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@@ -1,27 +0,0 @@
|
||||
image: alpine/latest
|
||||
packages:
|
||||
- build-base
|
||||
- sdl2-dev
|
||||
- freetype-dev
|
||||
- fontconfig-dev
|
||||
- opus-dev
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-alpine-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-alpine-amd64.tar.bz2
|
||||
@@ -1,30 +0,0 @@
|
||||
image: debian/sid
|
||||
arch: amd64
|
||||
packages:
|
||||
- build-essential
|
||||
- python-is-python3
|
||||
- libsdl2-dev
|
||||
- libfreetype-dev
|
||||
- libfontconfig-dev
|
||||
- libopus-dev
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-debian-arm64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-debian-arm64.tar.bz2
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
image: debian/sid
|
||||
packages:
|
||||
- build-essential
|
||||
- python-is-python3
|
||||
- libsdl2-dev
|
||||
- libfreetype-dev
|
||||
- libfontconfig-dev
|
||||
- libopus-dev
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-debian-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-debian-amd64.tar.bz2
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
image: freebsd/latest
|
||||
packages:
|
||||
- lang/python
|
||||
- devel/pkgconf
|
||||
- devel/sdl20
|
||||
- print/freetype2
|
||||
- x11-fonts/fontconfig
|
||||
- audio/opus
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-freebsd-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-freebsd-amd64.tar.bz2
|
||||
|
||||
@@ -1,29 +0,0 @@
|
||||
image: netbsd/latest
|
||||
packages:
|
||||
- python311
|
||||
- SDL2
|
||||
- freetype2
|
||||
- fontconfig
|
||||
- libopus
|
||||
- pkgconf
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
python3.11 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
python3.11 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-netbsd-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-netbsd-amd64.tar.bz2
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
image: openbsd/latest
|
||||
packages:
|
||||
- python3
|
||||
- sdl2
|
||||
- opus
|
||||
sources:
|
||||
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||
tasks:
|
||||
- client: |
|
||||
cd xash3d-fwgs
|
||||
python3 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||
- server: |
|
||||
cd xash3d-fwgs
|
||||
python3 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||
- run-tests: |
|
||||
cd xash3d-fwgs/bin
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
./xash3d -runtests
|
||||
./xash -runtests
|
||||
rm -rf valve/gameinfo.txt test_*
|
||||
- package: |
|
||||
cd xash3d-fwgs/bin
|
||||
tar -cjvf xash3d-fwgs-openbsd-amd64.tar.bz2 *
|
||||
artifacts:
|
||||
- xash3d-fwgs/bin/xash3d-fwgs-openbsd-amd64.tar.bz2
|
||||
|
||||
12
.github/workflows/c-cpp.yml
vendored
12
.github/workflows/c-cpp.yml
vendored
@@ -24,9 +24,14 @@ jobs:
|
||||
# - os: ubuntu-aarch64-20.04
|
||||
# targetos: linux
|
||||
# targetarch: aarch64
|
||||
- os: ubuntu-20.04
|
||||
targetos: android
|
||||
targetarch: multiarch
|
||||
|
||||
# - os: ubuntu-20.04
|
||||
# targetos: android
|
||||
# targetarch: 32
|
||||
# - os: ubuntu-20.04
|
||||
# targetos: android
|
||||
# targetarch: 64
|
||||
|
||||
# - os: ubuntu-20.04
|
||||
# targetos: motomagx
|
||||
# targetarch: armv6
|
||||
@@ -46,6 +51,7 @@ jobs:
|
||||
env:
|
||||
SDL_VERSION: 2.28.5
|
||||
GH_CPU_ARCH: ${{ matrix.targetarch }}
|
||||
ANDROID_SDK_TOOLS_VER: 4333796
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v3
|
||||
|
||||
5
.gitignore
vendored
5
.gitignore
vendored
@@ -54,11 +54,6 @@ CMakeFiles
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
install_manifest.txt
|
||||
CMakeLists.txt*
|
||||
CMakeScripts
|
||||
Testing
|
||||
compile_commands.json
|
||||
_deps
|
||||
# makedepend
|
||||
Makefile.dep
|
||||
*.bak
|
||||
|
||||
2
3rdparty/gl-wes-v2
vendored
2
3rdparty/gl-wes-v2
vendored
Submodule 3rdparty/gl-wes-v2 updated: 2d9b5afe10...7ba4631bf5
2
3rdparty/gl4es/gl4es
vendored
2
3rdparty/gl4es/gl4es
vendored
Submodule 3rdparty/gl4es/gl4es updated: e39434a2b1...5226f5f937
2
3rdparty/gl4es/wscript
vendored
2
3rdparty/gl4es/wscript
vendored
@@ -18,7 +18,7 @@ def build(bld):
|
||||
target = 'gl4es',
|
||||
features = 'c',
|
||||
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
|
||||
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'NO_LOADER', 'STATICLIB'],
|
||||
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'EXTERNAL_GETPROCADDRESS=GL4ES_GetProcAddress', 'NO_LOADER', 'STATICLIB'],
|
||||
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
|
||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||
export_includes = '.')
|
||||
|
||||
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: d75b7f4a57...7223589d60
2
3rdparty/nanogl
vendored
2
3rdparty/nanogl
vendored
Submodule 3rdparty/nanogl updated: e75792de03...6b6a947ee0
2
3rdparty/vgui_support
vendored
2
3rdparty/vgui_support
vendored
Submodule 3rdparty/vgui_support updated: a2a7b9073f...f85d64c149
@@ -1,25 +0,0 @@
|
||||
# GetNativeObject API
|
||||
|
||||
To be able to use platform-specific features or get optional engine interfaces, we've added a simple call to MobilityAPI on client DLL and PhysicsAPI for server DLL and extended MenuAPI for menu DLL.
|
||||
|
||||
It's defined like this:
|
||||
|
||||
```
|
||||
void *pfnGetNativeObject( const char *name );
|
||||
```
|
||||
|
||||
#### Cross-platform objects
|
||||
|
||||
Only these objects are guaranteed to be available on all targets.
|
||||
|
||||
| Object name | Interface |
|
||||
|-------------|-----------|
|
||||
| `VFileSystem009` | Provides C++ interface to filesystem, binary-compatible with Valve's VFileSystem009. |
|
||||
| `XashFileSystemXXX` | Provides C interface to filesystem. This interface is unstable and not recommended for generic use, outside of engine internals. For more info about current version look into `filesystem.h`. |
|
||||
|
||||
#### Android-specific objects
|
||||
|
||||
| Object name | Interface |
|
||||
|-------------|-----------|
|
||||
| `JNIEnv` | Allows interfacing with Java Native Interface. |
|
||||
| `ActivityClass` | Returns JNI object for engine Android activity class. |
|
||||
@@ -1,65 +0,0 @@
|
||||
# sounds.lst.md
|
||||
|
||||
Using sounds.lst located in scripts folder, modder can override some of the hardcoded sounds in temp entities and server physics.
|
||||
|
||||
File format:
|
||||
```
|
||||
<group name>
|
||||
{
|
||||
<path1>
|
||||
<path2>
|
||||
<path3>
|
||||
}
|
||||
|
||||
<group2 name> <path with %d> <min number> <max number>
|
||||
```
|
||||
|
||||
* Sounds can use any supported sound format (WAV or MP3).
|
||||
* The path must be relative to the sounds/ folder in the game or base directory root, addon folder, or archive root.
|
||||
* Groups can be empty or omitted from the file to load no sound.
|
||||
* Groups can either list a set of files or specify a format string and a range.
|
||||
* Anything after // will be considered a comment and ignored.
|
||||
* Behavior is undefined if the group was listed multiple times.
|
||||
|
||||
Currently supported groups are:
|
||||
|Group name|Usage|
|
||||
|----------|-----|
|
||||
|`BouncePlayerShell`|Used for BOUNCE_SHELL tempentity hitsound|
|
||||
|`BounceWeaponShell`|Used for BOUCNE_SHOTSHELL tempentity hitsound|
|
||||
|`BounceConcrete`|Used for BOUNCE_CONCRETE tempentity hitsound|
|
||||
|`BounceGlass`|Used for BOUCNE_GLASS|
|
||||
|`BounceMetal`|Used for BOUNCE_METAL|
|
||||
|`BounceFlesh`|Used for BOUNCE_FLESH|
|
||||
|`BounceWood`|Used for BOUNCE_WOOD|
|
||||
|`Ricochet`|Used for BOUNCE_SHRAP and ricochet tempentities|
|
||||
|`Explode`|Used for tempentity explosions|
|
||||
|`EntityWaterEnter`|Used for entity entering water|
|
||||
|`EntityWaterExit`|Used for entity exiting water|
|
||||
|`PlayerWaterEnter`|Used for player entering water|
|
||||
|`PlayerWaterExit`|Used for player exiting water|
|
||||
|
||||
## Example
|
||||
|
||||
This example is based on defaults sounds used in Half-Life:
|
||||
|
||||
```
|
||||
BouncePlayerShell "player/pl_shell%d.wav" 1 3
|
||||
BounceWeaponShell "weapons/sshell%d.wav" 1 3
|
||||
BounceConcrete "debris/concrete%d.wav" 1 3
|
||||
BounceGlass "debris/glass%d.wav" 1 4
|
||||
BounceMetal "debris/metal%d.wav" 1 6
|
||||
BounceFlesh "debris/flesh%d.wav" 1 7
|
||||
BounceWood "debris/wood%d.wav" 1 4
|
||||
Ricochet "weapons/ric%d.wav" 1 5
|
||||
Explode "weapons/explode%d.wav" 3 5
|
||||
EntityWaterEnter "player/pl_wade%d.wav" 1 4
|
||||
EntityWaterExit "player/pl_wade%d.wav" 1 4
|
||||
PlayerWaterEnter
|
||||
{
|
||||
"player/pl_wade1.wav"
|
||||
}
|
||||
PlayerWaterExit
|
||||
{
|
||||
"player/pl_wade2.wav"
|
||||
}
|
||||
```
|
||||
@@ -1,15 +0,0 @@
|
||||
# Xash3D FWGS on `musl`
|
||||
|
||||
Xash3D FWGS works on `musl` out of the box. However, the engine doesn't try to differentiate glibc and musl anymore. If you see error similar to:
|
||||
|
||||
```
|
||||
Host_InitError: can't initialize cl_dlls/client.so: Error relocating valve/cl_dlls/client.so: __sprintf_chk: symbol not found
|
||||
```
|
||||
|
||||
... or you know that the game you're running is linked against glibc, you can try using `libgcompat`, like this:
|
||||
|
||||
```
|
||||
$ LD_PRELOAD=/lib/libgcompat.so.0 ./xash3d ...
|
||||
```
|
||||
|
||||
It will automatically add the missing symbols that glibc binaries usually need. In the future we might automatically link engine against `libgcompat` for better compatibility with prebuilt or closed-source games, if there will be any use for this.
|
||||
23
README.md
23
README.md
@@ -1,5 +1,5 @@
|
||||
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
|
||||
[](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
||||
[](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
||||
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
||||
|
||||
Xash3D FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
|
||||
@@ -73,6 +73,10 @@ This repository contains our fork of HLSDK and restored source code for some of
|
||||
* Clone this repostory:
|
||||
`$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`
|
||||
|
||||
#### PSP
|
||||
* Build pspsdk(GCC 9.3) from https://github.com/pspdev
|
||||
* Clone this repository: `git clone --recursive https://github.com/Crow-bar/xash3d-fwgs`.
|
||||
|
||||
### Building
|
||||
#### Windows (Visual Studio)
|
||||
0) Open command line
|
||||
@@ -90,3 +94,20 @@ If compiling 32-bit on amd64, you may need to supply `export PKG_CONFIG_PATH=/us
|
||||
(You need to pass `-8` to compile 64-bit engine on 64-bit x86 processor)
|
||||
2) Compile: `./waf build`
|
||||
3) Install(optional): `./waf install --destdir=/path/to/any/output/directory`
|
||||
|
||||
#### PSP
|
||||
0) Navigate to `xash3d-fwgs` directory.
|
||||
1) Examine which build options are available: `./waf --help`
|
||||
2) Configure build:
|
||||
Normal: `./waf configure -T fast --psp=prx,660,HW --prefix=/path/to/any/output/directory`
|
||||
Profiling: `./waf configure -T debug --psp=elf,660,HW --enable-profiling --prefix=/path/to/any/output/directory`
|
||||
3) Compile: `./waf build`
|
||||
4) Install(optional): `./waf install`
|
||||
|
||||
|
||||
## Running
|
||||
0) Copy libraries and main executable somewhere, if you're skipped installation stage.
|
||||
1) Copy game files to same directory
|
||||
2) Run `xash3d.exe`/`xash3d.sh`/`xash3d` depending on which platform you're using.
|
||||
|
||||
For additional info, run Xash3D with `-help` command line key.
|
||||
|
||||
@@ -20,16 +20,19 @@ GNU General Public License for more details.
|
||||
#define VIDEO_SDL 1
|
||||
#define VIDEO_FBDEV 3
|
||||
#define VIDEO_DOS 4
|
||||
#define VIDEO_PSP 5
|
||||
|
||||
// audio backends (XASH_SOUND)
|
||||
#define SOUND_NULL 0
|
||||
#define SOUND_SDL 1
|
||||
#define SOUND_ALSA 3
|
||||
#define SOUND_PSP 4
|
||||
|
||||
// input (XASH_INPUT)
|
||||
#define INPUT_NULL 0
|
||||
#define INPUT_SDL 1
|
||||
#define INPUT_EVDEV 3
|
||||
#define INPUT_PSP 4
|
||||
|
||||
// timer (XASH_TIMER)
|
||||
#define TIMER_NULL 0 // not used
|
||||
@@ -37,17 +40,20 @@ GNU General Public License for more details.
|
||||
#define TIMER_POSIX 2
|
||||
#define TIMER_WIN32 3
|
||||
#define TIMER_DOS 4
|
||||
#define TIMER_PSP 5
|
||||
|
||||
// messageboxes (XASH_MESSAGEBOX)
|
||||
#define MSGBOX_STDERR 0
|
||||
#define MSGBOX_SDL 1
|
||||
#define MSGBOX_WIN32 3
|
||||
#define MSGBOX_NSWITCH 4
|
||||
#define MSGBOX_PSP 5
|
||||
|
||||
// library loading (XASH_LIB)
|
||||
#define LIB_NULL 0
|
||||
#define LIB_POSIX 1
|
||||
#define LIB_WIN32 2
|
||||
#define LIB_NULL 0
|
||||
#define LIB_POSIX 1
|
||||
#define LIB_WIN32 2
|
||||
#define LIB_STATIC 3
|
||||
#define LIB_PSP 4
|
||||
|
||||
#endif /* BACKENDS_H */
|
||||
|
||||
@@ -23,6 +23,7 @@ NOTE: number at end of pixelformat name it's a total bitscount e.g. PF_RGB_24 ==
|
||||
|| type == PF_BC7_UNORM \
|
||||
|| type == PF_BC7_SRGB \
|
||||
|| type == PF_KTX2_RAW )
|
||||
#define ImageIND( type ) (type == PF_INDEXED_32 || type == PF_INDEXED_24)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
@@ -33,6 +34,10 @@ typedef enum
|
||||
PF_BGRA_32, // big endian RGBA (MacOS)
|
||||
PF_RGB_24, // uncompressed dds or another 24-bit image
|
||||
PF_BGR_24, // big-endian RGB (MacOS)
|
||||
PF_RGB_332, // 8-bit R3 G3 B2
|
||||
PF_RGB_5650, // 16-bit R5 G6 B5
|
||||
PF_RGBA_5551, // 16-bit R5 G5 B5 A1
|
||||
PF_RGBA_4444, // 16-bit R4 G4 B4 A4
|
||||
PF_LUMINANCE,
|
||||
PF_DXT1, // s3tc DXT1/BC1 format
|
||||
PF_DXT3, // s3tc DXT3/BC2 format
|
||||
|
||||
@@ -127,6 +127,21 @@ typedef struct
|
||||
int flags; // sky or slime, no lightmap or 256 subdivision
|
||||
} mtexinfo_t;
|
||||
|
||||
#if XASH_PSP
|
||||
typedef struct
|
||||
{
|
||||
float uv[2];
|
||||
float xyz[3];
|
||||
}gu_vert_t;
|
||||
typedef struct glpoly_s
|
||||
{
|
||||
struct glpoly_s *next;
|
||||
struct glpoly_s *chain;
|
||||
int numverts;
|
||||
int flags; // for SURF_UNDERWATER
|
||||
gu_vert_t verts[1]; // variable sized (xyz s1t1 + lm(xyz s2t2))
|
||||
} glpoly_t;
|
||||
#else
|
||||
typedef struct glpoly_s
|
||||
{
|
||||
struct glpoly_s *next;
|
||||
@@ -135,7 +150,7 @@ typedef struct glpoly_s
|
||||
int flags; // for SURF_UNDERWATER
|
||||
float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
|
||||
} glpoly_t;
|
||||
|
||||
#endif
|
||||
typedef struct mnode_s
|
||||
{
|
||||
// common with leaf
|
||||
@@ -534,14 +549,5 @@ typedef struct
|
||||
#define MAX_EFRAGS 8192 // Arcane Dimensions required
|
||||
#define MAX_REQUESTS 64
|
||||
|
||||
#if ! XASH_64BIT
|
||||
STATIC_ASSERT( sizeof( mextrasurf_t ) == 324, "mextrasurf_t unexpected size" );
|
||||
STATIC_ASSERT( sizeof( decal_t ) == 60, "decal_t unexpected size");
|
||||
STATIC_ASSERT( sizeof( mfaceinfo_t ) == 176, "mfaceinfo_t unexpected size");
|
||||
#else
|
||||
STATIC_ASSERT( sizeof( mextrasurf_t) == 496, "mextrasurf_t unexpected size");
|
||||
STATIC_ASSERT( sizeof( decal_t ) == 88, "decal_t unexpected size");
|
||||
STATIC_ASSERT( sizeof( mfaceinfo_t ) == 304, "mfaceinfo_t unexpected size");
|
||||
#endif
|
||||
|
||||
#endif//COM_MODEL_H
|
||||
|
||||
@@ -77,6 +77,30 @@ SETUP BACKENDS DEFINITIONS
|
||||
|
||||
// usually only 10-20 fds availiable
|
||||
#define XASH_REDUCE_FD
|
||||
#elif XASH_PSP
|
||||
#ifndef XASH_VIDEO
|
||||
#define XASH_VIDEO VIDEO_PSP
|
||||
#endif
|
||||
|
||||
#ifndef XASH_TIMER
|
||||
#define XASH_TIMER TIMER_PSP
|
||||
#endif
|
||||
|
||||
#ifndef XASH_INPUT
|
||||
#define XASH_INPUT INPUT_PSP
|
||||
#endif
|
||||
|
||||
#ifndef XASH_SOUND
|
||||
#define XASH_SOUND SOUND_PSP
|
||||
#endif // XASH_SOUND
|
||||
|
||||
#ifndef XASH_MESSAGEBOX
|
||||
#define XASH_MESSAGEBOX MSGBOX_PSP
|
||||
#endif // XASH_MESSAGEBOX
|
||||
|
||||
#define XASH_REDUCE_FD
|
||||
#define XASH_NO_TOUCH
|
||||
#define XASH_NO_ZIP
|
||||
#endif
|
||||
|
||||
#endif // XASH_DEDICATED
|
||||
@@ -105,7 +129,7 @@ SETUP BACKENDS DEFINITIONS
|
||||
#endif // !XASH_WIN32
|
||||
#endif
|
||||
|
||||
#ifdef XASH_STATIC_LIBS
|
||||
#if defined(XASH_STATIC_LIBS) && !XASH_PSP
|
||||
#define XASH_LIB LIB_STATIC
|
||||
#define XASH_INTERNAL_GAMELIBS
|
||||
#define XASH_ALLOW_SAVERESTORE_OFFSETS
|
||||
@@ -113,6 +137,8 @@ SETUP BACKENDS DEFINITIONS
|
||||
#define XASH_LIB LIB_WIN32
|
||||
#elif XASH_POSIX
|
||||
#define XASH_LIB LIB_POSIX
|
||||
#elif XASH_PSP
|
||||
#define XASH_LIB LIB_PSP
|
||||
#endif
|
||||
|
||||
//
|
||||
@@ -164,10 +190,6 @@ Default build-depended cvar and constant values
|
||||
#define XASH_INTERNAL_GAMELIBS
|
||||
#endif // XASH_ANDROID || XASH_IOS || XASH_EMSCRIPTEN
|
||||
|
||||
#if XASH_ANDROID && XASH_SDL
|
||||
#define XASH_ANDROID_ASSETS 1
|
||||
#endif
|
||||
|
||||
// Defaults
|
||||
#ifndef DEFAULT_TOUCH_ENABLE
|
||||
#define DEFAULT_TOUCH_ENABLE "0"
|
||||
@@ -197,4 +219,20 @@ Default build-depended cvar and constant values
|
||||
#define DEFAULT_MAX_EDICTS 1200 // was 900 before HL25
|
||||
#endif // DEFAULT_MAX_EDICTS
|
||||
|
||||
#ifndef DEFAULT_ACCELERATED_RENDERER
|
||||
#ifdef XASH_PSP
|
||||
#define DEFAULT_ACCELERATED_RENDERER "gu"
|
||||
#else
|
||||
#if XASH_MOBILE_PLATFORM
|
||||
#define DEFAULT_ACCELERATED_RENDERER "gles1"
|
||||
#else // !XASH_MOBILE_PLATFORM
|
||||
#define DEFAULT_ACCELERATED_RENDERER "gl"
|
||||
#endif // !XASH_MOBILE_PLATFORM
|
||||
#endif
|
||||
#endif // DEFAULT_ACCELERATED_RENDERER
|
||||
|
||||
#ifndef DEFAULT_SOFTWARE_RENDERER
|
||||
#define DEFAULT_SOFTWARE_RENDERER "soft" // mittorn's ref_soft
|
||||
#endif // DEFAULT_SOFTWARE_RENDERER
|
||||
|
||||
#endif // DEFAULTS_H
|
||||
|
||||
@@ -24,7 +24,9 @@ GNU General Public License for more details.
|
||||
#include <sys/syslimits.h>
|
||||
#define OS_LIB_EXT "dylib"
|
||||
#define OPEN_COMMAND "open"
|
||||
#else
|
||||
#elif XASH_PSP
|
||||
#define OS_LIB_EXT "prx"
|
||||
#else
|
||||
#define OS_LIB_EXT "so"
|
||||
#define OPEN_COMMAND "xdg-open"
|
||||
#endif
|
||||
@@ -35,6 +37,7 @@ GNU General Public License for more details.
|
||||
#define __cdecl
|
||||
#define __stdcall
|
||||
#define _inline static inline
|
||||
#define FORCEINLINE inline __attribute__((always_inline))
|
||||
|
||||
#if XASH_POSIX
|
||||
#include <unistd.h>
|
||||
@@ -54,6 +57,16 @@ GNU General Public License for more details.
|
||||
#define _mkdir( x ) mkdir( x, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH )
|
||||
#endif
|
||||
|
||||
#if XASH_PSP
|
||||
#include <unistd.h>
|
||||
#include <pspiofilemgr.h>
|
||||
|
||||
#define O_BINARY 0
|
||||
#define O_TEXT 0
|
||||
|
||||
#define _mkdir( x ) sceIoMkdir( x, FIO_S_IRWXU | FIO_S_IRWXG | FIO_S_IROTH | FIO_S_IXOTH )
|
||||
#endif
|
||||
|
||||
typedef void* HANDLE;
|
||||
typedef void* HINSTANCE;
|
||||
|
||||
@@ -62,6 +75,13 @@ GNU General Public License for more details.
|
||||
int x, y;
|
||||
} POINT;
|
||||
#else // WIN32
|
||||
#ifdef __MINGW32__
|
||||
#define _inline static inline
|
||||
#define FORCEINLINE inline __attribute__((always_inline))
|
||||
#else
|
||||
#define FORCEINLINE __forceinline
|
||||
#endif
|
||||
|
||||
#define open _open
|
||||
#define read _read
|
||||
#define alloca _alloca
|
||||
|
||||
@@ -101,14 +101,18 @@ typedef enum
|
||||
TF_TEXTURE_3D = (1<<20), // this is GL_TEXTURE_3D
|
||||
TF_ATLAS_PAGE = (1<<21), // bit who indicate lightmap page or deluxemap page
|
||||
TF_ALPHACONTRAST = (1<<22), // special texture mode for A2C
|
||||
#if XASH_PSP
|
||||
TF_IMG_SWIZZLED = (1<<23),
|
||||
TF_IMG_INVRAM = (1<<24),
|
||||
#else
|
||||
// reserved
|
||||
// reserved
|
||||
#endif
|
||||
TF_IMG_UPLOADED = (1<<25), // this is set for first time when called glTexImage, otherwise it will be call glTexSubImage
|
||||
TF_ARB_FLOAT = (1<<26), // float textures
|
||||
TF_NOCOMPARE = (1<<27), // disable comparing for depth textures
|
||||
TF_ARB_16BIT = (1<<28), // keep image as 16-bit (not 24)
|
||||
TF_MULTISAMPLE = (1<<29), // multisampling texture
|
||||
TF_ALLOW_NEAREST = (1<<30), // allows toggling nearest filtering for TF_NOMIPMAP textures
|
||||
TF_MULTISAMPLE = (1<<29) // multisampling texture
|
||||
} texFlags_t;
|
||||
|
||||
typedef enum
|
||||
|
||||
@@ -21,12 +21,22 @@ typedef int sound_t;
|
||||
typedef float vec_t;
|
||||
typedef vec_t vec2_t[2];
|
||||
typedef vec_t vec3_t[3];
|
||||
#if XASH_PSP
|
||||
typedef vec_t vec4_t[4] __attribute__( ( aligned( 16 ) ) );
|
||||
typedef vec_t quat_t[4] __attribute__( ( aligned( 16 ) ) );
|
||||
#else
|
||||
typedef vec_t vec4_t[4];
|
||||
typedef vec_t quat_t[4];
|
||||
#endif
|
||||
typedef byte rgba_t[4]; // unsigned byte colorpack
|
||||
typedef byte rgb_t[3]; // unsigned byte colorpack
|
||||
#if XASH_PSP
|
||||
typedef vec_t matrix3x4[3][4] __attribute__( ( aligned( 16 ) ) );
|
||||
typedef vec_t matrix4x4[4][4] __attribute__( ( aligned( 16 ) ) );
|
||||
#else
|
||||
typedef vec_t matrix3x4[3][4];
|
||||
typedef vec_t matrix4x4[4][4];
|
||||
#endif
|
||||
|
||||
#if XASH_64BIT
|
||||
typedef uint32_t poolhandle_t;
|
||||
@@ -194,6 +204,9 @@ typedef void *(*pfnCreateInterface_t)( const char *, int * );
|
||||
// config strings are a general means of communication from
|
||||
// the server to all connected clients.
|
||||
// each config string can be at most CS_SIZE characters.
|
||||
#if XASH_PSP
|
||||
#define MAX_QPATH 48
|
||||
#else
|
||||
#if XASH_LOW_MEMORY == 0
|
||||
#define MAX_QPATH 64 // max length of a game pathname
|
||||
#elif XASH_LOW_MEMORY == 2
|
||||
@@ -201,6 +214,7 @@ typedef void *(*pfnCreateInterface_t)( const char *, int * );
|
||||
#elif XASH_LOW_MEMORY == 1
|
||||
#define MAX_QPATH 48
|
||||
#endif
|
||||
#endif
|
||||
#define MAX_OSPATH 260 // max length of a filesystem pathname
|
||||
#define CS_SIZE 64 // size of one config string
|
||||
#define CS_TIME 16 // size of time string
|
||||
|
||||
@@ -157,12 +157,32 @@ void CL_PlayCDTrack_f( void )
|
||||
CL_ScreenshotGetName
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_ScreenshotGetName( const char *fmt, int lastnum, char *filename, size_t size )
|
||||
static qboolean CL_ScreenshotGetName( int lastnum, char *filename, size_t size )
|
||||
{
|
||||
if( lastnum < 0 || lastnum > 9999 )
|
||||
{
|
||||
Con_Printf( S_ERROR "unable to write screenshot\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
return Q_snprintf( filename, size, fmt, clgame.mapname, lastnum ) > 0;
|
||||
return Q_snprintf( filename, size, "scrshots/%s_shot%04d.png", clgame.mapname, lastnum ) > 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_SnapshotGetName
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
||||
{
|
||||
if( lastnum < 0 || lastnum > 9999 )
|
||||
{
|
||||
Con_Printf( S_ERROR "unable to write snapshot\n" );
|
||||
FS_AllowDirectPaths( false );
|
||||
return false;
|
||||
}
|
||||
|
||||
return Q_snprintf( filename, size, "../%s_%04d.png", clgame.mapname, lastnum ) > 0;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -172,6 +192,127 @@ static qboolean CL_ScreenshotGetName( const char *fmt, int lastnum, char *filena
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
/*
|
||||
==================
|
||||
CL_ScreenShot_f
|
||||
|
||||
normal screenshot
|
||||
==================
|
||||
*/
|
||||
void CL_ScreenShot_f( void )
|
||||
{
|
||||
int i;
|
||||
string checkname;
|
||||
|
||||
if( CL_IsDevOverviewMode() == 1 )
|
||||
{
|
||||
// special case for write overview image and script file
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
||||
}
|
||||
else
|
||||
{
|
||||
// scan for a free filename
|
||||
for( i = 0; i < 9999; i++ )
|
||||
{
|
||||
if( !CL_ScreenshotGetName( i, checkname, sizeof( checkname )))
|
||||
return; // no namespace
|
||||
|
||||
if( !FS_FileExists( checkname, true ))
|
||||
break;
|
||||
}
|
||||
|
||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||
cls.scrshot_action = scrshot_normal; // build new frame for screenshot
|
||||
}
|
||||
|
||||
cls.envshot_vieworg = NULL; // no custom view
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_SnapShot_f
|
||||
|
||||
save screenshots into root dir
|
||||
==================
|
||||
*/
|
||||
void CL_SnapShot_f( void )
|
||||
{
|
||||
int i;
|
||||
string checkname;
|
||||
|
||||
if( CL_IsDevOverviewMode() == 1 )
|
||||
{
|
||||
// special case for write overview image and script file
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
||||
}
|
||||
else
|
||||
{
|
||||
FS_AllowDirectPaths( true );
|
||||
|
||||
// scan for a free filename
|
||||
for( i = 0; i < 9999; i++ )
|
||||
{
|
||||
if( !CL_SnapshotGetName( i, checkname, sizeof( checkname )))
|
||||
return; // no namespace
|
||||
|
||||
if( !FS_FileExists( checkname, true ))
|
||||
break;
|
||||
}
|
||||
|
||||
FS_AllowDirectPaths( false );
|
||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||
cls.scrshot_action = scrshot_snapshot; // build new frame for screenshot
|
||||
}
|
||||
|
||||
cls.envshot_vieworg = NULL; // no custom view
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_EnvShot_f
|
||||
|
||||
cubemap view
|
||||
==================
|
||||
*/
|
||||
void CL_EnvShot_f( void )
|
||||
{
|
||||
if( Cmd_Argc() < 2 )
|
||||
{
|
||||
Con_Printf( S_USAGE "envshot <shotname>\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
||||
cls.scrshot_action = scrshot_envshot; // build new frame for envshot
|
||||
cls.envshot_vieworg = NULL; // no custom view
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_SkyShot_f
|
||||
|
||||
skybox view
|
||||
==================
|
||||
*/
|
||||
void CL_SkyShot_f( void )
|
||||
{
|
||||
if( Cmd_Argc() < 2 )
|
||||
{
|
||||
Con_Printf( S_USAGE "skyshot <shotname>\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ),"gfx/env/%s", Cmd_Argv( 1 ));
|
||||
cls.scrshot_action = scrshot_skyshot; // build new frame for skyshot
|
||||
cls.envshot_vieworg = NULL; // no custom view
|
||||
cls.envshot_viewsize = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_LevelShot_f
|
||||
@@ -214,100 +355,23 @@ void CL_LevelShot_f( void )
|
||||
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
||||
}
|
||||
|
||||
static scrshot_t CL_GetScreenshotTypeFromString( const char *string )
|
||||
/*
|
||||
==================
|
||||
CL_SaveShot_f
|
||||
|
||||
mini-pic in loadgame menu
|
||||
==================
|
||||
*/
|
||||
void CL_SaveShot_f( void )
|
||||
{
|
||||
if( !Q_stricmp( string, "snapshot" ))
|
||||
return scrshot_snapshot;
|
||||
|
||||
if( !Q_stricmp( string, "screenshot" ))
|
||||
return scrshot_normal;
|
||||
|
||||
if( !Q_stricmp( string, "saveshot" ))
|
||||
return scrshot_savegame;
|
||||
|
||||
if( !Q_stricmp( string, "envshot" ))
|
||||
return scrshot_envshot;
|
||||
|
||||
if( !Q_stricmp( string, "skyshot" ))
|
||||
return scrshot_skyshot;
|
||||
|
||||
return scrshot_inactive;
|
||||
}
|
||||
|
||||
void CL_GenericShot_f( void )
|
||||
{
|
||||
const char *argv0 = Cmd_Argv( 0 );
|
||||
scrshot_t type;
|
||||
|
||||
type = CL_GetScreenshotTypeFromString( argv0 );
|
||||
|
||||
if( type == scrshot_normal || type == scrshot_snapshot )
|
||||
if( Cmd_Argc() < 2 )
|
||||
{
|
||||
if( CL_IsDevOverviewMode() == 1 )
|
||||
type = scrshot_mapshot;
|
||||
}
|
||||
else
|
||||
{
|
||||
if( Cmd_Argc() < 2 )
|
||||
{
|
||||
Con_Printf( S_USAGE "%s <shotname>\n", argv0 );
|
||||
return;
|
||||
}
|
||||
Con_Printf( S_USAGE "saveshot <savename>\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
switch( type )
|
||||
{
|
||||
case scrshot_envshot:
|
||||
case scrshot_skyshot:
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
||||
break;
|
||||
case scrshot_savegame:
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
||||
break;
|
||||
case scrshot_mapshot:
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||
break;
|
||||
case scrshot_normal:
|
||||
case scrshot_snapshot:
|
||||
{
|
||||
const char *fmt;
|
||||
string checkname;
|
||||
int i;
|
||||
|
||||
if( type == scrshot_snapshot )
|
||||
{
|
||||
fmt = "../%s_%04d.png";
|
||||
FS_AllowDirectPaths( true );
|
||||
}
|
||||
else fmt = "scrshots/%s_shot%04d.png";
|
||||
|
||||
for( i = 0; i < 9999; i++ )
|
||||
{
|
||||
if( !CL_ScreenshotGetName( fmt, i, checkname, sizeof( checkname )))
|
||||
{
|
||||
Con_Printf( S_ERROR "unable to write %s\n", argv0 );
|
||||
FS_AllowDirectPaths( false );
|
||||
return;
|
||||
}
|
||||
|
||||
if( !FS_FileExists( checkname, true ))
|
||||
break;
|
||||
}
|
||||
|
||||
FS_AllowDirectPaths( false );
|
||||
|
||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||
break;
|
||||
}
|
||||
case scrshot_inactive:
|
||||
case scrshot_plaque:
|
||||
default:
|
||||
return; // shouldn't happen
|
||||
}
|
||||
|
||||
cls.scrshot_action = type; // build new frame for saveshot
|
||||
cls.envshot_vieworg = NULL;
|
||||
cls.envshot_viewsize = 0;
|
||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
||||
cls.scrshot_action = scrshot_savegame; // build new frame for saveshot
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -127,7 +127,7 @@ void CL_MoveToOnHandList( resource_t *pResource )
|
||||
CL_AddToResourceList( pResource, &cl.resourcesonhand );
|
||||
}
|
||||
|
||||
static void CL_ClearResourceList( resource_t *pList )
|
||||
void CL_ClearResourceList( resource_t *pList )
|
||||
{
|
||||
resource_t *p, *n;
|
||||
|
||||
|
||||
@@ -107,8 +107,6 @@ struct
|
||||
int angle_position;
|
||||
} demo;
|
||||
|
||||
static qboolean CL_NextDemo( void );
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_StartupDemoHeader
|
||||
@@ -158,7 +156,7 @@ CL_GetDemoRecordClock
|
||||
write time while demo is recording
|
||||
====================
|
||||
*/
|
||||
static float CL_GetDemoRecordClock( void )
|
||||
float CL_GetDemoRecordClock( void )
|
||||
{
|
||||
return cl.mtime[0];
|
||||
}
|
||||
@@ -170,7 +168,7 @@ CL_GetDemoPlaybackClock
|
||||
overwrite host.realtime
|
||||
====================
|
||||
*/
|
||||
static float CL_GetDemoPlaybackClock( void )
|
||||
float CL_GetDemoPlaybackClock( void )
|
||||
{
|
||||
return host.realtime + host.frametime;
|
||||
}
|
||||
@@ -196,7 +194,7 @@ CL_WriteDemoCmdHeader
|
||||
Writes the demo command header and time-delta
|
||||
====================
|
||||
*/
|
||||
static void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
||||
void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
||||
{
|
||||
float dt;
|
||||
|
||||
@@ -269,7 +267,7 @@ Save state of cls.netchan sequences
|
||||
so that we can play the demo correctly.
