mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-06 12:25:00 +08:00
Compare commits
1195 Commits
new_vgui_s
...
continuous
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
ca7f19067e | ||
|
|
380a9f7a6f | ||
|
|
a6c7b67d0d | ||
|
|
c13c1f2577 | ||
|
|
151405618f | ||
|
|
70e11cc309 | ||
|
|
7619824d80 | ||
|
|
f3d181b5ee | ||
|
|
55055a70f0 | ||
|
|
22d3ba674e | ||
|
|
ac487a2133 | ||
|
|
4da3a14adc | ||
|
|
69ec810ed0 | ||
|
|
2df01316ce | ||
|
|
3a67aefee2 | ||
|
|
d114dffcb4 | ||
|
|
7bb5d9a67a | ||
|
|
a6b1e57ae1 | ||
|
|
c70c13eb5c | ||
|
|
d905ea354e | ||
|
|
99cec81894 | ||
|
|
5d5bccf1bb | ||
|
|
6fcf0a77af | ||
|
|
e7477c0abf | ||
|
|
85540855c3 | ||
|
|
2dc220b42f | ||
|
|
2d6cadbf1b | ||
|
|
340871e03a | ||
|
|
e222a74960 | ||
|
|
ab499d5095 | ||
|
|
a5f7027229 | ||
|
|
bf5cf897e2 | ||
|
|
d33c1af549 | ||
|
|
677464d04d | ||
|
|
d2d6ed8bd4 | ||
|
|
bd2a44dbdd | ||
|
|
e9ee4beb9f | ||
|
|
3b3f057f6f | ||
|
|
a9dec51e59 | ||
|
|
257312ad7c | ||
|
|
6ee8a2dfa7 | ||
|
|
75c5e9cfa7 | ||
|
|
1a94f2b585 | ||
|
|
f0b4c42c68 | ||
|
|
9be061735f | ||
|
|
6bfa525080 | ||
|
|
8fcaf18897 | ||
|
|
f558cde266 | ||
|
|
b508a33f5d | ||
|
|
b4db99006b | ||
|
|
8994f079a5 | ||
|
|
b2d184cfa5 | ||
|
|
92dc92379f | ||
|
|
2a6862ceb9 | ||
|
|
4c569e1d5f | ||
|
|
4420ffd49e | ||
|
|
fb7f57cf6a | ||
|
|
8be3bdac5d | ||
|
|
2785376bd3 | ||
|
|
d6e77e531d | ||
|
|
e686b1410d | ||
|
|
2c23a1e0a0 | ||
|
|
47eb9e8c8f | ||
|
|
712b354421 | ||
|
|
18ef4922de | ||
|
|
274f9d5846 | ||
|
|
f6fa085fe4 | ||
|
|
9ab0f04ba5 | ||
|
|
fb7854f1ef | ||
|
|
1086c31503 | ||
|
|
3a47248a09 | ||
|
|
71a333261b | ||
|
|
5ea2e295c1 | ||
|
|
1fc7547a53 | ||
|
|
a7d63649f8 | ||
|
|
2f26fcdc2a | ||
|
|
107d4cdd61 | ||
|
|
52f9aad4d0 | ||
|
|
7bb5175084 | ||
|
|
dd570b616b | ||
|
|
943a30af04 | ||
|
|
eabed60e56 | ||
|
|
f793413a79 | ||
|
|
f4a3b8571d | ||
|
|
da6586b847 | ||
|
|
4a5f34089d | ||
|
|
90da9659d1 | ||
|
|
2e30acf611 | ||
|
|
5554d13f7f | ||
|
|
a5ef33b302 | ||
|
|
9a2588f7eb | ||
|
|
cac5852e68 | ||
|
|
d52d50e283 | ||
|
|
6911da8581 | ||
|
|
e70f9a67b8 | ||
|
|
173aa7333a | ||
|
|
2396b2d4db | ||
|
|
6120c0daec | ||
|
|
790f9bde54 | ||
|
|
7a469fb481 | ||
|
|
d4a2011a59 | ||
|
|
9165832caf | ||
|
|
d274a5c13c | ||
|
|
e6bd15c68b | ||
|
|
38bef99f98 | ||
|
|
95ff9e7165 | ||
|
|
2fddbdddee | ||
|
|
465e812ed9 | ||
|
|
3b1fb79a85 | ||
|
|
0f8f35b415 | ||
|
|
a133b1c2a9 | ||
|
|
fa74acb5f0 | ||
|
|
836b4c358f | ||
|
|
982e32d108 | ||
|
|
024a335505 | ||
|
|
963cbf61e4 | ||
|
|
6d98d2c7c3 | ||
|
|
64726f13e1 | ||
|
|
85dfaaa2c2 | ||
|
|
42a915b04a | ||
|
|
42a8aa6c66 | ||
|
|
56464d3291 | ||
|
|
aed96ee753 | ||
|
|
a937320c65 | ||
|
|
a81a0cb059 | ||
|
|
5af9511505 | ||
|
|
14ae9b312d | ||
|
|
2d3e5c2e0b | ||
|
|
17950fec3e | ||
|
|
2009140da8 | ||
|
|
2a394eee62 | ||
|
|
09a7585643 | ||
|
|
a09084ceba | ||
|
|
147e5dceff | ||
|
|
3510afd30b | ||
|
|
d3586c2143 | ||
|
|
56ba2325c1 | ||
|
|
b77a4ed3a1 | ||
|
|
9b86c3127a | ||
|
|
0da7ffe45f | ||
|
|
30b78d9559 | ||
|
|
c16abc0b85 | ||
|
|
708c691cdb | ||
|
|
31c20ac4d8 | ||
|
|
1458014a29 | ||
|
|
1c84a5c8ad | ||
|
|
6728b843f7 | ||
|
|
1b55104d51 | ||
|
|
76978bfd47 | ||
|
|
6ff3231dab | ||
|
|
64716e6b42 | ||
|
|
a1191eb4ab | ||
|
|
166bed732e | ||
|
|
02cb12e4b4 | ||
|
|
159467ad44 | ||
|
|
2a006086c5 | ||
|
|
e0dc1eec93 | ||
|
|
ab130ee92c | ||
|
|
dabbe09918 | ||
|
|
296a7ac11d | ||
|
|
6bbf08893e | ||
|
|
f8b958738a | ||
|
|
1b4427f13f | ||
|
|
e55577fd26 | ||
|
|
c42960ec2a | ||
|
|
c033d4b65c | ||
|
|
dc6f03b4e4 | ||
|
|
b6967a432a | ||
|
|
7d0467863c | ||
|
|
a0b72d3995 | ||
|
|
5fe4b867f3 | ||
|
|
40af058406 | ||
|
|
b4376a6a8c | ||
|
|
457422c679 | ||
|
|
080eba948f | ||
|
|
eff86defd9 | ||
|
|
fcb463d400 | ||
|
|
efee8149e2 | ||
|
|
bc32f37fce | ||
|
|
58bfa247a4 | ||
|
|
59b9b31604 | ||
|
|
844af709c0 | ||
|
|
bb6e2d6885 | ||
|
|
6243dc7913 | ||
|
|
45c4362ae6 | ||
|
|
a0230b7e00 | ||
|
|
768755c31a | ||
|
|
3088c7f198 | ||
|
|
c8469071bf | ||
|
|
115fc301b5 | ||
|
|
bc449b8e95 | ||
|
|
74bbc0fe7e | ||
|
|
c73fa3d7a6 | ||
|
|
5694610478 | ||
|
|
ec107dfba5 | ||
|
|
64aa476330 | ||
|
|
42f6719e8d | ||
|
|
244b9dc02b | ||
|
|
fe3644a417 | ||
|
|
e18b61e041 | ||
|
|
d054782693 | ||
|
|
d56e53a347 | ||
|
|
3503c721ac | ||
|
|
0fab5f07d0 | ||
|
|
b0d12f8bf9 | ||
|
|
9fe58aaabc | ||
|
|
03c8ea14cc | ||
|
|
260edc2a08 | ||
|
|
b41591a527 | ||
|
|
4e9481451b | ||
|
|
95b48da37d | ||
|
|
1b36785177 | ||
|
|
8bc76e3d58 | ||
|
|
1a5e2b907d | ||
|
|
3717e5c2e0 | ||
|
|
33a1416199 | ||
|
|
ff4221fbe7 | ||
|
|
486bca82e8 | ||
|
|
611d07fc16 | ||
|
|
f7e12586cf | ||
|
|
f62aa051c8 | ||
|
|
2b6b898102 | ||
|
|
1dd0444531 | ||
|
|
ba9eb01c1f | ||
|
|
73a8144e75 | ||
|
|
6aef422de6 | ||
|
|
5f4b8b60cb | ||
|
|
3256236ba2 | ||
|
|
b102727320 | ||
|
|
3434005e66 | ||
|
|
b3026a7991 | ||
|
|
0a051832a8 | ||
|
|
2dbafbda02 | ||
|
|
240b6fb6f2 | ||
|
|
4163d3655a | ||
|
|
2c7bf49fc9 | ||
|
|
739592e50d | ||
|
|
393e31e509 | ||
|
|
a1dceacc8f | ||
|
|
cf26c87872 | ||
|
|
21195b3491 | ||
|
|
3f66f6a6a5 | ||
|
|
daae4f2f80 | ||
|
|
4e2708c1ac | ||
|
|
d57d8e0d5d | ||
|
|
9577a6af21 | ||
|
|
107a6aed01 | ||
|
|
2c2045d413 | ||
|
|
30fe471d2b | ||
|
|
5ab6979633 | ||
|
|
ec5e9cb6e3 | ||
|
|
f4b4546197 | ||
|
|
f047749e61 | ||
|
|
87840ce91d | ||
|
|
bf31e9f634 | ||
|
|
f86d84daed | ||
|
|
41ed920d35 | ||
|
|
df23ddb545 | ||
|
|
767556ccad | ||
|
|
f9dab2ad19 | ||
|
|
66cb3a6120 | ||
|
|
7672a370da | ||
|
|
870e47ed03 | ||
|
|
32d4bdb80f | ||
|
|
929dfd2c71 | ||
|
|
f437af6451 | ||
|
|
413a0fb2e5 | ||
|
|
793adadb06 | ||
|
|
999b43b89f | ||
|
|
bd60c88c7d | ||
|
|
23b9a2eddf | ||
|
|
0b57d97c8c | ||
|
|
6255293dd4 | ||
|
|
04136d95a3 | ||
|
|
40aa29e42a | ||
|
|
a709f30da9 | ||
|
|
0796c14e79 | ||
|
|
a9c0a4be23 | ||
|
|
3e1209d3a4 | ||
|
|
caf14c1b7c | ||
|
|
27f7d2c8d2 | ||
|
|
8ee430eda2 | ||
|
|
484e4cb225 | ||
|
|
b080ad9954 | ||
|
|
f6625d9188 | ||
|
|
1eb2816bc4 | ||
|
|
077be5aaf3 | ||
|
|
d59875f114 | ||
|
|
e89191ed39 | ||
|
|
ea21438637 | ||
|
|
0d2e8333e8 | ||
|
|
338399e622 | ||
|
|
27cab8aad5 | ||
|
|
1545a49b4c | ||
|
|
3ca15250e8 | ||
|
|
6cbac51731 | ||
|
|
e310c666b1 | ||
|
|
677b0170aa | ||
|
|
9150b770e4 | ||
|
|
2ad6511c31 | ||
|
|
0848f28d83 | ||
|
|
5d9bc950ce | ||
|
|
714da79395 | ||
|
|
823fe9ebbd | ||
|
|
4bf72b5383 | ||
|
|
51945f002b | ||
|
|
bcca9387de | ||
|
|
b8417fa46d | ||
|
|
85b0699288 | ||
|
|
6c03fb0226 | ||
|
|
a084dea07c | ||
|
|
2e0fc3e4c1 | ||
|
|
24f4d410ce | ||
|
|
052e0445ab | ||
|
|
758c908d5a | ||
|
|
3917c2589d | ||
|
|
f4a77308ec | ||
|
|
103b9724f9 | ||
|
|
75a315ecf0 | ||
|
|
63b3b9ef6d | ||
|
|
a6c2cfe89b | ||
|
|
5120657386 | ||
|
|
e754de46d1 | ||
|
|
5d718aa0d6 | ||
|
|
55fcbc8880 | ||
|
|
e19aa001b2 | ||
|
|
b447ea9c18 | ||
|
|
13274655d4 | ||
|
|
3723ac60ef | ||
|
|
da578f47f1 | ||
|
|
433e7de686 | ||
|
|
e18e9ae2ea | ||
|
|
27d5123a61 | ||
|
|
89b9f9ffe2 | ||
|
|
a17b8aaa13 | ||
|
|
e210969612 | ||
|
|
1208356b92 | ||
|
|
d7cd74fe2f | ||
|
|
31b63e9939 | ||
|
|
b99c2c2df1 | ||
|
|
94d3eff9ce | ||
|
|
b78e9961c6 | ||
|
|
b0704ca5d6 | ||
|
|
31c0934108 | ||
|
|
37083c8aef | ||
|
|
af23b0c67b | ||
|
|
a9e83fb9cf | ||
|
|
51126e1691 | ||
|
|
dd410a2de5 | ||
|
|
7ccb0b5c02 | ||
|
|
7f3e62e456 | ||
|
|
fcfc29d7ea | ||
|
|
2f3429a144 | ||
|
|
20782693f4 | ||
|
|
0cfb354374 | ||
|
|
9be5b7c6c9 | ||
|
|
e7653d2ea6 | ||
|
|
1494887e29 | ||
|
|
42dab2b1a5 | ||
|
|
36a0c1fb17 | ||
|
|
60c6767337 | ||
|
|
75451cc7fa | ||
|
|
db10035d9d | ||
|
|
de21d845ec | ||
|
|
320f8466e6 | ||
|
|
f3208e95b2 | ||
|
|
ea34bc8652 | ||
|
|
3daf014af8 | ||
|
|
ca9d3d262a | ||
|
|
a08f5e439d | ||
|
|
8f6771dff4 | ||
|
|
cd47c6b5b3 | ||
|
|
1f4f3d7fda | ||
|
|
e81b5144b3 | ||
|
|
9ec1caed53 | ||
|
|
ca3b4a9d7f | ||
|
|
87ac217887 | ||
|
|
213650db8f | ||
|
|
ac46164a6e | ||
|
|
6d12d84e94 | ||
|
|
2a18cde60c | ||
|
|
35783bcec2 | ||
|
|
1677835b45 | ||
|
|
2f2780cb1b | ||
|
|
95b134b5a6 | ||
|
|
f60e856f35 | ||
|
|
2ec0d25d85 | ||
|
|
fcd0982524 | ||
|
|
6881ee742d | ||
|
|
f070bbef3c | ||
|
|
dd8c66d90e | ||
|
|
f995d055b5 | ||
|
|
fed65dd497 | ||
|
|
c896425ad9 | ||
|
|
4107bd4e0f | ||
|
|
156b2b2b10 | ||
|
|
13a063bf7d | ||
|
|
ef786b7d79 | ||
|
|
5c0c1b1226 | ||
|
|
d041b2aa27 | ||
|
|
f6d489e038 | ||
|
|
d34fedea69 | ||
|
|
80b3f90091 | ||
|
|
2a4fafc3f9 | ||
|
|
9b3ccf5f04 | ||
|
|
f59ac2360a | ||
|
|
ff21fb42e6 | ||
|
|
288cac69de | ||
|
|
2640b6d869 | ||
|
|
d8910b0e38 | ||
|
|
049bed555e | ||
|
|
fe5944720b | ||
|
|
665c46b281 | ||
|
|
975ab6785e | ||
|
|
6fa4dbfba2 | ||
|
|
0506a1dfce | ||
|
|
908a9930e6 | ||
|
|
7d7e72196b | ||
|
|
7cc67157e5 | ||
|
|
b7ff9c7a24 | ||
|
|
aab1fa1ba2 | ||
|
|
effeba2f44 | ||
|
|
e039ef35c0 | ||
|
|
599a1f026e | ||
|
|
39cba17f01 | ||
|
|
17e106f96d | ||
|
|
081cf9132b | ||
|
|
6a7e027248 | ||
|
|
27100e7751 | ||
|
|
75d9ed341a | ||
|
|
1a0867523d | ||
|
|
7584bbe47e | ||
|
|
505b6cc264 | ||
|
|
24f23908be | ||
|
|
43bd73f37b | ||
|
|
bb2753cbfc | ||
|
|
5568eccc8a | ||
|
|
c3b2cc4423 | ||
|
|
d84130219f | ||
|
|
d97d4d6c42 | ||
|
|
15798aaf52 | ||
|
|
e53892e827 | ||
|
|
cb12af69ed | ||
|
|
e82050a4bc | ||
|
|
e4edd2da45 | ||
|
|
4f80922358 | ||
|
|
ae7ed03376 | ||
|
|
c082e46662 | ||
|
|
b0bbcab6b4 | ||
|
|
0fc83080ec | ||
|
|
73883b504f | ||
|
|
8efc9d74e8 | ||
|
|
373321ff00 | ||
|
|
a508467aac | ||
|
|
abbe993e80 | ||
|
|
c644e4d569 | ||
|
|
c200e008f1 | ||
|
|
e95a2da6d0 | ||
|
|
8afca1a79c | ||
|
|
827c9ca857 | ||
|
|
2416635ba3 | ||
|
|
39eec89580 | ||
|
|
98d88266a6 | ||
|
|
0f3359fc05 | ||
|
|
6c77608c34 | ||
|
|
abdff6eff6 | ||
|
|
95a75465c9 | ||
|
|
119926805f | ||
|
|
f749b5cb4b | ||
|
|
c29ad6b598 | ||
|
|
4c5dfb963e | ||
|
|
e11f9e05d4 | ||
|
|
5c8b5b3511 | ||
|
|
2ea7162287 | ||
|
|
e62ab51842 | ||
|
|
f1bc9b87b1 | ||
|
|
a9bddaac64 | ||
|
|
6cef6f6a75 | ||
|
|
25ea6ed500 | ||
|
|
3d5173f257 | ||
|
|
05ff0d6020 | ||
|
|
3cea12627e | ||
|
|
b59b7c1a8d | ||
|
|
dd2c369df3 | ||
|
|
8b79e49a0f | ||
|
|
4ea6eba8f2 | ||
|
|
f649076bc3 | ||
|
|
8ecffa4663 | ||
|
|
e90b83849a | ||
|
|
d517b9717a | ||
|
|
2c0d6e06be | ||
|
|
dec71850a1 | ||
|
|
b1860972c6 | ||
|
|
1f4c9b67da | ||
|
|
c2da125358 | ||
|
|
31fa990d44 | ||
|
|
d3e60c7d84 | ||
|
|
e2424b4303 | ||
|
|
240563cd1b | ||
|
|
d708cd58fb | ||
|
|
491b503f96 | ||
|
|
636a2228f6 | ||
|
|
bb03e2597c | ||
|
|
21c828ee40 | ||
|
|
132c9de142 | ||
|
|
9d9507d77f | ||
|
|
7daa6c3451 | ||
|
|
c8e1ffe0dd | ||
|
|
b5f02324a6 | ||
|
|
47f5dfdcfd | ||
|
|
33da68b013 | ||
|
|
618ec83c9d | ||
|
|
85de61ebc8 | ||
|
|
2feaae59f7 | ||
|
|
2550d7fbd3 | ||
|
|
565f717804 | ||
|
|
b56c83a2f9 | ||
|
|
bf17996f72 | ||
|
|
a3acb1c85b | ||
|
|
d4d63301e0 | ||
|
|
e9af0c9810 | ||
|
|
131ad9c790 | ||
|
|
bfcaba54dc | ||
|
|
f67736180b | ||
|
|
725b7ea7f9 | ||
|
|
600d574376 | ||
|
|
04f42df7d5 | ||
|
|
ab15662d78 | ||
|
|
072b0cef27 | ||
|
|
e274c62cfc | ||
|
|
a28d45fdb2 | ||
|
|
6ca5f7c6fb | ||
|
|
af316bff14 | ||
|
|
c8945caefc | ||
|
|
8c61a2f021 | ||
|
|
0b24810927 | ||
|
|
b3d8fb03bf | ||
|
|
02c5890c2f | ||
|
|
0579e40857 | ||
|
|
c77f290bc6 | ||
|
|
7bf9407177 | ||
|
|
b41fe076ae | ||
|
|
a7c422fde6 | ||
|
|
568a394a40 | ||
|
|
2b6a550405 | ||
|
|
7200f0da7e | ||
|
|
d3c3c26618 | ||
|
|
7152393089 | ||
|
|
661e60720d | ||
|
|
bf959da7ff | ||
|
|
75d476f9df | ||
|
|
b077822f4d | ||
|
|
6d3f188675 | ||
|
|
0231f5e8ac | ||
|
|
901b35d4b1 | ||
|
|
eaafd0ff13 | ||
|
|
963d9b8f2a | ||
|
|
5696c9c96a | ||
|
|
862b9e68be | ||
|
|
2f2890cd11 | ||
|
|
482aa840e7 | ||
|
|
4599983c8e | ||
|
|
11172838f2 | ||
|
|
47bc50b8c6 | ||
|
|
7c82766a5c | ||
|
|
5d6cf62405 | ||
|
|
edc08e39ef | ||
|
|
a9846e765d | ||
|
|
aa54309d5c | ||
|
|
443317bedf | ||
|
|
ffd320507f | ||
|
|
60df08c11c | ||
|
|
7d464df107 | ||
|
|
296f89acf9 | ||
|
|
5f31417bae | ||
|
|
150d98bd15 | ||
|
|
f162fbd806 | ||
|
|
7d8ea61ac2 | ||
|
|
40041e30eb | ||
|
|
a247e139bf | ||
|
|
00b2ca7f5a | ||
|
|
e58007aab3 | ||
|
|
dca862a838 | ||
|
|
7e71e20714 | ||
|
|
cee6862924 | ||
|
|
a8cc68f6b9 | ||
|
|
2af0adb629 | ||
|
|
628ac376ed | ||
|
|
251e6ac1dc | ||
|
|
9b6518376c | ||
|
|
6c3fee7f27 | ||
|
|
c111a59639 | ||
|
|
ba9bb70924 | ||
|
|
6acc97b0ef | ||
|
|
cd681d4303 | ||
|
|
46f30e215c | ||
|
|
2ae038c01c | ||
|
|
aaa9fbd50f | ||
|
|
51d4716bcb | ||
|
|
045caacfee | ||
|
|
95a5c670a2 | ||
|
|
30259e1573 | ||
|
|
8b884132b7 | ||
|
|
266f9a6bc6 | ||
|
|
58177d9251 | ||
|
|
69e801d6b8 | ||
|
|
388cc3061f | ||
|
|
c9d29b3955 | ||
|
|
371025dc8e | ||
|
|
cf7a79bff3 | ||
|
|
55dfa1bf44 | ||
|
|
519c8a032a | ||
|
|
c15822f375 | ||
|
|
0e91deec19 | ||
|
|
87b204c661 | ||
|
|
caefa0b7b9 | ||
|
|
a311923d4e | ||
|
|
ee4cb39f3e | ||
|
|
18436a70eb | ||
|
|
8298053e6a | ||
|
|
9304a0041d | ||
|
|
64f92003fa | ||
|
|
be0a241244 | ||
|
|
df6546d5b1 | ||
|
|
a0c31120d9 | ||
|
|
c0757bd84c | ||
|
|
9fa32a9cf4 | ||
|
|
15bc09b06b | ||
|
|
315aea1991 | ||
|
|
380422a6dc | ||
|
|
be26ecf1c9 | ||
|
|
d2bbe9dfd2 | ||
|
|
9c929c1405 | ||
|
|
9551240680 | ||
|
|
6605d0456c | ||
|
|
99e8f7b486 | ||
|
|
5ac8f63741 | ||
|
|
9d3949a948 | ||
|
|
5bd1dd34b3 | ||
|
|
6862b14e59 | ||
|
|
dc1d65f621 | ||
|
|
fba3a2b67f | ||
|
|
b946c8455d | ||
|
|
c56e876043 | ||
|
|
9773d11464 | ||
|
|
3c28b11754 | ||
|
|
f2584dcb9d | ||
|
|
ce73838f1b | ||
|
|
49f972a7c9 | ||
|
|
1ae01d89de | ||
|
|
8e54e18c8f | ||
|
|
18136e5320 | ||
|
|
a29f1899d3 | ||
|
|
0f804ffc30 | ||
|
|
620a4b4894 | ||
|
|
4cf87c2c23 | ||
|
|
f031c31b77 | ||
|
|
c2447d8634 | ||
|
|
ae9c1d9f18 | ||
|
|
0132eb6e44 | ||
|
|
f12df54226 | ||
|
|
d971055927 | ||
|
|
6059538d77 | ||
|
|
17deba0606 | ||
|
|
82a2d272ad | ||
|
|
707a9228e1 | ||
|
|
59ddfb787f | ||
|
|
acdf1da995 | ||
|
|
f1cdab91eb | ||
|
|
05d5abe4db | ||
|
|
44e017a410 | ||
|
|
64f3884f23 | ||
|
|
6386782674 | ||
|
|
8084687e50 | ||
|
|
6c16de55c0 | ||
|
|
537237ef62 | ||
|
|
4dfc3f34cb | ||
|
|
d22bbb4213 | ||
|
|
0e3b14e9a5 | ||
|
|
afb0540aa3 | ||
|
|
4d802d8901 | ||
|
|
6a4bf4965f | ||
|
|
a3c9538d12 | ||
|
|
632264809f | ||
|
|
bcfabbe802 | ||
|
|
c244cfc937 | ||
|
|
520fc33394 | ||
|
|
f705a7cd26 | ||
|
|
65bfff69d0 | ||
|
|
9d8ba03f5e | ||
|
|
778b8ede58 | ||
|
|
f8a1a2ed71 | ||
|
|
b4a7c266b5 | ||
|
|
a488f79852 | ||
|
|
b290046503 | ||
|
|
e8409cee8b | ||
|
|
1d4d355b38 | ||
|
|
dfe12535a5 | ||
|
|
74946100f1 | ||
|
|
9a1717915c | ||
|
|
3691eb6e48 | ||
|
|
3bb7471fd3 | ||
|
|
74e09ddb12 | ||
|
|
6b73d056b2 | ||
|
|
3e7847551a | ||
|
|
91d92935fa | ||
|
|
eff033298a | ||
|
|
3a8f4961bc | ||
|
|
b81f94518a | ||
|
|
96f7f5457d | ||
|
|
498ec6b4f1 | ||
|
|
607e62a1ae | ||
|
|
d41a80bc2c | ||
|
|
643bec4071 | ||
|
|
a7e84230c3 | ||
|
|
c96cf7e22d | ||
|
|
46c61660cf | ||
|
|
f6fecce52b | ||
|
|
54a5947a3c | ||
|
|
521bc675a2 | ||
|
|
845cee2578 | ||
|
|
93ceb0e4ed | ||
|
|
13aab4e59c | ||
|
|
36c2f9e9f2 | ||
|
|
514da0ffa9 | ||
|
|
37b8d5da79 | ||
|
|
b5d602d953 | ||
|
|
c926fee13c | ||
|
|
a675806c91 | ||
|
|
683c4874f8 | ||
|
|
20ced857b4 | ||
|
|
c6c86f9665 | ||
|
|
1e0107944f | ||
|
|
21797f9ac8 | ||
|
|
c800b34cd4 | ||
|
|
1612e2d669 | ||
|
|
26d229c8ca | ||
|
|
9c66e86be1 | ||
|
|
7e9f87de2d | ||
|
|
67737446ac | ||
|
|
dabed4f9eb | ||
|
|
f9b6389248 | ||
|
|
9ec1e259b4 | ||
|
|
0c2d480d89 | ||
|
|
350d8ccb7b | ||
|
|
0c512d0431 | ||
|
|
3bf55c9ea4 | ||
|
|
9994c57796 | ||
|
|
3f724b6b17 | ||
|
|
255773b4de | ||
|
|
5b73a788da | ||
|
|
748b06a00e | ||
|
|
273bccdc9a | ||
|
|
f0a2362da3 | ||
|
|
be8ade23e8 | ||
|
|
6814908d80 | ||
|
|
08dbfc45d3 | ||
|
|
89f9b3df68 | ||
|
|
40c9a2fb82 | ||
|
|
a34c22fb10 | ||
|
|
e161ff0f7a | ||
|
|
fee42eab5a | ||
|
|
2d2e03f235 | ||
|
|
4c3c3529e9 | ||
|
|
7051b844ff | ||
|
|
68377435c8 | ||
|
|
652b1804a8 | ||
|
|
e7e1677786 | ||
|
|
f330aac113 | ||
|
|
dbdd330cf7 | ||
|
|
c448c7b0b1 | ||
|
|
8d7b9c2f01 | ||
|
|
b6a235445a | ||
|
|
9fcd4baa87 | ||
|
|
fb0102eb8e | ||
|
|
9c1afaa372 | ||
|
|
1d1a6badb5 | ||
|
|
2d41c9cb15 | ||
|
|
722cbe1f02 | ||
|
|
8ac2c241c4 | ||
|
|
dd11f73951 | ||
|
|
a443547d4d | ||
|
|
7a795edeb5 | ||
|
|
a8cbfb8dda | ||
|
|
5216cccef4 | ||
|
|
a87f399e68 | ||
|
|
dd310ab851 | ||
|
|
16cc0ca0fe | ||
|
|
83d26ad233 | ||
|
|
d1f9a8f2db | ||
|
|
a2e1071808 | ||
|
|
0aa8a2891c | ||
|
|
c0ceab7513 | ||
|
|
5c90e716cb | ||
|
|
0073225549 | ||
|
|
d03a64602b | ||
|
|
d67a4234cc | ||
|
|
0d37244490 | ||
|
|
6426919cb5 | ||
|
|
0a0d63663a | ||
|
|
71b06801ef | ||
|
|
cfc7b35927 | ||
|
|
76564958d1 | ||
|
|
a464c3dd66 | ||
|
|
bd969f3594 | ||
|
|
fb87d7c0b3 | ||
|
|
a69fc87940 | ||
|
|
e481e1d73e | ||
|
|
6c0eed1b2b | ||
|
|
a6c67fdf9f | ||
|
|
03f838e37e | ||
|
|
e21fa4a910 | ||
|
|
46889ed453 | ||
|
|
882fcc152c | ||
|
|
a41902bd46 | ||
|
|
a6af32dafd | ||
|
|
d6dfb83be7 | ||
|
|
597429cf41 | ||
|
|
5ea074a1fd | ||
|
|
29c9393da3 | ||
|
|
bf6829189e | ||
|
|
a62a9429c9 | ||
|
|
f2c080e736 | ||
|
|
ea55e78855 | ||
|
|
f7c536b81c | ||
|
|
6c40104c66 | ||
|
|
4d7d592918 | ||
|
|
c5e91f299b | ||
|
|
cff276db71 | ||
|
|
30d1492b93 | ||
|
|
f07eea5073 | ||
|
|
fe407fbe00 | ||
|
|
78bc177e05 | ||
|
|
8fb908e3d4 | ||
|
|
d8b261370a | ||
|
|
a2c9ac5b1f | ||
|
|
7f9025e178 | ||
|
|
8647110a10 | ||
|
|
48e44f0057 | ||
|
|
e3934af7d1 | ||
|
|
a5ee631191 | ||
|
|
ce39255ef0 | ||
|
|
5aac5d2a52 | ||
|
|
061b50404d | ||
|
|
279cec5ae9 | ||
|
|
83a5648335 | ||
|
|
a8fc9a4c5a | ||
|
|
6f6ddbce28 | ||
|
|
4cb425d2bb | ||
|
|
bf5fd40d64 | ||
|
|
6bc613bdb4 | ||
|
|
a982562658 | ||
|
|
96a9172e36 | ||
|
|
34d7664342 | ||
|
|
b0a79df86f | ||
|
|
9e107e900c | ||
|
|
8f819a2fde | ||
|
|
3251b68df5 | ||
|
|
3ac8ad9484 | ||
|
|
b9ca0d4563 | ||
|
|
dcb3da53b0 | ||
|
|
e68b19ed1a | ||
|
|
14c7a84482 | ||
|
|
c1d1aa6787 | ||
|
|
bee81e9723 | ||
|
|
1bfb6c560a | ||
|
|
24d6f1788a | ||
|
|
fb95cc9a97 | ||
|
|
b949da291e | ||
|
|
2ecbe5b67e | ||
|
|
6634e0487c | ||
|
|
7d61b5317c | ||
|
|
201258dc9e | ||
|
|
0330569537 | ||
|
|
a1ab84a2ca | ||
|
|
2d79f3ef7a | ||
|
|
99a7e9ad87 | ||
|
|
02b8037f33 | ||
|
|
fc55a685e3 | ||
|
|
b76a75d6b4 | ||
|
|
a251600c8a | ||
|
|
c551aefd77 | ||
|
|
f343f0da41 | ||
|
|
6d318a4102 | ||
|
|
a2b992d865 | ||
|
|
ddf3f2ffdb | ||
|
|
2454e87509 | ||
|
|
0dc44249a2 | ||
|
|
150cbfa4de | ||
|
|
c0b068d81b | ||
|
|
fbc312b6cf | ||
|
|
342e0d3e2e | ||
|
|
202b228691 | ||
|
|
c9c1286803 | ||
|
|
eab98b0eda | ||
|
|
35be80fc21 | ||
|
|
6041bb0a43 | ||
|
|
c7dd9d6437 | ||
|
|
d378878c91 | ||
|
|
4a2f8cafcd | ||
|
|
d254bac16b | ||
|
|
e23b632ce5 | ||
|
|
2f321b1471 | ||
|
|
0265e88d8f | ||
|
|
4114d2f24d | ||
|
|
8124035763 | ||
|
|
96127c6eb0 | ||
|
|
cf65a39b83 | ||
|
|
0341f96b70 | ||
|
|
c95d91cfe3 | ||
|
|
cbd10c6279 | ||
|
|
5df9e57743 | ||
|
|
c178022fb5 | ||
|
|
724c29d711 | ||
|
|
74a2dbeb91 | ||
|
|
5d20d24ebc | ||
|
|
0e2fc277c8 | ||
|
|
1505740b73 | ||
|
|
6bad07b39d | ||
|
|
f85437dfc5 | ||
|
|
c765261db6 | ||
|
|
73087ead2d | ||
|
|
8c88e82709 | ||
|
|
40dd6e0234 | ||
|
|
eb23b226cc | ||
|
|
676526a518 | ||
|
|
7e0bd86b65 | ||
|
|
97489635af | ||
|
|
a9ea3976a7 | ||
|
|
5501ca927a | ||
|
|
a19fb82d66 | ||
|
|
9d032e953f | ||
|
|
38587151a9 | ||
|
|
02d5bab04b | ||
|
|
d8f3e53b1f | ||
|
|
877ed8a92a | ||
|
|
487a652aa8 | ||
|
|
64c5d141af | ||
|
|
16db8a8008 | ||
|
|
b6b14da102 | ||
|
|
a575605c75 | ||
|
|
a205a3e878 | ||
|
|
26ef3e274c | ||
|
|
33be1b7591 | ||
|
|
de19d78571 | ||
|
|
287381d5ca | ||
|
|
4acd0e5304 | ||
|
|
cb1063c305 | ||
|
|
59bfc8c32f | ||
|
|
23494f4e20 | ||
|
|
b58fbc0c94 | ||
|
|
46f38c84b5 | ||
|
|
99f290b622 | ||
|
|
680ecfefab | ||
|
|
7222c74000 | ||
|
|
1e43cb734b | ||
|
|
cb19fa2f6d | ||
|
|
73fcb84b62 | ||
|
|
3584d3d1a6 | ||
|
|
e95139af94 | ||
|
|
962f88d31b | ||
|
|
a738b2a50b | ||
|
|
34fa1b5ec8 | ||
|
|
2fdd080eef | ||
|
|
95f87e24ee | ||
|
|
bfe17fa241 | ||
|
|
a94a5f1f29 | ||
|
|
dc71456174 | ||
|
|
c6b6938e14 | ||
|
|
2823a6d269 | ||
|
|
bee35a1873 | ||
|
|
e4ae386964 | ||
|
|
36831555b9 | ||
|
|
8eef212726 | ||
|
|
1589defda1 | ||
|
|
df921d8664 | ||
|
|
f3949474b9 | ||
|
|
706ef65208 | ||
|
|
435b95fc5a | ||
|
|
aeece35291 | ||
|
|
abd7f3dca3 | ||
|
|
1c9f333420 | ||
|
|
75e5da071c | ||
|
|
52bd923d9d | ||
|
|
ab5a9eec53 | ||
|
|
88916fdac4 | ||
|
|
22f60d50ac | ||
|
|
4ed562697b | ||
|
|
64166c7d82 | ||
|
|
0df89bddeb | ||
|
|
3168e5ccf0 | ||
|
|
72fe214f49 | ||
|
|
e1cbf96100 | ||
|
|
1d6f695749 | ||
|
|
08a2d431da | ||
|
|
8bdb49516d | ||
|
|
e7f5cb6910 | ||
|
|
9968b192c3 | ||
|
|
79f2c69963 | ||
|
|
2067667c9c | ||
|
|
e017b9145f | ||
|
|
c1c27c5f18 | ||
|
|
87a56a5fa1 | ||
|
|
aee99f6094 | ||
|
|
bf03f739bb | ||
|
|
e23580c1de | ||
|
|
e49848d090 | ||
|
|
1bfc6e6705 | ||
|
|
e7c41759fb | ||
|
|
a07f81820c | ||
|
|
b39378a6da | ||
|
|
5c6b9d3235 | ||
|
|
3d49ca25b3 | ||
|
|
43fde38d88 | ||
|
|
6461fa5042 | ||
|
|
788bc820c8 | ||
|
|
36ff819daf | ||
|
|
8905883225 | ||
|
|
4031f5cb01 | ||
|
|
cd46ad19a3 | ||
|
|
6f7b1695d7 | ||
|
|
28a4b51939 | ||
|
|
5e878aae89 | ||
|
|
7e05562c14 | ||
|
|
777dd3a03c | ||
|
|
9977cb20c0 | ||
|
|
5661766c79 | ||
|
|
60d65d368a | ||
|
|
031594cc99 | ||
|
|
d4bf57c7c2 | ||
|
|
8e16c0e410 | ||
|
|
d5f4b409e8 | ||
|
|
88c560aac4 | ||
|
|
c3a6cad0c1 | ||
|
|
a862446072 | ||
|
|
8d04ae8802 | ||
|
|
0de0615eeb | ||
|
|
ea24b5f3ca | ||
|
|
eb7f19d3cf | ||
|
|
ca134a85ee | ||
|
|
00765f1ff2 | ||
|
|
013bfe5c34 | ||
|
|
5f625bb6e1 | ||
|
|
547a862024 | ||
|
|
6ea8d141d9 | ||
|
|
bdc2390d41 | ||
|
|
acc113309c | ||
|
|
5afda72290 | ||
|
|
6a7b330463 | ||
|
|
f5b9826fd9 | ||
|
|
82addf11bb | ||
|
|
aee5e46516 | ||
|
|
40e248aa63 | ||
|
|
24ee3ae318 | ||
|
|
f79aaf93f8 | ||
|
|
0d89849cab | ||
|
|
d962255ebe | ||
|
|
21b47dff32 | ||
|
|
1905782c41 | ||
|
|
b29b3d5859 | ||
|
|
3533b0d284 | ||
|
|
7e06d049f5 | ||
|
|
5a4c443c79 | ||
|
|
4bbd1e59a4 | ||
|
|
0809453b2c | ||
|
|
8350d81c18 | ||
|
|
57499dea33 | ||
|
|
6b223f1325 | ||
|
|
03a85e0caa | ||
|
|
01ad3dda2a | ||
|
|
2a05624615 | ||
|
|
f3ed9b21c0 | ||
|
|
16c87ae2c9 | ||
|
|
c16a10e6f3 | ||
|
|
c7d748e8df | ||
|
|
0e16110c3a | ||
|
|
c966589a50 | ||
|
|
4c02c25506 | ||
|
|
a4997d0647 | ||
|
|
243c3cc80f | ||
|
|
a8dbec56c3 | ||
|
|
9c62fa901f | ||
|
|
996897e30e | ||
|
|
93ee5b9446 | ||
|
|
c0c8119040 | ||
|
|
61c75b9809 | ||
|
|
868d10a842 | ||
|
|
699f3579fe | ||
|
|
873ce0ce48 | ||
|
|
450f77443d | ||
|
|
278ff22ba9 | ||
|
|
d9ef1d4608 | ||
|
|
58df771c9e | ||
|
|
a6ecc778fc | ||
|
|
37e890f326 | ||
|
|
0d6137ee40 | ||
|
|
653eb00cc6 | ||
|
|
b84aba68fa | ||
|
|
1855fab80b | ||
|
|
23f1c43282 | ||
|
|
a7c76ac0bf | ||
|
|
26959cd280 | ||
|
|
1fdf6180e6 | ||
|
|
d2237fa144 | ||
|
|
febdfacbd3 | ||
|
|
ef663a8790 | ||
|
|
ba039b8e71 | ||
|
|
02ce80981c | ||
|
|
a40a325d3c | ||
|
|
85cc942a3c | ||
|
|
a23e17c6d7 | ||
|
|
59412f3d92 | ||
|
|
0a15cc389d | ||
|
|
13f8a02cdf | ||
|
|
8caa2d142f | ||
|
|
3b8009917a | ||
|
|
e2e14945e4 | ||
|
|
16595bf2c0 | ||
|
|
f49a2bc8f3 | ||
|
|
d994c6df9a | ||
|
|
3a57f26351 | ||
|
|
7fd1534753 | ||
|
|
bd52a9ec2d | ||
|
|
9e0d389d9e | ||
|
|
8680757844 | ||
|
|
95a8d2f51f | ||
|
|
70b26a13c2 | ||
|
|
6a1f96a2c6 | ||
|
|
4ce2475602 | ||
|
|
e7ece41ba0 | ||
|
|
05579927a5 | ||
|
|
2f5b359c99 | ||
|
|
214fc7e827 | ||
|
|
df173a83ed | ||
|
|
3918bcd71c | ||
|
|
f19ed1c1c2 | ||
|
|
03ec2f603b | ||
|
|
1ee01163b7 | ||
|
|
b1d60c248d | ||
|
|
d9cbf1fa89 | ||
|
|
cd022bdac7 | ||
|
|
5d7d5319fd | ||
|
|
d4470402ee | ||
|
|
05560c7607 | ||
|
|
81c752da2b | ||
|
|
fd2ad447a8 | ||
|
|
18d55c1de2 | ||
|
|
d0d09c878f | ||
|
|
e791d44dd8 | ||
|
|
152f6d154c | ||
|
|
5627dbbf34 | ||
|
|
9cd9744407 | ||
|
|
f13c285287 | ||
|
|
cca7744f1c | ||
|
|
31ae22961b | ||
|
|
a3603f497d | ||
|
|
d36cb62a2e | ||
|
|
2ca6029e03 | ||
|
|
dee5cae5f3 | ||
|
|
ef4bc2acf2 | ||
|
|
eb61bcf76a | ||
|
|
cb43df43ef | ||
|
|
356f78ee81 | ||
|
|
275cd73ade | ||
|
|
bb1b9dad23 | ||
|
|
e27ac6b092 | ||
|
|
7333ddc1d9 | ||
|
|
fbd7d8f58a | ||
|
|
3415185dde | ||
|
|
551ea71906 | ||
|
|
1d965d7543 | ||
|
|
1d62df0e2d | ||
|
|
b0f52236bc | ||
|
|
7dcddc559c | ||
|
|
277bead9b7 | ||
|
|
d8093ec587 | ||
|
|
323626c308 | ||
|
|
68ff265e8d | ||
|
|
a3ab04e0cb | ||
|
|
7d2bf93c72 | ||
|
|
04107d384e | ||
|
|
3a0f1763fb | ||
|
|
377dd9a255 | ||
|
|
8961e37d7c | ||
|
|
de1e53311a | ||
|
|
19582cdf11 | ||
|
|
fa0e7e4369 | ||
|
|
2378331e47 | ||
|
|
5549e7301c | ||
|
|
5ab7d09a00 | ||
|
|
c54e1625d1 | ||
|
|
d0127e5e14 | ||
|
|
0f643f1f87 | ||
|
|
16eb12b1e0 | ||
|
|
4856a3c084 |
27
.builds/alpine.yml
Normal file
27
.builds/alpine.yml
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
image: alpine/latest
|
||||||
|
packages:
|
||||||
|
- build-base
|
||||||
|
- sdl2-dev
|
||||||
|
- freetype-dev
|
||||||
|
- fontconfig-dev
|
||||||
|
- opus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-alpine-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-alpine-amd64.tar.bz2
|
||||||
30
.builds/debian-arm64.yml
Normal file
30
.builds/debian-arm64.yml
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
image: debian/sid
|
||||||
|
arch: amd64
|
||||||
|
packages:
|
||||||
|
- build-essential
|
||||||
|
- python-is-python3
|
||||||
|
- libsdl2-dev
|
||||||
|
- libfreetype-dev
|
||||||
|
- libfontconfig-dev
|
||||||
|
- libopus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-debian-arm64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-debian-arm64.tar.bz2
|
||||||
|
|
||||||
29
.builds/debian.yml
Normal file
29
.builds/debian.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: debian/sid
|
||||||
|
packages:
|
||||||
|
- build-essential
|
||||||
|
- python-is-python3
|
||||||
|
- libsdl2-dev
|
||||||
|
- libfreetype-dev
|
||||||
|
- libfontconfig-dev
|
||||||
|
- libopus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-debian-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-debian-amd64.tar.bz2
|
||||||
|
|
||||||
29
.builds/freebsd.yml
Normal file
29
.builds/freebsd.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: freebsd/latest
|
||||||
|
packages:
|
||||||
|
- lang/python
|
||||||
|
- devel/pkgconf
|
||||||
|
- devel/sdl20
|
||||||
|
- print/freetype2
|
||||||
|
- x11-fonts/fontconfig
|
||||||
|
- audio/opus
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-freebsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-freebsd-amd64.tar.bz2
|
||||||
|
|
||||||
29
.builds/netbsd.yml
Normal file
29
.builds/netbsd.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: netbsd/latest
|
||||||
|
packages:
|
||||||
|
- python311
|
||||||
|
- SDL2
|
||||||
|
- freetype2
|
||||||
|
- fontconfig
|
||||||
|
- libopus
|
||||||
|
- pkgconf
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3.11 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3.11 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-netbsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-netbsd-amd64.tar.bz2
|
||||||
|
|
||||||
26
.builds/openbsd.yml
Normal file
26
.builds/openbsd.yml
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
image: openbsd/latest
|
||||||
|
packages:
|
||||||
|
- python3
|
||||||
|
- sdl2
|
||||||
|
- opus
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-openbsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-openbsd-amd64.tar.bz2
|
||||||
|
|
||||||
40
.cirrus.yml
40
.cirrus.yml
@@ -1,34 +1,22 @@
|
|||||||
task:
|
|
||||||
name: freebsd-12-amd64
|
|
||||||
freebsd_instance:
|
|
||||||
image_family: freebsd-12-3
|
|
||||||
setup_script:
|
|
||||||
- pkg update
|
|
||||||
- pkg install -y git sdl2 python fontconfig
|
|
||||||
- git submodule update --init --recursive
|
|
||||||
test_script:
|
|
||||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
|
||||||
- ./scripts/cirrus/build_freebsd.sh full
|
|
||||||
|
|
||||||
task:
|
|
||||||
name: freebsd-13-amd64
|
|
||||||
freebsd_instance:
|
|
||||||
image_family: freebsd-13-1
|
|
||||||
setup_script:
|
|
||||||
- pkg update
|
|
||||||
- pkg install -y git sdl2 python fontconfig
|
|
||||||
- git submodule update --init --recursive
|
|
||||||
test_script:
|
|
||||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
|
||||||
- ./scripts/cirrus/build_freebsd.sh full
|
|
||||||
|
|
||||||
task:
|
task:
|
||||||
name: freebsd-14-amd64
|
name: freebsd-14-amd64
|
||||||
freebsd_instance:
|
freebsd_instance:
|
||||||
image_family: freebsd-14-0-snap
|
image_family: freebsd-14-0
|
||||||
setup_script:
|
setup_script:
|
||||||
- pkg update
|
- pkg update
|
||||||
- pkg install -y git sdl2 python fontconfig
|
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||||
|
- git submodule update --init --recursive
|
||||||
|
test_script:
|
||||||
|
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||||
|
- ./scripts/cirrus/build_freebsd.sh full
|
||||||
|
|
||||||
|
task:
|
||||||
|
name: freebsd-15-amd64
|
||||||
|
freebsd_instance:
|
||||||
|
image_family: freebsd-15-0-snap
|
||||||
|
setup_script:
|
||||||
|
- pkg update
|
||||||
|
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||||
- git submodule update --init --recursive
|
- git submodule update --init --recursive
|
||||||
test_script:
|
test_script:
|
||||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||||
|
|||||||
360
.editorconfig
360
.editorconfig
@@ -1,9 +1,365 @@
|
|||||||
# EditorConfig is awesome: https://EditorConfig.org
|
# this file is just a suggestion, you might follow it, you might not
|
||||||
root = true
|
root = true
|
||||||
|
|
||||||
[*]
|
[*]
|
||||||
charset = latin1
|
charset = utf-8
|
||||||
end_of_line = lf
|
end_of_line = lf
|
||||||
indent_style = tab
|
indent_style = tab
|
||||||
insert_final_newline = true
|
insert_final_newline = true
|
||||||
trim_trailing_whitespace = true
|
trim_trailing_whitespace = true
|
||||||
|
ij_formatter_off_tag = @formatter:off
|
||||||
|
ij_formatter_on_tag = @formatter:on
|
||||||
|
|
||||||
|
[*.{c++,cc,cpp,cppm,cxx,h,h++,hh,hpp,hxx,inl,ipp,ixx,tlh,tli}]
|
||||||
|
|
||||||
|
# Visual C++ Formatting settings
|
||||||
|
cpp_indent_braces = false
|
||||||
|
cpp_indent_multi_line_relative_to = innermost_parenthesis
|
||||||
|
cpp_indent_within_parentheses = indent
|
||||||
|
cpp_indent_preserve_within_parentheses = true
|
||||||
|
cpp_indent_case_contents = true
|
||||||
|
cpp_indent_case_labels = false
|
||||||
|
cpp_indent_case_contents_when_block = false
|
||||||
|
cpp_indent_lambda_braces_when_parameter = true
|
||||||
|
cpp_indent_goto_labels = one_left
|
||||||
|
cpp_indent_preprocessor = leftmost_column
|
||||||
|
cpp_indent_access_specifiers = false
|
||||||
|
cpp_indent_namespace_contents = true
|
||||||
|
cpp_indent_preserve_comments = false
|
||||||
|
cpp_new_line_before_open_brace_namespace = new_line
|
||||||
|
cpp_new_line_before_open_brace_type = new_line
|
||||||
|
cpp_new_line_before_open_brace_function = new_line
|
||||||
|
cpp_new_line_before_open_brace_block = new_line
|
||||||
|
cpp_new_line_before_open_brace_lambda = new_line
|
||||||
|
cpp_new_line_scope_braces_on_separate_lines = true
|
||||||
|
cpp_new_line_close_brace_same_line_empty_type = false
|
||||||
|
cpp_new_line_close_brace_same_line_empty_function = false
|
||||||
|
cpp_new_line_before_catch = true
|
||||||
|
cpp_new_line_before_else = true
|
||||||
|
cpp_new_line_before_while_in_do_while = false
|
||||||
|
cpp_space_before_function_open_parenthesis = remove
|
||||||
|
cpp_space_within_parameter_list_parentheses = true
|
||||||
|
cpp_space_between_empty_parameter_list_parentheses = true
|
||||||
|
cpp_space_after_keywords_in_control_flow_statements = false
|
||||||
|
cpp_space_within_control_flow_statement_parentheses = true
|
||||||
|
cpp_space_before_lambda_open_parenthesis = false
|
||||||
|
cpp_space_within_cast_parentheses = false
|
||||||
|
cpp_space_after_cast_close_parenthesis = false
|
||||||
|
cpp_space_within_expression_parentheses = true
|
||||||
|
cpp_space_before_block_open_brace = true
|
||||||
|
cpp_space_between_empty_braces = true
|
||||||
|
cpp_space_before_initializer_list_open_brace = false
|
||||||
|
cpp_space_within_initializer_list_braces = true
|
||||||
|
cpp_space_preserve_in_initializer_list = true
|
||||||
|
cpp_space_before_open_square_bracket = false
|
||||||
|
cpp_space_within_square_brackets = false
|
||||||
|
cpp_space_before_empty_square_brackets = false
|
||||||
|
cpp_space_between_empty_square_brackets = false
|
||||||
|
cpp_space_group_square_brackets = true
|
||||||
|
cpp_space_within_lambda_brackets = false
|
||||||
|
cpp_space_between_empty_lambda_brackets = false
|
||||||
|
cpp_space_before_comma = false
|
||||||
|
cpp_space_after_comma = true
|
||||||
|
cpp_space_remove_around_member_operators = true
|
||||||
|
cpp_space_before_inheritance_colon = true
|
||||||
|
cpp_space_before_constructor_colon = true
|
||||||
|
cpp_space_remove_before_semicolon = true
|
||||||
|
cpp_space_after_semicolon = true
|
||||||
|
cpp_space_remove_around_unary_operator = true
|
||||||
|
cpp_space_around_binary_operator = insert
|
||||||
|
cpp_space_around_assignment_operator = insert
|
||||||
|
cpp_space_pointer_reference_alignment = right
|
||||||
|
cpp_space_around_ternary_operator = insert
|
||||||
|
cpp_use_unreal_engine_macro_formatting = true
|
||||||
|
cpp_wrap_preserve_blocks = one_liners
|
||||||
|
|
||||||
|
# IDEA settings
|
||||||
|
ij_c_add_brief_tag = false
|
||||||
|
ij_c_add_getter_prefix = true
|
||||||
|
ij_c_add_setter_prefix = true
|
||||||
|
ij_c_align_dictionary_pair_values = false
|
||||||
|
ij_c_align_group_field_declarations = false
|
||||||
|
ij_c_align_init_list_in_columns = true
|
||||||
|
ij_c_align_multiline_array_initializer_expression = false
|
||||||
|
ij_c_align_multiline_assignment = false
|
||||||
|
ij_c_align_multiline_binary_operation = false
|
||||||
|
ij_c_align_multiline_chained_methods = false
|
||||||
|
ij_c_align_multiline_for = true
|
||||||
|
ij_c_align_multiline_ternary_operation = false
|
||||||
|
ij_c_array_initializer_comma_on_next_line = false
|
||||||
|
ij_c_array_initializer_new_line_after_left_brace = false
|
||||||
|
ij_c_array_initializer_right_brace_on_new_line = false
|
||||||
|
ij_c_array_initializer_wrap = off
|
||||||
|
ij_c_assignment_wrap = off
|
||||||
|
ij_c_binary_operation_sign_on_next_line = false
|
||||||
|
ij_c_binary_operation_wrap = off
|
||||||
|
ij_c_blank_lines_after_class_header = 0
|
||||||
|
ij_c_blank_lines_after_imports = 1
|
||||||
|
ij_c_blank_lines_around_class = 1
|
||||||
|
ij_c_blank_lines_around_field = 0
|
||||||
|
ij_c_blank_lines_around_field_in_interface = 0
|
||||||
|
ij_c_blank_lines_around_method = 1
|
||||||
|
ij_c_blank_lines_around_method_in_interface = 1
|
||||||
|
ij_c_blank_lines_around_namespace = 0
|
||||||
|
ij_c_blank_lines_around_properties_in_declaration = 0
|
||||||
|
ij_c_blank_lines_around_properties_in_interface = 0
|
||||||
|
ij_c_blank_lines_before_imports = 1
|
||||||
|
ij_c_blank_lines_before_method_body = 0
|
||||||
|
ij_c_block_brace_placement = next_line
|
||||||
|
ij_c_block_brace_style = next_line
|
||||||
|
ij_c_block_comment_at_first_column = true
|
||||||
|
ij_c_catch_on_new_line = false
|
||||||
|
ij_c_class_brace_style = next_line
|
||||||
|
ij_c_class_constructor_init_list_align_multiline = true
|
||||||
|
ij_c_class_constructor_init_list_comma_on_next_line = false
|
||||||
|
ij_c_class_constructor_init_list_new_line_after_colon = never
|
||||||
|
ij_c_class_constructor_init_list_new_line_before_colon = if_long
|
||||||
|
ij_c_class_constructor_init_list_wrap = normal
|
||||||
|
ij_c_copy_is_deep = false
|
||||||
|
ij_c_create_interface_for_categories = true
|
||||||
|
ij_c_declare_generated_methods = true
|
||||||
|
ij_c_description_include_member_names = true
|
||||||
|
ij_c_discharged_short_ternary_operator = false
|
||||||
|
ij_c_do_not_add_breaks = false
|
||||||
|
ij_c_do_while_brace_force = never
|
||||||
|
ij_c_else_on_new_line = false
|
||||||
|
ij_c_enum_constants_comma_on_next_line = false
|
||||||
|
ij_c_enum_constants_wrap = off
|
||||||
|
ij_c_for_brace_force = never
|
||||||
|
ij_c_for_statement_new_line_after_left_paren = false
|
||||||
|
ij_c_for_statement_right_paren_on_new_line = false
|
||||||
|
ij_c_for_statement_wrap = off
|
||||||
|
ij_c_function_brace_placement = next_line
|
||||||
|
ij_c_function_call_arguments_align_multiline = true
|
||||||
|
ij_c_function_call_arguments_align_multiline_pars = false
|
||||||
|
ij_c_function_call_arguments_comma_on_next_line = false
|
||||||
|
ij_c_function_call_arguments_new_line_after_lpar = false
|
||||||
|
ij_c_function_call_arguments_new_line_before_rpar = false
|
||||||
|
ij_c_function_call_arguments_wrap = normal
|
||||||
|
ij_c_function_non_top_after_return_type_wrap = normal
|
||||||
|
ij_c_function_parameters_align_multiline = true
|
||||||
|
ij_c_function_parameters_align_multiline_pars = false
|
||||||
|
ij_c_function_parameters_comma_on_next_line = false
|
||||||
|
ij_c_function_parameters_new_line_after_lpar = false
|
||||||
|
ij_c_function_parameters_new_line_before_rpar = false
|
||||||
|
ij_c_function_parameters_wrap = normal
|
||||||
|
ij_c_function_top_after_return_type_wrap = normal
|
||||||
|
ij_c_generate_additional_eq_operators = true
|
||||||
|
ij_c_generate_additional_rel_operators = true
|
||||||
|
ij_c_generate_class_constructor = true
|
||||||
|
ij_c_generate_comparison_operators_use_std_tie = false
|
||||||
|
ij_c_generate_instance_variables_for_properties = ask
|
||||||
|
ij_c_generate_operators_as_members = true
|
||||||
|
ij_c_header_guard_style_pattern = ${PROJECT_NAME}_${FILE_NAME}_${EXT}
|
||||||
|
ij_c_if_brace_force = never
|
||||||
|
ij_c_in_line_short_ternary_operator = true
|
||||||
|
ij_c_indent_block_comment = true
|
||||||
|
ij_c_indent_c_struct_members = 4
|
||||||
|
ij_c_indent_case_from_switch = true
|
||||||
|
ij_c_indent_class_members = 4
|
||||||
|
ij_c_indent_directive_as_code = false
|
||||||
|
ij_c_indent_implementation_members = 0
|
||||||
|
ij_c_indent_inside_code_block = 4
|
||||||
|
ij_c_indent_interface_members = 0
|
||||||
|
ij_c_indent_interface_members_except_ivars_block = false
|
||||||
|
ij_c_indent_namespace_members = 4
|
||||||
|
ij_c_indent_preprocessor_directive = 0
|
||||||
|
ij_c_indent_visibility_keywords = 0
|
||||||
|
ij_c_insert_override = true
|
||||||
|
ij_c_insert_virtual_with_override = false
|
||||||
|
ij_c_introduce_auto_consts = false
|
||||||
|
ij_c_introduce_auto_vars = false
|
||||||
|
ij_c_introduce_const_params = false
|
||||||
|
ij_c_introduce_const_vars = false
|
||||||
|
ij_c_introduce_constexpr_consts = false
|
||||||
|
ij_c_introduce_generate_property = false
|
||||||
|
ij_c_introduce_generate_synthesize = true
|
||||||
|
ij_c_introduce_globals_to_header = true
|
||||||
|
ij_c_introduce_prop_to_private_category = false
|
||||||
|
ij_c_introduce_static_consts = true
|
||||||
|
ij_c_introduce_use_ns_types = false
|
||||||
|
ij_c_ivars_prefix = _
|
||||||
|
ij_c_ivars_suffix =
|
||||||
|
ij_c_keep_blank_lines_before_end = 2
|
||||||
|
ij_c_keep_blank_lines_before_right_brace = 2
|
||||||
|
ij_c_keep_blank_lines_in_code = 2
|
||||||
|
ij_c_keep_blank_lines_in_declarations = 2
|
||||||
|
ij_c_keep_case_expressions_in_one_line = false
|
||||||
|
ij_c_keep_control_statement_in_one_line = false
|
||||||
|
ij_c_keep_directive_at_first_column = true
|
||||||
|
ij_c_keep_first_column_comment = false
|
||||||
|
ij_c_keep_line_breaks = true
|
||||||
|
ij_c_keep_nested_namespaces_in_one_line = false
|
||||||
|
ij_c_keep_simple_blocks_in_one_line = false
|
||||||
|
ij_c_keep_simple_methods_in_one_line = false
|
||||||
|
ij_c_keep_structures_in_one_line = false
|
||||||
|
ij_c_lambda_capture_list_align_multiline = false
|
||||||
|
ij_c_lambda_capture_list_align_multiline_bracket = false
|
||||||
|
ij_c_lambda_capture_list_comma_on_next_line = false
|
||||||
|
ij_c_lambda_capture_list_new_line_after_lbracket = false
|
||||||
|
ij_c_lambda_capture_list_new_line_before_rbracket = false
|
||||||
|
ij_c_lambda_capture_list_wrap = off
|
||||||
|
ij_c_line_comment_add_space = false
|
||||||
|
ij_c_line_comment_at_first_column = true
|
||||||
|
ij_c_method_brace_placement = end_of_line
|
||||||
|
ij_c_method_call_arguments_align_by_colons = true
|
||||||
|
ij_c_method_call_arguments_align_multiline = false
|
||||||
|
ij_c_method_call_arguments_special_dictionary_pairs_treatment = true
|
||||||
|
ij_c_method_call_arguments_wrap = off
|
||||||
|
ij_c_method_call_chain_wrap = off
|
||||||
|
ij_c_method_parameters_align_by_colons = true
|
||||||
|
ij_c_method_parameters_align_multiline = false
|
||||||
|
ij_c_method_parameters_wrap = off
|
||||||
|
ij_c_namespace_brace_placement = next_line
|
||||||
|
ij_c_parentheses_expression_new_line_after_left_paren = false
|
||||||
|
ij_c_parentheses_expression_right_paren_on_new_line = false
|
||||||
|
ij_c_place_assignment_sign_on_next_line = false
|
||||||
|
ij_c_property_nonatomic = true
|
||||||
|
ij_c_put_ivars_to_implementation = true
|
||||||
|
ij_c_refactor_compatibility_aliases_and_classes = true
|
||||||
|
ij_c_refactor_properties_and_ivars = true
|
||||||
|
ij_c_release_style = ivar
|
||||||
|
ij_c_retain_object_parameters_in_constructor = true
|
||||||
|
ij_c_semicolon_after_method_signature = false
|
||||||
|
ij_c_shift_operation_align_multiline = true
|
||||||
|
ij_c_shift_operation_wrap = normal
|
||||||
|
ij_c_show_non_virtual_functions = false
|
||||||
|
ij_c_space_after_colon = true
|
||||||
|
ij_c_space_after_colon_in_foreach = true
|
||||||
|
ij_c_space_after_colon_in_selector = false
|
||||||
|
ij_c_space_after_comma = true
|
||||||
|
ij_c_space_after_cup_in_blocks = false
|
||||||
|
ij_c_space_after_dictionary_literal_colon = true
|
||||||
|
ij_c_space_after_for_semicolon = true
|
||||||
|
ij_c_space_after_init_list_colon = true
|
||||||
|
ij_c_space_after_method_parameter_type_parentheses = false
|
||||||
|
ij_c_space_after_method_return_type_parentheses = false
|
||||||
|
ij_c_space_after_pointer_in_declaration = false
|
||||||
|
ij_c_space_after_quest = true
|
||||||
|
ij_c_space_after_reference_in_declaration = false
|
||||||
|
ij_c_space_after_reference_in_rvalue = false
|
||||||
|
ij_c_space_after_structures_rbrace = true
|
||||||
|
ij_c_space_after_superclass_colon = true
|
||||||
|
ij_c_space_after_type_cast = false
|
||||||
|
ij_c_space_after_visibility_sign_in_method_declaration = true
|
||||||
|
ij_c_space_before_autorelease_pool_lbrace = true
|
||||||
|
ij_c_space_before_catch_keyword = true
|
||||||
|
ij_c_space_before_catch_left_brace = true
|
||||||
|
ij_c_space_before_catch_parentheses = false
|
||||||
|
ij_c_space_before_category_parentheses = true
|
||||||
|
ij_c_space_before_chained_send_message = true
|
||||||
|
ij_c_space_before_class_left_brace = true
|
||||||
|
ij_c_space_before_colon = true
|
||||||
|
ij_c_space_before_colon_in_foreach = true
|
||||||
|
ij_c_space_before_comma = false
|
||||||
|
ij_c_space_before_dictionary_literal_colon = true
|
||||||
|
ij_c_space_before_do_left_brace = true
|
||||||
|
ij_c_space_before_else_keyword = true
|
||||||
|
ij_c_space_before_else_left_brace = true
|
||||||
|
ij_c_space_before_export_lbrace = true
|
||||||
|
ij_c_space_before_for_left_brace = true
|
||||||
|
ij_c_space_before_for_parentheses = false
|
||||||
|
ij_c_space_before_for_semicolon = false
|
||||||
|
ij_c_space_before_if_left_brace = true
|
||||||
|
ij_c_space_before_if_parentheses = false
|
||||||
|
ij_c_space_before_init_list = false
|
||||||
|
ij_c_space_before_init_list_colon = true
|
||||||
|
ij_c_space_before_method_call_parentheses = false
|
||||||
|
ij_c_space_before_method_left_brace = true
|
||||||
|
ij_c_space_before_method_parentheses = false
|
||||||
|
ij_c_space_before_namespace_lbrace = true
|
||||||
|
ij_c_space_before_pointer_in_declaration = true
|
||||||
|
ij_c_space_before_property_attributes_parentheses = false
|
||||||
|
ij_c_space_before_protocols_brackets = true
|
||||||
|
ij_c_space_before_quest = true
|
||||||
|
ij_c_space_before_reference_in_declaration = true
|
||||||
|
ij_c_space_before_superclass_colon = true
|
||||||
|
ij_c_space_before_switch_left_brace = true
|
||||||
|
ij_c_space_before_switch_parentheses = false
|
||||||
|
ij_c_space_before_template_call_lt = false
|
||||||
|
ij_c_space_before_template_declaration_lt = true
|
||||||
|
ij_c_space_before_try_left_brace = true
|
||||||
|
ij_c_space_before_while_keyword = true
|
||||||
|
ij_c_space_before_while_left_brace = true
|
||||||
|
ij_c_space_before_while_parentheses = false
|
||||||
|
ij_c_space_between_adjacent_brackets = false
|
||||||
|
ij_c_space_between_operator_and_punctuator = false
|
||||||
|
ij_c_space_within_empty_array_initializer_braces = true
|
||||||
|
ij_c_spaces_around_additive_operators = true
|
||||||
|
ij_c_spaces_around_assignment_operators = true
|
||||||
|
ij_c_spaces_around_bitwise_operators = true
|
||||||
|
ij_c_spaces_around_equality_operators = true
|
||||||
|
ij_c_spaces_around_lambda_arrow = true
|
||||||
|
ij_c_spaces_around_logical_operators = true
|
||||||
|
ij_c_spaces_around_multiplicative_operators = true
|
||||||
|
ij_c_spaces_around_pm_operators = false
|
||||||
|
ij_c_spaces_around_relational_operators = true
|
||||||
|
ij_c_spaces_around_shift_operators = true
|
||||||
|
ij_c_spaces_around_unary_operator = false
|
||||||
|
ij_c_spaces_within_array_initializer_braces = true
|
||||||
|
ij_c_spaces_within_braces = false
|
||||||
|
ij_c_spaces_within_brackets = false
|
||||||
|
ij_c_spaces_within_cast_parentheses = false
|
||||||
|
ij_c_spaces_within_catch_parentheses = true
|
||||||
|
ij_c_spaces_within_category_parentheses = false
|
||||||
|
ij_c_spaces_within_empty_braces = false
|
||||||
|
ij_c_spaces_within_empty_function_call_parentheses = true
|
||||||
|
ij_c_spaces_within_empty_function_declaration_parentheses = true
|
||||||
|
ij_c_spaces_within_empty_lambda_capture_list_bracket = false
|
||||||
|
ij_c_spaces_within_empty_template_call_ltgt = false
|
||||||
|
ij_c_spaces_within_empty_template_declaration_ltgt = false
|
||||||
|
ij_c_spaces_within_for_parentheses = true
|
||||||
|
ij_c_spaces_within_function_call_parentheses = true
|
||||||
|
ij_c_spaces_within_function_declaration_parentheses = true
|
||||||
|
ij_c_spaces_within_if_parentheses = true
|
||||||
|
ij_c_spaces_within_lambda_capture_list_bracket = false
|
||||||
|
ij_c_spaces_within_method_parameter_type_parentheses = false
|
||||||
|
ij_c_spaces_within_method_return_type_parentheses = false
|
||||||
|
ij_c_spaces_within_parentheses = true
|
||||||
|
ij_c_spaces_within_property_attributes_parentheses = false
|
||||||
|
ij_c_spaces_within_protocols_brackets = false
|
||||||
|
ij_c_spaces_within_send_message_brackets = false
|
||||||
|
ij_c_spaces_within_structured_binding_list_bracket = false
|
||||||
|
ij_c_spaces_within_switch_parentheses = true
|
||||||
|
ij_c_spaces_within_template_call_ltgt = false
|
||||||
|
ij_c_spaces_within_template_declaration_ltgt = false
|
||||||
|
ij_c_spaces_within_template_double_gt = false
|
||||||
|
ij_c_spaces_within_while_parentheses = true
|
||||||
|
ij_c_special_else_if_treatment = true
|
||||||
|
ij_c_structured_binding_list_align_multiline = false
|
||||||
|
ij_c_structured_binding_list_align_multiline_bracket = false
|
||||||
|
ij_c_structured_binding_list_comma_on_next_line = false
|
||||||
|
ij_c_structured_binding_list_new_line_after_lbracket = false
|
||||||
|
ij_c_structured_binding_list_new_line_before_rbracket = false
|
||||||
|
ij_c_structured_binding_list_wrap = off
|
||||||
|
ij_c_superclass_list_after_colon = never
|
||||||
|
ij_c_superclass_list_align_multiline = true
|
||||||
|
ij_c_superclass_list_before_colon = if_long
|
||||||
|
ij_c_superclass_list_comma_on_next_line = false
|
||||||
|
ij_c_superclass_list_wrap = on_every_item
|
||||||
|
ij_c_tag_prefix_of_block_comment = at
|
||||||
|
ij_c_tag_prefix_of_line_comment = back_slash
|
||||||
|
ij_c_template_call_arguments_align_multiline = false
|
||||||
|
ij_c_template_call_arguments_align_multiline_pars = false
|
||||||
|
ij_c_template_call_arguments_comma_on_next_line = false
|
||||||
|
ij_c_template_call_arguments_new_line_after_lt = false
|
||||||
|
ij_c_template_call_arguments_new_line_before_gt = false
|
||||||
|
ij_c_template_call_arguments_wrap = off
|
||||||
|
ij_c_template_declaration_function_body_indent = false
|
||||||
|
ij_c_template_declaration_function_wrap = split_into_lines
|
||||||
|
ij_c_template_declaration_struct_body_indent = false
|
||||||
|
ij_c_template_declaration_struct_wrap = split_into_lines
|
||||||
|
ij_c_template_parameters_align_multiline = false
|
||||||
|
ij_c_template_parameters_align_multiline_pars = false
|
||||||
|
ij_c_template_parameters_comma_on_next_line = false
|
||||||
|
ij_c_template_parameters_new_line_after_lt = false
|
||||||
|
ij_c_template_parameters_new_line_before_gt = false
|
||||||
|
ij_c_template_parameters_wrap = off
|
||||||
|
ij_c_ternary_operation_signs_on_next_line = false
|
||||||
|
ij_c_ternary_operation_wrap = off
|
||||||
|
ij_c_type_qualifiers_placement = before
|
||||||
|
ij_c_use_modern_casts = true
|
||||||
|
ij_c_use_setters_in_constructor = true
|
||||||
|
ij_c_while_brace_force = never
|
||||||
|
ij_c_while_on_new_line = false
|
||||||
|
ij_c_wrap_property_declaration = off
|
||||||
|
|||||||
1
.github/FUNDING.yml
vendored
Normal file
1
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
custom: https://github.com/FWGS/xash3d-fwgs/blob/master/Documentation/donate.md
|
||||||
94
.github/workflows/c-cpp.yml
vendored
94
.github/workflows/c-cpp.yml
vendored
@@ -13,6 +13,8 @@ jobs:
|
|||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
include:
|
include:
|
||||||
|
# Linux build specifically want oldest Ubuntu as possible
|
||||||
|
# to be crossdistribution compatible, otherwise use ubuntu-latest
|
||||||
- os: ubuntu-20.04
|
- os: ubuntu-20.04
|
||||||
targetos: linux
|
targetos: linux
|
||||||
targetarch: amd64
|
targetarch: amd64
|
||||||
@@ -22,105 +24,101 @@ jobs:
|
|||||||
# - os: ubuntu-aarch64-20.04
|
# - os: ubuntu-aarch64-20.04
|
||||||
# targetos: linux
|
# targetos: linux
|
||||||
# targetarch: aarch64
|
# targetarch: aarch64
|
||||||
|
- os: ubuntu-20.04
|
||||||
# - os: ubuntu-20.04
|
targetos: android
|
||||||
# targetos: android
|
targetarch: multiarch
|
||||||
# targetarch: 32
|
|
||||||
# - os: ubuntu-20.04
|
|
||||||
# targetos: android
|
|
||||||
# targetarch: 64
|
|
||||||
|
|
||||||
# - os: ubuntu-20.04
|
# - os: ubuntu-20.04
|
||||||
# targetos: motomagx
|
# targetos: motomagx
|
||||||
# targetarch: armv6
|
# targetarch: armv6
|
||||||
|
|
||||||
- os: ubuntu-20.04
|
- os: ubuntu-latest
|
||||||
targetos: nswitch
|
targetos: nswitch
|
||||||
targetarch: arm64
|
targetarch: arm64
|
||||||
- os: ubuntu-20.04
|
- os: ubuntu-latest
|
||||||
targetos: psvita
|
targetos: psvita
|
||||||
targetarch: armv7hf
|
targetarch: armv7hf
|
||||||
- os: windows-latest
|
- os: windows-latest
|
||||||
targetos: win32
|
targetos: win32
|
||||||
targetarch: amd64
|
targetarch: amd64
|
||||||
- os: windows-latest
|
- os: windows-2019 # always use the oldest possible for 32-bit because of older compilers, and better support of certain legacy OSes
|
||||||
targetos: win32
|
targetos: win32
|
||||||
targetarch: i386
|
targetarch: i386
|
||||||
|
- os: macos-14 # in GitHub documentation, it's an ARM64 machine
|
||||||
|
targetos: apple
|
||||||
|
targetarch: arm64
|
||||||
|
- os: macos-12 # in GitHub documentation, it's an x86 machine
|
||||||
|
targetos: apple
|
||||||
|
targetarch: amd64
|
||||||
env:
|
env:
|
||||||
SDL_VERSION: 2.26.2
|
SDL_VERSION: 2.30.3
|
||||||
GH_CPU_ARCH: ${{ matrix.targetarch }}
|
GH_CPU_ARCH: ${{ matrix.targetarch }}
|
||||||
ANDROID_SDK_TOOLS_VER: 4333796
|
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
uses: actions/checkout@v3
|
uses: actions/checkout@v4
|
||||||
with:
|
with:
|
||||||
submodules: recursive
|
submodules: recursive
|
||||||
- name: Install dependencies
|
- name: Install dependencies
|
||||||
run: bash scripts/gha/deps_${{ matrix.targetos }}.sh
|
run: bash scripts/gha/deps_${{ matrix.targetos }}.sh
|
||||||
- name: Build engine
|
- name: Build engine
|
||||||
|
env:
|
||||||
|
FWGS_PFX_PASSWORD: ${{ secrets.FWGS_PFX_PASSWORD }}
|
||||||
run: bash scripts/gha/build_${{ matrix.targetos }}.sh
|
run: bash scripts/gha/build_${{ matrix.targetos }}.sh
|
||||||
- name: Upload engine (artifacts)
|
- name: Upload engine (artifacts)
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: artifact-${{ matrix.targetos }}-${{ matrix.targetarch }}
|
name: artifact-${{ matrix.targetos }}-${{ matrix.targetarch }}
|
||||||
path: artifacts/*
|
path: artifacts/*
|
||||||
flatpak:
|
flatpak:
|
||||||
name: "Flatpak"
|
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
strategy:
|
strategy:
|
||||||
matrix:
|
matrix:
|
||||||
include:
|
include:
|
||||||
- app: su.xash.Engine.Compat.i386
|
- app: su.xash.Engine.Compat.i386
|
||||||
container:
|
container:
|
||||||
image: bilelmoussaoui/flatpak-github-actions:freedesktop-22.08
|
image: bilelmoussaoui/flatpak-github-actions:freedesktop-23.08
|
||||||
options: --privileged
|
options: --privileged
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
uses: actions/checkout@v3
|
uses: actions/checkout@v4
|
||||||
with:
|
with:
|
||||||
submodules: recursive
|
submodules: recursive
|
||||||
- name: Build flatpak (Compat.i386)
|
- name: Build flatpak (Compat.i386)
|
||||||
uses: FWGS/flatpak-github-actions/flatpak-builder@v5
|
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.3
|
||||||
with:
|
with:
|
||||||
bundle: ${{ matrix.app }}.flatpak
|
bundle: ${{ matrix.app }}.flatpak
|
||||||
manifest-path: scripts/flatpak/${{ matrix.app }}.yml
|
manifest-path: scripts/flatpak/${{ matrix.app }}.yml
|
||||||
- name: Upload engine (artifacts)
|
|
||||||
uses: actions/upload-artifact@v3
|
|
||||||
with:
|
|
||||||
name: artifact-${{ matrix.targetos }}-${{ matrix.targetarch }}
|
|
||||||
path: artifacts/*
|
|
||||||
release:
|
release:
|
||||||
name: "Upload releases"
|
name: "Upload releases"
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
needs: [build, flatpak]
|
needs: [build, flatpak]
|
||||||
if: ${{ github.event_name == 'push' }}
|
if: ${{ github.event_name == 'push' }}
|
||||||
steps:
|
steps:
|
||||||
- name: Remove old release
|
- name: Remove old release, fetch artifacts, repackage binaries and upload new release
|
||||||
uses: FWGS/delete-tag-and-release@v0.2.1-dev
|
env:
|
||||||
with:
|
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
tag_name: ${{ github.ref_name == 'master' && 'continuous' || format('continuous-{0}', github.ref_name) }}
|
RELEASE_TAG: ${{ github.ref_name == 'master' && 'continuous' || format('continuous-{0}', github.ref_name) }}
|
||||||
delete_release: true
|
|
||||||
github_token: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
- name: Fetch artifacts
|
|
||||||
uses: actions/download-artifact@v3.0.1
|
|
||||||
with:
|
|
||||||
path: artifacts/
|
|
||||||
- name: Repackage binaries and allow GitHub to process removed release for few seconds
|
|
||||||
run: |
|
run: |
|
||||||
cd artifacts/
|
gh release delete "$RELEASE_TAG" \
|
||||||
for i in artifact-* su.xash.Engine.*; do
|
--yes \
|
||||||
|
--cleanup-tag \
|
||||||
|
--repo "$GITHUB_REPOSITORY" || true
|
||||||
|
sleep 20s
|
||||||
|
gh run download "$GITHUB_RUN_ID" \
|
||||||
|
--dir artifacts/ \
|
||||||
|
--repo "$GITHUB_REPOSITORY"
|
||||||
|
pushd artifacts/
|
||||||
|
echo "Found artifacts:"
|
||||||
|
ls
|
||||||
|
for i in $(find -mindepth 1 -maxdepth 1 -type d); do
|
||||||
mv "$i"/* .
|
mv "$i"/* .
|
||||||
rm -rf "$i"
|
rm -rf "$i"
|
||||||
done
|
done
|
||||||
ls -R .
|
echo "Repackaged artifacts:"
|
||||||
cd ../
|
ls -R
|
||||||
|
popd
|
||||||
sleep 20s
|
sleep 20s
|
||||||
- name: Upload new release
|
gh release create "$RELEASE_TAG" artifacts/* \
|
||||||
uses: FWGS/action-gh-release@v0.1.15
|
--title "Xash3D FWGS Continuous ${{ github.ref_name }} Build" \
|
||||||
with:
|
--target $GITHUB_SHA \
|
||||||
name: Xash3D FWGS Continuous ${{ github.ref_name }} Build
|
--repo "$GITHUB_REPOSITORY" \
|
||||||
tag_name: ${{ github.ref_name == 'master' && 'continuous' || format('continuous-{0}', github.ref_name) }}
|
--prerelease
|
||||||
prerelease: true
|
|
||||||
token: ${{ secrets.GITHUB_TOKEN }}
|
|
||||||
files: artifacts/*
|
|
||||||
draft: false
|
|
||||||
|
|||||||
9
.gitignore
vendored
9
.gitignore
vendored
@@ -54,12 +54,18 @@ CMakeFiles
|
|||||||
Makefile
|
Makefile
|
||||||
cmake_install.cmake
|
cmake_install.cmake
|
||||||
install_manifest.txt
|
install_manifest.txt
|
||||||
|
CMakeLists.txt*
|
||||||
|
CMakeScripts
|
||||||
|
Testing
|
||||||
|
compile_commands.json
|
||||||
|
_deps
|
||||||
# makedepend
|
# makedepend
|
||||||
Makefile.dep
|
Makefile.dep
|
||||||
*.bak
|
*.bak
|
||||||
ALL_BUILD.*
|
ALL_BUILD.*
|
||||||
INSTALL.*
|
INSTALL.*
|
||||||
ZERO_CHECK.*
|
ZERO_CHECK.*
|
||||||
|
CMakeLists.txt
|
||||||
|
|
||||||
# Visual Studio
|
# Visual Studio
|
||||||
*.obj
|
*.obj
|
||||||
@@ -333,3 +339,6 @@ __pycache__
|
|||||||
.history/*
|
.history/*
|
||||||
.cache/*
|
.cache/*
|
||||||
enc_temp_folder/
|
enc_temp_folder/
|
||||||
|
|
||||||
|
# KDevelop4
|
||||||
|
*.kdev4
|
||||||
|
|||||||
2
3rdparty/extras/xash-extras
vendored
2
3rdparty/extras/xash-extras
vendored
Submodule 3rdparty/extras/xash-extras updated: 853f633be1...f4ff263d42
2
3rdparty/gl-wes-v2
vendored
2
3rdparty/gl-wes-v2
vendored
Submodule 3rdparty/gl-wes-v2 updated: 0be6803f81...2d9b5afe10
2
3rdparty/gl4es/gl4es
vendored
2
3rdparty/gl4es/gl4es
vendored
Submodule 3rdparty/gl4es/gl4es updated: 277be116c1...e39434a2b1
2
3rdparty/gl4es/wscript
vendored
2
3rdparty/gl4es/wscript
vendored
@@ -18,7 +18,7 @@ def build(bld):
|
|||||||
target = 'gl4es',
|
target = 'gl4es',
|
||||||
features = 'c',
|
features = 'c',
|
||||||
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
|
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
|
||||||
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'EXTERNAL_GETPROCADDRESS=GL4ES_GetProcAddress', 'NO_LOADER', 'STATICLIB'],
|
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'NO_LOADER', 'STATICLIB'],
|
||||||
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
|
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
|
||||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||||
export_includes = '.')
|
export_includes = '.')
|
||||||
|
|||||||
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: 262128c0d1...ad333f6152
2
3rdparty/nanogl
vendored
2
3rdparty/nanogl
vendored
Submodule 3rdparty/nanogl updated: 5f2892a37e...e75792de03
2
3rdparty/vgui_support
vendored
2
3rdparty/vgui_support
vendored
Submodule 3rdparty/vgui_support updated: e7b56e7b26...7276993f3f
@@ -1,17 +1,16 @@
|
|||||||
# Bug-compatibility in Xash3D FWGS
|
# Bug-compatibility in Xash3D FWGS
|
||||||
|
|
||||||
Xash3D FWGS has special mode for games that rely on original engine bugs.
|
Xash3D FWGS has special mode for games that rely on original engine bugs. In this mode, we emulate the behaviour of selected functions that may help running mods relying on engine bugs, but enabling them by default may break majority of other games.
|
||||||
|
|
||||||
In this mode, we emulate the behaviour of selected functions that may help running mods relying on engine bugs, but enabling them by default may break majority of other games.
|
|
||||||
|
|
||||||
At this time, we only have implemented GoldSrc bug-compatibility. It can be enabled with `-bugcomp` command line switch.
|
At this time, we only have implemented GoldSrc bug-compatibility. It can be enabled with `-bugcomp` command line switch.
|
||||||
|
|
||||||
|
When `-bugcomp` is specified without argument, it enables everything. This behavior might be changed or removed in future versions.
|
||||||
|
|
||||||
|
When `-bugcomp` is specified with argument, it interpreted as flags separated with `+`. This way it's possible to combine multiple levels of bug-compatibility.
|
||||||
|
|
||||||
## GoldSrc bug-compatibility
|
## GoldSrc bug-compatibility
|
||||||
|
|
||||||
### Emulated bugs
|
| Flag | Description | Games that require this flag |
|
||||||
|
| ------- | ----------- | ---------------------------- |
|
||||||
* `pfnPEntityOfEntIndex` in GoldSrc returns NULL for last player due to incorrect player index comparison
|
| `peoei` | Reverts `pfnPEntityOfEntIndex` behavior to GoldSrc, where it returns NULL for last player due to incorrect player index comparison | * Counter-Strike: Condition Zero - Deleted Scenes |
|
||||||
|
| `gsmrf` | Rewrites message at the moment when Game DLL attempts to write an internal engine message, usually specific to GoldSrc protocol. Right now only supports `svc_spawnstaticsound`, more messages added by request. | * MetaMod/AMXModX based mods |
|
||||||
### Games and mods that require this
|
|
||||||
|
|
||||||
* Counter-Strike: Condition Zero - Deleted Scenes
|
|
||||||
|
|||||||
24
Documentation/donate.md
Normal file
24
Documentation/donate.md
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
# Developers donation page
|
||||||
|
|
||||||
|
On this page you can find links where you can support each developer individually, who has provided public sponsorship information.
|
||||||
|
|
||||||
|
### [a1batross](https://github.com/a1batross)
|
||||||
|
|
||||||
|
* Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of non-commercial Flying With Gauss organization.
|
||||||
|
* Boosty page: https://boosty.to/a1ba
|
||||||
|
|
||||||
|
### [nekonomicon](https://github.com/nekonomicon)
|
||||||
|
|
||||||
|
* [hlsdk-portable](https://github.com/FWGS/hlsdk-portable), [mdldec](../utils/mdldec), [opensource-mods.md](opensource-mods.md) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=nekonomicon) (*BSD/clang port, PNG support, etc).
|
||||||
|
* Boosty page: https://boosty.to/nekonomicon
|
||||||
|
|
||||||
|
### [Velaron](https://github.com/Velaron)
|
||||||
|
* [cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc).
|
||||||
|
* BuyMeACoffee page: https://www.buymeacoffee.com/velaron
|
||||||
|
|
||||||
|
### [SNMetamorph](https://github.com/SNMetamorph)
|
||||||
|
* [PrimeXT](https://github.com/SNMetamorph/PrimeXT) & [GoldSrc Monitor](https://github.com/SNMetamorph/goldsrc-monitor) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=SNMetamorph) (Windows port, voice chat, etc).
|
||||||
|
* BTC: `16GAzK3qei5AwBW7sggXp3yNcFHBtdpxXj`
|
||||||
|
* ETH (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||||
|
* USDT (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||||
|
* USDC (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||||
21
Documentation/environment-variables.md
Normal file
21
Documentation/environment-variables.md
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
## Environment variables
|
||||||
|
|
||||||
|
#### Xash3D FWGS
|
||||||
|
|
||||||
|
The engine respects these environment variables:
|
||||||
|
|
||||||
|
| Variable | Type | Description |
|
||||||
|
| --------------------- | ---------- | ----------- |
|
||||||
|
| `XASH3D_GAME` | _string_ | Overrides default game directory. Ignored if `-game` command line argument is set |
|
||||||
|
| `XASH3D_BASEDIR` | _string_ | Sets path to base (root) directory, instead of current working directory |
|
||||||
|
| `XASH3D_RODIR` | _string_ | Sets path to read-only base (root) directory. Ignored if `-rodir` command line argument is set |
|
||||||
|
| `XASH3D_EXTRAS_PAK1` | _string_ | Archive file from specified path will be added to virtual filesystem search path in the lowest possible priority |
|
||||||
|
| `XASH3D_EXTRAS_PAK2` | _string_ | Similar to `XASH3D_EXTRAS_PAK1` but next to it in priority list |
|
||||||
|
|
||||||
|
Environment variables NOT listed in the table above are used internally, and aren't considered as stable interface.
|
||||||
|
|
||||||
|
#### mdldec
|
||||||
|
|
||||||
|
| Variable | Type | Description |
|
||||||
|
| --------------------- | ---------- | ----------- |
|
||||||
|
| `MDLDEC_ACT_PATH` | _string_ | If set, will read activities list from this path |
|
||||||
25
Documentation/extensions/native-object.md
Normal file
25
Documentation/extensions/native-object.md
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
# GetNativeObject API
|
||||||
|
|
||||||
|
To be able to use platform-specific features or get optional engine interfaces, we've added a simple call to MobilityAPI on client DLL and PhysicsAPI for server DLL and extended MenuAPI for menu DLL.
|
||||||
|
|
||||||
|
It's defined like this:
|
||||||
|
|
||||||
|
```
|
||||||
|
void *pfnGetNativeObject( const char *name );
|
||||||
|
```
|
||||||
|
|
||||||
|
#### Cross-platform objects
|
||||||
|
|
||||||
|
Only these objects are guaranteed to be available on all targets.
|
||||||
|
|
||||||
|
| Object name | Interface |
|
||||||
|
|-------------|-----------|
|
||||||
|
| `VFileSystem009` | Provides C++ interface to filesystem, binary-compatible with Valve's VFileSystem009. |
|
||||||
|
| `XashFileSystemXXX` | Provides C interface to filesystem. This interface is unstable and not recommended for generic use, outside of engine internals. For more info about current version look into `filesystem.h`. |
|
||||||
|
|
||||||
|
#### Android-specific objects
|
||||||
|
|
||||||
|
| Object name | Interface |
|
||||||
|
|-------------|-----------|
|
||||||
|
| `JNIEnv` | Allows interfacing with Java Native Interface. |
|
||||||
|
| `ActivityClass` | Returns JNI object for engine Android activity class. |
|
||||||
65
Documentation/extensions/sounds.lst.md
Normal file
65
Documentation/extensions/sounds.lst.md
Normal file
@@ -0,0 +1,65 @@
|
|||||||
|
# sounds.lst.md
|
||||||
|
|
||||||
|
Using sounds.lst located in scripts folder, modder can override some of the hardcoded sounds in temp entities and server physics.
|
||||||
|
|
||||||
|
File format:
|
||||||
|
```
|
||||||
|
<group name>
|
||||||
|
{
|
||||||
|
<path1>
|
||||||
|
<path2>
|
||||||
|
<path3>
|
||||||
|
}
|
||||||
|
|
||||||
|
<group2 name> <path with %d> <min number> <max number>
|
||||||
|
```
|
||||||
|
|
||||||
|
* Sounds can use any supported sound format (WAV or MP3).
|
||||||
|
* The path must be relative to the sounds/ folder in the game or base directory root, addon folder, or archive root.
|
||||||
|
* Groups can be empty or omitted from the file to load no sound.
|
||||||
|
* Groups can either list a set of files or specify a format string and a range.
|
||||||
|
* Anything after // will be considered a comment and ignored.
|
||||||
|
* Behavior is undefined if the group was listed multiple times.
|
||||||
|
|
||||||
|
Currently supported groups are:
|
||||||
|
|Group name|Usage|
|
||||||
|
|----------|-----|
|
||||||
|
|`BouncePlayerShell`|Used for BOUNCE_SHELL tempentity hitsound|
|
||||||
|
|`BounceWeaponShell`|Used for BOUCNE_SHOTSHELL tempentity hitsound|
|
||||||
|
|`BounceConcrete`|Used for BOUNCE_CONCRETE tempentity hitsound|
|
||||||
|
|`BounceGlass`|Used for BOUCNE_GLASS|
|
||||||
|
|`BounceMetal`|Used for BOUNCE_METAL|
|
||||||
|
|`BounceFlesh`|Used for BOUNCE_FLESH|
|
||||||
|
|`BounceWood`|Used for BOUNCE_WOOD|
|
||||||
|
|`Ricochet`|Used for BOUNCE_SHRAP and ricochet tempentities|
|
||||||
|
|`Explode`|Used for tempentity explosions|
|
||||||
|
|`EntityWaterEnter`|Used for entity entering water|
|
||||||
|
|`EntityWaterExit`|Used for entity exiting water|
|
||||||
|
|`PlayerWaterEnter`|Used for player entering water|
|
||||||
|
|`PlayerWaterExit`|Used for player exiting water|
|
||||||
|
|
||||||
|
## Example
|
||||||
|
|
||||||
|
This example is based on defaults sounds used in Half-Life:
|
||||||
|
|
||||||
|
```
|
||||||
|
BouncePlayerShell "player/pl_shell%d.wav" 1 3
|
||||||
|
BounceWeaponShell "weapons/sshell%d.wav" 1 3
|
||||||
|
BounceConcrete "debris/concrete%d.wav" 1 3
|
||||||
|
BounceGlass "debris/glass%d.wav" 1 4
|
||||||
|
BounceMetal "debris/metal%d.wav" 1 6
|
||||||
|
BounceFlesh "debris/flesh%d.wav" 1 7
|
||||||
|
BounceWood "debris/wood%d.wav" 1 4
|
||||||
|
Ricochet "weapons/ric%d.wav" 1 5
|
||||||
|
Explode "weapons/explode%d.wav" 3 5
|
||||||
|
EntityWaterEnter "player/pl_wade%d.wav" 1 4
|
||||||
|
EntityWaterExit "player/pl_wade%d.wav" 1 4
|
||||||
|
PlayerWaterEnter
|
||||||
|
{
|
||||||
|
"player/pl_wade1.wav"
|
||||||
|
}
|
||||||
|
PlayerWaterExit
|
||||||
|
{
|
||||||
|
"player/pl_wade2.wav"
|
||||||
|
}
|
||||||
|
```
|
||||||
117
Documentation/gameinfo.md
Normal file
117
Documentation/gameinfo.md
Normal file
@@ -0,0 +1,117 @@
|
|||||||
|
# Game definition and information file
|
||||||
|
|
||||||
|
gameinfo.txt is an essential part of any Xash3D based game. It allows basic customization for games creators, like setting game title, DLL paths, etc.
|
||||||
|
|
||||||
|
This document defines gameinfo.txt syntax, supported keys and liblist.gam conversion rules for the latest version of the engine. Note for engine developers, keep this document in sync with an implementation.
|
||||||
|
|
||||||
|
## gameinfo.txt syntax
|
||||||
|
|
||||||
|
* gameinfo.txt is a simple list of keys and values, separated by newline.
|
||||||
|
* You can add single line comments using double slashes (//).
|
||||||
|
* Keys can accept integer, float, string or boolean values.
|
||||||
|
* Boolean keys use 0 as false and 1 as true value.
|
||||||
|
* To have spaces in string values, you must enclose them in double quotes. Then, to have double quotes, you must escape it with backslash, and to have a backslash you need to use double backslashes.
|
||||||
|
|
||||||
|
The example:
|
||||||
|
```
|
||||||
|
// this is a comment :)
|
||||||
|
// this is another comment
|
||||||
|
some_integer_key 123
|
||||||
|
|
||||||
|
this_is_float_key 13.37 // optional comment
|
||||||
|
|
||||||
|
enable_feature 1 // boolean, 1 to enable, 0 to disable
|
||||||
|
|
||||||
|
example_string_key string_value
|
||||||
|
example_spaces "string with spaces"
|
||||||
|
example_title "Fate\\Stay Night" // engine will parse it as Fate\Stay Night
|
||||||
|
```
|
||||||
|
|
||||||
|
## gameinfo.txt keys
|
||||||
|
|
||||||
|
This is a list of all gameinfo.txt keys supported by the engine. Be aware that the engine will silently skip all unrecognized keys.
