ref_gu: unnecessary operations

This commit is contained in:
Crow-bar
2022-04-25 16:44:01 +03:00
parent 5eb19c1478
commit 4dfdbdd6aa

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@@ -566,12 +566,18 @@ void R_SetupGL( qboolean set_gl_state )
if( RP_NORMALPASS( ))
{
int x, x2, y, y2, w, h;
// set up viewport (main, playersetup)
x = floor( RI.viewport[0]/* * gpGlobals->width / gpGlobals->width*/ );
x2 = ceil(( RI.viewport[0] + RI.viewport[2] )/* * gpGlobals->width / gpGlobals->width*/ );
y = floor( gpGlobals->height - RI.viewport[1]/* * gpGlobals->height / gpGlobals->height*/ );
y2 = ceil( gpGlobals->height - ( RI.viewport[1] + RI.viewport[3] )/* * gpGlobals->height / gpGlobals->height*/ );
#if 1
x = RI.viewport[0];
x2 = RI.viewport[0] + RI.viewport[2];
y = gpGlobals->height - RI.viewport[1];
y2 = gpGlobals->height - ( RI.viewport[1] + RI.viewport[3] );
#else
x = floor( RI.viewport[0] * gpGlobals->width / gpGlobals->width );
x2 = ceil(( RI.viewport[0] + RI.viewport[2] ) * gpGlobals->width / gpGlobals->width );
y = floor( gpGlobals->height - RI.viewport[1] * gpGlobals->height / gpGlobals->height );
y2 = ceil( gpGlobals->height - ( RI.viewport[1] + RI.viewport[3] ) * gpGlobals->height / gpGlobals->height );
#endif
#if 1
w = x2 - x;
h = y - y2;