|
||||
====================
|
||||
*/
|
||||
static void CL_WriteDemoSequence( file_t *file )
|
||||
void CL_WriteDemoSequence( file_t *file )
|
||||
{
|
||||
Assert( file != NULL );
|
||||
|
||||
@@ -350,7 +348,7 @@ CL_WriteDemoHeader
|
||||
Write demo header
|
||||
====================
|
||||
*/
|
||||
static void CL_WriteDemoHeader( const char *name )
|
||||
void CL_WriteDemoHeader( const char *name )
|
||||
{
|
||||
int copysize;
|
||||
int savepos;
|
||||
@@ -438,7 +436,7 @@ CL_StopRecord
|
||||
finish recording demo
|
||||
=================
|
||||
*/
|
||||
static void CL_StopRecord( void )
|
||||
void CL_StopRecord( void )
|
||||
{
|
||||
int i, curpos;
|
||||
float stoptime;
|
||||
@@ -520,7 +518,7 @@ CL_ReadDemoCmdHeader
|
||||
read the demo command
|
||||
=================
|
||||
*/
|
||||
static qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
||||
qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
||||
{
|
||||
// read the command
|
||||
// HACKHACK: skip NOPs
|
||||
@@ -550,7 +548,7 @@ read the demo usercmd for predicting
|
||||
and smooth movement during playback the demo
|
||||
=================
|
||||
*/
|
||||
static void CL_ReadDemoUserCmd( qboolean discard )
|
||||
void CL_ReadDemoUserCmd( qboolean discard )
|
||||
{
|
||||
byte data[1024];
|
||||
int cmdnumber;
|
||||
@@ -615,7 +613,7 @@ CL_ReadDemoSequence
|
||||
read netchan sequences
|
||||
=================
|
||||
*/
|
||||
static void CL_ReadDemoSequence( qboolean discard )
|
||||
void CL_ReadDemoSequence( qboolean discard )
|
||||
{
|
||||
int incoming_sequence;
|
||||
int incoming_acknowledged;
|
||||
@@ -649,7 +647,7 @@ static void CL_ReadDemoSequence( qboolean discard )
|
||||
CL_DemoStartPlayback
|
||||
=================
|
||||
*/
|
||||
static void CL_DemoStartPlayback( int mode )
|
||||
void CL_DemoStartPlayback( int mode )
|
||||
{
|
||||
if( cls.changedemo )
|
||||
{
|
||||
@@ -694,7 +692,7 @@ static void CL_DemoStartPlayback( int mode )
|
||||
CL_DemoAborted
|
||||
=================
|
||||
*/
|
||||
static void CL_DemoAborted( void )
|
||||
void CL_DemoAborted( void )
|
||||
{
|
||||
if( cls.demofile )
|
||||
FS_Close( cls.demofile );
|
||||
@@ -734,7 +732,7 @@ returns true on success, false on failure
|
||||
g-cont. probably captain obvious mode is ON
|
||||
=================
|
||||
*/
|
||||
static qboolean CL_DemoMoveToNextSection( void )
|
||||
qboolean CL_DemoMoveToNextSection( void )
|
||||
{
|
||||
if( ++demo.entryIndex >= demo.directory.numentries )
|
||||
{
|
||||
@@ -756,7 +754,7 @@ static qboolean CL_DemoMoveToNextSection( void )
|
||||
return true;
|
||||
}
|
||||
|
||||
static qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
||||
qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
||||
{
|
||||
int msglen = 0;
|
||||
|
||||
@@ -807,7 +805,7 @@ CL_DemoReadMessageQuake
|
||||
reads demo data and write it to client
|
||||
=================
|
||||
*/
|
||||
static qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
||||
qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
||||
{
|
||||
vec3_t viewangles;
|
||||
int msglen = 0;
|
||||
@@ -1022,7 +1020,7 @@ qboolean CL_DemoReadMessage( byte *buffer, size_t *length )
|
||||
return CL_ReadRawNetworkData( buffer, length );
|
||||
}
|
||||
|
||||
static void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
||||
void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
||||
{
|
||||
int i, i0, i1, imod;
|
||||
float at;
|
||||
@@ -1117,7 +1115,7 @@ CL_FinishTimeDemo
|
||||
show stats
|
||||
==============
|
||||
*/
|
||||
static void CL_FinishTimeDemo( void )
|
||||
void CL_FinishTimeDemo( void )
|
||||
{
|
||||
int frames;
|
||||
double time;
|
||||
@@ -1266,7 +1264,7 @@ CL_NextDemo
|
||||
Called when a demo finishes
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_NextDemo( void )
|
||||
qboolean CL_NextDemo( void )
|
||||
{
|
||||
char str[MAX_QPATH];
|
||||
|
||||
|
||||
@@ -218,7 +218,7 @@ R_AllocTracer
|
||||
can return NULL if particles is out
|
||||
================
|
||||
*/
|
||||
static particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
||||
particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
||||
{
|
||||
particle_t *p;
|
||||
|
||||
@@ -300,7 +300,7 @@ R_BeamAlloc
|
||||
|
||||
==============
|
||||
*/
|
||||
static BEAM *R_BeamAlloc( void )
|
||||
BEAM *R_BeamAlloc( void )
|
||||
{
|
||||
BEAM *pBeam;
|
||||
|
||||
@@ -323,7 +323,7 @@ R_BeamFree
|
||||
|
||||
==============
|
||||
*/
|
||||
static void R_BeamFree( BEAM *pBeam )
|
||||
void R_BeamFree( BEAM *pBeam )
|
||||
{
|
||||
// free particles that have died off.
|
||||
R_FreeDeadParticles( &pBeam->particles );
|
||||
@@ -605,7 +605,7 @@ CL_BeamAttemptToDie
|
||||
Check for expired beams
|
||||
==============
|
||||
*/
|
||||
static qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
||||
qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
||||
{
|
||||
Assert( pBeam != NULL );
|
||||
|
||||
@@ -2040,7 +2040,7 @@ void CL_ReadPointFile_f( void )
|
||||
else Con_Printf( "map %s has no leaks!\n", clgame.mapname );
|
||||
}
|
||||
|
||||
static void CL_FreeDeadBeams( void )
|
||||
void CL_FreeDeadBeams( void )
|
||||
{
|
||||
BEAM *pBeam, *pNext, *pPrev = NULL;
|
||||
// draw temporary entity beams
|
||||
|
||||
@@ -40,7 +40,7 @@ CL_CalcPlayerVelocity
|
||||
compute velocity for a given client
|
||||
=============
|
||||
*/
|
||||
static void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
||||
void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
||||
{
|
||||
clientdata_t *pcd;
|
||||
vec3_t delta;
|
||||
@@ -78,7 +78,7 @@ CL_DescribeEvent
|
||||
|
||||
=============
|
||||
*/
|
||||
static void CL_DescribeEvent( event_info_t *ei, int slot )
|
||||
void CL_DescribeEvent( event_info_t *ei, int slot )
|
||||
{
|
||||
int idx = (slot & 63) * 2;
|
||||
con_nprint_t info;
|
||||
@@ -202,7 +202,7 @@ CL_FireEvent
|
||||
|
||||
=============
|
||||
*/
|
||||
static qboolean CL_FireEvent( event_info_t *ei, int slot )
|
||||
qboolean CL_FireEvent( event_info_t *ei, int slot )
|
||||
{
|
||||
cl_user_event_t *ev;
|
||||
const char *name;
|
||||
@@ -292,7 +292,7 @@ CL_FindEvent
|
||||
find first empty event
|
||||
=============
|
||||
*/
|
||||
static event_info_t *CL_FindEmptyEvent( void )
|
||||
event_info_t *CL_FindEmptyEvent( void )
|
||||
{
|
||||
int i;
|
||||
event_state_t *es;
|
||||
@@ -320,7 +320,7 @@ CL_FindEvent
|
||||
replace only unreliable events
|
||||
=============
|
||||
*/
|
||||
static event_info_t *CL_FindUnreliableEvent( void )
|
||||
event_info_t *CL_FindUnreliableEvent( void )
|
||||
{
|
||||
event_state_t *es;
|
||||
event_info_t *ei;
|
||||
@@ -350,7 +350,7 @@ CL_QueueEvent
|
||||
|
||||
=============
|
||||
*/
|
||||
static void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
||||
{
|
||||
event_info_t *ei;
|
||||
|
||||
|
||||
@@ -46,35 +46,10 @@ static int CL_LoadFontTexture( const char *fontname, uint texFlags, int *width )
|
||||
return tex;
|
||||
}
|
||||
|
||||
static int CL_FontRenderMode( convar_t *fontrender )
|
||||
{
|
||||
switch((int)fontrender->value )
|
||||
{
|
||||
case 0:
|
||||
return kRenderTransAdd;
|
||||
case 1:
|
||||
return kRenderTransAlpha;
|
||||
case 2:
|
||||
return kRenderTransTexture;
|
||||
default:
|
||||
Cvar_DirectSet( fontrender, fontrender->def_string );
|
||||
}
|
||||
|
||||
return kRenderTransTexture;
|
||||
}
|
||||
|
||||
void CL_SetFontRendermode( cl_font_t *font )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( CL_FontRenderMode( font->rendermode ));
|
||||
}
|
||||
|
||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags )
|
||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags )
|
||||
{
|
||||
int font_width, i;
|
||||
|
||||
if( !rendermode )
|
||||
return false;
|
||||
|
||||
if( font->valid )
|
||||
return true; // already loaded
|
||||
|
||||
@@ -85,6 +60,7 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
||||
font->type = FONT_FIXED;
|
||||
font->valid = true;
|
||||
font->scale = scale;
|
||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
||||
font->rendermode = rendermode;
|
||||
font->charHeight = Q_rint( font_width / 16 * scale );
|
||||
|
||||
@@ -101,16 +77,13 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
||||
return true;
|
||||
}
|
||||
|
||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags )
|
||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags )
|
||||
{
|
||||
fs_offset_t length;
|
||||
qfont_t src;
|
||||
byte *pfile;
|
||||
int font_width, i;
|
||||
|
||||
if( !rendermode )
|
||||
return false;
|
||||
|
||||
if( font->valid )
|
||||
return true;
|
||||
|
||||
@@ -133,7 +106,8 @@ qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float
|
||||
|
||||
font->type = FONT_VARIABLE;
|
||||
font->valid = true;
|
||||
font->scale = scale ? scale : 1.0f;
|
||||
font->scale = scale;
|
||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
||||
font->rendermode = rendermode;
|
||||
font->charHeight = Q_rint( src.rowheight * scale );
|
||||
|
||||
@@ -205,8 +179,7 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
||||
return font->charWidths[number];
|
||||
|
||||
rc = &font->fontRc[number];
|
||||
|
||||
if( font->scale <= 1.f || !REF_GET_PARM( PARM_TEX_FILTERING, font->hFontTexture ))
|
||||
if( font->nearest || font->scale <= 1.0f )
|
||||
half = 0;
|
||||
|
||||
s1 = ((float)rc->left + half ) / texw;
|
||||
@@ -220,7 +193,7 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
||||
SPR_AdjustSize( &x, &y, &w, &h );
|
||||
|
||||
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
||||
CL_SetFontRendermode( font );
|
||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
||||
|
||||
// don't apply color to fixed fonts it's already colored
|
||||
if( font->type != FONT_FIXED || REF_GET_PARM( PARM_TEX_GLFORMAT, font->hFontTexture ) == 0x8045 ) // GL_LUMINANCE8_ALPHA8
|
||||
@@ -243,7 +216,7 @@ int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *fon
|
||||
Con_UtfProcessChar( 0 ); // clear utf state
|
||||
|
||||
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
||||
CL_SetFontRendermode( font );
|
||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
||||
|
||||
Vector4Copy( color, current_color );
|
||||
|
||||
|
||||
@@ -26,18 +26,6 @@ GNU General Public License for more details.
|
||||
|
||||
// #define STUDIO_INTERPOLATION_FIX
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_IsPlayerIndex
|
||||
|
||||
detect player entity
|
||||
==================
|
||||
*/
|
||||
qboolean CL_IsPlayerIndex( int idx )
|
||||
{
|
||||
return ( idx >= 1 && idx <= cl.maxclients );
|
||||
}
|
||||
|
||||
/*
|
||||
=========================================================================
|
||||
|
||||
@@ -52,7 +40,7 @@ CL_UpdatePositions
|
||||
Store another position into interpolation circular buffer
|
||||
==================
|
||||
*/
|
||||
static void CL_UpdatePositions( cl_entity_t *ent )
|
||||
void CL_UpdatePositions( cl_entity_t *ent )
|
||||
{
|
||||
position_history_t *ph, *prev;
|
||||
|
||||
@@ -85,7 +73,7 @@ CL_ResetPositions
|
||||
Interpolation init or reset after teleporting
|
||||
==================
|
||||
*/
|
||||
static void CL_ResetPositions( cl_entity_t *ent )
|
||||
void CL_ResetPositions( cl_entity_t *ent )
|
||||
{
|
||||
position_history_t store;
|
||||
|
||||
@@ -107,7 +95,7 @@ check for instant movement in case
|
||||
we don't want interpolate this
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_EntityTeleported( cl_entity_t *ent )
|
||||
qboolean CL_EntityTeleported( cl_entity_t *ent )
|
||||
{
|
||||
float len, maxlen;
|
||||
vec3_t delta;
|
||||
@@ -128,7 +116,7 @@ CL_CompareTimestamps
|
||||
round-off floating errors
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_CompareTimestamps( float t1, float t2 )
|
||||
qboolean CL_CompareTimestamps( float t1, float t2 )
|
||||
{
|
||||
int iTime1 = t1 * 1000;
|
||||
int iTime2 = t2 * 1000;
|
||||
@@ -143,7 +131,7 @@ CL_EntityIgnoreLerp
|
||||
some ents will be ignore lerping
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
||||
qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
||||
{
|
||||
if( cl_nointerp.value > 0.f )
|
||||
return true;
|
||||
@@ -160,7 +148,7 @@ CL_EntityCustomLerp
|
||||
|
||||
==================
|
||||
*/
|
||||
static qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
||||
qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
||||
{
|
||||
switch( e->curstate.movetype )
|
||||
{
|
||||
@@ -226,7 +214,7 @@ CL_UpdateLatchedVars
|
||||
|
||||
====================
|
||||
*/
|
||||
static void CL_UpdateLatchedVars( cl_entity_t *ent )
|
||||
void CL_UpdateLatchedVars( cl_entity_t *ent )
|
||||
{
|
||||
if( !ent->model || ( ent->model->type != mod_alias && ent->model->type != mod_studio ))
|
||||
return; // below fields used only for alias and studio interpolation
|
||||
@@ -321,7 +309,7 @@ CL_ProcessEntityUpdate
|
||||
apply changes since new frame received
|
||||
==================
|
||||
*/
|
||||
static void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
||||
void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
||||
{
|
||||
qboolean parametric;
|
||||
|
||||
@@ -585,7 +573,7 @@ CL_ProcessPlayerState
|
||||
process player states after the new packet has received
|
||||
=================
|
||||
*/
|
||||
static void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
||||
{
|
||||
entity_state_t *ps;
|
||||
|
||||
@@ -605,7 +593,7 @@ reset latched state if this frame entity was teleported
|
||||
or just EF_NOINTERP was set
|
||||
=================
|
||||
*/
|
||||
static void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
||||
void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
||||
{
|
||||
if( CHECKVISBIT( frame->flags, pnum ))
|
||||
{
|
||||
@@ -695,7 +683,7 @@ CL_FlushEntityPacket
|
||||
Read and ignore whole entity packet.
|
||||
=================
|
||||
*/
|
||||
static void CL_FlushEntityPacket( sizebuf_t *msg )
|
||||
void CL_FlushEntityPacket( sizebuf_t *msg )
|
||||
{
|
||||
int newnum;
|
||||
entity_state_t from, to;
|
||||
@@ -725,7 +713,7 @@ CL_DeltaEntity
|
||||
processing delta update
|
||||
=================
|
||||
*/
|
||||
static void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
||||
void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
||||
{
|
||||
cl_entity_t *ent;
|
||||
entity_state_t *state;
|
||||
@@ -1057,7 +1045,7 @@ CL_LinkCustomEntity
|
||||
Add server beam to draw list
|
||||
=============
|
||||
*/
|
||||
static void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
||||
void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
||||
{
|
||||
ent->curstate.movetype = state->modelindex; // !!!
|
||||
|
||||
@@ -1080,7 +1068,7 @@ Create visible entities in the correct position
|
||||
for all current players
|
||||
=============
|
||||
*/
|
||||
static void CL_LinkPlayers( frame_t *frame )
|
||||
void CL_LinkPlayers( frame_t *frame )
|
||||
{
|
||||
entity_state_t *state;
|
||||
cl_entity_t *ent;
|
||||
@@ -1163,7 +1151,7 @@ CL_LinkPacketEntities
|
||||
|
||||
===============
|
||||
*/
|
||||
static void CL_LinkPacketEntities( frame_t *frame )
|
||||
void CL_LinkPacketEntities( frame_t *frame )
|
||||
{
|
||||
cl_entity_t *ent;
|
||||
entity_state_t *state;
|
||||
@@ -1492,3 +1480,9 @@ qboolean CL_GetMovieSpatialization( rawchan_t *ch )
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CL_ExtraUpdate( void )
|
||||
{
|
||||
clgame.dllFuncs.IN_Accumulate();
|
||||
S_ExtraUpdate();
|
||||
}
|
||||
|
||||
@@ -96,41 +96,6 @@ static dllfunc_t cdll_new_exports[] = // allowed only in SDK 2.3 and higher
|
||||
|
||||
static void pfnSPR_DrawHoles( int frame, int x, int y, const wrect_t *prc );
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_GetEntityByIndex
|
||||
|
||||
Render callback for studio models
|
||||
====================
|
||||
*/
|
||||
cl_entity_t *CL_GetEntityByIndex( int index )
|
||||
{
|
||||
if( !clgame.entities ) // not in game yet
|
||||
return NULL;
|
||||
|
||||
if( index < 0 || index >= clgame.maxEntities )
|
||||
return NULL;
|
||||
|
||||
if( index == 0 )
|
||||
return clgame.entities;
|
||||
|
||||
return CL_EDICT_NUM( index );
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
CL_ModelHandle
|
||||
|
||||
get model handle by index
|
||||
================
|
||||
*/
|
||||
model_t *CL_ModelHandle( int modelindex )
|
||||
{
|
||||
if( modelindex < 0 || modelindex >= MAX_MODELS )
|
||||
return NULL;
|
||||
return cl.models[modelindex];
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_IsThirdPerson
|
||||
@@ -357,23 +322,20 @@ void SPR_AdjustSize( float *x, float *y, float *w, float *h )
|
||||
*h *= yscale;
|
||||
}
|
||||
|
||||
static void SPR_AdjustTexCoords( int texnum, float width, float height, float *s1, float *t1, float *s2, float *t2 )
|
||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 )
|
||||
{
|
||||
if( REF_GET_PARM( PARM_TEX_FILTERING, texnum ))
|
||||
if( refState.width != clgame.scrInfo.iWidth )
|
||||
{
|
||||
if( refState.width != clgame.scrInfo.iWidth )
|
||||
{
|
||||
// align to texel if scaling
|
||||
*s1 += 0.5f;
|
||||
*s2 -= 0.5f;
|
||||
}
|
||||
// align to texel if scaling
|
||||
*s1 += 0.5f;
|
||||
*s2 -= 0.5f;
|
||||
}
|
||||
|
||||
if( refState.height != clgame.scrInfo.iHeight )
|
||||
{
|
||||
// align to texel if scaling
|
||||
*t1 += 0.5f;
|
||||
*t2 -= 0.5f;
|
||||
}
|
||||
if( refState.height != clgame.scrInfo.iHeight )
|
||||
{
|
||||
// align to texel if scaling
|
||||
*t1 += 0.5f;
|
||||
*t2 -= 0.5f;
|
||||
}
|
||||
|
||||
*s1 /= width;
|
||||
@@ -405,8 +367,6 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
||||
height = h;
|
||||
}
|
||||
|
||||
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
||||
|
||||
if( prc )
|
||||
{
|
||||
wrect_t rc = *prc;
|
||||
@@ -423,7 +383,7 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
||||
t2 = rc.bottom;
|
||||
|
||||
// calc user-defined rectangle
|
||||
SPR_AdjustTexCoords( texnum, width, height, &s1, &t1, &s2, &t2 );
|
||||
SPR_AdjustTexCoords( width, height, &s1, &t1, &s2, &t2 );
|
||||
width = rc.right - rc.left;
|
||||
height = rc.bottom - rc.top;
|
||||
}
|
||||
@@ -439,6 +399,7 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
||||
|
||||
// scale for screen sizes
|
||||
SPR_AdjustSize( &x, &y, &width, &height );
|
||||
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
||||
ref.dllFuncs.Color4ub( clgame.ds.spriteColor[0], clgame.ds.spriteColor[1], clgame.ds.spriteColor[2], clgame.ds.spriteColor[3] );
|
||||
ref.dllFuncs.R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, texnum );
|
||||
}
|
||||
@@ -474,7 +435,8 @@ void CL_DrawCenterPrint( void )
|
||||
pText = clgame.centerPrint.message;
|
||||
|
||||
CL_DrawCharacterLen( font, 0, NULL, &charHeight );
|
||||
CL_SetFontRendermode( font );
|
||||
|
||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
||||
for( i = 0; i < clgame.centerPrint.lines; i++ )
|
||||
{
|
||||
lineLength = 0;
|
||||
@@ -550,7 +512,7 @@ fill screen with specfied color
|
||||
can be modulated
|
||||
=============
|
||||
*/
|
||||
static void CL_DrawScreenFade( void )
|
||||
void CL_DrawScreenFade( void )
|
||||
{
|
||||
screenfade_t *sf = &clgame.fade;
|
||||
int alpha;
|
||||
@@ -766,7 +728,7 @@ CL_SoundFromIndex
|
||||
return soundname from index
|
||||
====================
|
||||
*/
|
||||
static const char *CL_SoundFromIndex( int index )
|
||||
const char *CL_SoundFromIndex( int index )
|
||||
{
|
||||
sfx_t *sfx = NULL;
|
||||
int hSound;
|
||||
@@ -912,7 +874,7 @@ CL_DrawCrosshair
|
||||
Render crosshair
|
||||
====================
|
||||
*/
|
||||
static void CL_DrawCrosshair( void )
|
||||
void CL_DrawCrosshair( void )
|
||||
{
|
||||
int x, y, width, height;
|
||||
float xscale, yscale;
|
||||
@@ -942,7 +904,7 @@ static void CL_DrawCrosshair( void )
|
||||
VectorAdd( refState.viewangles, cl.crosshairangle, angles );
|
||||
AngleVectors( angles, forward, NULL, NULL );
|
||||
VectorAdd( refState.vieworg, forward, point );
|
||||
ref.dllFuncs.WorldToScreen( point, screen );
|
||||
gTriApi.WorldToScreen( point, screen );
|
||||
|
||||
x += ( clgame.viewport[2] >> 1 ) * screen[0] + 0.5f;
|
||||
y += ( clgame.viewport[3] >> 1 ) * screen[1] + 0.5f;
|
||||
@@ -1087,7 +1049,6 @@ void CL_ClearWorld( void )
|
||||
|
||||
world.max_recursion = 0;
|
||||
|
||||
clgame.ds.cullMode = TRI_FRONT;
|
||||
clgame.numStatics = 0;
|
||||
}
|
||||
|
||||
@@ -1329,7 +1290,6 @@ pfnSPR_Load
|
||||
function exported for support GoldSrc Monitor utility
|
||||
=========
|
||||
*/
|
||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName );
|
||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName )
|
||||
{
|
||||
model_t *spr;
|
||||
@@ -1379,7 +1339,6 @@ pfnSPR_Frames
|
||||
function exported for support GoldSrc Monitor utility
|
||||
=========
|
||||
*/
|
||||
int EXPORT pfnSPR_Frames( HSPRITE hPic );
|
||||
int EXPORT pfnSPR_Frames( HSPRITE hPic )
|
||||
{
|
||||
int numFrames = 0;
|
||||
@@ -1598,7 +1557,7 @@ CL_FillRGBA
|
||||
|
||||
=============
|
||||
*/
|
||||
static void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
|
||||
void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
|
||||
{
|
||||
float _x = x, _y = y, _w = w, _h = h;
|
||||
|
||||
@@ -1640,7 +1599,6 @@ get actual screen info
|
||||
*/
|
||||
int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
||||
{
|
||||
qboolean apply_scale_factor = false;
|
||||
float scale_factor = hud_scale.value;
|
||||
|
||||
if( FBitSet( hud_fontscale.flags, FCVAR_CHANGED ))
|
||||
@@ -1655,24 +1613,17 @@ int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
||||
clgame.scrInfo.iSize = sizeof( clgame.scrInfo );
|
||||
clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
|
||||
|
||||
if( scale_factor && scale_factor != 1.0f )
|
||||
{
|
||||
float scaled_width = (float)refState.width / scale_factor;
|
||||
if( scaled_width >= hud_scale_minimal_width.value )
|
||||
apply_scale_factor = true;
|
||||
}
|
||||
|
||||
if( apply_scale_factor )
|
||||
if( scale_factor && scale_factor != 1.0f)
|
||||
{
|
||||
clgame.scrInfo.iWidth = (float)refState.width / scale_factor;
|
||||
clgame.scrInfo.iHeight = (float)refState.height / scale_factor;
|
||||
SetBits( clgame.scrInfo.iFlags, SCRINFO_STRETCHED );
|
||||
clgame.scrInfo.iFlags |= SCRINFO_STRETCHED;
|
||||
}
|
||||
else
|
||||
{
|
||||
clgame.scrInfo.iWidth = refState.width;
|
||||
clgame.scrInfo.iHeight = refState.height;
|
||||
ClearBits( clgame.scrInfo.iFlags, SCRINFO_STRETCHED );
|
||||
clgame.scrInfo.iFlags &= ~SCRINFO_STRETCHED;
|
||||
}
|
||||
|
||||
if( !pscrinfo ) return 0;
|
||||
@@ -2134,7 +2085,7 @@ pfnGetViewModel
|
||||
|
||||
=============
|
||||
*/
|
||||
static cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
||||
cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
||||
{
|
||||
return &clgame.viewent;
|
||||
}
|
||||
@@ -2483,36 +2434,6 @@ static physent_t *pfnGetVisent( int idx )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
||||
{
|
||||
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_PushTraceBounds
|
||||
|
||||
=============
|
||||
*/
|
||||
static void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
||||
{
|
||||
hullnum = bound( 0, hullnum, 3 );
|
||||
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
||||
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_PopTraceBounds
|
||||
|
||||
=============
|
||||
*/
|
||||
static void GAME_EXPORT CL_PopTraceBounds( void )
|
||||
{
|
||||
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
||||
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
pfnSetTraceHull
|
||||
@@ -2708,48 +2629,6 @@ static model_t *pfnLoadMapSprite( const char *filename )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
COM_AddAppDirectoryToSearchPath
|
||||
|
||||
=============
|
||||
*/
|
||||
static void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
|
||||
{
|
||||
FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
===========
|
||||
COM_ExpandFilename
|
||||
|
||||
Finds the file in the search path, copies over the name with the full path name.
|
||||
This doesn't search in the pak file.
|
||||
===========
|
||||
*/
|
||||
static int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
|
||||
{
|
||||
char result[MAX_SYSPATH];
|
||||
|
||||
if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
|
||||
return 0;
|
||||
|
||||
// filename examples:
|
||||
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
|
||||
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
|
||||
if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
|
||||
{
|
||||
// check for enough room
|
||||
if( Q_strlen( result ) > nameOutBufferSize )
|
||||
return 0;
|
||||
|
||||
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
PlayerInfo_ValueForKey
|
||||
|
||||
@@ -542,7 +542,7 @@ pfnPIC_Set
|
||||
|
||||
=========
|
||||
*/
|
||||
static void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
||||
void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
||||
{
|
||||
gameui.ds.gl_texturenum = hPic;
|
||||
r = bound( 0, r, 255 );
|
||||
@@ -558,7 +558,7 @@ pfnPIC_Draw
|
||||
|
||||
=========
|
||||
*/
|
||||
static void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
||||
void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||
PIC_DrawGeneric( x, y, width, height, prc );
|
||||
@@ -570,7 +570,7 @@ pfnPIC_DrawTrans
|
||||
|
||||
=========
|
||||
*/
|
||||
static void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
||||
void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
||||
PIC_DrawGeneric( x, y, width, height, prc );
|
||||
@@ -582,7 +582,7 @@ pfnPIC_DrawHoles
|
||||
|
||||
=========
|
||||
*/
|
||||
static void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
||||
void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
||||
PIC_DrawGeneric( x, y, width, height, prc );
|
||||
@@ -594,7 +594,7 @@ pfnPIC_DrawAdditive
|
||||
|
||||
=========
|
||||
*/
|
||||
static void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
||||
void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
||||
{
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
|
||||
PIC_DrawGeneric( x, y, width, height, prc );
|
||||
@@ -984,7 +984,7 @@ pfnCheckGameDll
|
||||
|
||||
=========
|
||||
*/
|
||||
static int GAME_EXPORT pfnCheckGameDll( void )
|
||||
int GAME_EXPORT pfnCheckGameDll( void )
|
||||
{
|
||||
#ifdef XASH_INTERNAL_GAMELIBS
|
||||
return true;
|
||||
@@ -1092,11 +1092,6 @@ static int pfnDelete( const char *path )
|
||||
return FS_Delete( path );
|
||||
}
|
||||
|
||||
static void GAME_EXPORT pfnCon_DefaultColor( int r, int g, int b )
|
||||
{
|
||||
Con_DefaultColor( r, g, b, true );
|
||||
}
|
||||
|
||||
// engine callbacks
|
||||
static ui_enginefuncs_t gEngfuncs =
|
||||
{
|
||||
@@ -1136,7 +1131,7 @@ static ui_enginefuncs_t gEngfuncs =
|
||||
UI_DrawConsoleString,
|
||||
UI_DrawSetTextColor,
|
||||
Con_DrawStringLen,
|
||||
pfnCon_DefaultColor,
|
||||
Con_DefaultColor,
|
||||
pfnGetPlayerModel,
|
||||
pfnSetPlayerModel,
|
||||
pfnClearScene,
|
||||
@@ -1220,7 +1215,6 @@ static ui_extendedfuncs_t gExtendedfuncs =
|
||||
pfnParseFileSafe,
|
||||
NET_AdrToString,
|
||||
NET_CompareAdrSort,
|
||||
Sys_GetNativeObject,
|
||||
};
|
||||
|
||||
void UI_UnloadProgs( void )
|
||||
|
||||
@@ -28,6 +28,7 @@ GNU General Public License for more details.
|
||||
#define MAX_CMD_BUFFER 8000
|
||||
#define CONNECTION_PROBLEM_TIME 15.0 // 15 seconds
|
||||
#define CL_CONNECTION_RETRIES 10
|
||||
#define CL_TEST_RETRIES_NORESPONCE 3
|
||||
#define CL_TEST_RETRIES 5
|
||||
|
||||
CVAR_DEFINE_AUTO( mp_decals, "300", FCVAR_ARCHIVE, "decals limit in multiplayer" );
|
||||
@@ -60,9 +61,7 @@ CVAR_DEFINE_AUTO( cl_smoothtime, "0.1", FCVAR_ARCHIVE, "time to smooth up" );
|
||||
CVAR_DEFINE_AUTO( cl_clockreset, "0.1", FCVAR_ARCHIVE, "frametime delta maximum value before reset" );
|
||||
CVAR_DEFINE_AUTO( cl_fixtimerate, "7.5", FCVAR_ARCHIVE, "time in msec to client clock adjusting" );
|
||||
CVAR_DEFINE_AUTO( hud_fontscale, "1.0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud font texture" );
|
||||
CVAR_DEFINE_AUTO( hud_fontrender, "0", FCVAR_ARCHIVE, "hud font render mode (0: additive, 1: holes, 2: trans)" );
|
||||
CVAR_DEFINE_AUTO( hud_scale, "0", FCVAR_ARCHIVE|FCVAR_LATCH, "scale hud at current resolution" );
|
||||
CVAR_DEFINE_AUTO( hud_scale_minimal_width, "640", FCVAR_ARCHIVE|FCVAR_LATCH, "if hud_scale results in a HUD virtual screen smaller than this value, it won't be applied" );
|
||||
CVAR_DEFINE_AUTO( cl_solid_players, "1", 0, "Make all players not solid (can't traceline them)" );
|
||||
CVAR_DEFINE_AUTO( cl_updaterate, "20", FCVAR_USERINFO|FCVAR_ARCHIVE, "refresh rate of server messages" );
|
||||
CVAR_DEFINE_AUTO( cl_showevents, "0", FCVAR_ARCHIVE, "show events playback" );
|
||||
@@ -74,9 +73,8 @@ static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming
|
||||
|
||||
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
|
||||
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
|
||||
CVAR_DEFINE_AUTO( cl_trace_stufftext, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable stufftext (server-to-client console commands) tracing (good for developers)" );
|
||||
CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)" );
|
||||
CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)" );
|
||||
CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)");
|
||||
CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)");
|
||||
static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" );
|
||||
CVAR_DEFINE_AUTO( hud_utf8, "0", FCVAR_ARCHIVE, "Use utf-8 encoding for hud text" );
|
||||
CVAR_DEFINE_AUTO( ui_renderworld, "0", FCVAR_ARCHIVE, "render world when UI is visible" );
|
||||
@@ -180,7 +178,7 @@ finalize connection process and begin new frame
|
||||
with new cls.state
|
||||
===============
|
||||
*/
|
||||
static void CL_CheckClientState( void )
|
||||
void CL_CheckClientState( void )
|
||||
{
|
||||
// first update is the pre-final signon stage
|
||||
if(( cls.state == ca_connected || cls.state == ca_validate ) && ( cls.signon == SIGNONS ))
|
||||
@@ -280,7 +278,7 @@ CL_DriftInterpolationAmount
|
||||
Drift interpolation value (this is used for server unlag system)
|
||||
===============
|
||||
*/
|
||||
static int CL_DriftInterpolationAmount( int goal )
|
||||
int CL_DriftInterpolationAmount( int goal )
|
||||
{
|
||||
float fgoal, maxmove, diff;
|
||||
int msec;
|
||||
@@ -308,7 +306,7 @@ CL_ComputeClientInterpolationAmount
|
||||
Validate interpolation cvars, calc interpolation window
|
||||
===============
|
||||
*/
|
||||
static void CL_ComputeClientInterpolationAmount( usercmd_t *cmd )
|
||||
void CL_ComputeClientInterpolationAmount( usercmd_t *cmd )
|
||||
{
|
||||
const float epsilon = 0.001f; // to avoid float invalid comparision
|
||||
float min_interp;
|
||||
@@ -354,7 +352,7 @@ CL_ComputePacketLoss
|
||||
|
||||
=================
|
||||
*/
|
||||
static void CL_ComputePacketLoss( void )
|
||||
void CL_ComputePacketLoss( void )
|
||||
{
|
||||
int i, frm;
|
||||
frame_t *frame;
|
||||
@@ -399,7 +397,7 @@ void CL_UpdateFrameLerp( void )
|
||||
cl.commands[(cls.netchan.outgoing_sequence - 1) & CL_UPDATE_MASK].frame_lerp = cl.lerpFrac;
|
||||
}
|
||||
|
||||
static void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t **prev, pred_viewangle_t **next )
|
||||
void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t **prev, pred_viewangle_t **next )
|
||||
{
|
||||
int i, i0, i1, imod;
|
||||
float at;
|
||||
@@ -441,7 +439,7 @@ static void CL_FindInterpolatedAddAngle( float t, float *frac, pred_viewangle_t
|
||||
*frac = bound( 0.0f, *frac, 1.0f );
|
||||
}
|
||||
|
||||
static void CL_ApplyAddAngle( void )
|
||||
void CL_ApplyAddAngle( void )
|
||||
{
|
||||
pred_viewangle_t *prev = NULL, *next = NULL;
|
||||
float addangletotal = 0.0f;
|
||||
@@ -477,7 +475,7 @@ CL_ProcessShowTexturesCmds
|
||||
navigate around texture atlas
|
||||
===============
|
||||
*/
|
||||
static qboolean CL_ProcessShowTexturesCmds( usercmd_t *cmd )
|
||||
qboolean CL_ProcessShowTexturesCmds( usercmd_t *cmd )
|
||||
{
|
||||
static int oldbuttons;
|
||||
int changed;
|
||||
@@ -506,7 +504,7 @@ CL_ProcessOverviewCmds
|
||||
Transform user movement into overview adjust
|
||||
===============
|
||||
*/
|
||||
static qboolean CL_ProcessOverviewCmds( usercmd_t *cmd )
|
||||
qboolean CL_ProcessOverviewCmds( usercmd_t *cmd )
|
||||
{
|
||||
ref_overview_t *ov = &clgame.overView;
|
||||
int sign = 1;
|
||||
@@ -558,7 +556,7 @@ CL_UpdateClientData
|
||||
tell the client.dll about player origin, angles, fov, etc
|
||||
=================
|
||||
*/
|
||||
static void CL_UpdateClientData( void )
|
||||
void CL_UpdateClientData( void )
|
||||
{
|
||||
client_data_t cdat;
|
||||
|
||||
@@ -585,7 +583,7 @@ static void CL_UpdateClientData( void )
|
||||
CL_CreateCmd
|
||||
=================
|
||||
*/
|
||||
static void CL_CreateCmd( void )
|
||||
void CL_CreateCmd( void )
|
||||
{
|
||||
usercmd_t nullcmd, *cmd;
|
||||
runcmd_t *pcmd;
|
||||
@@ -689,7 +687,7 @@ Create and send the command packet to the server
|
||||
Including both the reliable commands and the usercmds
|
||||
===================
|
||||
*/
|
||||
static void CL_WritePacket( void )
|
||||
void CL_WritePacket( void )
|
||||
{
|
||||
sizebuf_t buf;
|
||||
qboolean send_command = false;
|
||||
@@ -881,7 +879,7 @@ CL_SendCommand
|
||||
Called every frame to builds and sends a command packet to the server.
|
||||
=================
|
||||
*/
|
||||
static void CL_SendCommand( void )
|
||||
void CL_SendCommand( void )
|
||||
{
|
||||
// we create commands even if a demo is playing,
|
||||
CL_CreateCmd();
|
||||
@@ -895,7 +893,7 @@ static void CL_SendCommand( void )
|
||||
CL_BeginUpload_f
|
||||
==================
|
||||
*/
|
||||
static void CL_BeginUpload_f( void )
|
||||
void CL_BeginUpload_f( void )
|
||||
{
|
||||
const char *name;
|
||||
resource_t custResource;
|
||||
@@ -992,7 +990,7 @@ We have gotten a challenge from the server, so try and
|
||||
connect.
