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engine: server: fix cvar description for mp_footsteps
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@@ -94,7 +94,7 @@ static CVAR_DEFINE_AUTO( sv_stepsize, "18", FCVAR_SERVER|FCVAR_MOVEVARS, "how hi
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CVAR_DEFINE_AUTO( sv_maxvelocity, "2000", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "max velocity for all things in the world" );
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static CVAR_DEFINE_AUTO( sv_zmax, "4096", FCVAR_MOVEVARS|FCVAR_SPONLY, "maximum viewable distance" );
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CVAR_DEFINE_AUTO( sv_wateramp, "0", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "world waveheight factor" );
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static CVAR_DEFINE( sv_footsteps, "mp_footsteps", "1", FCVAR_SERVER|FCVAR_MOVEVARS, "world gravity value" );
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static CVAR_DEFINE( sv_footsteps, "mp_footsteps", "1", FCVAR_SERVER|FCVAR_MOVEVARS, "play foot steps for players" );
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CVAR_DEFINE_AUTO( sv_skyname, "desert", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "skybox name (can be dynamically changed in-game)" );
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static CVAR_DEFINE_AUTO( sv_rollangle, "0", FCVAR_MOVEVARS|FCVAR_UNLOGGED|FCVAR_ARCHIVE, "how much to tilt the view when strafing" );
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static CVAR_DEFINE_AUTO( sv_rollspeed, "200", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "how much strafing is necessary to tilt the view" );
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