mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 03:24:56 +08:00
engine: fix palette and builtin textures on BE
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@@ -243,6 +243,9 @@ typedef int qboolean;
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#define Swap32Store( x ) ( x = Swap32( x ))
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#define Swap16Store( x ) ( x = Swap16( x ))
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#define LittleFourCC( a, b, c, d ) (((uint32_t)( d ) << 24 ) | ((uint32_t)( c ) << 16 ) | ((uint32_t)( b ) << 8 ) | (uint32_t)( a ))
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#define BigFourCC( a, b, c, d ) (((uint32_t)( a ) << 24 ) | ((uint32_t)( b ) << 16 ) | ((uint32_t)( c ) << 8 ) | (uint32_t)( d ))
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#if XASH_BIG_ENDIAN
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#define LittleLong( x ) Swap32( x )
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#define LittleShort( x ) Swap16( x )
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@@ -252,6 +255,7 @@ typedef int qboolean;
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#define BigLong( x ) ( x )
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#define BigShort( x ) ( x )
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#define BigFloat( x ) ( x )
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#define HostFourCC( a, b, c, d ) BigFourCC( a, b, c, d )
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#else
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#define LittleLong( x ) ( x )
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#define LittleShort( x ) ( x )
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@@ -261,6 +265,7 @@ typedef int qboolean;
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#define BigLong( x ) Swap32( x )
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#define BigShort( x ) Swap16( x )
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#define BigFloat( x ) SwapFloat( x )
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#define HostFourCC( a, b, c, d ) LittleFourCC( a, b, c, d )
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#endif
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#endif // XASH_TYPES_H
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@@ -505,9 +505,9 @@ static void R_CreateBuiltinTextures( void )
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for( int x = 0; x < 16; x++ )
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{
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if(( y < 8 ) ^ ( x < 8 ))
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data16x16[y * 16 + x] = 0xFFFF00FF;
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data16x16[y * 16 + x] = HostFourCC( 255, 0, 255, 255 );
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else
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data16x16[y * 16 + x] = 0xFF000000;
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data16x16[y * 16 + x] = HostFourCC( 0, 0, 0, 255 );
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}
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}
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ref.dllFuncs.GL_CreateTexture( REF_DEFAULT_TEXTURE, 16, 16, data16x16, 0 );
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@@ -517,7 +517,7 @@ static void R_CreateBuiltinTextures( void )
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for( int y = 0; y < 8; y++ )
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{
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for( int x = 0; x < 8; x++ )
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particle[y * 8 + x] = 0x00FFFFFF; // fill it with invisible white
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particle[y * 8 + x] = HostFourCC( 255, 255, 255, 0 ); // fill it with invisible white
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}
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// a1ba: moved one pixel down and to the right to make it look better with linear interpolation
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@@ -530,7 +530,7 @@ static void R_CreateBuiltinTextures( void )
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if(( x == corner || x == 3 + corner ) && ( y == corner || y == 3 + corner ))
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continue;
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particle[y * 8 + x] = 0xFFFFFFFF;
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particle[y * 8 + x] = HostFourCC( 255, 255, 255, 255 );
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}
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}
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ref.dllFuncs.GL_CreateTexture( REF_PARTICLE_TEXTURE, 8, 8, particle, TF_CLAMP|TF_HAS_ALPHA );
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@@ -541,11 +541,11 @@ static void R_CreateBuiltinTextures( void )
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ref.dllFuncs.GL_CreateTexture( REF_WHITE_TEXTURE, 4, 4, data4x4, 0 );
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for( int x = 0; x < 16; x++ )
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data4x4[x] = 0xFF7F7F7F;
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data4x4[x] = HostFourCC( 127, 127, 127, 255 );
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ref.dllFuncs.GL_CreateTexture( REF_GRAY_TEXTURE, 4, 4, data4x4, 0 );
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for( int x = 0; x < 16; x++ )
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data4x4[x] = 0xFF000000;
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data4x4[x] = HostFourCC( 0, 0, 0, 255 );
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ref.dllFuncs.GL_CreateTexture( REF_BLACK_TEXTURE, 4, 4, data4x4, 0 );
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}
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@@ -285,66 +285,34 @@ int Image_ComparePalette( const byte *pal )
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static void Image_SetPalette( const byte *pal, uint *d_table )
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{
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byte rgba[4];
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uint uirgba; // TODO: palette looks byte-swapped on big-endian
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int i;
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// setup palette
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switch( image.d_rendermode )
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{
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case LUMP_NORMAL:
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for( i = 0; i < 256; i++ )
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{
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memcpy( rgba, &pal[i * 3], 3 );
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rgba[3] = 0xFF;
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memcpy( &uirgba, rgba, sizeof( uirgba ));
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d_table[i] = uirgba;
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}
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for( int i = 0; i < 256; i++ )
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d_table[i] = HostFourCC( pal[i * 3 + 0], pal[i * 3 + 1], pal[i * 3 + 2], 0xFF );
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break;
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case LUMP_TEXGAMMA:
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for( i = 0; i < 256; i++ )
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for( int i = 0; i < 256; i++ )
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{
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rgba[0] = TextureToGamma( pal[i * 3 + 0] );
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rgba[1] = TextureToGamma( pal[i * 3 + 1] );
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rgba[2] = TextureToGamma( pal[i * 3 + 2] );
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rgba[3] = 0xFF;
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memcpy( &uirgba, rgba, sizeof( uirgba ));
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d_table[i] = uirgba;
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d_table[i] = HostFourCC(
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TextureToGamma( pal[i * 3 + 0] ),
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TextureToGamma( pal[i * 3 + 1] ),
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TextureToGamma( pal[i * 3 + 2] ),
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0xFF );
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}
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break;
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case LUMP_GRADIENT:
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for( i = 0; i < 256; i++ )
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{
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rgba[0] = pal[765];
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rgba[1] = pal[766];
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rgba[2] = pal[767];
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rgba[3] = i;
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memcpy( &uirgba, rgba, sizeof( uirgba ));
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d_table[i] = uirgba;
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}
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for( int i = 0; i < 256; i++ )
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d_table[i] = HostFourCC( pal[765], pal[766], pal[767], i );
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break;
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case LUMP_MASKED:
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for( i = 0; i < 255; i++ )
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{
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rgba[0] = pal[i*3+0];
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rgba[1] = pal[i*3+1];
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rgba[2] = pal[i*3+2];
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rgba[3] = 0xFF;
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memcpy( &uirgba, rgba, sizeof( uirgba ));
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d_table[i] = uirgba;
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}
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for( int i = 0; i < 255; i++ )
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d_table[i] = HostFourCC( pal[i * 3 + 0], pal[i * 3 + 1], pal[i * 3 + 2], 0xFF );
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d_table[255] = 0;
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break;
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case LUMP_EXTENDED:
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for( i = 0; i < 256; i++ )
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{
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rgba[0] = pal[i*4+0];
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rgba[1] = pal[i*4+1];
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rgba[2] = pal[i*4+2];
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rgba[3] = pal[i*4+3];
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memcpy( &uirgba, rgba, sizeof( uirgba ));
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d_table[i] = uirgba;
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}
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for( int i = 0; i < 256; i++ )
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d_table[i] = HostFourCC( pal[i * 4 + 0], pal[i * 4 + 1], pal[i * 4 + 2], pal[i * 4 + 3] );
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break;
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}
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}
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