engine: sound: increase MAX_RAW_SAMPLES to 16384 to fit an audio track coming from the movies

This commit is contained in:
Alibek Omarov
2024-12-11 09:58:24 +03:00
parent 2d1a885954
commit 1d78e400ff

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@@ -176,7 +176,7 @@ typedef struct
#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS)
#define MAX_CHANNELS (256 + MAX_DYNAMIC_CHANNELS) // Scourge Of Armagon has too many static sounds on hip2m4.bsp
#define MAX_RAW_CHANNELS 48
#define MAX_RAW_SAMPLES 8192
#define MAX_RAW_SAMPLES 16384
#define SND_CLIP_DISTANCE 1000.0f
extern sound_t ambient_sfx[NUM_AMBIENTS];