|
||||||
|
|
||||||
|
| Key | Type | Default value | Description |
|
||||||
|
| ---------------- | ---------- | --------------- | ----------- |
|
||||||
|
| `ambient0` | string | Empty string | Automatic ambient sound |
|
||||||
|
| `ambient1` | string | Empty string | Automatic ambient sound |
|
||||||
|
| `ambient2` | string | Empty string | Automatic ambient sound |
|
||||||
|
| `ambient3` | string | Empty string | Automatic ambient sound |
|
||||||
|
| `basedir` | string | `valve` | Game base directory, used to share assets between games |
|
||||||
|
| `date` | string | Empty string | Game release date. Unused. |
|
||||||
|
| `dllpath` | string | `cl_dlls` | Game DLL path. Engine will search custom DLLs (client or menu, for example) in this directory, except `gamedll`, see below. |
|
||||||
|
| `fallback_dir` | string | Empty string | Additional game base directory |
|
||||||
|
| `gamedir` | string | Current gamedir | Game directory, ignored in FWGS, as game directory is defined by the game directory name |
|
||||||
|
| `gamedll` | string | `dlls/hl.dll` | Game server DLL for 32-bit x86 Windows (see LibraryNaming.md for details) |
|
||||||
|
| `gamemode` | string | Empty string | Game type. When set to `singleplayer_only` or `multiplayer_only` marks the game as SP or MP only respectively, hiding the option in game UI. Omitting this key or using custom values mark the game as both MP and SP compatible. |
|
||||||
|
| `icon` | string | `game.ico` | Game icon. Engine will automatically append .ico and may automatically switch to .tga icon as well |
|
||||||
|
| `max_beams` | integer | 128 | Beams limit, 64 min, 512 max |
|
||||||
|
| `max_edicts` | integer | 900 | Entities limit, 600 min, 8192 max (protocol limit). In FWGS, minimum is 64. |
|
||||||
|
| `max_particles` | integer | 4096 | Particles limit, 1024 min, 131072 max |
|
||||||
|
| `max_tempents` | integer | 500 | Temporary entities limit. 300 min, 2048 max |
|
||||||
|
| `mp_entity` | string | `info_player_deathmatch` | Entity used to mark maps as multiplayer |
|
||||||
|
| `mp_filter` | string | Empty string | When set, used to filter multiplayer maps instead of `mp_entity`.<br>If the map name starts with the same characters as this filter, it's considered a multiplayer map |
|
||||||
|
| `nomodels` | boolean | 0 | When set to 1, disallows changing player model in UI |
|
||||||
|
| `noskills` | boolean | 0 | When set to 1, disallows selection of game difficulty |
|
||||||
|
| `secure` | boolean | 0 | When set to 1, original Unkle Mike's engine will completely disable developer mode. FWGS ignores but preserves this value for compatibility. |
|
||||||
|
| `size` | integer | 0 | Game directory size in bytes, used in Change Game dialog only |
|
||||||
|
| `startmap` | string | `c0a0` | The name of the map used in new game |
|
||||||
|
| `sp_entity` | string | `info_player_start` | Entity used to mark map as single player. Used in map validation |
|
||||||
|
| `title` | string | `New Game` | Game title, used in window title, default server name, etc. |
|
||||||
|
| `trainmap` | string | `t0a0` | The name of the training map (Hazard Course) |
|
||||||
|
| `type` | string | Empty string | Game type, used in Change Game UI. |
|
||||||
|
| `url_info` | string | Empty string | Game homepage URL, used in Change Game UI |
|
||||||
|
| `url_update` | string | Empty string | Game updates URL, used in Settings UI |
|
||||||
|
| `version` | float | 1.0 | Game version, used in Change Game dialog and in server info |
|
||||||
|
|
||||||
|
## FWGS-specific gameinfo.txt keys
|
||||||
|
|
||||||
|
These strings are specific to Xash3D FWGS.
|
||||||
|
|
||||||
|
| Key | Type | Default value | Description |
|
||||||
|
| ----------------------- | ---------- | ------------------------ | ----------- |
|
||||||
|
| `animated_title` | boolean | 0 | Use animated title in main menu (WON Half-Life logo.avi imitation from Half-Life 25-th anniversary update)
|
||||||
|
| `autosave_aged_count` | integer | 2 | Auto saves limit used in saves rotation |
|
||||||
|
| `gamedll_linux` | string | Generated from `gamedll` | Game server DLL for 32-bit x86 Linux (see LibraryNaming.md for details) |
|
||||||
|
| `gamedll_osx` | string | Generated from `gamedll` | Game server DLL for 32-bit x86 macOS (see LibraryNaming.md for details) |
|
||||||
|
| `hd_background` | boolean | 0 | Use HD background for main menu (Half-Life 25-th anniversary update) |
|
||||||
|
| `internal_vgui_support` | boolean | 0 | Only for programmers! Required to be set as 1 for PrimeXT!<br>When set to 1, the engine will not load vgui_support DLL, as VGUI support is done (or intentionally ignored) on the game side. |
|
||||||
|
| `render_picbutton_text` | boolean | 0 | When set to 1, the UI will not use prerendered `btns_main.bmp` and dynamically render them instead |
|
||||||
|
| `quicksave_aged_count` | integer | 2 | Quick saves limit used in saves rotation |
|
||||||
|
| `demomap` | string | Empty string | The name of the demo chapter map (Half-Life Uplink) |
|
||||||
|
|
||||||
|
## Note on GoldSrc liblist.gam support
|
||||||
|
|
||||||
|
As Xash3D accidentally supports GoldSrc games, it also supports parsing liblist.gam.\
|
||||||
|
Xash3D will use this file if gameinfo.txt is absent, or if its modification timestamp is older than liblist.gam.
|
||||||
|
|
||||||
|
For game creators who plan supporting only Xash3D, using this file is not recommended.
|
||||||
|
|
||||||
|
The table below defines conversion rules from liblist.gam to gameinfo.txt. Some keys' interpretation does differ from `gameinfo.txt`, in this case a note will be left. If `liblist.gam` key isn't present in this table, it's ignored.
|
||||||
|
|
||||||
|
| `liblist.gam` key | `gameinfo.txt` key | Note |
|
||||||
|
| ----------------- | ------------------ | ---- |
|
||||||
|
| `animated_title` | `animated_title` | |
|
||||||
|
| `edicts` | `max_edicts` | |
|
||||||
|
| `fallback_dir` | `fallback_dir` | |
|
||||||
|
| `game` | `title` | |
|
||||||
|
| `gamedir` | `gamedir` | |
|
||||||
|
| `gamedll` | `gamedll` | |
|
||||||
|
| `gamedll_linux` | `gamedll_linux` | |
|
||||||
|
| `gamedll_osx` | `gamedll_osx` | |
|
||||||
|
| `hd_background` | `hd_background` | |
|
||||||
|
| `icon` | `icon` | |
|
||||||
|
| `mpentity` | `mp_entity` | |
|
||||||
|
| `mpfilter` | `mp_filter` | |
|
||||||
|
| `nomodels` | `nomodels` | |
|
||||||
|
| `secure` | `secure` | In GoldSrc it's used to mark the multiplayer game as anti-cheat enabled.<br>Original Xash3D misinterprets its value for disallowing console and developer mode.<br>FWGS ignores this key but preserves for compatibility. |
|
||||||
|
| `startmap` | `startmap` | |
|
||||||
|
| `size` | `size` | |
|
||||||
|
| `trainingmap` | `trainmap` | |
|
||||||
|
| `trainmap` | `trainmap` | |
|
||||||
|
| `type` | `type` & `gamemode`| In `liblist.gam` this key works as both `type` and `gamemode`.<br>If value is `singleplayer_only` or `multiplayer_only` the game is marked as SP or MP only, and `gameinfo.txt` type set to `Single` or `Multiplayer`.<br>Any custom value will mark the game as both SP and MP compatible, and type is set to whatever custom value. |
|
||||||
|
| `url_dl` | `url_update` | |
|
||||||
|
| `url_info` | `url_info` | |
|
||||||
|
| `version` | `version` | |
|
||||||
|
|
||||||
|
|
||||||
40
Documentation/hd-textures.md
Normal file
40
Documentation/hd-textures.md
Normal file
@@ -0,0 +1,40 @@
|
|||||||
|
### HD (external) textures support
|
||||||
|
|
||||||
|
Xash3D supports loading texture replacements in TGA format for almost all types of models in the game, except alias models at this time.
|
||||||
|
|
||||||
|
Textures are expected to be located at:
|
||||||
|
* `modfolder/materials/<mapname>` - for a specific map
|
||||||
|
* `modfolder/materials/common` - common for all maps
|
||||||
|
* `modfolder/materials/decals` - for decals
|
||||||
|
* `modfolder/materials/models/<model>` - for models (texture name must match the internal texture name in the model)
|
||||||
|
|
||||||
|
Support for high-resolution textures is enabled setting `host_allow_materials` cvar to `1` or in the menu, in "Video options" section.
|
||||||
|
|
||||||
|
#### Xash3D FWGS additions
|
||||||
|
|
||||||
|
In addition to paths above, Xash3D FWGS checks following paths:
|
||||||
|
|
||||||
|
* `modfolder/materials/sprites/<sprite>` - for sprites, except HUD sprites
|
||||||
|
|
||||||
|
Also, to check which texture replacements are loaded successfully, failed or weren't found, a mod developer can set `host_allow_materials` cvar value to `2`. The engine will spew log at any developer level in the following format:
|
||||||
|
|
||||||
|
```
|
||||||
|
Looking for <replacement> replacement... <status code> (<path relative to mod directory>)
|
||||||
|
```
|
||||||
|
|
||||||
|
Status codes:
|
||||||
|
* `OK` - texture replacement file was found and loaded into GPU memory successfully
|
||||||
|
* `FAIL` - texture file was found but hasn't been parsed or loaded successfully. Refer to engine log for more details.
|
||||||
|
* `MISS` - texture file wasn't found
|
||||||
|
|
||||||
|
Example:
|
||||||
|
```
|
||||||
|
Looking for maps/bounce.bsp:!waterblue tex replacement...OK (materials/common/!waterblue.tga)
|
||||||
|
Looking for maps/bounce.bsp:!waterblue_luma tex replacement...MISS (not found)
|
||||||
|
Looking for {shot2 decal replacement...MISS (materials/decals/{shot2.tga)
|
||||||
|
Looking for {shot4 decal replacement...MISS (materials/decals/{shot4.tga)
|
||||||
|
Looking for {shot3 decal replacement...MISS (materials/decals/{shot3.tga)
|
||||||
|
Looking for models/gman tex replacement...FAIL (materials/models/gman/GMan_Case1.tga)
|
||||||
|
Looking for models/gman tex replacement...FAIL (materials/models/gman/inside_1.tga)
|
||||||
|
```
|
||||||
|
|
||||||
15
Documentation/musl.md
Normal file
15
Documentation/musl.md
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
# Xash3D FWGS on `musl`
|
||||||
|
|
||||||
|
Xash3D FWGS works on `musl` out of the box. However, the engine doesn't try to differentiate glibc and musl anymore. If you see error similar to:
|
||||||
|
|
||||||
|
```
|
||||||
|
Host_InitError: can't initialize cl_dlls/client.so: Error relocating valve/cl_dlls/client.so: __sprintf_chk: symbol not found
|
||||||
|
```
|
||||||
|
|
||||||
|
... or you know that the game you're running is linked against glibc, you can try using `libgcompat`, like this:
|
||||||
|
|
||||||
|
```
|
||||||
|
$ LD_PRELOAD=/lib/libgcompat.so.0 ./xash3d ...
|
||||||
|
```
|
||||||
|
|
||||||
|
It will automatically add the missing symbols that glibc binaries usually need. In the future we might automatically link engine against `libgcompat` for better compatibility with prebuilt or closed-source games, if there will be any use for this.
|
||||||
@@ -17,7 +17,7 @@ Mirrored on github - https://github.com/JoelTroch/am_src_rebirth
|
|||||||
Mirrored on github - https://github.com/nekonomicon/BattleGrounds
|
Mirrored on github - https://github.com/nekonomicon/BattleGrounds
|
||||||
|
|
||||||
## Bubblemod
|
## Bubblemod
|
||||||
Download page on official site - http://www.bubblemod.org/dl_default.php (dead link!)
|
Download page on official site(WM snapshot) - [http://www.bubblemod.org/dl_default.php](https://web.archive.org/web/20130717133158/http://www.bubblemod.org/dl_default.php)
|
||||||
|
|
||||||
Mirrored on github - https://github.com/HLSources/BubbleMod
|
Mirrored on github - https://github.com/HLSources/BubbleMod
|
||||||
|
|
||||||
@@ -85,6 +85,9 @@ Official gitlab repository - https://gitlab.com/Sockman/hltopdown
|
|||||||
## Half-Life: Update
|
## Half-Life: Update
|
||||||
Official github repository - https://github.com/Fograin/hl-subsmod-ex
|
Official github repository - https://github.com/Fograin/hl-subsmod-ex
|
||||||
|
|
||||||
|
## Half-Life: Rally
|
||||||
|
Official gitlab repository - https://gitlab.com/hlrally/src
|
||||||
|
|
||||||
## Half-Life: Weapon Edition
|
## Half-Life: Weapon Edition
|
||||||
Available on ModDB - https://www.moddb.com/mods/half-life-weapon-edition/downloads/half-life-weapon-edition-1508-alpha-open-src
|
Available on ModDB - https://www.moddb.com/mods/half-life-weapon-edition/downloads/half-life-weapon-edition-1508-alpha-open-src
|
||||||
|
|
||||||
@@ -130,22 +133,8 @@ Available in mod archive on ModDB - https://www.moddb.com/mods/overturn
|
|||||||
## Oz Deathmatch
|
## Oz Deathmatch
|
||||||
Mirrored on github - https://github.com/nekonomicon/OZDM
|
Mirrored on github - https://github.com/nekonomicon/OZDM
|
||||||
|
|
||||||
## Spirit of Half-Life
|
|
||||||
[Logic&Trick's](https://github.com/LogicAndTrick) mirror - https://files.logic-and-trick.com/#/Half-Life/Mods/Spirit%20of%20Half-Life
|
|
||||||
|
|
||||||
## Threewave CTF
|
|
||||||
*Unfinished mod by Valve Software*
|
|
||||||
|
|
||||||
Available in Valve's Half-Life repository with Deathmatch Classic sources - https://github.com/ValveSoftware/halflife/tree/master/dmc
|
|
||||||
|
|
||||||
## Trinity Render
|
|
||||||
Available on ModDB: https://www.moddb.com/mods/half-life-episode-two/downloads/trinity-rendering-engine-v308f
|
|
||||||
|
|
||||||
## Tyrian: Ground Assault
|
|
||||||
Available on ModDB: https://www.moddb.com/mods/tyriangroundassault/downloads/tyrianga-v1-0-src
|
|
||||||
|
|
||||||
## Paranoia
|
## Paranoia
|
||||||
Available on ModDB: https://www.moddb.com/mods/paranoia/downloads/paranoia-toolkit
|
Available on ModDB - https://www.moddb.com/mods/paranoia/downloads/paranoia-toolkit
|
||||||
|
|
||||||
## Paranoia 2: The Savior
|
## Paranoia 2: The Savior
|
||||||
Prealpha, mirrored on github - https://github.com/a1batross/Paranoia2_ancient
|
Prealpha, mirrored on github - https://github.com/a1batross/Paranoia2_ancient
|
||||||
@@ -160,12 +149,37 @@ Was found on HLFX - http://hlfx.ru/forum/showthread.php?s=2c892dfc52f72be52a89c3
|
|||||||
## Ricochet
|
## Ricochet
|
||||||
Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/ricochet
|
Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/ricochet
|
||||||
|
|
||||||
|
## Spirit of Half-Life
|
||||||
|
[Logic&Trick's](https://github.com/LogicAndTrick) mirror - https://files.logic-and-trick.com/#/Half-Life/Mods/Spirit%20of%20Half-Life
|
||||||
|
|
||||||
|
## The Wastes
|
||||||
|
Version 1.5: mirrored on code.idtech.space - https://code.idtech.space/vera/halflife-thewastes-sdk
|
||||||
|
|
||||||
|
## Threewave CTF
|
||||||
|
*Unfinished mod by Valve Software*
|
||||||
|
|
||||||
|
Available in Valve's Half-Life repository with Deathmatch Classic sources - https://github.com/ValveSoftware/halflife/tree/master/dmc
|
||||||
|
|
||||||
|
## Trinity Render
|
||||||
|
Available on ModDB - https://www.moddb.com/mods/half-life-episode-two/downloads/trinity-rendering-engine-v308f
|
||||||
|
|
||||||
|
## Tyrian: Ground Assault
|
||||||
|
Available on ModDB - https://www.moddb.com/mods/tyriangroundassault/downloads/tyrianga-v1-0-src
|
||||||
|
|
||||||
|
## Wasteland
|
||||||
|
Mirrored on code.idtech.space - https://code.idtech.space/vera/halflife-wasteland-sdk
|
||||||
|
|
||||||
## Wizard Wars
|
## Wizard Wars
|
||||||
Download page on official site - http://www.thothie.com/ww/
|
Download page on official site - http://www.thothie.com/ww/
|
||||||
|
|
||||||
## XashXT
|
## XashXT
|
||||||
Mirrored on github - https://github.com/a1batross/XashXT_original
|
Mirrored on github - https://github.com/a1batross/XashXT_original
|
||||||
|
|
||||||
|
## Xen-Warrior
|
||||||
|
*Source code is a part of Spirit of Half-Life 1.0-1.2 under XENWARRIOR macro*
|
||||||
|
|
||||||
|
[Logic&Trick's](https://github.com/LogicAndTrick) mirror - https://files.logic-and-trick.com/#/Half-Life/Mods/Spirit%20of%20Half-Life
|
||||||
|
|
||||||
## Zombie-X
|
## Zombie-X
|
||||||
Available in mod archive on ModDB - https://www.moddb.com/mods/zombie-x-10-final/downloads/zombie-x-10-dle-beta6-last-version
|
Available in mod archive on ModDB - https://www.moddb.com/mods/zombie-x-10-final/downloads/zombie-x-10-dle-beta6-last-version
|
||||||
|
|
||||||
@@ -187,12 +201,12 @@ malortie's recreation - https://github.com/malortie/hl-aom
|
|||||||
Branch **aom** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aom
|
Branch **aom** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aom
|
||||||
|
|
||||||
## Afraid of Monsters: Director's cut
|
## Afraid of Monsters: Director's cut
|
||||||
Reverse-engineered code, branch **aomdc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aomdc
|
Reverse-engineered code: branch **aomdc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aomdc
|
||||||
|
|
||||||
## Azure Sheep
|
## Azure Sheep
|
||||||
malortie's recreation - https://github.com/malortie/hl-asheep
|
malortie's recreation - https://github.com/malortie/hl-asheep
|
||||||
|
|
||||||
Reverse-engineered code, branch **asheep** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/asheep
|
Reverse-engineered code: branch **asheep** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/asheep
|
||||||
|
|
||||||
## Big Lolly
|
## Big Lolly
|
||||||
malortie's recreation - https://github.com/malortie/hl-biglolly
|
malortie's recreation - https://github.com/malortie/hl-biglolly
|
||||||
@@ -214,7 +228,7 @@ Branch **caseclosed** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable
|
|||||||
Branch **CAd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/CAd
|
Branch **CAd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/CAd
|
||||||
|
|
||||||
## Counter Strike
|
## Counter Strike
|
||||||
Reverse-engineered code of client part by a1batross - https://github.com/FWGS/cs16-client/tree/v1.32
|
Reverse-engineered code of client part by a1batross - https://github.com/Velaron/cs16-client
|
||||||
|
|
||||||
Reverse-engineered code of server part by nagist - https://github.com/nagist/cs16nd
|
Reverse-engineered code of server part by nagist - https://github.com/nagist/cs16nd
|
||||||
|
|
||||||
@@ -226,15 +240,22 @@ CSO-like Xash3D-based mod, CSMoE - https://github.com/MoeMod/CSMoE
|
|||||||
## Crack-Life: Campaign Mode
|
## Crack-Life: Campaign Mode
|
||||||
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/crack_life
|
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/crack_life
|
||||||
|
|
||||||
|
Reverse-engineered code: branch **clcampaign** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/clcampaign
|
||||||
|
|
||||||
## Escape from the Darkness
|
## Escape from the Darkness
|
||||||
malortie's recreation - https://github.com/malortie/hl-eftd
|
malortie's recreation - https://github.com/malortie/hl-eftd
|
||||||
|
|
||||||
Reverse-engineered code, branch **eftd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/eftd
|
Reverse-engineered code: branch **eftd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/eftd
|
||||||
|
|
||||||
|
## Half-Life: Black Guard
|
||||||
|
*This mod uses dlls from Cleaner's Adventures*
|
||||||
|
|
||||||
|
Branch **CAd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/CAd
|
||||||
|
|
||||||
## Half-Life: Blue Shift
|
## Half-Life: Blue Shift
|
||||||
Unkle Mike's recreation - https://hlfx.ru/forum/showthread.php?s=&threadid=5253
|
Unkle Mike's recreation - https://hlfx.ru/forum/showthread.php?s=&threadid=5253
|
||||||
|
|
||||||
Reverse-engineered code, branch **bshift** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/bshift
|
Reverse-engineered code: branch **bshift** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/bshift
|
||||||
|
|
||||||
## Half-Life: Induction
|
## Half-Life: Induction
|
||||||
Branch **induction** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/induction
|
Branch **induction** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/induction
|
||||||
@@ -242,12 +263,12 @@ Branch **induction** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/
|
|||||||
## Half-Life: Opposing Force
|
## Half-Life: Opposing Force
|
||||||
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/hlsdk-xash3d
|
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/hlsdk-xash3d
|
||||||
|
|
||||||
Reverse-engineered code, clean branch **opfor** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/opfor
|
Reverse-engineered code: clean branch **opfor** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/opfor
|
||||||
|
|
||||||
Spirit of Half Life: Opposing-Force Edition - https://github.com/Hammermaps-DEV/SOHL-V1.9-Opposing-Force-Edition
|
Spirit of Half Life: Opposing-Force Edition - https://github.com/Hammermaps-DEV/SOHL-V1.9-Opposing-Force-Edition
|
||||||
|
|
||||||
## Half-Life: Rebellion
|
## Half-Life: Rebellion
|
||||||
Reverse-engineered code, branch **rebellion** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/rebellion
|
Reverse-engineered code: branch **rebellion** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/rebellion
|
||||||
|
|
||||||
## Half-Life: Urbicide
|
## Half-Life: Urbicide
|
||||||
Branch **hl_urbicide** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/hl_urbicide
|
Branch **hl_urbicide** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/hl_urbicide
|
||||||
@@ -255,7 +276,7 @@ Branch **hl_urbicide** in hlsdk-portable - https://github.com/FWGS/hlsdk-portabl
|
|||||||
## Half-Life: Visitors
|
## Half-Life: Visitors
|
||||||
malortie's recreation - https://github.com/malortie/hl-visitors
|
malortie's recreation - https://github.com/malortie/hl-visitors
|
||||||
|
|
||||||
Reverse-engineered code, branch **visitors** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/visitors
|
Reverse-engineered code: branch **visitors** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/visitors
|
||||||
|
|
||||||
## Half-Secret
|
## Half-Secret
|
||||||
Branch **half-secret** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/half-secret
|
Branch **half-secret** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/half-secret
|
||||||
@@ -268,18 +289,18 @@ Branch **noffice** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tr
|
|||||||
## Poke 646
|
## Poke 646
|
||||||
malortie's recreation - https://github.com/malortie/hl-poke646
|
malortie's recreation - https://github.com/malortie/hl-poke646
|
||||||
|
|
||||||
Reverse-engineered code, branch **poke646** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646
|
Reverse-engineered code: branch **poke646** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646
|
||||||
|
|
||||||
## Poke 646: Vendetta
|
## Poke 646: Vendetta
|
||||||
malortie's recreation - https://github.com/malortie/hl-poke646-vendetta
|
malortie's recreation - https://github.com/malortie/hl-poke646-vendetta
|
||||||
|
|
||||||
Reverse-engineered code, branch **poke646_vendetta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646_vendetta
|
Reverse-engineered code: branch **poke646_vendetta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646_vendetta
|
||||||
|
|
||||||
## Residual Life
|
## Residual Life
|
||||||
Reverse-engineered code, branch **residual_point** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/residual_point
|
Reverse-engineered code: branch **residual_point** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/residual_point
|
||||||
|
|
||||||
## Residual Point
|
## Residual Point
|
||||||
Reverse-engineered code, branch **residual_point** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/residual_point
|
Reverse-engineered code: branch **residual_point** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/residual_point
|
||||||
|
|
||||||
## Sewer Beta
|
## Sewer Beta
|
||||||
Branch **sewer_beta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sewer_beta
|
Branch **sewer_beta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sewer_beta
|
||||||
@@ -290,12 +311,12 @@ Reverse-engineered code by Velaron - https://github.com/Velaron/tf15-client
|
|||||||
## The Gate
|
## The Gate
|
||||||
malortie's recreation - https://github.com/malortie/hl-thegate
|
malortie's recreation - https://github.com/malortie/hl-thegate
|
||||||
|
|
||||||
Reverse-engineered code, branch **thegate** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/thegate
|
Reverse-engineered code: branch **thegate** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/thegate
|
||||||
|
|
||||||
## They Hunger
|
## They Hunger
|
||||||
malortie's recreation - https://github.com/malortie/hl-theyhunger
|
malortie's recreation - https://github.com/malortie/hl-theyhunger
|
||||||
|
|
||||||
Reverse-engineered code, branch **theyhunger** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/theyhunger
|
Reverse-engineered code: branch **theyhunger** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/theyhunger
|
||||||
|
|
||||||
They Hunger: Tactical - https://www.moddb.com/mods/they-hunger-tactical/downloads/tht-source-code-documentation
|
They Hunger: Tactical - https://www.moddb.com/mods/they-hunger-tactical/downloads/tht-source-code-documentation
|
||||||
|
|
||||||
@@ -338,16 +359,22 @@ Branch **half-screwed** in hlsdk-portable - https://github.com/FWGS/hlsdk-portab
|
|||||||
Port to Linux - https://github.com/fmoraw/NS
|
Port to Linux - https://github.com/fmoraw/NS
|
||||||
|
|
||||||
## Spirit of Half-Life
|
## Spirit of Half-Life
|
||||||
Version 1.2, branch **sohl1.2** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sohl1.2
|
Version 1.2: branch **sohl1.2** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sohl1.2
|
||||||
|
|
||||||
## Swiss Cheese Halloween 2002
|
## Swiss Cheese Halloween 2002
|
||||||
Just more playable version by malortie - https://github.com/malortie/hl-shall
|
Just more playable version by malortie - https://github.com/malortie/hl-shall
|
||||||
|
|
||||||
Branch **halloween** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/halloween
|
Branch **halloween** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/halloween
|
||||||
|
|
||||||
|
## The Wastes
|
||||||
|
Version 1.5: Port to Linux - https://git.mentality.rip/a1batross/halflife-thewastes-sdk
|
||||||
|
|
||||||
## Threewave CTF
|
## Threewave CTF
|
||||||
Branch **dmc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/dmc
|
Branch **dmc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/dmc
|
||||||
|
|
||||||
|
## Xen-Warrior
|
||||||
|
Branch **sohl1.2** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sohl1.2
|
||||||
|
|
||||||
## Zombie-X
|
## Zombie-X
|
||||||
Branch **zombie-x** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/zombie-x
|
Branch **zombie-x** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/zombie-x
|
||||||
|
|
||||||
|
|||||||
@@ -2,38 +2,32 @@ Xash3D FWGS is intended to be easily ported to specific platform, however main i
|
|||||||
|
|
||||||
This page is about merged ports to main source tree and responsible for it developers.
|
This page is about merged ports to main source tree and responsible for it developers.
|
||||||
|
|
||||||
For porting guidelines, look here(TODO!)
|
For porting guidelines, look engine-porting-guide.md.
|
||||||
|
|
||||||
Status:
|
Status:
|
||||||
* **Supported**: active, confirmed to be fully functional.
|
* **Supported**: active, was confirmed to be fully functional.
|
||||||
* **In progress**: active, under development.
|
* **In progress**: active, under development.
|
||||||
* **Incomplete**: not active, but some work was accepted to main repository before
|
|
||||||
* **Old Engine**: port was for old engine fork
|
* **Old Engine**: port was for old engine fork
|
||||||
* **Not maintained**: lack of human resources
|
* **Not maintained**: lack of human resources
|
||||||
* **Not merged**: was done in third-party fork, real status unknown
|
|
||||||
* **Deprecated**: not supported anymore
|
* **Deprecated**: not supported anymore
|
||||||
|
|
||||||
Table is sorted by status.
|
Table is sorted by status and platform.
|
||||||
|
|
||||||
| Platform | Status | Maintainer | Note
|
| Platform | Status | Maintainer | Note
|
||||||
| -------- | ------ | ---------- | ----
|
| -------- | ------ | ---------- | ----
|
||||||
| Windows | Supported | @a1batross, @SNMetamorph |
|
| Android | Supported | @Velaron |
|
||||||
| *BSD | Supported | @nekonomicon |
|
| *BSD | Supported | @nekonomicon |
|
||||||
| GNU/Linux(x86, amd64, arm) | Supported | @a1batross, @mittorn |
|
|
||||||
| Android | Supported | @a1batross, @mittorn |
|
|
||||||
| MotoMAGX | Supported | @a1batross |
|
|
||||||
| GNU/Linux(elbrus) | Supported | @a1batross, @mittorn | Rare and eventual access to e2k machine
|
|
||||||
| Haiku | Supported | not maintained | Was added by #478 and #483
|
|
||||||
| DOS4GW | Supported | @mittorn |
|
| DOS4GW | Supported | @mittorn |
|
||||||
| GNU/Linux(mipsel) | Supported | @mittorn |
|
| GNU/Linux | Supported | @a1batross, @mittorn |
|
||||||
|
| Haiku | Supported | not maintained | Was added by #478 and #483
|
||||||
|
| macOS | Supported | @sofakng |
|
||||||
|
| MotoMAGX | Supported | @a1batross |
|
||||||
| PSVita | Supported | @fgsfdsfgs |
|
| PSVita | Supported | @fgsfdsfgs |
|
||||||
| Switch | Supported | @fgsfdsfgs |
|
| Switch | Supported | @fgsfdsfgs |
|
||||||
| Wii | In progress | Collaborative effort | [GitHub Repository](https://github.com/saucesaft/xash3d-wii)
|
| Windows | Supported | @a1batross, @SNMetamorph |
|
||||||
| PSP | In progress | @Crow_bar, @Velaron | [GitHub Repository](https://github.com/Crow-bar/xash3d-fwgs)
|
| PSP | In progress | @Crow_bar, @Velaron | [GitHub Repository](https://github.com/Crow-bar/xash3d-fwgs)
|
||||||
|
| Wii | In progress | Collaborative effort | [GitHub Repository](https://github.com/saucesaft/xash3d-wii)
|
||||||
| Emscripten | Old Engine | not maintained |
|
| Emscripten | Old Engine | not maintained |
|
||||||
| Oculus Quest | Old Engine fork | @DrBeef | [GitHub Repository](https://github.com/DrBeef/Lambda1VR)
|
|
||||||
| PSVita | Old Engine fork | not maintained | [GitHub Repository](https://github.com/fgsfdsfgs/vitaXash3D)
|
|
||||||
| Switch | Old Engine fork | not maintained | [GitHub Repository](https://github.com/switchports/xash3d-switch)
|
|
||||||
| 3DS | Old Engine fork | not maintained | [GitHub Repository](https://github.com/masterfeizz/Xash3DS)
|
| 3DS | Old Engine fork | not maintained | [GitHub Repository](https://github.com/masterfeizz/Xash3DS)
|
||||||
| macOS | Deprecated | not maintained | See GitHub issue #61
|
| Oculus Quest | Old Engine fork | @DrBeef | [GitHub Repository](https://github.com/DrBeef/Lambda1VR)
|
||||||
| iOS | Deprecated | not maintained | See GitHub issue #61
|
| iOS | Deprecated | not maintained | See GitHub issue #61
|
||||||
|
|||||||
@@ -19,7 +19,22 @@
|
|||||||
- [List of XashXT-based mods](#list-of-xashxt-based-mods)
|
- [List of XashXT-based mods](#list-of-xashxt-based-mods)
|
||||||
- [List of maps for They Hunger](#list-of-maps-for-they-hunger)
|
- [List of maps for They Hunger](#list-of-maps-for-they-hunger)
|
||||||
- [List of games and mods with custom gamedll](#list-of-games-and-mods-with-custom-gamedll)
|
- [List of games and mods with custom gamedll](#list-of-games-and-mods-with-custom-gamedll)
|
||||||
- [List of mods for Counter Strike(Android only)](#list-of-mods-for-counter-strike)
|
- [List of mods for Counter Strike](#list-of-mods-for-counter-strike)
|
||||||
|
- [List of supported mods from mobile_hacks branch of HLSDK Portable by FWGS](#list-of-supported-mods-from-mobile_hacks-branch-of-hlsdk-portable-by-fwgs)
|
||||||
|
|
||||||
|
# List of supported mods from mobile_hacks branch of HLSDK Portable by FWGS
|
||||||
|
1. [Afraid of Monsters](https://www.moddb.com/mods/afraid-of-monsters/downloads/afraid-of-monsters-v1)
|
||||||
|
2. [Big Lolly](https://www.moddb.com/mods/big-lolly)
|
||||||
|
3. [Half-Life: Blue Shift](https://store.steampowered.com/app/130/HalfLife_Blue_Shift/)
|
||||||
|
4. [Half-Secret](https://www.moddb.com/mods/half-secret)
|
||||||
|
5. [Case Closed](https://www.moddb.com/mods/caseclosed)
|
||||||
|
6. [Bloody Pizza - Vendetta](https://www.moddb.com/games/half-life/addons/bloody-pizza-vendetta)
|
||||||
|
7. [Borderlands](https://www.moddb.com/games/half-life/addons/borderlands-v04)
|
||||||
|
8. [Half-Life: Induction](https://www.moddb.com/mods/half-life-induction/downloads/half-life-induction-12)
|
||||||
|
9. [Redemption/Absolute Redemption](https://www.moddb.com/mods/absolute-redemption)
|
||||||
|
10. [Sewer beta](https://www.moddb.com/games/half-life/addons/sewer-beta)
|
||||||
|
11. [Times of Troubles](https://www.moddb.com/mods/times-of-troubles)
|
||||||
|
12. [Half-Life: Urbicide](https://www.moddb.com/mods/half-life-urbicide)
|
||||||
|
|
||||||
# List of Half-Life-based mods
|
# List of Half-Life-based mods
|
||||||
Originally this list was written by *Qwertyus*(*Qortez*)
|
Originally this list was written by *Qwertyus*(*Qortez*)
|
||||||
@@ -176,7 +191,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
|
|||||||
143. [Operation: Nova](http://www.moddb.com/mods/half-life-operation-nova) (there is an inner bug with an M60 machinegun on a map with Osprey: it can be activated and used if you are staying in front of it, not behind it)
|
143. [Operation: Nova](http://www.moddb.com/mods/half-life-operation-nova) (there is an inner bug with an M60 machinegun on a map with Osprey: it can be activated and used if you are staying in front of it, not behind it)
|
||||||
144. [Optimum Fear](https://www.fileplanet.com/7472/0/fileinfo/Optimum-Fear)
|
144. [Optimum Fear](https://www.fileplanet.com/7472/0/fileinfo/Optimum-Fear)
|
||||||
145. [Outrun](http://www.moddb.com/mods/outrun)
|
145. [Outrun](http://www.moddb.com/mods/outrun)
|
||||||
146. [Outwards (Day One)](https://drive.google.com/file/d/1mjQ8wUazYbwTq9Ocg0Vs0raq4avbTRne/view?usp=sharing)
|
146. [Outwards (Day One)](https://web.archive.org/web/20161026104825/http://visgi.info/maps/)
|
||||||
147. [Overhaul Pack](http://www.moddb.com/mods/half-life-overhaul-pack) (Just HD pack for Half-Life)
|
147. [Overhaul Pack](http://www.moddb.com/mods/half-life-overhaul-pack) (Just HD pack for Half-Life)
|
||||||
148. [P.I.Z.D.E.C.](https://www.runthinkshootlive.com/posts/pizdec/)
|
148. [P.I.Z.D.E.C.](https://www.runthinkshootlive.com/posts/pizdec/)
|
||||||
149. [pagoda](http://www.moddb.com/mods/pagoda1)
|
149. [pagoda](http://www.moddb.com/mods/pagoda1)
|
||||||
@@ -282,7 +297,7 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
|
|||||||
6. [Catacombs: Part 1](https://www.runthinkshootlive.com/posts/catacombs/)
|
6. [Catacombs: Part 1](https://www.runthinkshootlive.com/posts/catacombs/)
|
||||||
7. [Cro-man's Office Mappack](http://twhl.info/vault.php?map=5547)
|
7. [Cro-man's Office Mappack](http://twhl.info/vault.php?map=5547)
|
||||||
8. [Half-Life Episode Two Demo Alpha v1.0](http://hl.loess.ru/?mod=451)
|
8. [Half-Life Episode Two Demo Alpha v1.0](http://hl.loess.ru/?mod=451)
|
||||||
9. [Hazardous-Course (first version of Hazardous-Course 2)](https://drive.google.com/file/d/16djJZSpNWKyScSxSyMqX-u_S-2i400rl/view?usp=sharing)
|
9. [Hazardous-Course (first version of Hazardous-Course 2)](https://web.archive.org/web/20110512012317/http://www.richmans-maps.ch.vu/)
|
||||||
10. [High Tech v0.2](http://hl.loess.ru/?mod=499)
|
10. [High Tech v0.2](http://hl.loess.ru/?mod=499)
|
||||||
11. [HL Shadows, Part 1](https://www.fileplanet.com/7466/0/fileinfo/'HL-Shadows',-Part-1)
|
11. [HL Shadows, Part 1](https://www.fileplanet.com/7466/0/fileinfo/'HL-Shadows',-Part-1)
|
||||||
12. [HLNewEnd](http://twhl.info/vault.php?map=2275)
|
12. [HLNewEnd](http://twhl.info/vault.php?map=2275)
|
||||||
@@ -305,11 +320,11 @@ For mappacks - place *.bsp files to **valve/maps** folder, *.wad files to **valv
|
|||||||
29. [Shortcut v1.0 Beta](https://www.runthinkshootlive.com/posts/shortcut/)
|
29. [Shortcut v1.0 Beta](https://www.runthinkshootlive.com/posts/shortcut/)
|
||||||
30. [Stoka](https://www.ceskemody.cz/mapy.php?lng=1&clanek=222&razeni_hra=1&pn=stoka)
|
30. [Stoka](https://www.ceskemody.cz/mapy.php?lng=1&clanek=222&razeni_hra=1&pn=stoka)
|
||||||
31. [Striker's Compo 26](http://twhl.info/vault.php?map=5190) (buggy)
|
31. [Striker's Compo 26](http://twhl.info/vault.php?map=5190) (buggy)
|
||||||
32. [Technology Test 2](https://drive.google.com/file/d/1LfldzsMIN5j07bgtNkfY5v0Xl0S9de_G/view?usp=sharing)
|
32. [Technology Test 2](https://web.archive.org/web/20110512012317/http://www.richmans-maps.ch.vu/)
|
||||||
33. [The Gate Playable Demo](https://www.fileplanet.com/116347/110000/fileinfo/The-Gate-Playable-Demo)
|
33. [The Gate Playable Demo](https://www.fileplanet.com/116347/110000/fileinfo/The-Gate-Playable-Demo)
|
||||||
34. [They are Back](https://www.runthinkshootlive.com/posts/they-are-back/)
|
34. [They are Back](https://www.runthinkshootlive.com/posts/they-are-back/)
|
||||||
35. [Tiefseelabor( Deep Sea Laboratory )](https://www.runthinkshootlive.com/posts/deep-sea-laboratory/)
|
35. [Tiefseelabor( Deep Sea Laboratory )](https://www.runthinkshootlive.com/posts/deep-sea-laboratory/)
|
||||||
36. [Time-Shift](https://drive.google.com/file/d/1pK1s-2SIlSMQHVRPMLdC_94wTa__8_DX/view?usp=sharing)
|
36. [Time-Shift](https://web.archive.org/web/20110512012317/http://www.richmans-maps.ch.vu/)
|
||||||
37. [Train Single Beta](https://cs-mapping.com.ua/forum/showthread.php?t=36394) (Remove **gfx.wad** from **TrainSingle** folder)
|
37. [Train Single Beta](https://cs-mapping.com.ua/forum/showthread.php?t=36394) (Remove **gfx.wad** from **TrainSingle** folder)
|
||||||
38. [WAR: The Killer Beta 0.1](http://www.moddb.com/mods/war)
|
38. [WAR: The Killer Beta 0.1](http://www.moddb.com/mods/war)
|
||||||
39. [White Force Beta( Residual Point prototype )](http://www.moddb.com/mods/hl-residual-point/downloads/white-force-beta-2002)
|
39. [White Force Beta( Residual Point prototype )](http://www.moddb.com/mods/hl-residual-point/downloads/white-force-beta-2002)
|
||||||
@@ -379,7 +394,7 @@ Mods:
|
|||||||
5. [Half-Life Baby v1.4](http://www.moddb.com/games/half-life/addons/half-life-baby) (it's an unfinished but playable mod; after installing of the mod open **liblist.gam** or **gameinfo.txt** file in the mod's folder and correct the line **gamedll "..\hlbaby\dlls\hl.dll"** for **gamedll "dlls\hl.dll"**, otherwise you'll not be able to start a game)
|
5. [Half-Life Baby v1.4](http://www.moddb.com/games/half-life/addons/half-life-baby) (it's an unfinished but playable mod; after installing of the mod open **liblist.gam** or **gameinfo.txt** file in the mod's folder and correct the line **gamedll "..\hlbaby\dlls\hl.dll"** for **gamedll "dlls\hl.dll"**, otherwise you'll not be able to start a game)
|
||||||
6. [Half-Secret](http://www.moddb.com/mods/half-secret) (this mod has custom **weapon_snark** code)
|
6. [Half-Secret](http://www.moddb.com/mods/half-secret) (this mod has custom **weapon_snark** code)
|
||||||
7. [Induction](http://www.moddb.com/mods/half-life-induction) (this mod has new item - **item_flashlight**)
|
7. [Induction](http://www.moddb.com/mods/half-life-induction) (this mod has new item - **item_flashlight**)
|
||||||
8. [Lost in Black Mesa(first version without HLFX)](https://drive.google.com/file/d/1bEnm_AxJs-ly8hTEZIQBw_v2BsXdSiGa/view?usp=sharing)
|
8. [Lost in Black Mesa(first version without HLFX)](https://web.archive.org/web/20160407041812/http://half-life.ru/forum/showthread.php?threadid=13959) (download links dead!)
|
||||||
9. [Soldier](http://www.moddb.com/mods/half-life-soldier)
|
9. [Soldier](http://www.moddb.com/mods/half-life-soldier)
|
||||||
10. [Solo Operations](http://www.moddb.com/mods/solo-operations)
|
10. [Solo Operations](http://www.moddb.com/mods/solo-operations)
|
||||||
11. [The Blood v1.1](http://hl.loess.ru/?mods=&search=The+Blood) (there are some inner bugs in the mod, but they don't interfere with a game progress)
|
11. [The Blood v1.1](http://hl.loess.ru/?mods=&search=The+Blood) (there are some inner bugs in the mod, but they don't interfere with a game progress)
|
||||||
@@ -440,7 +455,7 @@ Mods:
|
|||||||
51. [Data-base](https://www.runthinkshootlive.com/posts/database/)
|
51. [Data-base](https://www.runthinkshootlive.com/posts/database/)
|
||||||
52. [de_dust2_azabetfeN](https://cs-mapping.com.ua/forum/showthread.php?t=36394) (remove **cl_dlls** & **dlls** folders from inside of mod's directory before you start the game)
|
52. [de_dust2_azabetfeN](https://cs-mapping.com.ua/forum/showthread.php?t=36394) (remove **cl_dlls** & **dlls** folders from inside of mod's directory before you start the game)
|
||||||
53. [De-railed](http://twhl.info/competitions.php?results=7)
|
53. [De-railed](http://twhl.info/competitions.php?results=7)
|
||||||
54. [Dead Shift Beta](http://www.moddb.com/mods/dead-shift) - [Demo 1](https://www.gamewatcher.com/mods/half-life-mod/dead-shift-1-0-beta) & [Demo 2](https://drive.google.com/file/d/1uHvr8xONogTTNOy-8X6G4ehFV6Eawvbq/view?usp=sharing)
|
54. [Dead Shift Beta](http://www.moddb.com/mods/dead-shift) - [Demo 1](https://www.gamewatcher.com/mods/half-life-mod/dead-shift-1-0-beta) & [Demo 2](https://web.archive.org/web/20151030005310/http://www.gamefront.com/files/13532512)
|
||||||
55. [Deep](http://twhl.info/vault.php?map=1669)
|
55. [Deep](http://twhl.info/vault.php?map=1669)
|
||||||
56. [Desert Attack](http://fyzzer.narod.ru/index.html)
|
56. [Desert Attack](http://fyzzer.narod.ru/index.html)
|
||||||
57. [Desert Combat Demo](https://www.fileplanet.com/190487/190000/fileinfo/Half-Life---Desert-Combat-Mod) (despite a big file size there's only one small unfinished map)
|
57. [Desert Combat Demo](https://www.fileplanet.com/190487/190000/fileinfo/Half-Life---Desert-Combat-Mod) (despite a big file size there's only one small unfinished map)
|
||||||
@@ -498,8 +513,8 @@ Mods:
|
|||||||
109. [Hospital](https://gamebanana.com/maps/167446) (you need to edit **liblist.gam** file in the mod's folder - delete *gamedll & type* strings from it before you start to play)
|
109. [Hospital](https://gamebanana.com/maps/167446) (you need to edit **liblist.gam** file in the mod's folder - delete *gamedll & type* strings from it before you start to play)
|
||||||
110. [Hostage](https://www.runthinkshootlive.com/posts/hostage-2/)
|
110. [Hostage](https://www.runthinkshootlive.com/posts/hostage-2/)
|
||||||
111. [House](http://www.artpeter.net/Data/HalfLife/Hl.php)
|
111. [House](http://www.artpeter.net/Data/HalfLife/Hl.php)
|
||||||
112. [Impulse 101 Fun - The Train](https://drive.google.com/file/d/1jAuMCCmREH0mfAEAscqaG8FQGa2uNknb/view?usp=sharing) (map from *TWHL* by *Archie* aka *The Hunter*)
|
112. [Impulse 101 Fun - The Train](http://web.archive.org/web/20070305075816/http://www.twhl.co.za/mapvault/2817.zip) (map from *TWHL* by *Archie* aka *The Hunter*)
|
||||||
113. [In America](https://drive.google.com/file/d/1gOC8zfnUvBxRy8Rr8juNiUNbLYjoZpnn/view?usp=sharing)
|
113. [In America](https://web.archive.org/web/20170221213409/http://www.lambda-force.org/load/half_life/karty/half_life_in_america/18-1-0-476)
|
||||||
114. [In the Kitchen](http://twhl.info/vault.php?map=4314)
|
114. [In the Kitchen](http://twhl.info/vault.php?map=4314)
|
||||||
115. [Infiltration](https://www.fileplanet.com/7467/0/fileinfo/Infiltration)
|
115. [Infiltration](https://www.fileplanet.com/7467/0/fileinfo/Infiltration)
|
||||||
116. [Interactivity & Lots of Entities](http://twhl.info/vault.php?map=5744) (link dead!)
|
116. [Interactivity & Lots of Entities](http://twhl.info/vault.php?map=5744) (link dead!)
|
||||||
|
|||||||
48
README.md
48
README.md
@@ -1,40 +1,34 @@
|
|||||||
# Xash3D FWGS Engine
|
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
|
||||||
[](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
[](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
||||||
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
||||||
|
|
||||||
Xash3D FWGS is a fork of Xash3D Engine by Unkle Mike with extended features and crossplatform.
|
Xash3D (pronounced `[ksɑʂ]`) FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
|
||||||
|
|
||||||
```
|
Xash3D FWGS is a heavily modified fork of an original [Xash3D Engine](https://www.moddb.com/engines/xash3d-engine) by Unkle Mike.
|
||||||
Xash3D is a game engine, aimed to provide compatibility with Half-Life Engine,
|
|
||||||
as well as to give game developers well known workflow and extend it.
|
## Donate
|
||||||
Read more about Xash3D on ModDB: https://www.moddb.com/engines/xash3d-engine
|
[](Documentation/donate.md) \
|
||||||
```
|
If you like Xash3D FWGS, consider supporting individual engine maintainers. By supporting us, you help to continue developing this game engine further. The sponsorship links are available in [documentation](Documentation/donate.md).
|
||||||
|
|
||||||
## Fork features
|
## Fork features
|
||||||
* HLSDK 2.4 support.
|
* Steam Half-Life (HLSDK 2.4) support.
|
||||||
* Crossplatform: supported x86 and ARM on Windows/Linux/BSD/Android. ([see docs for more info](Documentation/ports.md))
|
* Crossplatform and modern compilers support: supports Windows, Linux, BSD & Android on x86 & ARM and [many more](Documentation/ports.md).
|
||||||
* Modern compilers support: say no more to MSVC6.
|
* Better multiplayer support: multiple master servers, headless dedicated server, voice chat and IPv6 support.
|
||||||
* Better multiplayer support: multiple master servers, headless dedicated server.
|
* Multiple renderers support: OpenGL, GLESv1, GLESv2 and Software.
|
||||||
* Mobility API: allows better game integration on mobile devices(vibration, touch controls)
|
* Advanced virtual filesystem: `.pk3` and `.pk3dir` support, compatibility with GoldSrc FS module, fast case-insensitivity emulation for crossplatform.
|
||||||
* Different input methods: touch, gamepad and classic mouse & keyboard.
|
* Mobility API: better game integration on mobile devices (vibration, touch controls)
|
||||||
|
* Different input methods: touch and gamepad in addition to mouse & keyboard.
|
||||||
* TrueType font rendering, as a part of mainui_cpp.
|
* TrueType font rendering, as a part of mainui_cpp.
|
||||||
* Multiple renderers support: OpenGL, GLESv1, GLESv2, Software.
|
* External VGUI support module.
|
||||||
* Voice support.
|
* PNG & KTX2 image format support.
|
||||||
* External filesystem module like in GoldSrc engine.
|
* [A set of small improvements](Documentation/), without broken compatibility.
|
||||||
* External vgui support module.
|
|
||||||
* PNG image format support.
|
|
||||||
* A set of small improvements, without broken compatibility.
|
|
||||||
|
|
||||||
## Planned fork features
|
|
||||||
* Virtual Reality support and game API.
|
|
||||||
* Vulkan renderer.
|
|
||||||
|
|
||||||
## Installation & Running
|
## Installation & Running
|
||||||
0) Get Xash3D FWGS binaries: you can use [testing](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous) build or you can compile engine from source code.
|
0) Get Xash3D FWGS binaries: you can use [testing](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous) build or you can compile engine from source code.
|
||||||
1) Copy engine binaries to some directory.
|
1) Copy engine binaries to some directory.
|
||||||
2) Copy `valve` directory from [Half-Life](https://store.steampowered.com/app/70/HalfLife/) to directory with engine binaries.
|
2) Copy `valve` directory from [Half-Life](https://store.steampowered.com/app/70/HalfLife/) to directory with engine binaries.
|
||||||
If your CPU is NOT x86 compatible or you're running 64-bit version of the engine, you may want to compile [Half-Life SDK](https://github.com/FWGS/hlsdk-portable).
|
If your CPU is NOT x86 compatible or you're running 64-bit version of the engine, you may want to compile [Half-Life SDK](https://github.com/FWGS/hlsdk-portable).
|
||||||
This repository contains our fork of HLSDK and restored source code for some of the mods. Not all of them, of course.
|
This repository contains our fork of HLSDK and restored source code for Half-Life expansions and some mods.
|
||||||
You still needed to copy `valve` directory as all game resources located there.
|
You still needed to copy `valve` directory as all game resources located there.
|
||||||
3) Run the main executable (`xash3d.exe` or AppImage).
|
3) Run the main executable (`xash3d.exe` or AppImage).
|
||||||
|
|
||||||
@@ -52,11 +46,11 @@ NOTE: NEVER USE GitHub's ZIP ARCHIVES. GitHub doesn't include external dependenc
|
|||||||
|
|
||||||
### Prerequisites
|
### Prerequisites
|
||||||
|
|
||||||
If your CPU is x86 compatible, we are building 32-bit code by default. This was done to maintain compatibility with Steam releases of Half-Life and based on it's engine games.
|
If your CPU is x86 compatible and you're on Windows or Linux, we are building 32-bit code by default. This was done to maintain compatibility with Steam releases of Half-Life and based on it's engine games.
|
||||||
Even if Xash3D FWGS does support targetting 64-bit, you can't load games without recompiling them from source code!
|
Even if Xash3D FWGS does support targetting 64-bit, you can't load games without recompiling them from source code!
|
||||||
|
|
||||||
If your CPU is NOT x86 compatible or you decided build 64-bit version of engine, you may want to compile [Half-Life SDK](https://github.com/FWGS/hlsdk-portable).
|
If your CPU is NOT x86 compatible or you decided build 64-bit version of engine, you may want to compile [Half-Life SDK](https://github.com/FWGS/hlsdk-portable).
|
||||||
This repository contains our fork of HLSDK and restored source code for some of the mods. Not all of them, of course.
|
This repository contains our fork of HLSDK and restored source code for Half-Life expansions and some mods.
|
||||||
|
|
||||||
#### Windows (Visual Studio)
|
#### Windows (Visual Studio)
|
||||||
* Install Visual Studio.
|
* Install Visual Studio.
|
||||||
|
|||||||
@@ -18,21 +18,17 @@ GNU General Public License for more details.
|
|||||||
// video backends (XASH_VIDEO)
|
// video backends (XASH_VIDEO)
|
||||||
#define VIDEO_NULL 0
|
#define VIDEO_NULL 0
|
||||||
#define VIDEO_SDL 1
|
#define VIDEO_SDL 1
|
||||||
#define VIDEO_ANDROID 2
|
|
||||||
#define VIDEO_FBDEV 3
|
#define VIDEO_FBDEV 3
|
||||||
#define VIDEO_DOS 4
|
#define VIDEO_DOS 4
|
||||||
|
|
||||||
|
|
||||||
// audio backends (XASH_SOUND)
|
// audio backends (XASH_SOUND)
|
||||||
#define SOUND_NULL 0
|
#define SOUND_NULL 0
|
||||||
#define SOUND_SDL 1
|
#define SOUND_SDL 1
|
||||||
#define SOUND_OPENSLES 2
|
|
||||||
#define SOUND_ALSA 3
|
#define SOUND_ALSA 3
|
||||||
|
|
||||||
// input (XASH_INPUT)
|
// input (XASH_INPUT)
|
||||||
#define INPUT_NULL 0
|
#define INPUT_NULL 0
|
||||||
#define INPUT_SDL 1
|
#define INPUT_SDL 1
|
||||||
#define INPUT_ANDROID 2
|
|
||||||
#define INPUT_EVDEV 3
|
#define INPUT_EVDEV 3
|
||||||
|
|
||||||
// timer (XASH_TIMER)
|
// timer (XASH_TIMER)
|
||||||
@@ -45,16 +41,13 @@ GNU General Public License for more details.
|
|||||||
// messageboxes (XASH_MESSAGEBOX)
|
// messageboxes (XASH_MESSAGEBOX)
|
||||||
#define MSGBOX_STDERR 0
|
#define MSGBOX_STDERR 0
|
||||||
#define MSGBOX_SDL 1
|
#define MSGBOX_SDL 1
|
||||||
#define MSGBOX_ANDROID 2
|
|
||||||
#define MSGBOX_WIN32 3
|
#define MSGBOX_WIN32 3
|
||||||
#define MSGBOX_NSWITCH 4
|
#define MSGBOX_NSWITCH 4
|
||||||
|
|
||||||
|
|
||||||
// library loading (XASH_LIB)
|
// library loading (XASH_LIB)
|
||||||
#define LIB_NULL 0
|
#define LIB_NULL 0
|
||||||
#define LIB_POSIX 1
|
#define LIB_POSIX 1
|
||||||
#define LIB_WIN32 2
|
#define LIB_WIN32 2
|
||||||
#define LIB_STATIC 3
|
#define LIB_STATIC 3
|
||||||
|
|
||||||
|
|
||||||
#endif /* BACKENDS_H */
|
#endif /* BACKENDS_H */
|
||||||
|
|||||||
@@ -9,7 +9,20 @@ NOTE: number at end of pixelformat name it's a total bitscount e.g. PF_RGB_24 ==
|
|||||||
========================================================================
|
========================================================================
|
||||||
*/
|
*/
|
||||||
#define ImageRAW( type ) (type == PF_RGBA_32 || type == PF_BGRA_32 || type == PF_RGB_24 || type == PF_BGR_24 || type == PF_LUMINANCE)
|
#define ImageRAW( type ) (type == PF_RGBA_32 || type == PF_BGRA_32 || type == PF_RGB_24 || type == PF_BGR_24 || type == PF_LUMINANCE)
|
||||||
#define ImageDXT( type ) (type == PF_DXT1 || type == PF_DXT3 || type == PF_DXT5 || type == PF_ATI2 || type == PF_BC6H_SIGNED || type == PF_BC6H_UNSIGNED || type == PF_BC7)
|
#define ImageCompressed( type ) \
|
||||||
|
( type == PF_DXT1 \
|
||||||
|
|| type == PF_DXT3 \
|
||||||
|
|| type == PF_DXT5 \
|
||||||
|
|| type == PF_ATI2 \
|
||||||
|
|| type == PF_BC4_SIGNED \
|
||||||
|
|| type == PF_BC4_UNSIGNED \
|
||||||
|
|| type == PF_BC5_SIGNED \
|
||||||
|
|| type == PF_BC5_UNSIGNED \
|
||||||
|
|| type == PF_BC6H_SIGNED \
|
||||||
|
|| type == PF_BC6H_UNSIGNED \
|
||||||
|
|| type == PF_BC7_UNORM \
|
||||||
|
|| type == PF_BC7_SRGB \
|
||||||
|
|| type == PF_KTX2_RAW )
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
@@ -25,9 +38,15 @@ typedef enum
|
|||||||
PF_DXT3, // s3tc DXT3/BC2 format
|
PF_DXT3, // s3tc DXT3/BC2 format
|
||||||
PF_DXT5, // s3tc DXT5/BC3 format
|
PF_DXT5, // s3tc DXT5/BC3 format
|
||||||
PF_ATI2, // latc ATI2N/BC5 format
|
PF_ATI2, // latc ATI2N/BC5 format
|
||||||
|
PF_BC4_SIGNED,
|
||||||
|
PF_BC4_UNSIGNED,
|
||||||
|
PF_BC5_SIGNED,
|
||||||
|
PF_BC5_UNSIGNED,
|
||||||
PF_BC6H_SIGNED, // bptc BC6H signed FP16 format
|
PF_BC6H_SIGNED, // bptc BC6H signed FP16 format
|
||||||
PF_BC6H_UNSIGNED, // bptc BC6H unsigned FP16 format
|
PF_BC6H_UNSIGNED, // bptc BC6H unsigned FP16 format
|
||||||
PF_BC7, // bptc BC7 format
|
PF_BC7_UNORM, // bptc BC7 format
|
||||||
|
PF_BC7_SRGB,
|
||||||
|
PF_KTX2_RAW, // Raw KTX2 data, used for yet unsupported KTX2 subformats
|
||||||
PF_TOTALCOUNT, // must be last
|
PF_TOTALCOUNT, // must be last
|
||||||
} pixformat_t;
|
} pixformat_t;
|
||||||
|
|
||||||
@@ -50,6 +69,7 @@ typedef enum
|
|||||||
IL_LOAD_DECAL = BIT(5), // special mode for load gradient decals
|
IL_LOAD_DECAL = BIT(5), // special mode for load gradient decals
|
||||||
IL_OVERVIEW = BIT(6), // overview required some unque operations
|
IL_OVERVIEW = BIT(6), // overview required some unque operations
|
||||||
IL_LOAD_PLAYER_DECAL = BIT(7), // special mode for player decals
|
IL_LOAD_PLAYER_DECAL = BIT(7), // special mode for player decals
|
||||||
|
IL_KTX2_RAW = BIT(8), // renderer can consume raw KTX2 files (e.g. ref_vk)
|
||||||
} ilFlags_t;
|
} ilFlags_t;
|
||||||
|
|
||||||
// goes into rgbdata_t->encode
|
// goes into rgbdata_t->encode
|
||||||
|
|||||||
@@ -127,14 +127,23 @@ typedef struct
|
|||||||
int flags; // sky or slime, no lightmap or 256 subdivision
|
int flags; // sky or slime, no lightmap or 256 subdivision
|
||||||
} mtexinfo_t;
|
} mtexinfo_t;
|
||||||
|
|
||||||
typedef struct glpoly_s
|
// a1ba: changed size to avoid undefined behavior. Check your allocations if you take this header!
|
||||||
|
// For example:
|
||||||
|
// before: malloc( sizeof( glpoly_t ) + ( numverts - 4 ) * VERTEXSIZE * sizeof( float ))
|
||||||
|
// after (C): malloc( sizeof( glpoly_t ) + numverts * VERTEXSIZE * sizeof( float ))
|
||||||
|
// after (C++): malloc( sizeof( glpoly_t ) + ( numverts - 1 ) * VERTEXSIZE * sizeof( float ))
|
||||||
|
typedef struct glpoly2_s
|
||||||
{
|
{
|
||||||
struct glpoly_s *next;
|
struct glpoly2_s *next;
|
||||||
struct glpoly_s *chain;
|
struct glpoly2_s *chain;
|
||||||
int numverts;
|
int numverts;
|
||||||
int flags; // for SURF_UNDERWATER
|
int flags; // for SURF_UNDERWATER
|
||||||
float verts[4][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
|
#ifdef __cplusplus
|
||||||
} glpoly_t;
|
float verts[1][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
|
||||||
|
#else
|
||||||
|
float verts[][VERTEXSIZE]; // variable sized (xyz s1t1 s2t2)
|
||||||
|
#endif
|
||||||
|
} glpoly2_t;
|
||||||
|
|
||||||
typedef struct mnode_s
|
typedef struct mnode_s
|
||||||
{
|
{
|
||||||
@@ -173,7 +182,7 @@ struct decal_s
|
|||||||
short entityIndex; // Entity this is attached to
|
short entityIndex; // Entity this is attached to
|
||||||
// Xash3D specific
|
// Xash3D specific
|
||||||
vec3_t position; // location of the decal center in world space.
|
vec3_t position; // location of the decal center in world space.
|
||||||
glpoly_t *polys; // precomputed decal vertices
|
glpoly2_t *polys; // precomputed decal vertices
|
||||||
intptr_t reserved[4]; // just for future expansions or mod-makers
|
intptr_t reserved[4]; // just for future expansions or mod-makers
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -246,7 +255,7 @@ struct msurface_s
|
|||||||
|
|
||||||
int light_s, light_t; // gl lightmap coordinates
|
int light_s, light_t; // gl lightmap coordinates
|
||||||
|
|
||||||
glpoly_t *polys; // multiple if warped
|
glpoly2_t *polys; // multiple if warped
|
||||||
struct msurface_s *texturechain;
|
struct msurface_s *texturechain;
|
||||||
|
|
||||||
mtexinfo_t *texinfo;
|
mtexinfo_t *texinfo;
|
||||||
@@ -488,7 +497,8 @@ typedef struct
|
|||||||
int flags;
|
int flags;
|
||||||
float size;
|
float size;
|
||||||
|
|
||||||
int reserved[8]; // VBO offsets
|
const trivertex_t **pposeverts; // only valid during loading, used to build GL mesh
|
||||||
|
intptr_t reserved[7]; // VBO offsets
|
||||||
|
|
||||||
int numposes;
|
int numposes;
|
||||||
int poseverts;
|
int poseverts;
|
||||||
@@ -531,8 +541,16 @@ typedef struct
|
|||||||
#define MAX_MOVIES 8
|
#define MAX_MOVIES 8
|
||||||
#define MAX_CDTRACKS 32
|
#define MAX_CDTRACKS 32
|
||||||
#define MAX_CLIENT_SPRITES 512 // SpriteTextures (0-256 hud, 256-512 client)
|
#define MAX_CLIENT_SPRITES 512 // SpriteTextures (0-256 hud, 256-512 client)
|
||||||
#define MAX_EFRAGS 8192 // Arcane Dimensions required
|
|
||||||
#define MAX_REQUESTS 64
|
#define MAX_REQUESTS 64
|
||||||
|
|
||||||
|
#if ! XASH_64BIT
|
||||||
|
STATIC_ASSERT( sizeof( mextrasurf_t ) == 324, "mextrasurf_t unexpected size" );
|
||||||
|
STATIC_ASSERT( sizeof( decal_t ) == 60, "decal_t unexpected size");
|
||||||
|
STATIC_ASSERT( sizeof( mfaceinfo_t ) == 176, "mfaceinfo_t unexpected size");
|
||||||
|
#else
|
||||||
|
STATIC_ASSERT( sizeof( mextrasurf_t) == 496, "mextrasurf_t unexpected size");
|
||||||
|
STATIC_ASSERT( sizeof( decal_t ) == 88, "decal_t unexpected size");
|
||||||
|
STATIC_ASSERT( sizeof( mfaceinfo_t ) == 304, "mfaceinfo_t unexpected size");
|
||||||
|
#endif
|
||||||
|
|
||||||
#endif//COM_MODEL_H
|
#endif//COM_MODEL_H
|
||||||
|
|||||||
@@ -717,6 +717,7 @@ enum
|
|||||||
kRenderFxExplode, // Scale up really big!
|
kRenderFxExplode, // Scale up really big!
|
||||||
kRenderFxGlowShell, // Glowing Shell
|
kRenderFxGlowShell, // Glowing Shell
|
||||||
kRenderFxClampMinScale, // Keep this sprite from getting very small (SPRITES only!)
|
kRenderFxClampMinScale, // Keep this sprite from getting very small (SPRITES only!)
|
||||||
|
kRenderFxLightMultiplier,
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef int func_t;
|
typedef int func_t;
|
||||||
|
|||||||
@@ -52,26 +52,6 @@ SETUP BACKENDS DEFINITIONS
|
|||||||
#endif
|
#endif
|
||||||
#endif // XASH_MESSAGEBOX
|
#endif // XASH_MESSAGEBOX
|
||||||
#endif
|
#endif
|
||||||
#elif XASH_ANDROID
|
|
||||||
// we are building for Android platform, use Android APIs
|
|
||||||
#ifndef XASH_VIDEO
|
|
||||||
#define XASH_VIDEO VIDEO_ANDROID
|
|
||||||
#endif // XASH_VIDEO
|
|
||||||
|
|
||||||
#ifndef XASH_INPUT
|
|
||||||
#define XASH_INPUT INPUT_ANDROID
|
|
||||||
#endif // XASH_INPUT
|
|
||||||
|
|
||||||
#ifndef XASH_SOUND
|
|
||||||
#define XASH_SOUND SOUND_OPENSLES
|
|
||||||
#endif // XASH_SOUND
|
|
||||||
|
|
||||||
#ifndef XASH_MESSAGEBOX
|
|
||||||
#define XASH_MESSAGEBOX MSGBOX_ANDROID
|
|
||||||
#endif // XASH_MESSAGEBOX
|
|
||||||
|
|
||||||
#define XASH_USE_EVDEV 1
|
|
||||||
#define XASH_DYNAMIC_DLADDR
|
|
||||||
#elif XASH_LINUX
|
#elif XASH_LINUX
|
||||||
// we are building for Linux without SDL2, can draw only to framebuffer yet
|
// we are building for Linux without SDL2, can draw only to framebuffer yet
|
||||||
#ifndef XASH_VIDEO
|
#ifndef XASH_VIDEO
|
||||||
@@ -171,6 +151,8 @@ Default build-depended cvar and constant values
|
|||||||
#define DEFAULT_MODE_WIDTH 960
|
#define DEFAULT_MODE_WIDTH 960
|
||||||
#define DEFAULT_MODE_HEIGHT 544
|
#define DEFAULT_MODE_HEIGHT 544
|
||||||
#define DEFAULT_ALLOWCONSOLE 1
|
#define DEFAULT_ALLOWCONSOLE 1
|
||||||
|
#elif XASH_ANDROID
|
||||||
|
#define DEFAULT_TOUCH_ENABLE "1"
|
||||||
#elif XASH_MOBILE_PLATFORM
|
#elif XASH_MOBILE_PLATFORM
|
||||||
#define DEFAULT_TOUCH_ENABLE "1"
|
#define DEFAULT_TOUCH_ENABLE "1"
|
||||||
#define DEFAULT_M_IGNORE "1"
|
#define DEFAULT_M_IGNORE "1"
|
||||||
@@ -204,7 +186,11 @@ Default build-depended cvar and constant values
|
|||||||
#endif // DEFAULT_ALLOWCONSOLE
|
#endif // DEFAULT_ALLOWCONSOLE
|
||||||
|
|
||||||
#ifndef DEFAULT_FULLSCREEN
|
#ifndef DEFAULT_FULLSCREEN
|
||||||
#define DEFAULT_FULLSCREEN 1
|
#define DEFAULT_FULLSCREEN "1" // must be a string
|
||||||
#endif // DEFAULT_FULLSCREEN
|
#endif // DEFAULT_FULLSCREEN
|
||||||
|
|
||||||
|
#ifndef DEFAULT_MAX_EDICTS
|
||||||
|
#define DEFAULT_MAX_EDICTS 1200 // was 900 before HL25
|
||||||
|
#endif // DEFAULT_MAX_EDICTS
|
||||||
|
|
||||||
#endif // DEFAULTS_H
|
#endif // DEFAULTS_H
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
/*
|
/*
|
||||||
features.h - engine features that can be enabled by mod-maker request
|
enginefeatures.h - engine features that can be enabled by mod-maker request
|
||||||
Copyright (C) 2012 Uncle Mike
|
Copyright (C) 2012 Uncle Mike
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
This program is free software: you can redistribute it and/or modify
|
||||||
@@ -27,4 +27,20 @@ GNU General Public License for more details.
|
|||||||
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
|
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
|
||||||
#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
|
#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
|
||||||
|
|
||||||
|
#define ENGINE_DISABLE_HDTEXTURES (1U<<30) // disable support of HD-textures in case custom renderer have separate way to load them
|
||||||
|
#define ENGINE_STEP_POSHISTORY_LERP (1U<<31) // enable MOVETYPE_STEP interpolation based on position history. Incompatible with ENGINE_COMPUTE_STUDIO_LERP!
|
||||||
|
|
||||||
|
// adjust the mask when features will be added or removed
|
||||||
|
#define ENGINE_FEATURES_MASK \
|
||||||
|
( ENGINE_WRITE_LARGE_COORD \
|
||||||
|
| ENGINE_QUAKE_COMPATIBLE \
|
||||||
|
| ENGINE_LOAD_DELUXEDATA \
|
||||||
|
| ENGINE_PHYSICS_PUSHER_EXT \
|
||||||
|
| ENGINE_LARGE_LIGHTMAPS \
|
||||||
|
| ENGINE_COMPENSATE_QUAKE_BUG \
|
||||||
|
| ENGINE_IMPROVED_LINETRACE \
|
||||||
|
| ENGINE_COMPUTE_STUDIO_LERP \
|
||||||
|
| ENGINE_LINEAR_GAMMA_SPACE \
|
||||||
|
| ENGINE_STEP_POSHISTORY_LERP )
|
||||||
|
|
||||||
#endif//FEATURES_H
|
#endif//FEATURES_H
|
||||||
|
|||||||
@@ -19,6 +19,8 @@ GNU General Public License for more details.
|
|||||||
#define GFL_NOMODELS (1<<0)
|
#define GFL_NOMODELS (1<<0)
|
||||||
#define GFL_NOSKILLS (1<<1)
|
#define GFL_NOSKILLS (1<<1)
|
||||||
#define GFL_RENDER_PICBUTTON_TEXT (1<<2)
|
#define GFL_RENDER_PICBUTTON_TEXT (1<<2)
|
||||||
|
#define GFL_HD_BACKGROUND (1<<3)
|
||||||
|
#define GFL_ANIMATED_TITLE (1<<4)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
========================================================================
|
========================================================================
|
||||||
@@ -28,7 +30,7 @@ GAMEINFO stuff
|
|||||||
internal shared gameinfo structure (readonly for engine parts)
|
internal shared gameinfo structure (readonly for engine parts)
|
||||||
========================================================================
|
========================================================================
|
||||||
*/
|
*/
|
||||||
typedef struct
|
typedef struct GAMEINFO_s
|
||||||
{
|
{
|
||||||
// filesystem info
|
// filesystem info
|
||||||
char gamefolder[64]; // used for change game '-game x'
|
char gamefolder[64]; // used for change game '-game x'
|
||||||
@@ -48,4 +50,48 @@ typedef struct
|
|||||||
int gamemode;
|
int gamemode;
|
||||||
} GAMEINFO;
|
} GAMEINFO;
|
||||||
|
|
||||||
|
/*
|
||||||
|
========================================================================
|
||||||
|
|
||||||
|
Extended GameInfo struct introduced in Xash3D FWGS
|
||||||
|
|
||||||
|
GAMEINFO can't be reliably extended, as nor engine, nor menu can't be
|
||||||
|
sure about struct size. By adding struct versioning, we can check the
|
||||||
|
presense for extra fields.
|
||||||
|
========================================================================
|
||||||
|
*/
|
||||||
|
|
||||||
|
#define GAMEINFO_VERSION 2
|
||||||
|
|
||||||
|
typedef enum gametype_e
|
||||||
|
{
|
||||||
|
GAME_NORMAL,
|
||||||
|
GAME_SINGLEPLAYER_ONLY,
|
||||||
|
GAME_MULTIPLAYER_ONLY,
|
||||||
|
} gametype_t;
|
||||||
|
|
||||||
|
typedef struct gameinfo2_s
|
||||||
|
{
|
||||||
|
int gi_version; // should be set to desired struct version, e.g. GAMEINFO_VERSION
|
||||||
|
|
||||||
|
// filesystem info
|
||||||
|
char gamefolder[64]; // used for change game
|
||||||
|
char startmap[64]; // map to start singleplayer game from
|
||||||
|
char trainmap[64]; // map to start hazardous course from (if specified)
|
||||||
|
char demomap[64]; // map to start demo chapter from (if specified)
|
||||||
|
char title[64]; // game title
|
||||||
|
char iconpath[64]; // path to game icon
|
||||||
|
char version[16]; // game version (optional)
|
||||||
|
uint32_t flags; // gameinfo flags, extended to fit more flags
|
||||||
|
|
||||||
|
// mod info
|
||||||
|
char game_url[256]; // link to a developer's site
|
||||||
|
char update_url[256]; // link to updates page
|
||||||
|
char type[64]; // single, toolkit, multiplayer, etc
|
||||||
|
char date[64]; // release date
|
||||||
|
uint64_t size; // size in bytes
|
||||||
|
|
||||||
|
gametype_t gamemode;
|
||||||
|
} gameinfo2_t;
|
||||||
|
|
||||||
#endif//GAMEINFO_H
|
#endif//GAMEINFO_H
|
||||||
|
|||||||
@@ -1,18 +1,35 @@
|
|||||||
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
/*
|
||||||
//
|
Copyright (C) 1996-1997 Id Software, Inc.
|
||||||
// Purpose:
|
|
||||||
//
|
|
||||||
// $NoKeywords: $
|
|
||||||
//=============================================================================
|
|
||||||
|
|
||||||
#if !defined( KBUTTONH )
|
This program is free software; you can redistribute it and/or
|
||||||
#define KBUTTONH
|
modify it under the terms of the GNU General Public License
|
||||||
#pragma once
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
typedef struct kbutton_s
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
*/
|
||||||
|
#ifndef KBUTTON_H
|
||||||
|
#define KBUTTON_H
|
||||||
|
|
||||||
|
// a1ba: copied from WinQuake/client.h
|
||||||
|
//
|
||||||
|
// cl_input
|
||||||
|
//
|
||||||
|
typedef struct
|
||||||
{
|
{
|
||||||
int down[2]; // key nums holding it down
|
int down[2]; // key nums holding it down
|
||||||
int state; // low bit is down state
|
int state; // low bit is down state
|
||||||
} kbutton_t;
|
} kbutton_t;
|
||||||
|
|
||||||
#endif // !KBUTTONH
|
STATIC_ASSERT( sizeof( kbutton_t ) == 12, "kbutton_t isn't 12 bytes!" );
|
||||||
|
|
||||||
|
#endif // KBUTTON_H
|
||||||
|
|||||||
@@ -27,6 +27,7 @@
|
|||||||
// Set this flag for things like broadcast requests, etc. where the engine should not
|
// Set this flag for things like broadcast requests, etc. where the engine should not
|
||||||
// kill the request hook after receiving the first response
|
// kill the request hook after receiving the first response
|
||||||
#define FNETAPI_MULTIPLE_RESPONSE ( 1<<0 )
|
#define FNETAPI_MULTIPLE_RESPONSE ( 1<<0 )
|
||||||
|
#define FNETAPI_LEGACY_PROTOCOL ( 1<<1 ) // xash3d-fwgs extension
|
||||||
|
|
||||||
struct net_response_s;
|
struct net_response_s;
|
||||||
typedef void (*net_api_response_func_t) ( struct net_response_s *response );
|
typedef void (*net_api_response_func_t) ( struct net_response_s *response );
|
||||||
@@ -35,6 +36,7 @@ typedef void (*net_api_response_func_t) ( struct net_response_s *response );
|
|||||||
#define NET_ERROR_TIMEOUT ( 1<<0 )
|
#define NET_ERROR_TIMEOUT ( 1<<0 )
|
||||||
#define NET_ERROR_PROTO_UNSUPPORTED ( 1<<1 )
|
#define NET_ERROR_PROTO_UNSUPPORTED ( 1<<1 )
|
||||||
#define NET_ERROR_UNDEFINED ( 1<<2 )
|
#define NET_ERROR_UNDEFINED ( 1<<2 )
|
||||||
|
#define NET_ERROR_FORBIDDEN ( 1<<3 ) // xash3d-fwgs extension
|
||||||
|
|
||||||
typedef struct net_adrlist_s
|
typedef struct net_adrlist_s
|
||||||
{
|
{
|
||||||
|
|||||||
106
common/netadr.h
106
common/netadr.h
@@ -1,76 +1,74 @@
|
|||||||
/***
|
/*
|
||||||
*
|
Copyright (C) 1997-2001 Id Software, Inc.
|
||||||
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
||||||
*
|
|
||||||
* This product contains software technology licensed from Id
|
|
||||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
||||||
* All Rights Reserved.
|
|
||||||
*
|
|
||||||
* Use, distribution, and modification of this source code and/or resulting
|
|
||||||
* object code is restricted to non-commercial enhancements to products from
|
|
||||||
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
||||||
* without written permission from Valve LLC.
|
|
||||||
*
|
|
||||||
****/
|
|
||||||
|
|
||||||
#ifndef NETADR_H
|
This program is free software; you can redistribute it and/or
|
||||||
#define NETADR_H
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef NET_ADR_H
|
||||||
|
#define NET_ADR_H
|
||||||
|
|
||||||
#include "build.h"
|
|
||||||
#include STDINT_H
|
#include STDINT_H
|
||||||
|
|
||||||
typedef enum
|
// net.h -- quake's interface to the networking layer
|
||||||
{
|
// a1ba: copied from Quake-2/qcommon/qcommon.h and modified to support IPv6
|
||||||
NA_UNUSED = 0,
|
|
||||||
NA_LOOPBACK,
|
|
||||||
NA_BROADCAST,
|
|
||||||
NA_IP,
|
|
||||||
NA_IPX,
|
|
||||||
NA_BROADCAST_IPX,
|
|
||||||
NA_IP6,
|
|
||||||
NA_MULTICAST_IP6, // all nodes multicast
|
|
||||||
} netadrtype_t;
|
|
||||||
|
|
||||||
// Original structure:
|
#define PORT_ANY -1
|
||||||
// typedef struct netadr_s
|
|
||||||
// {
|
typedef enum {NA_LOOPBACK = 1, NA_BROADCAST, NA_IP, NA_IPX, NA_BROADCAST_IPX, NA_IP6, NA_MULTICAST_IP6} netadrtype_t;
|
||||||
// netadrtype_t type;
|
|
||||||
// unsigned char ip[4];
|
/*
|
||||||
// unsigned char ipx[10];
|
Original Quake-2 structure:
|
||||||
// unsigned short port;
|
typedef struct
|
||||||
// } netadr_t;
|
{
|
||||||
|
netadrtype_t type;
|
||||||
|
|
||||||
|
byte ip[4];
|
||||||
|
byte ipx[10];
|
||||||
|
|
||||||
|
unsigned short port;
|
||||||
|
} netadr_t;
|
||||||
|
*/
|
||||||
|
|
||||||
#pragma pack( push, 1 )
|
#pragma pack( push, 1 )
|
||||||
typedef struct netadr_s
|
typedef struct netadr_s
|
||||||
{
|
{
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
|
// IPv6 struct
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
uint32_t type;
|
uint16_t type6;
|
||||||
|
uint8_t ip6[16];
|
||||||
|
};
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
uint32_t type; // must be netadrtype_t but will break with short enums
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
uint8_t ip[4];
|
uint8_t ip[4];
|
||||||
uint32_t ip4;
|
uint32_t ip4; // for easier conversions
|
||||||
};
|
};
|
||||||
uint8_t ipx[10];
|
uint8_t ipx[10];
|
||||||
};
|
|
||||||
struct
|
|
||||||
{
|
|
||||||
#if XASH_LITTLE_ENDIAN
|
|
||||||
uint16_t type6;
|
|
||||||
uint8_t ip6[16];
|
|
||||||
#elif XASH_BIG_ENDIAN
|
|
||||||
uint8_t ip6_0[2];
|
|
||||||
uint16_t type6;
|
|
||||||
uint8_t ip6_2[14];
|
|
||||||
#endif
|
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
uint16_t port;
|
uint16_t port;
|
||||||
} netadr_t;
|
} netadr_t;
|
||||||
#pragma pack( pop )
|
#pragma pack( pop )
|
||||||
|
|
||||||
STATIC_ASSERT( sizeof( netadr_t ) == 20, "invalid netadr_t size" );
|
STATIC_ASSERT( sizeof( netadr_t ) == 20, "netadr_t isn't 20 bytes!" );
|
||||||
|
|
||||||
#endif//NETADR_H
|
#endif // NET_ADR_H
|
||||||
|
|||||||
@@ -35,7 +35,6 @@ GNU General Public License for more details.
|
|||||||
#define __cdecl
|
#define __cdecl
|
||||||
#define __stdcall
|
#define __stdcall
|
||||||
#define _inline static inline
|
#define _inline static inline
|
||||||
#define FORCEINLINE inline __attribute__((always_inline))
|
|
||||||
|
|
||||||
#if XASH_POSIX
|
#if XASH_POSIX
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
@@ -63,13 +62,6 @@ GNU General Public License for more details.
|
|||||||
int x, y;
|
int x, y;
|
||||||
} POINT;
|
} POINT;
|
||||||
#else // WIN32
|
#else // WIN32
|
||||||
#ifdef __MINGW32__
|
|
||||||
#define _inline static inline
|
|
||||||
#define FORCEINLINE inline __attribute__((always_inline))
|
|
||||||
#else
|
|
||||||
#define FORCEINLINE __forceinline
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define open _open
|
#define open _open
|
||||||
#define read _read
|
#define read _read
|
||||||
#define alloca _alloca
|
#define alloca _alloca
|
||||||
|
|||||||
@@ -107,7 +107,8 @@ typedef enum
|
|||||||
TF_ARB_FLOAT = (1<<26), // float textures
|
TF_ARB_FLOAT = (1<<26), // float textures
|
||||||
TF_NOCOMPARE = (1<<27), // disable comparing for depth textures
|
TF_NOCOMPARE = (1<<27), // disable comparing for depth textures
|
||||||
TF_ARB_16BIT = (1<<28), // keep image as 16-bit (not 24)
|
TF_ARB_16BIT = (1<<28), // keep image as 16-bit (not 24)
|
||||||
TF_MULTISAMPLE = (1<<29) // multisampling texture
|
TF_MULTISAMPLE = (1<<29), // multisampling texture
|
||||||
|
TF_ALLOW_NEAREST = (1<<30), // allows toggling nearest filtering for TF_NOMIPMAP textures
|
||||||
} texFlags_t;
|
} texFlags_t;
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
@@ -229,7 +230,7 @@ typedef struct render_api_s
|
|||||||
void (*R_Reserved0)( void );
|
void (*R_Reserved0)( void );
|
||||||
|
|
||||||
// static allocations
|
// static allocations
|
||||||
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline );
|
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline ) ALLOC_CHECK( 1 );
|
||||||
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
||||||
|
|
||||||
// engine utils (not related with render API but placed here)
|
// engine utils (not related with render API but placed here)
|
||||||
|
|||||||
@@ -28,11 +28,7 @@ typedef byte rgb_t[3]; // unsigned byte colorpack
|
|||||||
typedef vec_t matrix3x4[3][4];
|
typedef vec_t matrix3x4[3][4];
|
||||||
typedef vec_t matrix4x4[4][4];
|
typedef vec_t matrix4x4[4][4];
|
||||||
|
|
||||||
#if XASH_64BIT
|
|
||||||
typedef uint32_t poolhandle_t;
|
typedef uint32_t poolhandle_t;
|
||||||
#else
|
|
||||||
typedef void* poolhandle_t;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#undef true
|
#undef true
|
||||||
#undef false
|
#undef false
|
||||||
@@ -57,9 +53,7 @@ typedef uint64_t longtime_t;
|
|||||||
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
|
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
|
||||||
|
|
||||||
#define BIT( n ) ( 1U << ( n ))
|
#define BIT( n ) ( 1U << ( n ))
|
||||||
#define GAMMA ( 2.2f ) // Valve Software gamma
|
#define BIT64( n ) ( 1ULL << ( n ))
|
||||||
#define INVGAMMA ( 1.0f / 2.2f ) // back to 1.0
|
|
||||||
#define TEXGAMMA ( 0.9f ) // compensate dim textures
|
|
||||||
#define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits))
|
#define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits))
|
||||||
#define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits))
|
#define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits))
|
||||||
#define FBitSet( iBitVector, bit ) ((iBitVector) & (bit))
|
#define FBitSet( iBitVector, bit ) ((iBitVector) & (bit))
|
||||||
@@ -76,48 +70,72 @@ typedef uint64_t longtime_t;
|
|||||||
#define IsColorString( p ) ( p && *( p ) == '^' && *(( p ) + 1) && *(( p ) + 1) >= '0' && *(( p ) + 1 ) <= '9' )
|
#define IsColorString( p ) ( p && *( p ) == '^' && *(( p ) + 1) && *(( p ) + 1) >= '0' && *(( p ) + 1 ) <= '9' )
|
||||||
#define ColorIndex( c ) ((( c ) - '0' ) & 7 )
|
#define ColorIndex( c ) ((( c ) - '0' ) & 7 )
|
||||||
|
|
||||||
#if defined(__GNUC__)
|
#if defined( __GNUC__ )
|
||||||
#ifdef __i386__
|
#if defined( __i386__ )
|
||||||
#define EXPORT __attribute__ ((visibility ("default"),force_align_arg_pointer))
|
#define EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer ))
|
||||||
#define GAME_EXPORT __attribute((force_align_arg_pointer))
|
#define GAME_EXPORT __attribute(( force_align_arg_pointer ))
|
||||||
#else
|
#else
|
||||||
#define EXPORT __attribute__ ((visibility ("default")))
|
#define EXPORT __attribute__(( visibility ( "default" )))
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
#endif
|
#endif
|
||||||
#define _format(x) __attribute__((format(printf, x, x+1)))
|
|
||||||
#define NORETURN __attribute__((noreturn))
|
|
||||||
#elif defined(_MSC_VER)
|
|
||||||
#define EXPORT __declspec( dllexport )
|
|
||||||
#define GAME_EXPORT
|
|
||||||
#define _format(x)
|
|
||||||
#define NORETURN
|
|
||||||
#else
|
|
||||||
#define EXPORT
|
|
||||||
#define GAME_EXPORT
|
|
||||||
#define _format(x)
|
|
||||||
#define NORETURN
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#if ( __GNUC__ >= 3 )
|
#define NORETURN __attribute__(( noreturn ))
|
||||||
#define unlikely(x) __builtin_expect(x, 0)
|
#define NONNULL __attribute__(( nonnull ))
|
||||||
#define likely(x) __builtin_expect(x, 1)
|
#define _format( x ) __attribute__(( format( printf, x, x + 1 )))
|
||||||
#elif defined( __has_builtin )
|
#define ALLOC_CHECK( x ) __attribute__(( alloc_size( x )))
|
||||||
#if __has_builtin( __builtin_expect )
|
#define NO_ASAN __attribute__(( no_sanitize( "address" )))
|
||||||
#define unlikely(x) __builtin_expect(x, 0)
|
#define RENAME_SYMBOL( x ) asm( x )
|
||||||
#define likely(x) __builtin_expect(x, 1)
|
#else
|
||||||
|
#if defined( _MSC_VER )
|
||||||
|
#define EXPORT __declspec( dllexport )
|
||||||
|
#define NO_ASAN __declspec( no_sanitize_address )
|
||||||
#else
|
#else
|
||||||
#define unlikely(x) (x)
|
#define EXPORT
|
||||||
#define likely(x) (x)
|
#define NO_ASAN
|
||||||
#endif
|
#endif
|
||||||
#else
|
#define GAME_EXPORT
|
||||||
#define unlikely(x) (x)
|
#define NORETURN
|
||||||
#define likely(x) (x)
|
#define NONNULL
|
||||||
|
#define _format( x )
|
||||||
|
#define ALLOC_CHECK( x )
|
||||||
|
#define RENAME_SYMBOL( x )
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined( static_assert ) // C11 static_assert
|
#if __GNUC__ >= 3
|
||||||
#define STATIC_ASSERT static_assert
|
#define unlikely( x ) __builtin_expect( x, 0 )
|
||||||
|
#define likely( x ) __builtin_expect( x, 1 )
|
||||||
|
#elif defined( __has_builtin )
|
||||||
|
#if __has_builtin( __builtin_expect ) // this must be after defined() check
|
||||||
|
#define unlikely( x ) __builtin_expect( x, 0 )
|
||||||
|
#define likely( x ) __builtin_expect( x, 1 )
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if !defined( unlikely ) || !defined( likely )
|
||||||
|
#define unlikely( x ) ( x )
|
||||||
|
#define likely( x ) ( x )
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if __STDC_VERSION__ >= 202311L || __cplusplus >= 201103L // C23 or C++ static_assert is a keyword
|
||||||
|
#define STATIC_ASSERT_( ignore, x, y ) static_assert( x, y )
|
||||||
|
#define STATIC_ASSERT static_assert
|
||||||
|
#elif __STDC_VERSION__ >= 201112L // in C11 it's _Static_assert
|
||||||
|
#define STATIC_ASSERT_( ignore, x, y ) _Static_assert( x, y )
|
||||||
|
#define STATIC_ASSERT _Static_assert
|
||||||
#else
|
#else
|
||||||
#define STATIC_ASSERT( x, y ) extern int _static_assert_##__LINE__[( x ) ? 1 : -1]
|
#define STATIC_ASSERT_( id, x, y ) extern int id[( x ) ? 1 : -1]
|
||||||
|
// need these to correctly expand the line macro
|
||||||
|
#define STATIC_ASSERT_3( line, x, y ) STATIC_ASSERT_( static_assert_ ## line, x, y )
|
||||||
|
#define STATIC_ASSERT_2( line, x, y ) STATIC_ASSERT_3( line, x, y )
|
||||||
|
#define STATIC_ASSERT( x, y ) STATIC_ASSERT_2( __LINE__, x, y )
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if !defined( __cplusplus ) && __STDC_VERSION__ >= 199101L // not C++ and C99 or newer
|
||||||
|
#define XASH_RESTRICT restrict
|
||||||
|
#elif _MSC_VER || __GNUC__ || __clang__ // compiler-specific extensions
|
||||||
|
#define XASH_RESTRICT __restrict
|
||||||
|
#else
|
||||||
|
#define XASH_RESTRICT // nothing
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef XASH_BIG_ENDIAN
|
#ifdef XASH_BIG_ENDIAN
|
||||||
@@ -150,8 +168,9 @@ _inline float LittleFloat( float f )
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
typedef unsigned int dword;
|
typedef unsigned int dword;
|
||||||
typedef unsigned int uint;
|
typedef unsigned int uint;
|
||||||
|
typedef unsigned long ulong;
|
||||||
typedef char string[MAX_STRING];
|
typedef char string[MAX_STRING];
|
||||||
typedef struct file_s file_t; // normal file
|
typedef struct file_s file_t; // normal file
|
||||||
typedef struct stream_s stream_t; // sound stream for background music playing
|
typedef struct stream_s stream_t; // sound stream for background music playing
|
||||||
@@ -177,6 +196,7 @@ typedef struct dll_info_s
|
|||||||
} dll_info_t;
|
} dll_info_t;
|
||||||
|
|
||||||
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
|
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
|
||||||
|
typedef void *(*pfnCreateInterface_t)( const char *, int * );
|
||||||
|
|
||||||
// config strings are a general means of communication from
|
// config strings are a general means of communication from
|
||||||
// the server to all connected clients.
|
// the server to all connected clients.
|
||||||
|
|||||||
@@ -1,206 +0,0 @@
|
|||||||
#############################################
|
|
||||||
# Makefile.linux - linux makefile
|
|
||||||
# Copyright (C) 2017 mittorn
|
|
||||||
|
|
||||||
# This program is free software: you can redistribute it and/or modify
|
|
||||||
# it under the terms of the GNU General Public License as published by
|
|
||||||
# the Free Software Foundation, either version 3 of the License, or
|
|
||||||
# (at your option) any later version.
|
|
||||||
|
|
||||||
# This program is distributed in the hope that it will be useful,
|
|
||||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
# GNU General Public License for more details.
|
|
||||||
##############################################
|
|
||||||
|
|
||||||
# Default options - optimized to debug on local machine
|
|
||||||
CC ?= gcc
|
|
||||||
CXX ?= g++
|
|
||||||
CFLAGS ?= -g -O1 -fsigned-char -Wall -Wextra -Wsign-compare -Wno-unknown-pragmas -Wno-missing-field-initializers -Wno-unused-parameter -Wno-unused-but-set-variable
|
|
||||||
LDFLAGS =
|
|
||||||
LBITS := $(shell getconf LONG_BIT)
|
|
||||||
DEPS :=
|
|
||||||
|
|
||||||
XASH_COMMIT := $(firstword $(shell git rev-parse --short=6 HEAD) unknown)
|
|
||||||
|
|
||||||
ifeq ($(XASH_COMMIT),unknown)
|
|
||||||
$(warning You seems to build xash3d without git)
|
|
||||||
$(warning Please use git if you are going to publish your build)
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Pass 64BIT=1 to make arguments to allow amd64 builds
|
|
||||||
ifneq ($(64BIT),1)
|
|
||||||
ifeq ($(LBITS),64)
|
|
||||||
LDFLAGS += -m32
|
|
||||||
CFLAGS += -m32
|
|
||||||
endif
|
|
||||||
endif
|
|
||||||
|
|
||||||
TOPDIR = $(PWD)/..
|
|
||||||
INCLUDES :=
|
|
||||||
XASH_SINGLE_BINARY ?= 1
|
|
||||||
INSTALL_DIR ?= ./install/
|
|
||||||
ifeq ($(NANOGL),1)
|
|
||||||
INCLUDES += -Inanogl -Inanogl/GL
|
|
||||||
endif
|
|
||||||
INCLUDES += -I/usr/include/SDL2 -Icommon -I../common -I. -I../pm_shared -Iclient -Iserver -Iclient/vgui -Icommon/sdl
|
|
||||||
|
|
||||||
#############################
|
|
||||||
# Preprocessor defines:
|
|
||||||
#############################
|
|
||||||
DEFINES =
|
|
||||||
|
|
||||||
# Specify commit hash in version string
|
|
||||||
DEFINES += -DXASH_BUILD_COMMIT=\"$(XASH_COMMIT)\"
|
|
||||||
|
|
||||||
|
|
||||||
# Only SDL backend exists on linux
|
|
||||||
ifeq ($(XASH_DEDICATED),1)
|
|
||||||
DEFINES += -DXASH_DEDICATED
|
|
||||||
else
|
|
||||||
DEFINES += -DXASH_SDL
|
|
||||||
LIBS += -lSDL2
|
|
||||||
endif
|
|
||||||
|
|
||||||
#############################################
|
|
||||||
# GL/GLES translators.
|
|
||||||
# You need clone it to engine folder to use
|
|
||||||
# Only one translator should be enabled
|
|
||||||
#############################################
|
|
||||||
ifeq ($(NANOGL),1)
|
|
||||||
DEFINES += -DXASH_NANOGL -D__MULTITEXTURE_SUPPORT__ -DEGL_LIB=\"libEGL.so\"
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(WES),1)
|
|
||||||
DEFINES += -DXASH_WES -D__MULTITEXTURE_SUPPORT__ -DEGL_LIB=\"libEGL.so\"
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(REGAL),1)
|
|
||||||
DEFINES += -DXASH_REGAL -D__MULTITEXTURE_SUPPORT__ -DEGL_LIB=\"regal/lib/linux-32/libRegal.so\"
|
|
||||||
LIBS += regal/lib/linux-32/libRegal.so
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Some libc implementations cannot use libdl in static builds, so disable it by default
|
|
||||||
ifeq ($(XASH_STATIC),1)
|
|
||||||
|
|
||||||
ifneq ($(XASH_STATIC_LIBDL),1)
|
|
||||||
DEFINES += -DNO_LIBDL
|
|
||||||
endif
|
|
||||||
|
|
||||||
XASH_SINGLE_BINARY := 1
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifneq ($(XASH_STATIC),1)
|
|
||||||
LIBS += -ldl
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(XASH_STATIC_LIBDL),1)
|
|
||||||
LIBS += -ldl
|
|
||||||
endif
|
|
||||||
|
|
||||||
LIBS += -lm -pthread
|
|
||||||
|
|
||||||
|
|
||||||
ifeq ($(XASH_SINGLE_BINARY),1)
|
|
||||||
DEFINES += -DSINGLE_BINARY
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Collect files
|
|
||||||
SRCS_CPP =
|
|
||||||
SRCS = $(wildcard server/*.c) $(wildcard client/vgui/*.c) $(wildcard client/avi/*.c) $(wildcard common/*.c) $(wildcard common/imagelib/*.c) $(wildcard common/soundlib/*.c) $(wildcard common/soundlib/libmpg/*.c)
|
|
||||||
ifneq ($(XASH_DEDICATED),1)
|
|
||||||
SRCS += $(wildcard client/*.c)
|
|
||||||
SRCS += $(wildcard platform/sdl/*.c)
|
|
||||||
ifeq ($(WES),1)
|
|
||||||
SRCS += $(wildcard gl-wes-v2/src/*.c)
|
|
||||||
endif
|
|
||||||
ifeq ($(NANOGL),1)
|
|
||||||
SRCS_CPP += $(wildcard nanogl/*.cpp)
|
|
||||||
endif
|
|
||||||
endif
|
|
||||||
OBJS = $(patsubst %.c,obj/%.o,$(SRCS))
|
|
||||||
OBJS_CPP = $(patsubst %.cpp,obj/%.o,$(SRCS_CPP))
|
|
||||||
|
|
||||||
#################################
|
|
||||||
# Windows DLL loader
|
|
||||||
# Should be enabled only on i386 builds
|
|
||||||
#################################
|
|
||||||
LOADER :=
|
|
||||||
ifeq ($(XASH_DLL_LOADER),1)
|
|
||||||
DEFINES += -DDLL_LOADER
|
|
||||||
ifeq ($(XASH_SINGLE_BINARY),1)
|
|
||||||
LOADER = libloader.a
|
|
||||||
else
|
|
||||||
LOADER = libloader.so
|
|
||||||
endif
|
|
||||||
DEPS += $(LOADER)
|
|
||||||
LIBS += $(LOADER)
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Rules for binaries
|
|
||||||
ifeq ($(XASH_SINGLE_BINARY),0)
|
|
||||||
BINARIES = libxash.so
|
|
||||||
libxash.so : $(OBJS) $(OBJS_CPP) $(DEPS)
|
|
||||||
$(CC) -fvisibility=hidden -o libxash.so $(LDFLAGS) -shared $(OBJS) $(OBJS_CPP) $(LIBS)
|
|
||||||
|
|
||||||
else
|
|
||||||
BINARIES = xash
|
|
||||||
xash: $(OBJS) $(OBJS_CPP) $(DEPS)
|
|
||||||
ifeq ($(XASH_STATIC),1)
|
|
||||||
$(CC) -o xash -static $(LDFLAGS) $(OBJS) $(OBJS_CPP) $(LIBS)
|
|
||||||
else
|
|
||||||
$(CC) -o xash -fvisibility=hidden $(LDFLAGS) $(OBJS) $(OBJS_CPP) $(LIBS)
|
|
||||||
endif
|
|
||||||
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(XASH_DLL_LOADER),1)
|
|
||||||
$(LOADER):
|
|
||||||
$(MAKE) -f ../loader/Makefile.linux -C ../loader $(LOADER)
|
|
||||||
cp ../loader/$(LOADER) .
