Alibek Omarov
fbafd4cbbe
engine: client: lower the bandwidth test fragment sizes to 1400 and less, as using 64k, 32k and more is unreliable
2025-03-02 00:06:37 +03:00
Alibek Omarov
c76752cc5f
engine: server: validate uuid in protinfo, it's an md5 string
2025-03-01 22:45:01 +03:00
Alibek Omarov
fc2888e107
engine: server: fix incorrect ID string generation, hashedcdkey is already an MD5 string
2025-03-01 22:27:22 +03:00
Alibek Omarov
674b4c1506
engine: server: reorder sv_client_t struct for better memory efficiency, remove unused fields
2025-03-01 22:07:05 +03:00
Alibek Omarov
cddd50f1e9
engine: server: completely erase sv_client_t on client connect, so we always start from scratch for every user
2025-03-01 22:07:05 +03:00
Alibek Omarov
6c9d5bc1fb
engine: server: cleanup penalties and warns for new players
2025-03-01 16:03:39 +03:00
Alibek Omarov
ec23860238
gitmodules: use github mirrors instead of xiph.org's git
...
It's not really a good idea to hammer upstream git servers with cloning same
data over and over. Besides, it's down right now.
2025-03-01 15:28:55 +03:00
Alibek Omarov
14a2e34b7e
mainui: update
2025-03-01 15:21:20 +03:00
Alibek Omarov
29c8818557
engine: server: do not continue processing command if the player was kicked during it (for example, by speedhack prevention)
2025-03-01 14:58:15 +03:00
Andrey Akhmichin
7222830b28
Documentation: supported-mod-list.md: a little remark.
2025-02-28 23:56:28 +03:00
Alibek Omarov
9b0ad7daf0
engine: common: register forgotten net_clockwindow cvar
2025-02-28 22:44:44 +03:00
Alibek Omarov
73729827f4
engine: platform: win32: add forgotten SDL.h include
2025-02-28 21:55:26 +03:00
Alibek Omarov
97fa395a3b
engine: platform: win32: fix build by restoring previous win32 header inclusion order
2025-02-28 21:44:22 +03:00
Alibek Omarov
1cef8ea7af
Revert "ref: gl: check OES NPOT texture extension in BigGL mode"
...
This breaks mipmaps on PSVita
This reverts commit 54b0cf9991 .
2025-02-28 17:08:27 +03:00
Alibek Omarov
eda4e95607
engine: client: draw version at bottom right in menu, regardless if dev_overview or net_graph are enabled (those only used in-game)
2025-02-28 15:11:24 +03:00
Alibek Omarov
a5f0ca38f1
engine: remove inclusion of SDL headers globally, helps to cleanup code before SDL3 migration
2025-02-28 13:14:47 +03:00
Alibek Omarov
bbbd7711c1
engine: platform: cleanup remnants of disabling vsync while loading mechanism for linux fbdev and dos ports
2025-02-28 12:33:30 +03:00
Alibek Omarov
38e922557d
engine: platform: sdl: remove disabling vsync while we're not in game, as this is something users have been complaining a lot
...
It's not a big deal if level loading will take a few milliseconds more.
2025-02-28 08:27:38 +03:00
Alibek Omarov
4dec1785ed
engine: client: touch: fix inverted file extension check
2025-02-28 06:44:21 +03:00
Alibek Omarov
9f77b7dc46
scripts: waifulib: enable HLSDK -mtune only on GCC and Clang, and not on Android
2025-02-26 17:11:10 +03:00
Alibek Omarov
5061a29f86
scripts: waifulib: enable asynchronous-unwind-tables for better stacktraces
2025-02-26 17:10:30 +03:00
Alibek Omarov
cb5dffd554
engine: server: don't bother printing about unsupported connectionless packets if sv_log_outofband is set to 0
2025-02-26 17:06:33 +03:00
Alibek Omarov
4eaa8ab40f
android: bump minimum CMake version, so disabling unneeded features in SDL actually works
2025-02-26 14:21:58 +03:00
Alibek Omarov
2a82d265d6
scripts: waifulib: xcompile: add support for Android NDK r27 as well
2025-02-26 12:40:22 +03:00
Alibek Omarov
f2392b5709
scripts: waifulib: xcompile: add support for building on Windows. Drop using shortcut target clang symlinks, as those don't work on Windows at all (they are wrapped into batch files, which can't be invoked like exes)
2025-02-26 12:40:22 +03:00
Alibek Omarov
5620e7ab4c
android: fixup CMAKE_LIBRARY_OUTPUT_DIRECTORY on Win32, merge stdout and stderr for waf output
2025-02-26 12:40:22 +03:00
Alibek Omarov
a76236ac5a
scripts: waifulib: xcompile: add support for NDK 28, remove setting up custom PREFIX to not mess up installation path
2025-02-26 12:40:22 +03:00
Alibek Omarov
d1c5862bab
android: bump NDK version to 28
2025-02-26 12:40:22 +03:00
Alibek Omarov
81400d0b01
android: use xcompile.py's support for Android NDK, fix tabs
2025-02-26 12:40:22 +03:00
Alibek Omarov
a129f13e25
android: enable verbose output for CMake running from Gradle
2025-02-26 12:40:22 +03:00
Alibek Omarov
ec8b4c0a84
android: rework how engine is built, instead of generating CMakeLists, just use included in CMake ExternalProject feature
2025-02-26 12:40:22 +03:00
Alibek Omarov
f1f726822c
engine: client: restore cl_cmdrate default value at 30. It wasn't an intentional change.
2025-02-25 19:52:48 +03:00
Alibek Omarov
8982d55392
engine: client: set default rate value to 25000
...
3500 is barely playable these days. Those who have worse than usual internet
connection, should set appropriate value themselves.
2025-02-25 17:36:43 +03:00
Alibek Omarov
f499286a87
engine: platform: sdl: don't call SDL_GL_SetSwapInterval each frame while we're not in game
2025-02-25 11:52:03 +03:00
Alibek Omarov
a3aaa87147
ref: gl: enable polygon offset for fullbright textures when rendering them in separate from VBO pass
2025-02-25 11:49:31 +03:00
Alibek Omarov
15a6971aca
engine: platform: posix: strip path from filename in backtrace
2025-02-25 11:46:57 +03:00
Alibek Omarov
b1eb3390e3
engine: server: let server dll to register it's own showtriggers cvar
2025-02-24 06:41:11 +03:00
Alibek Omarov
74ad504377
engine: client: console: do not let color strings contribute to line length in console
2025-02-24 03:55:13 +03:00
Alibek Omarov
8a0c2577ed
engine: platform: sdl: exclude fake game controller found on Android emulator
2025-02-24 03:42:03 +03:00
Alibek Omarov
a060d7aefd
wscript: disable large file for 32-bit Android
2025-02-23 16:07:51 +03:00
Alibek Omarov
ccf342f4fe
engine: client: fix inconsistent mouse state caused by mis-use of touch_emulate by cs16-client
2025-02-23 07:13:39 +03:00
Alibek Omarov
8b9a40ff1f
engine: client: completely refactor touch code, protect button color, improve config output
2025-02-23 07:00:20 +03:00
Alibek Omarov
425cc61c4c
engine: client: handle K_ESCAPE in Key_Console, remove special case for it in Key_Event
2025-02-23 06:47:44 +03:00
Alibek Omarov
fe1fd5b024
engine: client: make color array of DrawString functions const
2025-02-23 06:46:22 +03:00
Alibek Omarov
0c8da36a0b
filesystem: disallow path traversal in FS_Delete and FS_Rename
2025-02-23 03:13:46 +03:00
Alibek Omarov
2c5030ab45
engine: client: do not save touch_emulate cvar
2025-02-23 02:04:33 +03:00
Alibek Omarov
9decba873b
engine: platform: sdl: try to save and restore mouse position during showing or hiding cursor
2025-02-23 02:04:03 +03:00
Alibek Omarov
bda4c45504
engine: client: simplify CL_EDICT_NUM and it's sister, non throwing error, function CL_GetEntityByIndex
2025-02-23 01:51:05 +03:00
Alibek Omarov
f7aa8a0c90
ci: bump SDL2 to 2.32.0. This is the last major upgrade to SDL2 dependency, we should migrate to SDL3 (with sdl2-compat for GoldSrc mods) after that
2025-02-22 18:48:41 +03:00
Alibek Omarov
4c15cceb32
engine: client: deprecate custom id, it is not used meaningfully by anyone
2025-02-20 15:41:17 +03:00
Alibek Omarov
3e4c5beb25
ref: fix another typo made after R_StudioCalcBones refactor
2025-02-18 19:22:06 +03:00
Alibek Omarov
f84d865f4a
engine: client: fix crash if server sends new movevars before entities were created
...
Nothing bad will happen if we skip wave height for world entity for now, but
we might need to handle this situation somehow in the future.
2025-02-17 13:02:21 +03:00
SNMetamorph
2465782a3e
engine: platform: sys_win: fixed compiling error
2025-02-15 13:45:22 +03:00
Alibek Omarov
7ba2209124
engine: platform: sdl: set requested timer delay in units of 100ns according to the documentation
2025-02-15 13:08:05 +03:00
Alibek Omarov
af6b434b71
engine: platform: win32: implement nanosleep using waitable timers with high precision
2025-02-15 11:57:41 +03:00
Alibek Omarov
052ea6a8bd
engine: platform: introduce for Platform_NanoSleep, to be used for better sleeping in between frames for lowering CPU usage
2025-02-15 10:11:17 +03:00
Alibek Omarov
448dc720ed
engine: server: immediately exit from SV_GetChallenge on unknown type addresses
2025-02-15 09:31:20 +03:00
Alibek Omarov
75b15696f8
engine: zone: ensure memheader_t size is always expected
2025-02-15 09:31:20 +03:00
Andrey Akhmichin
7fb113f610
Documentation: opensource-mods.md: add "Delta Particles".
2025-02-15 08:02:44 +03:00
Andrey Akhmichin
0497e00ad2
Documentation: supported-mod-list.md: update.
2025-02-15 08:02:35 +03:00
Alibek Omarov
9c50288bbb
engine: server: rewrite challenge generator to something more simple: salted MD5 of an IP address
...
The idea was taken from ReHLDS project.
2025-02-15 08:01:44 +03:00
Alibek Omarov
c5d4af802c
engine: server: even if user set non-integer value for cl_updaterate, clamp it to sv_minupdaterate
2025-02-15 08:01:44 +03:00
Alibek Omarov
340a8b5e0c
engine: server: fixes for userinfo change ratelimiting
...
* Add pentalty earlier
* Increase disallowed timewindow according to penality multiplier
* Allow first change even if it falls into ignore timewindow
2025-02-15 08:01:44 +03:00
Alibek Omarov
bc1b86c19c
engine: server: refactor SV_ConnectClient, simplify LAN IP check
2025-02-15 08:01:44 +03:00
Alibek Omarov
b605cf603e
common: xash3d_types: make it more compatible for inclusion in SDK
2025-02-15 08:01:44 +03:00
xiaodo
fdc2ed8093
engine: server: pfnClientCommand and pfnQueryClientCvarValue should execute on unspawned player
2025-02-14 20:52:45 +03:00
xiaodo
a27375d1f5
engine: server: cmds: fix kick command incorrect argc
2025-02-14 20:52:45 +03:00
Alibek Omarov
0e2abf9040
engine: platform: always create zeroed buffer for audio
2025-02-14 05:20:40 +03:00
Alibek Omarov
89430400d9
engine: sys_con: only allow names that start with either alphabetic or numerical character for a log file
2025-02-14 01:51:50 +03:00
Alibek Omarov
f1a9d408bf
engine: sys_con: check if the next argument after -log starts with minus and ignore it if it does
2025-02-14 00:50:01 +03:00
Alibek Omarov
6529692244
engine: disable timestamps in log file by default, allow changing log file name with -log argument
2025-02-14 00:28:00 +03:00
Alibek Omarov
51d11f8e86
engine: platform: win32: remove unused log variables and checks from Win32 console, sys_con does the job
2025-02-14 00:28:00 +03:00
Alibek Omarov
c5397191e5
engine: client: touch: limit usage of touch_set_stroke and touch_setclientonly only for privileged mode
2025-02-13 20:55:49 +03:00
Alibek Omarov
44426709f7
engine: platform: posix: skip first stack frame when printing stack trace with libbacktrace
2025-02-13 20:43:32 +03:00
Alibek Omarov
2d8f747e84
wscript: disable using system-wide libbacktrace, as it might not support features we need
2025-02-13 19:21:07 +03:00
Alibek Omarov
0dd5a60410
3rdparty: gl4es: update submodule
2025-02-13 02:32:28 +03:00
Alibek Omarov
eec8129be4
3rdparty: extras: update submodule
2025-02-13 02:31:30 +03:00
Alibek Omarov
934c5e018d
readme: clarify that chat is for russian speaking people [ci skip]
2025-02-12 18:08:10 +03:00
Alibek Omarov
d658d8cc78
readme: remove builds.sr.ht status, add Telegram chat link, remove stable build link (it's very outdated and not recommended to use) [skip ci]
2025-02-12 17:58:51 +03:00
Alibek Omarov
ca9a3f0491
engine: server: fix out of bounds write in SV_FindTouchedLeafs
2025-02-11 21:15:54 +03:00
Alibek Omarov
1510cb458f
public: fix another typo
2025-02-11 21:12:50 +03:00
Andrey Akhmichin
30cabb8107
Documentation: supported-mod-list.md: fix branch name.
2025-02-11 21:10:59 +03:00
Alibek Omarov
64ee956618
engine: fix a typo
2025-02-11 20:06:15 +03:00
Alibek Omarov
39659644bf
public: merge calc bone quaternion and position into single function
...
Expect that only adj and output quaternion can be NULL.
2025-02-11 18:57:08 +03:00
Alibek Omarov
eb09af0b08
ref: gl: avoid generating GL_INVALID_OPERATION if gl_vbo_dlightmode is set to 0
2025-02-11 18:57:08 +03:00
Andrey Akhmichin
91a4ace12c
Documentation: supported-mod-list.md: update.
2025-02-11 16:28:40 +03:00
Alibek Omarov
2ad2e46b30
mainui: update
2025-02-10 13:18:59 +03:00
Alibek Omarov
627444279f
Revert "common: cvar: make auto descriptions private to cvar subsystem, use them when Cvar_Get is called with NULL description"
...
This reverts commit ade560c601 .
2025-02-10 12:49:05 +03:00
Alibek Omarov
3550bdb30d
3rdparty: mainui: update
2025-02-09 23:14:24 +03:00
Alibek Omarov
c201b895eb
common: netadr: force cast uint16_t type to netadrtype_t
...
So it compiles in C++
2025-02-09 23:13:29 +03:00
Alibek Omarov
72f1ac3780
wscript: ensure system-wide libbacktrace supports threads
2025-02-09 18:29:02 +03:00
Alibek Omarov
d7dc3192de
3rdparty: libbacktrace: fix applying uselib
2025-02-09 18:25:40 +03:00
Alibek Omarov
43ea65fffc
ci: upgrade freebsd tasks.
2025-02-09 17:41:01 +03:00
Alibek Omarov
a72d921c12
wscript: add system-wide libbacktrace detection
2025-02-09 17:41:01 +03:00
Alibek Omarov
99b7d71824
wscript: set DEST_SIZEOF_VOID_P with allow 64bit flag
2025-02-09 17:16:17 +03:00
Alibek Omarov
67c73bdcbe
engine: server: remove impulse 204, it's not used anywhere
...
Thanks @tyabus for reminding me about this feature.
2025-02-09 17:16:05 +03:00
Alibek Omarov
8b1dbcf166
ci: remove extra 20s of wait before removing current release and downloading artifacts
2025-02-09 17:02:31 +03:00
Alibek Omarov
5f60095dc4
scripts: flatpak: disable separate debuginfo
2025-02-09 16:54:51 +03:00
Alibek Omarov
c7282b488b
3rdparty: libbacktrace: disable linking zlib, lzma and zstd for now, figure this out later
2025-02-09 16:49:43 +03:00
Alibek Omarov
afa829d996
3rdparty: libbacktrace: don't define POSIX_SOURCE, it breaks build on Mac
2025-02-09 16:41:26 +03:00
Alibek Omarov
c06ea8d915
engine: platform: posix: add printing backtrace to stderr and logfile for libbacktrace backend
2025-02-09 16:41:26 +03:00
Alibek Omarov
bf344282ec
android: explicitly set Waf output directory so it doesn't mess with current configuration and places generated files where CMake expects them to be
2025-02-09 16:20:38 +03:00
Alibek Omarov
21f62910ac
engine: platform: posix: fix build when glibc execinfo.h is not available, but libbacktrace is still used
2025-02-09 16:20:38 +03:00
Alibek Omarov
54552d93ef
Documentation: goldsrc-protocol-support: I am not going to support Dproto
2025-02-09 16:18:21 +03:00
Alibek Omarov
97455e7fd4
engine: platform: sdl: fix build after last PR
2025-02-09 15:56:16 +03:00
Alibek Omarov
6087d43043
3rdparty: libbacktrace: properly disable it on win32, nswitch and psvita
2025-02-09 15:55:12 +03:00
Alibek Omarov
c1a96d3ff1
engine: platform: posix: fix build
2025-02-09 15:51:25 +03:00
Alibek Omarov
e27d20dfa3
android: enable debug symbols for native libraries
2025-02-09 15:49:28 +03:00
Alibek Omarov
890e12ec76
engine: platform: posix: flush stdout/stderr before everything, include build branch
2025-02-09 15:45:44 +03:00
Alibek Omarov
774d2ac28a
engine: platform: posix: add libbacktrace support for crash handler
2025-02-09 15:42:28 +03:00
Alibek Omarov
960d724828
3rdparty: libbacktrace: add submodule
2025-02-09 15:40:07 +03:00
Alibek Omarov
32aa1f91bf
engine: pass argv0 to crash handler setup, which is required for libbacktrace integration
...
Fix indentation in crash_posix.c
2025-02-09 15:36:49 +03:00
Alibek Omarov
bd3634c815
wscript: add sanity test for opusfile because some distros don't ship 32-bit binary
2025-02-09 15:34:30 +03:00
Oleg
eda0ac92cc
engine: platform: sdl: change behavior when window position is not set
2025-02-09 08:54:31 +03:00
Oleg
546903ea05
engine: platform: sdl: write windows position changes even in fullscreen
2025-02-09 08:54:31 +03:00
Oleg
4975001795
engine: platform: sdl: enumerate video modes for display where window located is instead of display zero
2025-02-09 08:54:31 +03:00
Oleg
a078ad1f51
engine: platform: sdl: fix windows save position for multiple monitors
2025-02-09 08:54:31 +03:00
Oleg
8307f671d4
engine: platform: sdl: let platform decide where to put our fullscreen window
2025-02-09 08:54:31 +03:00
Alibek Omarov
241fab02b1
ref: gl: don't try to free luma and detail texture of water texture, as these fields used by r_ripple
2025-02-08 16:57:20 +03:00
Alibek Omarov
1bfee70477
engine: con_utils: add autocompletion for cvar commands like set, reset and toggle
2025-02-08 16:45:52 +03:00
Alibek Omarov
eb51d17cd2
engine: server: enable sv_zmax clamping back to avoid overflowing zmax value encoded in delta
2025-02-08 16:38:11 +03:00
Alibek Omarov
b5cb0b9f10
ref: gl: add r_dlight_virtual_radius. It potentially fixes ugly dlight cut off on largely scaled textures (or at least allows to tune it)
...
It also adds a fix found in JoeQuake (which traces back to FitzQuake, in which
it is attributed to LadyHavoc, Darkplaces author) to exactly calculate whether
the light hits the surface, so we don't wrongly enable lighting on a surface by
an increased radius.
2025-02-07 23:07:08 +03:00
Alibek Omarov
a955d1e957
ref: gl: make GL_BuildPolygonFromSurface static, remove one global variable usage (which is unused anyway)
2025-02-07 22:55:38 +03:00
Alibek Omarov
2b2c967e85
engine: add ms3.mentality.rip master server
2025-02-07 19:32:37 +03:00
Alibek Omarov
c48d93e3ce
public: use last Git commit date (committer date, to be exact) as more predictable source for build num
2025-02-07 17:51:10 +03:00
Alibek Omarov
8f257cc331
public: add parsing build date from ISO-8601 alike format
2025-02-07 17:47:23 +03:00
Alibek Omarov
151e7fe37b
public: crtlib: check for empty buffer in Q_vsnprintf
2025-02-06 21:19:10 +03:00
Alibek Omarov
add02dc6f9
engine: fix potential UB in netadr_t
2025-02-06 20:54:18 +03:00
Alibek Omarov
d4c34abd6e
engine: enable writing log even if console hasn't been enabled at the engine startup (it might be enabled later, it might also contain crash data)
2025-02-06 20:03:07 +03:00
Alibek Omarov
1d81e611f0
scripts: gha: use N+1 job count when building PSVita dependencies
2025-02-06 00:32:42 +03:00
Alibek Omarov
6a0038e26a
ref: gl: always set texture env mode to GL_MODULATE in TriAPI's RenderMode call
...
Not sure if this is correct, but it's generally a good idea to restore it to an
expected value.
2025-02-06 00:30:32 +03:00
Alibek Omarov
1d99f65e86
filesystem: when shutting down, clean up gameinfo pointers and total games count
2025-02-05 21:14:08 +03:00
Alibek Omarov
5e524bca60
engine: client: enable half-texel hack for nearest filtering too, if the scaling factor isn't an integer
2025-02-05 20:16:16 +03:00
Alibek Omarov
cf3e56e275
engine: client: add alternative mode for hud_scale, where it scales HUD down to selected resolution with preserving aspect ratio
2025-02-05 19:47:59 +03:00
Alibek Omarov
ade560c601
common: cvar: make auto descriptions private to cvar subsystem, use them when Cvar_Get is called with NULL description
...
It allows us to not lose engine-side description when client or gameui registers cvar with the same name. In case of
menu it's the only way to get cvar pointer.
2025-02-05 19:11:16 +03:00
Alibek Omarov
62e3ba2126
engine: add cvars to control mounting additional directories
...
Use existing ui_language cvar for mounting localization folders.
2025-02-05 18:54:28 +03:00
Alibek Omarov
674a4e5883
filesystem: add ability to mount HD, LV, addon and language folders by engine request
2025-02-05 18:24:36 +03:00
Alibek Omarov
f911210b81
public: simplify ctype.h is* functions wrappers for null-terminated strings, add Q_isalpha
2025-02-05 18:21:18 +03:00
Alibek Omarov
14eb07653c
engine: client: fix incorrect format in error message in CL_SetLightStyle
2025-02-05 17:41:01 +03:00
Alibek Omarov
54b0cf9991
ref: gl: check OES NPOT texture extension in BigGL mode
2025-02-05 14:00:44 +03:00
Alibek Omarov
3ebcb08a97
ref: gl: add cvar r_large_lightmaps to enable larger lightmap sizes, opt-in, yields better performance with VBO renderer
2025-02-05 13:02:37 +03:00
Alibek Omarov
23940f8590
readme: remove fontconfig from dependencies list, we aren't using it anymore [skip ci]
2025-02-04 21:00:42 +03:00
Alibek Omarov
687fb0123f
engine: implement basic gamepad gyroscope calibration
...
Called on game controller becoming active or by user request.
Exposes current calibration state by read-only console variable.
