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183 Commits

Author SHA1 Message Date
Alibek Omarov
a656469f12 android: set requestLegacyExternalStorage specifically for Android 10 which didn't had MANAGE_EXTERNAL_STORAGE yet 2025-08-12 12:15:12 +05:00
Alibek Omarov
4f45df2293 engine: imagelib: add missing argument name, so it compilers with old C standards compliant compilers 2025-08-11 20:50:03 +05:00
Alibek Omarov
af0d77caf7 filesystem: android: more verbosity when mounting assets on Android fails 2025-08-11 18:49:26 +05:00
Alibek Omarov
3a6862f278 engine: when specifying server dll name with an @ (give that feature a name please), actually look for it in server dlls folder 2025-08-11 18:44:12 +05:00
Alibek Omarov
2ad482ee2f engine: platform: android: add some verbosity when successfully loading libraries on Android (hidden under -dev 2) 2025-08-11 18:36:44 +05:00
Alibek Omarov
be0d31f408 engine: imagelib: try to use FS_Search to bruteforce through supported image formats 2025-08-08 18:14:46 +05:00
Alibek Omarov
7c8e2a598f android: restore su.xash.engine.MOD action intent filter 2025-08-08 17:49:30 +05:00
Alibek Omarov
820a001ced engine: move prepending lib prefix on Android earlier, when the path is constructed 2025-08-08 17:03:56 +05:00
Alibek Omarov
a5b68c5ed9 public: remove unused global 2025-08-08 17:01:35 +05:00
Alibek Omarov
f37738f6f8 android: set useLegacyPackaging to true, disable noCompress 2025-08-08 16:16:35 +05:00
Alibek Omarov
4cc009ac3e engine: always prepend lib on Android, as it's part of library naming scheme now 2025-08-08 16:16:05 +05:00
Alibek Omarov
5100125fef Documentation: extensions: library-naming: add a note about distributing Android game libraries 2025-08-08 16:13:48 +05:00
Alibek Omarov
1c0d145874 filesystem: restore lib prefix on Android, otherwise Android won't unpack the libraries 2025-08-08 16:00:03 +05:00
Alibek Omarov
0e48f57247 3rdparty: mainui: update 2025-08-05 19:04:33 +05:00
Alibek Omarov
f9ec8f0b85 wscript: disable {gcc,msvc}deps with wafcache enabled 2025-08-05 19:03:53 +05:00
Alibek Omarov
a4614a00e9 engine: move android logging category from debug to info 2025-08-05 19:03:53 +05:00
Bohdan Shulyar
0ba45d343e host: common: switch host_writeconfig to direct function call 2025-08-05 01:31:21 +05:00
Bohdan Shulyar
2c26601bee engine: common: add a host_writeconfig console command 2025-08-05 01:31:21 +05:00
Alibek Omarov
10ada3c141 Revert "scripts: gha: temporarily switch hlsdk-portable branch to android_library_naming for testing"
This reverts commit c1c0c2761d.
2025-08-04 10:39:04 +05:00
Alibek Omarov
4912e84d46 android: enable x86 and x86_64 abis back 2025-08-04 10:38:59 +05:00
Alibek Omarov
81c7ef20eb filesystem: android: use commit date as android assets file time 2025-08-04 10:25:42 +05:00
Alibek Omarov
ac22de84bf public: remove Q_buildnum generated from __DATE__ macro, as we rely only on Git now 2025-08-04 10:25:42 +05:00
Alibek Omarov
70f6480a5f engine: add a shortcut for loading custom DLLs that follow library naming scheme (like bots) 2025-08-03 19:01:56 +05:00
Alibek Omarov
95bfb7cdf2 scripts: build-ninja: add support for installing libraries with cmake, compared to yanking them out of build directory
Set up hlsdk-portable to install in APK style directory (omitting game and game library directories from path).
Minor refactoring.
2025-08-03 19:01:56 +05:00
Alibek Omarov
b22186b2f1 engine: platform: android: strip library path when loading libraries from APK 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
70e53f547b android: add some simple run instructions 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
8047f8177b android: add some simple docs 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
95bf2f03ad android: bump deps 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
ca6de641a1 android: experimental ninja build 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
bb811310d2 android: fix weird acra build error 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
cd881c079b android: don't generate x86 libraries for now 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
2319d4caf9 android: bump gradle 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
ac412fc15e android: add a (not working yet) basedir option 2025-08-03 19:01:56 +05:00
Bohdan Shulyar
4f7a216191 android: update codebase to use java File API 2025-08-03 19:01:56 +05:00
Velaron
d87cdd7ff8 android: reformat codebase 2025-08-03 19:01:56 +05:00
Velaron
2c53cc7e70 android: upgrade buildsystem 2025-08-03 19:01:56 +05:00
Velaron
b7bb81fbe7 android: remove DocumentsProvider 2025-08-03 19:01:56 +05:00
Velaron
a767540a2b android: remove currently unused or invalid resources 2025-08-03 19:01:56 +05:00
Alibek Omarov
f1251e8767 engine: platform: android: do not automatically prepend lib prefix 2025-08-03 19:01:56 +05:00
Alibek Omarov
c1c0c2761d scripts: gha: temporarily switch hlsdk-portable branch to android_library_naming for testing 2025-08-03 19:01:56 +05:00
Alibek Omarov
c69a87fa89 filesystem: wscript: strip lib prefix on Android 2025-08-03 19:01:56 +05:00
Alibek Omarov
bf7f952d0e defaults: disable INTERNAL_GAMELIBS for Android 2025-08-03 19:01:56 +05:00
Alibek Omarov
6aecc45ce1 engine: platform: include errno.h globally, it's defined by the C standard, so should be available everywhere 2025-08-03 10:27:36 +05:00
Alibek Omarov
bfc10a732a engine: register forgotten ui_language cvar, so changing language actually works (thanks @Alivebyte on GitHub\!) 2025-08-03 10:23:31 +05:00
Alibek Omarov
67d1536127 public: rename rsqrt to Q_rsqrt due to weird collision with tgmath.h macro
It was reported on Discord with no additional information attached. But I guess
it might be better to prefix our math- and crtlib functions in general.
2025-08-03 10:20:52 +05:00
Alibek Omarov
56db9f73d8 engine: platform: ignore nanosleep EINTR error, otherwise sleeptime will never use nanosleep again 2025-08-03 10:18:29 +05:00
lewa_j
250d425b34 engine: platform: sdl2: use -egl to force EGL on windows, same as on other platforms 2025-08-03 08:21:14 +05:00
lewa_j
99140fc7df engine: platform: sdl2: Allow SDL to use wgl to create gles context, if it can 2025-08-03 08:21:14 +05:00
Alibek Omarov
2557d5acaa 3rdparty: opus: limit assembly to SSE and SSE2
Otherwise whole engine builds with SSE4.1 and AVX support with LTO enabled. =/
2025-08-03 04:34:46 +05:00
lewa_j
b14a1b664f engine: platform: sdl2: Fix uninitialized read introduces in 7fda58561f 2025-08-02 17:59:26 +03:00
Alibek Omarov
56361b52e7 3rdparty: opus: enable platform optimized code (x86 SSE/AVX with runtime detection and NEON on ARM)
Along that enable hardening and check for C99 lrintf (probably can do the same in the engine at some point).
2025-08-02 12:27:26 +05:00
Alibek Omarov
da1b9ad80d scripts: waifulib: xcompile: enable cross compilation automatically if CROSS_COMPILE environment variable is set 2025-07-31 03:17:39 +05:00
Alibek Omarov
aec1213319 scripts: waifulib: xcompile: fix NDK 28 minimal API version 2025-07-31 03:17:39 +05:00
Alibek Omarov
cb4540a877 engine: platform: android: call SDL_OpenURL only if XASH_SDL was defined during build. Remove version check, as Android always builds with latest SDL version. 2025-07-30 23:33:08 +05:00
Alibek Omarov
613768c3f9 wscript: add experimental option to enable wafcache [skip ci] 2025-07-30 21:07:45 +05:00
Alibek Omarov
234a16d611 scripts: waifulib: xcompile: add support for kbuild-style CROSS_COMPILE environment variable [skip ci] 2025-07-30 21:06:32 +05:00
Alibek Omarov
e468371394 3rdparty: libbacktrace: similarly, use C compiler for multicheck tests, as this is a C project 2025-07-29 21:42:40 +05:00
Alibek Omarov
671157ee20 public: wscript: set compiler for tests using compiler key instead of directly setting up features, otherwise it won't add uselib 2025-07-29 21:42:02 +05:00
Alibek Omarov
4398de1dab public: wscript: explicitly set language for libc tests in multicheck, as Waf chooses C++ by default
Compiling tgmath.h test with C++ compiler causes misdetection on PSVita which has broken tgmath.h support.
2025-07-29 20:41:59 +05:00
Alibek Omarov
dc09cf0c39 public: fix incorrect logic where libc extension defines were exported without an actual check 2025-07-29 11:31:45 +05:00
Alibek Omarov
f4854dbcde public: wscript: parallelize libc extension checks for faster reconfigure 2025-07-29 08:57:57 +05:00
Alibek Omarov
25e206f5ae engine: platform: posix: remove old crashhandler as libbacktrace supports much more targets, remove duplicated code around execinfo and libbacktrace-based crashhandlers
Update copyright headers.
2025-07-29 08:14:06 +05:00
Andrey Akhmichin
b3d3a15c3d utils: mdldec: bump version to 1.2.1. 2025-07-27 22:02:59 +05:00
Andrey Akhmichin
92faa25670 utils: mdldec: add support for absolute paths on *nix. 2025-07-27 22:02:59 +05:00
lewa_j
3eed2769d5 ref: wscript: gl4es fix typo 2025-07-27 16:27:55 +05:00
lewa_j
6302553ee4 ref: update nanogl and wes submodules 2025-07-27 16:27:55 +05:00
lewa_j
ae2808dff7 ref: gles3compat: Fix crashes on stubs under windows, probably due to signature missmatch 2025-07-27 16:27:55 +05:00
lewa_j
af69df15e1 ref: Fix gl4es build under windows. Static gl functions declared with APIENTRY even without mangling. 2025-07-27 16:27:55 +05:00
lewa_j
98e4aae6bb ref: wscript: Fix gl4es invalid build flags under msvc 2025-07-27 16:27:55 +05:00
Sergey Degtyar
3e921c829f engine: client: fix CL_DrawCenterPrint aligment for cyrillic text 2025-07-26 19:57:23 +05:00
Sergey Degtyar
e994cc0c8b engine: client: adjust SPRAY_ALPHA_THRESHOLD 2025-07-25 02:32:40 +05:00
Alibek Omarov
cd26b1f279 engine: imagelib: img_quant: reduce used colors from 256 to 255, so last color in palette can be reserved for custom usage (like transparency in player decals) 2025-07-25 01:39:59 +05:00
Alibek Omarov
24f05e3fc5 engine: client: refactor spray logo, get rid of unneeded bmp checks 2025-07-25 01:34:46 +05:00
Alibek Omarov
2bdeb05153 engine: client: oops, fix including non-existent file 2025-07-25 00:24:45 +05:00
Alibek Omarov
de4b635b19 engine: client: move cl_spray.c only external function declaration to client.h, move other definitions to cl_spray.c 2025-07-24 23:59:15 +05:00
SNMetamorph
ab744a8baf engine: client: fixed critical bugs in GoldSrc spray generating code, removed useless hacks 2025-07-24 20:49:05 +05:00
SNMetamorph
0aca03d343 engine: client: refactored GoldSrc sprays code, removed magic numbers 2025-07-24 20:49:05 +05:00
Alibek Omarov
eeca965b5d 3rdparty: update libbacktrace and mainui submodules 2025-07-18 19:00:39 +05:00
Alibek Omarov
eb27dc639e Documentation: remove public server rules and recommendation (it might be back after reworking it) 2025-07-18 19:00:39 +05:00
Bohdan Shulyar
af5c6d1196 donate: update url 2025-07-18 03:47:09 +05:00
Sergey Degtyar
0cce014c01 engine: client: fix spray support for 24-bit BMP (save as miptex, not decal) 2025-07-17 02:20:36 +05:00
Sergey Degtyar
6111df486e engine: client: GoldSrc spray support 2025-07-16 23:54:56 +05:00
Sergey Degtyar
7dc88f9417 filesystem: common: move wad structures to wadfile.h 2025-07-16 23:54:56 +05:00
Sergey Degtyar
e36486b73a engine: imagelib: handling wad extension to save and load image properly 2025-07-16 23:54:56 +05:00
Sergey Degtyar
000304ddde engine: net_chan: added bz2 compression for file fragments 2025-07-16 23:54:56 +05:00
Alibek Omarov
4c9b69af5f engine: mod_bmodel: allow firstclipnode index to be negative, as maps compiled with it rely on this trick by encoding whole hull as empty contents 2025-07-16 23:42:49 +05:00
SNMetamorph
599b1b48ec engine: voice: added wrapper for players voice status array to avoid mess with off-by-one errors 2025-07-15 18:54:01 +05:00
Alibek Omarov
4e23012950 ci: disable build for e2k-8c for now (probably will compile natively on e2k-4c instead) 2025-07-13 04:43:34 +05:00
Alibek Omarov
6e69e1d67b scripts: gha: build engine for Linux and Windows with FFmpeg linked in runtime by default, thus allowing for smaller distribution size for game developers 2025-07-13 04:39:44 +05:00
Alibek Omarov
7564e3c61f engine: client: add support for building with FFmpeg linked in runtime 2025-07-13 04:39:44 +05:00
Alibek Omarov
0543b861ca ci: upgrade win32-i386 build runner to windows-2022 (which probably will break XP support... or it might not) 2025-07-09 19:31:12 +05:00
Alibek Omarov
0d403a7117 engine: client: console: make con history remember modifications to old lines 2025-07-09 19:23:17 +05:00
Alibek Omarov
928ce9d754 engine: client: console: simplify history handling by defining a separate type for console lines saved in history
Thus we don't need to save linewidth for them anymore.
2025-07-09 19:22:29 +05:00
Alibek Omarov
6cc3bed60a engine: client: console: fix uninitialized variable 2025-07-09 19:04:59 +05:00
Alibek Omarov
40dfd2e711 engine: client: voice: fix off by one errors (as suggested by @SNMetamorph) 2025-07-09 18:29:36 +05:00
Alibek Omarov
c554eef3b9 engine: client: add ability to disable prepending [Xash3D] tag to the nickname when connecting to GoldSrc servers 2025-07-09 17:44:13 +05:00
Alibek Omarov
dc0648e812 engine: net_http: validate file size against reported by server, when downloading chunked files 2025-07-09 17:35:25 +05:00
Alibek Omarov
3d762802ab Merge remote-tracking branch 'pwd491/gsvoice' 2025-07-09 16:43:14 +05:00
Sergey Degtyar
21b0516724 engine: client: move voice reset to Voice_Shutdown 2025-07-03 16:25:24 +03:00
Sergey Degtyar
cca1732245 engine: client: refactored voice.c
- reformatted code.
- changed function declarations to static.
- ensured consistent use of defined constants for buffer sizes.
2025-07-03 13:50:57 +03:00
Sergey Degtyar
fddf0200db engine: client: replaced hardcoded buffer sizes with defined constants for voice data 2025-07-03 13:36:25 +03:00
Sergey Degtyar
6bb7bcd378 engine: client: GoldSrc voice chat support
- Added support for GoldSrc voice mode, including initialization and shutdown functions.
- Implemented data size verification for the GoldSrc voice package.
- Creation and processing of voice packets, CRC verification of data integrity.
- Added a Steam ID field to the client_static_t structure
- Automatic gain control has been introduced for voice samples.
- The voice status structure has been updated.
- Refactored voice data handling for better type consistency and maintainability.
- Fixed ISO C90 compliance issues for better portability.
- Fixed decoder index usage.
2025-07-01 16:09:09 +03:00
Sergey Degtyar
f37bbec78e engine: sound: voice buffer isolation and correct MP3 volume handling 2025-06-26 06:57:50 +03:00
Sergey Degtyar
50a8f23b43 engine: sdl: always reset device descriptors on shutdown 2025-06-26 06:57:37 +03:00
Marc-Antoine Lortie
f9fc26239b Update reimplementations and ports links. 2025-06-24 21:41:39 +03:00
Marc-Antoine Lortie
9f797ef705 Fix repository spelling. 2025-06-24 21:40:40 +03:00
Alibek Omarov
a7671a8ac1 3rdparty: update UI submodules 2025-06-19 16:43:08 +05:00
Alibek Omarov
c807faf5b9 engine: client: rename queryserver to ui_queryserver (so q<tab> will always result in quit command, by users request) 2025-06-19 16:43:08 +05:00
Alibek Omarov
45dd15b064 wscript: remove unused --enable-emscripten 2025-06-19 15:48:50 +05:00
Alibek Omarov
7e50026100 engine: server: fix restoring player view entity after save restore (fixes trigger_camera usage) 2025-06-19 15:22:54 +05:00
Alibek Omarov
05a258a5b4 engine: client: respect intro videos aspect ratio 2025-06-19 14:29:34 +05:00
Alibek Omarov
902fa52cbd Revert "scripts: gha: fix ffmpeg build flavor (the one we're using for now don't have minimal flavor)"
This reverts commit 2267b2e4e6.
2025-06-16 06:24:39 +05:00
Alibek Omarov
cc528d407d Revert "scripts: gha: use full ffmpeg builds, as ours are not finalized yet"
This reverts commit 7f5e62d03a.
2025-06-16 06:24:35 +05:00
Alibek Omarov
2267b2e4e6 scripts: gha: fix ffmpeg build flavor (the one we're using for now don't have minimal flavor) 2025-06-16 06:21:17 +05:00
Alibek Omarov
7f5e62d03a scripts: gha: use full ffmpeg builds, as ours are not finalized yet 2025-06-15 16:01:23 +05:00
Alibek Omarov
e3bfdf4127 engine: wscript: remove duplicated --enable-ffmpeg option 2025-06-15 14:25:28 +05:00
Alibek Omarov
bf186b8178 github: set correct flatpak github action version 2025-06-15 13:18:34 +05:00
Alibek Omarov
907e02da8d Merge ffmpeg support 2025-06-15 13:15:17 +05:00
yohimik
2234f91c38 ref: gl: add stubs for WebGL 2025-06-15 13:01:13 +05:00
Alibek Omarov
582fe9a2fc common: defaults: Emscripten doesn't use INTERNAL_GAMELIBS anymore 2025-06-15 13:01:13 +05:00
Alibek Omarov
fa92a5fa0c engine: common: disable colored stdout for Emscripten 2025-06-15 13:01:13 +05:00
Alibek Omarov
342aa56144 engine: wscript: increase default memory size for Emscripten port, include game files from rodir folder in source tree root 2025-06-15 13:01:13 +05:00
Alibek Omarov
e9440a8612 filesystem: fix folder exists check in RoDir 2025-06-15 13:01:13 +05:00
Alibek Omarov
3e396bb55a engine: host: allow console if DEFAULT_DEV is set to larger than 0 value 2025-06-15 13:01:13 +05:00
Alibek Omarov
72b8182af0 public: comment out XASH_JS define to avoid arch misdetection on modern Emscripten versions 2025-06-15 13:01:13 +05:00
Alibek Omarov
6022865cae engine: filesystem_engine: set default root directory on Emscripten 2025-06-15 13:01:13 +05:00
Alibek Omarov
1559b1b331 engine: system: exit from Emscripten with force_exit call 2025-06-15 13:01:13 +05:00
Alibek Omarov
5db150e565 engine: launcher: get rid of Emscripten load library hacks, mount IDBFS into /rwdir 2025-06-15 13:01:13 +05:00
Alibek Omarov
e823ba050a engine: whereami: add stub for Emscripten 2025-06-15 13:01:13 +05:00
Alibek Omarov
6f545f178e engine: host: move main loop contents into separate function 2025-06-15 13:01:13 +05:00
Alibek Omarov
b598daf049 engine: wscript: disable default install for Emscripten, we need to rename main program into index.html and also install additional outputs 2025-06-15 12:51:57 +05:00
Alibek Omarov
3f5ca210a0 common: port: set .wasm as libraries extension on Emscripten 2025-06-15 12:51:57 +05:00
Alibek Omarov
f1e665b5b3 engine: wscript: disable async ns resolve for Emscripten for now 2025-06-15 12:51:57 +05:00
Alibek Omarov
eb84efd260 wscript: set Emscripten defaults 2025-06-15 12:51:57 +05:00
Alibek Omarov
90884a2d09 scripts: waifulib: sdl2: use Emscripten's SDL port 2025-06-15 12:51:57 +05:00
Alibek Omarov
69e38c963d engine: platform: remove Emscripten-specific library loading, it's not needed anymore 2025-06-15 12:51:57 +05:00
Alibek Omarov
d7f4b21db7 3rdparty: mainui: update 2025-06-15 12:51:57 +05:00
Alibek Omarov
6aa281bc59 public: define Emscripten as POSIX-compatible 2025-06-15 12:51:57 +05:00
Alibek Omarov
e22dadc36f scripts: waifulib: add tool for building with Emscripten's Clang wrapper 2025-06-15 12:51:57 +05:00
Alibek Omarov
1bf5909023 wscript: don't forget to recurse into ref/gl with only gles3compat enabled 2025-06-15 09:13:39 +05:00
Andrey Akhmichin
ba71f114d9 Documentation: opensource-mods.md: add "Master Sword". 2025-06-15 07:12:45 +03:00
Alibek Omarov
c90d110096 engine: platform: sdl2: assign K_AUX32 and K_AUX31 to volume buttons to match old engine behavior on Android 2025-06-07 11:21:32 +05:00
Alibek Omarov
05edde050d engine: always remap clipnodes for bsp30ext 2025-05-27 22:54:06 +03:00
Alibek Omarov
1c29490889 Reapply "engine: disable clipnodes remapping for non-extended formats and QBSP2"
This reverts commit 2e748c4aea.
2025-05-27 22:44:53 +03:00
Alibek Omarov
210f51d38c ci: use flatpak github action fork again because I forgot that github has weird limitations 2025-05-27 22:38:13 +03:00
Alibek Omarov
2e748c4aea Revert "engine: disable clipnodes remapping for non-extended formats and QBSP2"
This reverts commit f2ecdad5bb.
2025-05-27 22:23:44 +03:00
Alibek Omarov
375ff6296b ci: try to upgrade flatpak action 2025-05-27 22:21:23 +03:00
Alibek Omarov
026435865a wscript: cleanup defaults, now that we don't need to specify most options from here 2025-05-27 21:54:22 +03:00
Alibek Omarov
216e680965 wscript: detect threading ability by platform
On client, it's handled by SDL{2,3}. On server we rely on pthreads (and some platforms don't have pthreads).
2025-05-27 21:40:07 +03:00
Alibek Omarov
3fe77ec86c wscript: remove msdev.py generator (Visual Studio project still can be generated using msvs.py) 2025-05-27 20:59:47 +03:00
Alibek Omarov
a88fea6ab3 wscript: remove cmake.py generator 2025-05-27 20:57:47 +03:00
Alibek Omarov
78ef00a269 wscript: remove hacky logic determening valid target when crosscompiling to 32-bit x86 2025-05-27 20:50:08 +03:00
Alibek Omarov
f9a9aedea5 engine: set fps_override to 0 by default, it's still experimental and breaks multiplayer
Was probably set to 1 by mistake.
2025-05-26 20:10:45 +05:00
Alibek Omarov
53e59c2e73 ref: load sprites textures with texgamma applied (like GoldSrc) 2025-05-26 19:09:28 +05:00
Alibek Omarov
fc3b8ae45d engine: imagelib: allow installing texgamma processed palette before loading sprites 2025-05-26 19:09:28 +05:00
Alibek Omarov
911b83a9d8 engine: imagelib: load studio model textures with texgamma applied (like GoldSrc) 2025-05-26 19:09:28 +05:00
Alibek Omarov
5276e46dc0 contributing: add a note about usage of LLM-based tools [skip ci] 2025-05-26 03:28:58 +05:00
Alibek Omarov
9fbd47bb4c engine: server: move unexpected master server query packets and failed challenges to more verbose loglevel 2025-05-25 21:05:37 +05:00
Alibek Omarov
b8ead38573 engine: server: prevent flood about unreliable datagram overflow on frozen players 2025-05-25 20:37:06 +05:00
Alibek Omarov
6a318d5000 engine: server: check for master servers addresses in connectionless packet handler, and it it matches, only reply to M2S messages 2025-05-25 20:29:16 +05:00
Alibek Omarov
71040c7ed5 engine: net_http: fix missing newline 2025-05-25 19:21:23 +05:00
Alibek Omarov
c3531b6499 engine: expect that base_cmd is consistent, as for many years no cases of broken basecmd were found 2025-05-25 16:48:31 +05:00
Alibek Omarov
9c6f12f31c engine: make command argc/argv functions inline 2025-05-25 16:47:45 +05:00
Alibek Omarov
913d0eb693 engine: add command to make other commands or variables privileged 2025-05-25 16:33:11 +05:00
Alibek Omarov
7bff848592 engine: base_cmd: simplify FindAll 2025-05-25 16:33:11 +05:00
Alibek Omarov
72485da491 engine: client: make demo recording and demo removing command privileged 2025-05-25 03:22:19 +05:00
Alibek Omarov
694472f4c1 engine: platform: allow querying window type through R_GetWindowHandle 2025-05-24 22:03:43 +05:00
Alibek Omarov
004af02e99 engine: avi: comment out debug messages 2025-01-29 11:13:29 +03:00
Alibek Omarov
8ad56eb085 Merge branch 'master' into avi 2025-01-29 11:12:38 +03:00
Alibek Omarov
32def35408 engine: avi: remove stub file 2025-01-23 18:56:44 +03:00
Alibek Omarov
952ccb1247 engine: avi: very dumb pause 2025-01-23 18:55:48 +03:00
Alibek Omarov
6f0fb594e7 Merge branch 'master' 2025-01-23 18:42:00 +03:00
Alibek Omarov
8b4b0479c8 ci: enable ffmpeg by default for Windows and Linux x86 targets 2024-12-13 03:04:32 +03:00
Alibek Omarov
c8bf7e5630 engine: avi: get rid of stubs file, temporarily put these stubs into avi_ffmpeg.c 2024-12-13 03:04:32 +03:00
Alibek Omarov
4987080e1e engine: client: remove unused S_RawSamples wrapper function 2024-12-13 03:04:32 +03:00
Alibek Omarov
1d78e400ff engine: sound: increase MAX_RAW_SAMPLES to 16384 to fit an audio track coming from the movies 2024-12-13 03:04:32 +03:00
Alibek Omarov
2d1a885954 common: render_api: use movie_state_s in AVI functions for easier type checking 2024-12-13 03:04:32 +03:00
Alibek Omarov
43ba2e747b engine: avi: mention SDL3 and FTEQW developers which ffmpeg integrations in their projects helped me to understand the ffmpeg API 2024-12-13 03:04:32 +03:00
Alibek Omarov
eefb823ee2 engine: client: remove legacy movie audio track streaming functions 2024-12-13 03:04:32 +03:00
Alibek Omarov
a3c33e0fa9 engine: client: sound: make S_RawSampleStereo public to other parts of engine 2024-12-13 03:04:32 +03:00
Alibek Omarov
16fe6b1b1a engine: client: avi: remove VFW-based player 2024-12-13 03:04:32 +03:00
Alibek Omarov
4275829bd5 engine: client: partially rework how AVI playback works in Xash. Add ffmpeg-based player.
This intentionally will not build without --enable-ffmpeg for now.

We add new functions to the RenderAPI called AVI_Think and AVI_SetParm. Game
developer is supposed to call AVI_Think each frame and set video playback
parameters through AVI_SetParm function.

What's tested:
* Intro cinematics.
* Looping videos.
* Playing back an hour long video.
* API extension (PrimeXT's avi branch at https://github.com/a1batross/PrimeXT).

What's broken:
* There is no way to seek a video file, only rewind to the start.
2024-12-13 03:04:32 +03:00
Alibek Omarov
1884f0a3ce engine: client: avi: add new macro XASH_AVI and corresponding backend select macros (AVI_NULL and AVI_FFMPEG) 2024-12-09 00:27:40 +03:00
191 changed files with 6510 additions and 5759 deletions

View File

@@ -40,10 +40,10 @@ jobs:
# - os: ubuntu-aarch64-22.04
# targetos: linux
# targetarch: aarch64
- os: ubuntu-latest
targetos: linux
targetarch: e2k-8c
cross: true
# - os: ubuntu-latest
# targetos: linux
# targetarch: e2k-8c
# cross: true
- os: ubuntu-latest
targetos: android
targetarch: multiarch
@@ -60,7 +60,7 @@ jobs:
- os: windows-latest
targetos: win32
targetarch: amd64
- os: windows-2019 # always use the oldest possible for 32-bit because of older compilers, and better support of certain legacy OSes
- os: windows-2022 # always use the oldest possible for 32-bit because of older compilers, and better support of certain legacy OSes
targetos: win32
targetarch: i386
- os: macos-14 # arm64 as per github documentation
@@ -70,8 +70,10 @@ jobs:
targetos: apple
targetarch: amd64
env:
SDL_VERSION: 2.32.0
SDL_VERSION: 2.32.8
FFMPEG_VERSION: 7.1
GH_CPU_ARCH: ${{ matrix.targetarch }}
GH_CPU_OS: ${{ matrix.targetos }}
GH_CROSSCOMPILING: ${{ matrix.cross }}
steps:
- name: Checkout
@@ -97,7 +99,7 @@ jobs:
include:
- app: su.xash.Engine.Compat.i386
container:
image: bilelmoussaoui/flatpak-github-actions:freedesktop-24.08
image: ghcr.io/flathub-infra/flatpak-github-actions:freedesktop-24.08
options: --privileged
steps:
- name: Checkout
@@ -105,7 +107,7 @@ jobs:
with:
submodules: recursive
- name: Build flatpak (Compat.i386)
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.3-fix
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.5
with:
bundle: ${{ matrix.app }}.flatpak
manifest-path: scripts/flatpak/${{ matrix.app }}.yml

11
.gitignore vendored
View File

@@ -222,7 +222,7 @@ publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
@@ -345,3 +345,12 @@ enc_temp_folder/
# ccls langauge server
.ccls-*
# JetBrains
.idea/
cmake-build-*
# some Android-specific build stuff
3rdparty/SDL
3rdparty/hlsdk-portable
!scripts/build-ninja.py

View File

@@ -13,10 +13,12 @@ def configure(conf):
def build(bld):
gl4es_srcdir = bld.path.find_node('gl4es/src')
cflags = []
if bld.env.COMPILER_CC != 'msvc':
cflags += ['-w', '-fvisibility=hidden', '-std=gnu99']
bld.stlib(source = gl4es_srcdir.ant_glob(['gl/*.c', 'gl/*/*.c', 'glx/hardext.c']),
target = 'gl4es',
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'NO_LOADER', 'STATICLIB'],
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
cflags = cflags,
export_includes = '.')