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Create dirs for object files
|
|
||||||
DIRS := obj obj/server obj/client/avi obj/client/vgui obj/common/sdl obj/common/imagelib obj/common/soundlib/libmpg obj/platform/sdl obj/nanogl
|
|
||||||
$(OBJS): | $(DIRS)
|
|
||||||
|
|
||||||
$(DIRS) :
|
|
||||||
mkdir -p $(DIRS)
|
|
||||||
|
|
||||||
# Object rules
|
|
||||||
obj/%.o : %.c
|
|
||||||
$(CC) $(CFLAGS) $(INCLUDES) $(DEFINES) -c "$<" -o "$@" -Wno-unused-result -fvisibility=hidden
|
|
||||||
|
|
||||||
obj/%.o : %.cpp
|
|
||||||
$(CXX) $(CFLAGS) $(INCLUDES) $(DEFINES) -c "$<" -o "$@"
|
|
||||||
|
|
||||||
|
|
||||||
default: $(BINARIES)
|
|
||||||
|
|
||||||
.PHONY: depend clean list install
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) $(OBJS) $(OBJS_CPP) $(BINARIES) ../loader/*.o ../loader/*.a ../loader/*.so $(LOADER)
|
|
||||||
|
|
||||||
list:
|
|
||||||
@echo Sources:
|
|
||||||
@echo $(SRCS)
|
|
||||||
@echo C++ Sources:
|
|
||||||
@echo $(SRCS_CPP)
|
|
||||||
@echo Objects:
|
|
||||||
@echo $(OBJS) $(OBJS_CPP)
|
|
||||||
@echo Dirs:
|
|
||||||
@echo $(DIRS)
|
|
||||||
@echo Dependencies:
|
|
||||||
@echo $(DEPS)
|
|
||||||
|
|
||||||
# Simple install rule
|
|
||||||
install: $(BINARIES)
|
|
||||||
mkdir -p $(INSTALL_DIR)
|
|
||||||
|
|
||||||
ifeq ($(XASH_SINGLE_BINARY),1)
|
|
||||||
cp xash $(INSTALL_DIR)/xash_bin
|
|
||||||
else
|
|
||||||
cp libxash.so $(INSTALL_DIR)/
|
|
||||||
cp libloader.so $(INSTALL_DIR)/
|
|
||||||
endif
|
|
||||||
@@ -1,269 +0,0 @@
|
|||||||
**Table of Contents** *generated with [DocToc](http://doctoc.herokuapp.com/)*
|
|
||||||
|
|
||||||
- [Building](#building)
|
|
||||||
- [Manual build (without CMake)](#manual-build-without-cmake)
|
|
||||||
- [Building Engine](#building-engine)
|
|
||||||
- [Building launch binary](#building-launch-binary)
|
|
||||||
- [Building on Windows](#building-on-windows)
|
|
||||||
- [Visual Studio 2013 (recommended for Windows)](#visual-studio-2013-recommended-for-windows)
|
|
||||||
- [Visual Studio 6](#visual-studio-6)
|
|
||||||
- [MinGW](#mingw)
|
|
||||||
- [Building Game mods](#building-game-mods)
|
|
||||||
- [Linux](#linux)
|
|
||||||
- [microndk](#microndk)
|
|
||||||
- [Makefile.linux](#makefile-linux)
|
|
||||||
- [Windows](#windows)
|
|
||||||
- [Running](#running)
|
|
||||||
- [Manual running](#manual-running)
|
|
||||||
- [Running with GDB](#running-with-gdb)
|
|
||||||
- [Using DLL Loader](#using-dll-loader)
|
|
||||||
- [Running MinGW builds](#running-mingw-builds)
|
|
||||||
- [Running MinGW builds under GDB](#running-mingw-builds-under-gdb)
|
|
||||||
|
|
||||||
# Building
|
|
||||||
|
|
||||||
## Manual build (without CMake)
|
|
||||||
|
|
||||||
### Building engine
|
|
||||||
|
|
||||||
Clone Xash3D repository using git:
|
|
||||||
|
|
||||||
git clone https://github.com/FWGS/xash3d
|
|
||||||
|
|
||||||
Move to the Xash3D folder:
|
|
||||||
|
|
||||||
cd xash3d/engine
|
|
||||||
|
|
||||||
make -f Makefile.linux XASH_VGUI=1
|
|
||||||
|
|
||||||
or same for dedicated
|
|
||||||
|
|
||||||
make -f Makefile.linux XASH_DEDICATED=1
|
|
||||||
|
|
||||||
To enable dll support on linux, build loader library:
|
|
||||||
|
|
||||||
cd ../loader
|
|
||||||
make -f Makefile.linux libloader.so libloader.a
|
|
||||||
cp libloader.so libloader.a ../engine/
|
|
||||||
|
|
||||||
And built engine with XASH_DLL_LOADER=1:
|
|
||||||
|
|
||||||
cd ../engine
|
|
||||||
make -f Makefile.linux XASH_VGUI=1 XASH_SDL=1 XASH_DLL_LOADER=1
|
|
||||||
|
|
||||||
or same for dedicated server
|
|
||||||
|
|
||||||
cd ../engine
|
|
||||||
make -f Makefile.linux XASH_DEDICATED=1 XASH_DLL_LOADER=1
|
|
||||||
|
|
||||||
### Building engine in separate library
|
|
||||||
|
|
||||||
Some old distros does not support hidden symbol visibility
|
|
||||||
This results in crash when loading server library
|
|
||||||
|
|
||||||
Building launch binary
|
|
||||||
|
|
||||||
cd (xash3d)/game_launch
|
|
||||||
gcc xash.c -o xash -ldl -lrt -lm
|
|
||||||
|
|
||||||
Building engine library:
|
|
||||||
|
|
||||||
make -f Makefile.linux XASH_SINGLE_BINARY=0
|
|
||||||
|
|
||||||
## Building on Windows
|
|
||||||
|
|
||||||
### Visual Studio 2013 (recommended for Windows)
|
|
||||||
|
|
||||||
Download latest prebuilt SDL2 from
|
|
||||||
|
|
||||||
https://www.libsdl.org/release/SDL2-devel-2.0.4-VC.zip
|
|
||||||
|
|
||||||
Unzip and rename `SDL2-2.0.4` folder to `SDL2` and put it next to xash3d project folder.
|
|
||||||
|
|
||||||
..\xash3d\
|
|
||||||
..\SDL2\
|
|
||||||
|
|
||||||
Open `xash.sln` with Visual Studio 2013 and make a build. After building, copy contents of `Debug` or
|
|
||||||
`Release` folder to directory you choose. Copy `valve` folder and `vgui.dll` from your Half Life game
|
|
||||||
installation folder and `SDL2.dll` form `\SDL2\lib\x86\` to it.
|
|
||||||
Move `vgui_support.dll` into `valve` folder.
|
|
||||||
|
|
||||||
..\valve\
|
|
||||||
..\valve\vgui_support.dll
|
|
||||||
..\menu.dll
|
|
||||||
..\SDL2.dll
|
|
||||||
..\vgui.dll
|
|
||||||
..\xash.dll
|
|
||||||
..\xash.exe
|
|
||||||
|
|
||||||
Now you good to go, just run `xash.exe`.
|
|
||||||
|
|
||||||
### Visual Studio 6
|
|
||||||
|
|
||||||
This is legacy configuration, but msvc6 seems to generate more stable and more effective code
|
|
||||||
|
|
||||||
Setup your msvc6 enviroment, unpack SDL2-2.0.4 to xash3d folder and do:
|
|
||||||
|
|
||||||
cd (xash3d)\engine
|
|
||||||
..\msvc6\build.bat
|
|
||||||
cd (xash3d)\game_launch
|
|
||||||
..\msvc6\build_launch.bat
|
|
||||||
|
|
||||||
### MinGW
|
|
||||||
|
|
||||||
The most effective configuration, but maybe unstable.
|
|
||||||
Setup your MinGW environment and run:
|
|
||||||
|
|
||||||
cd (xash3d)\engine\
|
|
||||||
CC=gcc mingw32-make -f Makefile.mingw
|
|
||||||
|
|
||||||
engine will be built to single exe binary
|
|
||||||
|
|
||||||
## Building game mods
|
|
||||||
|
|
||||||
### Linux
|
|
||||||
|
|
||||||
#### microndk
|
|
||||||
|
|
||||||
All mods that ported to android may be build to linux using Android.mk with microndk:
|
|
||||||
|
|
||||||
[https://github.com/SDLash3D/microndk]
|
|
||||||
|
|
||||||
Clone microndk repo somewhere, change xash3d_config to preffered configuration (change arch to x86
|
|
||||||
for example)
|
|
||||||
|
|
||||||
Go to dlls folder if you are building server or cl_dlls if you are building client and do:
|
|
||||||
|
|
||||||
make -f /path/to/microndk/microndk.mk -j4
|
|
||||||
|
|
||||||
Do:
|
|
||||||
|
|
||||||
make -f /path/to/microndk/microndk.mk -j4 clean
|
|
||||||
|
|
||||||
every time when you build client after building server
|
|
||||||
|
|
||||||
#### Makefile.linux
|
|
||||||
|
|
||||||
### Windows
|
|
||||||
|
|
||||||
On windows common way is using Visual Studio as many mods does not correctly work with mingw.
|
|
||||||
|
|
||||||
Just open project and build it.
|
|
||||||
|
|
||||||
Other is using mingw and microndk, but it was not tested yet.
|
|
||||||
|
|
||||||
hlsdk-xash3d based mods may work fine with mingw.
|
|
||||||
|
|
||||||
You may use microndk to build it. Build process is very similar to linux one.
|
|
||||||
|
|
||||||
After setting up MinGW enviroment, do:<br>
|
|
||||||
`mingw32-make -f \path\to\microndk\Microndk.mk`
|
|
||||||
|
|
||||||
to build 64-bit library, use:<br>
|
|
||||||
`mingw32-make -f \path\to\microndk\Microndk.mk 64BIT=1`
|
|
||||||
|
|
||||||
Edit xash3d_config.mk to set optimal CFLAGS if you are running server
|
|
||||||
|
|
||||||
# Running
|
|
||||||
|
|
||||||
Copy **valve** folder from Half-Life:
|
|
||||||
|
|
||||||
cp -r $HOME/.steam/steam/steamapps/common/Half-Life/valve $HOME/Games/Xash3D
|
|
||||||
|
|
||||||
**NOTE**: If you build with CMake, you can now use `make install`. It will install binaries where
|
|
||||||
they must be located. So just run `xash3d` from command line in directory where is gamedata is located.
|
|
||||||
For additional info look to the CMakeLists.txt in repo root and xash3d.sh script.
|
|
||||||
|
|
||||||
After a successful build, copy the next files to some other directory where you want to run Xash3D:
|
|
||||||
|
|
||||||
cp engine/libxash.so game_launch/xash3d mainui/libxashmenu.so $HOME/Games/Xash3D
|
|
||||||
|
|
||||||
If you built it with XASH_VGUI, also copy vgui.so:
|
|
||||||
|
|
||||||
cp ../hlsdk/linux/vgui.so vgui_support/libvgui_support.so $HOME/Games/Xash3D
|
|
||||||
|
|
||||||
Copy script:
|
|
||||||
|
|
||||||
cp ../xash3d.sh $HOME/Games/Xash3D
|
|
||||||
|
|
||||||
Run:
|
|
||||||
|
|
||||||
cd $HOME/Games/Xash3D
|
|
||||||
./xash3d.sh
|
|
||||||
|
|
||||||
## Manual running
|
|
||||||
|
|
||||||
Put xash3d binaries and vgui(optionally) to you game data directory and run:
|
|
||||||
|
|
||||||
LD_LIBRARY_PATH=. ./xash -dev 5
|
|
||||||
|
|
||||||
## Running under GDB
|
|
||||||
|
|
||||||
LD_LIBRARY_PATH=. gdb --args ./xash -dev 5
|
|
||||||
|
|
||||||
## Using DLL Loader
|
|
||||||
|
|
||||||
Put vgui_support.dll from windows build to your game data folder and run:
|
|
||||||
|
|
||||||
LD_LIBRARY_PATH=. ./xash -dev 5 -vguilib vgui.dll -clientlib valve/cl_dlls/client.dll -dll dlls/hl.dll
|
|
||||||
|
|
||||||
## Running MinGW builds
|
|
||||||
|
|
||||||
Put exe file to your game data directory
|
|
||||||
|
|
||||||
cd (game)\
|
|
||||||
xash_bin -dev 5
|
|
||||||
|
|
||||||
### Running MinGW builds under GDB
|
|
||||||
|
|
||||||
gdb --args ./xash_bin.exe -dev 5
|
|
||||||
|
|
||||||
# Useful GDB commands
|
|
||||||
|
|
||||||
Start or restart process:
|
|
||||||
|
|
||||||
(gdb) r
|
|
||||||
|
|
||||||
Show backtrace:
|
|
||||||
|
|
||||||
(gdb) bt
|
|
||||||
|
|
||||||
Full backtrace:
|
|
||||||
|
|
||||||
(gdb) bt full
|
|
||||||
|
|
||||||
Continue execution:
|
|
||||||
|
|
||||||
(gdb) c
|
|
||||||
|
|
||||||
Recover from segmentation fault:
|
|
||||||
|
|
||||||
Skipping function:
|
|
||||||
|
|
||||||
(gdb) handle SIGSEGV nopass
|
|
||||||
(gdb) ret
|
|
||||||
(gdb) c
|
|
||||||
|
|
||||||
Restart frame for beginning:
|
|
||||||
|
|
||||||
(gdb) handle SIGSEGV nopass
|
|
||||||
(gdb) jump *Host_AbortCurrentFrame
|
|
||||||
Anti-Crash script (useful for scripting servers):
|
|
||||||
```
|
|
||||||
cd /path/to/rootdir
|
|
||||||
file xash
|
|
||||||
set args xash -dev 5 -nowcon
|
|
||||||
handle SIGSEGV nopass
|
|
||||||
catch signal SIGSEGV
|
|
||||||
set $crashes=0
|
|
||||||
commands
|
|
||||||
print $crashes++
|
|
||||||
if $crashes > 500
|
|
||||||
set $crashes=0
|
|
||||||
run
|
|
||||||
else
|
|
||||||
jump *Host_AbortCurrentFrame
|
|
||||||
end
|
|
||||||
end
|
|
||||||
run
|
|
||||||
```
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
#!/bin/sh
|
|
||||||
SCRIPTDIR=$(dirname "$0")
|
|
||||||
TOPDIR=$SCRIPTDIR/../../
|
|
||||||
cp $SCRIPTDIR/Makefile.dllloader $TOPDIR/loader/
|
|
||||||
cp $SCRIPTDIR/Makefile.emscripten $TOPDIR/engine/
|
|
||||||
cp $SCRIPTDIR/Makefile.linux $TOPDIR/engine/
|
|
||||||
cp $SCRIPTDIR/wscript $TOPDIR/engine/
|
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
#! /usr/bin/env python
|
|
||||||
# encoding: utf-8
|
|
||||||
# mittorn, 2018
|
|
||||||
|
|
||||||
VERSION='0.99'
|
|
||||||
APPNAME='xash3d-fwgs'
|
|
||||||
|
|
||||||
top = '.'
|
|
||||||
|
|
||||||
def options(opt):
|
|
||||||
opt.load('compiler_c')
|
|
||||||
# opt.load('msvs')
|
|
||||||
opt.add_option('--dedicated', action = 'store_true', help = 'build dedicated server only' )
|
|
||||||
opt.add_option('--64bits', dest = 'amd64', action = 'store_true', help = 'build 64-bit engine on x86_64' )
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def configure(conf):
|
|
||||||
conf.load('compiler_c')
|
|
||||||
conf.env.append_unique('CFLAGS', '-O2')
|
|
||||||
conf.env.append_unique('DEFINES', 'SINGLE_BINARY')
|
|
||||||
conf.env.append_value('LINKFLAGS', '-ldl')
|
|
||||||
conf.env.append_value('LINKFLAGS', '-lm')
|
|
||||||
conf.env.append_value('LINKFLAGS', '-pthread')
|
|
||||||
|
|
||||||
# check for 64-bit builds
|
|
||||||
# TODO: check 32-bit toolchain and dependencies
|
|
||||||
if conf.env.DEST_CPU == 'x86_64' and not conf.options.amd64:
|
|
||||||
conf.env.append_value('LINKFLAGS', '-m32')
|
|
||||||
conf.env.append_value('CFLAGS', '-m32')
|
|
||||||
print('NOTE: will build engine with 64-bit toolchain using -m32')
|
|
||||||
else:
|
|
||||||
print('Warning: 64bit engine may be unstable')
|
|
||||||
|
|
||||||
# check for dedicated server build
|
|
||||||
if conf.options.dedicated:
|
|
||||||
conf.env.append_unique('DEFINES', 'XASH_DEDICATED')
|
|
||||||
conf.env.dedicated = True
|
|
||||||
else:
|
|
||||||
# TODO: add way to specify SDL2 path, move to separate function
|
|
||||||
try:
|
|
||||||
conf.check_cfg(path='sdl2-config', args='--cflags --libs', package='', msg='Checking for SDL2', uselib_store='SDL2')
|
|
||||||
except conf.errors.ConfigurationError:
|
|
||||||
conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated')
|
|
||||||
conf.env.append_unique('DEFINES', 'XASH_SDL')
|
|
||||||
|
|
||||||
def build(bld):
|
|
||||||
# basic build: dedicated only, no dependencies
|
|
||||||
use = [];
|
|
||||||
source = bld.path.ant_glob([
|
|
||||||
'common/*.c',
|
|
||||||
'common/imagelib/*.c',
|
|
||||||
'common/soundlib/*.c',
|
|
||||||
'common/soundlib/libmpg/*.c',
|
|
||||||
'server/*.c'])
|
|
||||||
|
|
||||||
# add client files and sdl2 library
|
|
||||||
if not bld.env.dedicated:
|
|
||||||
use += ['SDL2']
|
|
||||||
source += bld.path.ant_glob([
|
|
||||||
'client/*.c',
|
|
||||||
'client/vgui/*.c',
|
|
||||||
'client/avi/*.c',
|
|
||||||
'platform/sdl/*.c'])
|
|
||||||
|
|
||||||
|
|
||||||
bld(
|
|
||||||
target = 'xash',
|
|
||||||
features = 'c cprogram',
|
|
||||||
includes = ['../common', '../pm_shared', 'common', 'server', 'client', 'client/vgui', '.' ],
|
|
||||||
source = source,
|
|
||||||
use = use
|
|
||||||
)
|
|
||||||
@@ -1,18 +1,22 @@
|
|||||||
/***
|
/*
|
||||||
*
|
Copyright (C) 1996-1997 Id Software, Inc.
|
||||||
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
||||||
*
|
|
||||||
* This product contains software technology licensed from Id
|
|
||||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
||||||
* All Rights Reserved.
|
|
||||||
*
|
|
||||||
* Use, distribution, and modification of this source code and/or resulting
|
|
||||||
* object code is restricted to non-commercial enhancements to products from
|
|
||||||
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
||||||
* without written permission from Valve LLC.
|
|
||||||
*
|
|
||||||
****/
|
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
*/
|
||||||
{-0.525731, 0.000000, 0.850651},
|
{-0.525731, 0.000000, 0.850651},
|
||||||
{-0.442863, 0.238856, 0.864188},
|
{-0.442863, 0.238856, 0.864188},
|
||||||
{-0.295242, 0.000000, 0.955423},
|
{-0.295242, 0.000000, 0.955423},
|
||||||
|
|||||||
@@ -85,6 +85,12 @@ void CL_PlayCDTrack_f( void )
|
|||||||
paused = false;
|
paused = false;
|
||||||
looped = false;
|
looped = false;
|
||||||
}
|
}
|
||||||
|
else if( !Q_stricmp( command, "playfile" ))
|
||||||
|
{
|
||||||
|
S_StartBackgroundTrack( pszTrack, NULL, 0, true );
|
||||||
|
paused = false;
|
||||||
|
looped = false;
|
||||||
|
}
|
||||||
else if( !Q_stricmp( command, "loop" ))
|
else if( !Q_stricmp( command, "loop" ))
|
||||||
{
|
{
|
||||||
if( Q_isdigit( pszTrack ))
|
if( Q_isdigit( pszTrack ))
|
||||||
@@ -96,6 +102,12 @@ void CL_PlayCDTrack_f( void )
|
|||||||
paused = false;
|
paused = false;
|
||||||
looped = true;
|
looped = true;
|
||||||
}
|
}
|
||||||
|
else if( !Q_stricmp( command, "loopfile" ))
|
||||||
|
{
|
||||||
|
S_StartBackgroundTrack( pszTrack, pszTrack, 0, true );
|
||||||
|
paused = false;
|
||||||
|
looped = true;
|
||||||
|
}
|
||||||
else if( !Q_stricmp( command, "pause" ))
|
else if( !Q_stricmp( command, "pause" ))
|
||||||
{
|
{
|
||||||
S_StreamSetPause( true );
|
S_StreamSetPause( true );
|
||||||
@@ -145,32 +157,12 @@ void CL_PlayCDTrack_f( void )
|
|||||||
CL_ScreenshotGetName
|
CL_ScreenshotGetName
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
static qboolean CL_ScreenshotGetName( int lastnum, char *filename, size_t size )
|
static qboolean CL_ScreenshotGetName( const char *fmt, int lastnum, char *filename, size_t size )
|
||||||
{
|
{
|
||||||
if( lastnum < 0 || lastnum > 9999 )
|
if( lastnum < 0 || lastnum > 9999 )
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "unable to write screenshot\n" );
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
|
|
||||||
return Q_snprintf( filename, size, "scrshots/%s_shot%04d.png", clgame.mapname, lastnum ) > 0;
|
return Q_snprintf( filename, size, fmt, clgame.mapname, lastnum ) > 0;
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SnapshotGetName
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
|
||||||
{
|
|
||||||
if( lastnum < 0 || lastnum > 9999 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "unable to write snapshot\n" );
|
|
||||||
FS_AllowDirectPaths( false );
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Q_snprintf( filename, size, "../%s_%04d.png", clgame.mapname, lastnum ) > 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -180,127 +172,6 @@ static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
|||||||
|
|
||||||
==============================================================================
|
==============================================================================
|
||||||
*/
|
*/
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_ScreenShot_f
|
|
||||||
|
|
||||||
normal screenshot
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_ScreenShot_f( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
string checkname;
|
|
||||||
|
|
||||||
if( CL_IsDevOverviewMode() == 1 )
|
|
||||||
{
|
|
||||||
// special case for write overview image and script file
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
|
||||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// scan for a free filename
|
|
||||||
for( i = 0; i < 9999; i++ )
|
|
||||||
{
|
|
||||||
if( !CL_ScreenshotGetName( i, checkname, sizeof( checkname )))
|
|
||||||
return; // no namespace
|
|
||||||
|
|
||||||
if( !FS_FileExists( checkname, false ))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
|
||||||
cls.scrshot_action = scrshot_normal; // build new frame for screenshot
|
|
||||||
}
|
|
||||||
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SnapShot_f
|
|
||||||
|
|
||||||
save screenshots into root dir
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_SnapShot_f( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
string checkname;
|
|
||||||
|
|
||||||
if( CL_IsDevOverviewMode() == 1 )
|
|
||||||
{
|
|
||||||
// special case for write overview image and script file
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
|
||||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
FS_AllowDirectPaths( true );
|
|
||||||
|
|
||||||
// scan for a free filename
|
|
||||||
for( i = 0; i < 9999; i++ )
|
|
||||||
{
|
|
||||||
if( !CL_SnapshotGetName( i, checkname, sizeof( checkname )))
|
|
||||||
return; // no namespace
|
|
||||||
|
|
||||||
if( !FS_FileExists( checkname, false ))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
FS_AllowDirectPaths( false );
|
|
||||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
|
||||||
cls.scrshot_action = scrshot_snapshot; // build new frame for screenshot
|
|
||||||
}
|
|
||||||
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_EnvShot_f
|
|
||||||
|
|
||||||
cubemap view
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_EnvShot_f( void )
|
|
||||||
{
|
|
||||||
if( Cmd_Argc() < 2 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_USAGE "envshot <shotname>\n" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
|
||||||
cls.scrshot_action = scrshot_envshot; // build new frame for envshot
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SkyShot_f
|
|
||||||
|
|
||||||
skybox view
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_SkyShot_f( void )
|
|
||||||
{
|
|
||||||
if( Cmd_Argc() < 2 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_USAGE "skyshot <shotname>\n" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ),"gfx/env/%s", Cmd_Argv( 1 ));
|
|
||||||
cls.scrshot_action = scrshot_skyshot; // build new frame for skyshot
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==================
|
==================
|
||||||
CL_LevelShot_f
|
CL_LevelShot_f
|
||||||
@@ -343,23 +214,100 @@ void CL_LevelShot_f( void )
|
|||||||
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
static scrshot_t CL_GetScreenshotTypeFromString( const char *string )
|
||||||
==================
|
|
||||||
CL_SaveShot_f
|
|
||||||
|
|
||||||
mini-pic in loadgame menu
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_SaveShot_f( void )
|
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() < 2 )
|
if( !Q_stricmp( string, "snapshot" ))
|
||||||
|
return scrshot_snapshot;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "screenshot" ))
|
||||||
|
return scrshot_normal;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "saveshot" ))
|
||||||
|
return scrshot_savegame;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "envshot" ))
|
||||||
|
return scrshot_envshot;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "skyshot" ))
|
||||||
|
return scrshot_skyshot;
|
||||||
|
|
||||||
|
return scrshot_inactive;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_GenericShot_f( void )
|
||||||
|
{
|
||||||
|
const char *argv0 = Cmd_Argv( 0 );
|
||||||
|
scrshot_t type;
|
||||||
|
|
||||||
|
type = CL_GetScreenshotTypeFromString( argv0 );
|
||||||
|
|
||||||
|
if( type == scrshot_normal || type == scrshot_snapshot )
|
||||||
{
|
{
|
||||||
Con_Printf( S_USAGE "saveshot <savename>\n" );
|
if( CL_IsDevOverviewMode() == 1 )
|
||||||
return;
|
type = scrshot_mapshot;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if( Cmd_Argc() < 2 )
|
||||||
|
{
|
||||||
|
Con_Printf( S_USAGE "%s <shotname>\n", argv0 );
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
switch( type )
|
||||||
cls.scrshot_action = scrshot_savegame; // build new frame for saveshot
|
{
|
||||||
|
case scrshot_envshot:
|
||||||
|
case scrshot_skyshot:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
||||||
|
break;
|
||||||
|
case scrshot_savegame:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
||||||
|
break;
|
||||||
|
case scrshot_mapshot:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||||
|
break;
|
||||||
|
case scrshot_normal:
|
||||||
|
case scrshot_snapshot:
|
||||||
|
{
|
||||||
|
const char *fmt;
|
||||||
|
string checkname;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if( type == scrshot_snapshot )
|
||||||
|
{
|
||||||
|
fmt = "../%s_%04d.png";
|
||||||
|
FS_AllowDirectPaths( true );
|
||||||
|
}
|
||||||
|
else fmt = "scrshots/%s_shot%04d.png";
|
||||||
|
|
||||||
|
for( i = 0; i < 9999; i++ )
|
||||||
|
{
|
||||||
|
if( !CL_ScreenshotGetName( fmt, i, checkname, sizeof( checkname )))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "unable to write %s\n", argv0 );
|
||||||
|
FS_AllowDirectPaths( false );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( !FS_FileExists( checkname, true ))
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
FS_AllowDirectPaths( false );
|
||||||
|
|
||||||
|
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case scrshot_inactive:
|
||||||
|
case scrshot_plaque:
|
||||||
|
default:
|
||||||
|
return; // shouldn't happen
|
||||||
|
}
|
||||||
|
|
||||||
|
cls.scrshot_action = type; // build new frame for saveshot
|
||||||
|
cls.envshot_vieworg = NULL;
|
||||||
|
cls.envshot_viewsize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -401,7 +349,7 @@ void CL_SetSky_f( void )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
ref.dllFuncs.R_SetupSky( Cmd_Argv( 1 ));
|
R_SetupSky( Cmd_Argv( 1 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -70,16 +70,17 @@ qboolean CL_CheckFile( sizebuf_t *msg, resource_t *pResource )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( cl.downloadUrl[0] )
|
host.downloadcount++;
|
||||||
|
|
||||||
|
if( cl.http_download )
|
||||||
{
|
{
|
||||||
HTTP_AddDownload( filepath, pResource->nDownloadSize, true );
|
HTTP_AddDownload( filepath, pResource->nDownloadSize, true );
|
||||||
host.downloadcount++;
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
else
|
||||||
MSG_BeginClientCmd( msg, clc_stringcmd );
|
{
|
||||||
MSG_WriteStringf( msg, "dlfile %s", filepath );
|
MSG_BeginClientCmd( msg, clc_stringcmd );
|
||||||
host.downloadcount++;
|
MSG_WriteStringf( msg, "dlfile %s", filepath );
|
||||||
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -104,7 +105,7 @@ void CL_AddToResourceList( resource_t *pResource, resource_t *pList )
|
|||||||
void CL_RemoveFromResourceList( resource_t *pResource )
|
void CL_RemoveFromResourceList( resource_t *pResource )
|
||||||
{
|
{
|
||||||
if( pResource->pPrev == NULL || pResource->pNext == NULL )
|
if( pResource->pPrev == NULL || pResource->pNext == NULL )
|
||||||
Host_Error( "mislinked resource in CL_RemoveFromResourceList\n" );
|
Host_Error( "mislinked resource in %s\n", __func__ );
|
||||||
|
|
||||||
if( pResource->pNext == pResource || pResource->pPrev == pResource )
|
if( pResource->pNext == pResource || pResource->pPrev == pResource )
|
||||||
Host_Error( "attempt to free last entry in list.\n" );
|
Host_Error( "attempt to free last entry in list.\n" );
|
||||||
@@ -119,7 +120,7 @@ void CL_MoveToOnHandList( resource_t *pResource )
|
|||||||
{
|
{
|
||||||
if( !pResource )
|
if( !pResource )
|
||||||
{
|
{
|
||||||
Con_Reportf( "Null resource passed to CL_MoveToOnHandList\n" );
|
Con_Reportf( "Null resource passed to %s\n", __func__ );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -127,7 +128,7 @@ void CL_MoveToOnHandList( resource_t *pResource )
|
|||||||
CL_AddToResourceList( pResource, &cl.resourcesonhand );
|
CL_AddToResourceList( pResource, &cl.resourcesonhand );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_ClearResourceList( resource_t *pList )
|
static void CL_ClearResourceList( resource_t *pList )
|
||||||
{
|
{
|
||||||
resource_t *p, *n;
|
resource_t *p, *n;
|
||||||
|
|
||||||
|
|||||||
@@ -50,7 +50,29 @@ const char *CL_MsgInfo( int cmd )
|
|||||||
if( cmd >= 0 && cmd <= svc_lastmsg )
|
if( cmd >= 0 && cmd <= svc_lastmsg )
|
||||||
{
|
{
|
||||||
// get engine message name
|
// get engine message name
|
||||||
Q_strncpy( sz, svc_strings[cmd], sizeof( sz ));
|
const char *svc_string = NULL;
|
||||||
|
|
||||||
|
switch( cls.legacymode )
|
||||||
|
{
|
||||||
|
case PROTO_CURRENT:
|
||||||
|
svc_string = svc_strings[cmd];
|
||||||
|
break;
|
||||||
|
case PROTO_LEGACY:
|
||||||
|
svc_string = svc_legacy_strings[cmd];
|
||||||
|
break;
|
||||||
|
case PROTO_QUAKE:
|
||||||
|
svc_string = svc_quake_strings[cmd];
|
||||||
|
break;
|
||||||
|
case PROTO_GOLDSRC:
|
||||||
|
svc_string = svc_goldsrc_strings[cmd];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// fall back to current protocol strings
|
||||||
|
if( !svc_string )
|
||||||
|
svc_string = svc_strings[cmd];
|
||||||
|
|
||||||
|
Q_strncpy( sz, svc_string, sizeof( sz ));
|
||||||
}
|
}
|
||||||
else if( cmd > svc_lastmsg && cmd <= ( svc_lastmsg + MAX_USER_MESSAGES ))
|
else if( cmd > svc_lastmsg && cmd <= ( svc_lastmsg + MAX_USER_MESSAGES ))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -79,7 +79,7 @@ typedef struct
|
|||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
demoentry_t *entries; // track entry info
|
demoentry_t *entries; // track entry info
|
||||||
int numentries; // number of tracks
|
int32_t numentries; // number of tracks
|
||||||
} demodirectory_t;
|
} demodirectory_t;
|
||||||
|
|
||||||
// add angles
|
// add angles
|
||||||
@@ -107,6 +107,42 @@ struct
|
|||||||
int angle_position;
|
int angle_position;
|
||||||
} demo;
|
} demo;
|
||||||
|
|
||||||
|
static qboolean CL_NextDemo( void );
|
||||||
|
|
||||||
|
static int CL_GetDemoNetProtocol( connprotocol_t proto )
|
||||||
|
{
|
||||||
|
switch( proto )
|
||||||
|
{
|
||||||
|
case PROTO_CURRENT:
|
||||||
|
return PROTOCOL_VERSION;
|
||||||
|
case PROTO_LEGACY:
|
||||||
|
return PROTOCOL_LEGACY_VERSION;
|
||||||
|
case PROTO_QUAKE:
|
||||||
|
return PROTOCOL_VERSION_QUAKE;
|
||||||
|
case PROTO_GOLDSRC:
|
||||||
|
return PROTOCOL_GOLDSRC_VERSION;
|
||||||
|
}
|
||||||
|
|
||||||
|
return PROTOCOL_VERSION;
|
||||||
|
}
|
||||||
|
|
||||||
|
static connprotocol_t CL_GetProtocolFromDemo( int net_protocol )
|
||||||
|
{
|
||||||
|
switch( net_protocol )
|
||||||
|
{
|
||||||
|
case PROTOCOL_VERSION:
|
||||||
|
return PROTO_CURRENT;
|
||||||
|
case PROTOCOL_LEGACY_VERSION:
|
||||||
|
return PROTO_LEGACY;
|
||||||
|
case PROTOCOL_VERSION_QUAKE:
|
||||||
|
return PROTO_QUAKE;
|
||||||
|
case PROTOCOL_GOLDSRC_VERSION:
|
||||||
|
return PROTO_GOLDSRC;
|
||||||
|
}
|
||||||
|
|
||||||
|
return PROTO_CURRENT;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_StartupDemoHeader
|
CL_StartupDemoHeader
|
||||||
@@ -117,12 +153,8 @@ we record a demo on this level
|
|||||||
*/
|
*/
|
||||||
void CL_StartupDemoHeader( void )
|
void CL_StartupDemoHeader( void )
|
||||||
{
|
{
|
||||||
if( cls.demoheader )
|
CL_CloseDemoHeader();
|
||||||
{
|
|
||||||
FS_Close( cls.demoheader );
|
|
||||||
}
|
|
||||||
|
|
||||||
// Note: this is replacing tmpfile()
|
|
||||||
cls.demoheader = FS_Open( "demoheader.tmp", "w+b", true );
|
cls.demoheader = FS_Open( "demoheader.tmp", "w+b", true );
|
||||||
|
|
||||||
if( !cls.demoheader )
|
if( !cls.demoheader )
|
||||||
@@ -156,7 +188,7 @@ CL_GetDemoRecordClock
|
|||||||
write time while demo is recording
|
write time while demo is recording
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
float CL_GetDemoRecordClock( void )
|
static float CL_GetDemoRecordClock( void )
|
||||||
{
|
{
|
||||||
return cl.mtime[0];
|
return cl.mtime[0];
|
||||||
}
|
}
|
||||||
@@ -168,7 +200,7 @@ CL_GetDemoPlaybackClock
|
|||||||
overwrite host.realtime
|
overwrite host.realtime
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
float CL_GetDemoPlaybackClock( void )
|
static float CL_GetDemoPlaybackClock( void )
|
||||||
{
|
{
|
||||||
return host.realtime + host.frametime;
|
return host.realtime + host.frametime;
|
||||||
}
|
}
|
||||||
@@ -194,7 +226,7 @@ CL_WriteDemoCmdHeader
|
|||||||
Writes the demo command header and time-delta
|
Writes the demo command header and time-delta
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
static void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
||||||
{
|
{
|
||||||
float dt;
|
float dt;
|
||||||
|
|
||||||
@@ -267,7 +299,7 @@ Save state of cls.netchan sequences
|
|||||||
so that we can play the demo correctly.
|
so that we can play the demo correctly.
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoSequence( file_t *file )
|
static void CL_WriteDemoSequence( file_t *file )
|
||||||
{
|
{
|
||||||
Assert( file != NULL );
|
Assert( file != NULL );
|
||||||
|
|
||||||
@@ -295,10 +327,6 @@ void CL_WriteDemoMessage( qboolean startup, int start, sizebuf_t *msg )
|
|||||||
|
|
||||||
if( !file ) return;
|
if( !file ) return;
|
||||||
|
|
||||||
// past the start but not recording a demo.
|
|
||||||
if( !startup && !cls.demorecording )
|
|
||||||
return;
|
|
||||||
|
|
||||||
swlen = MSG_GetNumBytesWritten( msg ) - start;
|
swlen = MSG_GetNumBytesWritten( msg ) - start;
|
||||||
if( swlen <= 0 ) return;
|
if( swlen <= 0 ) return;
|
||||||
|
|
||||||
@@ -348,7 +376,7 @@ CL_WriteDemoHeader
|
|||||||
Write demo header
|
Write demo header
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoHeader( const char *name )
|
static void CL_WriteDemoHeader( const char *name )
|
||||||
{
|
{
|
||||||
int copysize;
|
int copysize;
|
||||||
int savepos;
|
int savepos;
|
||||||
@@ -371,8 +399,8 @@ void CL_WriteDemoHeader( const char *name )
|
|||||||
|
|
||||||
demo.header.id = IDEMOHEADER;
|
demo.header.id = IDEMOHEADER;
|
||||||
demo.header.dem_protocol = DEMO_PROTOCOL;
|
demo.header.dem_protocol = DEMO_PROTOCOL;
|
||||||
demo.header.net_protocol = cls.legacymode ? PROTOCOL_LEGACY_VERSION : PROTOCOL_VERSION;
|
demo.header.net_protocol = CL_GetDemoNetProtocol( cls.legacymode );
|
||||||
demo.header.host_fps = bound( MIN_FPS, host_maxfps->value, MAX_FPS );
|
demo.header.host_fps = host_maxfps.value ? bound( MIN_FPS, host_maxfps.value, MAX_FPS ) : MAX_FPS;
|
||||||
Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname ));
|
Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname ));
|
||||||
Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment ));
|
Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment ));
|
||||||
Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir ));
|
Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir ));
|
||||||
@@ -391,6 +419,7 @@ void CL_WriteDemoHeader( const char *name )
|
|||||||
|
|
||||||
// finish off the startup info.
|
// finish off the startup info.
|
||||||
CL_WriteDemoCmdHeader( dem_stop, cls.demoheader );
|
CL_WriteDemoCmdHeader( dem_stop, cls.demoheader );
|
||||||
|
FS_Flush( cls.demoheader );
|
||||||
|
|
||||||
// now copy the stuff we cached from the server.
|
// now copy the stuff we cached from the server.
|
||||||
copysize = savepos = FS_Tell( cls.demoheader );
|
copysize = savepos = FS_Tell( cls.demoheader );
|
||||||
@@ -436,7 +465,7 @@ CL_StopRecord
|
|||||||
finish recording demo
|
finish recording demo
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_StopRecord( void )
|
static void CL_StopRecord( void )
|
||||||
{
|
{
|
||||||
int i, curpos;
|
int i, curpos;
|
||||||
float stoptime;
|
float stoptime;
|
||||||
@@ -518,7 +547,7 @@ CL_ReadDemoCmdHeader
|
|||||||
read the demo command
|
read the demo command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
static qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
||||||
{
|
{
|
||||||
// read the command
|
// read the command
|
||||||
// HACKHACK: skip NOPs
|
// HACKHACK: skip NOPs
|
||||||
@@ -548,7 +577,7 @@ read the demo usercmd for predicting
|
|||||||
and smooth movement during playback the demo
|
and smooth movement during playback the demo
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ReadDemoUserCmd( qboolean discard )
|
static void CL_ReadDemoUserCmd( qboolean discard )
|
||||||
{
|
{
|
||||||
byte data[1024];
|
byte data[1024];
|
||||||
int cmdnumber;
|
int cmdnumber;
|
||||||
@@ -570,6 +599,9 @@ void CL_ReadDemoUserCmd( qboolean discard )
|
|||||||
memset( &nullcmd, 0, sizeof( nullcmd ));
|
memset( &nullcmd, 0, sizeof( nullcmd ));
|
||||||
MSG_Init( &buf, "UserCmd", data, sizeof( data ));
|
MSG_Init( &buf, "UserCmd", data, sizeof( data ));
|
||||||
|
|
||||||
|
// a1ba: I have no proper explanation why
|
||||||
|
cmdnumber++;
|
||||||
|
|
||||||
pcmd = &cl.commands[cmdnumber & CL_UPDATE_MASK];
|
pcmd = &cl.commands[cmdnumber & CL_UPDATE_MASK];
|
||||||
pcmd->processedfuncs = false;
|
pcmd->processedfuncs = false;
|
||||||
pcmd->senttime = 0.0f;
|
pcmd->senttime = 0.0f;
|
||||||
@@ -610,7 +642,7 @@ CL_ReadDemoSequence
|
|||||||
read netchan sequences
|
read netchan sequences
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ReadDemoSequence( qboolean discard )
|
static void CL_ReadDemoSequence( qboolean discard )
|
||||||
{
|
{
|
||||||
int incoming_sequence;
|
int incoming_sequence;
|
||||||
int incoming_acknowledged;
|
int incoming_acknowledged;
|
||||||
@@ -644,15 +676,17 @@ void CL_ReadDemoSequence( qboolean discard )
|
|||||||
CL_DemoStartPlayback
|
CL_DemoStartPlayback
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DemoStartPlayback( int mode )
|
static void CL_DemoStartPlayback( int mode )
|
||||||
{
|
{
|
||||||
if( cls.changedemo )
|
if( cls.changedemo )
|
||||||
{
|
{
|
||||||
|
int maxclients = cl.maxclients;
|
||||||
|
|
||||||
S_StopAllSounds( true );
|
S_StopAllSounds( true );
|
||||||
SCR_BeginLoadingPlaque( false );
|
SCR_BeginLoadingPlaque( false );
|
||||||
|
|
||||||
CL_ClearState ();
|
CL_ClearState( );
|
||||||
CL_InitEdicts (); // re-arrange edicts
|
CL_InitEdicts( maxclients ); // re-arrange edicts
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -687,7 +721,7 @@ void CL_DemoStartPlayback( int mode )
|
|||||||
CL_DemoAborted
|
CL_DemoAborted
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DemoAborted( void )
|
static void CL_DemoAborted( void )
|
||||||
{
|
{
|
||||||
if( cls.demofile )
|
if( cls.demofile )
|
||||||
FS_Close( cls.demofile );
|
FS_Close( cls.demofile );
|
||||||
@@ -698,7 +732,7 @@ void CL_DemoAborted( void )
|
|||||||
cls.demofile = NULL;
|
cls.demofile = NULL;
|
||||||
cls.demonum = -1;
|
cls.demonum = -1;
|
||||||
|
|
||||||
Cvar_SetValue( "v_dark", 0.0f );
|
Cvar_DirectSet( &v_dark, "0" );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -716,7 +750,7 @@ void CL_DemoCompleted( void )
|
|||||||
if( !CL_NextDemo() && !cls.changedemo )
|
if( !CL_NextDemo() && !cls.changedemo )
|
||||||
UI_SetActiveMenu( true );
|
UI_SetActiveMenu( true );
|
||||||
|
|
||||||
Cvar_SetValue( "v_dark", 0.0f );
|
Cvar_DirectSet( &v_dark, "0" );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -727,7 +761,7 @@ returns true on success, false on failure
|
|||||||
g-cont. probably captain obvious mode is ON
|
g-cont. probably captain obvious mode is ON
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_DemoMoveToNextSection( void )
|
static qboolean CL_DemoMoveToNextSection( void )
|
||||||
{
|
{
|
||||||
if( ++demo.entryIndex >= demo.directory.numentries )
|
if( ++demo.entryIndex >= demo.directory.numentries )
|
||||||
{
|
{
|
||||||
@@ -749,7 +783,7 @@ qboolean CL_DemoMoveToNextSection( void )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
static qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
||||||
{
|
{
|
||||||
int msglen = 0;
|
int msglen = 0;
|
||||||
|
|
||||||
@@ -800,7 +834,7 @@ CL_DemoReadMessageQuake
|
|||||||
reads demo data and write it to client
|
reads demo data and write it to client
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
static qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
||||||
{
|
{
|
||||||
vec3_t viewangles;
|
vec3_t viewangles;
|
||||||
int msglen = 0;
|
int msglen = 0;
|
||||||
@@ -1015,7 +1049,7 @@ qboolean CL_DemoReadMessage( byte *buffer, size_t *length )
|
|||||||
return CL_ReadRawNetworkData( buffer, length );
|
return CL_ReadRawNetworkData( buffer, length );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
static void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
||||||
{
|
{
|
||||||
int i, i0, i1, imod;
|
int i, i0, i1, imod;
|
||||||
float at;
|
float at;
|
||||||
@@ -1110,8 +1144,9 @@ CL_FinishTimeDemo
|
|||||||
show stats
|
show stats
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_FinishTimeDemo( void )
|
static void CL_FinishTimeDemo( void )
|
||||||
{
|
{
|
||||||
|
qboolean temp = host.allow_console;
|
||||||
int frames;
|
int frames;
|
||||||
double time;
|
double time;
|
||||||
|
|
||||||
@@ -1122,7 +1157,12 @@ void CL_FinishTimeDemo( void )
|
|||||||
time = host.realtime - cls.td_starttime;
|
time = host.realtime - cls.td_starttime;
|
||||||
if( !time ) time = 1.0;
|
if( !time ) time = 1.0;
|
||||||
|
|
||||||
Con_Printf( "%i frames %5.3f seconds %5.3f fps\n", frames, time, frames / time );
|
host.allow_console = true;
|
||||||
|
Con_Printf( "timedemo result: %i frames %5.3f seconds %5.3f fps\n", frames, time, frames / time );
|
||||||
|
host.allow_console = temp;
|
||||||
|
|
||||||
|
if( Sys_CheckParm( "-timedemo" ))
|
||||||
|
CL_Quit_f();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1256,7 +1296,7 @@ CL_NextDemo
|
|||||||
Called when a demo finishes
|
Called when a demo finishes
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_NextDemo( void )
|
static qboolean CL_NextDemo( void )
|
||||||
{
|
{
|
||||||
char str[MAX_QPATH];
|
char str[MAX_QPATH];
|
||||||
|
|
||||||
@@ -1306,7 +1346,7 @@ void CL_CheckStartupDemos( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// run demos loop in background mode
|
// run demos loop in background mode
|
||||||
Cvar_SetValue( "v_dark", 1.0f );
|
Cvar_DirectSet( &v_dark, "1" );
|
||||||
cls.demos_pending = false;
|
cls.demos_pending = false;
|
||||||
cls.demonum = 0;
|
cls.demonum = 0;
|
||||||
CL_NextDemo ();
|
CL_NextDemo ();
|
||||||
@@ -1322,11 +1362,11 @@ static void CL_DemoGetName( int lastnum, char *filename, size_t size )
|
|||||||
if( lastnum < 0 || lastnum > 9999 )
|
if( lastnum < 0 || lastnum > 9999 )
|
||||||
{
|
{
|
||||||
// bound
|
// bound
|
||||||
Q_strncpy( filename, "demo9999.dem", size );
|
Q_strncpy( filename, "demo9999", size );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Q_snprintf( filename, size, "demo%04d.dem", lastnum );
|
Q_snprintf( filename, size, "demo%04d", lastnum );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1381,7 +1421,9 @@ void CL_Record_f( void )
|
|||||||
for( n = 0; n < 10000; n++ )
|
for( n = 0; n < 10000; n++ )
|
||||||
{
|
{
|
||||||
CL_DemoGetName( n, demoname, sizeof( demoname ));
|
CL_DemoGetName( n, demoname, sizeof( demoname ));
|
||||||
if( !FS_FileExists( demoname, true ))
|
Q_snprintf( demopath, sizeof( demopath ), "%s.dem", demoname );
|
||||||
|
|
||||||
|
if( !FS_FileExists( demopath, true ))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1406,6 +1448,51 @@ void CL_Record_f( void )
|
|||||||
CL_WriteDemoHeader( demopath );
|
CL_WriteDemoHeader( demopath );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static qboolean CL_ParseDemoHeader( const char *callee, const char *filename, file_t *f, demoheader_t *hdr, int32_t *numentries )
|
||||||
|
{
|
||||||
|
if( FS_Read( f, hdr, sizeof( *hdr )) != sizeof( *hdr ) || hdr->id != IDEMOHEADER )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "%s: %s is not in supported format or not a demo file\n", callee, filename );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// force null terminate strings
|
||||||
|
hdr->mapname[sizeof( hdr->mapname ) - 1] = 0;
|
||||||
|
hdr->comment[sizeof( hdr->comment ) - 1] = 0;
|
||||||
|
hdr->gamedir[sizeof( hdr->gamedir ) - 1] = 0;
|
||||||
|
|
||||||
|
if( hdr->dem_protocol != DEMO_PROTOCOL )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "%s: demo protocol outdated (%i should be %i)\n",
|
||||||
|
callee, hdr->net_protocol, DEMO_PROTOCOL );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( hdr->net_protocol != PROTOCOL_VERSION && hdr->net_protocol != PROTOCOL_LEGACY_VERSION )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "%s: net protocol outdated (%i should be %i or %i)\n",
|
||||||
|
callee, hdr->net_protocol, PROTOCOL_VERSION, PROTOCOL_LEGACY_VERSION );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( FS_Seek( f, hdr->directory_offset, SEEK_SET ) < 0
|
||||||
|
|| FS_Read( f, numentries, sizeof( *numentries )) != sizeof( *numentries ))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "%s: can't find directory offset in %s, demo file corrupted\n",
|
||||||
|
callee, filename );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(( *numentries < 1 ) || ( *numentries > 1024 ))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "%s: demo have bogus # of directory entries: %i\n",
|
||||||
|
callee, *numentries );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_PlayDemo_f
|
CL_PlayDemo_f
|
||||||
@@ -1426,9 +1513,7 @@ void CL_PlayDemo_f( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( cls.demoplayback )
|
if( cls.demoplayback )
|
||||||
{
|
|
||||||
CL_StopPlayback();
|
CL_StopPlayback();
|
||||||
}
|
|
||||||
|
|
||||||
if( cls.demorecording )
|
if( cls.demorecording )
|
||||||
{
|
{
|
||||||
@@ -1468,7 +1553,7 @@ void CL_PlayDemo_f( void )
|
|||||||
{
|
{
|
||||||
int c, neg = false;
|
int c, neg = false;
|
||||||
|
|
||||||
demo.header.host_fps = host_maxfps->value;
|
demo.header.host_fps = host_maxfps.value;
|
||||||
|
|
||||||
while(( c = FS_Getc( cls.demofile )) != '\n' )
|
while(( c = FS_Getc( cls.demofile )) != '\n' )
|
||||||
{
|
{
|
||||||
@@ -1478,51 +1563,32 @@ void CL_PlayDemo_f( void )
|
|||||||
|
|
||||||
if( neg ) cls.forcetrack = -cls.forcetrack;
|
if( neg ) cls.forcetrack = -cls.forcetrack;
|
||||||
CL_DemoStartPlayback( DEMO_QUAKE1 );
|
CL_DemoStartPlayback( DEMO_QUAKE1 );
|
||||||
|
cls.legacymode = PROTO_QUAKE;
|
||||||
return; // quake demo is started
|
return; // quake demo is started
|
||||||
}
|
}
|
||||||
|
|
||||||
// read in the demo header
|
// read in the demo header
|
||||||
FS_Read( cls.demofile, &demo.header, sizeof( demoheader_t ));
|
if( !CL_ParseDemoHeader( Cmd_Argv( 0 ), filename, cls.demofile, &demo.header, &demo.directory.numentries ))
|
||||||
|
|
||||||
if( demo.header.id != IDEMOHEADER )
|
|
||||||
{
|
{
|
||||||
Con_Printf( S_ERROR "%s is not a demo file\n", demoname );
|
|
||||||
CL_DemoAborted();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( demo.header.dem_protocol != DEMO_PROTOCOL )
|
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "playdemo: demo protocol outdated (%i should be %i)\n", demo.header.dem_protocol, DEMO_PROTOCOL );
|
|
||||||
CL_DemoAborted();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( demo.header.net_protocol != PROTOCOL_VERSION &&
|
|
||||||
demo.header.net_protocol != PROTOCOL_LEGACY_VERSION )
|
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "playdemo: net protocol outdated (%i should be %i)\n", demo.header.net_protocol, PROTOCOL_VERSION );
|
|
||||||
CL_DemoAborted();
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// now read in the directory structure.
|
|
||||||
FS_Seek( cls.demofile, demo.header.directory_offset, SEEK_SET );
|
|
||||||
FS_Read( cls.demofile, &demo.directory.numentries, sizeof( int ));
|
|
||||||
|
|
||||||
if( demo.directory.numentries < 1 || demo.directory.numentries > 1024 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "demo had bogus # of directory entries: %i\n", demo.directory.numentries );
|
|
||||||
CL_DemoAborted();
|
CL_DemoAborted();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// allocate demo entries
|
// allocate demo entries
|
||||||
demo.directory.entries = Mem_Malloc( cls.mempool, sizeof( demoentry_t ) * demo.directory.numentries );
|
demo.directory.entries = Mem_Malloc( cls.mempool, sizeof( *demo.directory.entries ) * demo.directory.numentries );
|
||||||
|
|
||||||
for( i = 0; i < demo.directory.numentries; i++ )
|
for( i = 0; i < demo.directory.numentries; i++ )
|
||||||
{
|
{
|
||||||
FS_Read( cls.demofile, &demo.directory.entries[i], sizeof( demoentry_t ));
|
demoentry_t *entry = &demo.directory.entries[i];
|
||||||
|
|
||||||
|
if( FS_Read( cls.demofile, entry, sizeof( *entry )) != sizeof( *entry ))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "%s: demo entry %i of %s corrupted", Cmd_Argv( 0 ), i, filename );
|
||||||
|
CL_DemoAborted();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
entry->description[sizeof( entry->description ) - 1] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
demo.entryIndex = 0;
|
demo.entryIndex = 0;
|
||||||
@@ -1532,9 +1598,11 @@ void CL_PlayDemo_f( void )
|
|||||||
|
|
||||||
CL_DemoStartPlayback( DEMO_XASH3D );
|
CL_DemoStartPlayback( DEMO_XASH3D );
|
||||||
|
|
||||||
|
// must be after DemoStartPlayback, as CL_Disconnect_f resets the protocol
|
||||||
|
cls.legacymode = CL_GetProtocolFromDemo( demo.header.net_protocol );
|
||||||
|
|
||||||
// g-cont. is this need?
|
// g-cont. is this need?
|
||||||
Q_strncpy( cls.servername, demoname, sizeof( cls.servername ));
|
Q_strncpy( cls.servername, demoname, sizeof( cls.servername ));
|
||||||
cls.legacymode = demo.header.net_protocol == PROTOCOL_LEGACY_VERSION;
|
|
||||||
|
|
||||||
// begin a playback demo
|
// begin a playback demo
|
||||||
}
|
}
|
||||||
@@ -1576,7 +1644,7 @@ void CL_StartDemos_f( void )
|
|||||||
c = Cmd_Argc() - 1;
|
c = Cmd_Argc() - 1;
|
||||||
if( c > MAX_DEMOS )
|
if( c > MAX_DEMOS )
|
||||||
{
|
{
|
||||||
Con_DPrintf( S_WARN "Host_StartDemos: max %i demos in demoloop\n", MAX_DEMOS );
|
Con_DPrintf( S_WARN "%s: max %i demos in demoloop\n", __func__, MAX_DEMOS );
|
||||||
c = MAX_DEMOS;
|
c = MAX_DEMOS;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1634,3 +1702,78 @@ void CL_Stop_f( void )
|
|||||||
S_StopBackgroundTrack();
|
S_StopBackgroundTrack();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CL_ListDemo_f( void )
|
||||||
|
{
|
||||||
|
demoheader_t hdr;
|
||||||
|
int32_t num_entries;
|
||||||
|
file_t *f;
|
||||||
|
char filename[MAX_QPATH];
|
||||||
|
char demoname[MAX_QPATH];
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if( Cmd_Argc() < 2 )
|
||||||
|
{
|
||||||
|
Con_Printf( S_USAGE "%s <demoname>\n", Cmd_Argv( 0 ));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Q_strncpy( demoname, Cmd_Argv( 1 ), sizeof( demoname ));
|
||||||
|
COM_StripExtension( demoname );
|
||||||
|
Q_snprintf( filename, sizeof( filename ), "%s.dem", demoname );
|
||||||
|
|
||||||
|
f = FS_Open( filename, "rb", true );
|
||||||
|
if( !f )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "couldn't open %s\n", filename );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( !CL_ParseDemoHeader( Cmd_Argv( 0 ), filename, f, &hdr, &num_entries ))
|
||||||
|
{
|
||||||
|
FS_Close( f );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Con_Printf( "Demo contents for %s:\n"
|
||||||
|
"\tProtocol: %i net/%i demo\n"
|
||||||
|
"\tFPS: %g\n"
|
||||||
|
"\tMap: %s\n"
|
||||||
|
"\tComment: %s\n"
|
||||||
|
"\tGame: %s\n",
|
||||||
|
filename, hdr.net_protocol, hdr.dem_protocol, hdr.host_fps, hdr.mapname,
|
||||||
|
hdr.comment, hdr.gamedir );
|
||||||
|
|
||||||
|
for( i = 0; i < num_entries; i++ )
|
||||||
|
{
|
||||||
|
demoentry_t entry;
|
||||||
|
|
||||||
|
Con_Printf( "Demo entry #%i:\n", i );
|
||||||
|
|
||||||
|
if( FS_Read( f, &entry, sizeof( entry )) != sizeof( entry ))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "can't read demo entry\n" );
|
||||||
|
FS_Close( f );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
entry.description[sizeof( entry.description ) - 1] = 0;
|
||||||
|
|
||||||
|
if( entry.entrytype == DEMO_STARTUP )
|
||||||
|
{
|
||||||
|
// startup entries don't have anything useful
|
||||||
|
Con_Printf( "\tEntry type: " S_YELLOW "startup" S_DEFAULT "\n" );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Con_Printf( "\tEntry type: " S_GREEN "normal" S_DEFAULT " (%i)\n"
|
||||||
|
"\tEntry playback time/frames: %.2f seconds/%i frames\n"
|
||||||
|
"\tEntry flags: 0x%x\n"
|
||||||
|
"\tEntry description: %s\n",
|
||||||
|
entry.entrytype, entry.playback_time, entry.playback_frames,
|
||||||
|
entry.flags, entry.description );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
FS_Close( f );
|
||||||
|
}
|
||||||
|
|||||||
@@ -28,10 +28,51 @@ GNU General Public License for more details.
|
|||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#define NUM_EFRAGS_ALLOC 64 // alloc 64 efrags (1-2kb each alloc)
|
||||||
|
|
||||||
static efrag_t **lastlink;
|
static efrag_t **lastlink;
|
||||||
static mnode_t *r_pefragtopnode;
|
static mnode_t *r_pefragtopnode;
|
||||||
static vec3_t r_emins, r_emaxs;
|
static vec3_t r_emins, r_emaxs;
|
||||||
static cl_entity_t *r_addent;
|
static cl_entity_t *r_addent;
|
||||||
|
static int cl_efrags_num;
|
||||||
|
static efrag_t *cl_efrags;
|
||||||
|
|
||||||
|
static efrag_t *CL_AllocEfrags( int num )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
efrag_t *efrags;
|
||||||
|
|
||||||
|
if( !cl.worldmodel )
|
||||||
|
{
|
||||||
|
Host_Error( "%s: called with NULL world\n", __func__ );
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( num == 0 )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
// set world to be the owner, so it will get automatically cleaned up
|
||||||
|
efrags = Mem_Calloc( cl.worldmodel->mempool, sizeof( *efrags ) * num );
|
||||||
|
|
||||||
|
// initialize linked list
|
||||||
|
for( i = 0; i < num - 1; i++ )
|
||||||
|
efrags[i].entnext = &efrags[i + 1];
|
||||||
|
|
||||||
|
cl_efrags_num += num;
|
||||||
|
|
||||||
|
return efrags;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
==============
|
||||||
|
CL_ClearEfrags
|
||||||
|
==============
|
||||||
|
*/
|
||||||
|
void CL_ClearEfrags( void )
|
||||||
|
{
|
||||||
|
cl_efrags_num = 0;
|
||||||
|
cl_efrags = NULL;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===================
|
===================
|
||||||
@@ -56,14 +97,11 @@ static void R_SplitEntityOnNode( mnode_t *node )
|
|||||||
leaf = (mleaf_t *)node;
|
leaf = (mleaf_t *)node;
|
||||||
|
|
||||||
// grab an efrag off the free list
|
// grab an efrag off the free list
|
||||||
ef = clgame.free_efrags;
|
ef = cl_efrags;
|
||||||
if( !ef )
|
if( !ef )
|
||||||
{
|
ef = CL_AllocEfrags( NUM_EFRAGS_ALLOC );
|
||||||
Con_Printf( S_ERROR "too many efrags!\n" );
|
|
||||||
return; // no free fragments...
|
|
||||||
}
|
|
||||||
|
|
||||||
clgame.free_efrags = ef->entnext;
|
cl_efrags = ef->entnext;
|
||||||
ef->entity = r_addent;
|
ef->entity = r_addent;
|
||||||
|
|
||||||
// add the entity link
|
// add the entity link
|
||||||
@@ -133,35 +171,29 @@ R_StoreEfrags
|
|||||||
*/
|
*/
|
||||||
void R_StoreEfrags( efrag_t **ppefrag, int framecount )
|
void R_StoreEfrags( efrag_t **ppefrag, int framecount )
|
||||||
{
|
{
|
||||||
cl_entity_t *pent;
|
efrag_t *pefrag;
|
||||||
model_t *clmodel;
|
cl_entity_t *pent;
|
||||||
efrag_t *pefrag;
|
model_t *clmodel;
|
||||||
|
|
||||||
while(( pefrag = *ppefrag ) != NULL )
|
while(( pefrag = *ppefrag ) != NULL )
|
||||||
{
|
{
|
||||||
pent = pefrag->entity;
|
pent = pefrag->entity;
|
||||||
clmodel = pent->model;
|
clmodel = pent->model;
|
||||||
|
|
||||||
switch( clmodel->type )
|
// how this could happen?
|
||||||
{
|
if( unlikely( clmodel->type < mod_brush || clmodel->type > mod_studio ))
|
||||||
case mod_alias:
|
continue;
|
||||||
case mod_brush:
|
|
||||||
case mod_studio:
|
|
||||||
case mod_sprite:
|
|
||||||
if( pent->visframe != framecount )
|
|
||||||
{
|
|
||||||
if( CL_AddVisibleEntity( pent, ET_FRAGMENTED ))
|
|
||||||
{
|
|
||||||
// mark that we've recorded this entity for this frame
|
|
||||||
pent->curstate.messagenum = cl.parsecount;
|
|
||||||
pent->visframe = framecount;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
ppefrag = &pefrag->leafnext;
|
if( pent->visframe != framecount )
|
||||||
break;
|
{
|
||||||
default:
|
if( CL_AddVisibleEntity( pent, ET_FRAGMENTED ))
|
||||||
break;
|
{
|
||||||
|
// mark that we've recorded this entity for this frame
|
||||||
|
pent->curstate.messagenum = cl.parsecount;
|
||||||
|
pent->visframe = framecount;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ppefrag = &pefrag->leafnext;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
#include "r_efx.h"
|
#include "r_efx.h"
|
||||||
#include "cl_tent.h"
|
#include "cl_tent.h"
|
||||||
#include "pm_local.h"
|
#include "pm_local.h"
|
||||||
#define PART_SIZE Q_max( 0.5f, cl_draw_particles->value )
|
#define PART_SIZE Q_max( 0.5f, cl_draw_particles.value )
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==============================================================
|
==============================================================
|
||||||
@@ -21,9 +21,9 @@ static int ramp2[8] = { 0x6f, 0x6e, 0x6d, 0x6c, 0x6b, 0x6a, 0x68, 0x66 };
|
|||||||
static int ramp3[6] = { 0x6d, 0x6b, 6, 5, 4, 3 };
|
static int ramp3[6] = { 0x6d, 0x6b, 6, 5, 4, 3 };
|
||||||
static int gSparkRamp[9] = { 0xfe, 0xfd, 0xfc, 0x6f, 0x6e, 0x6d, 0x6c, 0x67, 0x60 };
|
static int gSparkRamp[9] = { 0xfe, 0xfd, 0xfc, 0x6f, 0x6e, 0x6d, 0x6c, 0x67, 0x60 };
|
||||||
|
|
||||||
convar_t *tracerspeed;
|
static CVAR_DEFINE_AUTO( tracerspeed, "6000", 0, "tracer speed" );
|
||||||
convar_t *tracerlength;
|
static CVAR_DEFINE_AUTO( tracerlength, "0.8", 0, "tracer length factor" );
|
||||||
convar_t *traceroffset;
|
static CVAR_DEFINE_AUTO( traceroffset, "30", 0, "tracer starting offset" );
|
||||||
|
|
||||||
particle_t *cl_active_particles;
|
particle_t *cl_active_particles;
|
||||||
particle_t *cl_active_tracers;
|
particle_t *cl_active_tracers;
|
||||||
@@ -100,9 +100,9 @@ void CL_InitParticles( void )
|
|||||||
cl_avelocities[i][2] = COM_RandomFloat( 0.0f, 2.55f );
|
cl_avelocities[i][2] = COM_RandomFloat( 0.0f, 2.55f );
|
||||||
}
|
}
|
||||||
|
|
||||||
tracerspeed = Cvar_Get( "tracerspeed", "6000", 0, "tracer speed" );
|
Cvar_RegisterVariable( &tracerspeed );
|
||||||
tracerlength = Cvar_Get( "tracerlength", "0.8", 0, "tracer length factor" );
|
Cvar_RegisterVariable( &tracerlength );
|
||||||
traceroffset = Cvar_Get( "traceroffset", "30", 0, "tracer starting offset" );
|
Cvar_RegisterVariable( &traceroffset );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -171,11 +171,11 @@ particle_t * GAME_EXPORT R_AllocParticle( void (*callback)( particle_t*, float )
|
|||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
|
|
||||||
if( !cl_draw_particles->value )
|
if( !cl_draw_particles.value )
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
// never alloc particles when we not in game
|
// never alloc particles when we not in game
|
||||||
// if( tr.frametime == 0.0 ) return NULL;
|
if( cl_clientframetime() == 0.0 ) return NULL;
|
||||||
|
|
||||||
if( !cl_free_particles )
|
if( !cl_free_particles )
|
||||||
{
|
{
|
||||||
@@ -218,15 +218,15 @@ R_AllocTracer
|
|||||||
can return NULL if particles is out
|
can return NULL if particles is out
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
static particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
|
|
||||||
if( !cl_draw_tracers->value )
|
if( !cl_draw_tracers.value )
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
// never alloc particles when we not in game
|
// never alloc particles when we not in game
|
||||||
//if( tr.frametime == 0.0 ) return NULL;
|
if( cl_clientframetime() == 0.0 ) return NULL;
|
||||||
|
|
||||||
if( !cl_free_particles )
|
if( !cl_free_particles )
|
||||||
{
|
{
|
||||||
@@ -249,7 +249,7 @@ particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
|||||||
VectorCopy( org, p->org );
|
VectorCopy( org, p->org );
|
||||||
VectorCopy( vel, p->vel );
|
VectorCopy( vel, p->vel );
|
||||||
p->die = cl.time + life;
|
p->die = cl.time + life;
|
||||||
p->ramp = tracerlength->value;
|
p->ramp = tracerlength.value;
|
||||||
p->color = 4; // select custom color
|
p->color = 4; // select custom color
|
||||||
p->packedColor = 255; // alpha
|
p->packedColor = 255; // alpha
|
||||||
|
|
||||||
@@ -300,7 +300,7 @@ R_BeamAlloc
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
BEAM *R_BeamAlloc( void )
|
static BEAM *R_BeamAlloc( void )
|
||||||
{
|
{
|
||||||
BEAM *pBeam;
|
BEAM *pBeam;
|
||||||
|
|
||||||
@@ -323,7 +323,7 @@ R_BeamFree
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void R_BeamFree( BEAM *pBeam )
|
static void R_BeamFree( BEAM *pBeam )
|
||||||
{
|
{
|
||||||
// free particles that have died off.
|
// free particles that have died off.
|
||||||
R_FreeDeadParticles( &pBeam->particles );
|
R_FreeDeadParticles( &pBeam->particles );
|
||||||
@@ -605,7 +605,7 @@ CL_BeamAttemptToDie
|
|||||||
Check for expired beams
|
Check for expired beams
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
static qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
||||||
{
|
{
|
||||||
Assert( pBeam != NULL );
|
Assert( pBeam != NULL );
|
||||||
|
|
||||||
@@ -636,12 +636,24 @@ and all particle trails (if this is a beamfollow)
|
|||||||
*/
|
*/
|
||||||
void GAME_EXPORT R_BeamKill( int deadEntity )
|
void GAME_EXPORT R_BeamKill( int deadEntity )
|
||||||
{
|
{
|
||||||
cl_entity_t *pDeadEntity;
|
BEAM *beam;
|
||||||
|
|
||||||
pDeadEntity = R_BeamGetEntity( deadEntity );
|
for( beam = cl_active_beams; beam; beam = beam->next )
|
||||||
if( !pDeadEntity ) return;
|
{
|
||||||
|
if( FBitSet( beam->flags, FBEAM_STARTENTITY ) && beam->startEntity == deadEntity )
|
||||||
|
{
|
||||||
|
if( beam->type != TE_BEAMFOLLOW )
|
||||||
|
beam->die = cl.time;
|
||||||
|
|
||||||
CL_KillDeadBeams( pDeadEntity );
|
ClearBits( beam->flags, FBEAM_STARTENTITY );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( FBitSet( beam->flags, FBEAM_ENDENTITY ) && beam->endEntity == deadEntity )
|
||||||
|
{
|
||||||
|
beam->die = cl.time;
|
||||||
|
ClearBits( beam->flags, FBEAM_ENDENTITY );
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1094,9 +1106,7 @@ void GAME_EXPORT R_ParticleExplosion2( const vec3_t org, int colorStart, int col
|
|||||||
int colorMod = 0, packedColor;
|
int colorMod = 0, packedColor;
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
|
|
||||||
if( FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
|
packedColor = Host_IsQuakeCompatible( ) ? 255 : 0; // use old code for blob particles
|
||||||
packedColor = 255; // use old code for blob particles
|
|
||||||
else packedColor = 0;
|
|
||||||
|
|
||||||
for( i = 0; i < 512; i++ )
|
for( i = 0; i < 512; i++ )
|
||||||
{
|
{
|
||||||
@@ -1129,9 +1139,7 @@ void GAME_EXPORT R_BlobExplosion( const vec3_t org )
|
|||||||
particle_t *p;
|
particle_t *p;
|
||||||
int i, j, packedColor;
|
int i, j, packedColor;
|
||||||
|
|
||||||
if( FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
|
packedColor = Host_IsQuakeCompatible( ) ? 255 : 0; // use old code for blob particles
|
||||||
packedColor = 255; // use old code for blob particles
|
|
||||||
else packedColor = 0;
|
|
||||||
|
|
||||||
for( i = 0; i < 1024; i++ )
|
for( i = 0; i < 1024; i++ )
|
||||||
{
|
{
|
||||||
@@ -1236,12 +1244,15 @@ R_BloodStream
|
|||||||
particle spray 2
|
particle spray 2
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT R_BloodStream( const vec3_t org, const vec3_t dir, int pcolor, int speed )
|
void GAME_EXPORT R_BloodStream( const vec3_t org, const vec3_t ndir, int pcolor, int speed )
|
||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
int i, j;
|
int i, j;
|
||||||
float arc;
|
float arc;
|
||||||
int accel = speed; // must be integer due to bug in GoldSrc
|
int accel = speed; // must be integer due to bug in GoldSrc
|
||||||
|
vec3_t dir;
|
||||||
|
|
||||||
|
VectorNormalize2( ndir, dir );
|
||||||
|
|
||||||
for( arc = 0.05f, i = 0; i < 100; i++ )
|
for( arc = 0.05f, i = 0; i < 100; i++ )
|
||||||
{
|
{
|
||||||
@@ -1804,14 +1815,14 @@ void GAME_EXPORT R_TracerEffect( const vec3_t start, const vec3_t end )
|
|||||||
float len, speed;
|
float len, speed;
|
||||||
float offset;
|
float offset;
|
||||||
|
|
||||||
speed = Q_max( tracerspeed->value, 3.0f );
|
speed = Q_max( tracerspeed.value, 3.0f );
|
||||||
|
|
||||||
VectorSubtract( end, start, dir );
|
VectorSubtract( end, start, dir );
|
||||||
len = VectorLength( dir );
|
len = VectorLength( dir );
|
||||||
if( len == 0.0f ) return;
|
if( len == 0.0f ) return;
|
||||||
|
|
||||||
VectorScale( dir, 1.0f / len, dir ); // normalize
|
VectorScale( dir, 1.0f / len, dir ); // normalize
|
||||||
offset = COM_RandomFloat( -10.0f, 9.0f ) + traceroffset->value;
|
offset = COM_RandomFloat( -10.0f, 9.0f ) + traceroffset.value;
|
||||||
VectorScale( dir, offset, vel );
|
VectorScale( dir, offset, vel );
|
||||||
VectorAdd( start, vel, pos );
|
VectorAdd( start, vel, pos );
|
||||||
VectorScale( dir, speed, vel );
|
VectorScale( dir, speed, vel );
|
||||||
@@ -2037,7 +2048,7 @@ void CL_ReadPointFile_f( void )
|
|||||||
else Con_Printf( "map %s has no leaks!\n", clgame.mapname );
|
else Con_Printf( "map %s has no leaks!\n", clgame.mapname );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_FreeDeadBeams( void )
|
static void CL_FreeDeadBeams( void )
|
||||||
{
|
{
|
||||||
BEAM *pBeam, *pNext, *pPrev = NULL;
|
BEAM *pBeam, *pNext, *pPrev = NULL;
|
||||||
// draw temporary entity beams
|
// draw temporary entity beams
|
||||||
@@ -2067,16 +2078,16 @@ void CL_FreeDeadBeams( void )
|
|||||||
void CL_DrawEFX( float time, qboolean fTrans )
|
void CL_DrawEFX( float time, qboolean fTrans )
|
||||||
{
|
{
|
||||||
CL_FreeDeadBeams();
|
CL_FreeDeadBeams();
|
||||||
if( CVAR_TO_BOOL( cl_draw_beams ))
|
if( cl_draw_beams.value )
|
||||||
ref.dllFuncs.CL_DrawBeams( fTrans, cl_active_beams );
|
ref.dllFuncs.CL_DrawBeams( fTrans, cl_active_beams );
|
||||||
|
|
||||||
if( fTrans )
|
if( fTrans )
|
||||||
{
|
{
|
||||||
R_FreeDeadParticles( &cl_active_particles );
|
R_FreeDeadParticles( &cl_active_particles );
|
||||||
if( CVAR_TO_BOOL( cl_draw_particles ))
|
if( cl_draw_particles.value )
|
||||||
ref.dllFuncs.CL_DrawParticles( time, cl_active_particles, PART_SIZE );
|
ref.dllFuncs.CL_DrawParticles( time, cl_active_particles, PART_SIZE );
|
||||||
R_FreeDeadParticles( &cl_active_tracers );
|
R_FreeDeadParticles( &cl_active_tracers );
|
||||||
if( CVAR_TO_BOOL( cl_draw_tracers ))
|
if( cl_draw_tracers.value )
|
||||||
ref.dllFuncs.CL_DrawTracers( time, cl_active_tracers );
|
ref.dllFuncs.CL_DrawTracers( time, cl_active_tracers );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ CL_CalcPlayerVelocity
|
|||||||
compute velocity for a given client
|
compute velocity for a given client
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
static void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
||||||
{
|
{
|
||||||
clientdata_t *pcd;
|
clientdata_t *pcd;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
@@ -78,13 +78,13 @@ CL_DescribeEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_DescribeEvent( event_info_t *ei, int slot )
|
static void CL_DescribeEvent( event_info_t *ei, int slot )
|
||||||
{
|
{
|
||||||
int idx = (slot & 63) * 2;
|
int idx = (slot & 63) * 2;
|
||||||
con_nprint_t info;
|
con_nprint_t info;
|
||||||
string origin_str = { 0 }; //, angles_str = { 0 };
|
string origin_str = { 0 }; //, angles_str = { 0 };
|
||||||
|
|
||||||
if( !cl_showevents->value )
|
if( !cl_showevents.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
info.time_to_live = 1.0f;
|
info.time_to_live = 1.0f;
|
||||||
@@ -192,7 +192,7 @@ void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func )
|
|||||||
ev = clgame.events[lastnum];
|
ev = clgame.events[lastnum];
|
||||||
|
|
||||||
// NOTE: ev->index will be set later
|
// NOTE: ev->index will be set later
|
||||||
Q_strncpy( ev->name, szEvName, MAX_QPATH );
|
Q_strncpy( ev->name, szEvName, sizeof( ev->name ));
|
||||||
ev->func = func;
|
ev->func = func;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -202,7 +202,7 @@ CL_FireEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
qboolean CL_FireEvent( event_info_t *ei, int slot )
|
static qboolean CL_FireEvent( event_info_t *ei, int slot )
|
||||||
{
|
{
|
||||||
cl_user_event_t *ev;
|
cl_user_event_t *ev;
|
||||||
const char *name;
|
const char *name;
|
||||||
@@ -219,12 +219,24 @@ qboolean CL_FireEvent( event_info_t *ei, int slot )
|
|||||||
if( !ev )
|
if( !ev )
|
||||||
{
|
{
|
||||||
idx = bound( 1, ei->index, ( MAX_EVENTS - 1 ));
|
idx = bound( 1, ei->index, ( MAX_EVENTS - 1 ));
|
||||||
Con_Reportf( S_ERROR "CL_FireEvent: %s not precached\n", cl.event_precache[idx] );
|
Con_Reportf( S_ERROR "%s: %s not precached\n", __func__, cl.event_precache[idx] );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( ev->index == ei->index )
|
if( ev->index == ei->index )
|
||||||
{
|
{
|
||||||
|
name = cl.event_precache[ei->index];
|
||||||
|
|
||||||
|
if( cl_trace_events.value )
|
||||||
|
{
|
||||||
|
Con_Printf( "^3EVENT %s AT %.2f %.2f %.2f\n" // event name
|
||||||
|
"\t%.2f %.2f %i %i %s %s\n", // bool params
|
||||||
|
name, ei->args.origin[0], ei->args.origin[1], ei->args.origin[2],
|
||||||
|
ei->args.fparam1, ei->args.fparam2,
|
||||||
|
ei->args.iparam1, ei->args.iparam2,
|
||||||
|
ei->args.bparam1 ? "TRUE" : "FALSE", ei->args.bparam2 ? "TRUE" : "FALSE" );
|
||||||
|
}
|
||||||
|
|
||||||
if( ev->func )
|
if( ev->func )
|
||||||
{
|
{
|
||||||
CL_DescribeEvent( ei, slot );
|
CL_DescribeEvent( ei, slot );
|
||||||
@@ -232,8 +244,7 @@ qboolean CL_FireEvent( event_info_t *ei, int slot )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
name = cl.event_precache[ei->index];
|
Con_Reportf( S_ERROR "%s: %s not hooked\n", __func__, name );
|
||||||
Con_Reportf( S_ERROR "CL_FireEvent: %s not hooked\n", name );
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -281,7 +292,7 @@ CL_FindEvent
|
|||||||
find first empty event
|
find first empty event
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
event_info_t *CL_FindEmptyEvent( void )
|
static event_info_t *CL_FindEmptyEvent( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
event_state_t *es;
|
event_state_t *es;
|
||||||
@@ -309,7 +320,7 @@ CL_FindEvent
|
|||||||
replace only unreliable events
|
replace only unreliable events
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
event_info_t *CL_FindUnreliableEvent( void )
|
static event_info_t *CL_FindUnreliableEvent( void )
|
||||||
{
|
{
|
||||||
event_state_t *es;
|
event_state_t *es;
|
||||||
event_info_t *ei;
|
event_info_t *ei;
|
||||||
@@ -339,7 +350,7 @@ CL_QueueEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
static void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
||||||
{
|
{
|
||||||
event_info_t *ei;
|
event_info_t *ei;
|
||||||
|
|
||||||
@@ -486,14 +497,14 @@ void GAME_EXPORT CL_PlaybackEvent( int flags, const edict_t *pInvoker, word even
|
|||||||
// first check event for out of bounds
|
// first check event for out of bounds
|
||||||
if( eventindex < 1 || eventindex >= MAX_EVENTS )
|
if( eventindex < 1 || eventindex >= MAX_EVENTS )
|
||||||
{
|
{
|
||||||
Con_DPrintf( S_ERROR "CL_PlaybackEvent: invalid eventindex %i\n", eventindex );
|
Con_DPrintf( S_ERROR "%s: invalid eventindex %i\n", __func__, eventindex );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// check event for precached
|
// check event for precached
|
||||||
if( !CL_EventIndex( cl.event_precache[eventindex] ))
|
if( !CL_EventIndex( cl.event_precache[eventindex] ))
|
||||||
{
|
{
|
||||||
Con_DPrintf( S_ERROR "CL_PlaybackEvent: event %i was not precached\n", eventindex );
|
Con_DPrintf( S_ERROR "%s: event %i was not precached\n", __func__, eventindex );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -46,10 +46,35 @@ static int CL_LoadFontTexture( const char *fontname, uint texFlags, int *width )
|
|||||||
return tex;
|
return tex;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags )
|
static int CL_FontRenderMode( convar_t *fontrender )
|
||||||
|
{
|
||||||
|
switch((int)fontrender->value )
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
return kRenderTransAdd;
|
||||||
|
case 1:
|
||||||
|
return kRenderTransAlpha;
|
||||||
|
case 2:
|
||||||
|
return kRenderTransTexture;
|
||||||
|
default:
|
||||||
|
Cvar_DirectSet( fontrender, fontrender->def_string );
|
||||||
|
}
|
||||||
|
|
||||||
|
return kRenderTransTexture;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_SetFontRendermode( cl_font_t *font )
|
||||||
|
{
|
||||||
|
ref.dllFuncs.GL_SetRenderMode( CL_FontRenderMode( font->rendermode ));
|
||||||
|
}
|
||||||
|
|
||||||
|
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags )
|
||||||
{
|
{
|
||||||
int font_width, i;
|
int font_width, i;
|
||||||
|
|
||||||
|
if( !rendermode )
|
||||||
|
return false;
|
||||||
|
|
||||||
if( font->valid )
|
if( font->valid )
|
||||||
return true; // already loaded
|
return true; // already loaded
|
||||||
|
|
||||||
@@ -60,7 +85,6 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
|||||||
font->type = FONT_FIXED;
|
font->type = FONT_FIXED;
|
||||||
font->valid = true;
|
font->valid = true;
|
||||||
font->scale = scale;
|
font->scale = scale;
|
||||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
|
||||||
font->rendermode = rendermode;
|
font->rendermode = rendermode;
|
||||||
font->charHeight = Q_rint( font_width / 16 * scale );
|
font->charHeight = Q_rint( font_width / 16 * scale );
|
||||||
|
|
||||||
@@ -77,13 +101,16 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags )
|
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags )
|
||||||
{
|
{
|
||||||
fs_offset_t length;
|
fs_offset_t length;
|
||||||
qfont_t src;
|
qfont_t src;
|
||||||
byte *pfile;
|
byte *pfile;
|
||||||
int font_width, i;
|
int font_width, i;
|
||||||
|
|
||||||
|
if( !rendermode )
|
||||||
|
return false;
|
||||||
|
|
||||||
if( font->valid )
|
if( font->valid )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
@@ -106,8 +133,7 @@ qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float
|
|||||||
|
|
||||||
font->type = FONT_VARIABLE;
|
font->type = FONT_VARIABLE;
|
||||||
font->valid = true;
|
font->valid = true;
|
||||||
font->scale = scale;
|
font->scale = scale ? scale : 1.0f;
|
||||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
|
||||||
font->rendermode = rendermode;
|
font->rendermode = rendermode;
|
||||||
font->charHeight = Q_rint( src.rowheight * scale );
|
font->charHeight = Q_rint( src.rowheight * scale );
|
||||||
|
|
||||||
@@ -179,7 +205,8 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
|||||||
return font->charWidths[number];
|
return font->charWidths[number];
|
||||||
|
|
||||||
rc = &font->fontRc[number];
|
rc = &font->fontRc[number];
|
||||||
if( font->nearest || font->scale <= 1.0f )
|
|
||||||
|
if( font->scale <= 1.f || !REF_GET_PARM( PARM_TEX_FILTERING, font->hFontTexture ))
|
||||||
half = 0;
|
half = 0;
|
||||||
|
|
||||||
s1 = ((float)rc->left + half ) / texw;
|
s1 = ((float)rc->left + half ) / texw;
|
||||||
@@ -193,7 +220,7 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
|||||||
SPR_AdjustSize( &x, &y, &w, &h );
|
SPR_AdjustSize( &x, &y, &w, &h );
|
||||||
|
|
||||||
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
// don't apply color to fixed fonts it's already colored
|
// don't apply color to fixed fonts it's already colored
|
||||||
if( font->type != FONT_FIXED || REF_GET_PARM( PARM_TEX_GLFORMAT, font->hFontTexture ) == 0x8045 ) // GL_LUMINANCE8_ALPHA8
|
if( font->type != FONT_FIXED || REF_GET_PARM( PARM_TEX_GLFORMAT, font->hFontTexture ) == 0x8045 ) // GL_LUMINANCE8_ALPHA8
|
||||||
@@ -216,7 +243,7 @@ int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *fon
|
|||||||
Con_UtfProcessChar( 0 ); // clear utf state
|
Con_UtfProcessChar( 0 ); // clear utf state
|
||||||
|
|
||||||
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
Vector4Copy( color, current_color );
|
Vector4Copy( color, current_color );
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ GNU General Public License for more details.
|
|||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
|
|
||||||
#define STUDIO_INTERPOLATION_FIX
|
// #define STUDIO_INTERPOLATION_FIX
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==================
|
==================
|
||||||
@@ -52,19 +52,30 @@ CL_UpdatePositions
|
|||||||
Store another position into interpolation circular buffer
|
Store another position into interpolation circular buffer
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_UpdatePositions( cl_entity_t *ent )
|
static void CL_UpdatePositions( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
position_history_t *ph;
|
position_history_t *ph, *prev;
|
||||||
|
|
||||||
|
prev = &ent->ph[ent->current_position];
|
||||||
|
|
||||||
ent->current_position = (ent->current_position + 1) & HISTORY_MASK;
|
ent->current_position = (ent->current_position + 1) & HISTORY_MASK;
|
||||||
ph = &ent->ph[ent->current_position];
|
ph = &ent->ph[ent->current_position];
|
||||||
VectorCopy( ent->curstate.origin, ph->origin );
|
VectorCopy( ent->curstate.origin, ph->origin );
|
||||||
VectorCopy( ent->curstate.angles, ph->angles );
|
VectorCopy( ent->curstate.angles, ph->angles );
|
||||||
|
|
||||||
if( ent->model && ent->model->type == mod_brush )
|
ph->animtime = ent->curstate.animtime;
|
||||||
ph->animtime = ent->curstate.animtime;
|
|
||||||
else
|
// a1ba: for some reason, this sometimes still may happen
|
||||||
ph->animtime = cl.time;
|
// at this time, I'm not sure whether this bug happens in delta readwrite code
|
||||||
|
// or server just decides to go backwards and really sends these values
|
||||||
|
if( ph->animtime < prev->animtime )
|
||||||
|
{
|
||||||
|
// try to deduce real animtime by looking up the difference between
|
||||||
|
// server messages (cl.mtime is never modified ny the interpolation code)
|
||||||
|
float diff = Q_max( 0, ent->curstate.msg_time - ent->prevstate.msg_time );
|
||||||
|
|
||||||
|
ph->animtime = prev->animtime + diff;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -74,7 +85,7 @@ CL_ResetPositions
|
|||||||
Interpolation init or reset after teleporting
|
Interpolation init or reset after teleporting
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ResetPositions( cl_entity_t *ent )
|
static void CL_ResetPositions( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
position_history_t store;
|
position_history_t store;
|
||||||
|
|
||||||
@@ -84,8 +95,7 @@ void CL_ResetPositions( cl_entity_t *ent )
|
|||||||
ent->current_position = 1;
|
ent->current_position = 1;
|
||||||
|
|
||||||
memset( ent->ph, 0, sizeof( position_history_t ) * HISTORY_MAX );
|
memset( ent->ph, 0, sizeof( position_history_t ) * HISTORY_MAX );
|
||||||
memcpy( &ent->ph[1], &store, sizeof( position_history_t ));
|
ent->ph[1] = ent->ph[0] = store;
|
||||||
memcpy( &ent->ph[0], &store, sizeof( position_history_t ));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -96,7 +106,7 @@ check for instant movement in case
|
|||||||
we don't want interpolate this
|
we don't want interpolate this
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityTeleported( cl_entity_t *ent )
|
static qboolean CL_EntityTeleported( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
float len, maxlen;
|
float len, maxlen;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
@@ -117,7 +127,7 @@ CL_CompareTimestamps
|
|||||||
round-off floating errors
|
round-off floating errors
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_CompareTimestamps( float t1, float t2 )
|
static qboolean CL_CompareTimestamps( float t1, float t2 )
|
||||||
{
|
{
|
||||||
int iTime1 = t1 * 1000;
|
int iTime1 = t1 * 1000;
|
||||||
int iTime2 = t2 * 1000;
|
int iTime2 = t2 * 1000;
|
||||||
@@ -132,9 +142,9 @@ CL_EntityIgnoreLerp
|
|||||||
some ents will be ignore lerping
|
some ents will be ignore lerping
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
static qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
||||||
{
|
{
|
||||||
if( cl_nointerp->value > 0.f )
|
if( cl_nointerp.value > 0.f )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if( e->model && e->model->type == mod_alias )
|
if( e->model && e->model->type == mod_alias )
|
||||||
@@ -149,7 +159,7 @@ CL_EntityCustomLerp
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
static qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
||||||
{
|
{
|
||||||
switch( e->curstate.movetype )
|
switch( e->curstate.movetype )
|
||||||
{
|
{
|
||||||
@@ -159,6 +169,13 @@ qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
|||||||
case MOVETYPE_FLY:
|
case MOVETYPE_FLY:
|
||||||
case MOVETYPE_COMPOUND:
|
case MOVETYPE_COMPOUND:
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
// ABSOLUTELY STUPID HACK TO ALLOW MONSTERS
|
||||||
|
// INTERPOLATION IN GRAVGUNMOD COOP
|
||||||
|
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
|
||||||
|
case MOVETYPE_TOSS:
|
||||||
|
if( cls.legacymode && e->model && e->model->type == mod_studio )
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -171,7 +188,7 @@ CL_ParametricMove
|
|||||||
check for parametrical moved entities
|
check for parametrical moved entities
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_ParametricMove( cl_entity_t *ent )
|
static qboolean CL_ParametricMove( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
float frac, dt, t;
|
float frac, dt, t;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
@@ -208,7 +225,7 @@ CL_UpdateLatchedVars
|
|||||||
|
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateLatchedVars( cl_entity_t *ent )
|
static void CL_UpdateLatchedVars( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
if( !ent->model || ( ent->model->type != mod_alias && ent->model->type != mod_studio ))
|
if( !ent->model || ( ent->model->type != mod_alias && ent->model->type != mod_studio ))
|
||||||
return; // below fields used only for alias and studio interpolation
|
return; // below fields used only for alias and studio interpolation
|
||||||
@@ -303,7 +320,7 @@ CL_ProcessEntityUpdate
|
|||||||
apply changes since new frame received
|
apply changes since new frame received
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
static void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
qboolean parametric;
|
qboolean parametric;
|
||||||
|
|
||||||
@@ -349,11 +366,10 @@ CL_FindInterpolationUpdates
|
|||||||
find two timestamps
|
find two timestamps
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, float targettime, position_history_t **ph0, position_history_t **ph1 )
|
static qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, double targettime, position_history_t **ph0, position_history_t **ph1 )
|
||||||
{
|
{
|
||||||
qboolean extrapolate = true;
|
qboolean extrapolate = true;
|
||||||
uint i, i0, i1, imod;
|
uint i, i0, i1, imod;
|
||||||
float at;
|
|
||||||
|
|
||||||
imod = ent->current_position;
|
imod = ent->current_position;
|
||||||
i0 = (imod - 0) & HISTORY_MASK; // curpos (lerp end)
|
i0 = (imod - 0) & HISTORY_MASK; // curpos (lerp end)
|
||||||
@@ -361,8 +377,10 @@ qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, float targettime, positi
|
|||||||
|
|
||||||
for( i = 1; i < HISTORY_MAX - 1; i++ )
|
for( i = 1; i < HISTORY_MAX - 1; i++ )
|
||||||
{
|
{
|
||||||
at = ent->ph[( imod - i ) & HISTORY_MASK].animtime;
|
double at = ent->ph[( imod - i ) & HISTORY_MASK].animtime;
|
||||||
if( at == 0.0f ) break;
|
|
||||||
|
if( at == 0.0f )
|
||||||
|
break;
|
||||||
|
|
||||||
if( targettime > at )
|
if( targettime > at )
|
||||||
{
|
{
|
||||||
@@ -387,15 +405,14 @@ CL_PureOrigin
|
|||||||
non-local players interpolation
|
non-local players interpolation
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangles )
|
static void CL_PureOrigin( cl_entity_t *ent, double t, vec3_t outorigin, vec3_t outangles )
|
||||||
{
|
{
|
||||||
qboolean extrapolate;
|
double t1, t0, frac;
|
||||||
float t1, t0, frac;
|
|
||||||
position_history_t *ph0, *ph1;
|
position_history_t *ph0, *ph1;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
|
|
||||||
// NOTE: ph0 is next, ph1 is a prev
|
// NOTE: ph0 is next, ph1 is a prev
|
||||||
extrapolate = CL_FindInterpolationUpdates( ent, t, &ph0, &ph1 );
|
CL_FindInterpolationUpdates( ent, t, &ph0, &ph1 );
|
||||||
|
|
||||||
if ( !ph0 || !ph1 )
|
if ( !ph0 || !ph1 )
|
||||||
return;
|
return;
|
||||||
@@ -403,7 +420,7 @@ void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangle
|
|||||||
t0 = ph0->animtime;
|
t0 = ph0->animtime;
|
||||||
t1 = ph1->animtime;
|
t1 = ph1->animtime;
|
||||||
|
|
||||||
if( t0 != 0.0f )
|
if( t0 != 0.0 )
|
||||||
{
|
{
|
||||||
vec4_t q, q1, q2;
|
vec4_t q, q1, q2;
|
||||||
|
|
||||||
@@ -411,9 +428,9 @@ void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangle
|
|||||||
|
|
||||||
if( !Q_equal( t0, t1 ))
|
if( !Q_equal( t0, t1 ))
|
||||||
frac = ( t - t1 ) / ( t0 - t1 );
|
frac = ( t - t1 ) / ( t0 - t1 );
|
||||||
else frac = 1.0f;
|
else frac = 1.0;
|
||||||
|
|
||||||
frac = bound( 0.0f, frac, 1.2f );
|
frac = bound( 0.0, frac, 1.2 );
|
||||||
|
|
||||||
VectorMA( ph1->origin, frac, delta, outorigin );
|
VectorMA( ph1->origin, frac, delta, outorigin );
|
||||||
|
|
||||||
@@ -437,11 +454,11 @@ CL_InterpolateModel
|
|||||||
non-players interpolation
|
non-players interpolation
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
int CL_InterpolateModel( cl_entity_t *e )
|
static int CL_InterpolateModel( cl_entity_t *e )
|
||||||
{
|
{
|
||||||
position_history_t *ph0 = NULL, *ph1 = NULL;
|
position_history_t *ph0 = NULL, *ph1 = NULL;
|
||||||
vec3_t origin, angles, delta;
|
vec3_t origin, angles, delta;
|
||||||
float t, t1, t2, frac;
|
double t, t1, t2, frac;
|
||||||
vec4_t q, q1, q2;
|
vec4_t q, q1, q2;
|
||||||
|
|
||||||
VectorCopy( e->curstate.origin, e->origin );
|
VectorCopy( e->curstate.origin, e->origin );
|
||||||
@@ -464,13 +481,13 @@ int CL_InterpolateModel( cl_entity_t *e )
|
|||||||
if( cl.maxclients <= 1 )
|
if( cl.maxclients <= 1 )
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
if( e->model->type == mod_brush && !cl_bmodelinterp->value )
|
if( e->model->type == mod_brush && !cl_bmodelinterp.value )
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
if( cl.local.moving && cl.local.onground == e->index )
|
if( cl.local.moving && cl.local.onground == e->index )
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
t = cl.time - cl_interp->value;
|
t = cl.time - cl_interp.value;
|
||||||
CL_FindInterpolationUpdates( e, t, &ph0, &ph1 );
|
CL_FindInterpolationUpdates( e, t, &ph0, &ph1 );
|
||||||
|
|
||||||
if( ph0 == NULL || ph1 == NULL )
|
if( ph0 == NULL || ph1 == NULL )
|
||||||
@@ -489,9 +506,7 @@ int CL_InterpolateModel( cl_entity_t *e )
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// HACKHACK: workaround buggy position history animtime
|
if( Q_equal( t2, t1 ))
|
||||||
// going backward sometimes
|
|
||||||
if( Q_equal( t2, t1 ) || t2 < t1 )
|
|
||||||
{
|
{
|
||||||
VectorCopy( ph0->origin, e->origin );
|
VectorCopy( ph0->origin, e->origin );
|
||||||
VectorCopy( ph0->angles, e->angles );
|
VectorCopy( ph0->angles, e->angles );
|
||||||
@@ -529,7 +544,7 @@ interpolate non-local clients
|
|||||||
*/
|
*/
|
||||||
void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
float targettime;
|
double targettime;
|
||||||
vec4_t q, q1, q2;
|
vec4_t q, q1, q2;
|
||||||
vec3_t origin;
|
vec3_t origin;
|
||||||
vec3_t angles;
|
vec3_t angles;
|
||||||
@@ -537,7 +552,7 @@ void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
|||||||
if( !ent->player )
|
if( !ent->player )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( cl_nointerp->value > 0.f )
|
if( cl_nointerp.value > 0.f )
|
||||||
{
|
{
|
||||||
VectorCopy( ent->curstate.angles, ent->angles );
|
VectorCopy( ent->curstate.angles, ent->angles );
|
||||||
VectorCopy( ent->curstate.origin, ent->origin );
|
VectorCopy( ent->curstate.origin, ent->origin );
|
||||||
@@ -555,7 +570,7 @@ void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
targettime = cl.time - cl_interp->value;
|
targettime = cl.time - cl_interp.value;
|
||||||
CL_PureOrigin( ent, targettime, origin, angles );
|
CL_PureOrigin( ent, targettime, origin, angles );
|
||||||
|
|
||||||
VectorCopy( angles, ent->angles );
|
VectorCopy( angles, ent->angles );
|
||||||
@@ -569,7 +584,7 @@ CL_ProcessPlayerState
|
|||||||
process player states after the new packet has received
|
process player states after the new packet has received
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
static void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
||||||
{
|
{
|
||||||
entity_state_t *ps;
|
entity_state_t *ps;
|
||||||
|
|
||||||
@@ -589,7 +604,7 @@ reset latched state if this frame entity was teleported
|
|||||||
or just EF_NOINTERP was set
|
or just EF_NOINTERP was set
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
static void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
if( CHECKVISBIT( frame->flags, pnum ))
|
if( CHECKVISBIT( frame->flags, pnum ))
|
||||||
{
|
{
|
||||||
@@ -679,7 +694,7 @@ CL_FlushEntityPacket
|
|||||||
Read and ignore whole entity packet.
|
Read and ignore whole entity packet.
