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ref: gl: declare VBO globals static
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@@ -1855,7 +1855,7 @@ typedef struct vbodecaldata_s
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// gl_decals.c
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extern decal_t gDecalPool[MAX_RENDER_DECALS];
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struct vbo_static_s
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static struct vbo_static_s
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{
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// quickly free all allocations on map change
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poolhandle_t mempool;
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@@ -1891,7 +1891,7 @@ struct vbo_static_s
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qboolean enabled;
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} vbos;
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struct multitexturestate_s
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static struct multitexturestate_s
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{
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int tmu_gl; // texture tmu
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int tmu_dt; // detail tmu
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