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130 Commits
ffmpeg-8.1
...
litwater
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2
3rdparty/extras/xash-extras
vendored
2
3rdparty/extras/xash-extras
vendored
Submodule 3rdparty/extras/xash-extras updated: 0c83a63d00...6d2457f66f
14
3rdparty/libbacktrace/wscript
vendored
14
3rdparty/libbacktrace/wscript
vendored
@@ -20,10 +20,10 @@ int main (void) {
|
||||
}'''
|
||||
|
||||
FRAGMENT_GETPAGESIZE='''#include <unistd.h>
|
||||
int main(void) { return getpagesize() }'''
|
||||
int main(void) { return getpagesize(); }'''
|
||||
|
||||
FRAGMENT_GETEXECNAME='''#include <stdlib.h>
|
||||
int main(void) { return getexecname() != 0 }'''
|
||||
int main(void) { return getexecname() != 0; }'''
|
||||
|
||||
FRAGMENT_STRNLEN='''#include <string.h>
|
||||
int main(int argc, char **argv) { return (int)strnlen(argv[0], 10); }'''
|
||||
@@ -120,8 +120,8 @@ def configure(conf):
|
||||
check_frag(FRAGMENT_SYNC, ' __sync extensions', 'HAVE_SYNC_FUNCTIONS'),
|
||||
check_frag(FRAGMENT_GETPAGESIZE, ' getpagesize function', 'HAVE_DECL_GETPAGESIZE'),
|
||||
check_frag(FRAGMENT_STRNLEN, ' strnlen function', 'HAVE_DECL_STRNLEN'),
|
||||
check_frag(FRAGMENT_DL_ITERATE_PHDR % 'link.h', ' dl_iterate_phdr function in link.h', 'HAVE_DL_ITERATE_PHDR', after_tests=['link.h']),
|
||||
check_frag(FRAGMENT_DL_ITERATE_PHDR % 'sys/link.h', ' dl_iterate_phdr function in sys/link.h', 'HAVE_DL_ITERATE_PHDR', after_tests=['sys/link.h']),
|
||||
check_frag(FRAGMENT_DL_ITERATE_PHDR % 'link.h', ' dl_iterate_phdr function in link.h', 'HAVE_DL_ITERATE_PHDR_LINK_H', after_tests=['link.h']),
|
||||
check_frag(FRAGMENT_DL_ITERATE_PHDR % 'sys/link.h', ' dl_iterate_phdr function in sys/link.h', 'HAVE_DL_ITERATE_PHDR_SYS_LINK_H', after_tests=['sys/link.h']),
|
||||
check_frag(FRAGMENT_FCNTL, 'fnctl function', 'HAVE_FCNTL'),
|
||||
check_frag(FRAGMENT_GETEXECNAME, 'getexecname function','HAVE_GETEXECNAME'),
|
||||
check_frag(FRAGMENT_GETIPINFO, '_Unwind_GetIPInfo function', 'HAVE_GETIPINFO'),
|
||||
@@ -137,6 +137,9 @@ def configure(conf):
|
||||
msg='Checking for in parallel'
|
||||
)
|
||||
|
||||
if conf.is_defined('HAVE_DL_ITERATE_PHDR_LINK_H') or conf.is_defined('HAVE_DL_ITERATE_PHDR_SYS_LINK_H'):
|
||||
conf.define('HAVE_DL_ITERATE_PHDR', 1)
|
||||
|
||||
conf.env[DEFKEYS].sort()
|
||||
|
||||
conf.write_config_header()
|
||||
@@ -181,7 +184,8 @@ def build(bld):
|
||||
|
||||
task = bld.stlib(
|
||||
source = ['libbacktrace/' + i for i in sources],
|
||||
target = 'backtrace',
|
||||
# while we're using upstream libbacktrace, sometimes compiler picks up it's own version that isn't built with required options
|
||||
target = 'backtrace_custom',
|
||||
features = 'frandomseed' if bld.env.HAVE_FRANDOM_SEED else '',
|
||||
use = 'EXTRAFLAGS lzma z zstd',
|
||||
includes = '. libbacktrace/',
|
||||
|
||||
2
3rdparty/library_suffix
vendored
2
3rdparty/library_suffix
vendored
Submodule 3rdparty/library_suffix updated: 6e14ae31e8...2cb2a0e120
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: af2b5abdde...e236a942e7
2
3rdparty/vgui_support
vendored
2
3rdparty/vgui_support
vendored
Submodule 3rdparty/vgui_support updated: 36219aedfc...e021fb5e7f
19
Documentation/extensions/litwater.md
Normal file
19
Documentation/extensions/litwater.md
Normal file
@@ -0,0 +1,19 @@
|
||||
## Lightmapped water
|
||||
|
||||
Xash3D FWGS supports lightmapped water, as an extension. It adds three new cvars and new worldspawn key values.
|
||||
|
||||
### For level designers:
|
||||
|
||||
If you're a level designer and intend to make your level to have lightmapped water, you can put these keyvalues to worldspawn entity description (always first entity in entities list):
|
||||
|
||||
| Key | Value | Description |
|
||||
| ---------------------- | ------- | ----------- |
|
||||
| `_litwater` | integer | Set to any non-zero value to enable lightmapped water. Overrides `gl_litwater_force` cvar value. |
|
||||
| `_litwater_minlight` | integer | Minimal lightmap value water surface will receive. Helps to avoid too dark areas when water isn't properly lit. If not set, defaults to zero. |
|
||||
| `_litwater_scale` | float | Scales up lightmap value for water surfaces. If not set, defaults to 1.0. |
|
||||
|
||||
### For players:
|
||||
|
||||
Some of the maps already have computed lightmap for water surfaces and sometimes water has been properly lit but the support hasn't been declared by the level designer.
|
||||
|
||||
As a player, you can enable it in `Video options` menu or through console with `gl_litwater_force` cvar. There are also `gl_litwater_minlight` and `gl_litwater_scale` cvars that function similar to keys above. The default values has been set to `192` and `1.25` respectively to slightly avoid issues with maps that wasn't intended to have lightmapped water.
|
||||
@@ -134,7 +134,7 @@ To build you should clone [SDL](https://github.com/libsdl-org/SDL) from `SDL2` b
|
||||
0) (optional) Examine which build options are available: `./waf --help`.
|
||||
1) Configure build: `./waf configure --ios --enable-bundled-deps --sdl2 (path/to/SDL2.framework)`, set `--ios-simulator` instead of `--ios` if you want to build for simulator.
|
||||
2) Compile `./waf build`.
|
||||
3) Navigate to `build` and copy your compiled SDL2.framework there, then add your client dylibs to `build/ios/cl_dlls` and any other dylibs to `build/ios/dlls` (You can also run `scripts/ios/buildhlsdk.sh` instead to automatically create an ipa with hlsdk dylibs)
|
||||
3) Navigate to `build` and copy your compiled SDL2.framework there, then add your game dylibs to `build/ios/libs/(gamedir)/(dlls/cl_dlls)`(You can also run `scripts/ios/buildhlsdk.sh` instead to automatically create an ipa with hlsdk dylibs)
|
||||
4) Run `scripts/ios/createipa.sh` to create an installable ipa
|
||||
|
||||
### Running tests
|
||||
|
||||
@@ -87,6 +87,7 @@ typedef enum
|
||||
IL_LOAD_PLAYER_DECAL = BIT(7), // special mode for player decals
|
||||
IL_KTX2_RAW = BIT(8), // renderer can consume raw KTX2 files (e.g. ref_vk)
|
||||
IL_ALLOW_WAD3_LUMA = BIT(9), // allow usage of luma textures in wad3 (tilde textures)
|
||||
IL_HOST_ENDIAN = BIT(10), // buffer is already in host endian, skip byte-swapping
|
||||
} ilFlags_t;
|
||||
|
||||
// goes into rgbdata_t->encode
|
||||
@@ -116,6 +117,8 @@ typedef enum
|
||||
IMAGE_MULTILAYER = BIT(8), // to differentiate from 3D texture
|
||||
IMAGE_ONEBIT_ALPHA = BIT(9), // binary alpha
|
||||
IMAGE_QUAKEPAL = BIT(10), // image has quake1 palette
|
||||
IMAGE_PREMULTIPLIED = BIT(11),
|
||||
IMAGE_PLAYERDECAL = BIT(12), // loaded with IL_LOAD_PLAYER_DECAL (custom player spray)
|
||||
|
||||
// Image_Process manipulation flags
|
||||
IMAGE_FLIP_X = BIT(16), // flip the image by width
|
||||
|
||||
@@ -22,6 +22,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
#ifndef QUAKE_CLIENT_H
|
||||
#define QUAKE_CLIENT_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include "xash3d_types.h"
|
||||
|
||||
// Definitions originally taken from Quake, modified for binary compatibility
|
||||
|
||||
typedef struct usercmd_s
|
||||
|
||||
@@ -101,7 +101,7 @@ typedef enum
|
||||
TF_TEXTURE_3D = (1<<20), // this is GL_TEXTURE_3D
|
||||
TF_ATLAS_PAGE = (1<<21), // bit who indicate lightmap page or deluxemap page
|
||||
TF_ALPHACONTRAST = (1<<22), // special texture mode for A2C
|
||||
// reserved
|
||||
TF_PREMULTIPLIED = (1<<23), // RGBA was stored premultiplied (HL gradient / indexalpha)
|
||||
// reserved
|
||||
TF_IMG_UPLOADED = (1<<25), // this is set for first time when called glTexImage, otherwise it will be call glTexSubImage
|
||||
TF_ARB_FLOAT = (1<<26), // float textures
|
||||
|
||||
@@ -159,11 +159,22 @@ typedef struct snd_globals_s
|
||||
qboolean have_ambient_sfx;
|
||||
} snd_globals_t;
|
||||
|
||||
typedef struct voice_audio_info_s
|
||||
{
|
||||
uint width;
|
||||
uint samplerate;
|
||||
uint frame_size; // in samples
|
||||
} voice_audio_info_t;
|
||||
|
||||
// API from engine to client (client calls these)
|
||||
typedef struct sound_api_s
|
||||
{
|
||||
qboolean (*CL_GetEntitySpatialization)( channel_t *ch );
|
||||
sfx_t* (*S_GetSfxByHandle)( sound_t handle );
|
||||
qboolean (*CL_GetEntitySpatialization)( channel_t *ch );
|
||||
sfx_t* (*S_GetSfxByHandle)( sound_t handle );
|
||||
// Voice extensions
|
||||
void (*pfnS_RawEntSamples)( int entnum, uint samples, uint rate, word width, word channels, const byte *data, int snd_vol, float attn );
|
||||
void (*pfnSND_ForceInitMouth)( int entnum );
|
||||
voice_audio_info_t (*pfnVoice_GetAudioInfo)( void );
|
||||
} sound_api_t;
|
||||
|
||||
// Callbacks from client to engine (engine calls these when custom sound is active)
|
||||
|
||||
@@ -243,7 +243,10 @@ typedef int qboolean;
|
||||
#define Swap32Store( x ) ( x = Swap32( x ))
|
||||
#define Swap16Store( x ) ( x = Swap16( x ))
|
||||
|
||||
#ifdef XASH_BIG_ENDIAN
|
||||
#define LittleFourCC( a, b, c, d ) (((uint32_t)( d ) << 24 ) | ((uint32_t)( c ) << 16 ) | ((uint32_t)( b ) << 8 ) | (uint32_t)( a ))
|
||||
#define BigFourCC( a, b, c, d ) (((uint32_t)( a ) << 24 ) | ((uint32_t)( b ) << 16 ) | ((uint32_t)( c ) << 8 ) | (uint32_t)( d ))
|
||||
|
||||
#if XASH_BIG_ENDIAN
|
||||
#define LittleLong( x ) Swap32( x )
|
||||
#define LittleShort( x ) Swap16( x )
|
||||
#define LittleLongSW( x ) Swap32Store( x )
|
||||
@@ -252,6 +255,7 @@ typedef int qboolean;
|
||||
#define BigLong( x ) ( x )
|
||||
#define BigShort( x ) ( x )
|
||||
#define BigFloat( x ) ( x )
|
||||
#define HostFourCC( a, b, c, d ) BigFourCC( a, b, c, d )
|
||||
#else
|
||||
#define LittleLong( x ) ( x )
|
||||
#define LittleShort( x ) ( x )
|
||||
@@ -261,6 +265,7 @@ typedef int qboolean;
|
||||
#define BigLong( x ) Swap32( x )
|
||||
#define BigShort( x ) Swap16( x )
|
||||
#define BigFloat( x ) SwapFloat( x )
|
||||
#define HostFourCC( a, b, c, d ) LittleFourCC( a, b, c, d )
|
||||
#endif
|
||||
|
||||
#endif // XASH_TYPES_H
|
||||
|
||||
@@ -82,6 +82,7 @@ typedef struct cldll_func_s
|
||||
void (*pfnLookEvent)( float relyaw, float relpitch );
|
||||
// Sound API
|
||||
int (*pfnGetSoundInterface)( int version, const sound_api_t *api, sound_interface_t *callback );
|
||||
int (*pfnVoice_StartChannel)( int samples, byte *data, int entnum );
|
||||
} cldll_func_t;
|
||||
|
||||
#endif//CDLL_EXP_H
|
||||
|
||||
@@ -444,13 +444,16 @@ qboolean AVI_Think( movie_state_t *Avi )
|
||||
|
||||
if( Avi->texture == 0 )
|
||||
{
|
||||
int cinTexture = SCR_GetCinematicTexture();
|
||||
int w = Avi->w >= 0 ? Avi->w : refState.width;
|
||||
int h = Avi->h >= 0 ? Avi->h : refState.height;
|
||||
|
||||
ref.dllFuncs.R_DrawStretchRaw( Avi->x, Avi->y, w, h, Avi->xres, Avi->yres, Avi->dst, redraw );
|
||||
if( redraw )
|
||||
ref.dllFuncs.GL_UpdateTexture( cinTexture, Avi->xres, Avi->yres, Avi->xres, Avi->yres, Avi->dst, PF_BGRA_32 );
|
||||
ref.dllFuncs.R_DrawStretchPic( Avi->x, Avi->y, w, h, 0, 0, 1, 1, cinTexture );
|
||||
}
|
||||
else if( redraw && Avi->texture > 0 )
|
||||
ref.dllFuncs.AVI_UploadRawFrame( Avi->texture, Avi->xres, Avi->yres, Avi->w, Avi->h, Avi->dst );
|
||||
ref.dllFuncs.GL_UpdateTexture( Avi->texture, Avi->xres, Avi->yres, Avi->w, Avi->h, Avi->dst, PF_BGRA_32 );
|
||||
|
||||
if( flushing && !decoded )
|
||||
return false; // probably hit an EOF
|
||||
|
||||
@@ -849,6 +849,31 @@ BEAM * GAME_EXPORT R_BeamEnts( int startEnt, int endEnt, int modelIndex, float l
|
||||
return pbeam;
|
||||
}
|
||||
|
||||
static qboolean R_BeamVisible( const vec3_t start, const vec3_t end )
|
||||
{
|
||||
vec3_t mins, maxs;
|
||||
|
||||
for( int i = 0; i < 3; i++ )
|
||||
{
|
||||
if( start[i] < end[i] )
|
||||
{
|
||||
mins[i] = start[i];
|
||||
maxs[i] = end[i];
|
||||
}
|
||||
else
|
||||
{
|
||||
mins[i] = end[i];
|
||||
maxs[i] = start[i];
|
||||
}
|
||||
|
||||
// don't let it be zero sized
|
||||
if( mins[i] == maxs[i] )
|
||||
maxs[i] += 1.0f;
|
||||
}
|
||||
|
||||
return Mod_BoxVisible( mins, maxs, ref.dllFuncs.Mod_GetCurrentVis( ));
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
R_BeamPoints
|
||||
@@ -861,7 +886,7 @@ BEAM * GAME_EXPORT R_BeamPoints( vec3_t start, vec3_t end, int modelIndex, float
|
||||
{
|
||||
BEAM *pbeam;
|
||||
|
||||
if( life != 0 && ref.dllFuncs.R_BeamCull( start, end, true ))
|
||||
if( life != 0 && !R_BeamVisible( start, end ))
|
||||
return NULL;
|
||||
|
||||
pbeam = R_BeamAlloc();
|
||||
@@ -1214,8 +1239,8 @@ particle spray
|
||||
void GAME_EXPORT R_Blood( const vec3_t org, const vec3_t ndir, int pcolor, int speed )
|
||||
{
|
||||
vec3_t pos, dir, vec;
|
||||
float pspeed = speed * 3.0f;
|
||||
int i, j;
|
||||
int pspeed = speed * 3;
|
||||
particle_t *p;
|
||||
|
||||
VectorNormalize2( ndir, dir );
|
||||
@@ -1225,7 +1250,7 @@ void GAME_EXPORT R_Blood( const vec3_t org, const vec3_t ndir, int pcolor, int s
|
||||
VectorAddScalar( org, COM_RandomFloat( -3.0f, 3.0f ), pos );
|
||||
VectorAddScalar( dir, COM_RandomFloat( -0.06f, 0.06f ), vec );
|
||||
|
||||
for( j = 0; j < 7; j++ )
|
||||
for( j = 0; j < 8; j++ )
|
||||
{
|
||||
p = R_AllocParticle( NULL );
|
||||
if( !p ) return;
|
||||
@@ -1237,6 +1262,8 @@ void GAME_EXPORT R_Blood( const vec3_t org, const vec3_t ndir, int pcolor, int s
|
||||
VectorAddScalar( pos, COM_RandomFloat( -1.0f, 1.0f ), p->org );
|
||||
VectorScale( vec, pspeed, p->vel );
|
||||
}
|
||||
|
||||
pspeed -= speed;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1308,10 +1335,7 @@ void GAME_EXPORT R_BloodStream( const vec3_t org, const vec3_t ndir, int pcolor,
|
||||
p->color = pcolor + COM_RandomLong( 0, 9 );
|
||||
p->type = pt_4x_slowgrav;
|
||||
|
||||
p->org[0] = org[0] + COM_RandomFloat( -1.0f, 1.0f );
|
||||
p->org[1] = org[1] + COM_RandomFloat( -1.0f, 1.0f );
|
||||
p->org[2] = org[2] + COM_RandomFloat( -1.0f, 1.0f );
|
||||
|
||||
VectorAddScalar( org, COM_RandomFloat( -1.0f, 1.0f ), p->org );
|
||||
VectorCopy( dir, p->vel );
|
||||
p->vel[2] -= arc;
|
||||
|
||||
|
||||
@@ -17,6 +17,20 @@ GNU General Public License for more details.
|
||||
#include "filesystem.h"
|
||||
#include "client.h"
|
||||
#include "qfont.h"
|
||||
#include "swaplib.h"
|
||||
|
||||
le_struct_begin( charinfo_swap )
|
||||
le_struct_field( charinfo, startoffset )
|
||||
le_struct_field( charinfo, charwidth )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( qfont_swap )
|
||||
le_struct_field( qfont_t, width )
|
||||
le_struct_field( qfont_t, height )
|
||||
le_struct_field( qfont_t, rowcount )
|
||||
le_struct_field( qfont_t, rowheight )
|
||||
le_struct_array_child( qfont_t, fontinfo, charinfo_swap, NUM_GLYPHS )
|
||||
le_struct_end();
|
||||
|
||||
qboolean CL_FixedFont( cl_font_t *font )
|
||||
{
|
||||
@@ -130,6 +144,7 @@ qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float
|
||||
}
|
||||
|
||||
memcpy( &src, pfile, sizeof( src ));
|
||||
le_struct_swap( qfont_swap, &src );
|
||||
Mem_Free( pfile );
|
||||
|
||||
font->hFontTexture = CL_LoadFontTexture( fontname, texFlags, &font_width );
|
||||
|
||||
@@ -981,15 +981,8 @@ qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType )
|
||||
if( !draw_player )
|
||||
return false;
|
||||
|
||||
if( entityType == ET_BEAM )
|
||||
{
|
||||
ref.dllFuncs.CL_AddCustomBeam( ent );
|
||||
return true;
|
||||
}
|
||||
else if( !ref.dllFuncs.R_AddEntity( ent, entityType ))
|
||||
{
|
||||
if( !ref.dllFuncs.R_AddEntity( ent, entityType ))
|
||||
return false;
|
||||
}
|
||||
|
||||
// because pTemp->entity.curstate.effects
|
||||
// is already occupied by FTENT_FLICKER
|
||||
|
||||
@@ -1385,6 +1385,10 @@ static void CL_CreateResourceList( void )
|
||||
cl.num_resources = 0;
|
||||
memset( rgucMD5_hash, 0, sizeof( rgucMD5_hash ));
|
||||
|
||||
ClearBits( cl_logofile.flags, FCVAR_CHANGED );
|
||||
ClearBits( cl_logocolor.flags, FCVAR_CHANGED );
|
||||
ClearBits( cl_logoext.flags, FCVAR_CHANGED );
|
||||
|
||||
// sanitize cvar value
|
||||
if( Q_strcmp( cl_logoext.string, "bmp" ) && Q_strcmp( cl_logoext.string, "png" ))
|
||||
Cvar_DirectSet( &cl_logoext, "bmp" );
|
||||
@@ -1400,7 +1404,6 @@ static void CL_CreateResourceList( void )
|
||||
if( !fp )
|
||||
return;
|
||||
|
||||
MD5_HashFile( rgucMD5_hash, szFileName, NULL );
|
||||
nSize = FS_FileLength( fp );
|
||||
|
||||
if( nSize != 0 )
|
||||
@@ -1409,6 +1412,7 @@ static void CL_CreateResourceList( void )
|
||||
|
||||
if( pNewResource )
|
||||
{
|
||||
MD5_HashFile( rgucMD5_hash, szFileName, NULL );
|
||||
SetBits( pNewResource->ucFlags, RES_CUSTOM );
|
||||
memcpy( pNewResource->rgucMD5_hash, rgucMD5_hash, 16 );
|
||||
HPAK_AddLump( false, hpk_custom_file.string, pNewResource, NULL, fp );
|
||||
@@ -1418,6 +1422,42 @@ static void CL_CreateResourceList( void )
|
||||
FS_Close( fp );
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_CheckLogoChanged
|
||||
|
||||
==================
|
||||
*/
|
||||
static void CL_CheckLogoChanged( void )
|
||||
{
|
||||
player_info_t *player;
|
||||
int i;
|
||||
|
||||
if( cls.state != ca_active )
|
||||
return;
|
||||
|
||||
if( !FBitSet( cl_logofile.flags | cl_logocolor.flags | cl_logoext.flags, FCVAR_CHANGED ))
|
||||
return;
|
||||
|
||||
CL_CreateResourceList();
|
||||
|
||||
if( cl.num_resources == 0 )
|
||||
return;
|
||||
|
||||
player = &cl.players[cl.playernum];
|
||||
COM_ClearCustomizationList( &player->customdata, true );
|
||||
|
||||
for( i = 0; i < cl.num_resources; i++ )
|
||||
{
|
||||
resource_t *pResource = &cl.resourcelist[i];
|
||||
|
||||
if( !COM_CreateCustomization( &player->customdata, pResource, cl.playernum, 0, NULL, NULL ))
|
||||
Con_Printf( "Unable to create custom decal\n" );
|
||||
}
|
||||
|
||||
CL_SendResourceList( cl.resourcelist, cl.num_resources );
|
||||
}
|
||||
|
||||
static qboolean CL_StringToProtocol( const char *s, connprotocol_t *proto )
|
||||
{
|
||||
if( !Q_stricmp( s, "current" ) || !Q_strcmp( s, "49" ))
|
||||
@@ -2543,7 +2583,7 @@ static void CL_ServerList( netadr_t from, sizebuf_t *msg )
|
||||
MSG_ReadBytes( msg, servadr.ip, sizeof( servadr.ip )); // 4 bytes for IP
|
||||
NET_NetadrSetType( &servadr, NA_IP );
|
||||
}
|
||||
servadr.port = MSG_ReadShort( msg ); // 2 bytes for Port
|
||||
MSG_ReadBytes( msg, &servadr.port, sizeof( servadr.port )); // 2 bytes for Port, in network byte order
|
||||
|
||||
// list is ends here
|
||||
if( !servadr.port )
|
||||
@@ -3589,6 +3629,9 @@ void Host_ClientBegin( void )
|
||||
// finalize connection process if needs
|
||||
CL_CheckClientState();
|
||||
|
||||
// check if logo cvars changed and re-upload if needed
|
||||
CL_CheckLogoChanged();
|
||||
|
||||
// tell the client.dll about client data
|
||||
CL_UpdateClientData();
|
||||
|
||||
|
||||
360
engine/client/cl_sprite.c
Normal file
360
engine/client/cl_sprite.c
Normal file
@@ -0,0 +1,360 @@
|
||||
/*
|
||||
cl_sprite.c - sprite loading
|
||||
Copyright (C) 2010 Uncle Mike
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "common.h"
|
||||
#include "client.h"
|
||||
#include "sprite.h"
|
||||
#include "ref_common.h"
|
||||
|
||||
static char sprite_name[MAX_QPATH];
|
||||
static char group_suffix[8];
|
||||
static uint r_texFlags = 0;
|
||||
static int sprite_version;
|
||||
|
||||
/*
|
||||
================
|
||||
R_GetSpriteFrame
|
||||
|
||||
assume pModel is valid
|
||||
================
|
||||
*/
|
||||
mspriteframe_t *R_GetSpriteFrame( const model_t *pModel, int frame, float yaw )
|
||||
{
|
||||
msprite_t *psprite;
|
||||
mspritegroup_t *pspritegroup;
|
||||
mspriteframe_t *pspriteframe = NULL;
|
||||
float *pintervals, fullinterval;
|
||||
int i, numframes;
|
||||
float targettime;
|
||||
|
||||
if( !pModel )
|
||||
return NULL;
|
||||
|
||||
psprite = pModel->cache.data;
|
||||
|
||||
if( frame < 0 )
|
||||
{
|
||||
frame = 0;
|
||||
}
|
||||
else if( frame >= psprite->numframes )
|
||||
{
|
||||
if( frame > psprite->numframes )
|
||||
Con_Printf( S_WARN "%s: no such frame %d (%s)\n", __func__, frame, pModel->name );
|
||||
frame = psprite->numframes - 1;
|
||||
}
|
||||
|
||||
if( psprite->frames[frame].type == SPR_SINGLE )
|
||||
{
|
||||
pspriteframe = psprite->frames[frame].frameptr;
|
||||
}
|
||||
else if( psprite->frames[frame].type == SPR_GROUP )
|
||||
{
|
||||
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
||||
pintervals = pspritegroup->intervals;
|
||||
numframes = pspritegroup->numframes;
|
||||
fullinterval = pintervals[numframes - 1];
|
||||
|
||||
// when loading in Mod_LoadSpriteGroup, we guaranteed all interval values
|
||||
// are positive, so we don't have to worry about division by zero
|
||||
targettime = cl.time - ((int)( cl.time / fullinterval )) * fullinterval;
|
||||
|
||||
for( i = 0; i < ( numframes - 1 ); i++ )
|
||||
{
|
||||
if( pintervals[i] > targettime )
|
||||
break;
|
||||
}
|
||||
pspriteframe = pspritegroup->frames[i];
|
||||
}
|
||||
else if( psprite->frames[frame].type == FRAME_ANGLED )
|
||||
{
|
||||
int angleframe = (int)( Q_rint(( refState.viewangles[1] - yaw + 45.0f ) / 360 * 8 ) - 4 ) & 7;
|
||||
|
||||
// e.g. doom-style sprite monsters
|
||||
pspritegroup = (mspritegroup_t *)psprite->frames[frame].frameptr;
|
||||
pspriteframe = pspritegroup->frames[angleframe];
|
||||
}
|
||||
|
||||
return pspriteframe;
|
||||
}
|
||||
|
||||
void R_GetSpriteParms( int *frameWidth, int *frameHeight, int *numFrames, int currentFrame, const model_t *pSprite )
|
||||
{
|
||||
mspriteframe_t *pFrame;
|
||||
|
||||
if( !pSprite || pSprite->type != mod_sprite )
|
||||
return;
|
||||
|
||||
pFrame = R_GetSpriteFrame( pSprite, currentFrame, 0.0f );
|
||||
|
||||
if( frameWidth )
|
||||
*frameWidth = pFrame->width;
|
||||
if( frameHeight )
|
||||
*frameHeight = pFrame->height;
|
||||
if( numFrames )
|
||||
*numFrames = pSprite->numframes;
|
||||
}
|
||||
|
||||
int R_GetSpriteTexture( const model_t *m_pSpriteModel, int frame )
|
||||
{
|
||||
if( !m_pSpriteModel || m_pSpriteModel->type != mod_sprite || !m_pSpriteModel->cache.data )
|
||||
return 0;
|
||||
|
||||
return R_GetSpriteFrame( m_pSpriteModel, frame, 0.0f )->gl_texturenum;
|
||||
}
|
||||
|
||||
static void Mod_SpriteTextureReplacementReport( const char *modelname, int gl_texturenum, const char *foundpath )
|
||||
{
|
||||
if( host_allow_materials.value != 2.0f )
|
||||
return;
|
||||
|
||||
if( gl_texturenum > 0 )
|
||||
Con_Printf( "Looking for %s tex replacement..." S_GREEN "OK (%s)\n", modelname, foundpath );
|
||||
else if( gl_texturenum < 0 )
|
||||
Con_Printf( "Looking for %s tex replacement..." S_YELLOW "MISS (%s)\n", modelname, foundpath );
|
||||
else
|
||||
Con_Printf( "Looking for %s tex replacement..." S_RED "FAIL (%s)\n", modelname, foundpath );
|
||||
}
|
||||
|
||||
static qboolean Mod_SpriteSearchForTextureReplacement( char *out, size_t size, const char *modelname, const char *fmt, ... )
|
||||
{
|
||||
va_list ap;
|
||||
int ret;
|
||||
|
||||
va_start( ap, fmt );
|
||||
ret = Q_vsnprintf( out, size, fmt, ap );
|
||||
va_end( ap );
|
||||
|
||||
if( ret < 0 )
|
||||
{
|
||||
Mod_SpriteTextureReplacementReport( modelname, -1, "overflow" );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( FS_FileExists( out, false ))
|
||||
return true;
|
||||
|
||||
Mod_SpriteTextureReplacementReport( modelname, -1, out );
|
||||
return false;
|
||||
}
|
||||
|
||||
static const byte *Mod_SpriteLoadFrame( model_t *mod, const void *pin, mspriteframe_t **ppframe, int num )
|
||||
{
|
||||
dspriteframe_t pinframe;
|
||||
mspriteframe_t *pspriteframe;
|
||||
int gl_texturenum = 0;
|
||||
char texname[128];
|
||||
int bytes = 1;
|
||||
|
||||
memcpy( &pinframe, pin, sizeof( dspriteframe_t ));
|
||||
|
||||
if( sprite_version == SPRITE_VERSION_32 )
|
||||
bytes = 4;
|
||||
|
||||
// build unique frame name
|
||||
if( FBitSet( mod->flags, MODEL_CLIENT )) // it's a HUD sprite
|
||||
{
|
||||
Q_snprintf( texname, sizeof( texname ), "#HUD/%s(%s:%i%i).spr", sprite_name, group_suffix, num / 10, num % 10 );
|
||||
gl_texturenum = ref.dllFuncs.GL_LoadTexture( texname, pin, pinframe.width * pinframe.height * bytes, r_texFlags );
|
||||
}
|
||||
else
|
||||
{
|
||||
// partial HD-textures support
|
||||
if( Mod_AllowMaterials( ))
|
||||
{
|
||||
if( Mod_SpriteSearchForTextureReplacement( texname, sizeof( texname ), sprite_name, "materials/%s/%s%i%i.tga", sprite_name, group_suffix, num / 10, num % 10 ))
|
||||
{
|
||||
gl_texturenum = ref.dllFuncs.GL_LoadTexture( texname, NULL, 0, r_texFlags );
|
||||
Mod_SpriteTextureReplacementReport( sprite_name, gl_texturenum, texname );
|
||||
}
|
||||
}
|
||||
|
||||
if( gl_texturenum == 0 )
|
||||
{
|
||||
Q_snprintf( texname, sizeof( texname ), "#%s(%s:%i%i).spr", sprite_name, group_suffix, num / 10, num % 10 );
|
||||
gl_texturenum = ref.dllFuncs.GL_LoadTexture( texname, pin, pinframe.width * pinframe.height * bytes, r_texFlags );
|
||||
}
|
||||
}
|
||||
|
||||
// setup frame description
|
||||
pspriteframe = Mem_Malloc( mod->mempool, sizeof( mspriteframe_t ));
|
||||
pspriteframe->width = pinframe.width;
|
||||
pspriteframe->height = pinframe.height;
|
||||
pspriteframe->up = pinframe.origin[1];
|
||||
pspriteframe->left = pinframe.origin[0];
|
||||
pspriteframe->down = pinframe.origin[1] - pinframe.height;
|
||||
pspriteframe->right = pinframe.width + pinframe.origin[0];
|
||||
pspriteframe->gl_texturenum = gl_texturenum;
|
||||
*ppframe = pspriteframe;
|
||||
|
||||
return (const byte *)pin + sizeof( dspriteframe_t ) + pinframe.width * pinframe.height * bytes;
|
||||
}
|
||||
|
||||
static const byte *Mod_SpriteLoadGroup( model_t *mod, const void *pin, mspriteframe_t **ppframe, int framenum )
|
||||
{
|
||||
const dspritegroup_t *pingroup;
|
||||
mspritegroup_t *pspritegroup;
|
||||
const dspriteinterval_t *pin_intervals;
|
||||
float *poutintervals;
|
||||
int i, groupsize, numframes;
|
||||
const void *ptemp;
|
||||
|
||||
pingroup = (const dspritegroup_t *)pin;
|
||||
numframes = pingroup->numframes;
|
||||
|
||||
groupsize = sizeof( mspritegroup_t ) + ( numframes - 1 ) * sizeof( pspritegroup->frames[0] );
|
||||
pspritegroup = Mem_Calloc( mod->mempool, groupsize );
|
||||
pspritegroup->numframes = numframes;
|
||||
|
||||
*ppframe = (mspriteframe_t *)pspritegroup;
|
||||
pin_intervals = (const dspriteinterval_t *)( pingroup + 1 );
|
||||
poutintervals = Mem_Calloc( mod->mempool, numframes * sizeof( float ));
|
||||
pspritegroup->intervals = poutintervals;
|
||||
|
||||
for( i = 0; i < numframes; i++ )
|
||||
{
|
||||
*poutintervals = pin_intervals->interval;
|
||||
if( *poutintervals <= 0.0f )
|
||||
*poutintervals = 1.0f; // set error value
|
||||
poutintervals++;
|
||||
pin_intervals++;
|
||||
}
|
||||
|
||||
ptemp = (const void *)pin_intervals;
|
||||
for( i = 0; i < numframes; i++ )
|
||||
{
|
||||
ptemp = Mod_SpriteLoadFrame( mod, ptemp, &pspritegroup->frames[i], framenum * 10 + i );
|
||||
}
|
||||
|
||||
return ptemp;
|
||||
}
|
||||
|
||||
void Mod_SpriteLoadTextures( model_t *mod, const void *buffer )
|
||||
{
|
||||
const dsprite_t *pin = buffer;
|
||||
const short *numi = NULL;
|
||||
const byte *pframetype;
|
||||
msprite_t *psprite = mod->cache.data;
|
||||
int i;
|
||||
|
||||
if( pin->version == SPRITE_VERSION_Q1 || pin->version == SPRITE_VERSION_32 )
|
||||
numi = NULL;
|
||||
else if( pin->version == SPRITE_VERSION_HL )
|
||||
numi = (const short *)((const byte *)buffer + sizeof( dsprite_hl_t ));
|
||||
|
||||
r_texFlags = mod->numtexinfo;
|
||||
sprite_version = pin->version;
|
||||
Q_strncpy( sprite_name, mod->name, sizeof( sprite_name ));
|
||||
COM_StripExtension( sprite_name );
|
||||
|
||||
if( numi == NULL )
|
||||
{
|
||||
rgbdata_t *pal;
|
||||
|
||||
pal = FS_LoadImage( "#id.pal", (byte *)&i, 768 );
|
||||
pframetype = (const byte *)buffer + sizeof( dsprite_q1_t );
|
||||
FS_FreeImage( pal );
|
||||
}
|
||||
else if( *numi <= 256 )
|
||||
{
|
||||
const byte *src = (const byte *)( numi + 1 );
|
||||
rgbdata_t *pal;
|
||||
size_t pal_bytes = *numi * 3;
|
||||
|
||||
// install palette
|
||||
switch( psprite->texFormat )
|
||||
{
|
||||
case SPR_INDEXALPHA:
|
||||
pal = FS_LoadImage( "#gradient.pal", src, pal_bytes );
|
||||
break;
|
||||
case SPR_ALPHTEST:
|
||||
pal = FS_LoadImage( "#masked.pal", src, pal_bytes );
|
||||
break;
|
||||
default:
|
||||
pal = FS_LoadImage( "#texgamma.pal", src, pal_bytes );
|
||||
break;
|
||||
}
|
||||
|
||||
pframetype = (const byte *)( src + pal_bytes );
|
||||
FS_FreeImage( pal );
|
||||
}
|
||||
else
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s has wrong number of palette colors %i (should be less or equal than 256)\n", mod->name, *numi );
|
||||
return;
|
||||
}
|
||||
|
||||
if( mod->numframes < 1 )
|
||||
return;
|
||||
|
||||
for( i = 0; i < mod->numframes; i++ )
|
||||
{
|
||||
frametype_t frametype;
|
||||
dframetype_t dframetype;
|
||||
|
||||
memcpy( &dframetype, pframetype, sizeof( dframetype ));
|
||||
frametype = dframetype.type;
|
||||
psprite->frames[i].type = (spriteframetype_t)frametype;
|
||||
|
||||
switch( frametype )
|
||||
{
|
||||
case FRAME_SINGLE:
|
||||
Q_strncpy( group_suffix, "frame", sizeof( group_suffix ));
|
||||
pframetype = Mod_SpriteLoadFrame( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
|
||||
break;
|
||||
case FRAME_GROUP:
|
||||
Q_strncpy( group_suffix, "group", sizeof( group_suffix ));
|
||||
pframetype = Mod_SpriteLoadGroup( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
|
||||
break;
|
||||
case FRAME_ANGLED:
|
||||
Q_strncpy( group_suffix, "angle", sizeof( group_suffix ));
|
||||
pframetype = Mod_SpriteLoadGroup( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
|
||||
break;
|
||||
}
|
||||
if( pframetype == NULL )
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Mod_SpriteUnloadTextures( void *data )
|
||||
{
|
||||
msprite_t *psprite = data;
|
||||
int i;
|
||||
|
||||
if( !data )
|
||||
return;
|
||||
|
||||
// release all textures
|
||||
for( i = 0; i < psprite->numframes; i++ )
|
||||
{
|
||||
if( !psprite->frames[i].frameptr )
|
||||
continue;
|
||||
|
||||
if( psprite->frames[i].type == SPR_SINGLE )
|
||||
{
|
||||
ref.dllFuncs.GL_FreeTexture( psprite->frames[i].frameptr->gl_texturenum );
|
||||
}
|
||||
else
|
||||
{
|
||||
mspritegroup_t *pspritegroup = (mspritegroup_t *)psprite->frames[i].frameptr;
|
||||
int j;
|
||||
|
||||
for( j = 0; j < pspritegroup->numframes; j++ )
|
||||
{
|
||||
if( pspritegroup->frames[j] )
|
||||
ref.dllFuncs.GL_FreeTexture( pspritegroup->frames[j]->gl_texturenum );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -25,6 +25,7 @@ AVI PLAYING
|
||||
*/
|
||||
|
||||
static movie_state_t *cin_state;
|
||||
static int cin_texture;
|
||||
|
||||
/*
|
||||
==================
|
||||
@@ -281,6 +282,12 @@ void SCR_InitCinematic( void )
|
||||
{
|
||||
AVI_Initailize ();
|
||||
cin_state = AVI_GetState( CIN_MAIN );
|
||||
cin_texture = ref.dllFuncs.GL_CreateTexture( "*cintexture", 64, 64, NULL, TF_NOMIPMAP|TF_CLAMP );
|
||||
}
|
||||
|
||||
int SCR_GetCinematicTexture( void )
|
||||
{
|
||||
return cin_texture;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -360,6 +360,29 @@ qboolean V_PreRender( void )
|
||||
|
||||
//============================================================================
|
||||
|
||||
/*
|
||||
====================
|
||||
V_ApplyRefUnderwater
|
||||
|
||||
apply underwater fov effect
|
||||
====================
|
||||
*/
|
||||
static void V_ApplyRefUnderwater( ref_viewpass_t *rvp )
|
||||
{
|
||||
if( !FBitSet( rvp->flags, RF_DRAW_CUBEMAP|RF_DRAW_OVERVIEW ))
|
||||
return;
|
||||
|
||||
if( !FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
|
||||
return;
|
||||
|
||||
if( cl.local.waterlevel < 3 )
|
||||
return;
|
||||
|
||||
rvp->fov_x = atan( tan( DEG2RAD( rvp->fov_x ) / 2 ) * ( 0.97f + sin( cl.time * 1.5f ) * 0.03f )) * 2 / (M_PI_F / 180.0f);
|
||||
rvp->fov_y = atan( tan( DEG2RAD( rvp->fov_y ) / 2 ) * ( 1.03f - sin( cl.time * 1.5f ) * 0.03f )) * 2 / (M_PI_F / 180.0f);
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
V_RenderView
|
||||
@@ -389,6 +412,7 @@ void V_RenderView( void )
|
||||
clgame.dllFuncs.pfnCalcRefdef( &rp );
|
||||
V_GetRefParams( &rp, &rvp );
|
||||
V_RefApplyOverview( &rvp );
|
||||
V_ApplyRefUnderwater( &rvp );
|
||||
|
||||
if( viewnum == 0 && FBitSet( rvp.flags, RF_ONLY_CLIENTDRAW ))
|
||||
{
|
||||
|
||||
@@ -761,6 +761,7 @@ void CL_AddToResourceList( resource_t *pResource, resource_t *pList );
|
||||
void CL_RemoveFromResourceList( resource_t *pResource );
|
||||
void CL_MoveToOnHandList( resource_t *pResource );
|
||||
void CL_ClearResourceLists( void );
|
||||
void CL_SendResourceList( const resource_t *list, int count );
|
||||
|
||||
//
|
||||
// cl_debug.c
|
||||
@@ -874,7 +875,6 @@ struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
||||
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
||||
void CL_DisableScissor( scissor_state_t *scissor );
|
||||
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
||||
|
||||
static inline cl_entity_t *CL_EDICT_NUM( int index )
|
||||
{
|
||||
if( unlikely( !clgame.entities )) // not in game yet
|
||||
@@ -972,6 +972,13 @@ void SCR_DrawPos( void );
|
||||
void SCR_DrawEnts( void );
|
||||
void SCR_DrawUserCmd( void );
|
||||
|
||||
//
|
||||
// cl_sprite.c
|
||||
//
|
||||
mspriteframe_t *R_GetSpriteFrame( const model_t *pModel, int frame, float yaw );
|
||||
void R_GetSpriteParms( int *frameWidth, int *frameHeight, int *numFrames, int currentFrame, const model_t *pSprite );
|
||||
int R_GetSpriteTexture( const model_t *m_pSpriteModel, int frame );
|
||||
|
||||
//
|
||||
// cl_netgraph.c
|
||||
//
|
||||
@@ -1209,6 +1216,7 @@ void SteamBroker_TerminateGameConnection( void );
|
||||
// cl_video.c
|
||||
//
|
||||
void SCR_InitCinematic( void );
|
||||
int SCR_GetCinematicTexture( void );
|
||||
void SCR_FreeCinematic( void );
|
||||
qboolean SCR_PlayCinematic( const char *name );
|
||||
qboolean SCR_DrawCinematic( void );
|
||||
@@ -1234,7 +1242,6 @@ void Key_EnumCmds_f( void );
|
||||
void Key_SetKeyDest( int key_dest );
|
||||
void Key_EnableTextInput( qboolean enable, qboolean force );
|
||||
int Key_ToUpper( int key );
|
||||
void OSK_Draw( void );
|
||||
qboolean Cmd_GetKeysList( const char *s, char *completedname, int length, qboolean print_suggestions );
|
||||
|
||||
//
|
||||
|
||||
@@ -2164,8 +2164,11 @@ void Con_RunConsole( void )
|
||||
con.vislines = con.showlines;
|
||||
}
|
||||
|
||||
if( FBitSet( con_charset.flags|con_fontscale.flags|con_fontnum.flags|cl_charset.flags|con_oldfont.flags, FCVAR_CHANGED ))
|
||||
if( FBitSet( con_charset.flags|con_fontscale.flags|con_fontnum.flags|cl_charset.flags|con_oldfont.flags, FCVAR_CHANGED ))
|
||||
{
|
||||
if( con_fontscale.value < 1.0f )
|
||||
Cvar_DirectSet( &con_fontscale, "1" );
|
||||
|
||||
// update codepage parameters
|
||||
if( !Q_stricmp( con_charset.string, "cp1251" ))
|
||||
{
|
||||
|
||||
@@ -23,6 +23,8 @@ GNU General Public License for more details.