View File

@@ -75,13 +75,8 @@ def configure(conf):
conf.fatal('Can\'t find libbacktrace submodule. Run `git submodule update --init --recursive`.')
return
if conf.env.DEST_SIZEOF_VOID_P == 8:
conf.define('BACKTRACE_ELF_SIZE', 64)
conf.define('BACKTRACE_XCOFF_SIZE', 64)
else:
conf.define('BACKTRACE_ELF_SIZE', 32)
conf.define('BACKTRACE_XCOFF_SIZE', 32)
conf.define('BACKTRACE_ELF_SIZE', 64 if conf.env.DEST_SIZEOF_VOID_P == 8 else 32)
conf.define('BACKTRACE_XCOFF_SIZE', 64 if conf.env.DEST_SIZEOF_VOID_P == 8 else 32)
conf.define('_ALL_SOURCE', 1)
conf.define('_GNU_SOURCE', 1)
conf.define('_POSIX_PTHREAD_SEMANTICS', 1)
@@ -97,7 +92,10 @@ def configure(conf):
conf.env.HAVE_FRANDOM_SEED = True
def check_header(hdr):
return {'header_name':hdr, 'msg':'... %s header' % hdr, 'mandatory':False, 'id':hdr}
return {'header_name':hdr, 'msg':'... %s header' % hdr, 'mandatory':False, 'id':hdr, 'compiler': 'c'}
def check_frag(frag, msg, define, **kw):
return dict({'fragment': frag, 'msg':'... %s' % msg, 'mandatory': False, 'compiler': 'c'}, **kw)
conf.multicheck(
check_header('dlfcn.h'),
@@ -118,20 +116,20 @@ def configure(conf):
check_header('unistd.h'),
check_header('windows.h'),
{'fragment':FRAGMENT_ATOMIC, 'msg':'... __atomic extensions', 'define_name':'HAVE_ATOMIC_FUNCTIONS', 'mandatory':False},
{'fragment':FRAGMENT_SYNC, 'msg':'... __sync extensions', 'define_name':'HAVE_SYNC_FUNCTIONS', 'mandatory':False},
{'fragment':FRAGMENT_GETPAGESIZE, 'msg':'... getpagesize function', 'define_name':'HAVE_DECL_GETPAGESIZE', 'mandatory':False},
{'fragment':FRAGMENT_STRNLEN, 'msg':'... strnlen function', 'define_name':'HAVE_DECL_STRNLEN', 'mandatory':False},
{'fragment':FRAGMENT_DL_ITERATE_PHDR % 'link.h', 'msg':'... dl_iterate_phdr function in link.h', 'define_name':'HAVE_DL_ITERATE_PHDR', 'after_tests': ['link.h'], 'mandatory':False},
{'fragment':FRAGMENT_DL_ITERATE_PHDR % 'sys/link.h', 'msg':'... dl_iterate_phdr function in sys/link.h', 'define_name':'HAVE_DL_ITERATE_PHDR', 'after_tests': ['sys/link.h'], 'mandatory':False},
{'fragment':FRAGMENT_FCNTL,'msg':'... fnctl function', 'define_name':'HAVE_FCNTL', 'mandatory':False},
{'fragment':FRAGMENT_GETEXECNAME,'msg':'... getexecname function','define_name':'HAVE_GETEXECNAME', 'mandatory':False},
{'fragment':FRAGMENT_GETIPINFO, 'msg':'... _Unwind_GetIPInfo function', 'define_name':'HAVE_GETIPINFO', 'mandatory':False},
{'fragment':FRAGMENT_KERN_PROC % 'KERN_PROC', 'msg': '... KERN_PROC and KERN_PROC_PATHNAME defines', 'define_name':'HAVE_KERN_PROC', 'mandatory':False},
{'fragment':FRAGMENT_KERN_PROC % 'KERN_PROC_ARGS', 'msg': '... KERN_PROC_ARGS and KERN_PROC_PATHNAME defines', 'define_name':'HAVE_KERN_PROC_ARGS', 'mandatory':False},
{'fragment':FRAGMENT_LOADQUERY, 'msg': '... loadquery function', 'define_name':'HAVE_LOADQUERY', 'mandatory':False},
{'fragment':FRAGMENT_LSTAT, 'msg': '... lstat function', 'define_name':'HAVE_LSTAT', 'mandatory':False},
{'fragment':FRAGMENT_READLINK, 'msg': '... readlink function', 'define_name':'HAVE_READLINK', 'mandatory':False},
check_frag(FRAGMENT_ATOMIC, '__atomic extensions', 'HAVE_ATOMIC_FUNCTIONS'),
check_frag(FRAGMENT_SYNC, ' __sync extensions', 'HAVE_SYNC_FUNCTIONS'),
check_frag(FRAGMENT_GETPAGESIZE, ' getpagesize function', 'HAVE_DECL_GETPAGESIZE'),
check_frag(FRAGMENT_STRNLEN, ' strnlen function', 'HAVE_DECL_STRNLEN'),
check_frag(FRAGMENT_DL_ITERATE_PHDR % 'link.h', ' dl_iterate_phdr function in link.h', 'HAVE_DL_ITERATE_PHDR', after_tests=['link.h']),
check_frag(FRAGMENT_DL_ITERATE_PHDR % 'sys/link.h', ' dl_iterate_phdr function in sys/link.h', 'HAVE_DL_ITERATE_PHDR', after_tests=['sys/link.h']),
check_frag(FRAGMENT_FCNTL, 'fnctl function', 'HAVE_FCNTL'),
check_frag(FRAGMENT_GETEXECNAME, 'getexecname function','HAVE_GETEXECNAME'),
check_frag(FRAGMENT_GETIPINFO, '_Unwind_GetIPInfo function', 'HAVE_GETIPINFO'),
check_frag(FRAGMENT_KERN_PROC % 'KERN_PROC', 'KERN_PROC and KERN_PROC_PATHNAME defines', 'HAVE_KERN_PROC'),
check_frag(FRAGMENT_KERN_PROC % 'KERN_PROC_ARGS', 'KERN_PROC_ARGS and KERN_PROC_PATHNAME defines', 'HAVE_KERN_PROC_ARGS'),
check_frag(FRAGMENT_LOADQUERY, 'loadquery function', 'HAVE_LOADQUERY'),
check_frag(FRAGMENT_LSTAT, 'lstat function', 'HAVE_LSTAT'),
check_frag(FRAGMENT_READLINK, 'readlink function', 'HAVE_READLINK'),
# {'lib':'lzma', 'define_name':'HAVE_LIBLZMA', 'uselib_store':'lzma', 'msg':'... lzma library', 'mandatory':False},
# {'lib':'z', 'define_name':'HAVE_ZLIB', 'uselib_store':'z', 'msg':'... zlib library', 'mandatory':False},

78
3rdparty/opus/wscript vendored
View File

@@ -23,6 +23,17 @@ int main (void) {
int * array = alloca(foo);
}'''
FRAGMENT_LRINT='''#include <math.h>
#include <stdlib.h>
int main (int argc, char **argv) {
return lrint%s((%s)atof(argv[1]));
}'''
# assuming MSVC always enables NEON
FRAGMENT_NEON='''#if !defined __ARM_NEON__ && !defined _MSC_VER
#error
#endif'''
def options(opt):
pass
@@ -31,15 +42,61 @@ def configure(conf):
conf.fatal('Can\'t find opus submodule. Run `git submodule update --init --recursive`.')
return
if conf.check_cc(fragment=FRAGMENT_LRINT % ('', 'double'), msg = 'Checking for C99 lrint', use = 'M', mandatory = False):
conf.define('HAVE_LRINT', 1)
if conf.check_cc(fragment=FRAGMENT_LRINT % ('f', 'float'), msg = 'Checking for C99 lrintf', use = 'M', mandatory = False):
conf.define('HAVE_LRINTF', 1)
# Check for C99 variable-size arrays, or alloca() as fallback
if conf.check_cc(fragment=FRAGMENT_VLA, msg = 'Checking for C99 VLA support', mandatory = False):
conf.define('VAR_ARRAYS', 1)
elif conf.check_cc(fragment=FRAGMENT_ALLOCA_H, msg = 'Checking for alloca in alloca.h header', mandatory = False):
conf.define('USE_ALLOCA', 1)
conf.define('HAVE_ALLOCA_H', 1)
elif conf.check_cc(fragmenmt=FRAGMENT_STDLIB_H, msg = 'Checking for alloca.h in stdlib.h', mandatory = False):
elif conf.check_cc(fragment=FRAGMENT_STDLIB_H, msg = 'Checking for alloca.h in stdlib.h', mandatory = False):
conf.define('USE_ALLOCA', 1)
if conf.env.DEST_CPU in ['thumb', 'arm']:
if conf.check(header_name='arm_neon.h', mandatory = False):
if conf.check(fragment=FRAGMENT_NEON, msg = 'Checking if compiler enabled NEON', mandatory = False):
conf.env.HAVE_NEON = True
conf.define('OPUS_ARM_MAY_HAVE_NEON_INTR', 1)
conf.define('OPUS_ARM_PRESUME_NEON', 1)
elif conf.env.DEST_CPU.startswith('x86'):
if conf.check(header_name='xmmintrin.h', mandatory = False):
if conf.env.COMPILER_CC != 'msvc':
conf.env.CFLAGS += ['-msse']
conf.define('OPUS_X86_MAY_HAVE_SSE', 1)
if conf.env.DEST_SIZEOF_VOID_P > 4:
conf.define('OPUS_X86_PRESUME_SSE', 1)
if conf.check(header_name='emmintrin.h', mandatory = False):
if conf.env.COMPILER_CC != 'msvc':
conf.env.CFLAGS += ['-msse2']
conf.define('OPUS_X86_MAY_HAVE_SSE2', 1)
if conf.env.DEST_SIZEOF_VOID_P > 4:
conf.define('OPUS_X86_PRESUME_SSE2', 1)
# on x86_64 we enable both SSE and SSE2, so RTCD can be disabled (it's actually doesn't even build with RTCD enabled)
if conf.env.DEST_SIZEOF_VOID_P == 4:
if conf.check(header_name='cpuid.h', mandatory=False):
conf.define('CPU_INFO_BY_C', 1)
else:
conf.define('CPU_INFO_BY_ASM', 1)
conf.define('OPUS_HAVE_RTCD', 1)
# if conf.check(header_name='smmintrin.h', mandatory = False):
# if conf.env.COMPILER_CC != 'msvc':
# conf.env.CFLAGS += ['-msse4.1']
# conf.define('OPUS_X86_MAY_HAVE_SSE4_1', 1)
# if conf.check(header_name='immintrin.h', mandatory = False):
# if conf.env.COMPILER_CC != 'msvc':
# conf.env.CFLAGS += ['-mavx']
# conf.define('OPUS_X86_MAY_HAVE_AVX', 1)
# TODO: ARM/x86 intrinsics detection
# TODO: maybe call autotools/cmake/meson instead?
@@ -55,8 +112,23 @@ def build(bld):
'opus/src/opus_compare.c',
'opus/celt/opus_custom_demo.c'
])
includes = ['opus/include/', 'opus/celt/', 'opus/silk/', 'opus/silk/float/']
defines = ['OPUS_BUILD', 'FLOAT_APPROX', 'PACKAGE_VERSION="1.4.0"', 'CUSTOM_MODES']
includes = ['opus', 'opus/include/', 'opus/celt/', 'opus/silk/', 'opus/silk/float/']
if bld.env.DEST_CPU in ['thumb', 'arm']:
if bld.env.HAVE_NEON:
sources += bld.path.ant_glob(['opus/silk/arm/*.c', 'opus/celt/arm/*.c'])
includes += ['opus/silk/arm', 'opus/celt/arm']
elif bld.env.DEST_CPU.startswith('x86'):
sources += ['opus/silk/x86/x86_silk_map.c',
'opus/celt/x86/pitch_sse.c',
'opus/celt/x86/pitch_sse2.c',
'opus/celt/x86/vq_sse2.c',
'opus/celt/x86/x86_celt_map.c',
'opus/celt/x86/x86cpu.c']
includes += ['opus/silk/x86', 'opus/celt/x86']
defines = ['OPUS_BUILD', 'FLOAT_APPROX', 'PACKAGE_VERSION="1.4.0"', 'CUSTOM_MODES', 'ENABLE_HARDENING']
bld.stlib(
source = sources,

View File

@@ -45,3 +45,8 @@
Tags can be any: subsystem, simple feature name or even just a filename, without extension.
Just keep them always same, it helps keep history clean and commit messages short.
## LLM-based tools usage.
While we wouldn't recommend using any LLM-based (also misleadingly called AI) tools, we understand that they are here to stay.
Whether you're reporting bug or contributing the code, you take complete authorship and responsibility over provided content and the same rules will apply to you as for everybody else, so validate the bug report or the patch before sending it.

View File

@@ -18,7 +18,7 @@ Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of
[cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc).
* [BuyMeACoffee page](https://www.buymeacoffee.com/velaron)
* [Boosty page](https://boosty.to/velaron)
## [SNMetamorph](https://github.com/SNMetamorph)

View File

@@ -42,3 +42,6 @@ Issue #3: Some mods (like The Specialists, Tyrian, ...) already apply suffixes _
Resolution: On x86 on **Win/Lin/Mac**, don't change anything. Otherwise, strip the _i?86 part and follow the usual scheme.
See discussion: https://github.com/FWGS/xash3d-fwgs/issues/39
Issue #4: When distributing game libraries on Android inside an APK, they couldn't be loaded.
Resolution: Enable `useLegacyPackaging` option in build.gradle, when distributing games in APK. Always force game libraries to have `lib` prefix on Android, regardless if they are packaged in APK or not..

View File

@@ -127,6 +127,11 @@ Mirrored on github - https://github.com/nekonomicon/HeartOfEvil
## Ingram Chillin' Mod
Official SourceForge repository - https://sourceforge.net/projects/icm-hl/
## Master Sword
Official github repository of Master Sword Classic - https://github.com/BerntA/MasterSwordClassic
Official github repository of Master Sword Rebirth - https://github.com/MSRevive/MasterSwordRebirth
## MechMod
Official github repository - https://github.com/vermagav/mechmod
@@ -205,7 +210,7 @@ Branch **redempt** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tr
OpenAG by YaLTeR - https://github.com/YaLTeR/OpenAG
## Afraid of Monsters
malortie's recreation - https://github.com/malortie/hl-aom
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-aom
Branch **aom** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aom
@@ -213,17 +218,17 @@ Branch **aom** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/a
Reverse-engineered code: branch **aomdc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aomdc
## Azure Sheep
malortie's recreation - https://github.com/malortie/hl-asheep
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-asheep
Reverse-engineered code: branch **asheep** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/asheep
## Big Lolly
malortie's recreation - https://github.com/malortie/hl-biglolly
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-biglolly
Branch **biglolly** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/biglolly
## Black Ops
malortie's recreation - https://github.com/malortie/hl-blackops
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-blackops
Branch **blackops** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/blackops
@@ -252,7 +257,7 @@ Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/crack_lif
Reverse-engineered code: branch **clcampaign** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/clcampaign
## Escape from the Darkness
malortie's recreation - https://github.com/malortie/hl-eftd
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-eftd
Reverse-engineered code: branch **eftd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/eftd
@@ -283,7 +288,7 @@ Reverse-engineered code: branch **rebellion** in hlsdk-portable - https://github
Branch **hl_urbicide** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/hl_urbicide
## Half-Life: Visitors
malortie's recreation - https://github.com/malortie/hl-visitors
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-visitors
Reverse-engineered code: branch **visitors** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/visitors
@@ -291,17 +296,17 @@ Reverse-engineered code: branch **visitors** in hlsdk-portable - https://github.
Branch **half-secret** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/half-secret
## Night at the Office
malortie's recreation - https://github.com/malortie/hl-nato
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-nato
Branch **noffice** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/noffice
## Poke 646
malortie's recreation - https://github.com/malortie/hl-poke646
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-poke646
Reverse-engineered code: branch **poke646** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646
## Poke 646: Vendetta
malortie's recreation - https://github.com/malortie/hl-poke646-vendetta
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-poke646-vendetta
Reverse-engineered code: branch **poke646_vendetta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646_vendetta
@@ -318,19 +323,19 @@ Branch **sewer_beta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable
Reverse-engineered code by Velaron - https://github.com/Velaron/tf15-client
## The Gate
malortie's recreation - https://github.com/malortie/hl-thegate
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-thegate
Reverse-engineered code: branch **thegate** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/thegate
## They Hunger
malortie's recreation - https://github.com/malortie/hl-theyhunger
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-theyhunger
Reverse-engineered code: branch **theyhunger** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/theyhunger
They Hunger: Tactical - https://www.moddb.com/mods/they-hunger-tactical/downloads/tht-source-code-documentation
## Times of Troubles
malortie's recreation - https://github.com/malortie/hl-tot
malortie's recreation - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-tot
Branch **tot** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/tot
@@ -352,7 +357,7 @@ Branch **dmc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/d
Branch **echoes** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/echoes
## Half-Life: Invasion
Port to HLSDK 2.4 by malortie - https://github.com/malortie/hl-invasion
Port to HLSDK 2.4 by malortie - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-invasion
Port to Linux by fmoraw - https://github.com/fmoraw/hlinvasion
@@ -371,7 +376,7 @@ Port to Linux - https://github.com/fmoraw/NS
Version 1.2: branch **sohl1.2** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sohl1.2
## Swiss Cheese Halloween 2002
Just more playable version by malortie - https://github.com/malortie/hl-shall
Just more playable version by malortie - https://github.com/HL1-Mods-Reimplementations-and-Ports/hl-shall
Branch **halloween** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/halloween

View File

@@ -1,15 +0,0 @@
As online community is growing, we don't want to keep bad or invalid servers on the Internet Games list. It's a common rules for all Xash3D server owners who are using default master server.
1. Breaking master server or clients is prohibited in any way. If you found a serious bug, contact us at contact 'at' fwgs.ru or post an issue at GitHub.
2. Changing settings, exploiting vulnerabilities of clients is prohibited in any way. If you found a serious bug, contact us at contact 'at' fwgs.ru or post an issue at GitHub.
2. Agressive advertisement and spam on other servers is prohibited in any way.
3. If your server is require downloading custom content, it should be available for everyone. Recommended way to deliver custom content is FastDL.
4. It's recommended to keep your server is up-to-date. You may use our public Debian/Ubuntu/Arch Linux [repository](https://github.com/FWGS/xash3d/wiki/How-to-set-up-a-Xash3D-Dedicated-Server-on-Debian-or-Ubuntu) to simplify updating process.
Just follow these rules to not get banned on our master server. Good luck, have fun!

View File

@@ -36,6 +36,11 @@ You still needed to copy `valve` directory as all game resources located there.
For additional info, run Xash3D with `-help` command line key.
### Android
0) Install the APK file.
1) Copy `valve` directory to a folder named `xash` in the Internal storage.
2) Run games from within the app.
## Contributing
* Before sending an issue, check if someone already reported your issue. Make sure you're following "How To Ask Questions The Smart Way" guide by Eric Steven Raymond. Read more: http://www.catb.org/~esr/faqs/smart-questions.html.
* Issues are accepted in both English and Russian.
@@ -84,6 +89,15 @@ This repository contains our fork of HLSDK and restored source code for Half-Lif
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
#### Android (Windows/Linux/macOS)
* Install [Android Studio](https://developer.android.com/studio) (or the command line tools).
* Install [Python](https://python.org) (at least 2.7, latest is better).
* Install [Git](https://git-scm.com/download/win).
* Install [Ninja](https://ninja-build.org/).
* Install [CMake](https://cmake.org/) (for some dependencies).
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
### Building
#### Windows (Visual Studio)
0) Open command line.
@@ -100,3 +114,6 @@ If compiling 32-bit on amd64, make sure `PKG_CONFIG_PATH` from the previous step
1) Configure build: `./waf configure` (you need to pass `-8` to compile 64-bit engine on 64-bit x86 processor).
2) Compile: `./waf build`.
3) Install: `./waf install --destdir=/path/to/any/output/directory`.
#### Android (Windows/Linux/macOS)
You can just open the `android` folder in Android Studio and build from here, or use `gradlew` to build from command line.

View File

@@ -1,95 +0,0 @@
cmake_minimum_required(VERSION 3.22)
# Only used to build Android project
project(XASH_ANDROID)
# armeabi-v7a requires cpufeatures library
if(ANDROID)
include_directories(${ANDROID_NDK}/sources/android/cpufeatures)
add_library(cpufeatures ${ANDROID_NDK}/sources/android/cpufeatures/cpu-features.c)
target_link_libraries(cpufeatures dl)
endif()
include(FindPython)
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
set(BUILD_TYPE "debug")
else()
set(BUILD_TYPE "release")
list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto --enable-limited-debuginfo)
endif()
if(ANDROID_ABI STREQUAL "x86")
# HACKHACK: I don't know why but engine gets built as 64-bit binary here
list(APPEND WAF_EXTRA_ARGS -4)
endif()
set(CMAKE_VERBOSE_MAKEFILE ON)
# not cleanest way to get upper directory
set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../")
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
set(WAF ${Python_EXECUTABLE} ${ENGINE_SOURCE_DIR}waf -t ${ENGINE_SOURCE_DIR} -o ${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs)
# try to build minimal SDL. Enable features as we're gonna use them
set(SDL_RENDER OFF)
set(SDL_POWER OFF)
set(SDL_VULKAN OFF)
set(SDL_DISKAUDIO OFF)
set(SDL_DUMMYAUDIO OFF)
set(SDL_DUMMYVIDEO OFF)
set(SDL_VULKAN OFF)
set(SDL_OFFSCREEN OFF)
set(SDL_STATIC OFF)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL)
include(ExternalProject)
# gradle passes backslashes to cmake, how does this even work for everybody else?
string(REPLACE "\\" "/" CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
ExternalProject_Add(
Xash3DFWGS
SOURCE_DIR ${ENGINE_SOURCE_DIR}
INSTALL_DIR ${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
BUILD_IN_SOURCE TRUE
DEPENDS SDL2
BUILD_ALWAYS TRUE
LOG_CONFIGURE TRUE
LOG_BUILD TRUE
LOG_INSTALL TRUE
LOG_OUTPUT_ON_FAILURE TRUE
LOG_MERGED_STDOUTERR TRUE
# USES_TERMINAL_CONFIGURE TRUE
# USES_TERMINAL_BUILD TRUE
# USES_TERMINAL_INSTALL TRUE
# NOTE: setting up WAFLOCK is important to avoid possible race conditions
CONFIGURE_COMMAND ${CMAKE_COMMAND} -E env
ANDROID_NDK=${ANDROID_NDK}
BUILD_CMAKE_LIBRARY_OUTPUT_DIRECTORY=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} configure -T ${BUILD_TYPE} --android=${ANDROID_ABI},,${CMAKE_SYSTEM_VERSION}
-s "${ENGINE_SOURCE_DIR}/3rdparty/SDL" --enable-bundled-deps ${WAF_EXTRA_ARGS}
BUILD_COMMAND ${CMAKE_COMMAND} -E env
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} build -v
INSTALL_COMMAND ${CMAKE_COMMAND} -E env
WAFLOCK=.lock-waf_android_${ANDROID_ABI}_build
${WAF} install --destdir=${CMAKE_LIBRARY_OUTPUT_DIRECTORY}
)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
# a1ba: without this, xash3d target will be ignored as nothing depends on it
add_dependencies(client Xash3DFWGS)
add_dependencies(server Xash3DFWGS)

View File

@@ -1,130 +1,140 @@
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
import java.time.LocalDateTime
import java.time.Month
import java.time.temporal.ChronoUnit
plugins {
id("com.android.application")
id("org.jetbrains.kotlin.android")
alias(libs.plugins.android.application)
alias(libs.plugins.kotlin.android)
}
android {
namespace = "su.xash.engine"
ndkVersion = "28.0.13004108"
namespace = "su.xash.engine"
ndkVersion = "28.2.13676358"
compileSdk = 35
defaultConfig {
applicationId = "su.xash"
applicationIdSuffix = "engine"
versionName = "0.21"
versionCode = getBuildNum()
minSdk = 21
targetSdk = 34
compileSdk = 34
defaultConfig {
applicationId = "su.xash.engine"
versionName = "0.21-" + getGitHash()
versionCode = getBuildNum()
minSdk = 21
targetSdk = 35
externalNativeBuild {
cmake {
abiFilters("armeabi-v7a", "arm64-v8a", "x86", "x86_64")
arguments("-DANDROID_USE_LEGACY_TOOLCHAIN_FILE=OFF")
}
}
}
externalNativeBuild {
val engineRoot = projectDir.parentFile.parent
externalNativeBuild {
cmake {
version = "3.22.1"
path = file("CMakeLists.txt")
}
}
experimentalProperties["ninja.abiFilters"] = setOf("armeabi-v7a", "arm64-v8a", "x86", "x86_64")
experimentalProperties["ninja.path"] = File(engineRoot, "wscript").path
experimentalProperties["ninja.configure"] = "run-python"
experimentalProperties["ninja.arguments"] = setOf(
File(engineRoot, "scripts/configure-ninja.py").path,
engineRoot,
"--variant=\${ndk.variantName}",
"--abi=\${ndk.abi}",
"--configuration-dir=\${ndk.buildRoot}",
"--ndk-version=\${ndk.moduleNdkVersion}",
"--min-sdk-version=\${ndk.minPlatform}",
"--ndk-root=${android.ndkDirectory}",
// shut up, fake options
"-p:Configuration=\${ndk.variantName}",
"-p:Platform=\${ndk.abi}"
)
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_11
targetCompatibility = JavaVersion.VERSION_11
}
kotlinOptions {
jvmTarget = "1.8"
}
kotlin {
compilerOptions {
jvmTarget = JvmTarget.JVM_11
}
}
buildTypes {
debug {
isMinifyEnabled = false
isShrinkResources = false
isDebuggable = true
applicationIdSuffix = ".test"
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro"
)
}
buildFeatures {
viewBinding = true
buildConfig = true
}
release {
isMinifyEnabled = true
isShrinkResources = true
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro"
)
}
lint {
abortOnError = false
}
register("asan") {
initWith(getByName("debug"))
}
/*
androidResources {
noCompress += ""
}
*/
register("continuous") {
initWith(getByName("release"))
applicationIdSuffix = ".test"
}
}
packaging {
jniLibs {
keepDebugSymbols.add("**/*.so")
useLegacyPackaging = true
}
}
sourceSets {
getByName("main") {
assets.srcDirs("../../3rdparty/extras/xash-extras", "../moddb")
java.srcDir("../../3rdparty/SDL/android-project/app/src/main/java")
}
}
sourceSets {
getByName("main") {
assets.srcDirs("../../3rdparty/extras/xash-extras")
java.srcDir("../../3rdparty/SDL/android-project/app/src/main/java")
}
}
lint {
abortOnError = false
}
buildTypes {
debug {
isMinifyEnabled = false
isShrinkResources = false
isDebuggable = true
applicationIdSuffix = ".test"
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro"
)
}
buildFeatures {
viewBinding = true
buildConfig = true
}
release {
isMinifyEnabled = true
isShrinkResources = true
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro"
)
}
androidResources {
noCompress += ""
}
register("asan") {
initWith(getByName("debug"))
}
packaging {
jniLibs {
useLegacyPackaging = true
keepDebugSymbols.add("**/*.so")
}
}
register("continuous") {
initWith(getByName("release"))
applicationIdSuffix = ".test"
}
}
}
dependencies {
implementation("com.google.android.material:material:1.11.0")
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.7")
implementation("androidx.navigation:navigation-ui-ktx:2.7.7")
implementation("androidx.cardview:cardview:1.0.0")
implementation("androidx.annotation:annotation:1.7.1")
implementation("androidx.fragment:fragment-ktx:1.6.2")
implementation("androidx.preference:preference-ktx:1.2.1")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.work:work-runtime-ktx:2.9.0")
// implementation "androidx.legacy:legacy-support-v4:1.0.0"
implementation(libs.material)
implementation("com.madgag.spongycastle:prov:1.58.0.0")
implementation("in.dragonbra:javasteam:1.2.0")
implementation(libs.appcompat)
implementation(libs.navigation.runtime.ktx)
implementation(libs.navigation.fragment.ktx)
implementation(libs.navigation.ui.ktx)
implementation(libs.preference.ktx)
implementation(libs.swiperefreshlayout)
implementation("ch.acra:acra-http:5.11.2")
implementation(libs.acra.http)
}
fun getBuildNum(): Int {
val now = LocalDateTime.now()
val releaseDate = LocalDateTime.of(2015, Month.APRIL, 1, 0, 0, 0)
val qBuildNum = releaseDate.until(now, ChronoUnit.DAYS)
val minuteOfDay = now.hour * 60 + now.minute
return (qBuildNum * 10000 + minuteOfDay).toInt()
val now = LocalDateTime.now()
val releaseDate = LocalDateTime.of(2015, Month.APRIL, 1, 0, 0, 0)
val qBuildNum = releaseDate.until(now, ChronoUnit.DAYS)
val minuteOfDay = now.hour * 60 + now.minute
return (qBuildNum * 10000 + minuteOfDay).toInt()
}
fun getGitHash(): String {
val process = ProcessBuilder("git", "rev-parse", "--short", "HEAD").directory(project.rootDir)
.redirectErrorStream(true).start()
return process.inputStream.bufferedReader().readText().trim()
}

View File

@@ -1,3 +1,25 @@
# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile
-keep class su.xash.engine.XashActivity {
java.lang.String loadAndroidID();
java.lang.String getAndroidID();
@@ -87,3 +109,8 @@
void hapticRun(int, float, int);
void hapticStop(int);
}
# Unexpected reference to missing service class: META-INF/services/javax.annotation.processing.Processor.
-dontwarn javax.annotation.processing.Processor
-dontwarn javax.annotation.processing.AbstractProcessor
-dontwarn javax.annotation.processing.SupportedOptions

3
android/app/run-python Executable file
View File

@@ -0,0 +1,3 @@
#!/bin/bash
exec python $@

View File

@@ -0,0 +1 @@
python %*

View File

@@ -1,5 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name" translatable="false">Xash3D FWGS (Test)</string>
<string name="authority" translatable="false">su.xash.engine.test.documents</string>
</resources>
<string name="app_name" translatable="false">Xash3D FWGS (Test)</string>
</resources>