|
||||
======================
|
||||
*/
|
||||
static void CL_SendConnectPacket( void )
|
||||
void CL_SendConnectPacket( void )
|
||||
{
|
||||
char protinfo[MAX_INFO_STRING];
|
||||
const char *qport;
|
||||
@@ -1071,22 +1069,6 @@ static void CL_SendConnectPacket( void )
|
||||
cls.timestart = Sys_DoubleTime();
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
CL_GetTestFragmentSize
|
||||
|
||||
Returns bandwidth test fragment size
|
||||
=================
|
||||
*/
|
||||
static int CL_GetTestFragmentSize( void )
|
||||
{
|
||||
const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
|
||||
if( cls.connect_retry >= 0 && cls.connect_retry < CL_TEST_RETRIES )
|
||||
return bound( FRAGMENT_MIN_SIZE, fragmentSizes[cls.connect_retry], FRAGMENT_MAX_SIZE );
|
||||
else
|
||||
return FRAGMENT_MIN_SIZE;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
CL_CheckForResend
|
||||
@@ -1094,13 +1076,12 @@ CL_CheckForResend
|
||||
Resend a connect message if the last one has timed out
|
||||
=================
|
||||
*/
|
||||
static void CL_CheckForResend( void )
|
||||
void CL_CheckForResend( void )
|
||||
{
|
||||
netadr_t adr;
|
||||
net_gai_state_t res;
|
||||
float resendTime;
|
||||
qboolean bandwidthTest;
|
||||
|
||||
|
||||
if( cls.internetservers_wait )
|
||||
CL_SendMasterServerScanRequest();
|
||||
|
||||
@@ -1126,10 +1107,7 @@ static void CL_CheckForResend( void )
|
||||
else if( cl_resend.value > CL_MAX_RESEND_TIME )
|
||||
Cvar_SetValue( "cl_resend", CL_MAX_RESEND_TIME );
|
||||
|
||||
bandwidthTest = !cls.legacymode && cl_test_bandwidth.value && cls.connect_retry <= CL_TEST_RETRIES;
|
||||
resendTime = bandwidthTest ? 1.0f : cl_resend.value;
|
||||
|
||||
if(( host.realtime - cls.connect_time ) < resendTime )
|
||||
if(( host.realtime - cls.connect_time ) < cl_resend.value )
|
||||
return;
|
||||
|
||||
res = NET_StringToAdrNB( cls.servername, &adr );
|
||||
@@ -1156,11 +1134,10 @@ static void CL_CheckForResend( void )
|
||||
|
||||
if( adr.port == 0 ) adr.port = MSG_BigShort( PORT_SERVER );
|
||||
|
||||
if( cls.connect_retry == CL_TEST_RETRIES )
|
||||
if( cls.connect_retry == CL_TEST_RETRIES_NORESPONCE )
|
||||
{
|
||||
// too many fails use default connection method
|
||||
Con_Printf( "Bandwidth test failed, fallback to default connecting method\n" );
|
||||
Con_Printf( "Connecting to %s... (retry #%i)\n", cls.servername, cls.connect_retry + 1 );
|
||||
Con_Printf( "hi-speed connection is failed, use default method\n" );
|
||||
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
|
||||
Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE );
|
||||
cls.connect_time = host.realtime;
|
||||
@@ -1168,15 +1145,16 @@ static void CL_CheckForResend( void )
|
||||
return;
|
||||
}
|
||||
|
||||
bandwidthTest = !cls.legacymode && cl_test_bandwidth.value;
|
||||
cls.serveradr = adr;
|
||||
cls.max_fragment_size = CL_GetTestFragmentSize();
|
||||
cls.max_fragment_size = Q_min( FRAGMENT_MAX_SIZE, cls.max_fragment_size / (cls.connect_retry + 1));
|
||||
cls.connect_time = host.realtime; // for retransmit requests
|
||||
cls.connect_retry++;
|
||||
|
||||
if( bandwidthTest )
|
||||
Con_Printf( "Connecting to %s... (retry #%i, fragment size %i)\n", cls.servername, cls.connect_retry, cls.max_fragment_size );
|
||||
Con_Printf( "Connecting to %s... [retry #%i, max fragment size %i]\n", cls.servername, cls.connect_retry, cls.max_fragment_size );
|
||||
else
|
||||
Con_Printf( "Connecting to %s... (retry #%i)\n", cls.servername, cls.connect_retry );
|
||||
Con_Printf( "Connecting to %s... [retry #%i]\n", cls.servername, cls.connect_retry );
|
||||
|
||||
if( bandwidthTest )
|
||||
Netchan_OutOfBandPrint( NS_CLIENT, adr, "bandwidth %i %i\n", PROTOCOL_VERSION, cls.max_fragment_size );
|
||||
@@ -1184,7 +1162,7 @@ static void CL_CheckForResend( void )
|
||||
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
|
||||
}
|
||||
|
||||
static resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
|
||||
resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
|
||||
{
|
||||
resource_t *r = &cl.resourcelist[cl.num_resources];
|
||||
|
||||
@@ -1201,7 +1179,7 @@ static resource_t *CL_AddResource( resourcetype_t type, const char *name, int si
|
||||
return r;
|
||||
}
|
||||
|
||||
static void CL_CreateResourceList( void )
|
||||
void CL_CreateResourceList( void )
|
||||
{
|
||||
char szFileName[MAX_OSPATH];
|
||||
byte rgucMD5_hash[16];
|
||||
@@ -1249,7 +1227,7 @@ CL_Connect_f
|
||||
|
||||
================
|
||||
*/
|
||||
static void CL_Connect_f( void )
|
||||
void CL_Connect_f( void )
|
||||
{
|
||||
string server;
|
||||
qboolean legacyconnect = false;
|
||||
@@ -1296,7 +1274,7 @@ Send the rest of the command line over as
|
||||
an unconnected command.
|
||||
=====================
|
||||
*/
|
||||
static void CL_Rcon_f( void )
|
||||
void CL_Rcon_f( void )
|
||||
{
|
||||
char message[1024];
|
||||
netadr_t to;
|
||||
@@ -1403,7 +1381,7 @@ CL_SendDisconnectMessage
|
||||
Sends a disconnect message to the server
|
||||
=====================
|
||||
*/
|
||||
static void CL_SendDisconnectMessage( void )
|
||||
void CL_SendDisconnectMessage( void )
|
||||
{
|
||||
sizebuf_t buf;
|
||||
byte data[32];
|
||||
@@ -1448,7 +1426,7 @@ CL_Reconnect
|
||||
build a request to reconnect client
|
||||
=====================
|
||||
*/
|
||||
static void CL_Reconnect( qboolean setup_netchan )
|
||||
void CL_Reconnect( qboolean setup_netchan )
|
||||
{
|
||||
if( setup_netchan )
|
||||
{
|
||||
@@ -1575,7 +1553,7 @@ void CL_Crashed( void )
|
||||
CL_LocalServers_f
|
||||
=================
|
||||
*/
|
||||
static void CL_LocalServers_f( void )
|
||||
void CL_LocalServers_f( void )
|
||||
{
|
||||
netadr_t adr;
|
||||
|
||||
@@ -1644,7 +1622,7 @@ static void CL_SendMasterServerScanRequest( void )
|
||||
CL_InternetServers_f
|
||||
=================
|
||||
*/
|
||||
static void CL_InternetServers_f( void )
|
||||
void CL_InternetServers_f( void )
|
||||
{
|
||||
qboolean nat = cl_nat.value != 0.0f;
|
||||
uint32_t key;
|
||||
@@ -1673,7 +1651,7 @@ CL_Reconnect_f
|
||||
The server is changing levels
|
||||
=================
|
||||
*/
|
||||
static void CL_Reconnect_f( void )
|
||||
void CL_Reconnect_f( void )
|
||||
{
|
||||
if( cls.state == ca_disconnected )
|
||||
return;
|
||||
@@ -1710,7 +1688,7 @@ CL_FixupColorStringsForInfoString
|
||||
all the keys and values must be ends with ^7
|
||||
=================
|
||||
*/
|
||||
static void CL_FixupColorStringsForInfoString( const char *in, char *out )
|
||||
void CL_FixupColorStringsForInfoString( const char *in, char *out )
|
||||
{
|
||||
qboolean hasPrefix = false;
|
||||
qboolean endOfKeyVal = false;
|
||||
@@ -1774,7 +1752,7 @@ CL_ParseStatusMessage
|
||||
Handle a reply from a info
|
||||
=================
|
||||
*/
|
||||
static void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
|
||||
void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
|
||||
{
|
||||
static char infostring[MAX_INFO_STRING+8];
|
||||
char *s = MSG_ReadString( msg );
|
||||
@@ -1823,7 +1801,7 @@ CL_ParseNETInfoMessage
|
||||
Handle a reply from a netinfo
|
||||
=================
|
||||
*/
|
||||
static void CL_ParseNETInfoMessage( netadr_t from, sizebuf_t *msg, const char *s )
|
||||
void CL_ParseNETInfoMessage( netadr_t from, sizebuf_t *msg, const char *s )
|
||||
{
|
||||
net_request_t *nr;
|
||||
static char infostring[MAX_INFO_STRING+8];
|
||||
@@ -1878,7 +1856,7 @@ CL_ProcessNetRequests
|
||||
check for timeouts
|
||||
=================
|
||||
*/
|
||||
static void CL_ProcessNetRequests( void )
|
||||
void CL_ProcessNetRequests( void )
|
||||
{
|
||||
net_request_t *nr;
|
||||
int i;
|
||||
@@ -1960,7 +1938,7 @@ CL_ConnectionlessPacket
|
||||
Responses to broadcasts, etc
|
||||
=================
|
||||
*/
|
||||
static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
|
||||
void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
|
||||
{
|
||||
char *args;
|
||||
const char *c;
|
||||
@@ -2257,7 +2235,7 @@ CL_GetMessage
|
||||
Handles recording and playback of demos, on top of NET_ code
|
||||
====================
|
||||
*/
|
||||
static int CL_GetMessage( byte *data, size_t *length )
|
||||
int CL_GetMessage( byte *data, size_t *length )
|
||||
{
|
||||
if( cls.demoplayback )
|
||||
{
|
||||
@@ -2276,7 +2254,7 @@ static int CL_GetMessage( byte *data, size_t *length )
|
||||
CL_ReadNetMessage
|
||||
=================
|
||||
*/
|
||||
static void CL_ReadNetMessage( void )
|
||||
void CL_ReadNetMessage( void )
|
||||
{
|
||||
size_t curSize;
|
||||
|
||||
@@ -2360,7 +2338,7 @@ Updates the local time and reads/handles messages
|
||||
on client net connection.
|
||||
=================
|
||||
*/
|
||||
static void CL_ReadPackets( void )
|
||||
void CL_ReadPackets( void )
|
||||
{
|
||||
// decide the simulation time
|
||||
cl.oldtime = cl.time;
|
||||
@@ -2424,7 +2402,7 @@ CL_CleanFileName
|
||||
Replace the displayed name for some resources
|
||||
====================
|
||||
*/
|
||||
static const char *CL_CleanFileName( const char *filename )
|
||||
const char *CL_CleanFileName( const char *filename )
|
||||
{
|
||||
if( COM_CheckString( filename ) && filename[0] == '!' )
|
||||
return "customization";
|
||||
@@ -2440,7 +2418,7 @@ CL_RegisterCustomization
|
||||
register custom resource for player
|
||||
====================
|
||||
*/
|
||||
static void CL_RegisterCustomization( resource_t *resource )
|
||||
void CL_RegisterCustomization( resource_t *resource )
|
||||
{
|
||||
qboolean bFound = false;
|
||||
customization_t *pList;
|
||||
@@ -2646,7 +2624,7 @@ void CL_ServerCommand( qboolean reliable, const char *fmt, ... )
|
||||
CL_SetInfo_f
|
||||
==============
|
||||
*/
|
||||
static void CL_SetInfo_f( void )
|
||||
void CL_SetInfo_f( void )
|
||||
{
|
||||
convar_t *var;
|
||||
|
||||
@@ -2686,7 +2664,7 @@ static void CL_SetInfo_f( void )
|
||||
CL_Physinfo_f
|
||||
==============
|
||||
*/
|
||||
static void CL_Physinfo_f( void )
|
||||
void CL_Physinfo_f( void )
|
||||
{
|
||||
Con_Printf( "Phys info settings:\n" );
|
||||
Info_Print( cls.physinfo );
|
||||
@@ -2841,7 +2819,7 @@ CL_FullServerinfo_f
|
||||
Sent by server when serverinfo changes
|
||||
==================
|
||||
*/
|
||||
static void CL_FullServerinfo_f( void )
|
||||
void CL_FullServerinfo_f( void )
|
||||
{
|
||||
if( Cmd_Argc() != 2 )
|
||||
{
|
||||
@@ -2859,7 +2837,7 @@ CL_Escape_f
|
||||
Escape to menu from game
|
||||
=================
|
||||
*/
|
||||
static void CL_Escape_f( void )
|
||||
void CL_Escape_f( void )
|
||||
{
|
||||
if( cls.key_dest == key_menu )
|
||||
return;
|
||||
@@ -2877,7 +2855,7 @@ static void CL_Escape_f( void )
|
||||
CL_InitLocal
|
||||
=================
|
||||
*/
|
||||
static void CL_InitLocal( void )
|
||||
void CL_InitLocal( void )
|
||||
{
|
||||
cls.state = ca_disconnected;
|
||||
cls.signon = 0;
|
||||
@@ -2912,7 +2890,6 @@ static void CL_InitLocal( void )
|
||||
|
||||
Cvar_RegisterVariable( &rcon_address );
|
||||
|
||||
Cvar_RegisterVariable( &cl_trace_stufftext );
|
||||
Cvar_RegisterVariable( &cl_trace_messages );
|
||||
Cvar_RegisterVariable( &cl_trace_events );
|
||||
|
||||
@@ -2948,9 +2925,7 @@ static void CL_InitLocal( void )
|
||||
Cvar_RegisterVariable( &cl_clockreset );
|
||||
Cvar_RegisterVariable( &cl_fixtimerate );
|
||||
Cvar_RegisterVariable( &hud_fontscale );
|
||||
Cvar_RegisterVariable( &hud_fontrender );
|
||||
Cvar_RegisterVariable( &hud_scale );
|
||||
Cvar_RegisterVariable( &hud_scale_minimal_width );
|
||||
Cvar_Get( "cl_background", "0", FCVAR_READ_ONLY, "indicate what background map is running" );
|
||||
Cvar_RegisterVariable( &cl_showevents );
|
||||
Cvar_Get( "lastdemo", "", FCVAR_ARCHIVE, "last played demo" );
|
||||
@@ -3006,12 +2981,12 @@ static void CL_InitLocal( void )
|
||||
Cmd_AddRestrictedCommand ("quit", CL_Quit_f, "quit from game" );
|
||||
Cmd_AddRestrictedCommand ("exit", CL_Quit_f, "quit from game" );
|
||||
|
||||
Cmd_AddCommand ("screenshot", CL_GenericShot_f, "takes a screenshot of the next rendered frame" );
|
||||
Cmd_AddCommand ("snapshot", CL_GenericShot_f, "takes a snapshot of the next rendered frame" );
|
||||
Cmd_AddCommand ("envshot", CL_GenericShot_f, "takes a six-sides cubemap shot with specified name" );
|
||||
Cmd_AddCommand ("skyshot", CL_GenericShot_f, "takes a six-sides envmap (skybox) shot with specified name" );
|
||||
Cmd_AddCommand ("screenshot", CL_ScreenShot_f, "takes a screenshot of the next rendered frame" );
|
||||
Cmd_AddCommand ("snapshot", CL_SnapShot_f, "takes a snapshot of the next rendered frame" );
|
||||
Cmd_AddCommand ("envshot", CL_EnvShot_f, "takes a six-sides cubemap shot with specified name" );
|
||||
Cmd_AddCommand ("skyshot", CL_SkyShot_f, "takes a six-sides envmap (skybox) shot with specified name" );
|
||||
Cmd_AddCommand ("levelshot", CL_LevelShot_f, "same as \"screenshot\", used for create plaque images" );
|
||||
Cmd_AddCommand ("saveshot", CL_GenericShot_f, "used for create save previews with LoadGame menu" );
|
||||
Cmd_AddCommand ("saveshot", CL_SaveShot_f, "used for create save previews with LoadGame menu" );
|
||||
|
||||
Cmd_AddCommand ("connect", CL_Connect_f, "connect to a server by hostname" );
|
||||
Cmd_AddCommand ("reconnect", CL_Reconnect_f, "reconnect to current level" );
|
||||
@@ -3030,7 +3005,7 @@ slowly adjuct client clock
|
||||
to smooth lag effect
|
||||
==================
|
||||
*/
|
||||
static void CL_AdjustClock( void )
|
||||
void CL_AdjustClock( void )
|
||||
{
|
||||
if( cl.timedelta == 0.0f || !cl_fixtimerate.value )
|
||||
return;
|
||||
@@ -3164,7 +3139,7 @@ void CL_Init( void )
|
||||
|
||||
VID_Init(); // init video
|
||||
S_Init(); // init sound
|
||||
Voice_Init( VOICE_DEFAULT_CODEC, 3, true ); // init voice (do not open the device)
|
||||
Voice_Init( VOICE_DEFAULT_CODEC, 3 ); // init voice
|
||||
|
||||
// unreliable buffer. unsed for unreliable commands and voice stream
|
||||
MSG_Init( &cls.datagram, "cls.datagram", cls.datagram_buf, sizeof( cls.datagram_buf ));
|
||||
|
||||
@@ -81,12 +81,12 @@ NetGraph_FillRGBA shortcut
|
||||
*/
|
||||
static void NetGraph_DrawRect( wrect_t *rect, byte colors[4] )
|
||||
{
|
||||
ref.dllFuncs.Color4ub( colors[0], colors[1], colors[2], colors[3] ); // color for this quad
|
||||
gTriApi.Color4ub( colors[0], colors[1], colors[2], colors[3] ); // color for this quad
|
||||
|
||||
ref.dllFuncs.Vertex3f( rect->left, rect->top, 0 );
|
||||
ref.dllFuncs.Vertex3f( rect->left + rect->right, rect->top, 0 );
|
||||
ref.dllFuncs.Vertex3f( rect->left + rect->right, rect->top + rect->bottom, 0 );
|
||||
ref.dllFuncs.Vertex3f( rect->left, rect->top + rect->bottom, 0 );
|
||||
gTriApi.Vertex3f( rect->left, rect->top, 0 );
|
||||
gTriApi.Vertex3f( rect->left + rect->right, rect->top, 0 );
|
||||
gTriApi.Vertex3f( rect->left + rect->right, rect->top + rect->bottom, 0 );
|
||||
gTriApi.Vertex3f( rect->left, rect->top + rect->bottom, 0 );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -387,7 +387,7 @@ static void NetGraph_DrawTextFields( int x, int y, int w, wrect_t rect, int coun
|
||||
// move rolling average
|
||||
framerate = FRAMERATE_AVG_FRAC * host.frametime + ( 1.0f - FRAMERATE_AVG_FRAC ) * framerate;
|
||||
|
||||
CL_SetFontRendermode( font );
|
||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
||||
|
||||
if( framerate > 0.0f )
|
||||
{
|
||||
@@ -691,7 +691,7 @@ void SCR_DrawNetGraph( void )
|
||||
|
||||
ref.dllFuncs.End();
|
||||
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||
ref.dllFuncs.RenderMode( kRenderNormal );
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -21,6 +21,7 @@ GNU General Public License for more details.
|
||||
#include "shake.h"
|
||||
#include "hltv.h"
|
||||
#include "input.h"
|
||||
#include "server.h"
|
||||
#if XASH_LOW_MEMORY != 2
|
||||
int CL_UPDATE_BACKUP = SINGLEPLAYER_BACKUP;
|
||||
#endif
|
||||
@@ -31,7 +32,7 @@ CL_UserMsgStub
|
||||
Default stub for missed callbacks
|
||||
===============
|
||||
*/
|
||||
static int CL_UserMsgStub( const char *pszName, int iSize, void *pbuf )
|
||||
int CL_UserMsgStub( const char *pszName, int iSize, void *pbuf )
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
@@ -57,7 +58,7 @@ CL_ParseSoundPacket
|
||||
|
||||
==================
|
||||
*/
|
||||
static void CL_ParseSoundPacket( sizebuf_t *msg )
|
||||
void CL_ParseSoundPacket( sizebuf_t *msg )
|
||||
{
|
||||
vec3_t pos;
|
||||
int chan, sound;
|
||||
@@ -304,7 +305,7 @@ CL_ParseStaticEntity
|
||||
static client entity
|
||||
==================
|
||||
*/
|
||||
static void CL_ParseStaticEntity( sizebuf_t *msg )
|
||||
void CL_ParseStaticEntity( sizebuf_t *msg )
|
||||
{
|
||||
int i, newnum;
|
||||
entity_state_t from, to;
|
||||
@@ -618,7 +619,7 @@ static void CL_StartResourceDownloading( const char *pszMessage, qboolean bCusto
|
||||
CL_BatchResourceRequest( !bCustom );
|
||||
}
|
||||
|
||||
static customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_t type )
|
||||
customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_t type )
|
||||
{
|
||||
customization_t *pList;
|
||||
|
||||
@@ -630,7 +631,7 @@ static customization_t *CL_PlayerHasCustomization( int nPlayerNum, resourcetype_
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void CL_RemoveCustomization( int nPlayerNum, customization_t *pRemove )
|
||||
void CL_RemoveCustomization( int nPlayerNum, customization_t *pRemove )
|
||||
{
|
||||
customization_t *pList;
|
||||
customization_t *pNext;
|
||||
@@ -801,7 +802,7 @@ CL_CreateCustomizationList
|
||||
loading custom decal for self
|
||||
==================
|
||||
*/
|
||||
static void CL_CreateCustomizationList( void )
|
||||
void CL_CreateCustomizationList( void )
|
||||
{
|
||||
resource_t *pResource;
|
||||
player_info_t *pPlayer;
|
||||
@@ -1382,13 +1383,9 @@ void CL_UpdateUserinfo( sizebuf_t *msg, qboolean legacy )
|
||||
if( slot >= MAX_CLIENTS )
|
||||
Host_Error( "CL_ParseServerMessage: svc_updateuserinfo >= MAX_CLIENTS\n" );
|
||||
|
||||
player = &cl.players[slot];
|
||||
|
||||
if( !legacy )
|
||||
id = MSG_ReadLong( msg ); // unique user ID
|
||||
else
|
||||
id = 0; // bogus
|
||||
|
||||
player = &cl.players[slot];
|
||||
active = MSG_ReadOneBit( msg ) ? true : false;
|
||||
|
||||
if( active )
|
||||
@@ -1410,10 +1407,6 @@ void CL_UpdateUserinfo( sizebuf_t *msg, qboolean legacy )
|
||||
|
||||
memset( player, 0, sizeof( *player ));
|
||||
}
|
||||
|
||||
// in GoldSrc userinfo might be empty but userid is always sent as separate value
|
||||
// thus avoids clean up even after client disconnect
|
||||
player->userid = id;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1501,7 +1494,7 @@ void CL_UpdateUserPings( sizebuf_t *msg )
|
||||
}
|
||||
}
|
||||
|
||||
static void CL_SendConsistencyInfo( sizebuf_t *msg )
|
||||
void CL_SendConsistencyInfo( sizebuf_t *msg )
|
||||
{
|
||||
qboolean user_changed_diskfile;
|
||||
vec3_t mins, maxs;
|
||||
@@ -1678,7 +1671,7 @@ void CL_RegisterResources( sizebuf_t *msg )
|
||||
}
|
||||
}
|
||||
|
||||
static void CL_ParseConsistencyInfo( sizebuf_t *msg )
|
||||
void CL_ParseConsistencyInfo( sizebuf_t *msg )
|
||||
{
|
||||
int lastcheck;
|
||||
int delta;
|
||||
@@ -1743,7 +1736,7 @@ CL_ParseResourceList
|
||||
|
||||
==============
|
||||
*/
|
||||
static void CL_ParseResourceList( sizebuf_t *msg )
|
||||
void CL_ParseResourceList( sizebuf_t *msg )
|
||||
{
|
||||
resource_t *pResource;
|
||||
int i, total;
|
||||
@@ -1780,12 +1773,12 @@ CL_ParseVoiceInit
|
||||
|
||||
==================
|
||||
*/
|
||||
static void CL_ParseVoiceInit( sizebuf_t *msg )
|
||||
void CL_ParseVoiceInit( sizebuf_t *msg )
|
||||
{
|
||||
char *pszCodec = MSG_ReadString( msg );
|
||||
int quality = MSG_ReadByte( msg );
|
||||
|
||||
Voice_Init( pszCodec, quality, false ); // init requested codec and the device
|
||||
Voice_Init( pszCodec, quality );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1794,7 +1787,7 @@ CL_ParseVoiceData
|
||||
|
||||
==================
|
||||
*/
|
||||
static void CL_ParseVoiceData( sizebuf_t *msg )
|
||||
void CL_ParseVoiceData( sizebuf_t *msg )
|
||||
{
|
||||
int size, idx, frames;
|
||||
byte received[8192];
|
||||
@@ -1911,7 +1904,7 @@ CL_ParseScreenShake
|
||||
Set screen shake
|
||||
==============
|
||||
*/
|
||||
static void CL_ParseScreenShake( sizebuf_t *msg )
|
||||
void CL_ParseScreenShake( sizebuf_t *msg )
|
||||
{
|
||||
float amplitude = (float)(word)MSG_ReadShort( msg ) * ( 1.0f / (float)( 1 << 12 ));
|
||||
float duration = (float)(word)MSG_ReadShort( msg ) * ( 1.0f / (float)( 1 << 12 ));
|
||||
@@ -1934,7 +1927,7 @@ CL_ParseScreenFade
|
||||
Set screen fade
|
||||
==============
|
||||
*/
|
||||
static void CL_ParseScreenFade( sizebuf_t *msg )
|
||||
void CL_ParseScreenFade( sizebuf_t *msg )
|
||||
{
|
||||
float duration, holdTime;
|
||||
screenfade_t *sf = &clgame.fade;
|
||||
@@ -2033,7 +2026,7 @@ CL_ParseExec
|
||||
Exec map/class specific configs
|
||||
==============
|
||||
*/
|
||||
static void CL_ParseExec( sizebuf_t *msg )
|
||||
void CL_ParseExec( sizebuf_t *msg )
|
||||
{
|
||||
qboolean is_class;
|
||||
int class_idx;
|
||||
@@ -2329,18 +2322,11 @@ void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
break;
|
||||
case svc_stufftext:
|
||||
s = MSG_ReadString( msg );
|
||||
if( cl_trace_stufftext.value )
|
||||
{
|
||||
size_t len = Q_strlen( s );
|
||||
Con_Printf( "Stufftext: %s%c", s, len && s[len-1] == '\n' ? '\0' : '\n' );
|
||||
}
|
||||
|
||||
#ifdef HACKS_RELATED_HLMODS
|
||||
// disable Cry Of Fear antisave protection
|
||||
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
||||
break; // too early
|
||||
#endif
|
||||
|
||||
Cbuf_AddFilteredText( s );
|
||||
break;
|
||||
case svc_setangle:
|
||||
|
||||
@@ -30,7 +30,7 @@ CL_ParseStaticEntity
|
||||
static client entity
|
||||
==================
|
||||
*/
|
||||
static void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||
void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||
{
|
||||
int i;
|
||||
entity_state_t state;
|
||||
@@ -98,7 +98,7 @@ static void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||
R_AddEfrags( ent ); // add link
|
||||
}
|
||||
|
||||
static void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
||||
void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
||||
{
|
||||
vec3_t pos;
|
||||
int chan, sound;
|
||||
@@ -167,7 +167,7 @@ CL_PrecacheSound
|
||||
prceache sound from server
|
||||
================
|
||||
*/
|
||||
static void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||
void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||
{
|
||||
int soundIndex;
|
||||
|
||||
@@ -184,7 +184,7 @@ static void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||
cl.sound_index[soundIndex] = S_RegisterSound( cl.sound_precache[soundIndex] );
|
||||
}
|
||||
|
||||
static void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||
void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||
{
|
||||
int modelIndex;
|
||||
string model;
|
||||
@@ -214,7 +214,7 @@ static void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||
cl.nummodels = Q_max( cl.nummodels, modelIndex );
|
||||
}
|
||||
|
||||
static void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
||||
void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
||||
{
|
||||
int eventIndex;
|
||||
|
||||
@@ -242,7 +242,7 @@ CL_ParseResourceList
|
||||
|
||||
==============
|
||||
*/
|
||||
static void CL_LegacyParseResourceList( sizebuf_t *msg )
|
||||
void CL_LegacyParseResourceList( sizebuf_t *msg )
|
||||
{
|
||||
int i = 0;
|
||||
static struct
|
||||
@@ -443,17 +443,13 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||
break;
|
||||
case svc_stufftext:
|
||||
s = MSG_ReadString( msg );
|
||||
if( cl_trace_stufftext.value )
|
||||
{
|
||||
size_t len = Q_strlen( s );
|
||||
Con_Printf( "Stufftext: %s%c", s, len && s[len-1] == '\n' ? '\0' : '\n' );
|
||||
}
|
||||
|
||||
#ifdef HACKS_RELATED_HLMODS
|
||||
// disable Cry Of Fear antisave protection
|
||||
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
||||
break; // too early
|
||||
#endif
|
||||
|
||||
Con_Reportf( "Stufftext: %s", s );
|
||||
Cbuf_AddFilteredText( s );
|
||||
break;
|
||||
case svc_setangle:
|
||||
|
||||
@@ -54,6 +54,31 @@ void GAME_EXPORT CL_PopPMStates( void )
|
||||
clgame.pushed = false;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_PushTraceBounds
|
||||
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
||||
{
|
||||
hullnum = bound( 0, hullnum, 3 );
|
||||
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
||||
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
CL_PopTraceBounds
|
||||
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT CL_PopTraceBounds( void )
|
||||
{
|
||||
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
||||
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CL_IsPredicted
|
||||
@@ -392,7 +417,7 @@ CL_AddLinksToPmove
|
||||
collect solid entities
|
||||
====================
|
||||
*/
|
||||
static void CL_AddLinksToPmove( frame_t *frame )
|
||||
void CL_AddLinksToPmove( frame_t *frame )
|
||||
{
|
||||
entity_state_t *state;
|
||||
model_t *model;
|
||||
@@ -662,6 +687,11 @@ cl_entity_t *CL_GetWaterEntity( const float *rgflPos )
|
||||
return CL_GetEntityByIndex( entnum );
|
||||
}
|
||||
|
||||
int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
||||
{
|
||||
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
||||
}
|
||||
|
||||
static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
|
||||
{
|
||||
return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
|
||||
@@ -795,14 +825,25 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
||||
|
||||
pmove->player_index = ps->number - 1;
|
||||
|
||||
// a1ba: workaround bug where the server refuse to send our local player in delta
|
||||
// cl.playernum, in theory, must be equal to our local player index anyway
|
||||
//
|
||||
// a1ba: workaround bug on old protocol where the server refuse to send
|
||||
// our local player in delta. cl.playernum, in theory, must be equal
|
||||
// to our local player index anyway
|
||||
// this might not be a real solution, since everything else will be bogus
|
||||
// but we need to properly run prediction and avoid potential memory
|
||||
// corruption
|
||||
// either debug this, or remove when old protocol will be dropped!!!
|
||||
if( pmove->player_index < 0 )
|
||||
pmove->player_index = bound( 0, cl.playernum, cl.maxclients - 1 );
|
||||
{
|
||||
if( cls.legacymode )
|
||||
{
|
||||
pmove->player_index = bound( 0, cl.playernum, cl.maxclients - 1 );
|
||||
}
|
||||
else
|
||||
{
|
||||
// if this happens, record a demo and send it to a1ba
|
||||
Host_Error( "%s: ps->number == %d\n", __func__, ps->number );
|
||||
}
|
||||
}
|
||||
|
||||
pmove->multiplayer = (cl.maxclients > 1);
|
||||
pmove->runfuncs = runfuncs;
|
||||
@@ -856,7 +897,7 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
||||
Q_strncpy( pmove->physinfo, cls.physinfo, MAX_INFO_STRING );
|
||||
}
|
||||
|
||||
static const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
||||
const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
||||
{
|
||||
entity_state_t *ps;
|
||||
clientdata_t *cd;
|
||||
@@ -909,7 +950,7 @@ CL_RunUsercmd
|
||||
Runs prediction code for user cmd
|
||||
=================
|
||||
*/
|
||||
static void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
||||
void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
||||
{
|
||||
usercmd_t cmd;
|
||||
|
||||
|
||||
@@ -414,7 +414,7 @@ If an entities model or origin changes from frame to frame, it must be
|
||||
relinked. Other attributes can change without relinking.