|
||||
#include "client.h"
|
||||
#include "const.h"
|
||||
#include "triangleapi.h"
|
||||
#include "r_studioint.h"
|
||||
#include "mod_local.h"
|
||||
#include "r_efx.h"
|
||||
#include "demo_api.h"
|
||||
#include "ivoicetweak.h"
|
||||
@@ -105,7 +107,8 @@ static const dllfunc_t cdll_new_exports[] = // allowed only in SDK 2.3 and high
|
||||
{ "IN_ClientTouchEvent", (void **)&clgame.dllFuncs.pfnTouchEvent}, // Xash3D FWGS ext
|
||||
{ "IN_ClientMoveEvent", (void **)&clgame.dllFuncs.pfnMoveEvent}, // Xash3D FWGS ext
|
||||
{ "IN_ClientLookEvent", (void **)&clgame.dllFuncs.pfnLookEvent}, // Xash3D FWGS ext
|
||||
{ "HUD_GetSoundInterface", (void **)&clgame.dllFuncs.pfnGetSoundInterface }, // Xash3D ext
|
||||
{ "HUD_GetSoundInterface", (void **)&clgame.dllFuncs.pfnGetSoundInterface }, // Xash3D FWGS ext
|
||||
{ "Voice_StartChannel", (void **)&clgame.dllFuncs.pfnVoice_StartChannel }, // Xash3D FWGS ext
|
||||
};
|
||||
|
||||
static void pfnSPR_DrawHoles( int frame, int x, int y, const wrect_t *prc );
|
||||
@@ -373,13 +376,13 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
||||
int w, h;
|
||||
|
||||
// assume we get sizes from image
|
||||
ref.dllFuncs.R_GetSpriteParms( &w, &h, NULL, frame, clgame.ds.pSprite );
|
||||
R_GetSpriteParms( &w, &h, NULL, frame, clgame.ds.pSprite );
|
||||
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
|
||||
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
||||
texnum = R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
||||
|
||||
if( prc )
|
||||
{
|
||||
@@ -1423,7 +1426,7 @@ int EXPORT pfnSPR_Frames( HSPRITE hPic )
|
||||
{
|
||||
int numFrames = 0;
|
||||
|
||||
ref.dllFuncs.R_GetSpriteParms( NULL, NULL, &numFrames, 0, CL_GetSpritePointer( hPic ));
|
||||
R_GetSpriteParms( NULL, NULL, &numFrames, 0, CL_GetSpritePointer( hPic ));
|
||||
|
||||
return numFrames;
|
||||
}
|
||||
@@ -1438,7 +1441,7 @@ static int GAME_EXPORT pfnSPR_Height( HSPRITE hPic, int frame )
|
||||
{
|
||||
int sprHeight = 0;
|
||||
|
||||
ref.dllFuncs.R_GetSpriteParms( NULL, &sprHeight, NULL, frame, CL_GetSpritePointer( hPic ));
|
||||
R_GetSpriteParms( NULL, &sprHeight, NULL, frame, CL_GetSpritePointer( hPic ));
|
||||
|
||||
return sprHeight;
|
||||
}
|
||||
@@ -1453,7 +1456,7 @@ static int GAME_EXPORT pfnSPR_Width( HSPRITE hPic, int frame )
|
||||
{
|
||||
int sprWidth = 0;
|
||||
|
||||
ref.dllFuncs.R_GetSpriteParms( &sprWidth, NULL, NULL, frame, CL_GetSpritePointer( hPic ));
|
||||
R_GetSpriteParms( &sprWidth, NULL, NULL, frame, CL_GetSpritePointer( hPic ));
|
||||
|
||||
return sprWidth;
|
||||
}
|
||||
@@ -2172,7 +2175,7 @@ pfnGetViewModel
|
||||
|
||||
=============
|
||||
*/
|
||||
static cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
||||
static cl_entity_t *GAME_EXPORT CL_GetViewModel( void )
|
||||
{
|
||||
return &clgame.viewent;
|
||||
}
|
||||
@@ -3323,7 +3326,7 @@ int TriSpriteTexture( model_t *pSpriteModel, int frame )
|
||||
{
|
||||
int gl_texturenum;
|
||||
|
||||
if(( gl_texturenum = ref.dllFuncs.R_GetSpriteTexture( pSpriteModel, frame )) <= 0 )
|
||||
if(( gl_texturenum = R_GetSpriteTexture( pSpriteModel, frame )) <= 0 )
|
||||
return 0;
|
||||
|
||||
ref.dllFuncs.GL_Bind( XASH_TEXTURE0, gl_texturenum );
|
||||
@@ -3928,6 +3931,69 @@ void CL_UnloadProgs( void )
|
||||
memset( &clgame, 0, sizeof( clgame ));
|
||||
}
|
||||
|
||||
static model_t *pfnStudio_Mod_ForName( const char *name, int crash )
|
||||
{
|
||||
return Mod_ForName( name, crash, false );
|
||||
}
|
||||
|
||||
static void *pfnStudio_Mod_Extradata( model_t *mod )
|
||||
{
|
||||
return Mod_StudioExtradata( mod );
|
||||
}
|
||||
|
||||
static void pfnStudio_GetAliasScale( float *x, float *y )
|
||||
{
|
||||
if( x ) *x = 1.0f;
|
||||
if( y ) *y = 1.0f;
|
||||
}
|
||||
|
||||
static float ***pfnStudio_GetAliasTransform( void )
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static model_t *pfnStudio_GetChromeSprite( void )
|
||||
{
|
||||
return cl_sprite_shell;
|
||||
}
|
||||
|
||||
static int pfnStudio_IsHardware( void )
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
static engine_studio_api_t gStudioAPI =
|
||||
{
|
||||
.Mem_Calloc = Mod_Calloc,
|
||||
.Cache_Check = Mod_CacheCheck,
|
||||
.LoadCacheFile = Mod_LoadCacheFile,
|
||||
.Mod_ForName = pfnStudio_Mod_ForName,
|
||||
.Mod_Extradata = pfnStudio_Mod_Extradata,
|
||||
.GetModelByIndex = CL_ModelHandle,
|
||||
.GetCvar = pfnCVarGetPointer,
|
||||
.GetChromeSprite = pfnStudio_GetChromeSprite,
|
||||
.GetAliasScale = pfnStudio_GetAliasScale,
|
||||
.StudioGetAliasTransform = pfnStudio_GetAliasTransform,
|
||||
.GetViewEntity = CL_GetViewModel,
|
||||
.IsHardware = pfnStudio_IsHardware,
|
||||
};
|
||||
|
||||
static void CL_InitStudioAPI( void )
|
||||
{
|
||||
static r_studio_interface_t gDefaultStudioDraw;
|
||||
r_studio_interface_t *pStudioDraw;
|
||||
|
||||
if( !ref.dllFuncs.R_StudioFillAPI( &gStudioAPI, &gDefaultStudioDraw ))
|
||||
return;
|
||||
|
||||
pStudioDraw = &gDefaultStudioDraw;
|
||||
|
||||
if( clgame.dllFuncs.pfnGetStudioModelInterface )
|
||||
clgame.dllFuncs.pfnGetStudioModelInterface( STUDIO_INTERFACE_VERSION, &pStudioDraw, &gStudioAPI );
|
||||
|
||||
ref.dllFuncs.R_StudioSetDrawInterface( pStudioDraw );
|
||||
}
|
||||
|
||||
qboolean CL_LoadProgs( const char *name )
|
||||
{
|
||||
static playermove_t gpMove;
|
||||
@@ -4065,7 +4131,7 @@ qboolean CL_LoadProgs( const char *name )
|
||||
// initialize game
|
||||
clgame.dllFuncs.pfnInit();
|
||||
|
||||
ref.dllFuncs.CL_InitStudioAPI();
|
||||
CL_InitStudioAPI();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -214,6 +214,11 @@ static void pfnAVI_StreamSound( movie_state_t *avi, int entnum, float fvol, floa
|
||||
return; // stub, use AVI_SetParm and AVI_Think to stream AVI sound
|
||||
}
|
||||
|
||||
static void pfnAVI_UploadRawFrame( int texture, int cols, int rows, int width, int height, const byte *data )
|
||||
{
|
||||
ref.dllFuncs.GL_UpdateTexture( texture, cols, rows, width, height, data, PF_BGRA_32 );
|
||||
}
|
||||
|
||||
static render_api_t gRenderAPI =
|
||||
{
|
||||
pfnRenderGetParm, // GL_RenderGetParm,
|
||||
@@ -243,7 +248,7 @@ static render_api_t gRenderAPI =
|
||||
AVI_GetVideoInfo,
|
||||
AVI_GetVideoFrameNumber,
|
||||
AVI_GetVideoFrame,
|
||||
NULL, // R_UploadStretchRaw,
|
||||
pfnAVI_UploadRawFrame, // AVI_UploadRawFrame
|
||||
AVI_FreeVideo,
|
||||
AVI_IsActive,
|
||||
pfnAVI_StreamSound,
|
||||
@@ -283,40 +288,6 @@ static render_api_t gRenderAPI =
|
||||
COM_SetRandomSeed,
|
||||
};
|
||||
|
||||
static void R_FillRenderAPIFromRef( render_api_t *to, const ref_interface_t *from )
|
||||
{
|
||||
to->GetDetailScaleForTexture = from->GetDetailScaleForTexture;
|
||||
to->GetExtraParmsForTexture = from->GetExtraParmsForTexture;
|
||||
to->GetFrameTime = from->GetFrameTime;
|
||||
to->R_SetCurrentEntity = from->R_SetCurrentEntity;
|
||||
to->R_SetCurrentModel = from->R_SetCurrentModel;
|
||||
to->GL_FindTexture = from->GL_FindTexture;
|
||||
to->GL_TextureName = from->GL_TextureName;
|
||||
to->GL_TextureData = from->GL_TextureData;
|
||||
to->GL_LoadTexture = from->GL_LoadTexture;
|
||||
to->GL_CreateTexture = from->GL_CreateTexture;
|
||||
to->GL_LoadTextureArray = from->GL_LoadTextureArray;
|
||||
to->GL_CreateTextureArray = from->GL_CreateTextureArray;
|
||||
to->GL_FreeTexture = from->GL_FreeTexture;
|
||||
to->DrawSingleDecal = from->DrawSingleDecal;
|
||||
to->R_DecalSetupVerts = from->R_DecalSetupVerts;
|
||||
to->R_EntityRemoveDecals = from->R_EntityRemoveDecals;
|
||||
to->AVI_UploadRawFrame = from->AVI_UploadRawFrame;
|
||||
to->GL_Bind = from->GL_Bind;
|
||||
to->GL_SelectTexture = from->GL_SelectTexture;
|
||||
to->GL_LoadTextureMatrix = from->GL_LoadTextureMatrix;
|
||||
to->GL_TexMatrixIdentity = from->GL_TexMatrixIdentity;
|
||||
to->GL_CleanUpTextureUnits = from->GL_CleanUpTextureUnits;
|
||||
to->GL_TexGen = from->GL_TexGen;
|
||||
to->GL_TextureTarget = from->GL_TextureTarget;
|
||||
to->GL_TexCoordArrayMode = from->GL_TexCoordArrayMode;
|
||||
to->GL_UpdateTexSize = from->GL_UpdateTexSize;
|
||||
to->GL_DrawParticles = from->GL_DrawParticles;
|
||||
to->LightVec = from->LightVec;
|
||||
to->StudioGetTexture = from->StudioGetTexture;
|
||||
to->GL_GetProcAddress = from->R_GetProcAddress;
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
R_InitRenderAPI
|
||||
@@ -329,8 +300,15 @@ qboolean R_InitRenderAPI( void )
|
||||
// make sure what render functions is cleared
|
||||
memset( &clgame.drawFuncs, 0, sizeof( clgame.drawFuncs ));
|
||||
|
||||
// fill missing functions from renderer
|
||||
R_FillRenderAPIFromRef( &gRenderAPI, &ref.dllFuncs );
|
||||
gRenderAPI.GetDetailScaleForTexture = ref.dllFuncs.R_GetDetailScaleForTexture;
|
||||
gRenderAPI.GL_FindTexture = ref.dllFuncs.GL_FindTexture;
|
||||
gRenderAPI.GL_TextureName = ref.dllFuncs.GL_TextureName;
|
||||
gRenderAPI.GL_TextureData = ref.dllFuncs.GL_TextureData;
|
||||
gRenderAPI.GL_LoadTexture = ref.dllFuncs.GL_LoadTexture;
|
||||
gRenderAPI.GL_FreeTexture = ref.dllFuncs.GL_FreeTexture;
|
||||
gRenderAPI.GL_Bind = ref.dllFuncs.GL_Bind;
|
||||
|
||||
ref.dllFuncs.R_FillRenderAPI( &gRenderAPI );
|
||||
|
||||
if( clgame.dllFuncs.pfnGetRenderInterface )
|
||||
{
|
||||
@@ -287,13 +287,6 @@ static entity_state_t *R_StudioGetPlayerState( int index )
|
||||
return &cl.frames[cl.parsecountmod].playerstate[index];
|
||||
}
|
||||
|
||||
static int pfnGetStudioModelInterface( int version, struct r_studio_interface_s **ppinterface, struct engine_studio_api_s *pstudio )
|
||||
{
|
||||
return clgame.dllFuncs.pfnGetStudioModelInterface ?
|
||||
clgame.dllFuncs.pfnGetStudioModelInterface( version, ppinterface, pstudio ) :
|
||||
0;
|
||||
}
|
||||
|
||||
static const bpc_desc_t *pfnImage_GetPFDesc( int idx )
|
||||
{
|
||||
return &PFDesc[idx];
|
||||
@@ -329,11 +322,6 @@ static qboolean R_Init_Video_( ref_graphic_apis_t type )
|
||||
return R_Init_Video( type );
|
||||
}
|
||||
|
||||
static mleaf_t *pfnMod_PointInLeaf( const vec3_t p, mnode_t *node )
|
||||
{
|
||||
// FIXME: get rid of this on next RefAPI update
|
||||
return Mod_PointInLeaf( p, node, cl.models[1] );
|
||||
}
|
||||
|
||||
static const ref_api_t gEngfuncs =
|
||||
{
|
||||
@@ -375,7 +363,7 @@ static const ref_api_t gEngfuncs =
|
||||
|
||||
Mod_SampleSizeForFace,
|
||||
Mod_BoxVisible,
|
||||
pfnMod_PointInLeaf,
|
||||
Mod_PointInLeaf,
|
||||
R_DrawWorldHull,
|
||||
R_DrawModelHull,
|
||||
|
||||
@@ -411,7 +399,6 @@ static const ref_api_t gEngfuncs =
|
||||
Mod_CacheCheck,
|
||||
Mod_LoadCacheFile,
|
||||
Mod_Calloc,
|
||||
pfnGetStudioModelInterface,
|
||||
|
||||
_Mem_AllocPool,
|
||||
_Mem_FreePool,
|
||||
@@ -465,6 +452,7 @@ static const ref_api_t gEngfuncs =
|
||||
&g_fsapi,
|
||||
|
||||
R_GetWindowHandle,
|
||||
R_GetSpriteFrame,
|
||||
};
|
||||
|
||||
static void R_UnloadProgs( void )
|
||||
@@ -487,28 +475,78 @@ static void R_UnloadProgs( void )
|
||||
memset( &ref.dllFuncs, 0, sizeof( ref.dllFuncs ));
|
||||
}
|
||||
|
||||
static void CL_FillTriAPIFromRef( triangleapi_t *dst, const ref_interface_t *src )
|
||||
static void CL_FillTriAPI( triangleapi_t *dst )
|
||||
{
|
||||
dst->version = TRI_API_VERSION;
|
||||
dst->Begin = src->Begin;
|
||||
dst->RenderMode = TriRenderMode;
|
||||
dst->End = src->End;
|
||||
dst->Color4f = TriColor4f;
|
||||
dst->Color4ub = TriColor4ub;
|
||||
dst->TexCoord2f = src->TexCoord2f;
|
||||
dst->Vertex3f = src->Vertex3f;
|
||||
dst->Vertex3fv = src->Vertex3fv;
|
||||
dst->Brightness = TriBrightness;
|
||||
dst->CullFace = TriCullFace;
|
||||
dst->SpriteTexture = TriSpriteTexture;
|
||||
dst->WorldToScreen = TriWorldToScreen;
|
||||
dst->Fog = src->Fog;
|
||||
dst->ScreenToWorld = src->ScreenToWorld;
|
||||
dst->GetMatrix = src->GetMatrix;
|
||||
dst->BoxInPVS = TriBoxInPVS;
|
||||
dst->LightAtPoint = TriLightAtPoint;
|
||||
dst->Color4fRendermode = TriColor4fRendermode;
|
||||
dst->FogParams = src->FogParams;
|
||||
dst->Begin = ref.dllFuncs.Begin;
|
||||
dst->End = ref.dllFuncs.End;
|
||||
dst->Vertex3f = ref.dllFuncs.Vertex3f;
|
||||
dst->Vertex3fv = ref.dllFuncs.Vertex3fv;
|
||||
|
||||
ref.dllFuncs.R_FillTriAPI( dst );
|
||||
}
|
||||
|
||||
static void R_CreateBuiltinTextures( void )
|
||||
{
|
||||
// default checkerboard
|
||||
uint data16x16[256];
|
||||
for( int y = 0; y < 16; y++ )
|
||||
{
|
||||
for( int x = 0; x < 16; x++ )
|
||||
{
|
||||
if(( y < 8 ) ^ ( x < 8 ))
|
||||
data16x16[y * 16 + x] = HostFourCC( 255, 0, 255, 255 );
|
||||
else
|
||||
data16x16[y * 16 + x] = HostFourCC( 0, 0, 0, 255 );
|
||||
}
|
||||
}
|
||||
ref.dllFuncs.GL_CreateTexture( REF_DEFAULT_TEXTURE, 16, 16, data16x16, 0 );
|
||||
|
||||
// particle texture
|
||||
uint particle[64];
|
||||
for( int y = 0; y < 8; y++ )
|
||||
{
|
||||
for( int x = 0; x < 8; x++ )
|
||||
particle[y * 8 + x] = HostFourCC( 255, 255, 255, 0 ); // fill it with invisible white
|
||||
}
|
||||
|
||||
// a1ba: moved one pixel down and to the right to make it look better with linear interpolation
|
||||
// set to 0 to make it look like in goldsrc
|
||||
const int corner = 1;
|
||||
for( int y = corner; y < 4 + corner; y++ )
|
||||
{
|
||||
for( int x = corner; x < 4 + corner; x++ )
|
||||
{
|
||||
if(( x == corner || x == 3 + corner ) && ( y == corner || y == 3 + corner ))
|
||||
continue;
|
||||
|
||||
particle[y * 8 + x] = HostFourCC( 255, 255, 255, 255 );
|
||||
}
|
||||
}
|
||||
ref.dllFuncs.GL_CreateTexture( REF_PARTICLE_TEXTURE, 8, 8, particle, TF_CLAMP|TF_HAS_ALPHA );
|
||||
|
||||
// solid colors
|
||||
uint data4x4[16];
|
||||
memset( data4x4, 0xFF, sizeof( data4x4 ));
|
||||
ref.dllFuncs.GL_CreateTexture( REF_WHITE_TEXTURE, 4, 4, data4x4, 0 );
|
||||
|
||||
for( int x = 0; x < 16; x++ )
|
||||
data4x4[x] = HostFourCC( 127, 127, 127, 255 );
|
||||
ref.dllFuncs.GL_CreateTexture( REF_GRAY_TEXTURE, 4, 4, data4x4, 0 );
|
||||
|
||||
for( int x = 0; x < 16; x++ )
|
||||
data4x4[x] = HostFourCC( 0, 0, 0, 255 );
|
||||
ref.dllFuncs.GL_CreateTexture( REF_BLACK_TEXTURE, 4, 4, data4x4, 0 );
|
||||
}
|
||||
|
||||
static qboolean R_LoadProgs( const char *name )
|
||||
@@ -554,8 +592,8 @@ static qboolean R_LoadProgs( const char *name )
|
||||
Cvar_FullSet( "host_refloaded", "1", FCVAR_READ_ONLY );
|
||||
ref.initialized = true;
|
||||
|
||||
// initialize TriAPI callbacks
|
||||
CL_FillTriAPIFromRef( &gTriApi, &ref.dllFuncs );
|
||||
R_CreateBuiltinTextures();
|
||||
CL_FillTriAPI( &gTriApi );
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -39,6 +39,10 @@ void IN_DeactivateMouse( void );
|
||||
void IN_MouseSavePos( void );
|
||||
void IN_MouseRestorePos( void );
|
||||
void IN_ToggleClientMouse( int newstate, int oldstate );
|
||||
void IN_GyroInit( void );
|
||||
void IN_GyroCheckAvailability( void );
|
||||
void IN_GyroEvent( vec3_t data );
|
||||
void IN_GyroFinalizeMove( float *fw, float *side, float *dpitch, float *dyaw );
|
||||
|
||||
uint IN_CollectInputDevices( void );
|
||||
void IN_LockInputDevices( qboolean lock );
|
||||
@@ -95,6 +99,15 @@ qboolean Touch_WantVisibleCursor( void );
|
||||
void Touch_NotifyResize( void );
|
||||
#endif
|
||||
|
||||
//
|
||||
// in_osk.c
|
||||
//
|
||||
extern convar_t osk_enable;
|
||||
void OSK_Init( void );
|
||||
qboolean OSK_KeyEvent( int key, int down );
|
||||
void OSK_EnableTextInput( qboolean enable, qboolean force );
|
||||
void OSK_Draw( void );
|
||||
|
||||
//
|
||||
// in_joy.c
|
||||
//
|
||||
|
||||
120
engine/client/input/in_gyro.c
Normal file
120
engine/client/input/in_gyro.c
Normal file
@@ -0,0 +1,120 @@
|
||||
/*
|
||||
in_gyro.c - System gyroscope input code
|
||||
Copyright (C) 2026 Xash3D FWGS contributors
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "common.h"
|
||||
#include "input.h"
|
||||
#include "client.h"
|
||||
|
||||
static CVAR_DEFINE_AUTO( gyro_enable, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enables aiming with built-in device gyroscope" );
|
||||
static CVAR_DEFINE_AUTO( gyro_available, "0", FCVAR_READ_ONLY, "tells whether system gyroscope hardware is available or not" );
|
||||
static CVAR_DEFINE_AUTO( gyro_pitch, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope sensitivity for looking up and down" );
|
||||
static CVAR_DEFINE_AUTO( gyro_yaw, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope sensitivity for turning left and right" );
|
||||
static CVAR_DEFINE_AUTO( gyro_roll, "0.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope sensitivity when tilting the device sideways" );
|
||||
static CVAR_DEFINE_AUTO( gyro_pitch_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope pitch axis deadzone (deg/s)" );
|
||||
static CVAR_DEFINE_AUTO( gyro_yaw_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope yaw axis deadzone (deg/s)" );
|
||||
static CVAR_DEFINE_AUTO( gyro_roll_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "built-in gyroscope roll axis deadzone (deg/s)" );
|
||||
|
||||
// stores the latest instantaneous rotation rates from built-in gyroscope
|
||||
static vec3_t gyro_speed;
|
||||
|
||||
/*
|
||||
==============
|
||||
IN_GyroInit
|
||||
|
||||
==============
|
||||
*/
|
||||
void IN_GyroInit( void )
|
||||
{
|
||||
Cvar_RegisterVariable( &gyro_enable );
|
||||
Cvar_RegisterVariable( &gyro_available );
|
||||
Cvar_RegisterVariable( &gyro_pitch );
|
||||
Cvar_RegisterVariable( &gyro_yaw );
|
||||
Cvar_RegisterVariable( &gyro_roll );
|
||||
Cvar_RegisterVariable( &gyro_pitch_deadzone );
|
||||
Cvar_RegisterVariable( &gyro_yaw_deadzone );
|
||||
Cvar_RegisterVariable( &gyro_roll_deadzone );
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
IN_GyroCheckAvailability
|
||||
|
||||
One-time late check called after startup and configs
|
||||
==============
|
||||
*/
|
||||
void IN_GyroCheckAvailability( void )
|
||||
{
|
||||
#if XASH_SDL
|
||||
if( gyro_available.value )
|
||||
return;
|
||||
|
||||
if( SDLash_GyroIsAvailable() )
|
||||
{
|
||||
Cvar_FullSet( "gyro_available", "1", FCVAR_READ_ONLY );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
IN_GyroEvent
|
||||
|
||||
System gyroscope events from platform
|
||||
=============
|
||||
*/
|
||||
void IN_GyroEvent( vec3_t data )
|
||||
{
|
||||
VectorCopy( data, gyro_speed );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
IN_GyroFinalizeMove
|
||||
|
||||
Apply gyro movement to view angles
|
||||
=============
|
||||
*/
|
||||
void IN_GyroFinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
|
||||
{
|
||||
platform_orientation_t orient;
|
||||
float orient_scale = 1.0f;
|
||||
|
||||
if( !gyro_enable.value || !gyro_available.value )
|
||||
return;
|
||||
|
||||
orient = Platform_GetDisplayOrientation();
|
||||
if( orient == ORIENTATION_LANDSCAPE_FLIPPED )
|
||||
orient_scale = -1.0f;
|
||||
|
||||
// In Landscape mode axes are swapped relative to natural (Portrait) orientation
|
||||
// Y axis rotation becomes Pitch (up/down)
|
||||
// X axis rotation becomes Yaw (left/right)
|
||||
float pitch_speed = -orient_scale * gyro_speed[1] * ( 180.0f / M_PI );
|
||||
float yaw_speed = orient_scale * gyro_speed[0] * ( 180.0f / M_PI );
|
||||
float roll_speed = orient_scale * gyro_speed[2] * ( 180.0f / M_PI );
|
||||
|
||||
if( fabs( pitch_speed ) < gyro_pitch_deadzone.value )
|
||||
pitch_speed = 0.0f;
|
||||
if( fabs( yaw_speed ) < gyro_yaw_deadzone.value )
|
||||
yaw_speed = 0.0f;
|
||||
if( fabs( roll_speed ) < gyro_roll_deadzone.value )
|
||||
roll_speed = 0.0f;
|
||||
|
||||
*dpitch -= gyro_pitch.value * pitch_speed * host.realframetime;
|
||||
*dyaw += gyro_yaw.value * yaw_speed * host.realframetime;
|
||||
*dyaw += gyro_roll.value * roll_speed * host.realframetime;
|
||||
|
||||
VectorClear( gyro_speed );
|
||||
}
|
||||
@@ -65,6 +65,10 @@ static CVAR_DEFINE_AUTO( joy_calibrated, "0", FCVAR_READ_ONLY, "tells whether cu
|
||||
static CVAR_DEFINE_AUTO( joy_gyro_pitch, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "gyroscope sensitivity for looking up and down" );
|
||||
static CVAR_DEFINE_AUTO( joy_gyro_yaw, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "gyroscope sensitivity for turning left and right" );
|
||||
static CVAR_DEFINE_AUTO( joy_gyro_roll, "0.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "gyroscope sensitivity when tilting the device sideways" );
|
||||
static CVAR_DEFINE_AUTO( joy_gyro_pitch_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "gyroscope pitch axis deadzone (deg/s)" );
|
||||
static CVAR_DEFINE_AUTO( joy_gyro_yaw_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "gyroscope yaw axis deadzone (deg/s)" );
|
||||
static CVAR_DEFINE_AUTO( joy_gyro_roll_deadzone, "0.5", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "gyroscope roll axis deadzone (deg/s)" );
|
||||
static CVAR_DEFINE_AUTO( joy_gyro_enable, "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enables aiming with gamepad gyroscope" );
|
||||
static CVAR_DEFINE_AUTO( joy_debug, "0", 0, "visualize gamepad axes and buttons" );
|
||||
|
||||
// stores the latest instantaneous gyroscope rotation rates (in rad/s) from platform input
|
||||
@@ -194,7 +198,7 @@ static int Joy_GetHatValueForAxis( const engineAxis_t engineAxis )
|
||||
positive = JOY_HAT_RIGHT;
|
||||
break;
|
||||
case JOY_AXIS_FWD:
|
||||
threshold = joy_side_key_threshold.value;
|
||||
threshold = joy_forward_key_threshold.value;
|
||||
negative = JOY_HAT_UP;
|
||||
positive = JOY_HAT_DOWN;
|
||||
break;
|
||||
@@ -315,7 +319,7 @@ void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
|
||||
const char *bind = joy_axis_binding.string;
|
||||
size_t i;
|
||||
|
||||
for( i = 0; bind[i]; i++ )
|
||||
for( i = 0; bind[i] && i < MAX_AXES; i++ )
|
||||
{
|
||||
switch( bind[i] )
|
||||
{
|
||||
@@ -337,12 +341,19 @@ void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
|
||||
*dpitch += joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime;
|
||||
*dyaw -= joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
||||
|
||||
if( joy_have_gyro.value && (int)joy_calibrated.value == JOY_CALIBRATED )
|
||||
if( joy_gyro_enable.value && joy_have_gyro.value && (int)joy_calibrated.value == JOY_CALIBRATED )
|
||||
{
|
||||
float pitch_speed = joy_gyro_speed[0] * ( 180.0f / M_PI );
|
||||
float yaw_speed = joy_gyro_speed[1] * ( 180.0f / M_PI );
|
||||
float roll_speed = joy_gyro_speed[2] * ( 180.0f / M_PI );
|
||||
|
||||
if( fabs( pitch_speed ) < joy_gyro_pitch_deadzone.value )
|
||||
pitch_speed = 0.0f;
|
||||
if( fabs( yaw_speed ) < joy_gyro_yaw_deadzone.value )
|
||||
yaw_speed = 0.0f;
|
||||
if( fabs( roll_speed ) < joy_gyro_roll_deadzone.value )
|
||||
roll_speed = 0.0f;
|
||||
|
||||
*dpitch -= joy_gyro_pitch.value * pitch_speed * host.realframetime;
|
||||
*dyaw += joy_gyro_yaw.value * yaw_speed * host.realframetime;
|
||||
*dyaw += joy_gyro_roll.value * roll_speed * host.realframetime;
|
||||
@@ -467,6 +478,12 @@ void Joy_DrawDebug( void )
|
||||
if( joy_have_gyro.value )
|
||||
{
|
||||
static const char *gyronames[3] = { "GYRO P", "GYRO Y", "GYRO R" };
|
||||
static const convar_t *const gyro_deadzone[3] =
|
||||
{
|
||||
&joy_gyro_pitch_deadzone,
|
||||
&joy_gyro_yaw_deadzone,
|
||||
&joy_gyro_roll_deadzone,
|
||||
};
|
||||
|
||||
for( int i = 0; i < 3; i++ )
|
||||
{
|
||||
@@ -485,10 +502,22 @@ void Joy_DrawDebug( void )
|
||||
float filled = fval * halfbar_w;
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, center + Q_min( 0, filled ), y, fabs( filled ), bar_h, bar_fillcolor[0], bar_fillcolor[1], bar_fillcolor[2], bar_fillcolor[3] );
|
||||
|
||||
// deadzone in deg/s; display scale is +-5 rad/s
|
||||
float fthreshold = gyro_deadzone[i]->value * ( M_PI / 180.0f ) / 5.0f;
|
||||
fthreshold = bound( 0.0f, fthreshold, 1.0f );
|
||||
|
||||
if( fthreshold > 0.0f )
|
||||
{
|
||||
float thresh_x = fthreshold * halfbar_w;
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, center - thresh_x, y, thresh_x * 2, bar_h, 180, 40, 40, 120 );
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, center + thresh_x, y, 1, bar_h, 255, 200, 0, 220 );
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, center - thresh_x, y, 1, bar_h, 255, 200, 0, 220 );
|
||||
}
|
||||
|
||||
// mark the center
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, center, y, 1, bar_h, 180, 180, 180, 220 );
|
||||
|
||||
// gyro doesn't have deadzones or prevval like axes
|
||||
// gyro doesn't have prevval like axes
|
||||
y += bar_h + 2;
|
||||
}
|
||||
}
|
||||
@@ -568,10 +597,16 @@ void Joy_Init( void )
|
||||
Cvar_RegisterVariable( &joy_have_gyro );
|
||||
Cvar_RegisterVariable( &joy_calibrated );
|
||||
Cvar_RegisterVariable( &joy_enable );
|
||||
Cvar_RegisterVariable( &joy_gyro_enable );
|
||||
|
||||
Cvar_RegisterVariable( &joy_gyro_pitch );
|
||||
Cvar_RegisterVariable( &joy_gyro_yaw );
|
||||
Cvar_RegisterVariable( &joy_gyro_roll );
|
||||
|
||||
Cvar_RegisterVariable( &joy_gyro_pitch_deadzone );
|
||||
Cvar_RegisterVariable( &joy_gyro_yaw_deadzone );
|
||||
Cvar_RegisterVariable( &joy_gyro_roll_deadzone );
|
||||
|
||||
Cvar_RegisterVariable( &joy_debug );
|
||||
|
||||
// renamed from -nojoy to -noenginejoy to not conflict with
|
||||
@@ -158,9 +158,6 @@ static const keyname_t keynames[] =
|
||||
{ "INTERNATIONAL9", K_INTERNATIONAL + 8, "" },
|
||||
};
|
||||
|
||||
static void OSK_EnableTextInput( qboolean enable, qboolean force );
|
||||
static qboolean OSK_KeyEvent( int key, int down );
|
||||
static CVAR_DEFINE_AUTO( osk_enable, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "enable built-in on-screen keyboard" );
|
||||
static CVAR_DEFINE_AUTO( key_rotate, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "rotate arrow keys (0-3)" );
|
||||
|
||||
/*
|
||||
@@ -200,7 +197,14 @@ static int Key_StringToKeynum( const char *str )
|
||||
|
||||
// check for hex code
|
||||
if( str[0] == '0' && str[1] == 'x' )
|
||||
return Q_atoi( str );
|
||||
{
|
||||
int key = Q_atoi( str );
|
||||
|
||||
if( key >= ARRAYSIZE( keys ))
|
||||
return -1;
|
||||
|
||||
return key;
|
||||
}
|
||||
|
||||
// scan for a text match
|
||||
for( i = 0; i < ARRAYSIZE( keynames ); i++ )
|
||||
@@ -520,7 +524,7 @@ qboolean Cmd_GetKeysList( const char *s, char *completedname, int length, qboole
|
||||
const char *keyname = Key_KeynumToString( i );
|
||||
|
||||
if(( *s == '*' ) || !Q_strnicmp( keyname, s, len ))
|
||||
Q_strncpy( keys_strings[numkeys++], keyname, sizeof( keys[0] ));
|
||||
Q_strncpy( keys_strings[numkeys++], keyname, sizeof( keys_strings[0] ));
|
||||
}
|
||||
|
||||
if( !numkeys ) return false;
|
||||
@@ -579,7 +583,6 @@ void Key_Init( void )
|
||||
for( i = 0; i < ARRAYSIZE( keynames ); i++ )
|
||||
Key_SetBinding( keynames[i].keynum, keynames[i].binding );
|
||||
|
||||
Cvar_RegisterVariable( &osk_enable );
|
||||
Cvar_RegisterVariable( &key_rotate );
|
||||
|
||||
}
|
||||
@@ -985,288 +988,3 @@ int Key_ToUpper( int keynum )
|
||||
|
||||
return Q_toupper( keynum );
|
||||
}
|
||||
|
||||
/* On-screen keyboard:
|
||||
*
|
||||
* 4 lines with 13 buttons each
|
||||
* Left trigger == backspace
|
||||
* Right trigger == space
|
||||
* Any button press is button press on keyboard
|
||||
*
|
||||
* Our layout:
|
||||
* 0 1 2 3 4 5 6 7 8 9 10 11 12
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
* |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= | 0
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
* |q |w |e |r |t |y |u |i |o |p |[ |] |\ | 1
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
* |CL|a |s |d |f |g |h |j |k |l |; |' |BS| 2
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
* |SH|z |x |c |v |b |n |m |, |. |/ |SP|EN| 3
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
*/
|
||||
|
||||
#define MAX_OSK_ROWS 13
|
||||
#define MAX_OSK_LINES 4
|
||||
|
||||
enum
|
||||
{
|
||||
OSK_DEFAULT = 0,
|
||||
OSK_UPPER, // on caps, shift
|
||||
/*
|
||||
OSK_RUSSIAN,
|
||||
OSK_RUSSIAN_UPPER,
|
||||
*/
|
||||
OSK_LAST
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OSK_TAB = 16,
|
||||
OSK_SHIFT,
|
||||
OSK_BACKSPACE,
|
||||
OSK_ENTER,
|
||||
OSK_SPECKEY_LAST
|
||||
};
|
||||
static const char *osk_keylayout[][4] =
|
||||
{
|
||||
{
|
||||
"`1234567890-=", // 13
|
||||
"qwertyuiop[]\\", // 13
|
||||
"\x10" "asdfghjkl;'" "\x12", // 11 + caps on a left, enter on a right
|
||||
"\x11" "zxcvbnm,./ " "\x13" // 10 + esc on left + shift on a left/right
|
||||
},
|
||||
{
|
||||
"~!@#$%^&*()_+",
|
||||
"QWERTYUIOP{}|",
|
||||
"\x10" "ASDFGHJKL:\"" "\x12",
|
||||
"\x11" "ZXCVBNM<>? " "\x13"
|
||||
}
|
||||
};
|
||||
|
||||
struct osk_s
|
||||
{
|
||||
qboolean enable;
|
||||
int curlayout;
|
||||
qboolean shift;
|
||||
qboolean sending;
|
||||
struct {
|
||||
signed char x;
|
||||
signed char y;
|
||||
char val;
|
||||
} curbutton;
|
||||
} osk;
|
||||
|
||||
static qboolean OSK_KeyEvent( int key, int down )
|
||||
{
|
||||
if( !osk.enable || !osk_enable.value )
|
||||
return false;
|
||||
|
||||
if( osk.sending )
|
||||
{
|
||||
osk.sending = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( osk.curbutton.val == 0 )
|
||||
{
|
||||
if( key == K_ENTER || key == K_A_BUTTON )
|
||||
{
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
switch ( key )
|
||||
{
|
||||
case K_A_BUTTON:
|
||||
case K_ENTER:
|
||||
switch( osk.curbutton.val )
|
||||
{
|
||||
case OSK_ENTER:
|
||||
osk.sending = true;
|
||||
Key_Event( K_ENTER, down );
|
||||
//osk_enable = false; // TODO: handle multiline
|
||||
break;
|
||||
case OSK_SHIFT:
|
||||
if( !down )
|
||||
break;
|
||||
|
||||
if( osk.curlayout & 1 )
|
||||
osk.curlayout--;
|
||||
else
|
||||
osk.curlayout++;
|
||||
|
||||
osk.shift = true;
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
break;
|
||||
case OSK_BACKSPACE:
|
||||
Key_Event( K_BACKSPACE, down ); break;
|
||||
case OSK_TAB:
|
||||
Key_Event( K_TAB, down ); break;
|
||||
default:
|
||||
{
|
||||
int ch;
|
||||
|
||||
if( !down )
|
||||
{
|
||||
if( osk.shift && osk.curlayout & 1 )
|
||||
osk.curlayout--;
|
||||
|
||||
osk.shift = false;
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
break;
|
||||
}
|
||||
|
||||
ch = (byte)osk.curbutton.val;
|
||||
|
||||
// do not pass UTF-8 sequence into the engine, convert it here
|
||||
if( !cls.accept_utf8 )
|
||||
ch = Con_UtfProcessCharForce( ch );
|
||||
|
||||
if( !ch )
|
||||
break;
|
||||
|
||||
CL_CharEvent( ch );
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case K_UPARROW:
|
||||
if( down && --osk.curbutton.y < 0 )
|
||||
{
|
||||
osk.curbutton.y = MAX_OSK_LINES - 1;
|
||||
osk.curbutton.val = 0;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case K_DOWNARROW:
|
||||
if( down && ++osk.curbutton.y >= MAX_OSK_LINES )
|
||||
{
|
||||
osk.curbutton.y = 0;
|
||||
osk.curbutton.val = 0;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case K_LEFTARROW:
|
||||
if( down && --osk.curbutton.x < 0 )
|
||||
osk.curbutton.x = MAX_OSK_ROWS - 1;
|
||||
break;
|
||||
case K_RIGHTARROW:
|
||||
if( down && ++osk.curbutton.x >= MAX_OSK_ROWS )
|
||||
osk.curbutton.x = 0;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
OSK_EnableTextInput
|
||||
|
||||
Enables built-in IME
|
||||
=============
|
||||
*/
|
||||
static void OSK_EnableTextInput( qboolean enable, qboolean force )
|
||||
{
|
||||
qboolean old = osk.enable;
|
||||
|
||||
osk.enable = enable;
|
||||
|
||||
if( osk.enable && (!old || force) )
|
||||
{
|
||||
osk.curlayout = 0;
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
}
|
||||
}
|
||||
|
||||
#define X_START 0.1347475f
|
||||
#define Y_START 0.567f
|
||||