View File

@@ -1,101 +1,89 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:allowAudioPlaybackCapture="true"
android:installLocation="preferExternal"
tools:targetApi="q">
<!-- OpenGL ES 1.1 -->
<uses-feature android:glEsVersion="0x00010000" />
<!-- Touchscreen support -->
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<!-- Game controller support -->
<uses-feature
android:name="android.hardware.bluetooth"
android:required="false" />
<uses-feature
android:name="android.hardware.gamepad"
android:required="false" />
<uses-feature
android:name="android.hardware.usb.host"
android:required="false" />
<!-- External mouse input events -->
<uses-feature
android:name="android.hardware.type.pc"
android:required="false" />
<!-- Audio recording support -->
<uses-feature
android:name="android.hardware.microphone"
android:required="false" />
<!-- Allow downloading to the external storage on Android 5.1 and older -->
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE"
android:maxSdkVersion="22" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"
android:maxSdkVersion="32" />
<!-- Allow access to Bluetooth devices -->
<!-- Currently this is just for Steam Controller support and requires setting SDL_HINT_JOYSTICK_HIDAPI_STEAM -->
<uses-permission
android:name="android.permission.BLUETOOTH"
android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<!-- Allow access to the vibrator -->
<uses-permission android:name="android.permission.VIBRATE" />
<!-- Allow recording audio -->
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<!-- Allow internet access -->
<uses-permission android:name="android.permission.INTERNET" />
<!-- Dedicated server -->
<uses-permission android:name="android.permission.FOREGROUND_SERVICE"/>
android:allowAudioPlaybackCapture="true"
android:installLocation="preferExternal">
<!-- OpenGL ES 1.1 -->
<uses-feature android:glEsVersion="0x00010000" />
<!-- Touchscreen support -->
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<!-- Game controller support -->
<uses-feature
android:name="android.hardware.bluetooth"
android:required="false" />
<uses-feature
android:name="android.hardware.gamepad"
android:required="false" />
<uses-feature
android:name="android.hardware.usb.host"
android:required="false" />
<!-- External mouse input events -->
<uses-feature
android:name="android.hardware.type.pc"
android:required="false" />
<!-- Audio recording support -->
<uses-feature
android:name="android.hardware.microphone"
android:required="false" />
<!-- Allow downloading to the external storage on Android 5.1 and older -->
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE"
android:maxSdkVersion="22" />
<uses-permission
android:name="android.permission.READ_EXTERNAL_STORAGE"
android:maxSdkVersion="32" />
<uses-permission android:name="android.permission.MANAGE_EXTERNAL_STORAGE" />
<!-- Allow access to Bluetooth devices -->
<!-- Currently this is just for Steam Controller support and requires setting SDL_HINT_JOYSTICK_HIDAPI_STEAM -->
<uses-permission
android:name="android.permission.BLUETOOTH"
android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<!-- Allow access to the vibrator -->
<uses-permission android:name="android.permission.VIBRATE" />
<!-- Allow recording audio -->
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<!-- Allow internet access -->
<uses-permission android:name="android.permission.INTERNET" />
<!-- Dedicated server -->
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<application
android:name=".MainApplication"
android:allowBackup="true"
android:hardwareAccelerated="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher"
android:theme="@style/Theme.App"
android:usesCleartextTraffic="true">
<activity
android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<application
android:name=".MainApplication"
android:allowBackup="true"
android:hardwareAccelerated="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher"
android:theme="@style/Theme.App"
android:usesCleartextTraffic="true"
android:requestLegacyExternalStorage="true">
<activity
android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".XashActivity"
android:alwaysRetainTaskState="true"
android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation|touchscreen"
android:exported="true"
android:launchMode="singleTask"
android:preferMinimalPostProcessing="true"
android:windowSoftInputMode="adjustResize"
tools:targetApi="r">
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
</activity>
<provider
android:name=".XashDocumentsProvider"
android:authorities="@string/authority"
android:exported="true"
android:grantUriPermissions="true"
android:permission="android.permission.MANAGE_DOCUMENTS">
<intent-filter>
<action android:name="android.content.action.DOCUMENTS_PROVIDER" />
</intent-filter>
</provider>
</application>
<queries>
<intent>
<action android:name="su.xash.engine.MOD" />
</intent>
</queries>
</manifest>
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".XashActivity"
android:alwaysRetainTaskState="true"
android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation|touchscreen"
android:exported="true"
android:launchMode="singleTask"
android:preferMinimalPostProcessing="true"
android:windowSoftInputMode="adjustResize">
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
</activity>
</application>
<queries>
<intent>
<action android:name="su.xash.engine.MOD" />
</intent>
</queries>
</manifest>

View File

@@ -1,49 +0,0 @@
package su.xash.engine;
import android.app.Activity;
import android.graphics.Rect;
import android.view.View;
import android.widget.FrameLayout;
public class AndroidBug5497Workaround {
// For more information, see https://code.google.com/p/android/issues/detail?id=5497
// To use this class, simply invoke assistActivity() on an Activity that already has its content view set.
public static void assistActivity(Activity activity) {
new AndroidBug5497Workaround(activity);
}
private View mChildOfContent;
private int usableHeightPrevious;
private FrameLayout.LayoutParams frameLayoutParams;
private AndroidBug5497Workaround(Activity activity) {
FrameLayout content = activity.findViewById(android.R.id.content);
mChildOfContent = content.getChildAt(0);
mChildOfContent.getViewTreeObserver().addOnGlobalLayoutListener(this::possiblyResizeChildOfContent);
frameLayoutParams = (FrameLayout.LayoutParams) mChildOfContent.getLayoutParams();
}
private void possiblyResizeChildOfContent() {
int usableHeightNow = computeUsableHeight();
if (usableHeightNow != usableHeightPrevious) {
int usableHeightSansKeyboard = mChildOfContent.getRootView().getHeight();
int heightDifference = usableHeightSansKeyboard - usableHeightNow;
if (heightDifference > (usableHeightSansKeyboard / 4)) {
// keyboard probably just became visible
frameLayoutParams.height = usableHeightSansKeyboard - heightDifference;
} else {
// keyboard probably just became hidden
frameLayoutParams.height = usableHeightSansKeyboard;
}
mChildOfContent.requestLayout();
usableHeightPrevious = usableHeightNow;
}
}
private int computeUsableHeight() {
Rect r = new Rect();
mChildOfContent.getWindowVisibleDisplayFrame(r);
return (r.bottom - r.top);
}
}

View File

@@ -1,4 +1,3 @@
package su.xash.engine
class DedicatedActivity {
}
class DedicatedActivity {}

View File

@@ -4,8 +4,8 @@ import android.app.Service
import android.content.Intent
import android.os.IBinder
class DedicatedService: Service() {
override fun onBind(intent: Intent?): IBinder? {
TODO("Not yet implemented")
}
}
class DedicatedService : Service() {
override fun onBind(intent: Intent?): IBinder? {
TODO("Not yet implemented")
}
}

View File

@@ -10,26 +10,26 @@ import androidx.navigation.ui.setupActionBarWithNavController
import su.xash.engine.databinding.ActivityMainBinding
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
private lateinit var appBarConfiguration: AppBarConfiguration
private lateinit var navController: NavController
private lateinit var binding: ActivityMainBinding
private lateinit var appBarConfiguration: AppBarConfiguration
private lateinit var navController: NavController
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
setSupportActionBar(binding.toolbar)
setSupportActionBar(binding.toolbar)
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragmentContainerView) as NavHostFragment
navController = navHostFragment.navController
appBarConfiguration = AppBarConfiguration(navController.graph)
setupActionBarWithNavController(navController, appBarConfiguration)
}
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragmentContainerView) as NavHostFragment
navController = navHostFragment.navController
appBarConfiguration = AppBarConfiguration(navController.graph)
setupActionBarWithNavController(navController, appBarConfiguration)
}
override fun onSupportNavigateUp(): Boolean {
return navController.navigateUp(appBarConfiguration) || super.onSupportNavigateUp()
}
override fun onSupportNavigateUp(): Boolean {
return navController.navigateUp(appBarConfiguration) || super.onSupportNavigateUp()
}
}

View File

@@ -3,26 +3,25 @@ package su.xash.engine
import android.app.Application
import android.content.Context
import android.os.StrictMode
import org.acra.config.httpSender
import org.acra.data.StringFormat
import org.acra.ktx.initAcra
class MainApplication : Application() {
override fun attachBaseContext(base: Context?) {
super.attachBaseContext(base)
override fun attachBaseContext(base: Context?) {
super.attachBaseContext(base)
if (!BuildConfig.DEBUG) {
if (!BuildConfig.DEBUG) {
initAcra {
buildConfigClass = BuildConfig::class.java
reportFormat = StringFormat.JSON
httpSender {
uri = "http://bodis.pp.ua:5000/report"
}
// httpSender {
// uri = "http://bodis.pp.ua:5000/report"
// }
}
} else {
// enable strict mode to detect memory leaks etc.
StrictMode.enableDefaults();
}
}
}
} else {
// enable strict mode to detect memory leaks etc.
StrictMode.enableDefaults();
}
}
}

View File

@@ -5,6 +5,7 @@ import android.content.pm.ActivityInfo;
import android.content.res.AssetManager;
import android.os.Build;
import android.os.Bundle;
import android.os.Environment;
import android.provider.Settings.Secure;
import android.util.Log;
import android.view.KeyEvent;
@@ -12,137 +13,142 @@ import android.view.WindowManager;
import org.libsdl.app.SDLActivity;
import su.xash.engine.util.AndroidBug5497Workaround;
public class XashActivity extends SDLActivity {
private boolean mUseVolumeKeys;
private String mPackageName;
private static final String TAG = "XashActivity";
private boolean mUseVolumeKeys;
private String mPackageName;
private static final String TAG = "XashActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
//getWindow().addFlags(WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES);
getWindow().getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
//getWindow().addFlags(WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES);
getWindow().getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
AndroidBug5497Workaround.assistActivity(this);
}
AndroidBug5497Workaround.assistActivity(this);
}
@Override
public void onDestroy()
{
super.onDestroy();
@Override
public void onDestroy() {
super.onDestroy();
// Now that we don't exit from native code, we need to exit here, resetting
// application state (actually global variables that we don't cleanup on exit)
//
// When the issue with global variables will be resolved, remove that exit() call
System.exit(0);
}
// Now that we don't exit from native code, we need to exit here, resetting
// application state (actually global variables that we don't cleanup on exit)
//
// When the issue with global variables will be resolved, remove that exit() call
System.exit(0);
}
@Override
protected String[] getLibraries() {
return new String[]{"SDL2", "xash"};
}
@Override
protected String[] getLibraries() {
return new String[]{"SDL2", "xash"};
}
@SuppressLint("HardwareIds")
private String getAndroidID() {
return Secure.getString(getContentResolver(), Secure.ANDROID_ID);
}
@SuppressLint("HardwareIds")
private String getAndroidID() {
return Secure.getString(getContentResolver(), Secure.ANDROID_ID);
}
@SuppressLint("ApplySharedPref")
private void saveAndroidID(String id) {
getSharedPreferences("xash_preferences", MODE_PRIVATE).edit().putString("xash_id", id).commit();
}
@SuppressLint("ApplySharedPref")
private void saveAndroidID(String id) {
getSharedPreferences("xash_preferences", MODE_PRIVATE).edit().putString("xash_id", id).commit();
}
private String loadAndroidID() {
return getSharedPreferences("xash_preferences", MODE_PRIVATE).getString("xash_id", "");
}
private String loadAndroidID() {
return getSharedPreferences("xash_preferences", MODE_PRIVATE).getString("xash_id", "");
}
@Override
public String getCallingPackage() {
if (mPackageName != null) {
return mPackageName;
}
@Override
public String getCallingPackage() {
if (mPackageName != null) {
return mPackageName;
}
return super.getCallingPackage();
}
return super.getCallingPackage();
}
private AssetManager getAssets(boolean isEngine) {
AssetManager am = null;
private AssetManager getAssets(boolean isEngine) {
AssetManager am = null;
if (isEngine) {
am = getAssets();
} else {
try {
am = getPackageManager().getResourcesForApplication(getCallingPackage()).getAssets();
} catch (Exception e) {
Log.e(TAG, "Unable to load mod assets!");
e.printStackTrace();
}
}
if (isEngine) {
am = getAssets();
} else {
try {
am = getPackageManager().getResourcesForApplication(getCallingPackage()).getAssets();
} catch (Exception e) {
Log.e(TAG, "Unable to load mod assets!");
e.printStackTrace();
}
}
return am;
}
return am;
}
private String[] getAssetsList(boolean isEngine, String path) {
AssetManager am = getAssets(isEngine);
private String[] getAssetsList(boolean isEngine, String path) {
AssetManager am = getAssets(isEngine);
try {
return am.list(path);
} catch (Exception e) {
e.printStackTrace();
}
try {
return am.list(path);
} catch (Exception e) {
e.printStackTrace();
}
return new String[]{};
}
return new String[]{};
}
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
if (SDLActivity.mBrokenLibraries) {
return false;
}
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
if (SDLActivity.mBrokenLibraries) {
return false;
}
int keyCode = event.getKeyCode();
if (!mUseVolumeKeys) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
keyCode == KeyEvent.KEYCODE_CAMERA ||
keyCode == KeyEvent.KEYCODE_ZOOM_IN ||
keyCode == KeyEvent.KEYCODE_ZOOM_OUT) {
return false;
}
}
int keyCode = event.getKeyCode();
if (!mUseVolumeKeys) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN || keyCode == KeyEvent.KEYCODE_VOLUME_UP || keyCode == KeyEvent.KEYCODE_CAMERA || keyCode == KeyEvent.KEYCODE_ZOOM_IN || keyCode == KeyEvent.KEYCODE_ZOOM_OUT) {
return false;
}
}
return getWindow().superDispatchKeyEvent(event);
}
return getWindow().superDispatchKeyEvent(event);
}
// TODO: REMOVE LATER, temporary launchers support?
@Override
protected String[] getArguments() {
String gamedir = getIntent().getStringExtra("gamedir");
if (gamedir == null) gamedir = "valve";
nativeSetenv("XASH3D_GAME", gamedir);
// TODO: REMOVE LATER, temporary launchers support?
@Override
protected String[] getArguments() {
String gamedir = getIntent().getStringExtra("gamedir");
if (gamedir == null) gamedir = "valve";
nativeSetenv("XASH3D_GAME", gamedir);
String gamelibdir = getIntent().getStringExtra("gamelibdir");
if (gamelibdir != null) nativeSetenv("XASH3D_GAMELIBDIR", gamelibdir);
String gamelibdir = getIntent().getStringExtra("gamelibdir");
if (gamelibdir != null) nativeSetenv("XASH3D_GAMELIBDIR", gamelibdir);
String pakfile = getIntent().getStringExtra("pakfile");
if (pakfile != null) nativeSetenv("XASH3D_EXTRAS_PAK2", pakfile);
String pakfile = getIntent().getStringExtra("pakfile");
if (pakfile != null) nativeSetenv("XASH3D_EXTRAS_PAK2", pakfile);
mUseVolumeKeys = getIntent().getBooleanExtra("usevolume", false);
mPackageName = getIntent().getStringExtra("package");
String basedir = getIntent().getStringExtra("basedir");
if (basedir != null) {
nativeSetenv("XASH3D_BASEDIR", basedir);
} else {
String rootPath = Environment.getExternalStorageDirectory().getAbsolutePath() + "/xash";
nativeSetenv("XASH3D_BASEDIR", rootPath);
}
String[] env = getIntent().getStringArrayExtra("env");
if (env != null) {
for (int i = 0; i < env.length; i += 2)
nativeSetenv(env[i], env[i + 1]);
}
mUseVolumeKeys = getIntent().getBooleanExtra("usevolume", false);
mPackageName = getIntent().getStringExtra("package");
String argv = getIntent().getStringExtra("argv");
if (argv == null) argv = "-console -log";
return argv.split(" ");
}
String[] env = getIntent().getStringArrayExtra("env");
if (env != null) {
for (int i = 0; i < env.length; i += 2)
nativeSetenv(env[i], env[i + 1]);
}
String argv = getIntent().getStringExtra("argv");
if (argv == null) argv = "-console -log";
return argv.split(" ");
}
}

View File

@@ -1,253 +0,0 @@
package su.xash.engine;
import android.annotation.TargetApi;
import android.content.res.AssetFileDescriptor;
import android.database.Cursor;
import android.database.MatrixCursor;
import android.graphics.Point;
import android.os.Build;
import android.os.CancellationSignal;
import android.os.ParcelFileDescriptor;
import android.provider.DocumentsContract.Document;
import android.provider.DocumentsContract.Root;
import android.provider.DocumentsProvider;
import android.webkit.MimeTypeMap;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
@TargetApi(Build.VERSION_CODES.KITKAT)
public class XashDocumentsProvider extends DocumentsProvider {
private static final String ALL_MIME_TYPES = "*/*";
private File mRootDir;
private static final String TAG = "XashDocumentsProvider";
@Override
public boolean onCreate() {
mRootDir = getContext().getExternalFilesDir(null);
return true;
}
private static final String[] DEFAULT_ROOT_PROJECTION = new String[]{Root.COLUMN_ROOT_ID,
Root.COLUMN_MIME_TYPES,
Root.COLUMN_FLAGS,
Root.COLUMN_ICON,
Root.COLUMN_TITLE,
Root.COLUMN_SUMMARY,
Root.COLUMN_DOCUMENT_ID,
Root.COLUMN_AVAILABLE_BYTES};
private static final String[] DEFAULT_DOCUMENT_PROJECTION = new String[]{Document.COLUMN_DOCUMENT_ID,
Document.COLUMN_MIME_TYPE,
Document.COLUMN_DISPLAY_NAME,
Document.COLUMN_LAST_MODIFIED,
Document.COLUMN_FLAGS,
Document.COLUMN_SIZE};
@Override
public Cursor queryRoots(String[] projection) {
final MatrixCursor result = new MatrixCursor(projection != null ? projection : DEFAULT_ROOT_PROJECTION);
final String appName = getContext().getString(R.string.app_name);
final String docId = getDocIdForFile(mRootDir);
int flags;
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
flags = Root.FLAG_LOCAL_ONLY | Root.FLAG_SUPPORTS_CREATE | Root.FLAG_SUPPORTS_SEARCH;
} else {
flags = Root.FLAG_LOCAL_ONLY | Root.FLAG_SUPPORTS_CREATE | Root.FLAG_SUPPORTS_SEARCH | Root.FLAG_SUPPORTS_IS_CHILD;
}
final MatrixCursor.RowBuilder row = result.newRow();
row.add(Root.COLUMN_ROOT_ID, docId);
row.add(Root.COLUMN_DOCUMENT_ID, docId);
row.add(Root.COLUMN_SUMMARY, null);
row.add(Root.COLUMN_FLAGS, flags);
row.add(Root.COLUMN_TITLE, appName);
row.add(Root.COLUMN_MIME_TYPES, ALL_MIME_TYPES);
row.add(Root.COLUMN_AVAILABLE_BYTES, mRootDir.getFreeSpace());
row.add(Root.COLUMN_ICON, R.mipmap.ic_launcher);
return result;
}
@Override
public Cursor queryDocument(String documentId, String[] projection) throws FileNotFoundException {
final MatrixCursor result = new MatrixCursor(projection != null ? projection : DEFAULT_DOCUMENT_PROJECTION);
includeFile(result, documentId, null);
return result;
}
@Override
public Cursor queryChildDocuments(String parentDocumentId, String[] projection, String sortOrder) throws FileNotFoundException {
final MatrixCursor result = new MatrixCursor(projection != null ? projection : DEFAULT_DOCUMENT_PROJECTION);
final File parent = getFileForDocId(parentDocumentId);
final File[] filesList = parent.listFiles();
if (filesList != null) {
for (File file : filesList) {
includeFile(result, null, file);
}
}
return result;
}
@Override
public ParcelFileDescriptor openDocument(final String documentId, String mode, CancellationSignal signal) throws FileNotFoundException {
final File file = getFileForDocId(documentId);
final int accessMode = ParcelFileDescriptor.parseMode(mode);
return ParcelFileDescriptor.open(file, accessMode);
}
@Override
public AssetFileDescriptor openDocumentThumbnail(String documentId, Point sizeHint, CancellationSignal signal) throws FileNotFoundException {
final File file = getFileForDocId(documentId);
final ParcelFileDescriptor pfd = ParcelFileDescriptor.open(file, ParcelFileDescriptor.MODE_READ_ONLY);
return new AssetFileDescriptor(pfd, 0, file.length());
}
@Override
public String createDocument(String parentDocumentId, String mimeType, String displayName) throws FileNotFoundException {
File newFile = new File(parentDocumentId, displayName);
int noConflictId = 1;
while (newFile.exists()) {
newFile = new File(parentDocumentId, displayName + " (" + noConflictId++ + ")");
}
try {
boolean succeeded;
if (Document.MIME_TYPE_DIR.equals(mimeType)) {
succeeded = newFile.mkdir();
} else {
succeeded = newFile.createNewFile();
}
if (!succeeded) {
throw new FileNotFoundException("Failed to create document with id " + newFile.getPath());
}
} catch (IOException e) {
throw new FileNotFoundException("Failed to create document with id " + newFile.getPath());
}
return newFile.getPath();
}
@Override
public void deleteDocument(String documentId) throws FileNotFoundException {
File file = getFileForDocId(documentId);
if (file.isDirectory()) {
if (!deleteDirectory(file)) {
throw new FileNotFoundException("Failed to delete document with id " + documentId);
}
} else if (!file.delete()) {
throw new FileNotFoundException("Failed to delete document with id " + documentId);
}
}
@Override
public String getDocumentType(String documentId) throws FileNotFoundException {
File file = getFileForDocId(documentId);
return getMimeType(file);
}
@Override
public boolean isChildDocument(String parentDocumentId, String documentId) {
return documentId.startsWith(parentDocumentId);
}
private static File getFileForDocId(String docId) throws FileNotFoundException {
final File f = new File(docId);
if (!f.exists()) throw new FileNotFoundException(f.getAbsolutePath() + " not found");
return f;
}
private static String getDocIdForFile(File file) {
return file.getAbsolutePath();
}
private static String getMimeType(File file) {
if (file.isDirectory()) {
return Document.MIME_TYPE_DIR;
} else {
final String name = file.getName();
final int lastDot = name.lastIndexOf('.');
if (lastDot >= 0) {
final String extension = name.substring(lastDot + 1).toLowerCase();
final String mime = MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension);
if (mime != null) return mime;
}
return "application/octet-stream";
}
}
private static boolean deleteDirectory(File dir) {
final File[] allContents = dir.listFiles();
if (allContents != null) {
for (File file : allContents) {
deleteDirectory(file);
}
}
return dir.delete();
}
private void includeFile(MatrixCursor result, String docId, File file) throws FileNotFoundException {
if (docId == null) {
docId = getDocIdForFile(file);
} else {
file = getFileForDocId(docId);
}
int flags = 0;
if (file.isDirectory()) {
if (file.canWrite()) {
flags |= Document.FLAG_DIR_SUPPORTS_CREATE;
}
} else if (file.canWrite()) {
flags |= Document.FLAG_SUPPORTS_WRITE;
}
File parentFile = file.getParentFile();
if (parentFile != null && parentFile.canWrite()) {
flags |= Document.FLAG_SUPPORTS_DELETE;
}
final String displayName = file.getName();
final String mimeType = getMimeType(file);
if (mimeType.startsWith("image/")) {
flags |= Document.FLAG_SUPPORTS_THUMBNAIL;
}
final MatrixCursor.RowBuilder row = result.newRow();
row.add(Document.COLUMN_DOCUMENT_ID, docId);
row.add(Document.COLUMN_DISPLAY_NAME, displayName);
row.add(Document.COLUMN_SIZE, file.length());
row.add(Document.COLUMN_MIME_TYPE, mimeType);
row.add(Document.COLUMN_LAST_MODIFIED, file.lastModified());
row.add(Document.COLUMN_FLAGS, flags);
row.add(Document.COLUMN_ICON, R.mipmap.ic_launcher);
}
}

View File

@@ -14,64 +14,57 @@ import su.xash.engine.ui.library.LibraryViewModel
class GameAdapter(private val libraryViewModel: LibraryViewModel) :
ListAdapter<Game, GameAdapter.GameViewHolder>(DiffCallback()) {
ListAdapter<Game, GameAdapter.GameViewHolder>(DiffCallback()) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): GameAdapter.GameViewHolder {
val binding = CardGameBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return GameViewHolder(binding)
}
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): GameAdapter.GameViewHolder {
val binding = CardGameBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return GameViewHolder(binding)
}
override fun onBindViewHolder(holder: GameAdapter.GameViewHolder, position: Int) {
return holder.bind(getItem(position))
}
override fun onBindViewHolder(holder: GameAdapter.GameViewHolder, position: Int) {
return holder.bind(getItem(position))
}
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.basedir.name == newItem.basedir.name
}
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.basedir.name == newItem.basedir.name
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.basedir.name == newItem.basedir.name && oldItem.installed == newItem.installed
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.basedir.name == newItem.basedir.name
}
}
}
inner class GameViewHolder(val binding: CardGameBinding) :
RecyclerView.ViewHolder(binding.root) {
fun bind(game: Game) {
binding.apply {
gameTitle.text = game.title
inner class GameViewHolder(val binding: CardGameBinding) :
RecyclerView.ViewHolder(binding.root) {
fun bind(game: Game) {
binding.apply {
gameTitle.text = game.title
if (game.icon != null) {
gameIcon.setImageBitmap(game.icon)
} else {
gameIcon.visibility = View.GONE
}
if (game.icon != null) {
gameIcon.setImageBitmap(game.icon)
} else {
gameIcon.visibility = View.GONE
}
if (game.cover != null) {
gameCover.setImageBitmap(game.cover)
} else {
gameCover.visibility = View.GONE
}
if (game.cover != null) {
gameCover.setImageBitmap(game.cover)
} else {
gameCover.visibility = View.GONE
}
if (!game.installed) {
launchButton.visibility = View.GONE
settingsButton.visibility = View.GONE
progressIndicator.visibility = View.VISIBLE
return
}
settingsButton.setOnClickListener {
libraryViewModel.setSelectedGame(game)
it.findNavController()
.navigate(R.id.action_libraryFragment_to_gameSettingsFragment)
}
settingsButton.setOnClickListener {
libraryViewModel.setSelectedGame(game)
it.findNavController()
.navigate(R.id.action_libraryFragment_to_gameSettingsFragment)
}
root.setOnClickListener { libraryViewModel.startEngine(it.context, game) }
launchButton.setOnClickListener {
libraryViewModel.startEngine(it.context, game)
}
}
}
}
}
root.setOnClickListener { libraryViewModel.startEngine(it.context, game) }
launchButton.setOnClickListener {
libraryViewModel.startEngine(it.context, game)
}
}
}
}
}

View File

@@ -1,89 +1,90 @@
package su.xash.engine.model
import android.content.Context
import android.graphics.Bitmap
import android.graphics.Canvas
import androidx.documentfile.provider.DocumentFile
import su.xash.engine.util.TGAReader
import java.io.File
import java.io.FileInputStream
import java.util.Scanner
object BackgroundBitmap {
private const val BACKGROUND_ROWS = 3
private const val BACKGROUND_COLUMNS = 4
private const val BACKGROUND_WIDTH = 800
private const val BACKGROUND_HEIGHT = 600
private const val BACKGROUND_ROWS = 3
private const val BACKGROUND_COLUMNS = 4
private const val BACKGROUND_WIDTH = 800
private const val BACKGROUND_HEIGHT = 600
fun createBackground(ctx: Context, file: DocumentFile): Bitmap {
var bitmap =
Bitmap.createBitmap(BACKGROUND_WIDTH, BACKGROUND_HEIGHT, Bitmap.Config.ARGB_8888)
var canvas = Canvas(bitmap)
var x: Int
var y = 0
var width: Int
var height = 0
fun createBackground(file: File): Bitmap {
var bitmap =
Bitmap.createBitmap(BACKGROUND_WIDTH, BACKGROUND_HEIGHT, Bitmap.Config.ARGB_8888)
var canvas = Canvas(bitmap)
var x: Int
var y = 0
var width: Int
var height = 0
var bgLayout = file.findFile("resource")?.findFile("HD_BackgroundLayout.txt")
if (bgLayout == null) {
bgLayout = file.findFile("resource")?.findFile("BackgroundLayout.txt")
}
val resourceFolder = File(file, "resource")
var bgLayout = File(resourceFolder, "HD_BackgroundLayout.txt")
if (!bgLayout.exists()) {
bgLayout = File(resourceFolder, "BackgroundLayout.txt")
}
if (bgLayout == null) {
val dir = file.findFile("resource")?.findFile("background")
for (i in 0 until BACKGROUND_ROWS) {
x = 0
for (j in 0 until BACKGROUND_COLUMNS) {
val filename = "${BACKGROUND_WIDTH}_${i + 1}_${'a' + j}_loading.tga"
val bmpFile = dir?.findFile(filename)
val bmpImage = loadTga(ctx, bmpFile!!)
if (!bgLayout.exists()) {
val dir = File(resourceFolder, "background")
for (i in 0 until BACKGROUND_ROWS) {
x = 0
for (j in 0 until BACKGROUND_COLUMNS) {
val filename = "${BACKGROUND_WIDTH}_${i + 1}_${'a' + j}_loading.tga"
val bmpFile = File(dir, filename)
val bmpImage = loadTga(bmpFile)
canvas.drawBitmap(bmpImage, x.toFloat(), y.toFloat(), null)
x += bmpImage.width
height = bmpImage.height
canvas.drawBitmap(bmpImage, x.toFloat(), y.toFloat(), null)
x += bmpImage.width
height = bmpImage.height
}
y += height
}
return bitmap
}
}
y += height
}
return bitmap
}
ctx.contentResolver.openInputStream(bgLayout.uri).use { inputStream ->
Scanner(inputStream).use { scanner ->
while (scanner.hasNext()) {
when (val str = scanner.next()) {
"resolution" -> {
width = scanner.nextInt()
height = scanner.nextInt()
bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
canvas = Canvas(bitmap)
}
FileInputStream(bgLayout).use { inputStream ->
Scanner(inputStream).use { scanner ->
while (scanner.hasNext()) {
when (val str = scanner.next()) {
"resolution" -> {
width = scanner.nextInt()
height = scanner.nextInt()
bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
canvas = Canvas(bitmap)
}
else -> {
var bmpFile = file
str.split("/").forEach { bmpFile = bmpFile.findFile(it)!! }
//skip
scanner.next()
x = scanner.nextInt()
y = scanner.nextInt()
val bmp = loadTga(ctx, bmpFile)
canvas.drawBitmap(bmp, x.toFloat(), y.toFloat(), null)
}
}
}
}
}
return bitmap
}
else -> {
var bmpFile = file
str.split("/").forEach { bmpFile = File(bmpFile, it) }
//skip
scanner.next()
x = scanner.nextInt()
y = scanner.nextInt()
val bmp = loadTga(bmpFile)
canvas.drawBitmap(bmp, x.toFloat(), y.toFloat(), null)
}
}
}
}
}
return bitmap
}
private fun loadTga(ctx: Context, file: DocumentFile): Bitmap {
ctx.contentResolver.openInputStream(file.uri).use {
val buffer = it?.readBytes()
val pixels = TGAReader.read(buffer, TGAReader.ARGB)
private fun loadTga(file: File): Bitmap {
FileInputStream(file).use {
val buffer = it.readBytes()
val pixels = TGAReader.read(buffer, TGAReader.ARGB)
val width = TGAReader.getWidth(buffer)
val height = TGAReader.getHeight(buffer)
val width = TGAReader.getWidth(buffer)
val height = TGAReader.getHeight(buffer)
return Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888)
}
}
}
return Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888)
}
}
}

