engine: client: partially rework how AVI playback works in Xash. Add ffmpeg-based player.

This intentionally will not build without --enable-ffmpeg for now.

We add new functions to the RenderAPI called AVI_Think and AVI_SetParm. Game
developer is supposed to call AVI_Think each frame and set video playback
parameters through AVI_SetParm function.

What's tested:
* Intro cinematics.
* Looping videos.
* Playing back an hour long video.
* API extension (PrimeXT's avi branch at https://github.com/a1batross/PrimeXT).

What's broken:
* There is no way to seek a video file, only rewind to the start.
This commit is contained in:
Alibek Omarov
2024-12-13 03:04:32 +03:00
parent 1884f0a3ce
commit 4275829bd5
9 changed files with 792 additions and 64 deletions
+17 -2
View File
@@ -157,6 +157,21 @@ typedef struct decallist_s
modelstate_t studio_state; // studio decals only
} decallist_t;
enum movie_parms_e
{
AVI_PARM_LAST = 0, // marker for SetParm to end parse parsing arguments
AVI_RENDER_TEXNUM, // (int) sets texture to draw into, if 0 will draw to screen
AVI_RENDER_X, // (int) when set to screen, sets position where to draw
AVI_RENDER_Y,
AVI_RENDER_W, // (int) sets texture or screen width
AVI_RENDER_H, // set to -1 to draw full screen
AVI_REWIND, // no argument, rewind playback to the beginning
AVI_ENTNUM, // (int) entity number, -1 for no spatialization
AVI_VOLUME, // (int) volume from 0 to 255
AVI_ATTN, // (float) attenuation value
};
struct movie_state_s;
struct ref_viewpass_s;
typedef struct render_api_s
@@ -201,8 +216,8 @@ typedef struct render_api_s
void (*AVI_FreeVideo)( void *Avi );
int (*AVI_IsActive)( void *Avi );
void (*AVI_StreamSound)( void *Avi, int entnum, float fvol, float attn, float synctime );
void (*AVI_Reserved0)( void ); // for potential interface expansion without broken compatibility
void (*AVI_Reserved1)( void );
qboolean (*AVI_Think)( struct movie_state_s *Avi );
qboolean (*AVI_SetParm)( struct movie_state_s *Avi, enum movie_parms_e parm, ... );
// glState related calls (must use this instead of normal gl-calls to prevent de-synchornize local states between engine and the client)
void (*GL_Bind)( int tmu, unsigned int texnum );
+3
View File
@@ -34,4 +34,7 @@ movie_state_t *AVI_GetState( int num );
qboolean AVI_Initailize( void );
void AVI_Shutdown( void );
qboolean AVI_SetParm( movie_state_t *Avi, enum movie_parms_e parm, ... );
qboolean AVI_Think( movie_state_t *Avi );
#endif // AVI_H
+692
View File
@@ -0,0 +1,692 @@
/*
avi_ffmpreg.c - playing AVI files (ffmpeg backend)
Copyright (C) 2023 Alibek Omarov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "defaults.h"
#if XASH_AVI == AVI_FFMPEG
#include "common.h"
#include "client.h"
#include <libavformat/avformat.h>
#include <libavcodec/avcodec.h>
#include <libavutil/imgutils.h>
#include <libswscale/swscale.h>
#include <libswresample/swresample.h>
struct movie_state_s
{
// ffmpeg contexts
AVFormatContext *fmt_ctx;
AVCodecContext *video_ctx;
AVCodecContext *audio_ctx;
struct SwsContext *sws_ctx;
struct SwrContext *swr_ctx;
AVPacket *pkt;
AVFrame *aframe;
AVFrame *vframe;
AVFrame *vframe_copy;
int64_t first_time;
int64_t last_time;