#define X_STEP 0.05625
|
||||
#define Y_STEP 0.0825
|
||||
|
||||
/*
|
||||
============
|
||||
Joy_DrawSymbolButton
|
||||
|
||||
Draw button with symbol on it
|
||||
============
|
||||
*/
|
||||
static void OSK_DrawSymbolButton( int symb, float x, float y, float width, float height )
|
||||
{
|
||||
cl_font_t *font = Con_GetCurFont();
|
||||
byte color[] = { 255, 255, 255, 255 };
|
||||
int x1 = x * refState.width,
|
||||
y1 = y * refState.height,
|
||||
w = width * refState.width,
|
||||
h = height * refState.height;
|
||||
|
||||
if( symb == osk.curbutton.val )
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, x1, y1, w, h, 255, 160, 0, 100 );
|
||||
|
||||
if( !symb || symb == ' ' || (symb >= OSK_TAB && symb < OSK_SPECKEY_LAST ) )
|
||||
return;
|
||||
|
||||
CL_DrawCharacter(
|
||||
x1 + width * 0.4 * refState.width,
|
||||
y1 + height * 0.4 * refState.height,
|
||||
symb, color, font, 0 );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Joy_DrawSpecialButton
|
||||
|
||||
Draw special button, like shift, enter or esc
|
||||
=============
|
||||
*/
|
||||
static void OSK_DrawSpecialButton( const char *name, float x, float y, float width, float height )
|
||||
{
|
||||
byte color[] = { 0, 255, 0, 255 };
|
||||
|
||||
Con_DrawString(
|
||||
x * refState.width + width * 0.4 * refState.width,
|
||||
y * refState.height + height * 0.4 * refState.height,
|
||||
name,
|
||||
color );
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=============
|
||||
Joy_DrawOnScreenKeyboard
|
||||
|
||||
Draw on screen keyboard, if enabled
|
||||
=============
|
||||
*/
|
||||
void OSK_Draw( void )
|
||||
{
|
||||
const char **curlayout = osk_keylayout[osk.curlayout]; // shortcut :)
|
||||
float x, y;
|
||||
int i, j;
|
||||
|
||||
if( !osk.enable || !osk_enable.value || !osk.curbutton.val )
|
||||
return;
|
||||
|
||||
// draw keyboard
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, X_START * refState.width, Y_START * refState.height,
|
||||
X_STEP * MAX_OSK_ROWS * refState.width,
|
||||
Y_STEP * MAX_OSK_LINES * refState.height, 100, 100, 100, 100 );
|
||||
|
||||
OSK_DrawSpecialButton( "-]", X_START, Y_START + Y_STEP * 2, X_STEP, Y_STEP );
|
||||
OSK_DrawSpecialButton( "<-", X_START + X_STEP * 12, Y_START + Y_STEP * 2, X_STEP, Y_STEP );
|
||||
|
||||
OSK_DrawSpecialButton( "sh", X_START, Y_START + Y_STEP * 3, X_STEP, Y_STEP );
|
||||
OSK_DrawSpecialButton( "en", X_START + X_STEP * 12, Y_START + Y_STEP * 3, X_STEP, Y_STEP );
|
||||
|
||||
for( y = Y_START, j = 0; j < MAX_OSK_LINES; j++, y += Y_STEP )
|
||||
for( x = X_START, i = 0; i < MAX_OSK_ROWS; i++, x += X_STEP )
|
||||
OSK_DrawSymbolButton( curlayout[j][i], x, y, X_STEP, Y_STEP );
|
||||
}
|
||||
312
engine/client/input/in_osk.c
Normal file
312
engine/client/input/in_osk.c
Normal file
@@ -0,0 +1,312 @@
|
||||
/*
|
||||
in_osk.c - on-screen keyboard input
|
||||
Copyright (C) 2016-2026 Alibek Omarov
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include "common.h"
|
||||
#include "input.h"
|
||||
#include "client.h"
|
||||
|
||||
CVAR_DEFINE_AUTO( osk_enable, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable built-in on-screen keyboard" );
|
||||
|
||||
/* On-screen keyboard:
|
||||
*
|
||||
* 4 lines with 13 buttons each
|
||||
* Left trigger == backspace
|
||||
* Right trigger == space
|
||||
* Any button press is button press on keyboard
|
||||
*
|
||||
* Our layout:
|
||||
* 0 1 2 3 4 5 6 7 8 9 10 11 12
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
* |` |1 |2 |3 |4 |5 |6 |7 |8 |9 |0 |- |= | 0
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
* |q |w |e |r |t |y |u |i |o |p |[ |] |\ | 1
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
* |CL|a |s |d |f |g |h |j |k |l |; |' |BS| 2
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
* |SH|z |x |c |v |b |n |m |, |. |/ |SP|EN| 3
|
||||
* +--+--+--+--+--+--+--+--+--+--+--+--+--+
|
||||
*/
|
||||
|
||||
#define MAX_OSK_ROWS 13
|
||||
#define MAX_OSK_LINES 4
|
||||
|
||||
enum
|
||||
{
|
||||
OSK_DEFAULT = 0,
|
||||
OSK_UPPER, // on caps, shift
|
||||
/*
|
||||
OSK_RUSSIAN,
|
||||
OSK_RUSSIAN_UPPER,
|
||||
*/
|
||||
OSK_LAST
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
OSK_TAB = 16,
|
||||
OSK_SHIFT,
|
||||
OSK_BACKSPACE,
|
||||
OSK_ENTER,
|
||||
OSK_SPECKEY_LAST
|
||||
};
|
||||
static const char *osk_keylayout[][4] =
|
||||
{
|
||||
{
|
||||
"`1234567890-=", // 13
|
||||
"qwertyuiop[]\\", // 13
|
||||
"\x10" "asdfghjkl;'" "\x12", // 11 + caps on a left, enter on a right
|
||||
"\x11" "zxcvbnm,./ " "\x13" // 10 + esc on left + shift on a left/right
|
||||
},
|
||||
{
|
||||
"~!@#$%^&*()_+",
|
||||
"QWERTYUIOP{}|",
|
||||
"\x10" "ASDFGHJKL:\"" "\x12",
|
||||
"\x11" "ZXCVBNM<>? " "\x13"
|
||||
}
|
||||
};
|
||||
|
||||
static struct osk_s
|
||||
{
|
||||
qboolean enable;
|
||||
int curlayout;
|
||||
qboolean shift;
|
||||
qboolean sending;
|
||||
struct
|
||||
{
|
||||
signed char x;
|
||||
signed char y;
|
||||
char val;
|
||||
} curbutton;
|
||||
} osk;
|
||||
|
||||
qboolean OSK_KeyEvent( int key, int down )
|
||||
{
|
||||
if( !osk.enable || !osk_enable.value )
|
||||
return false;
|
||||
|
||||
if( osk.sending )
|
||||
{
|
||||
osk.sending = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( osk.curbutton.val == 0 )
|
||||
{
|
||||
if( key == K_ENTER || key == K_A_BUTTON )
|
||||
{
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
switch( key )
|
||||
{
|
||||
case K_A_BUTTON:
|
||||
case K_ENTER:
|
||||
switch( osk.curbutton.val )
|
||||
{
|
||||
case OSK_ENTER:
|
||||
osk.sending = true;
|
||||
Key_Event( K_ENTER, down );
|
||||
// osk_enable = false; // TODO: handle multiline
|
||||
break;
|
||||
case OSK_SHIFT:
|
||||
if( !down )
|
||||
break;
|
||||
|
||||
if( osk.curlayout & 1 )
|
||||
osk.curlayout--;
|
||||
else
|
||||
osk.curlayout++;
|
||||
|
||||
osk.shift = true;
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
break;
|
||||
case OSK_BACKSPACE:
|
||||
Key_Event( K_BACKSPACE, down );
|
||||
break;
|
||||
case OSK_TAB:
|
||||
Key_Event( K_TAB, down );
|
||||
break;
|
||||
default:
|
||||
{
|
||||
int ch;
|
||||
|
||||
if( !down )
|
||||
{
|
||||
if( osk.shift && osk.curlayout & 1 )
|
||||
osk.curlayout--;
|
||||
|
||||
osk.shift = false;
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
break;
|
||||
}
|
||||
|
||||
ch = (byte)osk.curbutton.val;
|
||||
|
||||
// do not pass UTF-8 sequence into the engine, convert it here
|
||||
if( !cls.accept_utf8 )
|
||||
ch = Con_UtfProcessCharForce( ch );
|
||||
|
||||
if( !ch )
|
||||
break;
|
||||
|
||||
CL_CharEvent( ch );
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case K_UPARROW:
|
||||
if( down && --osk.curbutton.y < 0 )
|
||||
{
|
||||
osk.curbutton.y = MAX_OSK_LINES - 1;
|
||||
osk.curbutton.val = 0;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case K_DOWNARROW:
|
||||
if( down && ++osk.curbutton.y >= MAX_OSK_LINES )
|
||||
{
|
||||
osk.curbutton.y = 0;
|
||||
osk.curbutton.val = 0;
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case K_LEFTARROW:
|
||||
if( down && --osk.curbutton.x < 0 )
|
||||
osk.curbutton.x = MAX_OSK_ROWS - 1;
|
||||
break;
|
||||
case K_RIGHTARROW:
|
||||
if( down && ++osk.curbutton.x >= MAX_OSK_ROWS )
|
||||
osk.curbutton.x = 0;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
OSK_EnableTextInput
|
||||
|
||||
Enables built-in IME
|
||||
=============
|
||||
*/
|
||||
void OSK_EnableTextInput( qboolean enable, qboolean force )
|
||||
{
|
||||
qboolean old = osk.enable;
|
||||
|
||||
osk.enable = enable;
|
||||
|
||||
if( osk.enable && ( !old || force ))
|
||||
{
|
||||
osk.curlayout = 0;
|
||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||
}
|
||||
}
|
||||
|
||||
#define X_START 0.1347475f
|
||||
#define Y_START 0.567f
|
||||
#define X_STEP 0.05625
|
||||
#define Y_STEP 0.0825
|
||||
|
||||
/*
|
||||
============
|
||||
OSK_DrawSymbolButton
|
||||
|
||||
Draw button with symbol on it
|
||||
============
|
||||
*/
|
||||
static void OSK_DrawSymbolButton( int symb, float x, float y, float width, float height )
|
||||
{
|
||||
cl_font_t *font = Con_GetCurFont();
|
||||
byte color[] = { 255, 255, 255, 255 };
|
||||
int x1 = x * refState.width,
|
||||
y1 = y * refState.height,
|
||||
w = width * refState.width,
|
||||
h = height * refState.height;
|
||||
|
||||
if( symb == osk.curbutton.val )
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, x1, y1, w, h, 255, 160, 0, 100 );
|
||||
|
||||
if( !symb || symb == ' ' || ( symb >= OSK_TAB && symb < OSK_SPECKEY_LAST ))
|
||||
return;
|
||||
|
||||
CL_DrawCharacter(
|
||||
x1 + width * 0.4 * refState.width,
|
||||
y1 + height * 0.4 * refState.height,
|
||||
symb, color, font, 0 );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
OSK_DrawSpecialButton
|
||||
|
||||
Draw special button, like shift, enter or esc
|
||||
=============
|
||||
*/
|
||||
static void OSK_DrawSpecialButton( const char *name, float x, float y, float width, float height )
|
||||
{
|
||||
byte color[] = { 0, 255, 0, 255 };
|
||||
|
||||
Con_DrawString(
|
||||
x * refState.width + width * 0.4 * refState.width,
|
||||
y * refState.height + height * 0.4 * refState.height,
|
||||
name,
|
||||
color );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
OSK_Draw
|
||||
|
||||
Draw on screen keyboard, if enabled
|
||||
=============
|
||||
*/
|
||||
void OSK_Draw( void )
|
||||
{
|
||||
const char **curlayout = osk_keylayout[osk.curlayout]; // shortcut :)
|
||||
float x, y;
|
||||
int i, j;
|
||||
|
||||
if( !osk.enable || !osk_enable.value || !osk.curbutton.val )
|
||||
return;
|
||||
|
||||
// draw keyboard
|
||||
ref.dllFuncs.FillRGBA( kRenderTransTexture, X_START * refState.width, Y_START * refState.height,
|
||||
X_STEP * MAX_OSK_ROWS * refState.width,
|
||||
Y_STEP * MAX_OSK_LINES * refState.height, 100, 100, 100, 100 );
|
||||
|
||||
OSK_DrawSpecialButton( "-]", X_START, Y_START + Y_STEP * 2, X_STEP, Y_STEP );
|
||||
OSK_DrawSpecialButton( "<-", X_START + X_STEP * 12, Y_START + Y_STEP * 2, X_STEP, Y_STEP );
|
||||
|
||||
OSK_DrawSpecialButton( "sh", X_START, Y_START + Y_STEP * 3, X_STEP, Y_STEP );
|
||||
OSK_DrawSpecialButton( "en", X_START + X_STEP * 12, Y_START + Y_STEP * 3, X_STEP, Y_STEP );
|
||||
|
||||
for( y = Y_START, j = 0; j < MAX_OSK_LINES; j++, y += Y_STEP )
|
||||
for( x = X_START, i = 0; i < MAX_OSK_ROWS; i++, x += X_STEP )
|
||||
OSK_DrawSymbolButton( curlayout[j][i], x, y, X_STEP, Y_STEP );
|
||||
}
|
||||
|
||||
void OSK_Init( void )
|
||||
{
|
||||
Cvar_RegisterVariable( &osk_enable );
|
||||
}
|
||||
@@ -185,10 +185,10 @@ void Touch_NotifyResize( void )
|
||||
|
||||
static inline float Touch_AspectRatio( void )
|
||||
{
|
||||
if( touch.config_aspect_ratio )
|
||||
if( touch.config_aspect_ratio >= 0.25f )
|
||||
return touch.config_aspect_ratio;
|
||||
|
||||
if( touch.actual_aspect_ratio )
|
||||
if( touch.actual_aspect_ratio >= 0.25f )
|
||||
return touch.actual_aspect_ratio;
|
||||
|
||||
if( refState.width && refState.height )
|
||||
@@ -369,7 +369,7 @@ static void Touch_ExportConfig_f( void )
|
||||
string profilebase;
|
||||
|
||||
COM_FileBase( name, profilebase, sizeof( profilebase ));
|
||||
Q_snprintf( profilename, sizeof( profilebase ), "touch_profiles/%s (copy).cfg", profilebase );
|
||||
Q_snprintf( profilename, sizeof( profilename ), "touch_profiles/%s (copy).cfg", profilebase );
|
||||
}
|
||||
else Q_strncpy( profilename, name, sizeof( profilename ));
|
||||
|
||||
@@ -588,7 +588,7 @@ static void Touch_RemoveButtonFromList( touchbuttonlist_t *list, const char *nam
|
||||
|
||||
IN_TouchEditClear();
|
||||
|
||||
while(( button = Touch_FindFirst( &touch.list_user, name, privileged )))
|
||||
while(( button = Touch_FindFirst( list, name, privileged )))
|
||||
{
|
||||
if( button->prev )
|
||||
button->prev->next = button->next;
|
||||
@@ -860,8 +860,7 @@ void Touch_AddClientButton( const char *name, const char *texture, const char *c
|
||||
if( !touch.initialized )
|
||||
return;
|
||||
|
||||
if( round )
|
||||
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
||||
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
||||
|
||||
if( round == round_aspect )
|
||||
y2 = y1 + ( x2 - x1 ) / (Touch_AspectRatio()) * aspect;
|
||||
@@ -1068,7 +1067,7 @@ static void Touch_InitEditor( void )
|
||||
temp = Touch_AddButton( &touch.list_edit, "close", "touch_default/edit_close", "touch_disableedit", 0, y, x, y + 0.1f, color, true );
|
||||
SetBits( temp->flags, TOUCH_FL_NOEDIT );
|
||||
|
||||
temp = Touch_AddButton( &touch.list_edit, "close", "#Close and save", "", x, y, x + 0.2f, y + 0.1f, color, true );
|
||||
temp = Touch_AddButton( &touch.list_edit, "close_label", "#Close and save", "", x, y, x + 0.2f, y + 0.1f, color, true );
|
||||
SetBits( temp->flags, TOUCH_FL_NOEDIT );
|
||||
|
||||
y += 0.2f;
|
||||
@@ -1076,7 +1075,7 @@ static void Touch_InitEditor( void )
|
||||
temp = Touch_AddButton( &touch.list_edit, "cancel", "touch_default/edit_reset", "touch_reloadconfig", 0, y, x, y + 0.1f, color, true );
|
||||
SetBits( temp->flags, TOUCH_FL_NOEDIT );
|
||||
|
||||
temp = Touch_AddButton( &touch.list_edit, "close", "#Cancel and reset", "", x, y, x + 0.2f, y + 0.1f, color, true );
|
||||
temp = Touch_AddButton( &touch.list_edit, "cancel_label", "#Cancel and reset", "", x, y, x + 0.2f, y + 0.1f, color, true );
|
||||
SetBits( temp->flags, TOUCH_FL_NOEDIT );
|
||||
|
||||
y += 0.2f;
|
||||
@@ -1256,12 +1255,21 @@ static void Touch_DrawTexture( float x1, float y1, float x2, float y2, int textu
|
||||
0, 0, 1, 1, texture );
|
||||
}
|
||||
|
||||
#define GRID_COUNT_X ((int)touch_grid_count.value )
|
||||
#define GRID_COUNT_Y (((int)touch_grid_count.value ) * Touch_AspectRatio( ))
|
||||
#define GRID_X ( 1.0f / GRID_COUNT_X )
|
||||
#define GRID_Y ( 1.0f / Touch_AspectRatio() / GRID_COUNT_X )
|
||||
#define GRID_ROUND_X( x ) ((float)round(( x ) * GRID_COUNT_X ) / GRID_COUNT_X )
|
||||
#define GRID_ROUND_Y( x ) ((float)round(( x ) * GRID_COUNT_Y ) / GRID_COUNT_Y )
|
||||
static inline int Touch_GridCountX( void )
|
||||
{
|
||||
return Q_max((int)touch_grid_count.value, 1 );
|
||||
}
|
||||
|
||||
static inline int Touch_GridCountY( void )
|
||||
{
|
||||
float grid_count_y = touch_grid_count.value * Touch_AspectRatio();
|
||||
return Q_max((int)grid_count_y, 1 );
|
||||
}
|
||||
|
||||
#define GRID_X ( 1.0f / Touch_GridCountX( ))
|
||||
#define GRID_Y ( 1.0f / Touch_GridCountY( ))
|
||||
#define GRID_ROUND_X( x ) ((float)round(( x ) * Touch_GridCountX() ) / Touch_GridCountX())
|
||||
#define GRID_ROUND_Y( x ) ((float)round(( x ) * Touch_GridCountY() ) / Touch_GridCountY())
|
||||
|
||||
static void IN_TouchCheckCoords( float *x1, float *y1, float *x2, float *y2 )
|
||||
{
|
||||
@@ -445,6 +445,10 @@ void IN_Init( void )
|
||||
{
|
||||
IN_StartupMouse( );
|
||||
|
||||
IN_GyroInit();
|
||||
|
||||
OSK_Init();
|
||||
|
||||
Joy_Init(); // common joystick support init
|
||||
|
||||
Touch_Init();
|
||||
@@ -560,6 +564,7 @@ static void IN_CollectInput( float *forward, float *side, float *pitch, float *y
|
||||
#endif
|
||||
}
|
||||
|
||||
IN_GyroFinalizeMove( forward, side, pitch, yaw );
|
||||
Joy_FinalizeMove( forward, side, pitch, yaw );
|
||||
Touch_GetMove( forward, side, pitch, yaw );
|
||||
|
||||
@@ -15,6 +15,7 @@ GNU General Public License for more details.
|
||||
|
||||
#include "common.h"
|
||||
#include "client.h"
|
||||
#include "mod_local.h"
|
||||
#include "net_encode.h"
|
||||
#include "cl_tent.h"
|
||||
#include "shake.h"
|
||||
@@ -704,13 +705,35 @@ CL_ParseResourceRequest
|
||||
|
||||
==================
|
||||
*/
|
||||
static void CL_ParseResourceRequest( sizebuf_t *msg )
|
||||
void CL_SendResourceList( const resource_t *list, int count )
|
||||
{
|
||||
byte buffer[MAX_INIT_MSG];
|
||||
int i, arg, nStartIndex;
|
||||
sizebuf_t sbuf;
|
||||
int i;
|
||||
|
||||
MSG_Init( &sbuf, "ResourceBlock", buffer, sizeof( buffer ));
|
||||
MSG_BeginClientCmd( &sbuf, clc_resourcelist );
|
||||
MSG_WriteShort( &sbuf, count );
|
||||
|
||||
for( i = 0; i < count; i++ )
|
||||
{
|
||||
MSG_WriteString( &sbuf, list[i].szFileName );
|
||||
MSG_WriteByte( &sbuf, list[i].type );
|
||||
MSG_WriteShort( &sbuf, list[i].nIndex );
|
||||
MSG_WriteLong( &sbuf, list[i].nDownloadSize );
|
||||
MSG_WriteByte( &sbuf, list[i].ucFlags );
|
||||
|
||||
if( FBitSet( list[i].ucFlags, RES_CUSTOM ))
|
||||
MSG_WriteBytes( &sbuf, list[i].rgucMD5_hash, 16 );
|
||||
}
|
||||
|
||||
Netchan_CreateFragments( &cls.netchan, &sbuf );
|
||||
Netchan_FragSend( &cls.netchan );
|
||||
}
|
||||
|
||||
static void CL_ParseResourceRequest( sizebuf_t *msg )
|
||||
{
|
||||
int arg, nStartIndex;
|
||||
|
||||
arg = MSG_ReadLong( msg );
|
||||
nStartIndex = MSG_ReadLong( msg );
|
||||
@@ -718,31 +741,10 @@ static void CL_ParseResourceRequest( sizebuf_t *msg )
|
||||
if( cl.servercount != arg )
|
||||
return;
|
||||
|
||||
if( nStartIndex < 0 && nStartIndex > cl.num_resources )
|
||||
if( nStartIndex < 0 || nStartIndex >= cl.num_resources )
|
||||
return;
|
||||
|
||||
MSG_BeginClientCmd( &sbuf, clc_resourcelist );
|
||||
MSG_WriteShort( &sbuf, cl.num_resources );
|
||||
|
||||
for( i = nStartIndex; i < cl.num_resources; i++ )
|
||||
{
|
||||
MSG_WriteString( &sbuf, cl.resourcelist[i].szFileName );
|
||||
MSG_WriteByte( &sbuf, cl.resourcelist[i].type );
|
||||
MSG_WriteShort( &sbuf, cl.resourcelist[i].nIndex );
|
||||
MSG_WriteLong( &sbuf, cl.resourcelist[i].nDownloadSize );
|
||||
MSG_WriteByte( &sbuf, cl.resourcelist[i].ucFlags );
|
||||
|
||||
if( FBitSet( cl.resourcelist[i].ucFlags, RES_CUSTOM ))
|
||||
MSG_WriteBytes( &sbuf, cl.resourcelist[i].rgucMD5_hash, 16 );
|
||||
}
|
||||
|
||||
// a1ba: useless check? MSG_BeginClientCmd and MSG_WriteShort will always
|
||||
// write to the buffer
|
||||
// if( MSG_GetNumBytesWritten( &sbuf ) > 0 )
|
||||
{
|
||||
Netchan_CreateFragments( &cls.netchan, &sbuf );
|
||||
Netchan_FragSend( &cls.netchan );
|
||||
}
|
||||
CL_SendResourceList( &cl.resourcelist[nStartIndex], cl.num_resources - nStartIndex );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1738,6 +1740,8 @@ void CL_RegisterResources( sizebuf_t *msg, connprotocol_t proto )
|
||||
// tell rendering system we have a new set of models.
|
||||
ref.dllFuncs.R_NewMap ();
|
||||
|
||||
Mod_LoadDetailTextures( cl.worldmodel );
|
||||
|
||||
// check if this map must start from dark screen
|
||||
CL_StartDark ();
|
||||
|
||||
@@ -514,17 +514,26 @@ static void CL_ParseSoundPacketGS( sizebuf_t *msg )
|
||||
static void CL_ParseSpawnStaticSound( sizebuf_t *msg )
|
||||
{
|
||||
vec3_t pos;
|
||||
int handle, entnum, pitch, flags;
|
||||
int sound, entnum, pitch, flags;
|
||||
float volume, attn;
|
||||
sound_t handle = 0;
|
||||
|
||||
MSG_ReadVec3Coord( msg, pos );
|
||||
handle = MSG_ReadShort( msg );
|
||||
sound = MSG_ReadShort( msg );
|
||||
volume = MSG_ReadByte( msg ) * ( 1.0f / 255.0f );
|
||||
attn = MSG_ReadByte( msg ) * ( 1.0f / 64.0f );
|
||||
entnum = MSG_ReadShort( msg );
|
||||
pitch = MSG_ReadByte( msg );
|
||||
flags = MSG_ReadByte( msg );
|
||||
|
||||
if( FBitSet( flags, SND_SENTENCE ))
|
||||
{
|
||||
char sentenceName[32];
|
||||
Q_snprintf( sentenceName, sizeof( sentenceName ), "!%i", sound );
|
||||
handle = S_RegisterSound( sentenceName );
|
||||
}
|
||||
else handle = cl.sound_index[sound]; // see precached sound
|
||||
|
||||
S_AmbientSound( pos, entnum, handle, volume, attn, pitch, flags );
|
||||
}
|
||||
|
||||
@@ -111,7 +111,7 @@ int S_GetCurrentDynamicSounds( soundlist_t *pout, int size );
|
||||
sfx_t *S_GetSfxByHandle( sound_t handle );
|
||||
rawchan_t *S_FindRawChannel( int entnum, qboolean create );
|
||||
uint S_RawSamplesStereo( portable_samplepair_t *rawsamples, uint rawend, uint max_samples, uint samples, uint rate, word width, word channels, const byte *data );
|
||||
void S_RawEntSamples( int entnum, uint samples, uint rate, word width, word channels, const byte *data, int snd_vol );
|
||||
void S_RawEntSamples( int entnum, uint samples, uint rate, word width, word channels, const byte *data, int snd_vol, float attn );
|
||||
void S_StopSound( int entnum, int channel, const char *soundname );
|
||||
void S_UpdateFrame( struct ref_viewpass_s *rvp );
|
||||
void S_StopAllSounds( qboolean ambient );
|
||||
|
||||
@@ -1287,7 +1287,7 @@ uint S_RawSamplesStereo( portable_samplepair_t *rawsamples, uint rawend, uint ma
|
||||
S_RawEntSamples
|
||||
===================
|
||||
*/
|
||||
void S_RawEntSamples( int entnum, uint samples, uint rate, word width, word channels, const byte *data, int snd_vol )
|
||||
void S_RawEntSamples( int entnum, uint samples, uint rate, word width, word channels, const byte *data, int snd_vol, float attn )
|
||||
{
|
||||
rawchan_t *ch;
|
||||
|
||||
@@ -1298,7 +1298,7 @@ void S_RawEntSamples( int entnum, uint samples, uint rate, word width, word chan
|
||||
return;
|
||||
|
||||
ch->master_vol = snd_vol;
|
||||
ch->dist_mult = (ATTN_NONE / SND_CLIP_DISTANCE);
|
||||
ch->dist_mult = (attn / SND_CLIP_DISTANCE);
|
||||
ch->s_rawend = S_RawSamplesStereo( ch->rawsamples, ch->s_rawend, ch->max_samples, samples, rate, width, channels, data );
|
||||
ch->leftvol = ch->rightvol = snd_vol;
|
||||
}
|
||||
@@ -1938,6 +1938,9 @@ static void S_VoiceRecordStop_f( void )
|
||||
static const sound_api_t gSoundAPI = {
|
||||
CL_GetEntitySpatialization,
|
||||
S_GetSfxByHandle,
|
||||
S_RawEntSamples,
|
||||
SND_ForceInitMouth,
|
||||
Voice_GetAudioInfo,
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -253,7 +253,7 @@ void S_StreamBackgroundTrack( void )
|
||||
{
|
||||
// add to raw buffer
|
||||
int music_vol = (int)(255.0f * S_GetMusicVolume());
|
||||
S_RawEntSamples( S_RAW_SOUND_BACKGROUNDTRACK, fileSamples, info->rate, info->width, info->channels, raw, music_vol );
|
||||
S_RawEntSamples( S_RAW_SOUND_BACKGROUNDTRACK, fileSamples, info->rate, info->width, info->channels, raw, music_vol, ATTN_NONE );
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -403,11 +403,11 @@ static qboolean VOX_ParseWordParams( char *psz, voxword_t *pvoxword, voxword_t *
|
||||
|
||||
command = *psz++;
|
||||
|
||||
if( !isdigit( *psz ))
|
||||
if( !isdigit((byte)*psz ))
|
||||
break;
|
||||
|
||||
memset( sznum, 0, sizeof( sznum ));
|
||||
for( i = 0; i < sizeof( sznum ) - 1 && isdigit( *psz ); i++, psz++ )
|
||||
for( i = 0; i < sizeof( sznum ) - 1 && isdigit((byte)*psz ); i++, psz++ )
|
||||
sznum[i] = *psz;
|
||||
|
||||
i = Q_atoi( sznum );
|
||||
@@ -939,8 +939,14 @@ Feed the decoded data to engine sound subsystem
|
||||
*/
|
||||
static void Voice_StartChannel( uint samples, byte *data, int entnum )
|
||||
{
|
||||
if( clgame.dllFuncs.pfnVoice_StartChannel != NULL )
|
||||
{
|
||||
if( clgame.dllFuncs.pfnVoice_StartChannel( samples, data, entnum ))
|
||||
return;
|
||||
}
|
||||
|
||||
SND_ForceInitMouth( entnum );
|
||||
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ));
|
||||
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ), ATTN_NONE );
|
||||
Voice_Status( entnum, true );
|
||||
}
|
||||
|
||||
@@ -1194,3 +1200,13 @@ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
|
||||
voice.initialized = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
voice_audio_info_t Voice_GetAudioInfo( void )
|
||||
{
|
||||
voice_audio_info_t info;
|
||||
|
||||
info.width = voice.width;
|
||||
info.samplerate = voice.samplerate;
|
||||
info.frame_size = voice.frame_size;
|
||||
return info;
|
||||
}
|
||||
@@ -157,7 +157,7 @@ qboolean Sound_LoadOggVorbis( const char *name, const byte *buffer, fs_offset_t
|
||||
SetBits( sound.flags, SOUND_RESAMPLE );
|
||||
Sound_ScanVorbisComments( &vorbisFile );
|
||||
|
||||
while(( ret = ov_read( &vorbisFile, (char *)sound.wav + written, sound.size - written, 0, sound.width, 1, §ion )) != 0 )
|
||||
while(( ret = ov_read( &vorbisFile, (char *)sound.wav + written, sound.size - written, XASH_BIG_ENDIAN, sound.width, 1, §ion )) != 0 )
|
||||
{
|
||||
if( ret < 0 )
|
||||
{
|
||||
@@ -232,7 +232,7 @@ int Stream_ReadOggVorbis( stream_t *stream, int needBytes, void *buffer )
|
||||
|
||||
if( !stream->buffsize )
|
||||
{
|
||||
stream->pos = ov_read( &ctx->vf, (char *)stream->temp, OUTBUF_SIZE, 0, stream->width, 1, §ion );
|
||||
stream->pos = ov_read( &ctx->vf, (char *)stream->temp, OUTBUF_SIZE, XASH_BIG_ENDIAN, stream->width, 1, §ion );
|
||||
if( stream->pos == 0 )
|
||||
{
|
||||
break; // end of file
|
||||
|
||||
@@ -152,6 +152,8 @@ static qboolean StreamFindNextChunk( file_t *file, const char *name, int *last_c
|
||||
if( FS_Read( file, &iff_chunk_len, sizeof( iff_chunk_len )) != sizeof( iff_chunk_len ))
|
||||
return false;
|
||||
|
||||
iff_chunk_len = LittleLong( iff_chunk_len );
|
||||
|
||||
if( iff_chunk_len < 0 )
|
||||
return false; // didn't find the chunk
|
||||
|
||||
@@ -317,6 +319,15 @@ qboolean Sound_LoadWAV( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
|
||||
memcpy( sound.wav, buffer + (iff_dataPtr - buffer), sound.size );
|
||||
|
||||
// swap 16-bit samples from little endian to native
|
||||
if( sound.width == 2 )
|
||||
{
|
||||
short *p = (short *)sound.wav;
|
||||
int count = sound.size / 2;
|
||||
for( int i = 0; i < count; i++ )
|
||||
p[i] = LittleShort( p[i] );
|
||||
}
|
||||
|
||||
// now convert 8-bit sounds to signed
|
||||
if( sound.width == 1 )
|
||||
{
|
||||
@@ -394,6 +405,7 @@ stream_t *Stream_OpenWAV( const char *filename )
|
||||
FS_Read( file, chunkName, 4 );
|
||||
|
||||
FS_Read( file, &t, sizeof( t ));
|
||||
t = LittleShort( t );
|
||||
if( t != 1 )
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: %s not a microsoft PCM format\n", __func__, filename );
|
||||
@@ -402,14 +414,15 @@ stream_t *Stream_OpenWAV( const char *filename )
|
||||
}
|
||||
|
||||
FS_Read( file, &t, sizeof( t ));
|
||||
sound.channels = t;
|
||||
sound.channels = LittleShort( t );
|
||||
|
||||
FS_Read( file, &sound.rate, sizeof( int ));
|
||||
sound.rate = LittleLong( sound.rate );
|
||||
|
||||
FS_Seek( file, 6, SEEK_CUR );
|
||||
|
||||
FS_Read( file, &t, sizeof( t ));
|
||||
sound.width = t / 8;
|
||||
sound.width = LittleShort( t ) / 8;
|
||||
|
||||
sound.loopstart = 0;
|
||||
|
||||
@@ -423,7 +436,7 @@ stream_t *Stream_OpenWAV( const char *filename )
|
||||
}
|
||||
|
||||
FS_Read( file, &sound.samples, sizeof( int ));
|
||||
sound.samples = ( sound.samples / sound.width ) / sound.channels;
|
||||
sound.samples = ( LittleLong( sound.samples ) / sound.width ) / sound.channels;
|
||||
|
||||
// at this point we have valid stream
|
||||
stream = Mem_Calloc( host.soundpool, sizeof( stream_t ));
|
||||
@@ -458,6 +471,14 @@ int Stream_ReadWAV( stream_t *stream, int bytes, void *buffer )
|
||||
stream->pos += bytes;
|
||||
FS_Read( stream->file, buffer, bytes );
|
||||
|
||||
if( stream->width == 2 )
|
||||
{
|
||||
short *p = (short *)buffer;
|
||||
int count = bytes / 2;
|
||||
for( int i = 0; i < count; i++ )
|
||||
p[i] = LittleShort( p[i] );
|
||||
}
|
||||
|
||||
return bytes;
|
||||
}
|
||||
|
||||
|
||||
@@ -131,5 +131,6 @@ void Voice_Disconnect( void );
|
||||
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames );
|
||||
void Voice_StopChannel( int entnum );
|
||||
void Voice_LoopbackAck( void ); // sends VOICE_LOOPBACK_INDEX to client, gets disabled on timeout
|
||||
voice_audio_info_t Voice_GetAudioInfo( void );
|
||||
|
||||
#endif // VOICE_H
|
||||
|
||||
@@ -615,8 +615,11 @@ void Cmd_TokenizeString( const char *text )
|
||||
if( !*text )
|
||||
return;
|
||||
|
||||
if( cmd_argc == 1 )
|
||||
cmd_args = text;
|
||||
switch( cmd_argc )
|
||||
{
|
||||
case 0: cmd_args = ""; break;
|
||||
case 1: cmd_args = text; break;
|
||||
}
|
||||
|
||||
text = COM_ParseFileSafe( (char*)text, cmd_token, sizeof( cmd_token ), PFILE_IGNOREBRACKET, NULL, NULL );
|
||||
|
||||
|
||||
@@ -227,7 +227,7 @@ qboolean LZSS_IsCompressed( const byte *source, size_t input_len )
|
||||
|
||||
phdr = (const lzss_header_t *)source;
|
||||
|
||||
if( phdr && phdr->id == LZSS_ID )
|
||||
if( phdr && phdr->id == LittleLong( LZSS_ID ))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
@@ -241,8 +241,8 @@ uint LZSS_GetActualSize( const byte *source, size_t input_len )
|
||||
|
||||
phdr = (const lzss_header_t *)source;
|
||||
|
||||
if( phdr && phdr->id == LZSS_ID )
|
||||
return phdr->size;
|
||||
if( phdr && phdr->id == LittleLong( LZSS_ID ))
|
||||
return LittleLong( phdr->size );
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -296,8 +296,8 @@ static byte *LZSS_CompressNoAlloc( lzss_state_t *state, byte *pInput, int input_
|
||||
return NULL;
|
||||
|
||||
// set LZSS header
|
||||
header->id = LZSS_ID;
|
||||
header->size = input_length;
|
||||
header->id = LittleLong( LZSS_ID );
|
||||
header->size = LittleLong( input_length );
|
||||
|
||||
// create the compression work buffers, small enough (~64K) for stack
|
||||
state->hash_table = (lzss_list_t *)alloca( 256 * sizeof( lzss_list_t ));
|
||||
@@ -967,8 +967,8 @@ static void Test_LZSS( void )
|
||||
ASAN_POISON_MEMORY_REGION( poison3, sizeof( poison3 ));
|
||||
#endif
|
||||
|
||||
hdr->size = sizeof( in ) - sizeof( *hdr );
|
||||
hdr->id = LZSS_ID;
|
||||
hdr->size = LittleLong( sizeof( in ) - sizeof( *hdr ));
|
||||
hdr->id = LittleLong( LZSS_ID );
|
||||
|
||||
memset( in + sizeof( *hdr ), 0xff, sizeof( in ) - sizeof( *hdr ));
|
||||
result = LZSS_Decompress( in, out, sizeof( in ), sizeof( out ));
|
||||
@@ -978,18 +978,18 @@ static void Test_LZSS( void )
|
||||
result = LZSS_Decompress( in, out, sizeof( in ), sizeof( out ));
|
||||
TASSERT_EQi( result, 0 );
|
||||
|
||||
hdr->size = 1;
|
||||
hdr->id = LZSS_ID;
|
||||
hdr->size = LittleLong( 1 );
|
||||
hdr->id = LittleLong( LZSS_ID );
|
||||
result = LZSS_Decompress( in, out, sizeof( in ), sizeof( out ));
|
||||
TASSERT_EQi( result, 0 );
|
||||
|
||||
hdr->size = 999;
|
||||
hdr->id = LZSS_ID;
|
||||
hdr->size = LittleLong( 999 );
|
||||
hdr->id = LittleLong( LZSS_ID );
|
||||
result = LZSS_Decompress( in, out, sizeof( in ), sizeof( out ));
|
||||
TASSERT_EQi( result, 0 );
|
||||
|
||||
hdr->size = sizeof( in ) - sizeof( *hdr );
|
||||
hdr->id = 0xa1ba;
|
||||
hdr->size = LittleLong( sizeof( in ) - sizeof( *hdr ));
|
||||
hdr->id = LittleLong( 0xa1ba );
|
||||
result = LZSS_Decompress( in, out, sizeof( in ), sizeof( out ));
|
||||
TASSERT_EQi( result, 0 );
|
||||
|
||||
|
||||
@@ -320,6 +320,11 @@ static qboolean FS_DetermineReadOnlyRootDirectory( char *out, size_t size )
|
||||
return true;
|
||||
}
|
||||
|
||||
#if XASH_IOS
|
||||
Q_strncpy( out, IOS_GetExecDir(), size );
|
||||
return true;
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -833,7 +833,7 @@ static uint32_t Host_CheckBugcomp( void )
|
||||
if( !Sys_CheckParm( "-bugcomp" ))
|
||||
return 0;
|
||||
|
||||
if( Sys_GetParmFromCmdLine( "-bugcomp", args ) && isalpha( args[0] ))
|
||||
if( Sys_GetParmFromCmdLine( "-bugcomp", args ) && isalpha((byte)args[0] ))
|
||||
{
|
||||
Q_splitstr( args, '+', &flags, Host_CheckBugcomp_splitstr_handler );
|
||||
}
|
||||
@@ -1276,6 +1276,10 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
Cbuf_ExecStuffCmds(); // execute stuffcmds (commandline)
|
||||
SCR_CheckStartupVids(); // must be last
|
||||
|
||||
#ifndef XASH_DEDICATED
|
||||
IN_GyroCheckAvailability();
|
||||
#endif
|
||||
|
||||
if( Sys_GetParmFromCmdLine( "-timedemo", demoname ))
|
||||
Cbuf_AddTextf( "timedemo %s\n", demoname );
|
||||
|
||||
|
||||
@@ -16,6 +16,24 @@ GNU General Public License for more details.