View File

@@ -5,118 +5,123 @@ import android.content.Intent
import android.content.pm.PackageInfo
import android.content.pm.PackageManager
import android.graphics.Bitmap
import android.graphics.BitmapFactory
import android.net.Uri
import android.provider.MediaStore
import androidx.documentfile.provider.DocumentFile
import su.xash.engine.XashActivity
import java.io.File
import java.io.FileInputStream
class Game(val ctx: Context, val basedir: DocumentFile, var installed: Boolean = true) {
private var iconName = "game.ico"
var title = "Unknown Game"
var icon: Bitmap? = null
var cover: Bitmap? = null
class Game(val ctx: Context, val basedir: File) {
private var iconName = "game.ico"
var title = "Unknown Game"
var icon: Bitmap? = null
var cover: Bitmap? = null
private val pref = ctx.getSharedPreferences(basedir.name, Context.MODE_PRIVATE)
private val pref = ctx.getSharedPreferences(basedir.name, Context.MODE_PRIVATE)
init {
basedir.findFile("gameinfo.txt")?.let {
parseGameInfo(it)
} ?: basedir.findFile("liblist.gam")?.let { parseGameInfo(it) }
init {
val gameInfo = File(basedir, "gameinfo.txt")
if (gameInfo.exists()) {
parseGameInfo(gameInfo)
} else {
val libListGam = File(basedir, "liblist.gam")
if (libListGam.exists()) parseGameInfo(libListGam)
}
basedir.findFile(iconName)
?.let { icon = MediaStore.Images.Media.getBitmap(ctx.contentResolver, it.uri) }
val iconFile = File(basedir, iconName)
if (iconFile.exists()) {
icon = BitmapFactory.decodeFile(iconFile.path)
}
try {
cover = BackgroundBitmap.createBackground(ctx, basedir)
} catch (e: Exception) {
e.printStackTrace()
}
}
try {
cover = BackgroundBitmap.createBackground(basedir)
} catch (e: Exception) {
e.printStackTrace()
}
}
fun startEngine(ctx: Context) {
ctx.startActivity(Intent(ctx, XashActivity::class.java).apply {
flags = Intent.FLAG_ACTIVITY_NEW_TASK or Intent.FLAG_ACTIVITY_CLEAR_TASK
putExtra("gamedir", basedir.name)
putExtra("argv", pref.getString("arguments", "-console -log"))
putExtra("usevolume", pref.getBoolean("use_volume_buttons", false))
//.putExtra("gamelibdir", getGameLibDir(context))
//.putExtra("package", getPackageName()) }
})
}
fun startEngine(ctx: Context) {
ctx.startActivity(Intent(ctx, XashActivity::class.java).apply {
flags = Intent.FLAG_ACTIVITY_NEW_TASK or Intent.FLAG_ACTIVITY_CLEAR_TASK
putExtra("gamedir", basedir.name)
putExtra("argv", pref.getString("arguments", "-console -log"))
putExtra("usevolume", pref.getBoolean("use_volume_buttons", false))
putExtra("basedir", basedir.parent)
//.putExtra("gamelibdir", getGameLibDir(context))
//.putExtra("package", getPackageName()) }
})
}
private fun parseGameInfo(file: DocumentFile) {
ctx.contentResolver.openInputStream(file.uri).use { inputStream ->
inputStream?.bufferedReader().use { reader ->
reader?.forEachLine {
val tokens = it.split("\\s+".toRegex(), limit = 2)
if (tokens.size >= 2) {
val k = tokens[0]
val v = tokens[1].trim('"')
private fun parseGameInfo(file: File) {
FileInputStream(file).use { inputStream ->
inputStream.bufferedReader().use { reader ->
reader.forEachLine {
val tokens = it.split("\\s+".toRegex(), limit = 2)
if (tokens.size >= 2) {
val k = tokens[0]
val v = tokens[1].trim('"')
if (k == "title" || k == "game") title = v
if (k == "icon") iconName = v
}
}
}
}
}
if (k == "title" || k == "game") title = v
if (k == "icon") iconName = v
}
}
}
}
}
private fun getPackageName(): String? {
private fun getPackageName(): String? {
// return if (mDbEntry != null) {
// mDbEntry.getPackageName()
// } else null
return null
}
return null
}
private fun getGameLibDir(ctx: Context): String? {
val pkgName = getPackageName()
if (pkgName != null) {
val pkgInfo: PackageInfo = try {
ctx.packageManager.getPackageInfo(pkgName, 0)
} catch (e: PackageManager.NameNotFoundException) {
e.printStackTrace()
ctx.startActivity(
Intent(
Intent.ACTION_VIEW, Uri.parse("market://details?id=$pkgName")
).setFlags(Intent.FLAG_ACTIVITY_NEW_TASK or Intent.FLAG_ACTIVITY_CLEAR_TASK)
)
return null
}
return pkgInfo.applicationInfo.nativeLibraryDir
}
return ctx.applicationInfo.nativeLibraryDir
}
private fun getGameLibDir(ctx: Context): String? {
val pkgName = getPackageName()
if (pkgName != null) {
val pkgInfo: PackageInfo = try {
ctx.packageManager.getPackageInfo(pkgName, 0)
} catch (e: PackageManager.NameNotFoundException) {
e.printStackTrace()
ctx.startActivity(
Intent(
Intent.ACTION_VIEW, Uri.parse("market://details?id=$pkgName")
).setFlags(Intent.FLAG_ACTIVITY_NEW_TASK or Intent.FLAG_ACTIVITY_CLEAR_TASK)
)
return null
}
return pkgInfo.applicationInfo?.nativeLibraryDir
}
return ctx.applicationInfo.nativeLibraryDir
}
companion object {
fun getGames(ctx: Context, file: DocumentFile): List<Game> {
val games = mutableListOf<Game>()
companion object {
fun getGames(ctx: Context, file: File): List<Game> {
val games = mutableListOf<Game>()
if (checkIfGamedir(file)) {
games.add(Game(ctx, file))
} else {
file.listFiles().forEach {
if (it.isDirectory) {
if (checkIfGamedir(it)) {
games.add(Game(ctx, it))
}
}
}
}
if (checkIfGamedir(file)) {
games.add(Game(ctx, file))
} else {
file.listFiles()?.forEach {
if (it.isDirectory) {
if (checkIfGamedir(it)) {
games.add(Game(ctx, it))
}
}
}
}
return games
}
return games
}
fun checkIfGamedir(file: DocumentFile): Boolean {
// exclude unfinished downloads
if (file.name?.startsWith('.') == true)
return false
fun checkIfGamedir(file: File): Boolean {
if (File(file, "liblist.gam").exists()) return true
if (File(file, "gameinfo.txt").exists()) return true
file.findFile("liblist.gam")?.let { return true }
file.findFile("gameinfo.txt")?.let { return true }
return false
}
}
return false
}
}
}
// Intent intent = new Intent("su.xash.engine.MOD");

View File

@@ -1,59 +0,0 @@
package su.xash.engine.model
import org.json.JSONArray
import org.json.JSONObject
import java.io.InputStream
class ModDatabase(inputStream: InputStream) {
val entries = mutableListOf<Entry>()
companion object {
const val VERSION = 1
fun getFilename(): String {
return "v${VERSION}.json"
}
}
init {
inputStream.bufferedReader().use {
val jsonArray = JSONArray(it.readText())
for (i in 0..<jsonArray.length()) {
entries.add(Entry(jsonArray.getJSONObject(i)))
}
}
}
fun getByGameDir(gamedir: String): Entry? {
return entries.filter { it.gamedir.equals(gamedir) }.firstOrNull()
}
inner class Entry(jsonObject: JSONObject) {
var name: String? = null
var appid: Int? = null
var gamedir: String? = null
// TODO Depots
var pkgname: String? = null
init {
if (jsonObject.has("name")) {
name = jsonObject.getString("name");
}
if (jsonObject.has("app_id")) {
appid = jsonObject.getInt("app_id");
}
if (jsonObject.has("gamedir")) {
gamedir = jsonObject.getString("gamedir");
}
if (jsonObject.has("package_name")) {
pkgname = jsonObject.getString("package_name");
}
}
}
}

View File

@@ -1,101 +1,110 @@
package su.xash.engine.ui.library
import android.annotation.SuppressLint
import android.content.Intent
import android.content.ActivityNotFoundException
import android.net.Uri
import android.os.Build
import android.os.Bundle
import android.util.Log
import android.os.Environment
import android.provider.Settings
import android.view.LayoutInflater
import android.view.Menu
import android.view.MenuInflater
import android.view.MenuItem
import android.view.View
import android.view.ViewGroup
import android.widget.Toast
import androidx.activity.result.contract.ActivityResultContracts
import androidx.appcompat.app.AlertDialog
import androidx.core.view.MenuProvider
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.fragment.findNavController
import kotlinx.coroutines.launch
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import su.xash.engine.BuildConfig
import su.xash.engine.R
import su.xash.engine.adapters.GameAdapter
import su.xash.engine.databinding.FragmentLibraryBinding
class LibraryFragment : Fragment(), MenuProvider {
private var _binding: FragmentLibraryBinding? = null
private val binding get() = _binding!!
private var _binding: FragmentLibraryBinding? = null
private val binding get() = _binding!!
private val libraryViewModel: LibraryViewModel by activityViewModels()
private val libraryViewModel: LibraryViewModel by activityViewModels()
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = FragmentLibraryBinding.inflate(inflater, container, false)
private val startActivityForResult =
registerForActivityResult(ActivityResultContracts.StartActivityForResult()) {
if (checkStoragePermissions()) {
libraryViewModel.reloadGames(requireContext())
}
}
val adapter = GameAdapter(libraryViewModel)
binding.gamesList.adapter = adapter
private fun checkStoragePermissions(): Boolean {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R && !Environment.isExternalStorageManager()) {
MaterialAlertDialogBuilder(requireContext()).apply {
setTitle(R.string.file_access_required)
setMessage(R.string.file_access_message)
setPositiveButton(android.R.string.ok) { _, _ ->
startActivityForResult.launch(
Intent(Settings.ACTION_MANAGE_APP_ALL_FILES_ACCESS_PERMISSION).setData(
Uri.fromParts("package", BuildConfig.APPLICATION_ID, null)
)
)
}
setCancelable(false)
show()
}
requireActivity().addMenuProvider(this, viewLifecycleOwner, Lifecycle.State.RESUMED)
return false
} else {
return true
}
}
return binding.root
}
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View {
_binding = FragmentLibraryBinding.inflate(inflater, container, false)
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
binding.swipeRefresh.setOnRefreshListener { libraryViewModel.reloadGames(requireContext()) }
val adapter = GameAdapter(libraryViewModel)
binding.gamesList.adapter = adapter
libraryViewModel.isReloading.observe(viewLifecycleOwner) {
binding.swipeRefresh.isRefreshing = it
}
requireActivity().addMenuProvider(this, viewLifecycleOwner, Lifecycle.State.RESUMED)
libraryViewModel.installedGames.observe(viewLifecycleOwner) {
(binding.gamesList.adapter as GameAdapter).submitList(it)
}
return binding.root
}
libraryViewModel.workInfos.observe(viewLifecycleOwner) {
libraryViewModel.refreshDownloads(requireContext())
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
binding.swipeRefresh.setOnRefreshListener { libraryViewModel.reloadGames(requireContext()) }
libraryViewModel.downloads.observe(viewLifecycleOwner) {
libraryViewModel.reloadGames(requireContext())
}
}
libraryViewModel.isReloading.observe(viewLifecycleOwner) {
binding.swipeRefresh.isRefreshing = it
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
libraryViewModel.installedGames.observe(viewLifecycleOwner) {
(binding.gamesList.adapter as GameAdapter).submitList(it)
}
override fun onCreateMenu(menu: Menu, menuInflater: MenuInflater) {
menuInflater.inflate(R.menu.menu_library, menu)
}
if (checkStoragePermissions()) {
libraryViewModel.reloadGames(requireContext())
}
}
override fun onMenuItemSelected(menuItem: MenuItem): Boolean {
when (menuItem.itemId) {
R.id.action_browse -> {
try {
startActivity(
Intent(Intent.ACTION_VIEW).setDataAndType(
null, "vnd.android.document/directory"
)
)
}
catch(e: ActivityNotFoundException) {
Toast.makeText(getActivity(), R.string.library_fragment_no_file_manager, Toast.LENGTH_LONG).show()
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
R.id.action_install -> {
findNavController().navigate(R.id.action_libraryFragment_to_setupFragment)
}
override fun onCreateMenu(menu: Menu, menuInflater: MenuInflater) {
menuInflater.inflate(R.menu.menu_library, menu)
}
R.id.action_settings -> {
findNavController().navigate(R.id.action_libraryFragment_to_appSettingsFragment)
}
}
override fun onMenuItemSelected(menuItem: MenuItem): Boolean {
when (menuItem.itemId) {
R.id.action_settings -> {
findNavController().navigate(R.id.action_libraryFragment_to_appSettingsFragment)
}
}
return false
}
return false
}
}

View File

@@ -3,125 +3,53 @@ package su.xash.engine.ui.library
import android.app.Application
import android.content.Context
import android.content.SharedPreferences
import android.net.Uri
import androidx.documentfile.provider.DocumentFile
import android.os.Environment
import androidx.lifecycle.AndroidViewModel
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.viewModelScope
import androidx.preference.PreferenceManager
import androidx.work.Data
import androidx.work.OneTimeWorkRequestBuilder
import androidx.work.OutOfQuotaPolicy
import androidx.work.WorkInfo
import androidx.work.WorkManager
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import su.xash.engine.model.Game
import su.xash.engine.model.ModDatabase
import su.xash.engine.workers.FileCopyWorker
import su.xash.engine.workers.KEY_FILE_URI
import java.util.Locale
const val TAG_INSTALL = "TAG_INSTALL"
import java.io.File
class LibraryViewModel(application: Application) : AndroidViewModel(application) {
val installedGames: LiveData<List<Game>> get() = _installedGames
private val _installedGames = MutableLiveData(emptyList<Game>())
val installedGames: LiveData<List<Game>> get() = _installedGames
private val _installedGames = MutableLiveData(emptyList<Game>())
val downloads: LiveData<List<Game>> get() = _downloads
private val _downloads = MutableLiveData(emptyList<Game>())
val isReloading: LiveData<Boolean> get() = _isReloading
private val _isReloading = MutableLiveData(false)
val isReloading: LiveData<Boolean> get() = _isReloading
private val _isReloading = MutableLiveData(false)
val selectedItem: LiveData<Game> get() = _selectedItem
private val _selectedItem = MutableLiveData<Game>()
private val workManager = WorkManager.getInstance(application.applicationContext)
val workInfos: LiveData<List<WorkInfo>> = workManager.getWorkInfosByTagLiveData(TAG_INSTALL)
private val appPreferences: SharedPreferences =
application.getSharedPreferences("app_preferences", Context.MODE_PRIVATE)
val selectedItem: LiveData<Game> get() = _selectedItem
private val _selectedItem = MutableLiveData<Game>()
fun reloadGames(ctx: Context) {
if (isReloading.value == true) {
return
}
_isReloading.value = true
val appPreferences = application.getSharedPreferences("app_preferences", Context.MODE_PRIVATE)
val modDb: ModDatabase
viewModelScope.launch {
withContext(Dispatchers.IO) {
val rootPath = appPreferences.getString("game_path", null)
?: (Environment.getExternalStorageDirectory().absolutePath + "/xash")
val root = File(rootPath)
init {
modDb = application.assets.open(ModDatabase.getFilename()).use { ModDatabase(it) }
reloadGames(application.applicationContext)
}
_installedGames.postValue(Game.getGames(ctx, root))
_isReloading.postValue(false)
}
}
}
fun reloadGames(ctx: Context) {
if (isReloading.value == true) {
return
}
_isReloading.value = true
fun setSelectedGame(game: Game) {
_selectedItem.value = game
}
viewModelScope.launch {
withContext(Dispatchers.IO) {
val games = mutableListOf<Game>()
val root = DocumentFile.fromFile(ctx.getExternalFilesDir(null)!!)
val installedGames = Game.getGames(ctx, root)
.filter { p -> _downloads.value?.any { p.basedir.name == it.basedir.name } == false }
games.addAll(installedGames)
downloads.value?.let { games.addAll(it) }
_installedGames.postValue(games)
_isReloading.postValue(false)
}
}
}
fun refreshDownloads(ctx: Context) {
viewModelScope.launch {
withContext(Dispatchers.IO) {
val games = mutableListOf<Game>()
workInfos.value?.filter {
it.state == WorkInfo.State.RUNNING && !it.progress.getString(FileCopyWorker.Input)
.isNullOrEmpty()
}?.forEach {
val uri = Uri.parse(it.progress.getString(FileCopyWorker.Input))
val file = DocumentFile.fromTreeUri(ctx, uri)
games.addAll(Game.getGames(ctx, file!!))
games.forEach { g -> g.installed = false }
}
_downloads.postValue(games)
}
}
}
fun installGame(uri: Uri) {
val data = Data.Builder().putString(KEY_FILE_URI, uri.toString()).build()
val request = OneTimeWorkRequestBuilder<FileCopyWorker>().run {
setInputData(data)
addTag(TAG_INSTALL)
build()
}
workManager.enqueue(request)
}
fun setSelectedGame(game: Game) {
_selectedItem.value = game
}
fun uninstallGame(game: Game) {
viewModelScope.launch {
withContext(Dispatchers.IO) {
game.installed = false
game.basedir.delete()
_installedGames.postValue(_installedGames.value)
}
}
}
fun startEngine(ctx: Context, game: Game) {
game.startEngine(ctx)
}
}
fun startEngine(ctx: Context, game: Game) {
game.startEngine(ctx)
}
}

View File

@@ -8,24 +8,24 @@ import androidx.fragment.app.Fragment
import su.xash.engine.databinding.FragmentAppSettingsBinding
class AppSettingsFragment : Fragment() {
private var _binding: FragmentAppSettingsBinding? = null
private val binding get() = _binding!!
private var _binding: FragmentAppSettingsBinding? = null
private val binding get() = _binding!!
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = FragmentAppSettingsBinding.inflate(inflater, container, false)
return binding.root
}
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View {
_binding = FragmentAppSettingsBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
childFragmentManager.beginTransaction()
.add(binding.settingsFragment.id, AppSettingsPreferenceFragment()).commit();
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
childFragmentManager.beginTransaction()
.add(binding.settingsFragment.id, AppSettingsPreferenceFragment()).commit();
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}

View File

@@ -5,8 +5,8 @@ import androidx.preference.PreferenceFragmentCompat
import su.xash.engine.R
class AppSettingsPreferenceFragment() : PreferenceFragmentCompat() {
override fun onCreatePreferences(savedInstanceState: Bundle?, rootKey: String?) {
preferenceManager.sharedPreferencesName = "app_preferences";
setPreferencesFromResource(R.xml.app_preferences, rootKey);
}
override fun onCreatePreferences(savedInstanceState: Bundle?, rootKey: String?) {
preferenceManager.sharedPreferencesName = "app_preferences";
setPreferencesFromResource(R.xml.app_preferences, rootKey);
}
}

View File

@@ -6,59 +6,52 @@ import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
import su.xash.engine.R
import su.xash.engine.databinding.FragmentGameSettingsBinding
import su.xash.engine.ui.library.LibraryViewModel
class GameSettingsFragment : Fragment() {
private var _binding: FragmentGameSettingsBinding? = null
private val binding get() = _binding!!
private var _binding: FragmentGameSettingsBinding? = null
private val binding get() = _binding!!
private val libraryViewModel: LibraryViewModel by activityViewModels()
private val libraryViewModel: LibraryViewModel by activityViewModels()
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = FragmentGameSettingsBinding.inflate(inflater, container, false)
return binding.root
}
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View {
_binding = FragmentGameSettingsBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
val game = libraryViewModel.selectedItem.value!!
val game = libraryViewModel.selectedItem.value!!
binding.gameCard.apply {
gameTitle.text = game.title
binding.gameCard.apply {
gameTitle.text = game.title
if (game.icon != null) {
gameIcon.setImageBitmap(game.icon)
} else {
gameIcon.visibility = View.GONE
}
if (game.icon != null) {
gameIcon.setImageBitmap(game.icon)
} else {
gameIcon.visibility = View.GONE
}
if (game.cover != null) {
gameCover.setImageBitmap(game.cover)
} else {
gameCover.visibility = View.GONE
}
if (game.cover != null) {
gameCover.setImageBitmap(game.cover)
} else {
gameCover.visibility = View.GONE
}
buttonsContainer.visibility = View.GONE
}
buttonsContainer.visibility = View.GONE
}
childFragmentManager.beginTransaction()
.add(binding.settingsFragment.id, GameSettingsPreferenceFragment(game))
.commit();
childFragmentManager.beginTransaction()
.add(binding.settingsFragment.id, GameSettingsPreferenceFragment(game))
.commit();
}
binding.bottomNavigation.menu.findItem(R.id.action_uninstall).setOnMenuItemClickListener {
libraryViewModel.uninstallGame(game)
findNavController().popBackStack()
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}

View File

@@ -8,33 +8,33 @@ import su.xash.engine.R
import su.xash.engine.model.Game
class GameSettingsPreferenceFragment(val game: Game) : PreferenceFragmentCompat() {
override fun onCreatePreferences(savedInstanceState: Bundle?, rootKey: String?) {
preferenceManager.sharedPreferencesName = game.basedir.name;
setPreferencesFromResource(R.xml.game_preferences, rootKey);
override fun onCreatePreferences(savedInstanceState: Bundle?, rootKey: String?) {
preferenceManager.sharedPreferencesName = game.basedir.name;
setPreferencesFromResource(R.xml.game_preferences, rootKey);
val packageList = findPreference<ListPreference>("package_name")!!
packageList.entries = arrayOf(getString(R.string.app_name))
packageList.entryValues = arrayOf(requireContext().packageName)
val packageList = findPreference<ListPreference>("package_name")!!
packageList.entries = arrayOf(getString(R.string.app_name))
packageList.entryValues = arrayOf(requireContext().packageName)
if (packageList.value == null) {
packageList.setValueIndex(0);
}
if (packageList.value == null) {
packageList.setValueIndex(0);
}
val separatePackages = findPreference<SwitchPreferenceCompat>("separate_libraries")!!
val clientPackage = findPreference<ListPreference>("client_package")!!
val serverPackage = findPreference<ListPreference>("server_package")!!
separatePackages.setOnPreferenceChangeListener { _, newValue ->
if (newValue == true) {
packageList.isVisible = false
clientPackage.isVisible = true
serverPackage.isVisible = true
} else {
packageList.isVisible = true
clientPackage.isVisible = false
serverPackage.isVisible = false
}
val separatePackages = findPreference<SwitchPreferenceCompat>("separate_libraries")!!
val clientPackage = findPreference<ListPreference>("client_package")!!
val serverPackage = findPreference<ListPreference>("server_package")!!
separatePackages.setOnPreferenceChangeListener { _, newValue ->
if (newValue == true) {
packageList.isVisible = false
clientPackage.isVisible = true
serverPackage.isVisible = true
} else {
packageList.isVisible = true
clientPackage.isVisible = false
serverPackage.isVisible = false
}
true
}
}
true
}
}
}

View File

@@ -1,48 +0,0 @@
package su.xash.engine.ui.setup
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.viewpager2.adapter.FragmentStateAdapter
import su.xash.engine.databinding.FragmentSetupBinding
import su.xash.engine.ui.setup.pages.LocationPageFragment
import su.xash.engine.ui.setup.pages.WelcomePageFragment
class SetupFragment : Fragment() {
private var _binding: FragmentSetupBinding? = null
private val binding get() = _binding!!
private val setupViewModel: SetupViewModel by activityViewModels()
private lateinit var setupPageAdapter: SetupPageAdapter
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = FragmentSetupBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
setupPageAdapter = SetupPageAdapter(this)
binding.viewPager.isUserInputEnabled = false
binding.viewPager.adapter = setupPageAdapter
setupViewModel.pageNumber.observe(viewLifecycleOwner) {
binding.viewPager.setCurrentItem(it, true)
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}
class SetupPageAdapter(fragment: Fragment) : FragmentStateAdapter(fragment) {
val pages = listOf(WelcomePageFragment(), LocationPageFragment())
override fun getItemCount(): Int = 2
override fun createFragment(position: Int): Fragment = pages[position]
}

View File

@@ -1,25 +0,0 @@
package su.xash.engine.ui.setup
import android.app.Application
import android.net.Uri
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.AndroidViewModel
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import su.xash.engine.MainApplication
import su.xash.engine.model.Game
class SetupViewModel(application: Application) : AndroidViewModel(application) {
val pageNumber: LiveData<Int> get() = _pageNumber
private val _pageNumber = MutableLiveData(0)
fun checkIfGameDir(uri: Uri): Boolean {
val ctx = getApplication<MainApplication>().applicationContext
val file = DocumentFile.fromTreeUri(ctx, uri)!!
return Game.checkIfGamedir(file)
}
fun setPageNumber(pos: Int) {
_pageNumber.value = pos
}
}

View File

@@ -1,59 +0,0 @@
package su.xash.engine.ui.setup.pages
import android.content.Intent
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.activity.result.contract.ActivityResultContracts
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import su.xash.engine.R
import su.xash.engine.databinding.PageLocationBinding
import su.xash.engine.ui.library.LibraryViewModel
import su.xash.engine.ui.setup.SetupViewModel
class LocationPageFragment : Fragment() {
private var _binding: PageLocationBinding? = null
private val binding get() = _binding!!
private val setupViewModel: SetupViewModel by activityViewModels()
private val libraryViewModel: LibraryViewModel by activityViewModels()
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = PageLocationBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
binding.pageButton.setOnClickListener {
getGamesDirectory.launch(null)
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
private val getGamesDirectory =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) {
it?.let {
if (!setupViewModel.checkIfGameDir(it)) {
MaterialAlertDialogBuilder(requireContext()).apply {
setTitle(R.string.error)
setMessage(R.string.setup_location_empty)
setPositiveButton(R.string.ok) { dialog, _ -> dialog.dismiss() }
show()
}
} else {
requireContext().contentResolver.takePersistableUriPermission(it, Intent.FLAG_GRANT_READ_URI_PERMISSION)
libraryViewModel.installGame(it)
findNavController().navigate(R.id.action_setupFragment_to_libraryFragment)
}
}
}
}

View File

@@ -1,35 +0,0 @@
package su.xash.engine.ui.setup.pages
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import su.xash.engine.databinding.PageWelcomeBinding
import su.xash.engine.ui.setup.SetupViewModel
class WelcomePageFragment : Fragment() {
private var _binding: PageWelcomeBinding? = null
private val binding get() = _binding!!
private val setupViewModel: SetupViewModel by activityViewModels()
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = PageWelcomeBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
binding.pageButton.setOnClickListener {
setupViewModel.setPageNumber(1)
}
setupViewModel.setPageNumber(0)
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}

View File

@@ -0,0 +1,49 @@
package su.xash.engine.util;
import android.app.Activity;
import android.graphics.Rect;
import android.view.View;
import android.widget.FrameLayout;
public class AndroidBug5497Workaround {
// For more information, see https://code.google.com/p/android/issues/detail?id=5497
// To use this class, simply invoke assistActivity() on an Activity that already has its content view set.
public static void assistActivity(Activity activity) {
new AndroidBug5497Workaround(activity);
}
private View mChildOfContent;
private int usableHeightPrevious;
private FrameLayout.LayoutParams frameLayoutParams;
private AndroidBug5497Workaround(Activity activity) {
FrameLayout content = activity.findViewById(android.R.id.content);
mChildOfContent = content.getChildAt(0);
mChildOfContent.getViewTreeObserver().addOnGlobalLayoutListener(this::possiblyResizeChildOfContent);
frameLayoutParams = (FrameLayout.LayoutParams) mChildOfContent.getLayoutParams();
}
private void possiblyResizeChildOfContent() {
int usableHeightNow = computeUsableHeight();
if (usableHeightNow != usableHeightPrevious) {
int usableHeightSansKeyboard = mChildOfContent.getRootView().getHeight();
int heightDifference = usableHeightSansKeyboard - usableHeightNow;
if (heightDifference > (usableHeightSansKeyboard / 4)) {
// keyboard probably just became visible
frameLayoutParams.height = usableHeightSansKeyboard - heightDifference;
} else {
// keyboard probably just became hidden
frameLayoutParams.height = usableHeightSansKeyboard;
}
mChildOfContent.requestLayout();
usableHeightPrevious = usableHeightNow;
}
}
private int computeUsableHeight() {
Rect r = new Rect();
mChildOfContent.getWindowVisibleDisplayFrame(r);
return (r.bottom - r.top);
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,97 +0,0 @@
package su.xash.engine.workers
import android.content.Context
import android.net.Uri
import androidx.documentfile.provider.DocumentFile
import androidx.work.CoroutineWorker
import androidx.work.WorkerParameters
import androidx.work.workDataOf
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.withContext
const val KEY_FILE_URI = "KEY_FILE_URI"
class FileCopyWorker(ctx: Context, params: WorkerParameters) : CoroutineWorker(ctx, params) {
companion object {
const val Input = "Input"
const val Progress = "Progress"
}
private var fileCount = 0
private var fileCopied = 0
override suspend fun doWork(): Result {
withContext(Dispatchers.IO) {
val fileUri = inputData.getString(KEY_FILE_URI)
setProgress(workDataOf(Input to fileUri))
val uri = Uri.parse(fileUri)
val source = DocumentFile.fromTreeUri(applicationContext, uri)
fileCount = source?.countDirFiles() ?: return@withContext Result.failure()
setProgress(workDataOf(Progress to 0f))
val gamedir = source.name!!
val externalFilesDir = DocumentFile.fromFile(applicationContext.getExternalFilesDir(null)!!)
// create a directory to store staged files
val target = externalFilesDir.createDirectory(".$gamedir")!!
source.copyDirTo(applicationContext, this@FileCopyWorker, target)
target.renameTo(gamedir)
setProgress(workDataOf(Progress to 1f))
}
return Result.success()
}
suspend fun fileCopied(count: Int) {
if(count == 0)
return
fileCopied += count
val percentage: Float = fileCopied.toFloat() / fileCount.toFloat();
setProgress(workDataOf(Progress to percentage))
}
}
fun DocumentFile.countDirFiles(): Int {
var count: Int = 0
listFiles().forEach {
if (it.isDirectory)
count += it.countDirFiles()
else
count++
}
return count
}
fun DocumentFile.copyFileTo(ctx: Context, file: DocumentFile) {
val outFile = file.createFile("application", name!!)!!
ctx.contentResolver.openOutputStream(outFile.uri).use { os ->
ctx.contentResolver.openInputStream(uri).use {
it?.copyTo(os!!)
}
}
}
suspend fun DocumentFile.copyDirTo(ctx: Context, worker: FileCopyWorker, dir: DocumentFile) {
var count: Int = 0
listFiles().forEach {
if (it.isDirectory) {
val outDir = dir.createDirectory(it.name!!)!!
it.copyDirTo(ctx, worker, outDir)
} else {
it.copyFileTo(ctx, dir)
count++
}
}
worker.fileCopied(count)
}