// video stream
byte *dst;
double duration;
int video_stream;
int xres;
int yres;
int dst_linesize;
enum AVPixelFormat pix_fmt;
// rendering video parameters
int x, y, w, h; // passed to R_DrawStretchRaw
int texture; // passed to R_UploadStretchRaw
// audio stream
int audio_stream;
int channels;
int rate;
enum AVSampleFormat s_fmt;
byte *cached_audio;
size_t cached_audio_buf_len; // absolute size of cached_audio array
size_t cached_audio_len; // how many data in bytes we have in cached_audio array
size_t cached_audio_pos; // how far we've read into cached_audio array
// rendering audio parameters
float attn;
int16_t entnum; // MAX_ENTITY_BITS is 13
byte volume;
byte active : 1;
byte quiet : 1;
};
static qboolean avi_initialized;
static poolhandle_t avi_mempool;
static movie_state_t avi[2];
qboolean AVI_SetParm( movie_state_t *Avi, enum movie_parms_e parm, ... )
{
qboolean ret = true;
va_list va;
va_start( va, parm );
while( parm != AVI_PARM_LAST )
{
float fval;
int val;
switch( parm )
{
case AVI_RENDER_TEXNUM:
Avi->texture = va_arg( va, int );
break;
case AVI_RENDER_X:
Avi->x = va_arg( va, int );
break;
case AVI_RENDER_Y:
Avi->y = va_arg( va, int );
break;
case AVI_RENDER_W:
Avi->w = va_arg( va, int );
break;
case AVI_RENDER_H:
Avi->h = va_arg( va, int );
break;
case AVI_REWIND:
if( Avi->audio_ctx )
avcodec_flush_buffers( Avi->audio_ctx );
avcodec_flush_buffers( Avi->video_ctx );
Avi->cached_audio_len = Avi->cached_audio_pos = 0;
Avi->last_time = -1;
Avi->first_time = 0;
av_seek_frame( Avi->fmt_ctx, -1, 0, AVSEEK_FLAG_FRAME | AVSEEK_FLAG_BACKWARD );
break;
case AVI_ENTNUM:
val = va_arg( va, int );
Avi->entnum = bound( 0, val, MAX_EDICTS );
break;
case AVI_VOLUME:
val = va_arg( va, int );
Avi->volume = bound( 0, val, 255 );
break;
case AVI_ATTN:
fval = va_arg( va, double );
Avi->attn = Q_max( 0.0f, fval );
break;
default:
ret = false;
}
parm = va_arg( va, enum movie_parms_e );
}
va_end( va );
return ret;
}
static void AVI_SpewError( qboolean quiet, const char *fmt, ... ) FORMAT_CHECK( 2 );
static void AVI_SpewError( qboolean quiet, const char *fmt, ... )
{
char buf[MAX_VA_STRING];
va_list va;
if( quiet )
return;
va_start( va, fmt );
Q_vsnprintf( buf, sizeof( buf ), fmt, va );
va_end( va );
Con_Printf( S_ERROR "%s", buf );
}
static void AVI_SpewAvError( qboolean quiet, const char *func, int numerr )
{
if( !quiet )
Con_Printf( S_ERROR "%s: %s (%d)\n", func, av_err2str( numerr ), numerr );
}
static int AVI_OpenCodecContext( AVCodecContext **dst_dec_ctx, AVFormatContext *fmt_ctx, enum AVMediaType type, qboolean quiet )
{
const AVCodec *dec;
AVCodecContext *dec_ctx;
AVStream *st;
int idx, ret;
if(( ret = av_find_best_stream( fmt_ctx, type, -1, -1, NULL, 0 )) < 0 )
{
AVI_SpewAvError( quiet, "av_find_best_stream", ret );
return ret;
}
idx = ret;
st = fmt_ctx->streams[idx];
if( !( dec = avcodec_find_decoder( st->codecpar->codec_id )))
{
AVI_SpewError( quiet, S_ERROR "Failed to find %s codec\n", av_get_media_type_string( type ));
return AVERROR( EINVAL );
}
if( !( dec_ctx = avcodec_alloc_context3( dec )))
{
AVI_SpewError( quiet, S_ERROR "Failed to allocate %s codec context", dec->name );
return AVERROR( ENOMEM );
}