|
||||
#include "imagelib.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "img_bmp.h"
|
||||
#include "swaplib.h"
|
||||
|
||||
le_struct_begin( bmp_swap )
|
||||
le_struct_field( bmp_t, fileSize )
|
||||
le_struct_field( bmp_t, reserved0 )
|
||||
le_struct_field( bmp_t, bitmapDataOffset )
|
||||
le_struct_field( bmp_t, bitmapHeaderSize )
|
||||
le_struct_field( bmp_t, width )
|
||||
le_struct_field( bmp_t, height )
|
||||
le_struct_field( bmp_t, planes )
|
||||
le_struct_field( bmp_t, bitsPerPixel )
|
||||
le_struct_field( bmp_t, compression )
|
||||
le_struct_field( bmp_t, bitmapDataSize )
|
||||
le_struct_field( bmp_t, hRes )
|
||||
le_struct_field( bmp_t, vRes )
|
||||
le_struct_field( bmp_t, colors )
|
||||
le_struct_field( bmp_t, importantColors )
|
||||
le_struct_end();
|
||||
|
||||
/*
|
||||
=============
|
||||
@@ -41,6 +59,7 @@ qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
|
||||
buf_p = (byte *)buffer;
|
||||
memcpy( &bhdr, buf_p, sizeof( bmp_t ));
|
||||
le_struct_swap( bmp_swap, &bhdr );
|
||||
buf_p += BI_FILE_HEADER_SIZE + bhdr.bitmapHeaderSize;
|
||||
|
||||
// bogus file header check
|
||||
@@ -282,7 +301,8 @@ qboolean Image_LoadBMP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
shortPixel = *(word *)buf_p, buf_p += 2;
|
||||
shortPixel = buf_p[0] | (buf_p[1] << 8);
|
||||
buf_p += 2;
|
||||
*pixbuf++ = blue = (shortPixel & ( 31 << 10 )) >> 7;
|
||||
*pixbuf++ = green = (shortPixel & ( 31 << 5 )) >> 2;
|
||||
*pixbuf++ = red = (shortPixel & ( 31 )) << 3;
|
||||
@@ -396,7 +416,9 @@ qboolean Image_SaveBMP( const char *name, rgbdata_t *pix )
|
||||
hdr.colors = ( pixel_size == 1 ) ? 256 : 0;
|
||||
hdr.importantColors = 0;
|
||||
|
||||
le_struct_swap( bmp_swap, &hdr );
|
||||
FS_Write( pfile, &hdr, sizeof( bmp_t ));
|
||||
le_struct_swap( bmp_swap, &hdr );
|
||||
|
||||
pbBmpBits = Mem_Malloc( host.imagepool, cbBmpBits );
|
||||
|
||||
|
||||
@@ -16,6 +16,49 @@ GNU General Public License for more details.
|
||||
#include "imagelib.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "img_dds.h"
|
||||
#include "swaplib.h"
|
||||
|
||||
le_struct_begin( dds_pixf_swap )
|
||||
le_struct_field( dds_pixf_t, dwSize )
|
||||
le_struct_field( dds_pixf_t, dwFlags )
|
||||
le_struct_field( dds_pixf_t, dwFourCC )
|
||||
le_struct_field( dds_pixf_t, dwRGBBitCount )
|
||||
le_struct_field( dds_pixf_t, dwRBitMask )
|
||||
le_struct_field( dds_pixf_t, dwGBitMask )
|
||||
le_struct_field( dds_pixf_t, dwBBitMask )
|
||||
le_struct_field( dds_pixf_t, dwABitMask )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dds_caps_swap )
|
||||
le_struct_field( dds_caps_t, dwCaps1 )
|
||||
le_struct_field( dds_caps_t, dwCaps2 )
|
||||
le_struct_field( dds_caps_t, dwCaps3 )
|
||||
le_struct_field( dds_caps_t, dwCaps4 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dds_swap )
|
||||
le_struct_field( dds_t, dwIdent )
|
||||
le_struct_field( dds_t, dwSize )
|
||||
le_struct_field( dds_t, dwFlags )
|
||||
le_struct_field( dds_t, dwHeight )
|
||||
le_struct_field( dds_t, dwWidth )
|
||||
le_struct_field( dds_t, dwLinearSize )
|
||||
le_struct_field( dds_t, dwDepth )
|
||||
le_struct_field( dds_t, dwMipMapCount )
|
||||
le_struct_field( dds_t, dwAlphaBitDepth )
|
||||
le_struct_array( dds_t, dwReserved1, 10 )
|
||||
le_struct_child( dds_t, dsPixelFormat, dds_pixf_swap )
|
||||
le_struct_child( dds_t, dsCaps, dds_caps_swap )
|
||||
le_struct_field( dds_t, dwTextureStage )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dds_dxt10_swap )
|
||||
le_struct_field( dds_header_dxt10_t, dxgiFormat )
|
||||
le_struct_field( dds_header_dxt10_t, resourceDimension )
|
||||
le_struct_field( dds_header_dxt10_t, miscFlag )
|
||||
le_struct_field( dds_header_dxt10_t, arraySize )
|
||||
le_struct_field( dds_header_dxt10_t, miscFlags2 )
|
||||
le_struct_end();
|
||||
|
||||
static qboolean Image_CheckDXT3Alpha( dds_t *hdr, byte *fin )
|
||||
{
|
||||
@@ -295,6 +338,7 @@ qboolean Image_LoadDDS( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
return false;
|
||||
|
||||
memcpy( &header, buffer, sizeof( header ));
|
||||
le_struct_swap( dds_swap, &header );
|
||||
|
||||
if( header.dwIdent != DDSHEADER )
|
||||
return false; // it's not a dds file, just skip it
|
||||
@@ -315,6 +359,7 @@ qboolean Image_LoadDDS( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
if( header.dsPixelFormat.dwFourCC == TYPE_DX10 )
|
||||
{
|
||||
memcpy( &header2, buffer + sizeof( header ), sizeof( header2 ));
|
||||
le_struct_swap( dds_dxt10_swap, &header2 );
|
||||
headersOffset += sizeof( header2 );
|
||||
}
|
||||
|
||||
|
||||
@@ -16,6 +16,34 @@ GNU General Public License for more details.
|
||||
#include "imagelib.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "img_ktx2.h"
|
||||
#include "swaplib.h"
|
||||
|
||||
le_struct_begin( ktx2_header_swap )
|
||||
le_struct_field( ktx2_header_t, vkFormat )
|
||||
le_struct_field( ktx2_header_t, typeSize )
|
||||
le_struct_field( ktx2_header_t, pixelWidth )
|
||||
le_struct_field( ktx2_header_t, pixelHeight )
|
||||
le_struct_field( ktx2_header_t, pixelDepth )
|
||||
le_struct_field( ktx2_header_t, layerCount )
|
||||
le_struct_field( ktx2_header_t, faceCount )
|
||||
le_struct_field( ktx2_header_t, levelCount )
|
||||
le_struct_field( ktx2_header_t, supercompressionScheme )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( ktx2_index_swap )
|
||||
le_struct_field( ktx2_index_t, dfdByteOffset )
|
||||
le_struct_field( ktx2_index_t, dfdByteLength )
|
||||
le_struct_field( ktx2_index_t, kvdByteOffset )
|
||||
le_struct_field( ktx2_index_t, kvdByteLength )
|
||||
le_struct_field( ktx2_index_t, sgdByteOffset )
|
||||
le_struct_field( ktx2_index_t, sgdByteLength )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( ktx2_level_swap )
|
||||
le_struct_field( ktx2_level_t, byteOffset )
|
||||
le_struct_field( ktx2_level_t, byteLength )
|
||||
le_struct_field( ktx2_level_t, uncompressedByteLength )
|
||||
le_struct_end();
|
||||
|
||||
static void Image_KTX2Format( uint32_t ktx2_format )
|
||||
{
|
||||
@@ -125,6 +153,7 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
|
||||
}
|
||||
|
||||
memcpy( &index, buffer + KTX2_IDENTIFIER_SIZE + sizeof( ktx2_header_t ), sizeof( index ));
|
||||
le_struct_swap( ktx2_index_swap, &index );
|
||||
|
||||
for( mip = 0; mip < header->levelCount; ++mip )
|
||||
{
|
||||
@@ -134,6 +163,7 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
|
||||
|
||||
ktx2_level_t level;
|
||||
memcpy( &level, levels_begin + mip * sizeof( level ), sizeof( level ));
|
||||
le_struct_swap( ktx2_level_swap, &level );
|
||||
|
||||
if( mip_size != level.byteLength )
|
||||
{
|
||||
@@ -159,6 +189,7 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
|
||||
{
|
||||
ktx2_level_t level;
|
||||
memcpy( &level, levels_begin + mip * sizeof( level ), sizeof( level ));
|
||||
le_struct_swap( ktx2_level_swap, &level );
|
||||
memcpy( image.rgba + cursor, buffer + level.byteOffset, level.byteLength );
|
||||
cursor += level.byteLength;
|
||||
}
|
||||
@@ -180,6 +211,7 @@ qboolean Image_LoadKTX2( const char *name, const byte *buffer, fs_offset_t files
|
||||
}
|
||||
|
||||
memcpy( &header, buffer + KTX2_IDENTIFIER_SIZE, sizeof( header ));
|
||||
le_struct_swap( ktx2_header_swap, &header );
|
||||
|
||||
image.width = header.pixelWidth;
|
||||
image.height = header.pixelHeight;
|
||||
|
||||
@@ -173,6 +173,9 @@ static MALLOC_LIKE( FS_FreeImage, 1 ) rgbdata_t *ImagePack( const char *name )
|
||||
|
||||
Image_ReportLookupsCount( name );
|
||||
|
||||
if( Image_CheckFlag( IL_LOAD_PLAYER_DECAL ))
|
||||
SetBits( image.flags, IMAGE_PLAYERDECAL );
|
||||
|
||||
// clear any force flags
|
||||
image.force_flags = 0;
|
||||
|
||||
|
||||
@@ -16,6 +16,16 @@ GNU General Public License for more details.
|
||||
#include "imagelib.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
#include "img_tga.h"
|
||||
#include "swaplib.h"
|
||||
|
||||
le_struct_begin( tga_swap )
|
||||
le_struct_field( tga_t, colormap_index )
|
||||
le_struct_field( tga_t, colormap_length )
|
||||
le_struct_field( tga_t, x_origin )
|
||||
le_struct_field( tga_t, y_origin )
|
||||
le_struct_field( tga_t, width )
|
||||
le_struct_field( tga_t, height )
|
||||
le_struct_end();
|
||||
|
||||
/*
|
||||
=============
|
||||
@@ -44,10 +54,10 @@ qboolean Image_LoadTGA( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
targa_header.colormap_index = buf_p[0] + buf_p[1] * 256; buf_p += 2;
|
||||
targa_header.colormap_length = buf_p[0] + buf_p[1] * 256; buf_p += 2;
|
||||
targa_header.colormap_size = *buf_p; buf_p += 1;
|
||||
targa_header.x_origin = *(short *)buf_p; buf_p += 2;
|
||||
targa_header.y_origin = *(short *)buf_p; buf_p += 2;
|
||||
targa_header.width = image.width = *(short *)buf_p; buf_p += 2;
|
||||
targa_header.height = image.height = *(short *)buf_p; buf_p += 2;
|
||||
targa_header.x_origin = buf_p[0] + buf_p[1] * 256; buf_p += 2;
|
||||
targa_header.y_origin = buf_p[0] + buf_p[1] * 256; buf_p += 2;
|
||||
targa_header.width = image.width = buf_p[0] + buf_p[1] * 256; buf_p += 2;
|
||||
targa_header.height = image.height = buf_p[0] + buf_p[1] * 256; buf_p += 2;
|
||||
targa_header.pixel_size = *buf_p++;
|
||||
targa_header.attributes = *buf_p++;
|
||||
if( targa_header.id_length != 0 ) buf_p += targa_header.id_length; // skip TARGA image comment
|
||||
@@ -284,6 +294,7 @@ qboolean Image_SaveTGA( const char *name, rgbdata_t *pix )
|
||||
|
||||
out = buffer;
|
||||
|
||||
le_struct_swap( tga_swap, &targa_header );
|
||||
memcpy( out, &targa_header, sizeof( tga_t ) );
|
||||
out += sizeof( tga_t );
|
||||
|
||||
|
||||
@@ -285,66 +285,34 @@ int Image_ComparePalette( const byte *pal )
|
||||
|
||||
static void Image_SetPalette( const byte *pal, uint *d_table )
|
||||
{
|
||||
byte rgba[4];
|
||||
uint uirgba; // TODO: palette looks byte-swapped on big-endian
|
||||
int i;
|
||||
|
||||
// setup palette
|
||||
switch( image.d_rendermode )
|
||||
{
|
||||
case LUMP_NORMAL:
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
memcpy( rgba, &pal[i * 3], 3 );
|
||||
rgba[3] = 0xFF;
|
||||
memcpy( &uirgba, rgba, sizeof( uirgba ));
|
||||
d_table[i] = uirgba;
|
||||
}
|
||||
for( int i = 0; i < 256; i++ )
|
||||
d_table[i] = HostFourCC( pal[i * 3 + 0], pal[i * 3 + 1], pal[i * 3 + 2], 0xFF );
|
||||
break;
|
||||
case LUMP_TEXGAMMA:
|
||||
for( i = 0; i < 256; i++ )
|
||||
for( int i = 0; i < 256; i++ )
|
||||
{
|
||||
rgba[0] = TextureToGamma( pal[i * 3 + 0] );
|
||||
rgba[1] = TextureToGamma( pal[i * 3 + 1] );
|
||||
rgba[2] = TextureToGamma( pal[i * 3 + 2] );
|
||||
rgba[3] = 0xFF;
|
||||
memcpy( &uirgba, rgba, sizeof( uirgba ));
|
||||
d_table[i] = uirgba;
|
||||
d_table[i] = HostFourCC(
|
||||
TextureToGamma( pal[i * 3 + 0] ),
|
||||
TextureToGamma( pal[i * 3 + 1] ),
|
||||
TextureToGamma( pal[i * 3 + 2] ),
|
||||
0xFF );
|
||||
}
|
||||
break;
|
||||
case LUMP_GRADIENT:
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
rgba[0] = pal[765];
|
||||
rgba[1] = pal[766];
|
||||
rgba[2] = pal[767];
|
||||
rgba[3] = i;
|
||||
memcpy( &uirgba, rgba, sizeof( uirgba ));
|
||||
d_table[i] = uirgba;
|
||||
}
|
||||
for( int i = 0; i < 256; i++ )
|
||||
d_table[i] = HostFourCC( pal[765], pal[766], pal[767], i );
|
||||
break;
|
||||
case LUMP_MASKED:
|
||||
for( i = 0; i < 255; i++ )
|
||||
{
|
||||
rgba[0] = pal[i*3+0];
|
||||
rgba[1] = pal[i*3+1];
|
||||
rgba[2] = pal[i*3+2];
|
||||
rgba[3] = 0xFF;
|
||||
memcpy( &uirgba, rgba, sizeof( uirgba ));
|
||||
d_table[i] = uirgba;
|
||||
}
|
||||
for( int i = 0; i < 255; i++ )
|
||||
d_table[i] = HostFourCC( pal[i * 3 + 0], pal[i * 3 + 1], pal[i * 3 + 2], 0xFF );
|
||||
d_table[255] = 0;
|
||||
break;
|
||||
case LUMP_EXTENDED:
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
rgba[0] = pal[i*4+0];
|
||||
rgba[1] = pal[i*4+1];
|
||||
rgba[2] = pal[i*4+2];
|
||||
rgba[3] = pal[i*4+3];
|
||||
memcpy( &uirgba, rgba, sizeof( uirgba ));
|
||||
d_table[i] = uirgba;
|
||||
}
|
||||
for( int i = 0; i < 256; i++ )
|
||||
d_table[i] = HostFourCC( pal[i * 4 + 0], pal[i * 4 + 1], pal[i * 4 + 2], pal[i * 4 + 3] );
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -19,6 +19,43 @@ GNU General Public License for more details.
|
||||
#include "studio.h"
|
||||
#include "sprite.h"
|
||||
#include "qfont.h"
|
||||
#include "swaplib.h"
|
||||
|
||||
le_struct_begin( charinfo_swap )
|
||||
le_struct_field( charinfo, startoffset )
|
||||
le_struct_field( charinfo, charwidth )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( qfont_swap )
|
||||
le_struct_field( qfont_t, width )
|
||||
le_struct_field( qfont_t, height )
|
||||
le_struct_field( qfont_t, rowcount )
|
||||
le_struct_field( qfont_t, rowheight )
|
||||
le_struct_array_child( qfont_t, fontinfo, charinfo_swap, NUM_GLYPHS )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( lmp_swap )
|
||||
le_struct_field( lmp_t, width )
|
||||
le_struct_field( lmp_t, height )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mip_swap )
|
||||
le_struct_field( mip_t, width )
|
||||
le_struct_field( mip_t, height )
|
||||
le_struct_array( mip_t, offsets, 4 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dwadinfo_swap )
|
||||
le_struct_field( dwadinfo_t, ident )
|
||||
le_struct_field( dwadinfo_t, numlumps )
|
||||
le_struct_field( dwadinfo_t, infotableofs )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dlumpinfo_swap )
|
||||
le_struct_field( dlumpinfo_t, filepos )
|
||||
le_struct_field( dlumpinfo_t, disksize )
|
||||
le_struct_field( dlumpinfo_t, size )
|
||||
le_struct_end();
|
||||
|
||||
/*
|
||||
============
|
||||
@@ -98,6 +135,7 @@ qboolean Image_LoadFNT( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
return false;
|
||||
|
||||
memcpy( &font, buffer, sizeof( font ));
|
||||
le_struct_swap( qfont_swap, &font );
|
||||
|
||||
// last sixty four bytes - what the hell ????
|
||||
size = sizeof( qfont_t ) - 4 + ( font.height * font.width * QCHAR_WIDTH ) + sizeof( short ) + 768 + 64;
|
||||
@@ -120,7 +158,8 @@ qboolean Image_LoadFNT( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
|
||||
fin = buffer + sizeof( font ) - 4;
|
||||
pal = fin + (image.width * image.height);
|
||||
numcolors = *(short *)pal, pal += sizeof( short );
|
||||
numcolors = pal[0] | (pal[1] << 8);
|
||||
pal += sizeof( short );
|
||||
|
||||
if( numcolors == 768 || numcolors == 256 )
|
||||
{
|
||||
@@ -250,6 +289,8 @@ qboolean Image_LoadSPR( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
SetBits( image.flags, IMAGE_ONEBIT_ALPHA );
|
||||
// intentionally fallthrough
|
||||
case LUMP_GRADIENT:
|
||||
SetBits( image.flags, IMAGE_HAS_ALPHA );
|
||||
break;
|
||||
case LUMP_QUAKE1:
|
||||
SetBits( image.flags, IMAGE_HAS_ALPHA );
|
||||
break;
|
||||
@@ -303,6 +344,7 @@ qboolean Image_LoadLMP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
{
|
||||
fin = (byte *)buffer;
|
||||
memcpy( &lmp, fin, sizeof( lmp ));
|
||||
le_struct_swap( lmp_swap, &lmp );
|
||||
image.width = lmp.width;
|
||||
image.height = lmp.height;
|
||||
rendermode = LUMP_NORMAL;
|
||||
@@ -335,7 +377,7 @@ qboolean Image_LoadLMP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
}
|
||||
}
|
||||
pal = fin + pixels;
|
||||
numcolors = *(short *)pal;
|
||||
numcolors = pal[0] | (pal[1] << 8);
|
||||
if( numcolors != 256 ) pal = NULL; // corrupted lump ?
|
||||
else pal += sizeof( short );
|
||||
}
|
||||
@@ -395,6 +437,8 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
return false;
|
||||
|
||||
memcpy( &mip, buffer, sizeof( mip ));
|
||||
if( !Image_CheckFlag( IL_HOST_ENDIAN ))
|
||||
le_struct_swap( mip_swap, &mip );
|
||||
image.width = mip.width;
|
||||
image.height = mip.height;
|
||||
|
||||
@@ -409,7 +453,7 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
// half-life 1.0.0.1 mip version with palette
|
||||
fin = (byte *)buffer + mip.offsets[0];
|
||||
pal = (byte *)buffer + mip.offsets[0] + (((image.width * image.height) * 85)>>6);
|
||||
numcolors = *(short *)pal;
|
||||
numcolors = pal[0] | (pal[1] << 8);
|
||||
if( numcolors != 256 ) pal = NULL; // corrupted mip ?
|
||||
else pal += sizeof( short ); // skip colorsize
|
||||
|
||||
@@ -470,7 +514,7 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
// three checks here: check if we can load luma, check the texture name and, finally,
|
||||
// validate that palette isn't NULL
|
||||
if( Image_CheckFlag( IL_ALLOW_WAD3_LUMA )
|
||||
&& ( mip.name[0] == '~' || ( mip.name[0] == '+' && isdigit( mip.name[1] ) && mip.name[2] == '~' ))
|
||||
&& ( mip.name[0] == '~' || ( mip.name[0] == '+' && isdigit((byte)mip.name[1] ) && mip.name[2] == '~' ))
|
||||
&& pal != NULL )
|
||||
{
|
||||
SetBits( image.flags, IMAGE_HAS_LUMA );
|
||||
@@ -594,24 +638,23 @@ Image_LoadWAD
|
||||
*/
|
||||
qboolean Image_LoadWAD( const char *name, const byte *buffer, fs_offset_t filesize )
|
||||
{
|
||||
const dwadinfo_t *header;
|
||||
const dlumpinfo_t *lumps;
|
||||
dwadinfo_t whdr;
|
||||
const unsigned char *mipdata;
|
||||
int i, j;
|
||||
|
||||
if( !buffer || filesize < sizeof( dwadinfo_t ))
|
||||
return false;
|
||||
|
||||
header = (const dwadinfo_t *)buffer;
|
||||
if( header->numlumps <= 0 || header->infotableofs <= 0 || header->infotableofs >= (int)filesize )
|
||||
memcpy( &whdr, buffer, sizeof( whdr ));
|
||||
le_struct_swap( dwadinfo_swap, &whdr );
|
||||
if( whdr.numlumps <= 0 || whdr.infotableofs <= 0 || whdr.infotableofs >= (int)filesize )
|
||||
return false;
|
||||
|
||||
lumps = (const dlumpinfo_t *)((const unsigned char *)buffer + header->infotableofs );
|
||||
|
||||
for( i = 0; i < header->numlumps; ++i )
|
||||
for( i = 0; i < whdr.numlumps; ++i )
|
||||
{
|
||||
const unsigned char *pixels, *palette, *use_palette;
|
||||
unsigned char grad_palette[256 * 3];
|
||||
dlumpinfo_t lump;
|
||||
int mip_size;
|
||||
mip_t mip;
|
||||
uint32_t width, height, offset0;
|
||||
@@ -621,16 +664,20 @@ qboolean Image_LoadWAD( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
float t;
|
||||
byte idx;
|
||||
|
||||
if( lumps[i].type != TYP_MIPTEX && lumps[i].type != TYP_PALETTE )
|
||||
memcpy( &lump, buffer + whdr.infotableofs + i * sizeof( dlumpinfo_t ), sizeof( lump ));
|
||||
le_struct_swap( dlumpinfo_swap, &lump );
|
||||
|
||||
if( lump.type != TYP_MIPTEX && lump.type != TYP_PALETTE )
|
||||
continue;
|
||||
|
||||
// get lump data and validate
|
||||
mipdata = (const unsigned char *)buffer + lumps[i].filepos;
|
||||
mip_size = lumps[i].disksize;
|
||||
if( lumps[i].filepos < 0 || lumps[i].filepos + mip_size > (int)filesize )
|
||||
mipdata = (const unsigned char *)buffer + lump.filepos;
|
||||
mip_size = lump.disksize;
|
||||
if( lump.filepos < 0 || lump.filepos + mip_size > (int)filesize )
|
||||
continue;
|
||||
|
||||
memcpy( &mip, mipdata, sizeof( mip ));
|
||||
le_struct_swap( mip_swap, &mip );
|
||||
width = mip.width;
|
||||
height = mip.height;
|
||||
|
||||
@@ -650,7 +697,7 @@ qboolean Image_LoadWAD( const char *name, const byte *buffer, fs_offset_t filesi
|
||||
use_palette = palette;
|
||||
|
||||
// handle gradient palette
|
||||
if( lumps[i].type == TYP_PALETTE )
|
||||
if( lump.type == TYP_PALETTE )
|
||||
{
|
||||
// gradient palette
|
||||
const unsigned char *frontColorPtr = palette + 255 * 3;
|
||||
@@ -753,12 +800,16 @@ qboolean Image_SaveWAD( const char *name, rgbdata_t *pix )
|
||||
header.ident = IDWAD3HEADER;
|
||||
header.numlumps = 1;
|
||||
|
||||
le_struct_swap( dwadinfo_swap, &header );
|
||||
FS_Write( f, &header, sizeof( header ));
|
||||
le_struct_swap( mip_swap, &miptex );
|
||||
FS_Write( f, &miptex, sizeof( mip_t ));
|
||||
le_struct_swap( mip_swap, &miptex );
|
||||
FS_Write( f, pix->buffer, m0size );
|
||||
FS_Write( f, mip1_data, m1size );
|
||||
FS_Write( f, mip2_data, m2size );
|
||||
FS_Write( f, mip3_data, m3size );
|
||||
palette_size = LittleShort( palette_size );
|
||||
FS_Write( f, &palette_size, sizeof( short ));
|
||||
|
||||
if( lump_type == TYP_PALETTE )
|
||||
@@ -791,10 +842,11 @@ qboolean Image_SaveWAD( const char *name, rgbdata_t *pix )
|
||||
lump.type = (char)lump_type;
|
||||
lump.attribs = 0;
|
||||
Q_strncpy( lump.name, "tempdecal", sizeof( lump.name ));
|
||||
le_struct_swap( dlumpinfo_swap, &lump );
|
||||
FS_Write( f, &lump, sizeof( lump ));
|
||||
|
||||
FS_Seek( f, offsetof( dwadinfo_t, infotableofs ), SEEK_SET );
|
||||
infotableofs32 = (int)infotableofs;
|
||||
infotableofs32 = LittleLong((int)infotableofs );
|
||||
FS_Write( f, &infotableofs32, sizeof( int ));
|
||||
|
||||
FS_Close( f );
|
||||
|
||||
@@ -327,7 +327,7 @@ static char *COM_GetItaniumName( const char * const in_name )
|
||||
{
|
||||
// parse symbol length marker
|
||||
len = 0;
|
||||
for( ; isdigit( *f ) && remaining > 0; f++, remaining-- )
|
||||
for( ; isdigit((byte)*f ) && remaining > 0; f++, remaining-- )
|
||||
len = len * 10 + ( *f - '0' );
|
||||
|
||||
// sane value
|
||||
@@ -344,7 +344,7 @@ static char *COM_GetItaniumName( const char * const in_name )
|
||||
if( *f == 'E' )
|
||||
break;
|
||||
|
||||
if( !isdigit( *f ) || remaining <= 0 )
|
||||
if( !isdigit((byte)*f ) || remaining <= 0 )
|
||||
goto invalid_format;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,6 +23,7 @@ GNU General Public License for more details.