2025-02-03 13:14:51 +03:00
Alibek Omarov
6c91fdb0cd
ref: gl: gl2_shim: fix int vs GLuint
2025-02-02 20:57:37 +03:00
Alibek Omarov
4832232fd6
ci: attempt to fix flatpak upload
2025-02-02 20:31:51 +03:00
Alibek Omarov
185bce0489
engine: common: remove unused D_ enum used for MsgDev in old engine. Make sure all enums and structs here are not anonymous
2025-02-02 20:26:07 +03:00
Alibek Omarov
f460aa63b0
engine: platform: posix: don't forget to print backtrace to stderr too
2025-02-02 19:20:54 +03:00
Alibek Omarov
22f8b6f9c3
engine: platform: enable crash handler for macOS
2025-02-02 18:30:41 +03:00
Alibek Omarov
0cb034afc2
engine: wscript: improve execinfo and GNU backtrace() check
2025-02-02 18:18:26 +03:00
Alibek Omarov
d0464ef602
engine: platform: posix: use glibc-based backtrace implementation for crash handling, if execinfo.h can be found
2025-02-02 18:06:18 +03:00
Alibek Omarov
c3ebb84b97
ci: bump SDL2 to 2.30.12
2025-02-02 08:14:24 +03:00
Alibek Omarov
11742efbc3
engine: fix player move on dedicated servers
2025-02-02 08:08:15 +03:00
Alibek Omarov
95af635ab4
engine: client: add command replaybufferdat to aid in debugging protocol errors by parsing buffer.dat
2025-02-02 05:22:46 +03:00
Alibek Omarov
1abec80191
engine: client: set codepage to 0 if con_charset value is unknown
2025-02-02 02:34:08 +03:00
Alibek Omarov
93ebddfba3
public: utflib: simplify Q_EncodeUTF8
2025-02-02 02:31:56 +03:00
Alibek Omarov
5378494199
wscript: enable main() function for Android port, which was forgotten after last refactoring
2025-02-01 18:26:20 +03:00
Alibek Omarov
1b44d7733e
engine: platform: add improved Platform_Vibrate2 function, that allows to control vibration strength
2025-02-01 18:08:53 +03:00
Alibek Omarov
694c630b44
engine: zone: don't error when trying to free NULL pointer, like standard C free() and C++ delete
2025-02-01 17:51:02 +03:00
Alibek Omarov
7df1d4b9e2
engine: platform: sdl: remove useless for us game controller events
2025-01-31 19:48:33 +03:00
Alibek Omarov
b16037eabf
engine: drop raw SDL joystick API, always use GameController instead. Implement actually working rumble, ensure we're freeing up all resources related to gamepads
2025-01-31 17:50:19 +03:00
Alibek Omarov
bff7299f9b
gha: publish binaries even if flatpak fails
2025-01-31 10:37:41 +03:00
Alibek Omarov
de196b1c58
common: xash3d_types: avoid defining true and false in C23
2025-01-31 10:36:27 +03:00
Alibek Omarov
a0eec8b85d
scripts: waifulib: add special_install_path for platform-specific executable formats that create post link stage (was nro_install_path)
2025-01-31 10:25:02 +03:00
Alibek Omarov
c7e8ea2ffa
scripts: gha: linux: build smaller SDL2 (without 2D renderer) for Linux as well
2025-01-31 10:02:19 +03:00
Alibek Omarov
1c1cf3d646
scripts: waifulib: psvita: make sce_sys truly optional in apply_vpk
2025-01-31 10:02:19 +03:00
Alibek Omarov
9759b80b78
scripts: waifulib: psvita: set default title id and app name to just test
2025-01-31 09:10:39 +03:00
Alibek Omarov
94b2c0b443
scripts: gha: build render-less SDL2 for PSVita
2025-01-31 09:10:09 +03:00
Alibek Omarov
ff8d17a5a8
scripts: waifulib: psvita: add missing cprogram attributes
2025-01-31 09:04:40 +03:00
Alibek Omarov
aa23196a55
scripts: waifulib: support vpk and nro pass for pure C programs, just in case
2025-01-30 20:51:01 +03:00
Alibek Omarov
83b488c37e
wscript: let building client and dedicated server in the same configuration
2025-01-30 20:23:12 +03:00
Alibek Omarov
77abf621d7
ref: gl: make GL_Support and GL_MaxTextureUnits functions inlined
2025-01-30 19:02:53 +03:00
Alibek Omarov
f9d4ac2771
ref: gl: fix ugly seam at the skybox, thanks Spoike for help
2025-01-30 18:53:31 +03:00
Alibek Omarov
f076d84975
engine: platform: android: move dlsym-weak hack from C++ to C
2025-01-30 18:07:35 +03:00
Alibek Omarov
faf0b32a94
ref: gl: fix massive frame drop caused by ripples code rendering same texture multiple times in the frame
2025-01-29 20:15:21 +03:00
Alibek Omarov
feb80e5997
engine: platform: sdl: read gamecontrollerdb.txt from extras.pk3
2025-01-29 13:43:10 +03:00
Alibek Omarov
578a77518f
engine: client: fix clearing keyboard buttons caused by typical brain fart
2025-01-29 10:04:47 +03:00
Alibek Omarov
2457ecf226
filesystem: fix recursive basedir possible cyclic dependency when default game directory uses a basedir that's base directory is undefined
...
That could happen when default game directory depends on base directory that don't have gameinfo.txt.
Because all game directories with liblist.gam automatically have dependency on default game directory, it causes cyclic dependency.
2025-01-29 09:49:29 +03:00
Alibek Omarov
8cd99885f1
filesystem: clean added status for game folders when purging search paths
2025-01-29 09:46:18 +03:00
Alibek Omarov
684e229ac8
engine: client: get rid of absolutely useless bitfields
2025-01-26 23:34:04 +03:00
SNMetamorph
c0f1d8c647
engine: model: fixed incorrect check in Mod_LoadModel
2025-01-26 23:27:18 +03:00
SNMetamorph
c3b8696957
engine: platform: win32: disable initializing console in case of regular game startup
2025-01-26 23:02:24 +03:00
Tom Kidd
3ca413dbab
Fixed path calc for extras on Mac
2025-01-26 22:25:08 +03:00
Alibek Omarov
92dc04ff3c
engine: client: minor change, add forgotten newline in CL_DeltaEntityGS Host_Error call
2025-01-25 17:51:48 +03:00
Alibek Omarov
ad6db91285
engine: move xashid stuff onto client
2025-01-25 17:51:48 +03:00
David DeGraw
90a0f74087
undo change to mod link
2025-01-25 08:23:04 +03:00
David DeGraw
4f7f5288a1
more nits
2025-01-25 08:23:04 +03:00
David DeGraw
c23b4bfe61
nits
2025-01-25 08:23:04 +03:00
David DeGraw
4780f70ea2
Improve mod installation instructions
...
Also improved uplink setup and used a better source for mod files.
2025-01-25 08:23:04 +03:00
NightFox
98a04c7764
FIx Matrix*x4_LoadIdentity (xash3d_mathlib.h)
2025-01-25 08:21:21 +03:00
Alibek Omarov
7da9772143
engine: check for macOS bundle in SDL_GetBasePath, and fallback to SDL_GetPrefPath for our directory
2025-01-23 22:58:19 +03:00
Alibek Omarov
f0b29bac1b
engine: client: add cl_trace_consistency used to print which resources server wants to check
2025-01-23 13:57:17 +03:00
Alibek Omarov
7b5ff606bd
3rdparty: extras: enable compression of extras.pk3
2025-01-23 13:08:53 +03:00
Alibek Omarov
3e22ee64ae
scripts: waifulib: zip: add support for passing compression level on Python 3.7. Exclude PNG files from compression
2025-01-23 13:08:21 +03:00
Alibek Omarov
c86c45503f
engine: replace few more Xash3D strings by XASH_ENGINE_NAME macro
2025-01-23 10:33:22 +03:00
Alibek Omarov
ef75a4c28d
engine: rename pref path on Mac to Xash3D FWGS by allowing for custom branding through XASH_ENGINE_NAME macro
2025-01-23 10:24:55 +03:00
Alibek Omarov
bccd3f2271
engine: pass launcher's default game directory all the way down to Platform_Init, so we mount correct extras.pk3 on Mac
2025-01-23 10:22:53 +03:00
Tom Kidd
7bbc3e8238
Made modifications for Mac App Bundle
...
- Looks for game data in SDL pref path (Application Support)
- Sets XASH3D_EXTRAS_PAK1 to SDL base path (Resources dir in App Bundle
- Added option to force search for SDL dylib via pkgconfig on Darwin instead of Framework (option for Mac Source Ports build process)
2025-01-23 10:15:47 +03:00
Alibek Omarov
c34e0c66d9
engine: add fuzzing target for Mod_LoadModel
2025-01-23 10:12:32 +03:00
Alibek Omarov
e5d80878b8
scripts: waifulib: add asan-only build type
2025-01-23 10:11:56 +03:00
Alibek Omarov
1e075d25b7
engine: make LZSS compression optional for 49 protocol, disable it for local clients (singleplayer)
2025-01-22 21:18:19 +03:00
Alibek Omarov
d29e53481d
engine: client: remove unused S_StreamAviSamples
2025-01-22 20:01:11 +03:00
Alibek Omarov
d23a2fd2df
engine: client: stub AVI_StreamSound RenderAPI call, it is not used in ffmpeg-based video playback code
2025-01-22 20:00:50 +03:00
Alibek Omarov
f6f15cc204
engine: mod_studio: validate studio self-reported length before loading model
2025-01-22 20:00:13 +03:00
Alibek Omarov
4f2249ed8e
ref: support loading sprites with truncated palette
2025-01-22 19:24:00 +03:00
Alibek Omarov
9f322df498
engine: imagelib: handle loading truncated palette files, by filling remaining bytes with zeros
2025-01-22 19:21:51 +03:00
Alibek Omarov
b554d7e215
ref: properly handle unloading sprites that aren't loaded completely
2025-01-22 19:20:20 +03:00
Alibek Omarov
719093c10b
ref: properly return false to the engine if renderer refuses to load the model for some reason
2025-01-22 19:13:23 +03:00
Alibek Omarov
c2da140ccc
engine: model: do not crash if renderer refused to load this model
2025-01-22 19:12:43 +03:00
Alibek Omarov
375998dffb
Cleanup xash3d_types.h from engine-specific macros and types
2025-01-22 15:10:18 +03:00
Alibek Omarov
787444f63d
engine: simplify sound fx allocation
2025-01-22 14:46:40 +03:00
Alibek Omarov
0c50076ff0
engine: zone: ensure poolcount is zero on Memory_Init
2025-01-22 13:49:51 +03:00
Alibek Omarov
8ce01c38c7
engine: http: ensure we don't write broken decompressed files
2025-01-22 13:49:24 +03:00
Alibek Omarov
cac6206984
engine: client: allocate everything related to sounds in the sound pool
2025-01-22 13:49:02 +03:00
Alibek Omarov
a5c88bdda9
engine: touch: allow smoother migration from old engine touch configs by stripping .tga extension
2025-01-22 13:40:47 +03:00
Alibek Omarov
fc017286a6
engine: base_cmd: slightly faster search based on assumption that list is always ordered
2025-01-22 05:41:52 +03:00
Alibek Omarov
20d4e3e719
engine: fix flexible array member usage in case of null terminated strings
...
(woops)
2025-01-22 05:41:52 +03:00
Alibek Omarov
4eaa32fc10
engine: whereami: sync with upstream
2025-01-21 20:03:20 +03:00
Alibek Omarov
b7c025b167
filesystem: android: request buffer for Android asset LoadFile implementation
...
Might be better than asking for random access and then only reading forward.
2025-01-21 19:50:14 +03:00
Alibek Omarov
f29c588e0f
filesystem: take code from DarkPlaces to properly read compressed files
2025-01-21 18:47:42 +03:00
Alibek Omarov
2065ef143a
engine: server: fix ent_create under PrimeXT
2025-01-21 16:09:56 +03:00
Alibek Omarov
a5c02c85f0
filesystem: wad: get rid of sentinel value at the end of wad_types array
2025-01-21 15:26:06 +03:00
Alibek Omarov
9a8761f1d8
engine: client: remove unused NetAPI_ValueForKey function
2025-01-21 15:17:03 +03:00
Alibek Omarov
273990d292
engine: cmd: store command description in flexible array member
2025-01-21 15:06:08 +03:00
Alibek Omarov
0e27d8717c
ref: remove servercount from texture struct, Xash don't use it (and it's also harmful anyway)
2025-01-21 14:36:42 +03:00
Alibek Omarov
8a9b209db0
engine: zone: optimize memory usage a bit by compressing memheader_t better while keeping it efficient
...
It saves about 40 kilobytes of memory.
2025-01-21 14:04:33 +03:00
Alibek Omarov
232d1f8583
engine: make separate mempools for cmds, cvars and basecmd
2025-01-21 11:26:35 +03:00
Alibek Omarov
6cfa5877a4
engine: base_cmd: decrease base cmd hash size
2025-01-21 11:25:33 +03:00
Alibek Omarov
154df00f94
filesystem: don't create full path to rwdir, as cwd is always equal to rwdir
...
Fixes updating gameinfo.txt.
2025-01-20 19:53:04 +03:00
Alibek Omarov
c5649c94d5
engine: client: fix delta entity packet flush on GoldSrc protocol
...
Implement counting playerbytes for more accurate net_graph, even if we're
skipping this delta frame.
2025-01-20 19:38:44 +03:00
Alibek Omarov
a1da10fe38
filesystem: set default values for quick/autosave aged count
2025-01-20 16:06:57 +03:00
Andrey Akhmichin
17a71ffc96
ci: upgrade freebsd tasks.
2025-01-19 04:36:07 +03:00
Andrey Akhmichin
4609fbc0c5
Documentation: supported-mod-list.md: update links.
2025-01-19 04:35:17 +03:00
Andrey Akhmichin
d278d3bdd7
engine: common: fix clang build.
2025-01-19 04:33:06 +03:00
Alibek Omarov
7811b60292
engine: common: fix build for apple and freebsd-15
2025-01-18 10:40:12 +03:00
Alibek Omarov
870fad5606
public: tests: remove Q_colorstr tests
2025-01-18 10:36:11 +03:00
Alibek Omarov
3e93aa459d
engine: net_buffer: turn bit write and read masks into predefined arrays, so we don't have to call InitMasks
...
In future, net_buffer might get moved to libpublic.
Also, get rid of 32-th bit write mask, it's only get used when we're trying to
write zero bits value which is nonsense.
2025-01-18 09:54:11 +03:00
Alibek Omarov
626c5e44f6
engine: client: use existing engine functions for some client API functions
2025-01-18 09:44:21 +03:00
Alibek Omarov
c906aa0106
ref: gl: make DrawGLPoly and R_TextureAnimation private to brush rendering code
2025-01-18 08:39:31 +03:00
Alibek Omarov
0a41b70e44
ref: gl: store ripple texture in texture's fb_texturenum as it's only used for water and water don't have luma
2025-01-18 08:38:43 +03:00
Alibek Omarov
ea338adc46
ref: gl: make GL_FrustumSetPlanme private to the frustum implementation
2025-01-18 08:34:25 +03:00
Alibek Omarov
5fa777578b
ref: gl: fix detail texture leak, fix texture leak when texture have default texture set (in which case it still might have other textures set)
2025-01-18 08:33:20 +03:00
Alibek Omarov
5b9db5940b
engine: mod_bmodel: don't try to load luma/fullbright texture for water, as no renderers support it anyway, and instead we will use that field for rippletexture
2025-01-18 08:30:59 +03:00
Alibek Omarov
4b1b3aa13c
public: remove Q_colorstr, as it's completely useless and checking for color string is easy actually
2025-01-18 08:29:36 +03:00
Alibek Omarov
2d51d23d89
engine: client: don't send commands until ca_active on Xash protocol
2025-01-17 15:06:59 +03:00
Alibek Omarov
b5b6dad39c
engine: fix a typo in scroll lock (missing L)
2025-01-15 23:49:13 +03:00
Alibek Omarov
a5619e9960
engine: take keydefs header from Quake-2 source code (client/keys.h)
2025-01-15 23:47:55 +03:00
Alibek Omarov
a75666a3cd
engine: common: fix dedicated build by defining SV_GetMaxClients before CL_GetMaxClients stub (that redirects to it)
...
Also remove CL_Shutdown from dedicated stub lists.
2025-01-14 13:10:02 +03:00
Alibek Omarov
49426721d8
engine: use zero initializers instead of memset
2025-01-14 12:11:27 +03:00
Alibek Omarov
04125284a3
engine: dedicated: make some stubs inlined
2025-01-14 12:10:31 +03:00
Alibek Omarov
1d4f7b2f94
engine: server: slight refactoring, make SV_ModelHandle inlined, move PlayerIsFrozen to sv_client, fix packet loss data type
2025-01-14 12:09:23 +03:00
Alibek Omarov
38c82a3f76
engine: don't bother calculating crc32 for local clients for better performance (thanks @tyabus for the idea)
2025-01-14 11:55:28 +03:00
Alibek Omarov
785632a437
filesystem: minor refactoring in MD5_HashFile, use initializer instead of memset, limit buffer variable scope
2025-01-14 11:36:13 +03:00
Alibek Omarov
4be75af214
engine: client: always write buffer.dat so we will be able to request it from users. Append protocol number to it
2025-01-14 11:31:10 +03:00
Alibek Omarov
dcdca01e86
ref: gl: declare VBO globals static
2025-01-14 11:30:35 +03:00
Alibek Omarov
201d9c8f80
public: split VCS info to separate file for slightly better compilation speeds
2025-01-13 20:02:59 +03:00
Alibek Omarov
69341e36a3
public: expose commit and branch as global variables instead of functions
2025-01-13 20:02:59 +03:00
Alibek Omarov
3532a77643
public: move git commit and branch private to libpublic
2025-01-13 20:02:59 +03:00
Alibek Omarov
35dc072b26
filesystem: on Android, assume all paths are case-sensitive because doing Linux-specific ioctl check crashes FUSE driver and kills our app
2025-01-13 13:56:15 +03:00
Alibek Omarov
f92a3695b3
filesystem: fix fd leak in Platform_GetDirectoryCaseSensitivity
2025-01-13 13:54:42 +03:00
Alibek Omarov
a7b776f3b9
Revert "wscript: disable /showIncludes based msvcdeps for now, it causes issues with non-English locales"
...
Add option --enable-msvcdeps that we only enable on CI.
This reverts commit e58007aab3 .
2025-01-10 21:48:43 +03:00
Alibek Omarov
f2fb668c9e
android: now run exit() from Java side, as the next engine run is expected to be clean
2025-01-09 21:29:01 +03:00
Alibek Omarov
90e493fa3a
engine: common: add Host_ExitInMain function that will force engine return from Host_Main() function, essentially making engine gracefully exit on Android
...
In future, this might be used everywhere, so users would be able to add custom
cleanup in some advanced game_launch implementation, on any platform.
2025-01-09 20:31:26 +03:00
Alibek Omarov
692bcc4073
engine: client: cl_tent: rewrite fizz effect, fix incorrect positoning along the way
2025-01-09 19:23:40 +03:00
Alibek Omarov
823642b10d
readme: add link to ipa-reader.com for Xash word pronounciation [skip ci]
2025-01-09 17:13:56 +03:00
Alibek Omarov
07189ca2f5
engine: client: remove spammy message about not precached model on client side
...
Recently, mods (Brutal Half-Life v3 and MMod) started to call this function
every frame as a hacky way to detect presence of some model on the level. I
don't know why they do that, but users (who co-incidentally run engine with
-dev) has been complaining about console spam.
This is why we can't have things.
2025-01-09 17:10:54 +03:00
Alibek Omarov
0d55441830
engine: properly pass shutdown reason down to close log, helps to finally get rid of global finalmsg
2025-01-09 08:04:18 +03:00
Alibek Omarov
98ff33d9e2
engine: mod_bmodel: rewrite .lit file loader using normal stream io functions
2025-01-09 08:02:39 +03:00
Alibek Omarov
baa8fbaaec
engine: mod_bmodel: fix misleading debug message telling about monochrome lighting when .lit file is used
2025-01-09 08:02:39 +03:00
Alibek Omarov
a0b46da04b
engine: consolidate all box clipnodes used in studio models, pmove and server in a single place
2025-01-09 08:02:39 +03:00
Alibek Omarov
e70ba7ad64
engine: now, remove SUPPORT_BSP2_FORMAT macro, only prevent ref_soft from loading such maps
2025-01-09 08:02:39 +03:00
Alibek Omarov
8a41be9d47
engine: server: finally, make a union for large leaf indices in edict_t so we can run bsp2 maps without recompiling
2025-01-09 08:02:39 +03:00
Alibek Omarov
47aff9e30b
engine: hack mnode_t struct so we can have 24-bit face and children indices to support BSP2 format in runtime
2025-01-09 08:02:39 +03:00
Alibek Omarov
ced8744ac9
engine: split edge struct into two with 16-bit indicies and 32-bit indicies to support BSP2 format in runtime
2025-01-08 14:46:07 +03:00
Alibek Omarov
734c07ddab
engine: split clipnodes struct into two with 16-bit indicies and 32-bit indicies to support BSP2 format in runtime
2025-01-08 14:46:07 +03:00
Alibek Omarov
ceb603488a
engine: platform: sdl: set up our custom log output function to catch all SDL errors in engine log file
2025-01-08 10:10:45 +03:00
Alibek Omarov
80bac157eb
Update SDL to 2.30.11, use GitHub links for SDL, as it might be faster on Actions virtual machines
2025-01-08 09:42:53 +03:00
Alibek Omarov
b45581c630
Documentation: gameinfo: add a note about liblist.gam and gameinfo.txt changes
2025-01-08 01:22:23 +03:00
Alibek Omarov
d4fe3d6f8a
filesystem: wscript: check d_type field in struct dirent, as this is an extension and some supported ports (like psvita) don't have it
2025-01-08 01:22:23 +03:00
Alibek Omarov
1907485895
filesystem: re-enable folder check for array returned by listdirectory with dirs_only set to true
...
According to glibc manual, not all filesystems support it and some might return DT_UNKNOWN.
2025-01-08 01:22:23 +03:00
Alibek Omarov
cfebb3e1d6
filesystem: massively rework how scanning game directories work
...
* No more conversion from liblist.gam to gameinfo.txt. We are using liblist.gam directly now.
gameinfo.txt being native format to Xash3D not only remains, it takes priority over liblist.gam.
* Quake game directories now don't receive autogenerated gameinfo.txt.
* Empty directories don't get gameinfo.txt either, finally making it easier to support HD addon folders.
* If user still wishes to generate gameinfo.txt, there is now command fs_make_gameinfo that creates
gameinfo.txt for currently running game.
* No more creating empty folders for RoDir. They are now created on demand.
2025-01-08 01:22:23 +03:00
Alibek Omarov
f9a0057c28
wscript: fix bsp2 build bruh
2025-01-08 01:22:23 +03:00
Alibek Omarov
ceb2b0c5e4
filesystem: add utility function FS_CheckForQuakePak that parses Quake PAK file and looks for specific files in it's root
...
Used to properly detect Quake game dirs.
2025-01-08 01:22:23 +03:00
Alibek Omarov
83b5edea88
engine: platform: sdl: clear key states on losing window focus
2025-01-06 16:38:16 +03:00
Alibek Omarov
9d2a85f11f
engine: client: clear mouse state along with everything else in Key_ClearStates
2025-01-06 16:38:16 +03:00
Alibek Omarov
93d3df81ee
engine: client: small refactoring and better explanation for char input handler for menus that don't query our extended API
2025-01-06 16:00:11 +03:00
Alibek Omarov
2a7f13151a
engine: cmd: when command is already defined and has the same function pointer, show it as warning
2025-01-06 13:51:25 +03:00
Alibek Omarov
0c4f6ae61d
engine: client: like GoldSrc, use cancelselect command for escape key. It is handled in client.dll and allows mods to override Esc key behavior
2025-01-06 13:51:25 +03:00
Andrey Akhmichin
b7150c3208
Documentation: opensource-mods.md: add "Earth Special Forces".
2025-01-02 05:35:33 +03:00
Alibek Omarov
d6ebff81e2
engine: client: vgui: track textures upload to avoid issues in buggy mods (that are probably will never get fixed)
2024-12-30 07:28:33 +03:00
Alibek Omarov
ce4148f351
engine: client: vgui: deprecate VGUI_CreateTexture and VGUI_UploadTextureBlock functions, as they never used by vgui_support module
...
* vgui_support used them in old engine for font cache, but we don't have that anymore.