if(( ret = avcodec_parameters_to_context( dec_ctx, st->codecpar )) < 0 )
{
AVI_SpewAvError( quiet, "avcodec_parameters_to_context", ret );
avcodec_free_context( &dec_ctx );
return ret;
}
dec_ctx->pkt_timebase = st->time_base;
if(( ret = avcodec_open2( dec_ctx, dec, NULL )) < 0 )
{
AVI_SpewAvError( quiet, "avcodec_open2", ret );
avcodec_free_context( &dec_ctx );
return ret;
}
*dst_dec_ctx = dec_ctx;
return idx; // always positive
}
int AVI_GetVideoFrameNumber( movie_state_t *Avi, float time )
{
return 0;
}
int AVI_TimeToSoundPosition( movie_state_t *Avi, int time )
{
return 0;
}
qboolean AVI_GetVideoInfo( movie_state_t *Avi, int *xres, int *yres, float *duration )
{
if( !Avi->active )
return false;
if( xres )
*xres = Avi->xres;
if( yres )
*yres = Avi->yres;
if( duration )
*duration = Avi->duration;
return true;
}
qboolean AVI_GetAudioInfo( movie_state_t *Avi, wavdata_t *snd_info )
{
if( !Avi->active || Avi->audio_stream < 0 )
return false;
snd_info->rate = Avi->rate;
snd_info->channels = Avi->channels;
snd_info->width = av_get_bytes_per_sample( Avi->s_fmt );
snd_info->size = (size_t)snd_info->rate * snd_info->width * snd_info->channels;
snd_info->loopStart = 0;
return true;
}
// just let it compile, bruh!
byte *AVI_GetVideoFrame( movie_state_t *Avi, int target )
{
return Avi->dst;
}
int AVI_GetAudioChunk( movie_state_t *Avi, char *audiodata, int offset, int length )
{
return 0;
}
static void AVI_StreamAudio( movie_state_t *Avi )
{
int buffer_samples, file_samples, file_bytes;
rawchan_t *ch = NULL;
// keep the same semantics, when S_RAW_SOUND_SOUNDTRACK doesn't play if S_SetStream wasn't enabled
qboolean disable_stream = Avi->entnum == S_RAW_SOUND_SOUNDTRACK ? !s_listener.streaming : false;
if( !dma.initialized || disable_stream || s_listener.paused || !Avi->cached_audio )
return;
ch = S_FindRawChannel( Avi->entnum, true );
if( !ch )
return;
ch->master_vol = Avi->volume;
ch->dist_mult = (Avi->attn / SND_CLIP_DISTANCE);
if( ch->s_rawend < soundtime )
ch->s_rawend = soundtime;
while( ch->s_rawend < soundtime + ch->max_samples )
{
size_t copy;
buffer_samples = ch->max_samples - (ch->s_rawend - soundtime);
file_samples = buffer_samples * ((float)Avi->rate / SOUND_DMA_SPEED);
if( file_samples <= 1 ) return; // no more samples need
file_bytes = file_samples * av_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels;
if( file_bytes > ch->max_samples )
{
file_bytes = ch->max_samples;
file_samples = file_bytes / ( av_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels );
}
copy = Q_min( file_bytes, Q_max( Avi->cached_audio_len - Avi->cached_audio_pos, 0 ));
if( !copy )
break;
if( file_bytes > copy )
{
file_bytes = copy;
file_samples = file_bytes / ( av_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels );
}
ch->s_rawend = S_RawSamplesStereo( ch->rawsamples, ch->s_rawend, ch->max_samples, file_samples, Avi->rate, av_get_bytes_per_sample( Avi->s_fmt ), Avi->channels, Avi->cached_audio + Avi->cached_audio_pos );
Avi->cached_audio_pos += copy;
}
}
static void AVI_HandleAudio( movie_state_t *Avi, const AVFrame *frame )
{
int samples = frame->nb_samples;
size_t len = samples * av_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels;
