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ref: soft: remove unused isSkyVisible
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@@ -125,7 +125,6 @@ typedef struct
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const ref_viewpass_t rvp;
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qboolean drawWorld; // ignore world for drawing PlayerModel
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qboolean isSkyVisible; // sky is visible
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qboolean onlyClientDraw; // disabled by client request
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qboolean drawOrtho; // draw world as orthogonal projection
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@@ -502,10 +502,7 @@ static void R_SetupFrame( void )
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// current viewleaf
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if( RI.drawWorld )
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{
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RI.isSkyVisible = false; // unknown at this moment
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R_FindViewLeaf();
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}
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// setup twice until globals fully refactored
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R_SetupFrameQ();
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