mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-09 13:51:45 +08:00
engine: server: remove impulse 204, it's not used anywhere
Thanks @tyabus for reminding me about this feature.
This commit is contained in:
@@ -948,12 +948,6 @@ void SV_RunCmd( sv_client_t *cl, usercmd_t *ucmd, int random_seed )
|
||||
clent->v.light_level = ucmd->lightlevel;
|
||||
if( ucmd->impulse ) clent->v.impulse = ucmd->impulse;
|
||||
|
||||
if( ucmd->impulse == 204 )
|
||||
{
|
||||
// force client.dll update
|
||||
SV_RefreshUserinfo();
|
||||
}
|
||||
|
||||
svgame.globals->time = cl->timebase;
|
||||
svgame.dllFuncs.pfnPlayerPreThink( clent );
|
||||
SV_PlayerRunThink( clent, frametime, cl->timebase );
|
||||
|
||||
Reference in New Issue
Block a user