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_FlushEntityPacket( sizebuf_t *msg )
|
static void CL_FlushEntityPacket( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int newnum;
|
int newnum;
|
||||||
entity_state_t from, to;
|
entity_state_t from, to;
|
||||||
@@ -696,7 +711,7 @@ void CL_FlushEntityPacket( sizebuf_t *msg )
|
|||||||
break; // done
|
break; // done
|
||||||
|
|
||||||
if( MSG_CheckOverflow( msg ))
|
if( MSG_CheckOverflow( msg ))
|
||||||
Host_Error( "CL_FlushEntityPacket: overflow\n" );
|
Host_Error( "%s: overflow\n", __func__ );
|
||||||
|
|
||||||
MSG_ReadDeltaEntity( msg, &from, &to, newnum, CL_IsPlayerIndex( newnum ) ? DELTA_PLAYER : DELTA_ENTITY, cl.mtime[0] );
|
MSG_ReadDeltaEntity( msg, &from, &to, newnum, CL_IsPlayerIndex( newnum ) ? DELTA_PLAYER : DELTA_ENTITY, cl.mtime[0] );
|
||||||
}
|
}
|
||||||
@@ -709,7 +724,7 @@ CL_DeltaEntity
|
|||||||
processing delta update
|
processing delta update
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
static void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
@@ -724,7 +739,7 @@ void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t
|
|||||||
|
|
||||||
if(( newnum < 0 ) || ( newnum >= clgame.maxEntities ))
|
if(( newnum < 0 ) || ( newnum >= clgame.maxEntities ))
|
||||||
{
|
{
|
||||||
Con_DPrintf( S_ERROR "CL_DeltaEntity: invalid newnum: %d\n", newnum );
|
Con_DPrintf( S_ERROR "%s: invalid newnum: %d\n", __func__, newnum );
|
||||||
if( has_update )
|
if( has_update )
|
||||||
MSG_ReadDeltaEntity( msg, old, state, newnum, delta_type, cl.mtime[0] );
|
MSG_ReadDeltaEntity( msg, old, state, newnum, delta_type, cl.mtime[0] );
|
||||||
return;
|
return;
|
||||||
@@ -736,7 +751,7 @@ void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t
|
|||||||
|
|
||||||
if( has_update )
|
if( has_update )
|
||||||
alive = MSG_ReadDeltaEntity( msg, old, state, newnum, delta_type, cl.mtime[0] );
|
alive = MSG_ReadDeltaEntity( msg, old, state, newnum, delta_type, cl.mtime[0] );
|
||||||
else memcpy( state, old, sizeof( entity_state_t ));
|
else *state = *old;
|
||||||
|
|
||||||
if( !alive )
|
if( !alive )
|
||||||
{
|
{
|
||||||
@@ -869,7 +884,7 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
|
|||||||
break; // done
|
break; // done
|
||||||
|
|
||||||
if( MSG_CheckOverflow( msg ))
|
if( MSG_CheckOverflow( msg ))
|
||||||
Host_Error( "CL_ParsePacketEntities: overflow\n" );
|
Host_Error( "%s: overflow\n", __func__ );
|
||||||
|
|
||||||
player = CL_IsPlayerIndex( newnum );
|
player = CL_IsPlayerIndex( newnum );
|
||||||
|
|
||||||
@@ -939,7 +954,7 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( newframe->num_entities != count && newframe->num_entities != 0 )
|
if( newframe->num_entities != count && newframe->num_entities != 0 )
|
||||||
Con_Reportf( S_WARN "CL_Parse%sPacketEntities: (%i should be %i)\n", delta ? "Delta" : "", newframe->num_entities, count );
|
Con_Reportf( S_WARN "%s%s: (%i should be %i)\n", __func__, delta ? "Delta" : "", newframe->num_entities, count );
|
||||||
|
|
||||||
if( !newframe->valid )
|
if( !newframe->valid )
|
||||||
return playerbytes; // frame is not valid but message was parsed
|
return playerbytes; // frame is not valid but message was parsed
|
||||||
@@ -1041,7 +1056,7 @@ CL_LinkCustomEntity
|
|||||||
Add server beam to draw list
|
Add server beam to draw list
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
static void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
||||||
{
|
{
|
||||||
ent->curstate.movetype = state->modelindex; // !!!
|
ent->curstate.movetype = state->modelindex; // !!!
|
||||||
|
|
||||||
@@ -1064,7 +1079,7 @@ Create visible entities in the correct position
|
|||||||
for all current players
|
for all current players
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_LinkPlayers( frame_t *frame )
|
static void CL_LinkPlayers( frame_t *frame )
|
||||||
{
|
{
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
@@ -1147,7 +1162,7 @@ CL_LinkPacketEntities
|
|||||||
|
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void CL_LinkPacketEntities( frame_t *frame )
|
static void CL_LinkPacketEntities( frame_t *frame )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
@@ -1171,7 +1186,7 @@ void CL_LinkPacketEntities( frame_t *frame )
|
|||||||
|
|
||||||
if( !ent )
|
if( !ent )
|
||||||
{
|
{
|
||||||
Con_Reportf( S_ERROR "CL_LinkPacketEntity: bad entity %i\n", state->number );
|
Con_Reportf( S_ERROR "%s: bad entity %i\n", __func__, state->number );
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1212,17 +1227,33 @@ void CL_LinkPacketEntities( frame_t *frame )
|
|||||||
#else
|
#else
|
||||||
if( ent->lastmove >= cl.time )
|
if( ent->lastmove >= cl.time )
|
||||||
{
|
{
|
||||||
|
float at = ent->curstate.animtime;
|
||||||
|
|
||||||
CL_ResetLatchedVars( ent, true );
|
CL_ResetLatchedVars( ent, true );
|
||||||
|
|
||||||
|
if( cl_fixmodelinterpolationartifacts.value )
|
||||||
|
ent->latched.prevanimtime = ent->curstate.animtime = at;
|
||||||
|
|
||||||
VectorCopy( ent->curstate.origin, ent->latched.prevorigin );
|
VectorCopy( ent->curstate.origin, ent->latched.prevorigin );
|
||||||
VectorCopy( ent->curstate.angles, ent->latched.prevangles );
|
VectorCopy( ent->curstate.angles, ent->latched.prevangles );
|
||||||
|
|
||||||
// disable step interpolation in client.dll
|
if( !FBitSet( host.features, ENGINE_COMPUTE_STUDIO_LERP ))
|
||||||
ent->curstate.movetype = MOVETYPE_NONE;
|
{
|
||||||
|
// disable step interpolation in client.dll
|
||||||
|
ent->curstate.movetype = MOVETYPE_NONE;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// restore step interpolation in client.dll
|
if( FBitSet( host.features, ENGINE_COMPUTE_STUDIO_LERP ))
|
||||||
ent->curstate.movetype = MOVETYPE_STEP;
|
{
|
||||||
|
interpolate = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// restore step interpolation in client.dll
|
||||||
|
ent->curstate.movetype = MOVETYPE_STEP;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -1247,11 +1278,24 @@ void CL_LinkPacketEntities( frame_t *frame )
|
|||||||
if ( !CL_InterpolateModel( ent ))
|
if ( !CL_InterpolateModel( ent ))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
else if( ent->curstate.movetype == MOVETYPE_STEP && !NET_IsLocalAddress( cls.netchan.remote_address ))
|
// a1ba: in GoldSrc this is done for cstrike and czero
|
||||||
|
// but let modders use this as an engine feature
|
||||||
|
else if( FBitSet( host.features, ENGINE_STEP_POSHISTORY_LERP ) &&
|
||||||
|
ent->curstate.movetype == MOVETYPE_STEP && !NET_IsLocalAddress( cls.netchan.remote_address ))
|
||||||
{
|
{
|
||||||
if( !CL_InterpolateModel( ent ))
|
if( !CL_InterpolateModel( ent ))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
#if 0
|
||||||
|
// ABSOLUTELY STUPID HACK TO ALLOW MONSTERS
|
||||||
|
// INTERPOLATION IN GRAVGUNMOD COOP
|
||||||
|
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
|
||||||
|
else if( cls.legacymode && ent->model->type == mod_studio && ent->curstate.movetype == MOVETYPE_TOSS )
|
||||||
|
{
|
||||||
|
if( !CL_InterpolateModel( ent ))
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// no interpolation right now
|
// no interpolation right now
|
||||||
@@ -1447,9 +1491,3 @@ qboolean CL_GetMovieSpatialization( rawchan_t *ch )
|
|||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_ExtraUpdate( void )
|
|
||||||
{
|
|
||||||
clgame.dllFuncs.IN_Accumulate();
|
|
||||||
S_ExtraUpdate();
|
|
||||||
}
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -25,6 +25,14 @@ static void UI_UpdateUserinfo( void );
|
|||||||
|
|
||||||
gameui_static_t gameui;
|
gameui_static_t gameui;
|
||||||
|
|
||||||
|
static void UI_ToggleAllowConsole_f( void )
|
||||||
|
{
|
||||||
|
host.allow_console = host.allow_console_init = true;
|
||||||
|
|
||||||
|
if( gameui.globals )
|
||||||
|
gameui.globals->developer = true;
|
||||||
|
}
|
||||||
|
|
||||||
void UI_UpdateMenu( float realtime )
|
void UI_UpdateMenu( float realtime )
|
||||||
{
|
{
|
||||||
if( !gameui.hInstance ) return;
|
if( !gameui.hInstance ) return;
|
||||||
@@ -216,12 +224,14 @@ UI_ShowConnectionWarning
|
|||||||
show message box
|
show message box
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void UI_ShowMessageBox( const char *text )
|
qboolean UI_ShowMessageBox( const char *text )
|
||||||
{
|
{
|
||||||
if( gameui.dllFuncs2.pfnShowMessageBox )
|
if( gameui.dllFuncs2.pfnShowMessageBox )
|
||||||
{
|
{
|
||||||
gameui.dllFuncs2.pfnShowMessageBox( text );
|
gameui.dllFuncs2.pfnShowMessageBox( text );
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void UI_ConnectionProgress_Disconnect( void )
|
void UI_ConnectionProgress_Disconnect( void )
|
||||||
@@ -397,28 +407,61 @@ void Host_Credits( void )
|
|||||||
gameui.dllFuncs.pfnFinalCredits();
|
gameui.dllFuncs.pfnFinalCredits();
|
||||||
}
|
}
|
||||||
|
|
||||||
static void UI_ConvertGameInfo( GAMEINFO *out, gameinfo_t *in )
|
static void UI_ConvertGameInfo( gameinfo2_t *out, const gameinfo_t *in )
|
||||||
{
|
{
|
||||||
|
out->gi_version = GAMEINFO_VERSION;
|
||||||
|
|
||||||
Q_strncpy( out->gamefolder, in->gamefolder, sizeof( out->gamefolder ));
|
Q_strncpy( out->gamefolder, in->gamefolder, sizeof( out->gamefolder ));
|
||||||
Q_strncpy( out->startmap, in->startmap, sizeof( out->startmap ));
|
Q_strncpy( out->startmap, in->startmap, sizeof( out->startmap ));
|
||||||
Q_strncpy( out->trainmap, in->trainmap, sizeof( out->trainmap ));
|
Q_strncpy( out->trainmap, in->trainmap, sizeof( out->trainmap ));
|
||||||
|
Q_strncpy( out->demomap, in->demomap, sizeof( out->demomap ));
|
||||||
Q_strncpy( out->title, in->title, sizeof( out->title ));
|
Q_strncpy( out->title, in->title, sizeof( out->title ));
|
||||||
Q_snprintf( out->version, sizeof( out->version ), "%g", in->version );
|
Q_snprintf( out->version, sizeof( out->version ), "%g", in->version );
|
||||||
|
Q_strncpy( out->iconpath, in->iconpath, sizeof( out->iconpath ));
|
||||||
|
|
||||||
Q_strncpy( out->game_url, in->game_url, sizeof( out->game_url ));
|
Q_strncpy( out->game_url, in->game_url, sizeof( out->game_url ));
|
||||||
Q_strncpy( out->update_url, in->update_url, sizeof( out->update_url ));
|
Q_strncpy( out->update_url, in->update_url, sizeof( out->update_url ));
|
||||||
Q_strncpy( out->size, Q_pretifymem( in->size, 0 ), sizeof( out->size ));
|
out->size = in->size;
|
||||||
Q_strncpy( out->type, in->type, sizeof( out->type ));
|
Q_strncpy( out->type, in->type, sizeof( out->type ));
|
||||||
Q_strncpy( out->date, in->date, sizeof( out->date ));
|
Q_strncpy( out->date, in->date, sizeof( out->date ));
|
||||||
|
|
||||||
out->gamemode = in->gamemode;
|
out->gamemode = in->gamemode;
|
||||||
|
|
||||||
if( in->nomodels )
|
if( in->nomodels )
|
||||||
out->flags |= GFL_NOMODELS;
|
SetBits( out->flags, GFL_NOMODELS );
|
||||||
if( in->noskills )
|
if( in->noskills )
|
||||||
out->flags |= GFL_NOSKILLS;
|
SetBits( out->flags, GFL_NOSKILLS );
|
||||||
if( in->render_picbutton_text )
|
if( in->render_picbutton_text )
|
||||||
out->flags |= GFL_RENDER_PICBUTTON_TEXT;
|
SetBits( out->flags, GFL_RENDER_PICBUTTON_TEXT );
|
||||||
|
if( in->hd_background )
|
||||||
|
SetBits( out->flags, GFL_HD_BACKGROUND );
|
||||||
|
if( in->animated_title )
|
||||||
|
SetBits( out->flags, GFL_ANIMATED_TITLE );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void UI_ToOldGameInfo( GAMEINFO *out, const gameinfo2_t *in )
|
||||||
|
{
|
||||||
|
Q_strncpy( out->gamefolder, in->gamefolder, sizeof( out->gamefolder ));
|
||||||
|
Q_strncpy( out->startmap, in->startmap, sizeof( out->startmap ));
|
||||||
|
Q_strncpy( out->trainmap, in->trainmap, sizeof( out->trainmap ));
|
||||||
|
Q_strncpy( out->title, in->title, sizeof( out->title ));
|
||||||
|
Q_strncpy( out->version, in->version, sizeof( out->version ));
|
||||||
|
out->flags = in->flags & 0xFFFF;
|
||||||
|
Q_strncpy( out->game_url, in->game_url, sizeof( out->game_url ));
|
||||||
|
Q_strncpy( out->update_url, in->update_url, sizeof( out->update_url ));
|
||||||
|
Q_strncpy( out->size, Q_memprint( in->size ), sizeof( out->size ));
|
||||||
|
Q_strncpy( out->type, in->type, sizeof( out->type ));
|
||||||
|
Q_strncpy( out->date, in->date, sizeof( out->date ));
|
||||||
|
out->gamemode = in->gamemode;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void UI_GetModsInfo( void )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
gameui.modsInfo = Mem_Calloc( gameui.mempool, sizeof( *gameui.modsInfo ) * FI->numgames );
|
||||||
|
for( i = 0; i < FI->numgames; i++ )
|
||||||
|
UI_ConvertGameInfo( &gameui.modsInfo[i], FI->games[i] );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -488,7 +531,7 @@ static HIMAGE GAME_EXPORT pfnPIC_Load( const char *szPicName, const byte *image_
|
|||||||
|
|
||||||
if( !COM_CheckString( szPicName ))
|
if( !COM_CheckString( szPicName ))
|
||||||
{
|
{
|
||||||
Con_Reportf( S_ERROR "CL_LoadImage: refusing to load image with empty name\n" );
|
Con_Reportf( S_ERROR "%s: refusing to load image with empty name\n", __func__ );
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -538,7 +581,7 @@ pfnPIC_Set
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
static void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
||||||
{
|
{
|
||||||
gameui.ds.gl_texturenum = hPic;
|
gameui.ds.gl_texturenum = hPic;
|
||||||
r = bound( 0, r, 255 );
|
r = bound( 0, r, 255 );
|
||||||
@@ -554,7 +597,7 @@ pfnPIC_Draw
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -566,7 +609,7 @@ pfnPIC_DrawTrans
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -578,7 +621,7 @@ pfnPIC_DrawHoles
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -590,7 +633,7 @@ pfnPIC_DrawAdditive
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -642,6 +685,17 @@ static void GAME_EXPORT pfnFillRGBA( int x, int y, int width, int height, int r,
|
|||||||
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
pfnCvar_RegisterVariable
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static cvar_t *GAME_EXPORT pfnCvar_RegisterGameUIVariable( const char *szName, const char *szValue, int flags )
|
||||||
|
{
|
||||||
|
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_GAMEUIDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_GAMEUIDLL ));
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
pfnClientCmd
|
pfnClientCmd
|
||||||
@@ -907,11 +961,12 @@ pfnGetGameInfo
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
static int GAME_EXPORT pfnGetGameInfo( GAMEINFO *pgameinfo )
|
static int GAME_EXPORT pfnGetOldGameInfo( GAMEINFO *pgameinfo )
|
||||||
{
|
{
|
||||||
if( !pgameinfo ) return 0;
|
if( !pgameinfo )
|
||||||
|
return 0;
|
||||||
|
|
||||||
*pgameinfo = gameui.gameInfo;
|
UI_ToOldGameInfo( pgameinfo, &gameui.gameInfo );
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -923,8 +978,26 @@ pfnGetGamesList
|
|||||||
*/
|
*/
|
||||||
static GAMEINFO ** GAME_EXPORT pfnGetGamesList( int *numGames )
|
static GAMEINFO ** GAME_EXPORT pfnGetGamesList( int *numGames )
|
||||||
{
|
{
|
||||||
if( numGames ) *numGames = FI->numgames;
|
if( numGames )
|
||||||
return gameui.modsInfo;
|
*numGames = FI->numgames;
|
||||||
|
|
||||||
|
if( !gameui.oldModsInfo )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if( !gameui.modsInfo )
|
||||||
|
UI_GetModsInfo();
|
||||||
|
|
||||||
|
// first allocate array of pointers
|
||||||
|
gameui.oldModsInfo = Mem_Calloc( gameui.mempool, sizeof( *gameui.oldModsInfo ) * FI->numgames );
|
||||||
|
for( i = 0; i < FI->numgames; i++ )
|
||||||
|
{
|
||||||
|
gameui.oldModsInfo[i] = Mem_Calloc( gameui.mempool, sizeof( *gameui.oldModsInfo[i] ));
|
||||||
|
UI_ToOldGameInfo( gameui.oldModsInfo[i], &gameui.modsInfo[i] );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return gameui.oldModsInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -969,30 +1042,23 @@ pfnCheckGameDll
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnCheckGameDll( void )
|
static int GAME_EXPORT pfnCheckGameDll( void )
|
||||||
{
|
{
|
||||||
string dllpath;
|
#ifdef XASH_INTERNAL_GAMELIBS
|
||||||
void *hInst;
|
|
||||||
|
|
||||||
#if TARGET_OS_IPHONE
|
|
||||||
// loading server library drains too many ram
|
|
||||||
// so 512MB iPod Touch cannot even connect to
|
|
||||||
// to servers in cstrike
|
|
||||||
return true;
|
return true;
|
||||||
#endif
|
#else
|
||||||
|
string dllpath;
|
||||||
|
|
||||||
if( svgame.hInstance )
|
if( svgame.hInstance )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
COM_GetCommonLibraryPath( LIBRARY_SERVER, dllpath, sizeof( dllpath ));
|
COM_GetCommonLibraryPath( LIBRARY_SERVER, dllpath, sizeof( dllpath ));
|
||||||
|
|
||||||
if(( hInst = COM_LoadLibrary( dllpath, true, false )) != NULL )
|
if( FS_FileExists( dllpath, false ))
|
||||||
{
|
|
||||||
COM_FreeLibrary( hInst ); // don't increase linker's reference counter
|
|
||||||
return true;
|
return true;
|
||||||
}
|
|
||||||
Con_Reportf( S_WARN "Could not load server library: %s\n", COM_GetLibraryError() );
|
|
||||||
return false;
|
return false;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1003,7 +1069,7 @@ pfnChangeInstance
|
|||||||
*/
|
*/
|
||||||
static void GAME_EXPORT pfnChangeInstance( const char *newInstance, const char *szFinalMessage )
|
static void GAME_EXPORT pfnChangeInstance( const char *newInstance, const char *szFinalMessage )
|
||||||
{
|
{
|
||||||
Con_Reportf( S_ERROR "ChangeInstance menu call is deprecated!\n" );
|
Con_Reportf( S_ERROR "%s menu call is deprecated!\n", __func__ );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1084,8 +1150,27 @@ static int pfnDelete( const char *path )
|
|||||||
return FS_Delete( path );
|
return FS_Delete( path );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT pfnCon_DefaultColor( int r, int g, int b )
|
||||||
|
{
|
||||||
|
Con_DefaultColor( r, g, b, true );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT pfnSetCursor( void *hCursor )
|
||||||
|
{
|
||||||
|
uintptr_t cursor;
|
||||||
|
|
||||||
|
if( !gameui.use_extended_api )
|
||||||
|
return; // ignore original Xash menus
|
||||||
|
|
||||||
|
cursor = (uintptr_t)hCursor;
|
||||||
|
if( cursor < dc_user || cursor > dc_last )
|
||||||
|
return;
|
||||||
|
|
||||||
|
Platform_SetCursorType( cursor );
|
||||||
|
}
|
||||||
|
|
||||||
// engine callbacks
|
// engine callbacks
|
||||||
static ui_enginefuncs_t gEngfuncs =
|
static const ui_enginefuncs_t gEngfuncs =
|
||||||
{
|
{
|
||||||
pfnPIC_Load,
|
pfnPIC_Load,
|
||||||
GL_FreeImage,
|
GL_FreeImage,
|
||||||
@@ -1123,7 +1208,7 @@ static ui_enginefuncs_t gEngfuncs =
|
|||||||
UI_DrawConsoleString,
|
UI_DrawConsoleString,
|
||||||
UI_DrawSetTextColor,
|
UI_DrawSetTextColor,
|
||||||
Con_DrawStringLen,
|
Con_DrawStringLen,
|
||||||
Con_DefaultColor,
|
pfnCon_DefaultColor,
|
||||||
pfnGetPlayerModel,
|
pfnGetPlayerModel,
|
||||||
pfnSetPlayerModel,
|
pfnSetPlayerModel,
|
||||||
pfnClearScene,
|
pfnClearScene,
|
||||||
@@ -1149,7 +1234,7 @@ static ui_enginefuncs_t gEngfuncs =
|
|||||||
pfnKeyGetState,
|
pfnKeyGetState,
|
||||||
pfnMemAlloc,
|
pfnMemAlloc,
|
||||||
pfnMemFree,
|
pfnMemFree,
|
||||||
pfnGetGameInfo,
|
pfnGetOldGameInfo,
|
||||||
pfnGetGamesList,
|
pfnGetGamesList,
|
||||||
pfnGetFilesList,
|
pfnGetFilesList,
|
||||||
SV_GetSaveComment,
|
SV_GetSaveComment,
|
||||||
@@ -1163,7 +1248,7 @@ static ui_enginefuncs_t gEngfuncs =
|
|||||||
pfnHostEndGame,
|
pfnHostEndGame,
|
||||||
COM_RandomFloat,
|
COM_RandomFloat,
|
||||||
COM_RandomLong,
|
COM_RandomLong,
|
||||||
IN_SetCursor,
|
pfnSetCursor,
|
||||||
pfnIsMapValid,
|
pfnIsMapValid,
|
||||||
GL_ProcessTexture,
|
GL_ProcessTexture,
|
||||||
COM_CompareFileTime,
|
COM_CompareFileTime,
|
||||||
@@ -1196,6 +1281,28 @@ static char *pfnParseFileSafe( char *data, char *buf, const int size, unsigned i
|
|||||||
return COM_ParseFileSafe( data, buf, size, flags, len, NULL );
|
return COM_ParseFileSafe( data, buf, size, flags, len, NULL );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static gameinfo2_t *pfnGetGameInfo( int gi_version )
|
||||||
|
{
|
||||||
|
if( gi_version != gameui.gameInfo.gi_version )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
return &gameui.gameInfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
static gameinfo2_t *pfnGetModInfo( int gi_version, int i )
|
||||||
|
{
|
||||||
|
if( i < 0 || i >= FI->numgames )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
if( !gameui.modsInfo )
|
||||||
|
UI_GetModsInfo();
|
||||||
|
|
||||||
|
if( gi_version != gameui.modsInfo[i].gi_version )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
return &gameui.modsInfo[i];
|
||||||
|
}
|
||||||
|
|
||||||
static ui_extendedfuncs_t gExtendedfuncs =
|
static ui_extendedfuncs_t gExtendedfuncs =
|
||||||
{
|
{
|
||||||
pfnEnableTextInput,
|
pfnEnableTextInput,
|
||||||
@@ -1207,6 +1314,10 @@ static ui_extendedfuncs_t gExtendedfuncs =
|
|||||||
pfnParseFileSafe,
|
pfnParseFileSafe,
|
||||||
NET_AdrToString,
|
NET_AdrToString,
|
||||||
NET_CompareAdrSort,
|
NET_CompareAdrSort,
|
||||||
|
Sys_GetNativeObject,
|
||||||
|
&gNetApi,
|
||||||
|
pfnGetGameInfo,
|
||||||
|
pfnGetModInfo,
|
||||||
};
|
};
|
||||||
|
|
||||||
void UI_UnloadProgs( void )
|
void UI_UnloadProgs( void )
|
||||||
@@ -1216,14 +1327,15 @@ void UI_UnloadProgs( void )
|
|||||||
// deinitialize game
|
// deinitialize game
|
||||||
gameui.dllFuncs.pfnShutdown();
|
gameui.dllFuncs.pfnShutdown();
|
||||||
|
|
||||||
|
Cmd_RemoveCommand( "ui_allowconsole" );
|
||||||
Cvar_FullSet( "host_gameuiloaded", "0", FCVAR_READ_ONLY );
|
Cvar_FullSet( "host_gameuiloaded", "0", FCVAR_READ_ONLY );
|
||||||
|
|
||||||
|
Cvar_Unlink( FCVAR_GAMEUIDLL );
|
||||||
|
Cmd_Unlink( CMD_GAMEUIDLL );
|
||||||
|
|
||||||
COM_FreeLibrary( gameui.hInstance );
|
COM_FreeLibrary( gameui.hInstance );
|
||||||
Mem_FreePool( &gameui.mempool );
|
Mem_FreePool( &gameui.mempool );
|
||||||
memset( &gameui, 0, sizeof( gameui ));
|
memset( &gameui, 0, sizeof( gameui ));
|
||||||
|
|
||||||
Cvar_Unlink( FCVAR_GAMEUIDLL );
|
|
||||||
Cmd_Unlink( CMD_GAMEUIDLL );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean UI_LoadProgs( void )
|
qboolean UI_LoadProgs( void )
|
||||||
@@ -1266,71 +1378,65 @@ qboolean UI_LoadProgs( void )
|
|||||||
if(( GetMenuAPI = (MENUAPI)COM_GetProcAddress( gameui.hInstance, "GetMenuAPI" )) == NULL )
|
if(( GetMenuAPI = (MENUAPI)COM_GetProcAddress( gameui.hInstance, "GetMenuAPI" )) == NULL )
|
||||||
{
|
{
|
||||||
COM_FreeLibrary( gameui.hInstance );
|
COM_FreeLibrary( gameui.hInstance );
|
||||||
Con_Reportf( "UI_LoadProgs: can't init menu API\n" );
|
Con_Reportf( "%s: can't init menu API\n", __func__ );
|
||||||
gameui.hInstance = NULL;
|
gameui.hInstance = NULL;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
gameui.use_text_api = false;
|
gameui.use_extended_api = false;
|
||||||
|
|
||||||
// make local copy of engfuncs to prevent overwrite it with user dll
|
// make local copy of engfuncs to prevent overwrite it with user dll
|
||||||
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
gpEngfuncs = gEngfuncs;
|
||||||
|
|
||||||
gameui.mempool = Mem_AllocPool( "Menu Pool" );
|
gameui.mempool = Mem_AllocPool( "Menu Pool" );
|
||||||
|
|
||||||
if( !GetMenuAPI( &gameui.dllFuncs, &gpEngfuncs, gameui.globals ))
|
if( !GetMenuAPI( &gameui.dllFuncs, &gpEngfuncs, gameui.globals ))
|
||||||
{
|
{
|
||||||
COM_FreeLibrary( gameui.hInstance );
|
COM_FreeLibrary( gameui.hInstance );
|
||||||
Con_Reportf( "UI_LoadProgs: can't init menu API\n" );
|
Con_Reportf( "%s: can't init menu API\n", __func__ );
|
||||||
Mem_FreePool( &gameui.mempool );
|
Mem_FreePool( &gameui.mempool );
|
||||||
gameui.hInstance = NULL;
|
gameui.hInstance = NULL;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// make local copy of engfuncs to prevent overwrite it with user dll
|
// make local copy of engfuncs to prevent overwrite it with user dll
|
||||||
memcpy( &gpExtendedfuncs, &gExtendedfuncs, sizeof( gExtendedfuncs ));
|
gpExtendedfuncs = gExtendedfuncs;
|
||||||
memset( &gameui.dllFuncs2, 0, sizeof( gameui.dllFuncs2 ));
|
memset( &gameui.dllFuncs2, 0, sizeof( gameui.dllFuncs2 ));
|
||||||
|
|
||||||
// try to initialize new extended API
|
// try to initialize new extended API
|
||||||
if( ( GetExtAPI = (UIEXTENEDEDAPI)COM_GetProcAddress( gameui.hInstance, "GetExtAPI" ) ) )
|
if( ( GetExtAPI = (UIEXTENEDEDAPI)COM_GetProcAddress( gameui.hInstance, "GetExtAPI" ) ) )
|
||||||
{
|
{
|
||||||
Con_Reportf( "UI_LoadProgs: extended Menu API found\n" );
|
Con_Reportf( "%s: extended Menu API found\n", __func__ );
|
||||||
if( GetExtAPI( MENU_EXTENDED_API_VERSION, &gameui.dllFuncs2, &gpExtendedfuncs ) )
|
if( GetExtAPI( MENU_EXTENDED_API_VERSION, &gameui.dllFuncs2, &gpExtendedfuncs ) )
|
||||||
{
|
{
|
||||||
Con_Reportf( "UI_LoadProgs: extended Menu API initialized\n" );
|
Con_Reportf( "%s: extended Menu API initialized\n", __func__ );
|
||||||
gameui.use_text_api = true;
|
gameui.use_extended_api = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else // otherwise, fallback to old and deprecated extensions
|
else // otherwise, fallback to old and deprecated extensions
|
||||||
{
|
{
|
||||||
if( ( GiveTextApi = (UITEXTAPI)COM_GetProcAddress( gameui.hInstance, "GiveTextAPI" ) ) )
|
if( ( GiveTextApi = (UITEXTAPI)COM_GetProcAddress( gameui.hInstance, "GiveTextAPI" ) ) )
|
||||||
{
|
{
|
||||||
Con_Reportf( "UI_LoadProgs: extended text API found\n" );
|
Con_Reportf( "%s: extended text API found\n", __func__ );
|
||||||
Con_Reportf( S_WARN "Text API is deprecated! If you are mod developer, consider moving to Extended Menu API!\n" );
|
Con_Reportf( S_WARN "Text API is deprecated! If you are mod developer, consider moving to Extended Menu API!\n" );
|
||||||
if( GiveTextApi( &gpExtendedfuncs ) ) // they are binary compatible, so we can just pass extended funcs API to menu
|
if( GiveTextApi( &gpExtendedfuncs ) ) // they are binary compatible, so we can just pass extended funcs API to menu
|
||||||
{
|
{
|
||||||
Con_Reportf( "UI_LoadProgs: extended text API initialized\n" );
|
Con_Reportf( "%s: extended text API initialized\n", __func__ );
|
||||||
gameui.use_text_api = true;
|
gameui.use_extended_api = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
gameui.dllFuncs2.pfnAddTouchButtonToList = (ADDTOUCHBUTTONTOLIST)COM_GetProcAddress( gameui.hInstance, "AddTouchButtonToList" );
|
gameui.dllFuncs2.pfnAddTouchButtonToList = (ADDTOUCHBUTTONTOLIST)COM_GetProcAddress( gameui.hInstance, "AddTouchButtonToList" );
|
||||||
if( gameui.dllFuncs2.pfnAddTouchButtonToList )
|
if( gameui.dllFuncs2.pfnAddTouchButtonToList )
|
||||||
{
|
{
|
||||||
Con_Reportf( "UI_LoadProgs: AddTouchButtonToList call found\n" );
|
Con_Reportf( "%s: AddTouchButtonToList call found\n", __func__ );
|
||||||
Con_Reportf( S_WARN "AddTouchButtonToList is deprecated! If you are mod developer, consider moving to Extended Menu API!\n" );
|
Con_Reportf( S_WARN "AddTouchButtonToList is deprecated! If you are mod developer, consider moving to Extended Menu API!\n" );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Cvar_FullSet( "host_gameuiloaded", "1", FCVAR_READ_ONLY );
|
Cvar_FullSet( "host_gameuiloaded", "1", FCVAR_READ_ONLY );
|
||||||
|
Cmd_AddRestrictedCommand( "ui_allowconsole", UI_ToggleAllowConsole_f, "unlocks developer console" );
|
||||||
// setup gameinfo
|
|
||||||
for( i = 0; i < FI->numgames; i++ )
|
|
||||||
{
|
|
||||||
gameui.modsInfo[i] = Mem_Calloc( gameui.mempool, sizeof( GAMEINFO ));
|
|
||||||
UI_ConvertGameInfo( gameui.modsInfo[i], FI->games[i] );
|
|
||||||
}
|
|
||||||
|
|
||||||
UI_ConvertGameInfo( &gameui.gameInfo, FI->GameInfo ); // current gameinfo
|
UI_ConvertGameInfo( &gameui.gameInfo, FI->GameInfo ); // current gameinfo
|
||||||
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -20,29 +20,19 @@ GNU General Public License for more details.
|
|||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "platform/platform.h"
|
#include "platform/platform.h"
|
||||||
|
|
||||||
mobile_engfuncs_t *gMobileEngfuncs;
|
static CVAR_DEFINE_AUTO( vibration_length, "1.0", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "vibration length" );
|
||||||
|
static CVAR_DEFINE_AUTO( vibration_enable, "1", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "enable vibration" );
|
||||||
convar_t *vibration_length;
|
|
||||||
convar_t *vibration_enable;
|
|
||||||
|
|
||||||
static cl_font_t g_scaled_font;
|
static cl_font_t g_scaled_font;
|
||||||
static float g_font_scale;
|
static float g_font_scale;
|
||||||
|
|
||||||
static void pfnVibrate( float life, char flags )
|
static void pfnVibrate( float life, char flags )
|
||||||
{
|
{
|
||||||
if( !vibration_enable->value )
|
if( !vibration_enable.value || life < 0.0f )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( life < 0.0f )
|
|
||||||
{
|
|
||||||
Con_Reportf( S_WARN "Negative vibrate time: %f\n", life );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//Con_Reportf( "Vibrate: %f %d\n", life, flags );
|
|
||||||
|
|
||||||
// here goes platform-specific backends
|
// here goes platform-specific backends
|
||||||
Platform_Vibrate( life * vibration_length->value, flags );
|
Platform_Vibrate( life * vibration_length.value, flags );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Vibrate_f( void )
|
static void Vibrate_f( void )
|
||||||
@@ -53,7 +43,7 @@ static void Vibrate_f( void )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
pfnVibrate( Q_atof( Cmd_Argv(1) ), VIBRATE_NORMAL );
|
pfnVibrate( Q_atof( Cmd_Argv( 1 )), VIBRATE_NORMAL );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void pfnEnableTextInput( int enable )
|
static void pfnEnableTextInput( int enable )
|
||||||
@@ -67,7 +57,7 @@ static int pfnDrawScaledCharacter( int x, int y, int number, int r, int g, int b
|
|||||||
rgba_t color = { r, g, b, 255 };
|
rgba_t color = { r, g, b, 255 };
|
||||||
int flags = FONT_DRAW_HUD;
|
int flags = FONT_DRAW_HUD;
|
||||||
|
|
||||||
if( hud_utf8->value )
|
if( hud_utf8.value )
|
||||||
SetBits( flags, FONT_DRAW_UTF8 );
|
SetBits( flags, FONT_DRAW_UTF8 );
|
||||||
|
|
||||||
if( fabs( g_font_scale - scale ) > 0.1f ||
|
if( fabs( g_font_scale - scale ) > 0.1f ||
|
||||||
@@ -87,15 +77,6 @@ static int pfnDrawScaledCharacter( int x, int y, int number, int r, int g, int b
|
|||||||
return CL_DrawCharacter( x, y, number, color, &g_scaled_font, flags );
|
return CL_DrawCharacter( x, y, number, color, &g_scaled_font, flags );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void *pfnGetNativeObject( const char *obj )
|
|
||||||
{
|
|
||||||
if( !obj )
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
// Backend should consider that obj is case-sensitive
|
|
||||||
return Platform_GetNativeObject( obj );
|
|
||||||
}
|
|
||||||
|
|
||||||
static void pfnTouch_HideButtons( const char *name, byte state )
|
static void pfnTouch_HideButtons( const char *name, byte state )
|
||||||
{
|
{
|
||||||
Touch_HideButtons( name, state, true );
|
Touch_HideButtons( name, state, true );
|
||||||
@@ -111,7 +92,7 @@ static char *pfnParseFileSafe( char *data, char *buf, const int size, unsigned i
|
|||||||
return COM_ParseFileSafe( data, buf, size, flags, len, NULL );
|
return COM_ParseFileSafe( data, buf, size, flags, len, NULL );
|
||||||
}
|
}
|
||||||
|
|
||||||
static mobile_engfuncs_t gpMobileEngfuncs =
|
static const mobile_engfuncs_t gMobileEngfuncs =
|
||||||
{
|
{
|
||||||
MOBILITY_API_VERSION,
|
MOBILITY_API_VERSION,
|
||||||
pfnVibrate,
|
pfnVibrate,
|
||||||
@@ -124,28 +105,45 @@ static mobile_engfuncs_t gpMobileEngfuncs =
|
|||||||
Touch_ResetDefaultButtons,
|
Touch_ResetDefaultButtons,
|
||||||
pfnDrawScaledCharacter,
|
pfnDrawScaledCharacter,
|
||||||
Sys_Warn,
|
Sys_Warn,
|
||||||
pfnGetNativeObject,
|
Sys_GetNativeObject,
|
||||||
ID_SetCustomClientID,
|
ID_SetCustomClientID,
|
||||||
pfnParseFileSafe
|
pfnParseFileSafe
|
||||||
};
|
};
|
||||||
|
|
||||||
qboolean Mobile_Init( void )
|
qboolean Mobile_Init( void )
|
||||||
{
|
{
|
||||||
qboolean success = false;
|
|
||||||
pfnMobilityInterface ExportToClient;
|
pfnMobilityInterface ExportToClient;
|
||||||
|
|
||||||
// find a mobility interface
|
Cmd_AddCommand( "vibrate", Vibrate_f, "Vibrate for specified time");
|
||||||
ExportToClient = COM_GetProcAddress( clgame.hInstance, MOBILITY_CLIENT_EXPORT );
|
Cvar_RegisterVariable( &vibration_length );
|
||||||
gMobileEngfuncs = &gpMobileEngfuncs;
|
Cvar_RegisterVariable( &vibration_enable );
|
||||||
|
|
||||||
if( ExportToClient && !ExportToClient( gMobileEngfuncs ) )
|
// find mobility interface
|
||||||
success = true;
|
if(( ExportToClient = COM_GetProcAddress( clgame.hInstance, MOBILITY_CLIENT_EXPORT )))
|
||||||
|
{
|
||||||
|
static mobile_engfuncs_t mobile_engfuncs; // keep a copy, don't let user change engine pointers
|
||||||
|
|
||||||
Cmd_AddCommand( "vibrate", (xcommand_t)Vibrate_f, "Vibrate for specified time");
|
mobile_engfuncs = gMobileEngfuncs;
|
||||||
vibration_length = Cvar_Get( "vibration_length", "1.0", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "Vibration length");
|
|
||||||
vibration_enable = Cvar_Get( "vibration_enable", "1", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "Enable vibration");
|
|
||||||
|
|
||||||
return success;
|
if( !ExportToClient( &mobile_engfuncs ))
|
||||||
|
{
|
||||||
|
Con_Reportf( "%s: ^2initailized extended MobilityAPI ^7ver. %i\n", __func__, MOBILITY_API_VERSION );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// make sure that mobile functions are cleared
|
||||||
|
#if 1
|
||||||
|
// some SDKs define export as returning void, breaking the contract
|
||||||
|
// ignore result for now...
|
||||||
|
return true;
|
||||||
|
#else
|
||||||
|
memset( &mobile_engfuncs, 0, sizeof( mobile_engfuncs ));
|
||||||
|
|
||||||
|
return false; // just tell user about problems
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
return true; // mobile interface is missed
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mobile_Shutdown( void )
|
void Mobile_Shutdown( void )
|
||||||
|
|||||||
@@ -33,12 +33,12 @@ GNU General Public License for more details.
|
|||||||
#define NETGRAPH_NET_COLORS 5
|
#define NETGRAPH_NET_COLORS 5
|
||||||
#define NUM_LATENCY_SAMPLES 8
|
#define NUM_LATENCY_SAMPLES 8
|
||||||
|
|
||||||
convar_t *net_graph;
|
CVAR_DEFINE_AUTO( net_graph, "0", FCVAR_ARCHIVE, "draw network usage graph" );
|
||||||
static convar_t *net_graphpos;
|
static CVAR_DEFINE_AUTO( net_graphpos, "1", FCVAR_ARCHIVE, "network usage graph position" );
|
||||||
static convar_t *net_graphwidth;
|
static CVAR_DEFINE_AUTO( net_scale, "5", FCVAR_ARCHIVE, "network usage graph scale level" );
|
||||||
static convar_t *net_graphheight;
|
static CVAR_DEFINE_AUTO( net_graphwidth, "192", FCVAR_ARCHIVE, "network usage graph width" );
|
||||||
static convar_t *net_graphsolid;
|
static CVAR_DEFINE_AUTO( net_graphheight, "64", FCVAR_ARCHIVE, "network usage graph height" );
|
||||||
static convar_t *net_scale;
|
static CVAR_DEFINE_AUTO( net_graphsolid, "1", FCVAR_ARCHIVE, "fill segments in network usage graph" );
|
||||||
|
|
||||||
static struct packet_latency_t
|
static struct packet_latency_t
|
||||||
{
|
{
|
||||||
@@ -211,7 +211,7 @@ static void NetGraph_GetFrameData( float *latency, int *latency_count )
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
int frame_latency = Q_min( 1.0f, f->latency );
|
int frame_latency = Q_min( 1.0f, f->latency );
|
||||||
p->latency = (( frame_latency + 0.1f ) / 1.1f ) * ( net_graphheight->value - NETGRAPH_LERP_HEIGHT - 2 );
|
p->latency = (( frame_latency + 0.1f ) / 1.1f ) * ( net_graphheight.value - NETGRAPH_LERP_HEIGHT - 2 );
|
||||||
|
|
||||||
if( i > cls.netchan.incoming_sequence - NUM_LATENCY_SAMPLES )
|
if( i > cls.netchan.incoming_sequence - NUM_LATENCY_SAMPLES )
|
||||||
{
|
{
|
||||||
@@ -260,7 +260,7 @@ static void NetGraph_DrawTimes( wrect_t rect, int x, int w )
|
|||||||
for( a = 0; a < w; a++ )
|
for( a = 0; a < w; a++ )
|
||||||
{
|
{
|
||||||
i = ( cls.netchan.outgoing_sequence - a ) & NET_TIMINGS_MASK;
|
i = ( cls.netchan.outgoing_sequence - a ) & NET_TIMINGS_MASK;
|
||||||
h = Q_min(( netstat_cmdinfo[i].cmd_lerp / 3.0f ) * NETGRAPH_LERP_HEIGHT, net_graphheight->value * 0.7f);
|
h = Q_min(( netstat_cmdinfo[i].cmd_lerp / 3.0f ) * NETGRAPH_LERP_HEIGHT, net_graphheight.value * 0.7f);
|
||||||
|
|
||||||
fill.left = x + w - a - 1;
|
fill.left = x + w - a - 1;
|
||||||
fill.right = fill.bottom = 1;
|
fill.right = fill.bottom = 1;
|
||||||
@@ -273,7 +273,7 @@ static void NetGraph_DrawTimes( wrect_t rect, int x, int w )
|
|||||||
h -= extrap_point;
|
h -= extrap_point;
|
||||||
fill.top -= extrap_point;
|
fill.top -= extrap_point;
|
||||||
|
|
||||||
if( !net_graphsolid->value )
|
if( !net_graphsolid.value )
|
||||||
{
|
{
|
||||||
fill.top -= (h - 1);
|
fill.top -= (h - 1);
|
||||||
start = (h - 1);
|
start = (h - 1);
|
||||||
@@ -295,7 +295,7 @@ static void NetGraph_DrawTimes( wrect_t rect, int x, int w )
|
|||||||
fill.top -= h;
|
fill.top -= h;
|
||||||
h = extrap_point - h;
|
h = extrap_point - h;
|
||||||
|
|
||||||
if( !net_graphsolid->value )
|
if( !net_graphsolid.value )
|
||||||
h = 1;
|
h = 1;
|
||||||
|
|
||||||
for( j = 0; j < h; j++ )
|
for( j = 0; j < h; j++ )
|
||||||
@@ -334,7 +334,7 @@ NetGraph_DrawHatches
|
|||||||
*/
|
*/
|
||||||
static void NetGraph_DrawHatches( int x, int y )
|
static void NetGraph_DrawHatches( int x, int y )
|
||||||
{
|
{
|
||||||
int ystep = (int)( 10.0f / net_scale->value );
|
int ystep = (int)( 10.0f / net_scale.value );
|
||||||
byte colorminor[4] = { 0, 63, 63, 200 };
|
byte colorminor[4] = { 0, 63, 63, 200 };
|
||||||
byte color[4] = { 0, 200, 0, 255 };
|
byte color[4] = { 0, 200, 0, 255 };
|
||||||
wrect_t hatch = { x, 4, y, 1 };
|
wrect_t hatch = { x, 4, y, 1 };
|
||||||
@@ -342,9 +342,9 @@ static void NetGraph_DrawHatches( int x, int y )
|
|||||||
|
|
||||||
ystep = Q_max( ystep, 1 );
|
ystep = Q_max( ystep, 1 );
|
||||||
|
|
||||||
for( starty = hatch.top; hatch.top > 0 && ((starty - hatch.top) * net_scale->value < (maxmsgbytes + 50)); hatch.top -= ystep )
|
for( starty = hatch.top; hatch.top > 0 && ((starty - hatch.top) * net_scale.value < (maxmsgbytes + 50)); hatch.top -= ystep )
|
||||||
{
|
{
|
||||||
if(!((int)((starty - hatch.top) * net_scale->value ) % 50 ))
|
if(!((int)((starty - hatch.top) * net_scale.value ) % 50 ))
|
||||||
{
|
{
|
||||||
NetGraph_DrawRect( &hatch, color );
|
NetGraph_DrawRect( &hatch, color );
|
||||||
}
|
}
|
||||||
@@ -370,14 +370,14 @@ static void NetGraph_DrawTextFields( int x, int y, int w, wrect_t rect, int coun
|
|||||||
int pty = Q_max( rect.top + rect.bottom - NETGRAPH_LERP_HEIGHT - 3, 1 );
|
int pty = Q_max( rect.top + rect.bottom - NETGRAPH_LERP_HEIGHT - 3, 1 );
|
||||||
int out, i = ( cls.netchan.outgoing_sequence - 1 ) & NET_TIMINGS_MASK;
|
int out, i = ( cls.netchan.outgoing_sequence - 1 ) & NET_TIMINGS_MASK;
|
||||||
int j = cls.netchan.incoming_sequence & NET_TIMINGS_MASK;
|
int j = cls.netchan.incoming_sequence & NET_TIMINGS_MASK;
|
||||||
int last_y = y - net_graphheight->value;
|
int last_y = y - net_graphheight.value;
|
||||||
|
|
||||||
if( count > 0 )
|
if( count > 0 )
|
||||||
{
|
{
|
||||||
avg = avg / (float)( count - ( host.frametime * FRAMERATE_AVG_FRAC ));
|
avg = avg / (float)( count - ( host.frametime * FRAMERATE_AVG_FRAC ));
|
||||||
|
|
||||||
if( cl_updaterate->value > 0.0f )
|
if( cl_updaterate.value > 0.0f )
|
||||||
avg -= 1000.0f / cl_updaterate->value;
|
avg -= 1000.0f / cl_updaterate.value;
|
||||||
|
|
||||||
// can't be below zero
|
// can't be below zero
|
||||||
avg = Q_max( 0.0f, avg );
|
avg = Q_max( 0.0f, avg );
|
||||||
@@ -387,11 +387,11 @@ static void NetGraph_DrawTextFields( int x, int y, int w, wrect_t rect, int coun
|
|||||||
// move rolling average
|
// move rolling average
|
||||||
framerate = FRAMERATE_AVG_FRAC * host.frametime + ( 1.0f - FRAMERATE_AVG_FRAC ) * framerate;
|
framerate = FRAMERATE_AVG_FRAC * host.frametime + ( 1.0f - FRAMERATE_AVG_FRAC ) * framerate;
|
||||||
|
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
if( framerate > 0.0f )
|
if( framerate > 0.0f )
|
||||||
{
|
{
|
||||||
y -= net_graphheight->value;
|
y -= net_graphheight.value;
|
||||||
|
|
||||||
CL_DrawStringf( font, x, y, colors, FONT_DRAW_NORENDERMODE, "%.1f fps" , 1.0f / framerate);
|
CL_DrawStringf( font, x, y, colors, FONT_DRAW_NORENDERMODE, "%.1f fps" , 1.0f / framerate);
|
||||||
|
|
||||||
@@ -422,9 +422,9 @@ static void NetGraph_DrawTextFields( int x, int y, int w, wrect_t rect, int coun
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( graphtype < 3 )
|
if( graphtype < 3 )
|
||||||
CL_DrawStringf( font, ptx, pty, colors, FONT_DRAW_NORENDERMODE, "%i/s", (int)cl_cmdrate->value );
|
CL_DrawStringf( font, ptx, pty, colors, FONT_DRAW_NORENDERMODE, "%i/s", (int)cl_cmdrate.value );
|
||||||
|
|
||||||
CL_DrawStringf( font, ptx, last_y, colors, FONT_DRAW_NORENDERMODE, "%i/s" , (int)cl_updaterate->value );
|
CL_DrawStringf( font, ptx, last_y, colors, FONT_DRAW_NORENDERMODE, "%i/s" , (int)cl_updaterate.value );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -435,12 +435,12 @@ NetGraph_DrawDataSegment
|
|||||||
*/
|
*/
|
||||||
static int NetGraph_DrawDataSegment( wrect_t *fill, int bytes, byte r, byte g, byte b, byte a )
|
static int NetGraph_DrawDataSegment( wrect_t *fill, int bytes, byte r, byte g, byte b, byte a )
|
||||||
{
|
{
|
||||||
float h = bytes / net_scale->value;
|
float h = bytes / net_scale.value;
|
||||||
byte colors[4] = { r, g, b, a };
|
byte colors[4] = { r, g, b, a };
|
||||||
|
|
||||||
fill->top -= (int)h;
|
fill->top -= (int)h;
|
||||||
|
|
||||||
if( net_graphsolid->value )
|
if( net_graphsolid.value )
|
||||||
fill->bottom = (int)h;
|
fill->bottom = (int)h;
|
||||||
else fill->bottom = 1;
|
else fill->bottom = 1;
|
||||||
|
|
||||||
@@ -498,7 +498,7 @@ NetGraph_DrawDataUsage
|
|||||||
static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
||||||
{
|
{
|
||||||
int a, i, h, lastvalidh = 0, ping;
|
int a, i, h, lastvalidh = 0, ping;
|
||||||
int pingheight = net_graphheight->value - NETGRAPH_LERP_HEIGHT - 2;
|
int pingheight = net_graphheight.value - NETGRAPH_LERP_HEIGHT - 2;
|
||||||
wrect_t fill = { 0 };
|
wrect_t fill = { 0 };
|
||||||
byte color[4];
|
byte color[4];
|
||||||
|
|
||||||
@@ -554,7 +554,7 @@ static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
color[0] = color[1] = color[2] = color[3] = 255;
|
color[0] = color[1] = color[2] = color[3] = 255;
|
||||||
fill.top = y - net_graphheight->value - 1;
|
fill.top = y - net_graphheight.value - 1;
|
||||||
fill.bottom = 1;
|
fill.bottom = 1;
|
||||||
|
|
||||||
if( NetGraph_AtEdge( a, w ))
|
if( NetGraph_AtEdge( a, w ))
|
||||||
@@ -589,7 +589,7 @@ static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
|||||||
if( !NetGraph_DrawDataSegment( &fill, netstat_graph[i].voicebytes, 255, 255, 255, 255 ))
|
if( !NetGraph_DrawDataSegment( &fill, netstat_graph[i].voicebytes, 255, 255, 255, 255 ))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
fill.top = y - net_graphheight->value - 1;
|
fill.top = y - net_graphheight.value - 1;
|
||||||
fill.bottom = 1;
|
fill.bottom = 1;
|
||||||
fill.top -= 2;
|
fill.top -= 2;
|
||||||
|
|
||||||
@@ -598,7 +598,7 @@ static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( graphtype >= 2 )
|
if( graphtype >= 2 )
|
||||||
NetGraph_DrawHatches( x, y - net_graphheight->value - 1 );
|
NetGraph_DrawHatches( x, y - net_graphheight.value - 1 );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -613,12 +613,12 @@ static void NetGraph_GetScreenPos( wrect_t *rect, int *w, int *x, int *y )
|
|||||||
rect->right = refState.width;
|
rect->right = refState.width;
|
||||||
rect->bottom = refState.height;
|
rect->bottom = refState.height;
|
||||||
|
|
||||||
*w = Q_min( NET_TIMINGS, net_graphwidth->value );
|
*w = Q_min( NET_TIMINGS, net_graphwidth.value );
|
||||||
if( rect->right < *w + 10 )
|
if( rect->right < *w + 10 )
|
||||||
*w = rect->right - 10;
|
*w = rect->right - 10;
|
||||||
|
|
||||||
// detect x and y position
|
// detect x and y position
|
||||||
switch( (int)net_graphpos->value )
|
switch( (int)net_graphpos.value )
|
||||||
{
|
{
|
||||||
case 1: // right sided
|
case 1: // right sided
|
||||||
*x = rect->left + rect->right - 5 - *w;
|
*x = rect->left + rect->right - 5 - *w;
|
||||||
@@ -661,16 +661,16 @@ void SCR_DrawNetGraph( void )
|
|||||||
{
|
{
|
||||||
graphtype = 2;
|
graphtype = 2;
|
||||||
}
|
}
|
||||||
else if( net_graph->value != 0.0f )
|
else if( net_graph.value != 0.0f )
|
||||||
{
|
{
|
||||||
graphtype = (int)net_graph->value;
|
graphtype = (int)net_graph.value;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( net_scale->value <= 0 )
|
if( net_scale.value <= 0 )
|
||||||
Cvar_SetValue( "net_scale", 0.1f );
|
Cvar_SetValue( "net_scale", 0.1f );
|
||||||
|
|
||||||
NetGraph_GetScreenPos( &rect, &w, &x, &y );
|
NetGraph_GetScreenPos( &rect, &w, &x, &y );
|
||||||
@@ -697,12 +697,12 @@ void SCR_DrawNetGraph( void )
|
|||||||
|
|
||||||
void CL_InitNetgraph( void )
|
void CL_InitNetgraph( void )
|
||||||
{
|
{
|
||||||
net_graph = Cvar_Get( "net_graph", "0", FCVAR_ARCHIVE, "draw network usage graph" );
|
Cvar_RegisterVariable( &net_graph );
|
||||||
net_graphpos = Cvar_Get( "net_graphpos", "1", FCVAR_ARCHIVE, "network usage graph position" );
|
Cvar_RegisterVariable( &net_graphpos );
|
||||||
net_scale = Cvar_Get( "net_scale", "5", FCVAR_ARCHIVE, "network usage graph scale level" );
|
Cvar_RegisterVariable( &net_scale );
|
||||||
net_graphwidth = Cvar_Get( "net_graphwidth", "192", FCVAR_ARCHIVE, "network usage graph width" );
|
Cvar_RegisterVariable( &net_graphwidth );
|
||||||
net_graphheight = Cvar_Get( "net_graphheight", "64", FCVAR_ARCHIVE, "network usage graph height" );
|
Cvar_RegisterVariable( &net_graphheight );
|
||||||
net_graphsolid = Cvar_Get( "net_graphsolid", "1", FCVAR_ARCHIVE, "fill segments in network usage graph" );
|
Cvar_RegisterVariable( &net_graphsolid );
|
||||||
packet_loss = packet_choke = 0.0;
|
packet_loss = packet_choke = 0.0;
|
||||||
|
|
||||||
NetGraph_InitColors();
|
NetGraph_InitColors();
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
665
engine/client/cl_parse_48.c
Normal file
665
engine/client/cl_parse_48.c
Normal file
@@ -0,0 +1,665 @@
|
|||||||
|
/*
|
||||||
|
cl_parse.c - parse a message received from the server
|
||||||
|
Copyright (C) 2008 Uncle Mike
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common.h"
|
||||||
|
#include "client.h"
|
||||||
|
#include "net_encode.h"
|
||||||
|
#include "particledef.h"
|
||||||
|
#include "cl_tent.h"
|
||||||
|
#include "shake.h"
|
||||||
|
#include "hltv.h"
|
||||||
|
#include "input.h"
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
==================
|
||||||
|
CL_ParseStaticEntity
|
||||||
|
|
||||||
|
static client entity
|
||||||
|
==================
|
||||||
|
*/
|
||||||
|
static void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
entity_state_t state;
|
||||||
|
cl_entity_t *ent;
|
||||||
|
|
||||||
|
memset( &state, 0, sizeof( state ));
|
||||||
|
state.modelindex = MSG_ReadShort( msg );
|
||||||
|
state.sequence = MSG_ReadByte( msg );
|
||||||
|
state.frame = MSG_ReadByte( msg );
|
||||||
|
state.colormap = MSG_ReadWord( msg );
|
||||||
|
state.skin = MSG_ReadByte( msg );
|
||||||
|
|
||||||
|
for( i = 0; i < 3; i++ )
|
||||||
|
{
|
||||||
|
state.origin[i] = MSG_ReadCoord( msg );
|
||||||
|
state.angles[i] = MSG_ReadBitAngle( msg, 16 );
|
||||||
|
}
|
||||||
|
|
||||||
|
state.rendermode = MSG_ReadByte( msg );
|
||||||
|
|
||||||
|
if( state.rendermode != kRenderNormal )
|
||||||
|
{
|
||||||
|
state.renderamt = MSG_ReadByte( msg );
|
||||||
|
state.rendercolor.r = MSG_ReadByte( msg );
|
||||||
|
state.rendercolor.g = MSG_ReadByte( msg );
|
||||||
|
state.rendercolor.b = MSG_ReadByte( msg );
|
||||||
|
state.renderfx = MSG_ReadByte( msg );
|
||||||
|
}
|
||||||
|
|
||||||
|
i = clgame.numStatics;
|
||||||
|
if( i >= MAX_STATIC_ENTITIES )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "MAX_STATIC_ENTITIES limit exceeded!\n" );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ent = &clgame.static_entities[i];
|
||||||
|
clgame.numStatics++;
|
||||||
|
|
||||||
|
// all states are same
|
||||||
|
ent->baseline = ent->curstate = ent->prevstate = state;
|
||||||
|
ent->index = 0; // static entities doesn't has the numbers
|
||||||
|
|
||||||
|
// statics may be respawned in game e.g. for demo recording
|
||||||
|
if( cls.state == ca_connected || cls.state == ca_validate )
|
||||||
|
ent->trivial_accept = INVALID_HANDLE;
|
||||||
|
|
||||||
|
// setup the new static entity
|
||||||
|
VectorCopy( ent->curstate.origin, ent->origin );
|
||||||
|
VectorCopy( ent->curstate.angles, ent->angles );
|
||||||
|
ent->model = CL_ModelHandle( state.modelindex );
|
||||||
|
ent->curstate.framerate = 1.0f;
|
||||||
|
CL_ResetLatchedVars( ent, true );
|
||||||
|
|
||||||
|
if( ent->curstate.rendermode == kRenderNormal && ent->model != NULL )
|
||||||
|
{
|
||||||
|
// auto 'solid' faces
|
||||||
|
if( FBitSet( ent->model->flags, MODEL_TRANSPARENT ) && Host_IsQuakeCompatible( ))
|
||||||
|
{
|
||||||
|
ent->curstate.rendermode = kRenderTransAlpha;
|
||||||
|
ent->curstate.renderamt = 255;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
R_AddEfrags( ent ); // add link
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
||||||
|
{
|
||||||
|
vec3_t pos;
|
||||||
|
int chan, sound;
|
||||||
|
float volume, attn;
|
||||||
|
int flags, pitch, entnum;
|
||||||
|
sound_t handle = 0;
|
||||||
|
|
||||||
|
flags = MSG_ReadWord( msg );
|
||||||
|
if( flags & SND_LEGACY_LARGE_INDEX )
|
||||||
|
{
|
||||||
|
sound = MSG_ReadWord( msg );
|
||||||
|
flags &= ~SND_LEGACY_LARGE_INDEX;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
sound = MSG_ReadByte( msg );
|
||||||
|
chan = MSG_ReadByte( msg );
|
||||||
|
|
||||||
|
if( FBitSet( flags, SND_VOLUME ))
|
||||||
|
volume = (float)MSG_ReadByte( msg ) / 255.0f;
|
||||||
|
else volume = VOL_NORM;
|
||||||
|
|
||||||
|
if( FBitSet( flags, SND_ATTENUATION ))
|
||||||
|
attn = (float)MSG_ReadByte( msg ) / 64.0f;
|
||||||
|
else attn = ATTN_NONE;
|
||||||
|
|
||||||
|
if( FBitSet( flags, SND_PITCH ))
|
||||||
|
pitch = MSG_ReadByte( msg );
|
||||||
|
else pitch = PITCH_NORM;
|
||||||
|
|
||||||
|
// entity reletive
|
||||||
|
entnum = MSG_ReadWord( msg );
|
||||||
|
|
||||||
|
// positioned in space
|
||||||
|
MSG_ReadVec3Coord( msg, pos );
|
||||||
|
|
||||||
|
if( FBitSet( flags, SND_SENTENCE ))
|
||||||
|
{
|
||||||
|
char sentenceName[32];
|
||||||
|
|
||||||
|
//if( FBitSet( flags, SND_SEQUENCE ))
|
||||||
|
//Q_snprintf( sentenceName, sizeof( sentenceName ), "!#%i", sound + MAX_SOUNDS );
|
||||||
|
//else
|
||||||
|
Q_snprintf( sentenceName, sizeof( sentenceName ), "!%i", sound );
|
||||||
|
|
||||||
|
handle = S_RegisterSound( sentenceName );
|
||||||
|
}
|
||||||
|
else handle = cl.sound_index[sound]; // see precached sound
|
||||||
|
|
||||||
|
if( !cl.audio_prepped )
|
||||||
|
return; // too early
|
||||||
|
|
||||||
|
// g-cont. sound and ambient sound have only difference with channel
|
||||||
|
if( is_ambient )
|
||||||
|
{
|
||||||
|
S_AmbientSound( pos, entnum, handle, volume, attn, pitch, flags );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
S_StartSound( pos, entnum, chan, handle, volume, attn, pitch, flags );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
================
|
||||||
|
CL_PrecacheSound
|
||||||
|
|
||||||
|
prceache sound from server
|
||||||
|
================
|
||||||
|
*/
|
||||||
|
static void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int soundIndex;
|
||||||
|
|
||||||
|
soundIndex = MSG_ReadUBitLong( msg, MAX_SOUND_BITS );
|
||||||
|
|
||||||
|
if( soundIndex < 0 || soundIndex >= MAX_SOUNDS )
|
||||||
|
Host_Error( "%s: bad soundindex %i\n", __func__, soundIndex );
|
||||||
|
|
||||||
|
Q_strncpy( cl.sound_precache[soundIndex], MSG_ReadString( msg ), sizeof( cl.sound_precache[0] ));
|
||||||
|
|
||||||
|
// when we loading map all resources is precached sequentially
|
||||||
|
//if( !cl.audio_prepped ) return;
|
||||||
|
|
||||||
|
cl.sound_index[soundIndex] = S_RegisterSound( cl.sound_precache[soundIndex] );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int modelIndex;
|
||||||
|
string model;
|
||||||
|
|
||||||
|
modelIndex = MSG_ReadUBitLong( msg, MAX_LEGACY_MODEL_BITS );
|
||||||
|
|
||||||
|
if( modelIndex < 0 || modelIndex >= MAX_MODELS )
|
||||||
|
Host_Error( "%s: bad modelindex %i\n", __func__, modelIndex );
|
||||||
|
|
||||||
|
Q_strncpy( model, MSG_ReadString( msg ), sizeof( model ));
|
||||||
|
//Q_strncpy( cl.model_precache[modelIndex], BF_ReadString( msg ), sizeof( cl.model_precache[0] ));
|
||||||
|
|
||||||
|
// when we loading map all resources is precached sequentially
|
||||||
|
//if( !cl.video_prepped ) return;
|
||||||
|
if( modelIndex == 1 && !cl.worldmodel )
|
||||||
|
{
|
||||||
|
CL_ClearWorld ();
|
||||||
|
|
||||||
|
cl.models[modelIndex] = cl.worldmodel = Mod_LoadWorld( model, true );
|
||||||
|
return;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Mod_RegisterModel( cl.model_precache[modelIndex], modelIndex );
|
||||||
|
|
||||||
|
cl.models[modelIndex] = Mod_ForName( model, false, false );
|
||||||
|
cl.nummodels = Q_max( cl.nummodels, modelIndex );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int eventIndex;
|
||||||
|
|
||||||
|
eventIndex = MSG_ReadUBitLong( msg, MAX_EVENT_BITS );
|
||||||
|
|
||||||
|
if( eventIndex < 0 || eventIndex >= MAX_EVENTS )
|
||||||
|
Host_Error( "%s: bad eventindex %i\n", __func__, eventIndex );
|
||||||
|
|
||||||
|
Q_strncpy( cl.event_precache[eventIndex], MSG_ReadString( msg ), sizeof( cl.event_precache[0] ));
|
||||||
|
|
||||||
|
// can be set now
|
||||||
|
CL_SetEventIndex( cl.event_precache[eventIndex], eventIndex );
|
||||||
|
}
|
||||||
|
|
||||||
|
#if XASH_LOW_MEMORY == 0
|
||||||
|
#define MAX_LEGACY_RESOURCES 2048
|
||||||
|
#elif XASH_LOW_MEMORY == 2
|
||||||
|
#define MAX_LEGACY_RESOURCES 1
|
||||||
|
#elif XASH_LOW_MEMORY == 1
|
||||||
|
#define MAX_LEGACY_RESOURCES 512
|
||||||
|
#endif
|
||||||
|
/*
|
||||||
|
==============
|
||||||
|
CL_ParseResourceList
|
||||||
|
|
||||||
|
==============
|
||||||
|
*/
|
||||||
|
static void CL_LegacyParseResourceList( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int i = 0;
|
||||||
|
static struct
|
||||||
|
{
|
||||||
|
int rescount;
|
||||||
|
int restype[MAX_LEGACY_RESOURCES];
|
||||||
|
char resnames[MAX_LEGACY_RESOURCES][MAX_QPATH];
|
||||||
|
} reslist;
|
||||||
|
|
||||||
|
memset( &reslist, 0, sizeof( reslist ));
|
||||||
|
reslist.rescount = MSG_ReadWord( msg ) - 1;
|
||||||
|
|
||||||
|
if( reslist.rescount > MAX_LEGACY_RESOURCES )
|
||||||
|
Host_Error( "MAX_RESOURCES reached\n" );
|
||||||
|
|
||||||
|
for( i = 0; i < reslist.rescount; i++ )
|
||||||
|
{
|
||||||
|
reslist.restype[i] = MSG_ReadWord( msg );
|
||||||
|
Q_strncpy( reslist.resnames[i], MSG_ReadString( msg ), sizeof( reslist.resnames[i] ));
|
||||||
|
}
|
||||||
|
|
||||||
|
if( cls.demoplayback )
|
||||||
|
return;
|
||||||
|
|
||||||
|
if( !cl_allow_download.value )
|
||||||
|
{
|
||||||
|
Con_DPrintf( "Refusing new resource, cl_allow_download set to 0\n" );
|
||||||
|
reslist.rescount = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( cls.state == ca_active && !cl_download_ingame.value )
|
||||||
|
{
|
||||||
|
Con_DPrintf( "Refusing new resource, cl_download_ingame set to 0\n" );
|
||||||
|
reslist.rescount = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
HTTP_ResetProcessState();
|
||||||
|
|
||||||
|
host.downloadcount = 0;
|
||||||
|
|
||||||
|
for( i = 0; i < reslist.rescount; i++ )
|
||||||
|
{
|
||||||
|
char soundpath[MAX_VA_STRING];
|
||||||
|
const char *path;
|
||||||
|
|
||||||
|
if( reslist.restype[i] == t_sound )
|
||||||
|
{
|
||||||
|
Q_snprintf( soundpath, sizeof( soundpath ), DEFAULT_SOUNDPATH "%s", reslist.resnames[i] );
|
||||||
|
|
||||||
|
path = soundpath;
|
||||||
|
}
|
||||||
|
else path = reslist.resnames[i];
|
||||||
|
|
||||||
|
if( FS_FileExists( path, false ))
|
||||||
|
continue; // already exists
|
||||||
|
|
||||||
|
host.downloadcount++;
|
||||||
|
HTTP_AddDownload( path, -1, true );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( !host.downloadcount )
|
||||||
|
{
|
||||||
|
MSG_WriteByte( &cls.netchan.message, clc_stringcmd );
|
||||||
|
MSG_WriteString( &cls.netchan.message, "continueloading" );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=====================
|
||||||
|
CL_ParseLegacyServerMessage
|
||||||
|
|
||||||
|
dispatch messages
|
||||||
|
=====================
|
||||||
|
*/
|
||||||
|
void CL_ParseLegacyServerMessage( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
size_t bufStart, playerbytes;
|
||||||
|
int cmd, param1, param2;
|
||||||
|
int old_background;
|
||||||
|
const char *s;
|
||||||
|
|
||||||
|
// parse the message
|
||||||
|
while( 1 )
|
||||||
|
{
|
||||||
|
if( MSG_CheckOverflow( msg ))
|
||||||
|
{
|
||||||
|
Host_Error( "%s: overflow!\n", __func__ );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// mark start position
|
||||||
|
bufStart = MSG_GetNumBytesRead( msg );
|
||||||
|
|
||||||
|
// end of message (align bits)
|
||||||
|
if( MSG_GetNumBitsLeft( msg ) < 8 )
|
||||||
|
break;
|
||||||
|
|
||||||
|
cmd = MSG_ReadServerCmd( msg );
|
||||||
|
|
||||||
|
// record command for debugging spew on parse problem
|
||||||
|
CL_Parse_RecordCommand( cmd, bufStart );
|
||||||
|
|
||||||
|
// other commands
|
||||||
|
switch( cmd )
|
||||||
|
{
|
||||||
|
case svc_bad:
|
||||||
|
Host_Error( "svc_bad\n" );
|
||||||
|
break;
|
||||||
|
case svc_nop:
|
||||||
|
// this does nothing
|
||||||
|
break;
|
||||||
|
case svc_disconnect:
|
||||||
|
CL_Drop ();
|
||||||
|
Host_AbortCurrentFrame ();
|
||||||
|
break;
|
||||||
|
case svc_legacy_event:
|
||||||
|
CL_ParseEvent( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_legacy_changing:
|
||||||
|
old_background = cl.background;
|
||||||
|
if( MSG_ReadOneBit( msg ))
|
||||||
|
{
|
||||||
|
int maxclients = cl.maxclients;
|
||||||
|
|
||||||
|
// we can only changelevel in singleplayer
|
||||||
|
// and singleplayer always runs in current protocol
|
||||||
|
// cls.changelevel = true;
|
||||||
|
S_StopAllSounds( true );
|
||||||
|
|
||||||
|
Con_Printf( "Server changing, reconnecting\n" );
|
||||||
|
|
||||||
|
if( cls.demoplayback )
|
||||||
|
{
|
||||||
|
SCR_BeginLoadingPlaque( cl.background );
|
||||||
|
cls.changedemo = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
CL_ClearState( );
|
||||||
|
|
||||||
|
// a1ba: need to restore cl.maxclients because engine chooses
|
||||||
|
// frame backups count depending on this value
|
||||||
|
// In general, it's incorrect to call CL_InitEdicts right after
|
||||||
|
// CL_ClearState because of this bug. Some time later this logic
|
||||||
|
// should be re-done.
|
||||||
|
CL_InitEdicts( maxclients ); // re-arrange edicts
|
||||||
|
}
|
||||||
|
else Con_Printf( "Server disconnected, reconnecting\n" );
|
||||||
|
|
||||||
|
if( cls.demoplayback )
|
||||||
|
{
|
||||||
|
cl.background = (cls.demonum != -1) ? true : false;
|
||||||
|
cls.state = ca_connected;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// g-cont. local client skip the challenge
|
||||||
|
if( SV_Active( ))
|
||||||
|
cls.state = ca_disconnected;
|
||||||
|
else cls.state = ca_connecting;
|
||||||
|
cl.background = old_background;
|
||||||
|
cls.connect_time = MAX_HEARTBEAT;
|
||||||
|
cls.connect_retry = 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case svc_setview:
|
||||||
|
CL_ParseViewEntity( msg );
|
||||||
|
break;
|
||||||
|
case svc_sound:
|
||||||
|
CL_LegacyParseSoundPacket( msg, false );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_legacy_ambientsound:
|
||||||
|
CL_LegacyParseSoundPacket( msg, true );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
|
||||||
|
break;
|
||||||
|
case svc_time:
|
||||||
|
CL_ParseServerTime( msg );
|
||||||
|
break;
|
||||||
|
case svc_print:
|
||||||
|
Con_Printf( "%s", MSG_ReadString( msg ));
|
||||||
|
break;
|
||||||
|
case svc_stufftext:
|
||||||
|
s = MSG_ReadString( msg );
|
||||||
|
if( cl_trace_stufftext.value )
|
||||||
|
{
|
||||||
|
size_t len = Q_strlen( s );
|
||||||
|
Con_Printf( "Stufftext: %s%c", s, len && s[len-1] == '\n' ? '\0' : '\n' );
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef HACKS_RELATED_HLMODS
|
||||||
|
// disable Cry Of Fear antisave protection
|
||||||
|
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
||||||
|
break; // too early
|
||||||
|
#endif
|
||||||
|
Cbuf_AddFilteredText( s );
|
||||||
|
break;
|
||||||
|
case svc_setangle:
|
||||||
|
CL_ParseSetAngle( msg );
|
||||||
|
break;
|
||||||
|
case svc_serverdata:
|
||||||
|
Cbuf_Execute(); // make sure any stuffed commands are done
|
||||||
|
CL_ParseServerData( msg, true );
|
||||||
|
break;
|
||||||
|
case svc_lightstyle:
|
||||||
|
CL_ParseLightStyle( msg );
|
||||||
|
break;
|
||||||
|
case svc_updateuserinfo:
|
||||||
|
CL_UpdateUserinfo( msg, true );
|
||||||
|
break;
|
||||||
|
case svc_deltatable:
|
||||||
|
Delta_ParseTableField( msg );
|
||||||
|
break;
|
||||||
|
case svc_clientdata:
|
||||||
|
CL_ParseClientData( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.client += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_resource:
|
||||||
|
CL_ParseResource( msg );
|
||||||
|
break;
|
||||||
|
case svc_pings:
|
||||||
|
CL_UpdateUserPings( msg );
|
||||||
|
break;
|
||||||
|
case svc_particle:
|
||||||
|
CL_ParseParticles( msg );
|
||||||
|
break;
|
||||||
|
case svc_restoresound:
|
||||||
|
CL_ParseRestoreSoundPacket( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_spawnstatic:
|
||||||
|
CL_LegacyParseStaticEntity( msg );
|
||||||
|
break;
|
||||||
|
case svc_event_reliable:
|
||||||
|
CL_ParseReliableEvent( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_spawnbaseline:
|
||||||
|
CL_ParseBaseline( msg, true );
|
||||||
|
break;
|
||||||
|
case svc_temp_entity:
|
||||||
|
CL_ParseTempEntity( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.tentities += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_setpause:
|
||||||
|
cl.paused = ( MSG_ReadOneBit( msg ) != 0 );
|
||||||
|
break;
|
||||||
|
case svc_signonnum:
|
||||||
|
CL_ParseSignon( msg );
|
||||||
|
break;
|
||||||
|
case svc_centerprint:
|
||||||
|
CL_CenterPrint( MSG_ReadString( msg ), 0.25f );
|
||||||
|
break;
|
||||||
|
case svc_intermission:
|
||||||
|
cl.intermission = 1;
|
||||||
|
break;
|
||||||
|
case svc_legacy_modelindex:
|
||||||
|
CL_LegacyPrecacheModel( msg );
|
||||||
|
break;
|
||||||
|
case svc_legacy_soundindex:
|
||||||
|
CL_LegacyPrecacheSound( msg );
|
||||||
|
break;
|
||||||
|
case svc_cdtrack:
|
||||||
|
param1 = MSG_ReadByte( msg );
|
||||||
|
param1 = bound( 1, param1, MAX_CDTRACKS ); // tracknum
|
||||||
|
param2 = MSG_ReadByte( msg );
|
||||||
|
param2 = bound( 1, param2, MAX_CDTRACKS ); // loopnum
|
||||||
|
S_StartBackgroundTrack( clgame.cdtracks[param1-1], clgame.cdtracks[param2-1], 0, false );
|
||||||
|
break;
|
||||||
|
case svc_restore:
|
||||||
|
CL_ParseRestore( msg );
|
||||||
|
break;
|
||||||
|
case svc_legacy_eventindex:
|
||||||
|
CL_LegacyPrecacheEvent(msg);
|
||||||
|
break;
|
||||||
|
case svc_weaponanim:
|
||||||
|
param1 = MSG_ReadByte( msg ); // iAnim
|
||||||
|
param2 = MSG_ReadByte( msg ); // body
|
||||||
|
CL_WeaponAnim( param1, param2 );
|
||||||
|
break;
|
||||||
|
case svc_bspdecal:
|
||||||
|
CL_ParseStaticDecal( msg );
|
||||||
|
break;
|
||||||
|
case svc_roomtype:
|
||||||
|
param1 = MSG_ReadShort( msg );
|
||||||
|
Cvar_SetValue( "room_type", param1 );
|
||||||
|
break;
|
||||||
|
case svc_addangle:
|
||||||
|
CL_ParseAddAngle( msg );
|
||||||
|
break;
|
||||||
|
case svc_usermessage:
|
||||||
|
CL_RegisterUserMessage( msg );
|
||||||
|
break;
|
||||||
|
case svc_packetentities:
|
||||||
|
playerbytes = CL_ParsePacketEntities( msg, false );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
|
||||||
|
break;
|
||||||
|
case svc_deltapacketentities:
|
||||||
|
playerbytes = CL_ParsePacketEntities( msg, true );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
|
||||||
|
break;
|
||||||
|
case svc_legacy_chokecount:
|
||||||
|
{
|
||||||
|
int i, j;
|
||||||
|
i = MSG_ReadByte( msg );
|
||||||
|
j = cls.netchan.incoming_acknowledged - 1;
|
||||||
|
for( ; i > 0 && j > cls.netchan.outgoing_sequence - CL_UPDATE_BACKUP; j-- )
|
||||||
|
{
|
||||||
|
if( cl.frames[j & CL_UPDATE_MASK].receivedtime != -3.0 )
|
||||||
|
{
|
||||||
|
cl.frames[j & CL_UPDATE_MASK].choked = true;
|
||||||
|
cl.frames[j & CL_UPDATE_MASK].receivedtime = -2.0;
|
||||||
|
i--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].choked = true;
|
||||||
|
//cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].receivedtime = -2.0;
|
||||||
|
break;
|
||||||
|
case svc_resourcelist:
|
||||||
|
CL_LegacyParseResourceList( msg );
|
||||||
|
break;
|
||||||
|
case svc_deltamovevars:
|
||||||
|
CL_ParseMovevars( msg );
|
||||||
|
break;
|
||||||
|
case svc_resourcerequest:
|
||||||
|
CL_ParseResourceRequest( msg );
|
||||||
|
break;
|
||||||
|
case svc_customization:
|
||||||
|
CL_ParseCustomization( msg );
|
||||||
|
break;
|
||||||
|
case svc_crosshairangle:
|
||||||
|
CL_ParseCrosshairAngle( msg );
|
||||||
|
break;
|
||||||
|
case svc_soundfade:
|
||||||
|
CL_ParseSoundFade( msg );
|
||||||
|
break;
|
||||||
|
case svc_filetxferfailed:
|
||||||
|
CL_ParseFileTransferFailed( msg );
|
||||||
|
break;
|
||||||
|
case svc_hltv:
|
||||||
|
CL_ParseHLTV( msg );
|
||||||
|
break;
|
||||||
|
case svc_director:
|
||||||
|
CL_ParseDirector( msg );
|
||||||
|
break;
|
||||||
|
case svc_resourcelocation:
|
||||||
|
CL_ParseResLocation( msg );
|
||||||
|
break;
|
||||||
|
case svc_querycvarvalue:
|
||||||
|
CL_ParseCvarValue( msg, false, PROTO_LEGACY );
|
||||||
|
break;
|
||||||
|
case svc_querycvarvalue2:
|
||||||
|
CL_ParseCvarValue( msg, true, PROTO_LEGACY );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
CL_ParseUserMessage( msg, cmd );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.usr += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_LegacyPrecache_f( void )
|
||||||
|
{
|
||||||
|
int spawncount, i;
|
||||||
|
model_t *mod;
|
||||||
|
|
||||||
|
if( !cls.legacymode )
|
||||||
|
return;
|
||||||
|
|
||||||
|
spawncount = Q_atoi( Cmd_Argv( 1 ));
|
||||||
|
|
||||||
|
Con_Printf( "Setting up renderer...\n" );
|
||||||
|
|
||||||
|
// load tempent sprites (glowshell, muzzleflashes etc)
|
||||||
|
CL_LoadClientSprites ();
|
||||||
|
|
||||||
|
// invalidate all decal indexes
|
||||||
|
memset( cl.decal_index, 0, sizeof( cl.decal_index ));
|
||||||
|
cl.video_prepped = true;
|
||||||
|
cl.audio_prepped = true;
|
||||||
|
if( clgame.entities )
|
||||||
|
clgame.entities->model = cl.worldmodel;
|
||||||
|
|
||||||
|
// load skybox
|
||||||
|
R_SetupSky( clgame.movevars.skyName );
|
||||||
|
|
||||||
|
// tell rendering system we have a new set of models.
|
||||||
|
ref.dllFuncs.R_NewMap ();
|
||||||
|
|
||||||
|
CL_SetupOverviewParams();
|
||||||
|
|
||||||
|
// release unused SpriteTextures
|
||||||
|
for( i = 1, mod = clgame.sprites; i < MAX_CLIENT_SPRITES; i++, mod++ )
|
||||||
|
{
|
||||||
|
if( mod->needload == NL_UNREFERENCED && COM_CheckString( mod->name ))
|
||||||
|
Mod_FreeModel( mod );
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mod_FreeUnused ();
|
||||||
|
|
||||||
|
if( host_developer.value <= DEV_NONE )
|
||||||
|
Con_ClearNotify(); // clear any lines of console text
|
||||||
|
|
||||||
|
// done with all resources, issue prespawn command.
|
||||||
|
// Include server count in case server disconnects and changes level during d/l
|
||||||
|
MSG_BeginClientCmd( &cls.netchan.message, clc_stringcmd );
|
||||||
|
MSG_WriteStringf( &cls.netchan.message, "begin %i", spawncount );
|
||||||
|
cls.signon = SIGNONS - 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
qboolean CL_LegacyMode( void )
|
||||||
|
{
|
||||||
|
return cls.legacymode == PROTO_LEGACY;
|
||||||
|
}
|
||||||
@@ -54,31 +54,6 @@ void GAME_EXPORT CL_PopPMStates( void )
|
|||||||
clgame.pushed = false;
|
clgame.pushed = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
CL_PushTraceBounds
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
|
||||||
{
|
|
||||||
hullnum = bound( 0, hullnum, 3 );
|
|
||||||
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
|
||||||
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
CL_PopTraceBounds
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT CL_PopTraceBounds( void )
|
|
||||||
{
|
|
||||||
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
|
||||||
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============
|
===============
|
||||||
CL_IsPredicted
|
CL_IsPredicted
|
||||||
@@ -86,7 +61,7 @@ CL_IsPredicted
|
|||||||
*/
|
*/
|
||||||
qboolean CL_IsPredicted( void )
|
qboolean CL_IsPredicted( void )
|
||||||
{
|
{
|
||||||
if( cl_nopred->value || cl.intermission )
|
if( cl_nopred.value || cl.intermission )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// never predict the quake demos
|
// never predict the quake demos
|
||||||
@@ -183,7 +158,7 @@ void CL_SetIdealPitch( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( steps < 2 ) return;
|
if( steps < 2 ) return;
|
||||||
cl.local.idealpitch = -dir * cl_idealpitchscale->value;
|
cl.local.idealpitch = -dir * cl_idealpitchscale.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -234,7 +209,7 @@ void CL_CheckPredictionError( void )
|
|||||||
// save the prediction error for interpolation
|
// save the prediction error for interpolation
|
||||||
if( dist > MAX_PREDICTION_ERROR )
|
if( dist > MAX_PREDICTION_ERROR )
|
||||||
{
|
{
|
||||||
if( cl_showerror->value && host_developer.value )
|
if( cl_showerror.value && host_developer.value )
|
||||||
Con_NPrintf( 10 + ( ++pos & 3 ), "^3player teleported:^7 %.3f units\n", dist );
|
Con_NPrintf( 10 + ( ++pos & 3 ), "^3player teleported:^7 %.3f units\n", dist );
|
||||||
|
|
||||||
// a teleport or something or gamepaused
|
// a teleport or something or gamepaused
|
||||||
@@ -242,7 +217,7 @@ void CL_CheckPredictionError( void )
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if( cl_showerror->value && dist > MIN_PREDICTION_EPSILON && host_developer.value )
|
if( cl_showerror.value && dist > MIN_PREDICTION_EPSILON && host_developer.value )
|
||||||
Con_NPrintf( 10 + ( ++pos & 3 ), "^1prediction error:^7 %.3f units\n", dist );
|
Con_NPrintf( 10 + ( ++pos & 3 ), "^1prediction error:^7 %.3f units\n", dist );
|
||||||
|
|
||||||
VectorCopy( cl.frames[cmd].playerstate[cl.playernum].origin, cl.local.predicted_origins[frame] );
|
VectorCopy( cl.frames[cmd].playerstate[cl.playernum].origin, cl.local.predicted_origins[frame] );
|
||||||
@@ -253,7 +228,7 @@ void CL_CheckPredictionError( void )
|
|||||||
// GoldSrc checks for singleplayer
|
// GoldSrc checks for singleplayer
|
||||||
// we would check for local server
|
// we would check for local server
|
||||||
if( dist > MIN_CORRECTION_DISTANCE && !SV_Active() )
|
if( dist > MIN_CORRECTION_DISTANCE && !SV_Active() )
|
||||||
cls.correction_time = cl_smoothtime->value;
|
cls.correction_time = cl_smoothtime.value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -417,7 +392,7 @@ CL_AddLinksToPmove
|
|||||||
collect solid entities
|
collect solid entities
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_AddLinksToPmove( frame_t *frame )
|
static void CL_AddLinksToPmove( frame_t *frame )
|
||||||
{
|
{
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
model_t *model;
|
model_t *model;
|
||||||
@@ -533,7 +508,7 @@ void GAME_EXPORT CL_SetSolidPlayers( int playernum )
|
|||||||
physent_t *pe;
|
physent_t *pe;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
if( !cl_solid_players->value )
|
if( !cl_solid_players.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( i = 0; i < MAX_CLIENTS; i++ )
|
for( i = 0; i < MAX_CLIENTS; i++ )
|
||||||
@@ -569,8 +544,8 @@ void GAME_EXPORT CL_SetSolidPlayers( int playernum )
|
|||||||
// some fields needs to be override from cls.predicted_players
|
// some fields needs to be override from cls.predicted_players
|
||||||
VectorCopy( player->origin, pe->origin );
|
VectorCopy( player->origin, pe->origin );
|
||||||
VectorCopy( player->angles, pe->angles );
|
VectorCopy( player->angles, pe->angles );
|
||||||
VectorCopy( clgame.pmove->player_mins[player->usehull], pe->mins );
|
VectorCopy( host.player_mins[player->usehull], pe->mins );
|
||||||
VectorCopy( clgame.pmove->player_maxs[player->usehull], pe->maxs );
|
VectorCopy( host.player_maxs[player->usehull], pe->maxs );
|
||||||
pe->movetype = player->movetype;
|
pe->movetype = player->movetype;
|
||||||
pe->solid = player->solid;
|
pe->solid = player->solid;
|
||||||
}
|
}
|
||||||
@@ -687,11 +662,6 @@ cl_entity_t *CL_GetWaterEntity( const float *rgflPos )
|
|||||||
return CL_GetEntityByIndex( entnum );
|
return CL_GetEntityByIndex( entnum );
|
||||||
}
|
}
|
||||||
|
|
||||||
int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
|
||||||
{
|
|
||||||
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
|
||||||
}
|
|
||||||
|
|
||||||
static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
|
static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
|
||||||
{
|
{
|
||||||
return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
|
return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
|
||||||
@@ -824,6 +794,16 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
|||||||
cd = &from->client;
|
cd = &from->client;
|
||||||
|
|
||||||
pmove->player_index = ps->number - 1;
|
pmove->player_index = ps->number - 1;
|
||||||
|
|
||||||
|
// a1ba: workaround bug where the server refuse to send our local player in delta
|
||||||
|
// cl.playernum, in theory, must be equal to our local player index anyway
|
||||||
|
//
|
||||||
|
// this might not be a real solution, since everything else will be bogus
|
||||||
|
// but we need to properly run prediction and avoid potential memory
|
||||||
|
// corruption
|
||||||
|
if( pmove->player_index < 0 )
|
||||||
|
pmove->player_index = bound( 0, cl.playernum, cl.maxclients - 1 );
|
||||||
|
|
||||||
pmove->multiplayer = (cl.maxclients > 1);
|
pmove->multiplayer = (cl.maxclients > 1);
|
||||||
pmove->runfuncs = runfuncs;
|
pmove->runfuncs = runfuncs;
|
||||||
pmove->time = time * 1000.0f;
|
pmove->time = time * 1000.0f;
|
||||||
@@ -873,10 +853,10 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
|||||||
VectorCopy( cd->vuser4, pmove->vuser4 );
|
VectorCopy( cd->vuser4, pmove->vuser4 );
|
||||||
pmove->cmd = *ucmd; // copy current cmds
|
pmove->cmd = *ucmd; // copy current cmds
|
||||||
|
|
||||||
Q_strncpy( pmove->physinfo, cls.physinfo, MAX_INFO_STRING );
|
Q_strncpy( pmove->physinfo, cls.physinfo, sizeof( pmove->physinfo ));
|
||||||
}
|
}
|
||||||
|
|
||||||
const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
static const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
||||||
{
|
{
|
||||||
entity_state_t *ps;
|
entity_state_t *ps;
|
||||||
clientdata_t *cd;
|
clientdata_t *cd;
|
||||||
@@ -929,7 +909,7 @@ CL_RunUsercmd
|
|||||||
Runs prediction code for user cmd
|
Runs prediction code for user cmd
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
static void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
||||||
{
|
{
|
||||||
usercmd_t cmd;
|
usercmd_t cmd;
|
||||||
|
|
||||||
@@ -1105,7 +1085,7 @@ void CL_PredictMovement( qboolean repredicting )
|
|||||||
cl.local.onground = frame->playerstate[cl.playernum].onground;
|
cl.local.onground = frame->playerstate[cl.playernum].onground;
|
||||||
else cl.local.onground = -1;
|
else cl.local.onground = -1;
|
||||||
|
|
||||||
if( !repredicting || !CVAR_TO_BOOL( cl_lw ))
|
if( !repredicting || !cl_lw.value )
|
||||||
cl.local.viewmodel = to->client.viewmodel;
|
cl.local.viewmodel = to->client.viewmodel;
|
||||||
cl.local.repredicting = false;
|
cl.local.repredicting = false;
|
||||||
cl.local.moving = false;
|
cl.local.moving = false;
|
||||||
@@ -1137,7 +1117,7 @@ void CL_PredictMovement( qboolean repredicting )
|
|||||||
|
|
||||||
cl.local.waterlevel = to->client.waterlevel;
|
cl.local.waterlevel = to->client.waterlevel;
|
||||||
cl.local.usehull = to->playerstate.usehull;
|
cl.local.usehull = to->playerstate.usehull;
|
||||||
if( !repredicting || !CVAR_TO_BOOL( cl_lw ))
|
if( !repredicting || !cl_lw.value )
|
||||||
cl.local.viewmodel = to->client.viewmodel;
|
cl.local.viewmodel = to->client.viewmodel;
|
||||||
|
|
||||||
if( FBitSet( to->client.flags, FL_ONGROUND ))
|
if( FBitSet( to->client.flags, FL_ONGROUND ))
|
||||||
@@ -1167,7 +1147,7 @@ void CL_PredictMovement( qboolean repredicting )
|
|||||||
cl.local.moving = false;
|
cl.local.moving = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( cls.correction_time > 0 && !cl_nosmooth->value && cl_smoothtime->value )
|
if( cls.correction_time > 0 && !cl_nosmooth.value && cl_smoothtime.value )
|
||||||
{
|
{
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
float frac;
|
float frac;
|
||||||
@@ -1177,14 +1157,14 @@ void CL_PredictMovement( qboolean repredicting )
|
|||||||
cls.correction_time -= host.frametime;
|
cls.correction_time -= host.frametime;
|
||||||
|
|
||||||
// Make sure smoothtime is postive
|
// Make sure smoothtime is postive
|
||||||
if( cl_smoothtime->value <= 0.0f )
|
if( cl_smoothtime.value <= 0.0f )
|
||||||
Cvar_DirectSet( cl_smoothtime, "0.1" );
|
Cvar_DirectSet( &cl_smoothtime, "0.1" );
|
||||||
|
|
||||||
// Clamp from 0 to cl_smoothtime.value
|
// Clamp from 0 to cl_smoothtime.value
|
||||||
cls.correction_time = bound( 0.0, cls.correction_time, cl_smoothtime->value );
|
cls.correction_time = bound( 0.0, cls.correction_time, cl_smoothtime.value );
|
||||||
|
|
||||||
// Compute backward interpolation fraction along full correction
|
// Compute backward interpolation fraction along full correction
|
||||||
frac = 1.0f - cls.correction_time / cl_smoothtime->value;
|
frac = 1.0f - cls.correction_time / cl_smoothtime.value;
|
||||||
|
|
||||||
// Determine how much error we still have to make up for
|
// Determine how much error we still have to make up for
|
||||||
VectorSubtract( cl.simorg, cl.local.lastorigin, delta );
|
VectorSubtract( cl.simorg, cl.local.lastorigin, delta );
|
||||||
|
|||||||
@@ -22,22 +22,24 @@ GNU General Public License for more details.
|
|||||||
#include "hltv.h"
|
#include "hltv.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
|
|
||||||
#define STAT_HEALTH 0
|
enum {
|
||||||
#define STAT_FRAGS 1
|
STAT_HEALTH = 0,
|
||||||
#define STAT_WEAPON 2
|
STAT_FRAGS,
|
||||||
#define STAT_AMMO 3
|
STAT_WEAPON,
|
||||||
#define STAT_ARMOR 4
|
STAT_AMMO,
|
||||||
#define STAT_WEAPONFRAME 5
|
STAT_ARMOR,
|
||||||
#define STAT_SHELLS 6
|
STAT_WEAPONFRAME,
|
||||||
#define STAT_NAILS 7
|
STAT_SHELLS,
|
||||||
#define STAT_ROCKETS 8
|
STAT_NAILS,
|
||||||
#define STAT_CELLS 9
|
STAT_ROCKETS,
|
||||||
#define STAT_ACTIVEWEAPON 10
|
STAT_CELLS,
|
||||||
#define STAT_TOTALSECRETS 11
|
STAT_ACTIVEWEAPON,
|
||||||
#define STAT_TOTALMONSTERS 12
|
STAT_TOTALSECRETS,
|
||||||
#define STAT_SECRETS 13 // bumped on client side by svc_foundsecret
|
STAT_TOTALMONSTERS,
|
||||||
#define STAT_MONSTERS 14 // bumped by svc_killedmonster
|
STAT_SECRETS, // bumped on client side by svc_foundsecret
|
||||||
#define MAX_STATS 32
|
STAT_MONSTERS, // bumped by svc_killedmonster
|
||||||
|
MAX_STATS = 32,
|
||||||
|
};
|
||||||
|
|
||||||
static char cmd_buf[8192];
|
static char cmd_buf[8192];
|
||||||
static char msg_buf[8192];
|
static char msg_buf[8192];
|
||||||
@@ -211,7 +213,7 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
clgame.maxEntities = GI->max_edicts;
|
clgame.maxEntities = GI->max_edicts;
|
||||||
clgame.maxEntities = bound( 600, clgame.maxEntities, MAX_EDICTS );
|
clgame.maxEntities = bound( 600, clgame.maxEntities, MAX_EDICTS );
|
||||||
clgame.maxModels = MAX_MODELS;
|
clgame.maxModels = MAX_MODELS;
|
||||||
Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), MAX_STRING );
|
Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), sizeof( clgame.maptitle ));
|
||||||
|
|
||||||
// Re-init hud video, especially if we changed game directories
|
// Re-init hud video, especially if we changed game directories
|
||||||
clgame.dllFuncs.pfnVidInit();
|
clgame.dllFuncs.pfnVidInit();
|
||||||
@@ -232,10 +234,10 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
// loading user settings
|
// loading user settings
|
||||||
CSCR_LoadDefaultCVars( "user.scr" );
|
CSCR_LoadDefaultCVars( "user.scr" );
|
||||||
|
|
||||||
if( r_decals->value > mp_decals.value )
|
if( r_decals.value > mp_decals.value )
|
||||||
Cvar_SetValue( "r_decals", mp_decals.value );
|
Cvar_DirectSet( &r_decals, mp_decals.string );
|
||||||
}
|
}
|
||||||
else Cvar_Reset( "r_decals" );
|
else Cvar_DirectSet( &r_decals, NULL );
|
||||||
|
|
||||||
if( cl.background ) // tell the game parts about background state
|
if( cl.background ) // tell the game parts about background state
|
||||||
Cvar_FullSet( "cl_background", "1", FCVAR_READ_ONLY );
|
Cvar_FullSet( "cl_background", "1", FCVAR_READ_ONLY );
|
||||||
@@ -258,7 +260,7 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
Q_strncpy( gameui.globals->maptitle, clgame.maptitle, sizeof( gameui.globals->maptitle ));
|
Q_strncpy( gameui.globals->maptitle, clgame.maptitle, sizeof( gameui.globals->maptitle ));
|
||||||
|
|
||||||
if( !cls.changelevel && !cls.changedemo )
|
if( !cls.changelevel && !cls.changedemo )
|
||||||
CL_InitEdicts (); // re-arrange edicts
|
CL_InitEdicts( cl.maxclients ); // re-arrange edicts
|
||||||
|
|
||||||
// Quake just have a large packet of initialization data
|
// Quake just have a large packet of initialization data
|
||||||
for( i = 1; i < MAX_MODELS; i++ )
|
for( i = 1; i < MAX_MODELS; i++ )
|
||||||
@@ -302,9 +304,9 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
else Cvar_Set( "cl_levelshot_name", va( "levelshots/%s_%s", clgame.mapname, refState.wideScreen ? "16x9" : "4x3" ));
|
else Cvar_Set( "cl_levelshot_name", va( "levelshots/%s_%s", clgame.mapname, refState.wideScreen ? "16x9" : "4x3" ));
|
||||||
Cvar_SetValue( "scr_loading", 0.0f ); // reset progress bar
|
Cvar_SetValue( "scr_loading", 0.0f ); // reset progress bar
|
||||||
|
|
||||||
if(( cl_allow_levelshots->value && !cls.changelevel ) || cl.background )
|
if(( cl_allow_levelshots.value && !cls.changelevel ) || cl.background )
|
||||||
{
|
{
|
||||||
if( !FS_FileExists( va( "%s.bmp", cl_levelshot_name->string ), true ))
|
if( !FS_FileExists( va( "%s.bmp", cl_levelshot_name.string ), true ))
|
||||||
Cvar_Set( "cl_levelshot_name", "*black" ); // render a black screen
|
Cvar_Set( "cl_levelshot_name", "*black" ); // render a black screen
|
||||||
cls.scrshot_request = scrshot_plaque; // request levelshot even if exist (check filetime)
|
cls.scrshot_request = scrshot_plaque; // request levelshot even if exist (check filetime)
|
||||||
}
|
}
|
||||||
@@ -328,7 +330,7 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
clgame.movevars.gravity = 800.0f; // quake doesn't write gravity in demos
|
clgame.movevars.gravity = 800.0f; // quake doesn't write gravity in demos
|
||||||
clgame.movevars.maxvelocity = 2000.0f;
|
clgame.movevars.maxvelocity = 2000.0f;
|
||||||
|
|
||||||
memcpy( &clgame.oldmovevars, &clgame.movevars, sizeof( movevars_t ));
|
clgame.oldmovevars = clgame.movevars;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -414,7 +416,7 @@ If an entities model or origin changes from frame to frame, it must be
|
|||||||
relinked. Other attributes can change without relinking.
|
relinked. Other attributes can change without relinking.