View File

@@ -1,5 +0,0 @@
<vector android:height="24dp" android:tint="#000000"
android:viewportHeight="24" android:viewportWidth="24"
android:width="24dp" xmlns:android="http://schemas.android.com/apk/res/android">
<path android:fillColor="@android:color/white" android:pathData="M21,10h-8.35C11.83,7.67 9.61,6 7,6c-3.31,0 -6,2.69 -6,6s2.69,6 6,6c2.61,0 4.83,-1.67 5.65,-4H13l2,2l2,-2l2,2l4,-4.04L21,10zM7,15c-1.65,0 -3,-1.35 -3,-3c0,-1.65 1.35,-3 3,-3s3,1.35 3,3C10,13.65 8.65,15 7,15z"/>
</vector>

View File

@@ -1,5 +0,0 @@
<vector android:height="24dp" android:tint="#000000"
android:viewportHeight="24" android:viewportWidth="24"
android:width="24dp" xmlns:android="http://schemas.android.com/apk/res/android">
<path android:fillColor="@android:color/white" android:pathData="M12,12c2.21,0 4,-1.79 4,-4s-1.79,-4 -4,-4 -4,1.79 -4,4 1.79,4 4,4zM12,14c-2.67,0 -8,1.34 -8,4v2h16v-2c0,-2.66 -5.33,-4 -8,-4z"/>
</vector>

View File

@@ -1,15 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
<item android:state_enabled="true">
<shape android:shape="rectangle">
<gradient android:endColor="#2D73FF" android:startColor="#06BFFF" />
<corners android:radius="4dp" />
</shape>
</item>
<item android:state_enabled="false">
<shape android:shape="rectangle">
<gradient android:endColor="#6D6D6D" android:startColor="#8F8F8F" />
<corners android:radius="4dp" />
</shape>
</item>
</selector>

View File

@@ -1,9 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="24dp"
android:height="24dp"
android:viewportWidth="24"
android:viewportHeight="24">
<path
android:fillColor="#FF000000"
android:pathData="M12.004,2c-5.25,0 -9.556,4.05 -9.964,9.197l5.36,2.216c0.454,-0.31 1.002,-0.492 1.593,-0.492 0.053,0 0.104,0.003 0.157,0.005l2.384,-3.452v-0.049c0,-2.08 1.69,-3.77 3.77,-3.77 2.079,0 3.77,1.692 3.77,3.772s-1.692,3.771 -3.77,3.771h-0.087l-3.397,2.426c0,0.043 0.003,0.088 0.003,0.133 0,1.562 -1.262,2.83 -2.825,2.83 -1.362,0 -2.513,-0.978 -2.775,-2.273l-3.838,-1.589C3.573,18.922 7.427,22 12.005,22c5.522,0 9.998,-4.477 9.998,-10 0,-5.522 -4.477,-10 -9.999,-10zM7.078,16.667c0.218,0.452 0.595,0.832 1.094,1.041 1.081,0.45 2.328,-0.063 2.777,-1.145 0.22,-0.525 0.22,-1.1 0.004,-1.625 -0.215,-0.525 -0.625,-0.934 -1.147,-1.152 -0.52,-0.217 -1.075,-0.208 -1.565,-0.025l1.269,0.525c0.797,0.333 1.174,1.25 0.84,2.046 -0.33,0.797 -1.247,1.175 -2.044,0.843l-1.228,-0.508zM17.818,9.422c0,-1.385 -1.128,-2.512 -2.513,-2.512 -1.387,0 -2.512,1.127 -2.512,2.512 0,1.388 1.125,2.513 2.512,2.513 1.386,0 2.512,-1.125 2.512,-2.513zM15.31,7.53c1.04,0 1.888,0.845 1.888,1.888s-0.847,1.888 -1.888,1.888c-1.044,0 -1.888,-0.845 -1.888,-1.888s0.845,-1.888 1.888,-1.888z"/>
</vector>

View File

@@ -1,33 +0,0 @@
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="295.46dp"
android:height="90.47dp"
android:viewportWidth="295.46"
android:viewportHeight="90.47">
<path
android:fillColor="#FF000000"
android:pathData="m45.08,1c-23.24,0 -42.28,17.92 -44.08,40.69l23.71,9.8c2.01,-1.37 4.44,-2.18 7.05,-2.18 0.23,0 0.47,0.01 0.7,0.02l10.54,-15.28c0,-0.07 0,-0.14 0,-0.22 0,-9.2 7.48,-16.68 16.68,-16.68 9.2,0 16.68,7.48 16.68,16.68s-7.48,16.68 -16.68,16.68c-0.13,0 -0.25,0 -0.38,-0.01l-15.04,10.73c0.01,0.19 0.01,0.39 0.01,0.59 0,6.91 -5.62,12.52 -12.52,12.52 -6.06,0 -11.13,-4.33 -12.28,-10.06l-16.96,-7.01c5.25,18.57 22.31,32.18 42.56,32.18 24.43,0 44.24,-19.81 44.24,-44.24 0,-24.43 -19.81,-44.24 -44.24,-44.24"/>
<path
android:fillColor="#FF000000"
android:pathData="m28.72,68.12 l-5.43,-2.24c0.96,2.01 2.63,3.68 4.84,4.61 4.78,1.99 10.3,-0.28 12.29,-5.06 0.96,-2.31 0.97,-4.87 0.01,-7.19 -0.95,-2.32 -2.76,-4.13 -5.07,-5.1 -2.3,-0.96 -4.76,-0.92 -6.93,-0.1l5.61,2.32c3.53,1.47 5.2,5.52 3.72,9.05 -1.47,3.53 -5.52,5.2 -9.05,3.72"/>
<path
android:fillColor="#FF000000"
android:pathData="m70.8,33.83c0,-6.13 -4.99,-11.12 -11.12,-11.12 -6.13,0 -11.12,4.99 -11.12,11.12 0,6.13 4.99,11.11 11.12,11.11 6.13,0 11.12,-4.99 11.12,-11.11m-19.45,-0.02c0,-4.61 3.74,-8.35 8.35,-8.35s8.35,3.74 8.35,8.35 -3.74,8.35 -8.35,8.35 -8.35,-3.74 -8.35,-8.35"/>
<path
android:fillColor="#FF000000"
android:pathData="m136.56,31.27 l-2.96,5.21c-2.28,-1.6 -5.38,-2.56 -8.08,-2.56 -3.09,0 -5,1.28 -5,3.57 0,2.78 3.39,3.43 8.44,5.24 5.42,1.92 8.54,4.17 8.54,9.14 0,6.79 -5.34,10.61 -13.02,10.61 -3.74,0 -8.26,-0.97 -11.73,-3.08l2.16,-5.78c2.82,1.49 6.19,2.37 9.2,2.37 4.05,0 5.98,-1.5 5.98,-3.7 0,-2.53 -2.94,-3.29 -7.68,-4.86 -5.4,-1.8 -9.15,-4.17 -9.15,-9.67 0,-6.2 4.96,-9.76 12.1,-9.76 4.98,0 8.98,1.58 11.2,3.26"/>
<path
android:fillColor="#FF000000"
android:pathData="m152.76,61.9v-27.34h-10.13v-5.99h27.21v5.99h-10.1v27.34z"/>
<path
android:fillColor="#FF000000"
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<path
android:fillColor="#FF000000"
android:pathData="m215.62,55.43 l-2.21,6.47h-7.32l12.49,-33.33h7.03l12.85,33.32h-7.56l-2.25,-6.47h-13.03zM222.07,36.52 L217.51,49.87h9.2z"/>
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android:fillColor="#FF000000"
android:pathData="m261.22,60.93 l-8.97,-19.3v20.27h-6.68v-33.33h6.67l11.2,24.06 10.8,-24.06h6.73v33.33h-6.68v-20.44l-9.12,19.47z"/>
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android:fillColor="#FF000000"
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</vector>

View File

@@ -1,35 +1,36 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:tools="http://schemas.android.com/tools">
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fitsSystemWindows="true">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appBarLayout"
android:layout_width="0dp"
android:layout_height="wrap_content"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appBarLayout"
android:layout_width="0dp"
android:layout_height="wrap_content"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent">
<androidx.appcompat.widget.Toolbar
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<androidx.appcompat.widget.Toolbar
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</com.google.android.material.appbar.AppBarLayout>
</com.google.android.material.appbar.AppBarLayout>
<androidx.fragment.app.FragmentContainerView
android:id="@+id/fragmentContainerView"
android:name="androidx.navigation.fragment.NavHostFragment"
android:layout_width="0dp"
android:layout_height="0dp"
app:defaultNavHost="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/appBarLayout"
app:navGraph="@navigation/nav_graph"
tools:layout="@layout/fragment_library"/>
</androidx.constraintlayout.widget.ConstraintLayout>
<androidx.fragment.app.FragmentContainerView
android:id="@+id/fragmentContainerView"
android:name="androidx.navigation.fragment.NavHostFragment"
android:layout_width="0dp"
android:layout_height="0dp"
app:defaultNavHost="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/appBarLayout"
app:navGraph="@navigation/nav_graph"
tools:layout="@layout/fragment_library" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,111 +1,98 @@
<?xml version="1.0" encoding="utf-8"?>
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="8dp">
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginTop="8dp">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="128dp">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="128dp">
<ImageView
android:id="@+id/gameCover"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:adjustViewBounds="true"
android:scaleType="centerCrop"
tools:src="@android:mipmap/sym_def_app_icon" />
<ImageView
android:id="@+id/gameCover"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:adjustViewBounds="true"
android:scaleType="centerCrop"
tools:src="@android:mipmap/sym_def_app_icon" />
<com.google.android.material.card.MaterialCardView
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_margin="8dp"
app:contentPadding="10dp"
app:layout_constrainedWidth="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toStartOf="@id/buttonsContainer"
app:layout_constraintHorizontal_bias="0"
app:layout_constraintStart_toStartOf="parent">
<com.google.android.material.card.MaterialCardView
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="wrap_content"
android:layout_height="48dp"
android:layout_margin="8dp"
app:contentPadding="10dp"
app:layout_constrainedWidth="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toStartOf="@id/buttonsContainer"
app:layout_constraintHorizontal_bias="0"
app:layout_constraintStart_toStartOf="parent">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="wrap_content"
android:layout_height="match_parent">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="wrap_content"
android:layout_height="match_parent">
<ImageView
android:id="@+id/gameIcon"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_marginRight="8dp"
android:adjustViewBounds="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toStartOf="@id/gameTitle"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:src="@android:mipmap/sym_def_app_icon" />
<ImageView
android:id="@+id/gameIcon"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:layout_marginRight="8dp"
android:adjustViewBounds="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toStartOf="@id/gameTitle"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:src="@android:mipmap/sym_def_app_icon" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/gameTitle"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:gravity="center"
android:singleLine="true"
app:layout_constrainedWidth="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toEndOf="@id/gameIcon"
app:layout_constraintTop_toTopOf="parent"
tools:text="Game Title" />
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.textview.MaterialTextView
android:id="@+id/gameTitle"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:gravity="center"
android:singleLine="true"
app:layout_constrainedWidth="true"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toEndOf="@id/gameIcon"
app:layout_constraintTop_toTopOf="parent"
tools:text="Game Title" />
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.card.MaterialCardView
android:id="@+id/buttonsContainer"
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="8dp"
android:layout_marginBottom="8dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent">
<com.google.android.material.card.MaterialCardView
android:id="@+id/buttonsContainer"
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="8dp"
android:layout_marginBottom="8dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content">
<com.google.android.material.progressindicator.CircularProgressIndicator
android:id="@+id/progressIndicator"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:indeterminate="true"
android:padding="10dp"
android:visibility="gone"
app:indicatorSize="20dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.material.button.MaterialButton
android:id="@+id/launchButton"
style="@style/Widget.Material3.Button.IconButton"
android:layout_width="wrap_content"
android:layout_height="match_parent"
app:icon="@drawable/ic_baseline_play_arrow_24"
app:layout_constraintEnd_toStartOf="@+id/settingsButton" />
<com.google.android.material.button.MaterialButton
android:id="@+id/launchButton"
style="@style/Widget.Material3.Button.IconButton"
android:layout_width="wrap_content"
android:layout_height="match_parent"
app:icon="@drawable/ic_baseline_play_arrow_24"
app:layout_constraintEnd_toStartOf="@+id/settingsButton" />
<com.google.android.material.button.MaterialButton
android:id="@+id/settingsButton"
style="@style/Widget.Material3.Button.IconButton"
android:layout_width="wrap_content"
android:layout_height="match_parent"
app:icon="@drawable/ic_baseline_settings_24"
app:layout_constraintEnd_toEndOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.button.MaterialButton
android:id="@+id/settingsButton"
style="@style/Widget.Material3.Button.IconButton"
android:layout_width="wrap_content"
android:layout_height="match_parent"
app:icon="@drawable/ic_baseline_settings_24"
app:layout_constraintEnd_toEndOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>

View File

@@ -1,30 +1,45 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="8dp"
android:layout_marginTop="8dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintTop_toTopOf="parent">
<!-- <com.google.android.material.textfield.TextInputLayout-->
<!-- android:layout_width="match_parent"-->
<!-- android:layout_height="wrap_content"-->
<!-- app:layout_constraintTop_toTopOf="parent"-->
<!-- app:layout_constraintBottom_toBottomOf="parent">-->
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="10dp">
<!-- <com.google.android.material.textfield.TextInputEditText-->
<!-- android:layout_width="match_parent"-->
<!-- android:layout_height="wrap_content" />-->
<!-- </com.google.android.material.textfield.TextInputLayout>-->
<TextView
android:id="@android:id/title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:layout_constraintTop_toTopOf="parent"
android:textAppearance="@style/TextAppearance.Material3.TitleMedium"/>
<TextView
android:id="@android:id/title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAppearance="@style/TextAppearance.Material3.TitleMedium"
app:layout_constraintTop_toTopOf="parent"
tools:text="EditText Preference" />
<TextView
android:id="@android:id/summary"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAppearance="@style/TextAppearance.Material3.BodyMedium"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintTop_toBottomOf="@android:id/title"
tools:text="Summary" />
<!-- <com.google.android.material.button.MaterialButton-->
<!-- style="@style/Widget.Material3.Button.IconButton"-->
<!-- android:layout_width="wrap_content"-->
<!-- android:layout_height="wrap_content"-->
<!-- app:icon="@drawable/baseline_edit_24"-->
<!-- app:layout_constraintBottom_toBottomOf="parent"-->
<!-- app:layout_constraintEnd_toEndOf="parent"-->
<!-- app:layout_constraintTop_toTopOf="parent" />-->
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
<TextView
android:id="@android:id/summary"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:layout_constraintTop_toBottomOf="@android:id/title"
android:textAppearance="@style/TextAppearance.Material3.BodyMedium"/>
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,14 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingHorizontal="8dp">
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<androidx.fragment.app.FragmentContainerView
android:id="@+id/settingsFragment"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:layout="@android:layout/list_content" />
</androidx.constraintlayout.widget.ConstraintLayout>
<androidx.fragment.app.FragmentContainerView
android:id="@+id/settingsFragment"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:layout="@android:layout/list_content" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,39 +1,32 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
<include
android:id="@+id/gameCard"
layout="@layout/card_game"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="8dp"
app:layout_constraintTop_toTopOf="parent" />
<include
android:id="@+id/gameCard"
layout="@layout/card_game"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="8dp"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.material.card.MaterialCardView
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_margin="8dp"
app:contentPadding="16dp"
app:layout_constraintTop_toBottomOf="@id/gameCard">
<androidx.fragment.app.FragmentContainerView
android:id="@+id/settingsFragment"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:layout_constraintTop_toBottomOf="@id/gameCard"
tools:layout="@android:layout/list_content">
<androidx.fragment.app.FragmentContainerView
android:id="@+id/settingsFragment"
android:layout_width="match_parent"
android:layout_height="wrap_content"
tools:layout="@android:layout/list_content" />
</androidx.fragment.app.FragmentContainerView>
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.bottomnavigation.BottomNavigationView
android:id="@+id/bottomNavigation"
style="@style/Widget.MaterialComponents.BottomNavigationView.Colored"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:layout_constraintBottom_toBottomOf="parent"
app:menu="@menu/menu_game_settings" />
</androidx.constraintlayout.widget.ConstraintLayout>
<!-- <com.google.android.material.bottomnavigation.BottomNavigationView-->
<!-- android:id="@+id/bottomNavigation"-->
<!-- style="@style/Widget.MaterialComponents.BottomNavigationView.Colored"-->
<!-- android:layout_width="match_parent"-->
<!-- android:layout_height="wrap_content"-->
<!-- app:layout_constraintBottom_toBottomOf="parent"-->
<!-- app:menu="@menu/menu_game_settings" />-->
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,23 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.swiperefreshlayout.widget.SwipeRefreshLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/swipeRefresh">
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/swipeRefresh"
android:layout_width="match_parent"
android:layout_height="match_parent">
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/gamesList"
android:layout_width="match_parent"
android:layout_height="match_parent"
app:layoutManager="LinearLayoutManager"
android:clipToPadding="false"
android:paddingHorizontal="8dp"
tools:listitem="@layout/card_game" />
</RelativeLayout>
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/gamesList"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:clipToPadding="false"
android:paddingHorizontal="8dp"
app:layoutManager="LinearLayoutManager"
tools:listitem="@layout/card_game" />
</RelativeLayout>
</androidx.swiperefreshlayout.widget.SwipeRefreshLayout>
</androidx.swiperefreshlayout.widget.SwipeRefreshLayout>

View File

@@ -1,11 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent">
<androidx.viewpager2.widget.ViewPager2
android:id="@+id/viewPager"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,58 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@color/steam_background"
android:gravity="center_vertical"
android:orientation="vertical"
tools:context=".fragment.SteamLoginFragment">
<ImageView
android:id="@+id/imageView"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:src="@drawable/steam_logo"
app:tint="#C5C3C0" />
<com.google.android.material.textfield.TextInputLayout
android:layout_width="320dp"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginTop="16dp"
app:startIconDrawable="@drawable/ic_baseline_person_24">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/steamLogin"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/username"
android:inputType="textEmailAddress" />
</com.google.android.material.textfield.TextInputLayout>
<com.google.android.material.textfield.TextInputLayout
android:layout_width="320dp"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginTop="16dp"
app:startIconDrawable="@drawable/ic_baseline_key_24">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/steamPassword"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:hint="@string/password"
android:inputType="textPassword" />
</com.google.android.material.textfield.TextInputLayout>
<Button
android:id="@+id/loginButton"
style="@style/App.Theme.SteamButton"
android:layout_width="240dp"
android:layout_height="wrap_content"
android:layout_gravity="center_horizontal"
android:layout_marginTop="16dp"
android:text="@string/login" />
</LinearLayout>

View File

@@ -1,19 +1,20 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:id="@android:id/title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:layout_constraintTop_toTopOf="parent"
android:textAppearance="@style/TextAppearance.Material3.TitleMedium"/>
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<TextView
android:id="@android:id/summary"
android:layout_width="match_parent"
android:layout_height="wrap_content"
app:layout_constraintTop_toBottomOf="@android:id/title"
android:textAppearance="@style/TextAppearance.Material3.BodyMedium"/>
</androidx.constraintlayout.widget.ConstraintLayout>
<TextView
android:id="@android:id/title"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAppearance="@style/TextAppearance.Material3.TitleMedium"
app:layout_constraintTop_toTopOf="parent" />
<TextView
android:id="@android:id/summary"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:textAppearance="@style/TextAppearance.Material3.BodyMedium"
app:layout_constraintTop_toBottomOf="@android:id/title" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,51 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:tools="http://schemas.android.com/tools">
<ImageView
android:id="@+id/pagePic"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_marginTop="64dp"
android:layout_marginBottom="32dp"
android:src="@drawable/ic_baseline_folder_open_24"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toTopOf="@id/pageTitle"/>
<TextView
android:id="@+id/pageTitle"
style="@style/TextAppearance.Material3.TitleLarge"
android:layout_width="match_parent"
android:layout_height="0dp"
android:gravity="center"
android:paddingHorizontal="16dp"
android:text="@string/setup_location_title"
android:textStyle="bold"
app:layout_constraintBottom_toTopOf="@id/pageMessage"
app:layout_constraintTop_toBottomOf="@id/pagePic" />
<TextView
android:id="@+id/pageMessage"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="0dp"
android:gravity="center"
android:paddingHorizontal="16dp"
android:text="@string/setup_location_message"
app:layout_constraintBottom_toTopOf="@id/pageButton"
app:layout_constraintTop_toBottomOf="@id/pageTitle" />
<Button
android:id="@+id/pageButton"
android:layout_width="240dp"
android:layout_marginBottom="128dp"
android:layout_height="wrap_content"
android:text="@string/ok"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/pageMessage" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,51 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:tools="http://schemas.android.com/tools">
<ImageView
android:id="@+id/pagePic"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_marginTop="64dp"
android:layout_marginBottom="32dp"
android:src="@mipmap/ic_launcher"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toTopOf="@id/pageTitle"/>
<TextView
android:id="@+id/pageTitle"
style="@style/TextAppearance.Material3.TitleLarge"
android:layout_width="match_parent"
android:layout_height="0dp"
android:gravity="center"
android:textStyle="bold"
android:paddingHorizontal="16dp"
android:text="@string/setup_welcome_title"
app:layout_constraintBottom_toTopOf="@id/pageMessage"
app:layout_constraintTop_toBottomOf="@id/pagePic" />
<TextView
android:id="@+id/pageMessage"
style="@style/TextAppearance.Material3.TitleMedium"
android:layout_width="match_parent"
android:layout_height="0dp"
android:gravity="center"
android:paddingHorizontal="16dp"
android:text="@string/setup_welcome_message"
app:layout_constraintBottom_toTopOf="@id/pageButton"
app:layout_constraintTop_toBottomOf="@id/pageTitle" />
<Button
android:id="@+id/pageButton"
android:layout_width="240dp"
android:layout_marginBottom="128dp"
android:layout_height="wrap_content"
android:text="@string/next"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/pageMessage" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,33 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:padding="32dp">
<TextView
android:id="@+id/textView"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/steam_guard_code"
android:textAppearance="@style/TextAppearance.Material3.TitleLarge"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
<com.google.android.material.textfield.TextInputLayout
android:id="@+id/textInputLayout"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@+id/textView">
<com.google.android.material.textfield.TextInputEditText
android:id="@+id/steamCode"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:hint="@string/steam_guard_code" />
</com.google.android.material.textfield.TextInputLayout>
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,23 +1,37 @@
<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<com.google.android.material.card.MaterialCardView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
style="@style/Widget.Material3.CardView.Filled"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginHorizontal="8dp"
android:layout_marginTop="8dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintTop_toTopOf="parent">
<TextView
android:id="@android:id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
android:textAppearance="@style/TextAppearance.Material3.TitleMedium"/>
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:padding="10dp">
<TextView
android:id="@android:id/title"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAppearance="@style/TextAppearance.Material3.TitleMedium"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
tools:text="Switch preference" />
<com.google.android.material.materialswitch.MaterialSwitch
android:id="@+id/switchWidget"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.materialswitch.MaterialSwitch
android:id="@+id/switchWidget"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -1,14 +1,9 @@
<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<item
android:id="@+id/action_dedicated"
android:icon="@drawable/ic_baseline_terminal_24"
android:title="@string/dedicated_server"
app:showAsAction="always|withText"
android:visible="false"/>
<item
android:id="@+id/action_uninstall"
android:icon="@drawable/ic_baseline_delete_24"
android:title="@string/uninstall"
app:showAsAction="always|withText" />
</menu>
xmlns:app="http://schemas.android.com/apk/res-auto">
<item
android:id="@+id/action_dedicated"
android:icon="@drawable/ic_baseline_terminal_24"
android:title="@string/dedicated_server"
android:visible="false"
app:showAsAction="always|withText" />
</menu>

View File

@@ -1,19 +1,8 @@
<menu xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<item
android:id="@+id/action_browse"
android:icon="@drawable/ic_baseline_folder_open_24"
android:title="@string/browse"
app:showAsAction="always|withText" />
<item
android:id="@+id/action_install"
android:icon="@drawable/ic_baseline_add_24"
android:title="@string/install"
app:showAsAction="always|withText" />
<item
android:id="@+id/action_settings"
android:icon="@drawable/ic_baseline_settings_24"
android:title="@string/app_settings"
app:showAsAction="always|withText"
android:visible="false"/>
</menu>
xmlns:app="http://schemas.android.com/apk/res-auto">
<item
android:id="@+id/action_settings"
android:icon="@drawable/ic_baseline_settings_24"
android:title="@string/app_settings"
app:showAsAction="always|withText" />
</menu>

View File

@@ -1,38 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<navigation xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/nav_graph"
android:label="@string/library"
app:startDestination="@id/libraryFragment">
<fragment
android:id="@+id/libraryFragment"
android:name="su.xash.engine.ui.library.LibraryFragment"
android:label="@string/library">
<action
android:id="@+id/action_libraryFragment_to_setupFragment"
app:destination="@id/setupFragment" />
<action
android:id="@+id/action_libraryFragment_to_gameSettingsFragment"
app:destination="@id/gameSettingsFragment" />
<action
android:id="@+id/action_libraryFragment_to_appSettingsFragment"
app:destination="@id/appSettingsFragment" />
</fragment>
<fragment
android:id="@+id/setupFragment"
android:name="su.xash.engine.ui.setup.SetupFragment"
android:label="@string/setup" >
<action
android:id="@+id/action_setupFragment_to_libraryFragment"
app:destination="@id/libraryFragment" />
</fragment>
<fragment
android:id="@+id/gameSettingsFragment"
android:name="su.xash.engine.ui.settings.GameSettingsFragment"
android:label="@string/game_settings" />
<fragment
android:id="@+id/appSettingsFragment"
android:name="su.xash.engine.ui.settings.AppSettingsFragment"
android:label="@string/app_settings" />
</navigation>
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/nav_graph"
android:label="@string/library"
app:startDestination="@id/libraryFragment">
<fragment
android:id="@+id/libraryFragment"
android:name="su.xash.engine.ui.library.LibraryFragment"
android:label="@string/library">
<action
android:id="@+id/action_libraryFragment_to_gameSettingsFragment"
app:destination="@id/gameSettingsFragment" />
<action
android:id="@+id/action_libraryFragment_to_appSettingsFragment"
app:destination="@id/appSettingsFragment" />
</fragment>
<fragment
android:id="@+id/gameSettingsFragment"
android:name="su.xash.engine.ui.settings.GameSettingsFragment"
android:label="@string/game_settings" />
<fragment
android:id="@+id/appSettingsFragment"
android:name="su.xash.engine.ui.settings.AppSettingsFragment"
android:label="@string/app_settings" />
</navigation>

View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="ok">Ok</string>
<string name="cancel">Cancelar</string>
</resources>

View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="cancel">Annulla</string>
<string name="ok">Ok</string>
</resources>

View File

@@ -1,33 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="ok">Ok</string>
<string name="cancel">Cancelar</string>
<string name="next">Próximo</string>
<string name="browse">Navegar</string>
<string name="install">Instalar</string>
<string name="library">Biblioteca</string>
<string name="steam_guard_code">Código do Steam Guard</string>
<string name="steam_login">Logar com Steam</string>
<string name="login">Logar</string>
<string name="username">Usuário</string>
<string name="password">Senha</string>
<string name="uninstall">Desinstalar</string>
<string name="dedicated_server">Dedicado</string>
<string name="error">Erro!</string>
<string name="setup">Configurar</string>
<string name="app_settings">Configurações</string>
<string name="game_settings">Configurações do jogo</string>
<string name="game_settings_command_line">Argumentos de linha de comando</string>
<string name="game_settings_volume_buttons">Usar botões de volume no jogo</string>
<string name="setup_welcome_title">Bem vindo ao Xash3D FWGS!</string>
<string name="setup_welcome_message">Agora, nós vamos guiá-lo durante o processo de instalação.</string>
<string name="setup_location_title">Jogos</string>
<string name="setup_location_message">Selecione a pasta onde seus jogos estão localizados.</string>
<string name="setup_location_empty">A pasta selecionada não contem nenhum jogo.</string>
<string name="setup_location_invalid">A pasta selecionada é invalida.</string>
<string name="preferences_package_name">Bibliotecas de pacotes</string>
<string name="preferences_separate_libraries">Bibliotecas de pacotes separados</string>
<string name="preferences_client_package">Pacotes de Cliente</string>
<string name="preferences_server_package">Pacotes de Servidor</string>
<string name="preferences_use_icons">Usar ícones ao inves de imagens de fundo</string>
<string name="library">Biblioteca</string>
<string name="dedicated_server">Dedicado</string>
<string name="app_settings">Configurações</string>
<string name="game_settings">Configurações do jogo</string>
<string name="game_settings_command_line">Argumentos de linha de comando</string>
<string name="game_settings_volume_buttons">Usar botões de volume no jogo</string>
<string name="preferences_package_name">Bibliotecas de pacotes</string>
<string name="preferences_separate_libraries">Bibliotecas de pacotes separados</string>
<string name="preferences_client_package">Pacotes de Cliente</string>
<string name="preferences_server_package">Pacotes de Servidor</string>
<string name="preferences_use_icons">Usar ícones ao inves de imagens de fundo</string>
</resources>