|
||||
==================
|
||||
*/
|
||||
static void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
||||
void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
||||
{
|
||||
int i, newnum, pack;
|
||||
qboolean forcelink;
|
||||
@@ -565,7 +565,7 @@ CL_ParseQuakeParticles
|
||||
|
||||
==================
|
||||
*/
|
||||
static void CL_ParseQuakeParticle( sizebuf_t *msg )
|
||||
void CL_ParseQuakeParticle( sizebuf_t *msg )
|
||||
{
|
||||
int count, color;
|
||||
vec3_t org, dir;
|
||||
@@ -587,7 +587,7 @@ CL_ParseQuakeStaticSound
|
||||
|
||||
===================
|
||||
*/
|
||||
static void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
||||
void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
||||
{
|
||||
int sound_num;
|
||||
float vol, attn;
|
||||
@@ -816,7 +816,7 @@ CL_QuakeStuffText
|
||||
|
||||
==================
|
||||
*/
|
||||
static void CL_QuakeStuffText( const char *text )
|
||||
void CL_QuakeStuffText( const char *text )
|
||||
{
|
||||
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
|
||||
|
||||
@@ -831,7 +831,7 @@ CL_QuakeExecStuff
|
||||
|
||||
==================
|
||||
*/
|
||||
static void CL_QuakeExecStuff( void )
|
||||
void CL_QuakeExecStuff( void )
|
||||
{
|
||||
char *text = cmd_buf;
|
||||
char token[256];
|
||||
|
||||
@@ -126,7 +126,7 @@ CL_GenericHandle
|
||||
|
||||
=============
|
||||
*/
|
||||
static const char *CL_GenericHandle( int fileindex )
|
||||
const char *CL_GenericHandle( int fileindex )
|
||||
{
|
||||
if( fileindex < 0 || fileindex >= MAX_CUSTOM )
|
||||
return 0;
|
||||
|
||||
@@ -252,7 +252,7 @@ VID_WriteOverviewScript
|
||||
Create overview script file
|
||||
===============
|
||||
*/
|
||||
static void VID_WriteOverviewScript( void )
|
||||
void VID_WriteOverviewScript( void )
|
||||
{
|
||||
ref_overview_t *ov = &clgame.overView;
|
||||
string filename;
|
||||
@@ -288,9 +288,6 @@ void SCR_MakeScreenShot( void )
|
||||
qboolean iRet = false;
|
||||
int viewsize;
|
||||
|
||||
if( cls.scrshot_action == scrshot_inactive )
|
||||
return;
|
||||
|
||||
if( cls.envshot_viewsize > 0 )
|
||||
viewsize = cls.envshot_viewsize;
|
||||
else viewsize = cl_envshot_size.value;
|
||||
@@ -322,6 +319,8 @@ void SCR_MakeScreenShot( void )
|
||||
if( iRet )
|
||||
VID_WriteOverviewScript(); // store overview script too
|
||||
break;
|
||||
case scrshot_inactive:
|
||||
return;
|
||||
}
|
||||
|
||||
// report
|
||||
@@ -345,7 +344,7 @@ void SCR_MakeScreenShot( void )
|
||||
SCR_DrawPlaque
|
||||
================
|
||||
*/
|
||||
static void SCR_DrawPlaque( void )
|
||||
void SCR_DrawPlaque( void )
|
||||
{
|
||||
if(( cl_allow_levelshots.value && !cls.changelevel ) || cl.background )
|
||||
{
|
||||
@@ -416,7 +415,7 @@ void SCR_EndLoadingPlaque( void )
|
||||
SCR_AddDirtyPoint
|
||||
=================
|
||||
*/
|
||||
static void SCR_AddDirtyPoint( int x, int y )
|
||||
void SCR_AddDirtyPoint( int x, int y )
|
||||
{
|
||||
if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
|
||||
if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
|
||||
@@ -573,15 +572,15 @@ void SCR_LoadCreditsFont( void )
|
||||
"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 )
|
||||
{
|
||||
if( FS_FileExists( charsetFnt, false ))
|
||||
success = Con_LoadVariableWidthFont( charsetFnt, font, scale, &hud_fontrender, TF_FONT );
|
||||
success = Con_LoadVariableWidthFont( charsetFnt, font, scale, kRenderTransAdd, TF_FONT );
|
||||
}
|
||||
}
|
||||
|
||||
if( !success )
|
||||
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, &hud_fontrender, TF_FONT );
|
||||
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, kRenderTransAdd, TF_FONT );
|
||||
|
||||
if( !success )
|
||||
success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &hud_fontrender, TF_FONT );
|
||||
success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransAdd, TF_FONT );
|
||||
|
||||
// copy font size for client.dll
|
||||
if( success )
|
||||
@@ -603,7 +602,7 @@ SCR_InstallParticlePalette
|
||||
INTERNAL RESOURCE
|
||||
================
|
||||
*/
|
||||
static void SCR_InstallParticlePalette( void )
|
||||
void SCR_InstallParticlePalette( void )
|
||||
{
|
||||
rgbdata_t *pic;
|
||||
int i;
|
||||
@@ -649,21 +648,21 @@ void SCR_RegisterTextures( void )
|
||||
// register gfx.wad images
|
||||
|
||||
if( FS_FileExists( "gfx/paused.lmp", false ))
|
||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE );
|
||||
else if( FS_FileExists( "gfx/pause.lmp", false ))
|
||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE );
|
||||
|
||||
if( FS_FileExists( "gfx/lambda.lmp", false ))
|
||||
{
|
||||
if( cl_allow_levelshots.value )
|
||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE );
|
||||
}
|
||||
else if( FS_FileExists( "gfx/loading.lmp", false ))
|
||||
{
|
||||
if( cl_allow_levelshots.value )
|
||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE );
|
||||
}
|
||||
|
||||
cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
|
||||
@@ -676,7 +675,7 @@ SCR_SizeUp_f
|
||||
Keybinding command
|
||||
=================
|
||||
*/
|
||||
static void SCR_SizeUp_f( void )
|
||||
void SCR_SizeUp_f( void )
|
||||
{
|
||||
Cvar_SetValue( "viewsize", Q_min( scr_viewsize.value + 10, 120 ));
|
||||
}
|
||||
@@ -689,7 +688,7 @@ SCR_SizeDown_f
|
||||
Keybinding command
|
||||
=================
|
||||
*/
|
||||
static void SCR_SizeDown_f( void )
|
||||
void SCR_SizeDown_f( void )
|
||||
{
|
||||
Cvar_SetValue( "viewsize", Q_max( scr_viewsize.value - 10, 30 ));
|
||||
}
|
||||
|
||||
@@ -57,7 +57,35 @@ const char *cl_default_sprites[] =
|
||||
"sprites/shellchrome.spr",
|
||||
};
|
||||
|
||||
static void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
||||
const char *cl_player_shell_sounds[] =
|
||||
{
|
||||
"player/pl_shell1.wav",
|
||||
"player/pl_shell2.wav",
|
||||
"player/pl_shell3.wav",
|
||||
};
|
||||
|
||||
const char *cl_weapon_shell_sounds[] =
|
||||
{
|
||||
"weapons/sshell1.wav",
|
||||
"weapons/sshell2.wav",
|
||||
"weapons/sshell3.wav",
|
||||
};
|
||||
|
||||
const char *cl_ricochet_sounds[] =
|
||||
{
|
||||
"weapons/ric1.wav",
|
||||
"weapons/ric2.wav",
|
||||
"weapons/ric3.wav",
|
||||
"weapons/ric4.wav",
|
||||
"weapons/ric5.wav",
|
||||
};
|
||||
|
||||
const char *cl_explode_sounds[] =
|
||||
{
|
||||
"weapons/explode3.wav",
|
||||
"weapons/explode4.wav",
|
||||
"weapons/explode5.wav",
|
||||
};
|
||||
|
||||
/*
|
||||
================
|
||||
@@ -118,7 +146,6 @@ client resources not precached by server
|
||||
*/
|
||||
void CL_AddClientResources( void )
|
||||
{
|
||||
const char *snd;
|
||||
char filepath[MAX_QPATH];
|
||||
int i;
|
||||
|
||||
@@ -134,37 +161,37 @@ void CL_AddClientResources( void )
|
||||
}
|
||||
|
||||
// then check sounds
|
||||
for( i = 0; ( snd = SoundList_Get( BouncePlayerShell, i )); i++ )
|
||||
for( i = 0; i < ARRAYSIZE( cl_player_shell_sounds ); i++ )
|
||||
{
|
||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_player_shell_sounds[i] );
|
||||
|
||||
if( !FS_FileExists( filepath, false ))
|
||||
CL_AddClientResource( snd, t_sound );
|
||||
CL_AddClientResource( cl_player_shell_sounds[i], t_sound );
|
||||
}
|
||||
|
||||
for( i = 0; ( snd = SoundList_Get( BounceWeaponShell, i )); i++ )
|
||||
for( i = 0; i < ARRAYSIZE( cl_weapon_shell_sounds ); i++ )
|
||||
{
|
||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_weapon_shell_sounds[i] );
|
||||
|
||||
if( !FS_FileExists( filepath, false ))
|
||||
CL_AddClientResource( snd, t_sound );
|
||||
CL_AddClientResource( cl_weapon_shell_sounds[i], t_sound );
|
||||
}
|
||||
|
||||
for( i = 0; ( snd = SoundList_Get( Explode, i )); i++ )
|
||||
for( i = 0; i < ARRAYSIZE( cl_explode_sounds ); i++ )
|
||||
{
|
||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_explode_sounds[i] );
|
||||
|
||||
if( !FS_FileExists( filepath, false ))
|
||||
CL_AddClientResource( snd, t_sound );
|
||||
CL_AddClientResource( cl_explode_sounds[i], t_sound );
|
||||
}
|
||||
|
||||
#if 0 // ric sounds was precached by server-side
|
||||
for( i = 0; ( snd = SoundList_Get( Ricochet, i )); i++ )
|
||||
for( i = 0; i < ARRAYSIZE( cl_ricochet_sounds ); i++ )
|
||||
{
|
||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_ricochet_sounds[i] );
|
||||
|
||||
if( !FS_FileExists( filepath, false ))
|
||||
CL_AddClientResource( snd, t_sound );
|
||||
CL_AddClientResource( cl_ricochet_sounds[i], t_sound );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -228,7 +255,7 @@ CL_PrepareTEnt
|
||||
set default values
|
||||
==============
|
||||
*/
|
||||
static void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
||||
void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
||||
{
|
||||
int frameCount = 0;
|
||||
int modelIndex = 0;
|
||||
@@ -269,10 +296,10 @@ CL_TempEntPlaySound
|
||||
play collide sound
|
||||
==============
|
||||
*/
|
||||
static void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
||||
void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
||||
{
|
||||
float fvol;
|
||||
const char *soundname = NULL;
|
||||
char soundname[32];
|
||||
qboolean isshellcasing = false;
|
||||
int zvel;
|
||||
|
||||
@@ -283,39 +310,36 @@ static void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
||||
switch( pTemp->hitSound )
|
||||
{
|
||||
case BOUNCE_GLASS:
|
||||
soundname = SoundList_GetRandom( BounceGlass );
|
||||
Q_snprintf( soundname, sizeof( soundname ), "debris/glass%i.wav", COM_RandomLong( 1, 4 ));
|
||||
break;
|
||||
case BOUNCE_METAL:
|
||||
soundname = SoundList_GetRandom( BounceMetal );
|
||||
Q_snprintf( soundname, sizeof( soundname ), "debris/metal%i.wav", COM_RandomLong( 1, 6 ));
|
||||
break;
|
||||
case BOUNCE_FLESH:
|
||||
soundname = SoundList_GetRandom( BounceFlesh );
|
||||
Q_snprintf( soundname, sizeof( soundname ), "debris/flesh%i.wav", COM_RandomLong( 1, 7 ));
|
||||
break;
|
||||
case BOUNCE_WOOD:
|
||||
soundname = SoundList_GetRandom( BounceWood );
|
||||
Q_snprintf( soundname, sizeof( soundname ), "debris/wood%i.wav", COM_RandomLong( 1, 4 ));
|
||||
break;
|
||||
case BOUNCE_SHRAP:
|
||||
soundname = SoundList_GetRandom( Ricochet );
|
||||
Q_strncpy( soundname, cl_ricochet_sounds[COM_RandomLong( 0, 4 )], sizeof( soundname ) );
|
||||
break;
|
||||
case BOUNCE_SHOTSHELL:
|
||||
soundname = SoundList_GetRandom( BounceWeaponShell );
|
||||
Q_strncpy( soundname, cl_weapon_shell_sounds[COM_RandomLong( 0, 2 )], sizeof( soundname ) );
|
||||
isshellcasing = true; // shell casings have different playback parameters
|
||||
fvol = 0.5f;
|
||||
break;
|
||||
case BOUNCE_SHELL:
|
||||
soundname = SoundList_GetRandom( BouncePlayerShell );
|
||||
Q_strncpy( soundname, cl_player_shell_sounds[COM_RandomLong( 0, 2 )], sizeof( soundname ) );
|
||||
isshellcasing = true; // shell casings have different playback parameters
|
||||
break;
|
||||
case BOUNCE_CONCRETE:
|
||||
soundname = SoundList_GetRandom( BounceConcrete );
|
||||
Q_snprintf( soundname, sizeof( soundname ), "debris/concrete%i.wav", COM_RandomLong( 1, 3 ));
|
||||
break;
|
||||
default: // null sound
|
||||
return;
|
||||
}
|
||||
|
||||
if( !soundname )
|
||||
return;
|
||||
|
||||
zvel = abs( pTemp->entity.baseline.origin[2] );
|
||||
|
||||
// only play one out of every n
|
||||
@@ -356,7 +380,7 @@ CL_TEntAddEntity
|
||||
add entity to renderlist
|
||||
==============
|
||||
*/
|
||||
static int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
||||
int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
||||
{
|
||||
vec3_t mins, maxs;
|
||||
|
||||
@@ -369,7 +393,7 @@ static int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
||||
VectorAdd( pEntity->origin, pEntity->model->maxs, maxs );
|
||||
|
||||
// g-cont. just use PVS from previous frame
|
||||
if( TriBoxInPVS( mins, maxs ))
|
||||
if( Mod_BoxVisible( mins, maxs, ref.dllFuncs.Mod_GetCurrentVis( )))
|
||||
{
|
||||
VectorCopy( pEntity->angles, pEntity->curstate.angles );
|
||||
VectorCopy( pEntity->origin, pEntity->curstate.origin );
|
||||
@@ -408,7 +432,7 @@ CL_TEntAddEntity
|
||||
free the first low priority tempent it finds.
|
||||
==============
|
||||
*/
|
||||
static qboolean CL_FreeLowPriorityTempEnt( void )
|
||||
qboolean CL_FreeLowPriorityTempEnt( void )
|
||||
{
|
||||
TEMPENTITY *pActive = cl_active_tents;
|
||||
TEMPENTITY *pPrev = NULL;
|
||||
@@ -999,8 +1023,12 @@ void GAME_EXPORT R_BreakModel( const vec3_t pos, const vec3_t size, const vec3_t
|
||||
count = (size[0] * size[1] + size[1] * size[2] + size[2] * size[0]) / (3 * SHARD_VOLUME * SHARD_VOLUME);
|
||||
}
|
||||
|
||||
#if XASH_PSP
|
||||
if( count > 15 ) count = 15;
|
||||
#else
|
||||
// limit to 100 pieces
|
||||
if( count > 100 ) count = 100;
|
||||
#endif
|
||||
|
||||
for( i = 0; i < count; i++ )
|
||||
{
|
||||
@@ -1465,7 +1493,7 @@ void GAME_EXPORT R_FunnelSprite( const vec3_t org, int modelIndex, int reverse )
|
||||
===============
|
||||
R_SparkEffect
|
||||
|
||||
Create a streaks + ricochet sprite
|
||||
Create a streaks + richochet sprite
|
||||
===============
|
||||
*/
|
||||
void GAME_EXPORT R_SparkEffect( const vec3_t pos, int count, int velocityMin, int velocityMax )
|
||||
@@ -1481,25 +1509,18 @@ R_RicochetSound
|
||||
Make a random ricochet sound
|
||||
==============
|
||||
*/
|
||||
static void R_RicochetSoundByName( const vec3_t pos, const char *name )
|
||||
static void R_RicochetSound_( const vec3_t pos, int sound )
|
||||
{
|
||||
sound_t handle;
|
||||
handle = S_RegisterSound( name );
|
||||
S_StartSound( pos, 0, CHAN_AUTO, handle, VOL_NORM, 1.0, 100, 0 );
|
||||
}
|
||||
sound_t handle;
|
||||
|
||||
static void R_RicochetSoundByIndex( const vec3_t pos, int idx )
|
||||
{
|
||||
const char *name = SoundList_Get( Ricochet, idx );
|
||||
if( name )
|
||||
R_RicochetSoundByName( pos, name );
|
||||
handle = S_RegisterSound( cl_ricochet_sounds[sound] );
|
||||
|
||||
S_StartSound( pos, 0, CHAN_AUTO, handle, VOL_NORM, 1.0, 100, 0 );
|
||||
}
|
||||
|
||||
void GAME_EXPORT R_RicochetSound( const vec3_t pos )
|
||||
{
|
||||
const char *name = SoundList_GetRandom( Ricochet );
|
||||
if( name )
|
||||
R_RicochetSoundByName( pos, name );
|
||||
R_RicochetSound_( pos, COM_RandomLong( 0, 4 ));
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1646,12 +1667,8 @@ void GAME_EXPORT R_Explosion( vec3_t pos, int model, float scale, float framerat
|
||||
|
||||
if( !FBitSet( flags, TE_EXPLFLAG_NOSOUND ))
|
||||
{
|
||||
const char *name = SoundList_GetRandom( Explode );
|
||||
if( name )
|
||||
{
|
||||
hSound = S_RegisterSound( name );
|
||||
S_StartSound( pos, 0, CHAN_STATIC, hSound, VOL_NORM, 0.3f, PITCH_NORM, 0 );
|
||||
}
|
||||
hSound = S_RegisterSound( cl_explode_sounds[COM_RandomLong( 0, 2 )] );
|
||||
S_StartSound( pos, 0, CHAN_STATIC, hSound, VOL_NORM, 0.3f, PITCH_NORM, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1894,7 +1911,6 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
||||
cl_entity_t *pEnt;
|
||||
dlight_t *dl;
|
||||
sound_t hSound;
|
||||
const char *name;
|
||||
|
||||
if( cls.legacymode )
|
||||
iSize = MSG_ReadByte( msg );
|
||||
@@ -1954,11 +1970,8 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
||||
pos[2] = MSG_ReadCoord( &buf );
|
||||
R_BlobExplosion( pos );
|
||||
|
||||
if(( name = SoundList_Get( Explode, 0 )))
|
||||
{
|
||||
hSound = S_RegisterSound( name );
|
||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||
}
|
||||
hSound = S_RegisterSound( cl_explode_sounds[0] );
|
||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||
break;
|
||||
case TE_SMOKE:
|
||||
pos[0] = MSG_ReadCoord( &buf );
|
||||
@@ -2011,11 +2024,8 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
||||
dl->die = cl.time + 0.5;
|
||||
dl->decay = 300;
|
||||
|
||||
if(( name = SoundList_Get( Explode, 0 )))
|
||||
{
|
||||
hSound = S_RegisterSound( name );
|
||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||
}
|
||||
hSound = S_RegisterSound( cl_explode_sounds[0] );
|
||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 0.6f, PITCH_NORM, 0 );
|
||||
break;
|
||||
case TE_BSPDECAL:
|
||||
case TE_DECAL:
|
||||
@@ -2243,8 +2253,8 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
||||
CL_DecalShoot( CL_DecalIndex( decalIndex ), entityIndex, 0, pos, 0 );
|
||||
R_BulletImpactParticles( pos );
|
||||
flags = COM_RandomLong( 0, 0x7fff );
|
||||
if( flags < 0x3fff && ( count = SoundList_Count( Ricochet )))
|
||||
R_RicochetSoundByIndex( pos, flags % count );
|
||||
if( flags < 0x3fff )
|
||||
R_RicochetSound_( pos, flags % 5 );
|
||||
break;
|
||||
case TE_SPRAY:
|
||||
case TE_SPRITE_SPRAY:
|
||||
@@ -2408,7 +2418,7 @@ LIGHT STYLE MANAGEMENT
|
||||
CL_ClearLightStyles
|
||||
================
|
||||
*/
|
||||
static void CL_ClearLightStyles( void )
|
||||
void CL_ClearLightStyles( void )
|
||||
{
|
||||
memset( cl.lightstyles, 0, sizeof( cl.lightstyles ));
|
||||
}
|
||||
@@ -2466,7 +2476,7 @@ dlight_t cl_elights[MAX_ELIGHTS];
|
||||
CL_ClearDlights
|
||||
================
|
||||
*/
|
||||
static void CL_ClearDlights( void )
|
||||
void CL_ClearDlights( void )
|
||||
{
|
||||
memset( cl_dlights, 0, sizeof( cl_dlights ));
|
||||
memset( cl_elights, 0, sizeof( cl_elights ));
|
||||
@@ -2913,7 +2923,7 @@ CL_PlayerDecal
|
||||
spray custom colored decal (clan logo etc)
|
||||
===============
|
||||
*/
|
||||
static void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
||||
void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
||||
{
|
||||
int textureIndex = 0;
|
||||
customization_t *pCust = NULL;
|
||||
|
||||
@@ -101,19 +101,6 @@ struct beam_s *R_BeamRing( int startEnt, int endEnt, int modelIndex, float life,
|
||||
struct beam_s *R_BeamFollow( int startEnt, int modelIndex, float life, float width, float r, float g, float b, float brightness );
|
||||
void R_BeamKill( int deadEntity );
|
||||
|
||||
|
||||
// TriAPI
|
||||
void TriRenderMode( int mode );
|
||||
void TriColor4f( float r, float g, float b, float a );
|
||||
void TriColor4ub( byte r, byte g, byte b, byte a );
|
||||
void TriBrightness( float brightness );
|
||||
void TriCullFace( TRICULLSTYLE mode );
|
||||
int TriWorldToScreen( const float *world, float *screen );
|
||||
int TriBoxInPVS( float *mins, float *maxs );
|
||||
void TriLightAtPoint( float *pos, float *value );
|
||||
void TriColor4fRendermode( float r, float g, float b, float a, int rendermode );
|
||||
int TriSpriteTexture( model_t *pSpriteModel, int frame );
|
||||
|
||||
extern model_t *cl_sprite_dot;
|
||||
extern model_t *cl_sprite_shell;
|
||||
|
||||
|
||||
@@ -68,7 +68,7 @@ qboolean SCR_NextMovie( void )
|
||||
return true;
|
||||
}
|
||||
|
||||
static void SCR_CreateStartupVids( void )
|
||||
void SCR_CreateStartupVids( void )
|
||||
{
|
||||
file_t *f;
|
||||
|
||||
|
||||
@@ -29,7 +29,7 @@ V_CalcViewRect
|
||||
calc frame rectangle (Quake1 style)
|
||||
===============
|
||||
*/
|
||||
static void V_CalcViewRect( void )
|
||||
void V_CalcViewRect( void )
|
||||
{
|
||||
qboolean full = false;
|
||||
int sb_lines;
|
||||
@@ -88,7 +88,7 @@ static void V_CalcViewRect( void )
|
||||
V_SetupViewModel
|
||||
===============
|
||||
*/
|
||||
static void V_SetupViewModel( void )
|
||||
void V_SetupViewModel( void )
|
||||
{
|
||||
cl_entity_t *view = &clgame.viewent;
|
||||
player_info_t *info = &cl.players[cl.playernum];
|
||||
@@ -118,7 +118,7 @@ static void V_SetupViewModel( void )
|
||||
V_SetRefParams
|
||||
===============
|
||||
*/
|
||||
static void V_SetRefParams( ref_params_t *fd )
|
||||
void V_SetRefParams( ref_params_t *fd )
|
||||
{
|
||||
memset( fd, 0, sizeof( ref_params_t ));
|
||||
|
||||
@@ -182,7 +182,7 @@ V_MergeOverviewRefdef
|
||||
merge refdef with overview settings
|
||||
===============
|
||||
*/
|
||||
static void V_RefApplyOverview( ref_viewpass_t *rvp )
|
||||
void V_RefApplyOverview( ref_viewpass_t *rvp )
|
||||
{
|
||||
ref_overview_t *ov = &clgame.overView;
|
||||
float aspect;
|
||||
@@ -281,7 +281,7 @@ static void V_AdjustFov( float *fov_x, float *fov_y, float width, float height,
|
||||
V_GetRefParams
|
||||
=============
|
||||
*/
|
||||
static void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
||||
void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
||||
{
|
||||
// part1: deniable updates
|
||||
VectorCopy( fd->simvel, cl.simvel );
|
||||
@@ -408,22 +408,22 @@ void V_RenderView( void )
|
||||
#define NODE_INTERVAL_X(x) (x * 16.0f)
|
||||
#define NODE_INTERVAL_Y(x) (x * 16.0f)
|
||||
|
||||
static void R_DrawLeafNode( float x, float y, float scale )
|
||||
void R_DrawLeafNode( float x, float y, float scale )
|
||||
{
|
||||
float downScale = scale * 0.25f;// * POINT_SIZE;
|
||||
|
||||
ref.dllFuncs.R_DrawStretchPic( x - downScale * 0.5f, y - downScale * 0.5f, downScale, downScale, 0, 0, 1, 1, R_GetBuiltinTexture( REF_PARTICLE_TEXTURE ) );
|
||||
}
|
||||
|
||||
static void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
||||
void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
||||
{
|
||||
ref.dllFuncs.Begin( TRI_LINES );
|
||||
ref.dllFuncs.Vertex3f( x, y, 0 );
|
||||
ref.dllFuncs.Vertex3f( x2, y2, 0 );
|
||||
ref.dllFuncs.End( );
|
||||
gTriApi.Begin( TRI_LINES );
|
||||
gTriApi.Vertex3f( x, y, 0 );
|
||||
gTriApi.Vertex3f( x2, y2, 0 );
|
||||
gTriApi.End( );
|
||||
}
|
||||
|
||||
static void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
||||
void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
||||
{
|
||||
float downScale = scale * 0.8f;
|
||||
|
||||
@@ -443,10 +443,10 @@ static void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int show
|
||||
if( shownodes == 1 )
|
||||
{
|
||||
if( cl.worldmodel->leafs == leaf )
|
||||
ref.dllFuncs.Color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
gTriApi.Color4f( 1.0f, 1.0f, 1.0f, 1.0f );
|
||||
else if( viewleaf && viewleaf == leaf )
|
||||
ref.dllFuncs.Color4f( 1.0f, 0.0f, 0.0f, 1.0f );
|
||||
else ref.dllFuncs.Color4f( 0.0f, 1.0f, 0.0f, 1.0f );
|
||||
gTriApi.Color4f( 1.0f, 0.0f, 0.0f, 1.0f );
|
||||
else gTriApi.Color4f( 0.0f, 1.0f, 0.0f, 1.0f );
|
||||
R_DrawLeafNode( x, y, scale );
|
||||
}
|
||||
world.recursion_level--;
|
||||
@@ -455,7 +455,7 @@ static void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int show
|
||||
|
||||
if( shownodes == 1 )
|
||||
{
|
||||
ref.dllFuncs.Color4f( 0.0f, 0.0f, 1.0f, 1.0f );
|
||||
gTriApi.Color4f( 0.0f, 0.0f, 1.0f, 1.0f );
|
||||
R_DrawLeafNode( x, y, scale );
|
||||
}
|
||||
else if( shownodes == 2 )
|
||||
@@ -470,7 +470,7 @@ static void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int show
|
||||
world.recursion_level--;
|
||||
}
|
||||
|
||||
static void R_ShowTree( void )
|
||||
void R_ShowTree( void )
|
||||
{
|
||||
float x = (float)((refState.width - (int)POINT_SIZE) >> 1);
|
||||
float y = NODE_INTERVAL_Y(1.0f);
|
||||
@@ -487,7 +487,7 @@ static void R_ShowTree( void )
|
||||
//pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
|
||||
|
||||
//pglLineWidth( 2.0f );
|
||||
ref.dllFuncs.Color4f( 1, 0.7f, 0, 1.0f );
|
||||
gTriApi.Color4f( 1, 0.7f, 0, 1.0f );
|
||||
//pglDisable( GL_TEXTURE_2D );
|
||||
R_ShowTree_r( cl.worldmodel->nodes, x, y, world.max_recursion * 3.5f, 2, viewleaf );
|
||||
//pglEnable( GL_TEXTURE_2D );
|
||||
@@ -553,6 +553,4 @@ void V_PostRender( void )
|
||||
ref.dllFuncs.R_AllowFog( true );
|
||||
Platform_SetTimer( 0.0f );
|
||||
ref.dllFuncs.R_EndFrame();
|
||||
|
||||
V_CheckGammaEnd();
|
||||
}
|
||||
|
||||
@@ -342,7 +342,8 @@ typedef struct
|
||||
byte charWidths[256]; // scaled widths
|
||||
int charHeight; // scaled height
|
||||
int type; // fixed width font or variable
|
||||
convar_t *rendermode; // user-defined default rendermode
|
||||
int rendermode; // default rendermode
|
||||
qboolean nearest; // nearest filtering enabled
|
||||
qboolean valid; // all rectangles are valid
|
||||
} cl_font_t;
|
||||
|
||||
@@ -369,7 +370,6 @@ typedef struct
|
||||
// holds text color
|
||||
rgba_t textColor;
|
||||
rgba_t spriteColor;
|
||||
vec4_t triRGBA;
|
||||
|
||||
// crosshair members
|
||||
const model_t *pCrosshair;
|
||||
@@ -681,14 +681,11 @@ extern convar_t cl_draw_beams;
|
||||
extern convar_t cl_clockreset;
|
||||
extern convar_t cl_fixtimerate;
|
||||
extern convar_t hud_fontscale;
|
||||
extern convar_t hud_fontrender;
|
||||
extern convar_t hud_scale;
|
||||
extern convar_t hud_scale_minimal_width;
|
||||
extern convar_t r_showtextures;
|
||||
extern convar_t cl_bmodelinterp;
|
||||
extern convar_t cl_lw; // local weapons
|
||||
extern convar_t cl_charset;
|
||||
extern convar_t cl_trace_stufftext;
|
||||
extern convar_t cl_trace_messages;
|
||||
extern convar_t cl_trace_events;
|
||||
extern convar_t hud_utf8;
|
||||
@@ -707,6 +704,7 @@ extern convar_t cl_fixmodelinterpolationartifacts;
|
||||
//=============================================================================
|
||||
|
||||
void CL_SetLightstyle( int style, const char* s, float f );
|
||||
void CL_RunLightStyles( void );
|
||||
void CL_DecayLights( void );
|
||||
dlight_t *CL_GetDynamicLight( int number );
|
||||
dlight_t *CL_GetEntityLight( int number );
|
||||
@@ -717,8 +715,12 @@ dlight_t *CL_GetEntityLight( int number );
|
||||
// cl_cmds.c
|
||||
//
|
||||
void CL_Quit_f( void );
|
||||
void CL_GenericShot_f( void );
|
||||
void CL_ScreenShot_f( void );
|
||||
void CL_SnapShot_f( void );
|
||||
void CL_PlayCDTrack_f( void );
|
||||
void CL_EnvShot_f( void );
|
||||
void CL_SkyShot_f( void );
|
||||
void CL_SaveShot_f( void );
|
||||
void CL_LevelShot_f( void );
|
||||
void CL_SetSky_f( void );
|
||||
void SCR_Viewpos_f( void );
|
||||
@@ -739,6 +741,8 @@ void CL_ClearResourceLists( void );
|
||||
void CL_Parse_Debug( qboolean enable );
|
||||
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
||||
void CL_ResetFrame( frame_t *frame );
|
||||
void CL_WriteMessageHistory( void );
|
||||
const char *CL_MsgInfo( int cmd );
|
||||
|
||||
//
|
||||
// cl_efx.c
|
||||
@@ -749,6 +753,7 @@ void CL_Particle( const vec3_t org, int color, float life, int zpos, int zvel );
|
||||
// cl_main.c
|
||||
//
|
||||
void CL_Init( void );
|
||||
void CL_SendCommand( void );
|
||||
void CL_Disconnect_f( void );
|
||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
|
||||
@@ -757,6 +762,7 @@ qboolean CL_PrecacheResources( void );
|
||||
void CL_SetupOverviewParams( void );
|
||||
void CL_UpdateFrameLerp( void );
|
||||
int CL_IsDevOverviewMode( void );
|
||||
void CL_PingServers_f( void );
|
||||
void CL_SignonReply( void );
|
||||
void CL_ClearState( void );
|
||||
|
||||
@@ -774,6 +780,8 @@ void CL_CheckStartupDemos( void );
|
||||
void CL_WriteDemoJumpTime( void );
|
||||
void CL_CloseDemoHeader( void );
|
||||
void CL_DemoCompleted( void );
|
||||
void CL_StopPlayback( void );
|
||||
void CL_StopRecord( void );
|
||||
void CL_PlayDemo_f( void );
|
||||
void CL_TimeDemo_f( void );
|
||||
void CL_StartDemos_f( void );
|
||||
@@ -781,7 +789,6 @@ void CL_Demos_f( void );
|
||||
void CL_DeleteDemo_f( void );
|
||||
void CL_Record_f( void );
|
||||
void CL_Stop_f( void );
|
||||
int CL_GetDemoComment( const char *demoname, char *comment );
|
||||
|
||||
//
|
||||
// cl_events.c
|
||||
@@ -789,9 +796,12 @@ int CL_GetDemoComment( const char *demoname, char *comment );
|
||||
void CL_ParseEvent( sizebuf_t *msg );
|
||||
void CL_ParseReliableEvent( sizebuf_t *msg );
|
||||
void CL_SetEventIndex( const char *szEvName, int ev_index );
|
||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args );
|
||||
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
||||
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||
void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
|
||||
void CL_BatchResourceRequest( qboolean initialize );
|
||||
int CL_EstimateNeededResources( void );
|
||||
void CL_ResetEvent( event_info_t *ei );
|
||||
word CL_EventIndex( const char *name );
|
||||
void CL_FireEvents( void );
|
||||
@@ -800,10 +810,9 @@ void CL_FireEvents( void );
|
||||
// cl_font.c
|
||||
//
|
||||
qboolean CL_FixedFont( cl_font_t *font );
|
||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags );
|
||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags );
|
||||
void CL_FreeFont( cl_font_t *font );
|
||||
void CL_SetFontRendermode( cl_font_t *font );
|
||||
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
|
||||
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
|
||||
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
|
||||
@@ -816,7 +825,10 @@ int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags,
|
||||
//
|
||||
void CL_UnloadProgs( void );
|
||||
qboolean CL_LoadProgs( const char *name );
|
||||
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
||||
void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
|
||||
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
||||
void CL_ParseTextMessage( sizebuf_t *msg );
|
||||
void CL_DrawHUD( int state );
|
||||
void CL_InitEdicts( int maxclients );
|
||||
void CL_FreeEdicts( void );
|
||||
@@ -826,38 +838,66 @@ void CL_ClearSpriteTextures( void );
|
||||
void CL_CenterPrint( const char *text, float y );
|
||||
void CL_TextMessageParse( byte *pMemFile, int fileSize );
|
||||
client_textmessage_t *CL_TextMessageGet( const char *pName );
|
||||
model_t *CL_ModelHandle( int modelindex );
|
||||
void NetAPI_CancelAllRequests( void );
|
||||
cl_entity_t *CL_GetLocalPlayer( void );
|
||||
model_t *CL_LoadClientSprite( const char *filename );
|
||||
model_t *CL_LoadModel( const char *modelname, int *index );
|
||||
HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
|
||||
void SPR_AdjustSize( float *x, float *y, float *w, float *h );
|
||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 );
|
||||
int CL_GetScreenInfo( SCREENINFO *pscrinfo );
|
||||
void CL_FillRGBA( int x, int y, int width, int height, int r, int g, int b, int a );
|
||||
pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
|
||||
const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
|
||||
int PM_CL_PointContents( const float *p, int *truecontents );
|
||||
void CL_GetMousePosition( int *mx, int *my ); // TODO: move to input
|
||||
cl_entity_t* CL_GetViewModel( void );
|
||||
physent_t *pfnGetPhysent( int idx );
|
||||
struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
||||
movevars_t *pfnGetMoveVars( void );
|
||||
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
||||
void CL_DisableScissor( scissor_state_t *scissor );
|
||||
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
||||
struct cl_entity_s *CL_GetEntityByIndex( int index );
|
||||
|
||||
_inline cl_entity_t *CL_EDICT_NUM( int n )
|
||||
static inline cl_entity_t *CL_EDICT_NUM( int n )
|
||||
{
|
||||
if( !clgame.entities )
|
||||
if( unlikely( !clgame.entities )) // not in game yet
|
||||
{
|
||||
Host_Error( "CL_EDICT_NUM: clgame.entities is NULL\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if(( n >= 0 ) && ( n < clgame.maxEntities ))
|
||||
return clgame.entities + n;
|
||||
if( unlikely( n < 0 || n >= clgame.maxEntities ))
|
||||
{
|
||||
Host_Error( "CL_EDICT_NUM: bad number %i\n", n );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Host_Error( "CL_EDICT_NUM: bad number %i\n", n );
|
||||
return NULL;
|
||||
return &clgame.entities[n];
|
||||
}
|
||||
|
||||
static inline cl_entity_t *CL_GetEntityByIndex( int n )
|
||||
{
|
||||
if( unlikely( !clgame.entities )) // not in game yet
|
||||
return NULL;
|
||||
|
||||
if( unlikely( n < 0 || n >= clgame.maxEntities ))
|
||||
return NULL;
|
||||
|
||||
return &clgame.entities[n];
|
||||
}
|
||||
|
||||
static inline model_t *CL_ModelHandle( int modelindex )
|
||||
{
|
||||
if( unlikely( modelindex < 0 || modelindex >= MAX_MODELS ))
|
||||
return NULL;
|
||||
|
||||
return cl.models[modelindex];
|
||||
}
|
||||
|
||||
static inline qboolean CL_IsPlayerIndex( int idx )
|
||||
{
|
||||
return ( idx >= 1 && idx <= cl.maxclients );
|
||||
}
|
||||
|
||||
//
|
||||
@@ -895,11 +935,6 @@ qboolean CL_RequestMissingResources( void );
|
||||
void CL_RegisterResources ( sizebuf_t *msg );
|
||||
void CL_ParseViewEntity( sizebuf_t *msg );
|
||||
void CL_ParseServerTime( sizebuf_t *msg );
|
||||
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
||||
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
||||
void CL_ParseTextMessage( sizebuf_t *msg );
|
||||
void CL_BatchResourceRequest( qboolean initialize );
|
||||
int CL_EstimateNeededResources( void );
|
||||
|
||||
//
|
||||
// cl_parse_48.c
|
||||
@@ -913,6 +948,8 @@ void CL_LegacyPrecache_f( void );
|
||||
void SCR_VidInit( void );
|
||||
void SCR_TileClear( void );
|
||||
void SCR_DirtyScreen( void );
|
||||
void SCR_AddDirtyPoint( int x, int y );
|
||||
void SCR_InstallParticlePalette( void );
|
||||
void SCR_EndLoadingPlaque( void );
|
||||
void SCR_RegisterTextures( void );
|
||||
void SCR_LoadCreditsFont( void );
|
||||
@@ -948,17 +985,20 @@ void CL_InitClientMove( void );
|
||||
void CL_PredictMovement( qboolean repredicting );
|
||||
void CL_CheckPredictionError( void );
|
||||
qboolean CL_IsPredicted( void );
|
||||
int CL_TruePointContents( const vec3_t p );
|
||||
int CL_WaterEntity( const float *rgflPos );
|
||||
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
||||
int CL_TestLine( const vec3_t start, const vec3_t end, int flags );
|
||||
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
||||
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
||||
void CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs );
|
||||
void CL_PopTraceBounds( void );
|
||||
void CL_MoveSpectatorCamera( void );
|
||||
void CL_SetLastUpdate( void );
|
||||
void CL_RedoPrediction( void );
|
||||
void CL_PushPMStates( void );
|
||||
void CL_PopPMStates( void );
|
||||
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
||||
void CL_SetIdealPitch( void );
|
||||
|
||||
//
|
||||
// cl_qparse.c
|
||||
@@ -975,10 +1015,11 @@ qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType );
|
||||
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
||||
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
||||
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state );
|
||||
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
||||
void CL_ProcessPacket( frame_t *frame );
|
||||
void CL_MoveThirdpersonCamera( void );
|
||||
qboolean CL_IsPlayerIndex( int idx );
|
||||
void CL_SetIdealPitch( void );
|
||||
void CL_EmitEntities( void );
|
||||
|
||||
//
|
||||
@@ -1002,7 +1043,6 @@ const ref_overview_t *GL_GetOverviewParms( void );
|
||||
//
|
||||
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
||||
void R_AddEfrags( cl_entity_t *ent );
|
||||
|
||||
//
|
||||
// cl_tent.c
|
||||
//
|
||||
@@ -1013,6 +1053,7 @@ void CL_ClearEfrags( void );
|
||||
void CL_TestLights( void );
|
||||
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||
void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
||||
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
||||
void CL_AddClientResource( const char *filename, int type );
|
||||
void CL_AddClientResources( void );
|
||||
@@ -1034,6 +1075,7 @@ void CL_ReadPointFile_f( void );
|
||||
void CL_DrawEFX( float time, qboolean fTrans );
|
||||
void CL_ThinkParticle( double frametime, particle_t *p );
|
||||
void CL_ReadLineFile_f( void );
|
||||
void CL_RunLightStyles( void );
|
||||
|
||||
//
|
||||
// console.c
|
||||
@@ -1053,23 +1095,27 @@ int Con_UtfProcessChar( int in );
|
||||
int Con_UtfProcessCharForce( int in );
|
||||
int Con_UtfMoveLeft( char *str, int pos );
|
||||
int Con_UtfMoveRight( char *str, int pos, int length );
|
||||
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
|
||||
void Con_DefaultColor( int r, int g, int b );
|
||||
void Con_InvalidateFonts( void );
|
||||
cl_font_t *Con_GetCurFont( void );
|
||||
cl_font_t *Con_GetFont( int num );
|
||||
void Con_DrawCharacterLen( int number, int *width, int *height );
|
||||
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
||||
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
||||
void Con_CharEvent( int key );
|
||||
void Con_RestoreFont( void );
|
||||
void Key_Console( int key );
|
||||
void Key_Message( int key );
|
||||
void Con_FastClose( void );
|
||||
void Con_Bottom( void );
|
||||
void Con_Top( void );
|
||||
void Con_PageDown( int lines );
|
||||
void Con_PageUp( int lines );
|
||||
|
||||
//
|
||||
// s_main.c
|
||||
//
|
||||
void S_StreamRawSamples( int samples, int rate, int width, int channels, const byte *data );
|
||||
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
||||
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
||||
void S_StopBackgroundTrack( void );
|
||||
@@ -1116,6 +1162,11 @@ void UI_ConnectionProgress_Precache( void );
|
||||
void UI_ConnectionProgress_Connect( const char *server );
|
||||
void UI_ConnectionProgress_ChangeLevel( void );
|
||||
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
||||
void pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a );
|
||||
void pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc );
|
||||
void pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc );
|
||||
void pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc );
|
||||
void pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc );
|
||||
|
||||
//
|
||||
// cl_mobile.c
|
||||
@@ -1161,5 +1212,6 @@ int Key_ToUpper( int key );
|
||||
void OSK_Draw( void );
|
||||
|
||||
extern rgba_t g_color_table[8];
|
||||
extern triangleapi_t gTriApi;
|
||||
|
||||
#endif//CLIENT_H
|
||||
|
||||
@@ -25,7 +25,6 @@ GNU General Public License for more details.