2024-12-30 07:16:30 +03:00
Alibek Omarov
08c2632c14
engine: platform: nswitch: export _Unwind_GetIPInfo as required by cs16-client
2024-12-29 09:11:21 +03:00
Alibek Omarov
03eac904c1
public: make COM_FixSlashes inlined
2024-12-29 09:05:15 +03:00
Alibek Omarov
62f3354f4e
mainui: update
2024-12-29 08:06:58 +03:00
Alibek Omarov
d5b6eff0c0
game_launch: fix --disable-menu-changegame by request
2024-12-29 08:06:50 +03:00
Alibek Omarov
c9ee844a24
scripts: gha: bundle SDL2 pdb file for better stacktraces on Windows
2024-12-29 02:08:05 +03:00
Alibek Omarov
687c9b004f
engine: platform: sdl: set directsound as default audio driver on Windows, due to incompatibilities with mods
2024-12-29 02:01:23 +03:00
Alibek Omarov
14e79f04ac
engine: prevent extra malloc in exec by checking if cfg already contains newline at EOL and appending it to cbuf if required
2024-12-28 16:03:49 +03:00
Alibek Omarov
5d6cf48687
engine: client: fix lightstyle timings on GoldSrc protocol, share the parser with Quake protocol handler
2024-12-28 01:40:59 +03:00
Alibek Omarov
88949a9ee6
engine: launcher: drop support for changing games from within internal launcher for platforms that do not have execv equivalent
2024-12-27 18:45:31 +03:00
Alibek Omarov
2d1e76199b
engine: host: always print Host_Error text to log, even if console hasn't been enabled
2024-12-27 18:37:25 +03:00
Alibek Omarov
a5d78ecfd7
engine: be more verbose on why the engine is going to be shut down
2024-12-27 18:30:46 +03:00
Alibek Omarov
3576e474e6
engine: get rid of SendKeyEvents function, it only listened for WM_QUIT on Windows and we don't use that with SDL
2024-12-27 18:30:01 +03:00
Alibek Omarov
d50927f21f
ref: gl: make r_ripple work with non-square non-pot textures, fix holes caused by unexpected transparency
2024-12-26 06:31:53 +03:00
Alibek Omarov
c6e3146290
ref: gl: fix broken water texture when it was discarded by R_UploadRipples
2024-12-26 03:49:12 +03:00
Alibek Omarov
9811988cce
engine: server: set mapname globals field before making first call into DLL, as some mods tend to read it too early
2024-12-26 02:50:30 +03:00
Alibek Omarov
48bdd4238e
engine: always include reason to server shutdown
2024-12-26 02:13:13 +03:00
Alibek Omarov
fd2b7e9197
engine: client: declare music command as overridable as the same command exists in HLU SDK
2024-12-26 01:16:48 +03:00
Alibek Omarov
0e42e5b9e3
engine: command: introduce new type of commands that can be overriden by a mod DLL for better compatibility
2024-12-26 01:15:32 +03:00
Alibek Omarov
65750f0cf3
engine: server: hack save fields that use types unsupported by Half-Life Unified SDK through array types
2024-12-26 00:36:28 +03:00
Alibek Omarov
6469b0a5f5
engine: common: shut up warn-unused-result on log write functions, only fetch system time for system logs when necessary
2024-12-24 11:27:34 +03:00
Alibek Omarov
4f98187e9a
engine: move select-based stdin input function to platform/posix
2024-12-24 11:13:05 +03:00
Alibek Omarov
74c19a1557
engine: client: leave SDL2 client.dll detection for Windows only
2024-12-24 10:46:39 +03:00
Alibek Omarov
cfebee6ea8
engine: split crashhandler to win32 and posix versions
2024-12-24 10:37:49 +03:00
Alibek Omarov
bd0d6644e0
engine: move Sys_SendKeyEvents to platform/win32
2024-12-24 09:59:47 +03:00
Alibek Omarov
f41450127a
Documentation: add note about pkg-config when compiling for Windows under Wine
2024-12-24 09:59:09 +03:00
Alibek Omarov
70897af362
public: add dll helpers to simplify basic interaction with exported functions lists
2024-12-23 04:43:15 +03:00
Alibek Omarov
f1d7101ad8
engine: client: get rid of NULL sentinels at the end of arrays
2024-12-22 07:43:26 +03:00
Alibek Omarov
ac9d960eef
engine: common: get rid of NULL sentinels at the end of arrays
2024-12-22 07:22:10 +03:00
Alibek Omarov
0c471aecb1
engine: common: imagelib: get rid of NULL sentinels at the end of arrays
2024-12-22 07:21:06 +03:00
Alibek Omarov
72d0d70587
engine: server: get rid of NULL sentinels at the end of arrays
2024-12-22 07:12:32 +03:00
Alibek Omarov
bec526a77e
utils: xar: fix xar build
2024-12-22 07:11:53 +03:00
Alibek Omarov
4d1119391a
ref: gl: get rid of NULL sentinels at the end of arrays
2024-12-22 07:11:28 +03:00
Alibek Omarov
1dd622fcbb
engine: client: keys: refactoring, remove NULL sentinels, make keys structs and few more functions private to keys.c file
2024-12-21 15:22:48 +03:00
Alibek Omarov
af4b64983a
engine: fix a typo in Cmd_AddFilteredCommand flags passed to Cmd_AddCommandEx. Make them return Cmd_AddCommandEx value
2024-12-21 15:01:04 +03:00
Alibek Omarov
e751092555
engine: common: cmd: consider filtered buffer privileged when we're running local singleplayer game
2024-12-20 05:48:33 +03:00
Alibek Omarov
ce06b1d3d7
engine: client: allow CL_GetLocalPlayer to return NULL rather than halting whole server
2024-12-20 05:47:46 +03:00
Alibek Omarov
a834f4996f
engine: move client adding functions to their appropriate subsystems and make them static. Make in-engine functions inlined.
2024-12-20 05:47:46 +03:00
Alibek Omarov
fdcf267fe3
engine: client: fix usermessage being removed because of case-sensitivity (message names are case-insensitive when transferred from server to client)
2024-12-20 03:05:14 +03:00
Alibek Omarov
7f2ebd1b5e
engine: server: add command sv_list_messages to print all registered user messages
2024-12-20 02:37:38 +03:00
Alibek Omarov
68b2d9f269
engine: server: fix possible message number inconsistency if server requested it twice
2024-12-20 02:37:01 +03:00
Alibek Omarov
3f1eed9f59
engine: client: remove svc_goldsrc_* definitions for message that semantics matches Xash3D 49 protocol and instead use it's definitions
2024-12-20 01:51:24 +03:00
Alibek Omarov
0637dbaab1
engine: client: refactor and simplify CL_RegisterUserMessage
2024-12-20 01:51:24 +03:00
Alibek Omarov
85388e97c1
engine: client: add command cl_list_messages to print all registered user messages
2024-12-20 01:51:24 +03:00
Alibek Omarov
de961eb45e
engine: client: use new extension for creating temporary files for demoheader
2024-12-19 07:10:02 +03:00
Alibek Omarov
3d60770b84
filesystem: add flag to open files in a RAM
...
On Linux, it uses memfd_create syscall that can be found on Linux 3.17 and
higher. By default memfds are executable, so we set MFD_NOEXEC_SEAL flag to
prevent execution at creation time.
2024-12-19 04:22:25 +03:00
Alibek Omarov
93c5853356
engine: server: merge SV_FindBestBaseline for normal entities and static entities into single function
2024-12-18 06:57:43 +03:00
Alibek Omarov
98e587285b
engine: client: allocate static entities only when server sends static entity packet
2024-12-18 06:57:43 +03:00
Alibek Omarov
2aa13c8347
public: xash3d_mathlib: include string.h with memset definition
2024-12-17 21:58:42 +03:00
Alibek Omarov
53344771fd
public: xash3d_mathlib: get rid of matrix identity global macros
2024-12-17 21:01:51 +03:00
Alibek Omarov
2373743920
public: mention FSF in copyright header, as some of the libc extensions callbacks were derived from glibc [skip ci]
2024-12-17 20:41:55 +03:00
Alibek Omarov
90a3497afe
public: improve Q_strncat fallback implementation
2024-12-17 20:40:19 +03:00
Alibek Omarov
339aebb08c
public: add Q_strnlen with fallback to memchr
2024-12-17 20:03:09 +03:00
Alibek Omarov
b4afe390d6
public: slight refactoring
2024-12-17 19:57:27 +03:00
Alibek Omarov
ca0c5f929a
engine: slight refactoring of lightstyle handling functions
2024-12-17 17:04:26 +03:00
Alibek Omarov
48cc526c7e
engine: client: fix possible svc_pings misparse by reading until null bit is encountered
2024-12-15 18:22:40 +03:00
Alibek Omarov
3d30dc8d02
mainui: update
2024-12-08 01:58:39 +03:00
Alibek Omarov
75adb2e686
engine: server: for entities physics code directly use cvar values rather than movevars. Leave movevars to player movement only
2024-12-08 01:39:24 +03:00
Alibek Omarov
45787a87b3
android: try to enable poly-opt and lto optimizations for release builds
2024-12-05 22:33:22 +03:00
Alibek Omarov
0a85734ae7
engine: server: avoid useless copying in SV_GetClientIDString for bots or local clients
2024-12-05 19:49:51 +03:00
Alibek Omarov
b28c1186b2
filesystem: fix loading dlls by full path as required by metamod-r
2024-12-05 19:20:13 +03:00
Alibek Omarov
5007f8488c
engine: host: add simple usage help for -bugcomp flag
2024-12-05 18:29:54 +03:00
Alibek Omarov
f7062498c2
engine: turn old pfnGetGameDir behavior into a bugcomp flag get_game_dir_full
...
This function is kinda nasty, some mods (like old RCBot builds) expect a slash,
some newer mods (like Sandbot) doesn't. To preserve compatibility with both old
and new mods, just add it as bug compatibility flag.
2024-12-05 18:14:15 +03:00
Alibek Omarov
964744d330
engine: client: fix broken build due to incorrect constant being used
2024-12-05 14:20:43 +03:00
Alibek Omarov
f5d635b67b
engine: client: allow VOX words use other formats than WAV
2024-12-05 12:41:56 +03:00
Alibek Omarov
d0112a98b5
engine: client: improve error reporting in VOX_LoadSound, allow longer result paths, fix possible buffer overflow
2024-12-05 12:41:56 +03:00
Alibek Omarov
614b9113ad
engine: platform: as an exception, allow calling direct platform-specific implementations of Platform_Sleep to make them inlined
2024-12-04 18:37:55 +03:00
Alibek Omarov
e14cd758ad
engine: turn Platform_Sleep into an inline function that directly calls platform-specific delay functions
2024-12-04 18:32:03 +03:00
Alibek Omarov
de1361d99d
android: don't show unfinished downloads. Set progress to 1.0f when done
2024-12-04 17:08:55 +03:00
Alibek Omarov
e731775f70
android: cleanup unused imports
2024-12-04 16:27:53 +03:00
Alibek Omarov
342d61b283
engine: platform: sdl: always call SDL_Quit in Platform_Shutdown
2024-12-04 16:14:56 +03:00
Alibek Omarov
b030cdb4e3
engine: client: add NULL check to prevent crash if in_graph key doesn't exist in client.dll
2024-12-03 21:56:06 +03:00
Alibek Omarov
18a973d4f2
engine: server: always set sv_background to zero on server shutdown rather than on server dll unload
2024-12-03 21:02:37 +03:00
Alibek Omarov
51fa7d2611
wscript: strip lib prefix from new opus and vorbis targets, don't link them in dedicated
2024-12-02 21:59:11 +03:00
Alibek Omarov
6b6d3b3770
3rdparty: opusfile: wscript: hack building on Android with API level lower than 24
...
In API level 21 **and** _FILE_OFFSET_BITS == 64 we don't get fseeko/ftello functions.
To avoid increasing API level, just set _FILE_OFFSET_BITS to some bogus value.
Undefining it doesn't work as opusfile sets it to 64 automatically.
2024-12-02 21:28:36 +03:00
Alibek Omarov
fd5e3fbbb9
android: configure waf with bundled deps to not look for system libs, as Android doesn't have any
2024-12-02 21:10:10 +03:00
Alibek Omarov
6247bbc629
3rdparty: libogg: wscript: remove useless defines
2024-12-02 21:10:00 +03:00
Alibek Omarov
0181e640c9
3rdparty: wscript: set explicit names for correct dependency calc of generated files
...
This helps avoid issue when the bzip2 or libogg are compiled before header is
generated for them.
In theory, we shouldn't do that, but I guess dependency calculation through
include directives doesn't work when the file doesn't exist.
2024-12-02 21:07:30 +03:00
Alibek Omarov
26230596ba
3rdparty: bzip2: wscript: bring back generating bz_version.h.in now that cmake.py has subst support
2024-12-02 21:07:12 +03:00
Alibek Omarov
884e052d98
scripts: waifulib: cmake: replicate Waf behavior and always add build directories to the include path.
...
Also, set cmake minimum required version to 3.5 only to shut up deprecation notice.
2024-12-02 21:06:07 +03:00
Alibek Omarov
5516180ed8
scripts: waifulib: cmake: add limited subst feature support
2024-12-02 21:05:59 +03:00
Alibek Omarov
6d00aef398
engine: move soundlib onto client, only leave snd_utils with some functions that's engine core or server are dependent on
2024-12-02 21:05:41 +03:00
Alibek Omarov
2d52dae69c
engine: common: soundlib: reformat everything using uncrustify
2024-12-02 21:05:34 +03:00
Alibek Omarov
eb64ffcec9
uncrustify: sync with fakk2-sdk and make some fixes on star ptr alignments
2024-12-02 21:05:28 +03:00
Alibek Omarov
7eba5a994d
wscript: specifically look for opus 1.4, as 1.5 have broken custom modes
...
Link to GitHub issue: https://github.com/xiph/opus/issues/374
2024-12-02 21:05:08 +03:00
Alibek Omarov
c39d2e243a
wscript: look for system provided vorbis and opus dependencies
...
In some configuration, like Flatpak, on dev machines or when packaging for *nix
we can safely link with system libraries.
2024-12-02 21:04:28 +03:00
SNMetamorph
3661af921e
readme: added mention of Ogg Vorbis & Ogg Opus formats support
2024-12-02 20:36:33 +03:00
SNMetamorph
4581755f9b
3rdparty: libogg: added generating of config_types.h
2024-12-02 20:36:33 +03:00
SNMetamorph
593b0f295a
engine: soundlib: added proper errors reporting for Ogg Opus sound routines
2024-12-02 20:36:33 +03:00
SNMetamorph
7c23b6473c
engine: soundlib: added proper errors reporting to Ogg Vorbis sound routines
2024-12-02 20:36:33 +03:00
SNMetamorph
960a3a1483
engine: soundlib: minor codestyle and headers-related fixes
2024-12-02 20:36:33 +03:00
SNMetamorph
485d4324f8
3rdparty: libvorbis & libvorbisfile combined into one wscript
2024-12-02 20:36:33 +03:00
SNMetamorph
881788c0c9
3rdparty: libogg & opusfile wscript fixes
2024-12-02 20:36:33 +03:00
SNMetamorph
73cf55b958
wscript: link sound format related libraries in XASH_DEDICATED build mode
2024-12-02 20:36:33 +03:00
SNMetamorph
b7c2c476a8
engine: soundlib: implemented sound looping feature for Ogg Vorbis
2024-12-02 20:36:33 +03:00
SNMetamorph
fa152bef20
engine: soundlib: implemented sound looping feature for Ogg Opus
2024-12-02 20:36:33 +03:00
SNMetamorph
770054daaf
engine: soundlib: implemented Ogg Opus sounds streaming
2024-12-02 20:36:33 +03:00
SNMetamorph
2ad5066271
engine: soundlib: different Ogg sound formats split to separate files
2024-12-02 20:36:33 +03:00
SNMetamorph
99acd64203
engine: soundlib: implemented Ogg Vorbis sounds streaming
2024-12-02 20:36:33 +03:00
SNMetamorph
86154f81aa
engine: soundlib: allowed resampling sounds with rate >44kHz
2024-12-02 20:36:33 +03:00
SNMetamorph
e982b7911f
engine: soundlib: implemented Ogg Opus sounds playback
2024-12-02 20:36:33 +03:00
SNMetamorph
4e138ee795
engine: wscript: link libopusfile dependency
2024-12-02 20:36:33 +03:00
SNMetamorph
8e5d0a6425
3rdparty: opusfile: added wscript for libopusfile
2024-12-02 20:36:33 +03:00
SNMetamorph
33901afa57
3rdparty: added libopusfile submodule
2024-12-02 20:36:33 +03:00
SNMetamorph
8fce7dc78e
engine: soundlib: initially implemented Ogg Vorbis sounds playback
2024-12-02 20:36:33 +03:00
SNMetamorph
d618b817ca
engine: wscript: link libvorbisfile dependency
2024-12-02 20:36:33 +03:00
SNMetamorph
914be8dbd7
3rdparty: vorbis: added wscript for libvorbisfile
2024-12-02 20:36:33 +03:00
SNMetamorph
9e67a90b25
3rdparty: vorbis: added wscript for libvorbis
2024-12-02 20:36:33 +03:00
SNMetamorph
44e67c987b
3rdparty: added Vorbis submodule
2024-12-02 20:36:33 +03:00
SNMetamorph
3c6c90c1e7
3rdparty: libogg: added wscript for libogg
2024-12-02 20:36:33 +03:00
SNMetamorph
3e8bd16d2b
3rdparty: added libogg submodule
2024-12-02 20:36:33 +03:00
Alibek Omarov
fb964b8686
mainui: update
2024-12-01 11:34:44 +03:00
Alibek Omarov
38ef16b08b
engine: server: do not unload server library on win327
2024-12-01 11:21:02 +03:00
Alibek Omarov
1f5c97964b
engine: return full path in server's pfnGetGameDir, if possible
2024-11-30 09:28:30 +03:00
Alibek Omarov
4798cd6d1e
filesystem: add new export to get fs_rootdir path
2024-11-30 09:28:30 +03:00
Alibek Omarov
df4194ca57
engine: net_chan: check BZ2 functions return value and log if it's not BZ_OK
2024-11-28 19:27:13 +03:00
Alibek Omarov
888599677e
engine: net_chan: fix size of outgoing BZ2 compressed packets
2024-11-28 18:50:55 +03:00
Alibek Omarov
22da42b121
3rdparty: mainui: update
2024-11-27 16:59:18 +03:00
Alibek Omarov
5ad8bc3ba4
3rdparty: update submodules
2024-11-27 16:40:14 +03:00
Alibek Omarov
0154ffa060
wscript: try to automatically set console subsystem flag depending on target features
...
Remove subsystem flag from shlibs and stlibs, it's only required for executables.
2024-11-27 15:43:13 +03:00
Alibek Omarov
cb3f5a74a8
wscript: don't check for cmake twice
2024-11-27 15:08:42 +03:00
Alibek Omarov
b3c7dbe3e4
wscript: don't install import libraries
2024-11-27 15:08:28 +03:00
Alibek Omarov
6b24b263ab
engine: host: expose new -clientport settings. Realign options
2024-11-25 02:53:28 +03:00
Alibek Omarov
75b69fbf85
engine: net_ws: allow setting custom client port
2024-11-25 02:51:40 +03:00
Alibek Omarov
23b410ccb0
engine: mod_bmodel: optimize loading wad textures by directly loading it from the archive through new filesystem functions
2024-11-23 15:04:05 +03:00
Alibek Omarov
bf6a9cb0e7
engine: client: make R_GetTextureParms inlined
2024-11-23 15:02:13 +03:00
Alibek Omarov
689e29bc42
engine: client: only load paused icon when requested
2024-11-23 15:01:50 +03:00
Alibek Omarov
b316af13d6
engine: client: only load tile image when requested
2024-11-23 15:01:50 +03:00
Alibek Omarov
e7f939c87b
engine: always add .wad extension to wadlist names to simplify how it's being used
2024-11-23 14:01:09 +03:00
Alibek Omarov
b94446161e
filesystem: add functions to directly look up into archives
2024-11-23 13:56:53 +03:00
Alibek Omarov
567cf44111
filesystem: wad: remove unused variable in FS_FindFile_WAD
2024-11-23 13:56:25 +03:00
SNMetamorph
9244bdc7db
ref: gl: added gl_fog cvar for better GoldSrc compatibility
2024-11-21 23:11:53 +03:00
Alibek Omarov
0db2597d1e
engine: platform: psvita: try to explicitly export strtok() function
2024-11-21 05:31:43 +03:00
Alibek Omarov
744d5d1141
ci: include proguard mapping files archive
2024-11-20 17:05:46 +03:00
Alibek Omarov
778315da5f
android: let's implement proguard rules for SDL2
2024-11-20 17:05:46 +03:00
Alibek Omarov
1acda22ad4
android: CMakeLists: try to build smaller SDL2
2024-11-20 12:55:26 +03:00
Alibek Omarov
4cb1f69475
android: remove unrelated readme file
2024-11-20 12:42:56 +03:00
Alibek Omarov
f1806cbf2e
android: add SDL classes and some engine methods to proguard rules file
2024-11-20 12:41:38 +03:00
Alibek Omarov
a4beb7d493
android: remove fastlane, as we don't really need it anymore
2024-11-20 12:05:58 +03:00
Alibek Omarov
880ae0fe7c
android: change default arguments to -console -log, as -dev enables cheats which may be undesired for users
2024-11-20 10:36:53 +03:00
Alibek Omarov
cd3cc7e696
android: FileCopyWorker: implement simple progress tracking
2024-11-20 10:36:24 +03:00
Alibek Omarov
9e9a9847fc
android: fix xash-extras assets path
2024-11-20 08:49:42 +03:00
Alibek Omarov
cb5f5baa2b
Revert "wscript: as an experiment, add -pipe flag for better compilation speeds"
...
This reverts commit 6bfa5ce600 .
2024-11-20 08:13:02 +03:00
Alibek Omarov
edef41fb71
ci: android: fix deploying APK to artifacts
2024-11-20 08:08:35 +03:00
Alibek Omarov
6bfa5ce600
wscript: as an experiment, add -pipe flag for better compilation speeds
2024-11-20 08:08:16 +03:00
Alibek Omarov
d1f70bfe2c
scripts: waifulib: cmake: filter out -MMD compiler flag from generated CMake flags
2024-11-20 07:53:12 +03:00
Alibek Omarov
a56f512dc3
ci: fix signing Android APK
2024-11-20 07:43:17 +03:00
Alibek Omarov
7c88fd0a17
ci: android: fix SDL unpacking once again
2024-11-20 07:33:06 +03:00
Alibek Omarov
bec23c6d57
ci: don't run Gradle Daemon to not waste time
2024-11-20 07:31:54 +03:00
Alibek Omarov
81197b1aa4
android: bump NDK to r27c
2024-11-20 07:29:36 +03:00
Alibek Omarov
8205e22465
ci: android: fix SDL unpack, don't waste time installing NDK, gradle will do it
2024-11-20 07:29:21 +03:00
Alibek Omarov
8407af17f4
android: don't add verbose flags to waf, fix SDL path on CI
2024-11-20 07:23:40 +03:00
Alibek Omarov
22fef6fa36
android: add forgotten CMakeLists.txt
2024-11-20 07:15:50 +03:00
Alibek Omarov
88f91d3959
ci: download SDL release tarball for Android
2024-11-20 07:04:47 +03:00
Alibek Omarov
b63abe1cf2
android: use correct build flavor
2024-11-20 06:56:58 +03:00
Alibek Omarov
cd3dc78d4d
Include android project into the sources
2024-11-20 06:32:16 +03:00
Alibek Omarov
ddf5a01dfc
3rdparty: MultiEmulator: update
2024-11-20 06:32:16 +03:00
Alibek Omarov
10e8790311
filesystem: VFileSystem009: fix missing override keyword on a virtual method
2024-11-20 06:32:16 +03:00
Alibek Omarov
f04a26901c
Add 'android/' from commit 'add509bf9ebaa488e2afe2cdc158a0e6725cd654'
...
git-subtree-dir: android
git-subtree-mainline: b9f4f1eba4
git-subtree-split: add509bf9e
2024-11-20 05:31:39 +03:00
Alibek Omarov
b9f4f1eba4
engine: client: fix engine features masking for 48 and 49 protocol
2024-11-20 04:16:44 +03:00
Alibek Omarov
8b0d49f036
ci: update SDL2 to 2.30.9
2024-11-18 20:03:34 +03:00
Alibek Omarov
e94a2c900f
ci: use macos-13, as macos-12 is deprecated by GitHub
2024-11-18 19:55:32 +03:00
Alibek Omarov
bfb84a7ac4
ci: rework Linux build scripts, allow crosscompiling with whatever is included in Ubuntu 20.04 (which is used on GitHub Actions now) repositories
2024-11-18 19:55:32 +03:00
Alibek Omarov
fa272d9d93
public: add optional feature for COM_ParseFileSafe to ignore shell like hash symbol prefixed comments
2024-11-18 14:14:49 +03:00
Alibek Omarov
87f0217588
engine: client: add cl_showcmd, yet another debugging aid to print current usercmd state
2024-11-18 10:42:39 +03:00
Alibek Omarov
c4f71f1a44
engine: client: remove unncesseray int <-> qboolean branch in CL_GetMessage
2024-11-18 10:42:39 +03:00
Alibek Omarov
af332eb8ac
engine: client: validate dem_usercmd size before reading it into the buffer
2024-11-18 10:42:39 +03:00
Alibek Omarov
ac6dc2c2d3
engine: platform: directly call __NR_gettid syscall for compatibility with older systems
2024-11-18 10:42:39 +03:00
Alibek Omarov
a29b6772b9
engine: mod_bmodel: fix wadlist, wad file names don't have an extension there
2024-11-18 04:53:48 +03:00
Alibek Omarov
3691f02359
public: crtlib: make Q_strchrnul return non-const pointer, like strchr
2024-11-17 13:56:31 +03:00
Alibek Omarov
622d88eeba
engine: client: only check active tempentities when detaching player following tents
2024-11-17 13:38:14 +03:00
Alibek Omarov
56c19c4f5a
engine: client: make some simple functions, like querying entity by index, getting local player, inline
2024-11-17 13:37:32 +03:00
Alibek Omarov
c5471fe6fd
engine: server: make SV_IsPlayerIndex and SV_HavePassword inline
2024-11-17 13:36:40 +03:00
Alibek Omarov
046b1da8a8
ref: fix some possible off by one errors
2024-11-17 13:26:03 +03:00
Alibek Omarov
8fd5a5af96
filesystem: simplify ambient number bound check
2024-11-17 13:04:44 +03:00
Alibek Omarov
229f1560b0
engine: fix some possible off by one errors
2024-11-17 13:04:20 +03:00
Alibek Omarov
8f7f311f60
engine: mod_bmodel: simplify wadlist parser
2024-11-17 06:28:02 +03:00
Alibek Omarov
721c8043f1
public: optimize COM_FileExtension
2024-11-17 06:20:52 +03:00
Alibek Omarov
31a86d8af2
engine: use new Q_splitstr to work with single character delimited strings
2024-11-17 05:35:36 +03:00
Alibek Omarov
ac7617990a
public: add Q_splitstr function
2024-11-17 05:34:29 +03:00
Alibek Omarov
0813d2c7ce
engine: mod_bmodel: merge Mod_LoadColoredLightmap and Mod_LoadDeluxemap into a single function
2024-11-17 04:59:52 +03:00
Alibek Omarov
0ceb0d9e11
engine: provide compatible replacement for CompareFileTime function
2024-11-17 04:33:13 +03:00
Alibek Omarov
30db748dcb
engine: net_http: don't consider EISCONN an error, just proceed to next step
2024-11-17 03:13:39 +03:00
Alibek Omarov
399d549d0c
engine: net_ws: request Winsock 2
2024-11-17 03:13:39 +03:00
Alibek Omarov
77fb2d0eb2
engine: net_ws: fix misleading error when comparing IPv6 addresses
2024-11-15 16:41:42 +03:00
Alibek Omarov
ea88bb88b2
engine: add secondary master server
2024-11-15 15:25:40 +03:00
Alibek Omarov
190e4a5e8a
engine: client: don't kill entity's beams if this entity number was never used on client
...