View File

@@ -1,33 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="cancel">Отмена</string>
<string name="ok">ОК</string>
<string name="next">Далее</string>
<string name="browse">Обзор</string>
<string name="install">Установить</string>
<string name="library">Библиотека</string>
<string name="steam_guard_code">Код Steam Guard</string>
<string name="steam_login">Логин Steam</string>
<string name="login">Логин</string>
<string name="username">Имя пользователя</string>
<string name="password">Пароль</string>
<string name="uninstall">Удалить</string>
<string name="dedicated_server">Выделенный</string>
<string name="error">Ошибка!</string>
<string name="setup">Установка</string>
<string name="app_settings">Настройки</string>
<string name="game_settings">Настройки игры</string>
<string name="game_settings_command_line">Аргументы командной строки</string>
<string name="game_settings_volume_buttons">Использовать кнопки громкости</string>
<string name="setup_welcome_title">Добро пожаловать в Xash3D FWGS!</string>
<string name="setup_welcome_message">Теперь мы ознакомим вас с процессом установки.</string>
<string name="setup_location_title">Игры</string>
<string name="setup_location_message">Выберите папку, в которой находятся ваши игры.</string>
<string name="setup_location_empty">Выбранный каталог не содержит ни одной игры.</string>
<string name="setup_location_invalid">Выбранный каталог недопустим.</string>
<string name="preferences_package_name">Пакет библиотек</string>
<string name="preferences_separate_libraries">Библиотеки из отдельных пакетов</string>
<string name="preferences_client_package">Пакет клиента</string>
<string name="preferences_server_package">Пакет сервера</string>
<string name="preferences_use_icons">Использовать иконки вместо фона</string>
</resources>
<string name="library">Библиотека</string>
<string name="dedicated_server">Выделенный</string>
<string name="app_settings">Настройки</string>
<string name="game_settings">Настройки игры</string>
<string name="game_settings_command_line">Аргументы командной строки</string>
<string name="game_settings_volume_buttons">Использовать кнопки громкости</string>
<string name="preferences_package_name">Пакет библиотек</string>
<string name="preferences_separate_libraries">Библиотеки из отдельных пакетов</string>
<string name="preferences_client_package">Пакет клиента</string>
<string name="preferences_server_package">Пакет сервера</string>
<string name="preferences_use_icons">Использовать иконки вместо фона</string>
</resources>

View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="ok">Tamam</string>
<string name="cancel">İptal</string>
</resources>

View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="ok">Ок</string>
<string name="cancel">Скасувати</string>
</resources>

View File

@@ -1,12 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="valve_red">#F74843</color>
<color name="steam_grey">#C5C3C0</color>
<color name="steam_background">#181A21</color>
<color name="steam_dark_grey">#32353C</color>
<color name="hl_orange">#FB7E14</color>
<color name="black">#000000</color>
<color name="hl_dark_grey">#151515</color>
<color name="hl_grey">#292929</color>
<color name="valve_red">#F74843</color>
<color name="hl_orange">#FB7E14</color>
<color name="black">#000000</color>
<color name="hl_dark_grey">#151515</color>
<color name="hl_grey">#292929</color>
</resources>

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="ic_launcher_background">#F74843</color>
</resources>
<color name="ic_launcher_background">#F74843</color>
</resources>

View File

@@ -1,37 +1,19 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name" translatable="false">Xash3D FWGS</string>
<string name="authority" translatable="false">su.xash.engine.documents</string>
<string name="cancel">Cancel</string>
<string name="ok">OK</string>
<string name="next">Next</string>
<string name="browse">Browse</string>
<string name="install">Install</string>
<string name="library">Library</string>
<string name="steam_guard_code">Steam Guard Code</string>
<string name="steam_login">Steam Login</string>
<string name="login">Login</string>
<string name="username">Username</string>
<string name="password">Password</string>
<string name="steam" translatable="false">Steam</string>
<string name="uninstall">Uninstall</string>
<string name="dedicated_server">Dedicated</string>
<string name="error">Error!</string>
<string name="setup">Setup</string>
<string name="app_settings">Settings</string>
<string name="game_settings">Game Settings</string>
<string name="game_settings_command_line">Command-line arguments</string>
<string name="game_settings_volume_buttons">Use volume buttons in-game</string>
<string name="setup_welcome_title">Welcome to Xash3D FWGS!</string>
<string name="setup_welcome_message">Now, we will guide you through the installation process.</string>
<string name="setup_location_title">Games</string>
<string name="setup_location_message">Select the folder, where your games are located.</string>
<string name="setup_location_empty">Selected directory doesn\'t contain any games.</string>
<string name="setup_location_invalid">Selected directory is invalid.</string>
<string name="preferences_package_name">Libraries package</string>
<string name="preferences_separate_libraries">Libraries from separate packages</string>
<string name="preferences_client_package">Client package</string>
<string name="preferences_server_package">Server package</string>
<string name="preferences_use_icons">Use icons instead of backgrounds</string>
<string name="library_fragment_no_file_manager">File manager is missing</string>
<string name="app_name" translatable="false">Xash3D FWGS</string>
<string name="library">Library</string>
<string name="dedicated_server">Dedicated</string>
<string name="app_settings">Settings</string>
<string name="game_settings">Game Settings</string>
<string name="game_settings_command_line">Command-line arguments</string>
<string name="game_settings_volume_buttons">Use volume buttons in-game</string>
<string name="preferences_package_name">Libraries package</string>
<string name="preferences_separate_libraries">Libraries from separate packages</string>
<string name="preferences_client_package">Client package</string>
<string name="preferences_server_package">Server package</string>
<string name="preferences_use_icons">Use icons instead of backgrounds</string>
<string name="game_data_location">Game data location</string>
<string name="file_access_required">All-files access required</string>
<string name="file_access_message">All-files access is required for the app to function properly.</string>
<string name="select_current_directory">Select current directory</string>
</resources>

View File

@@ -1,14 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<style name="App.Theme.SteamButton" parent="@style/Widget.Material3.Button">
<item name="android:background">@drawable/steam_button_gradient</item>
<item name="backgroundTint">@null</item>
<item name="android:textColor">#FFFFFF</item>
</style>
<style name="ShapeAppearance.App.MediumComponent" parent="ShapeAppearance.Material3.MediumComponent">
<item name="cornerSize">4dp</item>
</style>
<style name="ShapeAppearance.App.MediumComponent" parent="ShapeAppearance.Material3.MediumComponent">
<item name="cornerSize">4dp</item>
</style>
</resources>

View File

@@ -1,17 +1,18 @@
<resources>
<style name="Theme.App" parent="Theme.Material3.Dark.NoActionBar">
<item name="colorPrimary">@color/hl_orange</item>
<item name="colorPrimaryDark">@color/hl_dark_grey</item>
<!-- <item name="colorPrimaryContainer">@color/valve_red</item>-->
<item name="colorSurface">@color/hl_grey</item>
<item name="colorSurfaceVariant">@color/hl_grey</item>
<item name="android:colorBackground">@color/hl_dark_grey</item>
<item name="colorControlNormal">@color/hl_orange</item>
<item name="colorOnPrimary">@color/hl_dark_grey</item>
<!-- <item name="colorOnPrimaryContainer">@android:color/white</item>-->
<!-- <item name="colorOnSurface">@android:color/white</item>-->
<!-- <item name="colorOnSurfaceVariant">@android:color/white</item>-->
<!-- <item name="shapeAppearanceMediumComponent">@style/ShapeAppearance.App.MediumComponent</item>-->
</style>
</resources>
<style name="Theme.App" parent="Theme.Material3.Dark.NoActionBar">
<item name="colorPrimary">@color/hl_orange</item>
<item name="colorPrimaryDark">@color/hl_dark_grey</item>
<!-- <item name="colorPrimaryContainer">@color/valve_red</item>-->
<item name="colorSurface">@color/hl_grey</item>
<item name="colorSurfaceVariant">@color/hl_grey</item>
<item name="android:colorBackground">@color/hl_dark_grey</item>
<item name="colorControlNormal">@color/hl_orange</item>
<item name="colorOnPrimary">@color/hl_dark_grey</item>
<!-- <item name="colorOnPrimaryContainer">@android:color/white</item>-->
<!-- <item name="colorOnSurface">@android:color/white</item>-->
<!-- <item name="colorOnSurfaceVariant">@android:color/white</item>-->
<!-- <item name="shapeAppearanceMediumComponent">@style/ShapeAppearance.App.MediumComponent</item>-->
</style>
</resources>

View File

@@ -1,8 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<SwitchPreferenceCompat
app:key="use_icons"
app:layout="@layout/switch_preference"
app:title="@string/preferences_use_icons" />
</PreferenceScreen>
xmlns:app="http://schemas.android.com/apk/res-auto">
<Preference
app:key="game_path"
app:layout="@layout/edit_text_preference"
app:title="@string/game_data_location"
android:summary="/storage/emulated/0/xash" />
<SwitchPreferenceCompat
app:key="use_icons"
app:layout="@layout/switch_preference"
app:title="@string/preferences_use_icons" />
</PreferenceScreen>

View File

@@ -1,42 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto">
<EditTextPreference
app:defaultValue="-console -log"
app:key="arguments"
app:layout="@layout/edit_text_preference"
app:title="@string/game_settings_command_line"
app:useSimpleSummaryProvider="true" />
<PreferenceScreen xmlns:app="http://schemas.android.com/apk/res-auto">
<EditTextPreference
app:defaultValue="-console -log"
app:key="arguments"
app:layout="@layout/edit_text_preference"
app:title="@string/game_settings_command_line"
app:useSimpleSummaryProvider="true" />
<SwitchPreferenceCompat
app:key="use_volume_buttons"
app:layout="@layout/switch_preference"
app:title="@string/game_settings_volume_buttons" />
<SwitchPreferenceCompat
app:key="use_volume_buttons"
app:layout="@layout/switch_preference"
app:title="@string/game_settings_volume_buttons" />
<SwitchPreferenceCompat
app:key="separate_libraries"
app:layout="@layout/switch_preference"
app:title="@string/preferences_separate_libraries"
app:isPreferenceVisible="false"/>
<SwitchPreferenceCompat
app:key="separate_libraries"
app:layout="@layout/switch_preference"
app:title="@string/preferences_separate_libraries"
app:isPreferenceVisible="false" />
<ListPreference
app:key="package_name"
app:layout="@layout/list_preference"
app:title="@string/preferences_package_name"
app:useSimpleSummaryProvider="true"
app:isPreferenceVisible="false"/>
<ListPreference
app:key="package_name"
app:layout="@layout/list_preference"
app:title="@string/preferences_package_name"
app:useSimpleSummaryProvider="true"
app:isPreferenceVisible="false" />
<ListPreference
app:key="client_package"
app:layout="@layout/list_preference"
app:title="@string/preferences_client_package"
app:useSimpleSummaryProvider="true"
app:isPreferenceVisible="false"/>
<ListPreference
app:key="client_package"
app:layout="@layout/list_preference"
app:title="@string/preferences_client_package"
app:useSimpleSummaryProvider="true"
app:isPreferenceVisible="false" />
<ListPreference
app:key="server_package"
app:layout="@layout/list_preference"
app:title="@string/preferences_server_package"
app:useSimpleSummaryProvider="true"
app:isPreferenceVisible="false"/>
<ListPreference
app:key="server_package"
app:layout="@layout/list_preference"
app:title="@string/preferences_server_package"
app:useSimpleSummaryProvider="true"
app:isPreferenceVisible="false" />
</PreferenceScreen>

View File

@@ -1,5 +1,5 @@
// Top-level build file where you can add configuration options common to all sub-projects/modules.
plugins {
id("com.android.application") version "8.5.0" apply false
id("org.jetbrains.kotlin.android") version "1.9.0" apply false
}
alias(libs.plugins.android.application) apply false
alias(libs.plugins.kotlin.android) apply false
}

View File

@@ -8,8 +8,8 @@
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# This option should only be used with decoupled projects. For more details, visit
# https://developer.android.com/r/tools/gradle-multi-project-decoupled-projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app's APK
@@ -22,5 +22,6 @@ kotlin.code.style=official
# thereby reducing the size of the R class for that library
android.nonTransitiveRClass=true
# Enable verbose output for CMake
android.native.buildOutput=verbose

View File

@@ -0,0 +1,23 @@
[versions]
acraHttp = "5.12.0"
agp = "8.11.1"
appcompat = "1.7.1"
kotlin = "2.2.0"
material = "1.12.0"
navigationRuntimeKtx = "2.9.1"
preferenceKtx = "1.2.1"
swiperefreshlayout = "1.1.0"
[libraries]
acra-http = { module = "ch.acra:acra-http", version.ref = "acraHttp" }
appcompat = { module = "androidx.appcompat:appcompat", version.ref = "appcompat" }
material = { module = "com.google.android.material:material", version.ref = "material" }
navigation-fragment-ktx = { module = "androidx.navigation:navigation-fragment-ktx", version.ref = "navigationRuntimeKtx" }
navigation-runtime-ktx = { module = "androidx.navigation:navigation-runtime-ktx", version.ref = "navigationRuntimeKtx" }
navigation-ui-ktx = { module = "androidx.navigation:navigation-ui-ktx", version.ref = "navigationRuntimeKtx" }
preference-ktx = { module = "androidx.preference:preference-ktx", version.ref = "preferenceKtx" }
swiperefreshlayout = { module = "androidx.swiperefreshlayout:swiperefreshlayout", version.ref = "swiperefreshlayout" }
[plugins]
android-application = { id = "com.android.application", version.ref = "agp" }
kotlin-android = { id = "org.jetbrains.kotlin.android", version.ref = "kotlin" }

View File

@@ -1,6 +1,6 @@
#Fri Sep 22 13:23:17 EEST 2023
#Tue Jul 01 19:51:06 EEST 2025
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.7-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.2-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

View File

@@ -1,282 +0,0 @@
[
{
"name": "Counter-Strike",
"app_id": 10,
"gamedir": "cstrike",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Counter-Strike Base Content",
"depot_id": 11
},
{
"name": "Condition Zero Models",
"depot_id": 95
}
],
"package_name": "in.celest.xash3d.cs16client"
},
{
"name": "Half-Life",
"app_id": 70,
"gamedir": "valve",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Half-Life Base Content",
"depot_id": 71
},
{
"name": "Half-Life High Definition",
"depot_id": 96
}
],
"package_name": "su.xash.engine"
},
{
"name": "Half-Life: Opposing Force",
"app_id": 50,
"gamedir": "gearbox",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Opposing Force Base Content",
"depot_id": 51
},
{
"name": "Half-Life High Definition",
"depot_id": 96
}
]
},
{
"name": "Counter-Strike: Condition Zero",
"app_id": 80,
"gamedir": "czero",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Counter-Strike Base Content",
"depot_id": 11
},
{
"name": "Condition Zero Base Contentt",
"depot_id": 81
}
]
},
{
"name": "Half-Life: Blue Shift",
"app_id": 130,
"gamedir": "bshift",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Half-Life: Blue Shift",
"depot_id": 130
},
{
"name": "Half-Life High Definition",
"depot_id": 96
}
]
},
{
"name": "Half-Life: C.A.G.E.D.",
"app_id": 679990,
"gamedir": "caged_fgs",
"depots": [
{
"name": "Half-Life: Caged Content",
"depot_id": 679991
},
{
"name": "Half-Life: C.A.G.E.D. Pathnodes",
"depot_id": 679992
},
{
"name": "Half-Life: C.A.G.E.D. HOLIDAY NONE",
"depot_id": 679996
}
]
},
{
"name": "Day of Defeat",
"app_id": 30,
"gamedir": "dod",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Day of Defeat Base Content",
"depot_id": 31
}
]
},
{
"name": "Cry of Fear",
"app_id": 223710,
"gamedir": "cryoffear",
"depots": [
{
"name": "Cry of Fear Content",
"depot_id": 223711
}
]
},
{
"name": "Headcrab Frenzy!",
"app_id": 354900,
"gamedir": "hcfrenzy",
"depots": [
{
"name": "Headcrab Frenzy Common Content",
"depot_id": 354901
}
]
},
{
"name": "Team Fortress Classic",
"app_id": 20,
"gamedir": "tfc",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Team Fortress Classic Base Content",
"depot_id": 21
},
{
"name": "Half-Life High Definition",
"depot_id": 96
}
]
},
{
"name": "Base Defense",
"app_id": 632730,
"gamedir": "bdef",
"depots": [
{
"name": "Base Defense Content",
"depot_id": 632731
}
]
},
{
"name": "Ricochet",
"app_id": 60,
"gamedir": "ricochet",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Ricochet Base Content",
"depot_id": 61
}
]
},
{
"name": "Deathmatch Classic",
"app_id": 40,
"gamedir": "dmc",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Deathmatch Classic Base Content",
"depot_id": 41
}
]
},
{
"name": "Halfquake Trilogy",
"app_id": 644320,
"gamedir": "hqtrilogy",
"depots": [
{
"name": "Halfquake Trilogy Content",
"depot_id": 644321
}
]
},
{
"name": "Half-Rats: Parasomnia",
"app_id": 638360,
"gamedir": "hrp",
"depots": [
{
"name": "Parasomnia - Content",
"depot_id": 638361
},
{
"name": "Gold Source (Parasomnia) - Content",
"depot_id": 638364
}
]
},
{
"name": "Counter-Strike: Condition Zero Deleted Scenes",
"app_id": 100,
"gamedir": "czeror",
"depots": [
{
"name": "Base Goldsrc Shared Content",
"depot_id": 1
},
{
"name": "Counter-Strike Base Content",
"depot_id": 11
},
{
"name": "Condition Zero Deleted Scenes Base Content",
"depot_id": 101
}
]
},
{
"name": "Hard-Life",
"app_id": 850870,
"gamedir": "hardlife",
"depots": [
{
"name": "Hard-Life Content",
"depot_id": 850871
}
]
},
{
"name": "Half-Life Decay: Solo Mission DEMO",
"app_id": 1889470,
"gamedir": "decaysolodemo",
"depots": [
{
"name": "Half-Life Decay: Solo Mission Demo Content",
"depot_id": 1889471
}
]
}
]

View File

@@ -1,16 +1,22 @@
pluginManagement {
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
repositories {
google {
content {
includeGroupByRegex("com\\.android.*")
includeGroupByRegex("com\\.google.*")
includeGroupByRegex("androidx.*")
}
}
mavenCentral()
gradlePluginPortal()
}
}
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
}
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
}
}
rootProject.name = "Xash3D FWGS"

View File

@@ -50,4 +50,8 @@ GNU General Public License for more details.
#define LIB_WIN32 2
#define LIB_STATIC 3
// movies (XASH_AVI)
#define AVI_NULL 0
#define AVI_FFMPEG 1
#endif /* BACKENDS_H */

View File

@@ -78,7 +78,6 @@ SETUP BACKENDS DEFINITIONS
// usually only 10-20 fds availiable
#define XASH_REDUCE_FD
#endif
#endif // XASH_DEDICATED
//
@@ -105,6 +104,17 @@ SETUP BACKENDS DEFINITIONS
#endif // !XASH_WIN32
#endif
//
// determine movie playback backend
//
#ifndef XASH_AVI
#if HAVE_FFMPEG
#define XASH_AVI AVI_FFMPEG
#else
#define XASH_AVI AVI_NULL
#endif
#endif
#ifdef XASH_STATIC_LIBS
#define XASH_LIB LIB_STATIC
#define XASH_INTERNAL_GAMELIBS
@@ -158,11 +168,11 @@ Default build-depended cvar and constant values
#define DEFAULT_M_IGNORE "1"
#endif // !XASH_MOBILE_PLATFORM && !XASH_NSWITCH
#if (XASH_ANDROID && !XASH_TERMUX) || XASH_IOS || XASH_EMSCRIPTEN
#if XASH_IOS
// this means that libraries are provided with engine, but not in game data
// You need add library loading code to library.c when adding new platform
#define XASH_INTERNAL_GAMELIBS
#endif // XASH_ANDROID || XASH_IOS || XASH_EMSCRIPTEN
#endif // XASH_IOS
// Defaults
#ifndef DEFAULT_TOUCH_ENABLE

View File

@@ -24,6 +24,9 @@ GNU General Public License for more details.
#include <sys/syslimits.h>
#define OS_LIB_EXT "dylib"
#define OPEN_COMMAND "open"
#elif XASH_EMSCRIPTEN
#define OS_LIB_EXT "wasm"
#define OPEN_COMMAND "???"
#else
#define OS_LIB_EXT "so"
#define OPEN_COMMAND "xdg-open"

View File

@@ -157,6 +157,23 @@ typedef struct decallist_s
modelstate_t studio_state; // studio decals only
} decallist_t;
enum movie_parms_e
{
AVI_PARM_LAST = 0, // marker for SetParm to end parse parsing arguments
AVI_RENDER_TEXNUM, // (int) sets texture to draw into, if 0 will draw to screen
AVI_RENDER_X, // (int) when set to screen, sets position where to draw
AVI_RENDER_Y,
AVI_RENDER_W, // (int) sets texture or screen width
AVI_RENDER_H, // set to -1 to draw full screen
AVI_REWIND, // no argument, rewind playback to the beginning
AVI_ENTNUM, // (int) entity number, -1 for no spatialization
AVI_VOLUME, // (int) volume from 0 to 255
AVI_ATTN, // (float) attenuation value
AVI_PAUSE, // no argument, pauses playback
AVI_RESUME, // no argument, resumes playback
};
struct movie_state_s;
struct ref_viewpass_s;
typedef struct render_api_s
@@ -193,16 +210,16 @@ typedef struct render_api_s
void (*R_EntityRemoveDecals)( struct model_s *mod ); // remove all the decals from specified entity (BSP only)
// AVIkit support
void *(*AVI_LoadVideo)( const char *filename, qboolean load_audio );
int (*AVI_GetVideoInfo)( void *Avi, int *xres, int *yres, float *duration ); // a1ba: changed longs to int
int (*AVI_GetVideoFrameNumber)( void *Avi, float time );
byte *(*AVI_GetVideoFrame)( void *Avi, int frame );
struct movie_state_s *(*AVI_LoadVideo)( const char *filename, qboolean load_audio );
qboolean (*AVI_GetVideoInfo)( struct movie_state_s *Avi, int *xres, int *yres, float *duration ); // a1ba: changed longs to int
int (*AVI_GetVideoFrameNumber)( struct movie_state_s *Avi, float time );
byte *(*AVI_GetVideoFrame)( struct movie_state_s *Avi, int frame );
void (*AVI_UploadRawFrame)( int texture, int cols, int rows, int width, int height, const byte *data );
void (*AVI_FreeVideo)( void *Avi );
int (*AVI_IsActive)( void *Avi );
void (*AVI_StreamSound)( void *Avi, int entnum, float fvol, float attn, float synctime );
void (*AVI_Reserved0)( void ); // for potential interface expansion without broken compatibility
void (*AVI_Reserved1)( void );
void (*AVI_FreeVideo)( struct movie_state_s *Avi );
qboolean (*AVI_IsActive)( struct movie_state_s *Avi );
void (*AVI_StreamSound)( struct movie_state_s *Avi, int entnum, float fvol, float attn, float synctime );
qboolean (*AVI_Think)( struct movie_state_s *Avi );
qboolean (*AVI_SetParm)( struct movie_state_s *Avi, enum movie_parms_e parm, ... );
// glState related calls (must use this instead of normal gl-calls to prevent de-synchornize local states between engine and the client)
void (*GL_Bind)( int tmu, unsigned int texnum );

View File

@@ -35,6 +35,7 @@ infotable dlumpinfo_t[dwadinfo_t->numlumps]
#define IDWAD2HEADER (('2'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD2" quake wads
#define IDWAD3HEADER (('3'<<24)+('D'<<16)+('A'<<8)+'W') // little-endian "WAD3" half-life wads
#define WAD3_NAMELEN 16
// dlumpinfo_t->attribs
#define ATTR_NONE 0 // allow to read-write
@@ -83,4 +84,37 @@ typedef struct mip_s
unsigned int offsets[4]; // four mip maps stored
} mip_t;
/*
========================================================================
.WAD header format (half-Life textures)
========================================================================
*/
typedef struct
{
int ident; // should be WAD3
int numlumps; // num files
int infotableofs; // LUT offset
} dwadinfo_t;
/*
========================================================================
.WAD struct (half-Life textures)
========================================================================
*/
typedef struct
{
int filepos; // file offset in WAD
int disksize; // compressed or uncompressed
int size; // uncompressed
signed char type; // TYP_*
signed char attribs; // file attribs
signed char pad0;
signed char pad1;
char name[WAD3_NAMELEN]; // must be null terminated
} dlumpinfo_t;
#endif//WADFILE_H

View File

@@ -18,12 +18,11 @@ GNU General Public License for more details.
//
// avikit.c
//
typedef struct movie_state_s movie_state_t;
typedef struct movie_state_s movie_state_t;
int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time );
byte *AVI_GetVideoFrame( movie_state_t *Avi, int frame );
qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration );
qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info );
int AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, int offset, int length );
qboolean AVI_HaveAudioTrack( const movie_state_t *Avi );
void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet );
movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio );
int AVI_TimeToSoundPosition( movie_state_t *Avi, int time );
@@ -34,4 +33,7 @@ movie_state_t *AVI_GetState( int num );
qboolean AVI_Initailize( void );
void AVI_Shutdown( void );
qboolean AVI_SetParm( movie_state_t *Avi, enum movie_parms_e parm, ... );
qboolean AVI_Think( movie_state_t *Avi );
#endif // AVI_H