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
static void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
||||||
{
|
{
|
||||||
int i, newnum, pack;
|
int i, newnum, pack;
|
||||||
qboolean forcelink;
|
qboolean forcelink;
|
||||||
@@ -565,7 +567,7 @@ CL_ParseQuakeParticles
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeParticle( sizebuf_t *msg )
|
static void CL_ParseQuakeParticle( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int count, color;
|
int count, color;
|
||||||
vec3_t org, dir;
|
vec3_t org, dir;
|
||||||
@@ -587,7 +589,7 @@ CL_ParseQuakeStaticSound
|
|||||||
|
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
static void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int sound_num;
|
int sound_num;
|
||||||
float vol, attn;
|
float vol, attn;
|
||||||
@@ -620,11 +622,11 @@ static void CL_ParseQuakeDamage( sizebuf_t *msg )
|
|||||||
|
|
||||||
/*
|
/*
|
||||||
===================
|
===================
|
||||||
CL_ParseQuakeStaticEntity
|
CL_ParseStaticEntity
|
||||||
|
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
static void CL_ParseQuakeStaticEntity( sizebuf_t *msg )
|
static void CL_ParseStaticEntity( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
entity_state_t state;
|
entity_state_t state;
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
@@ -646,7 +648,7 @@ static void CL_ParseQuakeStaticEntity( sizebuf_t *msg )
|
|||||||
i = clgame.numStatics;
|
i = clgame.numStatics;
|
||||||
if( i >= MAX_STATIC_ENTITIES )
|
if( i >= MAX_STATIC_ENTITIES )
|
||||||
{
|
{
|
||||||
Con_Printf( S_ERROR "CL_ParseStaticEntity: static entities limit exceeded!\n" );
|
Con_Printf( S_ERROR "%s: static entities limit exceeded!\n", __func__ );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -694,17 +696,13 @@ static void CL_ParseQuakeBaseline( sizebuf_t *msg )
|
|||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
int newnum;
|
int newnum;
|
||||||
|
|
||||||
memset( &state, 0, sizeof( state ));
|
|
||||||
newnum = MSG_ReadWord( msg ); // entnum
|
newnum = MSG_ReadWord( msg ); // entnum
|
||||||
|
|
||||||
if( newnum >= clgame.maxEntities )
|
if( newnum >= clgame.maxEntities )
|
||||||
Host_Error( "CL_AllocEdict: no free edicts\n" );
|
Host_Error( "%s: no free edicts\n", __func__ );
|
||||||
|
|
||||||
ent = CL_EDICT_NUM( newnum );
|
|
||||||
memset( &ent->prevstate, 0, sizeof( ent->prevstate ));
|
|
||||||
ent->index = newnum;
|
|
||||||
|
|
||||||
// parse baseline
|
// parse baseline
|
||||||
|
memset( &state, 0, sizeof( state ));
|
||||||
state.modelindex = MSG_ReadByte( msg );
|
state.modelindex = MSG_ReadByte( msg );
|
||||||
state.frame = MSG_ReadByte( msg );
|
state.frame = MSG_ReadByte( msg );
|
||||||
state.colormap = MSG_ReadByte( msg );
|
state.colormap = MSG_ReadByte( msg );
|
||||||
@@ -715,10 +713,11 @@ static void CL_ParseQuakeBaseline( sizebuf_t *msg )
|
|||||||
state.angles[1] = MSG_ReadAngle( msg );
|
state.angles[1] = MSG_ReadAngle( msg );
|
||||||
state.origin[2] = MSG_ReadCoord( msg );
|
state.origin[2] = MSG_ReadCoord( msg );
|
||||||
state.angles[2] = MSG_ReadAngle( msg );
|
state.angles[2] = MSG_ReadAngle( msg );
|
||||||
ent->player = CL_IsPlayerIndex( newnum );
|
|
||||||
|
|
||||||
memcpy( &ent->baseline, &state, sizeof( entity_state_t ));
|
ent = CL_EDICT_NUM( newnum );
|
||||||
memcpy( &ent->prevstate, &state, sizeof( entity_state_t ));
|
ent->index = newnum;
|
||||||
|
ent->player = CL_IsPlayerIndex( newnum );
|
||||||
|
ent->prevstate = ent->baseline = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -780,7 +779,7 @@ static void CL_ParseQuakeSignon( sizebuf_t *msg )
|
|||||||
int i = MSG_ReadByte( msg );
|
int i = MSG_ReadByte( msg );
|
||||||
|
|
||||||
if( i == 3 ) cls.signon = SIGNONS - 1;
|
if( i == 3 ) cls.signon = SIGNONS - 1;
|
||||||
Con_Reportf( "CL_Signon: %d\n", i );
|
Con_Reportf( "%s: %d\n", __func__, i );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -818,7 +817,7 @@ CL_QuakeStuffText
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_QuakeStuffText( const char *text )
|
static void CL_QuakeStuffText( const char *text )
|
||||||
{
|
{
|
||||||
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
|
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
|
||||||
|
|
||||||
@@ -833,7 +832,7 @@ CL_QuakeExecStuff
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_QuakeExecStuff( void )
|
static void CL_QuakeExecStuff( void )
|
||||||
{
|
{
|
||||||
char *text = cmd_buf;
|
char *text = cmd_buf;
|
||||||
char token[256];
|
char token[256];
|
||||||
@@ -846,7 +845,7 @@ void CL_QuakeExecStuff( void )
|
|||||||
while( 1 )
|
while( 1 )
|
||||||
{
|
{
|
||||||
// skip whitespace up to a /n
|
// skip whitespace up to a /n
|
||||||
while( *text && ((byte)*text) <= ' ' && *text != '\r' && *text != '\n' )
|
while( *text && ((byte)*text ) <= ' ' && *text != '\r' && *text != '\n' )
|
||||||
text++;
|
text++;
|
||||||
|
|
||||||
if( *text == '\n' || *text == '\r' )
|
if( *text == '\n' || *text == '\r' )
|
||||||
@@ -888,38 +887,21 @@ CL_ParseQuakeMessage
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeMessage( sizebuf_t *msg, qboolean normal_message )
|
void CL_ParseQuakeMessage( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int cmd, param1, param2;
|
int cmd, param1, param2;
|
||||||
size_t bufStart;
|
size_t bufStart;
|
||||||
const char *str;
|
const char *str;
|
||||||
|
|
||||||
cls.starting_count = MSG_GetNumBytesRead( msg ); // updates each frame
|
|
||||||
CL_Parse_Debug( true ); // begin parsing
|
|
||||||
|
|
||||||
// init excise buffer
|
// init excise buffer
|
||||||
MSG_Init( &msg_demo, "UserMsg", msg_buf, sizeof( msg_buf ));
|
MSG_Init( &msg_demo, "UserMsg", msg_buf, sizeof( msg_buf ));
|
||||||
|
|
||||||
if( normal_message )
|
|
||||||
{
|
|
||||||
// assume no entity/player update this packet
|
|
||||||
if( cls.state == ca_active )
|
|
||||||
{
|
|
||||||
cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].valid = false;
|
|
||||||
cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].choked = false;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
CL_ResetFrame( &cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK] );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// parse the message
|
// parse the message
|
||||||
while( 1 )
|
while( 1 )
|
||||||
{
|
{
|
||||||
if( MSG_CheckOverflow( msg ))
|
if( MSG_CheckOverflow( msg ))
|
||||||
{
|
{
|
||||||
Host_Error( "CL_ParseServerMessage: overflow!\n" );
|
Host_Error( "%s: overflow!\n", __func__ );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1024,7 +1006,7 @@ void CL_ParseQuakeMessage( sizebuf_t *msg, qboolean normal_message )
|
|||||||
CL_ParseQuakeDamage( msg );
|
CL_ParseQuakeDamage( msg );
|
||||||
break;
|
break;
|
||||||
case svc_spawnstatic:
|
case svc_spawnstatic:
|
||||||
CL_ParseQuakeStaticEntity( msg );
|
CL_ParseStaticEntity( msg );
|
||||||
break;
|
break;
|
||||||
case svc_spawnbinary:
|
case svc_spawnbinary:
|
||||||
// never used in Quake
|
// never used in Quake
|
||||||
@@ -1110,14 +1092,11 @@ void CL_ParseQuakeMessage( sizebuf_t *msg, qboolean normal_message )
|
|||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Host_Error( "CL_ParseServerMessage: Illegible server message\n" );
|
Host_Error( "%s: Illegible server message\n", __func__ );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
cl.frames[cl.parsecountmod].graphdata.msgbytes += MSG_GetNumBytesRead( msg ) - cls.starting_count;
|
|
||||||
CL_Parse_Debug( false ); // done
|
|
||||||
|
|
||||||
// now process packet.
|
// now process packet.
|
||||||
CL_ProcessPacket( &cl.frames[cl.parsecountmod] );
|
CL_ProcessPacket( &cl.frames[cl.parsecountmod] );
|
||||||
|
|
||||||
|
|||||||
@@ -41,11 +41,24 @@ CL_CmpStudioTextures
|
|||||||
return true if equal
|
return true if equal
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
qboolean CL_CmpStudioTextures( int numtexs, mstudiotexture_t *p1, mstudiotexture_t *p2 )
|
static qboolean CL_CmpStudioTextures( int numtexs, mstudiotexture_t *p1, remap_info_t *remap )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
mstudiotexture_t *p2;
|
||||||
|
|
||||||
if( !p1 || !p2 ) return false;
|
if( !p1 ) // no textures
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( !remap ) // current model has no remap
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( !remap->textures ) // shouldn't happen, just in case
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( numtexs != remap->numtextures ) // amount of textures differs, it's a different model
|
||||||
|
return false;
|
||||||
|
|
||||||
|
p2 = remap->ptexture;
|
||||||
|
|
||||||
for( i = 0; i < numtexs; i++, p1++, p2++ )
|
for( i = 0; i < numtexs; i++, p1++, p2++ )
|
||||||
{
|
{
|
||||||
@@ -65,7 +78,7 @@ CL_CreateRawTextureFromPixels
|
|||||||
Convert texture_t struct into mstudiotexture_t prototype
|
Convert texture_t struct into mstudiotexture_t prototype
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
byte *CL_CreateRawTextureFromPixels( texture_t *tx, size_t *size, int topcolor, int bottomcolor )
|
static byte *CL_CreateRawTextureFromPixels( texture_t *tx, size_t *size, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
static mstudiotexture_t pin;
|
static mstudiotexture_t pin;
|
||||||
byte *pal;
|
byte *pal;
|
||||||
@@ -98,7 +111,7 @@ CL_DuplicateTexture
|
|||||||
Dupliacte texture with remap pixels
|
Dupliacte texture with remap pixels
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_DuplicateTexture( cl_entity_t *entity, model_t *model, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
static void CL_DuplicateTexture( cl_entity_t *entity, model_t *model, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
const char *name;
|
const char *name;
|
||||||
texture_t *tx = NULL;
|
texture_t *tx = NULL;
|
||||||
@@ -141,7 +154,7 @@ CL_UpdateStudioTexture
|
|||||||
Update texture top and bottom colors
|
Update texture top and bottom colors
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateStudioTexture( cl_entity_t *entity, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
static void CL_UpdateStudioTexture( cl_entity_t *entity, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
rgbdata_t *pic;
|
rgbdata_t *pic;
|
||||||
texture_t *tx = NULL;
|
texture_t *tx = NULL;
|
||||||
@@ -202,7 +215,7 @@ CL_UpdateAliasTexture
|
|||||||
Update texture top and bottom colors
|
Update texture top and bottom colors
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int skinnum, int topcolor, int bottomcolor )
|
static void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int skinnum, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
char texname[MAX_QPATH];
|
char texname[MAX_QPATH];
|
||||||
rgbdata_t skin, *pic;
|
rgbdata_t skin, *pic;
|
||||||
@@ -234,6 +247,68 @@ void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int sk
|
|||||||
ref.dllFuncs.GL_ProcessTexture( *texture, -1.0f, topcolor, bottomcolor );
|
ref.dllFuncs.GL_ProcessTexture( *texture, -1.0f, topcolor, bottomcolor );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
====================
|
||||||
|
CL_FreeRemapInfo
|
||||||
|
|
||||||
|
Release remap info per entity
|
||||||
|
====================
|
||||||
|
*/
|
||||||
|
static void CL_FreeRemapInfo( remap_info_t *info )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
Assert( info != NULL );
|
||||||
|
|
||||||
|
// release all colormap texture copies
|
||||||
|
for( i = 0; i < info->numtextures; i++ )
|
||||||
|
{
|
||||||
|
if( info->ptexture != NULL )
|
||||||
|
{
|
||||||
|
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||||
|
ref.dllFuncs.GL_FreeTexture( info->ptexture[i].index );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( info->textures[i] != 0 )
|
||||||
|
ref.dllFuncs.GL_FreeTexture( info->textures[i] );
|
||||||
|
}
|
||||||
|
|
||||||
|
Mem_Free( info ); // release struct
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
====================
|
||||||
|
CL_UpdateRemapInfo
|
||||||
|
|
||||||
|
Update all remaps per entity
|
||||||
|
====================
|
||||||
|
*/
|
||||||
|
static void CL_UpdateRemapInfo( cl_entity_t *entity, int topcolor, int bottomcolor )
|
||||||
|
{
|
||||||
|
remap_info_t *info;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
i = ( entity == &clgame.viewent ) ? clgame.maxEntities : entity->curstate.number;
|
||||||
|
info = clgame.remap_info[i];
|
||||||
|
if( !info ) return; // no remap info
|
||||||
|
|
||||||
|
if( info->topcolor == topcolor && info->bottomcolor == bottomcolor )
|
||||||
|
return; // values is valid
|
||||||
|
|
||||||
|
for( i = 0; i < info->numtextures; i++ )
|
||||||
|
{
|
||||||
|
if( info->ptexture != NULL )
|
||||||
|
{
|
||||||
|
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||||
|
CL_UpdateStudioTexture( entity, &info->ptexture[i], topcolor, bottomcolor );
|
||||||
|
}
|
||||||
|
else CL_UpdateAliasTexture( entity, &info->textures[i], i, topcolor, bottomcolor );
|
||||||
|
}
|
||||||
|
|
||||||
|
info->topcolor = topcolor;
|
||||||
|
info->bottomcolor = bottomcolor;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_AllocRemapInfo
|
CL_AllocRemapInfo
|
||||||
@@ -242,7 +317,7 @@ Allocate new remap info per entity
|
|||||||
and make copy of remap textures
|
and make copy of remap textures
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor )
|
static void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
remap_info_t *info;
|
remap_info_t *info;
|
||||||
studiohdr_t *phdr;
|
studiohdr_t *phdr;
|
||||||
@@ -282,10 +357,9 @@ void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int b
|
|||||||
if( !phdr ) return; // bad model?
|
if( !phdr ) return; // bad model?
|
||||||
|
|
||||||
src = (mstudiotexture_t *)(((byte *)phdr) + phdr->textureindex);
|
src = (mstudiotexture_t *)(((byte *)phdr) + phdr->textureindex);
|
||||||
dst = (clgame.remap_info[i] ? clgame.remap_info[i]->ptexture : NULL);
|
|
||||||
|
|
||||||
// NOTE: we must copy all the structures 'mstudiotexture_t' for easy access when model is rendering
|
// NOTE: we must copy all the structures 'mstudiotexture_t' for easy access when model is rendering
|
||||||
if( !CL_CmpStudioTextures( phdr->numtextures, src, dst ) || clgame.remap_info[i]->model != model )
|
if( !CL_CmpStudioTextures( phdr->numtextures, src, clgame.remap_info[i] ) || clgame.remap_info[i]->model != model )
|
||||||
{
|
{
|
||||||
// this code catches studiomodel change with another studiomodel with remap textures
|
// this code catches studiomodel change with another studiomodel with remap textures
|
||||||
// e.g. playermodel 'barney' with playermodel 'gordon'
|
// e.g. playermodel 'barney' with playermodel 'gordon'
|
||||||
@@ -350,68 +424,6 @@ void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int b
|
|||||||
info->model = model;
|
info->model = model;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
====================
|
|
||||||
CL_UpdateRemapInfo
|
|
||||||
|
|
||||||
Update all remaps per entity
|
|
||||||
====================
|
|
||||||
*/
|
|
||||||
void CL_UpdateRemapInfo( cl_entity_t *entity, int topcolor, int bottomcolor )
|
|
||||||
{
|
|
||||||
remap_info_t *info;
|
|
||||||
int i;
|
|
||||||
|
|
||||||
i = ( entity == &clgame.viewent ) ? clgame.maxEntities : entity->curstate.number;
|
|
||||||
info = clgame.remap_info[i];
|
|
||||||
if( !info ) return; // no remap info
|
|
||||||
|
|
||||||
if( info->topcolor == topcolor && info->bottomcolor == bottomcolor )
|
|
||||||
return; // values is valid
|
|
||||||
|
|
||||||
for( i = 0; i < info->numtextures; i++ )
|
|
||||||
{
|
|
||||||
if( info->ptexture != NULL )
|
|
||||||
{
|
|
||||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
|
||||||
CL_UpdateStudioTexture( entity, &info->ptexture[i], topcolor, bottomcolor );
|
|
||||||
}
|
|
||||||
else CL_UpdateAliasTexture( entity, &info->textures[i], i, topcolor, bottomcolor );
|
|
||||||
}
|
|
||||||
|
|
||||||
info->topcolor = topcolor;
|
|
||||||
info->bottomcolor = bottomcolor;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
====================
|
|
||||||
CL_FreeRemapInfo
|
|
||||||
|
|
||||||
Release remap info per entity
|
|
||||||
====================
|
|
||||||
*/
|
|
||||||
void CL_FreeRemapInfo( remap_info_t *info )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
Assert( info != NULL );
|
|
||||||
|
|
||||||
// release all colormap texture copies
|
|
||||||
for( i = 0; i < info->numtextures; i++ )
|
|
||||||
{
|
|
||||||
if( info->ptexture != NULL )
|
|
||||||
{
|
|
||||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
|
||||||
ref.dllFuncs.GL_FreeTexture( info->ptexture[i].index );
|
|
||||||
}
|
|
||||||
|
|
||||||
if( info->textures[i] != 0 )
|
|
||||||
ref.dllFuncs.GL_FreeTexture( info->textures[i] );
|
|
||||||
}
|
|
||||||
|
|
||||||
Mem_Free( info ); // release struct
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_ClearAllRemaps
|
CL_ClearAllRemaps
|
||||||
@@ -434,3 +446,21 @@ void CL_ClearAllRemaps( void )
|
|||||||
}
|
}
|
||||||
clgame.remap_info = NULL;
|
clgame.remap_info = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
CL_EntitySetRemapColors
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
qboolean CL_EntitySetRemapColors( cl_entity_t *e, model_t *mod, int top, int bottom )
|
||||||
|
{
|
||||||
|
CL_AllocRemapInfo( e, mod, top, bottom );
|
||||||
|
|
||||||
|
if( CL_GetRemapInfoForEntity( e ))
|
||||||
|
{
|
||||||
|
CL_UpdateRemapInfo( e, top, bottom );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ GNU General Public License for more details.
|
|||||||
|
|
||||||
int R_FatPVS( const vec3_t org, float radius, byte *visbuffer, qboolean merge, qboolean fullvis )
|
int R_FatPVS( const vec3_t org, float radius, byte *visbuffer, qboolean merge, qboolean fullvis )
|
||||||
{
|
{
|
||||||
return Mod_FatPVS( org, radius, visbuffer, world.visbytes, merge, fullvis );
|
return Mod_FatPVS( org, radius, visbuffer, world.visbytes, merge, fullvis, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
lightstyle_t *CL_GetLightStyle( int number )
|
lightstyle_t *CL_GetLightStyle( int number )
|
||||||
@@ -126,7 +126,7 @@ CL_GenericHandle
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
const char *CL_GenericHandle( int fileindex )
|
static const char *CL_GenericHandle( int fileindex )
|
||||||
{
|
{
|
||||||
if( fileindex < 0 || fileindex >= MAX_CUSTOM )
|
if( fileindex < 0 || fileindex >= MAX_CUSTOM )
|
||||||
return 0;
|
return 0;
|
||||||
@@ -142,8 +142,6 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
|||||||
return 1;
|
return 1;
|
||||||
#endif
|
#endif
|
||||||
return 0;
|
return 0;
|
||||||
case PARM_SKY_SPHERE:
|
|
||||||
return FBitSet( world.flags, FWORLD_SKYSPHERE ) && !FBitSet( world.flags, FWORLD_CUSTOM_SKYBOX );
|
|
||||||
case PARAM_GAMEPAUSED:
|
case PARAM_GAMEPAUSED:
|
||||||
return cl.paused;
|
return cl.paused;
|
||||||
case PARM_CLIENT_INGAME:
|
case PARM_CLIENT_INGAME:
|
||||||
@@ -164,6 +162,20 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
|||||||
return (intptr_t)world.deluxedata;
|
return (intptr_t)world.deluxedata;
|
||||||
case PARM_SHADOWDATA:
|
case PARM_SHADOWDATA:
|
||||||
return (intptr_t)world.shadowdata;
|
return (intptr_t)world.shadowdata;
|
||||||
|
case PARM_FULLSCREEN:
|
||||||
|
return refState.fullScreen;
|
||||||
|
case PARM_WIDESCREEN:
|
||||||
|
return refState.wideScreen;
|
||||||
|
case PARM_SCREEN_WIDTH:
|
||||||
|
return refState.width;
|
||||||
|
case PARM_SCREEN_HEIGHT:
|
||||||
|
return refState.height;
|
||||||
|
case PARM_SKY_SPHERE:
|
||||||
|
return FBitSet( world.flags, FWORLD_SKYSPHERE ) && !FBitSet( world.flags, FWORLD_CUSTOM_SKYBOX );
|
||||||
|
case PARM_SURF_SAMPLESIZE:
|
||||||
|
if( arg >= 0 && arg < cl.worldmodel->numsurfaces )
|
||||||
|
return Mod_SampleSizeForFace( &cl.worldmodel->surfaces[arg] );
|
||||||
|
return LM_SAMPLE_SIZE;
|
||||||
default:
|
default:
|
||||||
// indicates call from client.dll
|
// indicates call from client.dll
|
||||||
if( checkRef )
|
if( checkRef )
|
||||||
@@ -179,26 +191,30 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
|||||||
return CL_IsThirdPerson();
|
return CL_IsThirdPerson();
|
||||||
case PARM_QUAKE_COMPATIBLE:
|
case PARM_QUAKE_COMPATIBLE:
|
||||||
return Host_IsQuakeCompatible();
|
return Host_IsQuakeCompatible();
|
||||||
case PARM_PLAYER_INDEX:
|
|
||||||
return cl.playernum + 1;
|
|
||||||
case PARM_VIEWENT_INDEX:
|
|
||||||
return cl.viewentity;
|
|
||||||
case PARM_CONNSTATE:
|
case PARM_CONNSTATE:
|
||||||
return (int)cls.state;
|
return (int)cls.state;
|
||||||
case PARM_PLAYING_DEMO:
|
case PARM_PLAYING_DEMO:
|
||||||
return cls.demoplayback;
|
return cls.demoplayback;
|
||||||
case PARM_WATER_LEVEL:
|
case PARM_WATER_LEVEL:
|
||||||
return cl.local.waterlevel;
|
return cl.local.waterlevel;
|
||||||
case PARM_MAX_CLIENTS:
|
|
||||||
return cl.maxclients;
|
|
||||||
case PARM_LOCAL_HEALTH:
|
case PARM_LOCAL_HEALTH:
|
||||||
return cl.local.health;
|
return cl.local.health;
|
||||||
case PARM_LOCAL_GAME:
|
case PARM_LOCAL_GAME:
|
||||||
return Host_IsLocalGame();
|
return Host_IsLocalGame();
|
||||||
case PARM_NUMENTITIES:
|
case PARM_NUMENTITIES:
|
||||||
return pfnNumberOfEntities();
|
return pfnNumberOfEntities();
|
||||||
case PARM_NUMMODELS:
|
case PARM_GET_CLIENT_PTR:
|
||||||
return cl.nummodels;
|
return (intptr_t)&cl.time; // with the offset
|
||||||
|
case PARM_GET_HOST_PTR:
|
||||||
|
return (intptr_t)&host.realtime; // with the offset
|
||||||
|
case PARM_GET_WORLD_PTR:
|
||||||
|
return (intptr_t)&world;
|
||||||
|
case PARM_GET_MOVEVARS_PTR:
|
||||||
|
return (intptr_t)&clgame.movevars;
|
||||||
|
case PARM_GET_PALETTE_PTR:
|
||||||
|
return (intptr_t)&clgame.palette;
|
||||||
|
case PARM_GET_VIEWENT_PTR:
|
||||||
|
return (intptr_t)&clgame.viewent;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@@ -331,7 +347,7 @@ qboolean R_InitRenderAPI( void )
|
|||||||
{
|
{
|
||||||
if( clgame.dllFuncs.pfnGetRenderInterface( CL_RENDER_INTERFACE_VERSION, &gRenderAPI, &clgame.drawFuncs ))
|
if( clgame.dllFuncs.pfnGetRenderInterface( CL_RENDER_INTERFACE_VERSION, &gRenderAPI, &clgame.drawFuncs ))
|
||||||
{
|
{
|
||||||
Con_Reportf( "CL_LoadProgs: ^2initailized extended RenderAPI ^7ver. %i\n", CL_RENDER_INTERFACE_VERSION );
|
Con_Reportf( "%s: ^2initailized extended RenderAPI ^7ver. %i\n", __func__, CL_RENDER_INTERFACE_VERSION );
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,18 +20,19 @@ GNU General Public License for more details.
|
|||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "library.h"
|
#include "library.h"
|
||||||
|
|
||||||
convar_t *scr_centertime;
|
CVAR_DEFINE_AUTO( scr_centertime, "2.5", 0, "centerprint hold time" );
|
||||||
convar_t *scr_loading;
|
CVAR_DEFINE_AUTO( scr_loading, "0", 0, "loading bar progress" );
|
||||||
convar_t *scr_download;
|
CVAR_DEFINE_AUTO( scr_download, "-1", 0, "downloading bar progress" );
|
||||||
convar_t *scr_viewsize;
|
CVAR_DEFINE( scr_viewsize, "viewsize", "120", FCVAR_ARCHIVE, "screen size (quake only)" );
|
||||||
convar_t *cl_testlights;
|
CVAR_DEFINE_AUTO( cl_testlights, "0", FCVAR_CHEAT, "test dynamic lights" );
|
||||||
convar_t *cl_allow_levelshots;
|
CVAR_DEFINE( cl_allow_levelshots, "allow_levelshots", "0", FCVAR_ARCHIVE, "allow engine to use indivdual levelshots instead of 'loading' image" );
|
||||||
convar_t *cl_levelshot_name;
|
CVAR_DEFINE_AUTO( cl_levelshot_name, "*black", 0, "contains path to current levelshot" );
|
||||||
static convar_t *cl_envshot_size;
|
static CVAR_DEFINE_AUTO( cl_envshot_size, "256", FCVAR_ARCHIVE, "envshot size of cube side" );
|
||||||
convar_t *v_dark;
|
CVAR_DEFINE_AUTO( v_dark, "0", 0, "starts level from dark screen" );
|
||||||
static convar_t *net_speeds;
|
static CVAR_DEFINE_AUTO( net_speeds, "0", FCVAR_ARCHIVE, "show network packets" );
|
||||||
static convar_t *cl_showfps;
|
static CVAR_DEFINE_AUTO( cl_showfps, "0", FCVAR_ARCHIVE, "show client fps" );
|
||||||
static convar_t *cl_showpos;
|
static CVAR_DEFINE_AUTO( cl_showpos, "0", FCVAR_ARCHIVE, "show local player position and velocity" );
|
||||||
|
static CVAR_DEFINE_AUTO( cl_showents, "0", FCVAR_ARCHIVE | FCVAR_CHEAT, "show entities information (largely undone)" );
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
@@ -59,7 +60,7 @@ void SCR_DrawFPS( int height )
|
|||||||
char fpsstring[64];
|
char fpsstring[64];
|
||||||
int offset;
|
int offset;
|
||||||
|
|
||||||
if( cls.state != ca_active || !cl_showfps->value || cl.background )
|
if( cls.state != ca_active || !cl_showfps.value || cl.background )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
switch( cls.scrshot_action )
|
switch( cls.scrshot_action )
|
||||||
@@ -95,7 +96,7 @@ void SCR_DrawFPS( int height )
|
|||||||
if( curfps < minfps ) minfps = curfps;
|
if( curfps < minfps ) minfps = curfps;
|
||||||
if( curfps > maxfps ) maxfps = curfps;
|
if( curfps > maxfps ) maxfps = curfps;
|
||||||
|
|
||||||
if( cl_showfps->value == 2 )
|
if( cl_showfps.value == 2 )
|
||||||
Q_snprintf( fpsstring, sizeof( fpsstring ), "fps: ^1%4i min, ^3%4i cur, ^2%4i max", minfps, curfps, maxfps );
|
Q_snprintf( fpsstring, sizeof( fpsstring ), "fps: ^1%4i min, ^3%4i cur, ^2%4i max", minfps, curfps, maxfps );
|
||||||
else Q_snprintf( fpsstring, sizeof( fpsstring ), "%4i fps", curfps );
|
else Q_snprintf( fpsstring, sizeof( fpsstring ), "%4i fps", curfps );
|
||||||
MakeRGBA( color, 255, 255, 255, 255 );
|
MakeRGBA( color, 255, 255, 255, 255 );
|
||||||
@@ -119,10 +120,10 @@ void SCR_DrawPos( void )
|
|||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
rgba_t color;
|
rgba_t color;
|
||||||
|
|
||||||
if( cls.state != ca_active || !cl_showpos->value || cl.background )
|
if( cls.state != ca_active || !cl_showpos.value || cl.background )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ent = CL_GetLocalPlayer();
|
ent = CL_EDICT_NUM( cl.playernum + 1 );
|
||||||
speed = VectorLength( cl.simvel );
|
speed = VectorLength( cl.simvel );
|
||||||
|
|
||||||
Q_snprintf( msg, MAX_SYSPATH,
|
Q_snprintf( msg, MAX_SYSPATH,
|
||||||
@@ -140,6 +141,68 @@ void SCR_DrawPos( void )
|
|||||||
Con_DrawString( refState.width / 2, 4, msg, color );
|
Con_DrawString( refState.width / 2, 4, msg, color );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
==============
|
||||||
|
SCR_DrawEnts
|
||||||
|
==============
|
||||||
|
*/
|
||||||
|
void SCR_DrawEnts( void )
|
||||||
|
{
|
||||||
|
rgba_t color = { 255, 255, 255, 255 };
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if( cls.state != ca_active || !cl_showents.value || ( cl.maxclients > 1 && !cls.demoplayback ))
|
||||||
|
return;
|
||||||
|
|
||||||
|
// this probably better hook CL_AddVisibleEntities
|
||||||
|
// as entities might get added by client.dll
|
||||||
|
for( i = 0; i < clgame.maxEntities; i++ )
|
||||||
|
{
|
||||||
|
const cl_entity_t *ent = &clgame.entities[i];
|
||||||
|
string msg;
|
||||||
|
vec3_t screen, pos;
|
||||||
|
|
||||||
|
if( ent->curstate.messagenum != cl.parsecount )
|
||||||
|
continue;
|
||||||
|
|
||||||
|
VectorCopy( ent->origin, pos );
|
||||||
|
|
||||||
|
if( ent->model != NULL )
|
||||||
|
{
|
||||||
|
vec3_t v;
|
||||||
|
|
||||||
|
// simple model type filter
|
||||||
|
if( cl_showents.value > 1 )
|
||||||
|
{
|
||||||
|
if( ent->model->type != (modtype_t)( cl_showents.value - 2 ))
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
VectorAverage( ent->model->mins, ent->model->maxs, v );
|
||||||
|
VectorAdd( pos, v, pos );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( !ref.dllFuncs.WorldToScreen( pos, screen ))
|
||||||
|
{
|
||||||
|
Q_snprintf( msg, sizeof( msg ),
|
||||||
|
"entity %d\n"
|
||||||
|
"model %s\n"
|
||||||
|
"movetype %d\n",
|
||||||
|
ent->index,
|
||||||
|
ent->model ? ent->model->name : "(null)",
|
||||||
|
ent->curstate.movetype );
|
||||||
|
|
||||||
|
screen[0] = 0.5f * screen[0] * refState.width;
|
||||||
|
screen[1] = -0.5f * screen[1] * refState.height;
|
||||||
|
screen[0] += 0.5f * refState.width;
|
||||||
|
screen[1] += 0.5f * refState.height;
|
||||||
|
|
||||||
|
|
||||||
|
Con_DrawString( screen[0], screen[1], msg, color );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==============
|
==============
|
||||||
SCR_NetSpeeds
|
SCR_NetSpeeds
|
||||||
@@ -164,7 +227,7 @@ void SCR_NetSpeeds( void )
|
|||||||
if( !host.allow_console )
|
if( !host.allow_console )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( !net_speeds->value || cls.state != ca_active )
|
if( !net_speeds.value || cls.state != ca_active )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// prevent to get too big values at max
|
// prevent to get too big values at max
|
||||||
@@ -252,7 +315,7 @@ VID_WriteOverviewScript
|
|||||||
Create overview script file
|
Create overview script file
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void VID_WriteOverviewScript( void )
|
static void VID_WriteOverviewScript( void )
|
||||||
{
|
{
|
||||||
ref_overview_t *ov = &clgame.overView;
|
ref_overview_t *ov = &clgame.overView;
|
||||||
string filename;
|
string filename;
|
||||||
@@ -288,9 +351,14 @@ void SCR_MakeScreenShot( void )
|
|||||||
qboolean iRet = false;
|
qboolean iRet = false;
|
||||||
int viewsize;
|
int viewsize;
|
||||||
|
|
||||||
|
if( cls.scrshot_action == scrshot_inactive )
|
||||||
|
return;
|
||||||
|
|
||||||
if( cls.envshot_viewsize > 0 )
|
if( cls.envshot_viewsize > 0 )
|
||||||
viewsize = cls.envshot_viewsize;
|
viewsize = cls.envshot_viewsize;
|
||||||
else viewsize = cl_envshot_size->value;
|
else viewsize = cl_envshot_size.value;
|
||||||
|
|
||||||
|
V_CheckGamma();
|
||||||
|
|
||||||
switch( cls.scrshot_action )
|
switch( cls.scrshot_action )
|
||||||
{
|
{
|
||||||
@@ -317,8 +385,6 @@ void SCR_MakeScreenShot( void )
|
|||||||
if( iRet )
|
if( iRet )
|
||||||
VID_WriteOverviewScript(); // store overview script too
|
VID_WriteOverviewScript(); // store overview script too
|
||||||
break;
|
break;
|
||||||
case scrshot_inactive:
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// report
|
// report
|
||||||
@@ -342,15 +408,19 @@ void SCR_MakeScreenShot( void )
|
|||||||
SCR_DrawPlaque
|
SCR_DrawPlaque
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SCR_DrawPlaque( void )
|
static qboolean SCR_DrawPlaque( void )
|
||||||
{
|
{
|
||||||
if(( cl_allow_levelshots->value && !cls.changelevel ) || cl.background )
|
if(( cl_allow_levelshots.value && !cls.changelevel ) || cl.background )
|
||||||
{
|
{
|
||||||
int levelshot = ref.dllFuncs.GL_LoadTexture( cl_levelshot_name->string, NULL, 0, TF_IMAGE );
|
int levelshot = ref.dllFuncs.GL_LoadTexture( cl_levelshot_name.string, NULL, 0, TF_IMAGE );
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||||
ref.dllFuncs.R_DrawStretchPic( 0, 0, refState.width, refState.height, 0, 0, 1, 1, levelshot );
|
ref.dllFuncs.R_DrawStretchPic( 0, 0, refState.width, refState.height, 0, 0, 1, 1, levelshot );
|
||||||
if( !cl.background ) CL_DrawHUD( CL_LOADING );
|
if( !cl.background ) CL_DrawHUD( CL_LOADING );
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -360,15 +430,10 @@ SCR_BeginLoadingPlaque
|
|||||||
*/
|
*/
|
||||||
void SCR_BeginLoadingPlaque( qboolean is_background )
|
void SCR_BeginLoadingPlaque( qboolean is_background )
|
||||||
{
|
{
|
||||||
float oldclear = 0;;
|
|
||||||
S_StopAllSounds( true );
|
S_StopAllSounds( true );
|
||||||
cl.audio_prepped = false; // don't play ambients
|
cl.audio_prepped = false; // don't play ambients
|
||||||
cl.video_prepped = false;
|
|
||||||
|
|
||||||
if( !Host_IsDedicated() )
|
if( cls.key_dest == key_menu && !cls.changedemo && !is_background )
|
||||||
oldclear = gl_clear->value;
|
|
||||||
|
|
||||||
if( CL_IsInMenu( ) && !cls.changedemo && !is_background )
|
|
||||||
{
|
{
|
||||||
UI_SetActiveMenu( false );
|
UI_SetActiveMenu( false );
|
||||||
if( cls.state == ca_disconnected && !(GameState->curstate == STATE_RUNFRAME && GameState->nextstate != STATE_RUNFRAME) )
|
if( cls.state == ca_disconnected && !(GameState->curstate == STATE_RUNFRAME && GameState->nextstate != STATE_RUNFRAME) )
|
||||||
@@ -381,18 +446,15 @@ void SCR_BeginLoadingPlaque( qboolean is_background )
|
|||||||
if( cls.key_dest == key_console )
|
if( cls.key_dest == key_console )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( !Host_IsDedicated() )
|
|
||||||
gl_clear->value = 0.0f;
|
|
||||||
|
|
||||||
if( is_background ) IN_MouseSavePos( );
|
if( is_background ) IN_MouseSavePos( );
|
||||||
cls.draw_changelevel = !is_background;
|
cls.draw_changelevel = !is_background;
|
||||||
SCR_UpdateScreen();
|
SCR_UpdateScreen();
|
||||||
|
|
||||||
|
// set video_prepped after update screen, so engine can draw last remaining frame
|
||||||
|
cl.video_prepped = false;
|
||||||
cls.disable_screen = host.realtime;
|
cls.disable_screen = host.realtime;
|
||||||
cl.background = is_background; // set right state before svc_serverdata is came
|
cl.background = is_background; // set right state before svc_serverdata is came
|
||||||
|
|
||||||
if( !Host_IsDedicated() )
|
|
||||||
gl_clear->value = oldclear;
|
|
||||||
|
|
||||||
// SNDDMA_LockSound();
|
// SNDDMA_LockSound();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -413,7 +475,7 @@ void SCR_EndLoadingPlaque( void )
|
|||||||
SCR_AddDirtyPoint
|
SCR_AddDirtyPoint
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_AddDirtyPoint( int x, int y )
|
static void SCR_AddDirtyPoint( int x, int y )
|
||||||
{
|
{
|
||||||
if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
|
if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
|
||||||
if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
|
if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
|
||||||
@@ -442,7 +504,7 @@ void SCR_TileClear( void )
|
|||||||
int i, top, bottom, left, right;
|
int i, top, bottom, left, right;
|
||||||
dirty_t clear;
|
dirty_t clear;
|
||||||
|
|
||||||
if( scr_viewsize->value >= 120 )
|
if( likely( scr_viewsize.value >= 120 ))
|
||||||
return; // full screen rendering
|
return; // full screen rendering
|
||||||
|
|
||||||
// erase rect will be the union of the past three frames
|
// erase rect will be the union of the past three frames
|
||||||
@@ -520,6 +582,8 @@ text to the screen.
|
|||||||
*/
|
*/
|
||||||
void SCR_UpdateScreen( void )
|
void SCR_UpdateScreen( void )
|
||||||
{
|
{
|
||||||
|
qboolean screen_redraw = true; // assume screen has been redrawn
|
||||||
|
|
||||||
if( !V_PreRender( )) return;
|
if( !V_PreRender( )) return;
|
||||||
|
|
||||||
switch( cls.state )
|
switch( cls.state )
|
||||||
@@ -530,7 +594,7 @@ void SCR_UpdateScreen( void )
|
|||||||
case ca_connecting:
|
case ca_connecting:
|
||||||
case ca_connected:
|
case ca_connected:
|
||||||
case ca_validate:
|
case ca_validate:
|
||||||
SCR_DrawPlaque();
|
screen_redraw = SCR_DrawPlaque();
|
||||||
break;
|
break;
|
||||||
case ca_active:
|
case ca_active:
|
||||||
Con_RunConsole ();
|
Con_RunConsole ();
|
||||||
@@ -540,11 +604,15 @@ void SCR_UpdateScreen( void )
|
|||||||
SCR_DrawCinematic();
|
SCR_DrawCinematic();
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Host_Error( "SCR_UpdateScreen: bad cls.state\n" );
|
Host_Error( "%s: bad cls.state\n", __func__ );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
V_PostRender();
|
// during changelevel we might have a few frames when we have nothing to draw
|
||||||
|
// (assuming levelshots are off) and drawing 2d on top of nothing or cleared screen
|
||||||
|
// is ugly, specifically with Adreno and ImgTec GPUs
|
||||||
|
if( screen_redraw || !cls.changelevel || !cls.changedemo )
|
||||||
|
V_PostRender();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -558,7 +626,7 @@ void SCR_LoadCreditsFont( void )
|
|||||||
{
|
{
|
||||||
cl_font_t *const font = &cls.creditsFont;
|
cl_font_t *const font = &cls.creditsFont;
|
||||||
qboolean success = false;
|
qboolean success = false;
|
||||||
float scale = hud_fontscale->value;
|
float scale = hud_fontscale.value;
|
||||||
dword crc = 0;
|
dword crc = 0;
|
||||||
|
|
||||||
// replace default gfx.wad textures by current charset's font
|
// replace default gfx.wad textures by current charset's font
|
||||||
@@ -570,15 +638,15 @@ void SCR_LoadCreditsFont( void )
|
|||||||
"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 )
|
"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 )
|
||||||
{
|
{
|
||||||
if( FS_FileExists( charsetFnt, false ))
|
if( FS_FileExists( charsetFnt, false ))
|
||||||
success = Con_LoadVariableWidthFont( charsetFnt, font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadVariableWidthFont( charsetFnt, font, scale, &hud_fontrender, TF_FONT );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, &hud_fontrender, TF_FONT );
|
||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &hud_fontrender, TF_FONT );
|
||||||
|
|
||||||
// copy font size for client.dll
|
// copy font size for client.dll
|
||||||
if( success )
|
if( success )
|
||||||
@@ -600,7 +668,7 @@ SCR_InstallParticlePalette
|
|||||||
INTERNAL RESOURCE
|
INTERNAL RESOURCE
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SCR_InstallParticlePalette( void )
|
static void SCR_InstallParticlePalette( void )
|
||||||
{
|
{
|
||||||
rgbdata_t *pic;
|
rgbdata_t *pic;
|
||||||
int i;
|
int i;
|
||||||
@@ -646,21 +714,21 @@ void SCR_RegisterTextures( void )
|
|||||||
// register gfx.wad images
|
// register gfx.wad images
|
||||||
|
|
||||||
if( FS_FileExists( "gfx/paused.lmp", false ))
|
if( FS_FileExists( "gfx/paused.lmp", false ))
|
||||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE );
|
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
else if( FS_FileExists( "gfx/pause.lmp", false ))
|
else if( FS_FileExists( "gfx/pause.lmp", false ))
|
||||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE );
|
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
|
|
||||||
if( FS_FileExists( "gfx/lambda.lmp", false ))
|
if( FS_FileExists( "gfx/lambda.lmp", false ))
|
||||||
{
|
{
|
||||||
if( cl_allow_levelshots->value )
|
if( cl_allow_levelshots.value )
|
||||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE );
|
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
}
|
}
|
||||||
else if( FS_FileExists( "gfx/loading.lmp", false ))
|
else if( FS_FileExists( "gfx/loading.lmp", false ))
|
||||||
{
|
{
|
||||||
if( cl_allow_levelshots->value )
|
if( cl_allow_levelshots.value )
|
||||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE );
|
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
}
|
}
|
||||||
|
|
||||||
cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
|
cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
|
||||||
@@ -673,9 +741,9 @@ SCR_SizeUp_f
|
|||||||
Keybinding command
|
Keybinding command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_SizeUp_f( void )
|
static void SCR_SizeUp_f( void )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "viewsize", Q_min( scr_viewsize->value + 10, 120 ));
|
Cvar_SetValue( "viewsize", Q_min( scr_viewsize.value + 10, 120 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -686,9 +754,9 @@ SCR_SizeDown_f
|
|||||||
Keybinding command
|
Keybinding command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_SizeDown_f( void )
|
static void SCR_SizeDown_f( void )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "viewsize", Q_max( scr_viewsize->value - 10, 30 ));
|
Cvar_SetValue( "viewsize", Q_max( scr_viewsize.value - 10, 30 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -726,6 +794,7 @@ void SCR_VidInit( void )
|
|||||||
|
|
||||||
// restart console size
|
// restart console size
|
||||||
Con_VidInit ();
|
Con_VidInit ();
|
||||||
|
Touch_NotifyResize();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -737,18 +806,21 @@ void SCR_Init( void )
|
|||||||
{
|
{
|
||||||
if( scr_init ) return;
|
if( scr_init ) return;
|
||||||
|
|
||||||
scr_centertime = Cvar_Get( "scr_centertime", "2.5", 0, "centerprint hold time" );
|
Cvar_RegisterVariable( &scr_centertime );
|
||||||
cl_levelshot_name = Cvar_Get( "cl_levelshot_name", "*black", 0, "contains path to current levelshot" );
|
Cvar_RegisterVariable( &cl_levelshot_name );
|
||||||
cl_allow_levelshots = Cvar_Get( "allow_levelshots", "0", FCVAR_ARCHIVE, "allow engine to use indivdual levelshots instead of 'loading' image" );
|
Cvar_RegisterVariable( &cl_allow_levelshots );
|
||||||
scr_loading = Cvar_Get( "scr_loading", "0", 0, "loading bar progress" );
|
Cvar_RegisterVariable( &scr_loading );
|
||||||
scr_download = Cvar_Get( "scr_download", "-1", 0, "downloading bar progress" );
|
Cvar_RegisterVariable( &scr_download );
|
||||||
cl_testlights = Cvar_Get( "cl_testlights", "0", 0, "test dynamic lights" );
|
Cvar_RegisterVariable( &cl_testlights );
|
||||||
cl_envshot_size = Cvar_Get( "cl_envshot_size", "256", FCVAR_ARCHIVE, "envshot size of cube side" );
|
Cvar_RegisterVariable( &cl_envshot_size );
|
||||||
v_dark = Cvar_Get( "v_dark", "0", 0, "starts level from dark screen" );
|
Cvar_RegisterVariable( &v_dark );
|
||||||
scr_viewsize = Cvar_Get( "viewsize", "120", FCVAR_ARCHIVE, "screen size" );
|
Cvar_RegisterVariable( &scr_viewsize );
|
||||||
net_speeds = Cvar_Get( "net_speeds", "0", FCVAR_ARCHIVE, "show network packets" );
|
Cvar_RegisterVariable( &net_speeds );
|
||||||
cl_showfps = Cvar_Get( "cl_showfps", "0", FCVAR_ARCHIVE, "show client fps" );
|
Cvar_RegisterVariable( &cl_showfps );
|
||||||
cl_showpos = Cvar_Get( "cl_showpos", "0", FCVAR_ARCHIVE, "show local player position and velocity" );
|
Cvar_RegisterVariable( &cl_showpos );
|
||||||
|
#ifdef _DEBUG
|
||||||
|
Cvar_RegisterVariable( &cl_showents );
|
||||||
|
#endif // NDEBUG
|
||||||
|
|
||||||
// register our commands
|
// register our commands
|
||||||
Cmd_AddCommand( "skyname", CL_SetSky_f, "set new skybox by basename" );
|
Cmd_AddCommand( "skyname", CL_SetSky_f, "set new skybox by basename" );
|
||||||
|
|||||||
@@ -57,35 +57,7 @@ const char *cl_default_sprites[] =
|
|||||||
"sprites/shellchrome.spr",
|
"sprites/shellchrome.spr",
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *cl_player_shell_sounds[] =
|
static void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
||||||
{
|
|
||||||
"player/pl_shell1.wav",
|
|
||||||
"player/pl_shell2.wav",
|
|
||||||
"player/pl_shell3.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_weapon_shell_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/sshell1.wav",
|
|
||||||
"weapons/sshell2.wav",
|
|
||||||
"weapons/sshell3.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_ricochet_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/ric1.wav",
|
|
||||||
"weapons/ric2.wav",
|
|
||||||
"weapons/ric3.wav",
|
|
||||||
"weapons/ric4.wav",
|
|
||||||
"weapons/ric5.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_explode_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/explode3.wav",
|
|
||||||
"weapons/explode4.wav",
|
|
||||||
"weapons/explode5.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
@@ -146,6 +118,7 @@ client resources not precached by server
|
|||||||
*/
|
*/
|
||||||
void CL_AddClientResources( void )
|
void CL_AddClientResources( void )
|
||||||
{
|
{
|
||||||
|
const char *snd;
|
||||||
char filepath[MAX_QPATH];
|
char filepath[MAX_QPATH];
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -161,37 +134,37 @@ void CL_AddClientResources( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// then check sounds
|
// then check sounds
|
||||||
for( i = 0; i < ARRAYSIZE( cl_player_shell_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( BouncePlayerShell, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_player_shell_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_player_shell_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( cl_weapon_shell_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( BounceWeaponShell, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_weapon_shell_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_weapon_shell_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( cl_explode_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( Explode, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_explode_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_explode_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0 // ric sounds was precached by server-side
|
#if 0 // ric sounds was precached by server-side
|
||||||
for( i = 0; i < ARRAYSIZE( cl_ricochet_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( Ricochet, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_ricochet_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_ricochet_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -255,7 +228,7 @@ CL_PrepareTEnt
|
|||||||
set default values
|
set default values
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
static void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
||||||
{
|
{
|
||||||
int frameCount = 0;
|
int frameCount = 0;
|
||||||
int modelIndex = 0;
|
int modelIndex = 0;
|
||||||
@@ -296,10 +269,10 @@ CL_TempEntPlaySound
|
|||||||
play collide sound
|
play collide sound
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
static void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
||||||
{
|
{
|
||||||
float fvol;
|
float fvol;
|
||||||
char soundname[32];
|
const char *soundname = NULL;
|
||||||
qboolean isshellcasing = false;
|
qboolean isshellcasing = false;
|
||||||
int zvel;
|
int zvel;
|
||||||
|
|
||||||
@@ -310,36 +283,39 @@ void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
|||||||
switch( pTemp->hitSound )
|
switch( pTemp->hitSound )
|
||||||
{
|
{
|
||||||
case BOUNCE_GLASS:
|
case BOUNCE_GLASS:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/glass%i.wav", COM_RandomLong( 1, 4 ));
|
soundname = SoundList_GetRandom( BounceGlass );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_METAL:
|
case BOUNCE_METAL:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/metal%i.wav", COM_RandomLong( 1, 6 ));
|
soundname = SoundList_GetRandom( BounceMetal );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_FLESH:
|
case BOUNCE_FLESH:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/flesh%i.wav", COM_RandomLong( 1, 7 ));
|
soundname = SoundList_GetRandom( BounceFlesh );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_WOOD:
|
case BOUNCE_WOOD:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/wood%i.wav", COM_RandomLong( 1, 4 ));
|
soundname = SoundList_GetRandom( BounceWood );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHRAP:
|
case BOUNCE_SHRAP:
|
||||||
Q_strncpy( soundname, cl_ricochet_sounds[COM_RandomLong( 0, 4 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( Ricochet );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHOTSHELL:
|
case BOUNCE_SHOTSHELL:
|
||||||
Q_strncpy( soundname, cl_weapon_shell_sounds[COM_RandomLong( 0, 2 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( BounceWeaponShell );
|
||||||
isshellcasing = true; // shell casings have different playback parameters
|
isshellcasing = true; // shell casings have different playback parameters
|
||||||
fvol = 0.5f;
|
fvol = 0.5f;
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHELL:
|
case BOUNCE_SHELL:
|
||||||
Q_strncpy( soundname, cl_player_shell_sounds[COM_RandomLong( 0, 2 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( BouncePlayerShell );
|
||||||
isshellcasing = true; // shell casings have different playback parameters
|
isshellcasing = true; // shell casings have different playback parameters
|
||||||
break;
|
break;
|
||||||
case BOUNCE_CONCRETE:
|
case BOUNCE_CONCRETE:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/concrete%i.wav", COM_RandomLong( 1, 3 ));
|
soundname = SoundList_GetRandom( BounceConcrete );
|
||||||
break;
|
break;
|
||||||
default: // null sound
|
default: // null sound
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if( !soundname )
|
||||||
|
return;
|
||||||
|
|
||||||
zvel = abs( pTemp->entity.baseline.origin[2] );
|
zvel = abs( pTemp->entity.baseline.origin[2] );
|
||||||
|
|
||||||
// only play one out of every n
|
// only play one out of every n
|
||||||
@@ -380,7 +356,7 @@ CL_TEntAddEntity
|
|||||||
add entity to renderlist
|
add entity to renderlist
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
static int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
||||||
{
|
{
|
||||||
vec3_t mins, maxs;
|
vec3_t mins, maxs;
|
||||||
|
|
||||||
@@ -432,7 +408,7 @@ CL_TEntAddEntity
|
|||||||
free the first low priority tempent it finds.
|
free the first low priority tempent it finds.
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
qboolean CL_FreeLowPriorityTempEnt( void )
|
static qboolean CL_FreeLowPriorityTempEnt( void )
|
||||||
{
|
{
|
||||||
TEMPENTITY *pActive = cl_active_tents;
|
TEMPENTITY *pActive = cl_active_tents;
|
||||||
TEMPENTITY *pPrev = NULL;
|
TEMPENTITY *pPrev = NULL;
|
||||||
@@ -1489,7 +1465,7 @@ void GAME_EXPORT R_FunnelSprite( const vec3_t org, int modelIndex, int reverse )
|
|||||||
===============
|
===============
|
||||||
R_SparkEffect
|
R_SparkEffect
|
||||||
|
|
||||||
Create a streaks + richochet sprite
|
Create a streaks + ricochet sprite
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT R_SparkEffect( const vec3_t pos, int count, int velocityMin, int velocityMax )
|
void GAME_EXPORT R_SparkEffect( const vec3_t pos, int count, int velocityMin, int velocityMax )
|
||||||
@@ -1505,18 +1481,25 @@ R_RicochetSound
|
|||||||
Make a random ricochet sound
|
Make a random ricochet sound
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
static void R_RicochetSound_( const vec3_t pos, int sound )
|
static void R_RicochetSoundByName( const vec3_t pos, const char *name )
|
||||||
{
|
{
|
||||||
sound_t handle;
|
sound_t handle;
|
||||||
|
handle = S_RegisterSound( name );
|
||||||
handle = S_RegisterSound( cl_ricochet_sounds[sound] );
|
|
||||||
|
|
||||||
S_StartSound( pos, 0, CHAN_AUTO, handle, VOL_NORM, 1.0, 100, 0 );
|
S_StartSound( pos, 0, CHAN_AUTO, handle, VOL_NORM, 1.0, 100, 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void R_RicochetSoundByIndex( const vec3_t pos, int idx )
|
||||||
|
{
|
||||||
|
const char *name = SoundList_Get( Ricochet, idx );
|
||||||
|
if( name )
|
||||||
|
R_RicochetSoundByName( pos, name );
|
||||||
|
}
|
||||||
|
|
||||||
void GAME_EXPORT R_RicochetSound( const vec3_t pos )
|
void GAME_EXPORT R_RicochetSound( const vec3_t pos )
|
||||||
{
|
{
|
||||||
R_RicochetSound_( pos, COM_RandomLong( 0, 4 ));
|
const char *name = SoundList_GetRandom( Ricochet );
|
||||||
|
if( name )
|
||||||
|
R_RicochetSoundByName( pos, name );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1663,8 +1646,12 @@ void GAME_EXPORT R_Explosion( vec3_t pos, int model, float scale, float framerat
|
|||||||
|
|
||||||
if( !FBitSet( flags, TE_EXPLFLAG_NOSOUND ))
|
if( !FBitSet( flags, TE_EXPLFLAG_NOSOUND ))
|
||||||
{
|
{
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[COM_RandomLong( 0, 2 )] );
|
const char *name = SoundList_GetRandom( Explode );
|
||||||
S_StartSound( pos, 0, CHAN_STATIC, hSound, VOL_NORM, 0.3f, PITCH_NORM, 0 );
|
if( name )
|
||||||
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
|
S_StartSound( pos, 0, CHAN_STATIC, hSound, VOL_NORM, 0.3f, PITCH_NORM, 0 );
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1907,6 +1894,7 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
cl_entity_t *pEnt;
|
cl_entity_t *pEnt;
|
||||||
dlight_t *dl;
|
dlight_t *dl;
|
||||||
sound_t hSound;
|
sound_t hSound;
|
||||||
|
const char *name;
|
||||||
|
|
||||||
if( cls.legacymode )
|
if( cls.legacymode )
|
||||||
iSize = MSG_ReadByte( msg );
|
iSize = MSG_ReadByte( msg );
|
||||||
@@ -1916,7 +1904,7 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
|
|
||||||
// this will probably be fatal anyway
|
// this will probably be fatal anyway
|
||||||
if( iSize > sizeof( pbuf ))
|
if( iSize > sizeof( pbuf ))
|
||||||
Con_Printf( S_ERROR "%s: Temp buffer overflow!\n", __FUNCTION__ );
|
Con_Printf( S_ERROR "%s: Temp buffer overflow!\n", __func__ );
|
||||||
|
|
||||||
// parse user message into buffer
|
// parse user message into buffer
|
||||||
MSG_ReadBytes( msg, pbuf, iSize );
|
MSG_ReadBytes( msg, pbuf, iSize );
|
||||||
@@ -1966,8 +1954,11 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
pos[2] = MSG_ReadCoord( &buf );
|
pos[2] = MSG_ReadCoord( &buf );
|
||||||
R_BlobExplosion( pos );
|
R_BlobExplosion( pos );
|
||||||
|
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[0] );
|
if(( name = SoundList_Get( Explode, 0 )))
|
||||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
|
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case TE_SMOKE:
|
case TE_SMOKE:
|
||||||
pos[0] = MSG_ReadCoord( &buf );
|
pos[0] = MSG_ReadCoord( &buf );
|
||||||
@@ -2020,8 +2011,11 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
dl->die = cl.time + 0.5;
|
dl->die = cl.time + 0.5;
|
||||||
dl->decay = 300;
|
dl->decay = 300;
|
||||||
|
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[0] );
|
if(( name = SoundList_Get( Explode, 0 )))
|
||||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 0.6f, PITCH_NORM, 0 );
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
|
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case TE_BSPDECAL:
|
case TE_BSPDECAL:
|
||||||
case TE_DECAL:
|
case TE_DECAL:
|
||||||
@@ -2249,8 +2243,8 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
CL_DecalShoot( CL_DecalIndex( decalIndex ), entityIndex, 0, pos, 0 );
|
CL_DecalShoot( CL_DecalIndex( decalIndex ), entityIndex, 0, pos, 0 );
|
||||||
R_BulletImpactParticles( pos );
|
R_BulletImpactParticles( pos );
|
||||||
flags = COM_RandomLong( 0, 0x7fff );
|
flags = COM_RandomLong( 0, 0x7fff );
|
||||||
if( flags < 0x3fff )
|
if( flags < 0x3fff && ( count = SoundList_Count( Ricochet )))
|
||||||
R_RicochetSound_( pos, flags % 5 );
|
R_RicochetSoundByIndex( pos, flags % count );
|
||||||
break;
|
break;
|
||||||
case TE_SPRAY:
|
case TE_SPRAY:
|
||||||
case TE_SPRITE_SPRAY:
|
case TE_SPRITE_SPRAY:
|
||||||
@@ -2390,13 +2384,13 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
R_UserTracerParticle( pos, pos2, life, color, scale, 0, NULL );
|
R_UserTracerParticle( pos, pos2, life, color, scale, 0, NULL );
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Con_DPrintf( S_ERROR "ParseTempEntity: illegible TE message %i\n", type );
|
Con_DPrintf( S_ERROR "%s: illegible TE message %i\n", __func__, type );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
// throw warning
|
// throw warning
|
||||||
if( MSG_CheckOverflow( &buf ))
|
if( MSG_CheckOverflow( &buf ))
|
||||||
Con_DPrintf( S_WARN "ParseTempEntity: overflow TE message %i\n", type );
|
Con_DPrintf( S_WARN "%s: overflow TE message %i\n", __func__, type );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -2414,7 +2408,7 @@ LIGHT STYLE MANAGEMENT
|
|||||||
CL_ClearLightStyles
|
CL_ClearLightStyles
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_ClearLightStyles( void )
|
static void CL_ClearLightStyles( void )
|
||||||
{
|
{
|
||||||
memset( cl.lightstyles, 0, sizeof( cl.lightstyles ));
|
memset( cl.lightstyles, 0, sizeof( cl.lightstyles ));
|
||||||
}
|
}
|
||||||
@@ -2454,7 +2448,8 @@ void CL_SetLightstyle( int style, const char *s, float f )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Con_Reportf( "Lightstyle %i (%s), interp %s\n", style, ls->pattern, ls->interp ? "Yes" : "No" );
|
if( ls->length >= 1 )
|
||||||
|
Con_Reportf( "Lightstyle %i (%s), interp %s\n", style, ls->pattern, ls->interp ? "Yes" : "No" );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -2472,7 +2467,7 @@ dlight_t cl_elights[MAX_ELIGHTS];
|
|||||||
CL_ClearDlights
|
CL_ClearDlights
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_ClearDlights( void )
|
static void CL_ClearDlights( void )
|
||||||
{
|
{
|
||||||
memset( cl_dlights, 0, sizeof( cl_dlights ));
|
memset( cl_dlights, 0, sizeof( cl_dlights ));
|
||||||
memset( cl_elights, 0, sizeof( cl_elights ));
|
memset( cl_elights, 0, sizeof( cl_elights ));
|
||||||
@@ -2576,31 +2571,43 @@ CL_DecayLights
|
|||||||
*/
|
*/
|
||||||
void CL_DecayLights( void )
|
void CL_DecayLights( void )
|
||||||
{
|
{
|
||||||
dlight_t *dl;
|
const float time = cl.time;
|
||||||
float time;
|
const float dt = cl.time - cl.oldtime;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
time = cl.time - cl.oldtime;
|
for( i = 0; i < MAX_DLIGHTS; i++ )
|
||||||
|
|
||||||
for( i = 0, dl = cl_dlights; i < MAX_DLIGHTS; i++, dl++ )
|
|
||||||
{
|
{
|
||||||
if( !dl->radius ) continue;
|
dlight_t *dl = &cl_dlights[i];
|
||||||
|
|
||||||
dl->radius -= time * dl->decay;
|
if( !dl->radius )
|
||||||
if( dl->radius < 0 ) dl->radius = 0;
|
continue;
|
||||||
|
|
||||||
if( dl->die < cl.time || !dl->radius )
|
if( dl->die < time )
|
||||||
|
{
|
||||||
|
memset( dl, 0, sizeof( *dl ));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
dl->radius -= dt * dl->decay;
|
||||||
|
if( dl->radius <= 0 )
|
||||||
memset( dl, 0, sizeof( *dl ));
|
memset( dl, 0, sizeof( *dl ));
|
||||||
}
|
}
|
||||||
|
|
||||||
for( i = 0, dl = cl_elights; i < MAX_ELIGHTS; i++, dl++ )
|
for( i = 0; i < MAX_ELIGHTS; i++ )
|
||||||
{
|
{
|
||||||
if( !dl->radius ) continue;
|
dlight_t *dl = &cl_elights[i];
|
||||||
|
|
||||||
dl->radius -= time * dl->decay;
|
if( !dl->radius )
|
||||||
if( dl->radius < 0 ) dl->radius = 0;
|
continue;
|
||||||
|
|
||||||
if( dl->die < cl.time || !dl->radius )
|
if( dl->die < time )
|
||||||
|
{
|
||||||
|
memset( dl, 0, sizeof( *dl ));
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
dl->radius -= dt * dl->decay;
|
||||||
|
if( dl->radius <= 0 )
|
||||||
memset( dl, 0, sizeof( *dl ));
|
memset( dl, 0, sizeof( *dl ));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2624,12 +2631,12 @@ CL_UpdateFlashlight
|
|||||||
update client flashlight
|
update client flashlight
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateFlashlight( cl_entity_t *ent )
|
static void CL_UpdateFlashlight( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
vec3_t forward, view_ofs;
|
vec3_t forward, view_ofs;
|
||||||
vec3_t vecSrc, vecEnd;
|
vec3_t vecSrc, vecEnd;
|
||||||
float falloff;
|
float falloff;
|
||||||
pmtrace_t *trace;
|
pmtrace_t trace;
|
||||||
cl_entity_t *hit;
|
cl_entity_t *hit;
|
||||||
dlight_t *dl;
|
dlight_t *dl;
|
||||||
|
|
||||||
@@ -2660,32 +2667,65 @@ void CL_UpdateFlashlight( cl_entity_t *ent )
|
|||||||
VectorAdd( ent->origin, view_ofs, vecSrc );
|
VectorAdd( ent->origin, view_ofs, vecSrc );
|
||||||
VectorMA( vecSrc, FLASHLIGHT_DISTANCE, forward, vecEnd );
|
VectorMA( vecSrc, FLASHLIGHT_DISTANCE, forward, vecEnd );
|
||||||
|
|
||||||
trace = CL_VisTraceLine( vecSrc, vecEnd, PM_STUDIO_BOX );
|
trace = CL_TraceLine( vecSrc, vecEnd, PM_STUDIO_BOX );
|
||||||
|
|
||||||
// update flashlight endpos
|
// update flashlight endpos
|
||||||
dl = CL_AllocDlight( ent->index );
|
dl = CL_AllocDlight( ent->index );
|
||||||
#if 1
|
#if 1
|
||||||
hit = CL_GetEntityByIndex( clgame.pmove->visents[trace->ent].info );
|
hit = CL_GetEntityByIndex( clgame.pmove->physents[trace.ent].info );
|
||||||
if( hit && hit->model && ( hit->model->type == mod_alias || hit->model->type == mod_studio ))
|
if( hit && hit->model && ( hit->model->type == mod_alias || hit->model->type == mod_studio ))
|
||||||
VectorCopy( hit->origin, dl->origin );
|
VectorCopy( hit->origin, dl->origin );
|
||||||
else VectorCopy( trace->endpos, dl->origin );
|
else VectorCopy( trace.endpos, dl->origin );
|
||||||
#else
|
#else
|
||||||
VectorCopy( trace->endpos, dl->origin );
|
VectorCopy( trace->endpos, dl->origin );
|
||||||
#endif
|
#endif
|
||||||
// compute falloff
|
// compute falloff
|
||||||
falloff = trace->fraction * FLASHLIGHT_DISTANCE;
|
falloff = trace.fraction * FLASHLIGHT_DISTANCE;
|
||||||
if( falloff < 500.0f ) falloff = 1.0f;
|
if( falloff < 500.0f ) falloff = 1.0f;
|
||||||
else falloff = 500.0f / falloff;
|
else falloff = 500.0f / falloff;
|
||||||
falloff *= falloff;
|
falloff *= falloff;
|
||||||
|
|
||||||
// apply brigthness to dlight
|
// apply brigthness to dlight
|
||||||
dl->color.r = bound( 0, falloff * 255, 255 );
|
dl->color.r = dl->color.g = dl->color.b = bound( 0, falloff * 255, 255 );
|
||||||
dl->color.g = bound( 0, falloff * 255, 255 );
|
|
||||||
dl->color.b = bound( 0, falloff * 255, 255 );
|
|
||||||
dl->die = cl.time + 0.01f; // die on next frame
|
dl->die = cl.time + 0.01f; // die on next frame
|
||||||
dl->radius = 80;
|
dl->radius = 80;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void R_EntityDimlight( cl_entity_t *ent, int key )
|
||||||
|
{
|
||||||
|
dlight_t *dl = CL_AllocDlight( key );
|
||||||
|
|
||||||
|
VectorCopy( ent->origin, dl->origin );
|
||||||
|
dl->color.r = dl->color.g = dl->color.b = 100;
|
||||||
|
dl->radius = COM_RandomFloat( 200.0f, 231.0f );
|
||||||
|
dl->die = cl.time + 0.001;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void R_EntityLight( cl_entity_t *ent, int key )
|
||||||
|
{
|
||||||
|
dlight_t *dl = CL_AllocDlight( key );
|
||||||
|
|
||||||
|
VectorCopy( ent->origin, dl->origin );
|
||||||
|
dl->color.r = dl->color.g = dl->color.b = 100;
|
||||||
|
dl->radius = 200;
|
||||||
|
dl->die = cl.time + 0.001;
|
||||||
|
|
||||||
|
R_RocketFlare( ent->origin );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void R_EntityBrightlight( cl_entity_t *ent, int key, int radius )
|
||||||
|
{
|
||||||
|
dlight_t *dl = CL_AllocDlight( key );
|
||||||
|
|
||||||
|
VectorCopy( ent->origin, dl->origin );
|
||||||
|
dl->origin[2] += 16.0f;
|
||||||
|
dl->color.r = dl->color.g = dl->color.b = 250;
|
||||||
|
if( !radius )
|
||||||
|
dl->radius = COM_RandomFloat( 400.0f, 431.0f );
|
||||||
|
else dl->radius = 400;
|
||||||
|
dl->die = cl.time + 0.001;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
CL_AddEntityEffects
|
CL_AddEntityEffects
|
||||||
@@ -2695,50 +2735,46 @@ apply various effects to entity origin or attachment
|
|||||||
*/
|
*/
|
||||||
void CL_AddEntityEffects( cl_entity_t *ent )
|
void CL_AddEntityEffects( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
// yellow flies effect 'monster stuck in the wall'
|
// players have special set of effects, from CL_LinkPlayers
|
||||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTFIELD ) && !RP_LOCALCLIENT( ent ))
|
if( ent->player && ent->index != cl.viewentity )
|
||||||
R_EntityParticles( ent );
|
|
||||||
|
|
||||||
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
|
||||||
{
|
{
|
||||||
if( ent->player && !Host_IsQuakeCompatible( ))
|
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||||
|
R_EntityBrightlight( ent, ent->index /* 4 in GoldSrc */, 0 );
|
||||||
|
|
||||||
|
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||||
|
R_EntityDimlight( ent, ent->index /* 4 in GoldSrc */ );
|
||||||
|
}
|
||||||
|
else if( RP_LOCALCLIENT( ent ))
|
||||||
|
{
|
||||||
|
// from CL_PlayerFlashlight
|
||||||
|
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||||
|
R_EntityBrightlight( ent, ent->index /* 1 in GoldSrc */, 400 );
|
||||||
|
else if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||||
{
|
{
|
||||||
CL_UpdateFlashlight( ent );
|
if( Host_IsQuakeCompatible( ))
|
||||||
}
|
R_EntityDimlight( ent, ent->index );
|
||||||
else
|
else
|
||||||
{
|
CL_UpdateFlashlight( ent );
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
|
||||||
dl->color.r = dl->color.g = dl->color.b = 100;
|
|
||||||
dl->radius = COM_RandomFloat( 200, 231 );
|
|
||||||
VectorCopy( ent->origin, dl->origin );
|
|
||||||
dl->die = cl.time + 0.001;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
|
||||||
{
|
{
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
// from CL_LinkPacketEntities
|
||||||
dl->color.r = dl->color.g = dl->color.b = 250;
|
if( FBitSet( ent->curstate.effects, EF_BRIGHTFIELD ))
|
||||||
if( ent->player ) dl->radius = 400; // don't flickering
|
R_EntityParticles( ent );
|
||||||
else dl->radius = COM_RandomFloat( 400, 431 );
|
|
||||||
VectorCopy( ent->origin, dl->origin );
|
|
||||||
dl->die = cl.time + 0.001;
|
|
||||||
dl->origin[2] += 16.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
// add light effect
|
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||||
if( FBitSet( ent->curstate.effects, EF_LIGHT ))
|
R_EntityBrightlight( ent, ent->index, 0 );
|
||||||
{
|
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||||
dl->color.r = dl->color.g = dl->color.b = 100;
|
R_EntityDimlight( ent, ent->index );
|
||||||
VectorCopy( ent->origin, dl->origin );
|
|
||||||
R_RocketFlare( ent->origin );
|
if( FBitSet( ent->curstate.effects, EF_LIGHT ))
|
||||||
dl->die = cl.time + 0.001;
|
R_EntityLight( ent, ent->curstate.number );
|
||||||
dl->radius = 200;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// studio models are handle muzzleflashes difference
|
// studio models are handle muzzleflashes difference
|
||||||
if( FBitSet( ent->curstate.effects, EF_MUZZLEFLASH ) && Mod_AliasExtradata( ent->model ))
|
if( FBitSet( ent->curstate.effects, EF_MUZZLEFLASH ) && ent->model && ent->model->type == mod_alias )
|
||||||
{
|
{
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
dlight_t *dl = CL_AllocDlight( ent->index );
|
||||||
vec3_t fv;
|
vec3_t fv;
|
||||||
@@ -2767,15 +2803,11 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
|||||||
vec3_t neworigin;
|
vec3_t neworigin;
|
||||||
vec3_t oldorigin;
|
vec3_t oldorigin;
|
||||||
|
|
||||||
if( !ent->model ) return;
|
if( !ent->model || ent->player )
|
||||||
|
return;
|
||||||
|
|
||||||
switch( ent->model->type )
|
if( ent->model->type != mod_alias && ent->model->type != mod_studio )
|
||||||
{
|
return;
|
||||||
case mod_alias:
|
|
||||||
case mod_studio:
|
|
||||||
break;
|
|
||||||
default: return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( cls.demoplayback == DEMO_QUAKE1 )
|
if( cls.demoplayback == DEMO_QUAKE1 )
|
||||||
{
|
{
|
||||||
@@ -2795,19 +2827,15 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
|||||||
|
|
||||||
if( FBitSet( ent->model->flags, STUDIO_GIB ))
|
if( FBitSet( ent->model->flags, STUDIO_GIB ))
|
||||||
R_RocketTrail( oldorigin, neworigin, 2 );
|
R_RocketTrail( oldorigin, neworigin, 2 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_ZOMGIB ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_ZOMGIB ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 4 );
|
R_RocketTrail( oldorigin, neworigin, 4 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_TRACER ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_TRACER ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 3 );
|
R_RocketTrail( oldorigin, neworigin, 3 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_TRACER2 ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_TRACER2 ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 5 );
|
R_RocketTrail( oldorigin, neworigin, 5 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_ROCKET ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_ROCKET ))
|
|
||||||
{
|
{
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
dlight_t *dl = CL_AllocDlight( ent->curstate.number );
|
||||||
|
|
||||||
dl->color.r = dl->color.g = dl->color.b = 200;
|
dl->color.r = dl->color.g = dl->color.b = 200;
|
||||||
VectorCopy( ent->origin, dl->origin );
|
VectorCopy( ent->origin, dl->origin );
|
||||||
@@ -2821,11 +2849,9 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
|||||||
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 0 );
|
R_RocketTrail( oldorigin, neworigin, 0 );
|
||||||
}
|
}
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_GRENADE ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_GRENADE ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 1 );
|
R_RocketTrail( oldorigin, neworigin, 1 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_TRACER3 ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_TRACER3 ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 6 );
|
R_RocketTrail( oldorigin, neworigin, 6 );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2843,10 +2869,10 @@ void CL_TestLights( void )
|
|||||||
float f, r;
|
float f, r;
|
||||||
dlight_t *dl;
|
dlight_t *dl;
|
||||||
|
|
||||||
if( !CVAR_TO_BOOL( cl_testlights ))
|
if( !cl_testlights.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
numLights = bound( 1, cl_testlights->value, MAX_DLIGHTS );
|
numLights = bound( 1, cl_testlights.value, MAX_DLIGHTS );
|
||||||
AngleVectors( cl.viewangles, forward, right, NULL );
|
AngleVectors( cl.viewangles, forward, right, NULL );
|
||||||
|
|
||||||
for( i = 0; i < numLights; i++ )
|
for( i = 0; i < numLights; i++ )
|
||||||
@@ -2905,7 +2931,7 @@ CL_PlayerDecal
|
|||||||
spray custom colored decal (clan logo etc)
|
spray custom colored decal (clan logo etc)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
static void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
||||||
{
|
{
|
||||||
int textureIndex = 0;
|
int textureIndex = 0;
|
||||||
customization_t *pCust = NULL;
|
customization_t *pCust = NULL;
|
||||||
@@ -2919,16 +2945,26 @@ void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos
|
|||||||
{
|
{
|
||||||
if( !pCust->nUserData1 )
|
if( !pCust->nUserData1 )
|
||||||
{
|
{
|
||||||
int sprayTextureIndex;
|
|
||||||
char decalname[MAX_VA_STRING];
|
char decalname[MAX_VA_STRING];
|
||||||
|
int width, height;
|
||||||
|
|
||||||
Q_snprintf( decalname, sizeof( decalname ), "player%dlogo%d", playernum, customIndex );
|
Q_snprintf( decalname, sizeof( decalname ), "player%dlogo%d", playernum, customIndex );
|
||||||
sprayTextureIndex = ref.dllFuncs.GL_FindTexture( decalname );
|
textureIndex = ref.dllFuncs.GL_FindTexture( decalname );
|
||||||
if( sprayTextureIndex != 0 )
|
if( textureIndex != 0 )
|
||||||
{
|
ref.dllFuncs.GL_FreeTexture( textureIndex );
|
||||||
ref.dllFuncs.GL_FreeTexture( sprayTextureIndex );
|
|
||||||
}
|
|
||||||
pCust->nUserData1 = GL_LoadTextureInternal( decalname, pCust->pInfo, TF_DECAL );
|
pCust->nUserData1 = GL_LoadTextureInternal( decalname, pCust->pInfo, TF_DECAL );
|
||||||
|
|
||||||
|
width = REF_GET_PARM( PARM_TEX_WIDTH, pCust->nUserData1 );
|
||||||
|
height = REF_GET_PARM( PARM_TEX_HEIGHT, pCust->nUserData1 );
|
||||||
|
|
||||||
|
if( width > cl_logomaxdim.value || height > cl_logomaxdim.value )
|
||||||
|
{
|
||||||
|
double scale = cl_logomaxdim.value / Q_max( width, height );
|
||||||
|
width = round( width * scale );
|
||||||
|
height = round( height * scale );
|
||||||
|
ref.dllFuncs.R_OverrideTextureSourceSize( pCust->nUserData1, width, height ); // default custom decal from HL1
|
||||||
|
}
|
||||||
}
|
}
|
||||||
textureIndex = pCust->nUserData1;
|
textureIndex = pCust->nUserData1;
|
||||||
}
|
}
|
||||||
@@ -2973,8 +3009,47 @@ int GAME_EXPORT CL_DecalIndex( int id )
|
|||||||
|
|
||||||
if( cl.decal_index[id] == 0 )
|
if( cl.decal_index[id] == 0 )
|
||||||
{
|
{
|
||||||
|
int gl_texturenum = 0;
|
||||||
|
|
||||||
Image_SetForceFlags( IL_LOAD_DECAL );
|
Image_SetForceFlags( IL_LOAD_DECAL );
|
||||||
cl.decal_index[id] = ref.dllFuncs.GL_LoadTexture( host.draw_decals[id], NULL, 0, TF_DECAL );
|
|
||||||
|
if( Mod_AllowMaterials( ))
|
||||||
|
{
|
||||||
|
string decalname;
|
||||||
|
|
||||||
|
if( Q_snprintf( decalname, sizeof( decalname ), "materials/decals/%s.tga", host.draw_decals[id] ) > 0 )
|
||||||
|
{
|
||||||
|
if( g_fsapi.FileExists( decalname, false ))
|
||||||
|
{
|
||||||
|
gl_texturenum = ref.dllFuncs.GL_LoadTexture( decalname, NULL, 0, TF_DECAL );
|
||||||
|
if( host_allow_materials.value == 2.0f )
|
||||||
|
Con_Printf( "Looking for %s decal replacement...%s (%s)\n", host.draw_decals[id], gl_texturenum != 0 ? S_GREEN "OK" : S_RED "FAIL", decalname );
|
||||||
|
}
|
||||||
|
else if( host_allow_materials.value == 2.0f )
|
||||||
|
Con_Printf( "Looking for %s decal replacement..." S_YELLOW "MISS (%s)\n", host.draw_decals[id], decalname );
|
||||||
|
}
|
||||||
|
else if( host_allow_materials.value == 2.0f )
|
||||||
|
Con_Printf( "Looking for %s decal replacement..." S_YELLOW "MISS (overflow)\n", host.draw_decals[id] );
|
||||||
|
|
||||||
|
if( gl_texturenum )
|
||||||
|
{
|
||||||
|
byte *fin;
|
||||||
|
|
||||||
|
Q_snprintf( decalname, sizeof( decalname ), "decals.wad/%s", host.draw_decals[id] );
|
||||||
|
|
||||||
|
if(( fin = g_fsapi.LoadFile( decalname, NULL, false )) != NULL )
|
||||||
|
{
|
||||||
|
mip_t *mip = (mip_t *)fin;
|
||||||
|
ref.dllFuncs.R_OverrideTextureSourceSize( gl_texturenum, mip->width, mip->height );
|
||||||
|
Mem_Free( fin );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if( !gl_texturenum )
|
||||||
|
gl_texturenum = ref.dllFuncs.GL_LoadTexture( host.draw_decals[id], NULL, 0, TF_DECAL );
|
||||||
|
|
||||||
|
cl.decal_index[id] = gl_texturenum;
|
||||||
Image_ClearForceFlags();
|
Image_ClearForceFlags();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3001,26 +3076,6 @@ EFRAGS MANAGEMENT
|
|||||||
|
|
||||||
==============================================================
|
==============================================================
|
||||||
*/
|
*/
|
||||||
efrag_t cl_efrags[MAX_EFRAGS];
|
|
||||||
|
|
||||||
/*
|
|
||||||
==============
|
|
||||||
CL_ClearEfrags
|
|
||||||
==============
|
|
||||||
*/
|
|
||||||
void CL_ClearEfrags( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
memset( cl_efrags, 0, sizeof( cl_efrags ));
|
|
||||||
|
|
||||||
// allocate the efrags and chain together into a free list
|
|
||||||
clgame.free_efrags = cl_efrags;
|
|
||||||
for( i = 0; i < MAX_EFRAGS - 1; i++ )
|
|
||||||
clgame.free_efrags[i].entnext = &clgame.free_efrags[i+1];
|
|
||||||
clgame.free_efrags[i].entnext = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=======================
|
=======================
|
||||||
R_ClearStaticEntities
|
R_ClearStaticEntities
|
||||||
|
|||||||
@@ -81,7 +81,6 @@ void R_DebugParticle( const vec3_t pos, byte r, byte g, byte b );
|
|||||||
void R_RicochetSound( const vec3_t pos );
|
void R_RicochetSound( const vec3_t pos );
|
||||||
struct dlight_s *CL_AllocDlight( int key );
|
struct dlight_s *CL_AllocDlight( int key );
|
||||||
struct dlight_s *CL_AllocElight( int key );
|
struct dlight_s *CL_AllocElight( int key );
|
||||||
void CL_UpdateFlashlight( cl_entity_t *pEnt );
|
|
||||||
void CL_AddEntityEffects( cl_entity_t *ent );
|
void CL_AddEntityEffects( cl_entity_t *ent );
|
||||||
void CL_AddModelEffects( cl_entity_t *ent );
|
void CL_AddModelEffects( cl_entity_t *ent );
|
||||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ qboolean SCR_NextMovie( void )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SCR_CreateStartupVids( void )
|
static void SCR_CreateStartupVids( void )
|
||||||
{
|
{
|
||||||
file_t *f;
|
file_t *f;
|
||||||
|
|
||||||
@@ -202,7 +202,6 @@ SCR_PlayCinematic
|
|||||||
*/
|
*/
|
||||||
qboolean SCR_PlayCinematic( const char *arg )
|
qboolean SCR_PlayCinematic( const char *arg )
|
||||||
{
|
{
|
||||||
string path;
|
|
||||||
const char *fullpath;
|
const char *fullpath;
|
||||||
|
|
||||||
fullpath = FS_GetDiskPath( arg, false );
|
fullpath = FS_GetDiskPath( arg, false );
|
||||||
|
|||||||
@@ -29,17 +29,17 @@ V_CalcViewRect
|
|||||||
calc frame rectangle (Quake1 style)
|
calc frame rectangle (Quake1 style)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_CalcViewRect( void )
|
static void V_CalcViewRect( void )
|
||||||
{
|
{
|
||||||
qboolean full = false;
|
qboolean full = false;
|
||||||
int sb_lines;
|
int sb_lines;
|
||||||
float size;
|
float size;
|
||||||
|
|
||||||
if( FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
|
if( Host_IsQuakeCompatible( ))
|
||||||
{
|
{
|
||||||
// intermission is always full screen
|
// intermission is always full screen
|
||||||
if( cl.intermission ) size = 120.0f;
|
if( cl.intermission ) size = 120.0f;
|
||||||
else size = scr_viewsize->value;
|
else size = scr_viewsize.value;
|
||||||
|
|
||||||
if( size >= 120.0f )
|
if( size >= 120.0f )
|
||||||
sb_lines = 0; // no status bar at all
|
sb_lines = 0; // no status bar at all
|
||||||
@@ -47,12 +47,12 @@ void V_CalcViewRect( void )
|
|||||||
sb_lines = 24; // no inventory
|
sb_lines = 24; // no inventory
|
||||||
else sb_lines = 48;
|
else sb_lines = 48;
|
||||||
|
|
||||||
if( scr_viewsize->value >= 100.0f )
|
if( scr_viewsize.value >= 100.0f )
|
||||||
{
|
{
|
||||||
full = true;
|
full = true;
|
||||||
size = 100.0f;
|
size = 100.0f;
|
||||||
}
|
}
|
||||||
else size = scr_viewsize->value;
|
else size = scr_viewsize.value;
|
||||||
|
|
||||||
if( cl.intermission )
|
if( cl.intermission )
|
||||||
{
|
{
|
||||||
@@ -88,7 +88,7 @@ void V_CalcViewRect( void )
|
|||||||
V_SetupViewModel
|
V_SetupViewModel
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_SetupViewModel( void )
|
static void V_SetupViewModel( void )
|
||||||
{
|
{
|
||||||
cl_entity_t *view = &clgame.viewent;
|
cl_entity_t *view = &clgame.viewent;
|
||||||
player_info_t *info = &cl.players[cl.playernum];
|
player_info_t *info = &cl.players[cl.playernum];
|
||||||
@@ -118,7 +118,7 @@ void V_SetupViewModel( void )
|
|||||||
V_SetRefParams
|
V_SetRefParams
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_SetRefParams( ref_params_t *fd )
|
static void V_SetRefParams( ref_params_t *fd )
|
||||||
{
|
{
|
||||||
memset( fd, 0, sizeof( ref_params_t ));
|
memset( fd, 0, sizeof( ref_params_t ));
|
||||||
|
|
||||||
@@ -144,7 +144,9 @@ void V_SetRefParams( ref_params_t *fd )
|
|||||||
VectorCopy( cl.viewangles, fd->cl_viewangles );
|
VectorCopy( cl.viewangles, fd->cl_viewangles );
|
||||||
fd->health = cl.local.health;
|
fd->health = cl.local.health;
|
||||||
VectorCopy( cl.crosshairangle, fd->crosshairangle );
|
VectorCopy( cl.crosshairangle, fd->crosshairangle );
|
||||||
fd->viewsize = scr_viewsize->value;
|
if( Host_IsQuakeCompatible( ))
|
||||||
|
fd->viewsize = scr_viewsize.value;
|
||||||
|
else fd->viewsize = 120.0f;
|
||||||
|
|
||||||
VectorCopy( cl.punchangle, fd->punchangle );
|
VectorCopy( cl.punchangle, fd->punchangle );
|
||||||
fd->maxclients = cl.maxclients;
|
fd->maxclients = cl.maxclients;
|
||||||
@@ -182,7 +184,7 @@ V_MergeOverviewRefdef
|
|||||||
merge refdef with overview settings
|
merge refdef with overview settings
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_RefApplyOverview( ref_viewpass_t *rvp )
|
static void V_RefApplyOverview( ref_viewpass_t *rvp )
|
||||||
{
|
{
|
||||||
ref_overview_t *ov = &clgame.overView;
|
ref_overview_t *ov = &clgame.overView;
|
||||||
float aspect;
|
float aspect;
|
||||||
@@ -281,7 +283,7 @@ static void V_AdjustFov( float *fov_x, float *fov_y, float width, float height,
|
|||||||
V_GetRefParams
|
V_GetRefParams
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
static void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
||||||
{
|
{
|
||||||
// part1: deniable updates
|
// part1: deniable updates
|
||||||
VectorCopy( fd->simvel, cl.simvel );
|
VectorCopy( fd->simvel, cl.simvel );
|
||||||
@@ -311,7 +313,7 @@ void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
|||||||
rvp->fov_y = V_CalcFov( &rvp->fov_x, clgame.viewport[2], clgame.viewport[3] );
|
rvp->fov_y = V_CalcFov( &rvp->fov_x, clgame.viewport[2], clgame.viewport[3] );
|
||||||
|
|
||||||
// adjust FOV for widescreen
|
// adjust FOV for widescreen
|
||||||
if( refState.wideScreen && r_adjust_fov->value )
|
if( refState.wideScreen && r_adjust_fov.value )
|
||||||
V_AdjustFov( &rvp->fov_x, &rvp->fov_y, clgame.viewport[2], clgame.viewport[3], false );
|
V_AdjustFov( &rvp->fov_x, &rvp->fov_y, clgame.viewport[2], clgame.viewport[3], false );
|
||||||
|
|
||||||
rvp->flags = 0;
|
rvp->flags = 0;
|
||||||
@@ -339,14 +341,16 @@ qboolean V_PreRender( void )
|
|||||||
// if the screen is disabled (loading plaque is up)
|
// if the screen is disabled (loading plaque is up)
|
||||||
if( cls.disable_screen )
|
if( cls.disable_screen )
|
||||||
{
|
{
|
||||||
if(( host.realtime - cls.disable_screen ) > cl_timeout->value )
|
if(( host.realtime - cls.disable_screen ) > cl_timeout.value )
|
||||||
{
|
{
|
||||||
Con_Reportf( "V_PreRender: loading plaque timed out\n" );
|
Con_Reportf( "%s: loading plaque timed out\n", __func__ );
|
||||||
cls.disable_screen = 0.0f;
|
cls.disable_screen = 0.0f;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
V_CheckGamma();
|
||||||
|
|
||||||
ref.dllFuncs.R_BeginFrame( !cl.paused && ( cls.state == ca_active ));
|
ref.dllFuncs.R_BeginFrame( !cl.paused && ( cls.state == ca_active ));
|
||||||
|
|
||||||
GL_UpdateSwapInterval( );
|
GL_UpdateSwapInterval( );
|
||||||
@@ -364,11 +368,13 @@ V_RenderView
|
|||||||
*/
|
*/
|
||||||
void V_RenderView( void )
|
void V_RenderView( void )
|
||||||
{
|
{
|
||||||
ref_params_t rp;
|
// HACKHACK: make ref params static
|
||||||
|
// not really critical but allows client.dll to take address of refdef and don't trigger ASan
|
||||||
|
static ref_params_t rp;
|
||||||
ref_viewpass_t rvp;
|
ref_viewpass_t rvp;
|
||||||
int viewnum = 0;
|
int viewnum = 0;
|
||||||
|
|
||||||
if( !cl.video_prepped || ( !ui_renderworld->value && UI_IsVisible() && !cl.background ))
|
if( !cl.video_prepped || ( !ui_renderworld.value && UI_IsVisible() && !cl.background ))
|
||||||
return; // still loading
|
return; // still loading
|
||||||
|
|
||||||
V_CalcViewRect (); // compute viewport rectangle
|
V_CalcViewRect (); // compute viewport rectangle
|
||||||
@@ -404,14 +410,14 @@ void V_RenderView( void )
|
|||||||
#define NODE_INTERVAL_X(x) (x * 16.0f)
|
#define NODE_INTERVAL_X(x) (x * 16.0f)
|
||||||
#define NODE_INTERVAL_Y(x) (x * 16.0f)
|
#define NODE_INTERVAL_Y(x) (x * 16.0f)
|
||||||
|
|
||||||
void R_DrawLeafNode( float x, float y, float scale )
|
static void R_DrawLeafNode( float x, float y, float scale )
|
||||||
{
|
{
|
||||||
float downScale = scale * 0.25f;// * POINT_SIZE;
|
float downScale = scale * 0.25f;// * POINT_SIZE;
|
||||||
|
|
||||||
ref.dllFuncs.R_DrawStretchPic( x - downScale * 0.5f, y - downScale * 0.5f, downScale, downScale, 0, 0, 1, 1, R_GetBuiltinTexture( REF_PARTICLE_TEXTURE ) );
|
ref.dllFuncs.R_DrawStretchPic( x - downScale * 0.5f, y - downScale * 0.5f, downScale, downScale, 0, 0, 1, 1, R_GetBuiltinTexture( REF_PARTICLE_TEXTURE ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
static void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.Begin( TRI_LINES );
|
ref.dllFuncs.Begin( TRI_LINES );
|
||||||
ref.dllFuncs.Vertex3f( x, y, 0 );
|
ref.dllFuncs.Vertex3f( x, y, 0 );
|
||||||
@@ -419,7 +425,7 @@ void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
|||||||
ref.dllFuncs.End( );
|
ref.dllFuncs.End( );
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
static void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
||||||
{
|
{
|
||||||
float downScale = scale * 0.8f;
|
float downScale = scale * 0.8f;
|
||||||
|
|
||||||
@@ -466,13 +472,13 @@ void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes,
|
|||||||
world.recursion_level--;
|
world.recursion_level--;
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_ShowTree( void )
|
static void R_ShowTree( void )
|
||||||
{
|
{
|
||||||
float x = (float)((refState.width - (int)POINT_SIZE) >> 1);
|
float x = (float)((refState.width - (int)POINT_SIZE) >> 1);
|
||||||
float y = NODE_INTERVAL_Y(1.0f);
|
float y = NODE_INTERVAL_Y(1.0f);
|
||||||
mleaf_t *viewleaf;
|
mleaf_t *viewleaf;
|
||||||
|
|
||||||
if( !cl.worldmodel || !CVAR_TO_BOOL( r_showtree ))
|
if( !cl.worldmodel || !r_showtree.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
world.recursion_level = 0;
|
world.recursion_level = 0;
|
||||||
@@ -502,7 +508,6 @@ V_PostRender
|
|||||||
*/
|
*/
|
||||||
void V_PostRender( void )
|
void V_PostRender( void )
|
||||||
{
|
{
|
||||||
static double oldtime;
|
|
||||||
qboolean draw_2d = false;
|
qboolean draw_2d = false;
|
||||||
|
|
||||||
ref.dllFuncs.R_AllowFog( false );
|
ref.dllFuncs.R_AllowFog( false );
|
||||||
@@ -529,6 +534,7 @@ void V_PostRender( void )
|
|||||||
SCR_RSpeeds();
|
SCR_RSpeeds();
|
||||||
SCR_NetSpeeds();
|
SCR_NetSpeeds();
|
||||||
SCR_DrawPos();
|
SCR_DrawPos();
|
||||||
|
SCR_DrawEnts();
|
||||||
SCR_DrawNetGraph();
|
SCR_DrawNetGraph();
|
||||||
SV_DrawOrthoTriangles();
|
SV_DrawOrthoTriangles();
|
||||||
CL_DrawDemoRecording();
|
CL_DrawDemoRecording();
|
||||||
@@ -547,5 +553,8 @@ void V_PostRender( void )
|
|||||||
|
|
||||||
SCR_MakeScreenShot();
|
SCR_MakeScreenShot();
|
||||||
ref.dllFuncs.R_AllowFog( true );
|
ref.dllFuncs.R_AllowFog( true );
|
||||||
|
Platform_SetTimer( 0.0f );
|
||||||
ref.dllFuncs.R_EndFrame();
|
ref.dllFuncs.R_EndFrame();
|
||||||
|
|
||||||
|
V_CheckGammaEnd();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -174,6 +174,26 @@ typedef struct
|
|||||||
// at every server map change
|
// at every server map change
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
// ==== shared through RefAPI's ref_client_t ====
|
||||||
|
double time; // this is the time value that the client
|
||||||
|
// is rendering at. always <= cls.realtime
|
||||||
|
// a lerp point for other data
|
||||||
|
double oldtime; // previous cl.time, time-oldtime is used
|
||||||
|
// to decay light values and smooth step ups
|
||||||
|
int viewentity;
|
||||||
|
|
||||||
|
// server state information
|
||||||
|
int playernum;
|
||||||
|
int maxclients;
|
||||||
|
|
||||||
|
int nummodels;
|
||||||
|
model_t *models[MAX_MODELS+1]; // precached models (plus sentinel slot)
|
||||||
|
|
||||||
|
qboolean paused;
|
||||||
|
|
||||||
|
vec3_t simorg; // predicted origin
|
||||||
|
// ==== shared through RefAPI's ref_client_t ===
|
||||||
|
|
||||||
int servercount; // server identification for prespawns
|
int servercount; // server identification for prespawns
|
||||||
int validsequence; // this is the sequence number of the last good
|
int validsequence; // this is the sequence number of the last good
|
||||||
// world snapshot/update we got. If this is 0, we can't
|
// world snapshot/update we got. If this is 0, we can't
|
||||||
@@ -183,7 +203,6 @@ typedef struct
|
|||||||
|
|
||||||
qboolean video_prepped; // false if on new level or new ref dll
|
qboolean video_prepped; // false if on new level or new ref dll
|
||||||
qboolean audio_prepped; // false if on new level or new snd dll
|
qboolean audio_prepped; // false if on new level or new snd dll
|
||||||
qboolean paused;
|
|
||||||
|
|
||||||
int delta_sequence; // acknowledged sequence number
|
int delta_sequence; // acknowledged sequence number
|
||||||
|
|
||||||
@@ -205,17 +224,12 @@ typedef struct
|
|||||||
runcmd_t commands[MULTIPLAYER_BACKUP]; // each mesage will send several old cmds
|
runcmd_t commands[MULTIPLAYER_BACKUP]; // each mesage will send several old cmds
|
||||||
local_state_t predicted_frames[MULTIPLAYER_BACKUP]; // local client state
|
local_state_t predicted_frames[MULTIPLAYER_BACKUP]; // local client state
|
||||||
|
|
||||||
double time; // this is the time value that the client
|
|
||||||
// is rendering at. always <= cls.realtime
|
|
||||||
// a lerp point for other data
|
|
||||||
double oldtime; // previous cl.time, time-oldtime is used
|
|
||||||
// to decay light values and smooth step ups
|
|
||||||
double timedelta; // floating delta between two updates
|
double timedelta; // floating delta between two updates
|
||||||
|
|
||||||
char serverinfo[MAX_SERVERINFO_STRING];
|
char serverinfo[MAX_SERVERINFO_STRING];
|
||||||
player_info_t players[MAX_CLIENTS]; // collected info about all other players include himself
|
player_info_t players[MAX_CLIENTS]; // collected info about all other players include himself
|
||||||
double lastresourcecheck;
|
double lastresourcecheck;
|
||||||
string downloadUrl;
|
qboolean http_download;
|
||||||
event_state_t events;
|
event_state_t events;
|
||||||
|
|
||||||
// predicting stuff but not only...
