platform: psp joystick curve support

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2022-11-02 16:40:39 +03:00
parent 28723b01a9
commit e6a9724d7c

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@@ -23,8 +23,10 @@ GNU General Public License for more details.
#define PSP_MAX_KEYS sizeof(psp_keymap) / sizeof(struct psp_keymap_s)
#define PSP_EXT_KEY PSP_CTRL_HOME
convar_t *psp_deadzone_min;
convar_t *psp_deadzone_max;
convar_t *psp_joy_dz_min;
convar_t *psp_joy_dz_max;
convar_t *psp_joy_cv_power;
convar_t *psp_joy_cv_expo;
static struct psp_keymap_s
{
@@ -76,10 +78,16 @@ static struct psp_keymap_s
};
static signed short psp_joymap[256]; /* -32768 <> 32767 */
static float Platform_JoyRescale( float axis, float deadzone_min, float deadzone_max )
static float Platform_JoyAxisCompute( float axis, float deadzone_min, float deadzone_max, float power, float expo )
{
float abs_axis, scale, r_deadzone_max;
int flip_axis = 0;
float abs_axis, fabs_axis, fcurve;
float scale, r_deadzone_max;
qboolean flip_axis = 0;
expo = bound( 0.0f, expo, 1.0f );
power = bound( 0.0f, power, 10.0f );
deadzone_min = bound( 0.0f, deadzone_min, 127.0f );
deadzone_max = bound( 0.0f, deadzone_max, 127.0f );
// (-127) - (0) - (+127)
abs_axis = axis - 128.0f;
@@ -96,13 +104,21 @@ static float Platform_JoyRescale( float axis, float deadzone_min, float deadzone
abs_axis -= deadzone_min;
abs_axis *= scale;
if( expo )
{
// x * ( x^power * expo + x * ( 1.0 - expo ))
fabs_axis = abs_axis / 127.0f; // 0.0f - 1.0f
fcurve = powf(fabs_axis, power) * expo + fabs_axis * (1.0f - expo);
abs_axis = fabs_axis * fcurve * 127.0f;
}
return ( flip_axis ? -abs_axis : abs_axis );
}
void Platform_RunEvents( void )
{
int i;
SceCtrlData buf;
int i;
SceCtrlData buf;
signed short curr_X, curr_Y;
static unsigned int last_buttons;
static signed short last_X, last_Y;
@@ -145,16 +161,19 @@ void Platform_RunEvents( void )
}
last_buttons = buf.Buttons;
if( FBitSet( psp_deadzone_min->flags, FCVAR_CHANGED ) || FBitSet( psp_deadzone_max->flags, FCVAR_CHANGED ) )
if( FBitSet( psp_joy_dz_min->flags, FCVAR_CHANGED ) || FBitSet( psp_joy_dz_max->flags, FCVAR_CHANGED ) ||
FBitSet( psp_joy_cv_power->flags, FCVAR_CHANGED ) || FBitSet( psp_joy_cv_expo->flags, FCVAR_CHANGED ))
{
for ( i = 0; i < 256; i++ )
{
psp_joymap[i] = Platform_JoyRescale( i, psp_deadzone_min->value, psp_deadzone_max->value );
psp_joymap[i] = Platform_JoyAxisCompute( i, psp_joy_dz_min->value, psp_joy_dz_max->value, psp_joy_cv_power->value, psp_joy_cv_expo->value );
psp_joymap[i] *= 256;
}
ClearBits( psp_deadzone_min->flags, FCVAR_CHANGED );
ClearBits( psp_deadzone_max->flags, FCVAR_CHANGED );
ClearBits( psp_joy_dz_min->flags, FCVAR_CHANGED );
ClearBits( psp_joy_dz_max->flags, FCVAR_CHANGED );
ClearBits( psp_joy_cv_power->flags, FCVAR_CHANGED );
ClearBits( psp_joy_cv_expo->flags, FCVAR_CHANGED );
}
curr_X = psp_joymap[buf.Lx];
@@ -190,8 +209,10 @@ int Platform_JoyInit( int numjoy )
int i;
// set up cvars
psp_deadzone_min = Cvar_Get( "psp_deadzone_min", "20", FCVAR_ARCHIVE, "Joy deadzone min (0 - 127)" );
psp_deadzone_max = Cvar_Get( "psp_deadzone_max", "0", FCVAR_ARCHIVE, "Joy deadzone max (0 - 127)" );
psp_joy_dz_min = Cvar_Get( "psp_joy_dz_min", "15", FCVAR_ARCHIVE, "joy deadzone min (0 - 127)" );
psp_joy_dz_max = Cvar_Get( "psp_joy_dz_max", "0", FCVAR_ARCHIVE, "joy deadzone max (0 - 127)" );
psp_joy_cv_power = Cvar_Get( "psp_joy_cv_power", "2", FCVAR_ARCHIVE, "joy curve power (0 - 10)" );
psp_joy_cv_expo = Cvar_Get( "psp_joy_cv_expo", "0.5", FCVAR_ARCHIVE, "joy curve expo (0 - 1.0)" );
// set up the controller.
sceCtrlSetSamplingCycle( 0 );
@@ -200,7 +221,7 @@ int Platform_JoyInit( int numjoy )
// building a joystick map
for ( i = 0; i < 256; i++ )
{
psp_joymap[i] = Platform_JoyRescale( i, psp_deadzone_min->value, psp_deadzone_max->value );
psp_joymap[i] = Platform_JoyAxisCompute( i, psp_joy_dz_min->value, psp_joy_dz_max->value, psp_joy_cv_power->value, psp_joy_cv_expo->value );
psp_joymap[i] *= 256;
}
return 1;