|
||||
#include "enginefeatures.h"
|
||||
#include "client.h"
|
||||
#include "server.h" // LUMP_ error codes
|
||||
#include "swaplib.h"
|
||||
#include "ref_common.h"
|
||||
#if defined( HAVE_OPENMP )
|
||||
#include <omp.h>
|
||||
@@ -165,35 +166,188 @@ typedef enum
|
||||
LOADLUMP_BSPX, // ... from BSPX data
|
||||
} loadlump_source_t;
|
||||
|
||||
#define LUMP_SAVESTATS BIT( 0 )
|
||||
#define LUMP_TESTONLY BIT( 1 )
|
||||
#define LUMP_SILENT BIT( 2 )
|
||||
#define LUMP_BSP30EXT BIT( 3 ) // extra marker for Mod_LoadLump
|
||||
#define LUMP_BSPX BIT( 4 )
|
||||
#define LUMP_SAVESTATS BIT( 0 )
|
||||
#define LUMP_BSHIFT_SWAP BIT( 1 )
|
||||
#define LUMP_SILENT BIT( 2 )
|
||||
#define LUMP_BSP30EXT BIT( 3 ) // extra marker for Mod_LoadLump
|
||||
#define LUMP_BSPX BIT( 4 )
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int lumpnumber;
|
||||
const int lumpnumber;
|
||||
|
||||
// BSPX
|
||||
const char lumpname[24];
|
||||
|
||||
int flags;
|
||||
const int flags;
|
||||
const size_t mincount;
|
||||
const size_t maxcount;
|
||||
const int entrysize;
|
||||
const int entrysize32; // extended size (0 if not available)
|
||||
const char *loadname;
|
||||
const void **dataptr;
|
||||
size_t *count;
|
||||
const size_t dataofs; // offsetof into dbspmodel_t for data pointer
|
||||
const size_t countofs; // offsetof into dbspmodel_t for count/size
|
||||
#if XASH_BIG_ENDIAN // do not waste memory on little endian
|
||||
const swap_struct_def_t *swap;
|
||||
const size_t swaplen;
|
||||
const swap_struct_def_t *swap32;
|
||||
const size_t swaplen32;
|
||||
#endif
|
||||
} mlumpinfo_t;
|
||||
|
||||
// all these macros are ugly af
|
||||
#if XASH_BIG_ENDIAN
|
||||
#define LUMP_SWAP( x ) .swap = x, .swaplen = ARRAYSIZE( x )
|
||||
#define LUMP_SWAP32( x, y ) .swap = x, .swaplen = ARRAYSIZE( x ), .swap32 = y, .swaplen32 = ARRAYSIZE( y )
|
||||
#else
|
||||
#define LUMP_SWAP( x )
|
||||
#define LUMP_SWAP32( x, y )
|
||||
#endif
|
||||
|
||||
le_struct_begin( dlump_swap )
|
||||
le_struct_field( dlump_t, fileofs )
|
||||
le_struct_field( dlump_t, filelen )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dheader_swap )
|
||||
le_struct_field( dheader_t, version )
|
||||
le_struct_array_child( dheader_t, lumps, dlump_swap, HEADER_LUMPS )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dextrahdr_swap )
|
||||
le_struct_field( dextrahdr_t, id )
|
||||
le_struct_field( dextrahdr_t, version )
|
||||
le_struct_array_child( dextrahdr_t, lumps, dlump_swap, EXTRA_LUMPS )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dbspx_hdr_swap )
|
||||
le_struct_field( dbspx_hdr_t, id )
|
||||
le_struct_field( dbspx_hdr_t, numlumps )
|
||||
// flexible array member omitted
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dbspx_lump_swap )
|
||||
le_struct_field( dbspx_lump_t, fileofs )
|
||||
le_struct_field( dbspx_lump_t, filelen )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dplane_swap )
|
||||
le_struct_array( dplane_t, normal, 3 )
|
||||
le_struct_field( dplane_t, dist )
|
||||
le_struct_field( dplane_t, type )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dvertex_swap )
|
||||
le_struct_array( dvertex_t, point, 3 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dnode_swap )
|
||||
le_struct_field( dnode_t, planenum )
|
||||
le_struct_array( dnode_t, children, 2 )
|
||||
le_struct_array( dnode_t, mins, 3 )
|
||||
le_struct_array( dnode_t, maxs, 3 )
|
||||
le_struct_field( dnode_t, firstface )
|
||||
le_struct_field( dnode_t, numfaces )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dnode32_swap )
|
||||
le_struct_field( dnode32_t, planenum )
|
||||
le_struct_array( dnode32_t, children, 2 )
|
||||
le_struct_array( dnode32_t, mins, 3 )
|
||||
le_struct_array( dnode32_t, maxs, 3 )
|
||||
le_struct_field( dnode32_t, firstface )
|
||||
le_struct_field( dnode32_t, numfaces )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dtexinfo_swap )
|
||||
le_struct_array( dtexinfo_t, vecs[0], 4 )
|
||||
le_struct_array( dtexinfo_t, vecs[1], 4 )
|
||||
le_struct_field( dtexinfo_t, miptex )
|
||||
le_struct_field( dtexinfo_t, flags )
|
||||
le_struct_field( dtexinfo_t, faceinfo )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dface_swap )
|
||||
le_struct_field( dface_t, planenum )
|
||||
le_struct_field( dface_t, side )
|
||||
le_struct_field( dface_t, firstedge )
|
||||
le_struct_field( dface_t, numedges )
|
||||
le_struct_field( dface_t, texinfo )
|
||||
le_struct_field( dface_t, lightofs )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dface32_swap )
|
||||
le_struct_field( dface32_t, planenum )
|
||||
le_struct_field( dface32_t, side )
|
||||
le_struct_field( dface32_t, firstedge )
|
||||
le_struct_field( dface32_t, numedges )
|
||||
le_struct_field( dface32_t, texinfo )
|
||||
le_struct_field( dface32_t, lightofs )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dclipnode_swap )
|
||||
le_struct_field( dclipnode_t, planenum )
|
||||
le_struct_array( dclipnode_t, children, 2 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dclipnode32_swap )
|
||||
le_struct_field( dclipnode32_t, planenum )
|
||||
le_struct_array( dclipnode32_t, children, 2 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dleaf_swap )
|
||||
le_struct_field( dleaf_t, contents )
|
||||
le_struct_field( dleaf_t, visofs )
|
||||
le_struct_array( dleaf_t, mins, 3 )
|
||||
le_struct_array( dleaf_t, maxs, 3 )
|
||||
le_struct_field( dleaf_t, firstmarksurface )
|
||||
le_struct_field( dleaf_t, nummarksurfaces )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dleaf32_swap )
|
||||
le_struct_field( dleaf32_t, contents )
|
||||
le_struct_field( dleaf32_t, visofs )
|
||||
le_struct_array( dleaf32_t, mins, 3 )
|
||||
le_struct_array( dleaf32_t, maxs, 3 )
|
||||
le_struct_field( dleaf32_t, firstmarksurface )
|
||||
le_struct_field( dleaf32_t, nummarksurfaces )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dedge_swap )
|
||||
le_struct_array( dedge_t, v, 2 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dedge32_swap )
|
||||
le_struct_array( dedge32_t, v, 2 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dmodel_swap )
|
||||
le_struct_array( dmodel_t, mins, 3 )
|
||||
le_struct_array( dmodel_t, maxs, 3 )
|
||||
le_struct_array( dmodel_t, origin, 3 )
|
||||
le_struct_array( dmodel_t, headnode, MAX_MAP_HULLS )
|
||||
le_struct_field( dmodel_t, visleafs )
|
||||
le_struct_field( dmodel_t, firstface )
|
||||
le_struct_field( dmodel_t, numfaces )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dfaceinfo_swap )
|
||||
le_struct_field( dfaceinfo_t, texture_step )
|
||||
le_struct_field( dfaceinfo_t, max_extent )
|
||||
le_struct_field( dfaceinfo_t, groupid )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mip_swap )
|
||||
le_struct_field( mip_t, width )
|
||||
le_struct_field( mip_t, height )
|
||||
le_struct_array( mip_t, offsets, 4 )
|
||||
le_struct_end();
|
||||
|
||||
world_static_t world;
|
||||
static dbspmodel_t srcmodel;
|
||||
static loadstat_t loadstat;
|
||||
static model_t *worldmodel;
|
||||
static byte g_visdata[(MAX_MAP_LEAFS+7)/8]; // intermediate buffer
|
||||
static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
static const mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
{
|
||||
{
|
||||
.lumpnumber = LUMP_ENTITIES,
|
||||
@@ -201,8 +355,8 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.maxcount = MAX_MAP_ENTSTRING,
|
||||
.entrysize = sizeof( byte ),
|
||||
.loadname = "entities",
|
||||
.dataptr = (const void **)&srcmodel.entdata,
|
||||
.count = &srcmodel.entdatasize,
|
||||
.dataofs = offsetof( dbspmodel_t, entdata ),
|
||||
.countofs = offsetof( dbspmodel_t, entdatasize ),
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_PLANES,
|
||||
@@ -210,8 +364,9 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.maxcount = MAX_MAP_PLANES,
|
||||
.entrysize = sizeof( dplane_t ),
|
||||
.loadname = "planes",
|
||||
.dataptr = (const void **)&srcmodel.planes,
|
||||
.count = &srcmodel.numplanes,
|
||||
.dataofs = offsetof( dbspmodel_t, planes ),
|
||||
.countofs = offsetof( dbspmodel_t, numplanes ),
|
||||
LUMP_SWAP( dplane_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_TEXTURES,
|
||||
@@ -219,24 +374,25 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.maxcount = MAX_MAP_MIPTEX,
|
||||
.entrysize = sizeof( byte ),
|
||||
.loadname = "textures",
|
||||
.dataptr = (const void **)&srcmodel.textures,
|
||||
.count = &srcmodel.texdatasize,
|
||||
.dataofs = offsetof( dbspmodel_t, textures ),
|
||||
.countofs = offsetof( dbspmodel_t, texdatasize ),
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_VERTEXES,
|
||||
.maxcount = MAX_MAP_VERTS,
|
||||
.entrysize = sizeof( dvertex_t ),
|
||||
.loadname = "vertexes",
|
||||
.dataptr = (const void **)&srcmodel.vertexes,
|
||||
.count = &srcmodel.numvertexes,
|
||||
.dataofs = offsetof( dbspmodel_t, vertexes ),
|
||||
.countofs = offsetof( dbspmodel_t, numvertexes ),
|
||||
LUMP_SWAP( dvertex_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_VISIBILITY,
|
||||
.maxcount = MAX_MAP_VISIBILITY,
|
||||
.entrysize = sizeof( byte ),
|
||||
.loadname = "visibility",
|
||||
.dataptr = (const void **)&srcmodel.visdata,
|
||||
.count = &srcmodel.visdatasize,
|
||||
.dataofs = offsetof( dbspmodel_t, visdata ),
|
||||
.countofs = offsetof( dbspmodel_t, visdatasize ),
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_NODES,
|
||||
@@ -246,8 +402,9 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize32 = sizeof( dnode32_t ),
|
||||
.loadname = "nodes",
|
||||
.flags = CHECK_OVERFLOW,
|
||||
.dataptr = (const void **)&srcmodel.nodes,
|
||||
.count = &srcmodel.numnodes,
|
||||
.dataofs = offsetof( dbspmodel_t, nodes ),
|
||||
.countofs = offsetof( dbspmodel_t, numnodes ),
|
||||
LUMP_SWAP32( dnode_swap, dnode32_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_TEXINFO,
|
||||
@@ -256,8 +413,9 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize = sizeof( dtexinfo_t ),
|
||||
.loadname = "texinfo",
|
||||
.flags = CHECK_OVERFLOW,
|
||||
.dataptr = (const void **)&srcmodel.texinfo,
|
||||
.count = &srcmodel.numtexinfo,
|
||||
.dataofs = offsetof( dbspmodel_t, texinfo ),
|
||||
.countofs = offsetof( dbspmodel_t, numtexinfo ),
|
||||
LUMP_SWAP( dtexinfo_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_FACES,
|
||||
@@ -267,8 +425,9 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize32 = sizeof( dface32_t ),
|
||||
.loadname = "faces",
|
||||
.flags = CHECK_OVERFLOW,
|
||||
.dataptr = (const void **)&srcmodel.surfaces,
|
||||
.count = &srcmodel.numsurfaces,
|
||||
.dataofs = offsetof( dbspmodel_t, surfaces ),
|
||||
.countofs = offsetof( dbspmodel_t, numsurfaces ),
|
||||
LUMP_SWAP32( dface_swap, dface32_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_LIGHTING,
|
||||
@@ -277,8 +436,8 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize = sizeof( byte ),
|
||||
.loadname = "lightmaps",
|
||||
.flags = 0,
|
||||
.dataptr = (const void **)&srcmodel.lightdata,
|
||||
.count = &srcmodel.lightdatasize,
|
||||
.dataofs = offsetof( dbspmodel_t, lightdata ),
|
||||
.countofs = offsetof( dbspmodel_t, lightdatasize ),
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_CLIPNODES,
|
||||
@@ -288,8 +447,9 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize32 = sizeof( dclipnode32_t ),
|
||||
.loadname = "clipnodes",
|
||||
.flags = 0,
|
||||
.dataptr = (const void **)&srcmodel.clipnodes,
|
||||
.count = &srcmodel.numclipnodes,
|
||||
.dataofs = offsetof( dbspmodel_t, clipnodes ),
|
||||
.countofs = offsetof( dbspmodel_t, numclipnodes ),
|
||||
LUMP_SWAP32( dclipnode_swap, dclipnode32_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_LEAFS,
|
||||
@@ -299,8 +459,9 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize32 = sizeof( dleaf32_t ),
|
||||
.loadname = "leafs",
|
||||
.flags = CHECK_OVERFLOW,
|
||||
.dataptr = (const void **)&srcmodel.leafs,
|
||||
.count = &srcmodel.numleafs,
|
||||
.dataofs = offsetof( dbspmodel_t, leafs ),
|
||||
.countofs = offsetof( dbspmodel_t, numleafs ),
|
||||
LUMP_SWAP32( dleaf_swap, dleaf32_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_MARKSURFACES,
|
||||
@@ -310,8 +471,8 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize32 = sizeof( dmarkface32_t ),
|
||||
.loadname = "markfaces",
|
||||
.flags = 0,
|
||||
.dataptr = (const void **)&srcmodel.markfaces,
|
||||
.count = &srcmodel.nummarkfaces,
|
||||
.dataofs = offsetof( dbspmodel_t, markfaces ),
|
||||
.countofs = offsetof( dbspmodel_t, nummarkfaces ),
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_EDGES,
|
||||
@@ -321,8 +482,9 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize32 = sizeof( dedge32_t ),
|
||||
.loadname = "edges",
|
||||
.flags = 0,
|
||||
.dataptr = (const void **)&srcmodel.edges,
|
||||
.count = &srcmodel.numedges,
|
||||
.dataofs = offsetof( dbspmodel_t, edges ),
|
||||
.countofs = offsetof( dbspmodel_t, numedges ),
|
||||
LUMP_SWAP32( dedge_swap, dedge32_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_SURFEDGES,
|
||||
@@ -331,8 +493,8 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize = sizeof( dsurfedge_t ),
|
||||
.loadname = "surfedges",
|
||||
.flags = 0,
|
||||
.dataptr = (const void **)&srcmodel.surfedges,
|
||||
.count = &srcmodel.numsurfedges,
|
||||
.dataofs = offsetof( dbspmodel_t, surfedges ),
|
||||
.countofs = offsetof( dbspmodel_t, numsurfedges ),
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_MODELS,
|
||||
@@ -341,8 +503,9 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
|
||||
.entrysize = sizeof( dmodel_t ),
|
||||
.loadname = "models",
|
||||
.flags = CHECK_OVERFLOW,
|
||||
.dataptr = (const void **)&srcmodel.submodels,
|
||||
.count = &srcmodel.numsubmodels,
|
||||
.dataofs = offsetof( dbspmodel_t, submodels ),
|
||||
.countofs = offsetof( dbspmodel_t, numsubmodels ),
|
||||
LUMP_SWAP( dmodel_swap )
|
||||
},
|
||||
};
|
||||
|
||||
@@ -354,8 +517,8 @@ static const mlumpinfo_t extlumps[EXTRA_LUMPS] =
|
||||
.maxcount = MAX_MAP_LIGHTING,
|
||||
.entrysize = sizeof( byte ),
|
||||
.loadname = "deluxmaps",
|
||||
.dataptr = (const void **)&srcmodel.deluxdata,
|
||||
.count = &srcmodel.deluxdatasize,
|
||||
.dataofs = offsetof( dbspmodel_t, deluxdata ),
|
||||
.countofs = offsetof( dbspmodel_t, deluxdatasize ),
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_FACEINFO,
|
||||
@@ -364,8 +527,9 @@ static const mlumpinfo_t extlumps[EXTRA_LUMPS] =
|
||||
.entrysize = sizeof( dfaceinfo_t ),
|
||||
.loadname = "faceinfos",
|
||||
.flags = CHECK_OVERFLOW,
|
||||
.dataptr = (const void **)&srcmodel.faceinfo,
|
||||
.count = &srcmodel.numfaceinfo,
|
||||
.dataofs = offsetof( dbspmodel_t, faceinfo ),
|
||||
.countofs = offsetof( dbspmodel_t, numfaceinfo ),
|
||||
LUMP_SWAP( dfaceinfo_swap )
|
||||
},
|
||||
{
|
||||
.lumpnumber = LUMP_SHADOWMAP,
|
||||
@@ -373,8 +537,8 @@ static const mlumpinfo_t extlumps[EXTRA_LUMPS] =
|
||||
.maxcount = MAX_MAP_LIGHTING / 3,
|
||||
.entrysize = sizeof( byte ),
|
||||
.loadname = "shadowmap",
|
||||
.dataptr = (const void **)&srcmodel.shadowdata,
|
||||
.count = &srcmodel.shadowdatasize,
|
||||
.dataofs = offsetof( dbspmodel_t, shadowdata ),
|
||||
.countofs = offsetof( dbspmodel_t, shadowdatasize ),
|
||||
},
|
||||
};
|
||||
|
||||
@@ -385,16 +549,16 @@ static const mlumpinfo_t bspxlumps[] =
|
||||
.maxcount = MAX_MAP_LIGHTING,
|
||||
.entrysize = sizeof( byte ),
|
||||
.loadname = "rgblighting",
|
||||
.dataptr = (const void **)&srcmodel.rgblightdata,
|
||||
.count = &srcmodel.rgblightdatasize,
|
||||
.dataofs = offsetof( dbspmodel_t, rgblightdata ),
|
||||
.countofs = offsetof( dbspmodel_t, rgblightdatasize ),
|
||||
},
|
||||
{
|
||||
.lumpname = "LIGHTINGDIR",
|
||||
.maxcount = MAX_MAP_LIGHTING,
|
||||
.entrysize = sizeof( byte ),
|
||||
.loadname = "lightingdir",
|
||||
.dataptr = (const void **)&srcmodel.deluxdata,
|
||||
.count = &srcmodel.deluxdatasize,
|
||||
.dataofs = offsetof( dbspmodel_t, deluxdata ),
|
||||
.countofs = offsetof( dbspmodel_t, deluxdatasize ),
|
||||
},
|
||||
};
|
||||
|
||||
@@ -593,7 +757,7 @@ Mod_LoadLump
|
||||
generic loader
|
||||
=================
|
||||
*/
|
||||
static void Mod_LoadLump( const void *in, const mlumpinfo_t *info, mlumpstat_t *stat, int flags, loadlump_source_t source, const void *bspx_data )
|
||||
static void Mod_LoadLump( const void *in, const mlumpinfo_t *info, mlumpstat_t *stat, int flags, loadlump_source_t source, const void *bspx_data, dbspmodel_t *bmod )
|
||||
{
|
||||
int version = ((const dheader_t *)in)->version, i;
|
||||
size_t numelems, real_entrysize;
|
||||
@@ -604,7 +768,16 @@ static void Mod_LoadLump( const void *in, const mlumpinfo_t *info, mlumpstat_t *
|
||||
case LOADLUMP_STANDARD:
|
||||
{
|
||||
const dheader_t *header = in;
|
||||
l = header->lumps[info->lumpnumber];
|
||||
int lumpnumber = info->lumpnumber;
|
||||
|
||||
if( FBitSet( flags, LUMP_BSHIFT_SWAP ))
|
||||
{
|
||||
if( lumpnumber == LUMP_ENTITIES )
|
||||
lumpnumber = LUMP_PLANES;
|
||||
else if( lumpnumber == LUMP_PLANES )
|
||||
lumpnumber = LUMP_ENTITIES;
|
||||
}
|
||||
l = header->lumps[lumpnumber];
|
||||
break;
|
||||
}
|
||||
case LOADLUMP_BSP30EXT:
|
||||
@@ -671,7 +844,7 @@ static void Mod_LoadLump( const void *in, const mlumpinfo_t *info, mlumpstat_t *
|
||||
}
|
||||
|
||||
// bmodels not required the visibility
|
||||
if( !FBitSet( flags, LUMP_TESTONLY ) && !world.loading && info->lumpnumber == LUMP_VISIBILITY )
|
||||
if( info->lumpnumber == LUMP_VISIBILITY && !world.loading && bmod )
|
||||
SetBits( flags, LUMP_SILENT ); // shut up warning
|
||||
|
||||
// fill the stats for world
|
||||
@@ -749,15 +922,33 @@ static void Mod_LoadLump( const void *in, const mlumpinfo_t *info, mlumpstat_t *
|
||||
}
|
||||
}
|
||||
|
||||
if( FBitSet( flags, LUMP_TESTONLY ))
|
||||
return; // don't fill the intermediate struct
|
||||
// if no bmod is passed, we are only testing if BSP lumps are not corrupted
|
||||
if( !bmod )
|
||||
return;
|
||||
|
||||
byte *data = (byte *)in + l.fileofs;
|
||||
|
||||
// all checks are passed, store pointers
|
||||
if( info->dataptr )
|
||||
*info->dataptr = (void *)((byte *)in + l.fileofs);
|
||||
*(byte **)((byte *)bmod + info->dataofs) = data;
|
||||
*(size_t *)((byte *)bmod + info->countofs) = numelems;
|
||||
|
||||
if( info->count )
|
||||
*info->count = numelems;
|
||||
// finally, process the data
|
||||
#if XASH_BIG_ENDIAN
|
||||
const swap_struct_def_t *swap = real_entrysize == info->entrysize32 ? info->swap32 : info->swap;
|
||||
size_t swaplen = real_entrysize == info->entrysize32 ? info->swaplen32 : info->swaplen;
|
||||
|
||||
if( swap )
|
||||
{
|
||||
for( size_t j = 0; j < numelems; j++ )
|
||||
swap_struct_( swap, swaplen, data + j * real_entrysize );
|
||||
}
|
||||
// some lumps don't need a swapdef, as all needed data in the lump info
|
||||
else if( real_entrysize > 1 )
|
||||
{
|
||||
for( size_t j = 0; j < numelems; j++ )
|
||||
swap_field_( data + j * real_entrysize, real_entrysize );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -2014,7 +2205,7 @@ static void Mod_SetupSubmodels( model_t *mod, dbspmodel_t *bmod )
|
||||
SetBits( mod->flags, MODEL_HAS_ORIGIN );
|
||||
#ifdef HACKS_RELATED_HLMODS
|
||||
// c2a1 doesn't have origin brush it's just placed at center of the level
|
||||
if( !Q_stricmp( name, "maps/c2a1.bsp" ) && ( i == 11 ))
|
||||
if( i == 11 && !Q_stricmp( name, "maps/c2a1.bsp" ))
|
||||
SetBits( mod->flags, MODEL_HAS_ORIGIN );
|
||||
#endif
|
||||
}
|
||||
@@ -2216,6 +2407,9 @@ static void Mod_LoadEntities( model_t *mod, const dbspmodel_t *bmod )
|
||||
world.wadlist = NULL;
|
||||
world.wadcount = 0;
|
||||
|
||||
world.litwater_minlight = -1;
|
||||
world.litwater_scale = -1.0f;
|
||||
|
||||
// parse all the wads for loading textures in right ordering
|
||||
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
|
||||
{
|
||||
@@ -2259,6 +2453,15 @@ static void Mod_LoadEntities( model_t *mod, const dbspmodel_t *bmod )
|
||||
Mem_Free( world.generator );
|
||||
world.generator = copystring( token );
|
||||
}
|
||||
else if( !Q_stricmp( keyname, "_litwater" ))
|
||||
{
|
||||
if( Q_atoi( token ) != 0 )
|
||||
SetBits( world.flags, FWORLD_HAS_LITWATER );
|
||||
}
|
||||
else if( !Q_stricmp( keyname, "_litwater_minlight" ))
|
||||
world.litwater_minlight = Q_atoi( token );
|
||||
else if( !Q_stricmp( keyname, "_litwater_scale" ))
|
||||
world.litwater_scale = Q_atof( token );
|
||||
}
|
||||
return; // all done
|
||||
}
|
||||
@@ -2535,6 +2738,7 @@ static void Mod_InitSkyClouds( model_t *mod, const mip_t *mt, texture_t *tx, qbo
|
||||
if( custom_palette )
|
||||
size += sizeof( short ) + 768;
|
||||
|
||||
Image_SetForceFlags( IL_HOST_ENDIAN );
|
||||
r_sky = FS_LoadImage( texname, (byte *)mt, size );
|
||||
}
|
||||
else
|
||||
@@ -2717,7 +2921,7 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
|
||||
const size_t size = Mod_CalculateMipTexSize( mipTex, usesCustomPalette );
|
||||
|
||||
Q_snprintf( texName, sizeof( texName ), "#%s:%s.mip", loadstat.name, mipTex->name );
|
||||
Image_SetForceFlags( texture_force_flags );
|
||||
Image_SetForceFlags( texture_force_flags | IL_HOST_ENDIAN );
|
||||
texture->gl_texturenum = ref.dllFuncs.GL_LoadTexture( texName, (byte *)mipTex, size, txFlags );
|
||||
}
|
||||
|
||||
@@ -2750,7 +2954,7 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
|
||||
|
||||
Q_snprintf( texName, sizeof( texName ), "#%s:%s_luma.mip", loadstat.name, mipTex->name );
|
||||
|
||||
Image_SetForceFlags( texture_force_flags );
|
||||
Image_SetForceFlags( texture_force_flags | IL_HOST_ENDIAN );
|
||||
|
||||
if( mipTex->offsets[0] > 0 )
|
||||
{
|
||||
@@ -2975,6 +3179,24 @@ static void Mod_LoadTextures( model_t *mod, dbspmodel_t *bmod )
|
||||
|
||||
lump = bmod->textures;
|
||||
|
||||
#if XASH_BIG_ENDIAN
|
||||
if( lump )
|
||||
{
|
||||
lump->nummiptex = LittleLong( lump->nummiptex );
|
||||
|
||||
for( int i = 0; i < lump->nummiptex; i++ )
|
||||
{
|
||||
lump->dataofs[i] = LittleLong( lump->dataofs[i] );
|
||||
|
||||
if( lump->dataofs[i] >= 0 )
|
||||
{
|
||||
mip_t *mt = (mip_t *)((byte *)lump + lump->dataofs[i]);
|
||||
le_struct_swap( mip_swap, mt );
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if( bmod->texdatasize < 1 || !lump || lump->nummiptex < 1 )
|
||||
{
|
||||
// no textures
|
||||
@@ -2989,6 +3211,105 @@ static void Mod_LoadTextures( model_t *mod, dbspmodel_t *bmod )
|
||||
Mod_SequenceAllAnimatedTextures( mod );
|
||||
}
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
static void Mod_ParseDetailTextures( model_t *mod )
|
||||
{
|
||||
byte *afile;
|
||||
char *pfile;
|
||||
string token, texname;
|
||||
string detail_texname;
|
||||
string detail_path;
|
||||
float xScale, yScale;
|
||||
texture_t *tex;
|
||||
int i;
|
||||
|
||||
string filepath;
|
||||
|
||||
Q_strncpy( filepath, mod->name, sizeof( filepath ));
|
||||
COM_StripExtension( filepath );
|
||||
Q_strncat( filepath, "_detail.txt", sizeof( filepath ));
|
||||
|
||||
afile = FS_LoadFile( filepath, NULL, false );
|
||||
if( !afile )
|
||||
return;
|
||||
|
||||
pfile = (char *)afile;
|
||||
|
||||
// format: 'texturename' 'detailtexture' 'xScale' 'yScale'
|
||||
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
|
||||
{
|
||||
texname[0] = '\0';
|
||||
detail_texname[0] = '\0';
|
||||
|
||||
// read texname
|
||||
if( token[0] == '{' )
|
||||
{
|
||||
// NOTE: COM_ParseFile handled some symbols seperately
|
||||
// this code will be fix it
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||
Q_snprintf( texname, sizeof( texname ), "{%s", token );
|
||||
}
|
||||
else
|
||||
Q_strncpy( texname, token, sizeof( texname ));
|
||||
|
||||
// read detailtexture name
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||
Q_strncpy( detail_texname, token, sizeof( detail_texname ));
|
||||
|
||||
// trying the scales or '{'
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||
|
||||
// read second part of detailtexture name
|
||||
if( token[0] == '{' )
|
||||
{
|
||||
Q_strncat( detail_texname, token, sizeof( detail_texname ));
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token )); // read scales
|
||||
Q_strncat( detail_texname, token, sizeof( detail_texname ));
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token )); // parse scales
|
||||
}
|
||||
|
||||
Q_snprintf( detail_path, sizeof( detail_path ), "gfx/%s", detail_texname );
|
||||
|
||||
// read scales
|
||||
xScale = Q_atof( token );
|
||||
|
||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||
yScale = Q_atof( token );
|
||||
|
||||
if( xScale <= 0.0f || yScale <= 0.0f )
|
||||
continue;
|
||||
|
||||
// search for existing texture and uploading detail texture
|
||||
for( i = 0; i < mod->numtextures; i++ )
|
||||
{
|
||||
tex = mod->textures[i];
|
||||
|
||||
if( Q_stricmp( tex->name, texname ))
|
||||
continue;
|
||||
|
||||
tex->dt_texturenum = ref.dllFuncs.GL_LoadTexture( detail_path, NULL, 0, TF_FORCE_COLOR|TF_NOFLIP_TGA );
|
||||
|
||||
if( tex->dt_texturenum )
|
||||
ref.dllFuncs.R_SetDetailScaleForTexture( tex->gl_texturenum, xScale, yScale );
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Mem_Free( afile );
|
||||
}
|
||||
|
||||
void Mod_LoadDetailTextures( model_t *mod )
|
||||
{
|
||||
convar_t *r_detailtextures = Cvar_FindVar( "r_detailtextures" );
|
||||
|
||||
if( !r_detailtextures || !r_detailtextures->value )
|
||||
return;
|
||||
|
||||
Mod_ParseDetailTextures( mod );
|
||||
}
|
||||
#endif // !XASH_DEDICATED
|
||||
|
||||
/*
|
||||
=================
|
||||
Mod_LoadTexInfo
|
||||
@@ -3746,6 +4067,103 @@ static int Mod_LumpLooksLikeEntities( const char *lump, const size_t lumplen )
|
||||
return Q_memmem( lump, lumplen, "\"classname\"", sizeof( "\"classname\"" ) - 1 ) != NULL ? 1 : 0;
|
||||
}
|
||||
|
||||
static void Mod_SwapBSPLumps( byte *mod_base, size_t bufferlen )
|
||||
{
|
||||
dheader_t *header = (dheader_t *)mod_base;
|
||||
|
||||
le_struct_swap( dheader_swap, header );
|
||||
|
||||
// BSP30ext pass
|
||||
if( header->version == HLBSP_VERSION && bufferlen > sizeof( *header ) + sizeof( dextrahdr_t ))
|
||||
{
|
||||
dextrahdr_t *ext = (dextrahdr_t *)( mod_base + sizeof( *header ));
|
||||
|
||||
if( ext->id == LittleLong( IDEXTRAHEADER ))
|
||||
le_struct_swap( dextrahdr_swap, ext );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
CRC32_MapFile
|
||||
|
||||
compute CRC for the map lump data
|
||||
=================
|
||||
*/
|
||||
qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer )
|
||||
{
|
||||
byte headbuf[sizeof( dheader_t )];
|
||||
char buffer[1024];
|
||||
int i, num_bytes, lumplen;
|
||||
dheader_t *header;
|
||||
file_t *f;
|
||||
|
||||
if( !crcvalue )
|
||||
return false;
|
||||
|
||||
// always calc same checksum for singleplayer
|
||||
if( multiplayer == false )
|
||||
{
|
||||
*crcvalue = (('H'<<24)+('S'<<16)+('A'<<8)+'X');
|
||||
return true;
|
||||
}
|
||||
|
||||
f = FS_Open( filename, "rb", false );
|
||||
if( !f )
|
||||
return false;
|
||||
|
||||
num_bytes = FS_Read( f, headbuf, sizeof( headbuf ));
|
||||
|
||||
if( num_bytes != sizeof( headbuf ))
|
||||
{
|
||||
FS_Close( f );
|
||||
return false;
|
||||
}
|
||||
|
||||
header = (dheader_t *)headbuf;
|
||||
le_struct_swap( dheader_swap, header );
|
||||
|
||||
switch( header->version )
|
||||
{
|
||||
case Q1BSP_VERSION:
|
||||
case HLBSP_VERSION:
|
||||
case QBSP2_VERSION:
|
||||
break;
|
||||
default:
|
||||
FS_Close( f );
|
||||
return false;
|
||||
}
|
||||
|
||||
CRC32_Init( crcvalue );
|
||||
|
||||
for( i = LUMP_PLANES; i < HEADER_LUMPS; i++ )
|
||||
{
|
||||
lumplen = header->lumps[i].filelen;
|
||||
FS_Seek( f, header->lumps[i].fileofs, SEEK_SET );
|
||||
|
||||
while( lumplen > 0 )
|
||||
{
|
||||
if( lumplen >= sizeof( buffer ))
|
||||
num_bytes = FS_Read( f, buffer, sizeof( buffer ));
|
||||
else
|
||||
num_bytes = FS_Read( f, buffer, lumplen );
|
||||
|
||||
if( num_bytes > 0 )
|
||||
{
|
||||
lumplen -= num_bytes;
|
||||
CRC32_ProcessBuffer( crcvalue, buffer, num_bytes );
|
||||
}
|
||||
|
||||
if( FS_Eof( f ))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
FS_Close( f );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
Mod_FindEndOfBSPFile
|
||||
@@ -3790,20 +4208,26 @@ Mod_FindBSPX
|
||||
find BSPX header position, returns -1 on error
|
||||
=================
|
||||
*/
|
||||
static fs_offset_t Mod_FindBSPX( const byte *mod_base, size_t bufferlen )
|
||||
static fs_offset_t Mod_FindBSPX( byte *mod_base, size_t bufferlen )
|
||||
{
|
||||
fs_offset_t max_offset = Mod_FindEndOfBSPFile( mod_base, bufferlen );
|
||||
const dbspx_hdr_t *bspx_header;
|
||||
|
||||
max_offset = ALIGN( max_offset, 4 ); // force 32-bit boundary
|
||||
|
||||
if( max_offset + sizeof( dbspx_hdr_t ) > bufferlen )
|
||||
return -1;
|
||||
|
||||
bspx_header = (const dbspx_hdr_t *)( mod_base + max_offset );
|
||||
dbspx_hdr_t *bspx_header = (dbspx_hdr_t *)( mod_base + max_offset );
|
||||
|
||||
if( bspx_header->id != LittleLong( IDBSPXHEADER ))
|
||||
return -1;
|
||||
|
||||
bspx_header->id = LittleLong( bspx_header->id );
|
||||
bspx_header->numlumps = LittleLong( bspx_header->numlumps );
|
||||
|
||||
for( int i = 0; i < bspx_header->numlumps; i++ )
|
||||
le_struct_swap( dbspx_lump_swap, &bspx_header->lumps[i] );
|
||||
|
||||
Con_DPrintf( "Found valid BSPX signature at %lld\n", (long long)max_offset );
|
||||
return max_offset;
|
||||
}
|
||||
@@ -3819,22 +4243,19 @@ static qboolean Mod_LoadBmodelLumps( model_t *mod, byte *mod_base, size_t buffer
|
||||
{
|
||||
dheader_t *header = (dheader_t *)mod_base;
|
||||
int *extident = (int *)(mod_base + sizeof( dheader_t ));
|
||||
dbspmodel_t *bmod = &srcmodel;
|
||||
char wadvalue[2048];
|
||||
size_t len = 0;
|
||||
int i, stat_index = 0, ret, flags = 0;
|
||||
fs_offset_t bspx_header_offset;
|
||||
|
||||
// always reset the intermediate struct
|
||||
memset( bmod, 0, sizeof( *bmod ));
|
||||
memset( &loadstat, 0, sizeof( loadstat ));
|
||||
|
||||
Q_strncpy( loadstat.name, mod->name, sizeof( loadstat.name ));
|
||||
wadvalue[0] = '\0';
|
||||
|
||||
// restore default lump numbers
|
||||
srclumps[0].lumpnumber = LUMP_ENTITIES;
|
||||
srclumps[1].lumpnumber = LUMP_PLANES;
|
||||
// byte-swap BSP header and lump directory from little-endian
|
||||
Mod_SwapBSPLumps( mod_base, bufferlen );
|
||||
|
||||
switch( header->version )
|
||||
{
|
||||
@@ -3848,8 +4269,7 @@ static qboolean Mod_LoadBmodelLumps( model_t *mod, byte *mod_base, size_t buffer
|
||||
Mod_LumpLooksLikeEntities( mod_base + header->lumps[LUMP_PLANES].fileofs, header->lumps[LUMP_PLANES].filelen ))
|
||||
{
|
||||
// blue-shift swapped lumps
|
||||
srclumps[0].lumpnumber = LUMP_PLANES;
|
||||
srclumps[1].lumpnumber = LUMP_ENTITIES;
|
||||
SetBits( flags, LUMP_BSHIFT_SWAP );
|
||||
}
|
||||
break;
|
||||
case Q1BSP_VERSION:
|
||||
@@ -3863,6 +4283,7 @@ static qboolean Mod_LoadBmodelLumps( model_t *mod, byte *mod_base, size_t buffer
|
||||
return false;
|
||||
}
|
||||
|
||||
dbspmodel_t *bmod = Mem_Calloc( mod->mempool, sizeof( *bmod ));
|
||||
bmod->version = header->version; // share up global
|
||||
if( isworld )
|
||||
{
|
||||
@@ -3875,17 +4296,17 @@ static qboolean Mod_LoadBmodelLumps( model_t *mod, byte *mod_base, size_t buffer
|
||||
|
||||
// loading base lumps
|
||||
for( i = 0; i < ARRAYSIZE( srclumps ); i++, stat_index++ )
|
||||
Mod_LoadLump( mod_base, &srclumps[i], &worldstats[stat_index], flags, LOADLUMP_STANDARD, NULL );
|
||||
Mod_LoadLump( mod_base, &srclumps[i], &worldstats[stat_index], flags, LOADLUMP_STANDARD, NULL, bmod );
|
||||
|
||||
// loading extralumps
|
||||
for( i = 0; i < ARRAYSIZE( extlumps ); i++, stat_index++ )
|
||||
Mod_LoadLump( mod_base, &extlumps[i], &worldstats[stat_index], flags, LOADLUMP_BSP30EXT, NULL );
|
||||
Mod_LoadLump( mod_base, &extlumps[i], &worldstats[stat_index], flags, LOADLUMP_BSP30EXT, NULL, bmod );
|
||||
|
||||
// loading bspx lumps
|
||||
if( bspx_header_offset >= 0 )
|
||||
{
|
||||
for( i = 0; i < ARRAYSIZE( bspxlumps ); i++, stat_index++ )
|
||||
Mod_LoadLump( mod_base, &bspxlumps[i], &worldstats[stat_index], flags, LOADLUMP_BSPX, mod_base + bspx_header_offset );
|
||||
Mod_LoadLump( mod_base, &bspxlumps[i], &worldstats[stat_index], flags, LOADLUMP_BSPX, mod_base + bspx_header_offset, bmod );
|
||||
}
|
||||
|
||||
if( !bmod->isworld ) // a1ba: why world excluded here?
|
||||
@@ -3893,6 +4314,7 @@ static qboolean Mod_LoadBmodelLumps( model_t *mod, byte *mod_base, size_t buffer
|
||||
if( loadstat.numerrors )
|
||||
{
|
||||
Con_DPrintf( "%s: %i error(s), %i warning(s)\n", __func__, loadstat.numerrors, loadstat.numwarnings );
|
||||
Mem_Free( bmod );
|
||||
return false; // there were errors, we can't load this map
|
||||
}
|
||||
|
||||
@@ -3957,6 +4379,7 @@ static qboolean Mod_LoadBmodelLumps( model_t *mod, byte *mod_base, size_t buffer
|
||||
Con_Reportf( "Wad files required to run the map: \"%s\"\n", wadvalue );
|
||||
}
|
||||
|
||||
Mem_Free( bmod );
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -3999,7 +4422,7 @@ qboolean Mod_TestBmodelLumps( file_t *f, const char *name, byte *mod_base, size_
|
||||
{
|
||||
dheader_t *header = (dheader_t *)mod_base;
|
||||
int *extident = (int *)( mod_base + sizeof( dheader_t ));
|
||||
int i, flags = LUMP_TESTONLY, stat_index = 0;
|
||||
int i, flags = 0, stat_index = 0;
|
||||
|
||||
// always reset the intermediate struct
|
||||
memset( &loadstat, 0, sizeof( loadstat_t ));
|
||||
@@ -4012,9 +4435,8 @@ qboolean Mod_TestBmodelLumps( file_t *f, const char *name, byte *mod_base, size_
|
||||
if( buffersize < sizeof( *header ))
|
||||
return false;
|
||||
|
||||
// restore default lump numbers
|
||||
srclumps[0].lumpnumber = LUMP_ENTITIES;
|
||||
srclumps[1].lumpnumber = LUMP_PLANES;
|
||||
// byte-swap BSP header and lump directory from little-endian
|
||||
Mod_SwapBSPLumps( mod_base, buffersize );
|
||||
|
||||
switch( header->version )
|
||||
{
|
||||
@@ -4037,11 +4459,7 @@ qboolean Mod_TestBmodelLumps( file_t *f, const char *name, byte *mod_base, size_
|
||||
return false;
|
||||
|
||||
if( ret )
|
||||
{
|
||||
// blue-shift swapped lumps
|
||||
srclumps[0].lumpnumber = LUMP_PLANES;
|
||||
srclumps[1].lumpnumber = LUMP_ENTITIES;
|
||||
}
|
||||
SetBits( flags, LUMP_BSHIFT_SWAP );
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -4057,15 +4475,15 @@ qboolean Mod_TestBmodelLumps( file_t *f, const char *name, byte *mod_base, size_
|
||||
}
|
||||
|
||||
// get entities lump to caller
|
||||
*entities = header->lumps[srclumps[0].lumpnumber];
|
||||
*entities = header->lumps[FBitSet( flags, LUMP_BSHIFT_SWAP ) ? LUMP_PLANES : LUMP_ENTITIES];
|
||||
|
||||
// loading base lumps
|
||||
for( i = 0; i < ARRAYSIZE( srclumps ); i++, stat_index++ )
|
||||
Mod_LoadLump( mod_base, &srclumps[i], &worldstats[stat_index], flags, LOADLUMP_STANDARD, NULL );
|
||||
Mod_LoadLump( mod_base, &srclumps[i], &worldstats[stat_index], flags, LOADLUMP_STANDARD, NULL, NULL );
|
||||
|
||||
// loading extralumps
|
||||
for( i = 0; i < ARRAYSIZE( extlumps ); i++, stat_index++ )
|
||||
Mod_LoadLump( mod_base, &extlumps[i], &worldstats[stat_index], flags, LOADLUMP_BSP30EXT, NULL );
|
||||
Mod_LoadLump( mod_base, &extlumps[i], &worldstats[stat_index], flags, LOADLUMP_BSP30EXT, NULL, NULL );
|
||||
|
||||
// FIXME: BSPX testing
|
||||
|
||||
|
||||
@@ -124,6 +124,10 @@ typedef struct world_static_s
|
||||
|
||||
wadentry_t *wadlist;
|
||||
int wadcount;
|
||||
|
||||
// lightmapped water extra info
|
||||
float litwater_scale;
|
||||
int litwater_minlight;
|
||||
} world_static_t;
|
||||
|
||||
#ifndef REF_DLL
|
||||
@@ -156,6 +160,7 @@ model_t *Mod_ForName( const char *name, qboolean crash, qboolean trackCRC );
|
||||
qboolean Mod_ValidateCRC( const char *name, uint32_t crc );
|
||||
void Mod_NeedCRC( const char *name, qboolean needCRC );
|
||||
void Mod_FreeUnused( void );
|
||||
void Mod_LoadDetailTextures( model_t *mod );
|
||||
|
||||
//
|
||||
// mod_alias.c
|
||||
@@ -180,7 +185,7 @@ void Mod_PrintWorldStats_f( void );
|
||||
//
|
||||
// mod_studio.c
|
||||
//
|
||||
void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded );
|
||||
void Mod_LoadStudioModel( model_t *mod, void *buffer, size_t buffersize, qboolean *loaded );
|
||||
void Mod_InitStudioAPI( void );
|
||||
void Mod_InitStudioHull( void );
|
||||
void Mod_ResetStudioAPI( void );
|
||||
@@ -190,13 +195,16 @@ void Mod_StudioGetAttachment( const edict_t *e, int iAttachment, float *org, flo
|
||||
void Mod_GetBonePosition( const edict_t *e, int iBone, float *org, float *ang );
|
||||
hull_t *Mod_HullForStudio( model_t *m, float frame, int seq, vec3_t ang, vec3_t org, vec3_t size, byte *pcnt, byte *pbl, int *hitboxes, edict_t *ed );
|
||||
void *R_StudioGetAnim( studiohdr_t *m_pStudioHeader, model_t *m_pSubModel, mstudioseqdesc_t *pseqdesc );
|
||||
void Mod_SwapStudioSeqGroupAnims( studiohdr_t *phdr, mstudioseqdesc_t *pseq, byte *buf );
|
||||
int Mod_HitgroupForStudioHull( int index );
|
||||
void Mod_ClearStudioCache( void );
|
||||
|
||||
//
|
||||
// mod_sprite.c
|
||||
//
|
||||
void Mod_LoadSpriteModel( model_t *mod, const void *buffer, size_t buffersize, qboolean *loaded );
|
||||
#endif
|
||||
void Mod_LoadSpriteModel( model_t *mod, void *buffer, size_t buffersize, qboolean *loaded );
|
||||
void Mod_SpriteLoadTextures( model_t *mod, const void *buffer );
|
||||
void Mod_SpriteUnloadTextures( void *data );
|
||||
|
||||
#endif
|
||||
#endif//MOD_LOCAL_H
|
||||
|
||||
@@ -17,11 +17,166 @@ GNU General Public License for more details.