|
// predicting stuff but not only...
|
||||||
@@ -223,7 +237,6 @@ typedef struct
|
|||||||
|
|
||||||
// player final info
|
// player final info
|
||||||
usercmd_t *cmd; // cl.commands[outgoing_sequence].cmd
|
usercmd_t *cmd; // cl.commands[outgoing_sequence].cmd
|
||||||
int viewentity;
|
|
||||||
vec3_t viewangles;
|
vec3_t viewangles;
|
||||||
vec3_t viewheight;
|
vec3_t viewheight;
|
||||||
vec3_t punchangle;
|
vec3_t punchangle;
|
||||||
@@ -236,14 +249,9 @@ typedef struct
|
|||||||
float addangletotal;
|
float addangletotal;
|
||||||
float prevaddangletotal;
|
float prevaddangletotal;
|
||||||
|
|
||||||
// predicted origin and velocity
|
// predicted velocity
|
||||||
vec3_t simorg;
|
|
||||||
vec3_t simvel;
|
vec3_t simvel;
|
||||||
|
|
||||||
// server state information
|
|
||||||
int playernum;
|
|
||||||
int maxclients;
|
|
||||||
|
|
||||||
entity_state_t instanced_baseline[MAX_CUSTOM_BASELINES];
|
entity_state_t instanced_baseline[MAX_CUSTOM_BASELINES];
|
||||||
int instanced_baseline_count;
|
int instanced_baseline_count;
|
||||||
|
|
||||||
@@ -251,8 +259,6 @@ typedef struct
|
|||||||
char event_precache[MAX_EVENTS][MAX_QPATH];
|
char event_precache[MAX_EVENTS][MAX_QPATH];
|
||||||
char files_precache[MAX_CUSTOM][MAX_QPATH];
|
char files_precache[MAX_CUSTOM][MAX_QPATH];
|
||||||
lightstyle_t lightstyles[MAX_LIGHTSTYLES];
|
lightstyle_t lightstyles[MAX_LIGHTSTYLES];
|
||||||
model_t *models[MAX_MODELS+1]; // precached models (plus sentinel slot)
|
|
||||||
int nummodels;
|
|
||||||
int numfiles;
|
int numfiles;
|
||||||
|
|
||||||
consistency_t consistency_list[MAX_MODELS];
|
consistency_t consistency_list[MAX_MODELS];
|
||||||
@@ -270,6 +276,8 @@ typedef struct
|
|||||||
model_t *worldmodel; // pointer to world
|
model_t *worldmodel; // pointer to world
|
||||||
|
|
||||||
int lostpackets; // count lost packets and show dialog in menu
|
int lostpackets; // count lost packets and show dialog in menu
|
||||||
|
|
||||||
|
double frametime_remainder;
|
||||||
} client_t;
|
} client_t;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -301,6 +309,14 @@ typedef enum
|
|||||||
CL_CHANGELEVEL, // draw 'loading' during changelevel
|
CL_CHANGELEVEL, // draw 'loading' during changelevel
|
||||||
} scrstate_t;
|
} scrstate_t;
|
||||||
|
|
||||||
|
typedef enum
|
||||||
|
{
|
||||||
|
PROTO_CURRENT = 0, // Xash3D 49
|
||||||
|
PROTO_LEGACY = 1, // Xash3D 48
|
||||||
|
PROTO_QUAKE = 2, // Quake 15
|
||||||
|
PROTO_GOLDSRC = 3, // GoldSrc 48
|
||||||
|
} connprotocol_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
char name[32];
|
char name[32];
|
||||||
@@ -336,8 +352,7 @@ typedef struct
|
|||||||
byte charWidths[256]; // scaled widths
|
byte charWidths[256]; // scaled widths
|
||||||
int charHeight; // scaled height
|
int charHeight; // scaled height
|
||||||
int type; // fixed width font or variable
|
int type; // fixed width font or variable
|
||||||
int rendermode; // default rendermode
|
convar_t *rendermode; // user-defined default rendermode
|
||||||
qboolean nearest; // nearest filtering enabled
|
|
||||||
qboolean valid; // all rectangles are valid
|
qboolean valid; // all rectangles are valid
|
||||||
} cl_font_t;
|
} cl_font_t;
|
||||||
|
|
||||||
@@ -423,13 +438,6 @@ typedef struct
|
|||||||
float applied_angle;
|
float applied_angle;
|
||||||
} screen_shake_t;
|
} screen_shake_t;
|
||||||
|
|
||||||
typedef enum
|
|
||||||
{
|
|
||||||
NET_REQUEST_CANCEL = 0, // request was cancelled for some reasons
|
|
||||||
NET_REQUEST_GAMEUI, // called from GameUI
|
|
||||||
NET_REQUEST_CLIENT, // called from Client
|
|
||||||
} net_request_type_t;
|
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
net_response_t resp;
|
net_response_t resp;
|
||||||
@@ -491,11 +499,8 @@ typedef struct
|
|||||||
client_textmessage_t *titles; // title messages, not network messages
|
client_textmessage_t *titles; // title messages, not network messages
|
||||||
int numTitles;
|
int numTitles;
|
||||||
|
|
||||||
net_request_type_t request_type; // filter the requests
|
|
||||||
net_request_t net_requests[MAX_REQUESTS]; // no reason to keep more
|
net_request_t net_requests[MAX_REQUESTS]; // no reason to keep more
|
||||||
net_request_t *master_request; // queued master request
|
|
||||||
|
|
||||||
efrag_t *free_efrags; // linked efrags
|
|
||||||
cl_entity_t viewent; // viewmodel
|
cl_entity_t viewent; // viewmodel
|
||||||
|
|
||||||
qboolean client_dll_uses_sdl;
|
qboolean client_dll_uses_sdl;
|
||||||
@@ -512,8 +517,9 @@ typedef struct
|
|||||||
player_info_t playerinfo; // local playerinfo
|
player_info_t playerinfo; // local playerinfo
|
||||||
|
|
||||||
gameui_draw_t ds; // draw2d stuff (menu images)
|
gameui_draw_t ds; // draw2d stuff (menu images)
|
||||||
GAMEINFO gameInfo; // current gameInfo
|
gameinfo2_t gameInfo; // current gameInfo
|
||||||
GAMEINFO *modsInfo[MAX_MODS]; // simplified gameInfo for MainUI
|
gameinfo2_t *modsInfo; // simplified gameInfo for MainUI, allocated by demand
|
||||||
|
GAMEINFO **oldModsInfo; // simplified gameInfo for older MainUI, allocated by demand
|
||||||
|
|
||||||
ui_globalvars_t *globals;
|
ui_globalvars_t *globals;
|
||||||
|
|
||||||
@@ -522,7 +528,7 @@ typedef struct
|
|||||||
int logo_yres;
|
int logo_yres;
|
||||||
float logo_length;
|
float logo_length;
|
||||||
|
|
||||||
qboolean use_text_api;
|
qboolean use_extended_api;
|
||||||
} gameui_static_t;
|
} gameui_static_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
@@ -543,12 +549,8 @@ typedef struct
|
|||||||
|
|
||||||
poolhandle_t mempool; // client premamnent pool: edicts etc
|
poolhandle_t mempool; // client premamnent pool: edicts etc
|
||||||
|
|
||||||
netadr_t hltv_listen_address;
|
|
||||||
|
|
||||||
int signon; // 0 to SIGNONS, for the signon sequence.
|
int signon; // 0 to SIGNONS, for the signon sequence.
|
||||||
int quakePort; // a 16 bit value that allows quake servers
|
|
||||||
// to work around address translating routers
|
|
||||||
// g-cont. this port allow many copies of engine in multiplayer game
|
|
||||||
// connection information
|
// connection information
|
||||||
char servername[MAX_QPATH]; // name of server from original connect
|
char servername[MAX_QPATH]; // name of server from original connect
|
||||||
double connect_time; // for connection retransmits
|
double connect_time; // for connection retransmits
|
||||||
@@ -627,14 +629,19 @@ typedef struct
|
|||||||
file_t *demofile;
|
file_t *demofile;
|
||||||
file_t *demoheader; // contain demo startup info in case we record a demo on this level
|
file_t *demoheader; // contain demo startup info in case we record a demo on this level
|
||||||
qboolean internetservers_wait; // internetservers is waiting for dns request
|
qboolean internetservers_wait; // internetservers is waiting for dns request
|
||||||
qboolean internetservers_pending; // internetservers is waiting for dns request
|
qboolean internetservers_pending; // if true, clean master server pings
|
||||||
|
uint32_t internetservers_key; // compare key to validate master server reply
|
||||||
|
char internetservers_query[512]; // cached query
|
||||||
|
uint32_t internetservers_query_len;
|
||||||
|
|
||||||
// legacy mode support
|
// multiprotocol support
|
||||||
qboolean legacymode; // one-way 48 protocol compatibility
|
connprotocol_t legacymode;
|
||||||
netadr_t legacyserver;
|
|
||||||
int extensions;
|
int extensions;
|
||||||
|
|
||||||
netadr_t serveradr;
|
netadr_t serveradr;
|
||||||
|
|
||||||
|
// do we accept utf8 as input
|
||||||
|
qboolean accept_utf8;
|
||||||
} client_static_t;
|
} client_static_t;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
@@ -654,56 +661,55 @@ extern gameui_static_t gameui;
|
|||||||
// cvars
|
// cvars
|
||||||
//
|
//
|
||||||
extern convar_t mp_decals;
|
extern convar_t mp_decals;
|
||||||
extern convar_t cl_logofile;
|
extern convar_t cl_logomaxdim;
|
||||||
extern convar_t cl_logocolor;
|
|
||||||
extern convar_t cl_allow_download;
|
extern convar_t cl_allow_download;
|
||||||
extern convar_t cl_allow_upload;
|
|
||||||
extern convar_t cl_download_ingame;
|
extern convar_t cl_download_ingame;
|
||||||
extern convar_t *cl_nopred;
|
extern convar_t cl_nopred;
|
||||||
extern convar_t *cl_timeout;
|
extern convar_t cl_timeout;
|
||||||
extern convar_t *cl_nodelta;
|
extern convar_t cl_interp;
|
||||||
extern convar_t *cl_interp;
|
extern convar_t cl_nointerp;
|
||||||
extern convar_t *cl_nointerp;
|
extern convar_t cl_showerror;
|
||||||
extern convar_t *cl_showerror;
|
extern convar_t cl_nosmooth;
|
||||||
extern convar_t *cl_nosmooth;
|
extern convar_t cl_smoothtime;
|
||||||
extern convar_t *cl_smoothtime;
|
extern convar_t cl_crosshair;
|
||||||
extern convar_t *cl_crosshair;
|
extern convar_t cl_testlights;
|
||||||
extern convar_t *cl_testlights;
|
extern convar_t cl_cmdrate;
|
||||||
extern convar_t *cl_cmdrate;
|
extern convar_t cl_updaterate;
|
||||||
extern convar_t *cl_updaterate;
|
extern convar_t cl_solid_players;
|
||||||
extern convar_t *cl_solid_players;
|
extern convar_t cl_idealpitchscale;
|
||||||
extern convar_t *cl_idealpitchscale;
|
extern convar_t cl_allow_levelshots;
|
||||||
extern convar_t *cl_allow_levelshots;
|
extern convar_t cl_draw_particles;
|
||||||
extern convar_t *cl_lightstyle_lerping;
|
extern convar_t cl_draw_tracers;
|
||||||
extern convar_t *cl_draw_particles;
|
extern convar_t cl_levelshot_name;
|
||||||
extern convar_t *cl_draw_tracers;
|
extern convar_t cl_draw_beams;
|
||||||
extern convar_t *cl_levelshot_name;
|
extern convar_t cl_clockreset;
|
||||||
extern convar_t *cl_draw_beams;
|
extern convar_t hud_fontscale;
|
||||||
extern convar_t *cl_clockreset;
|
extern convar_t hud_fontrender;
|
||||||
extern convar_t *cl_fixtimerate;
|
extern convar_t hud_scale;
|
||||||
extern convar_t *hud_fontscale;
|
extern convar_t hud_scale_minimal_width;
|
||||||
extern convar_t *hud_scale;
|
extern convar_t r_showtextures;
|
||||||
extern convar_t *gl_showtextures;
|
extern convar_t cl_bmodelinterp;
|
||||||
extern convar_t *cl_bmodelinterp;
|
extern convar_t cl_lw; // local weapons
|
||||||
extern convar_t *cl_lw; // local weapons
|
extern convar_t cl_charset;
|
||||||
extern convar_t *cl_charset;
|
extern convar_t cl_trace_stufftext;
|
||||||
extern convar_t *cl_trace_messages;
|
extern convar_t cl_trace_messages;
|
||||||
extern convar_t *hud_utf8;
|
extern convar_t cl_trace_events;
|
||||||
extern convar_t *cl_showevents;
|
extern convar_t hud_utf8;
|
||||||
extern convar_t *scr_centertime;
|
extern convar_t cl_showevents;
|
||||||
extern convar_t *scr_viewsize;
|
extern convar_t scr_centertime;
|
||||||
extern convar_t *scr_loading;
|
extern convar_t scr_viewsize;
|
||||||
extern convar_t *v_dark; // start from dark
|
extern convar_t scr_loading;
|
||||||
extern convar_t *net_graph;
|
extern convar_t v_dark; // start from dark
|
||||||
extern convar_t *rate;
|
extern convar_t net_graph;
|
||||||
extern convar_t *m_ignore;
|
extern convar_t rate;
|
||||||
extern convar_t *r_showtree;
|
extern convar_t m_ignore;
|
||||||
extern convar_t *ui_renderworld;
|
extern convar_t r_showtree;
|
||||||
|
extern convar_t ui_renderworld;
|
||||||
|
extern convar_t cl_fixmodelinterpolationartifacts;
|
||||||
|
|
||||||
//=============================================================================
|
//=============================================================================
|
||||||
|
|
||||||
void CL_SetLightstyle( int style, const char* s, float f );
|
void CL_SetLightstyle( int style, const char* s, float f );
|
||||||
void CL_RunLightStyles( void );
|
|
||||||
void CL_DecayLights( void );
|
void CL_DecayLights( void );
|
||||||
dlight_t *CL_GetDynamicLight( int number );
|
dlight_t *CL_GetDynamicLight( int number );
|
||||||
dlight_t *CL_GetEntityLight( int number );
|
dlight_t *CL_GetEntityLight( int number );
|
||||||
@@ -714,12 +720,8 @@ dlight_t *CL_GetEntityLight( int number );
|
|||||||
// cl_cmds.c
|
// cl_cmds.c
|
||||||
//
|
//
|
||||||
void CL_Quit_f( void );
|
void CL_Quit_f( void );
|
||||||
void CL_ScreenShot_f( void );
|
void CL_GenericShot_f( void );
|
||||||
void CL_SnapShot_f( void );
|
|
||||||
void CL_PlayCDTrack_f( void );
|
void CL_PlayCDTrack_f( void );
|
||||||
void CL_EnvShot_f( void );
|
|
||||||
void CL_SkyShot_f( void );
|
|
||||||
void CL_SaveShot_f( void );
|
|
||||||
void CL_LevelShot_f( void );
|
void CL_LevelShot_f( void );
|
||||||
void CL_SetSky_f( void );
|
void CL_SetSky_f( void );
|
||||||
void SCR_Viewpos_f( void );
|
void SCR_Viewpos_f( void );
|
||||||
@@ -740,8 +742,6 @@ void CL_ClearResourceLists( void );
|
|||||||
void CL_Parse_Debug( qboolean enable );
|
void CL_Parse_Debug( qboolean enable );
|
||||||
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
||||||
void CL_ResetFrame( frame_t *frame );
|
void CL_ResetFrame( frame_t *frame );
|
||||||
void CL_WriteMessageHistory( void );
|
|
||||||
const char *CL_MsgInfo( int cmd );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_efx.c
|
// cl_efx.c
|
||||||
@@ -752,7 +752,6 @@ void CL_Particle( const vec3_t org, int color, float life, int zpos, int zvel );
|
|||||||
// cl_main.c
|
// cl_main.c
|
||||||
//
|
//
|
||||||
void CL_Init( void );
|
void CL_Init( void );
|
||||||
void CL_SendCommand( void );
|
|
||||||
void CL_Disconnect_f( void );
|
void CL_Disconnect_f( void );
|
||||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||||
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
|
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
|
||||||
@@ -761,10 +760,8 @@ qboolean CL_PrecacheResources( void );
|
|||||||
void CL_SetupOverviewParams( void );
|
void CL_SetupOverviewParams( void );
|
||||||
void CL_UpdateFrameLerp( void );
|
void CL_UpdateFrameLerp( void );
|
||||||
int CL_IsDevOverviewMode( void );
|
int CL_IsDevOverviewMode( void );
|
||||||
void CL_PingServers_f( void );
|
|
||||||
void CL_SignonReply( void );
|
void CL_SignonReply( void );
|
||||||
void CL_ClearState( void );
|
void CL_ClearState( void );
|
||||||
size_t CL_BuildMasterServerScanRequest( char *buf, size_t size, qboolean nat );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_demo.c
|
// cl_demo.c
|
||||||
@@ -780,8 +777,6 @@ void CL_CheckStartupDemos( void );
|
|||||||
void CL_WriteDemoJumpTime( void );
|
void CL_WriteDemoJumpTime( void );
|
||||||
void CL_CloseDemoHeader( void );
|
void CL_CloseDemoHeader( void );
|
||||||
void CL_DemoCompleted( void );
|
void CL_DemoCompleted( void );
|
||||||
void CL_StopPlayback( void );
|
|
||||||
void CL_StopRecord( void );
|
|
||||||
void CL_PlayDemo_f( void );
|
void CL_PlayDemo_f( void );
|
||||||
void CL_TimeDemo_f( void );
|
void CL_TimeDemo_f( void );
|
||||||
void CL_StartDemos_f( void );
|
void CL_StartDemos_f( void );
|
||||||
@@ -789,6 +784,8 @@ void CL_Demos_f( void );
|
|||||||
void CL_DeleteDemo_f( void );
|
void CL_DeleteDemo_f( void );
|
||||||
void CL_Record_f( void );
|
void CL_Record_f( void );
|
||||||
void CL_Stop_f( void );
|
void CL_Stop_f( void );
|
||||||
|
void CL_ListDemo_f( void );
|
||||||
|
int CL_GetDemoComment( const char *demoname, char *comment );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_events.c
|
// cl_events.c
|
||||||
@@ -796,12 +793,9 @@ void CL_Stop_f( void );
|
|||||||
void CL_ParseEvent( sizebuf_t *msg );
|
void CL_ParseEvent( sizebuf_t *msg );
|
||||||
void CL_ParseReliableEvent( sizebuf_t *msg );
|
void CL_ParseReliableEvent( sizebuf_t *msg );
|
||||||
void CL_SetEventIndex( const char *szEvName, int ev_index );
|
void CL_SetEventIndex( const char *szEvName, int ev_index );
|
||||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args );
|
|
||||||
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
||||||
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||||
void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
|
void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
|
||||||
void CL_BatchResourceRequest( qboolean initialize );
|
|
||||||
int CL_EstimateNeededResources( void );
|
|
||||||
void CL_ResetEvent( event_info_t *ei );
|
void CL_ResetEvent( event_info_t *ei );
|
||||||
word CL_EventIndex( const char *name );
|
word CL_EventIndex( const char *name );
|
||||||
void CL_FireEvents( void );
|
void CL_FireEvents( void );
|
||||||
@@ -810,9 +804,10 @@ void CL_FireEvents( void );
|
|||||||
// cl_font.c
|
// cl_font.c
|
||||||
//
|
//
|
||||||
qboolean CL_FixedFont( cl_font_t *font );
|
qboolean CL_FixedFont( cl_font_t *font );
|
||||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags );
|
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags );
|
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||||
void CL_FreeFont( cl_font_t *font );
|
void CL_FreeFont( cl_font_t *font );
|
||||||
|
void CL_SetFontRendermode( cl_font_t *font );
|
||||||
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
|
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
|
||||||
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
|
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
|
||||||
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
|
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
|
||||||
@@ -825,12 +820,9 @@ int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags,
|
|||||||
//
|
//
|
||||||
void CL_UnloadProgs( void );
|
void CL_UnloadProgs( void );
|
||||||
qboolean CL_LoadProgs( const char *name );
|
qboolean CL_LoadProgs( const char *name );
|
||||||
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
|
||||||
void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
|
void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
|
||||||
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
|
||||||
void CL_ParseTextMessage( sizebuf_t *msg );
|
|
||||||
void CL_DrawHUD( int state );
|
void CL_DrawHUD( int state );
|
||||||
void CL_InitEdicts( void );
|
void CL_InitEdicts( int maxclients );
|
||||||
void CL_FreeEdicts( void );
|
void CL_FreeEdicts( void );
|
||||||
void CL_ClearWorld( void );
|
void CL_ClearWorld( void );
|
||||||
void CL_DrawCenterPrint( void );
|
void CL_DrawCenterPrint( void );
|
||||||
@@ -838,64 +830,86 @@ void CL_ClearSpriteTextures( void );
|
|||||||
void CL_CenterPrint( const char *text, float y );
|
void CL_CenterPrint( const char *text, float y );
|
||||||
void CL_TextMessageParse( byte *pMemFile, int fileSize );
|
void CL_TextMessageParse( byte *pMemFile, int fileSize );
|
||||||
client_textmessage_t *CL_TextMessageGet( const char *pName );
|
client_textmessage_t *CL_TextMessageGet( const char *pName );
|
||||||
int pfnDecalIndexFromName( const char *szDecalName );
|
|
||||||
int pfnIndexFromTrace( struct pmtrace_s *pTrace );
|
|
||||||
model_t *CL_ModelHandle( int modelindex );
|
model_t *CL_ModelHandle( int modelindex );
|
||||||
void NetAPI_CancelAllRequests( void );
|
void NetAPI_CancelAllRequests( void );
|
||||||
int CL_FindModelIndex( const char *m );
|
|
||||||
cl_entity_t *CL_GetLocalPlayer( void );
|
cl_entity_t *CL_GetLocalPlayer( void );
|
||||||
model_t *CL_LoadClientSprite( const char *filename );
|
model_t *CL_LoadClientSprite( const char *filename );
|
||||||
model_t *CL_LoadModel( const char *modelname, int *index );
|
model_t *CL_LoadModel( const char *modelname, int *index );
|
||||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName );
|
|
||||||
HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
|
HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
|
||||||
void SPR_AdjustSize( float *x, float *y, float *w, float *h );
|
void SPR_AdjustSize( float *x, float *y, float *w, float *h );
|
||||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 );
|
|
||||||
int CL_GetScreenInfo( SCREENINFO *pscrinfo );
|
int CL_GetScreenInfo( SCREENINFO *pscrinfo );
|
||||||
void CL_FillRGBA( int x, int y, int width, int height, int r, int g, int b, int a );
|
|
||||||
void CL_PlayerTrace( float *start, float *end, int traceFlags, int ignore_pe, pmtrace_t *tr );
|
|
||||||
void CL_PlayerTraceExt( float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ), pmtrace_t *tr );
|
|
||||||
pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
|
pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
|
||||||
const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
|
const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
|
||||||
int PM_CL_PointContents( const float *p, int *truecontents );
|
int PM_CL_PointContents( const float *p, int *truecontents );
|
||||||
void CL_SetTraceHull( int hull );
|
|
||||||
void CL_GetMousePosition( int *mx, int *my ); // TODO: move to input
|
|
||||||
cl_entity_t* CL_GetViewModel( void );
|
|
||||||
void pfnGetScreenFade( struct screenfade_s *fade );
|
|
||||||
physent_t *pfnGetPhysent( int idx );
|
physent_t *pfnGetPhysent( int idx );
|
||||||
struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
||||||
movevars_t *pfnGetMoveVars( void );
|
movevars_t *pfnGetMoveVars( void );
|
||||||
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
||||||
void CL_DisableScissor( scissor_state_t *scissor );
|
void CL_DisableScissor( scissor_state_t *scissor );
|
||||||
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
||||||
|
struct cl_entity_s *CL_GetEntityByIndex( int index );
|
||||||
|
|
||||||
_inline cl_entity_t *CL_EDICT_NUM( int n )
|
_inline cl_entity_t *CL_EDICT_NUM( int n )
|
||||||
{
|
{
|
||||||
if( !clgame.entities )
|
if( !clgame.entities )
|
||||||
{
|
{
|
||||||
Host_Error( "CL_EDICT_NUM: clgame.entities is NULL\n");
|
Host_Error( "%s: clgame.entities is NULL\n", __func__ );
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(( n >= 0 ) && ( n < clgame.maxEntities ))
|
if(( n >= 0 ) && ( n < clgame.maxEntities ))
|
||||||
return clgame.entities + n;
|
return clgame.entities + n;
|
||||||
|
|
||||||
Host_Error( "CL_EDICT_NUM: bad number %i\n", n );
|
Host_Error( "%s: bad number %i\n", __func__, n );
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_parse.c
|
// cl_parse.c
|
||||||
//
|
//
|
||||||
void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message );
|
void CL_ParseSetAngle( sizebuf_t *msg );
|
||||||
void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message );
|
void CL_ParseServerData( sizebuf_t *msg, qboolean legacy );
|
||||||
void CL_LegacyPrecache_f( void );
|
void CL_ParseLightStyle( sizebuf_t *msg );
|
||||||
|
void CL_UpdateUserinfo( sizebuf_t *msg, qboolean legacy );
|
||||||
|
void CL_ParseResource( sizebuf_t *msg );
|
||||||
|
void CL_ParseClientData( sizebuf_t *msg );
|
||||||
|
void CL_UpdateUserPings( sizebuf_t *msg );
|
||||||
|
void CL_ParseParticles( sizebuf_t *msg );
|
||||||
|
void CL_ParseRestoreSoundPacket( sizebuf_t *msg );
|
||||||
|
void CL_ParseBaseline( sizebuf_t *msg, qboolean legacy );
|
||||||
|
void CL_ParseSignon( sizebuf_t *msg );
|
||||||
|
void CL_ParseRestore( sizebuf_t *msg );
|
||||||
|
void CL_ParseStaticDecal( sizebuf_t *msg );
|
||||||
|
void CL_ParseAddAngle( sizebuf_t *msg );
|
||||||
|
void CL_RegisterUserMessage( sizebuf_t *msg );
|
||||||
|
void CL_ParseMovevars( sizebuf_t *msg );
|
||||||
|
void CL_ParseResourceRequest( sizebuf_t *msg );
|
||||||
|
void CL_ParseCustomization( sizebuf_t *msg );
|
||||||
|
void CL_ParseCrosshairAngle( sizebuf_t *msg );
|
||||||
|
void CL_ParseSoundFade( sizebuf_t *msg );
|
||||||
|
void CL_ParseFileTransferFailed( sizebuf_t *msg );
|
||||||
|
void CL_ParseHLTV( sizebuf_t *msg );
|
||||||
|
void CL_ParseDirector( sizebuf_t *msg );
|
||||||
|
void CL_ParseResLocation( sizebuf_t *msg );
|
||||||
|
void CL_ParseCvarValue( sizebuf_t *msg, const qboolean ext, const connprotocol_t proto );
|
||||||
|
void CL_ParseServerMessage( sizebuf_t *msg );
|
||||||
void CL_ParseTempEntity( sizebuf_t *msg );
|
void CL_ParseTempEntity( sizebuf_t *msg );
|
||||||
qboolean CL_DispatchUserMessage( const char *pszName, int iSize, void *pbuf );
|
qboolean CL_DispatchUserMessage( const char *pszName, int iSize, void *pbuf );
|
||||||
qboolean CL_RequestMissingResources( void );
|
qboolean CL_RequestMissingResources( void );
|
||||||
void CL_RegisterResources ( sizebuf_t *msg );
|
void CL_RegisterResources ( sizebuf_t *msg );
|
||||||
void CL_ParseViewEntity( sizebuf_t *msg );
|
void CL_ParseViewEntity( sizebuf_t *msg );
|
||||||
void CL_ParseServerTime( sizebuf_t *msg );
|
void CL_ParseServerTime( sizebuf_t *msg );
|
||||||
|
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
||||||
|
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
||||||
|
void CL_ParseTextMessage( sizebuf_t *msg );
|
||||||
|
void CL_BatchResourceRequest( qboolean initialize );
|
||||||
|
int CL_EstimateNeededResources( void );
|
||||||
|
|
||||||
|
//
|
||||||
|
// cl_parse_48.c
|
||||||
|
//
|
||||||
|
void CL_ParseLegacyServerMessage( sizebuf_t *msg );
|
||||||
|
void CL_LegacyPrecache_f( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_scrn.c
|
// cl_scrn.c
|
||||||
@@ -903,8 +917,6 @@ void CL_ParseServerTime( sizebuf_t *msg );
|
|||||||
void SCR_VidInit( void );
|
void SCR_VidInit( void );
|
||||||
void SCR_TileClear( void );
|
void SCR_TileClear( void );
|
||||||
void SCR_DirtyScreen( void );
|
void SCR_DirtyScreen( void );
|
||||||
void SCR_AddDirtyPoint( int x, int y );
|
|
||||||
void SCR_InstallParticlePalette( void );
|
|
||||||
void SCR_EndLoadingPlaque( void );
|
void SCR_EndLoadingPlaque( void );
|
||||||
void SCR_RegisterTextures( void );
|
void SCR_RegisterTextures( void );
|
||||||
void SCR_LoadCreditsFont( void );
|
void SCR_LoadCreditsFont( void );
|
||||||
@@ -914,6 +926,7 @@ void SCR_NetSpeeds( void );
|
|||||||
void SCR_RSpeeds( void );
|
void SCR_RSpeeds( void );
|
||||||
void SCR_DrawFPS( int height );
|
void SCR_DrawFPS( int height );
|
||||||
void SCR_DrawPos( void );
|
void SCR_DrawPos( void );
|
||||||
|
void SCR_DrawEnts( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_netgraph.c
|
// cl_netgraph.c
|
||||||
@@ -940,25 +953,22 @@ void CL_InitClientMove( void );
|
|||||||
void CL_PredictMovement( qboolean repredicting );
|
void CL_PredictMovement( qboolean repredicting );
|
||||||
void CL_CheckPredictionError( void );
|
void CL_CheckPredictionError( void );
|
||||||
qboolean CL_IsPredicted( void );
|
qboolean CL_IsPredicted( void );
|
||||||
int CL_TruePointContents( const vec3_t p );
|
|
||||||
int CL_WaterEntity( const float *rgflPos );
|
int CL_WaterEntity( const float *rgflPos );
|
||||||
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
||||||
int CL_TestLine( const vec3_t start, const vec3_t end, int flags );
|
|
||||||
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
||||||
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
||||||
void CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs );
|
|
||||||
void CL_PopTraceBounds( void );
|
|
||||||
void CL_MoveSpectatorCamera( void );
|
void CL_MoveSpectatorCamera( void );
|
||||||
void CL_SetLastUpdate( void );
|
void CL_SetLastUpdate( void );
|
||||||
void CL_RedoPrediction( void );
|
void CL_RedoPrediction( void );
|
||||||
void CL_PushPMStates( void );
|
void CL_PushPMStates( void );
|
||||||
void CL_PopPMStates( void );
|
void CL_PopPMStates( void );
|
||||||
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
||||||
|
void CL_SetIdealPitch( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_qparse.c
|
// cl_qparse.c
|
||||||
//
|
//
|
||||||
void CL_ParseQuakeMessage( sizebuf_t *msg, qboolean normal_message );
|
void CL_ParseQuakeMessage( sizebuf_t *msg );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_frame.c
|
// cl_frame.c
|
||||||
@@ -970,21 +980,17 @@ qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType );
|
|||||||
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
||||||
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
||||||
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
||||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state );
|
|
||||||
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
||||||
void CL_ProcessPacket( frame_t *frame );
|
void CL_ProcessPacket( frame_t *frame );
|
||||||
void CL_MoveThirdpersonCamera( void );
|
void CL_MoveThirdpersonCamera( void );
|
||||||
qboolean CL_IsPlayerIndex( int idx );
|
qboolean CL_IsPlayerIndex( int idx );
|
||||||
void CL_SetIdealPitch( void );
|
|
||||||
void CL_EmitEntities( void );
|
void CL_EmitEntities( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_remap.c
|
// cl_remap.c
|
||||||
//
|
//
|
||||||
remap_info_t *CL_GetRemapInfoForEntity( cl_entity_t *e );
|
remap_info_t *CL_GetRemapInfoForEntity( cl_entity_t *e );
|
||||||
void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor );
|
qboolean CL_EntitySetRemapColors( cl_entity_t *e, model_t *mod, int top, int bottom );
|
||||||
void CL_FreeRemapInfo( remap_info_t *info );
|
|
||||||
void CL_UpdateRemapInfo( cl_entity_t *ent, int topcolor, int bottomcolor );
|
|
||||||
void CL_ClearAllRemaps( void );
|
void CL_ClearAllRemaps( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -1001,18 +1007,17 @@ const ref_overview_t *GL_GetOverviewParms( void );
|
|||||||
//
|
//
|
||||||
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
||||||
void R_AddEfrags( cl_entity_t *ent );
|
void R_AddEfrags( cl_entity_t *ent );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_tent.c
|
// cl_tent.c
|
||||||
//
|
//
|
||||||
struct particle_s;
|
struct particle_s;
|
||||||
int CL_AddEntity( int entityType, cl_entity_t *pEnt );
|
|
||||||
void CL_WeaponAnim( int iAnim, int body );
|
void CL_WeaponAnim( int iAnim, int body );
|
||||||
void CL_ClearEffects( void );
|
void CL_ClearEffects( void );
|
||||||
void CL_ClearEfrags( void );
|
void CL_ClearEfrags( void );
|
||||||
void CL_TestLights( void );
|
void CL_TestLights( void );
|
||||||
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
||||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||||
void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
|
||||||
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
||||||
void CL_AddClientResource( const char *filename, int type );
|
void CL_AddClientResource( const char *filename, int type );
|
||||||
void CL_AddClientResources( void );
|
void CL_AddClientResources( void );
|
||||||
@@ -1034,12 +1039,11 @@ void CL_ReadPointFile_f( void );
|
|||||||
void CL_DrawEFX( float time, qboolean fTrans );
|
void CL_DrawEFX( float time, qboolean fTrans );
|
||||||
void CL_ThinkParticle( double frametime, particle_t *p );
|
void CL_ThinkParticle( double frametime, particle_t *p );
|
||||||
void CL_ReadLineFile_f( void );
|
void CL_ReadLineFile_f( void );
|
||||||
void CL_RunLightStyles( void );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// console.c
|
// console.c
|
||||||
//
|
//
|
||||||
extern convar_t *con_fontsize;
|
extern convar_t con_fontsize;
|
||||||
int Con_Visible( void );
|
int Con_Visible( void );
|
||||||
qboolean Con_FixedFont( void );
|
qboolean Con_FixedFont( void );
|
||||||
void Con_VidInit( void );
|
void Con_VidInit( void );
|
||||||
@@ -1054,27 +1058,22 @@ int Con_UtfProcessChar( int in );
|
|||||||
int Con_UtfProcessCharForce( int in );
|
int Con_UtfProcessCharForce( int in );
|
||||||
int Con_UtfMoveLeft( char *str, int pos );
|
int Con_UtfMoveLeft( char *str, int pos );
|
||||||
int Con_UtfMoveRight( char *str, int pos, int length );
|
int Con_UtfMoveRight( char *str, int pos, int length );
|
||||||
void Con_DefaultColor( int r, int g, int b );
|
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
|
||||||
void Con_InvalidateFonts( void );
|
|
||||||
cl_font_t *Con_GetCurFont( void );
|
cl_font_t *Con_GetCurFont( void );
|
||||||
cl_font_t *Con_GetFont( int num );
|
cl_font_t *Con_GetFont( int num );
|
||||||
void Con_DrawCharacterLen( int number, int *width, int *height );
|
|
||||||
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
||||||
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
||||||
void Con_CharEvent( int key );
|
void Con_CharEvent( int key );
|
||||||
void Con_RestoreFont( void );
|
|
||||||
void Key_Console( int key );
|
void Key_Console( int key );
|
||||||
void Key_Message( int key );
|
void Key_Message( int key );
|
||||||
void Con_FastClose( void );
|
void Con_FastClose( void );
|
||||||
void Con_Bottom( void );
|
void Con_Bottom( void );
|
||||||
void Con_Top( void );
|
|
||||||
void Con_PageDown( int lines );
|
void Con_PageDown( int lines );
|
||||||
void Con_PageUp( int lines );
|
void Con_PageUp( int lines );
|
||||||
|
|
||||||
//
|
//
|
||||||
// s_main.c
|
// s_main.c
|
||||||
//
|
//
|
||||||
void S_StreamRawSamples( int samples, int rate, int width, int channels, const byte *data );
|
|
||||||
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
||||||
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
||||||
void S_StopBackgroundTrack( void );
|
void S_StopBackgroundTrack( void );
|
||||||
@@ -1112,7 +1111,7 @@ qboolean UI_MouseInRect( void );
|
|||||||
qboolean UI_IsVisible( void );
|
qboolean UI_IsVisible( void );
|
||||||
void UI_ResetPing( void );
|
void UI_ResetPing( void );
|
||||||
void UI_ShowUpdateDialog( qboolean preferStore );
|
void UI_ShowUpdateDialog( qboolean preferStore );
|
||||||
void UI_ShowMessageBox( const char *text );
|
qboolean UI_ShowMessageBox( const char *text );
|
||||||
void UI_AddTouchButtonToList( const char *name, const char *texture, const char *command, unsigned char *color, int flags );
|
void UI_AddTouchButtonToList( const char *name, const char *texture, const char *command, unsigned char *color, int flags );
|
||||||
void UI_ConnectionProgress_Disconnect( void );
|
void UI_ConnectionProgress_Disconnect( void );
|
||||||
void UI_ConnectionProgress_Download( const char *pszFileName, const char *pszServerName, const char *pszServerPath, int iCurrent, int iTotal, const char *comment );
|
void UI_ConnectionProgress_Download( const char *pszFileName, const char *pszServerName, const char *pszServerPath, int iCurrent, int iTotal, const char *comment );
|
||||||
@@ -1121,11 +1120,6 @@ void UI_ConnectionProgress_Precache( void );
|
|||||||
void UI_ConnectionProgress_Connect( const char *server );
|
void UI_ConnectionProgress_Connect( const char *server );
|
||||||
void UI_ConnectionProgress_ChangeLevel( void );
|
void UI_ConnectionProgress_ChangeLevel( void );
|
||||||
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
||||||
void pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a );
|
|
||||||
void pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_mobile.c
|
// cl_mobile.c
|
||||||
@@ -1171,5 +1165,7 @@ int Key_ToUpper( int key );
|
|||||||
void OSK_Draw( void );
|
void OSK_Draw( void );
|
||||||
|
|
||||||
extern rgba_t g_color_table[8];
|
extern rgba_t g_color_table[8];
|
||||||
|
extern triangleapi_t gTriApi;
|
||||||
|
extern net_api_t gNetApi;
|
||||||
|
|
||||||
#endif//CLIENT_H
|
#endif//CLIENT_H
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
438
engine/client/gamma.c
Normal file
438
engine/client/gamma.c
Normal file
@@ -0,0 +1,438 @@
|
|||||||
|
/*
|
||||||
|
gamma.c - gamma routines
|
||||||
|
Copyright (C) 2011 Uncle Mike
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common.h"
|
||||||
|
#include "client.h"
|
||||||
|
#include "xash3d_mathlib.h"
|
||||||
|
#include "enginefeatures.h"
|
||||||
|
|
||||||
|
//-----------------------------------------------------------------------------
|
||||||
|
// Gamma conversion support
|
||||||
|
//-----------------------------------------------------------------------------
|
||||||
|
static qboolean gamma_rebuilt;
|
||||||
|
static byte texgammatable[256];
|
||||||
|
static uint lightgammatable[1024];
|
||||||
|
static uint lineargammatable[1024];
|
||||||
|
static uint screengammatable[1024];
|
||||||
|
static CVAR_DEFINE( v_direct, "direct", "0.9", 0, "direct studio lighting" );
|
||||||
|
static CVAR_DEFINE( v_texgamma, "texgamma", "2.0", 0, "texgamma amount" );
|
||||||
|
static CVAR_DEFINE( v_lightgamma, "lightgamma", "2.5", 0, "lightgamma amount" );
|
||||||
|
static CVAR_DEFINE( v_brightness, "brightness", "0.0", FCVAR_ARCHIVE, "brightness factor" );
|
||||||
|
static CVAR_DEFINE( v_gamma, "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" );
|
||||||
|
|
||||||
|
static void BuildGammaTable( const float gamma, const float brightness, const float texgamma, const float lightgamma )
|
||||||
|
{
|
||||||
|
float g1, g2, g3;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if( gamma != 0.0 )
|
||||||
|
g1 = 1.0 / gamma;
|
||||||
|
else g1 = 0.4;
|
||||||
|
|
||||||
|
g2 = g1 * texgamma;
|
||||||
|
|
||||||
|
if( brightness <= 0.0 )
|
||||||
|
g3 = 0.125;
|
||||||
|
else if( brightness <= 1.0 )
|
||||||
|
g3 = 0.125 - brightness * brightness * 0.075;
|
||||||
|
else
|
||||||
|
g3 = 0.05;
|
||||||
|
|
||||||
|
for( i = 0; i < 256; i++ )
|
||||||
|
{
|
||||||
|
double d = pow( i / 255.0, (double)g2 );
|
||||||
|
int inf = d * 255.0;
|
||||||
|
texgammatable[i] = bound( 0, inf, 255 );
|
||||||
|
}
|
||||||
|
|
||||||
|
for( i = 0; i < 1024; i++ )
|
||||||
|
{
|
||||||
|
double d;
|
||||||
|
float f = pow( i / 1023.0, (double)lightgamma );
|
||||||
|
int inf;
|
||||||
|
|
||||||
|
if( brightness > 1.0 )
|
||||||
|
f *= brightness;
|
||||||
|
|
||||||
|
if( f <= g3 )
|
||||||
|
f = ( f / g3 ) * 0.125;
|
||||||
|
else
|
||||||
|
f = (( f - g3 ) / ( 1.0 - g3 )) * 0.875 + 0.125;
|
||||||
|
|
||||||
|
d = pow( (double)f, (double)g1 ); // do not remove the cast, or tests fail
|
||||||
|
inf = d * 1023.0;
|
||||||
|
lightgammatable[i] = bound( 0, inf, 1023 );
|
||||||
|
|
||||||
|
// do these calculations in the same loop...
|
||||||
|
lineargammatable[i] = pow( i / 1023.0, (double)gamma ) * 1023.0;
|
||||||
|
screengammatable[i] = pow( i / 1023.0, 1.0 / gamma ) * 1023.0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void V_ValidateGammaCvars( void )
|
||||||
|
{
|
||||||
|
if( v_gamma.value < 1.8f )
|
||||||
|
Cvar_DirectSet( &v_gamma, "1.8" );
|
||||||
|
else if( v_gamma.value > 3.0f )
|
||||||
|
Cvar_DirectSet( &v_gamma, "3" );
|
||||||
|
|
||||||
|
if( v_texgamma.value < 1.8f )
|
||||||
|
Cvar_DirectSet( &v_texgamma, "1.8" );
|
||||||
|
else if( v_texgamma.value > 3.0f )
|
||||||
|
Cvar_DirectSet( &v_texgamma, "3" );
|
||||||
|
|
||||||
|
if( v_lightgamma.value < 1.8f )
|
||||||
|
Cvar_DirectSet( &v_lightgamma, "1.8" );
|
||||||
|
else if( v_lightgamma.value > 3.0f )
|
||||||
|
Cvar_DirectSet( &v_lightgamma, "3" );
|
||||||
|
|
||||||
|
if( v_brightness.value < 0.0f )
|
||||||
|
Cvar_DirectSet( &v_brightness, "0" );
|
||||||
|
else if( v_brightness.value > 3.0f )
|
||||||
|
Cvar_DirectSet( &v_brightness, "3" );
|
||||||
|
}
|
||||||
|
|
||||||
|
void V_CheckGamma( void )
|
||||||
|
{
|
||||||
|
static qboolean dirty = false;
|
||||||
|
|
||||||
|
// because these cvars were defined as archive
|
||||||
|
// but wasn't doing anything useful
|
||||||
|
// reset them into default values
|
||||||
|
// this might be removed after a while
|
||||||
|
if( v_direct.value == 1.0f || v_lightgamma.value == 1.0f )
|
||||||
|
{
|
||||||
|
Cvar_DirectSet( &v_direct, "0.9" );
|
||||||
|
Cvar_DirectSet( &v_lightgamma, "2.5" );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( cls.scrshot_action == scrshot_envshot || cls.scrshot_action == scrshot_skyshot )
|
||||||
|
{
|
||||||
|
dirty = true; // force recalculate next normal frame
|
||||||
|
BuildGammaTable( 1.8f, 0.0f, 2.0f, 2.5f );
|
||||||
|
if( ref.initialized )
|
||||||
|
ref.dllFuncs.R_GammaChanged( true );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( dirty || FBitSet( v_texgamma.flags|v_lightgamma.flags|v_brightness.flags|v_gamma.flags, FCVAR_CHANGED ))
|
||||||
|
{
|
||||||
|
V_ValidateGammaCvars();
|
||||||
|
|
||||||
|
dirty = false;
|
||||||
|
gamma_rebuilt = true;
|
||||||
|
|
||||||
|
BuildGammaTable( v_gamma.value, v_brightness.value, v_texgamma.value, v_lightgamma.value );
|
||||||
|
|
||||||
|
// force refdll to recalculate lightmaps
|
||||||
|
if( ref.initialized )
|
||||||
|
ref.dllFuncs.R_GammaChanged( false );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void V_CheckGammaEnd( void )
|
||||||
|
{
|
||||||
|
// don't reset changed flag if it was set during frame
|
||||||
|
// keep it for next frame
|
||||||
|
if( !gamma_rebuilt )
|
||||||
|
return;
|
||||||
|
|
||||||
|
gamma_rebuilt = false;
|
||||||
|
|
||||||
|
// keep the flags until the end of frame so client.dll will catch these changes
|
||||||
|
if( FBitSet( v_texgamma.flags|v_lightgamma.flags|v_brightness.flags|v_gamma.flags, FCVAR_CHANGED ))
|
||||||
|
{
|
||||||
|
ClearBits( v_texgamma.flags, FCVAR_CHANGED );
|
||||||
|
ClearBits( v_lightgamma.flags, FCVAR_CHANGED );
|
||||||
|
ClearBits( v_brightness.flags, FCVAR_CHANGED );
|
||||||
|
ClearBits( v_gamma.flags, FCVAR_CHANGED );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void V_Init( void )
|
||||||
|
{
|
||||||
|
Cvar_RegisterVariable( &v_texgamma );
|
||||||
|
Cvar_RegisterVariable( &v_lightgamma );
|
||||||
|
Cvar_RegisterVariable( &v_brightness );
|
||||||
|
Cvar_RegisterVariable( &v_gamma );
|
||||||
|
Cvar_RegisterVariable( &v_direct );
|
||||||
|
|
||||||
|
// force gamma init
|
||||||
|
SetBits( v_gamma.flags, FCVAR_CHANGED );
|
||||||
|
V_CheckGamma();
|
||||||
|
}
|
||||||
|
|
||||||
|
byte TextureToGamma( byte b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
return texgammatable[b];
|
||||||
|
}
|
||||||
|
|
||||||
|
byte LightToTexGamma( byte b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
// 255 << 2 is 1020, impossible to overflow
|
||||||
|
return lightgammatable[b << 2] >> 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint LightToTexGammaEx( uint b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
if( unlikely( b > ARRAYSIZE( lightgammatable )))
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return lightgammatable[b];
|
||||||
|
}
|
||||||
|
|
||||||
|
uint ScreenGammaTable( uint b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
if( unlikely( b > ARRAYSIZE( screengammatable )))
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return screengammatable[b];
|
||||||
|
}
|
||||||
|
|
||||||
|
uint LinearGammaTable( uint b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
if( unlikely( b > ARRAYSIZE( lineargammatable )))
|
||||||
|
return 0;
|
||||||
|
return lineargammatable[b];
|
||||||
|
}
|
||||||
|
|
||||||
|
#if XASH_ENGINE_TESTS
|
||||||
|
#include "tests.h"
|
||||||
|
|
||||||
|
typedef struct precomputed_gamma_tables_s
|
||||||
|
{
|
||||||
|
float gamma;
|
||||||
|
float brightness;
|
||||||
|
float texgamma;
|
||||||
|
float lightgamma;
|
||||||
|
byte texgammatable[256];
|
||||||
|
int lightgammatable[1024];
|
||||||
|
int lineargammatable[1024];
|
||||||
|
int screengammatable[1024];
|
||||||
|
} precomputed_gamma_tables_t;
|
||||||
|
|
||||||
|
// put at the end of the file, to not confuse Qt Creator's parser
|
||||||
|
precomputed_gamma_tables_t *Test_GetGammaTables( int i );
|
||||||
|
|
||||||
|
static void Test_PrecomputedGammaTables( void )
|
||||||
|
{
|
||||||
|
precomputed_gamma_tables_t *data;
|
||||||
|
int i = 0;
|
||||||
|
|
||||||
|
while(( data = Test_GetGammaTables( i )))
|
||||||
|
{
|
||||||
|
int j;
|
||||||
|
|
||||||
|
BuildGammaTable( data->gamma, data->brightness, data->texgamma, data->lightgamma );
|
||||||
|
|
||||||
|
for( j = 0; j < 1024; j++ )
|
||||||
|
{
|
||||||
|
if( j < 256 )
|
||||||
|
{
|
||||||
|
TASSERT_EQi( texgammatable[j], data->texgammatable[j] );
|
||||||
|
}
|
||||||
|
|
||||||
|
TASSERT_EQi( lightgammatable[j], data->lightgammatable[j] );
|
||||||
|
TASSERT_EQi( lineargammatable[j], data->lineargammatable[j] );
|
||||||
|
TASSERT_EQi( screengammatable[j], data->screengammatable[j] );
|
||||||
|
}
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Test_RunGamma( void )
|
||||||
|
{
|
||||||
|
TRUN( Test_PrecomputedGammaTables() );
|
||||||
|
}
|
||||||
|
|
||||||
|
precomputed_gamma_tables_t *Test_GetGammaTables( int i )
|
||||||
|
{
|
||||||
|
static precomputed_gamma_tables_t precomputed_data[] = {
|
||||||
|
{
|
||||||
|
.gamma = 2.5,
|
||||||
|
.brightness = 0.0,
|
||||||
|
.texgamma = 2.0,
|
||||||
|
.lightgamma = 2.5,
|
||||||
|
.texgammatable = {
|
||||||
|
0, 3, 5, 7, 9, 10, 12, 14, 15, 17, 19, 20, 22, 23, 25, 26, 27, 29, 30, 31, 33, 34, 35, 37, 38, 39, 41, 42, 43, 44, 46, 47, 48, 49, 50, 52, 53, 54, 55, 56, 57, 59, 60, 61, 62, 63, 64, 65, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 79, 80, 81, 82, 83, 84,
|
||||||
|
85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 132, 133, 134, 135, 136, 137, 138,
|
||||||
|
139, 140, 141, 142, 143, 144, 145, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 165, 166, 167, 168, 169, 170, 171, 172, 172, 173, 174, 175, 176, 177, 178, 179, 180, 180, 181, 182, 183, 184, 185,
|
||||||
|
186, 186, 187, 188, 189, 190, 191, 192, 192, 193, 194, 195, 196, 197, 198, 198, 199, 200, 201, 202, 203, 204, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 214, 214, 215, 216, 217, 218, 219, 219, 220, 221, 222, 223, 224, 224, 225, 226, 227, 228, 229,
|
||||||
|
229, 230, 231, 232, 233, 233, 234, 235, 236, 237, 238, 238, 239, 240, 241, 242, 242, 243, 244, 245, 246, 246, 247, 248, 249, 250, 250, 251, 252, 253, 254, 255
|
||||||
|
},
|
||||||
|
.lightgammatable = {
|
||||||
|
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
|
||||||
|
65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123,
|
||||||
|
124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
|
||||||
|
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227,
|
||||||
|
228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279,
|
||||||
|
280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331,
|
||||||
|
332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 343, 343, 344, 345, 346, 347, 348, 349, 350, 351, 353, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 376, 376, 377, 379, 379, 380, 381, 382, 383,
|
||||||
|
384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435,
|
||||||
|
436, 437, 438, 439, 440, 441, 442, 443, 444, 446, 446, 447, 449, 449, 450, 451, 452, 453, 455, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 468, 469, 470, 470, 472, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487,
|
||||||
|
488, 489, 490, 491, 493, 493, 494, 495, 496, 498, 498, 499, 500, 502, 502, 503, 504, 505, 507, 508, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 520, 521, 521, 522, 523, 524, 525, 526, 527, 528, 530, 530, 531, 532, 533, 534, 536, 536, 537, 538, 539,
|
||||||
|
540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 552, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 564, 564, 565, 566, 567, 568, 570, 571, 571, 572, 573, 574, 576, 576, 577, 578, 579, 580, 581, 583, 583, 584, 585, 586, 587, 588, 590, 591, 591,
|
||||||
|
593, 593, 594, 596, 596, 597, 598, 600, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 611, 611, 612, 613, 615, 615, 616, 618, 618, 620, 621, 621, 622, 624, 625, 626, 627, 627, 628, 629, 630, 632, 633, 633, 634, 635, 636, 638, 638, 639, 641, 642, 643, 643,
|
||||||
|
644, 645, 646, 648, 648, 650, 651, 651, 652, 654, 655, 656, 656, 658, 658, 660, 660, 662, 662, 664, 664, 665, 666, 668, 668, 669, 670, 671, 672, 673, 674, 675, 676, 677, 678, 679, 680, 682, 682, 683, 684, 685, 686, 687, 688, 690, 690, 691, 692, 693, 695, 696,
|
||||||
|
696, 697, 698, 699, 700, 701, 702, 703, 705, 706, 706, 707, 708, 709, 710, 711, 712, 713, 715, 716, 716, 717, 718, 719, 721, 721, 722, 724, 724, 725, 727, 727, 728, 729, 730, 731, 733, 733, 734, 735, 736, 737, 738, 740, 740, 741, 743, 744, 744, 745, 747, 747,
|
||||||
|
748, 749, 750, 752, 753, 753, 755, 755, 757, 757, 758, 759, 760, 761, 762, 764, 764, 766, 766, 767, 769, 770, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 782, 783, 784, 784, 785, 786, 788, 789, 790, 791, 792, 792, 794, 794, 796, 796, 797, 799, 800,
|
||||||
|
801, 801, 802, 803, 804, 805, 806, 807, 809, 810, 810, 811, 813, 813, 815, 815, 816, 817, 819, 819, 820, 822, 823, 823, 824, 825, 826, 827, 829, 829, 830, 832, 832, 833, 835, 835, 837, 837, 839, 840, 840, 841, 842, 843, 844, 845, 847, 847, 849, 849, 850, 851,
|
||||||
|
852, 854, 854, 856, 856, 857, 859, 859, 860, 861, 862, 864, 864, 865, 867, 867, 868, 870, 870, 872, 872, 874, 875, 875, 876, 877, 879, 880, 881, 881, 882, 883, 885, 885, 886, 887, 888, 890, 891, 891, 893, 893, 894, 895, 897, 898, 899, 900, 901, 902, 902, 903,
|
||||||
|
904, 905, 907, 907, 908, 910, 910, 911, 912, 914, 914, 915, 917, 918, 919, 920, 921, 922, 922, 923, 925, 925, 926, 927, 928, 930, 931, 932, 932, 933, 935, 936, 936, 937, 939, 940, 940, 942, 942, 944, 944, 946, 947, 948, 949, 949, 950, 952, 952, 953, 955, 956,
|
||||||
|
957, 958, 959, 959, 960, 962, 962, 964, 965, 965, 967, 967, 969, 970, 971, 972, 973, 973, 975, 975, 976, 977, 978, 979, 980, 982, 982, 984, 984, 986, 986, 988, 988, 990, 991, 992, 993, 993, 994, 995, 996, 998, 999, 999, 1000, 1002, 1002, 1004, 1005, 1005,
|
||||||
|
1006, 1007, 1008, 1010, 1011, 1011, 1013, 1014, 1015, 1016, 1017, 1018, 1018, 1019, 1020, 1021, 1023
|
||||||
|
},
|
||||||
|
.lineargammatable = {
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||||
|
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 11, 11,
|
||||||
|
11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 24, 24, 24, 25, 25,
|
||||||
|
25, 25, 26, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 32, 32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 36, 36, 36, 37, 37, 37, 38, 38, 39, 39, 39, 40, 40, 40, 41, 41, 41, 42, 42, 43, 43, 43, 44, 44, 44, 45, 45, 46, 46, 46,
|
||||||
|
47, 47, 48, 48, 48, 49, 49, 50, 50, 50, 51, 51, 52, 52, 52, 53, 53, 54, 54, 55, 55, 55, 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 60, 61, 61, 62, 62, 63, 63, 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 72, 72, 73, 73, 74, 74, 75, 75, 76, 76,
|
||||||
|
77, 77, 78, 78, 79, 79, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 86, 86, 87, 87, 88, 88, 89, 90, 90, 91, 91, 92, 92, 93, 94, 94, 95, 95, 96, 97, 97, 98, 99, 99, 100, 100, 101, 102, 102, 103, 104, 104, 105, 105, 106, 107, 107, 108, 109, 109, 110, 111, 111, 112,
|
||||||
|
113, 113, 114, 115, 115, 116, 117, 117, 118, 119, 119, 120, 121, 122, 122, 123, 124, 124, 125, 126, 126, 127, 128, 129, 129, 130, 131, 132, 132, 133, 134, 134, 135, 136, 137, 137, 138, 139, 140, 140, 141, 142, 143, 144, 144, 145, 146, 147, 147, 148, 149, 150,
|
||||||
|
151, 151, 152, 153, 154, 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 164, 164, 165, 166, 167, 168, 169, 169, 170, 171, 172, 173, 174, 175, 176, 176, 177, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 193, 194,
|
||||||
|
195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246,
|
||||||
|
247, 248, 249, 250, 251, 252, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 265, 266, 267, 268, 269, 270, 271, 272, 274, 275, 276, 277, 278, 279, 280, 282, 283, 284, 285, 286, 287, 289, 290, 291, 292, 293, 294, 296, 297, 298, 299, 300, 302, 303, 304, 305,
|
||||||
|
306, 308, 309, 310, 311, 312, 314, 315, 316, 317, 319, 320, 321, 322, 324, 325, 326, 327, 329, 330, 331, 333, 334, 335, 336, 338, 339, 340, 342, 343, 344, 345, 347, 348, 349, 351, 352, 353, 355, 356, 357, 359, 360, 361, 363, 364, 365, 367, 368, 369, 371, 372,
|
||||||
|
373, 375, 376, 378, 379, 380, 382, 383, 384, 386, 387, 389, 390, 391, 393, 394, 396, 397, 399, 400, 401, 403, 404, 406, 407, 409, 410, 411, 413, 414, 416, 417, 419, 420, 422, 423, 425, 426, 428, 429, 431, 432, 434, 435, 437, 438, 440, 441, 443, 444, 446, 447,
|
||||||
|
449, 450, 452, 453, 455, 456, 458, 459, 461, 462, 464, 466, 467, 469, 470, 472, 473, 475, 477, 478, 480, 481, 483, 485, 486, 488, 489, 491, 493, 494, 496, 497, 499, 501, 502, 504, 506, 507, 509, 511, 512, 514, 515, 517, 519, 520, 522, 524, 525, 527, 529, 531,
|
||||||
|
532, 534, 536, 537, 539, 541, 542, 544, 546, 548, 549, 551, 553, 554, 556, 558, 560, 561, 563, 565, 567, 568, 570, 572, 574, 575, 577, 579, 581, 583, 584, 586, 588, 590, 592, 593, 595, 597, 599, 601, 602, 604, 606, 608, 610, 612, 613, 615, 617, 619, 621, 623,
|
||||||
|
625, 626, 628, 630, 632, 634, 636, 638, 639, 641, 643, 645, 647, 649, 651, 653, 655, 657, 659, 660, 662, 664, 666, 668, 670, 672, 674, 676, 678, 680, 682, 684, 686, 688, 690, 692, 694, 696, 698, 700, 702, 704, 706, 708, 710, 712, 714, 716, 718, 720, 722, 724,
|
||||||
|
726, 728, 730, 732, 734, 736, 738, 740, 742, 744, 746, 748, 750, 753, 755, 757, 759, 761, 763, 765, 767, 769, 771, 773, 776, 778, 780, 782, 784, 786, 788, 791, 793, 795, 797, 799, 801, 803, 806, 808, 810, 812, 814, 816, 819, 821, 823, 825, 827, 830, 832, 834,
|
||||||
|
836, 839, 841, 843, 845, 847, 850, 852, 854, 856, 859, 861, 863, 865, 868, 870, 872, 874, 877, 879, 881, 884, 886, 888, 890, 893, 895, 897, 900, 902, 904, 907, 909, 911, 914, 916, 918, 921, 923, 925, 928, 930, 932, 935, 937, 940, 942, 944, 947, 949, 952, 954,
|
||||||
|
956, 959, 961, 964, 966, 968, 971, 973, 976, 978, 981, 983, 985, 988, 990, 993, 995, 998, 1000, 1003, 1005, 1008, 1010, 1013, 1015, 1018, 1020, 1023
|
||||||
|
},
|
||||||
|
.screengammatable = {
|
||||||
|
0, 63, 84, 99, 111, 121, 130, 139, 146, 154, 160, 166, 172, 178, 183, 188, 193, 198, 203, 207, 212, 216, 220, 224, 228, 231, 235, 239, 242, 245, 249, 252, 255, 259, 262, 265, 268, 271, 274, 276, 279, 282, 285, 287, 290, 293, 295, 298, 300, 303, 305, 308,
|
||||||
|
310, 313, 315, 317, 320, 322, 324, 326, 328, 331, 333, 335, 337, 339, 341, 343, 345, 347, 349, 351, 353, 355, 357, 359, 361, 363, 365, 367, 369, 370, 372, 374, 376, 378, 379, 381, 383, 385, 386, 388, 390, 392, 393, 395, 397, 398, 400, 401, 403, 405, 406, 408,
|
||||||
|
409, 411, 413, 414, 416, 417, 419, 420, 422, 423, 425, 426, 428, 429, 431, 432, 434, 435, 436, 438, 439, 441, 442, 444, 445, 446, 448, 449, 450, 452, 453, 455, 456, 457, 459, 460, 461, 463, 464, 465, 466, 468, 469, 470, 472, 473, 474, 475, 477, 478, 479, 480,
|
||||||
|
482, 483, 484, 485, 487, 488, 489, 490, 491, 493, 494, 495, 496, 497, 499, 500, 501, 502, 503, 504, 505, 507, 508, 509, 510, 511, 512, 513, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539,
|
||||||
|
540, 541, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 585, 586, 587, 588, 589, 590,
|
||||||
|
591, 592, 593, 594, 595, 595, 596, 597, 598, 599, 600, 601, 602, 603, 603, 604, 605, 606, 607, 608, 609, 610, 610, 611, 612, 613, 614, 615, 616, 616, 617, 618, 619, 620, 621, 622, 622, 623, 624, 625, 626, 627, 627, 628, 629, 630, 631, 632, 632, 633, 634, 635,
|
||||||
|
636, 637, 637, 638, 639, 640, 641, 641, 642, 643, 644, 645, 645, 646, 647, 648, 649, 649, 650, 651, 652, 652, 653, 654, 655, 656, 656, 657, 658, 659, 659, 660, 661, 662, 663, 663, 664, 665, 666, 666, 667, 668, 669, 669, 670, 671, 672, 672, 673, 674, 675, 675,
|
||||||
|
676, 677, 678, 678, 679, 680, 681, 681, 682, 683, 684, 684, 685, 686, 686, 687, 688, 689, 689, 690, 691, 692, 692, 693, 694, 694, 695, 696, 697, 697, 698, 699, 699, 700, 701, 701, 702, 703, 704, 704, 705, 706, 706, 707, 708, 708, 709, 710, 711, 711, 712, 713,
|
||||||
|
713, 714, 715, 715, 716, 717, 717, 718, 719, 719, 720, 721, 721, 722, 723, 723, 724, 725, 725, 726, 727, 727, 728, 729, 729, 730, 731, 731, 732, 733, 733, 734, 735, 735, 736, 737, 737, 738, 739, 739, 740, 741, 741, 742, 743, 743, 744, 745, 745, 746, 746, 747,
|
||||||
|
748, 748, 749, 750, 750, 751, 752, 752, 753, 753, 754, 755, 755, 756, 757, 757, 758, 758, 759, 760, 760, 761, 762, 762, 763, 763, 764, 765, 765, 766, 767, 767, 768, 768, 769, 770, 770, 771, 771, 772, 773, 773, 774, 774, 775, 776, 776, 777, 778, 778, 779, 779,
|
||||||
|
780, 781, 781, 782, 782, 783, 784, 784, 785, 785, 786, 786, 787, 788, 788, 789, 789, 790, 791, 791, 792, 792, 793, 794, 794, 795, 795, 796, 796, 797, 798, 798, 799, 799, 800, 801, 801, 802, 802, 803, 803, 804, 805, 805, 806, 806, 807, 807, 808, 809, 809, 810,
|
||||||
|
810, 811, 811, 812, 813, 813, 814, 814, 815, 815, 816, 816, 817, 818, 818, 819, 819, 820, 820, 821, 821, 822, 823, 823, 824, 824, 825, 825, 826, 826, 827, 828, 828, 829, 829, 830, 830, 831, 831, 832, 832, 833, 834, 834, 835, 835, 836, 836, 837, 837, 838, 838,
|
||||||
|
839, 839, 840, 841, 841, 842, 842, 843, 843, 844, 844, 845, 845, 846, 846, 847, 848, 848, 849, 849, 850, 850, 851, 851, 852, 852, 853, 853, 854, 854, 855, 855, 856, 856, 857, 857, 858, 859, 859, 860, 860, 861, 861, 862, 862, 863, 863, 864, 864, 865, 865, 866,
|
||||||
|
866, 867, 867, 868, 868, 869, 869, 870, 870, 871, 871, 872, 872, 873, 873, 874, 874, 875, 875, 876, 876, 877, 877, 878, 878, 879, 879, 880, 880, 881, 881, 882, 882, 883, 883, 884, 884, 885, 885, 886, 886, 887, 887, 888, 888, 889, 889, 890, 890, 891, 891, 892,
|
||||||
|
892, 893, 893, 894, 894, 895, 895, 896, 896, 897, 897, 898, 898, 899, 899, 900, 900, 901, 901, 902, 902, 903, 903, 904, 904, 904, 905, 905, 906, 906, 907, 907, 908, 908, 909, 909, 910, 910, 911, 911, 912, 912, 913, 913, 914, 914, 915, 915, 915, 916, 916, 917,
|
||||||
|
917, 918, 918, 919, 919, 920, 920, 921, 921, 922, 922, 922, 923, 923, 924, 924, 925, 925, 926, 926, 927, 927, 928, 928, 929, 929, 929, 930, 930, 931, 931, 932, 932, 933, 933, 934, 934, 935, 935, 935, 936, 936, 937, 937, 938, 938, 939, 939, 940, 940, 940, 941,
|
||||||
|
941, 942, 942, 943, 943, 944, 944, 944, 945, 945, 946, 946, 947, 947, 948, 948, 949, 949, 949, 950, 950, 951, 951, 952, 952, 953, 953, 953, 954, 954, 955, 955, 956, 956, 957, 957, 957, 958, 958, 959, 959, 960, 960, 961, 961, 961, 962, 962, 963, 963, 964, 964,
|
||||||
|
964, 965, 965, 966, 966, 967, 967, 968, 968, 968, 969, 969, 970, 970, 971, 971, 971, 972, 972, 973, 973, 974, 974, 974, 975, 975, 976, 976, 977, 977, 977, 978, 978, 979, 979, 980, 980, 980, 981, 981, 982, 982, 983, 983, 983, 984, 984, 985, 985, 986, 986, 986,
|
||||||
|
987, 987, 988, 988, 988, 989, 989, 990, 990, 991, 991, 991, 992, 992, 993, 993, 993, 994, 994, 995, 995, 996, 996, 996, 997, 997, 998, 998, 998, 999, 999, 1000, 1000, 1001, 1001, 1001, 1002, 1002, 1003, 1003, 1003, 1004, 1004, 1005, 1005, 1005, 1006, 1006,
|
||||||
|
1007, 1007, 1008, 1008, 1008, 1009, 1009, 1010, 1010, 1010, 1011, 1011, 1012, 1012, 1012, 1013, 1013, 1014, 1014, 1014, 1015, 1015, 1016, 1016, 1016, 1017, 1017, 1018, 1018, 1018, 1019, 1019, 1020, 1020, 1020, 1021, 1021, 1022, 1022, 1023
|
||||||
|
},
|
||||||
|
}, {
|
||||||
|
.gamma = 2.2,
|
||||||
|
.brightness = 1.0,
|
||||||
|
.texgamma = 2.2,
|
||||||
|
.lightgamma = 2.4,
|
||||||
|
.texgammatable = {
|
||||||
|
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
|
||||||
|
66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123,
|
||||||
|
124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
|
||||||
|
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227,
|
||||||
|
228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
|
||||||
|
},
|
||||||
|
.lightgammatable = {
|
||||||
|
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 33, 34, 35, 36, 37, 39, 40, 41, 42, 43, 45, 46, 47, 48, 50, 51, 52, 53, 55, 56, 57, 58, 60, 61, 62, 63, 65, 66, 67, 69, 70, 71, 72, 74, 75, 76,
|
||||||
|
78, 79, 80, 81, 83, 84, 85, 87, 88, 89, 91, 92, 93, 94, 96, 97, 98, 100, 101, 102, 104, 105, 106, 108, 109, 110, 112, 113, 114, 116, 117, 118, 120, 121, 122, 124, 125, 126, 128, 129, 130, 132, 133, 134, 136, 137, 138, 140, 141, 142, 144, 145, 147, 148, 149,
|
||||||
|
151, 152, 153, 155, 156, 157, 159, 160, 162, 163, 164, 166, 167, 168, 170, 171, 173, 174, 175, 177, 178, 179, 181, 182, 184, 185, 186, 188, 189, 191, 192, 193, 195, 196, 198, 199, 200, 202, 203, 204, 206, 207, 209, 210, 211, 213, 214, 216, 217, 219, 220, 221,
|
||||||
|
223, 224, 226, 227, 228, 230, 231, 233, 234, 235, 237, 238, 240, 241, 243, 244, 245, 247, 248, 250, 251, 252, 254, 255, 257, 258, 260, 261, 262, 264, 265, 267, 268, 270, 271, 272, 274, 275, 277, 278, 280, 281, 282, 284, 285, 287, 288, 290, 291, 293, 294, 295,
|
||||||
|
297, 298, 300, 301, 303, 304, 306, 307, 308, 310, 311, 313, 314, 316, 317, 319, 320, 321, 323, 324, 326, 327, 329, 330, 332, 333, 335, 336, 337, 339, 340, 342, 343, 345, 346, 348, 349, 351, 352, 354, 355, 356, 358, 359, 361, 362, 364, 365, 367, 368, 370, 371,
|
||||||
|
373, 374, 376, 377, 378, 380, 381, 383, 384, 386, 387, 389, 390, 392, 393, 395, 396, 397, 398, 398, 399, 399, 400, 401, 401, 402, 402, 403, 403, 404, 404, 405, 406, 406, 407, 407, 408, 408, 409, 410, 410, 411, 411, 412, 413, 413, 414, 414, 415, 416, 416, 417,
|
||||||
|
417, 418, 419, 419, 420, 420, 421, 422, 422, 423, 423, 424, 425, 425, 426, 427, 427, 428, 428, 429, 430, 430, 431, 432, 432, 433, 433, 434, 435, 435, 436, 437, 437, 438, 439, 439, 440, 441, 441, 442, 443, 443, 444, 445, 445, 446, 447, 447, 448, 449, 449, 450,
|
||||||
|
451, 451, 452, 453, 453, 454, 455, 455, 456, 457, 457, 458, 459, 459, 460, 461, 461, 462, 463, 464, 464, 465, 466, 466, 467, 468, 468, 469, 470, 471, 471, 472, 473, 473, 474, 475, 476, 476, 477, 478, 478, 479, 480, 481, 481, 482, 483, 483, 484, 485, 486, 486,
|
||||||
|
487, 488, 489, 489, 490, 491, 492, 492, 493, 494, 495, 495, 496, 497, 498, 498, 499, 500, 501, 501, 502, 503, 504, 504, 505, 506, 507, 507, 508, 509, 510, 510, 511, 512, 513, 513, 514, 515, 516, 517, 517, 518, 519, 520, 520, 521, 522, 523, 524, 524, 525, 526,
|
||||||
|
527, 527, 528, 529, 530, 531, 531, 532, 533, 534, 535, 535, 536, 537, 538, 538, 539, 540, 541, 542, 542, 543, 544, 545, 546, 546, 547, 548, 549, 550, 550, 551, 552, 553, 554, 555, 555, 556, 557, 558, 559, 559, 560, 561, 562, 563, 564, 564, 565, 566, 567, 568,
|
||||||
|
568, 569, 570, 571, 572, 573, 573, 574, 575, 576, 577, 578, 578, 579, 580, 581, 582, 583, 583, 584, 585, 586, 587, 588, 588, 589, 590, 591, 592, 593, 593, 594, 595, 596, 597, 598, 599, 599, 600, 601, 602, 603, 604, 605, 605, 606, 607, 608, 609, 610, 611, 611,
|
||||||
|
612, 613, 614, 615, 616, 617, 617, 618, 619, 620, 621, 622, 623, 623, 624, 625, 626, 627, 628, 629, 629, 630, 631, 632, 633, 634, 635, 636, 636, 637, 638, 639, 640, 641, 642, 643, 643, 644, 645, 646, 647, 648, 649, 650, 651, 651, 652, 653, 654, 655, 656, 657,
|
||||||
|
658, 658, 659, 660, 661, 662, 663, 664, 665, 666, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675, 675, 676, 677, 678, 679, 680, 681, 682, 683, 684, 684, 685, 686, 687, 688, 689, 690, 691, 692, 693, 693, 694, 695, 696, 697, 698, 699, 700, 701, 702, 703, 703,
|
||||||
|
704, 705, 706, 707, 708, 709, 710, 711, 712, 713, 713, 714, 715, 716, 717, 718, 719, 720, 721, 722, 723, 724, 724, 725, 726, 727, 728, 729, 730, 731, 732, 733, 734, 735, 736, 736, 737, 738, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 749, 750, 751,
|
||||||
|
752, 753, 754, 755, 756, 757, 758, 759, 760, 761, 762, 763, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 795, 796, 797, 798, 799, 800,
|
||||||
|
801, 802, 803, 804, 805, 806, 807, 808, 809, 810, 811, 812, 813, 814, 814, 815, 816, 817, 818, 819, 820, 821, 822, 823, 824, 825, 826, 827, 828, 829, 830, 831, 832, 833, 834, 835, 836, 836, 837, 838, 839, 840, 841, 842, 843, 844, 845, 846, 847, 848, 849, 850,
|
||||||
|
851, 852, 853, 854, 855, 856, 857, 858, 859, 860, 861, 862, 863, 863, 864, 865, 866, 867, 868, 869, 870, 871, 872, 873, 874, 875, 876, 877, 878, 879, 880, 881, 882, 883, 884, 885, 886, 887, 888, 889, 890, 891, 892, 893, 894, 895, 896, 897, 898, 899, 900, 900,
|
||||||
|
901, 902, 903, 904, 905, 906, 907, 908, 909, 910, 911, 912, 913, 914, 915, 916, 917, 918, 919, 920, 921, 922, 923, 924, 925, 926, 927, 928, 929, 930, 931, 932, 933, 934, 935, 936, 937, 938, 939, 940, 941, 942, 943, 944, 945, 946, 947, 948, 949, 950, 951, 952,
|
||||||
|
953, 954, 955, 956, 957, 958, 959, 960, 961, 962, 963, 964, 965, 966, 967, 968, 969, 970, 971, 972, 973, 974, 974, 975, 976, 977, 978, 979, 980, 981, 982, 983, 984, 985, 986, 987, 988, 989, 990, 991, 992, 993, 994, 995, 996, 997, 998, 999, 1000, 1001, 1002,
|
||||||
|
1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1023
|
||||||
|
},
|
||||||
|
.lineargammatable = {
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4,
|
||||||
|
4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17,
|
||||||
|
17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 24, 24, 24, 24, 25, 25, 25, 26, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 36,
|
||||||
|
36, 36, 37, 37, 38, 38, 38, 39, 39, 39, 40, 40, 40, 41, 41, 42, 42, 42, 43, 43, 44, 44, 44, 45, 45, 46, 46, 46, 47, 47, 48, 48, 48, 49, 49, 50, 50, 51, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 55, 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 61, 62, 62, 63,
|
||||||
|
63, 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 72, 72, 73, 73, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 80, 80, 81, 82, 82, 83, 83, 84, 84, 85, 86, 86, 87, 87, 88, 88, 89, 90, 90, 91, 91, 92, 93, 93, 94, 94, 95, 96, 96, 97, 97, 98, 99,
|
||||||
|
99, 100, 100, 101, 102, 102, 103, 104, 104, 105, 105, 106, 107, 107, 108, 109, 109, 110, 111, 111, 112, 113, 113, 114, 115, 115, 116, 117, 117, 118, 119, 119, 120, 121, 121, 122, 123, 123, 124, 125, 126, 126, 127, 128, 128, 129, 130, 131, 131, 132, 133, 133,
|
||||||
|
134, 135, 136, 136, 137, 138, 139, 139, 140, 141, 142, 142, 143, 144, 145, 145, 146, 147, 148, 148, 149, 150, 151, 151, 152, 153, 154, 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 163, 164, 165, 166, 167, 167, 168, 169, 170, 171, 172, 172, 173, 174,
|
||||||
|
175, 176, 177, 177, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 189, 190, 190, 191, 192, 193, 194, 195, 196, 197, 198, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221,
|
||||||
|
222, 223, 224, 225, 226, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273,
|
||||||
|
274, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 288, 289, 290, 291, 292, 293, 294, 295, 296, 298, 299, 300, 301, 302, 303, 304, 305, 307, 308, 309, 310, 311, 312, 313, 315, 316, 317, 318, 319, 320, 322, 323, 324, 325, 326, 328, 329, 330, 331, 332,
|
||||||
|
333, 335, 336, 337, 338, 339, 341, 342, 343, 344, 346, 347, 348, 349, 350, 352, 353, 354, 355, 357, 358, 359, 360, 362, 363, 364, 365, 367, 368, 369, 370, 372, 373, 374, 375, 377, 378, 379, 381, 382, 383, 384, 386, 387, 388, 390, 391, 392, 393, 395, 396, 397,
|
||||||
|
399, 400, 401, 403, 404, 405, 407, 408, 409, 411, 412, 413, 415, 416, 417, 419, 420, 421, 423, 424, 426, 427, 428, 430, 431, 432, 434, 435, 437, 438, 439, 441, 442, 443, 445, 446, 448, 449, 450, 452, 453, 455, 456, 458, 459, 460, 462, 463, 465, 466, 468, 469,
|
||||||
|
470, 472, 473, 475, 476, 478, 479, 481, 482, 483, 485, 486, 488, 489, 491, 492, 494, 495, 497, 498, 500, 501, 503, 504, 506, 507, 509, 510, 512, 513, 515, 516, 518, 519, 521, 522, 524, 525, 527, 528, 530, 532, 533, 535, 536, 538, 539, 541, 542, 544, 545, 547,
|
||||||
|
549, 550, 552, 553, 555, 556, 558, 560, 561, 563, 564, 566, 568, 569, 571, 572, 574, 576, 577, 579, 580, 582, 584, 585, 587, 589, 590, 592, 593, 595, 597, 598, 600, 602, 603, 605, 607, 608, 610, 612, 613, 615, 617, 618, 620, 622, 623, 625, 627, 628, 630, 632,
|
||||||
|
633, 635, 637, 639, 640, 642, 644, 645, 647, 649, 650, 652, 654, 656, 657, 659, 661, 663, 664, 666, 668, 670, 671, 673, 675, 677, 678, 680, 682, 684, 685, 687, 689, 691, 692, 694, 696, 698, 700, 701, 703, 705, 707, 709, 710, 712, 714, 716, 718, 719, 721, 723,
|
||||||
|
725, 727, 729, 730, 732, 734, 736, 738, 740, 741, 743, 745, 747, 749, 751, 753, 754, 756, 758, 760, 762, 764, 766, 767, 769, 771, 773, 775, 777, 779, 781, 783, 785, 786, 788, 790, 792, 794, 796, 798, 800, 802, 804, 806, 808, 809, 811, 813, 815, 817, 819, 821,
|
||||||
|
823, 825, 827, 829, 831, 833, 835, 837, 839, 841, 843, 845, 847, 849, 851, 853, 855, 857, 859, 861, 863, 865, 867, 869, 871, 873, 875, 877, 879, 881, 883, 885, 887, 889, 891, 893, 895, 897, 899, 901, 903, 905, 907, 910, 912, 914, 916, 918, 920, 922, 924, 926,
|
||||||
|
928, 930, 932, 934, 937, 939, 941, 943, 945, 947, 949, 951, 953, 956, 958, 960, 962, 964, 966, 968, 970, 973, 975, 977, 979, 981, 983, 985, 988, 990, 992, 994, 996, 998, 1001, 1003, 1005, 1007, 1009, 1012, 1014, 1016, 1018, 1020, 1023
|
||||||
|
},
|
||||||
|
.screengammatable = {
|
||||||
|
0, 43, 60, 72, 82, 91, 98, 106, 112, 118, 124, 130, 135, 140, 145, 150, 154, 158, 163, 167, 171, 174, 178, 182, 185, 189, 192, 196, 199, 202, 205, 208, 211, 214, 217, 220, 223, 226, 228, 231, 234, 237, 239, 242, 244, 247, 249, 252, 254, 257, 259, 261,
|
||||||
|
264, 266, 268, 270, 273, 275, 277, 279, 281, 283, 286, 288, 290, 292, 294, 296, 298, 300, 302, 304, 306, 308, 310, 311, 313, 315, 317, 319, 321, 323, 324, 326, 328, 330, 331, 333, 335, 337, 338, 340, 342, 343, 345, 347, 348, 350, 352, 353, 355, 357, 358, 360,
|
||||||
|
361, 363, 365, 366, 368, 369, 371, 372, 374, 375, 377, 378, 380, 381, 383, 384, 386, 387, 389, 390, 392, 393, 394, 396, 397, 399, 400, 401, 403, 404, 406, 407, 408, 410, 411, 412, 414, 415, 416, 418, 419, 420, 422, 423, 424, 426, 427, 428, 430, 431, 432, 433,
|
||||||
|
435, 436, 437, 438, 440, 441, 442, 443, 445, 446, 447, 448, 450, 451, 452, 453, 454, 456, 457, 458, 459, 460, 462, 463, 464, 465, 466, 467, 469, 470, 471, 472, 473, 474, 475, 477, 478, 479, 480, 481, 482, 483, 484, 486, 487, 488, 489, 490, 491, 492, 493, 494,
|
||||||
|
495, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, 545, 546, 547,
|
||||||
|
548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 583, 584, 585, 586, 587, 588, 589, 590, 591, 591, 592, 593, 594, 595,
|
||||||
|
596, 597, 598, 598, 599, 600, 601, 602, 603, 604, 604, 605, 606, 607, 608, 609, 609, 610, 611, 612, 613, 614, 615, 615, 616, 617, 618, 619, 620, 620, 621, 622, 623, 624, 624, 625, 626, 627, 628, 629, 629, 630, 631, 632, 633, 633, 634, 635, 636, 637, 637, 638,
|
||||||
|
639, 640, 641, 641, 642, 643, 644, 645, 645, 646, 647, 648, 649, 649, 650, 651, 652, 652, 653, 654, 655, 656, 656, 657, 658, 659, 659, 660, 661, 662, 663, 663, 664, 665, 666, 666, 667, 668, 669, 669, 670, 671, 672, 672, 673, 674, 675, 675, 676, 677, 678, 678,
|
||||||
|
679, 680, 681, 681, 682, 683, 684, 684, 685, 686, 686, 687, 688, 689, 689, 690, 691, 692, 692, 693, 694, 694, 695, 696, 697, 697, 698, 699, 700, 700, 701, 702, 702, 703, 704, 705, 705, 706, 707, 707, 708, 709, 709, 710, 711, 712, 712, 713, 714, 714, 715, 716,
|
||||||
|
716, 717, 718, 719, 719, 720, 721, 721, 722, 723, 723, 724, 725, 725, 726, 727, 728, 728, 729, 730, 730, 731, 732, 732, 733, 734, 734, 735, 736, 736, 737, 738, 738, 739, 740, 740, 741, 742, 742, 743, 744, 744, 745, 746, 746, 747, 748, 748, 749, 750, 750, 751,
|
||||||
|
752, 752, 753, 754, 754, 755, 756, 756, 757, 758, 758, 759, 759, 760, 761, 761, 762, 763, 763, 764, 765, 765, 766, 767, 767, 768, 769, 769, 770, 770, 771, 772, 772, 773, 774, 774, 775, 776, 776, 777, 777, 778, 779, 779, 780, 781, 781, 782, 782, 783, 784, 784,
|
||||||
|
785, 786, 786, 787, 787, 788, 789, 789, 790, 791, 791, 792, 792, 793, 794, 794, 795, 795, 796, 797, 797, 798, 799, 799, 800, 800, 801, 802, 802, 803, 803, 804, 805, 805, 806, 806, 807, 808, 808, 809, 809, 810, 811, 811, 812, 812, 813, 814, 814, 815, 815, 816,
|
||||||
|
817, 817, 818, 818, 819, 820, 820, 821, 821, 822, 823, 823, 824, 824, 825, 825, 826, 827, 827, 828, 828, 829, 830, 830, 831, 831, 832, 833, 833, 834, 834, 835, 835, 836, 837, 837, 838, 838, 839, 839, 840, 841, 841, 842, 842, 843, 843, 844, 845, 845, 846, 846,
|
||||||
|
847, 847, 848, 849, 849, 850, 850, 851, 851, 852, 853, 853, 854, 854, 855, 855, 856, 857, 857, 858, 858, 859, 859, 860, 860, 861, 862, 862, 863, 863, 864, 864, 865, 865, 866, 867, 867, 868, 868, 869, 869, 870, 870, 871, 872, 872, 873, 873, 874, 874, 875, 875,
|
||||||
|
876, 876, 877, 878, 878, 879, 879, 880, 880, 881, 881, 882, 882, 883, 884, 884, 885, 885, 886, 886, 887, 887, 888, 888, 889, 889, 890, 891, 891, 892, 892, 893, 893, 894, 894, 895, 895, 896, 896, 897, 898, 898, 899, 899, 900, 900, 901, 901, 902, 902, 903, 903,
|
||||||
|
904, 904, 905, 905, 906, 906, 907, 908, 908, 909, 909, 910, 910, 911, 911, 912, 912, 913, 913, 914, 914, 915, 915, 916, 916, 917, 917, 918, 918, 919, 920, 920, 921, 921, 922, 922, 923, 923, 924, 924, 925, 925, 926, 926, 927, 927, 928, 928, 929, 929, 930, 930,
|
||||||
|
931, 931, 932, 932, 933, 933, 934, 934, 935, 935, 936, 936, 937, 937, 938, 938, 939, 939, 940, 940, 941, 941, 942, 942, 943, 943, 944, 944, 945, 945, 946, 946, 947, 947, 948, 948, 949, 949, 950, 950, 951, 951, 952, 952, 953, 953, 954, 954, 955, 955, 956, 956,
|
||||||
|
957, 957, 958, 958, 959, 959, 960, 960, 961, 961, 962, 962, 963, 963, 964, 964, 965, 965, 966, 966, 967, 967, 968, 968, 969, 969, 969, 970, 970, 971, 971, 972, 972, 973, 973, 974, 974, 975, 975, 976, 976, 977, 977, 978, 978, 979, 979, 980, 980, 981, 981, 982,
|
||||||
|
982, 982, 983, 983, 984, 984, 985, 985, 986, 986, 987, 987, 988, 988, 989, 989, 990, 990, 991, 991, 991, 992, 992, 993, 993, 994, 994, 995, 995, 996, 996, 997, 997, 998, 998, 999, 999, 999, 1000, 1000, 1001, 1001, 1002, 1002, 1003, 1003, 1004, 1004, 1005,
|
||||||
|
1005, 1006, 1006, 1006, 1007, 1007, 1008, 1008, 1009, 1009, 1010, 1010, 1011, 1011, 1012, 1012, 1012, 1013, 1013, 1014, 1014, 1015, 1015, 1016, 1016, 1017, 1017, 1017, 1018, 1018, 1019, 1019, 1020, 1020, 1021, 1021, 1022, 1022, 1023
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if( i < 0 || i >= ARRAYSIZE( precomputed_data ))
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
return &precomputed_data[i];
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@@ -45,22 +45,24 @@ static struct joy_axis_s
|
|||||||
} joyaxis[MAX_AXES] = { 0 };
|
} joyaxis[MAX_AXES] = { 0 };
|
||||||
static byte currentbinding; // add posibility to remap keys, to place it in joykeys[]
|
static byte currentbinding; // add posibility to remap keys, to place it in joykeys[]
|
||||||
static qboolean joy_initialized;
|
static qboolean joy_initialized;
|
||||||
convar_t *joy_enable;
|
|
||||||
static convar_t *joy_pitch;
|
static CVAR_DEFINE_AUTO( joy_pitch, "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick pitch sensitivity" );
|
||||||
static convar_t *joy_yaw;
|
static CVAR_DEFINE_AUTO( joy_yaw, "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick yaw sensitivity" );
|
||||||
static convar_t *joy_forward;
|
static CVAR_DEFINE_AUTO( joy_side, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick side sensitivity. Values from -1.0 to 1.0" );
|
||||||
static convar_t *joy_side;
|
static CVAR_DEFINE_AUTO( joy_forward, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick forward sensitivity. Values from -1.0 to 1.0" );
|
||||||
static convar_t *joy_found;
|
static CVAR_DEFINE_AUTO( joy_lt_threshold, "16384", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "left trigger threshold. Value from 0 to 32767");
|
||||||
static convar_t *joy_index;
|
static CVAR_DEFINE_AUTO( joy_rt_threshold, "16384", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "right trigger threshold. Value from 0 to 32767" );
|
||||||
static convar_t *joy_lt_threshold;
|
static CVAR_DEFINE_AUTO( joy_side_key_threshold, "24576", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "side axis key event emit threshold. Value from 0 to 32767" );
|
||||||
static convar_t *joy_rt_threshold;
|
static CVAR_DEFINE_AUTO( joy_forward_key_threshold, "24576", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "forward axis key event emit threshold. Value from 0 to 32767");
|
||||||
static convar_t *joy_side_deadzone;
|
static CVAR_DEFINE_AUTO( joy_side_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "side axis deadzone. Value from 0 to 32767" );
|
||||||
static convar_t *joy_forward_deadzone;
|
static CVAR_DEFINE_AUTO( joy_forward_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "forward axis deadzone. Value from 0 to 32767");
|
||||||
static convar_t *joy_side_key_threshold;
|
static CVAR_DEFINE_AUTO( joy_pitch_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "pitch axis deadzone. Value from 0 to 32767");
|
||||||
static convar_t *joy_forward_key_threshold;
|
static CVAR_DEFINE_AUTO( joy_yaw_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "yaw axis deadzone. Value from 0 to 32767" );
|
||||||
static convar_t *joy_pitch_deadzone;
|
static CVAR_DEFINE_AUTO( joy_axis_binding, "sfpyrl", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "axis hardware id to engine inner axis binding, "
|
||||||
static convar_t *joy_yaw_deadzone;
|
"s - side, f - forward, y - yaw, p - pitch, r - left trigger, l - right trigger" );
|
||||||
static convar_t *joy_axis_binding;
|
static CVAR_DEFINE_AUTO( joy_found, "0", FCVAR_READ_ONLY, "is joystick is connected" );
|
||||||
|
static CVAR_DEFINE_AUTO( joy_index, "0", FCVAR_READ_ONLY, "current active joystick" );
|
||||||
|
CVAR_DEFINE_AUTO( joy_enable, "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable joystick" );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
============
|
============
|
||||||
@@ -69,7 +71,7 @@ Joy_IsActive
|
|||||||
*/
|
*/
|
||||||
qboolean Joy_IsActive( void )
|
qboolean Joy_IsActive( void )
|
||||||
{
|
{
|
||||||
return joy_found->value && joy_enable->value;
|
return joy_found.value && joy_enable.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -94,7 +96,7 @@ void Joy_HatMotionEvent( byte hat, byte value )
|
|||||||
};
|
};
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
if( !joy_found->value )
|
if( !joy_found.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( keys ); i++ )
|
for( i = 0; i < ARRAYSIZE( keys ); i++ )
|
||||||
@@ -125,14 +127,14 @@ static void Joy_ProcessTrigger( const engineAxis_t engineAxis, short value )
|
|||||||
{
|
{
|
||||||
case JOY_AXIS_RT:
|
case JOY_AXIS_RT:
|
||||||
trigButton = K_JOY2;
|
trigButton = K_JOY2;
|
||||||
trigThreshold = joy_rt_threshold->value;
|
trigThreshold = joy_rt_threshold.value;
|
||||||
break;
|
break;
|
||||||
case JOY_AXIS_LT:
|
case JOY_AXIS_LT:
|
||||||
trigButton = K_JOY1;
|
trigButton = K_JOY1;
|
||||||
trigThreshold = joy_lt_threshold->value;
|
trigThreshold = joy_lt_threshold.value;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Con_Reportf( S_ERROR "Joy_ProcessTrigger: invalid axis = %i", engineAxis );
|
Con_Reportf( S_ERROR "%s: invalid axis = %i\n", __func__, engineAxis );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -159,12 +161,12 @@ static int Joy_GetHatValueForAxis( const engineAxis_t engineAxis )
|
|||||||
switch( engineAxis )
|
switch( engineAxis )
|
||||||
{
|
{
|
||||||
case JOY_AXIS_SIDE:
|
case JOY_AXIS_SIDE:
|
||||||
threshold = joy_side_key_threshold->value;
|
threshold = joy_side_key_threshold.value;
|
||||||
negative = JOY_HAT_LEFT;
|
negative = JOY_HAT_LEFT;
|
||||||
positive = JOY_HAT_RIGHT;
|
positive = JOY_HAT_RIGHT;
|
||||||
break;
|
break;
|
||||||
case JOY_AXIS_FWD:
|
case JOY_AXIS_FWD:
|
||||||
threshold = joy_side_key_threshold->value;
|
threshold = joy_side_key_threshold.value;
|
||||||
negative = JOY_HAT_UP;
|
negative = JOY_HAT_UP;
|
||||||
positive = JOY_HAT_DOWN;
|
positive = JOY_HAT_DOWN;
|
||||||
break;
|
break;
|
||||||
@@ -198,12 +200,12 @@ static void Joy_ProcessStick( const engineAxis_t engineAxis, short value )
|
|||||||
|
|
||||||
switch( engineAxis )
|
switch( engineAxis )
|
||||||
{
|
{
|
||||||
case JOY_AXIS_FWD: deadzone = joy_forward_deadzone->value; break;
|
case JOY_AXIS_FWD: deadzone = joy_forward_deadzone.value; break;
|
||||||
case JOY_AXIS_SIDE: deadzone = joy_side_deadzone->value; break;
|
case JOY_AXIS_SIDE: deadzone = joy_side_deadzone.value; break;
|
||||||
case JOY_AXIS_PITCH: deadzone = joy_pitch_deadzone->value; break;
|
case JOY_AXIS_PITCH: deadzone = joy_pitch_deadzone.value; break;
|
||||||
case JOY_AXIS_YAW: deadzone = joy_yaw_deadzone->value; break;
|
case JOY_AXIS_YAW: deadzone = joy_yaw_deadzone.value; break;
|
||||||
default:
|
default:
|
||||||
Con_Reportf( S_ERROR "Joy_ProcessStick: invalid axis = %i", engineAxis );
|
Con_Reportf( S_ERROR "%s: invalid axis = %i\n", __func__, engineAxis );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -216,7 +218,7 @@ static void Joy_ProcessStick( const engineAxis_t engineAxis, short value )
|
|||||||
|
|
||||||
// fwd/side axis simulate hat movement
|
// fwd/side axis simulate hat movement
|
||||||
if( ( engineAxis == JOY_AXIS_SIDE || engineAxis == JOY_AXIS_FWD ) &&
|
if( ( engineAxis == JOY_AXIS_SIDE || engineAxis == JOY_AXIS_FWD ) &&
|
||||||
( CL_IsInMenu() || CL_IsInConsole() ) )
|
( cls.key_dest == key_menu || cls.key_dest == key_console ))
|
||||||
{
|
{
|
||||||
int val = 0;
|
int val = 0;
|
||||||
|
|
||||||
@@ -236,7 +238,7 @@ Axis events
|
|||||||
*/
|
*/
|
||||||
void Joy_AxisMotionEvent( byte axis, short value )
|
void Joy_AxisMotionEvent( byte axis, short value )
|
||||||
{
|
{
|
||||||
if( !joy_found->value )
|
if( !joy_found.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( axis >= MAX_AXES )
|
if( axis >= MAX_AXES )
|
||||||
@@ -271,7 +273,7 @@ Trackball events. UNDONE
|
|||||||
*/
|
*/
|
||||||
void Joy_BallMotionEvent( byte ball, short xrel, short yrel )
|
void Joy_BallMotionEvent( byte ball, short xrel, short yrel )
|
||||||
{
|
{
|
||||||
//if( !joy_found->value )
|
//if( !joy_found.value )
|
||||||
// return;
|
// return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -284,7 +286,7 @@ Button events
|
|||||||
*/
|
*/
|
||||||
void Joy_ButtonEvent( byte button, byte down )
|
void Joy_ButtonEvent( byte button, byte down )
|
||||||
{
|
{
|
||||||
if( !joy_found->value )
|
if( !joy_found.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// generic game button code.