|
||||
static CVAR_DEFINE_AUTO( scr_conspeed, "600", FCVAR_ARCHIVE, "console moving speed" );
|
||||
static CVAR_DEFINE_AUTO( con_notifytime, "3", FCVAR_ARCHIVE, "notify time to live" );
|
||||
CVAR_DEFINE_AUTO( con_fontsize, "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" );
|
||||
static CVAR_DEFINE_AUTO( con_fontrender, "2", FCVAR_ARCHIVE, "console font render mode (0: additive, 1: holes, 2: trans)" );
|
||||
static CVAR_DEFINE_AUTO( con_charset, "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" );
|
||||
static CVAR_DEFINE_AUTO( con_fontscale, "1.0", FCVAR_ARCHIVE, "scale font texture" );
|
||||
static CVAR_DEFINE_AUTO( con_fontnum, "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
|
||||
@@ -141,9 +140,8 @@ typedef struct
|
||||
|
||||
static console_t con;
|
||||
|
||||
static void Con_ClearField( field_t *edit );
|
||||
static void Field_CharEvent( field_t *edit, int ch );
|
||||
static void Con_InvalidateFonts( void );
|
||||
void Con_ClearField( field_t *edit );
|
||||
void Field_CharEvent( field_t *edit, int ch );
|
||||
|
||||
static void Con_LoadHistory( con_history_t *self );
|
||||
static void Con_SaveHistory( con_history_t *self );
|
||||
@@ -153,7 +151,7 @@ static void Con_SaveHistory( con_history_t *self );
|
||||
Con_Clear_f
|
||||
================
|
||||
*/
|
||||
static void Con_Clear_f( void )
|
||||
void Con_Clear_f( void )
|
||||
{
|
||||
con.lines_count = 0;
|
||||
con.backscroll = 0; // go to end
|
||||
@@ -177,10 +175,10 @@ static void Con_SetColor( void )
|
||||
switch( num )
|
||||
{
|
||||
case 1:
|
||||
Con_DefaultColor( r, r, r, false );
|
||||
Con_DefaultColor( r, r, r );
|
||||
break;
|
||||
case 3:
|
||||
Con_DefaultColor( r, g, b, false );
|
||||
Con_DefaultColor( r, g, b );
|
||||
break;
|
||||
default:
|
||||
Cvar_DirectSet( &con_color, con_color.def_string );
|
||||
@@ -208,7 +206,7 @@ void Con_ClearNotify( void )
|
||||
Con_ClearTyping
|
||||
================
|
||||
*/
|
||||
static void Con_ClearTyping( void )
|
||||
void Con_ClearTyping( void )
|
||||
{
|
||||
Con_ClearField( &con.input );
|
||||
con.input.widthInChars = con.linewidth;
|
||||
@@ -221,7 +219,7 @@ static void Con_ClearTyping( void )
|
||||
Con_MessageMode_f
|
||||
================
|
||||
*/
|
||||
static void Con_MessageMode_f( void )
|
||||
void Con_MessageMode_f( void )
|
||||
{
|
||||
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
||||
|
||||
@@ -237,7 +235,7 @@ static void Con_MessageMode_f( void )
|
||||
Con_MessageMode2_f
|
||||
================
|
||||
*/
|
||||
static void Con_MessageMode2_f( void )
|
||||
void Con_MessageMode2_f( void )
|
||||
{
|
||||
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
||||
|
||||
@@ -282,7 +280,7 @@ void Con_ToggleConsole_f( void )
|
||||
Con_SetTimes_f
|
||||
================
|
||||
*/
|
||||
static void Con_SetTimes_f( void )
|
||||
void Con_SetTimes_f( void )
|
||||
{
|
||||
int newtimes;
|
||||
|
||||
@@ -305,7 +303,7 @@ Notifies the console code about the current time
|
||||
went backwards)
|
||||
================
|
||||
*/
|
||||
static void Con_FixTimes( void )
|
||||
void Con_FixTimes( void )
|
||||
{
|
||||
double diff;
|
||||
int i;
|
||||
@@ -326,7 +324,7 @@ Con_DeleteLine
|
||||
Deletes the first line from the console history.
|
||||
================
|
||||
*/
|
||||
static void Con_DeleteLine( void )
|
||||
void Con_DeleteLine( void )
|
||||
{
|
||||
if( con.lines_count == 0 )
|
||||
return;
|
||||
@@ -341,7 +339,7 @@ Con_DeleteLastLine
|
||||
Deletes the last line from the console history.
|
||||
================
|
||||
*/
|
||||
static void Con_DeleteLastLine( void )
|
||||
void Con_DeleteLastLine( void )
|
||||
{
|
||||
if( con.lines_count == 0 )
|
||||
return;
|
||||
@@ -400,7 +398,7 @@ Con_AddLine
|
||||
Appends a given string as a new line to the console.
|
||||
================
|
||||
*/
|
||||
static void Con_AddLine( const char *line, int length, qboolean newline )
|
||||
void Con_AddLine( const char *line, int length, qboolean newline )
|
||||
{
|
||||
char *putpos;
|
||||
con_lineinfo_t *p;
|
||||
@@ -446,7 +444,7 @@ Con_CheckResize
|
||||
If the line width has changed, reformat the buffer.
|
||||
================
|
||||
*/
|
||||
static void Con_CheckResize( void )
|
||||
void Con_CheckResize( void )
|
||||
{
|
||||
int charWidth = 8;
|
||||
int i, width;
|
||||
@@ -495,7 +493,7 @@ void Con_PageDown( int lines )
|
||||
Con_Top
|
||||
================
|
||||
*/
|
||||
static void Con_Top( void )
|
||||
void Con_Top( void )
|
||||
{
|
||||
con.backscroll = CON_MAXLINES;
|
||||
}
|
||||
@@ -548,7 +546,7 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
||||
|
||||
if( con_oldfont.value )
|
||||
{
|
||||
success = Con_LoadVariableWidthFont( "gfx/conchars.fnt", font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||
success = Con_LoadVariableWidthFont( "gfx/conchars.fnt", font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -561,14 +559,14 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
||||
if( Q_snprintf( path, sizeof( path ),
|
||||
"font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" )) > 0 )
|
||||
{
|
||||
success = Con_LoadVariableWidthFont( path, font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||
success = Con_LoadVariableWidthFont( path, font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
||||
}
|
||||
}
|
||||
|
||||
if( !success )
|
||||
{
|
||||
Q_snprintf( path, sizeof( path ), "fonts/font%i", fontNumber );
|
||||
success = Con_LoadVariableWidthFont( path, font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||
success = Con_LoadVariableWidthFont( path, font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -576,7 +574,7 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
||||
{
|
||||
// quake fixed font as fallback
|
||||
// keep source to print directly into conback image
|
||||
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &con_fontrender, TF_FONT|TF_NEAREST|TF_KEEP_SOURCE ))
|
||||
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransTexture, TF_FONT|TF_KEEP_SOURCE ))
|
||||
Con_DPrintf( S_ERROR "failed to load console font\n" );
|
||||
}
|
||||
}
|
||||
@@ -841,7 +839,6 @@ void Con_Init( void )
|
||||
Cvar_RegisterVariable( &con_fontsize );
|
||||
Cvar_RegisterVariable( &con_charset );
|
||||
Cvar_RegisterVariable( &con_fontscale );
|
||||
Cvar_RegisterVariable( &con_fontrender );
|
||||
Cvar_RegisterVariable( &con_fontnum );
|
||||
Cvar_RegisterVariable( &con_color );
|
||||
Cvar_RegisterVariable( &scr_drawversion );
|
||||
@@ -1123,7 +1120,7 @@ EDIT FIELDS
|
||||
Con_ClearField
|
||||
================
|
||||
*/
|
||||
static void Con_ClearField( field_t *edit )
|
||||
void Con_ClearField( field_t *edit )
|
||||
{
|
||||
memset( edit->buffer, 0, MAX_STRING );
|
||||
edit->cursor = 0;
|
||||
@@ -1146,7 +1143,7 @@ static void Field_Set( field_t *f, const char *string )
|
||||
Field_Paste
|
||||
================
|
||||
*/
|
||||
static void Field_Paste( field_t *edit )
|
||||
void Field_Paste( field_t *edit )
|
||||
{
|
||||
char *cbd;
|
||||
int i, pasteLen;
|
||||
@@ -1182,7 +1179,7 @@ in-game talk, and menu fields
|
||||
Key events are used for non-printable characters, others are gotten from char events.
|
||||
=================
|
||||
*/
|
||||
static void Field_KeyDownEvent( field_t *edit, int key )
|
||||
void Field_KeyDownEvent( field_t *edit, int key )
|
||||
{
|
||||
int len;
|
||||
|
||||
@@ -1253,7 +1250,7 @@ static void Field_KeyDownEvent( field_t *edit, int key )
|
||||
Field_CharEvent
|
||||
==================
|
||||
*/
|
||||
static void Field_CharEvent( field_t *edit, int ch )
|
||||
void Field_CharEvent( field_t *edit, int ch )
|
||||
{
|
||||
int len;
|
||||
|
||||
@@ -1314,7 +1311,7 @@ static void Field_CharEvent( field_t *edit, int ch )
|
||||
Field_DrawInputLine
|
||||
==================
|
||||
*/
|
||||
static void Field_DrawInputLine( int x, int y, field_t *edit )
|
||||
void Field_DrawInputLine( int x, int y, field_t *edit )
|
||||
{
|
||||
int len, cursorChar;
|
||||
int drawLen;
|
||||
@@ -1686,7 +1683,7 @@ Con_DrawInput
|
||||
The input line scrolls horizontally if typing goes beyond the right edge
|
||||
================
|
||||
*/
|
||||
static void Con_DrawInput( int lines )
|
||||
void Con_DrawInput( int lines )
|
||||
{
|
||||
int y;
|
||||
|
||||
@@ -1706,7 +1703,7 @@ Con_DrawDebugLines
|
||||
Custom debug messages
|
||||
================
|
||||
*/
|
||||
static int Con_DrawDebugLines( void )
|
||||
int Con_DrawDebugLines( void )
|
||||
{
|
||||
notify_t *notify = con.notify;
|
||||
int i, count = 0;
|
||||
@@ -1791,7 +1788,7 @@ Con_DrawNotify
|
||||
Draws the last few lines of output transparently over the game top
|
||||
================
|
||||
*/
|
||||
static void Con_DrawNotify( void )
|
||||
void Con_DrawNotify( void )
|
||||
{
|
||||
double time = cl.time;
|
||||
int i, x, y = 0;
|
||||
@@ -1843,7 +1840,7 @@ If alpha is 0, the line is not drawn, but still wrapped and its height
|
||||
returned.
|
||||
================
|
||||
*/
|
||||
static int Con_DrawConsoleLine( int y, int lineno )
|
||||
int Con_DrawConsoleLine( int y, int lineno )
|
||||
{
|
||||
con_lineinfo_t *li = &CON_LINES( lineno );
|
||||
|
||||
@@ -1898,7 +1895,7 @@ Con_DrawConsole
|
||||
Draws the console with the solid background
|
||||
================
|
||||
*/
|
||||
static void Con_DrawSolidConsole( int lines )
|
||||
void Con_DrawSolidConsole( int lines )
|
||||
{
|
||||
int i, x, y;
|
||||
float fraction;
|
||||
@@ -2100,13 +2097,9 @@ void Con_RunConsole( void )
|
||||
// decide on the destination height of the console
|
||||
if( host.allow_console && cls.key_dest == key_console )
|
||||
{
|
||||
#if XASH_MOBILE_PLATFORM
|
||||
con.showlines = refState.height; // always full screen on mobile devices
|
||||
#else
|
||||
if( cls.state < ca_active || cl.first_frame )
|
||||
con.showlines = refState.height; // full screen
|
||||
else con.showlines = (refState.height >> 1); // half screen
|
||||
#endif
|
||||
}
|
||||
else con.showlines = 0; // none visible
|
||||
|
||||
@@ -2191,8 +2184,6 @@ INTERNAL RESOURCE
|
||||
*/
|
||||
void Con_VidInit( void )
|
||||
{
|
||||
const uint flags = TF_IMAGE|TF_ALLOW_NEAREST;
|
||||
|
||||
if( !con.historyLoaded )
|
||||
{
|
||||
Con_LoadHistory( &con.history );
|
||||
@@ -2204,7 +2195,7 @@ void Con_VidInit( void )
|
||||
|
||||
Con_LoadConchars();
|
||||
Con_CheckResize();
|
||||
#if XASH_LOW_MEMORY
|
||||
#if XASH_LOW_MEMORY && !XASH_PSP
|
||||
con.background = R_GetBuiltinTexture( REF_BLACK_TEXTURE );
|
||||
#else
|
||||
// loading console image
|
||||
@@ -2212,28 +2203,28 @@ void Con_VidInit( void )
|
||||
{
|
||||
// trying to load truecolor image first
|
||||
if( FS_FileExists( "gfx/shell/conback.bmp", false ) || FS_FileExists( "gfx/shell/conback.tga", false ))
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/conback", NULL, 0, flags );
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/conback", NULL, 0, TF_IMAGE );
|
||||
|
||||
if( !con.background )
|
||||
{
|
||||
if( FS_FileExists( "cached/conback640", false ))
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback640", NULL, 0, flags );
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback640", NULL, 0, TF_IMAGE );
|
||||
else if( FS_FileExists( "cached/conback", false ))
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback", NULL, 0, flags );
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback", NULL, 0, TF_IMAGE );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// trying to load truecolor image first
|
||||
if( FS_FileExists( "gfx/shell/loading.bmp", false ) || FS_FileExists( "gfx/shell/loading.tga", false ))
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/loading", NULL, 0, flags );
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/loading", NULL, 0, TF_IMAGE );
|
||||
|
||||
if( !con.background )
|
||||
{
|
||||
if( FS_FileExists( "cached/loading640", false ))
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading640", NULL, 0, flags );
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading640", NULL, 0, TF_IMAGE );
|
||||
else if( FS_FileExists( "cached/loading", false ))
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading", NULL, 0, flags );
|
||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading", NULL, 0, TF_IMAGE );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2319,20 +2310,11 @@ Con_DefaultColor
|
||||
called from MainUI
|
||||
=========
|
||||
*/
|
||||
void Con_DefaultColor( int r, int g, int b, qboolean gameui )
|
||||
void GAME_EXPORT Con_DefaultColor( int r, int g, int b )
|
||||
{
|
||||
r = bound( 0, r, 255 );
|
||||
g = bound( 0, g, 255 );
|
||||
b = bound( 0, b, 255 );
|
||||
|
||||
// gameui wants to override console color... check if it's not default
|
||||
if( gameui && ( g_color_table[7][0] != r || g_color_table[7][1] != g || g_color_table[7][2] != b ))
|
||||
{
|
||||
// yes, different from default orange, disable con_color
|
||||
SetBits( con_color.flags, FCVAR_READ_ONLY );
|
||||
ClearBits( con_color.flags, FCVAR_CHANGED );
|
||||
}
|
||||
|
||||
MakeRGBA( g_color_table[7], r, g, b, 255 );
|
||||
}
|
||||
|
||||
|
||||
@@ -21,7 +21,6 @@ GNU General Public License for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
// Gamma conversion support
|
||||
//-----------------------------------------------------------------------------
|
||||
static qboolean gamma_rebuilt;
|
||||
static byte texgammatable[256];
|
||||
static uint lightgammatable[1024];
|
||||
static uint lineargammatable[1024];
|
||||
@@ -83,6 +82,9 @@ static void BuildGammaTable( const float gamma, const float brightness, const fl
|
||||
|
||||
static void V_ValidateGammaCvars( void )
|
||||
{
|
||||
if( Host_IsLocalGame( ))
|
||||
return;
|
||||
|
||||
if( v_gamma.value < 1.8f )
|
||||
Cvar_DirectSet( &v_gamma, "1.8" );
|
||||
else if( v_gamma.value > 3.0f )
|
||||
@@ -100,13 +102,14 @@ static void V_ValidateGammaCvars( void )
|
||||
|
||||
if( v_brightness.value < 0.0f )
|
||||
Cvar_DirectSet( &v_brightness, "0" );
|
||||
else if( v_brightness.value > 3.0f )
|
||||
Cvar_DirectSet( &v_brightness, "3" );
|
||||
else if( v_brightness.value > 2.0f )
|
||||
Cvar_DirectSet( &v_brightness, "2" );
|
||||
}
|
||||
|
||||
void V_CheckGamma( void )
|
||||
{
|
||||
static qboolean dirty = false;
|
||||
qboolean notify_refdll = false;
|
||||
|
||||
// because these cvars were defined as archive
|
||||
// but wasn't doing anything useful
|
||||
@@ -132,33 +135,20 @@ void V_CheckGamma( void )
|
||||
V_ValidateGammaCvars();
|
||||
|
||||
dirty = false;
|
||||
gamma_rebuilt = true;
|
||||
|
||||
BuildGammaTable( v_gamma.value, v_brightness.value, v_texgamma.value, v_lightgamma.value );
|
||||
|
||||
// force refdll to recalculate lightmaps
|
||||
if( ref.initialized )
|
||||
ref.dllFuncs.R_GammaChanged( false );
|
||||
}
|
||||
}
|
||||
notify_refdll = true;
|
||||
|
||||
void V_CheckGammaEnd( void )
|
||||
{
|
||||
// don't reset changed flag if it was set during frame
|
||||
// keep it for next frame
|
||||
if( !gamma_rebuilt )
|
||||
return;
|
||||
|
||||
gamma_rebuilt = false;
|
||||
|
||||
// keep the flags until the end of frame so client.dll will catch these changes
|
||||
if( FBitSet( v_texgamma.flags|v_lightgamma.flags|v_brightness.flags|v_gamma.flags, FCVAR_CHANGED ))
|
||||
{
|
||||
// unfortunately, recalculating textures isn't possible yet
|
||||
ClearBits( v_texgamma.flags, FCVAR_CHANGED );
|
||||
ClearBits( v_lightgamma.flags, FCVAR_CHANGED );
|
||||
ClearBits( v_brightness.flags, FCVAR_CHANGED );
|
||||
ClearBits( v_gamma.flags, FCVAR_CHANGED );
|
||||
}
|
||||
|
||||
if( notify_refdll && ref.initialized )
|
||||
ref.dllFuncs.R_GammaChanged( false );
|
||||
}
|
||||
|
||||
void V_Init( void )
|
||||
|
||||
@@ -19,6 +19,24 @@ GNU General Public License for more details.
|
||||
#include "vgui_draw.h"
|
||||
#include "mobility_int.h"
|
||||
|
||||
#ifdef XASH_NO_TOUCH
|
||||
|
||||
void Touch_WriteConfig( void ) {}
|
||||
void Touch_SetClientOnly( qboolean state ) {}
|
||||
void Touch_RemoveButton( const char *name ) {}
|
||||
void Touch_HideButtons( const char *name, byte hide ) {}
|
||||
void Touch_AddClientButton( const char *name, const char *texture, const char *command, float x1, float y1, float x2, float y2, byte *color, int round, float aspect, int flags ) {}
|
||||
void Touch_AddDefaultButton( const char *name, const char *texturefile, const char *command, float x1, float y1, float x2, float y2, byte *color, int round, float aspect, int flags ) {}
|
||||
void Touch_ResetDefaultButtons( void ){}
|
||||
void Touch_Init( void ) {}
|
||||
void Touch_Draw( void ) {}
|
||||
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy ) { return 0; }
|
||||
void Touch_GetMove( float *forward, float *side, float *yaw, float *pitch ) {}
|
||||
void Touch_KeyEvent( int key, int down ) {}
|
||||
void Touch_Shutdown( void ) {}
|
||||
|
||||
#else /* XASH_NO_TOUCH */
|
||||
|
||||
typedef enum
|
||||
{
|
||||
touch_command, // just tap a button
|
||||
@@ -252,7 +270,7 @@ Touch_DumpConfig
|
||||
Dump config to file
|
||||
=================
|
||||
*/
|
||||
static qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
||||
qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
||||
{
|
||||
file_t *f;
|
||||
touch_button_t *button;
|
||||
@@ -1529,7 +1547,6 @@ void Touch_Draw( void )
|
||||
ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x + touch.side * width - GRID_X * touch_move_indicator.value ),
|
||||
TO_SCRN_Y( touch.move_start_y - touch.forward * height - GRID_Y * touch_move_indicator.value ),
|
||||
TO_SCRN_X( GRID_X * 2 * touch_move_indicator.value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator.value ), 0, 0, 1, 1, touch.joytexture );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
@@ -2029,18 +2046,10 @@ int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx
|
||||
{
|
||||
touch.move_finger = touch.resize_finger = touch.look_finger = -1;
|
||||
// Hack for keyboard, hope it help
|
||||
// a1ba: this is absolutely horrible
|
||||
if( cls.key_dest == key_console || cls.key_dest == key_message )
|
||||
{
|
||||
static float x1 = 0.0f;
|
||||
x1 += dx;
|
||||
|
||||
if( type == event_up ) // don't show keyboard on every tap
|
||||
{
|
||||
if ( type == event_down ) // don't pop it again on event_up
|
||||
Key_EnableTextInput( true, true );
|
||||
x1 = 0.0f;
|
||||
}
|
||||
|
||||
if( cls.key_dest == key_console )
|
||||
{
|
||||
static float y1 = 0;
|
||||
@@ -2062,13 +2071,6 @@ int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx
|
||||
// exit of console area
|
||||
if( type == event_down && x < 0.1f && y > 0.9f )
|
||||
Cbuf_AddText( "escape\n" );
|
||||
|
||||
// swipe from edge to exit console/chat
|
||||
if(( x > 0.8f && x1 < -0.1f ) || ( x < 0.2f && x1 > 0.1f ))
|
||||
{
|
||||
Cbuf_AddText( "escape\n" );
|
||||
x1 = 0.0f;
|
||||
}
|
||||
}
|
||||
UI_MouseMove( TO_SCRN_X(x), TO_SCRN_Y(y) );
|
||||
//MsgDev( D_NOTE, "touch %d %d\n", TO_SCRN_X(x), TO_SCRN_Y(y) );
|
||||
@@ -2206,3 +2208,5 @@ void Touch_Shutdown( void )
|
||||
touch.initialized = false;
|
||||
Mem_FreePool( &touch.mempool );
|
||||
}
|
||||
|
||||
#endif /* XASH_NO_TOUCH */
|
||||
|
||||
@@ -60,8 +60,10 @@ uint IN_CollectInputDevices( void )
|
||||
if( !m_ignore.value ) // no way to check is mouse connected, so use cvar only
|
||||
ret |= INPUT_DEVICE_MOUSE;
|
||||
|
||||
#ifndef XASH_NO_TOUCH
|
||||
if( touch_enable.value )
|
||||
ret |= INPUT_DEVICE_TOUCH;
|
||||
#endif
|
||||
|
||||
if( Joy_IsActive() ) // connected or enabled
|
||||
ret |= INPUT_DEVICE_JOYSTICK;
|
||||
@@ -91,13 +93,17 @@ void IN_LockInputDevices( qboolean lock )
|
||||
{
|
||||
SetBits( m_ignore.flags, FCVAR_READ_ONLY );
|
||||
SetBits( joy_enable.flags, FCVAR_READ_ONLY );
|
||||
#ifndef XASH_NO_TOUCH
|
||||
SetBits( touch_enable.flags, FCVAR_READ_ONLY );
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
ClearBits( m_ignore.flags, FCVAR_READ_ONLY );
|
||||
ClearBits( joy_enable.flags, FCVAR_READ_ONLY );
|
||||
#ifndef XASH_NO_TOUCH
|
||||
ClearBits( touch_enable.flags, FCVAR_READ_ONLY );
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -107,7 +113,7 @@ void IN_LockInputDevices( qboolean lock )
|
||||
IN_StartupMouse
|
||||
===========
|
||||
*/
|
||||
static void IN_StartupMouse( void )
|
||||
void IN_StartupMouse( void )
|
||||
{
|
||||
Cvar_RegisterVariable( &m_ignore );
|
||||
|
||||
@@ -206,7 +212,7 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
||||
}
|
||||
}
|
||||
|
||||
static void IN_CheckMouseState( qboolean active )
|
||||
void IN_CheckMouseState( qboolean active )
|
||||
{
|
||||
static qboolean s_bRawInput, s_bMouseGrab;
|
||||
|
||||
@@ -313,7 +319,7 @@ void IN_DeactivateMouse( void )
|
||||
IN_MouseMove
|
||||
================
|
||||
*/
|
||||
static void IN_MouseMove( void )
|
||||
void IN_MouseMove( void )
|
||||
{
|
||||
int x, y;
|
||||
|
||||
@@ -351,11 +357,14 @@ void IN_MouseEvent( int key, int down )
|
||||
else ClearBits( in_mstate, BIT( key ));
|
||||
|
||||
// touch emulation overrides all input
|
||||
#if XASH_NO_TOUCH
|
||||
if( touch_emulate.value )
|
||||
{
|
||||
Touch_KeyEvent( K_MOUSE1 + key, down );
|
||||
}
|
||||
else if( cls.key_dest == key_game )
|
||||
else
|
||||
#endif
|
||||
if( cls.key_dest == key_game )
|
||||
{
|
||||
// perform button actions
|
||||
VGui_MouseEvent( K_MOUSE1 + key, down );
|
||||
@@ -364,8 +373,7 @@ void IN_MouseEvent( int key, int down )
|
||||
// client may override IN_MouseEvent
|
||||
// but by default it calls back to Key_Event anyway
|
||||
if( in_mouseactive )
|
||||
clgame.dllFuncs.IN_MouseEvent( in_mstate );
|
||||
}
|
||||
clgame.dllFuncs.IN_MouseEvent( in_mstate ); }
|
||||
else
|
||||
{
|
||||
// perform button actions
|
||||
@@ -588,7 +596,7 @@ void IN_EngineAppendMove( float frametime, void *cmd1, qboolean active )
|
||||
}
|
||||
}
|
||||
|
||||
static void IN_Commands( void )
|
||||
void IN_Commands( void )
|
||||
{
|
||||
#if XASH_USE_EVDEV
|
||||
IN_EvdevFrame();
|
||||
|
||||
@@ -332,7 +332,7 @@ int Key_GetKey( const char *pBinding )
|
||||
Key_Unbind_f
|
||||
===================
|
||||
*/
|
||||
static void Key_Unbind_f( void )
|
||||
void Key_Unbind_f( void )
|
||||
{
|
||||
int b;
|
||||
|
||||
@@ -358,7 +358,7 @@ static void Key_Unbind_f( void )
|
||||
Key_Unbindall_f
|
||||
===================
|
||||
*/
|
||||
static void Key_Unbindall_f( void )
|
||||
void Key_Unbindall_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -378,7 +378,7 @@ static void Key_Unbindall_f( void )
|
||||
Key_Reset_f
|
||||
===================
|
||||
*/
|
||||
static void Key_Reset_f( void )
|
||||
void Key_Reset_f( void )
|
||||
{
|
||||
keyname_t *kn;
|
||||
int i;
|
||||
@@ -400,7 +400,7 @@ static void Key_Reset_f( void )
|
||||
Key_Bind_f
|
||||
===================
|
||||
*/
|
||||
static void Key_Bind_f( void )
|
||||
void Key_Bind_f( void )
|
||||
{
|
||||
char cmd[1024];
|
||||
int i, c, b;
|
||||
@@ -473,7 +473,7 @@ Key_Bindlist_f
|
||||
|
||||
============
|
||||
*/
|
||||
static void Key_Bindlist_f( void )
|
||||
void Key_Bindlist_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -515,7 +515,6 @@ void Key_Init( void )
|
||||
|
||||
Cvar_RegisterVariable( &osk_enable );
|
||||
Cvar_RegisterVariable( &key_rotate );
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -523,7 +522,7 @@ void Key_Init( void )
|
||||
Key_AddKeyCommands
|
||||
===================
|
||||
*/
|
||||
static void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
||||
void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
||||
{
|
||||
char button[1024];
|
||||
char *buttonPtr;
|
||||
@@ -703,7 +702,11 @@ void GAME_EXPORT Key_Event( int key, int down )
|
||||
VGui_KeyEvent( key, down );
|
||||
|
||||
// console key is hardcoded, so the user can never unbind it
|
||||
#if XASH_PSP
|
||||
if( key == '`' || key == '~' || key == K_MODE_BUTTON )
|
||||
#else
|
||||
if( key == '`' || key == '~' )
|
||||
#endif
|
||||
{
|
||||
// we are in typing mode, so don't switch to console
|
||||
if( cls.key_dest == key_message || !down )
|
||||
@@ -714,7 +717,11 @@ void GAME_EXPORT Key_Event( int key, int down )
|
||||
}
|
||||
|
||||
// escape is always handled special
|
||||
#if XASH_PSP
|
||||
if( ( key == K_ESCAPE || key == K_START_BUTTON ) && down )
|
||||
#else
|
||||
if( key == K_ESCAPE && down )
|
||||
#endif
|
||||
{
|
||||
switch( cls.key_dest )
|
||||
{
|
||||
@@ -881,7 +888,11 @@ Normal keyboard characters, already shifted / capslocked / etc
|
||||
void CL_CharEvent( int key )
|
||||
{
|
||||
// the console key should never be used as a char
|
||||
#if XASH_PSP
|
||||
if( key == '`' || key == '~' || key == K_MODE_BUTTON ) return;
|
||||
#else
|
||||
if( key == '`' || key == '~' ) return;
|
||||
#endif
|
||||
|
||||
if( cls.key_dest == key_console && !Con_Visible( ))
|
||||
{
|
||||
@@ -1006,7 +1017,11 @@ static qboolean OSK_KeyEvent( int key, int down )
|
||||
|
||||
if( osk.curbutton.val == 0 )
|
||||
{
|
||||
#if XASH_PSP
|
||||
if( key == K_ENTER || key == K_A_BUTTON )
|
||||
#else
|
||||
if( key == K_ENTER )
|
||||
#endif
|
||||
{
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
return true;
|
||||
@@ -1017,6 +1032,9 @@ static qboolean OSK_KeyEvent( int key, int down )
|
||||
|
||||
switch ( key )
|
||||
{
|
||||
#if XASH_PSP
|
||||
case K_A_BUTTON:
|
||||
#endif
|
||||
case K_ENTER:
|
||||
switch( osk.curbutton.val )
|
||||
{
|
||||
|
||||
@@ -109,12 +109,6 @@ static void *pfnMod_Extradata( int type, model_t *m )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static void CL_ExtraUpdate( void )
|
||||
{
|
||||
clgame.dllFuncs.IN_Accumulate();
|
||||
S_ExtraUpdate();
|
||||
}
|
||||
|
||||
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
||||
{
|
||||
if( width ) *width = clgame.scrInfo.iWidth;
|
||||
@@ -329,6 +323,10 @@ static ref_api_t gEngfuncs =
|
||||
&clgame.drawFuncs,
|
||||
|
||||
&g_fsapi,
|
||||
#if XASH_PSP
|
||||
P5Ram_Alloc,
|
||||
P5Ram_Free,
|
||||
#endif
|
||||
};
|
||||
|
||||
static void R_UnloadProgs( void )
|
||||
@@ -350,33 +348,8 @@ static void R_UnloadProgs( void )
|
||||
memset( &ref.dllFuncs, 0, sizeof( ref.dllFuncs ));
|
||||
}
|
||||
|
||||
static void CL_FillTriAPIFromRef( triangleapi_t *dst, const ref_interface_t *src )
|
||||
{
|
||||
dst->version = TRI_API_VERSION;
|
||||
dst->Begin = src->Begin;
|
||||
dst->RenderMode = TriRenderMode;
|
||||
dst->End = src->End;
|
||||
dst->Color4f = TriColor4f;
|
||||
dst->Color4ub = TriColor4ub;
|
||||
dst->TexCoord2f = src->TexCoord2f;
|
||||
dst->Vertex3f = src->Vertex3f;
|
||||
dst->Vertex3fv = src->Vertex3fv;
|
||||
dst->Brightness = TriBrightness;
|
||||
dst->CullFace = TriCullFace;
|
||||
dst->SpriteTexture = TriSpriteTexture;
|
||||
dst->WorldToScreen = TriWorldToScreen;
|
||||
dst->Fog = src->Fog;
|
||||
dst->ScreenToWorld = src->ScreenToWorld;
|
||||
dst->GetMatrix = src->GetMatrix;
|
||||
dst->BoxInPVS = TriBoxInPVS;
|
||||
dst->LightAtPoint = TriLightAtPoint;
|
||||
dst->Color4fRendermode = TriColor4fRendermode;
|
||||
dst->FogParams = src->FogParams;
|
||||
}
|
||||
|
||||
static qboolean R_LoadProgs( const char *name )
|
||||
{
|
||||
extern triangleapi_t gTriApi;
|
||||
static ref_api_t gpEngfuncs;
|
||||
REFAPI GetRefAPI; // single export
|
||||
|
||||
@@ -421,12 +394,18 @@ static qboolean R_LoadProgs( const char *name )
|
||||
return false;
|
||||
}
|
||||
|
||||
// initialize TriAPI callbacks
|
||||
if( !ref.dllFuncs.getTriAPI( TRI_API_VERSION, &gTriApi ))
|
||||
{
|
||||
COM_FreeLibrary( ref.hInstance );
|
||||
Con_Reportf( "R_LoadProgs: can't init TriAPI Interface: wrong version, %i must be %i\n", gTriApi.version, TRI_API_VERSION );
|
||||
ref.hInstance = NULL;
|
||||
return false;
|
||||
}
|
||||
|
||||
Cvar_FullSet( "host_refloaded", "1", FCVAR_READ_ONLY );
|
||||
ref.initialized = true;
|
||||
|
||||
// initialize TriAPI callbacks
|
||||
CL_FillTriAPIFromRef( &gTriApi, &ref.dllFuncs );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -611,7 +590,6 @@ qboolean R_Init( void )
|
||||
|
||||
// cvars that are expected to exist by client.dll
|
||||
// refdll should just get pointer to them
|
||||
Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "compatibility cvar, does nothing" );
|
||||
Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" );
|
||||
Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" );
|
||||
|
||||
|
||||
@@ -21,7 +21,11 @@ GNU General Public License for more details.
|
||||
// than could actually be referenced during gameplay,
|
||||
// because we don't want to free anything until we are
|
||||
// sure we won't need it.
|
||||
#if XASH_PSP
|
||||
#define MAX_SFX 2048
|
||||
#else
|
||||
#define MAX_SFX 8192
|
||||
#endif
|
||||
#define MAX_SFX_HASH (MAX_SFX/4)
|
||||
|
||||
static int s_numSfx = 0;
|
||||
|
||||
@@ -43,7 +43,7 @@ CVAR_DEFINE_AUTO( s_lerping, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "apply interpo
|
||||
static CVAR_DEFINE( s_ambient_level, "ambient_level", "0.3", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "volume of environment noises (water and wind)" );
|
||||
static CVAR_DEFINE( s_ambient_fade, "ambient_fade", "1000", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "rate of volume fading when client is moving" );
|
||||
static CVAR_DEFINE_AUTO( s_combine_sounds, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "combine channels with same sounds" );
|
||||
static CVAR_DEFINE_AUTO( snd_mute_losefocus, "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "silence the audio when game window loses focus" );
|
||||
CVAR_DEFINE_AUTO( snd_mute_losefocus, "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "silence the audio when game window loses focus" );
|
||||
CVAR_DEFINE_AUTO( s_test, "0", 0, "engine developer cvar for quick testing new features" );
|
||||
CVAR_DEFINE_AUTO( s_samplecount, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "sample count (0 for default value)" );
|
||||
CVAR_DEFINE_AUTO( s_warn_late_precache, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "warn about late precached sounds on client-side" );
|
||||
@@ -64,12 +64,6 @@ float S_GetMasterVolume( void )
|
||||
{
|
||||
float scale = 1.0f;
|
||||
|
||||
if( host.status == HOST_NOFOCUS && snd_mute_losefocus.value != 0.0f )
|
||||
{
|
||||
// we return zero volume to keep sounds running
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
if( !s_listener.inmenu && soundfade.percent != 0 )
|
||||
{
|
||||
scale = bound( 0.0f, soundfade.percent / 100.0f, 1.0f );
|
||||
@@ -97,7 +91,7 @@ void S_FadeClientVolume( float fadePercent, float fadeOutSeconds, float holdTime
|
||||
S_IsClient
|
||||
=================
|
||||
*/
|
||||
static qboolean S_IsClient( int entnum )
|
||||
qboolean S_IsClient( int entnum )
|
||||
{
|
||||
return ( entnum == s_listener.entnum );
|
||||
}
|
||||
@@ -130,7 +124,7 @@ void S_FreeChannel( channel_t *ch )
|
||||
S_UpdateSoundFade
|
||||
=================
|
||||
*/
|
||||
static void S_UpdateSoundFade( void )
|
||||
void S_UpdateSoundFade( void )
|
||||
{
|
||||
float f, totaltime, elapsed;
|
||||
|
||||
@@ -190,7 +184,7 @@ override any other sound playing on the same channel (see code comments below fo
|
||||
exceptions).