int outsamples;
uint8_t *ptr;
// allocate data
if( !Avi->cached_audio )
{
Avi->cached_audio_buf_len = len;
Avi->cached_audio_pos = 0;
Avi->cached_audio_len = 0;
Avi->cached_audio = Mem_Malloc( avi_mempool, len );
}
else
{
if( Avi->cached_audio_pos )
{
// Con_Printf( "%s: erasing old data of size %d\n", __func__, Avi->cached_audio_pos );
Avi->cached_audio_len -= Avi->cached_audio_pos;
memmove( Avi->cached_audio, Avi->cached_audio + Avi->cached_audio_pos, Avi->cached_audio_len );
Avi->cached_audio_pos = 0;
}
if( len + Avi->cached_audio_len > Avi->cached_audio_buf_len )
{
// Con_Printf( "%s: resizing old buffer of size %d to size %d\n", __func__, Avi->cached_audio_buf_len, len + Avi->cached_audio_buf_len );
Avi->cached_audio_buf_len = len + Avi->cached_audio_len;
Avi->cached_audio = Mem_Realloc( avi_mempool, Avi->cached_audio, Avi->cached_audio_buf_len );
}
}
ptr = Avi->cached_audio + Avi->cached_audio_len;
outsamples = swr_convert( Avi->swr_ctx, &ptr, samples, (void *)frame->data, samples );
Avi->cached_audio_len += outsamples * av_get_bytes_per_sample( Avi->s_fmt ) * Avi->channels;
// Con_Printf( "%s: got audio chunk of size %d samples\n", __func__, outsamples );
}
qboolean AVI_Think( movie_state_t *Avi )
{
qboolean decoded = false;
qboolean flushing = false;
qboolean redraw = false;
const double timebase = (double)Avi->video_ctx->pkt_timebase.den / Avi->video_ctx->pkt_timebase.num;
int64_t curtime = round( Platform_DoubleTime() * timebase );
if( !Avi->first_time ) // always remember at which timestamp we started playing
Avi->first_time = curtime;
Con_NPrintf( 1, "cached_audio_buf_len = %zu", Avi->cached_audio_buf_len );
while( 1 ) // try to get multiple decoded frames to keep up when we're running at low fps
{
int res;
AVI_StreamAudio( Avi ); // always flush audio buffers
// recalc time so we always play last possible frame
curtime = round( Platform_DoubleTime() * timebase );
if( Avi->last_time > curtime )
break;
if(( res = av_read_frame( Avi->fmt_ctx, Avi->pkt )) >= 0 )
{
if( Avi->pkt->stream_index == Avi->audio_stream )
{
res = avcodec_send_packet( Avi->audio_ctx, Avi->pkt );
if( res < 0 )
AVI_SpewAvError( Avi->quiet, "avcodec_send_packet (audio)", res );
}
else if( Avi->pkt->stream_index == Avi->video_stream )
{
res = avcodec_send_packet( Avi->video_ctx, Avi->pkt );
if( res < 0 )
AVI_SpewAvError( Avi->quiet, "avcodec_send_packet (audio)", res );
}
av_packet_unref( Avi->pkt );
}
else
{
if( res != AVERROR_EOF )
AVI_SpewAvError( Avi->quiet, "av_read_frame", res );
if( Avi->audio_ctx )
avcodec_flush_buffers( Avi->audio_ctx );
avcodec_flush_buffers( Avi->video_ctx );
flushing = true;
break;
}
if( Avi->audio_ctx )
{
while( avcodec_receive_frame( Avi->audio_ctx, Avi->aframe ) == 0 )
{
AVI_HandleAudio( Avi, Avi->aframe );
decoded = true;
}
}
while( avcodec_receive_frame( Avi->video_ctx, Avi->vframe ) == 0 )
{
Avi->last_time = Avi->first_time + Avi->vframe->best_effort_timestamp;
decoded = true;
if( FBitSet( Avi->vframe->flags, AV_FRAME_FLAG_CORRUPT|AV_FRAME_FLAG_DISCARD ))
continue;
if( Avi->vframe->decode_error_flags != 0 )
continue;
av_frame_unref( Avi->vframe_copy );