Fixes issue when beam was sent over to client before it's start point entity
(due to PVS, for example)
2024-11-15 08:07:21 +03:00
Alibek Omarov
823dc3d46f
engine: net_http: don't consider EALREADY on connect() an error
2024-11-14 22:55:27 +03:00
Alibek Omarov
779cb2f721
engine: server: use calloc in SV_AllocString, allocate strings at stringspool preventing memory leaks. Fix strings deduplication on 64-bits.
2024-11-13 23:36:53 +03:00
Alibek Omarov
88c42d50f2
engine: server: always allocate svgame.stringspool, it's used to track temp string allocations like in SV_CopyString
...
Potentially fixes memory leakage on 64-bit when game uses instanced baselines or consistency lists
2024-11-13 23:35:45 +03:00
Alibek Omarov
a749bb8ef1
engine: server: reset str64 statistics on server deactivate
2024-11-13 23:32:05 +03:00
Alibek Omarov
723cd8e26c
engine: server: adjust 64-bit string pool size depending on max_edicts value (65k for each 1024 edicts)
2024-11-13 23:30:54 +03:00
Alibek Omarov
a6592e7776
public: add test to check that pair Q_buildos and Q_buildarch return expected (for this build) data
2024-11-12 21:24:48 +03:00
Alibek Omarov
4342689e73
engine: net_http: fix build with dedicated server
2024-11-12 14:46:06 +03:00
Alibek Omarov
8a2a7d1180
engine: rework how HTTP finite-machine works, use function pointers instead of enum. Preliminary chunked transfer and compression support. ( #1862 )
2024-11-11 10:30:15 +03:00
Vladimir
199e226758
Documentation updates and additions ( #1875 )
...
* Documentation: actualize and prettify entity tools instructions
* Documentation: added article about NAT bypass feature
* Documentation: updated GoldSrc protocol support article
2024-11-11 10:29:24 +03:00
Alibek Omarov
16ed6cbdcb
engine: mark some functions as never returning nullptr
2024-11-07 16:11:58 +03:00
Alibek Omarov
b51d1a4e2e
public: mark some functions as never returning nullptr
2024-11-07 16:11:40 +03:00
Alibek Omarov
534adc9630
common: xash3d_types: add returns nonnull attribute
2024-11-07 15:46:10 +03:00
Alibek Omarov
d15949d2e8
Rename _format to FORMAT_CHECK
2024-11-07 14:24:07 +03:00
Alibek Omarov
43609bc77c
mainui: update
2024-11-07 14:12:21 +03:00
Alibek Omarov
3917e096ea
engine: client: the most important change since forever, move downloading message a bit to the right so it looks better on 640x480
2024-11-07 14:12:10 +03:00
Alibek Omarov
d1a571201b
engine: client: s_mix: attempt to fix S_InterpolateCubic2x buffer overflow
2024-11-07 14:12:10 +03:00
Alibek Omarov
8a8cdd2927
engine: client: another possible null pointer dereference
2024-11-07 14:12:10 +03:00
Alibek Omarov
3ef4acecb5
Documentation: ports: clarify support for some merged but not tested ports. Add Dreamcast port repository by @maximqaxd
2024-11-07 11:23:21 +03:00
Alibek Omarov
e8c1fc958f
mainui: update
2024-11-07 10:18:16 +03:00
Alibek Omarov
08bc4ccec4
3rdparty: opus: wscript: implement looking for C99 VLA or alloca
2024-11-07 10:15:19 +03:00
Alibek Omarov
6ae62e3bb1
engine: platform: posix: include sys/filio.h to have FIONBIO declaration for networking code
2024-11-07 07:42:07 +03:00
Alibek Omarov
397f2f208a
engine: wscript: link libsocket on Solaris
2024-11-07 07:41:37 +03:00
Alibek Omarov
8bebf698ef
ref: fix out of bound access when the entity is marked as player but has invalid number
...
It's possible when client.dll passes a self allocated entity and wants to draw
it as player but doesn't initialize or set the entity number correctly.
2024-11-07 07:18:14 +03:00
Alibek Omarov
6a2a2c33ee
engine: client: don't go out of bounds if studio model don't have any sequences
...
Fixes models/null.mdl in Master Sword Rebirth. It's technically a valid model, though
completely useless for renderer.
2024-11-07 07:13:20 +03:00
Alibek Omarov
0adda483c5
public: add definitions for Solaris
2024-11-07 07:12:30 +03:00
Alibek Omarov
d8eb918cea
filesystem: rename IVFileSystem009 to IFileSystem to avoid UBsan errors when debugging a mod that calls this interface using original headers
2024-11-06 19:46:22 +03:00
Alibek Omarov
96b95db7c8
filesystem: compile with rtti, but still disable exceptions
2024-11-06 19:46:22 +03:00
Alibek Omarov
b1915106b0
vgui_support: update
2024-11-06 19:46:22 +03:00
Alibek Omarov
0d2a8488ae
engine: client: replace illegal for infostring characters in server info got from TSource Engine Query
2024-11-06 19:46:22 +03:00
Alibek Omarov
a52c8aa291
ref: soft: as an experiment, reformat ref_soft as it's easier to notice config inaccuracies
2024-11-06 02:41:38 +03:00
Alibek Omarov
fbbafb45a3
Add uncrustify config file [skip ci]
2024-11-06 02:40:26 +03:00
Alibek Omarov
659adca473
ref: soft: remove dead, commented out code
2024-11-06 02:17:06 +03:00
Alibek Omarov
38e8a581b6
engine: server: fix possible NULL dereference
2024-11-06 01:39:46 +03:00
Alibek Omarov
06e476e8c8
engine: reorder mstudiocache_t fields for better memory efficiency
2024-11-06 01:39:46 +03:00
Alibek Omarov
f529f06ea1
engine: use designated initializers to define BSP lumps. Reorder mlumpinfo_t for better memory efficiency
2024-11-06 01:39:46 +03:00
Alibek Omarov
159ded433d
ref: gl: don't touch polygon offset when not drawing debug hulls as it breaks decals with VBO
...
Also correctly restore polygon offset state so decals gets drawn even with VBO
2024-11-06 01:39:46 +03:00
Alibek Omarov
c3b6422ad0
engine: common: add lzss fixes by nillerusr
2024-11-06 01:39:46 +03:00
Alibek Omarov
41b78c26ef
engine: client: s_vox: fix incorrect check in VOX_FreeWord
2024-11-06 01:39:46 +03:00
Alibek Omarov
ca93c5b666
engine: client: touch: use FillRGBA to draw edit grid
2024-11-06 01:39:46 +03:00
Alibek Omarov
80f8b778a9
engine: client: cl_tent: more accurate R_FizzEffect
2024-11-06 01:39:46 +03:00
Alibek Omarov
8c5db5f980
engine: client: turn some asserts in texture remap code into proper nullptr checks
2024-11-06 01:39:46 +03:00
Alibek Omarov
3756361cfe
engine: client: fix possible NULL dereference when setting up bbox for non-solid visent that somehow doesn't have a model
2024-11-06 01:39:46 +03:00
Alibek Omarov
5f3e167799
engine: client: prevent possible null dereference with malformed consistency info packet
2024-11-06 01:39:45 +03:00
Alibek Omarov
b7ed779f71
public: mathlib: fix incorrect usage of DotProductAbs, it will give the integer result, while float is expected
2024-11-06 01:39:45 +03:00
Alibek Omarov
fa6f564c12
engine: client: allow extended amount of commands to be sent for newer GoldSrc server. Also refactoring
2024-11-06 01:39:45 +03:00
Alibek Omarov
ad457f717b
engine: client: no sense to check for position history pointers for NULL in CL_FindInterpolationUpdates, as they never are
2024-11-06 01:39:45 +03:00
Alibek Omarov
f95ce7f52d
engine: client: cl_font: fix possible NULL dereference
2024-11-06 01:39:45 +03:00
Alibek Omarov
ec73f23e4a
engine: client: rewrite R_RocketTrail for accuracy and fix potential uninitialized vectors
2024-11-05 17:43:09 +03:00
Alibek Omarov
2972d7c309
wscript: disable enum-float-conversion on clang
2024-11-03 04:24:54 +03:00
Alibek Omarov
4d003bc13f
ref: remove Mod_LoadMapSprite from RefAPI
2024-11-03 02:59:44 +03:00
Alibek Omarov
4cb11861e4
engine: client: reimplement Mod_LoadMapSprite on engine side
2024-11-03 02:58:31 +03:00
Alibek Omarov
addd50467e
engine: remove FillRGBABlend from RefAPI. FillRGBA now accepts rendermode parameter
2024-11-03 02:24:36 +03:00
Alibek Omarov
6cd2dbf178
engine: remove R_DrawTileClear from RefAPI
2024-11-03 02:21:38 +03:00
Alibek Omarov
f079e63737
engine: client: reimplement R_DrawTileClear on engine-side
2024-11-03 02:19:49 +03:00
Alibek Omarov
d807041aa5
engine: client: register sound cvars even if audio was disabled
2024-11-03 01:20:30 +03:00
Alibek Omarov
6153d7f168
engine: make CL_RunLightStyles accept lightstyles array pointer as an argument. Make necessary changes in renderers.
2024-11-03 01:20:30 +03:00
Alibek Omarov
e37feece4d
engine: finally remove GetLightStyle, GetDynamicLight and GetEntityLight from RefAPI
2024-11-03 01:20:30 +03:00
Alibek Omarov
6cf11cb6cf
ref: soft: migrate to new way to get lightstyles and dlights
2024-11-03 01:20:30 +03:00
Alibek Omarov
bb4e64ea58
ref: gl: migrate to new way to get lightstyles and dlights
2024-11-03 01:20:30 +03:00
Alibek Omarov
9ed55776a9
engine: add PARM_GET_*_PTR for lightstyles and dlights arrays
2024-11-03 01:20:30 +03:00
Alibek Omarov
b45bc9af67
engine: remove gamma functions from RefAPI
2024-11-03 01:20:30 +03:00
Alibek Omarov
2227e487c0
engine: client: explicitly set rendermode for R_ShowTree
2024-11-03 01:20:30 +03:00
Alibek Omarov
1f49ce599f
engine: client: fix out of bound read in gamma table access functions
2024-11-03 01:20:30 +03:00
Alibek Omarov
8af995cc28
engine: introduce REF_GET_*_PTR for gamma tables
2024-11-03 01:20:30 +03:00
Alibek Omarov
b39d660189
ref: refactor R_BuildLightMap
2024-11-03 01:20:30 +03:00
Alibek Omarov
9608da5bf9
engine: move debug hulls rendering from renderer, implement through TriAPI
...
Bump RefAPI version to 9.
2024-11-02 22:57:26 +03:00
Alibek Omarov
d3adcf3185
ref: soft: fix misplaced lightmaps
2024-11-02 04:09:04 +03:00
Alibek Omarov
40c051fb6b
ref: refactor R_AddDynamicLights
2024-11-02 04:08:40 +03:00
Alibek Omarov
015f1ba8c0
ref: gl: small optimization for brush model rendering passes, track the first and last texture id of a special surface (fullbrights, alpha chains, details..)
2024-11-02 03:24:54 +03:00
Alibek Omarov
c3de4a5c3b
ref: gl: add fullbright textures to the list with VBO renderer
2024-11-02 02:18:43 +03:00
Alibek Omarov
09210e4316
wscript: add option to build with extended msurface_t from HL25
2024-11-02 02:16:59 +03:00
Alibek Omarov
93b382f174
wscript: move SUPPORT_BSP2_FORMAT definition to the main wscript file. Manually define REF_DLL in the build task
2024-11-02 01:57:33 +03:00
Alibek Omarov
42cf51c6aa
wscript: don't look for amd64_x86 MSVC crosscompiler when using msvc-wine
2024-11-02 01:55:35 +03:00
Alibek Omarov
f7bc258c2f
ref: gl: reduce copypasted branch at LM_UploadBlock
2024-11-01 19:06:09 +03:00
Alibek Omarov
9e1908fc6f
engine: client: rewrite stupid comma separated single-line operations into more sane code
2024-10-30 22:01:41 +03:00
Alibek Omarov
6bdb3f6ea1
engine: don't save fps_override value as it's an experimental feature
2024-10-30 19:26:37 +03:00
Alibek Omarov
2fe94bceb6
engine: limit framerate during connection to GoldSrc servers to exactly 31 FPS, like GoldSrc
2024-10-30 19:25:48 +03:00
Alibek Omarov
371639f0dc
engine: introduce fps_override to unlock the 200 FPS limit in multiplayer games to 1000
2024-10-30 18:28:55 +03:00
Alibek Omarov
f88d424ecd
engine: client: don't make useless comparison, cl_cmdrate is always clamped between 10 and 100.
2024-10-30 18:16:47 +03:00
Alibek Omarov
c2ca80c889
engine: client: don't immediately send client packet after receiveing server packet or full update
...
It doesn't seem to be useful for anything. Instead, it completely breaks cl_cmdrate behavior, constantly
spamming server with move commands
2024-10-30 18:11:48 +03:00
Alibek Omarov
0313e19674
filesystem: strip upper directory access from FS_FindFile when FS_AllowDirectPath is set to true
...
Detailed explanation is available in the code comments.
2024-10-29 16:13:31 +03:00
Alibek Omarov
281d4359d0
Upgrade Freedesktop SDK to 24.08
2024-10-29 16:13:31 +03:00
Alibek Omarov
7b02c37fa7
engine: add generated by version line to the config and help.txt files
...
Remove an attempt to copyright generated files came from the original Xash3D.
2024-10-29 16:13:31 +03:00
Alibek Omarov
2ea0b0d60c
engine: client: fix fire field additive transparency from 80 to 180 (thanks @autisoid!)
2024-10-28 20:13:52 +03:00
Alibek Omarov
d879e028cf
engine: soundlib: snd_wav: fix clang warning
2024-10-28 15:32:25 +03:00
Alibek Omarov
3e7e81e078
engine: platform: android: sprinkle it with more const modifiers
2024-10-28 14:32:57 +03:00
Max Parry
cc53d59532
gha: adds SDL2 to OSX builds ( resolves #1791 ) ( #1855 )
...
* updated build_apple.sh to copy over SDL2 from the Frameworks folder that it was installed in by dep_apple.sh
2024-10-28 12:58:46 +03:00
Alibek Omarov
319dea1f7d
mainui: update
2024-10-28 12:22:10 +03:00
Alibek Omarov
48047c05b7
extras: update
2024-10-28 12:22:10 +03:00
Alibek Omarov
85b0273911
engine: client: check resource nIndex before writing it to the precache arrays
2024-10-28 12:22:10 +03:00
Alibek Omarov
eb72b6baee
ref: gl: fix r_shadows and gl_vbo registration order. It must be registered before reading renderer config
2024-10-28 02:10:24 +03:00
Alibek Omarov
422addcbb6
public: make Q_atoi_hex public, check for 0x prefix
2024-10-28 02:09:05 +03:00
Alibek Omarov
4a58be2aa0
ref: gl: deregister timerefresh command in renderer, as it's renderer-specific
2024-10-28 01:59:39 +03:00
Alibek Omarov
562b54839c
engine: client: console: fix printing multiline messages with CRLF, like HTTP headers
2024-10-28 01:58:47 +03:00
Alibek Omarov
639eaa9416
engine: split HTTP client into a separate file
2024-10-27 17:07:35 +03:00
Alibek Omarov
6c6cb65b30
mainui: update
2024-10-27 14:33:27 +03:00
Alibek Omarov
8ea8437e19
3rdparty: opus: downgrade to 1.4.0
2024-10-27 14:32:43 +03:00
Alibek Omarov
2656eb1aeb
engine: fix A2S_GOLDSRC_INFO, it must always include Source Engine Query and a null terminator
2024-10-26 20:24:31 +03:00
Alibek Omarov
fa1e92b127
engine: request file from server if HTTP locations failed
2024-10-26 20:24:31 +03:00
Alibek Omarov
cff8ee13e6
engine: rcon refactoring. Use sizebuf_t to concatenate commands. Only call redirect when we're executing command.
2024-10-26 19:37:30 +03:00
Alibek Omarov
3956e3863e
engine: make Netchan_TransmitBits accept const data
2024-10-26 19:19:37 +03:00
Alibek Omarov
9600218757
engine: client: send tempdecal.wad to GoldSrc servers
2024-10-26 19:16:59 +03:00
Alibek Omarov
2db7cb0d64
engine: client: when validating, we're supposed to send move and delta commands
2024-10-26 19:12:52 +03:00
Alibek Omarov
267a70d621
engine: common: don't print svc/clc_nop with net_recv/send_debug
2024-10-26 05:18:09 +03:00
Alibek Omarov
667bedab82
engine: client: allow reading upper directories for clc_fileconsistency. Initialize md5 digest, add note about servers relying on uninitialized md5 value in some cases.
2024-10-26 05:17:24 +03:00
Alibek Omarov
49990a0859
mainui: update
2024-10-26 05:15:55 +03:00
Alibek Omarov
f7c4cd9398
engine: client: allow case-insensitive goldsrc proto argument in connect and queryserver commands
2024-10-26 05:15:46 +03:00
Alibek Omarov
cd4f4d5ad4
engine: common: fix hpkextract command
2024-10-26 05:15:09 +03:00
Alibek Omarov
fe429fe213
engine: common: net_ws: fix HTTP request when server have custom port and/or doesn't have slash at the end of URL. Set Accept: */* just in case.
2024-10-26 05:14:51 +03:00
Alibek Omarov
0a24ca3fe2
engine: client: fix svc_updateuserinfo for inactive player on GoldSrc servers
2024-10-26 05:13:22 +03:00
Alibek Omarov
8c93a0d247
engine: client: allow playing back demos recorded on GoldSrc servers
2024-10-26 05:12:11 +03:00
Alibek Omarov
5c75dda864
mainui: update
2024-10-26 02:42:30 +03:00
Alibek Omarov
55bdded6a4
engine: add pfnIsCvarReadOnly to mainui API
2024-10-25 05:09:02 +03:00
Alibek Omarov
25b2c0f7e3
ref: gl: use FCVAR_GLCONFIG on VBO and detail textures cvars, so it always gets saved to opengl.cfg
2024-10-24 23:31:16 +03:00
Alibek Omarov
ed522852cf
mainui: update
2024-10-24 23:30:23 +03:00
Alibek Omarov
224e42d345
engine: platform: android: make dlsym-weak C++ again (because of struct soinfo definition). Reformat linker.h file as well.
2024-10-24 17:54:09 +03:00
Alibek Omarov
128a1f59a9
engine: cleanup XASH_64BIT usage. Always use it from build.h
2024-10-24 16:39:09 +03:00
Alibek Omarov
40ffde0439
3rdparty: opus: update to 1.5.2
2024-10-24 15:51:41 +03:00
Alibek Omarov
ec5578a437
ref: gl: vgl_shim: remove -fno-PIC to properly link it with shared library
2024-10-24 15:47:06 +03:00
Alibek Omarov
1cf40a2d17
engine: wscript: remove useless globs
2024-10-24 15:46:33 +03:00
Alibek Omarov
958ea0ac1d
scripts: gha: temporarily enable verbose build output for PSVita
2024-10-24 02:05:47 +03:00
Alibek Omarov
a9fdae28b2
engine: platform: android: reformat dlsym-weak and make it C only
2024-10-24 02:04:52 +03:00
Alibek Omarov
3d9eb869b0
ci: fix netbsd bzip2 package name
2024-10-24 00:57:18 +03:00
Alibek Omarov
8162c6d42f
scripts: waifulib: xshlib: prepend xshlib so it's always first
2024-10-24 00:46:43 +03:00
Alibek Omarov
48a9f17222
filesystem: only export GetFSAPI, CreateInterface is useless with static linking (and should be implemented differently)
2024-10-24 00:40:47 +03:00
Alibek Omarov
e381d04094
ref: simplify wscripts, remove gl2_shim unused wscript, fix non-existent export in exports.txt
2024-10-24 00:40:12 +03:00
Alibek Omarov
0e79326571
waf: upgrade to latest, fix for api changes
2024-10-24 00:37:05 +03:00
Alibek Omarov
f7eb8cd913
engine: wscript: ensure we always add needed features when mixing C and C++ objects. Simplify bld call for all platforms
2024-10-23 23:22:23 +03:00
Alibek Omarov
a15c1f99b2
wscript: remove useless features
2024-10-23 23:20:47 +03:00
Alibek Omarov
ba2191172d
ci: add bzip2 for sourcehut CI
2024-10-23 20:25:26 +03:00
Alibek Omarov
6ab2c9dbbf
engine: client: fix out of bounds access with some ticket generators
...
* Update MultiEmulator submodule
2024-10-22 02:13:36 +03:00
Alibek Omarov
7da460d4b1
public: bump miniz to latest release
2024-10-21 21:22:50 +03:00
Alibek Omarov
ffe7b1f4a1
3rdparty: MultiEmulator: move it to submodule
2024-10-21 14:08:16 +03:00
Alibek Omarov
6a1f502d25
3rdparty: MultiEmulator: remove unused code
2024-10-21 06:30:53 +03:00
Alibek Omarov
434359ea01
3rdparty: update mainui and extras
2024-10-21 06:19:11 +03:00
Alibek Omarov
ae2ad6ddf2
3rdparty: add MultiEmulator by 2010kohtep
...
* patched to be portable, turned into a static library
* integrated to the engine
2024-10-21 06:19:11 +03:00
Alibek Omarov
ec11683dc5
engine: client: minor fix, reference cl_allowdownload cvar actual name
2024-10-21 04:49:25 +03:00
Alibek Omarov
47318b0c14
engine: server: minor fix, use __func__ instead of the function name in debug message
2024-10-21 02:32:07 +03:00
Alibek Omarov
60d6214ad7
engine: client: implement parsing GoldSrc server query response for mainui_cpp
2024-10-21 02:31:45 +03:00
Alibek Omarov
a3e26a21a7
engine: common: net_chan: as we expect pfnBlockSize to be always set, use it to determine if netchan was initialized or not
2024-10-21 02:30:49 +03:00
Alibek Omarov
d0f3a6f74b
engine: client: add command queryserver for mainui to query a specific address. Make server querying commands restricted
2024-10-20 02:22:09 +03:00
Alibek Omarov
fee236a050
engine: common: net_ws: make NET_IsLocalAddress inline
2024-10-19 14:08:27 +03:00
Alibek Omarov
e3e4bcc015
engine: global refactoring of connectionless packets, now they can be customized from single protocol.h header
2024-10-19 14:05:00 +03:00
Alibek Omarov
2d546ccbf7
engine: implement CL_MsgInfo for dedicated server
2024-10-18 03:13:43 +03:00
Alibek Omarov
b41804bb5b
mainui: update
2024-10-17 14:56:38 +03:00
Alibek Omarov
47a04df189
wscript: try to fix Windows XP compatibility on 32-bit binaries
2024-10-17 14:56:10 +03:00
Alibek Omarov
2efedaf46c
pm_shared: mark PM_TraceSurface call in PMove API as Xash3D specific
2024-10-17 03:36:29 +03:00
Alibek Omarov
49e43c830b
engine: client: fix formatting error in CL_ParseExtraInfo
2024-10-16 22:29:21 +03:00
Alibek Omarov
763e101208
ref: preserve aspect ratio when saving level and save shots
2024-10-16 21:35:52 +03:00
Alibek Omarov
e39a62b1fd
mainui: update
2024-10-16 08:33:44 +03:00
Alibek Omarov
da76abda75
engine: even more refactorings to avoid global cls.legacymode usage, now with GoldSrc server autodetection
2024-10-16 07:31:27 +03:00
Alibek Omarov
829d7d0a7e
engine: client: CL_SendConnectPacket refactoring
2024-10-16 07:02:23 +03:00
Alibek Omarov
9f6372b305
engine: client: implement GoldSrc fragment size limits
2024-10-16 07:00:10 +03:00
Alibek Omarov
12edd782c6
engine: common: net_chan: always rely on pfnBlockSize being non-null
2024-10-16 06:59:33 +03:00
Alibek Omarov
0b59fa9416
engine: swap Cvar_VariableInteger and simple integer checks for performance
2024-10-16 06:57:46 +03:00
Alibek Omarov
cc0f12ed26
engine: client: add stubs for richpresence commands added in HL25
2024-10-16 05:57:32 +03:00
Alibek Omarov
f42553d0e1
readme: install 32-bit deps on Ubuntu with aptitude, as it's less prone to fuck up entire system (remove random packages, bootloader, etc...) [skip ci]
2024-10-16 00:32:23 +03:00
Alibek Omarov
e7564420c9
engine: fix some ubsan warnings (alignment, integer limits...)