View File

@@ -0,0 +1,969 @@
/*
avi_ffmpreg.c - playing AVI files (ffmpeg backend)
Copyright (C) FTEQW developers (for plugins/avplug/avdecode.c)
Copyright (C) Sam Lantinga (for tests/testffmpeg.c)
Copyright (C) 2023-2024 Alibek Omarov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "defaults.h"
#include "common.h"
#include "client.h"
static qboolean avi_initialized;
static poolhandle_t avi_mempool;
#if XASH_AVI == AVI_FFMPEG
#define XASH_FFMPEG_DLOPEN 1
#include "avi_ffmpeg.h"
struct movie_state_s
{
// ffmpeg contexts
AVFormatContext *fmt_ctx;
AVCodecContext *video_ctx;
AVCodecContext *audio_ctx;
struct SwsContext *sws_ctx;
struct SwrContext *swr_ctx;
AVPacket *pkt;
AVFrame *aframe;
AVFrame *vframe;
AVFrame *vframe_copy;
int64_t first_time;
int64_t last_time;
// video stream
byte *dst;
double duration;
int video_stream;
int xres;
int yres;
int dst_linesize;
enum AVPixelFormat pix_fmt;
// rendering video parameters
int x, y, w, h; // passed to R_DrawStretchRaw
int texture; // passed to R_UploadStretchRaw
// audio stream
int audio_stream;
int channels;
int rate;
enum AVSampleFormat s_fmt;
byte *cached_audio;
size_t cached_audio_buf_len; // absolute size of cached_audio array
size_t cached_audio_len; // how many data in bytes we have in cached_audio array
size_t cached_audio_pos; // how far we've read into cached_audio array
// rendering audio parameters
float attn;
int16_t entnum; // MAX_ENTITY_BITS is 13
byte volume;
byte active : 1;
byte quiet : 1;
byte paused : 1;
};
qboolean AVI_SetParm( movie_state_t *Avi, enum movie_parms_e parm, ... )
{
qboolean ret = true;
va_list va;
va_start( va, parm );
while( parm != AVI_PARM_LAST )
{
float fval;
int val;
switch( parm )
{
case AVI_RENDER_TEXNUM:
Avi->texture = va_arg( va, int );
break;
case AVI_RENDER_X:
Avi->x = va_arg( va, int );
break;
case AVI_RENDER_Y:
Avi->y = va_arg( va, int );
break;
case AVI_RENDER_W:
Avi->w = va_arg( va, int );
break;
case AVI_RENDER_H:
Avi->h = va_arg( va, int );
break;
case AVI_REWIND:
if( Avi->audio_ctx )
pavcodec_flush_buffers( Avi->audio_ctx );
pavcodec_flush_buffers( Avi->video_ctx );
Avi->cached_audio_len = Avi->cached_audio_pos = 0;
Avi->last_time = -1;
Avi->first_time = 0;
pav_seek_frame( Avi->fmt_ctx, -1, 0, AVSEEK_FLAG_FRAME | AVSEEK_FLAG_BACKWARD );
break;
case AVI_ENTNUM:
val = va_arg( va, int );
Avi->entnum = bound( 0, val, MAX_EDICTS );
break;
case AVI_VOLUME:
val = va_arg( va, int );
Avi->volume = bound( 0, val, 255 );
break;
case AVI_ATTN:
fval = va_arg( va, double );
Avi->attn = Q_max( 0.0f, fval );
break;
case AVI_PAUSE:
Avi->paused = true;
break;
case AVI_RESUME:
Avi->paused = false;
break;
default:
ret = false;
}
parm = va_arg( va, enum movie_parms_e );
}
va_end( va );
return ret;
}
static void AVI_SpewError( qboolean quiet, const char *fmt, ... ) FORMAT_CHECK( 2 );
static void AVI_SpewError( qboolean quiet, const char *fmt, ... )
{
char buf[MAX_VA_STRING];
va_list va;
if( quiet )
return;
va_start( va, fmt );
Q_vsnprintf( buf, sizeof( buf ), fmt, va );
va_end( va );
Con_Printf( S_ERROR "%s", buf );
}
static void AVI_SpewAvError( qboolean quiet, const char *func, int numerr )
{
if( !quiet )
{
char errstr[AV_ERROR_MAX_STRING_SIZE];
pav_strerror( numerr, errstr, sizeof( errstr ));
Con_Printf( S_ERROR "%s: %s (%d)\n", func, errstr, numerr );
}
}
static int AVI_OpenCodecContext( AVCodecContext **dst_dec_ctx, AVFormatContext *fmt_ctx, enum AVMediaType type, qboolean quiet )
{
const AVCodec *dec;
AVCodecContext *dec_ctx;
AVStream *st;
int idx, ret;
if(( ret = pav_find_best_stream( fmt_ctx, type, -1, -1, NULL, 0 )) < 0 )
{
AVI_SpewAvError( quiet, "av_find_best_stream", ret );
return ret;
}
idx = ret;
st = fmt_ctx->streams[idx];
if( !( dec = pavcodec_find_decoder( st->codecpar->codec_id )))
{
AVI_SpewError( quiet, S_ERROR "Failed to find %s codec\n", pav_get_media_type_string( type ));
return AVERROR( EINVAL );
}
if( !( dec_ctx = pavcodec_alloc_context3( dec )))
{
AVI_SpewError( quiet, S_ERROR "Failed to allocate %s codec context", dec->name );
return AVERROR( ENOMEM );
}
if(( ret = pavcodec_parameters_to_context( dec_ctx, st->codecpar )) < 0 )
{
AVI_SpewAvError( quiet, "avcodec_parameters_to_context", ret );
pavcodec_free_context( &dec_ctx );
return ret;
}
dec_ctx->pkt_timebase = st->time_base;
if(( ret = pavcodec_open2( dec_ctx, dec, NULL )) < 0 )
{
AVI_SpewAvError( quiet, "avcodec_open2", ret );
pavcodec_free_context( &dec_ctx );
return ret;
}
*dst_dec_ctx = dec_ctx;
return idx; // always positive
}
int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
{
return 0;
}
int AVI_TimeToSoundPosition( movie_state_t *Avi, int time )
{
return 0;
}
qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration )
{
if( !Avi->active )
return false;
if( xres )
*xres = Avi->xres;
if( yres )
*yres = Avi->yres;
if( duration )
*duration = Avi->duration;
return true;
}
qboolean AVI_HaveAudioTrack( const movie_state_t *Avi )
{
return Avi ? Avi->active && Avi->audio_ctx : false;
}
// just let it compile, bruh!
byte *AVI_GetVideoFrame( movie_state_t *Avi, int target )
{
return Avi->dst;
}
static void AVI_StreamAudio( movie_state_t *Avi )
{
int buffer_samples, file_samples, file_bytes;
rawchan_t *ch = NULL;
// keep the same semantics, when S_RAW_SOUND_SOUNDTRACK doesn't play if S_StartStreaming wasn't enabled
qboolean disable_stream = Avi->entnum == S_RAW_SOUND_SOUNDTRACK ? !s_listener.streaming : false;
if( !dma.initialized || disable_stream || s_listener.paused || !Avi->cached_audio )
return;
ch = S_FindRawChannel( Avi->entnum, true );
if( !ch )
return;
ch->master_vol = Avi->volume;
ch->dist_mult = (Avi->attn / SND_CLIP_DISTANCE);
if( ch->s_rawend < soundtime )
ch->s_rawend = soundtime;
while( ch->s_rawend < soundtime + ch->max_samples )
{
size_t copy;
buffer_samples = ch->max_samples - (ch->s_rawend - soundtime);
file_samples = buffer_samples * ((float)Avi->rate / SOUND_DMA_SPEED);
if( file_samples <= 1 ) return; // no more samples need
file_bytes = file_samples * pav_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels;
if( file_bytes > ch->max_samples )
{
file_bytes = ch->max_samples;
file_samples = file_bytes / ( pav_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels );
}
copy = Q_min( file_bytes, Q_max( Avi->cached_audio_len - Avi->cached_audio_pos, 0 ));
if( !copy )
break;
if( file_bytes > copy )
{
file_bytes = copy;
file_samples = file_bytes / ( pav_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels );
}
ch->s_rawend = S_RawSamplesStereo( ch->rawsamples, ch->s_rawend, ch->max_samples, file_samples, Avi->rate, pav_get_bytes_per_sample( Avi->s_fmt ), Avi->channels, Avi->cached_audio + Avi->cached_audio_pos );
Avi->cached_audio_pos += copy;
}
}
static void AVI_HandleAudio( movie_state_t *Avi, const AVFrame *frame )
{
int samples = frame->nb_samples;
size_t len = samples * pav_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels;
int outsamples;
uint8_t *ptr;
// allocate data
if( !Avi->cached_audio )
{
Avi->cached_audio_buf_len = len;
Avi->cached_audio_pos = 0;
Avi->cached_audio_len = 0;
Avi->cached_audio = Mem_Malloc( avi_mempool, len );
}
else
{
if( Avi->cached_audio_pos )
{
// Con_Printf( "%s: erasing old data of size %d\n", __func__, Avi->cached_audio_pos );
Avi->cached_audio_len -= Avi->cached_audio_pos;
memmove( Avi->cached_audio, Avi->cached_audio + Avi->cached_audio_pos, Avi->cached_audio_len );
Avi->cached_audio_pos = 0;
}
if( len + Avi->cached_audio_len > Avi->cached_audio_buf_len )
{
// Con_Printf( "%s: resizing old buffer of size %d to size %d\n", __func__, Avi->cached_audio_buf_len, len + Avi->cached_audio_buf_len );
Avi->cached_audio_buf_len = len + Avi->cached_audio_len;
Avi->cached_audio = Mem_Realloc( avi_mempool, Avi->cached_audio, Avi->cached_audio_buf_len );
}
}
ptr = Avi->cached_audio + Avi->cached_audio_len;
outsamples = pswr_convert( Avi->swr_ctx, &ptr, samples, (void *)frame->data, samples );
Avi->cached_audio_len += outsamples * pav_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels;
// Con_Printf( "%s: got audio chunk of size %d samples\n", __func__, outsamples );
}
qboolean AVI_Think( movie_state_t *Avi )
{
qboolean decoded = false;
qboolean flushing = false;
qboolean redraw = false;
const double timebase = (double)Avi->video_ctx->pkt_timebase.den / Avi->video_ctx->pkt_timebase.num;
int64_t curtime = round( Platform_DoubleTime() * timebase );
if( !Avi->first_time ) // always remember at which timestamp we started playing
Avi->first_time = curtime;
if( Avi->paused )
{
// FIXME: there might be a better way to do this
Avi->last_time = curtime;
return true;
}
// Con_NPrintf( 1, "cached_audio_buf_len = %zu", Avi->cached_audio_buf_len );
while( 1 ) // try to get multiple decoded frames to keep up when we're running at low fps
{
int res;
AVI_StreamAudio( Avi ); // always flush audio buffers
// recalc time so we always play last possible frame
curtime = round( Platform_DoubleTime() * timebase );
if( Avi->last_time > curtime )
break;
if(( res = pav_read_frame( Avi->fmt_ctx, Avi->pkt )) >= 0 )
{
if( Avi->pkt->stream_index == Avi->audio_stream )
{
res = pavcodec_send_packet( Avi->audio_ctx, Avi->pkt );
if( res < 0 )
AVI_SpewAvError( Avi->quiet, "avcodec_send_packet (audio)", res );
}
else if( Avi->pkt->stream_index == Avi->video_stream )
{
res = pavcodec_send_packet( Avi->video_ctx, Avi->pkt );
if( res < 0 )
AVI_SpewAvError( Avi->quiet, "avcodec_send_packet (video)", res );
}
pav_packet_unref( Avi->pkt );
}
else
{
if( res != AVERROR_EOF )
AVI_SpewAvError( Avi->quiet, "av_read_frame", res );
if( Avi->audio_ctx )
pavcodec_flush_buffers( Avi->audio_ctx );
pavcodec_flush_buffers( Avi->video_ctx );
flushing = true;
break;
}
if( Avi->audio_ctx )
{
while( pavcodec_receive_frame( Avi->audio_ctx, Avi->aframe ) == 0 )
{
AVI_HandleAudio( Avi, Avi->aframe );
decoded = true;
}
}
while( pavcodec_receive_frame( Avi->video_ctx, Avi->vframe ) == 0 )
{
Avi->last_time = Avi->first_time + Avi->vframe->best_effort_timestamp;
decoded = true;
if( FBitSet( Avi->vframe->flags, AV_FRAME_FLAG_CORRUPT|AV_FRAME_FLAG_DISCARD ))
continue;
if( Avi->vframe->decode_error_flags != 0 )
continue;
pav_frame_unref( Avi->vframe_copy );
if( pav_frame_ref( Avi->vframe_copy, Avi->vframe ) == 0 )
redraw = true;
}
}
if( redraw )
{
psws_scale( Avi->sws_ctx, (void*)Avi->vframe_copy->data, Avi->vframe_copy->linesize, 0, Avi->video_ctx->height,
&Avi->dst, &Avi->dst_linesize );
pav_frame_unref( Avi->vframe_copy );
}
if( Avi->texture == 0 )
{
int w = Avi->w >= 0 ? Avi->w : refState.width;
int h = Avi->h >= 0 ? Avi->h : refState.height;
ref.dllFuncs.R_DrawStretchRaw( Avi->x, Avi->y, w, h, Avi->xres, Avi->yres, Avi->dst, redraw );
}
else if( redraw && Avi->texture > 0 )
ref.dllFuncs.AVI_UploadRawFrame( Avi->texture, Avi->xres, Avi->yres, Avi->w, Avi->h, Avi->dst );
if( flushing && !decoded )
return false; // probably hit an EOF
return true;
}
void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet )
{
byte *dst[4];
int dst_linesize[4];
int ret;
if( Avi->active )
AVI_CloseVideo( Avi );
if( !filename || !avi_initialized )
return;
Avi->active = false;
Avi->quiet = quiet;
Avi->video_ctx = Avi->audio_ctx = NULL;
Avi->fmt_ctx = NULL;
if(( ret = pavformat_open_input( &Avi->fmt_ctx, filename, NULL, NULL )) < 0 )
{
AVI_SpewAvError( quiet, "avformat_open_input", ret );
return;
}
if(( ret = pavformat_find_stream_info( Avi->fmt_ctx, NULL )) < 0 )
{
AVI_SpewAvError( quiet, "avformat_find_stream_info", ret );
return;
}
if( !( Avi->pkt = pav_packet_alloc( )))
{
AVI_SpewAvError( quiet, "av_packet_alloc", 0 );
return;
}
if( !( Avi->vframe = pav_frame_alloc( )))
{
AVI_SpewAvError( quiet, "av_frame_alloc (video)", 0 );
return;
}
if( !( Avi->vframe_copy = pav_frame_alloc( )))
{
AVI_SpewAvError( quiet, "av_frame_alloc (video)", 0 );
return;
}
Avi->video_stream = AVI_OpenCodecContext( &Avi->video_ctx, Avi->fmt_ctx, AVMEDIA_TYPE_VIDEO, quiet );
if( Avi->video_stream < 0 )
return;
Avi->xres = Avi->video_ctx->width;
Avi->yres = Avi->video_ctx->height;
Avi->pix_fmt = Avi->video_ctx->pix_fmt;
Avi->duration = Avi->fmt_ctx->duration / (double)AV_TIME_BASE;
Avi->entnum = S_RAW_SOUND_SOUNDTRACK;
Avi->attn = ATTN_NONE;
Avi->volume = 255;
if( !( Avi->sws_ctx = psws_getContext( Avi->xres, Avi->yres, Avi->pix_fmt,
Avi->xres, Avi->yres, AV_PIX_FMT_BGR0, SWS_POINT, NULL, NULL, NULL )))
{
AVI_SpewAvError( quiet, "sws_getContext", 0 );
return;
}
if(( ret = pav_image_alloc( dst, dst_linesize, Avi->xres, Avi->yres, AV_PIX_FMT_BGR0, 1 )) < 0 )
{
AVI_SpewAvError( quiet, "av_image_alloc", ret );
return;
}
Avi->dst = dst[0];
Avi->dst_linesize = dst_linesize[0];
if( load_audio )
{
if( !( Avi->aframe = pav_frame_alloc( )))
{
AVI_SpewAvError( quiet, "av_frame_alloc (audio)", 0 );
return;
}
Avi->audio_stream = AVI_OpenCodecContext( &Avi->audio_ctx, Avi->fmt_ctx, AVMEDIA_TYPE_AUDIO, quiet );
// audio stream was requested but it wasn't found
if( Avi->audio_stream < 0 )
return;
Avi->channels = Q_min( Avi->audio_ctx->ch_layout.nb_channels, 2 );
if( Avi->audio_ctx->sample_fmt == AV_SAMPLE_FMT_U8 || Avi->audio_ctx->sample_fmt == AV_SAMPLE_FMT_U8P )
Avi->s_fmt = AV_SAMPLE_FMT_U8;
else Avi->s_fmt = AV_SAMPLE_FMT_S16;
Avi->rate = Avi->audio_ctx->sample_rate;
if(( ret = pswr_alloc_set_opts2( &Avi->swr_ctx, &Avi->audio_ctx->ch_layout, Avi->s_fmt, Avi->rate,
&Avi->audio_ctx->ch_layout, Avi->audio_ctx->sample_fmt, Avi->audio_ctx->sample_rate, 0, 0 )) < 0 )
{
AVI_SpewAvError( quiet, "swr_alloc_set_opts2", ret );
return;
}
if(( ret = pswr_init( Avi->swr_ctx )) < 0 )
{
AVI_SpewAvError( quiet, "swr_init", ret );
return;
}
}
Avi->active = true;
}
void AVI_CloseVideo( movie_state_t *Avi )
{
if( Avi->active )
{
if( Avi->cached_audio )
Mem_Free( Avi->cached_audio );
pswr_free( &Avi->swr_ctx );
pavcodec_free_context( &Avi->audio_ctx );
pav_frame_free( &Avi->aframe );
pav_free( Avi->dst );
psws_freeContext( Avi->sws_ctx );
pavcodec_free_context( &Avi->video_ctx );
pav_frame_free( &Avi->vframe );
pav_frame_free( &Avi->vframe_copy );
pav_packet_free( &Avi->pkt );
pavformat_close_input( &Avi->fmt_ctx );
}
memset( Avi, 0, sizeof( *Avi ));
}
#if XASH_FFMPEG_DLOPEN
#define F( x ) #x, (void **)&p##x
static const dllfunc_t libavutil_funcs[] =
{
{ F( avutil_version ) },
{ F( av_frame_alloc ) },
{ F( av_frame_free ) },
{ F( av_frame_ref ) },
{ F( av_frame_unref ) },
{ F( av_strerror ) },
{ F( av_free ) },
{ F( av_get_bytes_per_sample ) },
{ F( av_get_media_type_string ) },
{ F( av_image_alloc ) },
};
static const dllfunc_t libavformat_funcs[] =
{
{ F( avformat_version ) },
{ F( av_find_best_stream ) },
{ F( av_read_frame ) },
{ F( av_seek_frame ) },
{ F( avformat_close_input ) },
{ F( avformat_find_stream_info ) },
{ F( avformat_open_input ) },
};
static const dllfunc_t libavcodec_funcs[] =
{
{ F( avcodec_version ) },
{ F( av_packet_alloc ) },
{ F( av_packet_free ) },
{ F( av_packet_unref ) },
{ F( avcodec_alloc_context3 ) },
{ F( avcodec_find_decoder ) },
{ F( avcodec_flush_buffers ) },
{ F( avcodec_free_context ) },
{ F( avcodec_open2 ) },
{ F( avcodec_parameters_to_context ) },
{ F( avcodec_receive_frame ) },
{ F( avcodec_send_packet ) },
};
static const dllfunc_t libswresample_funcs[] =
{
{ F( swresample_version ) },
{ F( swr_alloc_set_opts2 ) },
{ F( swr_convert ) },
{ F( swr_free ) },
{ F( swr_init ) },
};
static const dllfunc_t libswscale_funcs[] =
{
{ F( swscale_version ) },
{ F( sws_freeContext ) },
{ F( sws_getContext ) },
{ F( sws_scale ) },
};
#undef F
#define SS( x ) #x
#define S( x ) SS( x )
static dll_info_t libavutil_info =
{
#if XASH_WIN32
.name = "avutil-" S( SUPPORTED_AVU_VERSION_MAJOR ) ".dll",
#else
.name = "libavutil.so." S( SUPPORTED_AVU_VERSION_MAJOR ),
#endif
.fcts = libavutil_funcs,
.num_fcts = ARRAYSIZE( libavutil_funcs ),
};
static dll_info_t libavformat_info =
{
#if XASH_WIN32
.name = "avformat-" S( SUPPORTED_AVF_VERSION_MAJOR ) ".dll",
#else
.name = "libavformat.so." S( SUPPORTED_AVF_VERSION_MAJOR ),
#endif
.fcts = libavformat_funcs,
.num_fcts = ARRAYSIZE( libavformat_funcs ),
};
static dll_info_t libavcodec_info =
{
#if XASH_WIN32
.name = "avcodec-" S( SUPPORTED_AVC_VERSION_MAJOR ) ".dll",
#else
.name = "libavcodec.so." S( SUPPORTED_AVC_VERSION_MAJOR ),
#endif
.fcts = libavcodec_funcs,
.num_fcts = ARRAYSIZE( libavcodec_funcs ),
};
static dll_info_t libswresample_info =
{
#if XASH_WIN32
.name = "swresample-" S( SUPPORTED_SWR_VERSION_MAJOR ) ".dll",
#else
.name = "libswresample.so." S( SUPPORTED_SWR_VERSION_MAJOR ),
#endif
.fcts = libswresample_funcs,
.num_fcts = ARRAYSIZE( libswresample_funcs ),
};
static dll_info_t libswscale_info =
{
#if XASH_WIN32
.name = "swscale-" S( SUPPORTED_SWS_VERSION_MAJOR ) ".dll",
#else
.name = "libswscale.so." S( SUPPORTED_SWS_VERSION_MAJOR ),
#endif
.fcts = libswscale_funcs,
.num_fcts = ARRAYSIZE( libswscale_funcs ),
};
static qboolean AVI_LoadFFmpeg( void )
{
if( !Sys_LoadLibrary( &libavutil_info ))
return false;
if( !Sys_LoadLibrary( &libavformat_info ))
return false;
if( !Sys_LoadLibrary( &libavcodec_info ))
return false;
if( !Sys_LoadLibrary( &libswresample_info ))
return false;
if( !Sys_LoadLibrary( &libswscale_info ))
return false;
return true;
}
static void AVI_UnloadFFmpeg( void )
{
Sys_FreeLibrary( &libavutil_info );
Sys_FreeLibrary( &libavformat_info );
Sys_FreeLibrary( &libavcodec_info );
Sys_FreeLibrary( &libswresample_info );
Sys_FreeLibrary( &libswscale_info );
}
#else
static qboolean AVI_LoadFFmpeg( void )
{
return true;
}
static void AVI_UnloadFFmpeg( void )
{
}
#endif
static qboolean AVI_ValidateFFmpegVersion( void )
{
uint ver;
// print version we're compiled with and which version we're running with
ver = pavutil_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBAVUTIL_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
if( AV_VERSION_MAJOR( ver ) != SUPPORTED_AVU_VERSION_MAJOR )
{
Con_Printf( S_ERROR "AVI: Unsupported libavutil version.\n" );
return false;
}
ver = pavformat_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBAVFORMAT_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
if( AV_VERSION_MAJOR( ver ) != SUPPORTED_AVF_VERSION_MAJOR )
{
Con_Printf( S_ERROR "AVI: Unsupported libavformat version.\n" );
return false;
}
ver = pavcodec_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBAVCODEC_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
if( AV_VERSION_MAJOR( ver ) != SUPPORTED_AVC_VERSION_MAJOR )
{
Con_Printf( S_ERROR "AVI: Unsupported libavcodec version.\n" );
return false;
}
ver = pswscale_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBSWSCALE_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
if( AV_VERSION_MAJOR( ver ) != SUPPORTED_SWS_VERSION_MAJOR )
{
Con_Printf( S_ERROR "AVI: Unsupported libswscale version.\n" );
return false;
}
ver = pswresample_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBSWRESAMPLE_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
if( AV_VERSION_MAJOR( ver ) != SUPPORTED_SWR_VERSION_MAJOR )
{
Con_Printf( S_ERROR "AVI: Unsupported libswresample version.\n" );
return false;
}
return true;
}
#else
struct movie_state_s
{
qboolean active;
};
int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
{
return 0;
}
byte *AVI_GetVideoFrame( movie_state_t *Avi, int frame )
{
return NULL;
}
qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration )
{
return false;
}
qboolean AVI_HaveAudioTrack( const movie_state_t *Avi )
{
return false;
}
void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet )
{
;
}
int AVI_TimeToSoundPosition( movie_state_t *Avi, int time )
{
return 0;
}
void AVI_CloseVideo( movie_state_t *Avi )
{
;
}
qboolean AVI_Think( movie_state_t *Avi )
{
return false;
}
qboolean AVI_SetParm( movie_state_t *Avi, enum movie_parms_e parm, ... )
{
return false;
}
static qboolean AVI_ValidateFFmpegVersion( void )
{
return false;
}
static qboolean AVI_LoadFFmpeg( void )
{
return false;
}
static void AVI_UnloadFFmpeg( void )
{
}
#endif // XASH_AVI == AVI_NULL
static movie_state_t avi[2];
movie_state_t *AVI_GetState( int num )
{
return &avi[num];
}
qboolean AVI_IsActive( movie_state_t *Avi )
{
return Avi ? Avi->active : false;
}
qboolean AVI_Initailize( void )
{
if( XASH_AVI == AVI_NULL )
{
Con_Printf( "AVI: Not supported\n" );
return false;
}
if( Sys_CheckParm( "-noavi" ))
{
Con_Printf( "AVI: Disabled\n" );
return false;
}
if( !AVI_LoadFFmpeg( ))
return false;
if( !AVI_ValidateFFmpegVersion( ))
return false;
avi_initialized = true;
avi_mempool = Mem_AllocPool( "AVI Zone" );
return false;
}
void AVI_Shutdown( void )
{
Mem_FreePool( &avi_mempool );
avi_initialized = false;
AVI_UnloadFFmpeg();
}
movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio )
{
movie_state_t *Avi;
string path;
const char *fullpath;
// fast reject
if( !avi_initialized )
return NULL;
// open cinematic
Q_snprintf( path, sizeof( path ), "media/%s", filename );
COM_DefaultExtension( path, ".avi", sizeof( path ));
fullpath = FS_GetDiskPath( path, false );
if( FS_FileExists( path, false ) && !fullpath )
{
Con_Printf( "Couldn't load %s from packfile. Please extract it\n", path );
return NULL;
}
Avi = Mem_Calloc( avi_mempool, sizeof( movie_state_t ));
AVI_OpenVideo( Avi, fullpath, load_audio, false );
if( !AVI_IsActive( Avi ))
{
AVI_FreeVideo( Avi ); // something bad happens
return NULL;
}
// all done
return Avi;
}
void AVI_FreeVideo( movie_state_t *Avi )
{
if( !Avi )
return;
AVI_CloseVideo( Avi );
if( Mem_IsAllocatedExt( avi_mempool, Avi ))
Mem_Free( Avi );
}

View File

@@ -0,0 +1,165 @@
/*
avi_ffmpreg.c - playing AVI files (ffmpeg backend)
Copyright (C) FTEQW developers (for plugins/avplug/avdecode.c)
Copyright (C) Sam Lantinga (for tests/testffmpeg.c)
Copyright (C) 2023-2024 Alibek Omarov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef AVI_FFMPEG_H
#define AVI_FFMPEG_H
#if XASH_AVI == AVI_FFMPEG
#include <libavformat/avformat.h>
#include <libavcodec/avcodec.h>
#include <libavutil/imgutils.h>
#include <libswscale/swscale.h>
#include <libswresample/swresample.h>
#if XASH_FFMPEG_DLOPEN
// the following symbols were taken from ffmpeg public headers
// on each major ffmpeg uprgade, they must be validated
// ffmpeg guarantees API and ABI compatibility between major versions
// so complain if this gets compiled against unsupported yet version
// the same check will be done in runtime to ensure compatibility
#define SUPPORTED_AVU_VERSION_MAJOR 59
#define SUPPORTED_AVF_VERSION_MAJOR 61
#define SUPPORTED_AVC_VERSION_MAJOR 61
#define SUPPORTED_SWR_VERSION_MAJOR 5
#define SUPPORTED_SWS_VERSION_MAJOR 8
#if SUPPORTED_AVU_VERSION_MAJOR != LIBAVUTIL_VERSION_MAJOR
#error
#endif
#if SUPPORTED_AVF_VERSION_MAJOR != LIBAVFORMAT_VERSION_MAJOR
#error
#endif
#if SUPPORTED_AVC_VERSION_MAJOR != LIBAVCODEC_VERSION_MAJOR
#error
#endif
#if SUPPORTED_SWR_VERSION_MAJOR != LIBSWRESAMPLE_VERSION_MAJOR
#error
#endif
#if SUPPORTED_SWS_VERSION_MAJOR != LIBSWSCALE_VERSION_MAJOR
#error
#endif
// libavutil
unsigned (*pavutil_version)( void );
AVFrame *(*pav_frame_alloc)( void );
void (*pav_frame_free)( AVFrame **frame );
int (*pav_frame_ref)( AVFrame *dst, const AVFrame *src );
void (*pav_frame_unref)( AVFrame *frame );
int (*pav_strerror)( int errnum, char *errbuf, size_t errbuf_size );
void (*pav_free)( void *ptr );
int (*pav_get_bytes_per_sample)( enum AVSampleFormat sample_fmt );
const char *(*pav_get_media_type_string)( enum AVMediaType media_type );
int (*pav_image_alloc)( uint8_t *pointers[4], int linesizes[4], int w, int h, enum AVPixelFormat pix_fmt, int align );
// libavformat
unsigned (*pavformat_version)( void );
int (*pav_find_best_stream)( AVFormatContext *ic, enum AVMediaType type, int wanted_stream_nb, int related_stream, const struct AVCodec **decoder_ret, int flags );
int (*pav_read_frame)( AVFormatContext *s, AVPacket *pkt );
int (*pav_seek_frame)( AVFormatContext *s, int stream_index, int64_t timestamp, int flags );
void (*pavformat_close_input)(AVFormatContext **s);
int (*pavformat_find_stream_info)(AVFormatContext *ic, AVDictionary **options);
int (*pavformat_open_input)(AVFormatContext **ps, const char *url, const AVInputFormat *fmt, AVDictionary **options);
// libavcodec
unsigned (*pavcodec_version)( void );
AVPacket *(*pav_packet_alloc)( void );
void (*pav_packet_free)( AVPacket **pkt );
void (*pav_packet_unref)( AVPacket *pkt );
AVCodecContext *(*pavcodec_alloc_context3)( const AVCodec *codec );
const AVCodec *(*pavcodec_find_decoder)( enum AVCodecID id );
void (*pavcodec_flush_buffers)( AVCodecContext *avctx );
void (*pavcodec_free_context)( AVCodecContext **avctx );
int (*pavcodec_open2)( AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options );
int (*pavcodec_parameters_to_context)( AVCodecContext *codec, const struct AVCodecParameters *par );
int (*pavcodec_receive_frame)( AVCodecContext *avctx, AVFrame *frame );
int (*pavcodec_send_packet)( AVCodecContext *avctx, const AVPacket *avpkt );
// libswresample
unsigned (*pswresample_version)( void );
int (*pswr_alloc_set_opts2)( struct SwrContext **ps, const AVChannelLayout *out_ch_layout, enum AVSampleFormat out_sample_fmt, int out_sample_rate, const AVChannelLayout *in_ch_layout, enum AVSampleFormat in_sample_fmt, int in_sample_rate, int log_offset, void *log_ctx );
int (*pswr_convert)( struct SwrContext *s, uint8_t *const *out, int out_count, const uint8_t *const *in, int in_count );
void (*pswr_free)( struct SwrContext **s );
int (*pswr_init)( struct SwrContext *s );
// libswscale
unsigned (*pswscale_version)( void );
void (*psws_freeContext)( struct SwsContext *swsContext );
struct SwsContext *(*psws_getContext)( int srcW, int srcH, enum AVPixelFormat srcFormat, int dstW, int dstH, enum AVPixelFormat dstFormat, int flags, SwsFilter *srcFilter, SwsFilter *dstFilter, const double *param );
int (*psws_scale)( struct SwsContext *c, const uint8_t *const srcSlice[], const int srcStride[], int srcSliceY, int srcSliceH, uint8_t *const dst[], const int dstStride[] );
#else // !XASH_FFMPEG_DLOPEN
#define SUPPORTED_AVU_VERSION_MAJOR LIBAVUTIL_VERSION_MAJOR
#define SUPPORTED_AVF_VERSION_MAJOR LIBAVFORMAT_VERSION_MAJOR
#define SUPPORTED_AVC_VERSION_MAJOR LIBAVCODEC_VERSION_MAJOR
#define SUPPORTED_SWR_VERSION_MAJOR LIBSWRESAMPLE_VERSION_MAJOR
#define SUPPORTED_SWS_VERSION_MAJOR LIBSWSCALE_VERSION_MAJOR
// libavutil
#define pavutil_version avutil_version
#define pav_frame_alloc av_frame_alloc
#define pav_frame_ref av_frame_ref
#define pav_frame_unref av_Frame_unref
#define pav_strerror av_strerror
#define pav_free av_free
#define pav_get_bytes_per_sample av_get_bytes_per_sample
#define pav_get_media_type_string av_get_media_type_string
#define pav_image_alloc av_image_alloc
// libavformat
#define pavformat_version avformat_version
#define pav_find_best_stream av_find_best_stream
#define pav_read_frame av_read_frame
#define pav_seek_frame av_seek_frame
#define pavformat_close_input avformat_close_input
#define pavformat_find_stream_info avformat_find_stream_info
#define pavformat_open_input avformat_open_input
// libavcodec
#define pavcodec_version avcodec_version
#define pav_packet_alloc av_packet_alloc
#define pav_packet_free av_packet_free
#define pav_packet_unref av_packet_unref
#define pavcodec_alloc_context3 avcodec_alloc_context3
#define pavcodec_find_decoder avcodec_find_decoder
#define pavcodec_flush_buffers avcodec_flush_buffers
#define pavcodec_free_context avcodec_free_context
#define pavcodec_open2 avcodec_open2
#define pavcodec_parameters_to_context avcodec_parameters_to_context
#define pavcodec_receive_frame avcodec_receive_frame
#define pavcodec_send_packet avcodec_send_packet
// libswresample
#define pswresample_version swresample_version
#define pswr_alloc_set_opts2 swr_alloc_set_opts2
#define pswr_convert swr_convert
#define pswr_free swr_free
#define pswr_init swr_init
// libswscale
#define pswscale_version swscale_version
#define psws_freeContext sws_freeContext
#define psws_getContext sws_getContext
#define psws_scale sws_scale
#endif // !XASH_FFMPEG_DLOPEN
#endif // XASH_AVI == AVI_FFMPEG
#endif // AVI_FFMPEG_H