if( av_frame_ref( Avi->vframe_copy, Avi->vframe ) == 0 )
redraw = true;
}
}
if( redraw )
{
sws_scale( Avi->sws_ctx, (void*)Avi->vframe_copy->data, Avi->vframe_copy->linesize, 0, Avi->video_ctx->height,
&Avi->dst, &Avi->dst_linesize );
av_frame_unref( Avi->vframe_copy );
}
if( Avi->texture == 0 )
{
int w = Avi->w >= 0 ? Avi->w : refState.width;
int h = Avi->h >= 0 ? Avi->h : refState.height;
ref.dllFuncs.R_DrawStretchRaw( Avi->x, Avi->y, w, h, Avi->xres, Avi->yres, Avi->dst, redraw );
}
else if( redraw && Avi->texture > 0 )
ref.dllFuncs.AVI_UploadRawFrame( Avi->texture, Avi->xres, Avi->yres, Avi->w, Avi->h, Avi->dst );
if( flushing && !decoded )
return false; // probably hit an EOF
return true;
}
void AVI_OpenVideo( movie_state_t *Avi, const char *filename, qboolean load_audio, int quiet )
{
byte *dst[4];
int dst_linesize[4];
int ret;
if( Avi->active )
AVI_CloseVideo( Avi );
if( !filename || !avi_initialized )
return;
Avi->active = false;
Avi->quiet = quiet;
Avi->video_ctx = Avi->audio_ctx = NULL;
Avi->fmt_ctx = NULL;
if(( ret = avformat_open_input( &Avi->fmt_ctx, filename, NULL, NULL )) < 0 )
{
AVI_SpewAvError( quiet, "avformat_open_input", ret );
return;
}
if(( ret = avformat_find_stream_info( Avi->fmt_ctx, NULL )) < 0 )
{
AVI_SpewAvError( quiet, "avformat_find_stream_info", ret );
return;
}
if( !( Avi->pkt = av_packet_alloc( )))
{
AVI_SpewAvError( quiet, "av_packet_alloc", 0 );
return;
}
if( !( Avi->vframe = av_frame_alloc( )))
{
AVI_SpewAvError( quiet, "av_frame_alloc (video)", 0 );
return;
}
if( !( Avi->vframe_copy = av_frame_alloc( )))
{
AVI_SpewAvError( quiet, "av_frame_alloc (video)", 0 );
return;
}
Avi->video_stream = AVI_OpenCodecContext( &Avi->video_ctx, Avi->fmt_ctx, AVMEDIA_TYPE_VIDEO, quiet );
if( Avi->video_stream < 0 )
return;
Avi->xres = Avi->video_ctx->width;
Avi->yres = Avi->video_ctx->height;
Avi->pix_fmt = Avi->video_ctx->pix_fmt;
Avi->duration = Avi->fmt_ctx->duration / (double)AV_TIME_BASE;
Avi->entnum = S_RAW_SOUND_SOUNDTRACK;
Avi->attn = ATTN_NONE;
Avi->volume = 255;
if( !( Avi->sws_ctx = sws_getContext( Avi->xres, Avi->yres, Avi->pix_fmt,
Avi->xres, Avi->yres, AV_PIX_FMT_BGR0, SWS_POINT, NULL, NULL, NULL )))
{
AVI_SpewAvError( quiet, "sws_getContext", 0 );
return;
}
if(( ret = av_image_alloc( dst, dst_linesize, Avi->xres, Avi->yres, AV_PIX_FMT_BGR0, 1 )) < 0 )
{
AVI_SpewAvError( quiet, "av_image_alloc", ret );
return;
}
Avi->dst = dst[0];
Avi->dst_linesize = dst_linesize[0];
if( load_audio )
{
if( !( Avi->aframe = av_frame_alloc( )))
{
AVI_SpewAvError( quiet, "av_frame_alloc (audio)", 0 );
return;
}
Avi->audio_stream = AVI_OpenCodecContext( &Avi->audio_ctx, Avi->fmt_ctx, AVMEDIA_TYPE_AUDIO, quiet );
// audio stream was requested but it wasn't found
if( Avi->audio_stream < 0 )
return;
Avi->channels = Q_min( Avi->audio_ctx->ch_layout.nb_channels, 2 );
if( Avi->audio_ctx->sample_fmt == AV_SAMPLE_FMT_U8 || Avi->audio_ctx->sample_fmt == AV_SAMPLE_FMT_U8P )
Avi->s_fmt = AV_SAMPLE_FMT_U8;
else Avi->s_fmt = AV_SAMPLE_FMT_S16;
Avi->rate = Avi->audio_ctx->sample_rate;
if(( ret = swr_alloc_set_opts2( &Avi->swr_ctx, &Avi->audio_ctx->ch_layout, Avi->s_fmt, Avi->rate,