2024-10-16 00:32:22 +03:00
Alibek Omarov
e81a0ded11
engine: client: fix sendres message for GoldSrc protocol
2024-10-16 00:32:22 +03:00
Alibek Omarov
a32c702dbd
engine: client: avoid useless check on empty clc_resourcelist, which will never be false
2024-10-15 06:15:22 +03:00
Alibek Omarov
23a5ed71de
engine: easier MSG_EndBitWriting byte padding
2024-10-15 06:14:37 +03:00
Alibek Omarov
245dc97cfb
engine: semi-correct printing GoldSrc client messages
2024-10-15 06:12:31 +03:00
Alibek Omarov
ece204c30f
engine: common: add cvars net_send_debug and net_recv_debug to print server/client messages to console
2024-10-15 06:11:57 +03:00
Alibek Omarov
1bd59096fd
engine: client: implement miscellaneous, often unused, GoldSrc protocol messages
2024-10-15 06:10:25 +03:00
Alibek Omarov
0b02c2c6a7
engine: client: fix disconnect on GoldSrc servers
2024-10-15 06:08:21 +03:00
Alibek Omarov
6a61a499e9
engine: client: don't send useless/empty clc_move commands while we're connecting to server
2024-10-15 06:07:57 +03:00
Alibek Omarov
6b1c283082
engine: client: fix svc_event parsing
2024-10-15 06:07:06 +03:00
Alibek Omarov
5402a9611e
engine: common: fix discarded const qualifier
2024-10-14 19:41:36 +03:00
Alibek Omarov
43e06ccd45
engine: common: make some simple functions inlined
2024-10-14 19:20:47 +03:00
Alibek Omarov
f52c825bf5
engine: make some global variables static and const, make even more functions static if possible
2024-10-14 19:19:46 +03:00
Alibek Omarov
bf8b709372
engine: move pm_debug particle functions to client, as they are never used on server
2024-10-14 19:11:26 +03:00
Alibek Omarov
fdf82e5270
engine: client: cleanup tent and efx code, make global variables static, remove unused functions
2024-10-14 18:08:01 +03:00
Alibek Omarov
0224a1b66b
engine: client: better debug messages for GoldSrc entities packet parsing
2024-10-14 17:59:17 +03:00
Alibek Omarov
505ad6d69b
engine: server: reinitalize delta in case if delta was shutdown by client and some tables were omitted (movevars after using GoldSrc server)
2024-10-14 06:56:17 +03:00
Alibek Omarov
5bcd573821
engine: remove goldsrc meta delta table reinitialization
2024-10-14 06:54:41 +03:00
Alibek Omarov
c5a291d9c7
engine: minor refactoring
2024-10-14 05:17:21 +03:00
Alibek Omarov
232a8c1148
engine: common: net_ws: don't expect more than 5 splits for GoldSrc protocol
2024-10-14 05:17:03 +03:00
Alibek Omarov
663f6eaf5c
ref: turn r_shadows into extended convar_t
2024-10-14 04:18:35 +03:00
Alibek Omarov
9d3210259c
ref: set hullcolor (used by r_drawentities) as const
2024-10-14 04:15:48 +03:00
Alibek Omarov
4ec6c2f7cf
engine: client: support vox sentence that starts with leading slash
2024-10-14 04:13:10 +03:00
Alibek Omarov
8452bec877
engine: client: reduce reads of cls.legacymode
2024-10-14 04:13:10 +03:00
Alibek Omarov
0d4296e0e1
engine: client: explicitly pass protocol to svc_time parser
2024-10-14 04:13:10 +03:00
Alibek Omarov
2b85da3bc9
engine: client: fix parsing svc_setpause and svc_goldsrc_timescale for GoldSrc protocol
2024-10-14 04:13:10 +03:00
Alibek Omarov
17f194b9a3
engine: client: consolidate usermsg registering and parsing for multiple protocols
2024-10-14 04:13:10 +03:00
Alibek Omarov
ff47fbaedc
engine: client: another fix baselines and entities parsing for GoldSrc, ensure we always call MSG_EndBitWriting
2024-10-14 04:13:10 +03:00
Alibek Omarov
87c88f7463
engine: client: fix svc_particles parsing on GoldSrc protocol
2024-10-14 04:13:10 +03:00
Alibek Omarov
60fd5f7ab8
engine: client: stub svc_restoresound for legacy protocol, it's only used during save restore which is unuseful for us
...
* Set sequence flag for restored sound, even though we don't support sequences anymore.
2024-10-14 04:13:10 +03:00
Alibek Omarov
5ceab059dc
engine: client: add function for parsing common protocol messages, which structure is enforced by server DLL compatibility
2024-10-14 04:13:10 +03:00
Alibek Omarov
67c898f9ad
engine: client: improve server data parsing for GoldSrc, restore nick name and remove unuseful userinfo keys before connection
2024-10-14 04:13:10 +03:00
Alibek Omarov
d903187eea
public: make crc value init functions inline, move hex2char/ex2string to crclib and make them private to it
2024-10-14 04:13:10 +03:00
54ac
653f0841e4
ref: gl: restore r_shadows ( #1843 )
2024-10-13 17:15:29 +03:00
Alibek Omarov
10bfadb556
engine: client: support svc_disconnect reason messages for GoldSrc protocol
2024-10-11 20:58:46 +03:00
Alibek Omarov
0b2cc066dd
engine: fix signed integers encoding with alternate format for GoldSrc protocol
2024-10-11 20:36:09 +03:00
Alibek Omarov
60ab13d216
engine: client: always add [Xash3D] to the nickname on GoldSrc servers
2024-10-11 19:32:16 +03:00
Alibek Omarov
f90c658567
engine: client: skip voice data for GoldSrc protocol to avoid svc_bad
2024-10-11 19:31:41 +03:00
Alibek Omarov
0c54895877
engine: client: add unmunge function for consistency info for GoldSrc protocol
2024-10-11 18:41:17 +03:00
Alibek Omarov
4eb54328f8
engine: client: various connection setup fixes for GoldSrc proto
...
* always add "steam" to getchallenge message
* cdkey md5 should be sent with lowercase
* strip null terminator from connect message
2024-10-11 18:41:16 +03:00
Alibek Omarov
b1189db9c5
engine: client: avoid clc_move spam when we're connected but not spawned yet
2024-10-11 00:08:21 +03:00
Alibek Omarov
869578f1ba
engine: client: lie about sv_version for GoldSrc protocol
2024-10-11 00:08:21 +03:00
Alibek Omarov
3320f776ce
engine: client: implement correct clc_fileconsistency response for GoldSrc
2024-10-11 00:08:21 +03:00
Alibek Omarov
1d64635783
engine: correctly check for cls.legacymode, as it's not a boolean anymore
2024-10-11 00:08:21 +03:00
Alibek Omarov
bbb076c0d4
engine: client: voice: don't print about unsupported codec with empty string name
2024-10-10 23:40:23 +03:00
Alibek Omarov
fe2a4d0428
engine: common: net_encode: remove DT_SIGNED_GS flag just in case
2024-10-10 23:40:23 +03:00
Alibek Omarov
6bdc1941e6
engine: common: netchan: only compress with BZip2 when it's efficient
2024-10-10 23:40:23 +03:00
Alibek Omarov
9188905145
engine: client: fix map CRC match with GoldSrc protocol
2024-10-10 23:40:23 +03:00
Alibek Omarov
3f2fbb10d8
engine: client: only send continueloading for legacy protocol
2024-10-10 23:40:23 +03:00
Alibek Omarov
9c97235fe8
engine: client: implement GoldSrc connectionless print message
2024-10-10 23:40:23 +03:00
Alibek Omarov
70a13b47db
engine: client: implement randomized cdkey for GoldSrc protocol
2024-10-10 23:40:22 +03:00
Alibek Omarov
18afaf0eaf
engine: client: more accurate clc_move for GoldSrc protocol
2024-10-10 23:38:55 +03:00
Alibek Omarov
8b8c3d8116
scripts: waifulib: xcompile: define WebAssembly target as DEST_OS wasi
2024-10-10 16:13:54 +03:00
Alibek Omarov
514fc9fe43
public: reserve identifier for WebAssembly port
2024-10-10 16:13:20 +03:00
Alibek Omarov
5d8923d69c
scripts: waifulib: sdl2: fix build on macOS
2024-10-10 15:44:32 +03:00
Alibek Omarov
5db880af57
engine: wscript: add an ability to build with SDL3
2024-10-10 06:13:56 +03:00
Alibek Omarov
c05db9ce58
waf: upgrade waifu to latest master
2024-10-10 06:13:32 +03:00
Alibek Omarov
04079abe00
scripts: waifulib: re-export sdl2.py from waifu repository, add sdl3 compatibility
2024-10-10 06:13:23 +03:00
Alibek Omarov
8054b69f73
readme: add GoldSrc protocol support, add RedHat/Fedora build instructions, better wording [skip ci]
2024-10-10 01:58:56 +03:00
SNMetamorph
b5ee777466
Documentation: added article about GoldSrc network protocol support
2024-10-10 01:52:44 +03:00
Alibek Omarov
96f3061709
ref: gl: show texture size in memory, skip empty pages, skip empty 0-th texture
2024-10-09 02:44:26 +03:00
Alibek Omarov
420c5a4ff3
ref: gl: set numeric value for wrappers macros, similar to build.h macros
2024-10-09 02:01:10 +03:00
Alibek Omarov
e8f6476e8c
ref: gl: patch to compile with nanogl (nanogl doesn't impement glTexCoord3f)
2024-10-09 00:31:05 +03:00
Alibek Omarov
65ec35b732
engine: client: fix bug in temp entity parsing caused by find and replace
2024-10-08 23:02:02 +03:00
Alibek Omarov
8d731b5d15
engine: common: fix for dedicated again
2024-10-08 16:41:25 +03:00
Alibek Omarov
38c0dc4551
3rdparty: bzip2: properly use stdio-free version, don't include tests and utils to the build
2024-10-08 15:39:56 +03:00
Alibek Omarov
4d8cb0469f
scripts: gha: build Linux binaries with bundled deps, to avoid external dependency on libbz2
2024-10-08 13:09:34 +03:00
Alibek Omarov
62cb8f5ba6
3rdparty: bzip2: forgot to add actual bz_version.h file
2024-10-08 13:07:42 +03:00
Alibek Omarov
97c75d96d5
3rdparty: bzip2: build with BZ_NO_STDIO
2024-10-08 13:06:02 +03:00
Alibek Omarov
f5ae806b31
ref: gl: add r_showtextures implementation by ncuxonaT
...
Main changes made by me besides engine differences:
* Text color changed to pure white for better readability
* An attempt to draw texture name in full size
2024-10-08 12:56:07 +03:00
Alibek Omarov
482dc3a5a5
engine: client: fix joining current protocol servers
2024-10-08 12:43:29 +03:00
Alibek Omarov
a8539ac004
3rdparty: bzip2: add pre-generated bz_version.h header as some generators (like cmake.py) don't understand subst yet
2024-10-08 12:27:41 +03:00
Alibek Omarov
9970c56218
engine: common: disable bzip2 for dedicated server, it's not used there
2024-10-08 12:14:37 +03:00
Alibek Omarov
480218412a
engine: client: remove voidptr hack from IN_EngineAppendMove, just use usercmd_t directly
2024-10-08 04:07:03 +03:00
Alibek Omarov
6ae09d2866
engine: client: support GoldSrc signon and refactor parsing delta entities for current and legacy protocols
2024-10-08 04:07:03 +03:00
Alibek Omarov
609680b328
engine: client: support parsing GoldSrc event messages
2024-10-08 04:07:03 +03:00
Alibek Omarov
ccbe370c8e
engine: client: add support for parsing GoldSrc messages
2024-10-08 04:07:03 +03:00
Alibek Omarov
9706e47643
engine: client: refactor and implement GoldSrc-specific parsing bits in common message parsing code
2024-10-08 03:28:02 +03:00
Alibek Omarov
d98361f782
engine: client: add support for parsing GoldSrc svc_temp_entity
2024-10-08 03:28:02 +03:00
Alibek Omarov
ba7c789ec9
engine: common: add GoldSrc delta support
2024-10-08 03:28:02 +03:00
Alibek Omarov
d128997d40
engine: common: add GoldSrc bitbuf operations, add support for GoldSrc signed integers
2024-10-08 03:28:02 +03:00
Alibek Omarov
61342547ce
engine: common: add support for GoldSrc split packet
2024-10-08 03:28:02 +03:00
Alibek Omarov
c1a5f173b8
engine: common: add GoldSrc netchan support
2024-10-08 03:28:02 +03:00
Alibek Omarov
f5c5b7b2c8
engine: common: add buffer munge functions
2024-10-08 03:28:02 +03:00
Alibek Omarov
057b47555d
3rdparty: bzip2: add wscript for bzip2, check for system-wide bzip2, add readme note
2024-10-08 03:28:02 +03:00
Alibek Omarov
43299f6747
3rdparty: add bzip2 submodule
2024-10-08 03:28:02 +03:00
Alibek Omarov
03bf6cb719
engine: client: get rid of PROTOCOL_GOLDSRC_VERSION, as connprotocol_t enum does it's job
2024-10-08 03:27:32 +03:00
Alibek Omarov
3a1bb12830
engine: client: rename CL_LegacyMode to CL_Protocol
2024-10-08 03:27:09 +03:00
Alibek Omarov
5efa68757e
engine: remove unused svc_deltapacketbones
2024-10-08 03:27:09 +03:00
Alibek Omarov
afaf5bf3ea
engine: improve security a little bit by properly checking customization files starting with \!MD5
...
Implement basic test for COM_IsSafeFileToDownload
Move COM_ParseFileSafe test to libpublic
2024-10-08 03:22:53 +03:00
SNMetamorph
50c805826f
engine: implemented handling SIGTERM signal for proper stopping dedicated server
2024-10-08 01:05:26 +03:00
Alibek Omarov
35ae9f4a64
engine: client: don't save thirdperson value, it's not used anywhere
2024-10-07 21:00:16 +03:00
Alibek Omarov
d7d96c02a2
engine: client: implement cvar showpause for GoldSrc compatibility
2024-10-07 20:59:44 +03:00
Alibek Omarov
dd03723144
readme: add libopus-dev to dependencies list on Debian/Ubuntu
2024-10-07 18:09:32 +03:00
xiaodo
26f07196ea
engine: Format Codes.
2024-10-07 17:22:27 +03:00
xiaodo
8c291fdfe3
engine: fix CenterPrint Wrong Y Position.
2024-10-07 17:22:27 +03:00
xiaodoxd
d1e118f07c
Fix CenterPrint Wrong X Position
2024-10-07 17:22:27 +03:00
Alibek Omarov
6c531c14e6
engine: common: cvar: compatibility hack for mods that depend on HL25 widescreen FOV
...
Fixes Natural Selection 3.3 beta 9.
2024-10-04 19:09:43 +03:00
Alibek Omarov
433213c915
engine: server: fix cvar description for mp_footsteps
2024-10-04 19:07:44 +03:00
Alibek Omarov
ab0c0b18c2
engine: server: remove limit on sv_zmax value as it breaks Natural Selection mod
2024-10-04 19:07:08 +03:00
Alibek Omarov
29fd5f9fbe
engine: server: remove FCVAR_SERVER flag from sv_zmax
...
The problem is that FCVAR_SERVER flagged cvars get saved to listenserver.cfg.
The game code usually sets sv_zmax value to worldspawn parameters and
listenserver.cfg gets generated before server DLL gets initialized.
2024-10-04 19:04:34 +03:00
Alibek Omarov
882d8afc93
engine: server: stub SV_RestartDecals for dedicated server
2024-10-04 01:28:22 +03:00
Alibek Omarov
e11635d15c
engine: server: slight refactoring, hide client calls under XASH_DEDICATED, remove useless dedicated stub
2024-10-04 01:22:59 +03:00
Alibek Omarov
5d79d93aac
engine: server: use safe cvar unlinking for mods that deallocate cvars (like HL Unified SDK)
2024-10-03 15:32:14 +03:00
Alibek Omarov
7ccf651fd0
engine: cvar: implement safer cvar unlinking in case when game deallocates cvar
2024-10-03 15:32:14 +03:00
Alibek Omarov
67af41cce8
engine: common: net_ws: more minor refactoring, avoid memcpy for same type structs
2024-10-02 23:30:42 +03:00
Alibek Omarov
e2c96e62e1
engine: common: net_ws: drop IPv4 mapped as IPv6 support, it's an artifact from dual-stacking experiments and not used anymore
2024-10-02 23:26:28 +03:00
Alibek Omarov
2ecae442fc
engine: common: net_ws: minor refactoring
2024-10-02 23:25:12 +03:00
Alibek Omarov
a1060b0eb5
engine: add v6only master servers, add v6only flag for NET_StringToAdrNB
2024-10-02 23:23:08 +03:00
Alibek Omarov
ddd8de888f
engine: add macro XASH_NO_IPV6_RESOLVE to completely skip resolving addresses with family AF_INET6
2024-10-02 23:21:25 +03:00
Alibek Omarov
a758dffbc1
public: avoid useless copy in Q_timestamp
2024-10-02 22:18:16 +03:00
Alibek Omarov
87775faeca
engine: common: properly check if we can destroy resolve mutexes. Add net_resolve_debug cvar to enable printing resolve thread debug messages.
2024-10-02 22:16:51 +03:00
Alibek Omarov
ef0fc46ed8
wscript: allow async resolving for NSwitch
2024-10-02 00:55:53 +03:00
Alibek Omarov
138b4fa247
wscript: allow async resolving for PSVita
2024-10-02 00:55:53 +03:00
Alibek Omarov
47d1f3459c
engine: common: try to implement DNS resolve thread through SDL2 functions if SDL2 build is enabled
2024-10-02 00:55:53 +03:00
Alibek Omarov
4712aae834
engine: server: move autoprecaching wads after parsing reslists
...
An attempt to avoid assert() in HL Unified SDK.
2024-09-30 18:46:01 +03:00
Ivan Avdeev
2900ee1cde
engine: allow specifying screenshot filenames in command directly
2024-09-30 17:15:09 +03:00
Alibek Omarov
c6c4178dd2
engine: client: set TE_SPRAY to collide with world, fixes c7ad8e4bf
2024-09-30 04:15:22 +03:00
Alibek Omarov
a3ce0e6b1b
public: tests: test_efp: mark Test_ExtractFilePath as static
2024-09-30 04:00:28 +03:00
Alibek Omarov
0b1ad3b7f0
engine: imagelib: fix mismatched dealloc in a test
2024-09-30 04:00:28 +03:00
Alibek Omarov
37fb46f092
wscript: enable mismatched-dealloc and free-nonheap-object, now that we mark all malloc-like functions with malloc attribute
2024-09-30 04:00:28 +03:00
Alibek Omarov
bc8bf9a9fb
engine: add const on delta functions
2024-09-30 04:00:28 +03:00
Alibek Omarov
9e28c98911
engine: print to stderr if writing message to logfile failed
2024-09-30 04:00:28 +03:00
Alibek Omarov
0a1269d52d
filesystem: zip: fix non-heap object dealloc
2024-09-30 04:00:28 +03:00
Alibek Omarov
2e5bc31c9e
filesystem: set malloc like attribute for imported zone memory allocator functions
2024-09-30 04:00:28 +03:00
Alibek Omarov
1b335fd945
ref: soft: set malloc like attribute for imported zone memory allocator functions
2024-09-30 04:00:28 +03:00
Alibek Omarov
0c8b2d007a
ref: gl: set malloc like attribute for imported zone memory allocator functions
2024-09-30 04:00:28 +03:00
Alibek Omarov
9ee1b32e2d
engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib
2024-09-30 04:00:28 +03:00
Alibek Omarov
953ad98a16
engine: workaround buggy stringop-overflow
2024-09-30 04:00:28 +03:00
Alibek Omarov
1357057bd8
common: add GCC malloc and warn_unused_result attribute macro
2024-09-30 04:00:28 +03:00
Alibek Omarov
35c9323de6
public: make vec3_origin and identity matrix inlined
2024-09-30 00:15:47 +03:00
Alibek Omarov
13a0afef06
public: reorganize mathlib, inline more functions
2024-09-30 00:15:47 +03:00
Alibek Omarov
c7ad8e4bf6
engine: client: more accurate implementation of TE_SPRAY and TE_SPRITE_SPRAY
2024-09-29 20:36:09 +03:00
Alibek Omarov
f1754bdd5f
wscript: disable cast-align diagnostic, it's mostly useless
2024-09-29 20:36:09 +03:00
Alibek Omarov
c462a1c500
wscript: add commented out freevgui subproject
2024-09-29 20:36:09 +03:00
Alibek Omarov
0bba184994
public: add VectorUnpack macro to read vector values into variables
2024-09-29 20:33:33 +03:00
Alibek Omarov
178602ea1f
engine: fix loading map in Dark Future mod with broken mark surface id
2024-09-05 15:23:23 +03:00
Alibek Omarov
2eb8f88a20
engine: move attenuation none sound spatialize fix to bugcomp mode, as Xash native games use this
2024-09-05 13:50:15 +03:00
Alibek Omarov
96d11df06c
Revert "engine: client: sounds with zero attenuation must get spatialized anyway"
...
This reverts commit 0870536405 .
2024-09-05 13:27:54 +03:00
Владислав Сухов
add509bf9e
android: apply themed icon on Android 13+
2024-08-01 15:08:42 +03:00
dependabot[bot]
e4bc767644
build(deps): bump rexml from 3.2.5 to 3.3.2
...
Bumps [rexml](https://github.com/ruby/rexml ) from 3.2.5 to 3.3.2.
- [Release notes](https://github.com/ruby/rexml/releases )
- [Changelog](https://github.com/ruby/rexml/blob/master/NEWS.md )
- [Commits](https://github.com/ruby/rexml/compare/v3.2.5...v3.3.2 )
---
updated-dependencies:
- dependency-name: rexml
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com >
2024-07-25 10:33:11 +03:00
Владислав Сухов
97ab977f58
android: fix a string not fitting on some DPIs
2024-07-24 13:49:45 +03:00
David
058aca0ce3
Fix strings.xml ptbr
2024-07-23 19:25:34 +03:00
Владислав Сухов
8ab693f3fe
android: added russian strings
2024-07-23 17:55:51 +03:00
Alibek Omarov
71b2232995
Remove non-translatable strings from values-pt-rBR
2024-07-17 02:29:19 +03:00
David
a2d9730c60
Update strings.xml to Portuguese brazilian
2024-07-17 02:29:19 +03:00
Alibek Omarov
4de1241713
Update HLSDK and Xash3D submodules
2024-07-09 19:53:44 +03:00
Alibek Omarov
55d78b0197
AndroidManifest: use launchMode=singleTask, so our activity gets pushed at the top of the stack. Besides, launching engine again with another engine launched in background just crashes it
2024-07-09 16:30:26 +03:00
Alibek Omarov
c3c277f03b
AndroidManifest: disable unneeded configChanges, we don't care about RTL settings in-game or locale changes. Add touchscreen just in case (old port uses it somehow?)