|
||||
=================
|
||||
*/
|
||||
static qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
||||
qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
||||
{
|
||||
int ch_idx;
|
||||
|
||||
@@ -405,7 +399,7 @@ returns TRUE if sound was altered,
|
||||
returns FALSE if sound was not found (sound is not playing)
|
||||
=================
|
||||
*/
|
||||
static int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
||||
int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
||||
{
|
||||
channel_t *ch;
|
||||
int i;
|
||||
@@ -463,7 +457,7 @@ static int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pit
|
||||
S_SpatializeChannel
|
||||
=================
|
||||
*/
|
||||
static void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
||||
void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
||||
{
|
||||
float lscale, rscale, scale;
|
||||
|
||||
@@ -486,7 +480,7 @@ static void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol,
|
||||
SND_Spatialize
|
||||
=================
|
||||
*/
|
||||
static void SND_Spatialize( channel_t *ch )
|
||||
void SND_Spatialize( channel_t *ch )
|
||||
{
|
||||
vec3_t source_vec;
|
||||
float dist, dot, gain = 1.0f;
|
||||
@@ -959,7 +953,7 @@ int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
|
||||
S_InitAmbientChannels
|
||||
===================
|
||||
*/
|
||||
static void S_InitAmbientChannels( void )
|
||||
void S_InitAmbientChannels( void )
|
||||
{
|
||||
int ambient_channel;
|
||||
channel_t *chan;
|
||||
@@ -981,7 +975,7 @@ static void S_InitAmbientChannels( void )
|
||||
S_UpdateAmbientSounds
|
||||
===================
|
||||
*/
|
||||
static void S_UpdateAmbientSounds( void )
|
||||
void S_UpdateAmbientSounds( void )
|
||||
{
|
||||
mleaf_t *leaf;
|
||||
float vol;
|
||||
@@ -1413,7 +1407,7 @@ static void S_FreeRawChannels( void )
|
||||
S_ClearBuffer
|
||||
==================
|
||||
*/
|
||||
static void S_ClearBuffer( void )
|
||||
void S_ClearBuffer( void )
|
||||
{
|
||||
S_ClearRawChannels();
|
||||
|
||||
@@ -1512,7 +1506,7 @@ static int S_GetSoundtime( void )
|
||||
}
|
||||
|
||||
//=============================================================================
|
||||
static void S_UpdateChannels( void )
|
||||
void S_UpdateChannels( void )
|
||||
{
|
||||
uint endtime;
|
||||
int samps;
|
||||
@@ -1701,7 +1695,7 @@ console functions
|
||||
|
||||
===============================================================================
|
||||
*/
|
||||
static void S_Play_f( void )
|
||||
void S_Play_f( void )
|
||||
{
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
@@ -1712,7 +1706,7 @@ static void S_Play_f( void )
|
||||
S_StartLocalSound( Cmd_Argv( 1 ), VOL_NORM, false );
|
||||
}
|
||||
|
||||
static void S_Play2_f( void )
|
||||
void S_Play2_f( void )
|
||||
{
|
||||
int i = 1;
|
||||
|
||||
@@ -1729,7 +1723,7 @@ static void S_Play2_f( void )
|
||||
}
|
||||
}
|
||||
|
||||
static void S_PlayVol_f( void )
|
||||
void S_PlayVol_f( void )
|
||||
{
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
@@ -1755,7 +1749,7 @@ static void S_Say( const char *name, qboolean reliable )
|
||||
S_StartLocalSound( sentence, 1.0f, reliable );
|
||||
}
|
||||
|
||||
static void S_Say_f( void )
|
||||
void S_Say_f( void )
|
||||
{
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
@@ -1766,7 +1760,7 @@ static void S_Say_f( void )
|
||||
S_Say( Cmd_Argv( 1 ), false );
|
||||
}
|
||||
|
||||
static void S_SayReliable_f( void )
|
||||
void S_SayReliable_f( void )
|
||||
{
|
||||
if( Cmd_Argc() == 1 )
|
||||
{
|
||||
@@ -1782,7 +1776,7 @@ static void S_SayReliable_f( void )
|
||||
S_Music_f
|
||||
=================
|
||||
*/
|
||||
static void S_Music_f( void )
|
||||
void S_Music_f( void )
|
||||
{
|
||||
int c = Cmd_Argc();
|
||||
|
||||
@@ -1846,7 +1840,7 @@ static void S_Music_f( void )
|
||||
S_StopSound_f
|
||||
=================
|
||||
*/
|
||||
static void S_StopSound_f( void )
|
||||
void S_StopSound_f( void )
|
||||
{
|
||||
S_StopAllSounds( true );
|
||||
}
|
||||
@@ -1856,7 +1850,7 @@ static void S_StopSound_f( void )
|
||||
S_SoundFade_f
|
||||
=================
|
||||
*/
|
||||
static void S_SoundFade_f( void )
|
||||
void S_SoundFade_f( void )
|
||||
{
|
||||
int c = Cmd_Argc();
|
||||
float fadeTime = 5.0f;
|
||||
@@ -1890,7 +1884,7 @@ void S_SoundInfo_f( void )
|
||||
S_VoiceRecordStart_f
|
||||
=================
|
||||
*/
|
||||
static void S_VoiceRecordStart_f( void )
|
||||
void S_VoiceRecordStart_f( void )
|
||||
{
|
||||
if( cls.state != ca_active || cls.legacymode )
|
||||
return;
|
||||
@@ -1903,7 +1897,7 @@ static void S_VoiceRecordStart_f( void )
|
||||
S_VoiceRecordStop_f
|
||||
=================
|
||||
*/
|
||||
static void S_VoiceRecordStop_f( void )
|
||||
void S_VoiceRecordStop_f( void )
|
||||
{
|
||||
if( cls.state != ca_active || !Voice_IsRecording() )
|
||||
return;
|
||||
|
||||
@@ -58,7 +58,7 @@ S_TransferPaintBuffer
|
||||
|
||||
===================
|
||||
*/
|
||||
static void S_TransferPaintBuffer( int endtime )
|
||||
void S_TransferPaintBuffer( int endtime )
|
||||
{
|
||||
int *snd_p, snd_linear_count;
|
||||
int lpos, lpaintedtime;
|
||||
@@ -201,7 +201,7 @@ CHANNEL MIXING
|
||||
|
||||
===============================================================================
|
||||
*/
|
||||
static void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||
void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||
{
|
||||
int *lscale, *rscale;
|
||||
int i, data;
|
||||
@@ -217,7 +217,7 @@ static void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pD
|
||||
}
|
||||
}
|
||||
|
||||
static void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||
void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||
{
|
||||
int *lscale, *rscale;
|
||||
uint left, right;
|
||||
@@ -237,7 +237,7 @@ static void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *
|
||||
}
|
||||
}
|
||||
|
||||
static void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||
void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||
{
|
||||
int left, right;
|
||||
int i, data;
|
||||
@@ -252,7 +252,7 @@ static void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *
|
||||
}
|
||||
}
|
||||
|
||||
static void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||
void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||
{
|
||||
uint *data;
|
||||
int left, right;
|
||||
@@ -273,11 +273,11 @@ static void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short
|
||||
}
|
||||
}
|
||||
|
||||
static void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||
void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||
{
|
||||
}
|
||||
|
||||
static void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||
void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||
{
|
||||
int i, sampleIndex = 0;
|
||||
uint sampleFrac = inputOffset;
|
||||
@@ -309,7 +309,7 @@ static void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, i
|
||||
}
|
||||
}
|
||||
|
||||
static void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
||||
void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
||||
{
|
||||
int i, sampleIndex = 0;
|
||||
uint sampleFrac = inputOffset;
|
||||
@@ -335,7 +335,7 @@ static void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData,
|
||||
}
|
||||
}
|
||||
|
||||
static void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||
void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||
{
|
||||
int i, sampleIndex = 0;
|
||||
uint sampleFrac = inputOffset;
|
||||
@@ -357,7 +357,7 @@ static void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData,
|
||||
}
|
||||
}
|
||||
|
||||
static void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||
void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||
{
|
||||
int i, sampleIndex = 0;
|
||||
uint sampleFrac = inputOffset;
|
||||
@@ -379,7 +379,7 @@ static void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pDat
|
||||
}
|
||||
}
|
||||
|
||||
static void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
||||
void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
||||
{
|
||||
int pvol[CCHANVOLUMES];
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
@@ -496,7 +496,7 @@ int S_MixDataToDevice( channel_t *pChannel, int sampleCount, int outRate, int ou
|
||||
return outOffset - startingOffset;
|
||||
}
|
||||
|
||||
static qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||
qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||
{
|
||||
if( ch->isSentence )
|
||||
{
|
||||
@@ -517,7 +517,7 @@ static qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||
// this routine will fill the paintbuffer to endtime. Otherwise, fewer samples are mixed.
|
||||
// if( endtime - paintedtime ) is not aligned on boundaries of 4,
|
||||
// we'll miss data if outputRate < SOUND_DMA_SPEED!
|
||||
static void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
||||
void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
||||
{
|
||||
channel_t *ch;
|
||||
wavdata_t *pSource;
|
||||
@@ -647,7 +647,7 @@ _inline portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *p
|
||||
// if NULL then perform no filtering.
|
||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||
|
||||
static void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||
void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||
{
|
||||
|
||||
// implement cubic interpolation on 2x upsampled buffer. Effectively delays buffer contents by 2 samples.
|
||||
@@ -740,7 +740,7 @@ static void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_sampl
|
||||
// prevfilter: filter memory. NOTE: this must match the filtertype ie: filterlinear[] for FILTERTYPE_LINEAR
|
||||
// if NULL then perform no filtering.
|
||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||
static void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||
void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||
{
|
||||
int i, upCount = count<<1;
|
||||
|
||||
@@ -769,7 +769,7 @@ static void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samp
|
||||
// if NULL then perform no filtering.
|
||||
// cfltmem: max number of sample pairs filter can use
|
||||
// filtertype: FILTERTYPE_NONE, _LINEAR, _CUBIC etc. Must match prevfilter.
|
||||
static void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
||||
void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
||||
{
|
||||
int upCount = count<<1;
|
||||
int i, j;
|
||||
@@ -822,7 +822,7 @@ void MIX_ClearAllPaintBuffers( int SampleCount, qboolean clearFilters )
|
||||
// mixes pbuf1 + pbuf2 into pbuf3, count samples
|
||||
// fgain is output gain 0-1.0
|
||||
// NOTE: pbuf3 may equal pbuf1 or pbuf2!
|
||||
static void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
||||
void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
||||
{
|
||||
portable_samplepair_t *pbuf1, *pbuf2, *pbuf3;
|
||||
int i, gain;
|
||||
@@ -855,7 +855,7 @@ static void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, flo
|
||||
}
|
||||
}
|
||||
|
||||
static void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||
void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||
{
|
||||
portable_samplepair_t *pbuf;
|
||||
paintbuffer_t *ppaint;
|
||||
@@ -871,7 +871,7 @@ static void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||
}
|
||||
}
|
||||
|
||||
static void S_MixUpsample( int sampleCount, int filtertype )
|
||||
void S_MixUpsample( int sampleCount, int filtertype )
|
||||
{
|
||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||
int ifilter = ppaint->ifilter;
|
||||
@@ -884,7 +884,7 @@ static void S_MixUpsample( int sampleCount, int filtertype )
|
||||
ppaint->ifilter++;
|
||||
}
|
||||
|
||||
static void MIX_MixRawSamplesBuffer( int end )
|
||||
void MIX_MixRawSamplesBuffer( int end )
|
||||
{
|
||||
portable_samplepair_t *pbuf, *roombuf, *streambuf;
|
||||
uint i, j, stop;
|
||||
@@ -928,7 +928,7 @@ static void MIX_MixRawSamplesBuffer( int end )
|
||||
// IROOMBUFFER, IFACINGBUFFER, IFACINGAWAY
|
||||
// dsp fx are then applied to these buffers by the caller.
|
||||
// caller also remixes all into final IPAINTBUFFER output.
|
||||
static void MIX_UpsampleAllPaintbuffers( int end, int count )
|
||||
void MIX_UpsampleAllPaintbuffers( int end, int count )
|
||||
{
|
||||
// 11khz sounds are mixed into 3 buffers based on distance from listener, and facing direction
|
||||
// These buffers are facing, facingaway, room
|
||||
|
||||
@@ -201,9 +201,15 @@ typedef struct
|
||||
|
||||
//====================================================================
|
||||
|
||||
#if XASH_PSP
|
||||
#define MAX_DYNAMIC_CHANNELS (20 + NUM_AMBIENTS)
|
||||
#define MAX_CHANNELS (128 + MAX_DYNAMIC_CHANNELS)
|
||||
#define MAX_RAW_CHANNELS 16
|
||||
#else
|
||||
#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS)
|
||||
#define MAX_CHANNELS (256 + MAX_DYNAMIC_CHANNELS) // Scourge Of Armagon has too many static sounds on hip2m4.bsp
|
||||
#define MAX_RAW_CHANNELS 48
|
||||
#endif
|
||||
#define MAX_RAW_SAMPLES 8192
|
||||
|
||||
extern sound_t ambient_sfx[NUM_AMBIENTS];
|
||||
@@ -221,6 +227,7 @@ extern convar_t s_musicvolume;
|
||||
extern convar_t s_lerping;
|
||||
extern convar_t s_test; // cvar to testify new effects
|
||||
extern convar_t s_samplecount;
|
||||
extern convar_t snd_mute_losefocus;
|
||||
extern convar_t s_warn_late_precache;
|
||||
|
||||
void S_InitScaletable( void );
|
||||
|
||||
@@ -20,6 +20,8 @@ GNU General Public License for more details.
|
||||
#include "vid_common.h"
|
||||
#include "platform/platform.h"
|
||||
|
||||
static CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
|
||||
static CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
|
||||
static CVAR_DEFINE_AUTO( vid_mode, "0", FCVAR_RENDERINFO, "current video mode index (used only for storage)" );
|
||||
static CVAR_DEFINE_AUTO( vid_rotate, "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" );
|
||||
static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" );
|
||||
@@ -27,8 +29,6 @@ static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "p
|
||||
CVAR_DEFINE_AUTO( vid_highdpi, "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable High-DPI mode" );
|
||||
CVAR_DEFINE_AUTO( vid_maximized, "0", FCVAR_RENDERINFO, "window maximized state, read-only" );
|
||||
CVAR_DEFINE( vid_fullscreen, "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "fullscreen state (0 windowed, 1 fullscreen, 2 borderless)" );
|
||||
CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
|
||||
CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
|
||||
CVAR_DEFINE( window_xpos, "_window_xpos", "-1", FCVAR_RENDERINFO, "window position by horizontal" );
|
||||
CVAR_DEFINE( window_ypos, "_window_ypos", "-1", FCVAR_RENDERINFO, "window position by vertical" );
|
||||
|
||||
|
||||
@@ -38,8 +38,6 @@ extern glwstate_t glw_state;
|
||||
extern convar_t vid_fullscreen;
|
||||
extern convar_t vid_maximized;
|
||||
extern convar_t vid_highdpi;
|
||||
extern convar_t window_width;
|
||||
extern convar_t window_height;
|
||||
extern convar_t window_xpos;
|
||||
extern convar_t window_ypos;
|
||||
extern convar_t gl_msaa_samples;
|
||||
|
||||
@@ -428,9 +428,6 @@ void Voice_Disconnect( void )
|
||||
voice.players_status[i].talking_ack = false;
|
||||
}
|
||||
}
|
||||
|
||||
VoiceCapture_Shutdown();
|
||||
voice.device_opened = false;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -591,53 +588,48 @@ Voice_Init
|
||||
Initialize the voice subsystem
|
||||
=========================
|
||||
*/
|
||||
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
|
||||
qboolean Voice_Init( const char *pszCodecName, int quality )
|
||||
{
|
||||
if( !voice_enable.value )
|
||||
return false;
|
||||
|
||||
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
||||
{
|
||||
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
||||
return false;
|
||||
}
|
||||
|
||||
// reinitialize only if codec parameters are different
|
||||
if( Q_strcmp( pszCodecName, voice.codec ) || voice.quality != quality )
|
||||
if( !Q_strcmp( voice.codec, pszCodecName ) && voice.quality == quality )
|
||||
return true;
|
||||
|
||||
Voice_Shutdown();
|
||||
|
||||
voice.autogain.block_size = 128;
|
||||
|
||||
if( !Voice_InitOpusDecoder( ))
|
||||
{
|
||||
// no reason to init encoder and open audio device
|
||||
// if we can't hear other players
|
||||
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
||||
Voice_Shutdown();
|
||||
|
||||
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
||||
{
|
||||
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
||||
return false;
|
||||
}
|
||||
|
||||
voice.autogain.block_size = 128;
|
||||
|
||||
if( !Voice_InitOpusDecoder( ))
|
||||
{
|
||||
// no reason to init encoder and open audio device
|
||||
// if we can't hear other players
|
||||
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
||||
Voice_Shutdown();
|
||||
return false;
|
||||
}
|
||||
|
||||
// we can hear others players, so it's fine to fail now
|
||||
voice.initialized = true;
|
||||
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
|
||||
|
||||
if( !Voice_InitOpusEncoder( quality ))
|
||||
{
|
||||
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
voice.quality = quality;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !preinit )
|
||||
// we can hear others players, so it's fine to fail now
|
||||
voice.initialized = true;
|
||||
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
|
||||
|
||||
if( !Voice_InitOpusEncoder( quality ))
|
||||
{
|
||||
voice.device_opened = VoiceCapture_Init();
|
||||
|
||||
if( !voice.device_opened )
|
||||
Con_Printf( S_WARN "No microphone is available.\n" );
|
||||
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
|
||||
return false;
|
||||
}
|
||||
|
||||
voice.quality = quality;
|
||||
|
||||
if( !VoiceCapture_Init( ))
|
||||
Con_Printf( S_WARN "No microphone is available.\n" );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -53,7 +53,6 @@ typedef struct voice_state_s
|
||||
|
||||
qboolean initialized;
|
||||
qboolean is_recording;
|
||||
qboolean device_opened;
|
||||
double start_time;
|
||||
|
||||
voice_status_t local;
|
||||
@@ -93,7 +92,7 @@ extern voice_state_t voice;
|
||||
void CL_AddVoiceToDatagram( void );
|
||||
|
||||
void Voice_RegisterCvars( void );
|
||||
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit );
|
||||
qboolean Voice_Init( const char *pszCodecName, int quality );
|
||||
void Voice_Idle( double frametime );
|
||||
qboolean Voice_IsRecording( void );
|
||||
void Voice_RecordStop( void );
|
||||
|
||||
175
engine/common/build.c
Normal file
175
engine/common/build.c
Normal file
@@ -0,0 +1,175 @@
|
||||
/*
|
||||
build.c - returns a engine build number
|
||||
Copyright (C) 2010 Uncle Mike
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "common.h"
|
||||
|
||||
static char *date = __DATE__ ;
|
||||
static char *mon[12] = { "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" };
|
||||
static char mond[12] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
|
||||
|
||||
// returns days since Apr 1 2015
|
||||
int Q_buildnum( void )
|
||||
{
|
||||
int m = 0, d = 0, y = 0;
|
||||
static int b = 0;
|
||||
|
||||
if( b != 0 ) return b;
|
||||
|
||||
for( m = 0; m < 11; m++ )
|
||||
{
|
||||
if( !Q_strnicmp( &date[0], mon[m], 3 ))
|
||||
break;
|
||||
d += mond[m];
|
||||
}
|
||||
|
||||
d += Q_atoi( &date[4] ) - 1;
|
||||
y = Q_atoi( &date[7] ) - 1900;
|
||||
b = d + (int)((y - 1) * 365.25f );
|
||||
|
||||
if((( y % 4 ) == 0 ) && m > 1 )
|
||||
{
|
||||
b += 1;
|
||||
}
|
||||
b -= 41728; // Apr 1 2015
|
||||
|
||||
return b;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Q_buildnum_compat
|
||||
|
||||
Returns a Xash3D build number. This is left for compability with original Xash3D.
|
||||
IMPORTANT: this value must be changed ONLY after updating to newer Xash3D
|
||||
IMPORTANT: this value must be acquired through "build" cvar.
|
||||
=============
|
||||
*/
|
||||
int Q_buildnum_compat( void )
|
||||
{
|
||||
// do not touch this! Only author of Xash3D can increase buildnumbers!
|
||||
return 4529;
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Q_buildos
|
||||
|
||||
Returns current name of operating system. Without any spaces.
|
||||
============
|
||||
*/
|
||||
const char *Q_buildos( void )
|
||||
{
|
||||
const char *osname;
|
||||
|
||||
#if XASH_MINGW
|
||||
osname = "win32-mingw";
|
||||
#elif XASH_WIN32
|
||||
osname = "win32";
|
||||
#elif XASH_ANDROID
|
||||
osname = "android";
|
||||
#elif XASH_LINUX
|
||||
osname = "linux";
|
||||
#elif XASH_APPLE
|
||||
osname = "apple";
|
||||
#elif XASH_FREEBSD
|
||||
osname = "freebsd";
|
||||
#elif XASH_NETBSD
|
||||
osname = "netbsd";
|
||||
#elif XASH_OPENBSD
|
||||
osname = "openbsd";
|
||||
#elif XASH_EMSCRIPTEN
|
||||
osname = "emscripten";
|
||||
#elif XASH_DOS4GW
|
||||
osname = "DOS4GW";
|
||||
#elif XASH_PSP
|
||||
osname = "psp";
|
||||
#else
|
||||
#error "Place your operating system name here! If this is a mistake, try to fix conditions above and report a bug"
|
||||
#endif
|
||||
|
||||
return osname;
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Q_buildos
|
||||
|
||||
Returns current name of operating system. Without any spaces.
|
||||
============
|
||||
*/
|
||||
const char *Q_buildarch( void )
|
||||
{
|
||||
const char *archname;
|
||||
|
||||
#if XASH_AMD64
|
||||
archname = "amd64";
|
||||
#elif XASH_X86
|
||||
archname = "i386";
|
||||
#elif XASH_ARM && XASH_64BIT
|
||||
archname = "arm64";
|
||||
#elif XASH_ARM
|
||||
archname = "armv"
|
||||
#if XASH_ARM == 8
|
||||
"8_32" // for those who (mis)using 32-bit OS on 64-bit CPU
|
||||
#elif XASH_ARM == 7
|
||||
"7"
|
||||
#elif XASH_ARM == 6
|
||||
"6"
|
||||
#elif XASH_ARM == 5
|
||||
"5"
|
||||
#elif XASH_ARM == 4
|
||||
"4"
|
||||
#endif
|
||||
|
||||
#if XASH_ARM_HARDFP
|
||||
"hf";
|
||||
#else
|
||||
"l";
|
||||
#endif
|
||||
#elif XASH_MIPS && defined XASH_BIG_ENDIAN
|
||||
archname = "mips";
|
||||
#elif XASH_MIPS && defined XASH_LITTLE_ENDIAN
|
||||
archname = "mipsel";
|
||||
#elif XASH_JS
|
||||
archname = "javascript";
|
||||
#elif XASH_E2K
|
||||
archname = "e2k";
|
||||
#else
|
||||
#error "Place your architecture name here! If this is a mistake, try to fix conditions above and report a bug"
|
||||
#endif
|
||||
|
||||
return archname;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Q_buildcommit
|
||||
|
||||
Returns a short hash of current commit in VCS as string.
|
||||
XASH_BUILD_COMMIT must be passed in quotes
|
||||
|
||||
if XASH_BUILD_COMMIT is not defined,
|
||||
Q_buildcommit will identify this build as "notset"
|
||||
=============
|
||||
*/
|
||||
const char *Q_buildcommit( void )
|
||||
{
|
||||
#ifdef XASH_BUILD_COMMIT
|
||||
return XASH_BUILD_COMMIT;
|
||||
#else
|
||||
return "notset";
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ CSCR_ExpectString
|
||||
Return true if next token is pExpext and skip it
|
||||
===================
|
||||
*/
|
||||
static qboolean CSCR_ExpectString( parserstate_t *ps, const char *pExpect, qboolean skip, qboolean error )
|
||||
qboolean CSCR_ExpectString( parserstate_t *ps, const char *pExpect, qboolean skip, qboolean error )
|
||||
{
|
||||
char *tmp = COM_ParseFile( ps->buf, ps->token, sizeof( ps->token ));
|
||||
|
||||
@@ -75,7 +75,7 @@ CSCR_ParseType
|
||||
Determine script variable type
|
||||
===================
|
||||
*/
|
||||
static cvartype_t CSCR_ParseType( parserstate_t *ps )
|
||||
cvartype_t CSCR_ParseType( parserstate_t *ps )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -96,7 +96,7 @@ static cvartype_t CSCR_ParseType( parserstate_t *ps )
|
||||
CSCR_ParseSingleCvar
|
||||
=========================
|
||||
*/
|
||||
static qboolean CSCR_ParseSingleCvar( parserstate_t *ps, scrvardef_t *result )
|
||||
qboolean CSCR_ParseSingleCvar( parserstate_t *ps, scrvardef_t *result )
|
||||
{
|
||||
// read the name
|
||||
ps->buf = COM_ParseFile( ps->buf, result->name, sizeof( result->name ));
|
||||
@@ -170,7 +170,7 @@ CSCR_ParseHeader
|
||||
Check version and seek to first cvar name
|
||||
======================
|
||||
*/
|
||||
static qboolean CSCR_ParseHeader( parserstate_t *ps )
|
||||
qboolean CSCR_ParseHeader( parserstate_t *ps )
|
||||
{
|
||||
if( !CSCR_ExpectString( ps, "VERSION", false, true ))
|
||||
return false;
|
||||
|
||||
@@ -53,7 +53,7 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
|
||||
Cbuf_Init
|
||||
============
|
||||
*/
|
||||
static void Cbuf_Init( void )
|
||||
void Cbuf_Init( void )
|
||||
{
|
||||
cmd_text.data = cmd_text_buf;
|
||||
filteredcmd_text.data = filteredcmd_text_buf;
|
||||
@@ -79,7 +79,7 @@ void Cbuf_Clear( void )
|
||||
Cbuf_GetSpace
|
||||
============
|
||||
*/
|
||||
static void *Cbuf_GetSpace( cmdbuf_t *buf, int length )
|
||||
void *Cbuf_GetSpace( cmdbuf_t *buf, int length )
|
||||
{
|
||||
void *data;
|
||||
|
||||
@@ -176,7 +176,7 @@ void Cbuf_InsertText( const char *text )
|
||||
Cbuf_Execute
|
||||
============
|
||||
*/
|
||||
static void Cbuf_ExecuteCommandsFromBuffer( cmdbuf_t *buf, qboolean isPrivileged, int cmdsToExecute )
|
||||
void Cbuf_ExecuteCommandsFromBuffer( cmdbuf_t *buf, qboolean isPrivileged, int cmdsToExecute )
|
||||
{
|
||||
char *text;
|
||||
char line[MAX_CMD_LINE];
|
||||
@@ -356,7 +356,7 @@ hl.exe -dev 3 +map c1a0d
|
||||
hl.exe -nosound -game bshift
|
||||
===============
|
||||
*/
|
||||
static void Cmd_StuffCmds_f( void )
|
||||
void Cmd_StuffCmds_f( void )
|
||||
{
|
||||
host.stuffcmds_pending = true;
|
||||
}
|
||||
@@ -370,7 +370,7 @@ next frame. This allows commands like:
|
||||
bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster"
|
||||
============
|
||||
*/
|
||||
static void Cmd_Wait_f( void )
|
||||
void Cmd_Wait_f( void )
|
||||
{
|
||||
cmd_wait = true;
|
||||
}
|
||||
@@ -382,7 +382,7 @@ Cmd_Echo_f
|
||||
Just prints the rest of the line to the console
|
||||
===============
|
||||
*/
|
||||
static void Cmd_Echo_f( void )
|
||||
void Cmd_Echo_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -398,7 +398,7 @@ Cmd_Alias_f
|
||||
Creates a new command that executes a command string (possibly ; seperated)
|
||||
===============
|
||||
*/
|
||||
static void Cmd_Alias_f( void )
|
||||
void Cmd_Alias_f( void )
|
||||
{
|
||||
cmdalias_t *a;
|
||||
char cmd[MAX_CMD_LINE];
|
||||
@@ -529,6 +529,7 @@ typedef struct cmd_s
|
||||
static int cmd_argc;
|
||||
static const char *cmd_args = NULL;
|
||||
static char *cmd_argv[MAX_CMD_TOKENS];
|
||||
static char cmd_tokenized[MAX_CMD_BUFFER]; // will have 0 bytes inserted
|
||||
static cmd_t *cmd_functions; // possible commands to execute
|
||||
|
||||
/*
|
||||
@@ -881,7 +882,7 @@ Cmd_If_f
|
||||
Compare and et condition bit if true
|
||||
============
|
||||
*/
|
||||
static void Cmd_If_f( void )
|
||||
void Cmd_If_f( void )
|
||||
{
|
||||
// reset bit first
|
||||
cmd_condition &= ~BIT( cmd_condlevel );
|
||||
@@ -942,7 +943,7 @@ Cmd_Else_f
|
||||
Invert condition bit
|
||||
============
|
||||
*/
|
||||
static void Cmd_Else_f( void )
|
||||
void Cmd_Else_f( void )
|
||||
{
|
||||
cmd_condition ^= BIT( cmd_condlevel );
|
||||
}
|
||||
@@ -1178,7 +1179,7 @@ void Cmd_ForwardToServer( void )
|
||||
Cmd_List_f
|
||||
============
|
||||
*/
|
||||
static void Cmd_List_f( void )
|
||||
void Cmd_List_f( void )
|
||||
{
|
||||
cmd_t *cmd;
|
||||
int i = 0;
|
||||
|
||||
@@ -17,24 +17,15 @@ GNU General Public License for more details.
|
||||
#define COM_STRINGS_H
|
||||
|
||||
// default colored message headers
|
||||
#define S_BLACK "^0"
|
||||
#define S_RED "^1"
|
||||
#define S_GREEN "^2"
|
||||
#define S_YELLOW "^3"
|
||||
#define S_BLUE "^4"
|
||||
#define S_CYAN "^5"
|
||||
#define S_MAGENTA "^6"
|
||||
#define S_DEFAULT "^7"
|
||||
#define S_NOTE "^2Note:^7 "
|
||||
#define S_WARN "^3Warning:^7 "
|
||||
#define S_ERROR "^1Error:^7 "
|
||||
#define S_USAGE "Usage: "
|
||||
#define S_USAGE_INDENT " "
|
||||
|
||||
#define S_NOTE S_GREEN "Note: " S_DEFAULT
|
||||
#define S_WARN S_YELLOW "Warning: " S_DEFAULT
|
||||
#define S_ERROR S_RED "Error: " S_DEFAULT
|
||||
#define S_USAGE "Usage: "
|
||||
#define S_USAGE_INDENT "\t"
|
||||
|
||||
#define S_OPENGL_NOTE S_GREEN "OpenGL Note: " S_DEFAULT
|
||||
#define S_OPENGL_WARN S_YELLOW "OpenGL Warning: " S_DEFAULT
|
||||
#define S_OPENGL_ERROR S_RED "OpenGL Error: " S_DEFAULT
|
||||
#define S_OPENGL_NOTE "^2OpenGL Note:^7 "
|
||||
#define S_OPENGL_WARN "^3OpenGL Warning:^7 "
|
||||
#define S_OPENGL_ERROR "^3OpenGL Error:^7 "
|
||||
|
||||
// end game final default message
|
||||
#define DEFAULT_ENDGAME_MESSAGE "The End"
|
||||
|
||||
@@ -531,6 +531,47 @@ int GAME_EXPORT COM_FileSize( const char *filename )
|
||||
return FS_FileSize( filename, false );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
COM_AddAppDirectoryToSearchPath
|
||||
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
|
||||
{
|
||||
FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
COM_ExpandFilename
|
||||
|
||||
Finds the file in the search path, copies over the name with the full path name.
|
||||
This doesn't search in the pak file.
