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ref_soft: framebuffer width fix
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@@ -88,7 +88,7 @@ qboolean SW_CreateBuffer( int width, int height, uint *stride, uint *bpp, uint *
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Host_Error( "Memory allocation failled! (vid_psp.disp_buffer)\n");
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sceDisplaySetMode(0, PSP_FB_WIDTH, PSP_FB_HEIGHT);
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sceDisplaySetFrameBuf(vid_psp.disp_buffer, PSP_FB_WIDTH, PSP_FB_FORMAT, 1);
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sceDisplaySetFrameBuf(vid_psp.disp_buffer, PSP_FB_BWIDTH, PSP_FB_FORMAT, 1);
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return true;
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}
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