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Matrix_CreateFromEntity ASM BUG
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@@ -261,7 +261,7 @@ void Matrix3x4_FromOriginQuat( matrix3x4 out, const vec4_t quaternion, const vec
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void Matrix3x4_CreateFromEntity( matrix3x4 out, const vec3_t angles, const vec3_t origin, float scale )
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{
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#if XASH_PSP /* performance not tested */
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#if 0/*XASH_PSP*/ /* performance not tested */ /* BUG */
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if( angles[ROLL] )
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{
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__asm__ (
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@@ -803,7 +803,7 @@ void Matrix4x4_FromOriginQuat( matrix4x4 out, const vec4_t quaternion, const vec
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void Matrix4x4_CreateFromEntity( matrix4x4 out, const vec3_t angles, const vec3_t origin, float scale )
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{
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#if XASH_PSP /* performance not tested */
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#if 0/*XASH_PSP*/ /* performance not tested */ /* BUG */
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if( angles[ROLL] )
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{
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__asm__ (
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