|
||||
#include "common.h"
|
||||
#include "sprite.h"
|
||||
#include "studio.h"
|
||||
#if !XASH_DEDICATED
|
||||
#include "ref_common.h"
|
||||
#endif // XASH_DEDICATED
|
||||
#include "mod_local.h"
|
||||
#include "swaplib.h"
|
||||
|
||||
le_struct_begin( dsprite_q1_swap )
|
||||
le_struct_field( dsprite_q1_t, ident )
|
||||
le_struct_field( dsprite_q1_t, version )
|
||||
le_struct_field( dsprite_q1_t, type )
|
||||
le_struct_field( dsprite_q1_t, boundingradius )
|
||||
le_struct_array( dsprite_q1_t, bounds, 2 )
|
||||
le_struct_field( dsprite_q1_t, numframes )
|
||||
le_struct_field( dsprite_q1_t, beamlength )
|
||||
le_struct_field( dsprite_q1_t, synctype )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dsprite_hl_swap )
|
||||
le_struct_field( dsprite_hl_t, ident )
|
||||
le_struct_field( dsprite_hl_t, version )
|
||||
le_struct_field( dsprite_hl_t, type )
|
||||
le_struct_field( dsprite_hl_t, texFormat )
|
||||
le_struct_field( dsprite_hl_t, boundingradius )
|
||||
le_struct_array( dsprite_hl_t, bounds, 2 )
|
||||
le_struct_field( dsprite_hl_t, numframes )
|
||||
le_struct_field( dsprite_hl_t, facetype )
|
||||
le_struct_field( dsprite_hl_t, synctype )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( dspriteframe_swap )
|
||||
le_struct_array( dspriteframe_t, origin, 2 )
|
||||
le_struct_field( dspriteframe_t, width )
|
||||
le_struct_field( dspriteframe_t, height )
|
||||
le_struct_end();
|
||||
|
||||
static byte *Mod_SwapSpriteFrame( byte *p, byte *end, int bytes )
|
||||
{
|
||||
dspriteframe_t *frame;
|
||||
|
||||
if( p + sizeof( *frame ) > end )
|
||||
return NULL;
|
||||
|
||||
frame = (dspriteframe_t *)p;
|
||||
le_struct_swap( dspriteframe_swap, frame );
|
||||
p += sizeof( *frame );
|
||||
|
||||
// skip pixel data
|
||||
if( p + frame->width * frame->height * bytes > end )
|
||||
return NULL;
|
||||
|
||||
p += frame->width * frame->height * bytes;
|
||||
return p;
|
||||
}
|
||||
|
||||
static byte *Mod_SwapSpriteGroup( byte *p, byte *end, int bytes )
|
||||
{
|
||||
dspritegroup_t *group;
|
||||
|
||||
if( p + sizeof( *group ) > end )
|
||||
return NULL;
|
||||
|
||||
group = (dspritegroup_t *)p;
|
||||
group->numframes = LittleLong( group->numframes );
|
||||
p += sizeof( *group );
|
||||
|
||||
// swap intervals
|
||||
int numframes = group->numframes;
|
||||
|
||||
if( p + numframes * sizeof( dspriteinterval_t ) > end )
|
||||
return NULL;
|
||||
|
||||
for( int i = 0; i < numframes; i++ )
|
||||
{
|
||||
dspriteinterval_t *interval = (dspriteinterval_t *)p;
|
||||
interval->interval = LittleFloat( interval->interval );
|
||||
p += sizeof( *interval );
|
||||
}
|
||||
|
||||
// swap each frame in the group
|
||||
for( int i = 0; i < numframes; i++ )
|
||||
{
|
||||
p = Mod_SwapSpriteFrame( p, end, bytes );
|
||||
if( !p )
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
static qboolean Mod_SwapSprite( void *buffer, size_t buffersize, int *out_version )
|
||||
{
|
||||
byte *end = (byte *)buffer + buffersize;
|
||||
int version, numframes, bytes;
|
||||
byte *p;
|
||||
|
||||
if( buffersize < sizeof( dsprite_t ))
|
||||
return false;
|
||||
|
||||
// peek at ident + version before full swap
|
||||
version = LittleLong(((dsprite_t *)buffer)->version );
|
||||
|
||||
switch( version )
|
||||
{
|
||||
case SPRITE_VERSION_Q1:
|
||||
case SPRITE_VERSION_32:
|
||||
if( buffersize < sizeof( dsprite_q1_t ))
|
||||
return false;
|
||||
le_struct_swap( dsprite_q1_swap, buffer );
|
||||
numframes = ((dsprite_q1_t *)buffer)->numframes;
|
||||
p = (byte *)buffer + sizeof( dsprite_q1_t );
|
||||
break;
|
||||
case SPRITE_VERSION_HL:
|
||||
{
|
||||
if( buffersize < sizeof( dsprite_hl_t ))
|
||||
return false;
|
||||
le_struct_swap( dsprite_hl_swap, buffer );
|
||||
numframes = ((dsprite_hl_t *)buffer)->numframes;
|
||||
p = (byte *)buffer + sizeof( dsprite_hl_t );
|
||||
|
||||
// HL sprites have a palette count (short) + palette data
|
||||
if( p + sizeof( short ) > end )
|
||||
return false;
|
||||
|
||||
short numi = LittleShort( *(short *)p );
|
||||
*(short *)p = numi;
|
||||
p += sizeof( short ) + numi * 3;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
*out_version = version;
|
||||
bytes = ( version == SPRITE_VERSION_32 ) ? 4 : 1;
|
||||
|
||||
// swap all frames
|
||||
for( int i = 0; i < numframes && p && p < end; i++ )
|
||||
{
|
||||
dframetype_t *frametype;
|
||||
|
||||
if( p + sizeof( *frametype ) > end )
|
||||
return false;
|
||||
|
||||
frametype = (dframetype_t *)p;
|
||||
frametype->type = LittleLong( frametype->type );
|
||||
p += sizeof( *frametype );
|
||||
|
||||
switch( frametype->type )
|
||||
{
|
||||
case FRAME_SINGLE:
|
||||
p = Mod_SwapSpriteFrame( p, end, bytes );
|
||||
break;
|
||||
case FRAME_GROUP:
|
||||
case FRAME_ANGLED:
|
||||
p = Mod_SwapSpriteGroup( p, end, bytes );
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
@@ -30,46 +185,18 @@ Mod_LoadSpriteModel
|
||||
load sprite model
|
||||
====================
|
||||
*/
|
||||
void Mod_LoadSpriteModel( model_t *mod, const void *buffer, size_t buffersize, qboolean *loaded )
|
||||
void Mod_LoadSpriteModel( model_t *mod, void *buffer, size_t buffersize, qboolean *loaded )
|
||||
{
|
||||
const dsprite_t *pin = buffer;
|
||||
msprite_t *psprite;
|
||||
char poolname[MAX_VA_STRING];
|
||||
int version;
|
||||
|
||||
if( loaded )
|
||||
*loaded = false;
|
||||
|
||||
if( buffersize < sizeof( dsprite_t ))
|
||||
if( !Mod_SwapSprite( buffer, buffersize, &version ))
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: %s have incorrect file size %zu should be greater than %zu (%s)\n", __func__, mod->name, buffersize, sizeof( dsprite_t ), "basic header" );
|
||||
return;
|
||||
}
|
||||
|
||||
if( pin->ident != IDSPRITEHEADER )
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: %s has wrong id (0x%x should be 0x%x)\n", __func__, mod->name, pin->ident, IDSPRITEHEADER );
|
||||
return;
|
||||
}
|
||||
|
||||
switch( pin->version )
|
||||
{
|
||||
case SPRITE_VERSION_Q1:
|
||||
case SPRITE_VERSION_32:
|
||||
if( buffersize < sizeof( dsprite_q1_t ))
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: %s have incorrect file size %zu should be greater than %zu (%s)\n", __func__, mod->name, buffersize, sizeof( dsprite_q1_t ), "q1 header" );
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case SPRITE_VERSION_HL:
|
||||
if( buffersize < sizeof( dsprite_hl_t ))
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: %s have incorrect file size %zu should be greater than %zu (%s)\n", __func__, mod->name, buffersize, sizeof( dsprite_hl_t ), "hl header" );
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
Con_DPrintf( S_ERROR "%s: %s has wrong version number (%i should be %i, %i or %i)\n", __func__, mod->name, pin->version, SPRITE_VERSION_Q1, SPRITE_VERSION_32, SPRITE_VERSION_HL );
|
||||
Con_DPrintf( S_ERROR "%s: %s is not a valid sprite\n", __func__, mod->name );
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -77,9 +204,9 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, size_t buffersize, q
|
||||
Q_snprintf( poolname, sizeof( poolname ), "^2%s^7", mod->name );
|
||||
mod->mempool = Mem_AllocPool( poolname );
|
||||
|
||||
if( pin->version == SPRITE_VERSION_Q1 || pin->version == SPRITE_VERSION_32 )
|
||||
if( version == SPRITE_VERSION_Q1 || version == SPRITE_VERSION_32 )
|
||||
{
|
||||
const dsprite_q1_t *pinq1 = buffer;
|
||||
dsprite_q1_t *pinq1 = buffer;
|
||||
size_t size;
|
||||
|
||||
if( pinq1->numframes == 0 )
|
||||
@@ -109,9 +236,9 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, size_t buffersize, q
|
||||
mod->mins[2] = -pinq1->bounds[1] * 0.5f;
|
||||
mod->maxs[2] = pinq1->bounds[1] * 0.5f;
|
||||
}
|
||||
else // if( pin->version == SPRITE_VERSION_HL )
|
||||
else // if( version == SPRITE_VERSION_HL )
|
||||
{
|
||||
const dsprite_hl_t *pinhl = buffer;
|
||||
dsprite_hl_t *pinhl = buffer;
|
||||
size_t size;
|
||||
|
||||
if( pinhl->numframes == 0 )
|
||||
@@ -147,4 +274,8 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, size_t buffersize, q
|
||||
psprite->numframes = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
Mod_SpriteLoadTextures( mod, buffer );
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -19,6 +19,7 @@ GNU General Public License for more details.
|
||||
#include "r_studioint.h"
|
||||
#include "library.h"
|
||||
#include "ref_common.h"
|
||||
#include "swaplib.h"
|
||||
|
||||
typedef int (*STUDIOAPI)( int, sv_blending_interface_t**, server_studio_api_t*, float (*transform)[3][4], float (*bones)[MAXSTUDIOBONES][3][4] );
|
||||
|
||||
@@ -58,6 +59,151 @@ static int cache_current;
|
||||
static int cache_current_hull;
|
||||
static int cache_current_plane;
|
||||
|
||||
le_struct_begin( studiohdr_swap )
|
||||
le_struct_field( studiohdr_t, ident )
|
||||
le_struct_field( studiohdr_t, version )
|
||||
le_struct_field( studiohdr_t, length )
|
||||
le_struct_array( studiohdr_t, eyeposition, 3 )
|
||||
le_struct_array( studiohdr_t, min, 3 )
|
||||
le_struct_array( studiohdr_t, max, 3 )
|
||||
le_struct_array( studiohdr_t, bbmin, 3 )
|
||||
le_struct_array( studiohdr_t, bbmax, 3 )
|
||||
le_struct_field( studiohdr_t, flags )
|
||||
le_struct_field( studiohdr_t, numbones )
|
||||
le_struct_field( studiohdr_t, boneindex )
|
||||
le_struct_field( studiohdr_t, numbonecontrollers )
|
||||
le_struct_field( studiohdr_t, bonecontrollerindex )
|
||||
le_struct_field( studiohdr_t, numhitboxes )
|
||||
le_struct_field( studiohdr_t, hitboxindex )
|
||||
le_struct_field( studiohdr_t, numseq )
|
||||
le_struct_field( studiohdr_t, seqindex )
|
||||
le_struct_field( studiohdr_t, numseqgroups )
|
||||
le_struct_field( studiohdr_t, seqgroupindex )
|
||||
le_struct_field( studiohdr_t, numtextures )
|
||||
le_struct_field( studiohdr_t, textureindex )
|
||||
le_struct_field( studiohdr_t, texturedataindex )
|
||||
le_struct_field( studiohdr_t, numskinref )
|
||||
le_struct_field( studiohdr_t, numskinfamilies )
|
||||
le_struct_field( studiohdr_t, skinindex )
|
||||
le_struct_field( studiohdr_t, numbodyparts )
|
||||
le_struct_field( studiohdr_t, bodypartindex )
|
||||
le_struct_field( studiohdr_t, numattachments )
|
||||
le_struct_field( studiohdr_t, attachmentindex )
|
||||
le_struct_field( studiohdr_t, studiohdr2index )
|
||||
le_struct_field( studiohdr_t, numtransitions )
|
||||
le_struct_field( studiohdr_t, transitionindex )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudiobone_swap )
|
||||
le_struct_field( mstudiobone_t, parent )
|
||||
le_struct_field( mstudiobone_t, unused )
|
||||
le_struct_array( mstudiobone_t, bonecontroller, 6 )
|
||||
le_struct_array( mstudiobone_t, value, 6 )
|
||||
le_struct_array( mstudiobone_t, scale, 6 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudiobonecontroller_swap )
|
||||
le_struct_field( mstudiobonecontroller_t, bone )
|
||||
le_struct_field( mstudiobonecontroller_t, type )
|
||||
le_struct_field( mstudiobonecontroller_t, start )
|
||||
le_struct_field( mstudiobonecontroller_t, end )
|
||||
le_struct_field( mstudiobonecontroller_t, unused )
|
||||
le_struct_field( mstudiobonecontroller_t, index )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudiobbox_swap )
|
||||
le_struct_field( mstudiobbox_t, bone )
|
||||
le_struct_field( mstudiobbox_t, group )
|
||||
le_struct_array( mstudiobbox_t, bbmin, 3 )
|
||||
le_struct_array( mstudiobbox_t, bbmax, 3 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudioseqgroup_swap )
|
||||
// should we even swap seqgroup?
|
||||
le_struct_field( mstudioseqgroup_t, unused )
|
||||
le_struct_field( mstudioseqgroup_t, unused2 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudioseqdesc_swap )
|
||||
le_struct_field( mstudioseqdesc_t, fps )
|
||||
le_struct_field( mstudioseqdesc_t, flags )
|
||||
le_struct_field( mstudioseqdesc_t, activity )
|
||||
le_struct_field( mstudioseqdesc_t, actweight )
|
||||
le_struct_field( mstudioseqdesc_t, numevents )
|
||||
le_struct_field( mstudioseqdesc_t, eventindex )
|
||||
le_struct_field( mstudioseqdesc_t, numframes )
|
||||
le_struct_field( mstudioseqdesc_t, weightlistindex )
|
||||
le_struct_field( mstudioseqdesc_t, iklockindex )
|
||||
le_struct_field( mstudioseqdesc_t, motiontype )
|
||||
le_struct_field( mstudioseqdesc_t, motionbone )
|
||||
le_struct_array( mstudioseqdesc_t, linearmovement, 3 )
|
||||
le_struct_field( mstudioseqdesc_t, autolayerindex )
|
||||
le_struct_field( mstudioseqdesc_t, keyvalueindex )
|
||||
le_struct_array( mstudioseqdesc_t, bbmin, 3 )
|
||||
le_struct_array( mstudioseqdesc_t, bbmax, 3 )
|
||||
le_struct_field( mstudioseqdesc_t, numblends )
|
||||
le_struct_field( mstudioseqdesc_t, animindex )
|
||||
le_struct_array( mstudioseqdesc_t, blendtype, 2 )
|
||||
le_struct_array( mstudioseqdesc_t, blendstart, 2 )
|
||||
le_struct_array( mstudioseqdesc_t, blendend, 2 )
|
||||
le_struct_field( mstudioseqdesc_t, seqgroup )
|
||||
le_struct_field( mstudioseqdesc_t, entrynode )
|
||||
le_struct_field( mstudioseqdesc_t, exitnode )
|
||||
le_struct_field( mstudioseqdesc_t, animdescindex )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudioevent_swap )
|
||||
le_struct_field( mstudioevent_t, frame )
|
||||
le_struct_field( mstudioevent_t, event )
|
||||
le_struct_field( mstudioevent_t, unused )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudioattachment_swap )
|
||||
le_struct_field( mstudioattachment_t, flags )
|
||||
le_struct_field( mstudioattachment_t, bone )
|
||||
le_struct_array( mstudioattachment_t, org, 3 )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudiobodyparts_swap )
|
||||
le_struct_field( mstudiobodyparts_t, nummodels )
|
||||
le_struct_field( mstudiobodyparts_t, base )
|
||||
le_struct_field( mstudiobodyparts_t, modelindex )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudiotexture_swap )
|
||||
le_struct_field( mstudiotexture_t, flags )
|
||||
le_struct_field( mstudiotexture_t, width )
|
||||
le_struct_field( mstudiotexture_t, height )
|
||||
le_struct_field( mstudiotexture_t, index )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudiomodel_swap )
|
||||
le_struct_field( mstudiomodel_t, unused )
|
||||
le_struct_field( mstudiomodel_t, unused2 )
|
||||
le_struct_field( mstudiomodel_t, nummesh )
|
||||
le_struct_field( mstudiomodel_t, meshindex )
|
||||
le_struct_field( mstudiomodel_t, numverts )
|
||||
le_struct_field( mstudiomodel_t, vertinfoindex )
|
||||
le_struct_field( mstudiomodel_t, vertindex )
|
||||
le_struct_field( mstudiomodel_t, numnorms )
|
||||
le_struct_field( mstudiomodel_t, norminfoindex )
|
||||
le_struct_field( mstudiomodel_t, normindex )
|
||||
le_struct_field( mstudiomodel_t, blendvertinfoindex )
|
||||
le_struct_field( mstudiomodel_t, blendnorminfoindex )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudiomesh_swap )
|
||||
le_struct_field( mstudiomesh_t, numtris )
|
||||
le_struct_field( mstudiomesh_t, triindex )
|
||||
le_struct_field( mstudiomesh_t, skinref )
|
||||
le_struct_field( mstudiomesh_t, numnorms )
|
||||
le_struct_field( mstudiomesh_t, unused )
|
||||
le_struct_end();
|
||||
|
||||
le_struct_begin( mstudioanim_swap )
|
||||
le_struct_array( mstudioanim_t, offset, 6 )
|
||||
le_struct_end();
|
||||
|
||||
/*
|
||||
====================
|
||||
Mod_InitStudioHull
|
||||
@@ -404,6 +550,38 @@ static void Mod_StudioCalcRotations( int boneused[], int numbones, const byte *p
|
||||
}
|
||||
|
||||
|
||||
void Mod_SwapStudioSeqGroupAnims( studiohdr_t *phdr, mstudioseqdesc_t *pseq, byte *buf )
|
||||
{
|
||||
mstudioanim_t *panim = (mstudioanim_t *)( buf + pseq->animindex );
|
||||
int numanims = pseq->numblends * phdr->numbones;
|
||||
|
||||
for( int j = 0; j < numanims; j++, panim++ )
|
||||
{
|
||||
le_struct_swap( mstudioanim_swap, panim );
|
||||
|
||||
for( int k = 0; k < 6; k++ )
|
||||
{
|
||||
if( panim->offset[k] == 0 )
|
||||
continue;
|
||||
|
||||
mstudioanimvalue_t *panimvalue = (mstudioanimvalue_t *)((byte *)panim + panim->offset[k] );
|
||||
|
||||
int frames = pseq->numframes;
|
||||
while( frames > 0 )
|
||||
{
|
||||
int valid = panimvalue->num.valid;
|
||||
int total = panimvalue->num.total;
|
||||
|
||||
for( int l = 1; l <= valid; l++ )
|
||||
panimvalue[l].value = LittleShort( panimvalue[l].value );
|
||||
|
||||
panimvalue += valid + 1;
|
||||
frames -= total;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
StudioGetAnim
|
||||
@@ -412,17 +590,10 @@ StudioGetAnim
|
||||
*/
|
||||
void *R_StudioGetAnim( studiohdr_t *m_pStudioHeader, model_t *m_pSubModel, mstudioseqdesc_t *pseqdesc )
|
||||
{
|
||||
mstudioseqgroup_t *pseqgroup;
|
||||
cache_user_t *paSequences;
|
||||
fs_offset_t filesize;
|
||||
byte *buf;
|
||||
|
||||
pseqgroup = (mstudioseqgroup_t *)((byte *)m_pStudioHeader + m_pStudioHeader->seqgroupindex) + pseqdesc->seqgroup;
|
||||
if( pseqdesc->seqgroup == 0 )
|
||||
return ((byte *)m_pStudioHeader + pseqdesc->animindex);
|
||||
|
||||
paSequences = (cache_user_t *)m_pSubModel->submodels;
|
||||
|
||||
cache_user_t *paSequences = (cache_user_t *)m_pSubModel->submodels;
|
||||
if( paSequences == NULL )
|
||||
{
|
||||
paSequences = (cache_user_t *)Mem_Calloc( com_studiocache, MAXSTUDIOGROUPS * sizeof( cache_user_t ));
|
||||
@@ -432,23 +603,31 @@ void *R_StudioGetAnim( studiohdr_t *m_pStudioHeader, model_t *m_pSubModel, mstud
|
||||
// check for already loaded
|
||||
if( !Mod_CacheCheck(( cache_user_t *)&( paSequences[pseqdesc->seqgroup] )))
|
||||
{
|
||||
string filepath, modelname, modelpath;
|
||||
|
||||
string modelname;
|
||||
COM_FileBase( m_pSubModel->name, modelname, sizeof( modelname ));
|
||||
|
||||
string modelpath;
|
||||
COM_ExtractFilePath( m_pSubModel->name, modelpath );
|
||||
|
||||
// NOTE: here we build real sub-animation filename because stupid user may rename model without recompile
|
||||
string filepath;
|
||||
Q_snprintf( filepath, sizeof( filepath ), "%s/%s%i%i.mdl", modelpath, modelname, pseqdesc->seqgroup / 10, pseqdesc->seqgroup % 10 );
|
||||
|
||||
buf = FS_LoadFile( filepath, &filesize, false );
|
||||
if( !buf || !filesize ) Host_Error( "%s: can't load %s\n", __func__, filepath );
|
||||
if( IDSEQGRPHEADER != *(uint *)buf ) Host_Error( "%s: %s is corrupted\n", __func__, filepath );
|
||||
fs_offset_t filesize;
|
||||
byte *buf = FS_LoadFile( filepath, &filesize, false );
|
||||
if( !buf || !filesize )
|
||||
Host_Error( "%s: can't load %s\n", __func__, filepath );
|
||||
if( LittleLong( IDSEQGRPHEADER ) != *(uint *)buf )
|
||||
Host_Error( "%s: %s is corrupted\n", __func__, filepath );
|
||||
|
||||
Con_Printf( "loading: %s\n", filepath );
|
||||
|
||||
paSequences[pseqdesc->seqgroup].data = Mem_Calloc( com_studiocache, filesize );
|
||||
memcpy( paSequences[pseqdesc->seqgroup].data, buf, filesize );
|
||||
Mem_Free( buf );
|
||||
|
||||
Mod_SwapStudioSeqGroupAnims( m_pStudioHeader, pseqdesc,
|
||||
(byte *)paSequences[pseqdesc->seqgroup].data );
|
||||
}
|
||||
|
||||
return ((byte *)paSequences[pseqdesc->seqgroup].data + pseqdesc->animindex);
|
||||
@@ -690,7 +869,6 @@ static void Mod_StudioComputeBounds( void *buffer, vec3_t mins, vec3_t maxs, qbo
|
||||
vec3_t bone_mins, bone_maxs;
|
||||
vec3_t vert_mins, vert_maxs;
|
||||
int vert_count, bone_count;
|
||||
int bodyCount = 0;
|
||||
vec3_t pos, *pverts;
|
||||
|
||||
vert_count = bone_count = 0;
|
||||
@@ -706,18 +884,16 @@ static void Mod_StudioComputeBounds( void *buffer, vec3_t mins, vec3_t maxs, qbo
|
||||
// each body part has nummodels variations so there are as many total variations as there
|
||||
// are in a matrix of each part by each other part
|
||||
for( i = 0; i < pstudiohdr->numbodyparts; i++ )
|
||||
bodyCount += pbodypart[i].nummodels;
|
||||
|
||||
// The studio models we want are vec3_t mins, vec3_t maxsight after the bodyparts (still need to
|
||||
// find a detailed breakdown of the mdl format). Move pointer there.
|
||||
m_pSubModel = (mstudiomodel_t *)(&pbodypart[pstudiohdr->numbodyparts]);
|
||||
|
||||
for( i = 0; i < bodyCount; i++ )
|
||||
{
|
||||
pverts = (vec3_t *)((byte *)pstudiohdr + m_pSubModel[i].vertindex);
|
||||
m_pSubModel = (mstudiomodel_t *)((byte *)pstudiohdr + pbodypart[i].modelindex);
|
||||
|
||||
for( j = 0; j < m_pSubModel[i].numverts; j++ )
|
||||
Mod_StudioBoundVertex( bone_mins, bone_maxs, &vert_count, pverts[j] );
|
||||
for( j = 0; j < pbodypart[i].nummodels; j++ )
|
||||
{
|
||||
pverts = (vec3_t *)((byte *)pstudiohdr + m_pSubModel[j].vertindex);
|
||||
|
||||
for( k = 0; k < m_pSubModel[j].numverts; k++ )
|
||||
Mod_StudioBoundVertex( bone_mins, bone_maxs, &vert_count, pverts[k] );
|
||||
}
|
||||
}
|
||||
|
||||
pbones = (mstudiobone_t *)((byte *)pstudiohdr + pstudiohdr->boneindex);
|
||||
@@ -820,26 +996,123 @@ static int Mod_StudioBodyVariations( model_t *mod )
|
||||
return count;
|
||||
}
|
||||
|
||||
static qboolean Mod_SwapStudioModel( const char *name, void *buffer, size_t buffersize )
|
||||
{
|
||||
studiohdr_t *phdr = buffer;
|
||||
byte *mod_base = buffer;
|
||||
|
||||
if( buffersize < sizeof( studiohdr_t ))
|
||||
return false;
|
||||
|
||||
le_struct_swap( studiohdr_swap, phdr );
|
||||
|
||||
if( phdr->ident != IDSTUDIOHEADER || phdr->version != STUDIO_VERSION )
|
||||
return false;
|
||||
|
||||
|
||||
|
||||
|
||||
#if XASH_BIG_ENDIAN
|
||||
if( phdr->studiohdr2index > 0 && phdr->studiohdr2index < phdr->length )
|
||||
{
|
||||
Con_Printf( S_ERROR "byteswapping extended studio model \"%s\" is unsupoprted\n", name );
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
for( int i = 0; i < phdr->numbones; i++ )
|
||||
le_struct_swap( mstudiobone_swap, (mstudiobone_t *)( mod_base + phdr->boneindex ) + i );
|
||||
|
||||
for( int i = 0; i < phdr->numbonecontrollers; i++ )
|
||||
le_struct_swap( mstudiobonecontroller_swap, (mstudiobonecontroller_t *)( mod_base + phdr->bonecontrollerindex ) + i );
|
||||
|
||||
for( int i = 0; i < phdr->numhitboxes; i++ )
|
||||
le_struct_swap( mstudiobbox_swap, (mstudiobbox_t *)( mod_base + phdr->hitboxindex ) + i );
|
||||
|
||||
for( int i = 0; i < phdr->numseqgroups; i++ )
|
||||
le_struct_swap( mstudioseqgroup_swap, (mstudioseqgroup_t *)( mod_base + phdr->seqgroupindex ) + i );
|
||||
|
||||
for( int i = 0; i < phdr->numattachments; i++ )
|
||||
{
|
||||
mstudioattachment_t *pattach = (mstudioattachment_t *)( mod_base + phdr->attachmentindex ) + i;
|
||||
le_struct_swap( mstudioattachment_swap, pattach );
|
||||
le_array_swap((float *)pattach->vectors, 3 * 3 );
|
||||
}
|
||||
|
||||
for( int i = 0; i < phdr->numtextures; i++ )
|
||||
le_struct_swap( mstudiotexture_swap, (mstudiotexture_t *)( mod_base + phdr->textureindex ) + i );
|
||||
|
||||
for( int i = 0; i < phdr->numbodyparts; i++ )
|
||||
le_struct_swap( mstudiobodyparts_swap, (mstudiobodyparts_t *)( mod_base + phdr->bodypartindex ) + i );
|
||||
|
||||
for( int i = 0; i < phdr->numseq; i++ )
|
||||
{
|
||||
mstudioseqdesc_t *pseq = (mstudioseqdesc_t *)( mod_base + phdr->seqindex ) + i;
|
||||
le_struct_swap( mstudioseqdesc_swap, pseq );
|
||||
|
||||
for( int j = 0; j < pseq->numevents; j++ )
|
||||
le_struct_swap( mstudioevent_swap, (mstudioevent_t *)( mod_base + pseq->eventindex ) + j );
|
||||
|
||||
if( pseq->seqgroup != 0 )
|
||||
continue;
|
||||
|
||||
Mod_SwapStudioSeqGroupAnims( phdr, pseq, mod_base );
|
||||
}
|
||||
|
||||
for( int i = 0; i < phdr->numbodyparts; i++ )
|
||||
{
|
||||
mstudiobodyparts_t *pbodypart = (mstudiobodyparts_t *)( mod_base + phdr->bodypartindex ) + i;
|
||||
|
||||
for( int j = 0; j < pbodypart->nummodels; j++ )
|
||||
{
|
||||
mstudiomodel_t *pmodel = (mstudiomodel_t *)( mod_base + pbodypart->modelindex ) + j;
|
||||
le_struct_swap( mstudiomodel_swap, pmodel );
|
||||
|
||||
le_array_swap((float *)( mod_base + pmodel->vertindex ), pmodel->numverts * 3 );
|
||||
le_array_swap((float *)( mod_base + pmodel->normindex ), pmodel->numnorms * 3 );
|
||||
|
||||
for( int k = 0; k < pmodel->nummesh; k++ )
|
||||
{
|
||||
mstudiomesh_t *pmesh = (mstudiomesh_t *)( mod_base + pmodel->meshindex ) + k;
|
||||
le_struct_swap( mstudiomesh_swap, pmesh );
|
||||
|
||||
short *ptricmds = (short *)( mod_base + pmesh->triindex );
|
||||
short n;
|
||||
while(( n = LittleShort( *ptricmds )))
|
||||
{
|
||||
*ptricmds++ = n;
|
||||
int count = abs( n ) * 4;
|
||||
for( int l = 0; l < count; l++, ptricmds++ )
|
||||
*ptricmds = LittleShort( *ptricmds );
|
||||
}
|
||||
*ptricmds = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
short *pskinref = (short *)( mod_base + phdr->skinindex );
|
||||
for( int i = 0; i < phdr->numskinfamilies * phdr->numskinref; i++ )
|
||||
pskinref[i] = LittleShort( pskinref[i] );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
R_StudioLoadHeader
|
||||
=================
|
||||
*/
|
||||
static studiohdr_t *R_StudioLoadHeader( model_t *mod, const void *buffer )
|
||||
static studiohdr_t *R_StudioLoadHeader( model_t *mod, void *buffer, size_t buffersize )
|
||||
{
|
||||
byte *pin;
|
||||
studiohdr_t *phdr;
|
||||
int i;
|
||||
studiohdr_t *phdr;
|
||||
|
||||
if( !buffer ) return NULL;
|
||||
if( !buffer )
|
||||
return NULL;
|
||||
|
||||
pin = (byte *)buffer;
|
||||
phdr = (studiohdr_t *)pin;
|
||||
i = phdr->version;
|
||||
|
||||
if( i != STUDIO_VERSION )
|
||||
if( !Mod_SwapStudioModel( mod->name, buffer, buffersize ))
|
||||
{
|
||||
Con_Printf( S_ERROR "%s has wrong version number (%i should be %i)\n", mod->name, i, STUDIO_VERSION );
|
||||
phdr = (studiohdr_t *)buffer;
|
||||
Con_Printf( S_ERROR "%s has wrong version number (%i should be %i)\n", mod->name, phdr->version, STUDIO_VERSION );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -867,7 +1140,7 @@ static studiohdr_t *Mod_MaybeTruncateStudioTextureData( model_t *mod )
|
||||
Mod_LoadStudioModel
|
||||
=================
|
||||
*/
|
||||
void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
|
||||
void Mod_LoadStudioModel( model_t *mod, void *buffer, size_t buffersize, qboolean *loaded )
|
||||
{
|
||||
char poolname[MAX_VA_STRING];
|
||||
studiohdr_t *phdr;
|
||||
@@ -879,7 +1152,7 @@ void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
|
||||
mod->mempool = Mem_AllocPool( poolname );
|
||||
mod->type = mod_studio;
|
||||
|
||||
phdr = R_StudioLoadHeader( mod, buffer );
|
||||
phdr = R_StudioLoadHeader( mod, buffer, buffersize );
|
||||
if( !phdr || phdr->length < sizeof( studiohdr_t )) // garbage value in length
|
||||
return; // bad model
|
||||
|
||||
@@ -888,9 +1161,10 @@ void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
|
||||
{
|
||||
studiohdr_t *thdr;
|
||||
void *buffer2;
|
||||
fs_offset_t size2_len;
|
||||
|
||||
buffer2 = FS_LoadFile( Mod_StudioTexName( mod->name ), NULL, false );
|
||||
thdr = R_StudioLoadHeader( mod, buffer2 );
|
||||
buffer2 = FS_LoadFile( Mod_StudioTexName( mod->name ), &size2_len, false );
|
||||
thdr = R_StudioLoadHeader( mod, buffer2, size2_len );
|
||||
|
||||
if( thdr != NULL )
|
||||
{
|
||||
|
||||
@@ -88,6 +88,22 @@ static void Mod_Modellist_f( void )
|
||||
Con_Printf( "\n" );
|
||||
}
|
||||
|
||||
static void Mod_UnloadRenderData( model_t *mod )
|
||||
{
|
||||
#if !XASH_DEDICATED
|
||||
switch( mod->type )
|
||||
{
|
||||
case mod_sprite:
|
||||
Mod_SpriteUnloadTextures( mod->cache.data );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
ref.dllFuncs.Mod_ProcessRenderData( mod, false, NULL, 0 );
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
Mod_FreeUserData
|
||||
@@ -107,12 +123,10 @@ static void Mod_FreeUserData( model_t *mod )
|
||||
svgame.physFuncs.Mod_ProcessUserData( mod, false, NULL );
|
||||
}
|
||||
}
|
||||
#if !XASH_DEDICATED
|
||||
else
|
||||
{
|
||||
ref.dllFuncs.Mod_ProcessRenderData( mod, false, NULL, 0 );
|
||||
Mod_UnloadRenderData( mod );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -333,7 +347,7 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
|
||||
switch( *(uint *)buf )
|
||||
{
|
||||
case LittleLong( IDSTUDIOHEADER ):
|
||||
Mod_LoadStudioModel( mod, buf, &loaded );
|
||||
Mod_LoadStudioModel( mod, buf, length, &loaded );
|
||||
break;
|
||||
case LittleLong( IDSPRITEHEADER ):
|
||||
Mod_LoadSpriteModel( mod, buf, length, &loaded );
|
||||
@@ -594,6 +608,31 @@ void GAME_EXPORT Mod_LoadCacheFile( const char *filename, cache_user_t *cu )
|
||||
cu->data = Mem_Malloc( com_studiocache, size );
|
||||
memcpy( cu->data, buf, size );
|
||||
Mem_Free( buf );
|
||||
|
||||
// this handles when studio model renderer tries to load sequence files on it's own
|
||||
// which is what they always do in HLSDK
|
||||
#if XASH_BIG_ENDIAN
|
||||
if( size >= sizeof( int ) && LittleLong( IDSEQGRPHEADER ) == *(uint *)cu->data )
|
||||
{
|
||||
studiohdr_t *phdr = (studiohdr_t *)REF_GET_PARM( PARM_GET_STUDIO_HDR, 0 );
|
||||
if( !phdr )
|
||||
return;
|
||||
|
||||
mstudioseqdesc_t *pseq = (mstudioseqdesc_t *)((byte *)phdr + phdr->seqindex );
|
||||
|
||||
for( int i = 0; i < phdr->numseq; i++ )
|
||||
{
|
||||
if( pseq[i].seqgroup == 0 )
|
||||
continue;
|
||||
|
||||
mstudioseqgroup_t *pgrp = (mstudioseqgroup_t *)((byte *)phdr + phdr->seqgroupindex ) + pseq[i].seqgroup;
|
||||
|
||||
// assuming filename passes seqgroup's name
|
||||
if( !Q_stricmp( pgrp->name, filename ))
|
||||
Mod_SwapStudioSeqGroupAnims( phdr, &pseq[i], (byte *)cu->data );
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -321,8 +321,10 @@ void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits )
|
||||
}
|
||||
|
||||
iCurBitMasked = iCurBit & 31;
|
||||
((uint32_t *)sb->pData)[iDWord] &= BitWriteMasks[iCurBitMasked][nBitsLeft-1];
|
||||
((uint32_t *)sb->pData)[iDWord] |= curData << iCurBitMasked;
|
||||
uint32_t dword = LittleLong(((uint32_t *)sb->pData)[iDWord] );
|
||||
dword &= BitWriteMasks[iCurBitMasked][nBitsLeft-1];
|
||||
dword |= curData << iCurBitMasked;
|
||||
((uint32_t *)sb->pData)[iDWord] = LittleLong( dword );
|
||||
|
||||
// did it span a dword?
|
||||
nBitsWritten = 32 - iCurBitMasked;
|
||||
@@ -334,8 +336,10 @@ void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits )
|
||||
curData >>= nBitsWritten;
|
||||
|
||||
iCurBitMasked = iCurBit & 31;
|
||||
((uint32_t *)sb->pData)[iDWord+1] &= BitWriteMasks[iCurBitMasked][nBitsLeft-1];
|
||||
((uint32_t *)sb->pData)[iDWord+1] |= curData << iCurBitMasked;
|
||||
uint32_t dword2 = LittleLong(((uint32_t *)sb->pData)[iDWord+1] );
|
||||
dword2 &= BitWriteMasks[iCurBitMasked][nBitsLeft-1];
|
||||
dword2 |= curData << iCurBitMasked;
|
||||
((uint32_t *)sb->pData)[iDWord+1] = LittleLong( dword2 );
|
||||
}
|
||||
sb->iCurBit += numbits;
|
||||
}
|
||||
@@ -396,7 +400,8 @@ qboolean MSG_WriteBits( sizebuf_t *sb, const void *pData, int nBits )
|
||||
// read dwords.
|
||||
while( nBitsLeft >= 32 )
|
||||
{
|
||||
MSG_WriteUBitLong( sb, *(( uint32_t *)pOut ), 32 );
|
||||
uint32_t dword = *((uint32_t *)pOut);
|
||||
MSG_WriteUBitLong( sb, LittleLong( dword ), 32 );
|
||||
|
||||
pOut += sizeof( uint32_t );
|
||||
nBitsLeft -= 32;
|
||||
@@ -519,7 +524,7 @@ void MSG_WriteDword( sizebuf_t *sb, uint val )
|
||||
|
||||
void MSG_WriteFloat( sizebuf_t *sb, float val )
|
||||
{
|
||||
MSG_WriteBits( sb, &val, sizeof( val ) << 3 );
|
||||
MSG_WriteUBitLong( sb, FloatAsUint( val ), sizeof( val ) << 3 );
|
||||
}
|
||||
|
||||
qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes )
|
||||
@@ -593,7 +598,7 @@ uint MSG_ReadUBitLong( sizebuf_t *sb, int numbits )
|
||||
|
||||
// Read the current dword.
|
||||
idword1 = sb->iCurBit >> 5;
|
||||
dword1 = ((uint *)sb->pData)[idword1];
|
||||
dword1 = LittleLong(((uint *)sb->pData)[idword1] );
|
||||
dword1 >>= ( sb->iCurBit & 31 ); // get the bits we're interested in.
|
||||
|
||||
sb->iCurBit += numbits;
|
||||
@@ -608,7 +613,7 @@ uint MSG_ReadUBitLong( sizebuf_t *sb, int numbits )
|
||||
else
|
||||
{
|
||||
int nExtraBits = sb->iCurBit & 31;
|
||||
uint dword2 = ((uint *)sb->pData)[idword1+1] & ExtraMasks[nExtraBits];
|
||||
uint dword2 = LittleLong(((uint *)sb->pData)[idword1+1] ) & ExtraMasks[nExtraBits];
|
||||
|
||||
// no need to mask since we hit the end of the dword.
|
||||
// shift the second dword's part into the high bits.
|
||||
@@ -633,7 +638,8 @@ qboolean MSG_ReadBits( sizebuf_t *sb, void *pOutData, int nBits )
|
||||
// read dwords.
|
||||
while( nBitsLeft >= 32 )
|
||||
{
|
||||
*((uint32_t *)pOut) = MSG_ReadUBitLong( sb, 32 );
|
||||
uint32_t dword = MSG_ReadUBitLong( sb, 32 );
|
||||
*((uint32_t *)pOut) = LittleLong( dword );
|
||||
pOut += sizeof( uint32_t );
|
||||
nBitsLeft -= 32;
|
||||
}
|
||||
@@ -790,11 +796,7 @@ uint MSG_ReadDword( sizebuf_t *sb )
|
||||
|
||||
float MSG_ReadFloat( sizebuf_t *sb )
|
||||
{
|
||||
float ret;
|
||||
|
||||
MSG_ReadBits( sb, &ret, sizeof( ret ) << 3 );
|
||||
|
||||
return ret;
|
||||
return UintAsFloat( MSG_ReadUBitLong( sb, sizeof( float ) << 3 ));
|
||||
}
|
||||
|
||||
qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes )
|
||||
|
||||
@@ -617,7 +617,10 @@ void Netchan_AddBufferToList( fragbuf_t **pplist, fragbuf_t *pbuf )
|
||||
if( id1 > id2 )
|
||||
{
|
||||
// insert here
|
||||
pbuf->next = n->next;
|
||||
// pbuf->next = n->next;
|
||||
|
||||
// a1ba: this seems to be incorrect insertion, as `n` gets removed from list and effectively leaked
|
||||
pbuf->next = n;
|
||||
pprev->next = pbuf;
|
||||
return;
|
||||
}
|
||||
@@ -1314,14 +1317,14 @@ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
|
||||
Host_Error( "%s: BZ2 compression is not supported for server", __func__ );
|
||||
#endif
|
||||
}
|
||||
else if( chan->use_lzss && LZSS_IsCompressed( buffer, nsize + 1 ))
|
||||
else if( chan->use_lzss && LZSS_IsCompressed( buffer, nsize ))
|
||||
{
|
||||
byte *uncompressedBuffer;
|
||||
|
||||
uncompressedSize = LZSS_GetActualSize( buffer, nsize + 1 ) + 1;
|
||||
uncompressedSize = LZSS_GetActualSize( buffer, nsize );
|
||||
uncompressedBuffer = Mem_Calloc( net_mempool, uncompressedSize );
|
||||
|
||||
nsize = LZSS_Decompress( buffer, uncompressedBuffer, nsize + 1, uncompressedSize );
|
||||
nsize = LZSS_Decompress( buffer, uncompressedBuffer, nsize, uncompressedSize );
|
||||
Mem_Free( buffer );
|
||||
buffer = uncompressedBuffer;
|
||||
}
|
||||
|
||||
@@ -84,37 +84,37 @@ void Sound_Shutdown( void )
|
||||
|
||||
uint GAME_EXPORT Sound_GetApproxWavePlayLen( const char *filepath )
|
||||
{
|
||||
string name;
|
||||
file_t *f;
|
||||
wavehdr_t wav;
|
||||
size_t filesize;
|
||||
uint msecs;
|
||||
|
||||
string name;
|
||||
Q_strncpy( name, filepath, sizeof( name ));
|
||||
COM_FixSlashes( name );
|
||||
|
||||
f = FS_Open( name, "rb", false );
|
||||
file_t *f = FS_Open( name, "rb", false );
|
||||
if( !f )
|
||||
return 0;
|
||||
|
||||
wavehdr_t wav;
|
||||
if( FS_Read( f, &wav, sizeof( wav )) != sizeof( wav ))
|
||||
{
|
||||
FS_Close( f );
|
||||
return 0;
|
||||
}
|
||||
|
||||
filesize = FS_FileLength( f );
|
||||
filesize -= 128; // magic number from GoldSrc, seems to be header size
|
||||
// magic number from GoldSrc, seems to be header size
|
||||
size_t filesize = FS_FileLength( f ) - 128;
|
||||
|
||||
FS_Close( f );
|
||||
|
||||
// is real wav file ?
