common: defaults: Emscripten doesn't use INTERNAL_GAMELIBS anymore

This commit is contained in:
Alibek Omarov
2025-06-15 12:32:45 +05:00
parent fa92a5fa0c
commit 582fe9a2fc

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@@ -158,7 +158,7 @@ Default build-depended cvar and constant values
#define DEFAULT_M_IGNORE "1"
#endif // !XASH_MOBILE_PLATFORM && !XASH_NSWITCH
#if (XASH_ANDROID && !XASH_TERMUX) || XASH_IOS || XASH_EMSCRIPTEN
#if (XASH_ANDROID && !XASH_TERMUX) || XASH_IOS
// this means that libraries are provided with engine, but not in game data
// You need add library loading code to library.c when adding new platform
#define XASH_INTERNAL_GAMELIBS