2024-07-09 16:29:21 +03:00
Alibek Omarov
ccb687e552
xash3d-fwgs: update submodule
2024-07-08 22:25:39 +03:00
Alibek Omarov
075dbbd08b
hlsdk-portable: update submodule
2024-07-08 22:24:30 +03:00
Alibek Omarov
24266c64ef
SDL: update submodule
2024-07-08 22:23:57 +03:00
Alibek Omarov
f19430447a
gradle: upgrade gradle and android plugin
2024-07-08 22:21:26 +03:00
Bohdan Shulyar
67df4861ce
add back mittorn's exit zone
2024-02-16 12:52:03 +02:00
Velaron
4ad3e52407
Fix build again
2024-02-10 00:53:46 +02:00
Velaron
b5b2e322c2
Fix build
2024-02-08 23:50:09 +02:00
Velaron
2e39432e04
Support hd background
2023-11-23 15:03:08 +02:00
Velaron
75e0eb8f7d
android: move to gradle
2023-10-26 14:25:18 +03:00
Alibek Omarov
4d7309b77d
gitignore: add build dirs
2021-12-08 18:04:34 +03:00
Alibek Omarov
384cc8541e
compile.sh: use clang bundled in NDK
2021-12-08 18:04:34 +03:00
Alibek Omarov
63bd4faa22
Update submodules
2021-12-08 18:04:34 +03:00
Bohdan Shulyar
acba3e8c7b
android: proper escaping in gen-version.sh
2021-10-09 21:21:01 +03:00
Alibek Omarov
a4ec54551a
android: fix ampersand, lt, gt in version generator script
2021-07-03 22:45:29 +03:00
Velaron
155e766276
android: update signature check
2021-04-04 21:56:15 +03:00
Velaron
59ef64c821
android: update certificate check
2021-04-04 21:56:15 +03:00
Alibek Omarov
9feaee3e28
android: bump API level to 29 (Android 10) to support allowAudioRecording manifest property. Could be also done with reflection but I don't want do reflection
2020-11-27 21:58:11 +03:00
nillerusr
5fd30876ab
fix max_aspect
2020-10-29 21:35:26 +03:00
abasgames
8d1288373d
Audio capture
2020-09-30 21:39:50 +03:00
Alibek Omarov
f487cf0763
Revert "waf/android: add dex output to aapt input"
...
This reverts commit c2840ce608 .
2020-08-23 19:07:22 +03:00
Alibek Omarov
bea0f46d31
android: don't pause on foldables
2020-08-23 19:04:24 +03:00
Francisco Medina
a55282f2c8
l10n: Spanish: Translated using Weblate
...
Currently translated at 84.0% (58 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/es/
2020-07-22 15:26:38 +03:00
Francisco Medina
09764c65ae
l10n: Spanish: Added translation using Weblate
2020-07-22 15:26:38 +03:00
Alperen
6f29e2ea12
l10n: Turkish: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/tr/
2020-07-22 15:26:38 +03:00
Alibek Omarov
2ed18ddded
readme: add simple readme
2020-07-11 16:19:08 +03:00
mittorn
9f45a1e8cb
XashService: fix crash on api26
2020-07-10 09:16:11 +07:00
mittorn
2e5fcd45bd
XashActivity: enable navbar menu key
2020-07-10 06:54:32 +07:00
mittorn
2c8cf356f9
XashActivity: fix white navbar background
2020-07-10 06:53:31 +07:00
mittorn
8b6243d872
fwgslib: fix immersive mode check
2020-07-10 06:52:57 +07:00
mittorn
8082d2092f
XashService: Icon does not exist before 23
2020-07-08 01:47:31 +07:00
mittorn
c2840ce608
waf/android: add dex output to aapt input
2020-07-08 01:46:19 +07:00
mittorn
addd2f76ef
resources: copy mipmaps to drawable, ensure mipmap used on 19+ and xml icon on 26+ when possible
2020-07-08 01:03:18 +07:00
mittorn
d6c715c5c3
XashService: re-enable api21 notification code
2020-07-08 00:59:57 +07:00
mittorn
1e84082d81
AndroidManifest: fix exit button receiver name
2020-07-08 00:59:12 +07:00
mittorn
8602bd4e9e
Refactor XashActivity, fix crash in XashService, add compat wrappers
2020-07-07 07:28:43 +07:00
mittorn
ac0e9b633d
mipmap does not work on 4.2-
2020-07-07 07:26:25 +07:00
mittorn
d683f32a34
platform28 allows implicit cast Object to NotificationManager???
2020-07-07 07:22:32 +07:00
mittorn
b92b13158b
waf/android: prefer aapt, aapt2 has compatibility issues
2020-07-07 07:21:01 +07:00
Serkan Cık
dea0c2ce43
l10n: Italian: Translated using Weblate
...
Currently translated at 86.9% (60 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/it/
2020-06-06 00:10:16 +03:00
Adam Fullbuster
0ec21fa424
l10n: Italian: Translated using Weblate
...
Currently translated at 69.5% (48 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/it/
2020-06-06 00:10:16 +03:00
Bohdan Shulyar
0258055c1d
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Anonymous
9280d47766
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Bohdan Shulyar
63d6c2f1fd
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Anonymous
ad3ca3b304
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Bohdan Shulyar
1564dc4e8e
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Anonymous
7dbaf87cd4
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Bohdan Shulyar
5b0aed5035
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Anonymous
72f3fc9578
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Bohdan Shulyar
00a0959e45
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Bohdan Shulyar
f587f6ecd6
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Anonymous
2906ab7cd5
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-06-06 00:10:16 +03:00
Emanuele Scherillo
2b30141bcc
l10n: Italian: Added translation using Weblate
2020-06-06 00:10:16 +03:00
Максим
7bcce219ed
l10n: Ukrainian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/uk/
2020-05-25 21:14:30 +03:00
Serkan Cık
5a7ea67a0e
l10n: Turkish: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/tr/
2020-05-25 21:14:30 +03:00
Allysson Samuel Amorim Vaz Cunha
c04631dad5
l10n: Portuguese (Brazil): Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/pt_BR/
2020-05-25 21:14:30 +03:00
Serkan Cık
aca292da94
l10n: Turkish: Added translation using Weblate
2020-05-25 21:14:30 +03:00
Максим
f1b4b01029
l10n: Ukrainian: Added translation using Weblate
2020-05-25 21:14:30 +03:00
Allysson Samuel Amorim Vaz Cunha
5d737987bb
l10n: Portuguese (Brazil): Added translation using Weblate
2020-05-25 21:14:30 +03:00
a1batross
f84dafb7fe
l10n: Russian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/ru/
2020-05-06 02:39:28 +03:00
a1batross
dc6397e607
l10n: English: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS Android/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/en/
2020-05-06 02:37:35 +03:00
a1batross
a1f8416336
l10n: Russian: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS Android/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/ru/
2020-05-06 02:37:35 +03:00
a1batross
02f1a92a1b
l10n: English: Translated using Weblate
...
Currently translated at 100.0% (69 of 69 strings)
Translation: Xash3D FWGS Android/Android translations
Translate-URL: https://l10n.mentality.rip/projects/xash3d-fwgs-android/android-translations/en/
2020-05-06 02:37:35 +03:00
Alibek Omarov
d5d3c6868e
XashActivity: revert 59411a2
2019-12-23 05:48:30 +03:00
Alibek Omarov
b9028879fb
XashService: refactor notification creating, add notification channels on Oreo, use native notification layout on >=21
2019-12-23 05:33:40 +03:00
Alibek Omarov
59411a214a
XashActivity: refactor resizing code
2019-12-23 02:33:50 +03:00
Alibek Omarov
b69649c50e
android: wscript: make Java code compatible with old Android devices
2019-12-04 01:16:34 +03:00
Alibek Omarov
dc13474729
android: use ImageView instead of drawableLeft
2019-12-04 01:15:20 +03:00
Alibek Omarov
7674964cc8
android: add forgotten permission, application options, bump version, rename ic_launcher_round to ic_launcher to make Android 7.x happy
2019-12-04 00:55:17 +03:00
Alibek Omarov
a8f3701e92
android: implement better way to get JNI libraries directory
2019-12-03 03:46:14 +03:00
Alibek Omarov
ad3157e940
submodules: update
2019-12-03 03:11:51 +03:00
Alibek Omarov
332f81553a
android: revert to Java EGL management
2019-12-02 02:16:08 +03:00
Alibek Omarov
c22c227108
android: add adaptive icons for 26. Fix references to icons.
2019-12-01 16:20:06 +03:00
Alibek Omarov
e72b89a88b
android: move icons to appropriate folder
2019-12-01 01:28:41 +03:00
Alibek Omarov
3369cca3e6
android: increase target API to Pie(GP requirements), implement requesting permissions
2019-11-29 19:42:48 +03:00
Alibek Omarov
906e6ece0b
compile.sh: use host clang by default, enable aarch64
2019-11-29 17:04:04 +03:00
Alibek Omarov
4179464de1
submodules: update
2019-11-29 17:03:26 +03:00
Alibek Omarov
fe0661fde9
android: rename package for new engine
2019-11-28 23:06:56 +03:00
Alibek Omarov
76cd263c83
compile.sh: enable strip
2019-11-07 08:47:48 +03:00
Alibek Omarov
fa4c023961
compile.sh: allow to override API version
2019-11-07 07:08:06 +03:00
Alibek Omarov
e18d0976ef
compile.sh: enable polly on host toolchain, as NDK doesn't have it...
2019-10-11 09:11:12 +03:00
Alibek Omarov
ae23528e04
compile.sh: fix checking variables, enable poly-opt for SDK and engine on release builds
2019-10-11 08:53:03 +03:00
Alibek Omarov
bee36ae6a8
waf: upgrade to latest waifu revision
2019-10-11 08:52:19 +03:00
Alibek Omarov
397dbcad51
submodules: update to latest revision
2019-10-11 08:51:53 +03:00
Alibek Omarov
4eb42bf73a
compile.sh: spew config.log on error
2019-10-09 02:59:16 +03:00
Alibek Omarov
eb830889f9
compile.sh: allow TOOLCHAIN to be overriden
2019-10-09 01:51:14 +03:00
Alibek Omarov
98ba50c974
compile.sh: allow ARCHS to be overriden
2019-10-09 01:49:56 +03:00
Alibek Omarov
a692857fe8
compile.sh: use shared certificate by default even on release builds
2019-10-07 05:54:56 +03:00
Alibek Omarov
4fa711bfd3
compile.sh: fix build type selection
2019-10-07 05:35:45 +03:00
Alibek Omarov
8d9d9fd682
android: sign debug builds with debug key
2019-09-27 05:33:12 +03:00
Alibek Omarov
949c9e278b
waifulib: android: refactoring, add support for apksigner
2019-09-27 05:32:52 +03:00
Alibek Omarov
74babbfe01
submodules: update
2019-09-21 03:54:00 +03:00
Alibek Omarov
e260228e90
submodules: update
2019-09-20 18:50:51 +03:00
Alibek Omarov
a0d0aac9da
Update submodules
2019-09-11 20:44:46 +03:00
Alibek Omarov
6755c8ef7f
waf: move to waifu
2019-09-10 14:46:52 +03:00
Alibek Omarov
b7d97bc21b
compile.sh: enable building native code
2019-09-10 11:27:21 +06:00
Alibek Omarov
24a56795aa
compile.sh: add termux support, disable native building temporarily
2019-08-28 01:18:26 +03:00
Alibek Omarov
2fd2d749dc
android: wscript: enable android opt, set jni(commented out, as I can't test it now)
2019-08-28 01:17:39 +03:00
Alibek Omarov
84e158da79
waflib: android: apkjni packaging is optional now(activated by passing 'jni'), add aapt1 preliminary support
2019-08-28 01:16:34 +03:00
Alibek Omarov
31edf71985
submodules: update
2019-08-23 12:31:03 +03:00
Alibek Omarov
4f25b03c9c
compile: check for symlinked source
2019-07-29 08:39:40 +03:00
Alibek Omarov
3da70aa4f7
compile: remove hardfp from defaults, remove static library hack, don't sign if USER isn't me :)
2019-07-29 08:06:16 +03:00
mittorn
74dd990f2f
waflib: android: fix wrong --release for dx
2019-05-19 18:50:39 +07:00
Alibek Omarov
1aab248fa4
waflib: android: python 3 fix
2019-05-19 14:48:33 +03:00
Alibek Omarov
8582c505e9
XashActivity: remove java EGL code
2019-05-12 02:59:59 +03:00
Alibek Omarov
57cb127d73
waflib: android: use static version checks instead of try-catch, define which version has introduced d8
2019-05-11 18:58:22 +03:00
Alibek Omarov
af9a759e9a
waflib: android: build-tools 27 support
2019-05-10 03:14:42 +03:00
Alibek Omarov
c7b1f28590
compile.sh: exit if waf has failed
2019-05-10 03:13:57 +03:00
Alibek Omarov
37c84ad909
compile.sh: add extras.pak generation(TODO: move to waf?)
2019-05-06 20:18:38 +03:00
Alibek Omarov
face262d32
engine: update
2019-05-06 19:26:54 +03:00
Alibek Omarov
c9716b87be
waflib: android: implement appending native libraries, make dependency graph cleaner
2019-05-06 19:24:41 +03:00
Alibek Omarov
5ec762b69c
compile.sh: add build types
2019-05-06 19:12:39 +03:00
Alibek Omarov
688fc87f48
XashActivity: remove gpgs_support
2019-05-06 19:12:25 +03:00
Alibek Omarov
0aaf624cd7
compile.sh: build also HLSDK. Add check if sources are symlinked, which is really handy in development
2019-05-06 04:24:42 +03:00
Alibek Omarov
64403a5cd8
submodules: add
2019-05-06 04:23:59 +03:00
Alibek Omarov
5efac59e8f
android.mk: completely remove it, as we use waf everywhere now, add simple buildscript
2019-05-01 19:05:15 +03:00
Alibek Omarov
2eae8a02e5
nanogl: remove submodule, now it's direct dependency of engine
2019-04-27 12:09:59 +03:00
Alibek Omarov
0cfc3966c5
gpgs_support: drop Google Play Games services support, it wasn't used anyway by any game. We need another interface, probably intent-based.
2019-04-27 12:09:27 +03:00
Alibek Omarov
a56fe98dc5
waflib: android: cleanup
2019-04-25 04:37:28 +03:00
Alibek Omarov
586a03d431
gitignore: extend even more
2019-04-25 04:24:15 +03:00
Alibek Omarov
c175a1b949
waf: add android.py plugin that helps build APK file
2019-04-25 04:23:30 +03:00
Alibek Omarov
3937520d3e
gitignore: add *.pyc
2019-04-25 04:22:08 +03:00
Alibek Omarov
4309604eca
waf: deploy waf build system
2019-04-25 04:21:38 +03:00
Alibek Omarov
4360676f96
scripts: move scripts to android folder
2019-04-25 02:28:36 +03:00
Alibek Omarov
6ad205a619
fwgslib: certcheck: remove BuildConfig.java dependency
2019-04-15 23:55:59 +03:00
Alibek Omarov
24632c0e69
android: move all sources to android folder, remove ant build system
2019-04-15 23:52:47 +03:00
Night Owl
6d2d7a9d6d
Fix broken link. Update version string.
2018-10-09 10:43:54 +05:00
a1batross
7e76089b76
Bump to 0.19.3
2018-09-28 18:54:07 +03:00
Night Owl
73cbe46ecb
Fix typo. Add a missing newline character.
2018-09-28 18:11:44 +05:00
Alibek Omarov
385c557a60
Add privacy policy link on our website
2018-09-25 17:40:58 +03:00
mittorn
6058828a33
Decrease mMinHeight for cstrike to make minimal resolutions availiable
2018-07-25 00:24:47 +00:00
Alibek Omarov
cd11dd138e
Update engine
2018-07-14 21:20:32 +03:00
mittorn
5b93c0651e
Update extras again
2018-07-14 17:47:37 +07:00
Alibek Omarov
63026564c2
Update pak version. Update engine submodule
2018-07-14 01:24:05 +03:00
Alibek Omarov
f415ac379d
An update is scheduled for 14th of July
2018-07-14 00:04:01 +03:00
Alibek Omarov
7b62f5af21
Update submodules
2018-07-14 00:00:39 +03:00
mittorn
bfef1cf301
Fix vibrator check
2018-06-06 01:37:58 +07:00
Night Owl
0f02f3472e
Update README.md.
2018-05-24 22:56:46 +03:00
mittorn
2f8ab7174b
Add android.max_aspect tag
2018-05-15 19:54:53 +07:00
mittorn
1b5e416988
Remove some magic numbers
2018-05-12 03:02:37 +07:00
mittorn
03105e096d
Code clean, improve resolution selection
2018-05-12 02:56:17 +07:00
mittorn
3d19551172
Update submodules
2018-04-07 13:59:25 +07:00
mittorn
811de8d4e7
Fix possible page overflow
2018-04-07 13:53:14 +07:00
mittorn
0d1d899d7c
Refactoring, fix theme
2018-04-07 13:52:57 +07:00
mittorn
72e3313c30
Remove gkitchy adjustViewBounds, add landscape hack
2018-04-07 13:52:38 +07:00
Alibek Omarov
b48d965111
Fix gamepads, move gamepad motion event source check before mouse
2018-04-07 03:48:37 +03:00
Alibek Omarov
08d2309986
Add FExactBitSet for checking bitmasks, but exact
2018-04-07 03:48:37 +03:00
mittorn
cc0bf4bc43
Fix constants in switch cases
2018-04-07 03:48:37 +03:00
mittorn
fbb5301075
Smooth page return
2018-04-07 03:48:37 +03:00
mittorn
47433059b5
Fix animation speed
2018-04-07 03:48:37 +03:00
mittorn
5aaa34dc7e
Make title adaptive
2018-04-07 03:48:37 +03:00
mittorn
f68aa134a1
Use adaptive text size
2018-04-07 03:48:37 +03:00
mittorn
8577f3bd79
Implement PagedView
2018-04-07 03:48:37 +03:00
mittorn
8e441e2b96
Fix layout sizes
2018-04-07 03:48:37 +03:00
mittorn
2b0a4f552b
Workaround strange getExternalFilesDir freeze
2018-04-07 03:48:37 +03:00
mittorn
aa3af3bf67
Fix html content and localization
2018-04-07 03:47:03 +03:00
mittorn
31573ccbeb
Simple tutorial (without fragments, ViewPagers and vertical layout)
2018-04-07 03:47:03 +03:00
Alibek Omarov
9c086c503a
Fix NPE in GetExternalFilesDir. Correct return value in gamepad code
2018-04-01 18:29:57 +03:00
Alibek Omarov
27b2fb55c2
Update submodules
2018-04-01 02:00:22 +03:00
Alibek Omarov
69081da566
Bump versionCode to 1096, as release is scheduled for 1 April
2018-03-23 22:20:08 +03:00
Alibek Omarov
2d04a3faa9
Fallback to external files dir, if writedir invalid(empty)
2018-03-23 22:20:08 +03:00
Alibek Omarov
300e65e200
Suggest converting to rodir, if write test has failed
2018-03-23 22:20:08 +03:00
Alibek Omarov
09a88e4cbc
Merge pull request #163 from VladAndroidGamer/patch-3
...
Русский Readme
2018-03-22 01:03:40 +03:00
Владислав Сухов
ffa411b874
Russian Readme file
2018-03-21 14:47:56 +06:00
Владислав Сухов
cc25bb91bd
Русский Readme
2018-03-21 14:44:20 +06:00
Alibek Omarov
a3e10ef9ac
Update buildscript
2018-03-21 02:19:43 +03:00
Alibek Omarov
1c1cab6e30
Use monochrome special icon for status bar service. Add RoDir settings to the launcher.
2018-03-21 02:18:47 +03:00
Alibek Omarov
88873cad9d
Fix untranslated button Finish
2018-03-14 00:27:31 +03:00
Alibek Omarov
48fe23b483
Merge pull request #162 from VladAndroidGamer/patch-2
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Update pages.xml
2018-03-08 11:42:22 +03:00
Владислав Сухов
76f3b31eb4
Update pages.xml
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Исправлены опечатки
2018-03-08 09:19:12 +06:00
Alibek Omarov
ea4929c7e7
Enable tutorial view by default
2018-03-01 23:51:34 +03:00
Alibek Omarov
00d5b652c1
Fix build
2018-03-01 23:45:29 +03:00
Alibek Omarov
df311e861d
Russian translation of tutorial
2018-03-01 23:38:53 +03:00
Alibek Omarov
e7a6988811
Update pages.xml
2018-03-01 23:28:39 +03:00
Alibek Omarov
9c72a2ed05
All translation other than English and Russian was temporarily disabled, because they do not represent exact translation of English text anymore(missing translations, translation errors)
2018-03-01 22:14:52 +03:00
Alibek Omarov
ea085ae8d7
Update Russian translation
2018-03-01 22:12:34 +03:00
Alibek Omarov
4cf28bb6b8
Fix English strings
2018-03-01 22:11:55 +03:00
Alibek Omarov
4e58654c10
Remove hardcoded strings to proper translation
2018-03-01 21:50:13 +03:00
Alibek Omarov
57847a7dd3
Now all tutorial textures have same size. Add tutorial texture for fifth page
2018-03-01 20:50:46 +03:00
Alibek Omarov
a1af4dba99
Update engine
2018-02-15 19:24:55 +03:00
Alibek Omarov
96432c6ca9
Common sign key for all testing builds
2018-02-15 19:14:16 +03:00
Alibek Omarov
268f4a8ec2
Update submodules
2018-02-04 17:54:22 +03:00
Alibek Omarov
a80e3e3022
Fix wrong directory name in buildscript
2018-02-04 17:53:52 +03:00
Alibek Omarov
8e517beff8
Revise gamepad buttons IDs, fix wrong
2018-02-04 17:52:22 +03:00
Alibek Omarov
108dc1243f
Add --no-undefined globally to Application.mk
2018-02-04 17:34:26 +03:00
Alibek Omarov
3b3d82e097
Fix tutorial back string
2018-02-04 17:10:56 +03:00
Alibek Omarov
94bdf0238a
Twice decrease margins for notification
2018-02-04 17:08:07 +03:00
Alibek Omarov
41fc8e1672
Add build script from cs16client
2018-02-04 17:00:41 +03:00
Alibek Omarov
4d7018bfde
Update russian translation. Get rid of untranslated strings in layouts. Remove build.sh script.
2018-02-04 17:00:16 +03:00
Alibek Omarov
0637008eec
Set more proportional margins for notifications
2018-02-04 13:36:22 +03:00
Alibek Omarov
c658fe782d
Reformat XashService.java
2018-02-04 13:32:57 +03:00
Alibek Omarov
94ec3df282
Update test AndroidManifest. Set version string to 0.19.1.
2018-02-04 12:54:14 +03:00
Alibek Omarov
90fa1c1fef
Add graphics for page0 and page3, remove HTML tags from pages.xml.
2018-02-04 01:46:38 +03:00
Alibek Omarov
78e36a2eab
Add @msayan's tutorial-view library, add support-v4 as dependency, add paged tutorial(WIP)
2018-01-30 23:19:07 +03:00
Alibek Omarov
88df5e4631
Update strings: set version to 0.19.1, add @nekonomicon to credits, add @msayan to credits for tutorial-view library, add Finish string
2018-01-30 23:16:18 +03:00
Alibek Omarov
124bedcc59
Fix tutorial pages
2018-01-30 21:37:15 +03:00
Alibek Omarov
92423c8108
Rename drawable files, fix build
2018-01-29 02:15:32 +03:00
Alibek Omarov
d7389e4511
Remove unneeded SUPPORT_WEBP=false from travis.yml, as we don't use SDL and SDL_image. Update travis-deploy.sh from engine repo
2018-01-29 01:58:52 +03:00
Alibek Omarov
b923b3d6b6
Merge branch 'master' of https://github.com/FWGS/xash3d-android-project
2018-01-29 01:14:15 +03:00
Alibek Omarov
b7b468ba14
Add pictures for first two tutorial pages
2018-01-29 01:13:55 +03:00
mittorn
20f95b2104
Fix detecting mouse as touchscreen, add PointerIcon support
2018-01-24 04:11:13 +07:00
mittorn
c5900d761f
Update submodule
2018-01-24 00:10:57 +07:00
Alibek Omarov
a09abe4bcf
Rewrite pages.xml for English
2018-01-12 14:18:54 +03:00
Alibek Omarov
85641c3e1d
ShellExecute extension to open update page
2018-01-08 19:42:09 +03:00
Alibek Omarov
57ce27dfe7
Don't read symlink while checking game lib directory. It's non-portable.