|
||||
===========
|
||||
*/
|
||||
int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
|
||||
{
|
||||
char result[MAX_SYSPATH];
|
||||
|
||||
if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
|
||||
return 0;
|
||||
|
||||
// filename examples:
|
||||
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
|
||||
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
|
||||
if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
|
||||
{
|
||||
// check for enough room
|
||||
if( Q_strlen( result ) > nameOutBufferSize )
|
||||
return 0;
|
||||
|
||||
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
COM_TrimSpace
|
||||
@@ -693,7 +734,7 @@ COM_LoadFileForMe
|
||||
byte *GAME_EXPORT COM_LoadFileForMe( const char *filename, int *pLength )
|
||||
{
|
||||
string name;
|
||||
byte *pfile;
|
||||
byte *file, *pfile;
|
||||
fs_offset_t iLength;
|
||||
|
||||
if( !COM_CheckString( filename ))
|
||||
@@ -706,9 +747,21 @@ byte *GAME_EXPORT COM_LoadFileForMe( const char *filename, int *pLength )
|
||||
Q_strncpy( name, filename, sizeof( name ));
|
||||
COM_FixSlashes( name );
|
||||
|
||||
pfile = g_fsapi.LoadFileMalloc( name, &iLength, false );
|
||||
pfile = FS_LoadFile( name, &iLength, false );
|
||||
if( pLength ) *pLength = (int)iLength;
|
||||
|
||||
if( pfile )
|
||||
{
|
||||
file = malloc( iLength + 1 );
|
||||
if( file != NULL )
|
||||
{
|
||||
memcpy( file, pfile, iLength );
|
||||
file[iLength] = '\0';
|
||||
}
|
||||
Mem_Free( pfile );
|
||||
pfile = file;
|
||||
}
|
||||
|
||||
return pfile;
|
||||
}
|
||||
|
||||
@@ -816,6 +869,18 @@ cvar_t *GAME_EXPORT pfnCVarGetPointer( const char *szVarName )
|
||||
return (cvar_t *)Cvar_FindVar( szVarName );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
pfnCVarDirectSet
|
||||
|
||||
allow to set cvar directly
|
||||
=============
|
||||
*/
|
||||
void GAME_EXPORT pfnCVarDirectSet( cvar_t *var, const char *szValue )
|
||||
{
|
||||
Cvar_DirectSet( (convar_t *)var, szValue );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
COM_CompareFileTime
|
||||
@@ -931,6 +996,21 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
|
||||
return true;
|
||||
}
|
||||
|
||||
const char *COM_GetResourceTypeName( resourcetype_t restype )
|
||||
{
|
||||
switch( restype )
|
||||
{
|
||||
case t_decal: return "decal";
|
||||
case t_eventscript: return "eventscript";
|
||||
case t_generic: return "generic";
|
||||
case t_model: return "model";
|
||||
case t_skin: return "skin";
|
||||
case t_sound: return "sound";
|
||||
case t_world: return "world";
|
||||
default: return "unknown";
|
||||
}
|
||||
}
|
||||
|
||||
char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline )
|
||||
{
|
||||
size_t size;
|
||||
|
||||
@@ -141,6 +141,7 @@ typedef enum
|
||||
#define MAX_DECALS 256 // touching TE_DECAL messages, etc
|
||||
#define MAX_STATIC_ENTITIES 32 // static entities that moved on the client when level is spawn
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#define GameState (&host.game)
|
||||
|
||||
@@ -388,6 +389,7 @@ void *FS_GetNativeObject( const char *obj );
|
||||
//
|
||||
// cmd.c
|
||||
//
|
||||
void Cbuf_Init( void );
|
||||
void Cbuf_Clear( void );
|
||||
void Cbuf_AddText( const char *text );
|
||||
void Cbuf_AddTextf( const char *text, ... ) _format( 1 );
|
||||
@@ -411,6 +413,9 @@ void Cmd_RemoveCommand( const char *cmd_name );
|
||||
qboolean Cmd_Exists( const char *cmd_name );
|
||||
void Cmd_LookupCmds( void *buffer, void *ptr, setpair_t callback );
|
||||
int Cmd_ListMaps( search_t *t , char *lastmapname, size_t len );
|
||||
qboolean Cmd_GetMapList( const char *s, char *completedname, int length );
|
||||
qboolean Cmd_GetDemoList( const char *s, char *completedname, int length );
|
||||
qboolean Cmd_GetMovieList( const char *s, char *completedname, int length );
|
||||
void Cmd_TokenizeString( const char *text );
|
||||
void Cmd_ExecuteString( const char *text );
|
||||
void Cmd_ForwardToServer( void );
|
||||
@@ -457,12 +462,13 @@ void FS_FreeImage( rgbdata_t *pack );
|
||||
extern const bpc_desc_t PFDesc[]; // image get pixelformat
|
||||
qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float reserved );
|
||||
void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size );
|
||||
void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size );
|
||||
void Image_SetForceFlags( uint flags ); // set image force flags on loading
|
||||
size_t Image_DXTGetLinearSize( int type, int width, int height, int depth );
|
||||
qboolean Image_CustomPalette( void );
|
||||
void Image_ClearForceFlags( void );
|
||||
void Image_SetMDLPointer( byte *p );
|
||||
void Image_CheckPaletteQ1( void );
|
||||
|
||||
/*
|
||||
========================================================================
|
||||
|
||||
@@ -538,6 +544,7 @@ qboolean Host_IsQuakeCompatible( void );
|
||||
void EXPORT Host_Shutdown( void );
|
||||
int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
|
||||
int Host_CompareFileTime( int ft1, int ft2 );
|
||||
void Host_NewInstance( const char *name, const char *finalmsg );
|
||||
void Host_EndGame( qboolean abort, const char *message, ... ) _format( 2 );
|
||||
void Host_AbortCurrentFrame( void ) NORETURN;
|
||||
void Host_WriteServerConfig( const char *name );
|
||||
@@ -550,6 +557,7 @@ void Host_ShutdownServer( void );
|
||||
void Host_Error( const char *error, ... ) _format( 1 );
|
||||
void Host_ValidateEngineFeatures( uint32_t features );
|
||||
void Host_Frame( float time );
|
||||
void Host_InitDecals( void );
|
||||
void Host_Credits( void );
|
||||
|
||||
//
|
||||
@@ -593,6 +601,7 @@ void COM_HexConvert( const char *pszInput, int nInputLength, byte *pOutput );
|
||||
int COM_SaveFile( const char *filename, const void *data, int len );
|
||||
byte* COM_LoadFileForMe( const char *filename, int *pLength );
|
||||
qboolean COM_IsSafeFileToDownload( const char *filename );
|
||||
const char *COM_GetResourceTypeName( resourcetype_t restype );
|
||||
cvar_t *pfnCVarGetPointer( const char *szVarName );
|
||||
int pfnDrawConsoleString( int x, int y, char *string );
|
||||
void pfnDrawSetTextColor( float r, float g, float b );
|
||||
@@ -600,6 +609,7 @@ void pfnDrawConsoleStringLen( const char *pText, int *length, int *height );
|
||||
void *Cache_Check( poolhandle_t mempool, struct cache_user_s *c );
|
||||
void COM_TrimSpace( const char *source, char *dest );
|
||||
void pfnGetModelBounds( model_t *mod, float *mins, float *maxs );
|
||||
void pfnCVarDirectSet( cvar_t *var, const char *szValue );
|
||||
int COM_CheckParm( char *parm, char **ppnext );
|
||||
void pfnGetGameDir( char *szGetGameDir );
|
||||
int pfnGetModelType( model_t *mod );
|
||||
@@ -641,6 +651,7 @@ void pfnResetTutorMessageDecayData( void );
|
||||
//
|
||||
// con_utils.c
|
||||
//
|
||||
qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize );
|
||||
void Con_CompleteCommand( field_t *field );
|
||||
void Cmd_AutoComplete( char *complete_string );
|
||||
void Cmd_AutoCompleteClear( void );
|
||||
@@ -696,13 +707,21 @@ void CL_LegacyUpdateInfo( void );
|
||||
void CL_CharEvent( int key );
|
||||
qboolean CL_DisableVisibility( void );
|
||||
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength );
|
||||
int CL_GetDemoComment( const char *demoname, char *comment );
|
||||
void COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName );
|
||||
int COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize );
|
||||
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
|
||||
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
|
||||
struct cmdalias_s *Cmd_AliasGetList( void );
|
||||
const char *Cmd_GetName( struct cmd_s *cmd );
|
||||
void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch );
|
||||
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
|
||||
void Log_Printf( const char *fmt, ... ) _format( 1 );
|
||||
void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
|
||||
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
|
||||
void SV_BroadcastPrintf( struct sv_client_s *ignore, const char *fmt, ... ) _format( 2 );
|
||||
int R_CreateDecalList( struct decallist_s *pList );
|
||||
void R_ClearAllDecals( void );
|
||||
void CL_ClearStaticEntities( void );
|
||||
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
|
||||
void CL_ServerCommand( qboolean reliable, const char *fmt, ... ) _format( 2 );
|
||||
@@ -713,14 +732,17 @@ void SV_DrawOrthoTriangles( void );
|
||||
double CL_GetDemoFramerate( void );
|
||||
qboolean UI_CreditsActive( void );
|
||||
void CL_StopPlayback( void );
|
||||
void CL_ExtraUpdate( void );
|
||||
int CL_GetMaxClients( void );
|
||||
int SV_GetMaxClients( void );
|
||||
qboolean CL_IsRecordDemo( void );
|
||||
qboolean CL_IsTimeDemo( void );
|
||||
qboolean CL_IsPlaybackDemo( void );
|
||||
qboolean SV_Initialized( void );
|
||||
qboolean CL_LoadProgs( const char *name );
|
||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||
int SV_GetSaveComment( const char *savename, char *comment );
|
||||
qboolean SV_NewGame( const char *mapName, qboolean loadGame );
|
||||
void SV_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
||||
void CL_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
||||
void SV_SysError( const char *error_string );
|
||||
@@ -729,9 +751,11 @@ void SV_ExecLoadLevel( void );
|
||||
void SV_ExecLoadGame( void );
|
||||
void SV_ExecChangeLevel( void );
|
||||
void CL_WriteMessageHistory( void );
|
||||
void CL_SendCmd( void );
|
||||
void CL_Disconnect( void );
|
||||
void CL_ClearEdicts( void );
|
||||
void CL_Crashed( void );
|
||||
qboolean CL_NextDemo( void );
|
||||
char *SV_Serverinfo( void );
|
||||
void CL_Drop( void );
|
||||
void Con_Init( void );
|
||||
@@ -756,6 +780,7 @@ qboolean Info_SetValueForStarKey( char *s, const char *key, const char *value, i
|
||||
qboolean Info_IsValid( const char *s );
|
||||
void Info_WriteVars( file_t *f );
|
||||
void Info_Print( const char *s );
|
||||
void Cmd_WriteVariables( file_t *f );
|
||||
int Cmd_CheckMapsList( int fRefresh );
|
||||
void COM_SetRandomSeed( int lSeed );
|
||||
int COM_RandomLong( int lMin, int lMax );
|
||||
@@ -777,7 +802,6 @@ int COM_FileSize( const char *filename );
|
||||
void COM_FreeFile( void *buffer );
|
||||
int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare );
|
||||
char *va( const char *format, ... ) _format( 1 );
|
||||
qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer );
|
||||
|
||||
// soundlib shared exports
|
||||
qboolean S_Init( void );
|
||||
@@ -795,7 +819,6 @@ uint ScreenGammaTable( uint );
|
||||
uint LinearGammaTable( uint );
|
||||
void V_Init( void );
|
||||
void V_CheckGamma( void );
|
||||
void V_CheckGammaEnd( void );
|
||||
|
||||
//
|
||||
// identification.c
|
||||
@@ -816,34 +839,6 @@ void NET_MasterClear( void );
|
||||
void NET_MasterShutdown( void );
|
||||
qboolean NET_GetMaster( netadr_t from, uint *challenge, double *last_heartbeat );
|
||||
|
||||
//
|
||||
// sounds.c
|
||||
//
|
||||
typedef enum soundlst_group_e
|
||||
{
|
||||
BouncePlayerShell = 0,
|
||||
BounceWeaponShell,
|
||||
BounceConcrete,
|
||||
BounceGlass,
|
||||
BounceMetal,
|
||||
BounceFlesh,
|
||||
BounceWood,
|
||||
Ricochet,
|
||||
Explode,
|
||||
PlayerWaterEnter,
|
||||
PlayerWaterExit,
|
||||
EntityWaterEnter,
|
||||
EntityWaterExit,
|
||||
|
||||
SoundList_Groups // must be last
|
||||
} soundlst_group_t;
|
||||
|
||||
int SoundList_Count( soundlst_group_t group );
|
||||
const char *SoundList_GetRandom( soundlst_group_t group );
|
||||
const char *SoundList_Get( soundlst_group_t group, int idx );
|
||||
void SoundList_Init( void );
|
||||
void SoundList_Shutdown( void );
|
||||
|
||||
#ifdef REF_DLL
|
||||
#error "common.h in ref_dll"
|
||||
#endif
|
||||
|
||||
@@ -184,7 +184,7 @@ Cmd_GetMapList
|
||||
Prints or complete map filename
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -220,7 +220,7 @@ Cmd_GetDemoList
|
||||
Prints or complete demo filename
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -267,7 +267,7 @@ Cmd_GetMovieList
|
||||
Prints or complete movie filename
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -314,7 +314,7 @@ Cmd_GetMusicList
|
||||
Prints or complete background track filename
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -362,7 +362,7 @@ Cmd_GetSavesList
|
||||
Prints or complete savegame filename
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -409,7 +409,7 @@ Cmd_GetConfigList
|
||||
Prints or complete .cfg filename
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -456,7 +456,7 @@ Cmd_GetSoundList
|
||||
Prints or complete sound filename
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -508,7 +508,7 @@ Cmd_GetItemsList
|
||||
Prints or complete item classname (weapons only)
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -555,7 +555,7 @@ Cmd_GetKeysList
|
||||
Autocomplete for bind command
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
|
||||
{
|
||||
size_t i, numkeys;
|
||||
string keys[256];
|
||||
@@ -636,7 +636,7 @@ Cmd_GetCommandsList
|
||||
Autocomplete for bind command
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
|
||||
{
|
||||
size_t i;
|
||||
string matchbuf;
|
||||
@@ -701,7 +701,7 @@ Cmd_GetCustomList
|
||||
Prints or complete .HPK filenames
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
|
||||
{
|
||||
search_t *t;
|
||||
string matchbuf;
|
||||
@@ -747,13 +747,17 @@ Cmd_GetGameList
|
||||
Prints or complete gamedir name
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
||||
{
|
||||
int i, numgamedirs;
|
||||
string gamedirs[MAX_MODS];
|
||||
string matchbuf;
|
||||
int len;
|
||||
|
||||
// stand-alone games doesn't have cmd "game"
|
||||
if( !Cmd_Exists( "game" ))
|
||||
return false;
|
||||
|
||||
// compare gamelist with current keyword
|
||||
len = Q_strlen( s );
|
||||
|
||||
@@ -796,7 +800,7 @@ Cmd_GetCDList
|
||||
Prints or complete CD command name
|
||||
=====================================
|
||||
*/
|
||||
static qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
||||
qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
||||
{
|
||||
int i, numcdcommands;
|
||||
string cdcommands[8];
|
||||
@@ -850,7 +854,7 @@ static qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
||||
return true;
|
||||
}
|
||||
|
||||
static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||
qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||
{
|
||||
qboolean use_filter = false;
|
||||
byte buf[MAX_SYSPATH];
|
||||
@@ -1057,7 +1061,7 @@ Autocomplete filename
|
||||
for various cmds
|
||||
============
|
||||
*/
|
||||
static qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
|
||||
qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
|
||||
{
|
||||
autocomplete_list_t *list;
|
||||
|
||||
@@ -1341,13 +1345,13 @@ static void Cmd_WriteHelp(const char *name, const char *unused, const char *desc
|
||||
if( length == 0 ) FS_Printf( f, "%s \"%s\"\n", name, desc );
|
||||
}
|
||||
|
||||
static void Cmd_WriteOpenGLVariables( file_t *f )
|
||||
void Cmd_WriteOpenGLVariables( file_t *f )
|
||||
{
|
||||
Cvar_LookupVars( FCVAR_GLCONFIG, NULL, f, (setpair_t)Cmd_WriteOpenGLCvar );
|
||||
}
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
static void Host_FinalizeConfig( file_t *f, const char *config )
|
||||
void Host_FinalizeConfig( file_t *f, const char *config )
|
||||
{
|
||||
string backup, newcfg;
|
||||
|
||||
|
||||
@@ -372,9 +372,9 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
||||
bp = (void**)ucontext->uc_mcontext.mc_rbp;
|
||||
sp = (void**)ucontext->uc_mcontext.mc_rsp;
|
||||
#elif XASH_NETBSD
|
||||
pc = (void*)ucontext->uc_mcontext.__gregs[_REG_RIP];
|
||||
bp = (void**)ucontext->uc_mcontext.__gregs[_REG_RBP];
|
||||
sp = (void**)ucontext->uc_mcontext.__gregs[_REG_RSP];
|
||||
pc = (void*)ucontext->uc_mcontext.__gregs[REG_RIP];
|
||||
bp = (void**)ucontext->uc_mcontext.__gregs[REG_RBP];
|
||||
sp = (void**)ucontext->uc_mcontext.__gregs[REG_RSP];
|
||||
#elif XASH_OPENBSD
|
||||
pc = (void*)ucontext->sc_rip;
|
||||
bp = (void**)ucontext->sc_rbp;
|
||||
@@ -490,14 +490,13 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
||||
#ifdef XASH_SDL
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||
#endif
|
||||
host.crashed = true;
|
||||
Platform_MessageBox( "Xash Error", message, false );
|
||||
|
||||
// log saved, now we can try to save configs and close log correctly, it may crash
|
||||
if( host.type == HOST_NORMAL )
|
||||
CL_Crashed();
|
||||
host.status = HOST_CRASHED;
|
||||
|
||||
host.crashed = true;
|
||||
|
||||
Sys_Quit();
|
||||
}
|
||||
|
||||
@@ -195,7 +195,7 @@ Cvar_ValidateString
|
||||
deal with userinfo etc
|
||||
============
|
||||
*/
|
||||
static const char *Cvar_ValidateString( convar_t *var, const char *value )
|
||||
const char *Cvar_ValidateString( convar_t *var, const char *value )
|
||||
{
|
||||
const char *pszValue;
|
||||
static char szNew[MAX_STRING];
|
||||
@@ -278,7 +278,7 @@ Cvar_UnlinkVar
|
||||
unlink the variable
|
||||
============
|
||||
*/
|
||||
static int Cvar_UnlinkVar( const char *var_name, int group )
|
||||
int Cvar_UnlinkVar( const char *var_name, int group )
|
||||
{
|
||||
int count = 0;
|
||||
convar_t **prev;
|
||||
@@ -685,7 +685,7 @@ Cvar_DirectSet
|
||||
way to change value for many cvars
|
||||
============
|
||||
*/
|
||||
void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
|
||||
void Cvar_DirectSet( convar_t *var, const char *value )
|
||||
{
|
||||
const char *pszValue;
|
||||
|
||||
@@ -1091,7 +1091,7 @@ Cvar_Toggle_f
|
||||
Toggles a cvar for easy single key binding
|
||||
============
|
||||
*/
|
||||
static void Cvar_Toggle_f( void )
|
||||
void Cvar_Toggle_f( void )
|
||||
{
|
||||
int v;
|
||||
|
||||
@@ -1114,7 +1114,7 @@ Allows setting and defining of arbitrary cvars from console, even if they
|
||||
weren't declared in C code.
|
||||
============
|
||||
*/
|
||||
static void Cvar_Set_f( void )
|
||||
void Cvar_Set_f( void )
|
||||
{
|
||||
int i, c, l = 0, len;
|
||||
char combined[MAX_CMD_TOKENS];
|
||||
@@ -1147,7 +1147,7 @@ Cvar_SetGL_f
|
||||
As Cvar_Set, but also flags it as glconfig
|
||||
============
|
||||
*/
|
||||
static void Cvar_SetGL_f( void )
|
||||
void Cvar_SetGL_f( void )
|
||||
{
|
||||
if( Cmd_Argc() != 3 )
|
||||
{
|
||||
@@ -1163,7 +1163,7 @@ static void Cvar_SetGL_f( void )
|
||||
Cvar_Reset_f
|
||||
============
|
||||
*/
|
||||
static void Cvar_Reset_f( void )
|
||||
void Cvar_Reset_f( void )
|
||||
{
|
||||
if( Cmd_Argc() != 2 )
|
||||
{
|
||||
@@ -1179,7 +1179,7 @@ static void Cvar_Reset_f( void )
|
||||
Cvar_List_f
|
||||
============
|
||||
*/
|
||||
static void Cvar_List_f( void )
|
||||
void Cvar_List_f( void )
|
||||
{
|
||||
convar_t *var;
|
||||
const char *match = NULL;
|
||||
|
||||
@@ -134,6 +134,15 @@ void Con_Init( void )
|
||||
|
||||
}
|
||||
|
||||
void R_ClearAllDecals( void )
|
||||
{
|
||||
|
||||
}
|
||||
int R_CreateDecalList( struct decallist_s *pList )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname)
|
||||
{
|
||||
|
||||
|
||||
4556
engine/common/filesystem.c
Normal file
4556
engine/common/filesystem.c
Normal file
File diff suppressed because it is too large
Load Diff
@@ -65,7 +65,7 @@ static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTER
|
||||
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
|
||||
CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
|
||||
|
||||
static void Sys_PrintUsage( void )
|
||||
void Sys_PrintUsage( void )
|
||||
{
|
||||
string version_str;
|
||||
const char *usage_str;
|
||||
@@ -109,7 +109,6 @@ static void Sys_PrintUsage( void )
|
||||
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands to prevent speed hacks")
|
||||
|
||||
"\nGame options:\n"
|
||||
O("-game <directory>", "set game directory to start engine with")
|
||||
O("-dll <path> ", "override server DLL path")
|
||||
#if !XASH_DEDICATED
|
||||
O("-clientlib <path>", "override client DLL path")
|
||||
@@ -349,7 +348,7 @@ static int Host_CalcSleep( void )
|
||||
return host_sleeptime.value;
|
||||
}
|
||||
|
||||
static void Host_NewInstance( const char *name, const char *finalmsg )
|
||||
void Host_NewInstance( const char *name, const char *finalmsg )
|
||||
{
|
||||
if( !pChangeGame ) return;
|
||||
|
||||
@@ -367,7 +366,7 @@ Host_ChangeGame_f
|
||||
Change game modification
|
||||
=================
|
||||
*/
|
||||
static void Host_ChangeGame_f( void )
|
||||
void Host_ChangeGame_f( void )
|
||||
{
|
||||
int i;
|
||||
|
||||
@@ -406,7 +405,7 @@ static void Host_ChangeGame_f( void )
|
||||
Host_Exec_f
|
||||
===============
|
||||
*/
|
||||
static void Host_Exec_f( void )
|
||||
void Host_Exec_f( void )
|
||||
{
|
||||
string cfgpath;
|
||||
byte *f;
|
||||
@@ -492,7 +491,7 @@ static void Host_Exec_f( void )
|
||||
Host_MemStats_f
|
||||
===============
|
||||
*/
|
||||
static void Host_MemStats_f( void )
|
||||
void Host_MemStats_f( void )
|
||||
{
|
||||
switch( Cmd_Argc( ))
|
||||
{
|
||||
@@ -510,7 +509,7 @@ static void Host_MemStats_f( void )
|
||||
}
|
||||
}
|
||||
|
||||
static void Host_Minimize_f( void )
|
||||
void Host_Minimize_f( void )
|
||||
{
|
||||
#ifdef XASH_SDL
|
||||
if( host.hWnd ) SDL_MinimizeWindow( host.hWnd );
|
||||
@@ -549,7 +548,7 @@ qboolean Host_IsLocalClient( void )
|
||||
Host_RegisterDecal
|
||||
=================
|
||||
*/
|
||||
static qboolean Host_RegisterDecal( const char *name, int *count )
|
||||
qboolean Host_RegisterDecal( const char *name, int *count )
|
||||
{
|
||||
char shortname[MAX_QPATH];
|
||||
int i;
|
||||
@@ -583,7 +582,7 @@ static qboolean Host_RegisterDecal( const char *name, int *count )
|
||||
Host_InitDecals
|
||||
=================
|
||||
*/
|
||||
static void Host_InitDecals( void )
|
||||
void Host_InitDecals( void )
|
||||
{
|
||||
int i, num_decals = 0;
|
||||
search_t *t;
|
||||
@@ -614,7 +613,7 @@ Host_GetCommands
|
||||
Add them exactly as if they had been typed at the console
|
||||
===================
|
||||
*/
|
||||
static void Host_GetCommands( void )
|
||||
void Host_GetCommands( void )
|
||||
{
|
||||
char *cmd;
|
||||
|
||||
@@ -632,7 +631,7 @@ Host_CalcFPS
|
||||
compute actual FPS for various modes
|
||||
===================
|
||||
*/
|
||||
static double Host_CalcFPS( void )
|
||||
double Host_CalcFPS( void )
|
||||
{
|
||||
double fps = 0.0;
|
||||
|
||||
@@ -749,7 +748,7 @@ Host_FilterTime
|
||||
Returns false if the time is too short to run a frame
|
||||
===================
|
||||
*/
|
||||
static qboolean Host_FilterTime( float time )
|
||||
qboolean Host_FilterTime( float time )
|
||||
{
|
||||
static double oldtime;
|
||||
double dt;
|
||||
@@ -874,7 +873,7 @@ void GAME_EXPORT Host_Error( const char *error, ... )
|
||||
Host_AbortCurrentFrame();
|
||||
}
|
||||
|
||||
static void Host_Error_f( void )
|
||||
void Host_Error_f( void )
|
||||
{
|
||||
const char *error = Cmd_Argv( 1 );
|
||||
|
||||
@@ -882,7 +881,7 @@ static void Host_Error_f( void )
|
||||
Host_Error( "%s\n", error );
|
||||
}
|
||||
|
||||
static void Sys_Error_f( void )
|
||||
void Sys_Error_f( void )
|
||||
{
|
||||
const char *error = Cmd_Argv( 1 );
|
||||
|
||||
@@ -905,7 +904,7 @@ static void Host_Crash_f( void )
|
||||
Host_Userconfigd_f
|
||||
=================
|
||||
*/
|
||||
static void Host_Userconfigd_f( void )
|
||||
void Host_Userconfigd_f( void )
|
||||
{
|
||||
search_t *t;
|
||||
int i;
|
||||
@@ -949,7 +948,7 @@ static void Host_RunTests( int stage )
|
||||
Host_InitCommon
|
||||
=================
|
||||
*/
|
||||
static void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bChangeGame )
|
||||
void Host_InitCommon( int argc, char **argv, const char *progname, qboolean bChangeGame )
|
||||
{
|
||||
char dev_level[4];
|
||||
int developer = DEFAULT_DEV;
|
||||
@@ -1065,10 +1064,10 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
|
||||
|
||||
// init host state machine
|
||||
COM_InitHostState();
|
||||
|
||||
#ifdef XASH_HASHED_VARS
|
||||
// init hashed commands
|
||||
BaseCmd_Init();
|
||||
|
||||
#endif
|
||||
// startup cmds and cvars subsystem
|
||||
Cmd_Init();
|
||||
Cvar_Init();
|
||||
@@ -1111,6 +1110,8 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
|
||||
Sys_Error( "couldn't find xash3d data directory" );
|
||||
host.rootdir[0] = 0;
|
||||
}
|
||||
#elif XASH_PSP
|
||||
COM_ExtractFilePath( argv[0], host.rootdir );
|
||||
#elif (XASH_SDL == 2) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2
|
||||
char *szBasePath = SDL_GetBasePath();
|
||||
if( szBasePath )
|
||||
@@ -1241,7 +1242,7 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
|
||||
Key_Init();
|
||||
}
|
||||
|
||||
static void Host_FreeCommon( void )
|
||||
void Host_FreeCommon( void )
|
||||
{
|
||||
Image_Shutdown();
|
||||
Sound_Shutdown();
|
||||
@@ -1311,7 +1312,6 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
|
||||
HTTP_Init();
|
||||
ID_Init();
|
||||
SoundList_Init();
|
||||
|
||||
if( Host_IsDedicated() )
|
||||
{
|
||||
@@ -1414,7 +1414,6 @@ void EXPORT Host_Shutdown( void )
|
||||
SV_ShutdownFilter();
|
||||
CL_Shutdown();
|
||||
|
||||
SoundList_Shutdown();
|
||||
Mod_Shutdown();
|
||||
NET_Shutdown();
|
||||
HTTP_Shutdown();
|
||||
|
||||
@@ -121,7 +121,7 @@ void COM_ChangeLevel( char const *pNewLevel, char const *pLandmarkName, qboolean
|
||||
GameState->newGame = false;
|
||||
}
|
||||
|
||||
static void Host_ShutdownGame( void )
|
||||
void Host_ShutdownGame( void )
|
||||
{
|
||||
SV_ShutdownGame();
|
||||
|
||||
@@ -137,7 +137,7 @@ static void Host_ShutdownGame( void )
|
||||
}
|
||||
}
|
||||
|
||||
static void Host_RunFrame( float time )
|
||||
void Host_RunFrame( float time )
|
||||
{
|
||||
// at this time, we don't need to get events from OS on dedicated
|
||||
#if !XASH_DEDICATED
|
||||
|
||||
@@ -34,7 +34,7 @@ static hash_pack_queue_t *gp_hpak_queue = NULL;
|
||||
static hpak_header_t hash_pack_header;
|
||||
static hpak_info_t hash_pack_info;
|
||||
|
||||
static const char *HPAK_TypeFromIndex( int type )
|
||||
const char *HPAK_TypeFromIndex( int type )
|
||||
{
|
||||
switch( type )
|
||||
{
|
||||
@@ -94,7 +94,7 @@ void HPAK_FlushHostQueue( void )
|
||||
gp_hpak_queue = NULL;
|
||||
}
|
||||
|
||||
static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *pData, file_t *fin )
|
||||
void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *pData, file_t *fin )
|
||||
{
|
||||
int filelocation;
|
||||
string pakname;
|
||||
@@ -872,7 +872,7 @@ void HPAK_RemoveLump( const char *name, resource_t *pResource )
|
||||
FS_Rename( save_path, read_path );
|
||||
}
|
||||
|
||||
static void HPAK_List_f( void )
|
||||
void HPAK_List_f( void )
|
||||
{
|
||||
int nCurrent;
|
||||
hpak_header_t header;
|
||||
@@ -950,7 +950,7 @@ static void HPAK_List_f( void )
|
||||
FS_Close( f );
|
||||
}
|
||||
|
||||
static void HPAK_Extract_f( void )
|
||||
void HPAK_Extract_f( void )
|
||||
{
|
||||
int nCurrent;
|
||||
hpak_header_t header;
|
||||
@@ -1061,7 +1061,7 @@ static void HPAK_Extract_f( void )
|
||||
FS_Close( f );
|
||||
}
|
||||
|
||||
static void HPAK_Remove_f( void )
|
||||
void HPAK_Remove_f( void )
|
||||
{
|
||||
resource_t resource;
|
||||
|
||||
@@ -1083,7 +1083,7 @@ static void HPAK_Remove_f( void )
|
||||
}
|
||||
}
|
||||
|
||||
static void HPAK_Validate_f( void )
|
||||
void HPAK_Validate_f( void )
|
||||
{
|
||||
if( Cmd_Argc() != 2 )
|
||||
{
|
||||
|
||||
@@ -28,7 +28,7 @@ qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
rgba_t palette[256] = { 0 };
|
||||
int i, columns, column, rows, row, bpp = 1;
|
||||
int cbPalBytes = 0, padSize = 0, bps = 0;
|
||||
uint reflectivity[3] = { 0, 0, 0 };
|
||||
int reflectivity[3] = { 0, 0, 0 };
|
||||
qboolean load_qfont = false;
|
||||
bmp_t bhdr;
|
||||
fs_offset_t estimatedSize;
|
||||
|
||||
@@ -17,7 +17,7 @@ GNU General Public License for more details.
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "img_dds.h"
|
||||
|
||||
static qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
||||
qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
||||
{
|
||||
word sAlpha;
|
||||
byte *alpha;
|
||||
@@ -50,7 +50,7 @@ static qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
||||
return false;
|
||||
}
|
||||
|
||||
static qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
||||
qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
||||
{
|
||||
uint bits, bitmask;
|
||||
byte *alphamask;
|
||||
@@ -91,7 +91,7 @@ static qboolean Image_CheckDXT5Alpha( dds_t *hdr, byte *fin )
|
||||
return false;
|
||||
}
|
||||
|
||||
static void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
||||
void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
||||
{
|
||||
uint bits = hdr->dsPixelFormat.dwRGBBitCount;
|
||||
|
||||
@@ -215,7 +215,7 @@ static void Image_DXTGetPixelFormat( dds_t *hdr, dds_header_dxt10_t *headerExt )
|
||||
image.num_mips = hdr->dwMipMapCount; // get actual mip count
|
||||
}
|
||||
|
||||
static size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
||||
size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
||||
{
|
||||
size_t buffsize = 0;
|
||||
int i, width, height;
|
||||
@@ -231,7 +231,7 @@ static size_t Image_DXTCalcMipmapSize( dds_t *hdr )
|
||||
return buffsize;
|
||||
}
|
||||
|
||||
static uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
||||
uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
||||
{
|
||||
size_t buffsize = 0;
|
||||
int w = image.width;
|
||||
@@ -269,7 +269,7 @@ static uint Image_DXTCalcSize( const char *name, dds_t *hdr, size_t filesize )
|
||||
return buffsize;
|
||||
}
|
||||
|
||||
static void Image_DXTAdjustVolume( dds_t *hdr )
|
||||
void Image_DXTAdjustVolume( dds_t *hdr )
|
||||
{
|
||||
if( hdr->dwDepth <= 1 )
|
||||
return;
|
||||
|
||||
@@ -70,7 +70,6 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
|
||||
ktx2_index_t index;
|
||||
size_t total_size = 0;
|
||||
size_t max_offset = 0;
|
||||
int mip, cursor;
|
||||
const byte *const levels_begin = buffer + KTX2_LEVELS_OFFSET;
|
||||
|
||||
// Sets image.type and image.flags
|
||||
@@ -126,7 +125,7 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
|
||||
|
||||
memcpy( &index, buffer + KTX2_IDENTIFIER_SIZE + sizeof( ktx2_header_t ), sizeof( index ));
|
||||
|
||||
for( mip = 0; mip < header->levelCount; ++mip )
|
||||
for( int mip = 0; mip < header->levelCount; ++mip )
|
||||
{
|
||||
const uint32_t width = Q_max( 1, ( header->pixelWidth >> mip ));
|
||||
const uint32_t height = Q_max( 1, ( header->pixelHeight >> mip ));
|
||||
@@ -155,7 +154,7 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
|
||||
image.rgba = Mem_Malloc( host.imagepool, image.size );
|
||||
memcpy( image.rgba, buffer, image.size );
|
||||
|
||||
for( mip = 0, cursor = 0; mip < header->levelCount; ++mip )
|
||||
for( int mip = 0, cursor = 0; mip < header->levelCount; ++mip )
|
||||
{
|
||||
ktx2_level_t level;
|
||||
memcpy( &level, levels_begin + mip * sizeof( level ), sizeof( level ));
|
||||
|
||||
@@ -597,7 +597,6 @@ void Test_RunImagelib( void )
|
||||
}
|
||||
|
||||
#define IMPLEMENT_IMAGELIB_FUZZ_TARGET( export, target ) \
|
||||
int export( const uint8_t *Data, size_t Size ); \
|
||||
int EXPORT export( const uint8_t *Data, size_t Size ) \
|
||||
{ \
|
||||
rgbdata_t *rgb; \
|
||||
|
||||
@@ -65,7 +65,7 @@ static int bias[netsize]; // bias and freq arrays for learning
|
||||
static int freq[netsize];
|
||||
static int radpower[initrad]; // radpower for precomputation
|
||||
|
||||
static void initnet( byte *thepic, int len, int sample )
|
||||
void initnet( byte *thepic, int len, int sample )
|
||||
{
|
||||
register int i, *p;
|
||||
|
||||
@@ -83,7 +83,7 @@ static void initnet( byte *thepic, int len, int sample )
|
||||
}
|
||||
|
||||
// Unbias network to give byte values 0..255 and record position i to prepare for sort
|
||||
static void unbiasnet( void )
|
||||
void unbiasnet( void )
|
||||
{
|
||||
int i, j, temp;
|
||||
|
||||
@@ -103,7 +103,7 @@ static void unbiasnet( void )
|
||||
}
|
||||
|
||||
// Insertion sort of network and building of netindex[0..255] (to do after unbias)
|
||||
static void inxbuild( void )
|
||||
void inxbuild( void )
|
||||
{
|
||||
register int *p, *q;
|
||||
register int i, j, smallpos, smallval;
|
||||
@@ -162,7 +162,7 @@ static void inxbuild( void )
|
||||
|
||||
|
||||
// Search for BGR values 0..255 (after net is unbiased) and return colour index
|
||||
static int inxsearch( int r, int g, int b )
|
||||
int inxsearch( int r, int g, int b )
|
||||
{
|
||||
register int i, j, dist, a, bestd;
|
||||
register int *p;
|
||||
@@ -243,7 +243,7 @@ static int inxsearch( int r, int g, int b )
|
||||
}
|
||||
|
||||
// Search for biased BGR values
|
||||
static int contest( int r, int g, int b )
|
||||
int contest( int r, int g, int b )
|
||||
{
|
||||
register int *p, *f, *n;
|
||||
register int i, dist, a, biasdist, betafreq;
|
||||
@@ -298,7 +298,7 @@ static int contest( int r, int g, int b )
|
||||
}
|
||||
|
||||
// Move neuron i towards biased (b,g,r) by factor alpha
|
||||
static void altersingle( int alpha, int i, int r, int g, int b )
|
||||
void altersingle( int alpha, int i, int r, int g, int b )
|
||||
{
|
||||
register int *n;
|
||||
|
||||
@@ -311,7 +311,7 @@ static void altersingle( int alpha, int i, int r, int g, int b )
|
||||
}
|
||||
|
||||
// Move adjacent neurons by precomputed alpha*(1-((i-j)^2/[r]^2)) in radpower[|i-j|]
|
||||
static void alterneigh( int rad, int i, int r, int g, int b )
|
||||
void alterneigh( int rad, int i, int r, int g, int b )
|
||||
{
|
||||
register int j, k, lo, hi, a;
|
||||
register int *p, *q;
|
||||
@@ -354,7 +354,7 @@ static void alterneigh( int rad, int i, int r, int g, int b )
|
||||
}
|
||||
|
||||
// Main Learning Loop
|
||||
static void learn( void )
|
||||
void learn( void )
|
||||
{
|
||||
register byte *p;
|
||||
register int i, j, r, g, b;
|
||||
|
||||
@@ -24,14 +24,15 @@ Image_LoadTGA
|
||||
*/
|
||||
qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesize )
|
||||
{
|
||||
int i, columns, rows, row_inc, row, col;
|
||||
int i, columns, rows, row_inc, row, col, bpp = 1;
|
||||
byte *buf_p, *pixbuf, *targa_rgba;
|
||||
rgba_t palette[256];
|
||||
byte red = 0, green = 0, blue = 0, alpha = 0;
|
||||
int readpixelcount, pixelcount;
|
||||
uint reflectivity[3] = { 0, 0, 0 };
|
||||
int reflectivity[3] = { 0, 0, 0 };
|
||||
qboolean compressed;
|
||||
tga_t targa_header;
|
||||
int palIndex = 0;
|
||||
|
||||
if( filesize < sizeof( tga_t ))
|
||||
return false;
|
||||
@@ -55,8 +56,6 @@ qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
// check for tga file
|
||||
if( !Image_ValidSize( name )) return false;
|
||||
|
||||
image.type = PF_RGBA_32; // always exctracted to 32-bit buffer
|
||||
|
||||
if( targa_header.image_type == 1 || targa_header.image_type == 9 )
|
||||
{
|
||||
// uncompressed colormapped image
|
||||
@@ -119,11 +118,35 @@ qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Con_DPrintf( S_ERROR "Image_LoadTGA: (%s) Type %i not supported\n", name, targa_header.image_type );
|
||||
return false;
|
||||
}
|
||||
|
||||
columns = targa_header.width;
|
||||
rows = targa_header.height;
|
||||
|
||||
image.size = image.width * image.height * 4;
|
||||
if( Image_CheckFlag( IL_KEEP_8BIT ) && ( targa_header.image_type == 1 || targa_header.image_type == 9 ))
|
||||
{
|
||||
pixbuf = image.palette = Mem_Malloc( host.imagepool, 1024 );
|
||||
for( i = 0; i < targa_header.colormap_length; i++ )
|
||||
{
|
||||
*pixbuf++ = palette[i][0];
|
||||
*pixbuf++ = palette[i][1];
|
||||
*pixbuf++ = palette[i][2];
|
||||
*pixbuf++ = palette[i][3];
|
||||
}
|
||||
image.type = PF_INDEXED_32;
|
||||
}
|
||||
else
|
||||
{
|
||||
image.palette = NULL;
|
||||
image.type = PF_RGBA_32;
|
||||
bpp = 4;
|
||||
}
|
||||
|
||||
image.size = image.width * image.height * bpp;
|
||||
targa_rgba = image.rgba = Mem_Malloc( host.imagepool, image.size );
|
||||
|
||||
// if bit 5 of attributes isn't set, the image has been stored from bottom to top
|
||||
@@ -134,8 +157,8 @@ qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
}
|
||||
else
|
||||
{
|
||||
pixbuf = targa_rgba + ( rows - 1 ) * columns * 4;
|
||||
row_inc = -columns * 4 * 2;
|
||||
pixbuf = targa_rgba + ( rows - 1 ) * columns * bpp;
|
||||
row_inc = -columns * bpp * 2;
|
||||
}
|
||||
|
||||
compressed = ( targa_header.image_type == 9 || targa_header.image_type == 10 || targa_header.image_type == 11 );
|
||||
@@ -161,13 +184,13 @@ qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
case 1:
|
||||
case 9:
|
||||
// colormapped image
|
||||
blue = *buf_p++;
|
||||
if( blue < targa_header.colormap_length )
|
||||
palIndex = *buf_p++;
|
||||
if( palIndex < targa_header.colormap_length )
|
||||
{
|
||||
red = palette[blue][0];
|
||||
green = palette[blue][1];
|
||||
alpha = palette[blue][3];
|
||||
blue = palette[blue][2];
|
||||
red = palette[palIndex][0];
|
||||
green = palette[palIndex][1];
|
||||
blue = palette[palIndex][2];
|
||||
alpha = palette[palIndex][3];
|
||||
if( alpha != 255 ) image.flags |= IMAGE_HAS_ALPHA;
|
||||
}
|
||||
break;
|
||||
@@ -208,10 +231,18 @@ qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
reflectivity[1] += green;
|
||||
reflectivity[2] += blue;
|
||||
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = alpha;
|
||||
if( image.type == PF_INDEXED_32 || image.type == PF_INDEXED_24 )
|
||||
{
|
||||
*pixbuf++ = palIndex;
|
||||
}
|
||||
else
|
||||
{
|
||||
*pixbuf++ = red;
|
||||
*pixbuf++ = green;
|
||||
*pixbuf++ = blue;
|
||||
*pixbuf++ = alpha;
|
||||
}
|
||||
|
||||
if( ++col == columns )
|
||||
{
|
||||
// run spans across rows
|
||||
@@ -223,6 +254,7 @@ qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
}
|
||||
|
||||
VectorDivide( reflectivity, ( image.width * image.height ), image.fogParams );
|
||||
if( image.palette ) Image_GetPaletteBMP( image.palette );
|
||||
image.depth = 1;
|
||||
|
||||
return true;
|
||||
|
||||
@@ -93,6 +93,23 @@ static const loadpixformat_t load_null[] =
|
||||
{ NULL, NULL, NULL, IL_HINT_NO }
|
||||
};
|
||||
|
||||
// a1ba: that's weird, better debug
|
||||
#if XASH_PSP
|
||||
static const loadpixformat_t load_game[] =
|
||||
{
|
||||
{ "%s%s.%s", "mip", Image_LoadMIP, IL_HINT_NO }, // hl textures from wad or buffer
|
||||
{ "%s%s.%s", "mdl", Image_LoadMDL, IL_HINT_HL }, // hl studio model skins
|
||||
{ "%s%s.%s", "spr", Image_LoadSPR, IL_HINT_HL }, // hl sprite frames
|
||||
{ "%s%s.%s", "lmp", Image_LoadLMP, IL_HINT_NO }, // hl menu images (cached.wad etc)
|
||||
{ "%s%s.%s", "fnt", Image_LoadFNT, IL_HINT_HL }, // hl console font (fonts.wad etc)
|
||||
{ "%s%s.%s", "pal", Image_LoadPAL, IL_HINT_NO }, // install studio\sprite palette
|
||||
{ "%s%s.%s", "dds", Image_LoadDDS, IL_HINT_NO }, // dds for world and studio models
|
||||
{ "%s%s.%s", "tga", Image_LoadTGA, IL_HINT_NO }, // hl vgui menus
|
||||
{ "%s%s.%s", "bmp", Image_LoadBMP, IL_HINT_NO }, // WON menu images
|
||||
{ "%s%s.%s", "png", Image_LoadPNG, IL_HINT_NO }, // NightFire 007 menus
|
||||
{ NULL, NULL, NULL, IL_HINT_NO }
|
||||
};
|
||||
#else
|
||||
static const loadpixformat_t load_game[] =
|
||||
{
|
||||
{ "%s%s.%s", "dds", Image_LoadDDS, IL_HINT_NO }, // dds for world and studio models
|
||||
@@ -108,7 +125,7 @@ static const loadpixformat_t load_game[] =
|
||||
{ "%s%s.%s", "ktx2", Image_LoadKTX2, IL_HINT_NO }, // ktx2 for world and studio models
|
||||
{ NULL, NULL, NULL, IL_HINT_NO }
|
||||
};
|
||||
|
||||
#endif
|
||||
/*
|
||||
=============================================================================
|
||||
|
||||
@@ -281,7 +298,7 @@ int Image_ComparePalette( const byte *pal )
|
||||
return PAL_CUSTOM;
|
||||
}
|
||||
|
||||
static void Image_SetPalette( const byte *pal, uint *d_table )
|
||||
void Image_SetPalette( const byte *pal, uint *d_table )
|
||||
{
|
||||
byte rgba[4];
|
||||
uint uirgba; // TODO: palette looks byte-swapped on big-endian
|
||||
@@ -530,7 +547,7 @@ void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int
|
||||
}
|
||||
}
|
||||
|
||||
static void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size )
|
||||
void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size )
|
||||
{
|
||||
byte dst[256], src[256];
|
||||
int i;
|
||||
@@ -726,7 +743,7 @@ static void Image_Resample24LerpLine( const byte *in, byte *out, int inwidth, in
|
||||
}
|
||||
}
|
||||
|
||||
static void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
const byte *inrow;
|
||||
int i, j, r, yi, oldy = 0, f, fstep, lerp, endy = (inheight - 1);
|
||||
@@ -834,7 +851,7 @@ static void Image_Resample32Lerp( const void *indata, int inwidth, int inheight,
|
||||
Mem_Free( resamplerow1 );
|
||||
}
|
||||
|
||||
static void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
int i, j;
|
||||
uint frac, fracstep;
|
||||
@@ -873,7 +890,7 @@ static void Image_Resample32Nolerp( const void *indata, int inwidth, int inheigh
|
||||
}
|
||||
}
|
||||
|
||||
static void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
const byte *inrow;
|
||||
int i, j, r, yi, oldy, f, fstep, lerp, endy = (inheight - 1);
|
||||
@@ -974,7 +991,7 @@ static void Image_Resample24Lerp( const void *indata, int inwidth, int inheight,
|
||||
Mem_Free( resamplerow1 );
|
||||
}
|
||||
|
||||
static void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
uint frac, fracstep;
|
||||
int i, j, f, inwidth3 = inwidth * 3;
|
||||
@@ -1040,7 +1057,7 @@ static void Image_Resample24Nolerp( const void *indata, int inwidth, int inheigh
|
||||
}
|
||||
}
|
||||
|
||||
static void Image_Resample8Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
void Image_Resample8Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight )
|
||||
{
|
||||
int i, j;
|
||||
byte *in, *inrow;
|
||||
@@ -1179,7 +1196,7 @@ byte *Image_FlipInternal( const byte *in, word *srcwidth, word *srcheight, int t
|
||||
return image.tempbuffer;
|
||||
}
|
||||
|
||||
static byte *Image_CreateLumaInternal( byte *fin, int width, int height, int type, int flags )
|
||||
byte *Image_CreateLumaInternal( byte *fin, int width, int height, int type, int flags )
|
||||
{
|
||||
byte *out;
|
||||
int i;
|
||||
@@ -1235,7 +1252,7 @@ Image_Decompress
|
||||
force to unpack any image to 32-bit buffer
|
||||
=============
|
||||
*/
|
||||
static qboolean Image_Decompress( const byte *data )
|
||||
qboolean Image_Decompress( const byte *data )
|
||||
{
|
||||
byte *fin, *fout;
|
||||
int i, size;
|
||||
@@ -1303,7 +1320,7 @@ static qboolean Image_Decompress( const byte *data )
|
||||
return true;
|
||||
}
|
||||
|
||||
static rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
||||
rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
||||
{
|
||||
// quick case to reject unneeded conversions
|
||||
if( pic->type == PF_RGBA_32 )
|
||||
@@ -1326,7 +1343,7 @@ static rgbdata_t *Image_DecompressInternal( rgbdata_t *pic )
|
||||
return pic;
|
||||
}
|
||||
|
||||
static rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
||||
rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
||||
{
|
||||
byte *in = (byte *)pic->buffer;
|
||||
int i;
|
||||
@@ -1344,7 +1361,7 @@ static rgbdata_t *Image_LightGamma( rgbdata_t *pic )
|
||||
return pic;
|
||||
}
|
||||
|
||||
static qboolean Image_RemapInternal( rgbdata_t *pic, int topColor, int bottomColor )
|
||||
qboolean Image_RemapInternal( rgbdata_t *pic, int topColor, int bottomColor )
|
||||
{
|
||||
if( !pic->palette )
|
||||
return false;
|
||||
|
||||
@@ -360,7 +360,7 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
byte *fin, *pal;
|
||||
int ofs[4], rendermode;
|
||||
int i, pixels, numcolors;
|
||||
uint reflectivity[3] = { 0, 0, 0 };
|
||||
int reflectivity[3] = { 0, 0, 0 };
|
||||
|
||||
if( filesize < sizeof( mip ))
|
||||
return false;
|
||||
|
||||
@@ -333,7 +333,7 @@ void Info_RemovePrefixedKeys( char *start, char prefix )
|
||||
}
|
||||
}
|
||||
|
||||
static qboolean Info_IsKeyImportant( const char *key )
|
||||
qboolean Info_IsKeyImportant( const char *key )
|
||||
{
|
||||
if( key[0] == '*' )
|
||||
return true;
|
||||
@@ -358,7 +358,7 @@ static qboolean Info_IsKeyImportant( const char *key )
|
||||
return false;
|
||||
}
|
||||
|
||||
static char *Info_FindLargestKey( char *s )
|
||||
char *Info_FindLargestKey( char *s )
|
||||
{
|
||||
char key[MAX_KV_SIZE];
|
||||
char value[MAX_KV_SIZE];
|
||||
|
||||
@@ -34,7 +34,13 @@ GNU General Public License for more details.