|
||||
if( wav.riff_id != RIFFHEADER || wav.wave_id != WAVEHEADER || wav.fmt_id != FORMHEADER )
|
||||
if( wav.riff_id != LittleLong( RIFFHEADER ) || wav.wave_id != LittleLong( WAVEHEADER ) || wav.fmt_id != LittleLong( FORMHEADER ))
|
||||
return 0;
|
||||
|
||||
if( wav.nAvgBytesPerSec >= 1000 )
|
||||
msecs = (uint)((float)filesize / ((float)wav.nAvgBytesPerSec / 1000.0f));
|
||||
else msecs = (uint)(((float)filesize / (float)wav.nAvgBytesPerSec) * 1000.0f);
|
||||
int avgBytes = LittleLong( wav.nAvgBytesPerSec );
|
||||
uint msecs;
|
||||
|
||||
if( avgBytes >= 1000 )
|
||||
msecs = (uint)((float)filesize / ((float)avgBytes / 1000.0f));
|
||||
else
|
||||
msecs = (uint)(((float)filesize / (float)avgBytes) * 1000.0f);
|
||||
|
||||
return msecs;
|
||||
}
|
||||
|
||||
@@ -61,6 +61,8 @@ SYSTEM LOG
|
||||
*/
|
||||
int Sys_LogFileNo( void )
|
||||
{
|
||||
if( !s_ld.logfile )
|
||||
return -1;
|
||||
return s_ld.logfileno;
|
||||
}
|
||||
|
||||
@@ -84,7 +86,7 @@ void Sys_InitLog( void )
|
||||
|
||||
if( Sys_CheckParm( "-log" ))
|
||||
{
|
||||
if( !Sys_GetParmFromCmdLine( "-log", s_ld.log_path ) || !isalnum( s_ld.log_path[0] ))
|
||||
if( !Sys_GetParmFromCmdLine( "-log", s_ld.log_path ) || !isalnum((byte)s_ld.log_path[0] ))
|
||||
Q_strncpy( s_ld.log_path, "engine.log", sizeof( s_ld.log_path ));
|
||||
|
||||
COM_DefaultExtension( s_ld.log_path, ".log", sizeof( s_ld.log_path ));
|
||||
|
||||
@@ -168,6 +168,8 @@ typedef struct physics_interface_s
|
||||
void *(*SV_HullForBsp)( edict_t *ent, const float *mins, const float *maxs, float *offset );
|
||||
// handle player custom think function
|
||||
int (*SV_PlayerThink)( edict_t *ent, float frametime, double time );
|
||||
// voice data
|
||||
qboolean (*pfnVoiceData)( int client, uint frames, uint size, qboolean loopback, const char *received );
|
||||
} physics_interface_t;
|
||||
|
||||
#endif//PHYSINT_H
|
||||
|
||||
@@ -1,282 +0,0 @@
|
||||
//
|
||||
// AsyncSocket.h
|
||||
//
|
||||
// This class is in the public domain.
|
||||
// Originally created by Dustin Voss on Wed Jan 29 2003.
|
||||
// Updated and maintained by Deusty Designs and the Mac development community.
|
||||
//
|
||||
// http://code.google.com/p/cocoaasyncsocket/
|
||||
//
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
@class AsyncSocket;
|
||||
@class AsyncReadPacket;
|
||||
@class AsyncWritePacket;
|
||||
|
||||
extern NSString *const AsyncSocketException;
|
||||
extern NSString *const AsyncSocketErrorDomain;
|
||||
|
||||
enum AsyncSocketError
|
||||
{
|
||||
AsyncSocketCFSocketError = kCFSocketError, // From CFSocketError enum.
|
||||
AsyncSocketNoError = 0, // Never used.
|
||||
AsyncSocketCanceledError, // onSocketWillConnect: returned NO.
|
||||
AsyncSocketReadMaxedOutError, // Reached set maxLength without completing
|
||||
AsyncSocketReadTimeoutError,
|
||||
AsyncSocketWriteTimeoutError
|
||||
};
|
||||
typedef enum AsyncSocketError AsyncSocketError;
|
||||
|
||||
@interface NSObject (AsyncSocketDelegate)
|
||||
|
||||
/**
|
||||
* In the event of an error, the socket is closed.
|
||||
* You may call "unreadData" during this call-back to get the last bit of data off the socket.
|
||||
* When connecting, this delegate method may be called
|
||||
* before"onSocket:didAcceptNewSocket:" or "onSocket:didConnectToHost:".
|
||||
**/
|
||||
- (void)onSocket:(AsyncSocket *)sock willDisconnectWithError:(NSError *)err;
|
||||
|
||||
/**
|
||||
* Called when a socket disconnects with or without error. If you want to release a socket after it disconnects,
|
||||
* do so here. It is not safe to do that during "onSocket:willDisconnectWithError:".
|
||||
**/
|
||||
- (void)onSocketDidDisconnect:(AsyncSocket *)sock;
|
||||
|
||||
/**
|
||||
* Called when a socket accepts a connection. Another socket is spawned to handle it. The new socket will have
|
||||
* the same delegate and will call "onSocket:didConnectToHost:port:".
|
||||
**/
|
||||
- (void)onSocket:(AsyncSocket *)sock didAcceptNewSocket:(AsyncSocket *)newSocket;
|
||||
|
||||
/**
|
||||
* Called when a new socket is spawned to handle a connection. This method should return the run-loop of the
|
||||
* thread on which the new socket and its delegate should operate. If omitted, [NSRunLoop currentRunLoop] is used.
|
||||
**/
|
||||
- (NSRunLoop *)onSocket:(AsyncSocket *)sock wantsRunLoopForNewSocket:(AsyncSocket *)newSocket;
|
||||
|
||||
/**
|
||||
* Called when a socket is about to connect. This method should return YES to continue, or NO to abort.
|
||||
* If aborted, will result in AsyncSocketCanceledError.
|
||||
*
|
||||
* If the connectToHost:onPort:error: method was called, the delegate will be able to access and configure the
|
||||
* CFReadStream and CFWriteStream as desired prior to connection.
|
||||
*
|
||||
* If the connectToAddress:error: method was called, the delegate will be able to access and configure the
|
||||
* CFSocket and CFSocketNativeHandle (BSD socket) as desired prior to connection. You will be able to access and
|
||||
* configure the CFReadStream and CFWriteStream in the onSocket:didConnectToHost:port: method.
|
||||
**/
|
||||
- (BOOL)onSocketWillConnect:(AsyncSocket *)sock;
|
||||
|
||||
|
||||
/**
|
||||
* Called when a read stream is closed. This method should return YES, if you
|
||||
* want to close the socket of the stream, or NO then the socket won't be closed.
|
||||
* This was added for the workaround to solve the issue of firefox and os-x finder,
|
||||
* which seem to close a read stream for ftp's list command.
|
||||
* 'iosftpserver' returns YES only when the socket is for FTP::STORE command.
|
||||
**/
|
||||
- (BOOL)onReadStreamEnded:(AsyncSocket *)sock;
|
||||
|
||||
/**
|
||||
* Called when a socket connects and is ready for reading and writing.
|
||||
* The host parameter will be an IP address, not a DNS name.
|
||||
**/
|
||||
- (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port;
|
||||
|
||||
/**
|
||||
* Called when a socket has completed reading the requested data into memory.
|
||||
* Not called if there is an error.
|
||||
**/
|
||||
- (void)onSocket:(AsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag;
|
||||
|
||||
/**
|
||||
* Called when a socket has read in data, but has not yet completed the read.
|
||||
* This would occur if using readToData: or readToLength: methods.
|
||||
* It may be used to for things such as updating progress bars.
|
||||
**/
|
||||
- (void)onSocket:(AsyncSocket *)sock didReadPartialDataOfLength:(CFIndex)partialLength tag:(long)tag;
|
||||
|
||||
/**
|
||||
* Called when a socket has completed writing the requested data. Not called if there is an error.
|
||||
**/
|
||||
- (void)onSocket:(AsyncSocket *)sock didWriteDataWithTag:(long)tag;
|
||||
|
||||
@end
|
||||
|
||||
@interface AsyncSocket : NSObject
|
||||
{
|
||||
CFSocketRef theSocket; // IPv4 accept or connect socket
|
||||
CFSocketRef theSocket6; // IPv6 accept or connect socket
|
||||
CFReadStreamRef theReadStream;
|
||||
CFWriteStreamRef theWriteStream;
|
||||
|
||||
CFRunLoopSourceRef theSource; // For theSocket
|
||||
CFRunLoopSourceRef theSource6; // For theSocket6
|
||||
CFRunLoopRef theRunLoop;
|
||||
CFSocketContext theContext;
|
||||
|
||||
NSMutableArray *theReadQueue;
|
||||
AsyncReadPacket *theCurrentRead;
|
||||
NSTimer *theReadTimer;
|
||||
NSMutableData *partialReadBuffer;
|
||||
|
||||
NSMutableArray *theWriteQueue;
|
||||
AsyncWritePacket *theCurrentWrite;
|
||||
NSTimer *theWriteTimer;
|
||||
|
||||
id theDelegate;
|
||||
Byte theFlags;
|
||||
|
||||
long theUserData;
|
||||
}
|
||||
|
||||
- (id)init;
|
||||
- (id)initWithDelegate:(id)delegate;
|
||||
- (id)initWithDelegate:(id)delegate userData:(long)userData;
|
||||
|
||||
/* String representation is long but has no "\n". */
|
||||
- (NSString *)description;
|
||||
|
||||
/**
|
||||
* Use "canSafelySetDelegate" to see if there is any pending business (reads and writes) with the current delegate
|
||||
* before changing it. It is, of course, safe to change the delegate before connecting or accepting connections.
|
||||
**/
|
||||
- (id)delegate;
|
||||
- (BOOL)canSafelySetDelegate;
|
||||
- (void)setDelegate:(id)delegate;
|
||||
|
||||
/* User data can be a long, or an id or void * cast to a long. */
|
||||
- (long)userData;
|
||||
- (void)setUserData:(long)userData;
|
||||
|
||||
/* Don't use these to read or write. And don't close them, either! */
|
||||
- (CFSocketRef)getCFSocket;
|
||||
- (CFReadStreamRef)getCFReadStream;
|
||||
- (CFWriteStreamRef)getCFWriteStream;
|
||||
|
||||
/**
|
||||
* Once one of these methods is called, the AsyncSocket instance is locked in, and the rest can't be called without
|
||||
* disconnecting the socket first. If the attempt times out or fails, these methods either return NO or
|
||||
* call "onSocket:willDisconnectWithError:" and "onSockedDidDisconnect:".
|
||||
**/
|
||||
- (BOOL)acceptOnPort:(UInt16)port error:(NSError **)errPtr;
|
||||
- (BOOL)acceptOnAddress:(NSString *)hostaddr port:(UInt16)port error:(NSError **)errPtr;
|
||||
- (BOOL)connectToHost:(NSString *)hostname onPort:(UInt16)port error:(NSError **)errPtr;
|
||||
- (BOOL)connectToAddress:(NSData *)remoteAddr error:(NSError **)errPtr;
|
||||
|
||||
/**
|
||||
* Disconnects immediately. Any pending reads or writes are dropped.
|
||||
**/
|
||||
- (void)disconnect;
|
||||
|
||||
/**
|
||||
* Disconnects after all pending writes have completed.
|
||||
* After calling this, the read and write methods (including "readDataWithTimeout:tag:") will do nothing.
|
||||
* The socket will disconnect even if there are still pending reads.
|
||||
**/
|
||||
- (void)disconnectAfterWriting;
|
||||
|
||||
/* Returns YES if the socket and streams are open, connected, and ready for reading and writing. */
|
||||
- (BOOL)isConnected;
|
||||
|
||||
/**
|
||||
* Returns the local or remote host and port to which this socket is connected, or nil and 0 if not connected.
|
||||
* The host will be an IP address.
|
||||
**/
|
||||
- (NSString *)connectedHost;
|
||||
- (UInt16)connectedPort;
|
||||
|
||||
- (NSString *)localHost;
|
||||
- (UInt16)localPort;
|
||||
|
||||
- (BOOL)isIPv4;
|
||||
- (BOOL)isIPv6;
|
||||
|
||||
// The readData and writeData methods won't block. To not time out, use a negative time interval.
|
||||
// If they time out, "onSocket:disconnectWithError:" is called. The tag is for your convenience.
|
||||
// You can use it as an array index, step number, state id, pointer, etc., just like the socket's user data.
|
||||
|
||||
/**
|
||||
* This will read a certain number of bytes into memory, and call the delegate method when those bytes have been read.
|
||||
* If there is an error, partially read data is lost.
|
||||
* If the length is 0, this method does nothing and the delegate is not called.
|
||||
**/
|
||||
- (void)readDataToLength:(CFIndex)length withTimeout:(NSTimeInterval)timeout tag:(long)tag;
|
||||
|
||||
/**
|
||||
* This reads bytes until (and including) the passed "data" parameter, which acts as a separator.
|
||||
* The bytes and the separator are returned by the delegate method.
|
||||
*
|
||||
* If you pass nil or zero-length data as the "data" parameter,
|
||||
* the method will do nothing, and the delegate will not be called.
|
||||
*
|
||||
* To read a line from the socket, use the line separator (e.g. CRLF for HTTP, see below) as the "data" parameter.
|
||||
* Note that this method is not character-set aware, so if a separator can occur naturally as part of the encoding for
|
||||
* a character, the read will prematurely end.
|
||||
**/
|
||||
- (void)readDataToData:(NSData *)data withTimeout:(NSTimeInterval)timeout tag:(long)tag;
|
||||
|
||||
/**
|
||||
* Same as readDataToData:withTimeout:tag, with the additional restriction that the amount of data read
|
||||
* may not surpass the given maxLength (specified in bytes).
|
||||
*
|
||||
* If you pass a maxLength parameter that is less than the length of the data parameter,
|
||||
* the method will do nothing, and the delegate will not be called.
|
||||
*
|
||||
* If the max length is surpassed, it is treated the same as a timeout - the socket is closed.
|
||||
*
|
||||
* Pass -1 as maxLength if no length restriction is desired, or simply use the readDataToData:withTimeout:tag method.
|
||||
**/
|
||||
- (void)readDataToData:(NSData *)data withTimeout:(NSTimeInterval)timeout maxLength:(CFIndex)length tag:(long)tag;
|
||||
|
||||
/**
|
||||
* Reads the first available bytes that become available on the socket.
|
||||
**/
|
||||
- (void)readDataWithTimeout:(NSTimeInterval)timeout tag:(long)tag;
|
||||
|
||||
/* Writes data to the socket, and calls the delegate when finished.
|
||||
*
|
||||
* If you pass in nil or zero-length data, this method does nothing and the delegate will not be called.
|
||||
**/
|
||||
- (void)writeData:(NSData *)data withTimeout:(NSTimeInterval)timeout tag:(long)tag;
|
||||
|
||||
/**
|
||||
* Returns progress of current read or write, from 0.0 to 1.0, or NaN if no read/write (use isnan() to check).
|
||||
* "tag", "done" and "total" will be filled in if they aren't NULL.
|
||||
**/
|
||||
- (float)progressOfReadReturningTag:(long *)tag bytesDone:(CFIndex *)done total:(CFIndex *)total;
|
||||
- (float)progressOfWriteReturningTag:(long *)tag bytesDone:(CFIndex *)done total:(CFIndex *)total;
|
||||
|
||||
/**
|
||||
* For handling readDataToData requests, data is necessarily read from the socket in small increments.
|
||||
* The performance can be improved by allowing AsyncSocket to read larger chunks at a time and
|
||||
* store any overflow in a small internal buffer.
|
||||
* This is termed pre-buffering, as some data may be read for you before you ask for it.
|
||||
* If you use readDataToData a lot, enabling pre-buffering may offer a small performance improvement.
|
||||
*
|
||||
* Pre-buffering is disabled by default. You must explicitly enable it to turn it on.
|
||||
*
|
||||
* Note: If your protocol negotiates upgrades to TLS (as opposed to using TLS from the start), you should
|
||||
* consider how, if at all, pre-buffering could affect the TLS negotiation sequence.
|
||||
* This is because TLS runs atop TCP, and requires sending/receiving a TLS handshake over the TCP socket.
|
||||
* If the negotiation sequence is poorly designed, pre-buffering could potentially pre-read part of the TLS handshake,
|
||||
* thus causing TLS to fail. In almost all cases, especially when implementing a formalized protocol, this will never
|
||||
* be a hazard.
|
||||
**/
|
||||
- (void)enablePreBuffering;
|
||||
|
||||
/**
|
||||
* In the event of an error, this method may be called during onSocket:willDisconnectWithError: to read
|
||||
* any data that's left on the socket.
|
||||
**/
|
||||
- (NSData *)unreadData;
|
||||
|
||||
/* A few common line separators, for use with "readDataToData:withTimeout:tag:". */
|
||||
+ (NSData *)CRLFData; // 0x0D0A
|
||||
+ (NSData *)CRData; // 0x0D
|
||||
+ (NSData *)LFData; // 0x0A
|
||||
+ (NSData *)ZeroData; // 0x00
|
||||
|
||||
@end
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,129 +0,0 @@
|
||||
/*
|
||||
iosFtpServer
|
||||
Copyright (C) 2008 Richard Dearlove ( monsta )
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
#import "AsyncSocket.h"
|
||||
|
||||
#import "FtpDataConnection.h"
|
||||
#import "FtpDefines.h"
|
||||
#include <sys/time.h>
|
||||
#include <time.h>
|
||||
|
||||
|
||||
@class FtpServer;
|
||||
|
||||
@interface FtpConnection : NSObject {
|
||||
AsyncSocket *connectionSocket; // Socket for this particular connection
|
||||
FtpServer *server; // pointer to Server object
|
||||
|
||||
AsyncSocket *dataListeningSocket; // Socket to listen for a data connection to spawn on <-- think this is now redundant
|
||||
AsyncSocket *dataSocket; // duplicates the listening socket - remove listening socket from code when working - which seems to be the case.
|
||||
|
||||
FtpDataConnection *dataConnection; // instance handling spawned data connection socket
|
||||
|
||||
NSArray *msgComponents; // The Message rcvd broken into an array
|
||||
UInt16 dataPort;
|
||||
int transferMode;
|
||||
NSMutableArray *queuedData;
|
||||
|
||||
NSString *currentUser; // The current user for this connection
|
||||
NSString *currentDir; // The current directory for this connection
|
||||
NSString *currentFile; // File that is about to be uploaded
|
||||
NSFileHandle *currentFileHandle; // File handle of what to save
|
||||
|
||||
NSString *rnfrFilename; // rnfr
|
||||
|
||||
|
||||
}
|
||||
|
||||
-(id)initWithAsyncSocket:(AsyncSocket*)newSocket forServer:(id)myServer ;
|
||||
#pragma mark STATE
|
||||
|
||||
@property(readwrite)int transferMode;
|
||||
|
||||
@property(readwrite, retain ) NSString *currentFile;
|
||||
@property(readwrite, retain ) NSString *currentDir;
|
||||
@property(readwrite, retain ) NSString *rnfrFilename;
|
||||
|
||||
-(NSString*)connectionAddress;
|
||||
|
||||
|
||||
#pragma mark ASYNCSOCKET DATACONN
|
||||
|
||||
-(BOOL)openDataSocket:(int)portNumber;
|
||||
-(int)choosePasvDataPort;
|
||||
|
||||
|
||||
-(BOOL)onSocketWillConnect:(AsyncSocket *)sock;
|
||||
-(void)onSocket:(AsyncSocket *)sock didAcceptNewSocket:(AsyncSocket *)newSocket;
|
||||
|
||||
#pragma mark ASYNCSOCKET FTPCLIENT CONNECTION
|
||||
-(void)onSocket:(AsyncSocket*)sock didReadData:(NSData*)data withTag:(long)tag;
|
||||
-(void)onSocket:(AsyncSocket*)sock didWriteDataWithTag:(long)tag;
|
||||
-(void)sendMessage:(NSString*)ftpMessage; // calls FC writedata
|
||||
-(void)sendDataString:(NSString*)dataString; // calls FDC writedata
|
||||
-(void)sendData:(NSMutableData*)data;
|
||||
-(void)didReceiveDataWritten; // notification that FDC wrote data
|
||||
-(void)didReceiveDataRead; // notification that FDC read data ie a transfer
|
||||
-(void)didFinishReading; // Called at the closing == end of a data connection from the client we presume
|
||||
|
||||
#pragma mark PROCESS
|
||||
|
||||
-(void)processDataRead:(NSData*)data;
|
||||
-(void)processCommand;
|
||||
|
||||
#pragma mark COMMANDS
|
||||
-(void)doQuit:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doUser:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doPass:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doStat:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doFeat:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doList:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doPwd:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doNoop:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doSyst:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doLprt:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doPasv:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doEpsv:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doPort:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doNlst:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doStor:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doRetr:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doDele:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doMlst:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doSize:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doMkdir:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doCdUp:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doRnfr:(id)sender arguments:(NSArray*)arguments;
|
||||
-(void)doRnto:(id)sender arguments:(NSArray*)arguments;
|
||||
|
||||
#pragma mark UTITILITES
|
||||
-(NSString*)makeFilePathFrom:(NSString*)filename;
|
||||
-(unsigned long long)fileSize:(NSString*)filePath;
|
||||
-(NSString*)fileNameFromArgs:(NSArray*)arguments;
|
||||
- (Boolean)changedCurrentDirectoryTo:(NSString *)newDirectory;
|
||||
-(Boolean)canChangeDirectoryTo:(NSString *)testDirectory;
|
||||
- (Boolean)accessibleFilePath:(NSString*)filePath; // check filepath exists and is in basedir ( if set )
|
||||
- (Boolean)validNewFilePath:(NSString*)filePath;
|
||||
- (NSString *)visibleCurrentDir;
|
||||
-(NSString *)rootedPath:(NSString*)path;
|
||||
|
||||
@end
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,54 +0,0 @@
|
||||
/*
|
||||
iosFtpServer
|
||||
Copyright (C) 2008 Richard Dearlove ( monsta )
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import "AsyncSocket.h"
|
||||
#import "FtpDefines.h"
|
||||
|
||||
@class FtpConnection;
|
||||
|
||||
@interface FtpDataConnection : NSObject {
|
||||
AsyncSocket *dataSocket;
|
||||
FtpConnection *ftpConnection; // connection which generated data socket we are tied to
|
||||
|
||||
AsyncSocket *dataListeningSocket;
|
||||
id dataConnection;
|
||||
NSMutableData *receivedData;
|
||||
int connectionState;
|
||||
|
||||
}
|
||||
-(id)initWithAsyncSocket:(AsyncSocket*)newSocket forConnection:(id)aConnection withQueuedData:(NSMutableArray*)queuedData;
|
||||
-(void)writeString:(NSString*)dataString;
|
||||
-(void)writeData:(NSMutableData*)data;
|
||||
-(void)writeQueuedData:(NSMutableArray*)queuedData;
|
||||
-(void)closeConnection;
|
||||
|
||||
#pragma mark ASYNCSOCKET DELEGATES
|
||||
-(BOOL)onSocketWillConnect:(AsyncSocket *)sock;
|
||||
-(void)onSocket:(AsyncSocket *)sock didAcceptNewSocket:(AsyncSocket *)newSocket;
|
||||
-(void)onSocket:(AsyncSocket*)sock didReadData:(NSData*)data withTag:(long)tag;
|
||||
-(void)onSocket:(AsyncSocket*)sock didWriteDataWithTag:(long)tag;
|
||||
|
||||
-(void)onSocket:(AsyncSocket *)sock willDisconnectWithError:(NSError *)err;
|
||||
|
||||
@property (readonly) NSMutableData *receivedData;
|
||||
@property (readwrite) int connectionState;
|
||||
|
||||
|
||||
@end
|
||||
@@ -1,192 +0,0 @@
|
||||
/*
|
||||
iosFtpServer
|
||||
Copyright (C) 2008 Richard Dearlove ( monsta )
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#import "FtpDataConnection.h"
|
||||
#import "FtpConnection.h"
|
||||
|
||||
|
||||
@implementation FtpDataConnection
|
||||
|
||||
@synthesize receivedData;
|
||||
@synthesize connectionState;
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(id)initWithAsyncSocket:(AsyncSocket*)newSocket forConnection:(id)aConnection withQueuedData:(NSMutableArray*)queuedData
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
self = [super init ];
|
||||
if (self)
|
||||
{
|
||||
dataSocket = [newSocket retain ]; // Hang onto the socket that was generated - the FDC is retained by FC
|
||||
ftpConnection = aConnection;
|
||||
|
||||
[ dataSocket setDelegate:self ];
|
||||
|
||||
if ( [queuedData count ] )
|
||||
{
|
||||
NSLog(@"FC:Write Queued Data");
|
||||
[self writeQueuedData:queuedData ];
|
||||
[ queuedData removeAllObjects ]; // Clear out queue
|
||||
}
|
||||
// [ dataSocket readDataToData:[AsyncSocket CRLFData] withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
|
||||
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
|
||||
dataListeningSocket = nil;
|
||||
receivedData = nil; // [[ NSMutableData alloc ] init ] 12/nov/08 - no need for this. rcd is just a pointer
|
||||
|
||||
connectionState = clientQuiet; // Nothing coming through
|
||||
}
|
||||
return self;
|
||||
}
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)dealloc
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
|
||||
[dataSocket release];
|
||||
[dataListeningSocket release];
|
||||
[dataConnection release];
|
||||
// [receivedData release];
|
||||
|
||||
|
||||
[super dealloc];
|
||||
}
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)writeString:(NSString*)dataString
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSLog(@"FDC:writeStringData");
|
||||
|
||||
NSMutableData *data = [[ dataString dataUsingEncoding:NSUTF8StringEncoding ] mutableCopy]; // Autoreleased
|
||||
[ data appendData:[AsyncSocket CRLFData] ];
|
||||
|
||||
[ dataSocket writeData:data withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
|
||||
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)writeData:(NSMutableData*)data
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSLog(@"FDC:writeData");
|
||||
// [ data appendData:[AsyncSocket CRLFData] ]; // Add on CRLF to end of data - as Windows Explorer needs it
|
||||
|
||||
connectionState = clientReceiving; // We hope
|
||||
|
||||
[ dataSocket writeData:data withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
|
||||
|
||||
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
|
||||
}
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)writeQueuedData:(NSMutableArray*)queuedData
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
for (NSMutableData* data in queuedData) {
|
||||
[self writeData:data ];
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)closeConnection
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSLog(@"FDC:closeConnection");
|
||||
[ dataSocket disconnect ];
|
||||
|
||||
}
|
||||
#pragma mark ASYNCSOCKET DELEGATES
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(BOOL)onSocketWillConnect:(AsyncSocket *)sock
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
|
||||
NSLog(@"FDC:onSocketWillConnect");
|
||||
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:0 ];
|
||||
return YES;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)onSocket:(AsyncSocket *)sock didAcceptNewSocket:(AsyncSocket *)newSocket
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
// This shouldnt happen - we should be connected already - and havent set up a listening socket
|
||||
NSLog(@"FDC:New Connection -- shouldn't be called");
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)onSocket:(AsyncSocket*)sock didReadData:(NSData*)data withTag:(long)tag
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSLog(@"FDC:didReadData");
|
||||
|
||||
// [ dataSocket readDataToData:[AsyncSocket CRLFData] withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ]; // continue reading
|
||||
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
|
||||
|
||||
NSMutableData *mutdata = [data mutableCopy];
|
||||
receivedData = [ mutdata retain]; // make autoreleased copy of data
|
||||
|
||||
// notify connection data came through, ( will write data for us )
|
||||
[ftpConnection didReceiveDataRead ]; // notify, the connection, so it knows to write the data
|
||||
[ receivedData release ]; // let go, not our business anymore
|
||||
connectionState = clientSent;
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)onSocket:(AsyncSocket*)sock didWriteDataWithTag:(long)tag
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSLog(@"FDC:didWriteData");
|
||||
[ ftpConnection didReceiveDataWritten ]; // notify that we are finished writing
|
||||
|
||||
// [ dataSocket readDataToData:[AsyncSocket CRLFData] withTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ]; // continue reading
|
||||
[ dataSocket readDataWithTimeout:READ_TIMEOUT tag:FTP_CLIENT_REQUEST ];
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)onSocket:(AsyncSocket *)sock willDisconnectWithError:(NSError *)err
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSLog(@"FDC:willDisconnect");
|
||||
// if we were writing and there's no error, then it must be the end of file
|
||||
|
||||
if ( connectionState == clientSending )
|
||||
{
|
||||
NSLog(@"FDC::did FinishReading");
|
||||
// hopefully this is the end of the connection. not sure how we can tell
|
||||
}
|
||||
else
|
||||
{
|
||||
NSLog(@"FDC: we werent expecting this as we never set clientSending prob late coming up");
|
||||
}
|
||||
[ ftpConnection didFinishReading ]; // its over, please send the message
|
||||
}
|
||||
|
||||
- (BOOL)onReadStreamEnded:(AsyncSocket*)sock
|
||||
{
|
||||
NSLog( @"FDC: onReadStreamEnded %d(clientSending is %d)", connectionState, clientSending );
|
||||
if ( connectionState == clientSent ||
|
||||
connectionState == clientSending ) return YES;
|
||||
return NO;
|
||||
}
|
||||
|
||||
@end
|
||||
@@ -1,15 +0,0 @@
|
||||
enum {
|
||||
pasvftp=0,epsvftp,portftp,lprtftp, eprtftp
|
||||
};
|
||||
|
||||
#define DATASTR(args) [ args dataUsingEncoding:NSUTF8StringEncoding ]
|
||||
|
||||
#define SERVER_PORT 20000
|
||||
#define READ_TIMEOUT -1
|
||||
|
||||
#define FTP_CLIENT_REQUEST 0
|
||||
|
||||
enum {
|
||||
|
||||
clientSending=0, clientReceiving=1, clientQuiet=2,clientSent=3
|
||||
};
|
||||
@@ -1,72 +0,0 @@
|
||||
/*
|
||||
iosFtpServer
|
||||
Copyright (C) 2008 Richard Dearlove ( monsta )
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
|
||||
|
||||
#import "AsyncSocket.h"
|
||||
#import "FtpDefines.h"
|
||||
#import "FtpConnection.h"
|
||||
#import "list.h"
|
||||
|
||||
@interface FtpServer : NSObject {
|
||||
|
||||
AsyncSocket *listenSocket;
|
||||
NSMutableArray *connectedSockets;
|
||||
id server;
|
||||
id notificationObject;
|
||||
|
||||
int portNumber;
|
||||
id delegate;
|
||||
|
||||
NSMutableArray *connections;
|
||||
|
||||
NSDictionary *commands;
|
||||
NSString *baseDir;
|
||||
Boolean changeRoot; // Change root to virtual root ( basedir )
|
||||
int clientEncoding; // FTP client encoding type
|
||||
}
|
||||
- (id)initWithPort:(unsigned)serverPort withDir:(NSString *)aDirectory notifyObject:(id)sender;
|
||||
- (void)stopFtpServer;
|
||||
|
||||
#pragma mark ASYNCSOCKET DELEGATES
|
||||
- (void)onSocket:(AsyncSocket *)sock didAcceptNewSocket:(AsyncSocket *)newSocket;
|
||||
- (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port;
|
||||
|
||||
#pragma mark NOTIFICATIONS
|
||||
- (void)didReceiveFileListChanged;
|
||||
|
||||
#pragma mark CONNECTIONS
|
||||
- (void)closeConnection:(id)theConnection;
|
||||
- (NSString *)createList:(NSString *)directoryPath;
|
||||
|
||||
@property (readwrite, retain) AsyncSocket *listenSocket;
|
||||
@property (readwrite, retain) NSMutableArray *connectedSockets;
|
||||
@property (readwrite, retain) id server;
|
||||
@property (readwrite, retain) id notificationObject;
|
||||
@property (readwrite) int portNumber;
|
||||
@property (readwrite, retain) id delegate;
|
||||
@property (readwrite, retain) NSMutableArray *connections;
|
||||
@property (readwrite, retain) NSDictionary *commands;
|
||||
@property (readwrite, retain) NSString *baseDir;
|
||||
@property (readwrite) Boolean changeRoot;
|
||||
@property (readwrite) int clientEncoding;
|
||||
|
||||
@end
|
||||
@@ -1,198 +0,0 @@
|
||||
/*
|
||||
iosFtpServer
|
||||
Copyright (C) 2008 Richard Dearlove ( monsta )
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
|
||||
// 11/02/08 changes to made to allow stopping of the server. Also added a bit of code to show users IP address.
|
||||
// Cleaned up the code to make the retains and releases a bit more obvious... mostly programming style preferences.
|
||||
// Added a stop Ftp server method to be called from where ever it was start. See iphoneLibTestViewController.m to see how I was calling it.
|
||||
// Most users wouldn't want the server to continue to run once the transfers are done.
|
||||
|
||||
|
||||
#import "FtpServer.h"
|
||||
|
||||
@implementation FtpServer
|
||||
|
||||
@synthesize listenSocket, connectedSockets, server, notificationObject, portNumber, delegate, commands, baseDir, connections;
|
||||
|
||||
@synthesize clientEncoding;
|
||||
@synthesize changeRoot;
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
- (id)initWithPort:(unsigned)serverPort withDir:(NSString*)aDirectory notifyObject:(id)sender
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
if( self = [super init] ) {
|
||||
|
||||
NSError *error = nil;
|
||||
|
||||
self.notificationObject = sender;
|
||||
|
||||
// Load up commands
|
||||
NSString *plistPath = [[ NSBundle mainBundle ] pathForResource:@"ftp_commands" ofType:@"plist"];
|
||||
if ( ! [ [ NSFileManager defaultManager ] fileExistsAtPath:plistPath ] )
|
||||
{
|
||||
NSLog(@"ftp_commands.plist missing");
|
||||
}
|
||||
commands = [ [ NSDictionary alloc ] initWithContentsOfFile:plistPath];
|
||||
|
||||
// Clear out connections list
|
||||
NSMutableArray *myConnections = [[NSMutableArray alloc] init];
|
||||
self.connections = myConnections;
|
||||
[myConnections release];
|
||||
|
||||
|
||||
|
||||
// Create a socket
|
||||
self.portNumber = serverPort;
|
||||
|
||||
AsyncSocket *myListenSocket = [[AsyncSocket alloc] initWithDelegate:self];
|
||||
self.listenSocket = myListenSocket;
|
||||
[myListenSocket release];
|
||||
|
||||
NSLog(@"Listening on %u", portNumber);
|
||||
[listenSocket acceptOnPort:serverPort error:&error]; // start lisetning on this port.
|
||||
|
||||
NSMutableArray *myConnectedSockets = [[NSMutableArray alloc] initWithCapacity:1];
|
||||
self.connectedSockets = myConnectedSockets;
|
||||
[myConnectedSockets release];
|
||||
|
||||
// Set directory - have to do this because on iphone, some directories arent what they report back as, so need real path it resolves to, CHECKME - might be an easier way
|
||||
NSFileManager *fileManager = [ NSFileManager defaultManager ];
|
||||
NSString *expandedPath = [ aDirectory stringByStandardizingPath ];
|
||||
|
||||
// CHANGE TO NEW DIRECTORY & GET SYSTEM FILE PATH ( no .. etc )
|
||||
if ([ fileManager changeCurrentDirectoryPath:expandedPath ]) // try changing to directory
|
||||
{
|
||||
|
||||
self.baseDir = [[ fileManager currentDirectoryPath ] copy] ; // Gets the real path. CHECKME.
|
||||
// self.baseDir = @"/Users"; // REMOVEME - added for testing 7/6/10
|
||||
}
|
||||
else
|
||||
{
|
||||
self.baseDir = aDirectory; // shouldnt get to this line really
|
||||
}
|
||||
|
||||
self.changeRoot = false; // true if you want them to be sandboxed/chrooted into the basedir
|
||||
|
||||
// the default client encoding is UTF8
|
||||
self.clientEncoding = NSUTF8StringEncoding;
|
||||
}
|
||||
return self;
|
||||
}
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)stopFtpServer
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
if(listenSocket)[listenSocket disconnect];
|
||||
[connectedSockets removeAllObjects];
|
||||
|
||||
[connections removeAllObjects];
|
||||
|
||||
}
|
||||
#pragma mark ASYNCSOCKET DELEGATES
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
- (void)onSocket:(AsyncSocket *)sock didAcceptNewSocket:(AsyncSocket *)newSocket
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
|
||||
FtpConnection *newConnection = [[[ FtpConnection alloc ] initWithAsyncSocket:newSocket forServer:self] autorelease]; // Create an ftp connection
|
||||
|
||||
|
||||
|
||||
|
||||
[ connections addObject:newConnection ]; // Add this to our list of connections
|
||||
|
||||
NSLog(@"FS:didAcceptNewSocket port:%i", [sock localPort]);
|
||||
|
||||
if ([sock localPort] == portNumber )
|
||||
{
|
||||
NSLog(@"Connection on Server Port");
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// must be a data comms port
|
||||
// spawn a data comms port
|
||||
// look for the connection with the same port
|
||||
// and attach it
|
||||
NSLog(@"--ERROR %i, %i", [sock localPort],portNumber);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
- (void)onSocket:(AsyncSocket *)sock didConnectToHost:(NSString *)host port:(UInt16)port
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSLog(@"FtpServer:didConnectToHost port:%i", [sock localPort]);
|
||||
}
|
||||
|
||||
#pragma mark NOTIFICATIONS
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(void)didReceiveFileListChanged
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
if ([notificationObject respondsToSelector:@selector(didReceiveFileListChanged)])
|
||||
[notificationObject didReceiveFileListChanged ];
|
||||
}
|
||||
#pragma mark CONNECTIONS
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
- (void)closeConnection:(id)theConnection
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
// Search through connections for this one - and delete
|
||||
// this should release it - and delloc
|
||||
|
||||
[connections removeObject:theConnection ];
|
||||
|
||||
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
-(NSString*)createList:(NSString*)directoryPath
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
return createList(directoryPath);
|
||||
|
||||
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
- (void)dealloc
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
|
||||
|
||||
if(listenSocket)
|
||||
{
|
||||
[listenSocket disconnect];
|
||||
[listenSocket release];
|
||||
}
|
||||
|
||||
[connectedSockets release];
|
||||
[notificationObject release];
|
||||
[connections release];
|
||||
[commands release];
|
||||
[baseDir release];
|
||||
[super dealloc];
|
||||
|
||||
}
|
||||
|
||||
|
||||
@end
|
||||
@@ -1,26 +0,0 @@
|
||||
//
|
||||
// networkController.h
|
||||
// DiddyDJ
|
||||
//
|
||||
// Created by Richard Dearlove on 21/10/2008.
|
||||
// Copyright 2008 DiddySoft. All rights reserved.
|
||||
//
|
||||
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <SystemConfiguration/SystemConfiguration.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
#include <unistd.h>
|
||||
#include <ifaddrs.h>
|
||||
|
||||
@interface NetworkController : NSObject {
|
||||
|
||||
}
|
||||
+ (NSString *)localWifiIPAddress;
|
||||
+ (NSString *) localIPAddress;
|
||||
+ (BOOL)addressFromString:(NSString *)IPAddress address:(struct sockaddr_in *)address;
|
||||
+ (NSString *) getIPAddressForHost: (NSString *) theHost;
|
||||
+ (BOOL) hostAvailable: (NSString *) theHost;
|
||||
+ (BOOL) connectedToNetwork;
|
||||
@end
|
||||
@@ -1,184 +0,0 @@
|
||||
//
|
||||
// networkController.m
|
||||
//
|
||||
// Created by Richard Dearlove on 21/10/2008.
|
||||
// Copyright 2008 DiddySoft. All rights reserved.