2018-01-01 20:18:17 +03:00
Alibek Omarov
2eb6fbbc42
Don't start service, if we are closing for some reason
2018-01-01 20:17:24 +03:00
Alibek Omarov (a1batross)
37a4c921a6
Update nanogl
2017-11-20 04:22:14 +03:00
Alibek Omarov (a1batross)
6432a9f68d
Android part of FWGS/xash3d@a3a1dab commit [skip ci]
2017-11-20 03:41:56 +03:00
Alibek Omarov (a1batross)
25608759e5
Implement ShellExecute for Android(java part)
2017-11-01 17:27:08 +03:00
Alibek Omarov (a1batross)
0213d3be89
Disable cert checking for ant debug builds
2017-11-01 17:26:41 +03:00
mittorn
8ec0283c06
Add WIP firstrun text (need rewrite)
2017-10-20 10:10:26 +07:00
mittorn
bd17310bad
Update submodules
2017-10-20 10:09:35 +07:00
mittorn
67a296d304
Add firstrun dialog (WIP)
2017-10-02 04:14:26 +07:00
mittorn
2f4f36d407
Fix build
2017-10-01 23:52:23 +07:00
Alibek Omarov (a1batross)
828ede1e3a
Add resolution change warning red text, add result resolution preview, make resolution custom fields appear in one line, make first use of FWGSLib, fix possible crash while activity is closed before engine thread was created
2017-09-30 02:29:55 +03:00
Alibek Omarov (a1batross)
1c02cfb443
Introduce FWGSLib: an utility library that contains userful shortcuts and hides Android and Java design flaws
2017-09-30 02:25:36 +03:00
Alibek Omarov (a1batross)
5885a6ccd4
Restrict too lower values to prevent possible client bugs
2017-09-28 23:40:33 +03:00
Alibek Omarov (a1batross)
be71073e93
Hide resolution settings, when resolution changing is not enabled. Fix crashes, when scale, width or height textboxes are filled with invalid data
2017-09-28 23:33:18 +03:00
Alibek Omarov (a1batross)
dcd92e8a57
Port fix for batch text removing from SDL2, fix twice text input on some T9/Swype-like keyboards
2017-09-28 21:57:40 +03:00
Alibek Omarov (a1batross)
a1e8f0e1df
Grey-out select folder while loading
2017-09-28 21:01:46 +03:00
Alibek Omarov (a1batross)
d23797a244
Reformat XashActivity.java
2017-09-28 20:54:10 +03:00
Alibek Omarov (a1batross)
0c5d9a8146
Remove org.json submodule, as this is a part of public Android SDK
2017-09-28 16:57:30 +03:00
Alibek Omarov (a1batross)
51b53e0f2c
Fix default build(test.version=0)
2017-09-28 16:57:30 +03:00
mittorn
691fbe8615
Fix missing :
2017-09-24 10:49:08 +00:00
mittorn
c25ebc4adc
Use git credentials
2017-09-24 10:21:49 +00:00
mittorn
b8b44ff3e3
travis: Set android platform to 19
2017-09-24 06:58:38 +07:00
mittorn
16c91c4046
Install ant via apt
2017-09-24 06:48:25 +07:00
mittorn
8dbe38ebfe
Add ant install to travis script
2017-09-24 06:37:00 +07:00
mittorn
a62975fe1f
Add Ok button to about dialog
2017-09-24 06:28:01 +07:00
mittorn
00ff0ced07
Implement screen resolution changing
2017-09-24 06:26:51 +07:00
mittorn
b0099a2c5d
Update submodules
2017-09-24 03:21:47 +07:00
mittorn
f0bd91fba7
Update nanogl
2017-08-17 20:45:08 +00:00
mittorn
2168912095
Fix outdated submodules
2017-07-23 15:15:46 +07:00
mittorn
efc472cf84
Hack legacy style to make more similar to modern
2017-07-23 04:01:21 +07:00
mittorn
1018169842
Make force-quit after engine wait timeout
2017-07-22 13:51:07 +07:00
mittorn
06359502e1
Add wait timeouts
2017-07-22 13:49:07 +07:00
EXL
0949e89c11
PR #143 improvements
...
Drop bad NullPointerException catching code
2017-06-24 18:19:54 +04:00
Alibek Omarov
c1da6335e4
Merge pull request #143 from EXL/fix_fpicker_crash
...
Fix crash in FPicker on Android OS >= 7.0
2017-06-23 08:31:06 +04:00
EXL
4e07206c98
Fix crash in FPicker on Android OS >= 7.0
...
Drop always 'false' condition
2017-06-23 09:58:36 +07:00
mittorn
426b088e16
Remove unuseful control key hack
...
It breaks ctrl-space on android 7+ and crashes on 2.3-
2017-06-22 02:20:33 +06:00
mittorn
0e3b544534
Update nanogl
2017-06-19 07:10:16 +00:00
mittorn
45b51451ab
Update nanogl and engine
2017-06-18 20:22:42 +00:00
mittorn
9313824a5f
Update engine
2017-04-30 12:06:44 +06:00
mittorn
6f5e809507
GDBSafe mode that disables some dangerous operations
2017-04-25 23:52:09 +00:00
mittorn
7c44e6451a
Disable MouseMove debug message
2017-04-25 21:55:30 +00:00
mittorn
27ca283446
Fix false-detecting mouse
2017-04-05 22:03:19 +00:00
Alibek Omarov (a1batross)
4647feaf35
Update gitignore
2017-04-01 11:52:59 +03:00
Alibek Omarov (a1batross)
67c8527e2b
Revert some submodules
2017-04-01 11:51:18 +03:00
Alibek Omarov (a1batross)
3b6365a048
Remove OPEN_DOCUMENT_TREE request, because it's still does not gives permission to use fopen() call. So, forbid unwritable SD cards at all.
2017-04-01 00:52:13 +03:00
Alibek Omarov (a1batross)
d216265519
Merge.
2017-04-01 00:19:08 +03:00
Alibek Omarov (a1batross)
ba38146726
Bump version. Update submodules
2017-04-01 00:06:18 +03:00
mittorn
17ce269513
Restore pointer action checks
2017-03-31 18:34:08 +00:00
mittorn
8fcb6ca128
Fix compatibility again
2017-03-30 23:32:27 +00:00
mittorn
58cd129055
Update engine
2017-03-30 23:14:56 +00:00
mittorn
236586eed5
Fix build
2017-03-30 21:39:08 +00:00
mittorn
f51e6ab1e2
Proper mouse handling on nvidia devices
2017-03-30 19:58:11 +00:00
mittorn
fbcf7758bf
Mouse support (nvidia extension)
2017-03-30 00:25:51 +00:00
mittorn
99454bac95
Update projects
2017-03-29 20:01:18 +00:00
mittorn
a4745e06fc
Android id support
2017-03-28 23:32:39 +00:00
mittorn
9613276658
Disable gnustl_static when not needed
2017-03-28 22:47:19 +00:00
mittorn
b3777bd7c0
Fix compatibility problems, add setTitle, setIcon
2017-03-26 22:11:27 +00:00
mittorn
fa43690519
Update deploy script again
2017-03-25 20:58:20 +00:00
mittorn
aaba1b6db9
Update deploy script
2017-03-24 22:28:49 +00:00
mittorn
5368a7f56b
Xash3D background service (prevend unload)
2017-03-24 22:03:00 +00:00
Mars873
6d9056c74c
update translation ( #132 )
2017-03-15 00:46:04 +03:00
Alibek Omarov (a1batross)
ea60581142
Try to implement write permission checking and requesting permissions on newer Android devices
2017-03-07 00:00:32 +03:00
Alibek Omarov (a1batross)
139972e5c8
Try to check write permissions before engine launch
2017-03-06 00:01:39 +03:00
Alibek Omarov (a1batross)
24dd05dd36
gpgs_support: fix build
2017-03-05 21:23:22 +03:00
Alibek Omarov (a1batross)
b028a18d16
Remove jnisetenv library, restore old engine initialization. New library: gpgs_support, which initialized Google Play Games in Google Play builds. (In opensource builds does nothing)
2017-03-04 17:13:47 +03:00
Alibek Omarov (a1batross)
e2faa06de2
Finally implement all onPause, onStop and onDestroy, move JoystickHandler to JoystickHandler.java
2017-03-04 16:02:54 +03:00
Alibek Omarov (a1batross)
3b5e5462b4
XashActivity: Better use onPause for saving configs only, as this method is unkillable. onStop will just stop engine.
2017-03-04 00:56:51 +03:00
Alibek Omarov (a1batross)
323e314714
XashActivity: implement proper engine thread quit
2017-03-04 00:21:29 +03:00
Alibek Omarov (a1batross)
7867a53895
XashActivity: fix initialization
2017-03-03 00:00:04 +03:00
Alibek Omarov (a1batross)
2e2fca08a3
setenv: fix attributes
2017-03-02 23:00:56 +03:00
Alibek Omarov (a1batross)
770c72d0c5
setenv: forgotten include
2017-03-02 22:46:56 +03:00
Alibek Omarov (a1batross)
66eacf4839
Move setenv from engine to split library to allow lazy engine library loading
2017-03-02 22:29:30 +03:00
Alibek Omarov (a1batross)
af63c6fd5b
XashActivity: fix return value
2017-03-02 21:37:32 +03:00
Alibek Omarov (a1batross)
9c9f98623a
Merge branch 'master' of https://github.com/FWGS/xash3d-android-project
2017-03-02 21:34:03 +03:00
Alibek Omarov (a1batross)
4bfd57037b
XashActivity: move loadLibrary call after setting up all envvars.
2017-03-02 21:33:27 +03:00
Alibek Omarov
58deff4184
Merge pull request #124 from AICgmo/patch-3
...
Korean
2017-02-16 11:17:49 +03:00
AICgmo
ec8393eccb
Update strings.xml
2017-02-16 14:13:56 +09:00
a1batross
dd1607f261
Fix crash if MotionEvent.getDevice() will return NULL in joystick backend. Add a checks to InitGL, just in case
2016-12-07 00:25:09 +03:00
AICgmo
4138aaf19f
Korean
...
Korean Edit
2016-11-29 17:13:46 +09:00
mittorn
de21d49463
Update upload script again
2016-11-25 11:26:49 +00:00
mittorn
b58214bc26
Fix typo
2016-11-25 11:12:47 +06:00
mittorn
a95b345e33
Make curl silent
2016-11-25 11:01:08 +06:00
mittorn
9d94f5973b
exit 0 in deploy script
2016-11-25 11:01:08 +06:00
mittorn
ceba3e90c6
Fix not showing .. when folder name too short
2016-11-25 11:12:31 +07:00
mittorn
a38603ebe1
Add github deploy script
2016-11-25 00:59:09 +06:00
mittorn
a9bb69cd32
Fix scripts again
2016-11-25 00:52:21 +06:00
mittorn
1a0700aafe
Update submodules
2016-11-25 00:36:30 +06:00
mittorn
690275a0de
Fix scripts
2016-11-24 20:08:03 +00:00
mittorn
b98df4df07
Update nanogl submodule
2016-11-24 19:46:17 +00:00
mittorn
fa91f6d279
ant needs property value
2016-11-24 13:31:15 +00:00
mittorn
3a4d5beabd
AAPT has written by monkeys!
2016-11-24 13:14:47 +00:00
mittorn
ed66e84f71
Try fix stupid aapt
2016-11-24 13:05:59 +00:00
mittorn
d97cd43174
Try move condition to target block
2016-11-24 12:53:22 +00:00
mittorn
fae4e066e9
Ant is completely uneuseful without third-party libraries
2016-11-24 12:33:10 +00:00
mittorn
9c3ed99de2
Add if task def
2016-11-24 12:25:25 +00:00
mittorn
b0a4b00eb0
Conditional test version
2016-11-24 12:06:03 +00:00
mittorn
bf245a5439
Update travis-upload.sh
2016-11-24 14:21:13 +06:00
mittorn
ac3d861df7
Update travis-upload.sh
2016-11-24 14:57:36 +07:00
mittorn
2e9b4bf07c
Try new upload script
2016-11-24 12:36:00 +06:00
mittorn
f3ec856995
Update build.xml
2016-11-23 14:22:11 +06:00
mittorn
4aa0439be4
Re-enable full build
2016-11-22 02:12:05 +06:00
mittorn
41ba97d426
Fix gen-config
2016-11-22 02:01:10 +06:00
mittorn
e759bf819a
Ant travis test build
2016-11-22 01:34:50 +06:00
a1batross
e45165a958
Fix background of FPicker
2016-09-13 22:29:53 +03:00
a1batross
f7a298e8b7
Fix shorcut activity style
2016-09-13 22:26:39 +03:00
a1batross
3fb08631c4
Disable autoupdater in Google Play edition
2016-09-13 21:34:30 +03:00
a1batross
54166f6be4
Fix gen-config & gen-version scripts
2016-09-13 21:34:11 +03:00
a1batross
abf3e99896
Update gitignore. Move android-support-v4 to unused directory. It's used only in google play builds
2016-09-13 21:27:59 +03:00
a1batross
da3c921ea8
Fix build.sh
2016-09-13 21:08:39 +03:00
a1batross
19bae91be1
REmove pregenerated XashConfig, choose Legacy theme if sdk < 21
2016-09-13 21:06:41 +03:00
a1batross
58f8f87e61
Bump to 0.18.1. Really.
2016-09-13 20:42:30 +03:00
mittorn
4209dd9529
Update engine
2016-09-13 00:00:46 +00:00
mittorn
a207140613
Update repos
2016-09-12 00:58:28 +00:00
mittorn
34b12cdf8c
Update branches
2016-09-11 08:38:16 +00:00
mittorn
7bdc2664d4
Bump pak version
2016-09-10 20:45:34 +00:00
mittorn
8de7adae11
Bump version
2016-09-10 20:44:41 +00:00
mittorn
006c301564
Config generator
2016-09-10 20:25:17 +00:00
a1batross
e917d13ce3
Add XashConfig(look TODO), replace checks in XashActivity
2016-09-06 20:42:07 +03:00
a1batross
f8f8e5c743
Match versionCode to engine's build number
2016-09-06 20:14:32 +03:00
a1batross
6f16759f6c
Fix ignored gamepad button when event is not have gamepad or joystick source.
2016-09-06 20:14:11 +03:00
a1batross
05ff89f1a3
Merge branch 'master' of https://github.com/FWGS/xash3d-android-project
2016-09-04 00:17:29 +03:00
Alexey
6e3365a412
Fix pixelformat bit sizes ( #111 )
2016-08-23 17:32:43 +06:00
Alibek Omarov
1e8888b2a4
[skip ci] Fix build status readme link
2016-08-23 17:29:16 +06:00
mittorn
a5a6dfb0df
Fix enter key in some keyboards
2016-08-13 20:31:00 +00:00
a1batross
c9febff75f
Merge branch 'master' of https://github.com/FWGS/xash3d-android-project
2016-08-14 00:01:55 +06:00
mittorn
a5a51792dc
Update hlsdk
2016-08-13 17:02:48 +00:00
a1batross
df1dbbdd09
Update submodules
2016-08-13 16:12:51 +06:00
mittorn
8d26578c33
Update test build script
2016-08-12 21:40:08 +00:00
mittorn
27c1257d97
Update branches
2016-08-12 21:28:05 +00:00
a1batross
da85d25a02
Update engine branch(again)
2016-08-13 00:37:07 +06:00
a1batross
667d410b9f
Merge branch 'master' of https://github.com/FWGS/xash3d-android-project
2016-08-13 00:19:37 +06:00
mittorn
d00b27d447
Update branches
2016-08-12 19:36:50 +00:00
a1batross
5784a2116f
Remove SDL2 from README
2016-08-13 00:19:18 +06:00
a1batross
016be4ab0f
Resigning our public release isn't good ;)
2016-08-13 00:12:19 +06:00
a1batross
3cda974475
Fix build
2016-08-12 23:23:12 +06:00
mittorn
78f8a7279a
Update engine
2016-08-12 16:11:40 +00:00
a1batross
f1813fed8a
Merge branch 'master' of https://github.com/FWGS/xash3d-android-project
2016-08-12 22:08:07 +06:00
a1batross
adae21a549
New icons. Add xxxhdpi(192x192) icon.
2016-08-12 22:07:23 +06:00
mittorn
456e391c75
Update engine
2016-08-12 14:32:06 +00:00
mittorn
ebba9effb7
Refactor key events, send lost dpad events as keyboard
2016-08-12 14:30:42 +00:00
mittorn
12e6b7a9ab
Merge branch 'master' of https://github.com/SDLash3D/xash3d-android-project
2016-08-12 13:16:55 +00:00
mittorn
172d3f9e88
Fix strings in resources
2016-08-12 08:23:10 +00:00
mittorn
e471a9d586
Remove SDL folder
2016-08-11 20:41:26 +00:00
mittorn
9a78494be9
Disable steam from AndroidManifest
2016-08-11 20:38:00 +00:00
mittorn
438d574714
Disable steam again
2016-08-11 20:35:33 +00:00
mittorn
dff2f20dbb
Update branches
2016-08-11 20:25:05 +00:00
mittorn
1e3e1c574d
Update build script
2016-08-11 20:18:08 +00:00
mittorn
b2d221e3df
Update omp blacklist
2016-08-11 19:57:44 +00:00
a1batross
e8d0a3a5b6
Update submodules: engine, json and xash-extras
2016-08-11 23:35:41 +06:00
a1batross
6a3541f6d9
Invert look axes
2016-08-11 23:34:40 +06:00
mittorn
98898f852e
Merge branch 'omp'
2016-08-11 07:44:30 +00:00
mittorn
5a2b0b1514
Remove SDL from gen-version.sh
2016-08-11 07:31:29 +00:00
a1batross
e76774ebe3
Update submodules
2016-08-11 12:29:43 +06:00
mittorn
2e11e1cd30
Ignore other configuration changes
2016-08-09 12:01:47 +00:00
mittorn
77e209f5ed
Prevent crash on hardware keyboard connect
2016-08-09 11:28:22 +00:00
mittorn
2c73f5a0fa
Prevent launch while extras in unpacking
2016-08-09 10:52:32 +00:00
mittorn
d35d54afa4
Fix keyboard/resize in immersive mode
2016-08-09 10:50:52 +00:00
a1batross
2e42e30f1c
Update engine. Increase versionCode, so Google Play don't complain about updating Xash3D everytime.
2016-08-07 22:23:23 +06:00
mittorn
6f5ccd4239
Merge branch 'master' of https://github.com/SDLash3D/xash3d-android-project into remove-sdl
2016-08-05 17:43:55 +00:00
mittorn
f44451e0f1
Fix compatibility
2016-08-05 17:43:46 +00:00
a1batross
4fc4454a74
[skip ci] Just disable XASH_SDL in debug buildscript
2016-08-05 19:53:14 +06:00
a1batross
100f89b0e7
Update engine
2016-08-05 19:48:06 +06:00
a1batross
2916a1020e
Merge 'remove-sdl' branch into 'master'
2016-08-05 19:43:56 +06:00
a1batross
3192fd851d
Update engine
2016-08-05 19:33:19 +06:00
a1batross
ce2e4767ad
Swap yaw and pitch axes again
2016-08-05 19:31:42 +06:00
a1batross
8133cd9d01
Implement Immediate Mode(sticky) on 4.4 or higher
2016-08-05 19:17:12 +06:00
a1batross
e75f120cf7
Rework FPicker to use AsyncTask. Also change spaces to tabs.
2016-08-05 19:16:01 +06:00
a1batross
774ee7cf38
Update engine version. Update URLs in submodules
2016-08-05 15:22:27 +06:00
a1batross
f6f2aede91
Remove SDL2 submodule
2016-08-05 15:10:56 +06:00
mittorn
063dc599b9
Fallback to key event on gamepads
2016-08-01 19:11:37 +00:00
mittorn
0a35d46131
Forgot initialize handler
2016-08-01 16:08:41 +00:00
mittorn
ad5147a53f
Joystick compatibility mode
2016-08-01 11:27:51 +00:00
mittorn
c02a3167ca
Update submodules
2016-08-01 09:51:14 +00:00
mittorn
7dde5b83b1
Allow unaligned access
2016-08-01 09:42:30 +00:00
mittorn
7a10caf3df
Fix build
2016-08-01 09:40:56 +00:00
mittorn
7db489df98
Bump versions
2016-08-01 09:28:06 +00:00
a1batross
d2b0860577
Swap pitch and yaw in joystick constants
2016-07-31 21:06:41 +06:00
a1batross
0af71adf39
Fix build, fix awful merge, add joystick backend
2016-07-28 00:12:01 +06:00
a1batross
4697cda8b0
Android joystick backend
2016-07-26 22:39:54 +06:00
a1batross
df0a0f2a64
Update autoupdater link
2016-07-26 18:01:17 +06:00
a1batross
106b193511
Autoupdater: add a checkbox for checking beta versions also
2016-07-26 17:54:29 +06:00
a1batross
1195c1b96b
Merge autoupdate to remove-sdl
2016-07-26 17:07:01 +06:00
a1batross
e48b54d461
Merge branch 'remove-sdl' of https://github.com/SDLash3D/xash3d-android-project into remove-sdl
2016-07-26 16:56:57 +06:00
a1batross
1c4c10e97e
SDLash3D->Flying With Gauss
2016-07-22 19:38:49 +06:00
mittorn
c4d3e4af20
New test icons
2016-07-02 22:50:31 +00:00
mittorn
d19f81fef1
Add switch for resize on keyboard
2016-07-02 22:31:25 +00:00
mittorn
e55c292c81
Update engine
2016-07-02 22:30:01 +00:00
mittorn
249bbf991a
Update engine
2016-06-27 11:01:00 +00:00
mittorn
a7a1a2457c
Update engine
2016-06-26 11:15:37 +00:00
mittorn
cc211aa82e
Update branch
2016-06-13 20:09:45 +00:00
mittorn
530d68e43a
Update branches
2016-06-12 20:44:39 +00:00
a1batross
276afa836b
Merge branch 'remove-sdl' of https://github.com/SDLash3D/xash3d-android-project into remove-sdl
2016-06-11 20:06:40 +03:00
mittorn
1fde2ba0dd
Update layout
2016-05-31 12:23:09 +00:00
mittorn
c52453ea1a
Volume buttons
2016-05-31 09:03:38 +00:00
mittorn
cd1c47245a
Update engine
2016-05-27 00:18:02 +00:00
a1batross
4ccca49099
Update all translations: update russian translation, remove untranslatable strings
2016-05-21 20:13:48 +03:00
a1batross
38ec856198
Fix new version checking
2016-05-21 20:13:18 +03:00
a1batross
9b2c616baa
Add autoupdate checker
2016-05-20 23:46:35 +03:00
a1batross
e5c3122ba7
Lower android API
2016-05-20 23:46:11 +03:00
a1batross
64b30c4bd6
Fix warnings
2016-05-20 22:32:59 +03:00
a1batross
2ddcaf37b4
Add org.json package
2016-05-20 14:01:28 +03:00
a1batross
072781f21f
Merge branch 'travis-new-path' into remove-sdl
2016-05-20 13:20:07 +03:00
mittorn
379266732e
Merge remote-tracking branch 'origin/travis-new-path' into remove-sdl
2016-05-16 22:26:53 +00:00
mittorn
1333895aa6
Update engine
2016-05-16 22:24:23 +00:00
mittorn
fa1d58020b
Update engine
2016-05-15 09:25:43 +00:00
Alibek Omarov
f1aa3d2832
Merge pull request #102 from DeicPro/master
...
Fix links on About dialog
2016-05-14 01:37:28 +03:00
mittorn
dab20204ce
Update branches
2016-05-13 22:29:13 +00:00
a1batross
87a536ffc0
Adjust upload script
2016-05-14 01:19:07 +03:00
a1batross
77327d2c21
Fix script
2016-05-14 00:50:27 +03:00
a1batross
491d537384
Seems gen-version.sh generates invalid XML when commit message have characters like less- or greater-than signs
2016-05-14 00:43:37 +03:00
a1batross
8a599ee8e9
Forgot 'sh' >___<
2016-05-14 00:28:02 +03:00
a1batross
6f27a141a5
Mistype in script name >_<
2016-05-14 00:25:23 +03:00
a1batross
12115e1dd1
Rework Travis autobuilds
2016-05-14 00:10:39 +03:00
Deic
9e515756af
remove useless arg
2016-05-13 22:51:21 +02:00
Deic
e5268bcf3f
fix TextView on dialog
...
Links work now.
2016-05-13 22:49:45 +02:00
Deic
0c16521ff4
Merge pull request #1 from SDLash3D/master
...
merge
2016-05-13 22:42:18 +02:00
a1batross
9575c9a9b5
Fix build for Brazil Portuguese
2016-05-13 20:06:30 +03:00
mittorn
ff81e98bc2
Update branches
2016-05-13 14:56:35 +00:00
mittorn
b708774bcd
Update branches
2016-05-12 22:43:28 +00:00
mittorn
7bcaa0db87
Disable EGL initialization, called from native now
2016-05-12 22:42:15 +00:00
Matheus Naldi
f4538c2eec
Added translation for Brazilian Portuguese
2016-05-12 11:13:37 -03:00
mittorn
19c8340b5c
Add default icon
2016-05-09 19:51:27 +00:00
mittorn
0735d551ff
Implement messagebox and enable resize
2016-05-09 15:05:28 +00:00
mittorn
57f3f03236
Refactor code
2016-05-09 14:03:50 +00:00
mittorn
848b1f8ae6
Keyboard and vibration support
2016-05-08 22:57:35 +00:00
mittorn
aba773d1c0
Pixel format selection spinner
2016-05-08 08:57:07 +00:00
mittorn
3903f06abb
Update branches
2016-05-08 08:12:05 +00:00
mittorn
e365040659
Fix screen orientation
2016-05-08 07:59:53 +00:00
mittorn
0211b8720f
Update branches, enable openSLES
2016-05-07 22:37:15 +00:00
mittorn
2c8b1ee753
Improve EGL restore
2016-05-07 20:14:09 +00:00
aaa95945
71f1aa6a2d
Create strings.xml ( #99 )
...