|
// generic game button code.
|
||||||
@@ -309,7 +311,7 @@ Called when joystick is removed. For future expansion
|
|||||||
*/
|
*/
|
||||||
void Joy_RemoveEvent( void )
|
void Joy_RemoveEvent( void )
|
||||||
{
|
{
|
||||||
if( joy_found->value )
|
if( joy_found.value )
|
||||||
Cvar_FullSet( "joy_found", "0", FCVAR_READ_ONLY );
|
Cvar_FullSet( "joy_found", "0", FCVAR_READ_ONLY );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -322,7 +324,7 @@ Called when joystick is removed. For future expansion
|
|||||||
*/
|
*/
|
||||||
void Joy_AddEvent( void )
|
void Joy_AddEvent( void )
|
||||||
{
|
{
|
||||||
if( joy_enable->value && !joy_found->value )
|
if( joy_enable.value && !joy_found.value )
|
||||||
Cvar_FullSet( "joy_found", "1", FCVAR_READ_ONLY );
|
Cvar_FullSet( "joy_found", "1", FCVAR_READ_ONLY );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -338,9 +340,9 @@ void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
|
|||||||
if( !Joy_IsActive() )
|
if( !Joy_IsActive() )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( FBitSet( joy_axis_binding->flags, FCVAR_CHANGED ) )
|
if( FBitSet( joy_axis_binding.flags, FCVAR_CHANGED ) )
|
||||||
{
|
{
|
||||||
const char *bind = joy_axis_binding->string;
|
const char *bind = joy_axis_binding.string;
|
||||||
size_t i;
|
size_t i;
|
||||||
|
|
||||||
for( i = 0; bind[i]; i++ )
|
for( i = 0; bind[i]; i++ )
|
||||||
@@ -357,18 +359,18 @@ void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ClearBits( joy_axis_binding->flags, FCVAR_CHANGED );
|
ClearBits( joy_axis_binding.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
*fw -= joy_forward->value * (float)joyaxis[JOY_AXIS_FWD ].val/(float)SHRT_MAX; // must be form -1.0 to 1.0
|
*fw -= joy_forward.value * (float)joyaxis[JOY_AXIS_FWD ].val/(float)SHRT_MAX; // must be form -1.0 to 1.0
|
||||||
*side += joy_side->value * (float)joyaxis[JOY_AXIS_SIDE].val/(float)SHRT_MAX;
|
*side += joy_side.value * (float)joyaxis[JOY_AXIS_SIDE].val/(float)SHRT_MAX;
|
||||||
#if !defined(XASH_SDL)
|
#if !defined(XASH_SDL)
|
||||||
*dpitch += joy_pitch->value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime; // abs axis rotate is frametime related
|
*dpitch += joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime; // abs axis rotate is frametime related
|
||||||
*dyaw -= joy_yaw->value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
*dyaw -= joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
||||||
#else
|
#else
|
||||||
// HACKHACK: SDL have inverted look axis.
|
// HACKHACK: SDL have inverted look axis.
|
||||||
*dpitch -= joy_pitch->value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime;
|
*dpitch -= joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime;
|
||||||
*dyaw += joy_yaw->value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
*dyaw += joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -381,32 +383,31 @@ Main init procedure
|
|||||||
*/
|
*/
|
||||||
void Joy_Init( void )
|
void Joy_Init( void )
|
||||||
{
|
{
|
||||||
joy_pitch = Cvar_Get( "joy_pitch", "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick pitch sensitivity" );
|
Cvar_RegisterVariable( &joy_pitch );
|
||||||
joy_yaw = Cvar_Get( "joy_yaw", "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick yaw sensitivity" );
|
Cvar_RegisterVariable( &joy_yaw );
|
||||||
joy_side = Cvar_Get( "joy_side", "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick side sensitivity. Values from -1.0 to 1.0" );
|
Cvar_RegisterVariable( &joy_side );
|
||||||
joy_forward = Cvar_Get( "joy_forward", "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick forward sensitivity. Values from -1.0 to 1.0" );
|
Cvar_RegisterVariable( &joy_forward );
|
||||||
|
|
||||||
joy_lt_threshold = Cvar_Get( "joy_lt_threshold", "16384", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "left trigger threshold. Value from 0 to 32767");
|
Cvar_RegisterVariable( &joy_lt_threshold );
|
||||||
joy_rt_threshold = Cvar_Get( "joy_rt_threshold", "16384", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "right trigger threshold. Value from 0 to 32767" );
|
Cvar_RegisterVariable( &joy_rt_threshold );
|
||||||
|
|
||||||
// emit a key event at 75% axis move
|
// emit a key event at 75% axis move
|
||||||
joy_side_key_threshold = Cvar_Get( "joy_side_key_threshold", "24576", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "side axis key event emit threshold. Value from 0 to 32767" );
|
Cvar_RegisterVariable( &joy_side_key_threshold );
|
||||||
joy_forward_key_threshold = Cvar_Get( "joy_forward_key_threshold", "24576", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "forward axis key event emit threshold. Value from 0 to 32767");
|
Cvar_RegisterVariable( &joy_forward_key_threshold );
|
||||||
|
|
||||||
// by default, we rely on deadzone detection come from system, but some glitchy devices report false deadzones
|
// by default, we rely on deadzone detection come from system, but some glitchy devices report false deadzones
|
||||||
joy_side_deadzone = Cvar_Get( "joy_side_deadzone", DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "side axis deadzone. Value from 0 to 32767" );
|
Cvar_RegisterVariable( &joy_side_deadzone );
|
||||||
joy_forward_deadzone = Cvar_Get( "joy_forward_deadzone", DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "forward axis deadzone. Value from 0 to 32767");
|
Cvar_RegisterVariable( &joy_forward_deadzone );
|
||||||
joy_pitch_deadzone = Cvar_Get( "joy_pitch_deadzone", DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "pitch axis deadzone. Value from 0 to 32767");
|
Cvar_RegisterVariable( &joy_pitch_deadzone );
|
||||||
joy_yaw_deadzone = Cvar_Get( "joy_yaw_deadzone", DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "yaw axis deadzone. Value from 0 to 32767" );
|
Cvar_RegisterVariable( &joy_yaw_deadzone );
|
||||||
|
|
||||||
joy_axis_binding = Cvar_Get( "joy_axis_binding", "sfpyrl", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "axis hardware id to engine inner axis binding, "
|
Cvar_RegisterVariable( &joy_axis_binding );
|
||||||
"s - side, f - forward, y - yaw, p - pitch, r - left trigger, l - right trigger" );
|
Cvar_RegisterVariable( &joy_found );
|
||||||
joy_found = Cvar_Get( "joy_found", "0", FCVAR_READ_ONLY, "is joystick is connected" );
|
|
||||||
// we doesn't loaded config.cfg yet, so this cvar is not archive.
|
// we doesn't loaded config.cfg yet, so this cvar is not archive.
|
||||||
// change by +set joy_index in cmdline
|
// change by +set joy_index in cmdline
|
||||||
joy_index = Cvar_Get( "joy_index", "0", FCVAR_READ_ONLY, "current active joystick" );
|
Cvar_RegisterVariable( &joy_index );
|
||||||
|
|
||||||
joy_enable = Cvar_Get( "joy_enable", "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable joystick" );
|
Cvar_RegisterVariable( &joy_enable );
|
||||||
|
|
||||||
// renamed from -nojoy to -noenginejoy to not conflict with
|
// renamed from -nojoy to -noenginejoy to not conflict with
|
||||||
// client.dll's joystick support
|
// client.dll's joystick support
|
||||||
@@ -416,7 +417,7 @@ void Joy_Init( void )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Cvar_FullSet( "joy_found", va( "%d", Platform_JoyInit( joy_index->value )), FCVAR_READ_ONLY );
|
Cvar_FullSet( "joy_found", va( "%d", Platform_JoyInit( joy_index.value )), FCVAR_READ_ONLY );
|
||||||
|
|
||||||
joy_initialized = true;
|
joy_initialized = true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -132,6 +132,8 @@ static struct touch_s
|
|||||||
int whitetexture;
|
int whitetexture;
|
||||||
int joytexture; // touch indicator
|
int joytexture; // touch indicator
|
||||||
qboolean configchanged;
|
qboolean configchanged;
|
||||||
|
float actual_aspect_ratio; // maximum aspect ratio from launch, or aspect ratio when entering editor
|
||||||
|
float config_aspect_ratio; // aspect ratio set by command from config or after entering editor
|
||||||
} touch;
|
} touch;
|
||||||
|
|
||||||
// private to the engine flags
|
// private to the engine flags
|
||||||
@@ -140,42 +142,70 @@ static struct touch_s
|
|||||||
touchdefaultbutton_t g_DefaultButtons[256];
|
touchdefaultbutton_t g_DefaultButtons[256];
|
||||||
int g_LastDefaultButton;
|
int g_LastDefaultButton;
|
||||||
|
|
||||||
convar_t *touch_pitch;
|
static CVAR_DEFINE_AUTO( touch_in_menu, "0", FCVAR_PRIVILEGED, "draw touch in menu (for internal use only)" );
|
||||||
convar_t *touch_yaw;
|
static CVAR_DEFINE_AUTO( touch_forwardzone, "0.06", FCVAR_FILTERABLE, "forward touch zone" );
|
||||||
convar_t *touch_forwardzone;
|
static CVAR_DEFINE_AUTO( touch_sidezone, "0.06", FCVAR_FILTERABLE, "side touch zone" );
|
||||||
convar_t *touch_sidezone;
|
static CVAR_DEFINE_AUTO( touch_pitch, "90", FCVAR_FILTERABLE, "touch pitch sensitivity" );
|
||||||
convar_t *touch_nonlinear_look;
|
static CVAR_DEFINE_AUTO( touch_yaw, "120", FCVAR_FILTERABLE, "touch yaw sensitivity" );
|
||||||
convar_t *touch_pow_mult;
|
static CVAR_DEFINE_AUTO( touch_nonlinear_look, "0", FCVAR_FILTERABLE, "enable nonlinear touch look" );
|
||||||
convar_t *touch_pow_factor;
|
static CVAR_DEFINE_AUTO( touch_pow_factor, "1.3", FCVAR_FILTERABLE, "set > 1 to enable" );
|
||||||
convar_t *touch_exp_mult;
|
static CVAR_DEFINE_AUTO( touch_pow_mult, "400.0", FCVAR_FILTERABLE, "power multiplier, usually 200-1000" );
|
||||||
convar_t *touch_grid_enable;
|
static CVAR_DEFINE_AUTO( touch_exp_mult, "0", FCVAR_FILTERABLE, "exponent multiplier, usually 20-200, 0 to disable" );
|
||||||
convar_t *touch_grid_count;
|
static CVAR_DEFINE_AUTO( touch_grid_count, "50", FCVAR_FILTERABLE, "touch grid count" );
|
||||||
convar_t *touch_config_file;
|
static CVAR_DEFINE_AUTO( touch_grid_enable, "1", FCVAR_FILTERABLE, "enable touch grid" );
|
||||||
convar_t *touch_in_menu;
|
static CVAR_DEFINE_AUTO( touch_config_file, "touch.cfg", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "current touch profile file" );
|
||||||
convar_t *touch_joy_radius;
|
static CVAR_DEFINE_AUTO( touch_precise_amount, "0.5", FCVAR_FILTERABLE, "sensitivity multiplier for precise-look" );
|
||||||
convar_t *touch_dpad_radius;
|
static CVAR_DEFINE_AUTO( touch_highlight_r, "1.0", 0, "highlight r color" );
|
||||||
convar_t *touch_move_indicator;
|
static CVAR_DEFINE_AUTO( touch_highlight_g, "1.0", 0, "highlight g color" );
|
||||||
convar_t *touch_highlight_r;
|
static CVAR_DEFINE_AUTO( touch_highlight_b, "1.0", 0, "highlight b color" );
|
||||||
convar_t *touch_highlight_g;
|
static CVAR_DEFINE_AUTO( touch_highlight_a, "1.0", 0, "highlight alpha" );
|
||||||
convar_t *touch_highlight_b;
|
static CVAR_DEFINE_AUTO( touch_dpad_radius, "1.0", FCVAR_FILTERABLE, "dpad radius multiplier" );
|
||||||
convar_t *touch_highlight_a;
|
static CVAR_DEFINE_AUTO( touch_joy_radius, "1.0", FCVAR_FILTERABLE, "joy radius multiplier" );
|
||||||
convar_t *touch_precise_amount;
|
static CVAR_DEFINE_AUTO( touch_move_indicator, "0.0", FCVAR_FILTERABLE, "indicate move events (0 to disable)" );
|
||||||
convar_t *touch_joy_texture;
|
static CVAR_DEFINE_AUTO( touch_joy_texture, "touch_default/joy", FCVAR_FILTERABLE, "texture for move indicator");
|
||||||
|
static CVAR_DEFINE_AUTO( touch_emulate, "0", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "emulate touch with mouse" );
|
||||||
CVAR_DEFINE_AUTO( touch_enable, DEFAULT_TOUCH_ENABLE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable touch controls" );
|
CVAR_DEFINE_AUTO( touch_enable, DEFAULT_TOUCH_ENABLE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable touch controls" );
|
||||||
CVAR_DEFINE_AUTO( touch_emulate, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "emulate touch with mouse" );
|
|
||||||
|
|
||||||
// code looks smaller with it
|
// code looks smaller with it
|
||||||
#define B(x) (button->x)
|
#define B(x) (button->x)
|
||||||
#define SCR_W ((float)refState.width)
|
#define SCR_W ((float)refState.width)
|
||||||
#define SCR_H ((float)refState.height)
|
#define SCR_H ((float)refState.height)
|
||||||
#define TO_SCRN_Y(x) (refState.height * (x))
|
#define TO_SCRN_Y(x) (refState.width * (x) * Touch_AspectRatio())
|
||||||
#define TO_SCRN_X(x) (refState.width * (x))
|
#define TO_SCRN_X(x) (refState.width * (x))
|
||||||
|
|
||||||
static void IN_TouchCheckCoords( float *x1, float *y1, float *x2, float *y2 );
|
static void IN_TouchCheckCoords( float *x1, float *y1, float *x2, float *y2 );
|
||||||
static void IN_TouchEditClear( void );
|
static void IN_TouchEditClear( void );
|
||||||
static void Touch_InitConfig( void );
|
static void Touch_InitConfig( void );
|
||||||
|
|
||||||
|
void Touch_NotifyResize( void )
|
||||||
|
{
|
||||||
|
if( refState.width && refState.height && ( !touch.configchanged || !touch.actual_aspect_ratio ))
|
||||||
|
{
|
||||||
|
float aspect_ratio = SCR_H/SCR_W;
|
||||||
|
if( aspect_ratio < 0.99 && aspect_ratio > touch.actual_aspect_ratio )
|
||||||
|
touch.actual_aspect_ratio = aspect_ratio;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline float Touch_AspectRatio( void )
|
||||||
|
{
|
||||||
|
if( touch.config_aspect_ratio )
|
||||||
|
return touch.config_aspect_ratio;
|
||||||
|
else if( touch.actual_aspect_ratio )
|
||||||
|
return touch.actual_aspect_ratio;
|
||||||
|
else if( refState.width && refState.height )
|
||||||
|
return SCR_H/SCR_W;
|
||||||
|
else
|
||||||
|
return 9.0f / 16.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static void Touch_ConfigAspectRatio_f( void )
|
||||||
|
{
|
||||||
|
touch.config_aspect_ratio = Q_atof( Cmd_Argv( 1 ));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==========================
|
==========================
|
||||||
Touch_ExportButtonToConfig
|
Touch_ExportButtonToConfig
|
||||||
@@ -207,7 +237,7 @@ static inline int Touch_ExportButtonToConfig( file_t *f, touch_button_t *button,
|
|||||||
|
|
||||||
if( keepAspect )
|
if( keepAspect )
|
||||||
{
|
{
|
||||||
float aspect = ( B(y2) - B(y1) ) / ( ( B(x2) - B(x1) ) /(SCR_H/SCR_W) );
|
float aspect = ( B(y2) - B(y1) ) / ( ( B(x2) - B(x1) ) /(Touch_AspectRatio()) );
|
||||||
FS_Printf( f, " %f\n", aspect );
|
FS_Printf( f, " %f\n", aspect );
|
||||||
}
|
}
|
||||||
else FS_Printf( f, "\n" );
|
else FS_Printf( f, "\n" );
|
||||||
@@ -222,7 +252,7 @@ Touch_DumpConfig
|
|||||||
Dump config to file
|
Dump config to file
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
static qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
||||||
{
|
{
|
||||||
file_t *f;
|
file_t *f;
|
||||||
touch_button_t *button;
|
touch_button_t *button;
|
||||||
@@ -242,36 +272,38 @@ qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
|||||||
FS_Printf( f, "\ntouch_config_file \"%s\"\n", profilename );
|
FS_Printf( f, "\ntouch_config_file \"%s\"\n", profilename );
|
||||||
FS_Printf( f, "\n// touch cvars\n" );
|
FS_Printf( f, "\n// touch cvars\n" );
|
||||||
FS_Printf( f, "\n// sensitivity settings\n" );
|
FS_Printf( f, "\n// sensitivity settings\n" );
|
||||||
FS_Printf( f, "touch_pitch \"%f\"\n", touch_pitch->value );
|
FS_Printf( f, "touch_pitch \"%f\"\n", touch_pitch.value );
|
||||||
FS_Printf( f, "touch_yaw \"%f\"\n", touch_yaw->value );
|
FS_Printf( f, "touch_yaw \"%f\"\n", touch_yaw.value );
|
||||||
FS_Printf( f, "touch_forwardzone \"%f\"\n", touch_forwardzone->value );
|
FS_Printf( f, "touch_forwardzone \"%f\"\n", touch_forwardzone.value );
|
||||||
FS_Printf( f, "touch_sidezone \"%f\"\n", touch_sidezone->value );
|
FS_Printf( f, "touch_sidezone \"%f\"\n", touch_sidezone.value );
|
||||||
FS_Printf( f, "touch_nonlinear_look \"%d\"\n", CVAR_TO_BOOL(touch_nonlinear_look));
|
FS_Printf( f, "touch_nonlinear_look \"%d\"\n", touch_nonlinear_look.value ? 1 : 0 );
|
||||||
FS_Printf( f, "touch_pow_factor \"%f\"\n", touch_pow_factor->value );
|
FS_Printf( f, "touch_pow_factor \"%f\"\n", touch_pow_factor.value );
|
||||||
FS_Printf( f, "touch_pow_mult \"%f\"\n", touch_pow_mult->value );
|
FS_Printf( f, "touch_pow_mult \"%f\"\n", touch_pow_mult.value );
|
||||||
FS_Printf( f, "touch_exp_mult \"%f\"\n", touch_exp_mult->value );
|
FS_Printf( f, "touch_exp_mult \"%f\"\n", touch_exp_mult.value );
|
||||||
FS_Printf( f, "\n// grid settings\n" );
|
FS_Printf( f, "\n// grid settings\n" );
|
||||||
FS_Printf( f, "touch_grid_count \"%d\"\n", (int)touch_grid_count->value );
|
FS_Printf( f, "touch_grid_count \"%d\"\n", (int)touch_grid_count.value );
|
||||||
FS_Printf( f, "touch_grid_enable \"%d\"\n", CVAR_TO_BOOL(touch_grid_enable));
|
FS_Printf( f, "touch_grid_enable \"%d\"\n", touch_grid_enable.value ? 1 : 0 );
|
||||||
FS_Printf( f, "\n// global overstroke (width, r, g, b, a)\n" );
|
FS_Printf( f, "\n// global overstroke (width, r, g, b, a)\n" );
|
||||||
FS_Printf( f, "touch_set_stroke %d %d %d %d %d\n", touch.swidth, touch.scolor[0], touch.scolor[1], touch.scolor[2], touch.scolor[3] );
|
FS_Printf( f, "touch_set_stroke %d %d %d %d %d\n", touch.swidth, touch.scolor[0], touch.scolor[1], touch.scolor[2], touch.scolor[3] );
|
||||||
FS_Printf( f, "\n// highlight when pressed\n" );
|
FS_Printf( f, "\n// highlight when pressed\n" );
|
||||||
FS_Printf( f, "touch_highlight_r \"%f\"\n", touch_highlight_r->value );
|
FS_Printf( f, "touch_highlight_r \"%f\"\n", touch_highlight_r.value );
|
||||||
FS_Printf( f, "touch_highlight_g \"%f\"\n", touch_highlight_g->value );
|
FS_Printf( f, "touch_highlight_g \"%f\"\n", touch_highlight_g.value );
|
||||||
FS_Printf( f, "touch_highlight_b \"%f\"\n", touch_highlight_b->value );
|
FS_Printf( f, "touch_highlight_b \"%f\"\n", touch_highlight_b.value );
|
||||||
FS_Printf( f, "touch_highlight_a \"%f\"\n", touch_highlight_a->value );
|
FS_Printf( f, "touch_highlight_a \"%f\"\n", touch_highlight_a.value );
|
||||||
FS_Printf( f, "\n// _joy and _dpad options\n" );
|
FS_Printf( f, "\n// _joy and _dpad options\n" );
|
||||||
FS_Printf( f, "touch_dpad_radius \"%f\"\n", touch_dpad_radius->value );
|
FS_Printf( f, "touch_dpad_radius \"%f\"\n", touch_dpad_radius.value );
|
||||||
FS_Printf( f, "touch_joy_radius \"%f\"\n", touch_joy_radius->value );
|
FS_Printf( f, "touch_joy_radius \"%f\"\n", touch_joy_radius.value );
|
||||||
FS_Printf( f, "\n// how much slowdown when Precise Look button pressed\n" );
|
FS_Printf( f, "\n// how much slowdown when Precise Look button pressed\n" );
|
||||||
FS_Printf( f, "touch_precise_amount \"%f\"\n", touch_precise_amount->value );
|
FS_Printf( f, "touch_precise_amount \"%f\"\n", touch_precise_amount.value );
|
||||||
FS_Printf( f, "\n// enable/disable move indicator\n" );
|
FS_Printf( f, "\n// enable/disable move indicator\n" );
|
||||||
FS_Printf( f, "touch_move_indicator \"%f\"\n", touch_move_indicator->value );
|
FS_Printf( f, "touch_move_indicator \"%f\"\n", touch_move_indicator.value );
|
||||||
|
|
||||||
FS_Printf( f, "\n// reset menu state when execing config\n" );
|
FS_Printf( f, "\n// reset menu state when execing config\n" );
|
||||||
FS_Printf( f, "touch_setclientonly 0\n" );
|
FS_Printf( f, "touch_setclientonly 0\n" );
|
||||||
FS_Printf( f, "\n// touch buttons\n" );
|
FS_Printf( f, "\n// touch buttons\n" );
|
||||||
FS_Printf( f, "touch_removeall\n" );
|
FS_Printf( f, "touch_removeall\n" );
|
||||||
|
FS_Printf( f, "touch_aspectratio %f\n", Touch_AspectRatio());
|
||||||
|
|
||||||
|
|
||||||
for( button = touch.list_user.first; button; button = button->next )
|
for( button = touch.list_user.first; button; button = button->next )
|
||||||
{
|
{
|
||||||
@@ -301,18 +333,18 @@ void Touch_WriteConfig( void )
|
|||||||
if( Sys_CheckParm( "-nowriteconfig" ) || !touch.configchanged || !touch.config_loaded )
|
if( Sys_CheckParm( "-nowriteconfig" ) || !touch.configchanged || !touch.config_loaded )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Con_DPrintf( "Touch_WriteConfig(): %s\n", touch_config_file->string );
|
Con_DPrintf( "%s: %s\n", __func__, touch_config_file.string );
|
||||||
|
|
||||||
Q_snprintf( newconfigfile, sizeof( newconfigfile ), "%s.new", touch_config_file->string );
|
Q_snprintf( newconfigfile, sizeof( newconfigfile ), "%s.new", touch_config_file.string );
|
||||||
Q_snprintf( oldconfigfile, sizeof( oldconfigfile ), "%s.bak", touch_config_file->string );
|
Q_snprintf( oldconfigfile, sizeof( oldconfigfile ), "%s.bak", touch_config_file.string );
|
||||||
|
|
||||||
if( Touch_DumpConfig( newconfigfile, touch_config_file->string ))
|
if( Touch_DumpConfig( newconfigfile, touch_config_file.string ))
|
||||||
{
|
{
|
||||||
FS_Delete( oldconfigfile );
|
FS_Delete( oldconfigfile );
|
||||||
FS_Rename( touch_config_file->string, oldconfigfile );
|
FS_Rename( touch_config_file.string, oldconfigfile );
|
||||||
|
|
||||||
FS_Delete( touch_config_file->string );
|
FS_Delete( touch_config_file.string );
|
||||||
FS_Rename( newconfigfile, touch_config_file->string );
|
FS_Rename( newconfigfile, touch_config_file.string );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -377,7 +409,7 @@ static void Touch_GenerateCode_f( void )
|
|||||||
if( FBitSet( flags, TOUCH_FL_DEF_HIDE ))
|
if( FBitSet( flags, TOUCH_FL_DEF_HIDE ))
|
||||||
SetBits( flags, TOUCH_FL_HIDE );
|
SetBits( flags, TOUCH_FL_HIDE );
|
||||||
|
|
||||||
aspect = ( B(y2) - B(y1) ) / ( ( B(x2) - B(x1) ) /(SCR_H/SCR_W) );
|
aspect = ( B(y2) - B(y1) ) / ( ( B(x2) - B(x1) ) /(Touch_AspectRatio()) );
|
||||||
if( memcmp( &c, &B(color), sizeof( rgba_t ) ) )
|
if( memcmp( &c, &B(color), sizeof( rgba_t ) ) )
|
||||||
{
|
{
|
||||||
Con_Printf( "unsigned char color[] = { %d, %d, %d, %d };\n", B(color[0]), B(color[1]), B(color[2]), B(color[3]) );
|
Con_Printf( "unsigned char color[] = { %d, %d, %d, %d };\n", B(color[0]), B(color[1]), B(color[2]), B(color[3]) );
|
||||||
@@ -393,7 +425,7 @@ static void Touch_RoundAll_f( void )
|
|||||||
{
|
{
|
||||||
touch_button_t *button;
|
touch_button_t *button;
|
||||||
|
|
||||||
if( !touch_grid_enable->value )
|
if( !touch_grid_enable.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( button = touch.list_user.first; button; button = button->next )
|
for( button = touch.list_user.first; button; button = button->next )
|
||||||
@@ -550,6 +582,7 @@ static void Touch_RemoveAll_f( void )
|
|||||||
{
|
{
|
||||||
IN_TouchEditClear();
|
IN_TouchEditClear();
|
||||||
Touch_ClearList( &touch.list_user );
|
Touch_ClearList( &touch.list_user );
|
||||||
|
touch.config_aspect_ratio = 0.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Touch_SetColor( touchbuttonlist_t *list, const char *name, byte *color )
|
static void Touch_SetColor( touchbuttonlist_t *list, const char *name, byte *color )
|
||||||
@@ -727,17 +760,30 @@ static void Touch_SetCommand_f( void )
|
|||||||
Con_Printf( S_USAGE "touch_setcommand <name> <command>\n" );
|
Con_Printf( S_USAGE "touch_setcommand <name> <command>\n" );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void Touch_LoadDefaults_f( void );
|
||||||
|
|
||||||
static void Touch_ReloadConfig_f( void )
|
static void Touch_ReloadConfig_f( void )
|
||||||
{
|
{
|
||||||
touch.state = state_none;
|
touch.state = state_none;
|
||||||
if( touch.edit )
|
if( touch.edit )
|
||||||
touch.edit->finger = -1;
|
touch.edit->finger = -1;
|
||||||
|
|
||||||
if( touch.selection )
|
if( touch.selection )
|
||||||
touch.selection->finger = -1;
|
touch.selection->finger = -1;
|
||||||
|
|
||||||
touch.edit = touch.selection = NULL;
|
touch.edit = touch.selection = NULL;
|
||||||
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
||||||
|
|
||||||
Cbuf_AddTextf( "exec %s\n", touch_config_file->string );
|
if( touch_in_menu.value )
|
||||||
|
Cvar_DirectSet( &touch_in_menu, "0" );
|
||||||
|
|
||||||
|
if( FS_FileExists( touch_config_file.string, true ))
|
||||||
|
Cbuf_AddTextf( "exec \"%s\"\n", touch_config_file.string );
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Touch_LoadDefaults_f();
|
||||||
|
touch.configchanged = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static touch_button_t *Touch_AddButton( touchbuttonlist_t *list,
|
static touch_button_t *Touch_AddButton( touchbuttonlist_t *list,
|
||||||
@@ -785,7 +831,7 @@ void Touch_AddClientButton( const char *name, const char *texture, const char *c
|
|||||||
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
||||||
if( round == round_aspect )
|
if( round == round_aspect )
|
||||||
{
|
{
|
||||||
y2 = y1 + ( x2 - x1 ) * (SCR_W/SCR_H) * aspect;
|
y2 = y1 + ( x2 - x1 ) / (Touch_AspectRatio()) * aspect;
|
||||||
}
|
}
|
||||||
button = Touch_AddButton( &touch.list_user, name, texture, command, x1, y1, x2, y2, color, true );
|
button = Touch_AddButton( &touch.list_user, name, texture, command, x1, y1, x2, y2, color, true );
|
||||||
button->flags |= flags | TOUCH_FL_CLIENT | TOUCH_FL_NOEDIT;
|
button->flags |= flags | TOUCH_FL_CLIENT | TOUCH_FL_NOEDIT;
|
||||||
@@ -810,7 +856,7 @@ static void Touch_LoadDefaults_f( void )
|
|||||||
if( g_DefaultButtons[i].texturefile[0] == '#' )
|
if( g_DefaultButtons[i].texturefile[0] == '#' )
|
||||||
y2 = y1 + ( (float)clgame.scrInfo.iCharHeight / (float)clgame.scrInfo.iHeight ) * g_DefaultButtons[i].aspect + touch.swidth*2/SCR_H;
|
y2 = y1 + ( (float)clgame.scrInfo.iCharHeight / (float)clgame.scrInfo.iHeight ) * g_DefaultButtons[i].aspect + touch.swidth*2/SCR_H;
|
||||||
else
|
else
|
||||||
y2 = y1 + ( x2 - x1 ) * (SCR_W/SCR_H) * g_DefaultButtons[i].aspect;
|
y2 = y1 + (( x2 - x1 ) / Touch_AspectRatio()) * g_DefaultButtons[i].aspect;
|
||||||
}
|
}
|
||||||
|
|
||||||
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
||||||
@@ -818,6 +864,7 @@ static void Touch_LoadDefaults_f( void )
|
|||||||
button->flags |= g_DefaultButtons[i].flags;
|
button->flags |= g_DefaultButtons[i].flags;
|
||||||
button->aspect = g_DefaultButtons[i].aspect;
|
button->aspect = g_DefaultButtons[i].aspect;
|
||||||
}
|
}
|
||||||
|
touch.configchanged = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add default button from client
|
// Add default button from client
|
||||||
@@ -910,7 +957,7 @@ static void Touch_AddButton_f( void )
|
|||||||
if( aspect )
|
if( aspect )
|
||||||
{
|
{
|
||||||
if( B( texturefile )[0] != '#' )
|
if( B( texturefile )[0] != '#' )
|
||||||
B( y2 ) = B( y1 ) + ( B( x2 ) - B( x1 )) * ( SCR_W / SCR_H ) * aspect;
|
B( y2 ) = B( y1 ) + (( B( x2 ) - B( x1 )) / Touch_AspectRatio() ) * aspect;
|
||||||
B( aspect ) = aspect;
|
B( aspect ) = aspect;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -918,11 +965,39 @@ static void Touch_AddButton_f( void )
|
|||||||
|
|
||||||
static void Touch_EnableEdit_f( void )
|
static void Touch_EnableEdit_f( void )
|
||||||
{
|
{
|
||||||
|
touch_button_t *button;
|
||||||
|
float current_ratio = SCR_H/SCR_W;
|
||||||
if( touch.state == state_none )
|
if( touch.state == state_none )
|
||||||
touch.state = state_edit;
|
touch.state = state_edit;
|
||||||
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
||||||
touch.move_button = NULL;
|
touch.move_button = NULL;
|
||||||
touch.configchanged = true;
|
touch.configchanged = true;
|
||||||
|
/* try determine the best ratio
|
||||||
|
* User enters editor. Window now have correct size. Need to fix aspect ratio in some cases */
|
||||||
|
// Case A: no config was loaded, touch was generated with lower height, but window was resized higher, reset it to actual size
|
||||||
|
if( touch.actual_aspect_ratio > current_ratio )
|
||||||
|
touch.actual_aspect_ratio = current_ratio;
|
||||||
|
if( !touch.config_aspect_ratio )
|
||||||
|
touch.config_aspect_ratio = touch.actual_aspect_ratio;
|
||||||
|
// Case B: config was loaded, but window may be resized later, so keep y coordinate as is
|
||||||
|
touch.actual_aspect_ratio = current_ratio;
|
||||||
|
// convert coordinates to actual aspect ratio after it was updated
|
||||||
|
if( touch.config_aspect_ratio != touch.actual_aspect_ratio )
|
||||||
|
{
|
||||||
|
for( button = touch.list_user.first; button; button = button->next )
|
||||||
|
{
|
||||||
|
B(y1) /= touch.actual_aspect_ratio / touch.config_aspect_ratio;
|
||||||
|
B(y2) /= touch.actual_aspect_ratio / touch.config_aspect_ratio;
|
||||||
|
|
||||||
|
// clamp positions to make buttons visible by user
|
||||||
|
if( B(y2) > 1.0f )
|
||||||
|
{
|
||||||
|
B(y1) -= B(y2) - 1.0f;
|
||||||
|
B(y2) -= B(y2) - 1.0f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
touch.config_aspect_ratio = touch.actual_aspect_ratio;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Touch_DisableEdit_f( void )
|
static void Touch_DisableEdit_f( void )
|
||||||
@@ -935,11 +1010,11 @@ static void Touch_DisableEdit_f( void )
|
|||||||
touch.edit = touch.selection = NULL;
|
touch.edit = touch.selection = NULL;
|
||||||
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
||||||
|
|
||||||
if( CVAR_TO_BOOL( touch_in_menu ))
|
if( touch_in_menu.value )
|
||||||
{
|
{
|
||||||
Cvar_Set( "touch_in_menu", "0" );
|
Cvar_Set( "touch_in_menu", "0" );
|
||||||
}
|
}
|
||||||
else if( cls.key_dest == key_game )
|
else if( cls.key_dest == key_game )
|
||||||
Touch_WriteConfig();
|
Touch_WriteConfig();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -957,7 +1032,7 @@ static void Touch_DeleteProfile_f( void )
|
|||||||
|
|
||||||
static void Touch_InitEditor( void )
|
static void Touch_InitEditor( void )
|
||||||
{
|
{
|
||||||
float x = 0.1f * (SCR_H/SCR_W);
|
float x = 0.1f * (Touch_AspectRatio());
|
||||||
float y = 0.05f;
|
float y = 0.05f;
|
||||||
touch_button_t *temp;
|
touch_button_t *temp;
|
||||||
rgba_t color;
|
rgba_t color;
|
||||||
@@ -993,7 +1068,7 @@ void Touch_Init( void )
|
|||||||
return;
|
return;
|
||||||
touch.mempool = Mem_AllocPool( "Touch" );
|
touch.mempool = Mem_AllocPool( "Touch" );
|
||||||
//touch.first = touch.last = NULL;
|
//touch.first = touch.last = NULL;
|
||||||
Con_Printf( "IN_TouchInit()\n");
|
Con_Printf( "%s()\n", __func__ );
|
||||||
touch.move_finger = touch.resize_finger = touch.look_finger = touch.wheel_finger = -1;
|
touch.move_finger = touch.resize_finger = touch.look_finger = touch.wheel_finger = -1;
|
||||||
touch.state = state_none;
|
touch.state = state_none;
|
||||||
touch.showeditbuttons = true;
|
touch.showeditbuttons = true;
|
||||||
@@ -1016,18 +1091,19 @@ void Touch_Init( void )
|
|||||||
Touch_AddDefaultButton( "jump", "touch_default/jump", "+jump", 0.880000, 0.227228, 1.000000, 0.454457, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "jump", "touch_default/jump", "+jump", 0.880000, 0.227228, 1.000000, 0.454457, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "attack", "touch_default/shoot", "+attack", 0.760000, 0.530200, 0.880000, 0.757428, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "attack", "touch_default/shoot", "+attack", 0.760000, 0.530200, 0.880000, 0.757428, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "attack2", "touch_default/shoot_alt", "+attack2", 0.760000, 0.302971, 0.880000, 0.530200, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "attack2", "touch_default/shoot_alt", "+attack2", 0.760000, 0.302971, 0.880000, 0.530200, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "loadquick", "touch_default/load", "loadquick", 0.680000, 0.000000, 0.760000, 0.151486, color, 2, 1, 16 );
|
Touch_AddDefaultButton( "loadquick", "touch_default/load", "loadquick", 0.760000, 0.000000, 0.840000, 0.142222, color, 2, 1, 16 );
|
||||||
Touch_AddDefaultButton( "savequick", "touch_default/save", "savequick", 0.760000, 0.000000, 0.840000, 0.151486, color, 2, 1, 16 );
|
Touch_AddDefaultButton( "savequick", "touch_default/save", "savequick", 0.840000, 0.000000, 0.920000, 0.142222, color, 2, 1, 16 );
|
||||||
Touch_AddDefaultButton( "messagemode", "touch_default/keyboard", "messagemode", 0.760000, 0.000000, 0.840000, 0.151486, color, 2, 1, 8 );
|
Touch_AddDefaultButton( "messagemode", "touch_default/keyboard", "messagemode", 0.840000, 0.000000, 0.920000, 0.142222, color, 2, 1, 8 );
|
||||||
Touch_AddDefaultButton( "reload", "touch_default/reload", "+reload", 0.000000, 0.302971, 0.120000, 0.530200, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "reload", "touch_default/reload", "+reload", 0.000000, 0.302971, 0.120000, 0.530200, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "flashlight", "touch_default/flash_light_filled", "impulse 100", 0.920000, 0.000000, 1.000000, 0.151486, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "flashlight", "touch_default/flash_light_filled", "impulse 100", 0.920000, 0.000000, 1.000000, 0.151486, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "scores", "touch_default/map", "+showscores", 0.680000, 0.000000, 0.760000, 0.151486, color, 2, 1, 8 );
|
Touch_AddDefaultButton( "scores", "touch_default/map", "+showscores", 0.760000, 0.000000, 0.840000, 0.142222, color, 2, 1, 8 );
|
||||||
Touch_AddDefaultButton( "show_numbers", "touch_default/show_weapons", "exec touch_default/numbers.cfg", 0.440000, 0.833171, 0.520000, 0.984656, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "show_numbers", "touch_default/show_weapons", "exec touch_default/numbers.cfg", 0.440000, 0.833171, 0.520000, 0.984656, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "duck", "touch_default/crouch", "+duck", 0.880000, 0.757428, 1.000000, 0.984656, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "duck", "touch_default/crouch", "+duck", 0.880000, 0.757428, 1.000000, 0.984656, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "tduck", "touch_default/tduck", ";+duck", 0.560000, 0.833171, 0.620000, 0.946785, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "tduck", "touch_default/tduck", ";+duck", 0.560000, 0.833171, 0.620000, 0.946785, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "edit", "touch_default/settings", "touch_enableedit", 0.420000, 0.000000, 0.500000, 0.151486, color, 2, 1, 32 );
|
Touch_AddDefaultButton( "edit", "touch_default/settings", "touch_enableedit", 0.420000, 0.000000, 0.500000, 0.151486, color, 2, 1, 32 );
|
||||||
Touch_AddDefaultButton( "menu", "touch_default/menu", "escape", 0.000000, 0.833171, 0.080000, 0.984656, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "menu", "touch_default/menu", "escape", 0.000000, 0.833171, 0.080000, 0.984656, color, 2, 1, 0 );
|
||||||
Touch_AddDefaultButton( "spray", "touch_default/spray", "impulse 201", 0.840000, 0.000000, 0.920000, 0.151486, color, 2, 1, 0 );
|
Touch_AddDefaultButton( "spray", "touch_default/spray", "impulse 201", 0.680000, 0.000000, 0.760000, 0.142222, color, 2, 1, 8 );
|
||||||
|
Touch_AddDefaultButton( "voicechat", "touch_default/microphone", "+voicerecord", 0.780000, 0.817778, 0.860000, 0.960000, color, 2, 1, 8 );
|
||||||
|
|
||||||
Cmd_AddCommand( "touch_addbutton", Touch_AddButton_f, "add native touch button" );
|
Cmd_AddCommand( "touch_addbutton", Touch_AddButton_f, "add native touch button" );
|
||||||
Cmd_AddCommand( "touch_removebutton", IN_TouchRemoveButton_f, "remove native touch button" );
|
Cmd_AddCommand( "touch_removebutton", IN_TouchRemoveButton_f, "remove native touch button" );
|
||||||
@@ -1052,33 +1128,34 @@ void Touch_Init( void )
|
|||||||
Cmd_AddRestrictedCommand( "touch_generate_code", Touch_GenerateCode_f, "create code sample for mobility API" );
|
Cmd_AddRestrictedCommand( "touch_generate_code", Touch_GenerateCode_f, "create code sample for mobility API" );
|
||||||
Cmd_AddCommand( "touch_fade", Touch_Fade_f, "start fade animation for selected buttons" );
|
Cmd_AddCommand( "touch_fade", Touch_Fade_f, "start fade animation for selected buttons" );
|
||||||
Cmd_AddRestrictedCommand( "touch_toggleselection", Touch_ToggleSelection_f, "toggle vidibility on selected button in editor" );
|
Cmd_AddRestrictedCommand( "touch_toggleselection", Touch_ToggleSelection_f, "toggle vidibility on selected button in editor" );
|
||||||
|
Cmd_AddRestrictedCommand( "touch_aspectratio", Touch_ConfigAspectRatio_f, "set current aspect ratio" );
|
||||||
|
|
||||||
// not saved, just runtime state for scripting
|
// not saved, just runtime state for scripting
|
||||||
touch_in_menu = Cvar_Get( "touch_in_menu", "0", FCVAR_FILTERABLE, "draw touch in menu (for internal use only)" );
|
Cvar_RegisterVariable( &touch_in_menu );
|
||||||
|
|
||||||
// sensitivity configuration
|
// sensitivity configuration
|
||||||
touch_forwardzone = Cvar_Get( "touch_forwardzone", "0.06", FCVAR_FILTERABLE, "forward touch zone" );
|
Cvar_RegisterVariable( &touch_forwardzone );
|
||||||
touch_sidezone = Cvar_Get( "touch_sidezone", "0.06", FCVAR_FILTERABLE, "side touch zone" );
|
Cvar_RegisterVariable( &touch_sidezone );
|
||||||
touch_pitch = Cvar_Get( "touch_pitch", "90", FCVAR_FILTERABLE, "touch pitch sensitivity" );
|
Cvar_RegisterVariable( &touch_pitch );
|
||||||
touch_yaw = Cvar_Get( "touch_yaw", "120", FCVAR_FILTERABLE, "touch yaw sensitivity" );
|
Cvar_RegisterVariable( &touch_yaw );
|
||||||
touch_nonlinear_look = Cvar_Get( "touch_nonlinear_look", "0", FCVAR_FILTERABLE, "enable nonlinear touch look" );
|
Cvar_RegisterVariable( &touch_nonlinear_look );
|
||||||
touch_pow_factor = Cvar_Get( "touch_pow_factor", "1.3", FCVAR_FILTERABLE, "set > 1 to enable" );
|
Cvar_RegisterVariable( &touch_pow_factor );
|
||||||
touch_pow_mult = Cvar_Get( "touch_pow_mult", "400.0", FCVAR_FILTERABLE, "power multiplier, usually 200-1000" );
|
Cvar_RegisterVariable( &touch_pow_mult );
|
||||||
touch_exp_mult = Cvar_Get( "touch_exp_mult", "0", FCVAR_FILTERABLE, "exponent multiplier, usually 20-200, 0 to disable" );
|
Cvar_RegisterVariable( &touch_exp_mult );
|
||||||
|
|
||||||
// touch.cfg
|
// touch.cfg
|
||||||
touch_grid_count = Cvar_Get( "touch_grid_count", "50", FCVAR_FILTERABLE, "touch grid count" );
|
Cvar_RegisterVariable( &touch_grid_count );
|
||||||
touch_grid_enable = Cvar_Get( "touch_grid_enable", "1", FCVAR_FILTERABLE, "enable touch grid" );
|
Cvar_RegisterVariable( &touch_grid_enable );
|
||||||
touch_config_file = Cvar_Get( "touch_config_file", "touch.cfg", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "current touch profile file" );
|
Cvar_RegisterVariable( &touch_config_file );
|
||||||
touch_precise_amount = Cvar_Get( "touch_precise_amount", "0.5", FCVAR_FILTERABLE, "sensitivity multiplier for precise-look" );
|
Cvar_RegisterVariable( &touch_precise_amount );
|
||||||
touch_highlight_r = Cvar_Get( "touch_highlight_r", "1.0", 0, "highlight r color" );
|
Cvar_RegisterVariable( &touch_highlight_r );
|
||||||
touch_highlight_g = Cvar_Get( "touch_highlight_g", "1.0", 0, "highlight g color" );
|
Cvar_RegisterVariable( &touch_highlight_g );
|
||||||
touch_highlight_b = Cvar_Get( "touch_highlight_b", "1.0", 0, "highlight b color" );
|
Cvar_RegisterVariable( &touch_highlight_b );
|
||||||
touch_highlight_a = Cvar_Get( "touch_highlight_a", "1.0", 0, "highlight alpha" );
|
Cvar_RegisterVariable( &touch_highlight_a );
|
||||||
touch_dpad_radius = Cvar_Get( "touch_dpad_radius", "1.0", FCVAR_FILTERABLE, "dpad radius multiplier" );
|
Cvar_RegisterVariable( &touch_dpad_radius );
|
||||||
touch_joy_radius = Cvar_Get( "touch_joy_radius", "1.0", FCVAR_FILTERABLE, "joy radius multiplier" );
|
Cvar_RegisterVariable( &touch_joy_radius );
|
||||||
touch_move_indicator = Cvar_Get( "touch_move_indicator", "0.0", FCVAR_FILTERABLE, "indicate move events (0 to disable)" );
|
Cvar_RegisterVariable( &touch_move_indicator );
|
||||||
touch_joy_texture = Cvar_Get( "touch_joy_texture", "touch_default/joy", FCVAR_FILTERABLE, "texture for move indicator");
|
Cvar_RegisterVariable( &touch_joy_texture );
|
||||||
|
|
||||||
// input devices cvar
|
// input devices cvar
|
||||||
Cvar_RegisterVariable( &touch_enable );
|
Cvar_RegisterVariable( &touch_enable );
|
||||||
@@ -1088,7 +1165,7 @@ void Touch_Init( void )
|
|||||||
#if SDL_VERSION_ATLEAST( 2, 0, 10 )
|
#if SDL_VERSION_ATLEAST( 2, 0, 10 )
|
||||||
SDL_SetHint( SDL_HINT_MOUSE_TOUCH_EVENTS, "0" );
|
SDL_SetHint( SDL_HINT_MOUSE_TOUCH_EVENTS, "0" );
|
||||||
SDL_SetHint( SDL_HINT_TOUCH_MOUSE_EVENTS, "0" );
|
SDL_SetHint( SDL_HINT_TOUCH_MOUSE_EVENTS, "0" );
|
||||||
#else
|
#elif defined(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH)
|
||||||
SDL_SetHint( SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "1" );
|
SDL_SetHint( SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "1" );
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -1109,9 +1186,9 @@ static void Touch_InitConfig( void )
|
|||||||
|
|
||||||
/// TODO: hud font
|
/// TODO: hud font
|
||||||
//pfnGetScreenInfo( NULL ); //HACK: update hud screen parameters like iHeight
|
//pfnGetScreenInfo( NULL ); //HACK: update hud screen parameters like iHeight
|
||||||
if( FS_FileExists( touch_config_file->string, true ) )
|
if( FS_FileExists( touch_config_file.string, true ) )
|
||||||
{
|
{
|
||||||
Cbuf_AddTextf( "exec \"%s\"\n", touch_config_file->string );
|
Cbuf_AddTextf( "exec \"%s\"\n", touch_config_file.string );
|
||||||
Cbuf_Execute();
|
Cbuf_Execute();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -1120,7 +1197,7 @@ static void Touch_InitConfig( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
Touch_InitEditor();
|
Touch_InitEditor();
|
||||||
touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture->string, NULL, 0, TF_NOMIPMAP );
|
touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture.string, NULL, 0, TF_NOMIPMAP );
|
||||||
touch.whitetexture = R_GetBuiltinTexture( REF_WHITE_TEXTURE );
|
touch.whitetexture = R_GetBuiltinTexture( REF_WHITE_TEXTURE );
|
||||||
touch.configchanged = false;
|
touch.configchanged = false;
|
||||||
touch.config_loaded = true;
|
touch.config_loaded = true;
|
||||||
@@ -1145,10 +1222,10 @@ static qboolean Touch_IsVisible( touch_button_t *button )
|
|||||||
if( FBitSet( button->flags, TOUCH_FL_HIDE ))
|
if( FBitSet( button->flags, TOUCH_FL_HIDE ))
|
||||||
return false; // skip hidden
|
return false; // skip hidden
|
||||||
|
|
||||||
if( FBitSet( button->flags, TOUCH_FL_SP ) && CL_GetMaxClients() != 1 )
|
if( FBitSet( button->flags, TOUCH_FL_SP ) && cl.maxclients != 1 )
|
||||||
return false; // skip singleplayer(load, save) buttons in multiplayer
|
return false; // skip singleplayer(load, save) buttons in multiplayer
|
||||||
|
|
||||||
if( FBitSet( button->flags, TOUCH_FL_MP ) && CL_GetMaxClients() == 1 )
|
if( FBitSet( button->flags, TOUCH_FL_MP ) && cl.maxclients == 1 )
|
||||||
return false; // skip multiplayer buttons in singleplayer
|
return false; // skip multiplayer buttons in singleplayer
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -1170,10 +1247,10 @@ static void Touch_DrawTexture ( float x1, float y1, float x2, float y2, int text
|
|||||||
0, 0, 1, 1, texture );
|
0, 0, 1, 1, texture );
|
||||||
}
|
}
|
||||||
|
|
||||||
#define GRID_COUNT_X ((int)touch_grid_count->value)
|
#define GRID_COUNT_X ((int)touch_grid_count.value)
|
||||||
#define GRID_COUNT_Y (((int)touch_grid_count->value) * SCR_H / SCR_W)
|
#define GRID_COUNT_Y (((int)touch_grid_count.value) * Touch_AspectRatio())
|
||||||
#define GRID_X (1.0f/GRID_COUNT_X)
|
#define GRID_X (1.0f/GRID_COUNT_X)
|
||||||
#define GRID_Y (SCR_W/SCR_H/GRID_COUNT_X)
|
#define GRID_Y (1.0f/Touch_AspectRatio()/GRID_COUNT_X)
|
||||||
#define GRID_ROUND_X(x) ((float)round( x * GRID_COUNT_X ) / GRID_COUNT_X)
|
#define GRID_ROUND_X(x) ((float)round( x * GRID_COUNT_X ) / GRID_COUNT_X)
|
||||||
#define GRID_ROUND_Y(x) ((float)round( x * GRID_COUNT_Y ) / GRID_COUNT_Y)
|
#define GRID_ROUND_Y(x) ((float)round( x * GRID_COUNT_Y ) / GRID_COUNT_Y)
|
||||||
|
|
||||||
@@ -1192,7 +1269,7 @@ static void IN_TouchCheckCoords( float *x1, float *y1, float *x2, float *y2 )
|
|||||||
*y1 -= *y2 - 1, *y2 = 1;
|
*y1 -= *y2 - 1, *y2 = 1;
|
||||||
if( *x2 > 1 )
|
if( *x2 > 1 )
|
||||||
*x1 -= *x2 - 1, *x2 = 1;
|
*x1 -= *x2 - 1, *x2 = 1;
|
||||||
if( CVAR_TO_BOOL( touch_grid_enable ))
|
if( touch_grid_enable.value )
|
||||||
{
|
{
|
||||||
*x1 = GRID_ROUND_X( *x1 );
|
*x1 = GRID_ROUND_X( *x1 );
|
||||||
*x2 = GRID_ROUND_X( *x2 );
|
*x2 = GRID_ROUND_X( *x2 );
|
||||||
@@ -1251,7 +1328,7 @@ static float Touch_DrawText( float x1, float y1, float x2, float y2, const char
|
|||||||
{
|
{
|
||||||
while( *s && ( *s != '\n' ) && ( *s != ';' ) && ( x1 < maxx ) )
|
while( *s && ( *s != '\n' ) && ( *s != ';' ) && ( x1 < maxx ) )
|
||||||
x1 += Touch_DrawCharacter( x1, y1, *s++, size );
|
x1 += Touch_DrawCharacter( x1, y1, *s++, size );
|
||||||
y1 += cls.creditsFont.charHeight / 1024.f * size / SCR_H * SCR_W;
|
y1 += cls.creditsFont.charHeight / 1024.f * size / Touch_AspectRatio();
|
||||||
|
|
||||||
if( y1 >= maxy )
|
if( y1 >= maxy )
|
||||||
break;
|
break;
|
||||||
@@ -1288,10 +1365,10 @@ static void Touch_DrawButtons( touchbuttonlist_t *list )
|
|||||||
|
|
||||||
if( ( B( finger ) != -1 ) && !FBitSet( B( flags ), TOUCH_FL_CLIENT ) )
|
if( ( B( finger ) != -1 ) && !FBitSet( B( flags ), TOUCH_FL_CLIENT ) )
|
||||||
{
|
{
|
||||||
color[0] = bound( 0,(float) color[0] * touch_highlight_r->value, 255 );
|
color[0] = bound( 0,(float) color[0] * touch_highlight_r.value, 255 );
|
||||||
color[1] = bound( 0,(float) color[1] * touch_highlight_g->value, 255 );
|
color[1] = bound( 0,(float) color[1] * touch_highlight_g.value, 255 );
|
||||||
color[2] = bound( 0,(float) color[2] * touch_highlight_b->value, 255 );
|
color[2] = bound( 0,(float) color[2] * touch_highlight_b.value, 255 );
|
||||||
color[3] = bound( 0,(float) color[3] * touch_highlight_a->value, 255 );
|
color[3] = bound( 0,(float) color[3] * touch_highlight_a.value, 255 );
|
||||||
}
|
}
|
||||||
|
|
||||||
color[3] *= B( fade );
|
color[3] *= B( fade );
|
||||||
@@ -1358,17 +1435,18 @@ void Touch_Draw( void )
|
|||||||
if( !touch.initialized || ( !touch_enable.value && !touch.clientonly ))
|
if( !touch.initialized || ( !touch_enable.value && !touch.clientonly ))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if( cls.key_dest != key_game && !touch_in_menu.value )
|
||||||
|
return;
|
||||||
|
|
||||||
Touch_InitConfig();
|
Touch_InitConfig();
|
||||||
|
|
||||||
if( cls.key_dest != key_game && !CVAR_TO_BOOL(touch_in_menu) )
|
|
||||||
return;
|
|
||||||
|
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
||||||
|
|
||||||
if( touch.state >= state_edit && CVAR_TO_BOOL(touch_grid_enable) )
|
if( touch.state >= state_edit && touch_grid_enable.value )
|
||||||
{
|
{
|
||||||
float x;
|
float x;
|
||||||
if( CVAR_TO_BOOL(touch_in_menu) )
|
if( touch_in_menu.value )
|
||||||
Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 32, 32, 32, 255 );
|
Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 32, 32, 32, 255 );
|
||||||
else
|
else
|
||||||
Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 0, 0, 0, 112 );
|
Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 0, 0, 0, 112 );
|
||||||
@@ -1429,19 +1507,19 @@ void Touch_Draw( void )
|
|||||||
|
|
||||||
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
||||||
|
|
||||||
if( ( touch.move_finger != -1 ) && touch.move_button && touch_move_indicator->value )
|
if( ( touch.move_finger != -1 ) && touch.move_button && touch_move_indicator.value )
|
||||||
{
|
{
|
||||||
float width;
|
float width;
|
||||||
float height;
|
float height;
|
||||||
if( FBitSet( touch_joy_texture->flags, FCVAR_CHANGED ) )
|
if( FBitSet( touch_joy_texture.flags, FCVAR_CHANGED ) )
|
||||||
{
|
{
|
||||||
ClearBits( touch_joy_texture->flags, FCVAR_CHANGED );
|
ClearBits( touch_joy_texture.flags, FCVAR_CHANGED );
|
||||||
touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture->string, NULL, 0, TF_NOMIPMAP );
|
touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture.string, NULL, 0, TF_NOMIPMAP );
|
||||||
}
|
}
|
||||||
if( touch.move_button->type == touch_move )
|
if( touch.move_button->type == touch_move )
|
||||||
{
|
{
|
||||||
width = touch_sidezone->value;
|
width = touch_sidezone.value;
|
||||||
height = touch_forwardzone->value;
|
height = touch_forwardzone.value;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -1449,13 +1527,13 @@ void Touch_Draw( void )
|
|||||||
height = (touch.move_button->y2 - touch.move_button->y1)/2;
|
height = (touch.move_button->y2 - touch.move_button->y1)/2;
|
||||||
}
|
}
|
||||||
ref.dllFuncs.Color4ub( 255, 255, 255, 128 );
|
ref.dllFuncs.Color4ub( 255, 255, 255, 128 );
|
||||||
ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x - GRID_X * touch_move_indicator->value ),
|
ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x - GRID_X * touch_move_indicator.value ),
|
||||||
TO_SCRN_Y( touch.move_start_y - GRID_Y * touch_move_indicator->value ),
|
TO_SCRN_Y( touch.move_start_y - GRID_Y * touch_move_indicator.value ),
|
||||||
TO_SCRN_X( GRID_X * 2 * touch_move_indicator->value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator->value ), 0, 0, 1, 1, touch.joytexture );
|
TO_SCRN_X( GRID_X * 2 * touch_move_indicator.value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator.value ), 0, 0, 1, 1, touch.joytexture );
|
||||||
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
||||||
ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x + touch.side * width - GRID_X * touch_move_indicator->value ),
|
ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x + touch.side * width - GRID_X * touch_move_indicator.value ),
|
||||||
TO_SCRN_Y( touch.move_start_y - touch.forward * height - GRID_Y * touch_move_indicator->value ),
|
TO_SCRN_Y( touch.move_start_y - touch.forward * height - GRID_Y * touch_move_indicator.value ),
|
||||||
TO_SCRN_X( GRID_X * 2 * touch_move_indicator->value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator->value ), 0, 0, 1, 1, touch.joytexture );
|
TO_SCRN_X( GRID_X * 2 * touch_move_indicator.value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator.value ), 0, 0, 1, 1, touch.joytexture );
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1564,28 +1642,28 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f
|
|||||||
if( fingerID == touch.move_finger )
|
if( fingerID == touch.move_finger )
|
||||||
{
|
{
|
||||||
// check bounds
|
// check bounds
|
||||||
if( touch_forwardzone->value <= 0 )
|
if( touch_forwardzone.value <= 0 )
|
||||||
Cvar_SetValue( "touch_forwardzone", 0.5 );
|
Cvar_SetValue( "touch_forwardzone", 0.5 );
|
||||||
if( touch_sidezone->value <= 0 )
|
if( touch_sidezone.value <= 0 )
|
||||||
Cvar_SetValue( "touch_sidezone", 0.3 );
|
Cvar_SetValue( "touch_sidezone", 0.3 );
|
||||||
|
|
||||||
if( !touch.move_button || touch.move_button->type == touch_move )
|
if( !touch.move_button || touch.move_button->type == touch_move )
|
||||||
{
|
{
|
||||||
// move relative to touch start
|
// move relative to touch start
|
||||||
touch.forward = ( touch.move_start_y - y ) / touch_forwardzone->value;
|
touch.forward = ( touch.move_start_y - y ) / touch_forwardzone.value;
|
||||||
touch.side = ( x - touch.move_start_x ) / touch_sidezone->value;
|
touch.side = ( x - touch.move_start_x ) / touch_sidezone.value;
|
||||||
}
|
}
|
||||||
else if( touch.move_button->type == touch_joy )
|
else if( touch.move_button->type == touch_joy )
|
||||||
{
|
{
|
||||||
// move relative to joy center
|
// move relative to joy center
|
||||||
touch.forward = ( ( touch.move_button->y2 + touch.move_button->y1 ) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_joy_radius->value;
|
touch.forward = ( ( touch.move_button->y2 + touch.move_button->y1 ) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_joy_radius.value;
|
||||||
touch.side = ( x * 2 - ( touch.move_button->x2 + touch.move_button->x1 ) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_joy_radius->value;
|
touch.side = ( x * 2 - ( touch.move_button->x2 + touch.move_button->x1 ) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_joy_radius.value;
|
||||||
}
|
}
|
||||||
else if( touch.move_button->type == touch_dpad )
|
else if( touch.move_button->type == touch_dpad )
|
||||||
{
|
{
|
||||||
// like joy, but without acceleration. useful for bhop
|
// like joy, but without acceleration. useful for bhop
|
||||||
touch.forward = round( ( (touch.move_button->y2 + touch.move_button->y1) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_dpad_radius->value );
|
touch.forward = round( ( (touch.move_button->y2 + touch.move_button->y1) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_dpad_radius.value );
|
||||||
touch.side = round( ( x * 2 - (touch.move_button->x2 + touch.move_button->x1) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_dpad_radius->value );
|
touch.side = round( ( x * 2 - (touch.move_button->x2 + touch.move_button->x1) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_dpad_radius.value );
|
||||||
}
|
}
|
||||||
|
|
||||||
touch.forward = bound( -1, touch.forward, 1 );
|
touch.forward = bound( -1, touch.forward, 1 );
|
||||||
@@ -1596,9 +1674,9 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f
|
|||||||
if( fingerID == touch.look_finger )
|
if( fingerID == touch.look_finger )
|
||||||
{
|
{
|
||||||
if( touch.precision )
|
if( touch.precision )
|
||||||
dx *= touch_precise_amount->value, dy *= touch_precise_amount->value;
|
dx *= touch_precise_amount.value, dy *= touch_precise_amount.value;
|
||||||
|
|
||||||
if( CVAR_TO_BOOL(touch_nonlinear_look) )
|
if( touch_nonlinear_look.value )
|
||||||
{
|
{
|
||||||
float dabs, dcos, dsin;
|
float dabs, dcos, dsin;
|
||||||
|
|
||||||
@@ -1611,11 +1689,11 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f
|
|||||||
dcos = dx / dabs;
|
dcos = dx / dabs;
|
||||||
dsin = dy / dabs;
|
dsin = dy / dabs;
|
||||||
|
|
||||||
if( touch_exp_mult->value > 1 )
|
if( touch_exp_mult.value > 1 )
|
||||||
dabs = ( exp( dabs * touch_exp_mult->value ) - 1 ) / touch_exp_mult->value;
|
dabs = ( exp( dabs * touch_exp_mult.value ) - 1 ) / touch_exp_mult.value;
|
||||||
|
|
||||||
if( touch_pow_mult->value > 1 && touch_pow_factor->value > 1 )
|
if( touch_pow_mult.value > 1 && touch_pow_factor.value > 1 )
|
||||||
dabs = pow( dabs * touch_pow_mult->value, touch_pow_factor->value ) / touch_pow_mult->value;
|
dabs = pow( dabs * touch_pow_mult.value, touch_pow_factor.value ) / touch_pow_mult.value;
|
||||||
|
|
||||||
dx = dabs * dcos;
|
dx = dabs * dcos;
|
||||||
dy = dabs * dsin;
|
dy = dabs * dsin;
|
||||||
@@ -1626,7 +1704,7 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
// accumulate
|
// accumulate
|
||||||
touch.yaw -= dx * touch_yaw->value, touch.pitch += dy * touch_pitch->value;
|
touch.yaw -= dx * touch_yaw.value, touch.pitch += dy * touch_pitch.value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1949,15 +2027,25 @@ static int Touch_ControlsEvent( touchEventType type, int fingerID, float x, floa
|
|||||||
|
|
||||||
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy )
|
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy )
|
||||||
{
|
{
|
||||||
|
y *= SCR_H/SCR_W/Touch_AspectRatio();
|
||||||
|
// Con_Printf("%f %f\n", TO_SCRN_X(x), TO_SCRN_Y(y));
|
||||||
// simulate menu mouse click
|
// simulate menu mouse click
|
||||||
if( cls.key_dest != key_game && !CVAR_TO_BOOL( touch_in_menu ))
|
if( cls.key_dest != key_game && !touch_in_menu.value )
|
||||||
{
|
{
|
||||||
touch.move_finger = touch.resize_finger = touch.look_finger = -1;
|
touch.move_finger = touch.resize_finger = touch.look_finger = -1;
|
||||||
// Hack for keyboard, hope it help
|
// Hack for keyboard, hope it help
|
||||||
|
// a1ba: this is absolutely horrible
|
||||||
if( cls.key_dest == key_console || cls.key_dest == key_message )
|
if( cls.key_dest == key_console || cls.key_dest == key_message )
|
||||||
{
|
{
|
||||||
if ( type == event_down ) // don't pop it again on event_up
|
static float x1 = 0.0f;
|
||||||
|
x1 += dx;
|
||||||
|
|
||||||
|
if( type == event_up ) // don't show keyboard on every tap
|
||||||
|
{
|
||||||
Key_EnableTextInput( true, true );
|
Key_EnableTextInput( true, true );
|
||||||
|
x1 = 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
if( cls.key_dest == key_console )
|
if( cls.key_dest == key_console )
|
||||||
{
|
{
|
||||||
static float y1 = 0;
|
static float y1 = 0;
|
||||||
@@ -1979,6 +2067,13 @@ int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx
|
|||||||
// exit of console area
|
// exit of console area
|
||||||
if( type == event_down && x < 0.1f && y > 0.9f )
|
if( type == event_down && x < 0.1f && y > 0.9f )
|
||||||
Cbuf_AddText( "escape\n" );
|
Cbuf_AddText( "escape\n" );
|
||||||
|
|
||||||
|
// swipe from edge to exit console/chat
|
||||||
|
if(( x > 0.8f && x1 < -0.1f ) || ( x < 0.2f && x1 > 0.1f ))
|
||||||
|
{
|
||||||
|
Cbuf_AddText( "escape\n" );
|
||||||
|
x1 = 0.0f;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
UI_MouseMove( TO_SCRN_X(x), TO_SCRN_Y(y) );
|
UI_MouseMove( TO_SCRN_X(x), TO_SCRN_Y(y) );
|
||||||
//MsgDev( D_NOTE, "touch %d %d\n", TO_SCRN_X(x), TO_SCRN_Y(y) );
|
//MsgDev( D_NOTE, "touch %d %d\n", TO_SCRN_X(x), TO_SCRN_Y(y) );
|
||||||
@@ -2032,7 +2127,7 @@ void Touch_KeyEvent( int key, int down )
|
|||||||
float x, y;
|
float x, y;
|
||||||
int finger, xi, yi;
|
int finger, xi, yi;
|
||||||
|
|
||||||
if( !touch_emulate.value )
|
if( !Touch_Emulated( ))
|
||||||
{
|
{
|
||||||
if( touch_enable.value )
|
if( touch_enable.value )
|
||||||
return;
|
return;
|
||||||
@@ -2073,8 +2168,7 @@ void Touch_KeyEvent( int key, int down )
|
|||||||
x = xi / SCR_W;
|
x = xi / SCR_W;
|
||||||
y = yi / SCR_H;
|
y = yi / SCR_H;
|
||||||
|
|
||||||
Con_DPrintf( "event %d %.2f %.2f %.2f %.2f\n",
|
// Con_DPrintf( "event %d %.2f %.2f %.2f %.2f\n", event, x, y, x - lx, y - ly );
|
||||||
event, x, y, x - lx, y - ly );
|
|
||||||
|
|
||||||
IN_TouchEvent( event, finger, x, y, x - lx, y - ly );
|
IN_TouchEvent( event, finger, x, y, x - lx, y - ly );
|
||||||
|
|
||||||
@@ -2087,6 +2181,11 @@ qboolean Touch_WantVisibleCursor( void )
|
|||||||
return ( touch_enable.value && touch_emulate.value ) || touch.clientonly;
|
return ( touch_enable.value && touch_emulate.value ) || touch.clientonly;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
qboolean Touch_Emulated( void )
|
||||||
|
{
|
||||||
|
return touch_emulate.value || touch_in_menu.value;
|
||||||
|
}
|
||||||
|
|
||||||
void Touch_Shutdown( void )
|
void Touch_Shutdown( void )
|
||||||
{
|
{
|
||||||
if( !touch.initialized )
|
if( !touch.initialized )
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ GNU General Public License for more details.