View File

@@ -1,90 +0,0 @@
/*
avi_stub.c - playing AVI files (stub)
Copyright (C) 2018 a1batross
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "build.h"
#if !XASH_WIN32
#include "common.h"
int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
{
return 0;
}
byte *AVI_GetVideoFrame( movie_state_t *Avi, int frame )
{
return NULL;
}
qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration )
{
return false;
}
qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info )
{
return false;
}
int AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, int offset, int length )
{
return 0;
}
void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet )
{
;
}
movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio )
{
return NULL;
}
int AVI_TimeToSoundPosition( movie_state_t *Avi, int time )
{
return 0;
}
void AVI_CloseVideo( movie_state_t *Avi )
{
;
}
qboolean AVI_IsActive( movie_state_t *Avi )
{
return false;
}
void AVI_FreeVideo( movie_state_t *Avi )
{
;
}
movie_state_t *AVI_GetState( int num )
{
return NULL;
}
qboolean AVI_Initailize( void )
{
return false;
}
void AVI_Shutdown( void )
{
;
}
#endif // WIN32

View File

@@ -1,732 +0,0 @@
/*
avi_win.c - playing AVI files (based on original AVIKit code, Win32 version)
Copyright (c) 2003-2004, Ruari O'Sullivan
Copyright (C) 2010 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "build.h"
#if XASH_WIN32
#include "common.h"
#include "client.h"
#include <vfw.h> // video for windows
// msvfw32.dll exports
static HDRAWDIB (_stdcall *pDrawDibOpen)( void );
static BOOL (_stdcall *pDrawDibClose)( HDRAWDIB hdd );
static BOOL (_stdcall *pDrawDibDraw)( HDRAWDIB, HDC, int, int, int, int, LPBITMAPINFOHEADER, void*, int, int, int, int, uint );
static dllfunc_t msvfw_funcs[] =
{
{ "DrawDibOpen", (void **) &pDrawDibOpen },
{ "DrawDibDraw", (void **) &pDrawDibDraw },
{ "DrawDibClose", (void **) &pDrawDibClose },
};
dll_info_t msvfw_dll = { "msvfw32.dll", msvfw_funcs, ARRAYSIZE( msvfw_funcs ), false };
// msacm32.dll exports
static MMRESULT (_stdcall *pacmStreamOpen)( LPHACMSTREAM, HACMDRIVER, LPWAVEFORMATEX, LPWAVEFORMATEX, LPWAVEFILTER, DWORD, DWORD, DWORD );
static MMRESULT (_stdcall *pacmStreamPrepareHeader)( HACMSTREAM, LPACMSTREAMHEADER, DWORD );
static MMRESULT (_stdcall *pacmStreamUnprepareHeader)( HACMSTREAM, LPACMSTREAMHEADER, DWORD );
static MMRESULT (_stdcall *pacmStreamConvert)( HACMSTREAM, LPACMSTREAMHEADER, DWORD );
static MMRESULT (_stdcall *pacmStreamSize)( HACMSTREAM, DWORD, LPDWORD, DWORD );
static MMRESULT (_stdcall *pacmStreamClose)( HACMSTREAM, DWORD );
static dllfunc_t msacm_funcs[] =
{
{ "acmStreamOpen", (void **) &pacmStreamOpen },
{ "acmStreamPrepareHeader", (void **) &pacmStreamPrepareHeader },
{ "acmStreamUnprepareHeader", (void **) &pacmStreamUnprepareHeader },
{ "acmStreamConvert", (void **) &pacmStreamConvert },
{ "acmStreamSize", (void **) &pacmStreamSize },
{ "acmStreamClose", (void **) &pacmStreamClose },
};
dll_info_t msacm_dll = { "msacm32.dll", msacm_funcs, ARRAYSIZE( msacm_funcs ), false };
// avifil32.dll exports
static int (_stdcall *pAVIStreamInfo)( PAVISTREAM pavi, AVISTREAMINFO *psi, LONG lSize );
static int (_stdcall *pAVIStreamRead)( PAVISTREAM pavi, LONG lStart, LONG lSamples, void *lpBuffer, LONG cbBuffer, LONG *plBytes, LONG *plSamples );
static PGETFRAME (_stdcall *pAVIStreamGetFrameOpen)( PAVISTREAM pavi, LPBITMAPINFOHEADER lpbiWanted );
static int (_stdcall *pAVIStreamTimeToSample)( PAVISTREAM pavi, LONG lTime );
static void* (_stdcall *pAVIStreamGetFrame)( PGETFRAME pg, LONG lPos );
static int (_stdcall *pAVIStreamGetFrameClose)( PGETFRAME pg );
static dword (_stdcall *pAVIStreamRelease)( PAVISTREAM pavi );
static int (_stdcall *pAVIFileOpenW)( PAVIFILE *ppfile, LPCWSTR szFile, UINT uMode, LPCLSID lpHandler );
static int (_stdcall *pAVIFileGetStream)( PAVIFILE pfile, PAVISTREAM *ppavi, DWORD fccType, LONG lParam );
static int (_stdcall *pAVIStreamReadFormat)( PAVISTREAM pavi, LONG lPos,LPVOID lpFormat, LONG *lpcbFormat );
static int (_stdcall *pAVIStreamStart)( PAVISTREAM pavi );
static dword (_stdcall *pAVIFileRelease)( PAVIFILE pfile );
static void (_stdcall *pAVIFileInit)( void );
static void (_stdcall *pAVIFileExit)( void );
static dllfunc_t avifile_funcs[] =
{
{ "AVIFileExit", (void **) &pAVIFileExit },
{ "AVIFileGetStream", (void **) &pAVIFileGetStream },
{ "AVIFileInit", (void **) &pAVIFileInit },
{ "AVIFileOpenW", (void **) &pAVIFileOpenW },
{ "AVIFileRelease", (void **) &pAVIFileRelease },
{ "AVIStreamGetFrame", (void **) &pAVIStreamGetFrame },
{ "AVIStreamGetFrameClose", (void **) &pAVIStreamGetFrameClose },
{ "AVIStreamGetFrameOpen", (void **) &pAVIStreamGetFrameOpen },
{ "AVIStreamInfoA", (void **) &pAVIStreamInfo },
{ "AVIStreamRead", (void **) &pAVIStreamRead },
{ "AVIStreamReadFormat", (void **) &pAVIStreamReadFormat },
{ "AVIStreamRelease", (void **) &pAVIStreamRelease },
{ "AVIStreamStart", (void **) &pAVIStreamStart },
{ "AVIStreamTimeToSample", (void **) &pAVIStreamTimeToSample },
};
dll_info_t avifile_dll = { "avifil32.dll", avifile_funcs, ARRAYSIZE( avifile_funcs ), false };
typedef struct movie_state_s
{
qboolean active;
qboolean quiet; // ignore error messages
PAVIFILE pfile; // avi file pointer
PAVISTREAM video_stream; // video stream pointer
PGETFRAME video_getframe; // pointer to getframe object for video stream
int video_frames; // total frames
int video_xres; // video stream resolution
int video_yres;
float video_fps; // video stream fps
PAVISTREAM audio_stream; // audio stream pointer
WAVEFORMAT *audio_header; // audio stream header
int audio_header_size; // WAVEFORMAT is returned for PCM data; WAVEFORMATEX for others
int audio_codec; // WAVE_FORMAT_PCM is oldstyle: anything else needs conversion
int audio_length; // in converted samples
int audio_bytes_per_sample; // guess.
// compressed audio specific data
dword cpa_blockalign; // block size to read
HACMSTREAM cpa_conversion_stream;
ACMSTREAMHEADER cpa_conversion_header;
byte *cpa_srcbuffer; // maintained buffer for raw data
byte *cpa_dstbuffer;
dword cpa_blocknum; // current block
dword cpa_blockpos; // read position in current block
dword cpa_blockoffset; // corresponding offset in bytes in the output stream
// for additional unpack Ms-RLE codecs etc
HDC hDC; // compatible DC
HDRAWDIB hDD; // DrawDib handler
HBITMAP hBitmap; // for DIB conversions
byte *pframe_data; // converted framedata
} movie_state_t;
static qboolean avi_initialized = false;
static movie_state_t avi[2];
// Converts a compressed audio stream into uncompressed PCM.
qboolean AVI_ACMConvertAudio( movie_state_t *Avi )
{
WAVEFORMATEX dest_header, *sh, *dh;
AVISTREAMINFO stream_info;
dword dest_length;
short bits;
// WMA codecs, both versions - they simply don't work.
if( Avi->audio_header->wFormatTag == 0x160 || Avi->audio_header->wFormatTag == 0x161 )
{
if( !Avi->quiet )
Con_Reportf( S_ERROR "ACM does not support this audio codec.\n" );
return false;
}
// get audio stream info to work with
pAVIStreamInfo( Avi->audio_stream, &stream_info, sizeof( stream_info ));
if( Avi->audio_header_size < sizeof( WAVEFORMATEX ))
{
if( !Avi->quiet )
Con_Reportf( S_ERROR "ACM failed to open conversion stream.\n" );
return false;
}
sh = (WAVEFORMATEX *)Avi->audio_header;
bits = 16; // predict state
// how much of this is actually required?
dest_header.wFormatTag = WAVE_FORMAT_PCM; // yay
dest_header.wBitsPerSample = bits; // 16bit
dest_header.nChannels = sh->nChannels;
dest_header.nSamplesPerSec = sh->nSamplesPerSec; // take straight from the source stream
dest_header.nAvgBytesPerSec = (bits >> 3) * sh->nChannels * sh->nSamplesPerSec;
dest_header.nBlockAlign = (bits >> 3) * sh->nChannels;
dest_header.cbSize = 0; // no more data.
dh = &dest_header;
// open the stream
if( pacmStreamOpen( &Avi->cpa_conversion_stream, NULL, sh, dh, NULL, 0, 0, 0 ) != MMSYSERR_NOERROR )
{
// try with 8 bit destination instead
bits = 8;
dest_header.wBitsPerSample = bits; // 8bit
dest_header.nAvgBytesPerSec = ( bits >> 3 ) * sh->nChannels * sh->nSamplesPerSec;
dest_header.nBlockAlign = ( bits >> 3 ) * sh->nChannels; // 1 sample at a time
if( pacmStreamOpen( &Avi->cpa_conversion_stream, NULL, sh, dh, NULL, 0, 0, 0 ) != MMSYSERR_NOERROR )
{
if( !Avi->quiet )
Con_Reportf( S_ERROR "ACM failed to open conversion stream.\n" );
return false;
}
}
Avi->cpa_blockalign = sh->nBlockAlign;
dest_length = 0;
// mp3 specific fix
if( sh->wFormatTag == 0x55 )
{
LPMPEGLAYER3WAVEFORMAT k;
k = (LPMPEGLAYER3WAVEFORMAT)sh;
Avi->cpa_blockalign = k->nBlockSize;
}
// get the size of the output buffer for streaming the compressed audio
if( pacmStreamSize( Avi->cpa_conversion_stream, Avi->cpa_blockalign, &dest_length, ACM_STREAMSIZEF_SOURCE ) != MMSYSERR_NOERROR )
{
if( !Avi->quiet )
Con_Reportf( S_ERROR "Couldn't get ACM conversion stream size.\n" );
pacmStreamClose( Avi->cpa_conversion_stream, 0 );
return false;
}
Avi->cpa_srcbuffer = (byte *)Mem_Malloc( cls.mempool, Avi->cpa_blockalign );
Avi->cpa_dstbuffer = (byte *)Mem_Malloc( cls.mempool, dest_length ); // maintained buffer for raw data
// prep the headers!
Avi->cpa_conversion_header.cbStruct = sizeof( ACMSTREAMHEADER );
Avi->cpa_conversion_header.fdwStatus = 0;
Avi->cpa_conversion_header.dwUser = 0; // no user data
Avi->cpa_conversion_header.pbSrc = Avi->cpa_srcbuffer; // source buffer
Avi->cpa_conversion_header.cbSrcLength = Avi->cpa_blockalign; // source buffer size
Avi->cpa_conversion_header.cbSrcLengthUsed = 0;
Avi->cpa_conversion_header.dwSrcUser = 0; // no user data
Avi->cpa_conversion_header.pbDst = Avi->cpa_dstbuffer; // dest buffer
Avi->cpa_conversion_header.cbDstLength = dest_length; // dest buffer size
Avi->cpa_conversion_header.cbDstLengthUsed = 0;
Avi->cpa_conversion_header.dwDstUser = 0; // no user data
if( pacmStreamPrepareHeader( Avi->cpa_conversion_stream, &Avi->cpa_conversion_header, 0 ) != MMSYSERR_NOERROR )
{
if( !Avi->quiet )
Con_Reportf( S_ERROR "couldn't prepare stream headers.\n" );
pacmStreamClose( Avi->cpa_conversion_stream, 0 );
return false;
}
Avi->cpa_blocknum = 0; // start at 0.
Avi->cpa_blockpos = 0;
Avi->cpa_blockoffset = 0;
pAVIStreamRead( Avi->audio_stream, Avi->cpa_blocknum * Avi->cpa_blockalign, Avi->cpa_blockalign, Avi->cpa_srcbuffer, Avi->cpa_blockalign, NULL, NULL );
pacmStreamConvert( Avi->cpa_conversion_stream, &Avi->cpa_conversion_header, ACM_STREAMCONVERTF_BLOCKALIGN|ACM_STREAMCONVERTF_START );
// convert first chunk twice. it often fails the first time. BLACK MAGIC.
pAVIStreamRead( Avi->audio_stream, Avi->cpa_blocknum * Avi->cpa_blockalign, Avi->cpa_blockalign, Avi->cpa_srcbuffer, Avi->cpa_blockalign, NULL, NULL );
pacmStreamConvert( Avi->cpa_conversion_stream, &Avi->cpa_conversion_header, ACM_STREAMCONVERTF_BLOCKALIGN );
Avi->audio_bytes_per_sample = (bits >> 3 ) * Avi->audio_header->nChannels;
return true;
}
qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration )
{
if( !Avi->active )
return false;
if( xres != NULL )
*xres = Avi->video_xres;
if( yres != NULL )
*yres = Avi->video_yres;
if( duration != NULL )
*duration = (float)Avi->video_frames / Avi->video_fps;
return true;
}
// returns a unique frame identifier
int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
{
if( !Avi->active )
return 0;
return (time * Avi->video_fps);
}
int AVI_TimeToSoundPosition( movie_state_t *Avi, int time )
{
if( !Avi->active || !Avi->audio_stream )
return 0;
// UNDONE: what about compressed audio?
return pAVIStreamTimeToSample( Avi->audio_stream, time ) * Avi->audio_bytes_per_sample;
}
// gets the raw frame data
byte *AVI_GetVideoFrame( movie_state_t *Avi, int frame )
{
LPBITMAPINFOHEADER frame_info;
byte *frame_raw;
if( !Avi->active ) return NULL;
if( frame >= Avi->video_frames )
frame = Avi->video_frames - 1;
frame_info = (LPBITMAPINFOHEADER)pAVIStreamGetFrame( Avi->video_getframe, frame );
frame_raw = (byte *)frame_info + frame_info->biSize + frame_info->biClrUsed * sizeof( RGBQUAD );
pDrawDibDraw( Avi->hDD, Avi->hDC, 0, 0, Avi->video_xres, Avi->video_yres, frame_info, frame_raw, 0, 0, Avi->video_xres, Avi->video_yres, 0 );
return Avi->pframe_data;
}
qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info )
{
if( !Avi->active || Avi->audio_stream == NULL || snd_info == NULL )
{
return false;
}
snd_info->rate = Avi->audio_header->nSamplesPerSec;
snd_info->channels = Avi->audio_header->nChannels;
if( Avi->audio_codec == WAVE_FORMAT_PCM ) // uncompressed audio!
snd_info->width = ( Avi->audio_bytes_per_sample > Avi->audio_header->nChannels ) ? 2 : 1;
else snd_info->width = 2; // assume compressed audio is always 16 bit
snd_info->size = snd_info->rate * snd_info->width * snd_info->channels;
snd_info->loopStart = 0; // using loopStart as streampos
return true;
}
// sync the current audio read to a specific offset
qboolean AVI_SeekPosition( movie_state_t *Avi, dword offset )
{
int breaker;
if( offset < Avi->cpa_blockoffset ) // well, shit. we can't seek backwards... restart
{
if( Avi->cpa_blockoffset - offset < 500000 )
return false; // don't bother if it's gonna catch up soon
Avi->cpa_blocknum = 0; // start at 0, eh.
Avi->cpa_blockpos = 0;
Avi->cpa_blockoffset = 0;
pAVIStreamRead( Avi->audio_stream, Avi->cpa_blocknum * Avi->cpa_blockalign, Avi->cpa_blockalign, Avi->cpa_srcbuffer, Avi->cpa_blockalign, NULL, NULL );
pacmStreamConvert( Avi->cpa_conversion_stream, &Avi->cpa_conversion_header, ACM_STREAMCONVERTF_BLOCKALIGN|ACM_STREAMCONVERTF_START );
// convert first chunk twice. it often fails the first time. BLACK MAGIC.
pAVIStreamRead( Avi->audio_stream, Avi->cpa_blocknum * Avi->cpa_blockalign, Avi->cpa_blockalign, Avi->cpa_srcbuffer, Avi->cpa_blockalign, NULL, NULL );
pacmStreamConvert( Avi->cpa_conversion_stream, &Avi->cpa_conversion_header, ACM_STREAMCONVERTF_BLOCKALIGN );
}
// now then: seek forwards to the required block
breaker = 30; // maximum zero blocks: anti-freeze protection
while( Avi->cpa_blockoffset + Avi->cpa_conversion_header.cbDstLengthUsed < offset )
{
Avi->cpa_blocknum++;
Avi->cpa_blockoffset += Avi->cpa_conversion_header.cbDstLengthUsed;
pAVIStreamRead( Avi->audio_stream, Avi->cpa_blocknum * Avi->cpa_blockalign, Avi->cpa_blockalign, Avi->cpa_srcbuffer, Avi->cpa_blockalign, NULL, NULL );
pacmStreamConvert( Avi->cpa_conversion_stream, &Avi->cpa_conversion_header, ACM_STREAMCONVERTF_BLOCKALIGN );
if( Avi->cpa_conversion_header.cbDstLengthUsed == 0 )
breaker--;
else breaker = 30;
if( breaker <= 0 )
return false;
Avi->cpa_blockpos = 0;
}
// seek to the right position inside the block
Avi->cpa_blockpos = offset - Avi->cpa_blockoffset;
return true;
}
// get a chunk of audio from the stream (in bytes)
int AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, int offset, int length )
{
int result = 0;
int i;
// zero data past the end of the file
if( offset + length > Avi->audio_length )
{
if( offset <= Avi->audio_length )
{
int remaining_length = Avi->audio_length - offset;
AVI_GetAudioChunk( Avi, audiodata, offset, remaining_length );
for( i = remaining_length; i < length; i++ )
audiodata[i] = 0;
}
else
{
// we out of soundtrack, just zeroing buffer
for( i = 0; i < length; i++ )
audiodata[i] = 0;
// return length;
}
}
// uncompressed audio!
if( Avi->audio_codec == WAVE_FORMAT_PCM )
{
// very simple - read straight out
pAVIStreamRead( Avi->audio_stream, offset / Avi->audio_bytes_per_sample, length / Avi->audio_bytes_per_sample, audiodata, length, &result, NULL );
return result;
}
else
{
// compressed audio!
result = 0;
// seek to correct chunk and all that stuff
if( !AVI_SeekPosition( Avi, offset ))
return 0; // don't continue if we're waiting for the play pointer to catch up
while( length > 0 )
{
int blockread = Avi->cpa_conversion_header.cbDstLengthUsed - Avi->cpa_blockpos;
if( blockread <= 0 ) // read next
{
Avi->cpa_blocknum++;
Avi->cpa_blockoffset += Avi->cpa_conversion_header.cbDstLengthUsed;
pAVIStreamRead( Avi->audio_stream, Avi->cpa_blocknum * Avi->cpa_blockalign, Avi->cpa_blockalign, Avi->cpa_srcbuffer, Avi->cpa_blockalign, NULL, NULL );
pacmStreamConvert( Avi->cpa_conversion_stream, &Avi->cpa_conversion_header, ACM_STREAMCONVERTF_BLOCKALIGN );
Avi->cpa_blockpos = 0;
continue;
}
if( blockread > length )
blockread = length;
// copy the data
memcpy( audiodata + result, (void *)( Avi->cpa_dstbuffer + Avi->cpa_blockpos ), blockread );
Avi->cpa_blockpos += blockread;
result += blockread;
length -= blockread;
}
return result;
}
}
void AVI_CloseVideo( movie_state_t *Avi )
{
if( Avi->active )
{
pAVIStreamGetFrameClose( Avi->video_getframe );
if( Avi->audio_stream != NULL )
{
pAVIStreamRelease( Avi->audio_stream );
Mem_Free( Avi->audio_header );
if( Avi->audio_codec != WAVE_FORMAT_PCM )
{
pacmStreamUnprepareHeader( Avi->cpa_conversion_stream, &Avi->cpa_conversion_header, 0 );
pacmStreamClose( Avi->cpa_conversion_stream, 0 );
Mem_Free( Avi->cpa_srcbuffer );
Mem_Free( Avi->cpa_dstbuffer );
}
}
pAVIStreamRelease( Avi->video_stream );
DeleteObject( Avi->hBitmap );
pDrawDibClose( Avi->hDD );
DeleteDC( Avi->hDC );
}
memset( Avi, 0, sizeof( movie_state_t ));
}
void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet )
{
BITMAPINFOHEADER bmih;
AVISTREAMINFO stream_info;
int opened_streams = 0;
LONG hr;
wchar_t pathBuffer[MAX_PATH];
// default state: non-working.
Avi->active = false;
Avi->quiet = quiet;
// can't load Video For Windows :-(
if( !avi_initialized ) return;
// convert to wide char
if( MultiByteToWideChar( CP_UTF8, 0, filename, -1, pathBuffer, ARRAYSIZE( pathBuffer )) <= 0 )
{
Con_DPrintf( S_ERROR "filename buffer limit exceeded\n" );
return;
}
// load the AVI
hr = pAVIFileOpenW( &Avi->pfile, pathBuffer, OF_SHARE_DENY_WRITE, 0L );
if( hr != 0 ) // error opening AVI:
{
switch( hr )
{
case AVIERR_BADFORMAT:
if( !Avi->quiet )
Con_DPrintf( S_ERROR "corrupt file or unknown format.\n" );
break;
case AVIERR_MEMORY:
if( !Avi->quiet )
Con_DPrintf( S_ERROR "insufficient memory to open file.\n" );
break;
case AVIERR_FILEREAD:
if( !Avi->quiet )
Con_DPrintf( S_ERROR "disk error reading file.\n" );
break;
case AVIERR_FILEOPEN:
if( !Avi->quiet )
Con_DPrintf( S_ERROR "disk error opening file.\n" );
break;
case REGDB_E_CLASSNOTREG:
default:
if( !Avi->quiet )
Con_DPrintf( S_ERROR "no handler found (or file not found).\n" );
break;
}
return;
}
Avi->video_stream = Avi->audio_stream = NULL;
// open the streams until a stream is not available.
while( 1 )
{
PAVISTREAM stream = NULL;
if( pAVIFileGetStream( Avi->pfile, &stream, 0L, opened_streams++ ) != AVIERR_OK )
break;
if( stream == NULL )
break;
pAVIStreamInfo( stream, &stream_info, sizeof( stream_info ));
if( stream_info.fccType == streamtypeVIDEO && Avi->video_stream == NULL )
{
Avi->video_stream = stream;
Avi->video_frames = stream_info.dwLength;
Avi->video_xres = stream_info.rcFrame.right - stream_info.rcFrame.left;
Avi->video_yres = stream_info.rcFrame.bottom - stream_info.rcFrame.top;
Avi->video_fps = (float)stream_info.dwRate / (float)stream_info.dwScale;
}
else if( stream_info.fccType == streamtypeAUDIO && Avi->audio_stream == NULL && load_audio )
{
int size;
Avi->audio_stream = stream;
// read the audio header
pAVIStreamReadFormat( Avi->audio_stream, pAVIStreamStart( Avi->audio_stream ), 0, &size );
Avi->audio_header = (WAVEFORMAT *)Mem_Malloc( cls.mempool, size );
pAVIStreamReadFormat( Avi->audio_stream, pAVIStreamStart( Avi->audio_stream ), Avi->audio_header, &size );
Avi->audio_header_size = size;
Avi->audio_codec = Avi->audio_header->wFormatTag;
// length of converted audio in samples
Avi->audio_length = (int)((float)stream_info.dwLength / Avi->audio_header->nAvgBytesPerSec );
Avi->audio_length *= Avi->audio_header->nSamplesPerSec;
if( Avi->audio_codec != WAVE_FORMAT_PCM )
{
if( !AVI_ACMConvertAudio( Avi ))
{
Mem_Free( Avi->audio_header );
Avi->audio_stream = NULL;
continue;
}
}
else Avi->audio_bytes_per_sample = Avi->audio_header->nBlockAlign;
Avi->audio_length *= Avi->audio_bytes_per_sample;
}
else
{
pAVIStreamRelease( stream );
}
}
// display error message-stream not found.
if( Avi->video_stream == NULL )
{
if( Avi->pfile ) // if file is open, close it
pAVIFileRelease( Avi->pfile );
if( !Avi->quiet )
Con_DPrintf( S_ERROR "couldn't find a valid video stream.\n" );
return;
}
pAVIFileRelease( Avi->pfile ); // release the file
Avi->video_getframe = pAVIStreamGetFrameOpen( Avi->video_stream, NULL ); // open the frame getter
if( Avi->video_getframe == NULL )
{
if( !Avi->quiet )
Con_DPrintf( S_ERROR "error attempting to read video frames.\n" );
return; // couldn't open frame getter.
}
bmih.biSize = sizeof( BITMAPINFOHEADER );
bmih.biPlanes = 1;
bmih.biBitCount = 32;
bmih.biCompression = BI_RGB;
bmih.biWidth = Avi->video_xres;
bmih.biHeight = -Avi->video_yres; // invert height to flip image upside down
Avi->hDC = CreateCompatibleDC( 0 );
Avi->hDD = pDrawDibOpen();
Avi->hBitmap = CreateDIBSection( Avi->hDC, (BITMAPINFO*)(&bmih), DIB_RGB_COLORS, (void**)(&Avi->pframe_data), NULL, 0 );
SelectObject( Avi->hDC, Avi->hBitmap );
Avi->active = true; // done
}
qboolean AVI_IsActive( movie_state_t *Avi )
{
if( Avi != NULL )
return Avi->active;
return false;
}
movie_state_t *AVI_GetState( int num )
{
return &avi[num];
}
/*
=============
AVIKit user interface
=============
*/
movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio )
{
movie_state_t *Avi;
string path;
const char *fullpath;
// fast reject
if( !avi_initialized )
return NULL;
// open cinematic
Q_snprintf( path, sizeof( path ), "media/%s", filename );
COM_DefaultExtension( path, ".avi", sizeof( path ));
fullpath = FS_GetDiskPath( path, false );
if( FS_FileExists( path, false ) && !fullpath )
{
Con_Printf( "Couldn't load %s from packfile. Please extract it\n", path );
return NULL;
}
Avi = Mem_Malloc( cls.mempool, sizeof( movie_state_t ));
AVI_OpenVideo( Avi, fullpath, load_audio, false );
if( !AVI_IsActive( Avi ))
{
AVI_FreeVideo( Avi ); // something bad happens
return NULL;
}
// all done
return Avi;
}
void AVI_FreeVideo( movie_state_t *state )
{
if( !state ) return;
if( Mem_IsAllocatedExt( cls.mempool, state ))
{
AVI_CloseVideo( state );
Mem_Free( state );
}
}
qboolean AVI_Initailize( void )
{
if( Sys_CheckParm( "-noavi" ))
{
Con_Printf( "AVI: Disabled\n" );
return false;
}
if( !Sys_LoadLibrary( &avifile_dll ))
return false;
if( !Sys_LoadLibrary( &msvfw_dll ))
{
Sys_FreeLibrary( &avifile_dll );
return false;
}
if( !Sys_LoadLibrary( &msacm_dll ))
{
Sys_FreeLibrary( &avifile_dll );
Sys_FreeLibrary( &msvfw_dll );
return false;
}
avi_initialized = true;
pAVIFileInit();
return true;
}
void AVI_Shutdown( void )
{
if( !avi_initialized ) return;
pAVIFileExit();
Sys_FreeLibrary( &avifile_dll );
Sys_FreeLibrary( &msvfw_dll );
Sys_FreeLibrary( &msacm_dll );
avi_initialized = false;
}
#endif // _WIN32

View File

@@ -42,7 +42,8 @@ void CL_PlayVideo_f( void )
switch( Cmd_Argc( ))
{
case 2: // simple user version
Q_snprintf( path, sizeof( path ), "media/%s.avi", Cmd_Argv( 1 ));
Q_snprintf( path, sizeof( path ), "media/%s", Cmd_Argv( 1 ));
COM_DefaultExtension( path, ".avi", sizeof( path ));
SCR_PlayCinematic( path );
break;
case 3: // sequenced cinematics used this

View File

@@ -436,12 +436,15 @@ void CL_DrawCenterPrint( void )
while( *pText && *pText != '\n' && lineLength < MAX_LINELENGTH )
{
byte c = *pText;
line[lineLength] = c;
CL_DrawCharacterLen( font, c, &charWidth, NULL );
int number = Con_UtfProcessChar(( byte ) * pText );
pText++;
if( number == 0 )
continue;
line[lineLength] = number;
CL_DrawCharacterLen( font, number, &charWidth, NULL );
width += charWidth;
lineLength++;
pText++;
}
if( lineLength == MAX_LINELENGTH )
@@ -455,7 +458,7 @@ void CL_DrawCenterPrint( void )
for( j = 0; j < lineLength; j++ )
{
if( x >= 0 && y >= 0 && x <= refState.width )
x += CL_DrawCharacter( x, y, line[j], colorDefault, font, FONT_DRAW_UTF8 | FONT_DRAW_HUD | FONT_DRAW_NORENDERMODE );
x += CL_DrawCharacter( x, y, line[j], colorDefault, font, FONT_DRAW_HUD | FONT_DRAW_NORENDERMODE );
}
y += charHeight;
}

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