|
||||
|
||||
static char szGameDir[128]; // safe place to keep gamedir
|
||||
static int szArgc;
|
||||
|
||||
#if XASH_PSP
|
||||
#define MAX_NARGVS 50
|
||||
static char *szArgv[MAX_NARGVS];
|
||||
#else
|
||||
static char **szArgv;
|
||||
#endif
|
||||
|
||||
static void Sys_ChangeGame( const char *progname )
|
||||
{
|
||||
@@ -71,20 +77,23 @@ static int Sys_Start( void )
|
||||
#endif
|
||||
#elif XASH_IOS
|
||||
IOS_LaunchDialog();
|
||||
#endif
|
||||
#elif XASH_PSP
|
||||
|
||||
return Host_Main( szArgc, szArgv, game, 0, Sys_ChangeGame );
|
||||
}
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
#if XASH_PSVITA
|
||||
#if XASH_PSP
|
||||
Platform_ReadCmd( "start.cmd", &szArgc, szArgv );
|
||||
#elif XASH_PSVITA
|
||||
// inject -dev -console into args if required
|
||||
szArgc = PSVita_GetArgv( argc, argv, &szArgv );
|
||||
#else
|
||||
szArgc = argc;
|
||||
szArgv = argv;
|
||||
#endif // XASH_PSVITA
|
||||
|
||||
return Sys_Start();
|
||||
}
|
||||
#endif // XASH_ENABLE_MAIN
|
||||
|
||||
@@ -38,6 +38,7 @@ void COM_PushLibraryError( const char *error )
|
||||
Q_strncat( s_szLastError, error, sizeof( s_szLastError ) );
|
||||
}
|
||||
|
||||
#if !XASH_PSP
|
||||
void *COM_FunctionFromName_SR( void *hInstance, const char *pName )
|
||||
{
|
||||
char **funcs = NULL;
|
||||
@@ -85,6 +86,7 @@ const char *COM_OffsetNameForFunction( void *function )
|
||||
Con_Reportf( "COM_OffsetNameForFunction %s\n", sname );
|
||||
return sname;
|
||||
}
|
||||
#endif
|
||||
|
||||
dll_user_t *FS_FindLibrary( const char *dllname, qboolean directpath )
|
||||
{
|
||||
@@ -128,7 +130,7 @@ dll_user_t *FS_FindLibrary( const char *dllname, qboolean directpath )
|
||||
|
||||
static void COM_GenerateCommonLibraryName( const char *name, const char *ext, char *out, size_t size )
|
||||
{
|
||||
#if ( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86
|
||||
#if (( XASH_WIN32 || XASH_LINUX || XASH_APPLE ) && XASH_X86) || XASH_PSP
|
||||
Q_snprintf( out, size, "%s.%s", name, ext );
|
||||
#elif ( XASH_WIN32 || XASH_LINUX || XASH_APPLE )
|
||||
Q_snprintf( out, size, "%s_%s.%s", name, Q_buildarch(), ext );
|
||||
@@ -166,7 +168,7 @@ Some modders use _i?86 suffix in game library name
|
||||
So strip it to follow library naming for non-Intel CPUs
|
||||
==============
|
||||
*/
|
||||
static inline void COM_StripIntelSuffix( char *out )
|
||||
static void COM_StripIntelSuffix( char *out )
|
||||
{
|
||||
char *suffix = Q_strrchr( out, '_' );
|
||||
|
||||
@@ -191,6 +193,8 @@ static void COM_GenerateServerLibraryPath( char *out, size_t size )
|
||||
Q_strncpy( out, GI->game_dll, size );
|
||||
#elif XASH_APPLE
|
||||
Q_strncpy( out, GI->game_dll_osx, size );
|
||||
#elif XASH_PSP
|
||||
Q_strncpy( out, GI->game_dll_psp, size );
|
||||
#else // XASH_LINUX
|
||||
Q_strncpy( out, GI->game_dll_linux, size );
|
||||
#endif
|
||||
@@ -203,6 +207,8 @@ static void COM_GenerateServerLibraryPath( char *out, size_t size )
|
||||
Q_strncpy( dllpath, GI->game_dll, sizeof( dllpath ) );
|
||||
#elif XASH_APPLE
|
||||
Q_strncpy( dllpath, GI->game_dll_osx, sizeof( dllpath ) );
|
||||
#elif XASH_PSP
|
||||
Q_strncpy( dllpath, GI->game_dll_psp, sizeof( dllpath ) );
|
||||
#else // XASH_APPLE
|
||||
Q_strncpy( dllpath, GI->game_dll_linux, sizeof( dllpath ) );
|
||||
#endif
|
||||
|
||||
@@ -583,7 +583,7 @@ void Mod_PrintWorldStats_f( void )
|
||||
Mod_DecompressPVS
|
||||
===================
|
||||
*/
|
||||
static byte *Mod_DecompressPVS( const byte *in, int visbytes )
|
||||
byte *Mod_DecompressPVS( const byte *in, int visbytes )
|
||||
{
|
||||
byte *out;
|
||||
int c;
|
||||
@@ -1735,12 +1735,16 @@ static void Mod_LoadSubmodels( model_t *mod, dbspmodel_t *bmod )
|
||||
oldmaxfaces = Q_max( oldmaxfaces, out->numfaces );
|
||||
}
|
||||
|
||||
#if XASH_PSP
|
||||
refState.max_surfaces = 0; // sorting disabled
|
||||
#else
|
||||
// these array used to sort translucent faces in bmodels
|
||||
if( oldmaxfaces > refState.max_surfaces )
|
||||
{
|
||||
refState.draw_surfaces = (sortedface_t *)Z_Realloc( refState.draw_surfaces, oldmaxfaces * sizeof( sortedface_t ));
|
||||
refState.max_surfaces = oldmaxfaces;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -20,7 +20,6 @@ GNU General Public License for more details.
|
||||
#if !XASH_DEDICATED
|
||||
#include "ref_common.h"
|
||||
#endif // XASH_DEDICATED
|
||||
#include "mod_local.h"
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -151,17 +151,6 @@ void MSG_Clear( sizebuf_t *sb )
|
||||
sb->bOverflow = false;
|
||||
}
|
||||
|
||||
static qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
|
||||
{
|
||||
if( sb->iCurBit + nBits > sb->nDataBits )
|
||||
sb->bOverflow = true;
|
||||
return sb->bOverflow;
|
||||
}
|
||||
|
||||
qboolean MSG_CheckOverflow( sizebuf_t *sb )
|
||||
{
|
||||
return MSG_Overflow( sb, 0 );
|
||||
}
|
||||
|
||||
int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
|
||||
{
|
||||
@@ -188,15 +177,9 @@ int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
|
||||
return 0;
|
||||
}
|
||||
|
||||
void MSG_WriteOneBit( sizebuf_t *sb, int nValue )
|
||||
void MSG_SeekToByte( sizebuf_t *sb, int bytePos )
|
||||
{
|
||||
if( !MSG_Overflow( sb, 1 ))
|
||||
{
|
||||
if( nValue ) sb->pData[sb->iCurBit>>3] |= BIT( sb->iCurBit & 7 );
|
||||
else sb->pData[sb->iCurBit>>3] &= ~BIT( sb->iCurBit & 7 );
|
||||
|
||||
sb->iCurBit++;
|
||||
}
|
||||
sb->iCurBit = bytePos << 3;
|
||||
}
|
||||
|
||||
void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits )
|
||||
|
||||
@@ -64,6 +64,19 @@ _inline int MSG_TellBit( sizebuf_t *sb ) { return sb->iCurBit; }
|
||||
_inline const char *MSG_GetName( sizebuf_t *sb ) { return sb->pDebugName; }
|
||||
qboolean MSG_CheckOverflow( sizebuf_t *sb );
|
||||
|
||||
static inline qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
|
||||
{
|
||||
if( sb->iCurBit + nBits > sb->nDataBits )
|
||||
sb->bOverflow = true;
|
||||
return sb->bOverflow;
|
||||
}
|
||||
|
||||
static inline MSG_CheckOverflow( sizebuf_t *sb )
|
||||
{
|
||||
return MSG_Overflow( sb, 0 );
|
||||
}
|
||||
|
||||
|
||||
#if XASH_BIG_ENDIAN
|
||||
#define MSG_BigShort( x ) ( x )
|
||||
#else
|
||||
@@ -78,7 +91,16 @@ void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, in
|
||||
void MSG_Clear( sizebuf_t *sb );
|
||||
|
||||
// Bit-write functions
|
||||
void MSG_WriteOneBit( sizebuf_t *sb, int nValue );
|
||||
static inline void MSG_WriteOneBit( sizebuf_t *sb, int nValue )
|
||||
{
|
||||
if( likely( !MSG_Overflow( sb, 1 )))
|
||||
{
|
||||
if( nValue ) sb->pData[sb->iCurBit>>3] |= BIT( sb->iCurBit & 7 );
|
||||
else sb->pData[sb->iCurBit>>3] &= ~BIT( sb->iCurBit & 7 );
|
||||
|
||||
sb->iCurBit++;
|
||||
}
|
||||
}
|
||||
void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits );
|
||||
void MSG_WriteSBitLong( sizebuf_t *sb, int data, int numbits );
|
||||
void MSG_WriteBitLong( sizebuf_t *sb, uint data, int numbits, qboolean bSigned );
|
||||
|
||||
@@ -198,6 +198,44 @@ qboolean NetSplit_GetLong( netsplit_t *ns, netadr_t *from, byte *data, size_t *l
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
======================
|
||||
NetSplit_SendLong
|
||||
|
||||
Send parts that are less or equal maxpacket
|
||||
======================
|
||||
*/
|
||||
void NetSplit_SendLong( netsrc_t sock, size_t length, void *data, netadr_t to, unsigned int maxpacket, unsigned int id)
|
||||
{
|
||||
netsplit_packet_t packet = {0};
|
||||
unsigned int part = maxpacket - NETSPLIT_HEADER_SIZE;
|
||||
|
||||
packet.signature = LittleLong(0xFFFFFFFE);
|
||||
packet.id = LittleLong(id);
|
||||
packet.length = LittleLong(length);
|
||||
packet.part = LittleLong(part);
|
||||
packet.count = ( length - 1 ) / part + 1;
|
||||
|
||||
//Con_Reportf( S_NOTE "NetSplit_SendLong: packet to %s, count %d, length %d\n", NET_AdrToString( to ), (int)packet.count, (int)packet.length );
|
||||
|
||||
while( packet.index < packet.count )
|
||||
{
|
||||
unsigned int size = part;
|
||||
|
||||
if( size > length )
|
||||
size = length;
|
||||
|
||||
length -= size;
|
||||
|
||||
memcpy( packet.data, (const byte*)data + packet.index * part, size );
|
||||
//Con_Reportf( S_NOTE "NetSplit_SendLong: packet to %s, id %d, index %d\n", NET_AdrToString( to ), (int)packet.id, (int)packet.index );
|
||||
|
||||
NET_SendPacket( sock, size + NETSPLIT_HEADER_SIZE, &packet, to );
|
||||
packet.index++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
Netchan_Init
|
||||
@@ -329,7 +367,7 @@ Netchan_UnlinkFragment
|
||||
|
||||
==============================
|
||||
*/
|
||||
static void Netchan_UnlinkFragment( fragbuf_t *buf, fragbuf_t **list )
|
||||
void Netchan_UnlinkFragment( fragbuf_t *buf, fragbuf_t **list )
|
||||
{
|
||||
fragbuf_t *search;
|
||||
|
||||
@@ -367,7 +405,7 @@ Netchan_ClearFragbufs
|
||||
|
||||
==============================
|
||||
*/
|
||||
static void Netchan_ClearFragbufs( fragbuf_t **ppbuf )
|
||||
void Netchan_ClearFragbufs( fragbuf_t **ppbuf )
|
||||
{
|
||||
fragbuf_t *buf, *n;
|
||||
|
||||
@@ -393,7 +431,7 @@ Netchan_ClearFragments
|
||||
|
||||
==============================
|
||||
*/
|
||||
static void Netchan_ClearFragments( netchan_t *chan )
|
||||
void Netchan_ClearFragments( netchan_t *chan )
|
||||
{
|
||||
fragbufwaiting_t *wait, *next;
|
||||
int i;
|
||||
@@ -501,7 +539,7 @@ Netchan_AllocFragbuf
|
||||
|
||||
==============================
|
||||
*/
|
||||
static fragbuf_t *Netchan_AllocFragbuf( int fragment_size )
|
||||
fragbuf_t *Netchan_AllocFragbuf( int fragment_size )
|
||||
{
|
||||
fragbuf_t *buf;
|
||||
|
||||
@@ -518,7 +556,7 @@ Netchan_AddFragbufToTail
|
||||
|
||||
==============================
|
||||
*/
|
||||
static void Netchan_AddFragbufToTail( fragbufwaiting_t *wait, fragbuf_t *buf )
|
||||
void Netchan_AddFragbufToTail( fragbufwaiting_t *wait, fragbuf_t *buf )
|
||||
{
|
||||
fragbuf_t *p;
|
||||
|
||||
@@ -541,7 +579,7 @@ Netchan_UpdateFlow
|
||||
|
||||
==============================
|
||||
*/
|
||||
static void Netchan_UpdateFlow( netchan_t *chan )
|
||||
void Netchan_UpdateFlow( netchan_t *chan )
|
||||
{
|
||||
float faccumulatedtime = 0.0;
|
||||
int i, bytes = 0;
|
||||
@@ -753,7 +791,7 @@ Netchan_FindBufferById
|
||||
|
||||
==============================
|
||||
*/
|
||||
static fragbuf_t *Netchan_FindBufferById( fragbuf_t **pplist, int id, qboolean allocate )
|
||||
fragbuf_t *Netchan_FindBufferById( fragbuf_t **pplist, int id, qboolean allocate )
|
||||
{
|
||||
fragbuf_t *list = *pplist;
|
||||
fragbuf_t *pnewbuf;
|
||||
@@ -783,7 +821,7 @@ Netchan_CheckForCompletion
|
||||
|
||||
==============================
|
||||
*/
|
||||
static void Netchan_CheckForCompletion( netchan_t *chan, int stream, int intotalbuffers )
|
||||
void Netchan_CheckForCompletion( netchan_t *chan, int stream, int intotalbuffers )
|
||||
{
|
||||
int c, id;
|
||||
int size;
|
||||
@@ -1249,7 +1287,7 @@ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
|
||||
return true;
|
||||
}
|
||||
|
||||
static qboolean Netchan_Validate( netchan_t *chan, sizebuf_t *sb, qboolean *frag_message, uint *fragid, int *frag_offset, int *frag_length )
|
||||
qboolean Netchan_Validate( netchan_t *chan, sizebuf_t *sb, qboolean *frag_message, uint *fragid, int *frag_offset, int *frag_length )
|
||||
{
|
||||
int i, buffer, offset;
|
||||
int count, length;
|
||||
|
||||
@@ -1095,7 +1095,6 @@ int Delta_TestBaseline( entity_state_t *from, entity_state_t *to, qboolean playe
|
||||
if( from == NULL ) return 0;
|
||||
return countBits;
|
||||
}
|
||||
|
||||
if( FBitSet( to->entityType, ENTITY_BEAM ))
|
||||
dt = Delta_FindStructByIndex( DT_CUSTOM_ENTITY_STATE_T );
|
||||
else if( player )
|
||||
@@ -1793,7 +1792,6 @@ void MSG_WriteDeltaEntity( entity_state_t *from, entity_state_t *to, sizebuf_t *
|
||||
numChanges++;
|
||||
}
|
||||
else MSG_WriteOneBit( msg, 0 );
|
||||
|
||||
if( FBitSet( to->entityType, ENTITY_BEAM ))
|
||||
{
|
||||
dt = Delta_FindStructByIndex( DT_CUSTOM_ENTITY_STATE_T );
|
||||
@@ -1806,7 +1804,6 @@ void MSG_WriteDeltaEntity( entity_state_t *from, entity_state_t *to, sizebuf_t *
|
||||
{
|
||||
dt = Delta_FindStructByIndex( DT_ENTITY_STATE_T );
|
||||
}
|
||||
|
||||
Assert( dt && dt->bInitialized );
|
||||
|
||||
pField = dt->pFields;
|
||||
@@ -1924,7 +1921,6 @@ qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, entity_state_t *from, entity_state
|
||||
{
|
||||
dt = Delta_FindStructByIndex( DT_ENTITY_STATE_T );
|
||||
}
|
||||
|
||||
Assert( dt && dt->bInitialized );
|
||||
|
||||
pField = dt->pFields;
|
||||
|
||||
@@ -317,7 +317,7 @@ static void NET_SockadrToNetadr( const struct sockaddr_storage *s, netadr_t *a )
|
||||
NET_GetHostByName
|
||||
============
|
||||
*/
|
||||
static qboolean NET_GetHostByName( const char *hostname, int family, struct sockaddr_storage *addr )
|
||||
qboolean NET_GetHostByName( const char *hostname, int family, struct sockaddr_storage *addr )
|
||||
{
|
||||
#if defined HAVE_GETADDRINFO
|
||||
struct addrinfo *ai = NULL, *cur;
|
||||
@@ -356,7 +356,7 @@ static qboolean NET_GetHostByName( const char *hostname, int family, struct sock
|
||||
#endif
|
||||
}
|
||||
|
||||
#if !XASH_EMSCRIPTEN && !XASH_DOS4GW && !defined XASH_NO_ASYNC_NS_RESOLVE
|
||||
#if !XASH_EMSCRIPTEN && !XASH_DOS4GW && !XASH_PSP && !defined XASH_NO_ASYNC_NS_RESOLVE
|
||||
#define CAN_ASYNC_NS_RESOLVE
|
||||
#endif // !XASH_EMSCRIPTEN && !XASH_DOS4GW && !defined XASH_NO_ASYNC_NS_RESOLVE
|
||||
|
||||
@@ -372,7 +372,7 @@ static void NET_ResolveThread( void );
|
||||
#define detach_thread( x ) pthread_detach(x)
|
||||
#define mutex_t pthread_mutex_t
|
||||
#define thread_t pthread_t
|
||||
static void *NET_ThreadStart( void *unused )
|
||||
void *NET_ThreadStart( void *unused )
|
||||
{
|
||||
NET_ResolveThread();
|
||||
return NULL;
|
||||
@@ -1018,7 +1018,7 @@ idnewt
|
||||
192.246.40.70
|
||||
=============
|
||||
*/
|
||||
static qboolean NET_StringToAdrEx( const char *string, netadr_t *adr, int family )
|
||||
qboolean NET_StringToAdrEx( const char *string, netadr_t *adr, int family )
|
||||
{
|
||||
struct sockaddr_storage s;
|
||||
|
||||
@@ -1339,7 +1339,7 @@ NET_GetLong
|
||||
receive long packet from network
|
||||
==================
|
||||
*/
|
||||
static qboolean NET_GetLong( byte *pData, int size, size_t *outSize, int splitsize )
|
||||
qboolean NET_GetLong( byte *pData, int size, size_t *outSize, int splitsize )
|
||||
{
|
||||
int i, sequence_number, offset;
|
||||
SPLITPACKET *pHeader = (SPLITPACKET *)pData;
|
||||
@@ -1534,7 +1534,7 @@ NET_SendLong
|
||||
Fragment long packets, send short directly
|
||||
==================
|
||||
*/
|
||||
static int NET_SendLong( netsrc_t sock, int net_socket, const char *buf, size_t len, int flags, const struct sockaddr_storage *to, size_t tolen, size_t splitsize )
|
||||
int NET_SendLong( netsrc_t sock, int net_socket, const char *buf, size_t len, int flags, const struct sockaddr_storage *to, size_t tolen, size_t splitsize )
|
||||
{
|
||||
#ifdef NET_USE_FRAGMENTS
|
||||
// do we need to break this packet up?
|
||||
@@ -1864,7 +1864,7 @@ NET_GetLocalAddress
|
||||
Returns the servers' ip address as a string.
|
||||
================
|
||||
*/
|
||||
static void NET_GetLocalAddress( void )
|
||||
void NET_GetLocalAddress( void )
|
||||
{
|
||||
char hostname[512];
|
||||
char buff[512];
|
||||
|
||||
@@ -86,7 +86,18 @@ GNU General Public License for more details.
|
||||
#define NETSPLIT_BACKUP 8
|
||||
#define NETSPLIT_BACKUP_MASK (NETSPLIT_BACKUP - 1)
|
||||
#define NETSPLIT_HEADER_SIZE 18
|
||||
|
||||
#if XASH_PSP
|
||||
#undef MULTIPLAYER_BACKUP
|
||||
#undef SINGLEPLAYER_BACKUP
|
||||
#undef NUM_PACKET_ENTITIES
|
||||
#undef MAX_CUSTOM_BASELINES
|
||||
#undef NET_MAX_FRAGMENT
|
||||
#define MULTIPLAYER_BACKUP 16
|
||||
#define SINGLEPLAYER_BACKUP 16
|
||||
#define NUM_PACKET_ENTITIES 32
|
||||
#define MAX_CUSTOM_BASELINES 8
|
||||
#define NET_MAX_FRAGMENT 32768
|
||||
#else
|
||||
#if XASH_LOW_MEMORY == 2
|
||||
#undef MULTIPLAYER_BACKUP
|
||||
#undef SINGLEPLAYER_BACKUP
|
||||
@@ -108,7 +119,7 @@ GNU General Public License for more details.
|
||||
#define MAX_CUSTOM_BASELINES 8
|
||||
#define NET_MAX_FRAGMENT 32768
|
||||
#endif
|
||||
|
||||
#endif /* XASH_PSP */
|
||||
typedef struct netsplit_chain_packet_s
|
||||
{
|
||||
// bool vector
|
||||
|
||||
@@ -48,7 +48,7 @@ SampleMiptex
|
||||
fence texture testing
|
||||
=============
|
||||
*/
|
||||
static int PM_SampleMiptex( const msurface_t *surf, const vec3_t point )
|
||||
int PM_SampleMiptex( const msurface_t *surf, const vec3_t point )
|
||||
{
|
||||
mextrasurf_t *info = surf->info;
|
||||
mfacebevel_t *fb = info->bevel;
|
||||
@@ -221,7 +221,7 @@ PM_TestLine_r
|
||||
optimized trace for light gathering
|
||||
==================
|
||||
*/
|
||||
static int PM_TestLine_r( model_t *mod, mnode_t *node, vec_t p1f, vec_t p2f, const vec3_t start, const vec3_t stop, linetrace_t *trace )
|
||||
int PM_TestLine_r( model_t *mod, mnode_t *node, vec_t p1f, vec_t p2f, const vec3_t start, const vec3_t stop, linetrace_t *trace )
|
||||
{
|
||||
float front, back;
|
||||
float frac, midf;
|
||||
|
||||
@@ -105,7 +105,7 @@ To keep everything totally uniform, bounding boxes are turned into small
|
||||
BSP trees instead of being compared directly.
|
||||
===================
|
||||
*/
|
||||
static hull_t *PM_HullForBox( const vec3_t mins, const vec3_t maxs )
|
||||
hull_t *PM_HullForBox( const vec3_t mins, const vec3_t maxs )
|
||||
{
|
||||
pm_boxplanes[0].dist = maxs[0];
|
||||
pm_boxplanes[1].dist = mins[0];
|
||||
@@ -199,7 +199,7 @@ PM_HullForStudio
|
||||
generate multiple hulls as hitboxes
|
||||
==================
|
||||
*/
|
||||
static hull_t *PM_HullForStudio( physent_t *pe, playermove_t *pmove, int *numhitboxes )
|
||||
hull_t *PM_HullForStudio( physent_t *pe, playermove_t *pmove, int *numhitboxes )
|
||||
{
|
||||
vec3_t size;
|
||||
|
||||
|
||||
@@ -127,7 +127,7 @@ GNU General Public License for more details.
|
||||
#define MAX_CUSTOM (1<<MAX_CUSTOM_BITS)// 10 bits == 1024 generic file
|
||||
#define MAX_USER_MESSAGES 197 // another 58 messages reserved for engine routines
|
||||
#define MAX_DLIGHTS 32 // dynamic lights (rendered per one frame)
|
||||
#define MAX_ELIGHTS 128 // a1ba: increased from 64 to 128, entity only point lights
|
||||
#define MAX_ELIGHTS 64 // entity only point lights
|
||||
#define MAX_LIGHTSTYLES 256 // a1ba: increased from 64 to 256, protocol limit
|
||||
#define MAX_RENDER_DECALS 4096 // max rendering decals per a level
|
||||
|
||||
@@ -177,6 +177,29 @@ GNU General Public License for more details.
|
||||
#define FRAGMENT_MAX_SIZE 64000 // maximal fragment size
|
||||
#define FRAGMENT_LOCAL_SIZE FRAGMENT_MAX_SIZE // local connection
|
||||
|
||||
#if XASH_PSP
|
||||
|
||||
#undef MAX_VISIBLE_PACKET
|
||||
#undef MAX_VISIBLE_PACKET_VIS_BYTES
|
||||
#undef MAX_EVENTS
|
||||
#undef MAX_SUPPORTED_MODELS
|
||||
#undef MAX_MODELS
|
||||
#undef MAX_SOUNDS
|
||||
#undef MAX_CUSTOM
|
||||
#undef MAX_RENDER_DECALS
|
||||
#undef MAX_RESOURCES
|
||||
|
||||
#define MAX_VISIBLE_PACKET 256
|
||||
#define MAX_VISIBLE_PACKET_VIS_BYTES ((MAX_VISIBLE_PACKET + 7) / 8)
|
||||
#define MAX_EVENTS 256
|
||||
#define MAX_SUPPORTED_MODELS 512
|
||||
#define MAX_MODELS MAX_SUPPORTED_MODELS
|
||||
#define MAX_SOUNDS 512
|
||||
#define MAX_CUSTOM 32
|
||||
#define MAX_RENDER_DECALS 256
|
||||
#define MAX_RESOURCES (MAX_MODELS+MAX_SOUNDS+MAX_CUSTOM+MAX_EVENTS)
|
||||
|
||||
#else
|
||||
#if XASH_LOW_MEMORY == 2
|
||||
#undef MAX_VISIBLE_PACKET
|
||||
#undef MAX_VISIBLE_PACKET_VIS_BYTES
|
||||
@@ -215,7 +238,7 @@ GNU General Public License for more details.
|
||||
#define MAX_RENDER_DECALS 128
|
||||
#define MAX_RESOURCES 1024
|
||||
#endif
|
||||
|
||||
#endif /* XASH_PSP */
|
||||
// Quake1 Protocol
|
||||
#define PROTOCOL_VERSION_QUAKE 15
|
||||
|
||||
|
||||
@@ -56,20 +56,20 @@ static int good_enc( const int enc )
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static void mpg123_rates( const long **list, size_t *number )
|
||||
void mpg123_rates( const long **list, size_t *number )
|
||||
{
|
||||
if( number != NULL ) *number = sizeof( my_rates ) / sizeof( long );
|
||||
if( list != NULL ) *list = my_rates;
|
||||
}
|
||||
|
||||
// now that's a bit tricky... One build of the library knows only a subset of the encodings.
|
||||
static void mpg123_encodings( const int **list, size_t *number )
|
||||
void mpg123_encodings( const int **list, size_t *number )
|
||||
{
|
||||
if( number != NULL ) *number = sizeof( good_encodings ) / sizeof( int );
|
||||
if( list != NULL ) *list = good_encodings;
|
||||
}
|
||||
|
||||
static int mpg123_encsize( int encoding )
|
||||
int mpg123_encsize( int encoding )
|
||||
{
|
||||
return sizeof( short );
|
||||
}
|
||||
@@ -364,7 +364,7 @@ int mpg123_format( mpg123_handle_t *mh, long rate, int channels, int encodings )
|
||||
return r;
|
||||
}
|
||||
|
||||
static int mpg123_format_support( mpg123_handle_t *mh, long rate, int encoding )
|
||||
int mpg123_format_support( mpg123_handle_t *mh, long rate, int encoding )
|
||||
{
|
||||
if( mh == NULL )
|
||||
return 0;
|
||||
|
||||
@@ -393,7 +393,7 @@ void frame_exit( mpg123_handle_t *fr )
|
||||
bc_cleanup( &fr->rdat.buffer );
|
||||
}
|
||||
|
||||
static int mpg123_framedata( mpg123_handle_t *mh, ulong *header, byte **bodydata, size_t *bodybytes )
|
||||
int mpg123_framedata( mpg123_handle_t *mh, ulong *header, byte **bodydata, size_t *bodybytes )
|
||||
{
|
||||
if( mh == NULL )
|
||||
return MPG123_BAD_HANDLE;
|
||||
@@ -512,7 +512,7 @@ mpg_off_t frame_index_find( mpg123_handle_t *fr, mpg_off_t want_frame, mpg_off_t
|
||||
return gopos;
|
||||
}
|
||||
|
||||
static mpg_off_t frame_ins2outs( mpg123_handle_t *fr, mpg_off_t ins )
|
||||
mpg_off_t frame_ins2outs( mpg123_handle_t *fr, mpg_off_t ins )
|
||||
{
|
||||
mpg_off_t outs = 0;
|
||||
|
||||
|
||||
@@ -15,7 +15,6 @@ GNU General Public License for more details.
|
||||
|
||||
#include "mpg123.h"
|
||||
#include "sample.h"
|
||||
#include "libmpg.h"
|
||||
|
||||
static int initialized = 0;
|
||||
|
||||
@@ -84,7 +83,7 @@ mpg123_handle_t *mpg123_parnew( mpg123_parm_t *mp, int *error )
|
||||
return fr;
|
||||
}
|
||||
|
||||
static int mpg123_par( mpg123_parm_t *mp, enum mpg123_parms key, long val )
|
||||
int mpg123_par( mpg123_parm_t *mp, enum mpg123_parms key, long val )
|
||||
{
|
||||
int ret = MPG123_OK;
|
||||
|
||||
@@ -190,7 +189,7 @@ int mpg123_param( mpg123_handle_t *mh, enum mpg123_parms key, long val )
|
||||
}
|
||||
}
|
||||
|
||||
static int mpg123_close( mpg123_handle_t *mh )
|
||||
int mpg123_close( mpg123_handle_t *mh )
|
||||
{
|
||||
if( mh == NULL )
|
||||
return MPG123_BAD_HANDLE;
|
||||
@@ -264,7 +263,7 @@ int mpg123_replace_reader_handle( mpg123_handle_t *mh, mpg_ssize_t (*fread)( voi
|
||||
// a) a new choice of decoder
|
||||
// b) a changed native format of the MPEG stream
|
||||
// ... calls are only valid after parsing some MPEG frame!
|
||||
static int decode_update( mpg123_handle_t *mh )
|
||||
int decode_update( mpg123_handle_t *mh )
|
||||
{
|
||||
long native_rate;
|
||||
int b;
|
||||
@@ -321,13 +320,13 @@ static int decode_update( mpg123_handle_t *mh )
|
||||
return 0;
|
||||
}
|
||||
|
||||
static size_t mpg123_safe_buffer( void )
|
||||
size_t mpg123_safe_buffer( void )
|
||||
{
|
||||
// real is the largest possible output
|
||||
return sizeof( float ) * 2 * 1152;
|
||||
}
|
||||
|
||||
static size_t mpg123_outblock( mpg123_handle_t *mh )
|
||||
size_t mpg123_outblock( mpg123_handle_t *mh )
|
||||
{
|
||||
// try to be helpful and never return zero output block size.
|
||||
if( mh != NULL && mh->outblock > 0 )
|
||||
@@ -698,7 +697,7 @@ int mpg123_getformat( mpg123_handle_t *mh, int *rate, int *channels, int *encodi
|
||||
return MPG123_OK;
|
||||
}
|
||||
|
||||
static int mpg123_scan( mpg123_handle_t *mh )
|
||||
int mpg123_scan( mpg123_handle_t *mh )
|
||||
{
|
||||
mpg_off_t track_frames = 0;
|
||||
mpg_off_t track_samples = 0;
|
||||
@@ -964,10 +963,8 @@ const char *mpg123_plain_strerror( int errcode )
|
||||
}
|
||||
}
|
||||
|
||||
const char *get_error( void *handle )
|
||||
const char *get_error( mpg123_handle_t *mh )
|
||||
{
|
||||
mpg123_handle_t *mh = handle;
|
||||
|
||||
if( !mh ) return mpg123_plain_strerror( MPG123_BAD_HANDLE );
|
||||
return mpg123_plain_strerror( mh->err );
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user