&Avi->audio_ctx->ch_layout, Avi->audio_ctx->sample_fmt, Avi->audio_ctx->sample_rate, 0, 0 )) < 0 )
{
AVI_SpewAvError( quiet, "swr_alloc_set_opts2", ret );
return;
}
if(( ret = swr_init( Avi->swr_ctx )) < 0 )
{
AVI_SpewAvError( quiet, "swr_init", ret );
return;
}
}
Avi->active = true;
}
void AVI_CloseVideo( movie_state_t *Avi )
{
if( Avi->active )
{
if( Avi->cached_audio )
Mem_Free( Avi->cached_audio );
swr_free( &Avi->swr_ctx );
avcodec_free_context( &Avi->audio_ctx );
av_frame_free( &Avi->aframe );
av_free( Avi->dst );
sws_freeContext( Avi->sws_ctx );
avcodec_free_context( &Avi->video_ctx );
av_frame_free( &Avi->vframe );
av_frame_free( &Avi->vframe_copy );
av_packet_free( &Avi->pkt );
avformat_close_input( &Avi->fmt_ctx );
}
memset( Avi, 0, sizeof( *Avi ));
}
movie_state_t *AVI_LoadVideo( const char *filename, qboolean load_audio )
{
movie_state_t *Avi;
string path;
const char *fullpath;
// fast reject
if( !avi_initialized )
return NULL;
// open cinematic
Q_snprintf( path, sizeof( path ), "media/%s", filename );
COM_DefaultExtension( path, ".avi", sizeof( path ));
fullpath = FS_GetDiskPath( path, false );
if( FS_FileExists( path, false ) && !fullpath )
{
Con_Printf( "Couldn't load %s from packfile. Please extract it\n", path );
return NULL;
}
Avi = Mem_Calloc( avi_mempool, sizeof( movie_state_t ));
AVI_OpenVideo( Avi, fullpath, load_audio, false );
if( !AVI_IsActive( Avi ))
{
AVI_FreeVideo( Avi ); // something bad happens
return NULL;
}
// all done
return Avi;
}
void AVI_FreeVideo( movie_state_t *Avi )
{
if( !Avi )
return;
AVI_CloseVideo( Avi );
if( Mem_IsAllocatedExt( avi_mempool, Avi ))
Mem_Free( Avi );
}
qboolean AVI_IsActive( movie_state_t *Avi )
{
return Avi ? Avi->active : false;
}
movie_state_t *AVI_GetState( int num )
{
return &avi[num];
}
qboolean AVI_Initailize( void )
{
uint ver;
if( Sys_CheckParm( "-noavi" ))
{
Con_Printf( "AVI: Disabled\n" );
return false;
}
// print version we're compiled with and which version we're running with
ver = avutil_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBAVUTIL_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
ver = avformat_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBAVFORMAT_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
ver = avformat_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBAVCODEC_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
ver = swscale_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBSWSCALE_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
ver = swresample_version();
Con_Reportf( "AVI: %s (runtime %d.%d.%d)\n", LIBSWRESAMPLE_IDENT, AV_VERSION_MAJOR( ver ), AV_VERSION_MINOR( ver ), AV_VERSION_MICRO( ver ));
avi_initialized = true;
avi_mempool = Mem_AllocPool( "AVI Zone" );
return true;
}
void AVI_Shutdown( void )
{
Mem_FreePool( &avi_mempool );
avi_initialized = false;
}
#endif // XASH_AVI == AVI_NULL
+2
View File
@@ -79,6 +79,8 @@ movie_state_t *AVI_GetState( int num )
qboolean AVI_Initailize( void )
{
Con_Printf( "AVI: Not supported\n" );
return false;
}
+2 -1
View File
@@ -42,7 +42,8 @@ void CL_PlayVideo_f( void )
switch( Cmd_Argc( ))
{
case 2: // simple user version
Q_snprintf( path, sizeof( path ), "media/%s.avi", Cmd_Argv( 1 ));
