engine: using MSGBOX in developer mode (Sys_Error)

This commit is contained in:
Crow-bar
2022-06-16 14:08:01 +03:00
parent 1b4bc7f5ec
commit da695b75c4

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@@ -138,9 +138,9 @@ char *Sys_GetCurrentUser( void )
if( pw )
return pw->pw_name;
#elif XASH_PSP
static char sys_nickname[128];
if (sceUtilityGetSystemParamString(PSP_SYSTEMPARAM_ID_STRING_NICKNAME, sys_nickname, sizeof(sys_nickname)) == 0)
return sys_nickname;
static string s_userName;
if( sceUtilityGetSystemParamString( PSP_SYSTEMPARAM_ID_STRING_NICKNAME, s_userName, sizeof( s_userName )) == 0 )
return s_userName;
#endif
return "Player";
}
@@ -438,6 +438,7 @@ void Sys_Error( const char *error, ... )
#endif
}
#if !XASH_PSP
if( host_developer.value )
{
#if XASH_WIN32
@@ -448,6 +449,7 @@ void Sys_Error( const char *error, ... )
Sys_WaitForQuit();
}
else
#endif // XASH_PSP
{
#if XASH_WIN32
Wcon_ShowConsole( false );