|
||||
//
|
||||
|
||||
#import "NetworkController.h"
|
||||
|
||||
@implementation NetworkController
|
||||
|
||||
// Return the localized IP address
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
+ (NSString *)localWifiIPAddress
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
|
||||
{
|
||||
NSString *address = @"error";
|
||||
struct ifaddrs *interfaces = NULL;
|
||||
struct ifaddrs *temp_addr = NULL;
|
||||
int success = 0;
|
||||
|
||||
// retrieve the current interfaces - returns 0 on success
|
||||
success = getifaddrs(&interfaces);
|
||||
if (success == 0)
|
||||
{
|
||||
// Loop through linked list of interfaces
|
||||
temp_addr = interfaces;
|
||||
while(temp_addr != NULL)
|
||||
{
|
||||
if(temp_addr->ifa_addr->sa_family == AF_INET)
|
||||
{
|
||||
// Check if interface is en0 which is the wifi connection on the iPhone
|
||||
if([[NSString stringWithUTF8String:temp_addr->ifa_name] isEqualToString:@"en0"])
|
||||
{
|
||||
// Get NSString from C String
|
||||
address = [NSString stringWithUTF8String:inet_ntoa(((struct sockaddr_in *)temp_addr->ifa_addr)->sin_addr)];
|
||||
}
|
||||
}
|
||||
|
||||
temp_addr = temp_addr->ifa_next;
|
||||
}
|
||||
}
|
||||
|
||||
// Free memory
|
||||
freeifaddrs(interfaces);
|
||||
|
||||
return address;
|
||||
}
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
+ (NSString *) localIPAddress
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
char baseHostName[255];
|
||||
gethostname(baseHostName, 255);
|
||||
|
||||
// Adjust for iPhone -- add .local to the host name
|
||||
char hn[255];
|
||||
sprintf(hn, "%s.local", baseHostName);
|
||||
|
||||
struct hostent *host = gethostbyname(hn);
|
||||
if (host == NULL)
|
||||
{
|
||||
herror("resolv");
|
||||
return NULL;
|
||||
}
|
||||
else {
|
||||
struct in_addr **list = (struct in_addr **)host->h_addr_list;
|
||||
return [NSString stringWithCString:inet_ntoa(*list[0])];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
+ (BOOL)addressFromString:(NSString *)IPAddress address:(struct sockaddr_in *)address
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
if (!IPAddress || ![IPAddress length]) {
|
||||
return NO;
|
||||
}
|
||||
|
||||
memset((char *) address, sizeof(struct sockaddr_in), 0);
|
||||
address->sin_family = AF_INET;
|
||||
address->sin_len = sizeof(struct sockaddr_in);
|
||||
|
||||
int conversionResult = inet_aton([IPAddress UTF8String], &address->sin_addr);
|
||||
if (conversionResult == 0) {
|
||||
NSAssert1(conversionResult != 1, @"Failed to convert the IP address string into a sockaddr_in: %@", IPAddress);
|
||||
return NO;
|
||||
}
|
||||
|
||||
return YES;
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
+ (NSString *) getIPAddressForHost: (NSString *) theHost
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
struct hostent *host = gethostbyname([theHost UTF8String]);
|
||||
|
||||
if (host == NULL) {
|
||||
herror("resolv");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
struct in_addr **list = (struct in_addr **)host->h_addr_list;
|
||||
NSString *addressString = [NSString stringWithCString:inet_ntoa(*list[0])];
|
||||
return addressString;
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
+ (BOOL) hostAvailable: (NSString *) theHost
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
|
||||
NSString *addressString = [self getIPAddressForHost:theHost];
|
||||
if (!addressString)
|
||||
{
|
||||
printf("Error recovering IP address from host name\n");
|
||||
return NO;
|
||||
}
|
||||
|
||||
struct sockaddr_in address;
|
||||
BOOL gotAddress = [self addressFromString:addressString address:&address];
|
||||
|
||||
if (!gotAddress)
|
||||
{
|
||||
printf("Error recovering sockaddr address from %s\n", [addressString UTF8String]);
|
||||
return NO;
|
||||
}
|
||||
|
||||
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&address);
|
||||
SCNetworkReachabilityFlags flags;
|
||||
|
||||
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
|
||||
CFRelease(defaultRouteReachability);
|
||||
|
||||
if (!didRetrieveFlags)
|
||||
{
|
||||
printf("Error. Could not recover network reachability flags\n");
|
||||
return NO;
|
||||
}
|
||||
|
||||
BOOL isReachable = flags & kSCNetworkFlagsReachable;
|
||||
return isReachable ? YES : NO;;
|
||||
}
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
+ (BOOL) connectedToNetwork
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
// Create zero addy
|
||||
struct sockaddr_in zeroAddress;
|
||||
bzero(&zeroAddress, sizeof(zeroAddress));
|
||||
zeroAddress.sin_len = sizeof(zeroAddress);
|
||||
zeroAddress.sin_family = AF_INET;
|
||||
|
||||
// Recover reachability flags
|
||||
SCNetworkReachabilityRef defaultRouteReachability = SCNetworkReachabilityCreateWithAddress(NULL, (struct sockaddr *)&zeroAddress);
|
||||
CFRelease(defaultRouteReachability);
|
||||
|
||||
SCNetworkReachabilityFlags flags;
|
||||
|
||||
BOOL didRetrieveFlags = SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags);
|
||||
if (!didRetrieveFlags)
|
||||
{
|
||||
printf("Error. Could not recover network reachability flags\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
BOOL isReachable = flags & kSCNetworkFlagsReachable;
|
||||
BOOL needsConnection = flags & kSCNetworkFlagsConnectionRequired;
|
||||
// BOOL isEDGE = flags & kSCNetworkReachabilityFlagsIsWWAN;
|
||||
return (isReachable && !needsConnection) ? YES : NO;
|
||||
}
|
||||
|
||||
|
||||
@end
|
||||
@@ -1,64 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
|
||||
<plist version="1.0">
|
||||
<dict>
|
||||
<key>ack</key>
|
||||
<string>doAck:</string>
|
||||
<key>cdup</key>
|
||||
<string>doCdUp:</string>
|
||||
<key>cwd</key>
|
||||
<string>doCwd:</string>
|
||||
<key>dele</key>
|
||||
<string>doDele:</string>
|
||||
<key>eprt</key>
|
||||
<string>doEprt:</string>
|
||||
<key>epsv</key>
|
||||
<string>doEpsv:</string>
|
||||
<key>feat</key>
|
||||
<string>doFeat:</string>
|
||||
<key>list</key>
|
||||
<string>doList:</string>
|
||||
<key>lprt</key>
|
||||
<string>doLprt:</string>
|
||||
<key>mkd</key>
|
||||
<string>doMkdir:</string>
|
||||
<key>mlst</key>
|
||||
<string>doMlst:</string>
|
||||
<key>nlst</key>
|
||||
<string>doList:</string>
|
||||
<key>noop</key>
|
||||
<string>doNoop:</string>
|
||||
<key>opts</key>
|
||||
<string>doOpts:</string>
|
||||
<key>pass</key>
|
||||
<string>doPass:</string>
|
||||
<key>pasv</key>
|
||||
<string>doPasv:</string>
|
||||
<key>port</key>
|
||||
<string>doPort:</string>
|
||||
<key>pwd</key>
|
||||
<string>doPwd:</string>
|
||||
<key>quit</key>
|
||||
<string>doQuit:</string>
|
||||
<key>retr</key>
|
||||
<string>doRetr:</string>
|
||||
<key>rmd</key>
|
||||
<string>doDele:</string>
|
||||
<key>rnfr</key>
|
||||
<string>doRnfr:</string>
|
||||
<key>rnto</key>
|
||||
<string>doRnto:</string>
|
||||
<key>size</key>
|
||||
<string>doSize:</string>
|
||||
<key>stat</key>
|
||||
<string>doStat:</string>
|
||||
<key>stor</key>
|
||||
<string>doStor:</string>
|
||||
<key>syst</key>
|
||||
<string>doSyst:</string>
|
||||
<key>type</key>
|
||||
<string>doType:</string>
|
||||
<key>user</key>
|
||||
<string>doUser:</string>
|
||||
</dict>
|
||||
</plist>
|
||||
@@ -17,7 +17,6 @@
|
||||
#import <Foundation/Foundation.h>
|
||||
#import <UIKit/UIKit.h>
|
||||
#import <AVFoundation/AVFoundation.h>
|
||||
#import "FtpServer.h"
|
||||
#include <sys/stat.h>
|
||||
#include "dlfcn.h"
|
||||
|
||||
@@ -78,36 +77,22 @@ const char *IOS_GetDocsDir(void)
|
||||
}
|
||||
}
|
||||
|
||||
UIBackgroundTaskIdentifier task;
|
||||
FtpServer *server = NULL;
|
||||
|
||||
void IOS_StartBackgroundTask(void)
|
||||
const char *IOS_GetExecDir(void)
|
||||
{
|
||||
if( !server ) return;
|
||||
|
||||
if( task != UIBackgroundTaskInvalid )
|
||||
return;
|
||||
|
||||
UIApplication* app = [UIApplication sharedApplication];
|
||||
static const char *dir = NULL;
|
||||
|
||||
task = [app beginBackgroundTaskWithExpirationHandler:^{
|
||||
[app endBackgroundTask:task];
|
||||
task = UIBackgroundTaskInvalid;
|
||||
}];
|
||||
if( dir )
|
||||
return dir;
|
||||
|
||||
// Start the long-running task and return immediately.
|
||||
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
|
||||
UIBackgroundTaskIdentifier local = task;
|
||||
|
||||
// do not keep "zombie" tasks
|
||||
while( 1 )
|
||||
sleep(1);
|
||||
NSString *executableDirctory = [[NSBundle mainBundle] bundlePath];
|
||||
|
||||
[app endBackgroundTask:local];
|
||||
task = UIBackgroundTaskInvalid;
|
||||
});
|
||||
dir = [executableDirctory fileSystemRepresentation];
|
||||
NSLog(@"IOS_GetDocsDir: %s", dir);
|
||||
|
||||
return dir;
|
||||
}
|
||||
|
||||
|
||||
#define SETTINGS_MAGIC 111
|
||||
|
||||
typedef struct settings_s
|
||||
@@ -188,8 +173,6 @@ void IOS_LaunchDialog( void )
|
||||
|
||||
UIScrollView *scroll = [[UIScrollView alloc] initWithFrame:CGRectMake(0, 0, 300, 200)];
|
||||
|
||||
UISwitch *ftpswitch = [[UISwitch alloc] initWithFrame:CGRectMake(210,60,80,30)];
|
||||
|
||||
UILabel *argstitle = [[UILabel alloc] initWithFrame:CGRectMake(0, 0, 300, 30)];
|
||||
[argstitle setText:@"Command-line arguments:"];
|
||||
|
||||
@@ -197,12 +180,6 @@ void IOS_LaunchDialog( void )
|
||||
[args setBackgroundColor:[[UIColor alloc] initWithRed:1 green:1 blue:1 alpha:1]];
|
||||
if(isdark) [args setBackgroundColor:[[UIColor alloc] initWithRed:0 green:0 blue:0 alpha:1]];
|
||||
|
||||
|
||||
UILabel *ftptitle = [[UILabel alloc] initWithFrame:CGRectMake(0, 60, 200, 30)];
|
||||
[ftptitle setText:@"FTP Server"];
|
||||
|
||||
|
||||
UITextField *port = [[UITextField alloc] initWithFrame:CGRectMake(110, 60, 100, 30)];
|
||||
|
||||
UITextField *suffix = [[UITextField alloc] initWithFrame:CGRectMake(140, 90, 160, 30 )];
|
||||
[suffix setBackgroundColor:[[UIColor alloc] initWithRed:1 green:1 blue:1 alpha:1]];
|
||||
@@ -214,9 +191,6 @@ void IOS_LaunchDialog( void )
|
||||
[scroll addSubview:argstitle];
|
||||
[scroll addSubview:args];
|
||||
[scroll addSubview:suffix];
|
||||
[scroll addSubview:ftpswitch];
|
||||
[scroll addSubview:ftptitle];
|
||||
[scroll addSubview:port];
|
||||
[scroll addSubview:suffixtitle];
|
||||
|
||||
settingsfile = fopen( settingspath, "rb" );
|
||||
@@ -225,14 +199,11 @@ void IOS_LaunchDialog( void )
|
||||
settings.args[1023] = 0;
|
||||
settings.suffix[31] = 0;
|
||||
[args setText:@(settings.args)];
|
||||
[port setText:[NSString stringWithFormat:@"%u", settings.port]];
|
||||
[suffix setText:@(settings.suffix)];
|
||||
ftpswitch.on = settings.ftpserver;
|
||||
}
|
||||
else
|
||||
{
|
||||
[args setText:@"-dev 2 -log"];
|
||||
[port setText:@"21135"];
|
||||
}
|
||||
|
||||
scroll.contentSize=CGSizeMake(250, 200);
|
||||
@@ -248,10 +219,8 @@ void IOS_LaunchDialog( void )
|
||||
|
||||
if( (settingsfile = fopen( settingspath, "wb" )) )
|
||||
{
|
||||
settings.ftpserver = ftpswitch.on;
|
||||
strlcpy(settings.args, [args.text UTF8String], 1024);
|
||||
strlcpy(settings.suffix, [suffix.text UTF8String], 32 );
|
||||
settings.port = [port.text intValue];
|
||||
settings.magic = 111;
|
||||
|
||||
fwrite(&settings, sizeof(settings), 1, settingsfile);
|
||||
@@ -263,25 +232,6 @@ void IOS_LaunchDialog( void )
|
||||
exit(0);
|
||||
}
|
||||
|
||||
if( ftpswitch.on )
|
||||
{
|
||||
|
||||
button = -1;
|
||||
|
||||
[[[UIAlertView alloc] initWithTitle:@"Xash3D" message:[NSString stringWithFormat:@"Started FTP server on port %@", port.text] delegate:delegate cancelButtonTitle:@"Ok" otherButtonTitles:nil] show];
|
||||
|
||||
server = [[ FtpServer alloc ] initWithPort:[port.text integerValue] withDir:@(docsDir) notifyObject:nil ];
|
||||
|
||||
IOS_StartBackgroundTask();
|
||||
|
||||
@autoreleasepool {
|
||||
while( button == -1 ) {
|
||||
[[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]];
|
||||
IOS_StartBackgroundTask(); // keep running
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NSArray *argv = [ args.text componentsSeparatedByString:@" " ];
|
||||
|
||||
int count = [argv count];
|
||||
@@ -299,11 +249,8 @@ void IOS_LaunchDialog( void )
|
||||
|
||||
alert.delegate = nil;
|
||||
|
||||
[ftpswitch release];
|
||||
[ftptitle release];
|
||||
[args release];
|
||||
[argstitle release];
|
||||
[port release];
|
||||
[suffix release];
|
||||
[suffixtitle release];
|
||||
|
||||
|
||||
@@ -1,95 +0,0 @@
|
||||
/*
|
||||
ios_lib.c - dynamic library code for iOS
|
||||
Copyright (C) 2017-2018 mittorn
|
||||
|
||||
This program is free software: you can redistribute it and/sor modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <SDL.h>
|
||||
#include <dlfcn.h>
|
||||
#include <sys/stat.h>
|
||||
#include "crtlib.h"
|
||||
#include "library.h"
|
||||
#include "platform/ios/lib_ios.h"
|
||||
#include "common.h"
|
||||
|
||||
const char *g_szLibrarySuffix;
|
||||
|
||||
static void *IOS_LoadLibraryInternal( const char *dllname )
|
||||
{
|
||||
void *pHandle;
|
||||
char path[MAX_SYSPATH];
|
||||
|
||||
Q_snprintf( path, sizeof( path ), "%s%s", SDL_GetBasePath(), dllname );
|
||||
pHandle = dlopen( path, RTLD_LAZY );
|
||||
|
||||
if( !pHandle )
|
||||
COM_PushLibraryError(dlerror( ));
|
||||
|
||||
return pHandle;
|
||||
}
|
||||
|
||||
static qboolean IOS_LibraryExistsInternal( const char *name )
|
||||
{
|
||||
struct stat buf;
|
||||
char path[MAX_SYSPATH];
|
||||
|
||||
Q_snprintf( path, sizeof( path ), "%s%s", SDL_GetBasePath(), name );
|
||||
|
||||
return stat( path, &buf ) == 0;
|
||||
}
|
||||
|
||||
static const char *IOS_GetLibraryPostfix( void )
|
||||
{
|
||||
if( g_szLibrarySuffix )
|
||||
return g_szLibrarySuffix;
|
||||
|
||||
return Q_strcmp( host.default_gamedir, FS_Gamedir( )) ? FS_Gamedir( ) : "";
|
||||
}
|
||||
|
||||
static void IOS_PrepareGameLibraryPath( const char *dllname, char *out, size_t outsize )
|
||||
{
|
||||
string strippedname;
|
||||
|
||||
Q_strncpy( strippedname, dllname, sizeof( strippedname ));
|
||||
COM_StripExtension( strippedname );
|
||||
|
||||
Q_snprintf( out, outsize, "%s_%s.dylib", strippedname, IOS_GetLibraryPostfix( ));
|
||||
}
|
||||
|
||||
void *IOS_LoadLibrary( const char *dllname )
|
||||
{
|
||||
// filesystem_stdio is a special case, as engine won't work correctly without it
|
||||
// but it's always located at known path
|
||||
if( !Q_strcmp( dllname, "filesystem_stdio.dylib" ))
|
||||
return IOS_LoadLibraryInternal( dllname );
|
||||
|
||||
string name;
|
||||
char *pHandle;
|
||||
|
||||
IOS_PrepareGameLibraryPath( dllname, name, sizeof( name ));
|
||||
pHandle = IOS_LoadLibraryInternal( name );
|
||||
|
||||
if( !pHandle )
|
||||
pHandle = IOS_LoadLibraryInternal( dllname );
|
||||
|
||||
return pHandle;
|
||||
}
|
||||
|
||||
qboolean IOS_LibraryExists( const char *dllname )
|
||||
{
|
||||
string name;
|
||||
|
||||
IOS_PrepareGameLibraryPath( dllname, name, sizeof( name ));
|
||||
|
||||
return IOS_LibraryExistsInternal( name ) || IOS_LibraryExistsInternal( dllname );
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
/*
|
||||
ios_lib.h - dynamic library code for iOS
|
||||
Copyright (C) 2017-2018 mittorn
|
||||
|
||||
This program is free software: you can redistribute it and/sor modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#pragma once
|
||||
#if TARGET_OS_IPHONE
|
||||
#ifndef IOS_LIB_H
|
||||
#define IOS_LIB_H
|
||||
|
||||
#define Platform_POSIX_LoadLibrary( x ) IOS_LoadLibrary(( x ))
|
||||
|
||||
void *IOS_LoadLibrary( const char *dllname );
|
||||
qboolean IOS_LibraryExists( const char *name );
|
||||
|
||||
#endif // IOS_LIB_H
|
||||
#endif // TARGET_OS_IPHONE
|
||||
@@ -1,29 +0,0 @@
|
||||
/*
|
||||
iosFtpServer
|
||||
Copyright (C) 2008 Richard Dearlove ( monsta )
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#pragma mark LS replacement
|
||||
NSString* createList(NSString* directoryPath);
|
||||
|
||||
#pragma mark Supporting Functions
|
||||
int filesinDirectory(NSString* filePath );
|
||||
NSMutableString* int2BinString(int x);
|
||||
NSMutableString *byte2String(int x );
|
||||
NSMutableString *bin2perms(NSString *binaryValue);
|
||||
@@ -1,202 +0,0 @@
|
||||
/*
|
||||
iosFtpServer
|
||||
Copyright (C) 2008 Richard Dearlove ( monsta )
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
#import "list.h"
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
NSString* createList(NSString* directoryPath)
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSFileManager *fileManager = [ NSFileManager defaultManager ];
|
||||
NSDictionary *fileAttributes;
|
||||
NSError *error;
|
||||
|
||||
NSString* fileType;
|
||||
NSNumber* filePermissions;
|
||||
long fileSubdirCount;
|
||||
NSString* fileOwner;
|
||||
NSString* fileGroup;
|
||||
NSNumber* fileSize;
|
||||
NSDate* fileModified;
|
||||
NSString* fileDateFormatted;
|
||||
NSDateFormatter* dateFormatter = [[[ NSDateFormatter alloc ] init ] autorelease ];
|
||||
|
||||
BOOL fileIsDirectory;
|
||||
|
||||
|
||||
NSMutableString* returnString= [ NSMutableString new ];
|
||||
NSString* formattedString;
|
||||
|
||||
NSString* binaryString;
|
||||
|
||||
[returnString appendString:@"\r\n"];
|
||||
|
||||
NSDirectoryEnumerator *dirEnum = [fileManager enumeratorAtPath:directoryPath];
|
||||
NSString *filePath;
|
||||
|
||||
NSString* firstChar;
|
||||
NSString* fullFilePath;
|
||||
|
||||
[dateFormatter setDateFormat:@"MMM dd HH:mm"];
|
||||
NSLocale *englishLocale = [[NSLocale alloc] initWithLocaleIdentifier:@"en"];
|
||||
[dateFormatter setLocale:englishLocale];
|
||||
[englishLocale release];
|
||||
|
||||
|
||||
NSLog(@"Get LS for %@", directoryPath );
|
||||
int numberOfFiles = 0;
|
||||
while (filePath = [dirEnum nextObject]) {
|
||||
|
||||
firstChar = [ filePath substringToIndex:1 ];
|
||||
|
||||
[dirEnum skipDescendents ]; // don't go down that recursive road
|
||||
|
||||
if ( ![ firstChar isEqualToString:@"."] ) // dont show hidden files
|
||||
{
|
||||
fullFilePath = [directoryPath stringByAppendingPathComponent:filePath];
|
||||
|
||||
fileAttributes = [ fileManager attributesOfItemAtPath:fullFilePath error:&error ];
|
||||
|
||||
fileType = [ fileAttributes valueForKey:NSFileType ];
|
||||
|
||||
filePermissions = [ fileAttributes valueForKey:NSFilePosixPermissions ];
|
||||
fileSubdirCount = filesinDirectory(fullFilePath);
|
||||
fileOwner = [ fileAttributes valueForKey:NSFileOwnerAccountName ];
|
||||
fileGroup = [ fileAttributes valueForKey:NSFileGroupOwnerAccountName ];
|
||||
fileSize = [ fileAttributes valueForKey:NSFileSize ];
|
||||
fileModified = [ fileAttributes valueForKey:NSFileModificationDate ];
|
||||
fileDateFormatted = [ dateFormatter stringFromDate:fileModified ];
|
||||
|
||||
fileIsDirectory = (fileType == NSFileTypeDirectory );
|
||||
|
||||
|
||||
fileSubdirCount = fileSubdirCount <1 ? 1 : fileSubdirCount;
|
||||
|
||||
binaryString = int2BinString([filePermissions unsignedLongValue]) ;
|
||||
binaryString = [ binaryString substringFromIndex:7 ];// snip off the front
|
||||
formattedString = [ NSString stringWithFormat:@"%@%@ %5i %12@ %12@ %10qu %@ %@", fileIsDirectory ? @"d" : @"-" ,bin2perms(binaryString),fileSubdirCount, fileOwner, fileGroup, [fileSize unsignedLongLongValue], fileDateFormatted , filePath ];
|
||||
|
||||
[ returnString appendString:formattedString ];
|
||||
[ returnString appendString:@"\n" ];
|
||||
numberOfFiles++;
|
||||
}
|
||||
}
|
||||
[returnString insertString: [NSString stringWithFormat:@"total %d", numberOfFiles] atIndex:0];
|
||||
// NSLog(returnString );
|
||||
return [returnString autorelease]; // FIXME - release count
|
||||
|
||||
}
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
int filesinDirectory(NSString* filePath )
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
int no_files =0;
|
||||
NSFileManager *fileManager = [ NSFileManager defaultManager ];
|
||||
NSDirectoryEnumerator *dirEnum = [fileManager enumeratorAtPath:filePath];
|
||||
|
||||
while (filePath = [dirEnum nextObject]) {
|
||||
[dirEnum skipDescendents ]; // don't want children
|
||||
no_files++;
|
||||
}
|
||||
|
||||
return no_files;
|
||||
}
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
NSMutableString* int2BinString(int x)
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSMutableString *returnString = [[ NSMutableString alloc ] init];
|
||||
int hi, lo;
|
||||
hi=(x>>8) & 0xff;
|
||||
lo=x&0xff;
|
||||
|
||||
[ returnString appendString:byte2String(hi) ];
|
||||
[ returnString appendString:byte2String(lo) ];
|
||||
return [ returnString autorelease ];
|
||||
}
|
||||
|
||||
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
NSMutableString *byte2String(int x )
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSMutableString *returnString = [[ NSMutableString alloc ]init];
|
||||
|
||||
int n;
|
||||
|
||||
for(n=0; n<8; n++)
|
||||
{
|
||||
if((x & 0x80) !=0)
|
||||
{
|
||||
|
||||
[ returnString appendString:@"1"];
|
||||
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
[ returnString appendString:@"0"];
|
||||
}
|
||||
x = x<<1;
|
||||
}
|
||||
|
||||
return [returnString autorelease];
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
NSMutableString *bin2perms(NSString *binaryValue)
|
||||
// ----------------------------------------------------------------------------------------------------------
|
||||
{
|
||||
NSMutableString *returnString = [[ NSMutableString alloc ] init];
|
||||
NSRange subStringRange;
|
||||
subStringRange.length = 1;
|
||||
NSString *replaceWithChar;
|
||||
|
||||
for (int n=0; n < [binaryValue length]; n++)
|
||||
{
|
||||
subStringRange.location = n;
|
||||
// take the char
|
||||
// if pos = 0, 3,6
|
||||
if ( n == 0 || n == 3 || n ==6)
|
||||
{
|
||||
replaceWithChar = @"r";
|
||||
}
|
||||
if ( n == 1 || n == 4 || n ==7)
|
||||
{
|
||||
replaceWithChar = @"w";
|
||||
}
|
||||
if ( n == 2 || n == 5 || n ==7)
|
||||
{
|
||||
replaceWithChar = @"x";
|
||||
}
|
||||
|
||||
if ( [[binaryValue substringWithRange:subStringRange ] isEqualToString:@"1" ] )
|
||||
{
|
||||
[ returnString appendString:replaceWithChar ];
|
||||
}
|
||||
else
|
||||
{
|
||||
[ returnString appendString:@"-" ];
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return [ returnString autorelease ];
|
||||
}
|
||||
|
||||
@@ -40,12 +40,23 @@ void Platform_MessageBox( const char *title, const char *message, qboolean paren
|
||||
void Platform_SetStatus( const char *status );
|
||||
qboolean Platform_DebuggerPresent( void );
|
||||
|
||||
typedef enum
|
||||
{
|
||||
ORIENTATION_UNKNOWN = 0,
|
||||
ORIENTATION_LANDSCAPE,
|
||||
ORIENTATION_LANDSCAPE_FLIPPED,
|
||||
ORIENTATION_PORTRAIT,
|
||||
ORIENTATION_PORTRAIT_FLIPPED
|
||||
} platform_orientation_t;
|
||||
|
||||
platform_orientation_t Platform_GetDisplayOrientation( void );
|
||||
|
||||
// legacy iOS port functions
|
||||
#if TARGET_OS_IOS
|
||||
#if XASH_IOS
|
||||
int IOS_GetArgs( char ***argv );
|
||||
const char *IOS_GetDocsDir( void );
|
||||
const char *IOS_GetExecDir( void );
|
||||
void IOS_LaunchDialog( void );
|
||||
#include "platform/ios/lib_ios.h"
|
||||
#endif // TARGET_OS_IOS
|
||||
|
||||
#if XASH_WIN32 || XASH_LINUX
|
||||
@@ -64,6 +75,7 @@ char *Posix_Input( void );
|
||||
void SDLash_Init( void );
|
||||
void SDLash_Shutdown( void );
|
||||
void SDLash_NanoSleep( int nsec );
|
||||
qboolean SDLash_GyroIsAvailable( void );
|
||||
#endif
|
||||
|
||||
#if XASH_ANDROID
|
||||
@@ -212,9 +224,7 @@ static inline void Sys_RestoreCrashHandler( void )
|
||||
|
||||
static inline qboolean Platform_LibraryExists( const char *name, qboolean gamedironly )
|
||||
{
|
||||
#if XASH_IOS
|
||||
return IOS_LibraryExists( name );
|
||||
#elif XASH_ANDROID
|
||||
#if XASH_ANDROID
|
||||
// sorry, unimplemented
|
||||
return false;
|
||||
#else
|
||||
|
||||
@@ -27,15 +27,10 @@ static qboolean enable_libbacktrace;
|
||||
|
||||
static void Sys_BacktraceError( void *data, const char *msg, int errnum )
|
||||
{
|
||||
if( errnum < 0 )
|
||||
{
|
||||
Con_Printf( S_ERROR "no symbol info, no libbacktrace\n" );
|
||||
return;
|
||||
}
|
||||
Con_Printf( S_ERROR "libbacktrace: %s (%d)\n", msg, errnum );
|
||||
|
||||
Con_Printf( S_ERROR "libbacktrace error: %s (%d)\n", msg, errnum );
|
||||
|
||||
enable_libbacktrace = false;
|
||||
if( errnum > 0 )
|
||||
enable_libbacktrace = false;
|
||||
}
|
||||
|
||||
struct print_data
|
||||
@@ -45,8 +40,16 @@ struct print_data
|
||||
int len;
|
||||
int idx;
|
||||
int logfd;
|
||||
qboolean skip_wrappers;
|
||||
};
|
||||
|
||||
static qboolean Sys_IsCrashHandlerFrame( const char *name )
|
||||
{
|
||||
if( !name )
|
||||
return false;
|
||||
return !Q_strcmp( name, "Sys_Crash" ) || !Q_strcmp( name, "Sys_CrashDetailsLibbacktrace" );
|
||||
}
|
||||
|
||||
static void Sys_AppendPrint( struct print_data *pd, const char *fmt, ... )
|
||||
{
|
||||
va_list va;
|
||||
@@ -58,13 +61,10 @@ static void Sys_AppendPrint( struct print_data *pd, const char *fmt, ... )
|
||||
|
||||
if( len > 0 )
|
||||
{
|
||||
char ch = '\n';
|
||||
|
||||
write( pd->logfd, pd->message, len );
|
||||
write( pd->logfd, &ch, 1 );
|
||||
if( pd->logfd >= 0 )
|
||||
write( pd->logfd, pd->message, len );
|
||||
|
||||
write( STDERR_FILENO, pd->message, len );
|
||||
write( STDERR_FILENO, &ch, 1 );
|
||||
|
||||
pd->message += len;
|
||||
pd->len += len;
|
||||
@@ -84,6 +84,13 @@ static void Sys_BacktracePrintSyminfo( void *data, uintptr_t pc, const char *sym
|
||||
Dl_info dlinfo = { 0 };
|
||||
const char *module_name;
|
||||
|
||||
if( pd->skip_wrappers )
|
||||
{
|
||||
if( Sys_IsCrashHandlerFrame( symname ))
|
||||
return;
|
||||
pd->skip_wrappers = false;
|
||||
}
|
||||
|
||||
if( dladdr((void *)pc, &dlinfo ))
|
||||
module_name = dlinfo.dli_fname;
|
||||
else module_name = NULL;
|
||||
@@ -110,6 +117,13 @@ static int Sys_BacktracePrintFull( void *data, uintptr_t pc, const char *filenam
|
||||
Dl_info dlinfo = { 0 };
|
||||
const char *module_name;
|
||||
|
||||
if( pd->skip_wrappers )
|
||||
{
|
||||
if( Sys_IsCrashHandlerFrame( function ))
|
||||
return 0;
|
||||
pd->skip_wrappers = false;
|
||||
}
|
||||
|
||||
if( dladdr((void *)pc, &dlinfo ))
|
||||
module_name = dlinfo.dli_fname;
|
||||
else module_name = NULL;
|
||||
@@ -136,12 +150,13 @@ int Sys_CrashDetailsLibbacktrace( int logfd, char *message, int len, size_t max_
|
||||
struct print_data pd =
|
||||
{
|
||||
.message = message + len,
|
||||
.message_size = sizeof( message ) - len,
|
||||
.message_size = max_len - len,
|
||||
.logfd = logfd,
|
||||
.len = len,
|
||||
.skip_wrappers = true,
|
||||
};
|
||||
|
||||
backtrace_full( g_bt_state, 1, Sys_BacktracePrintFull, Sys_BacktracePrintError, &pd );
|
||||
backtrace_full( g_bt_state, 0, Sys_BacktracePrintFull, Sys_BacktracePrintError, &pd );
|
||||
|
||||
return pd.len;
|
||||
}
|
||||
|
||||
@@ -15,14 +15,7 @@ GNU General Public License for more details.
|
||||
|
||||
#include "common.h"
|
||||
|
||||
// while this is mostly POSIX-compatible functions
|
||||
// the contents of ucontext_t is platform-dependent
|
||||
// before adding new OS here, check platform.h
|
||||
#define _XOPEN_SOURCE 1 // required for ucontext
|
||||
#if XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX || XASH_APPLE
|
||||
#ifndef XASH_OPENBSD
|
||||
#include <ucontext.h>
|
||||
#endif
|
||||
#include <signal.h>
|
||||
#include <sys/mman.h>
|
||||
#include "library.h"
|
||||
@@ -51,7 +44,8 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context )
|
||||
|
||||
// now get log fd and write trace directly to log
|
||||
logfd = Sys_LogFileNo();
|
||||
write( logfd, message, len );
|
||||
if( logfd >= 0 )
|
||||
write( logfd, message, len );
|
||||
|
||||
#if HAVE_LIBBACKTRACE
|
||||
if( have_libbacktrace && !detailed_message )
|
||||
|
||||
@@ -36,7 +36,6 @@ GNU General Public License for more details.
|
||||
#include "filesystem.h"
|
||||
#include "server.h"
|
||||
#include "platform/android/lib_android.h"
|
||||
#include "platform/ios/lib_ios.h"
|
||||
|
||||
#ifdef XASH_NO_LIBDL
|
||||
void *dlsym( void *handle, const char *symbol )
|
||||
|
||||
@@ -106,7 +106,7 @@ qboolean SNDDMA_Init( void )
|
||||
|
||||
memset( &desired, 0, sizeof( desired ) );
|
||||
desired.freq = SOUND_DMA_SPEED;
|
||||
desired.format = AUDIO_S16LSB;
|
||||
desired.format = AUDIO_S16SYS;
|
||||
desired.samples = 1024;
|
||||
desired.channels = 2;
|
||||
desired.callback = SDL_SoundCallback;
|
||||
@@ -119,7 +119,7 @@ qboolean SNDDMA_Init( void )
|
||||
return false;
|
||||
}
|
||||
|
||||
if( obtained.format != AUDIO_S16LSB )
|
||||
if( obtained.format != AUDIO_S16SYS )
|
||||
{
|
||||
Con_Printf( "SDL audio format %d unsupported.\n", obtained.format );
|
||||
goto fail;
|
||||
|
||||
@@ -248,13 +248,6 @@ static void SDLash_ActiveEvent( int gain )
|
||||
}
|
||||
else
|
||||
{
|
||||
#if TARGET_OS_IPHONE
|
||||
{
|
||||
// Keep running if ftp server enabled
|
||||
void IOS_StartBackgroundTask( void );
|
||||
IOS_StartBackgroundTask();
|
||||
}
|
||||
#endif
|
||||
host.status = HOST_NOFOCUS;
|
||||
|
||||
if( cls.key_dest == key_game )
|
||||
@@ -375,6 +368,11 @@ static void SDLash_EventHandler( SDL_Event *event )
|
||||
#endif
|
||||
SDLash_HandleGameControllerEvent( event );
|
||||
break;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
case SDL_SENSORUPDATE:
|
||||
SDLash_SensorUpdate( event->sensor );
|
||||
break;
|
||||
#endif
|
||||
|
||||
case SDL_WINDOWEVENT:
|
||||
if( event->window.windowID != SDL_GetWindowID( host.hWnd ) )
|
||||
|
||||
@@ -35,5 +35,15 @@ void SDLash_FreeCursors( void );
|
||||
//
|
||||
void SDLash_HandleGameControllerEvent( SDL_Event *ev );
|
||||
|
||||
//
|
||||
// sensor_sdl2.c
|
||||
//
|
||||
void SDLash_InitSensors( void );
|
||||
void SDLash_ShutdownSensors( void );
|
||||
qboolean SDLash_GyroIsAvailable( void );
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
void SDLash_SensorUpdate( SDL_SensorEvent sensor );
|
||||
#endif
|
||||
|
||||
#endif // XASH_SDL
|
||||
#endif // KEYWRAPPER_H
|
||||
|
||||
@@ -123,7 +123,7 @@ qboolean SNDDMA_Init( void )
|
||||
|
||||
memset( &desired, 0, sizeof( desired ) );
|
||||
desired.freq = SOUND_DMA_SPEED;
|
||||
desired.format = AUDIO_S16LSB;
|
||||
desired.format = AUDIO_S16SYS;
|
||||
desired.samples = 1024;
|
||||
desired.channels = 2;
|
||||
desired.callback = SDL_SoundCallback;
|
||||
@@ -136,7 +136,7 @@ qboolean SNDDMA_Init( void )
|
||||
return false;
|
||||
}
|
||||
|
||||
if( obtained.format != AUDIO_S16LSB )
|
||||
if( obtained.format != AUDIO_S16SYS )
|
||||
{
|
||||
Con_Printf( "SDL audio format %d unsupported.\n", obtained.format );
|
||||
goto fail;
|
||||
@@ -277,7 +277,7 @@ qboolean VoiceCapture_Init( void )
|
||||
|
||||
SDL_zero( wanted );
|
||||
wanted.freq = voice.samplerate;
|
||||
wanted.format = AUDIO_S16LSB;
|
||||
wanted.format = AUDIO_S16SYS;
|
||||
wanted.channels = VOICE_PCM_CHANNELS;
|
||||
wanted.samples = voice.frame_size;
|
||||
wanted.callback = SDL_SoundInputCallback;
|
||||
|
||||
103
engine/platform/sdl2/sensor_sdl2.c
Normal file
103
engine/platform/sdl2/sensor_sdl2.c
Normal file
@@ -0,0 +1,103 @@
|
||||
/*
|
||||
sensor_sdl2.c - SDL2 sensor handling
|
||||
Copyright (C) 2026 Xash3D FWGS contributors
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
#include <SDL.h>
|
||||
#include "common.h"
|
||||
#include "input.h"
|
||||
#include "platform_sdl2.h"
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
static SDL_SensorID g_system_gyro_id = -1;
|
||||
static SDL_Sensor *g_system_gyro;
|
||||
|
||||
/*
|
||||
==============
|
||||
SDLash_InitSensors
|
||||
|
||||
==============
|
||||
*/
|
||||
void SDLash_InitSensors( void )
|
||||
{
|
||||
if( SDL_InitSubSystem( SDL_INIT_SENSOR ) == 0 )
|
||||
{
|
||||
int num_sensors = SDL_NumSensors();
|
||||
|
||||
for( int i = 0; i < num_sensors; i++ )
|
||||
{
|
||||
if( SDL_SensorGetDeviceType( i ) == SDL_SENSOR_GYRO )
|
||||
{
|
||||
g_system_gyro = SDL_SensorOpen( i );
|
||||
if( g_system_gyro )
|
||||
{
|
||||
g_system_gyro_id = SDL_SensorGetInstanceID( g_system_gyro );
|
||||
Con_Printf( "SDL: Opened built-in gyroscope: %s\n", SDL_SensorGetName( g_system_gyro ) );
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Con_Reportf( S_ERROR "Failed to init SDL Sensor subsystem: %s\n", SDL_GetError() );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SDLash_ShutdownSensors
|
||||
|
||||
==============
|
||||
*/
|
||||
void SDLash_ShutdownSensors( void )
|
||||
{
|
||||
if( g_system_gyro )
|
||||
{
|
||||
SDL_SensorClose( g_system_gyro );
|
||||
g_system_gyro = NULL;
|
||||
g_system_gyro_id = -1;
|
||||
}
|
||||
|
||||
SDL_QuitSubSystem( SDL_INIT_SENSOR );
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SDLash_GyroIsAvailable
|
||||
|
||||
==============
|
||||
*/
|
||||
qboolean SDLash_GyroIsAvailable( void )
|
||||
{
|
||||
return ( g_system_gyro != NULL );
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SDLash_SensorUpdate
|
||||
|
||||
==============
|
||||
*/
|
||||
void SDLash_SensorUpdate( SDL_SensorEvent sensor )
|
||||
{
|
||||
if( sensor.which == g_system_gyro_id )
|
||||
{
|
||||
IN_GyroEvent( sensor.data );
|
||||
}
|
||||
}
|
||||
#else
|
||||
void SDLash_InitSensors( void ) { }
|
||||
void SDLash_ShutdownSensors( void ) { }
|
||||
qboolean SDLash_GyroIsAvailable( void ) { return false; }
|
||||
#endif
|
||||
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Block a user