Q_snprintf( path, sizeof( path ), "media/%s", Cmd_Argv( 1 ));
COM_DefaultExtension( path, ".avi", sizeof( path ));
SCR_PlayCinematic( path );
break;
case 3: // sequenced cinematics used this
+12 -27
View File
@@ -302,14 +302,11 @@ void UI_ConnectionProgress_ParseServerInfo( const char *server )
static void GAME_EXPORT UI_DrawLogo( const char *filename, float x, float y, float width, float height )
{
static float cin_time;
static int last_frame = -1;
byte *cin_data = NULL;
movie_state_t *cin_state;
int cin_frame;
qboolean redraw = false;
if( !gameui.drawLogo ) return;
if( !gameui.drawLogo )
return;
cin_state = AVI_GetState( CIN_LOGO );
if( !AVI_IsActive( cin_state ))
@@ -336,37 +333,25 @@ static void GAME_EXPORT UI_DrawLogo( const char *filename, float x, float y, flo
gameui.drawLogo = false;
return;
}
cin_time = 0.0f;
last_frame = -1;
}
if( width <= 0 || height <= 0 )
{
// precache call, don't draw
cin_time = 0.0f;
last_frame = -1;
return;
}
// advances cinematic time (ignores maxfps and host_framerate settings)
cin_time += host.realframetime;
// restarts the cinematic
if( cin_time > gameui.logo_length )
cin_time = 0.0f;
AVI_SetParm( cin_state,
AVI_RENDER_TEXNUM, 0,
AVI_RENDER_X, (int)x,
AVI_RENDER_Y, (int)y,
AVI_RENDER_W, (int)width,
AVI_RENDER_H, (int)height,
AVI_PARM_LAST );
// read the next frame
cin_frame = AVI_GetVideoFrameNumber( cin_state, cin_time );
if( cin_frame != last_frame )
{
cin_data = AVI_GetVideoFrame( cin_state, cin_frame );
last_frame = cin_frame;
redraw = true;
}
ref.dllFuncs.R_DrawStretchRaw( x, y, width, height, gameui.logo_xres, gameui.logo_yres, cin_data, redraw );
if( !AVI_Think( cin_state ))
AVI_SetParm( cin_state, AVI_REWIND, AVI_PARM_LAST );
}
static int GAME_EXPORT UI_GetLogoWidth( void )
+2 -2
View File
@@ -269,8 +269,8 @@ static render_api_t gRenderAPI =
(void*)AVI_FreeVideo,
(void*)AVI_IsActive,
S_StreamAviSamples,
NULL,
NULL,
AVI_Think,
AVI_SetParm,
NULL, // GL_Bind,
NULL, // GL_SelectTexture,
NULL, // GL_LoadTexMatrixExt,
+21 -32
View File
@@ -26,8 +26,6 @@ AVI PLAYING
static int xres, yres;
static float video_duration;
static float cin_time;
static int cin_frame;
static wavdata_t cin_audio;
static movie_state_t *cin_state;
@@ -88,7 +86,17 @@ void SCR_CheckStartupVids( void )
char *pfile;
string token;
if( Sys_CheckParm( "-nointro" ) || host_developer.value || cls.demonum != -1 || GameState->nextstate != STATE_RUNFRAME )
#if 0
if( host_developer.value )
{
// don't run movies where we in developer-mode
cls.movienum = -1;
CL_CheckStartupDemos();
return;
}
#endif
if( Sys_CheckParm( "-nointro" ) || cls.demonum != -1 || GameState->nextstate != STATE_RUNFRAME )
{
// don't run movies where we in developer-mode
cls.movienum = -1;
@@ -147,23 +155,9 @@ void SCR_RunCinematic( void )
Key_SetKeyDest( key_menu );
S_StopStreaming();
cls.movienum = -1;
cin_time = 0.0f;
cls.signon = 0;
return;
}
// advances cinematic time (ignores maxfps and host_framerate settings)
cin_time += host.realframetime;
// stop the video after it finishes
if( cin_time > video_duration + 0.1f )
{
SCR_NextMovie( );
return;
}
// read the next frame
cin_frame = AVI_GetVideoFrameNumber( cin_state, cin_time );