* Create strings.xml
Translate to Chinese!
* Update strings.xml
2016-05-07 19:07:59 +03:00
Deic
3736938bea
Create strings.xml ( #100 )
...
Spanish language added.
2016-05-07 11:40:46 +03:00
mittorn
69b11fcf38
Implement EGL restore
2016-05-06 22:20:34 +00:00
Alibek Omarov
fe5b7dc7cf
Update README.md
2016-05-07 01:50:36 +04:00
mittorn
5b0ee9679c
Fix fullscreen
2016-05-06 16:49:42 +00:00
mittorn
441beea431
Fix install
2016-05-06 16:48:21 +00:00
mittorn
46a9d3fac6
Update travis
2016-05-06 15:12:19 +00:00
mittorn
aeee1419a2
Fix and rework launch
2016-05-06 14:58:09 +00:00
mittorn
126433c42c
Android 1.5 support
2016-05-06 08:58:01 +00:00
mittorn
11a29ac213
Touch action filter, add keyboard code
2016-05-05 20:01:43 +00:00
mittorn
e33ceda57a
Update touch code
2016-05-04 21:34:15 +00:00
mittorn
cd81aa82ea
Improve launch, fix touch
2016-05-04 21:02:09 +00:00
mittorn
76cac2a352
Restore build without sdl (only graphics output supported)
2016-05-03 22:24:07 +00:00
mittorn
285c11522d
Update branches
2016-05-02 21:37:39 +00:00
mittorn
bc1d9fed7f
Fix NullPointerExveption
2016-05-01 13:05:28 +00:00
mittorn
80a1f6c4c8
Autodetect legacy/material
2016-05-01 12:53:36 +00:00
Solexid
156171d77a
Update AndroidManifest.xml
2016-05-01 11:37:36 +03:00
Solexid
cc21b87045
Update project.properties
2016-05-01 11:05:12 +03:00
Solexid
19de6ce5ff
Update AndroidManifest.xml
2016-05-01 11:02:23 +03:00
Solexid
4f1bc7d68a
Icon for folder
2016-05-01 10:43:34 +03:00
Solexid
5ef65c1d5b
Update FPicker.java
2016-05-01 10:42:14 +03:00
Solexid
9a98aeb958
Update activity_fpicker.xml
2016-05-01 03:37:23 +03:00
Solexid
6ebca5c330
Fix missing string.
2016-05-01 03:25:20 +03:00
Solexid
0cffe3afe9
Added button to launcher
2016-05-01 03:18:32 +03:00
Solexid
726eab44d9
Fpicker classes
2016-05-01 03:15:27 +03:00
Solexid
45bf7fa453
Added folderpicker layout files
2016-05-01 03:13:28 +03:00
Leo
4195f90e0f
Added Persian (Farsi) langauge ( #93 )
...
* Create strings.xml
* Added Persian (Farsi) Language
* Update strings.xml
* Update strings.xml
* Update strings.xml
* Update strings.xml
* Update strings.xml
* Update strings.xml
* Update strings.xml
* Update strings.xml
2016-04-29 22:47:04 +03:00
Solexid
8065092976
Illegal call fix
2016-04-29 22:01:59 +03:00
Solexid
631c9c46c0
Import miss
2016-04-29 21:43:56 +03:00
Solexid
4560bd68a0
Strings update
2016-04-29 21:32:26 +03:00
Solexid
a7993ad1c3
Added some java code for tabwork
2016-04-29 21:29:56 +03:00
Solexid
a0b0c6154f
First step.Edited layout.
2016-04-29 21:22:34 +03:00
mittorn
a78c93a65a
Remove cl_tent.c from omp list
2016-04-24 21:46:13 +00:00
mittorn
8459c0e644
Update branches
2016-04-23 21:31:36 +00:00
mittorn
7986e1631a
Update branches
2016-04-22 19:22:27 +00:00
mittorn
d1e8dce81a
Experimental opm support
2016-04-22 19:02:06 +00:00
THE-Swank
94b33a11bb
Language support: 'Ukrainian' ( #86 )
2016-04-20 00:09:22 +03:00
Benjamin Stürmer
8c3772a9bf
Language support: 'German' ( #85 )
2016-04-19 20:39:35 +03:00
fuzun
34ee7c1d0f
Language fixes ( #78 )
2016-04-16 21:26:01 +03:00
Alibek Omarov
870c58490b
Merge pull request #77 from fuzun/LangSupport
...
Language support: 'Turkish'
2016-04-16 13:14:33 +03:00
fuzun
880f085b24
Language support: 'Turkish'
...
Turkish language support.
2016-04-15 21:37:18 +03:00
mittorn
42bbdc2f3c
Enable steamcmd in test manifest
2016-04-14 20:53:03 +00:00
mittorn
bb58bdeec9
enable steamcmd, fix steam mobile
2016-04-14 18:00:44 +06:00
mittorn
230c07cc98
Update branches
2016-04-07 17:27:54 +00:00
mittorn
b5950a2972
Fix SDL cflags
2016-04-07 17:25:37 +00:00
a1batross
b09068e655
Bump pak version and apk version
2016-04-02 19:37:09 +03:00
a1batross
c8432f81bb
Update submodules
2016-04-02 19:30:03 +03:00
a1batross
2131dc7cfd
Update PAK version
2016-03-31 18:25:47 +03:00
a1batross
52deb81710
Check for undefined reference in case
2016-03-31 17:48:04 +03:00
a1batross
5d1f77d324
Temporarily disable Steam support
2016-03-31 17:29:54 +03:00
a1batross
5b117fe69a
Update engine
2016-03-31 16:34:17 +03:00
a1batross
14ba7328af
Update submodules
2016-03-31 16:08:34 +03:00
mittorn
5a073557ad
Update engine, use gravgun temporary
2016-03-27 12:58:05 +00:00
mittorn
0554a17f67
Update engine
2016-03-19 19:36:28 +00:00
mittorn
6edbd62ba1
Update engine
2016-03-15 16:26:34 +00:00
mittorn
2f5536c7b4
Prepare to 0.17-beta.2
2016-03-08 18:35:11 +00:00
mittorn
5b8d6c114c
Update
2016-03-06 20:36:44 +00:00
mittorn
e18fcc1e15
Update hlsdk
2016-03-05 21:37:52 +00:00
mittorn
5aa12da666
Update engine
2016-03-05 21:35:52 +00:00
mittorn
498a1f4ac9
Update gen-version script
2016-03-02 08:06:16 +00:00
mittorn
e5a8d1c2c9
Update engine and client
2016-03-01 20:20:56 +00:00
mittorn
3d5374a452
Update engine
2016-03-01 07:20:49 +00:00
mittorn
7d77d01552
Revert code-clean branch
2016-02-29 20:33:10 +00:00
mittorn
2d47dcef2c
Update engine
2016-02-29 20:28:25 +00:00
mittorn
4cdc7b93dd
Switch to new hlsdk
2016-02-29 20:12:50 +00:00
mittorn
3794611567
Change OnDestroy behaviour
2016-02-28 21:12:07 +00:00
mittorn
8fa32c733c
Fix typo
2016-02-28 21:11:40 +00:00
mittorn
19e710f22c
Update test manifest
2016-02-28 21:01:15 +00:00
mittorn
3ef85a5863
Update repos
2016-02-28 20:34:14 +00:00
Mittorn
9a4468477d
[steamcmd]Update layout, refactor code, fix minor bugs
2016-02-26 20:18:20 +00:00
Mittorn
0978b30e34
Merge branch 'master' of https://github.com/SDLash3D/xash3d-android-project into steamcmd-wip
2016-02-26 18:04:54 +00:00
Mittorn
c6d419594a
Add sikentKillAll, rename preload library
2016-02-26 18:03:44 +00:00
Mittorn
3112adc305
Forgot layout
2016-02-26 08:48:41 +00:00
Mittorn
b0f7475962
WIP steam downloader
2016-02-26 00:05:04 +00:00
a1batross
1ef511f476
Remove untranslatable marks from some strings, add korean translation from #61
2016-02-25 19:05:14 +03:00
mittorn
cbd1905d69
Disable exiting onDestroy as android may kill process while saving config
2016-02-14 19:41:42 +00:00
mittorn
86ac642258
Update engine
2016-02-08 20:22:51 +00:00
mittorn
2f9968742a
Update engine
2016-02-06 13:50:12 +00:00
mittorn
f2a22f4017
Update engine
2016-02-06 12:48:00 +00:00
mittorn
963f53a6a4
Update engine to tesing branch
2016-02-04 20:09:12 +00:00
mittorn
bab2279029
Update engine
2016-01-31 11:18:53 +00:00
mittorn
ddfc6ee3cf
Bump to 0.17
2016-01-30 21:24:52 +00:00
mittorn
67b7d97557
Update engine, extras
2016-01-30 16:26:37 +00:00
mittorn
2d5682958d
Update engine
2016-01-30 15:38:13 +00:00
mittorn
8ce7db0ff0
Update submodule
2016-01-22 11:33:12 +00:00
mittorn
d58289ca78
Update submodule
2016-01-22 11:00:53 +00:00
mittorn
6a296232bc
Fix makepak on travis, add tegra2 and armv5 builds
2016-01-22 09:09:43 +00:00
mittorn
2f11dd22ec
thumb mode
2016-01-22 09:08:49 +00:00
mittorn
28702daccc
Try fix gamepad keys
2016-01-22 08:28:38 +00:00
mittorn
eb1305dbd8
Update engine
2016-01-21 19:52:24 +00:00
mittorn
f70a1d626e
Update submodules
2016-01-20 13:03:37 +00:00
mittorn
ee0d139844
Update engine
2016-01-19 20:21:16 +00:00
mittorn
9279cedba4
Update scripts
2016-01-18 17:07:52 +00:00
mittorn
c6533d40f9
Update gen-version.sh
2016-01-18 16:48:37 +00:00
mittorn
4cf64fb370
Update .travis.yml
2016-01-18 16:45:24 +00:00
mittorn
19fc0b3a36
Fix wrong repo uri
2016-01-18 16:41:57 +00:00
mittorn
aa327eae4b
Update manifest
2016-01-18 16:41:12 +00:00
mittorn
53c109cda0
Update submodules
2016-01-18 16:36:41 +00:00
mittorn
7bb46ec007
Update xash-extras
2016-01-18 16:09:48 +00:00
a1batross
dafb85eca9
Update about dialog
2016-01-16 14:58:49 +03:00
a1batross
d513081356
Remove MobileTouchControls submodule
2016-01-16 14:17:30 +03:00
a1batross
1972cd8d5f
Merge beloko-drop branch
2016-01-16 13:20:59 +03:00
mittorn
b09bc7d82f
Add vibration permission to test manifest
2015-12-30 02:56:06 +06:00
a1batross
6306424102
Fix crash
2015-12-30 02:55:19 +06:00
a1batross
fd4695bfbe
Add vibration support and swap next/prev weapon
...
Conflicts:
assets/next_weap.png
assets/prev_weap.png
src/org/libsdl/app/SDLActivity.java
2015-12-30 02:53:07 +06:00
mittorn
38ab0d7325
Drop unneeded resources
2015-12-30 01:09:22 +06:00
mittorn
91cc1af64c
Update java part. InstallReceiver, env, verbump
2015-12-30 00:58:35 +06:00
mittorn
34c0b256f6
Update pak version
2015-12-22 01:29:30 +06:00
mittorn
d2f80c14f9
Add xash-extras submodule
2015-12-22 01:28:15 +06:00
mittorn
3b74455dcb
Shortcuts improvements
2015-12-20 18:52:09 +06:00
mittorn
073e43a5a4
Skip .git in pak
2015-12-20 17:39:19 +06:00
mittorn
bee8f590a3
Add pak utils
2015-12-20 17:19:32 +06:00
mittorn
cd89009d6b
Initial beloko drop-out, add extras envs
2015-12-20 16:39:56 +06:00
mittorn
44279c195f
PAK support
2015-12-18 02:34:09 +06:00
a1batross
39c4cfdf81
Fix crash
2015-12-09 00:45:19 +03:00
a1batross
7dfb65760d
Add vibration support and swap next/prev weapon
2015-12-06 13:06:26 +03:00
a1batross
aa3e0b7416
Bump to version 0.16.1
2015-11-10 23:17:34 +03:00
a1batross
35cd2cbd63
Update submodules, use hlsdk-client now
2015-11-10 21:16:22 +03:00
Alibek Omarov
6331313d67
Merge pull request #47 from SDLash3D/temp
...
Launcher and shortcut improvements
2015-11-10 21:13:22 +03:00
mittorn
f8a0acd776
Improvements in launcher and shortcuts
2015-11-08 01:09:57 +06:00
a1batross
0e3e1d8af9
Remove unused line
2015-10-13 03:44:23 +07:00
a1batross
56c06d7c01
Update buildscripts and manifest(set debuggable to false)
2015-10-13 03:43:51 +07:00
a1batross
293805c657
Remove unused line
2015-10-10 22:37:58 +03:00
a1batross
19b2fb76f7
Update buildscripts and manifest(set debuggable to false)
2015-10-10 22:37:09 +03:00
a1batross
561c0d8264
Update submodules, again
2015-10-10 22:34:31 +03:00
a1batross
6c1f867b55
Merge branch 'master' of https://github.com/SDLash3D/xash3d-android-project
2015-10-06 21:53:31 +03:00
a1batross
99ff4934c6
Update modules
2015-10-06 21:53:20 +03:00
Alibek Omarov
abf0f9df5e
Merge pull request #40 from SDLash3D/temp
...
Update android project
2015-10-06 21:50:41 +03:00
Alibek Omarov
4322764fe2
Update .travis.yml
2015-10-04 12:24:31 +03:00
a1batross
ef278d80a2
0.16 is coming
2015-10-03 23:47:45 +03:00
a1batross
c613a1368d
Update submodules
2015-10-03 23:47:14 +03:00
mittorn
30ba1d301b
Android project version bump
2015-09-30 02:53:08 +07:00
mittorn
26e6eef233
Update version info, disable buggy fullscreen on 2.3
2015-09-23 00:44:39 +07:00
mittorn
19b5ac81a3
Add volume keys switch, fix recent bugs
2015-09-10 08:30:17 +07:00
a1batross
5bda511154
It's a minimal API when there is no errors in AndroidManifest. Also, with this it works on Android 2.3
2015-09-08 21:27:55 +03:00
mittorn
1f330cb1a8
Revert recent changes, do not unpack assets, disable path check
2015-09-08 00:59:55 +07:00
a1batross
1e2d82ee5d
Update xash3d submodule
2015-09-06 14:50:44 +03:00
a1batross
e8d98a5d71
Move project to git-submodules
2015-09-06 12:45:59 +03:00
mittorn
f0fd46bb60
Change controls assets path, add path checks
2015-09-06 06:08:53 +07:00
mittorn
556a814f7c
Disable wheapon wheel, enable mouse buttons
2015-09-06 05:15:06 +07:00
mittorn
98d60887b2
Fix icons in TouchControlsEditing
2015-09-05 02:14:52 +07:00
mittorn
82c24fc4cb
Move controls assets and settings to gamedir/controls
2015-09-05 01:51:13 +07:00
mittorn
d1252c9a91
Check game.ico after icon.png
2015-09-04 21:06:00 +07:00
mittorn
2b65b71538
Allow start ShortcutActivity from launcher
2015-09-04 20:55:37 +07:00
mittorn
b4ead9c0ac
try icon.png first
2015-09-04 19:38:05 +07:00
mittorn
1b894336fc
Implement icon loading
2015-09-03 03:52:21 +07:00
mittorn
bf0a8bf50a
Add scroll to see all launcher activity context
2015-09-03 03:51:26 +07:00
Alibek Omarov
fb70702f02
Merge pull request #20 from mittorn/master
...
Global config
2015-08-28 17:30:28 +03:00
mittorn
7b28ad7e28
Fix layout in holo
2015-08-27 02:27:14 +07:00
mittorn
d720e327c9
Global config
2015-08-27 01:46:46 +07:00
Alibek Omarov
b0140727cc
Merge pull request #17 from SDLash3D/improve_build
...
Improve build
2015-08-24 00:55:00 +06:00
mittorn
29aec91121
Fix layout
2015-08-24 00:02:59 +07:00
mittorn
dba7d531e8
Fix yandex upload paths
2015-08-24 00:02:07 +07:00
mittorn
65f6fe58b7
Build three architectures
2015-08-22 07:53:18 +07:00
mittorn
2d9d05f00e
Fix spaces, add time to yandex
2015-08-20 15:59:11 +07:00
mittorn
d7c89d1d9b
Fir trailing spaces in version info, add date
2015-08-20 14:30:16 +07:00
mittorn
a22678fc46
Yet another try
2015-08-20 13:53:47 +07:00
mittorn
1dda4a0468
Another try
2015-08-20 13:38:55 +07:00
mittorn
38f4a7c144
Fix version information in holo theme
2015-08-20 13:13:01 +07:00
mittorn
a04843e766
Add git versions to about dialog
2015-08-20 12:28:00 +07:00
mittorn
09be317894
Upload to transfer.sh and disable non-arm build
2015-08-20 01:34:33 +07:00
mittorn
80621be0b1
Add overrides for NDK's setup.mk
2015-08-20 01:22:32 +07:00
mittorn
432432adc1
Merge branch 'master' of https://github.com/SDLash3D/xash3d-android-project
2015-08-19 23:15:54 +07:00
mittorn
c2d7ae230c
Handle all key events as keyboard
2015-08-19 22:09:14 +07:00
a1batross
6af532e3b3
Add about page, refactor LauncherActivity, remove unused strings and translations
2015-08-16 22:52:54 +06:00
mittorn
f0275dcc92
New intent filter
2015-08-15 04:38:05 +07:00
mittorn
b634582701
Some cosmetical changes
2015-08-13 01:43:09 +07:00
mittorn
545f14a8b6
Update Application.mk
2015-08-12 23:07:07 +07:00
a1batross
7dbe0f8c89
Use short hashsum
2015-08-11 22:33:24 +06:00
a1batross
01b11823c2
Add sending builded APK to YaDisk
2015-08-11 22:20:53 +06:00
a1batross
15cb862bc2
Update travis.yml
2015-08-11 21:37:38 +06:00
a1batross
e60adf229e
Fix typo
2015-08-11 21:22:39 +06:00
a1batross
ed3a634474
Fix in git clone command
2015-08-11 21:11:30 +06:00
a1batross
fb5efe3001
Buildlog limit exceeeded 4Mb. Make it more quiet
2015-08-11 21:06:12 +06:00
a1batross
c73257d155
Another try make it build
2015-08-11 20:54:22 +06:00
a1batross
fd4c08fe76
Yet Another Update .travis.yml
2015-08-11 20:45:37 +06:00
a1batross
6285b271b8
Update travis.yml
2015-08-11 20:34:25 +06:00
a1batross
e840082cb1
Merge branch 'master' of https://github.com/SDLash3D/xash3d-android-project
2015-08-11 20:00:39 +06:00
a1batross
8b92060588
Fix travis build
2015-08-11 20:00:23 +06:00
Alibek Omarov
cb07de4364
Update README.md
2015-08-11 19:56:50 +06:00
a1batross
253997f228
Silent NDK unpacking
2015-08-11 19:53:03 +06:00
a1batross
2680c60215
Add Travis badge
2015-08-11 19:47:06 +06:00
a1batross
2a465e2ee6
Add Travis CI support
2015-08-11 19:44:12 +06:00
Alibek Omarov
837c384e86
Merge pull request #14 from mittorn/android-test-0.15pre
...
Android test 0.15pre
2015-08-11 18:11:44 +06:00
mittorn
5b30cf5bc2
Add test build files
2015-07-26 23:26:07 +07:00
mittorn
e87ac3da81
Fix layout
2015-07-26 01:58:21 +06:00
mittorn
b20e90ea24
Add shortcut activity and library mods support
2015-07-26 01:30:00 +06:00
mittorn
fa72090ea1
Use shared prefs and setenv
2015-07-24 06:56:03 +06:00
mittorn
56670e9015
Update layout
2015-07-24 03:58:04 +06:00
Alibek Omarov
beb1dd4838
Merge pull request #6 from SDLash3D/sdl_macro
...
Sdl macro
2015-06-17 17:03:20 +06:00
mittorn
71a667effe
Enable XASH_SDL by default
2015-06-16 22:45:30 +07:00
mittorn
7896fc7ea7
Add x86 optimisations and switch arm ABI to hard-float
2015-06-16 22:06:19 +07:00
mittorn
4c554937a0
Enable optimisations
2015-06-12 18:23:50 +07:00
mittorn
ec977e1307
Enable touch controls
2015-06-12 16:42:36 +07:00
mittorn
94f416ec20
Enable resize and get arguments in XashActivity
2015-06-12 14:32:47 +07:00
mittorn
f65e60703f
New activity based on SDLActivity
2015-06-11 14:30:34 +07:00
Alibek Omarov
b47b51e804
Update README.md
2015-05-31 14:59:25 +06:00
Alibek Omarov
06a0f792ff
Update README.md
2015-05-31 14:58:37 +06:00
Alibek Omarov
9051f59c57
v0.14.1
2015-05-26 21:51:28 +06:00
Alibek Omarov
e3333ab578
Fix installing on some devices
2015-05-26 21:51:08 +06:00
Alibek Omarov
2a3e142b7f
Update version number to 0.14
2015-05-26 17:37:40 +06:00
Alibek Omarov
9fd3917216
Touch controls icon pack by @Nicknekit
2015-05-26 00:25:07 +06:00
Alibek Omarov
017797a668
Launcher (command line arguments)
2015-05-26 00:11:50 +06:00
mittorn
c9e93071c2
Add command line, fix typo, fix build with sdk13
2015-05-25 02:52:29 +07:00
mittorn
08f1b882c8
Merge branch 'master' of https://github.com/SDLash3D/xash3d-android-project
2015-05-25 00:25:47 +07:00
mittorn
39176afce4
Rework Makefiles, enable optimisations, fix links
2015-05-25 00:20:18 +07:00
Alibek Omarov
e6eba27bf5
Disable accelerometer
2015-05-24 14:26:44 +06:00
Alibek Omarov
fe836000cf
Delete not needed file, now it compiles
2015-05-23 19:57:00 +06:00
Alibek Omarov
7615914e86
CRLF to LF on all files
2015-05-22 20:59:49 +06:00
Alibek Omarov
58295431a0
Merge pull request #2 from emileb/master
...
Touch screen additions
2015-05-22 20:41:01 +06:00
Emile Belanger
23f4f980ee
Fixed backspace?
2015-05-20 18:00:28 +01:00
Emile Belanger
0bcc0db03f
Fixes
2015-05-20 14:42:43 +01:00
Emile Belanger
6418df976c
test
2015-05-19 17:56:53 +01:00
Emile Belanger
de3442951d
Now uses touchcontrols for all input, no SDL
2015-05-19 17:54:29 +01:00
Emile Belanger
c9c7c268d0
Added Touchscreen control by Emile Belanger
2015-05-19 10:42:14 +01:00
Alibek Omarov
69974c6bf9
Merge pull request #1 from mittorn/master
...
Remove gamepad hack from SDLActivity
2015-04-30 14:56:44 +06:00
mittorn
ca61f79c07
Fix space with hardware keyboard
2015-04-30 02:46:17 +07:00
mittorn
2621404695
Clean keyboard code
2015-04-28 22:29:01 +00:00
mittorn
0e99d0f280
Merge pull request #1 from SDLash3D/master
...
Fix freeze after unlock
2015-04-26 19:30:25 +00:00
Alibek Omarov
a20e57ba59
Fix freeze after unlock
2015-04-26 21:04:15 +06:00
Alibek Omarov
fe39a90089
Parallel Make; set -gdwarf-3 for gdb
2015-04-17 20:17:05 +06:00
Alibek Omarov
3f42c7f914
Change version to 0.12
2015-04-17 20:16:02 +06:00
Alibek Omarov
68fb5fc4bc
Disable not needed dependency: SDL_image
2015-04-17 20:15:44 +06:00
Alibek Omarov
f2dbcd9532
Change icon
2015-04-17 20:14:06 +06:00
Alibek Omarov
acbd370168
Add README
2015-04-04 22:27:09 +06:00
Alibek Omarov
6501b40644
First blood
2015-04-04 22:20:20 +06:00