}
/*
@@ -176,21 +170,11 @@ should be skipped
*/
qboolean SCR_DrawCinematic( void )
{
static int last_frame = -1;
qboolean redraw = false;
byte *frame = NULL;
if( !ref.initialized || cin_time <= 0.0f )
if( !ref.initialized )
return false;
if( cin_frame != last_frame )
{
frame = AVI_GetVideoFrame( cin_state, cin_frame );
last_frame = cin_frame;
redraw = true;
}
ref.dllFuncs.R_DrawStretchRaw( 0, 0, refState.width, refState.height, xres, yres, frame, redraw );
if( !AVI_Think( cin_state ))
return SCR_NextMovie();
return true;
}
@@ -232,10 +216,16 @@ qboolean SCR_PlayCinematic( const char *arg )
S_StartStreaming();
}
AVI_SetParm( cin_state,
AVI_RENDER_X, 0,
AVI_RENDER_Y, 0,
AVI_RENDER_W, -1,
AVI_RENDER_H, -1,
AVI_PARM_LAST );
UI_SetActiveMenu( false );
cls.state = ca_cinematic;
Con_FastClose();
cin_time = 0.0f;
cls.signon = 0;
return true;
@@ -270,7 +260,6 @@ void SCR_StopCinematic( void )
AVI_CloseVideo( cin_state );
S_StopStreaming();
cin_time = 0.0f;
cls.state = ca_disconnected;
cls.signon = 0;
+41
View File
@@ -8,6 +8,23 @@ import os
top = '.'
FFMPEG_CHECK_FRAGMENT='''
#include <libswresample/swresample.h>
#include <libavformat/avformat.h>
#include <libavcodec/avcodec.h>
#include <libswscale/swscale.h>
#include <libavutil/avutil.h>
int main(int argc, char **argv)
{
swresample_version();
avformat_version();
avcodec_version();
swscale_version();
avutil_version();
return 0;
}
'''
def options(opt):
grp = opt.add_option_group('Engine options')
@@ -35,6 +52,9 @@ def options(opt):
grp.add_option('--enable-ffmpeg', action = 'store_true', dest = 'FFMPEG', default = False,
help = '') # hidden option, does nothing
grp.add_option('--enable-ffmpeg', action = 'store_true', dest = 'FFMPEG', default = False,
help = 'enable ffmpeg based movie playback')
opt.load('sdl2')
def configure(conf):
@@ -125,6 +145,20 @@ def configure(conf):
conf.define('ENGINE_DLL', 1)
if conf.options.FFMPEG:
# add ffmpeg libraries into single uselib package
conf.check_cfg(package='libswresample', uselib_store='SWRESAMPLE', args='--cflags --libs')
conf.check_cfg(package='libavformat', uselib_store='AVFORMAT', args='--cflags --libs')
conf.check_cfg(package='libavcodec', uselib_store='AVCODEC', args='--cflags --libs')
conf.check_cfg(package='libswscale', uselib_store='SWSCALE', args='--cflags --libs')
conf.check_cfg(package='libavutil', uselib_store='AVUTIL', args='--cflags --libs')
# validate ffmpeg libs installation
conf.check_cc(fragment=FFMPEG_CHECK_FRAGMENT, use='SWRESAMPLE AVCODEC AVFORMAT AVUTIL SWSCALE', msg='Checking for ffmpeg sanity')
conf.env.FFMPEG = True
conf.define('HAVE_FFMPEG', True)
conf.define_cond('XASH_ENGINE_TESTS', conf.env.ENGINE_TESTS)
conf.define_cond('XASH_STATIC_LIBS', conf.env.STATIC_LINKING)
conf.define_cond('XASH_CUSTOM_SWAP', conf.options.CUSTOM_SWAP)
@@ -186,6 +220,13 @@ def build(bld):
libs.append('SDL3' if bld.env.HAVE_SDL3 else 'SDL2')
source += bld.path.ant_glob(['platform/sdl/*.c'])
if bld.get_define('HAVE_FFMPEG'):
libs.append('SWRESAMPLE')
libs.append('AVCODEC')
libs.append('AVFORMAT')
libs.append('AVUTIL')
libs.append('SWSCALE')
if bld.env.MAGX:
libs.append('MAGX')
is_cxx_link = True