|
|||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "client.h"
|
#include "client.h"
|
||||||
#include "vgui_draw.h"
|
#include "vgui_draw.h"
|
||||||
|
#include "cursor_type.h"
|
||||||
|
|
||||||
#if XASH_SDL
|
#if XASH_SDL
|
||||||
#include <SDL.h>
|
#include <SDL.h>
|
||||||
@@ -36,16 +37,17 @@ static struct inputstate_s
|
|||||||
float lastpitch, lastyaw;
|
float lastpitch, lastyaw;
|
||||||
} inputstate;
|
} inputstate;
|
||||||
|
|
||||||
extern convar_t *vid_fullscreen;
|
CVAR_DEFINE_AUTO( m_pitch, "0.022", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "mouse pitch value" );
|
||||||
convar_t *m_pitch;
|
CVAR_DEFINE_AUTO( m_yaw, "0.022", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "mouse yaw value" );
|
||||||
convar_t *m_yaw;
|
CVAR_DEFINE_AUTO( m_ignore, DEFAULT_M_IGNORE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "ignore mouse events" );
|
||||||
|
static CVAR_DEFINE_AUTO( look_filter, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "filter look events making it smoother" );
|
||||||
|
static CVAR_DEFINE_AUTO( m_rawinput, "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable mouse raw input" );
|
||||||
|
|
||||||
convar_t *m_ignore;
|
static CVAR_DEFINE_AUTO( cl_forwardspeed, "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default forward move speed" );
|
||||||
convar_t *cl_forwardspeed;
|
static CVAR_DEFINE_AUTO( cl_backspeed, "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default back move speed" );
|
||||||
convar_t *cl_sidespeed;
|
static CVAR_DEFINE_AUTO( cl_sidespeed, "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default side move speed" );
|
||||||
convar_t *cl_backspeed;
|
|
||||||
convar_t *look_filter;
|
static CVAR_DEFINE_AUTO( m_grab_debug, "0", FCVAR_PRIVILEGED, "show debug messages on mouse state change" );
|
||||||
convar_t *m_rawinput;
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
@@ -58,7 +60,7 @@ uint IN_CollectInputDevices( void )
|
|||||||
{
|
{
|
||||||
uint ret = 0;
|
uint ret = 0;
|
||||||
|
|
||||||
if( !m_ignore->value ) // no way to check is mouse connected, so use cvar only
|
if( !m_ignore.value ) // no way to check is mouse connected, so use cvar only
|
||||||
ret |= INPUT_DEVICE_MOUSE;
|
ret |= INPUT_DEVICE_MOUSE;
|
||||||
|
|
||||||
if( touch_enable.value )
|
if( touch_enable.value )
|
||||||
@@ -86,18 +88,18 @@ player is connected to the server
|
|||||||
*/
|
*/
|
||||||
void IN_LockInputDevices( qboolean lock )
|
void IN_LockInputDevices( qboolean lock )
|
||||||
{
|
{
|
||||||
extern convar_t *joy_enable; // private to input system
|
extern convar_t joy_enable; // private to input system
|
||||||
|
|
||||||
if( lock )
|
if( lock )
|
||||||
{
|
{
|
||||||
SetBits( m_ignore->flags, FCVAR_READ_ONLY );
|
SetBits( m_ignore.flags, FCVAR_READ_ONLY );
|
||||||
SetBits( joy_enable->flags, FCVAR_READ_ONLY );
|
SetBits( joy_enable.flags, FCVAR_READ_ONLY );
|
||||||
SetBits( touch_enable.flags, FCVAR_READ_ONLY );
|
SetBits( touch_enable.flags, FCVAR_READ_ONLY );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ClearBits( m_ignore->flags, FCVAR_READ_ONLY );
|
ClearBits( m_ignore.flags, FCVAR_READ_ONLY );
|
||||||
ClearBits( joy_enable->flags, FCVAR_READ_ONLY );
|
ClearBits( joy_enable.flags, FCVAR_READ_ONLY );
|
||||||
ClearBits( touch_enable.flags, FCVAR_READ_ONLY );
|
ClearBits( touch_enable.flags, FCVAR_READ_ONLY );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -108,14 +110,15 @@ void IN_LockInputDevices( qboolean lock )
|
|||||||
IN_StartupMouse
|
IN_StartupMouse
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void IN_StartupMouse( void )
|
static void IN_StartupMouse( void )
|
||||||
{
|
{
|
||||||
m_ignore = Cvar_Get( "m_ignore", DEFAULT_M_IGNORE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "ignore mouse events" );
|
Cvar_RegisterVariable( &m_ignore );
|
||||||
|
|
||||||
m_pitch = Cvar_Get( "m_pitch", "0.022", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "mouse pitch value" );
|
Cvar_RegisterVariable( &m_pitch );
|
||||||
m_yaw = Cvar_Get( "m_yaw", "0.022", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "mouse yaw value" );
|
Cvar_RegisterVariable( &m_yaw );
|
||||||
look_filter = Cvar_Get( "look_filter", "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "filter look events making it smoother" );
|
Cvar_RegisterVariable( &look_filter );
|
||||||
m_rawinput = Cvar_Get( "m_rawinput", "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable mouse raw input" );
|
Cvar_RegisterVariable( &m_rawinput );
|
||||||
|
Cvar_RegisterVariable( &m_grab_debug );
|
||||||
|
|
||||||
// You can use -nomouse argument to prevent using mouse from client
|
// You can use -nomouse argument to prevent using mouse from client
|
||||||
// -noenginemouse will disable all mouse input
|
// -noenginemouse will disable all mouse input
|
||||||
@@ -124,11 +127,6 @@ void IN_StartupMouse( void )
|
|||||||
in_mouseinitialized = true;
|
in_mouseinitialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GAME_EXPORT IN_SetCursor( void *hCursor )
|
|
||||||
{
|
|
||||||
// stub
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===========
|
===========
|
||||||
IN_MouseSavePos
|
IN_MouseSavePos
|
||||||
@@ -180,9 +178,6 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
|||||||
{
|
{
|
||||||
Platform_SetCursorType( dc_arrow );
|
Platform_SetCursorType( dc_arrow );
|
||||||
|
|
||||||
#if XASH_ANDROID
|
|
||||||
Android_ShowMouse( true );
|
|
||||||
#endif
|
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
Evdev_SetGrab( false );
|
Evdev_SetGrab( false );
|
||||||
#endif
|
#endif
|
||||||
@@ -191,14 +186,15 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
|||||||
{
|
{
|
||||||
Platform_SetCursorType( dc_none );
|
Platform_SetCursorType( dc_none );
|
||||||
|
|
||||||
#if XASH_ANDROID
|
|
||||||
Android_ShowMouse( false );
|
|
||||||
#endif
|
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
Evdev_SetGrab( true );
|
Evdev_SetGrab( true );
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// don't leave the user without cursor if they enabled m_ignore
|
||||||
|
if( m_ignore.value )
|
||||||
|
return;
|
||||||
|
|
||||||
if( oldstate == key_game )
|
if( oldstate == key_game )
|
||||||
{
|
{
|
||||||
IN_DeactivateMouse();
|
IN_DeactivateMouse();
|
||||||
@@ -209,65 +205,81 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void IN_CheckMouseState( qboolean active )
|
static void IN_SetRelativeMouseMode( qboolean set, qboolean verbose )
|
||||||
{
|
{
|
||||||
static qboolean s_bRawInput, s_bMouseGrab;
|
static qboolean s_bRawInput;
|
||||||
|
|
||||||
|
if( set && !s_bRawInput )
|
||||||
|
{
|
||||||
|
#if XASH_SDL == 2
|
||||||
|
SDL_GetRelativeMouseState( NULL, NULL );
|
||||||
|
SDL_SetRelativeMouseMode( SDL_TRUE );
|
||||||
|
#endif
|
||||||
|
s_bRawInput = true;
|
||||||
|
if( verbose )
|
||||||
|
Con_Printf( "%s: true\n", __func__ );
|
||||||
|
}
|
||||||
|
else if( !set && s_bRawInput )
|
||||||
|
{
|
||||||
|
#if XASH_SDL == 2
|
||||||
|
SDL_GetRelativeMouseState( NULL, NULL );
|
||||||
|
SDL_SetRelativeMouseMode( SDL_FALSE );
|
||||||
|
#endif
|
||||||
|
s_bRawInput = false;
|
||||||
|
if( verbose )
|
||||||
|
Con_Printf( "%s: false\n", __func__ );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void IN_SetMouseGrab( qboolean set, qboolean verbose )
|
||||||
|
{
|
||||||
|
static qboolean s_bMouseGrab;
|
||||||
|
|
||||||
|
if( set && !s_bMouseGrab )
|
||||||
|
{
|
||||||
|
#if XASH_SDL
|
||||||
|
SDL_SetWindowGrab( host.hWnd, SDL_TRUE );
|
||||||
|
#endif
|
||||||
|
s_bMouseGrab = true;
|
||||||
|
if( verbose )
|
||||||
|
Con_Printf( "%s: true\n", __func__ );
|
||||||
|
}
|
||||||
|
else if( !set && s_bMouseGrab )
|
||||||
|
{
|
||||||
|
#if XASH_SDL
|
||||||
|
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||||
|
#endif
|
||||||
|
|
||||||
|
s_bMouseGrab = false;
|
||||||
|
if( verbose )
|
||||||
|
Con_Printf( "%s: false\n", __func__ );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void IN_CheckMouseState( qboolean active )
|
||||||
|
{
|
||||||
|
qboolean use_raw_input, verbose;
|
||||||
|
|
||||||
#if XASH_WIN32
|
#if XASH_WIN32
|
||||||
qboolean useRawInput = ( CVAR_TO_BOOL( m_rawinput ) && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL;
|
use_raw_input = ( m_rawinput.value && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL;
|
||||||
#else
|
#else
|
||||||
qboolean useRawInput = true; // always use SDL code
|
use_raw_input = true; // always use SDL code
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if( active && useRawInput && !host.mouse_visible && cls.state == ca_active )
|
verbose = m_grab_debug.value ? true : false;
|
||||||
{
|
|
||||||
if( !s_bRawInput )
|
|
||||||
{
|
|
||||||
#if XASH_SDL == 2
|
|
||||||
SDL_GetRelativeMouseState( NULL, NULL );
|
|
||||||
SDL_SetRelativeMouseMode( SDL_TRUE );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Con_Printf( "Enable relative mode\n" );
|
if( m_ignore.value )
|
||||||
s_bRawInput = true;
|
active = false;
|
||||||
}
|
|
||||||
}
|
if( active && use_raw_input && !host.mouse_visible && cls.state == ca_active )
|
||||||
|
IN_SetRelativeMouseMode( true, verbose );
|
||||||
else
|
else
|
||||||
{
|
IN_SetRelativeMouseMode( false, verbose );
|
||||||
if( s_bRawInput )
|
|
||||||
{
|
|
||||||
#if XASH_SDL == 2
|
|
||||||
SDL_GetRelativeMouseState( NULL, NULL );
|
|
||||||
SDL_SetRelativeMouseMode( SDL_FALSE );
|
|
||||||
#endif
|
|
||||||
// Con_Printf( "Disable relative mode\n" );
|
|
||||||
s_bRawInput = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( active && !host.mouse_visible && cls.state == ca_active )
|
if( active && !host.mouse_visible && cls.state == ca_active )
|
||||||
{
|
IN_SetMouseGrab( true, verbose );
|
||||||
if( !s_bMouseGrab )
|
|
||||||
{
|
|
||||||
#if XASH_SDL
|
|
||||||
SDL_SetWindowGrab( host.hWnd, SDL_TRUE );
|
|
||||||
#endif
|
|
||||||
// Con_Printf( "Enable grab\n" );
|
|
||||||
s_bMouseGrab = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
else
|
||||||
{
|
IN_SetMouseGrab( false, verbose );
|
||||||
if( s_bMouseGrab )
|
|
||||||
{
|
|
||||||
#if XASH_SDL
|
|
||||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
|
||||||
#endif
|
|
||||||
|
|
||||||
// Con_Printf( "Disable grab\n" );
|
|
||||||
s_bMouseGrab = false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -313,14 +325,14 @@ void IN_DeactivateMouse( void )
|
|||||||
IN_MouseMove
|
IN_MouseMove
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void IN_MouseMove( void )
|
static void IN_MouseMove( void )
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
if( !in_mouseinitialized )
|
if( !in_mouseinitialized )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( touch_emulate.value )
|
if( Touch_Emulated( ))
|
||||||
{
|
{
|
||||||
// touch emulation overrides all input
|
// touch emulation overrides all input
|
||||||
Touch_KeyEvent( 0, 0 );
|
Touch_KeyEvent( 0, 0 );
|
||||||
@@ -351,7 +363,7 @@ void IN_MouseEvent( int key, int down )
|
|||||||
else ClearBits( in_mstate, BIT( key ));
|
else ClearBits( in_mstate, BIT( key ));
|
||||||
|
|
||||||
// touch emulation overrides all input
|
// touch emulation overrides all input
|
||||||
if( touch_emulate.value )
|
if( Touch_Emulated( ))
|
||||||
{
|
{
|
||||||
Touch_KeyEvent( K_MOUSE1 + key, down );
|
Touch_KeyEvent( K_MOUSE1 + key, down );
|
||||||
}
|
}
|
||||||
@@ -414,9 +426,9 @@ IN_Init
|
|||||||
*/
|
*/
|
||||||
void IN_Init( void )
|
void IN_Init( void )
|
||||||
{
|
{
|
||||||
cl_forwardspeed = Cvar_Get( "cl_forwardspeed", "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default forward move speed" );
|
Cvar_RegisterVariable( &cl_forwardspeed );
|
||||||
cl_backspeed = Cvar_Get( "cl_backspeed", "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default back move speed" );
|
Cvar_RegisterVariable( &cl_backspeed );
|
||||||
cl_sidespeed = Cvar_Get( "cl_sidespeed", "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default side move speed" );
|
Cvar_RegisterVariable( &cl_sidespeed );
|
||||||
|
|
||||||
if( !Host_IsDedicated() )
|
if( !Host_IsDedicated() )
|
||||||
{
|
{
|
||||||
@@ -453,8 +465,8 @@ static void IN_JoyAppendMove( usercmd_t *cmd, float forwardmove, float sidemove
|
|||||||
{
|
{
|
||||||
static uint moveflags = T | S;
|
static uint moveflags = T | S;
|
||||||
|
|
||||||
if( forwardmove ) cmd->forwardmove = forwardmove * cl_forwardspeed->value;
|
if( forwardmove ) cmd->forwardmove = forwardmove * cl_forwardspeed.value;
|
||||||
if( sidemove ) cmd->sidemove = sidemove * cl_sidespeed->value;
|
if( sidemove ) cmd->sidemove = sidemove * cl_sidespeed.value;
|
||||||
|
|
||||||
if( forwardmove )
|
if( forwardmove )
|
||||||
{
|
{
|
||||||
@@ -529,8 +541,8 @@ static void IN_CollectInput( float *forward, float *side, float *pitch, float *y
|
|||||||
{
|
{
|
||||||
float x, y;
|
float x, y;
|
||||||
Platform_MouseMove( &x, &y );
|
Platform_MouseMove( &x, &y );
|
||||||
*pitch += y * m_pitch->value;
|
*pitch += y * m_pitch.value;
|
||||||
*yaw -= x * m_yaw->value;
|
*yaw -= x * m_yaw.value;
|
||||||
|
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
IN_EvdevMove( yaw, pitch );
|
IN_EvdevMove( yaw, pitch );
|
||||||
@@ -540,7 +552,7 @@ static void IN_CollectInput( float *forward, float *side, float *pitch, float *y
|
|||||||
Joy_FinalizeMove( forward, side, yaw, pitch );
|
Joy_FinalizeMove( forward, side, yaw, pitch );
|
||||||
Touch_GetMove( forward, side, yaw, pitch );
|
Touch_GetMove( forward, side, yaw, pitch );
|
||||||
|
|
||||||
if( look_filter->value )
|
if( look_filter.value )
|
||||||
{
|
{
|
||||||
*pitch = ( inputstate.lastpitch + *pitch ) / 2;
|
*pitch = ( inputstate.lastpitch + *pitch ) / 2;
|
||||||
*yaw = ( inputstate.lastyaw + *yaw ) / 2;
|
*yaw = ( inputstate.lastyaw + *yaw ) / 2;
|
||||||
@@ -588,7 +600,7 @@ void IN_EngineAppendMove( float frametime, void *cmd1, qboolean active )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void IN_Commands( void )
|
static void IN_Commands( void )
|
||||||
{
|
{
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
IN_EvdevFrame();
|
IN_EvdevFrame();
|
||||||
@@ -598,7 +610,7 @@ void IN_Commands( void )
|
|||||||
{
|
{
|
||||||
float forward = 0, side = 0, pitch = 0, yaw = 0;
|
float forward = 0, side = 0, pitch = 0, yaw = 0;
|
||||||
|
|
||||||
IN_CollectInput( &forward, &side, &pitch, &yaw, in_mouseinitialized && !CVAR_TO_BOOL( m_ignore ) );
|
IN_CollectInput( &forward, &side, &pitch, &yaw, in_mouseinitialized && !m_ignore.value );
|
||||||
|
|
||||||
if( cls.key_dest == key_game )
|
if( cls.key_dest == key_game )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -40,14 +40,13 @@ void IN_DeactivateMouse( void );
|
|||||||
void IN_MouseSavePos( void );
|
void IN_MouseSavePos( void );
|
||||||
void IN_MouseRestorePos( void );
|
void IN_MouseRestorePos( void );
|
||||||
void IN_ToggleClientMouse( int newstate, int oldstate );
|
void IN_ToggleClientMouse( int newstate, int oldstate );
|
||||||
void IN_SetCursor( void *hCursor );
|
|
||||||
|
|
||||||
uint IN_CollectInputDevices( void );
|
uint IN_CollectInputDevices( void );
|
||||||
void IN_LockInputDevices( qboolean lock );
|
void IN_LockInputDevices( qboolean lock );
|
||||||
void IN_EngineAppendMove( float frametime, void *cmd, qboolean active );
|
void IN_EngineAppendMove( float frametime, void *cmd, qboolean active );
|
||||||
|
|
||||||
extern convar_t *m_yaw;
|
extern convar_t m_yaw;
|
||||||
extern convar_t *m_pitch;
|
extern convar_t m_pitch;
|
||||||
//
|
//
|
||||||
// in_touch.c
|
// in_touch.c
|
||||||
//
|
//
|
||||||
@@ -59,7 +58,6 @@ typedef enum
|
|||||||
} touchEventType;
|
} touchEventType;
|
||||||
|
|
||||||
extern convar_t touch_enable;
|
extern convar_t touch_enable;
|
||||||
extern convar_t touch_emulate;
|
|
||||||
|
|
||||||
void Touch_Draw( void );
|
void Touch_Draw( void );
|
||||||
void Touch_SetClientOnly( byte state );
|
void Touch_SetClientOnly( byte state );
|
||||||
@@ -75,6 +73,8 @@ void Touch_ResetDefaultButtons( void );
|
|||||||
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy );
|
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy );
|
||||||
void Touch_KeyEvent( int key, int down );
|
void Touch_KeyEvent( int key, int down );
|
||||||
qboolean Touch_WantVisibleCursor( void );
|
qboolean Touch_WantVisibleCursor( void );
|
||||||
|
qboolean Touch_Emulated( void );
|
||||||
|
void Touch_NotifyResize( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// in_joy.c
|
// in_joy.c
|
||||||
|
|||||||
@@ -144,8 +144,8 @@ keyname_t keynames[] =
|
|||||||
|
|
||||||
static void OSK_EnableTextInput( qboolean enable, qboolean force );
|
static void OSK_EnableTextInput( qboolean enable, qboolean force );
|
||||||
static qboolean OSK_KeyEvent( int key, int down );
|
static qboolean OSK_KeyEvent( int key, int down );
|
||||||
static convar_t *osk_enable;
|
static CVAR_DEFINE_AUTO( osk_enable, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "enable built-in on-screen keyboard" );
|
||||||
static convar_t *key_rotate;
|
static CVAR_DEFINE_AUTO( key_rotate, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "rotate arrow keys (0-3)" );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===================
|
===================
|
||||||
@@ -332,7 +332,7 @@ int Key_GetKey( const char *pBinding )
|
|||||||
Key_Unbind_f
|
Key_Unbind_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Unbind_f( void )
|
static void Key_Unbind_f( void )
|
||||||
{
|
{
|
||||||
int b;
|
int b;
|
||||||
|
|
||||||
@@ -358,7 +358,7 @@ void Key_Unbind_f( void )
|
|||||||
Key_Unbindall_f
|
Key_Unbindall_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Unbindall_f( void )
|
static void Key_Unbindall_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -378,7 +378,7 @@ void Key_Unbindall_f( void )
|
|||||||
Key_Reset_f
|
Key_Reset_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Reset_f( void )
|
static void Key_Reset_f( void )
|
||||||
{
|
{
|
||||||
keyname_t *kn;
|
keyname_t *kn;
|
||||||
int i;
|
int i;
|
||||||
@@ -400,7 +400,7 @@ void Key_Reset_f( void )
|
|||||||
Key_Bind_f
|
Key_Bind_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Bind_f( void )
|
static void Key_Bind_f( void )
|
||||||
{
|
{
|
||||||
char cmd[1024];
|
char cmd[1024];
|
||||||
int i, c, b;
|
int i, c, b;
|
||||||
@@ -473,7 +473,7 @@ Key_Bindlist_f
|
|||||||
|
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Key_Bindlist_f( void )
|
static void Key_Bindlist_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -513,8 +513,8 @@ void Key_Init( void )
|
|||||||
// setup default binding. "unbindall" from config.cfg will be reset it
|
// setup default binding. "unbindall" from config.cfg will be reset it
|
||||||
for( kn = keynames; kn->name; kn++ ) Key_SetBinding( kn->keynum, kn->binding );
|
for( kn = keynames; kn->name; kn++ ) Key_SetBinding( kn->keynum, kn->binding );
|
||||||
|
|
||||||
osk_enable = Cvar_Get( "osk_enable", "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable built-in on-screen keyboard" );
|
Cvar_RegisterVariable( &osk_enable );
|
||||||
key_rotate = Cvar_Get( "key_rotate", "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "rotate arrow keys (0-3)" );
|
Cvar_RegisterVariable( &key_rotate );
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -523,7 +523,7 @@ void Key_Init( void )
|
|||||||
Key_AddKeyCommands
|
Key_AddKeyCommands
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
static void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
||||||
{
|
{
|
||||||
char button[1024];
|
char button[1024];
|
||||||
char *buttonPtr;
|
char *buttonPtr;
|
||||||
@@ -553,7 +553,7 @@ void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
|||||||
}
|
}
|
||||||
|
|
||||||
buttonPtr = button;
|
buttonPtr = button;
|
||||||
while(( kb[i] <= ' ' || kb[i] == ';' ) && kb[i] != 0 )
|
while((((byte)kb[i]) <= ' ' || kb[i] == ';' ) && kb[i] != 0 )
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -590,7 +590,7 @@ static qboolean Key_IsAllowedAutoRepeat( int key )
|
|||||||
|
|
||||||
static int Key_Rotate( int key )
|
static int Key_Rotate( int key )
|
||||||
{
|
{
|
||||||
if( key_rotate->value == 1.0f ) // CW
|
if( key_rotate.value == 1.0f ) // CW
|
||||||
{
|
{
|
||||||
if( key == K_UPARROW )
|
if( key == K_UPARROW )
|
||||||
key = K_LEFTARROW;
|
key = K_LEFTARROW;
|
||||||
@@ -602,7 +602,7 @@ static int Key_Rotate( int key )
|
|||||||
key = K_RIGHTARROW;
|
key = K_RIGHTARROW;
|
||||||
}
|
}
|
||||||
|
|
||||||
else if( key_rotate->value == 3.0f ) // CCW
|
else if( key_rotate.value == 3.0f ) // CCW
|
||||||
{
|
{
|
||||||
if( key == K_UPARROW )
|
if( key == K_UPARROW )
|
||||||
key = K_RIGHTARROW;
|
key = K_RIGHTARROW;
|
||||||
@@ -614,7 +614,7 @@ static int Key_Rotate( int key )
|
|||||||
key = K_LEFTARROW;
|
key = K_LEFTARROW;
|
||||||
}
|
}
|
||||||
|
|
||||||
else if( key_rotate->value == 2.0f )
|
else if( key_rotate.value == 2.0f )
|
||||||
{
|
{
|
||||||
if( key == K_UPARROW )
|
if( key == K_UPARROW )
|
||||||
key = K_DOWNARROW;
|
key = K_DOWNARROW;
|
||||||
@@ -719,10 +719,10 @@ void GAME_EXPORT Key_Event( int key, int down )
|
|||||||
switch( cls.key_dest )
|
switch( cls.key_dest )
|
||||||
{
|
{
|
||||||
case key_game:
|
case key_game:
|
||||||
if( CVAR_TO_BOOL( gl_showtextures ))
|
if( r_showtextures.value )
|
||||||
{
|
{
|
||||||
// close texture atlas
|
// close texture atlas
|
||||||
Cvar_SetValue( "r_showtextures", 0.0f );
|
Cvar_DirectSet( &r_showtextures, "0" );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if( host.mouse_visible && cls.state != ca_cinematic )
|
else if( host.mouse_visible && cls.state != ca_cinematic )
|
||||||
@@ -749,10 +749,10 @@ void GAME_EXPORT Key_Event( int key, int down )
|
|||||||
if( cls.key_dest == key_menu )
|
if( cls.key_dest == key_menu )
|
||||||
{
|
{
|
||||||
// only non printable keys passed
|
// only non printable keys passed
|
||||||
if( !gameui.use_text_api )
|
if( !gameui.use_extended_api )
|
||||||
Key_EnableTextInput( true, false );
|
Key_EnableTextInput( true, false );
|
||||||
//pass printable chars for old menus
|
//pass printable chars for old menus
|
||||||
if( !gameui.use_text_api && !host.textmode && down && ( key >= 32 ) && ( key <= 'z' ) )
|
if( !gameui.use_extended_api && !host.textmode && down && ( key >= 32 ) && ( key <= 'z' ) )
|
||||||
{
|
{
|
||||||
if( Key_IsDown( K_SHIFT ) )
|
if( Key_IsDown( K_SHIFT ) )
|
||||||
{
|
{
|
||||||
@@ -797,7 +797,7 @@ Key_EnableTextInput
|
|||||||
*/
|
*/
|
||||||
void Key_EnableTextInput( qboolean enable, qboolean force )
|
void Key_EnableTextInput( qboolean enable, qboolean force )
|
||||||
{
|
{
|
||||||
if( CVAR_TO_BOOL( osk_enable ) )
|
if( osk_enable.value )
|
||||||
{
|
{
|
||||||
OSK_EnableTextInput( enable, force );
|
OSK_EnableTextInput( enable, force );
|
||||||
return;
|
return;
|
||||||
@@ -840,7 +840,7 @@ void GAME_EXPORT Key_SetKeyDest( int key_dest )
|
|||||||
cls.key_dest = key_message;
|
cls.key_dest = key_message;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Host_Error( "Key_SetKeyDest: wrong destination (%i)\n", key_dest );
|
Host_Error( "%s: wrong destination (%i)\n", __func__, key_dest );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -995,7 +995,7 @@ struct osk_s
|
|||||||
|
|
||||||
static qboolean OSK_KeyEvent( int key, int down )
|
static qboolean OSK_KeyEvent( int key, int down )
|
||||||
{
|
{
|
||||||
if( !osk.enable || !CVAR_TO_BOOL( osk_enable ) )
|
if( !osk.enable || !osk_enable.value )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if( osk.sending )
|
if( osk.sending )
|
||||||
@@ -1055,18 +1055,16 @@ static qboolean OSK_KeyEvent( int key, int down )
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !Q_stricmp( cl_charset->string, "utf-8" ) )
|
ch = (byte)osk.curbutton.val;
|
||||||
ch = (unsigned char)osk.curbutton.val;
|
|
||||||
else
|
// do not pass UTF-8 sequence into the engine, convert it here
|
||||||
ch = Con_UtfProcessCharForce( (unsigned char)osk.curbutton.val );
|
if( !cls.accept_utf8 )
|
||||||
|
ch = Con_UtfProcessCharForce( ch );
|
||||||
|
|
||||||
if( !ch )
|
if( !ch )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
Con_CharEvent( ch );
|
CL_CharEvent( ch );
|
||||||
if( cls.key_dest == key_menu )
|
|
||||||
UI_CharEvent ( ch );
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1121,7 +1119,6 @@ static void OSK_EnableTextInput( qboolean enable, qboolean force )
|
|||||||
{
|
{
|
||||||
osk.curlayout = 0;
|
osk.curlayout = 0;
|
||||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1190,7 +1187,7 @@ void OSK_Draw( void )
|
|||||||
float x, y;
|
float x, y;
|
||||||
int i, j;
|
int i, j;
|
||||||
|
|
||||||
if( !osk.enable || !CVAR_TO_BOOL(osk_enable) || !osk.curbutton.val )
|
if( !osk.enable || !osk_enable.value || !osk.curbutton.val )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// draw keyboard
|
// draw keyboard
|
||||||
|
|||||||
@@ -74,7 +74,7 @@ static void free_winding( winding_t *w )
|
|||||||
{
|
{
|
||||||
// simple sentinel by Carmack
|
// simple sentinel by Carmack
|
||||||
if( *(unsigned *)w == 0xDEADC0DE )
|
if( *(unsigned *)w == 0xDEADC0DE )
|
||||||
Host_Error( "free_winding: freed a freed winding\n" );
|
Host_Error( "%s: freed a freed winding\n", __func__ );
|
||||||
*(unsigned *)w = 0xDEADC0DE;
|
*(unsigned *)w = 0xDEADC0DE;
|
||||||
free( w );
|
free( w );
|
||||||
}
|
}
|
||||||
@@ -154,7 +154,7 @@ static winding_t *winding_for_plane( const mplane_t *p )
|
|||||||
vup[0] = 1;
|
vup[0] = 1;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Host_Error( "BaseWindingForPlane: no axis found\n" );
|
Host_Error( "%s: no axis found\n", __func__ );
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -659,7 +659,7 @@ static void make_hull_windings( hull_t *hull, hull_model_t *model )
|
|||||||
Con_Reportf( "%i hull polys\n", model->num_polys );
|
Con_Reportf( "%i hull polys\n", model->num_polys );
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mod_InitDebugHulls( void )
|
void Mod_InitDebugHulls( model_t *loadmodel )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -685,6 +685,9 @@ void Mod_CreatePolygonsForHull( int hullnum )
|
|||||||
if( hullnum < 1 || hullnum > 3 )
|
if( hullnum < 1 || hullnum > 3 )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if( !world.num_hull_models )
|
||||||
|
Mod_InitDebugHulls( mod ); // FIXME: build hulls for separate bmodels (shells, medkits etc)
|
||||||
|
|
||||||
Con_Printf( "generating polygons for hull %u...\n", hullnum );
|
Con_Printf( "generating polygons for hull %u...\n", hullnum );
|
||||||
start = Sys_DoubleTime();
|
start = Sys_DoubleTime();
|
||||||
|
|
||||||
|
|||||||
@@ -8,14 +8,42 @@
|
|||||||
struct ref_state_s ref;
|
struct ref_state_s ref;
|
||||||
ref_globals_t refState;
|
ref_globals_t refState;
|
||||||
|
|
||||||
convar_t *gl_vsync;
|
static const char* r_skyBoxSuffix[SKYBOX_MAX_SIDES] = { "rt", "bk", "lf", "ft", "up", "dn" };
|
||||||
convar_t *gl_showtextures;
|
|
||||||
convar_t *r_decals;
|
CVAR_DEFINE_AUTO( gl_vsync, "1", FCVAR_ARCHIVE, "enable vertical syncronization" );
|
||||||
convar_t *r_adjust_fov;
|
CVAR_DEFINE_AUTO( r_showtextures, "0", FCVAR_CHEAT, "show all uploaded textures" );
|
||||||
convar_t *r_showtree;
|
CVAR_DEFINE_AUTO( r_adjust_fov, "1", FCVAR_ARCHIVE, "making FOV adjustment for wide-screens" );
|
||||||
convar_t *gl_msaa_samples;
|
CVAR_DEFINE_AUTO( r_decals, "4096", FCVAR_ARCHIVE, "sets the maximum number of decals" );
|
||||||
convar_t *gl_clear;
|
CVAR_DEFINE_AUTO( gl_msaa_samples, "0", FCVAR_GLCONFIG, "samples number for multisample anti-aliasing" );
|
||||||
convar_t *r_refdll;
|
CVAR_DEFINE_AUTO( gl_clear, "0", FCVAR_ARCHIVE, "clearing screen after each frame" );
|
||||||
|
CVAR_DEFINE_AUTO( r_showtree, "0", FCVAR_ARCHIVE, "build the graph of visible BSP tree" );
|
||||||
|
static CVAR_DEFINE_AUTO( r_refdll, "", FCVAR_RENDERINFO, "choose renderer implementation, if supported" );
|
||||||
|
static CVAR_DEFINE_AUTO( r_refdll_loaded, "", FCVAR_READ_ONLY, "currently loaded renderer" );
|
||||||
|
|
||||||
|
// there is no need to expose whole host and cl structs into the renderer
|
||||||
|
// but we still need to update timings accurately as possible
|
||||||
|
// this looks horrible but the only other option would be passing four
|
||||||
|
// time pointers and then it's looks even worse with dereferences everywhere
|
||||||
|
#define STATIC_OFFSET_CHECK( s1, s2, field, base, msg ) \
|
||||||
|
STATIC_ASSERT( offsetof( s1, field ) == offsetof( s2, field ) - offsetof( s2, base ), msg )
|
||||||
|
#define REF_CLIENT_CHECK( field ) \
|
||||||
|
STATIC_OFFSET_CHECK( ref_client_t, client_t, field, time, "broken ref_client_t offset" ); \
|
||||||
|
STATIC_ASSERT_( szchk_##__LINE__, sizeof(((ref_client_t *)0)->field ) == sizeof( cl.field ), "broken ref_client_t size" )
|
||||||
|
#define REF_HOST_CHECK( field ) \
|
||||||
|
STATIC_OFFSET_CHECK( ref_host_t, host_parm_t, field, realtime, "broken ref_client_t offset" ); \
|
||||||
|
STATIC_ASSERT_( szchk_##__LINE__, sizeof(((ref_host_t *)0)->field ) == sizeof( host.field ), "broken ref_client_t size" )
|
||||||
|
|
||||||
|
REF_CLIENT_CHECK( time );
|
||||||
|
REF_CLIENT_CHECK( oldtime );
|
||||||
|
REF_CLIENT_CHECK( viewentity );
|
||||||
|
REF_CLIENT_CHECK( playernum );
|
||||||
|
REF_CLIENT_CHECK( maxclients );
|
||||||
|
REF_CLIENT_CHECK( models );
|
||||||
|
REF_CLIENT_CHECK( paused );
|
||||||
|
REF_CLIENT_CHECK( simorg );
|
||||||
|
REF_HOST_CHECK( realtime );
|
||||||
|
REF_HOST_CHECK( frametime );
|
||||||
|
REF_HOST_CHECK( features );
|
||||||
|
|
||||||
void R_GetTextureParms( int *w, int *h, int texnum )
|
void R_GetTextureParms( int *w, int *h, int texnum )
|
||||||
{
|
{
|
||||||
@@ -23,13 +51,102 @@ void R_GetTextureParms( int *w, int *h, int texnum )
|
|||||||
if( h ) *h = REF_GET_PARM( PARM_TEX_HEIGHT, texnum );
|
if( h ) *h = REF_GET_PARM( PARM_TEX_HEIGHT, texnum );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
static qboolean CheckSkybox( const char *name, char out[SKYBOX_MAX_SIDES][MAX_STRING] )
|
||||||
================
|
{
|
||||||
GL_FreeImage
|
static const char *skybox_ext[3] = { "dds", "tga", "bmp" };
|
||||||
|
static const char *skybox_delim[2] = { "", "_" }; // no space for HL style, underscore for Q1 style
|
||||||
|
int i;
|
||||||
|
|
||||||
|
// search for skybox images
|
||||||
|
for( i = 0; i < ARRAYSIZE( skybox_ext ); i++ )
|
||||||
|
{
|
||||||
|
int j;
|
||||||
|
|
||||||
|
for( j = 0; j < ARRAYSIZE( skybox_delim ); j++ )
|
||||||
|
{
|
||||||
|
int k, num_checked_sides = 0;
|
||||||
|
|
||||||
|
for( k = 0; k < SKYBOX_MAX_SIDES; k++ )
|
||||||
|
{
|
||||||
|
char sidename[MAX_VA_STRING];
|
||||||
|
|
||||||
|
Q_snprintf( sidename, sizeof( sidename ), "%s%s%s.%s", name, skybox_delim[j], r_skyBoxSuffix[k], skybox_ext[i] );
|
||||||
|
if( g_fsapi.FileExists( sidename, false ))
|
||||||
|
{
|
||||||
|
Q_strncpy( out[k], sidename, sizeof( out[k] ));
|
||||||
|
num_checked_sides++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if( num_checked_sides == SKYBOX_MAX_SIDES )
|
||||||
|
return true; // image exists
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void R_SetupSky( const char *name )
|
||||||
|
{
|
||||||
|
string loadname;
|
||||||
|
char sidenames[SKYBOX_MAX_SIDES][MAX_STRING];
|
||||||
|
int skyboxTextures[SKYBOX_MAX_SIDES] = { 0 };
|
||||||
|
int i, len;
|
||||||
|
qboolean result;
|
||||||
|
|
||||||
|
if( !COM_CheckString( name ))
|
||||||
|
{
|
||||||
|
ref.dllFuncs.R_SetupSky( NULL ); // unload skybox
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Q_snprintf( loadname, sizeof( loadname ), "gfx/env/%s", name );
|
||||||
|
COM_StripExtension( loadname );
|
||||||
|
|
||||||
|
// kill the underline suffix to find them manually later
|
||||||
|
len = Q_strlen( loadname );
|
||||||
|
|
||||||
|
if( loadname[len - 1] == '_' )
|
||||||
|
loadname[len - 1] = '\0';
|
||||||
|
result = CheckSkybox( loadname, sidenames );
|
||||||
|
|
||||||
|
// to prevent infinite recursion if default skybox was missed
|
||||||
|
if( !result && Q_stricmp( name, DEFAULT_SKYBOX_NAME ))
|
||||||
|
{
|
||||||
|
Con_Reportf( S_WARN "missed or incomplete skybox '%s'\n", name );
|
||||||
|
R_SetupSky( DEFAULT_SKYBOX_NAME ); // force to default
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ref.dllFuncs.R_SetupSky( NULL ); // unload skybox
|
||||||
|
Con_DPrintf( "SKY: " );
|
||||||
|
|
||||||
|
for( i = 0; i < SKYBOX_MAX_SIDES; i++ )
|
||||||
|
{
|
||||||
|
skyboxTextures[i] = ref.dllFuncs.GL_LoadTexture( sidenames[i], NULL, 0, TF_CLAMP|TF_SKY );
|
||||||
|
|
||||||
|
if( !skyboxTextures[i] )
|
||||||
|
break;
|
||||||
|
|
||||||
|
Con_DPrintf( "%s%s%s", name, r_skyBoxSuffix[i], i != 5 ? ", " : ". " );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( i == SKYBOX_MAX_SIDES )
|
||||||
|
{
|
||||||
|
SetBits( world.flags, FWORLD_CUSTOM_SKYBOX );
|
||||||
|
Con_DPrintf( "done\n" );
|
||||||
|
ref.dllFuncs.R_SetupSky( skyboxTextures );
|
||||||
|
return; // loaded
|
||||||
|
}
|
||||||
|
|
||||||
|
Con_DPrintf( "^2failed\n" );
|
||||||
|
for( i = 0; i < SKYBOX_MAX_SIDES; i++ )
|
||||||
|
{
|
||||||
|
if( skyboxTextures[i] )
|
||||||
|
ref.dllFuncs.GL_FreeTexture( skyboxTextures[i] );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Frees image by name
|
|
||||||
================
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT GL_FreeImage( const char *name )
|
void GAME_EXPORT GL_FreeImage( const char *name )
|
||||||
{
|
{
|
||||||
int texnum;
|
int texnum;
|
||||||
@@ -41,18 +158,8 @@ void GAME_EXPORT GL_FreeImage( const char *name )
|
|||||||
ref.dllFuncs.GL_FreeTexture( texnum );
|
ref.dllFuncs.GL_FreeTexture( texnum );
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_UpdateRefState( void )
|
|
||||||
{
|
|
||||||
refState.time = cl.time;
|
|
||||||
refState.oldtime = cl.oldtime;
|
|
||||||
refState.realtime = host.realtime;
|
|
||||||
refState.frametime = host.frametime;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GL_RenderFrame( const ref_viewpass_t *rvp )
|
void GL_RenderFrame( const ref_viewpass_t *rvp )
|
||||||
{
|
{
|
||||||
R_UpdateRefState();
|
|
||||||
|
|
||||||
VectorCopy( rvp->vieworigin, refState.vieworg );
|
VectorCopy( rvp->vieworigin, refState.vieworg );
|
||||||
VectorCopy( rvp->viewangles, refState.viewangles );
|
VectorCopy( rvp->viewangles, refState.viewangles );
|
||||||
|
|
||||||
@@ -64,11 +171,6 @@ static intptr_t pfnEngineGetParm( int parm, int arg )
|
|||||||
return CL_RenderGetParm( parm, arg, false ); // prevent recursion
|
return CL_RenderGetParm( parm, arg, false ); // prevent recursion
|
||||||
}
|
}
|
||||||
|
|
||||||
static world_static_t *pfnGetWorld( void )
|
|
||||||
{
|
|
||||||
return &world;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void pfnStudioEvent( const mstudioevent_t *event, const cl_entity_t *e )
|
static void pfnStudioEvent( const mstudioevent_t *event, const cl_entity_t *e )
|
||||||
{
|
{
|
||||||
clgame.dllFuncs.pfnStudioEvent( event, e );
|
clgame.dllFuncs.pfnStudioEvent( event, e );
|
||||||
@@ -80,7 +182,7 @@ static model_t *pfnGetDefaultSprite( enum ref_defaultsprite_e spr )
|
|||||||
{
|
{
|
||||||
case REF_DOT_SPRITE: return cl_sprite_dot;
|
case REF_DOT_SPRITE: return cl_sprite_dot;
|
||||||
case REF_CHROME_SPRITE: return cl_sprite_shell;
|
case REF_CHROME_SPRITE: return cl_sprite_shell;
|
||||||
default: Host_Error( "GetDefaultSprite: unknown sprite %d\n", spr );
|
default: Host_Error( "%s: unknown sprite %d\n", __func__, spr );
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
@@ -93,29 +195,15 @@ static void *pfnMod_Extradata( int type, model_t *m )
|
|||||||
case mod_studio: return Mod_StudioExtradata( m );
|
case mod_studio: return Mod_StudioExtradata( m );
|
||||||
case mod_sprite: // fallthrough
|
case mod_sprite: // fallthrough
|
||||||
case mod_brush: return NULL;
|
case mod_brush: return NULL;
|
||||||
default: Host_Error( "Mod_Extradata: unknown type %d\n", type );
|
default: Host_Error( "%s: unknown type %d\n", __func__, type );
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
static model_t *pfnMod_GetCurrentLoadingModel( void )
|
static void CL_ExtraUpdate( void )
|
||||||
{
|
{
|
||||||
return loadmodel;
|
clgame.dllFuncs.IN_Accumulate();
|
||||||
}
|
S_ExtraUpdate();
|
||||||
|
|
||||||
static void pfnMod_SetCurrentLoadingModel( model_t *m )
|
|
||||||
{
|
|
||||||
loadmodel = m;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void pfnGetPredictedOrigin( vec3_t v )
|
|
||||||
{
|
|
||||||
VectorCopy( cl.simorg, v );
|
|
||||||
}
|
|
||||||
|
|
||||||
static color24 *pfnCL_GetPaletteColor( int color ) // clgame.palette[color]
|
|
||||||
{
|
|
||||||
return &clgame.palette[color];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
||||||
@@ -167,11 +255,6 @@ static int pfnGetStudioModelInterface( int version, struct r_studio_interface_s
|
|||||||
0;
|
0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static poolhandle_t pfnImage_GetPool( void )
|
|
||||||
{
|
|
||||||
return host.imagepool;
|
|
||||||
}
|
|
||||||
|
|
||||||
static const bpc_desc_t *pfnImage_GetPFDesc( int idx )
|
static const bpc_desc_t *pfnImage_GetPFDesc( int idx )
|
||||||
{
|
{
|
||||||
return &PFDesc[idx];
|
return &PFDesc[idx];
|
||||||
@@ -192,25 +275,6 @@ static screenfade_t *pfnRefGetScreenFade( void )
|
|||||||
return &clgame.fade;
|
return &clgame.fade;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
===============
|
|
||||||
R_DoResetGamma
|
|
||||||
gamma will be reset for
|
|
||||||
some type of screenshots
|
|
||||||
===============
|
|
||||||
*/
|
|
||||||
static qboolean R_DoResetGamma( void )
|
|
||||||
{
|
|
||||||
switch( cls.scrshot_action )
|
|
||||||
{
|
|
||||||
case scrshot_envshot:
|
|
||||||
case scrshot_skyshot:
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static qboolean R_Init_Video_( const int type )
|
static qboolean R_Init_Video_( const int type )
|
||||||
{
|
{
|
||||||
host.apply_opengl_config = true;
|
host.apply_opengl_config = true;
|
||||||
@@ -221,7 +285,7 @@ static qboolean R_Init_Video_( const int type )
|
|||||||
return R_Init_Video( type );
|
return R_Init_Video( type );
|
||||||
}
|
}
|
||||||
|
|
||||||
static ref_api_t gEngfuncs =
|
static const ref_api_t gEngfuncs =
|
||||||
{
|
{
|
||||||
pfnEngineGetParm,
|
pfnEngineGetParm,
|
||||||
|
|
||||||
@@ -231,7 +295,7 @@ static ref_api_t gEngfuncs =
|
|||||||
Cvar_VariableString,
|
Cvar_VariableString,
|
||||||
Cvar_SetValue,
|
Cvar_SetValue,
|
||||||
Cvar_Set,
|
Cvar_Set,
|
||||||
(void*)Cvar_RegisterVariable,
|
Cvar_RegisterVariable,
|
||||||
Cvar_FullSet,
|
Cvar_FullSet,
|
||||||
|
|
||||||
Cmd_AddRefCommand,
|
Cmd_AddRefCommand,
|
||||||
@@ -255,16 +319,12 @@ static ref_api_t gEngfuncs =
|
|||||||
Con_DrawString,
|
Con_DrawString,
|
||||||
CL_DrawCenterPrint,
|
CL_DrawCenterPrint,
|
||||||
|
|
||||||
CL_GetLocalPlayer,
|
|
||||||
CL_GetViewModel,
|
|
||||||
CL_GetEntityByIndex,
|
|
||||||
R_BeamGetEntity,
|
R_BeamGetEntity,
|
||||||
CL_GetWaterEntity,
|
CL_GetWaterEntity,
|
||||||
CL_AddVisibleEntity,
|
CL_AddVisibleEntity,
|
||||||
|
|
||||||
Mod_SampleSizeForFace,
|
Mod_SampleSizeForFace,
|
||||||
Mod_BoxVisible,
|
Mod_BoxVisible,
|
||||||
pfnGetWorld,
|
|
||||||
Mod_PointInLeaf,
|
Mod_PointInLeaf,
|
||||||
Mod_CreatePolygonsForHull,
|
Mod_CreatePolygonsForHull,
|
||||||
|
|
||||||
@@ -281,14 +341,9 @@ static ref_api_t gEngfuncs =
|
|||||||
|
|
||||||
Mod_ForName,
|
Mod_ForName,
|
||||||
pfnMod_Extradata,
|
pfnMod_Extradata,
|
||||||
CL_ModelHandle,
|
|
||||||
pfnMod_GetCurrentLoadingModel,
|
|
||||||
pfnMod_SetCurrentLoadingModel,
|
|
||||||
|
|
||||||
|
CL_EntitySetRemapColors,
|
||||||
CL_GetRemapInfoForEntity,
|
CL_GetRemapInfoForEntity,
|
||||||
CL_AllocRemapInfo,
|
|
||||||
CL_FreeRemapInfo,
|
|
||||||
CL_UpdateRemapInfo,
|
|
||||||
|
|
||||||
CL_ExtraUpdate,
|
CL_ExtraUpdate,
|
||||||
Host_Error,
|
Host_Error,
|
||||||
@@ -296,9 +351,6 @@ static ref_api_t gEngfuncs =
|
|||||||
COM_RandomFloat,
|
COM_RandomFloat,
|
||||||
COM_RandomLong,
|
COM_RandomLong,
|
||||||
pfnRefGetScreenFade,
|
pfnRefGetScreenFade,
|
||||||
CL_TextMessageGet,
|
|
||||||
pfnGetPredictedOrigin,
|
|
||||||
pfnCL_GetPaletteColor,
|
|
||||||
pfnCL_GetScreenInfo,
|
pfnCL_GetScreenInfo,
|
||||||
pfnSetLocalLightLevel,
|
pfnSetLocalLightLevel,
|
||||||
Sys_CheckParm,
|
Sys_CheckParm,
|
||||||
@@ -332,9 +384,11 @@ static ref_api_t gEngfuncs =
|
|||||||
SW_LockBuffer,
|
SW_LockBuffer,
|
||||||
SW_UnlockBuffer,
|
SW_UnlockBuffer,
|
||||||
|
|
||||||
BuildGammaTable,
|
|
||||||
LightToTexGamma,
|
LightToTexGamma,
|
||||||
R_DoResetGamma,
|
LightToTexGammaEx,
|
||||||
|
TextureToGamma,
|
||||||
|
ScreenGammaTable,
|
||||||
|
LinearGammaTable,
|
||||||
|
|
||||||
CL_GetLightStyle,
|
CL_GetLightStyle,
|
||||||
CL_GetDynamicLight,
|
CL_GetDynamicLight,
|
||||||
@@ -348,7 +402,6 @@ static ref_api_t gEngfuncs =
|
|||||||
PM_CL_TraceLine,
|
PM_CL_TraceLine,
|
||||||
CL_VisTraceLine,
|
CL_VisTraceLine,
|
||||||
CL_TraceLine,
|
CL_TraceLine,
|
||||||
pfnGetMoveVars,
|
|
||||||
|
|
||||||
Image_AddCmdFlags,
|
Image_AddCmdFlags,
|
||||||
Image_SetForceFlags,
|
Image_SetForceFlags,
|
||||||
@@ -360,7 +413,6 @@ static ref_api_t gEngfuncs =
|
|||||||
FS_CopyImage,
|
FS_CopyImage,
|
||||||
FS_FreeImage,
|
FS_FreeImage,
|
||||||
Image_SetMDLPointer,
|
Image_SetMDLPointer,
|
||||||
pfnImage_GetPool,
|
|
||||||
pfnImage_GetPFDesc,
|
pfnImage_GetPFDesc,
|
||||||
|
|
||||||
pfnDrawNormalTriangles,
|
pfnDrawNormalTriangles,
|
||||||
@@ -379,14 +431,14 @@ static void R_UnloadProgs( void )
|
|||||||
|
|
||||||
Cvar_FullSet( "host_refloaded", "0", FCVAR_READ_ONLY );
|
Cvar_FullSet( "host_refloaded", "0", FCVAR_READ_ONLY );
|
||||||
|
|
||||||
|
Cvar_Unlink( FCVAR_RENDERINFO | FCVAR_GLCONFIG );
|
||||||
|
Cmd_Unlink( CMD_REFDLL );
|
||||||
|
|
||||||
COM_FreeLibrary( ref.hInstance );
|
COM_FreeLibrary( ref.hInstance );
|
||||||
ref.hInstance = NULL;
|
ref.hInstance = NULL;
|
||||||
|
|
||||||
memset( &refState, 0, sizeof( refState ));
|
memset( &refState, 0, sizeof( refState ));
|
||||||
memset( &ref.dllFuncs, 0, sizeof( ref.dllFuncs ));
|
memset( &ref.dllFuncs, 0, sizeof( ref.dllFuncs ));
|
||||||
|
|
||||||
Cvar_Unlink( FCVAR_RENDERINFO | FCVAR_GLCONFIG );
|
|
||||||
Cmd_Unlink( CMD_REFDLL );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void CL_FillTriAPIFromRef( triangleapi_t *dst, const ref_interface_t *src )
|
static void CL_FillTriAPIFromRef( triangleapi_t *dst, const ref_interface_t *src )
|
||||||
@@ -415,7 +467,6 @@ static void CL_FillTriAPIFromRef( triangleapi_t *dst, const ref_interface_t *src
|
|||||||
|
|
||||||
static qboolean R_LoadProgs( const char *name )
|
static qboolean R_LoadProgs( const char *name )
|
||||||
{
|
{
|
||||||
extern triangleapi_t gTriApi;
|
|
||||||
static ref_api_t gpEngfuncs;
|
static ref_api_t gpEngfuncs;
|
||||||
REFAPI GetRefAPI; // single export
|
REFAPI GetRefAPI; // single export
|
||||||
|
|
||||||
@@ -425,7 +476,7 @@ static qboolean R_LoadProgs( const char *name )
|
|||||||
if( !(ref.hInstance = COM_LoadLibrary( name, false, true ) ))
|
if( !(ref.hInstance = COM_LoadLibrary( name, false, true ) ))
|
||||||
{
|
{
|
||||||
FS_AllowDirectPaths( false );
|
FS_AllowDirectPaths( false );
|
||||||
Con_Reportf( "R_LoadProgs: can't load renderer library %s: %s\n", name, COM_GetLibraryError() );
|
Con_Reportf( "%s: can't load renderer library %s: %s\n", __func__, name, COM_GetLibraryError() );
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -434,18 +485,18 @@ static qboolean R_LoadProgs( const char *name )
|
|||||||
if( !( GetRefAPI = (REFAPI)COM_GetProcAddress( ref.hInstance, GET_REF_API )) )
|
if( !( GetRefAPI = (REFAPI)COM_GetProcAddress( ref.hInstance, GET_REF_API )) )
|
||||||
{
|
{
|
||||||
COM_FreeLibrary( ref.hInstance );
|
COM_FreeLibrary( ref.hInstance );
|
||||||
Con_Reportf( "R_LoadProgs: can't find GetRefAPI entry point in %s\n", name );
|
Con_Reportf( "%s: can't find GetRefAPI entry point in %s\n", __func__, name );
|
||||||
ref.hInstance = NULL;
|
ref.hInstance = NULL;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// make local copy of engfuncs to prevent overwrite it with user dll
|
// make local copy of engfuncs to prevent overwrite it with user dll
|
||||||
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
gpEngfuncs = gEngfuncs;
|
||||||
|
|
||||||
if( !GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState ))
|
if( GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState ) != REF_API_VERSION )
|
||||||
{
|
{
|
||||||
COM_FreeLibrary( ref.hInstance );
|
COM_FreeLibrary( ref.hInstance );
|
||||||
Con_Reportf( "R_LoadProgs: can't init renderer API: wrong version\n" );
|
Con_Reportf( "%s: can't init renderer API: wrong version\n", __func__ );
|
||||||
ref.hInstance = NULL;
|
ref.hInstance = NULL;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -455,7 +506,7 @@ static qboolean R_LoadProgs( const char *name )
|
|||||||
if( !ref.dllFuncs.R_Init( ) )
|
if( !ref.dllFuncs.R_Init( ) )
|
||||||
{
|
{
|
||||||
COM_FreeLibrary( ref.hInstance );
|
COM_FreeLibrary( ref.hInstance );
|
||||||
Con_Reportf( "R_LoadProgs: can't init renderer!\n" ); //, ref.dllFuncs.R_GetInitError() );
|
Con_Reportf( "%s: can't init renderer!\n", __func__ ); //, ref.dllFuncs.R_GetInitError() );
|
||||||
ref.hInstance = NULL;
|
ref.hInstance = NULL;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -493,21 +544,19 @@ static void R_GetRendererName( char *dest, size_t size, const char *opt )
|
|||||||
{
|
{
|
||||||
if( !Q_strstr( opt, "." OS_LIB_EXT ))
|
if( !Q_strstr( opt, "." OS_LIB_EXT ))
|
||||||
{
|
{
|
||||||
const char *format;
|
|
||||||
|
|
||||||
#ifdef XASH_INTERNAL_GAMELIBS
|
#ifdef XASH_INTERNAL_GAMELIBS
|
||||||
if( !Q_strcmp( opt, "ref_" ))
|
#define FMT1 "%s"
|
||||||
format = "%s";
|
#define FMT2 "ref_%s"
|
||||||
else
|
|
||||||
format = "ref_%s";
|
|
||||||
#else
|
#else
|
||||||
if( !Q_strcmp( opt, "ref_" ))
|
#define FMT1 OS_LIB_PREFIX "%s." OS_LIB_EXT
|
||||||
format = OS_LIB_PREFIX "%s." OS_LIB_EXT;
|
#define FMT2 OS_LIB_PREFIX "ref_%s." OS_LIB_EXT
|
||||||
else
|
|
||||||
format = OS_LIB_PREFIX "ref_%s." OS_LIB_EXT;
|
|
||||||
#endif
|
#endif
|
||||||
Q_snprintf( dest, size, format, opt );
|
if( !Q_strncmp( opt, "ref_", 4 ))
|
||||||
|
Q_snprintf( dest, size, FMT1, opt );
|
||||||
|
else
|
||||||
|
Q_snprintf( dest, size, FMT2, opt );
|
||||||
|
#undef FMT1
|
||||||
|
#undef FMT2
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -531,6 +580,7 @@ static qboolean R_LoadRenderer( const char *refopt )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Cvar_FullSet( "r_refdll_loaded", refopt, FCVAR_READ_ONLY );
|
||||||
Con_Reportf( "Renderer %s initialized\n", refdll );
|
Con_Reportf( "Renderer %s initialized\n", refdll );
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -549,21 +599,17 @@ static void SetWidthAndHeightFromCommandLine( void )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SaveVideoMode( width, height, width, height );
|
R_SaveVideoMode( width, height, width, height, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetFullscreenModeFromCommandLine( void )
|
static void SetFullscreenModeFromCommandLine( void )
|
||||||
{
|
{
|
||||||
#if !XASH_MOBILE_PLATFORM
|
if( Sys_CheckParm( "-borderless" ))
|
||||||
if( Sys_CheckParm( "-fullscreen" ))
|
Cvar_DirectSet( &vid_fullscreen, "2" );
|
||||||
{
|
else if( Sys_CheckParm( "-fullscreen" ))
|
||||||
Cvar_Set( "fullscreen", "1" );
|
Cvar_DirectSet( &vid_fullscreen, "1" );
|
||||||
}
|
|
||||||
else if( Sys_CheckParm( "-windowed" ))
|
else if( Sys_CheckParm( "-windowed" ))
|
||||||
{
|
Cvar_DirectSet( &vid_fullscreen, "0" );
|
||||||
Cvar_Set( "fullscreen", "0" );
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void R_CollectRendererNames( void )
|
static void R_CollectRendererNames( void )
|
||||||
@@ -583,8 +629,14 @@ static void R_CollectRendererNames( void )
|
|||||||
#if XASH_REF_GL4ES_ENABLED
|
#if XASH_REF_GL4ES_ENABLED
|
||||||
"gl4es",
|
"gl4es",
|
||||||
#endif
|
#endif
|
||||||
|
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||||
|
"gles3compat",
|
||||||
|
#endif
|
||||||
#if XASH_REF_SOFT_ENABLED
|
#if XASH_REF_SOFT_ENABLED
|
||||||
"soft",
|
"soft",
|
||||||
|
#endif
|
||||||
|
#if XASH_REF_NULL_ENABLED
|
||||||
|
"null",
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -603,8 +655,14 @@ static void R_CollectRendererNames( void )
|
|||||||
#if XASH_REF_GL4ES_ENABLED
|
#if XASH_REF_GL4ES_ENABLED
|
||||||
"GL4ES",
|
"GL4ES",
|
||||||
#endif
|
#endif
|
||||||
|
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||||
|
"GLES3 (gl2_shim)",
|
||||||
|
#endif
|
||||||
#if XASH_REF_SOFT_ENABLED
|
#if XASH_REF_SOFT_ENABLED
|
||||||
"Software",
|
"Software",
|
||||||
|
#endif
|
||||||
|
#if XASH_REF_NULL_ENABLED
|
||||||
|
"Null Renderer",
|
||||||
#endif
|
#endif
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -618,14 +676,15 @@ qboolean R_Init( void )
|
|||||||
qboolean success = false;
|
qboolean success = false;
|
||||||
string requested;
|
string requested;
|
||||||
|
|
||||||
gl_vsync = Cvar_Get( "gl_vsync", "0", FCVAR_ARCHIVE, "enable vertical syncronization" );
|
Cvar_RegisterVariable( &gl_vsync );
|
||||||
gl_showtextures = Cvar_Get( "r_showtextures", "0", FCVAR_CHEAT, "show all uploaded textures" );
|
Cvar_RegisterVariable( &r_showtextures );
|
||||||
r_adjust_fov = Cvar_Get( "r_adjust_fov", "1", FCVAR_ARCHIVE, "making FOV adjustment for wide-screens" );
|
Cvar_RegisterVariable( &r_adjust_fov );
|
||||||
r_decals = Cvar_Get( "r_decals", "4096", FCVAR_ARCHIVE, "sets the maximum number of decals" );
|
Cvar_RegisterVariable( &r_decals );
|
||||||
gl_msaa_samples = Cvar_Get( "gl_msaa_samples", "0", FCVAR_GLCONFIG, "samples number for multisample anti-aliasing" );
|
Cvar_RegisterVariable( &gl_msaa_samples );
|
||||||
gl_clear = Cvar_Get( "gl_clear", "0", FCVAR_ARCHIVE, "clearing screen after each frame" );
|
Cvar_RegisterVariable( &gl_clear );
|
||||||
r_showtree = Cvar_Get( "r_showtree", "0", FCVAR_ARCHIVE, "build the graph of visible BSP tree" );
|
Cvar_RegisterVariable( &r_showtree );
|
||||||
r_refdll = Cvar_Get( "r_refdll", "", FCVAR_RENDERINFO, "choose renderer implementation, if supported" );
|
Cvar_RegisterVariable( &r_refdll );
|
||||||
|
Cvar_RegisterVariable( &r_refdll_loaded );
|
||||||
|
|
||||||
// cvars that are expected to exist
|
// cvars that are expected to exist
|
||||||
Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" );
|
Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" );
|
||||||
@@ -646,6 +705,7 @@ qboolean R_Init( void )
|
|||||||
|
|
||||||
// cvars that are expected to exist by client.dll
|
// cvars that are expected to exist by client.dll
|
||||||
// refdll should just get pointer to them
|
// refdll should just get pointer to them
|
||||||
|
Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "compatibility cvar, does nothing" );
|
||||||
Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" );
|
Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" );
|
||||||
Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" );
|
Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" );
|
||||||
|
|
||||||
@@ -669,9 +729,9 @@ qboolean R_Init( void )
|
|||||||
if( !success && Sys_GetParmFromCmdLine( "-ref", requested ))
|
if( !success && Sys_GetParmFromCmdLine( "-ref", requested ))
|
||||||
success = R_LoadRenderer( requested );
|
success = R_LoadRenderer( requested );
|
||||||
|
|
||||||
if( !success && COM_CheckString( r_refdll->string ))
|
if( !success && COM_CheckString( r_refdll.string ))
|
||||||
{
|
{
|
||||||
Q_strncpy( requested, r_refdll->string, sizeof( requested ));
|
Q_strncpy( requested, r_refdll.string, sizeof( requested ));
|
||||||
success = R_LoadRenderer( requested );
|
success = R_LoadRenderer( requested );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -691,7 +751,7 @@ qboolean R_Init( void )
|
|||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
{
|
{
|
||||||
Host_Error( "Can't initialize any renderer. Check your video drivers!" );
|
Host_Error( "Can't initialize any renderer. Check your video drivers!\n" );
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -18,19 +18,18 @@ GNU General Public License for more details.
|
|||||||
|
|
||||||
#include "ref_api.h"
|
#include "ref_api.h"
|
||||||
|
|
||||||
#define RP_LOCALCLIENT( e ) ((e) != NULL && (e)->index == ( cl.playernum + 1 ) && e->player )
|
#define RP_LOCALCLIENT( e ) ((e) != NULL && (e)->index == ( cl.playernum + 1 ) && e->player )
|
||||||
|
|
||||||
struct ref_state_s
|
struct ref_state_s
|
||||||
{
|
{
|
||||||
qboolean initialized;
|
HINSTANCE hInstance;
|
||||||
|
qboolean initialized;
|
||||||
HINSTANCE hInstance;
|
int numRenderers;
|
||||||
ref_interface_t dllFuncs;
|
ref_interface_t dllFuncs;
|
||||||
|
|
||||||
// depends on build configuration
|
// depends on build configuration
|
||||||
int numRenderers;
|
const char **shortNames;
|
||||||
const char **shortNames;
|
const char **readableNames;
|
||||||
const char **readableNames;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
extern struct ref_state_s ref;
|
extern struct ref_state_s ref;
|
||||||
@@ -45,15 +44,14 @@ void R_GetTextureParms( int *w, int *h, int texnum );
|
|||||||
|
|
||||||
void GL_RenderFrame( const struct ref_viewpass_s *rvp );
|
void GL_RenderFrame( const struct ref_viewpass_s *rvp );
|
||||||
|
|
||||||
|
void R_SetupSky( const char *name );
|
||||||
|
|
||||||
// common engine and renderer cvars
|
// common engine and renderer cvars
|
||||||
extern convar_t *r_decals;
|
extern convar_t r_decals;
|
||||||
extern convar_t *r_adjust_fov;
|
extern convar_t r_adjust_fov;
|
||||||
extern convar_t *gl_clear;
|
extern convar_t gl_clear;
|
||||||
|
|
||||||
qboolean R_Init( void );
|
qboolean R_Init( void );
|
||||||
void R_Shutdown( void );
|
void R_Shutdown( void );
|
||||||
void R_UpdateRefState( void );
|
|
||||||
|
|
||||||
extern triangleapi_t gTriApi;
|
|
||||||
|
|
||||||
#endif // REF_COMMON_H
|
#endif // REF_COMMON_H
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
/*
|
/*
|
||||||
s_dsp.c - digital signal processing algorithms for audio FX
|
s_dsp.c - digital signal processing algorithms for audio FX
|
||||||
Copyright (C) 2009 Uncle Mike
|
Copyright (C) 2009 Uncle Mike
|
||||||
|
Copyright (C) 2016-2024 Alibek Omarov
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
This program is free software: you can redistribute it and/or modify
|
||||||
it under the terms of the GNU General Public License as published by
|
it under the terms of the GNU General Public License as published by
|
||||||
@@ -78,7 +79,7 @@ typedef struct dly_s
|
|||||||
int *lpdelayline;
|
int *lpdelayline;
|
||||||
} dly_t;
|
} dly_t;
|
||||||
|
|
||||||
const sx_preset_t rgsxpre[] =
|
static const sx_preset_t rgsxpre[] =
|
||||||
{
|
{
|
||||||
// -------reverb-------- -------delay--------
|
// -------reverb-------- -------delay--------
|
||||||
// lp mod size refl rvblp delay feedback dlylp left
|
// lp mod size refl rvblp delay feedback dlylp left
|
||||||
@@ -115,7 +116,7 @@ const sx_preset_t rgsxpre[] =
|
|||||||
|
|
||||||
// 0x0045dca8 enginegl.exe
|
// 0x0045dca8 enginegl.exe
|
||||||
// SHA256: 42383d32cd712e59ee2c1bd78b7ba48814e680e7026c4223e730111f34a60d66
|
// SHA256: 42383d32cd712e59ee2c1bd78b7ba48814e680e7026c4223e730111f34a60d66
|
||||||
const sx_preset_t rgsxpre_hlalpha052[] =
|
static const sx_preset_t rgsxpre_hlalpha052[] =
|
||||||
{
|
{
|
||||||
// -------reverb-------- -------delay--------
|
// -------reverb-------- -------delay--------
|
||||||
// lp mod size refl rvblp delay feedback dlylp left
|
// lp mod size refl rvblp delay feedback dlylp left
|
||||||
@@ -150,51 +151,51 @@ const sx_preset_t rgsxpre_hlalpha052[] =
|
|||||||
{ 0.0, 0.0, 0.001, 0.999, 0.0, 0.2, 0.8, 2.0, 0.05 }, // 28
|
{ 0.0, 0.0, 0.001, 0.999, 0.0, 0.2, 0.8, 2.0, 0.05 }, // 28
|
||||||
};
|
};
|
||||||
|
|
||||||
const sx_preset_t *ptable = rgsxpre;
|
static const sx_preset_t *ptable = rgsxpre;
|
||||||
|
|
||||||
// cvars
|
// cvars
|
||||||
convar_t *dsp_off; // disable dsp
|
static CVAR_DEFINE_AUTO( dsp_off, "0", FCVAR_ARCHIVE, "disable DSP processing (deprecated)" );
|
||||||
convar_t *roomwater_type; // water room_type
|
static CVAR_DEFINE_AUTO( room_off, "0", FCVAR_ARCHIVE, "disable DSP processing (GoldSrc compatible cvar)" );
|
||||||
convar_t *room_type; // current room type
|
static CVAR_DEFINE_AUTO( dsp_coeff_table, "0", FCVAR_ARCHIVE, "select DSP coefficient table: 0 for release or 1 for alpha 0.52" );
|
||||||
convar_t *hisound; // DSP quality
|
static CVAR_DEFINE_AUTO( room_type, "0", 0, "current room type preset" );
|
||||||
|
|
||||||
|
static CVAR_DEFINE( roomwater_type, "waterroom_type", "14", 0, "water room type" );
|
||||||
|
static CVAR_DEFINE( hisound, "room_hires", "2", FCVAR_ARCHIVE, "dsp quality. 1 for 22k, 2 for 44k(recommended) and 3 for 96k" );
|
||||||
|
|
||||||
// underwater/special fx modulations
|
// underwater/special fx modulations
|
||||||
convar_t *sxmod_mod;
|
static CVAR_DEFINE( sxmod_mod, "room_mod", "0", 0, "stereo amptitude modulation for room" );
|
||||||
convar_t *sxmod_lowpass;
|
static CVAR_DEFINE( sxmod_lowpass, "room_lp", "0", 0, "for water fx, lowpass for entire room" );
|
||||||
|
|
||||||
// stereo delay(no feedback)
|
// stereo delay(no feedback)
|
||||||
convar_t *sxste_delay; // straight left delay
|
static CVAR_DEFINE( sxste_delay, "room_left", "0", 0, "left channel delay time" );
|
||||||
|
|
||||||
// mono reverb
|
// mono reverb
|
||||||
convar_t *sxrvb_lp; // lowpass
|
static CVAR_DEFINE( sxrvb_lp, "room_rvblp", "1", 0, "reverb: low pass filtering level" );
|
||||||
convar_t *sxrvb_feedback; // reverb decay. Higher -- longer
|
static CVAR_DEFINE( sxrvb_feedback, "room_refl", "0", 0, "reverb: decay time" );
|
||||||
convar_t *sxrvb_size; // room size. Higher -- larger
|
static CVAR_DEFINE( sxrvb_size, "room_size", "0", 0, "reverb: initial reflection size" );
|
||||||
|
|
||||||
// mono delay
|
// mono delay
|
||||||
convar_t *sxdly_lp; // lowpass
|
static CVAR_DEFINE( sxdly_lp, "room_dlylp", "1", 0, "mono delay: low pass filtering level" );
|
||||||
convar_t *sxdly_feedback; // cycles
|
static CVAR_DEFINE( sxdly_feedback, "room_feedback", "0.2", 0, "mono delay: decay time" );
|
||||||
convar_t *sxdly_delay; // current delay in seconds
|
static CVAR_DEFINE( sxdly_delay, "room_delay", "0.8", 0, "mono delay: delay time" );
|
||||||
|
|
||||||
convar_t *dsp_room; // for compability
|
static int idsp_dma_speed;
|
||||||
|
|
||||||
convar_t *dsp_coeff_table; // use release or 0.52 style
|
|
||||||
int idsp_dma_speed;
|
|
||||||
int idsp_room;
|
int idsp_room;
|
||||||
int room_typeprev;
|
static int room_typeprev;
|
||||||
|
|
||||||
// routines
|
// routines
|
||||||
int sxamodl, sxamodr; // amplitude modulation values
|
static int sxamodl, sxamodr; // amplitude modulation values
|
||||||
int sxamodlt, sxamodrt; // modulation targets
|
static int sxamodlt, sxamodrt; // modulation targets
|
||||||
int sxmod1cur, sxmod2cur;
|
static int sxmod1cur, sxmod2cur;
|
||||||
int sxmod1, sxmod2;
|
static int sxmod1, sxmod2;
|
||||||
int sxhires;
|
static int sxhires;
|
||||||
|
|
||||||
portable_samplepair_t *paintto = NULL;
|
static portable_samplepair_t *paintto = NULL;
|
||||||
|
|
||||||
dly_t rgsxdly[MAXDLY]; // stereo is last
|
static dly_t rgsxdly[MAXDLY]; // stereo is last
|
||||||
int rgsxlp[MAXLP];
|
static int rgsxlp[MAXLP];
|
||||||
|
|
||||||
void SX_Profiling_f( void );
|
static void SX_Profiling_f( void );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
============
|
============
|
||||||
@@ -202,14 +203,12 @@ SX_ReloadRoomFX
|
|||||||
|
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void SX_ReloadRoomFX( void )
|
static void SX_ReloadRoomFX( void )
|
||||||
{
|
{
|
||||||
if( !dsp_room ) return; // not initialized
|
SetBits( sxste_delay.flags, FCVAR_CHANGED );
|
||||||
|
SetBits( sxrvb_feedback.flags, FCVAR_CHANGED );
|
||||||
SetBits( sxste_delay->flags, FCVAR_CHANGED );
|
SetBits( sxdly_delay.flags, FCVAR_CHANGED );
|
||||||
SetBits( sxrvb_feedback->flags, FCVAR_CHANGED );
|
SetBits( room_type.flags, FCVAR_CHANGED );
|
||||||
SetBits( sxdly_delay->flags, FCVAR_CHANGED );
|
|
||||||
SetBits( room_type->flags, FCVAR_CHANGED );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -227,36 +226,34 @@ void SX_Init( void )
|
|||||||
sxamodr = sxamodl = sxamodrt = sxamodlt = 255;
|
sxamodr = sxamodl = sxamodrt = sxamodlt = 255;
|
||||||
idsp_dma_speed = SOUND_11k;
|
idsp_dma_speed = SOUND_11k;
|
||||||
|
|
||||||
hisound = Cvar_Get( "room_hires", "2", FCVAR_ARCHIVE, "dsp quality. 1 for 22k, 2 for 44k(recommended) and 3 for 96k" );
|
Cvar_RegisterVariable( &hisound );
|
||||||
sxhires = 2;
|
sxhires = 2;
|
||||||
|
|
||||||
sxmod1cur = sxmod1 = 350 * ( idsp_dma_speed / SOUND_11k );
|
sxmod1cur = sxmod1 = 350 * ( idsp_dma_speed / SOUND_11k );
|
||||||
sxmod2cur = sxmod2 = 450 * ( idsp_dma_speed / SOUND_11k );
|
sxmod2cur = sxmod2 = 450 * ( idsp_dma_speed / SOUND_11k );
|
||||||
|
|
||||||
dsp_off = Cvar_Get( "dsp_off", "0", FCVAR_ARCHIVE, "disable DSP processing" );
|
Cvar_RegisterVariable( &dsp_off );
|
||||||
dsp_coeff_table = Cvar_Get( "dsp_coeff_table", "0", FCVAR_ARCHIVE, "select DSP coefficient table: 0 for release or 1 for alpha 0.52" );
|
Cvar_RegisterVariable( &room_off );
|
||||||
|
Cvar_RegisterVariable( &dsp_coeff_table );
|
||||||
|
|
||||||
roomwater_type = Cvar_Get( "waterroom_type", "14", 0, "water room type" );
|
Cvar_RegisterVariable( &roomwater_type );
|
||||||
room_type = Cvar_Get( "room_type", "0", 0, "current room type preset" );
|
Cvar_RegisterVariable( &room_type );
|
||||||
|
|
||||||
sxmod_lowpass = Cvar_Get( "room_lp", "0", 0, "for water fx, lowpass for entire room" );
|
Cvar_RegisterVariable( &sxmod_lowpass );
|
||||||
sxmod_mod = Cvar_Get( "room_mod", "0", 0, "stereo amptitude modulation for room" );
|
Cvar_RegisterVariable( &sxmod_mod );
|
||||||
|
|
||||||
sxrvb_size = Cvar_Get( "room_size", "0", 0, "reverb: initial reflection size" );
|
Cvar_RegisterVariable( &sxrvb_size );
|
||||||
sxrvb_feedback = Cvar_Get( "room_refl", "0", 0, "reverb: decay time" );
|
Cvar_RegisterVariable( &sxrvb_feedback );
|
||||||
sxrvb_lp = Cvar_Get( "room_rvblp", "1", 0, "reverb: low pass filtering level" );
|
Cvar_RegisterVariable( &sxrvb_lp );
|
||||||
|
|
||||||
sxdly_delay = Cvar_Get( "room_delay", "0.8", 0, "mono delay: delay time" );
|
Cvar_RegisterVariable( &sxdly_delay );
|
||||||
sxdly_feedback = Cvar_Get( "room_feedback", "0.2", 0, "mono delay: decay time" );
|
Cvar_RegisterVariable( &sxdly_feedback );
|
||||||
sxdly_lp = Cvar_Get( "room_dlylp", "1", 0, "mono delay: low pass filtering level" );
|
Cvar_RegisterVariable( &sxdly_lp );
|
||||||
|
|
||||||
sxste_delay = Cvar_Get( "room_left", "0", 0, "left channel delay time" );
|
Cvar_RegisterVariable( &sxste_delay );
|
||||||
|
|
||||||
Cmd_AddCommand( "dsp_profile", SX_Profiling_f, "dsp stress-test, first argument is room_type" );
|
Cmd_AddCommand( "dsp_profile", SX_Profiling_f, "dsp stress-test, first argument is room_type" );
|
||||||
|
|
||||||
// for compability
|
|
||||||
dsp_room = room_type;
|
|
||||||
|
|
||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -267,7 +264,7 @@ DLY_Free
|
|||||||
Free memory allocated for DSP
|
Free memory allocated for DSP
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void DLY_Free( int idelay )
|
static void DLY_Free( int idelay )
|
||||||
{
|
{
|
||||||
Assert( idelay >= 0 && idelay < MAXDLY );
|
Assert( idelay >= 0 && idelay < MAXDLY );
|
||||||
|
|
||||||
@@ -303,7 +300,7 @@ DLY_Init
|
|||||||
Initialize dly
|
Initialize dly
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
int DLY_Init( int idelay, float delay )
|
static int DLY_Init( int idelay, float delay )
|
||||||
{
|
{
|
||||||
dly_t *cur;
|
dly_t *cur;
|
||||||
|
|
||||||
@@ -339,7 +336,7 @@ DLY_MovePointer
|
|||||||
Checks overflow and moves pointer
|
Checks overflow and moves pointer
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
_inline void DLY_MovePointer( dly_t *dly )
|
static void DLY_MovePointer( dly_t *dly )
|
||||||
{
|
{
|
||||||
if( ++dly->idelayinput >= dly->cdelaysamplesmax )
|
if( ++dly->idelayinput >= dly->cdelaysamplesmax )
|
||||||
dly->idelayinput = 0;
|
dly->idelayinput = 0;
|
||||||
@@ -355,12 +352,12 @@ DLY_CheckNewStereoDelayVal
|
|||||||
Update stereo processor settings if we are in new room
|
Update stereo processor settings if we are in new room
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void DLY_CheckNewStereoDelayVal( void )
|
static void DLY_CheckNewStereoDelayVal( void )
|
||||||
{
|
{
|
||||||
dly_t *const dly = &rgsxdly[STEREODLY];
|
dly_t *const dly = &rgsxdly[STEREODLY];
|
||||||
float delay = sxste_delay->value;
|
float delay = sxste_delay.value;
|
||||||
|
|
||||||
if( !FBitSet( sxste_delay->flags, FCVAR_CHANGED ))
|
if( !FBitSet( sxste_delay.flags, FCVAR_CHANGED ))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( delay == 0 )
|
if( delay == 0 )
|
||||||
@@ -403,7 +400,7 @@ DLY_DoStereoDelay
|
|||||||
Do stereo processing
|
Do stereo processing
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void DLY_DoStereoDelay( int count )
|
static void DLY_DoStereoDelay( int count )
|
||||||
{
|
{
|
||||||
int delay, samplexf;
|
int delay, samplexf;
|
||||||
dly_t *const dly = &rgsxdly[STEREODLY];
|
dly_t *const dly = &rgsxdly[STEREODLY];
|
||||||
@@ -468,12 +465,12 @@ DLY_CheckNewDelayVal
|
|||||||
Update delay processor settings if we are in new room
|
Update delay processor settings if we are in new room
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void DLY_CheckNewDelayVal( void )
|
static void DLY_CheckNewDelayVal( void )
|
||||||
{
|
{
|
||||||
float delay = sxdly_delay->value;
|
float delay = sxdly_delay.value;
|
||||||
dly_t *const dly = &rgsxdly[MONODLY];
|
dly_t *const dly = &rgsxdly[MONODLY];
|
||||||
|
|
||||||
if( FBitSet( sxdly_delay->flags, FCVAR_CHANGED ))
|
if( FBitSet( sxdly_delay.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
if( delay == 0 )
|
if( delay == 0 )
|
||||||
{
|
{
|
||||||
@@ -503,8 +500,8 @@ void DLY_CheckNewDelayVal( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dly->lp = sxdly_lp->value;
|
dly->lp = sxdly_lp.value;
|
||||||
dly->delayfeedback = 255 * sxdly_feedback->value;
|
dly->delayfeedback = 255 * sxdly_feedback.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -514,7 +511,7 @@ DLY_DoDelay
|
|||||||
Do delay processing
|
Do delay processing
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void DLY_DoDelay( int count )
|
static void DLY_DoDelay( int count )
|
||||||
{
|
{
|
||||||
dly_t *const dly = &rgsxdly[MONODLY];
|
dly_t *const dly = &rgsxdly[MONODLY];
|
||||||
portable_samplepair_t *paint = paintto;
|
portable_samplepair_t *paint = paintto;
|
||||||
@@ -565,7 +562,7 @@ RVB_SetUpDly
|
|||||||
Set up dly for reverb
|
Set up dly for reverb
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void RVB_SetUpDly( int pos, float delay, int kmod )
|
static void RVB_SetUpDly( int pos, float delay, int kmod )
|
||||||
{
|
{
|
||||||
int samples;
|
int samples;
|
||||||
|
|
||||||
@@ -601,13 +598,13 @@ RVB_CheckNewReverbVal
|
|||||||
Update reverb settings if we are in new room
|
Update reverb settings if we are in new room
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void RVB_CheckNewReverbVal( void )
|
static void RVB_CheckNewReverbVal( void )
|
||||||
{
|
{
|
||||||
dly_t *const dly1 = &rgsxdly[REVERBPOS];
|
dly_t *const dly1 = &rgsxdly[REVERBPOS];
|
||||||
dly_t *const dly2 = &rgsxdly[REVERBPOS + 1];
|
dly_t *const dly2 = &rgsxdly[REVERBPOS + 1];
|
||||||
float delay = sxrvb_size->value;
|
float delay = sxrvb_size.value;
|
||||||
|
|
||||||
if( FBitSet( sxrvb_size->flags, FCVAR_CHANGED ))
|
if( FBitSet( sxrvb_size.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
if( delay == 0.0f )
|
if( delay == 0.0f )
|
||||||
{
|
{
|
||||||
@@ -616,13 +613,13 @@ void RVB_CheckNewReverbVal( void )
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RVB_SetUpDly( REVERBPOS, sxrvb_size->value, 500 );
|
RVB_SetUpDly( REVERBPOS, sxrvb_size.value, 500 );
|
||||||
RVB_SetUpDly( REVERBPOS+1, sxrvb_size->value * 0.71f, 700 );
|
RVB_SetUpDly( REVERBPOS+1, sxrvb_size.value * 0.71f, 700 );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dly1->lp = dly2->lp = sxrvb_lp->value;
|
dly1->lp = dly2->lp = sxrvb_lp.value;
|
||||||
dly1->delayfeedback = dly2->delayfeedback = (int)(255 * sxrvb_feedback->value);
|
dly1->delayfeedback = dly2->delayfeedback = (int)(255 * sxrvb_feedback.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -632,7 +629,7 @@ RVB_DoReverbForOneDly
|
|||||||
Do reverberation for one dly
|
Do reverberation for one dly
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
int RVB_DoReverbForOneDly( dly_t *dly, const int vlr, const portable_samplepair_t *samplepair )
|
static int RVB_DoReverbForOneDly( dly_t *dly, const int vlr, const portable_samplepair_t *samplepair )
|
||||||
{
|
{
|
||||||
int delay;
|
int delay;
|
||||||
int samplexf;
|
int samplexf;
|
||||||
@@ -706,7 +703,7 @@ RVB_DoReverb
|
|||||||
Do reverberation processing
|
Do reverberation processing
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void RVB_DoReverb( int count )
|
static void RVB_DoReverb( int count )
|
||||||
{
|
{
|
||||||
dly_t *const dly1 = &rgsxdly[REVERBPOS];
|
dly_t *const dly1 = &rgsxdly[REVERBPOS];
|
||||||
dly_t *const dly2 = &rgsxdly[REVERBPOS+1];
|
dly_t *const dly2 = &rgsxdly[REVERBPOS+1];
|
||||||
@@ -723,7 +720,7 @@ void RVB_DoReverb( int count )
|
|||||||
voutm = RVB_DoReverbForOneDly( dly1, vlr, paint );
|
voutm = RVB_DoReverbForOneDly( dly1, vlr, paint );
|
||||||
voutm += RVB_DoReverbForOneDly( dly2, vlr, paint );
|
voutm += RVB_DoReverbForOneDly( dly2, vlr, paint );
|
||||||
|
|
||||||
if( dsp_coeff_table->value == 1.0f )
|
if( dsp_coeff_table.value == 1.0f )
|
||||||
voutm /= 6; // alpha
|
voutm /= 6; // alpha
|
||||||
else voutm = (11 * voutm) >> 6;
|
else voutm = (11 * voutm) >> 6;
|
||||||
|
|
||||||
@@ -739,18 +736,18 @@ RVB_DoAMod
|
|||||||
Do amplification modulation processing
|
Do amplification modulation processing
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void RVB_DoAMod( int count )
|
static void RVB_DoAMod( int count )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *paint = paintto;
|
portable_samplepair_t *paint = paintto;
|
||||||
|
|
||||||
if( !sxmod_lowpass->value && !sxmod_mod->value )
|
if( !sxmod_lowpass.value && !sxmod_mod.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( ; count; count--, paint++ )
|
for( ; count; count--, paint++ )
|
||||||
{
|
{
|
||||||
portable_samplepair_t res = *paint;
|
portable_samplepair_t res = *paint;
|
||||||
|
|
||||||
if( sxmod_lowpass->value )
|
if( sxmod_lowpass.value )
|
||||||
{
|
{
|
||||||
res.left = rgsxlp[0] + rgsxlp[1] + rgsxlp[2] + rgsxlp[3] + rgsxlp[4] + res.left;
|
res.left = rgsxlp[0] + rgsxlp[1] + rgsxlp[2] + rgsxlp[3] + rgsxlp[4] + res.left;
|
||||||
res.right = rgsxlp[5] + rgsxlp[6] + rgsxlp[7] + rgsxlp[8] + rgsxlp[9] + res.right;
|
res.right = rgsxlp[5] + rgsxlp[6] + rgsxlp[7] + rgsxlp[8] + rgsxlp[9] + res.right;
|
||||||
@@ -772,7 +769,7 @@ void RVB_DoAMod( int count )
|
|||||||
rgsxlp[8] = rgsxlp[9];
|
rgsxlp[8] = rgsxlp[9];
|
||||||
}
|
}
|
||||||
|
|
||||||
if( sxmod_mod->value )
|
if( sxmod_mod.value )
|
||||||
{
|
{
|
||||||
if( --sxmod1cur < 0 )
|
if( --sxmod1cur < 0 )
|
||||||
sxmod1cur = sxmod1;
|
sxmod1cur = sxmod1;
|
||||||
@@ -812,13 +809,9 @@ DSP_Process
|
|||||||
(xash dsp interface)
|
(xash dsp interface)
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void DSP_Process( int idsp, portable_samplepair_t *pbfront, int sampleCount )
|
void DSP_Process( portable_samplepair_t *pbfront, int sampleCount )
|
||||||
{
|
{
|
||||||
if( dsp_off->value )
|
if( dsp_off.value || room_off.value || !sampleCount )
|
||||||
return;
|
|
||||||
|
|
||||||
// don't process DSP while in menu
|
|
||||||
if( cls.key_dest == key_menu || !sampleCount )
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// preset is already installed by CheckNewDspPresets
|
// preset is already installed by CheckNewDspPresets
|
||||||
@@ -839,7 +832,7 @@ DSP_ClearState
|
|||||||
*/
|
*/
|
||||||
void DSP_ClearState( void )
|
void DSP_ClearState( void )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "room_type", 0.0f );
|
Cvar_DirectSet( &room_type, "0" );
|
||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -852,12 +845,12 @@ CheckNewDspPresets
|
|||||||
*/
|
*/
|
||||||
void CheckNewDspPresets( void )
|
void CheckNewDspPresets( void )
|
||||||
{
|
{
|
||||||
if( dsp_off->value != 0.0f )
|
if( dsp_off.value || room_off.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( FBitSet( dsp_coeff_table->flags, FCVAR_CHANGED ))
|
if( FBitSet( dsp_coeff_table.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
switch( (int)dsp_coeff_table->value )
|
switch( (int)dsp_coeff_table.value )
|
||||||
{
|
{
|
||||||
case 0: // release
|
case 0: // release
|
||||||
ptable = rgsxpre;
|
ptable = rgsxpre;
|
||||||
@@ -873,20 +866,20 @@ void CheckNewDspPresets( void )
|
|||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
room_typeprev = -1;
|
room_typeprev = -1;
|
||||||
|
|
||||||
ClearBits( dsp_coeff_table->flags, FCVAR_CHANGED );
|
ClearBits( dsp_coeff_table.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( s_listener.waterlevel > 2 )
|
if( s_listener.waterlevel > 2 )
|
||||||
idsp_room = roomwater_type->value;
|
idsp_room = roomwater_type.value;
|
||||||
else idsp_room = room_type->value;
|
else idsp_room = room_type.value;
|
||||||
|
|
||||||
// don't pass invalid presets
|
// don't pass invalid presets
|
||||||
idsp_room = bound( 0, idsp_room, MAX_ROOM_TYPES );
|
idsp_room = bound( 0, idsp_room, MAX_ROOM_TYPES );
|
||||||
|
|
||||||
if( FBitSet( hisound->flags, FCVAR_CHANGED ))
|
if( FBitSet( hisound.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
sxhires = hisound->value;
|
sxhires = hisound.value;
|
||||||
ClearBits( hisound->flags, FCVAR_CHANGED );
|
ClearBits( hisound.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( idsp_room == room_typeprev && idsp_room == 0 )
|
if( idsp_room == room_typeprev && idsp_room == 0 )
|
||||||
@@ -898,15 +891,15 @@ void CheckNewDspPresets( void )
|
|||||||
|
|
||||||
cur = ptable + idsp_room;
|
cur = ptable + idsp_room;
|
||||||
|
|
||||||
Cvar_SetValue( "room_lp", cur->room_lp );
|
Cvar_DirectSetValue( &sxmod_lowpass, cur->room_lp );
|
||||||
Cvar_SetValue( "room_mod", cur->room_mod );
|
Cvar_DirectSetValue( &sxmod_mod, cur->room_mod );
|
||||||
Cvar_SetValue( "room_size", cur->room_size );
|
Cvar_DirectSetValue( &sxrvb_size, cur->room_size );
|
||||||
Cvar_SetValue( "room_refl", cur->room_refl );
|
Cvar_DirectSetValue( &sxrvb_feedback, cur->room_refl );
|
||||||
Cvar_SetValue( "room_rvblp", cur->room_rvblp );
|
Cvar_DirectSetValue( &sxrvb_lp, cur->room_rvblp );
|
||||||
Cvar_SetValue( "room_delay", cur->room_delay );
|
Cvar_DirectSetValue( &sxdly_delay, cur->room_delay );
|
||||||
Cvar_SetValue( "room_feedback", cur->room_feedback );
|
Cvar_DirectSetValue( &sxdly_feedback, cur->room_feedback );
|
||||||
Cvar_SetValue( "room_dlylp", cur->room_dlylp );
|
Cvar_DirectSetValue( &sxdly_lp, cur->room_dlylp );
|
||||||
Cvar_SetValue( "room_left", cur->room_left );
|
Cvar_DirectSetValue( &sxste_delay, cur->room_left );
|
||||||
}
|
}
|
||||||
|
|
||||||
room_typeprev = idsp_room;
|
room_typeprev = idsp_room;
|
||||||
@@ -915,15 +908,15 @@ void CheckNewDspPresets( void )
|
|||||||
DLY_CheckNewDelayVal( );
|
DLY_CheckNewDelayVal( );
|
||||||
DLY_CheckNewStereoDelayVal();
|
DLY_CheckNewStereoDelayVal();
|
||||||
|
|
||||||
ClearBits( sxrvb_size->flags, FCVAR_CHANGED );
|
ClearBits( sxrvb_size.flags, FCVAR_CHANGED );
|
||||||
ClearBits( sxdly_delay->flags, FCVAR_CHANGED );
|
ClearBits( sxdly_delay.flags, FCVAR_CHANGED );
|
||||||
ClearBits( sxste_delay->flags, FCVAR_CHANGED );
|
ClearBits( sxste_delay.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
void SX_Profiling_f( void )
|
static void SX_Profiling_f( void )
|
||||||
{
|
{
|
||||||
portable_samplepair_t testbuffer[512];
|
portable_samplepair_t testbuffer[512];
|
||||||
float oldroom = room_type->value;
|
float oldroom = room_type.value;
|
||||||
double start, end;
|
double start, end;
|
||||||
int i, calls;
|
int i, calls;
|
||||||
|
|
||||||
@@ -935,7 +928,7 @@ void SX_Profiling_f( void )
|
|||||||
|
|
||||||
if( Cmd_Argc() > 1 )
|
if( Cmd_Argc() > 1 )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "room_type", Q_atof( Cmd_Argv( 1 )));
|
Cvar_DirectSetValue( &room_type, Q_atof( Cmd_Argv( 1 )));
|
||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
CheckNewDspPresets(); // we just need idsp_room immediately, for message below
|
CheckNewDspPresets(); // we just need idsp_room immediately, for message below
|
||||||
}
|
}
|
||||||
@@ -945,7 +938,7 @@ void SX_Profiling_f( void )
|
|||||||
start = Sys_DoubleTime();
|
start = Sys_DoubleTime();
|
||||||
for( calls = 10000; calls; calls-- )
|
for( calls = 10000; calls; calls-- )
|
||||||
{
|
{
|
||||||
DSP_Process( idsp_room, testbuffer, 512 );
|
DSP_Process( testbuffer, 512 );
|
||||||
}
|
}
|
||||||
end = Sys_DoubleTime();
|
end = Sys_DoubleTime();
|
||||||
|
|
||||||
@@ -953,7 +946,7 @@ void SX_Profiling_f( void )
|
|||||||
|
|
||||||
if( Cmd_Argc() > 1 )
|
if( Cmd_Argc() > 1 )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "room_type", oldroom );
|
Cvar_DirectSetValue( &room_type, oldroom );
|
||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
CheckNewDspPresets();
|
CheckNewDspPresets();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,8 +52,11 @@ void S_SoundList_f( void )
|
|||||||
{
|
{
|
||||||
totalSize += sc->size;
|
totalSize += sc->size;
|
||||||
|
|
||||||
if( sc->loopStart >= 0 ) Con_Printf( "L" );
|
if( FBitSet( sc->flags, SOUND_LOOPED ))
|
||||||
else Con_Printf( " " );
|
Con_Printf( "L" );
|
||||||
|
else
|
||||||
|
Con_Printf( " " );
|
||||||
|
|
||||||
if( sfx->name[0] == '*' || !Q_strncmp( sfx->name, DEFAULT_SOUNDPATH, sizeof( DEFAULT_SOUNDPATH ) - 1 ))
|
if( sfx->name[0] == '*' || !Q_strncmp( sfx->name, DEFAULT_SOUNDPATH, sizeof( DEFAULT_SOUNDPATH ) - 1 ))
|
||||||
Con_Printf( " (%2db) %s : %s\n", sc->width * 8, Q_memprint( sc->size ), sfx->name );
|
Con_Printf( " (%2db) %s : %s\n", sc->width * 8, Q_memprint( sc->size ), sfx->name );
|
||||||
else Con_Printf( " (%2db) %s : " DEFAULT_SOUNDPATH "%s\n", sc->width * 8, Q_memprint( sc->size ), sfx->name );
|
else Con_Printf( " (%2db) %s : " DEFAULT_SOUNDPATH "%s\n", sc->width * 8, Q_memprint( sc->size ), sfx->name );
|
||||||
@@ -110,7 +113,7 @@ static wavdata_t *S_CreateDefaultSound( void )
|
|||||||
|
|
||||||
sc->width = 2;
|
sc->width = 2;
|
||||||
sc->channels = 1;
|
sc->channels = 1;
|
||||||
sc->loopStart = -1;
|
sc->loopStart = 0;
|
||||||
sc->rate = SOUND_DMA_SPEED;
|
sc->rate = SOUND_DMA_SPEED;
|
||||||
sc->samples = SOUND_DMA_SPEED;
|
sc->samples = SOUND_DMA_SPEED;
|
||||||
sc->size = sc->samples * sc->width * sc->channels;
|
sc->size = sc->samples * sc->width * sc->channels;
|
||||||
@@ -141,8 +144,8 @@ wavdata_t *S_LoadSound( sfx_t *sfx )
|
|||||||
if( Q_stricmp( sfx->name, "*default" ))
|
if( Q_stricmp( sfx->name, "*default" ))
|
||||||
{
|
{
|
||||||
// load it from disk
|
// load it from disk
|
||||||
if( s_warn_late_precache.value > 0 && CL_Active() )
|
if( s_warn_late_precache.value > 0 && cls.state == ca_active )
|
||||||
Con_Printf( S_WARN "S_LoadSound: late precache of %s\n", sfx->name );
|
Con_Printf( S_WARN "%s: late precache of %s\n", __func__, sfx->name );
|
||||||
|
|
||||||
if( sfx->name[0] == '*' )
|
if( sfx->name[0] == '*' )
|
||||||
sc = FS_LoadSound( sfx->name + 1, NULL, 0 );
|
sc = FS_LoadSound( sfx->name + 1, NULL, 0 );
|
||||||
@@ -152,11 +155,11 @@ wavdata_t *S_LoadSound( sfx_t *sfx )
|
|||||||
if( !sc ) sc = S_CreateDefaultSound();
|
if( !sc ) sc = S_CreateDefaultSound();
|
||||||
|
|
||||||
if( sc->rate < SOUND_11k ) // some bad sounds
|
if( sc->rate < SOUND_11k ) // some bad sounds
|
||||||
Sound_Process( &sc, SOUND_11k, sc->width, SOUND_RESAMPLE );
|
Sound_Process( &sc, SOUND_11k, sc->width, sc->channels, SOUND_RESAMPLE );
|
||||||
else if( sc->rate > SOUND_11k && sc->rate < SOUND_22k ) // some bad sounds
|
else if( sc->rate > SOUND_11k && sc->rate < SOUND_22k ) // some bad sounds
|
||||||
Sound_Process( &sc, SOUND_22k, sc->width, SOUND_RESAMPLE );
|
Sound_Process( &sc, SOUND_22k, sc->width, sc->channels, SOUND_RESAMPLE );
|
||||||
else if( sc->rate > SOUND_22k && sc->rate <= SOUND_32k ) // some bad sounds
|
else if( sc->rate > SOUND_22k && sc->rate < SOUND_44k ) // some bad sounds
|
||||||
Sound_Process( &sc, SOUND_44k, sc->width, SOUND_RESAMPLE );
|
Sound_Process( &sc, SOUND_44k, sc->width, sc->channels, SOUND_RESAMPLE );
|
||||||
|
|
||||||
sfx->cache = sc;
|
sfx->cache = sc;
|
||||||
|
|
||||||
@@ -218,7 +221,7 @@ sfx_t *S_FindName( const char *pname, int *pfInCache )
|
|||||||
sfx = &s_knownSfx[i];
|
sfx = &s_knownSfx[i];
|
||||||
memset( sfx, 0, sizeof( *sfx ));
|
memset( sfx, 0, sizeof( *sfx ));
|
||||||
if( pfInCache ) *pfInCache = false;
|
if( pfInCache ) *pfInCache = false;
|
||||||
Q_strncpy( sfx->name, name, MAX_STRING );
|
Q_strncpy( sfx->name, name, sizeof( sfx->name ));
|
||||||
sfx->servercount = cl.servercount;
|
sfx->servercount = cl.servercount;
|
||||||
sfx->hashValue = COM_HashKey( sfx->name, MAX_SFX_HASH );
|
sfx->hashValue = COM_HashKey( sfx->name, MAX_SFX_HASH );
|
||||||
|
|
||||||
@@ -377,7 +380,7 @@ S_InitSounds
|
|||||||
void S_InitSounds( void )
|
void S_InitSounds( void )
|
||||||
{
|
{
|
||||||
// create unused 0-entry
|
// create unused 0-entry
|
||||||
Q_strncpy( s_knownSfx->name, "*default", MAX_QPATH );
|
Q_strncpy( s_knownSfx->name, "*default", sizeof( s_knownSfx->name ));
|
||||||
s_knownSfx->hashValue = COM_HashKey( s_knownSfx->name, MAX_SFX_HASH );
|
s_knownSfx->hashValue = COM_HashKey( s_knownSfx->name, MAX_SFX_HASH );
|
||||||
s_knownSfx->hashNext = s_sfxHashList[s_knownSfx->hashValue];
|
s_knownSfx->hashNext = s_sfxHashList[s_knownSfx->hashValue];
|
||||||
s_sfxHashList[s_knownSfx->hashValue] = s_knownSfx;
|
s_sfxHashList[s_knownSfx->hashValue] = s_knownSfx;
|
||||||
|
|||||||
@@ -64,6 +64,12 @@ float S_GetMasterVolume( void )
|
|||||||
{
|
{
|
||||||
float scale = 1.0f;
|
float scale = 1.0f;
|
||||||
|
|
||||||
|
if( host.status == HOST_NOFOCUS && snd_mute_losefocus.value != 0.0f )
|
||||||
|
{
|
||||||
|
// we return zero volume to keep sounds running
|
||||||
|
return 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
if( !s_listener.inmenu && soundfade.percent != 0 )
|
if( !s_listener.inmenu && soundfade.percent != 0 )
|
||||||
{
|
{
|
||||||
scale = bound( 0.0f, soundfade.percent / 100.0f, 1.0f );
|
scale = bound( 0.0f, soundfade.percent / 100.0f, 1.0f );
|
||||||
@@ -91,7 +97,7 @@ void S_FadeClientVolume( float fadePercent, float fadeOutSeconds, float holdTime
|
|||||||
S_IsClient
|
S_IsClient
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean S_IsClient( int entnum )
|
static qboolean S_IsClient( int entnum )
|
||||||
{
|
{
|
||||||
return ( entnum == s_listener.entnum );
|
return ( entnum == s_listener.entnum );
|
||||||
}
|
}
|
||||||
@@ -124,7 +130,7 @@ void S_FreeChannel( channel_t *ch )
|
|||||||
S_UpdateSoundFade
|
S_UpdateSoundFade
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_UpdateSoundFade( void )
|
static void S_UpdateSoundFade( void )
|
||||||
{
|
{
|
||||||
float f, totaltime, elapsed;
|
float f, totaltime, elapsed;
|
||||||
|
|
||||||
@@ -184,7 +190,7 @@ override any other sound playing on the same channel (see code comments below fo
|
|||||||
exceptions).
|
exceptions).
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
static qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
||||||
{
|
{
|
||||||
int ch_idx;
|
int ch_idx;
|
||||||
|
|
||||||
@@ -322,7 +328,7 @@ channel_t *SND_PickDynamicChannel( int entnum, int channel, sfx_t *sfx, qboolean
|
|||||||
// don't restart looping sounds for the same entity
|
// don't restart looping sounds for the same entity
|
||||||
wavdata_t *sc = channels[first_to_die].sfx->cache;
|
wavdata_t *sc = channels[first_to_die].sfx->cache;
|
||||||
|
|
||||||
if( sc && sc->loopStart != -1 )
|
if( sc && FBitSet( sc->flags, SOUND_LOOPED ))
|
||||||
{
|
{
|
||||||
channel_t *ch = &channels[first_to_die];
|
channel_t *ch = &channels[first_to_die];
|
||||||
|
|
||||||
@@ -376,7 +382,7 @@ channel_t *SND_PickStaticChannel( const vec3_t pos, sfx_t *sfx )
|
|||||||
// no empty slots, alloc a new static sound channel
|
// no empty slots, alloc a new static sound channel
|
||||||
if( total_channels == MAX_CHANNELS )
|
if( total_channels == MAX_CHANNELS )
|
||||||
{
|
{
|
||||||
Con_DPrintf( S_ERROR "S_PickStaticChannel: no free channels\n" );
|
Con_DPrintf( S_ERROR "%s: no free channels\n", __func__ );
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -399,7 +405,7 @@ returns TRUE if sound was altered,
|
|||||||
returns FALSE if sound was not found (sound is not playing)
|
returns FALSE if sound was not found (sound is not playing)
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
static int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
||||||
{
|
{
|
||||||
channel_t *ch;
|
channel_t *ch;
|
||||||
int i;
|
int i;
|
||||||
@@ -457,7 +463,7 @@ int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int
|
|||||||
S_SpatializeChannel
|
S_SpatializeChannel
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
static void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
||||||
{
|
{
|
||||||
float lscale, rscale, scale;
|
float lscale, rscale, scale;
|
||||||
|
|
||||||
@@ -480,7 +486,7 @@ void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float g
|
|||||||
SND_Spatialize
|
SND_Spatialize
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SND_Spatialize( channel_t *ch )
|
static void SND_Spatialize( channel_t *ch )
|
||||||
{
|
{
|
||||||
vec3_t source_vec;
|
vec3_t source_vec;
|
||||||
float dist, dot, gain = 1.0f;
|
float dist, dot, gain = 1.0f;
|
||||||
@@ -497,7 +503,7 @@ void SND_Spatialize( channel_t *ch )
|
|||||||
|
|
||||||
pSource = ch->sfx->cache;
|
pSource = ch->sfx->cache;
|
||||||
|
|
||||||
if( ch->use_loop && pSource && pSource->loopStart != -1 )
|
if( ch->use_loop && pSource && FBitSet( pSource->flags, SOUND_LOOPED ))
|
||||||
looping = true;
|
looping = true;
|
||||||
|
|
||||||
if( !ch->staticsound )
|
if( !ch->staticsound )
|
||||||
@@ -635,7 +641,7 @@ void S_StartSound( const vec3_t pos, int ent, int chan, sound_t handle, float fv
|
|||||||
if( !target_chan->leftvol && !target_chan->rightvol )
|
if( !target_chan->leftvol && !target_chan->rightvol )
|
||||||
{
|
{
|
||||||
// looping sounds don't use this optimization because they should stick around until they're killed.
|
// looping sounds don't use this optimization because they should stick around until they're killed.
|
||||||
if( !sfx->cache || sfx->cache->loopStart == -1 )
|
if( !sfx->cache || !FBitSet( sfx->cache->flags, SOUND_LOOPED ))
|
||||||
{
|
{
|
||||||
// if this is a streaming sound, play the whole thing.
|
// if this is a streaming sound, play the whole thing.
|
||||||
if( chan != CHAN_STREAM )
|
if( chan != CHAN_STREAM )
|
||||||
@@ -648,20 +654,6 @@ void S_StartSound( const vec3_t pos, int ent, int chan, sound_t handle, float fv
|
|||||||
|
|
||||||
// Init client entity mouth movement vars
|
// Init client entity mouth movement vars
|
||||||
SND_InitMouth( ent, chan );
|
SND_InitMouth( ent, chan );
|
||||||
|
|
||||||
for( ch_idx = NUM_AMBIENTS, check = channels + NUM_AMBIENTS; ch_idx < MAX_DYNAMIC_CHANNELS; ch_idx++, check++)
|
|
||||||
{
|
|
||||||
if( check == target_chan ) continue;
|
|
||||||
|
|
||||||
if( check->sfx == sfx && !check->pMixer.sample )
|
|
||||||
{
|
|
||||||
// skip up to 0.1 seconds of audio
|
|
||||||
int skip = COM_RandomLong( 0, (long)( 0.1f * check->sfx->cache->rate ));
|
|
||||||
|
|
||||||
S_SetSampleStart( check, sfx->cache, skip );
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -901,7 +893,7 @@ int S_GetCurrentStaticSounds( soundlist_t *pout, int size )
|
|||||||
VectorCopy( channels[i].origin, pout->origin );
|
VectorCopy( channels[i].origin, pout->origin );
|
||||||
pout->volume = (float)channels[i].master_vol / 255.0f;
|
pout->volume = (float)channels[i].master_vol / 255.0f;
|
||||||
pout->attenuation = channels[i].dist_mult * SND_CLIP_DISTANCE;
|
pout->attenuation = channels[i].dist_mult * SND_CLIP_DISTANCE;
|
||||||
pout->looping = ( channels[i].use_loop && channels[i].sfx->cache->loopStart != -1 );
|
pout->looping = ( channels[i].use_loop && FBitSet( channels[i].sfx->cache->flags, SOUND_LOOPED ));
|
||||||
pout->pitch = channels[i].basePitch;
|
pout->pitch = channels[i].basePitch;
|
||||||
pout->channel = channels[i].entchannel;
|
pout->channel = channels[i].entchannel;
|
||||||
pout->wordIndex = channels[i].wordIndex;
|
pout->wordIndex = channels[i].wordIndex;
|
||||||
@@ -936,7 +928,7 @@ int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
|
|||||||
if( !channels[i].sfx || !channels[i].sfx->name[0] || !Q_stricmp( channels[i].sfx->name, "*default" ))
|
if( !channels[i].sfx || !channels[i].sfx->name[0] || !Q_stricmp( channels[i].sfx->name, "*default" ))
|
||||||
continue; // don't serialize default sounds
|
continue; // don't serialize default sounds
|
||||||
|
|
||||||
looped = ( channels[i].use_loop && channels[i].sfx->cache->loopStart != -1 );
|
looped = ( channels[i].use_loop && FBitSet( channels[i].sfx->cache->flags, SOUND_LOOPED ));
|
||||||
|
|
||||||
if( channels[i].entchannel == CHAN_STATIC && looped && !Host_IsQuakeCompatible())
|
if( channels[i].entchannel == CHAN_STATIC && looped && !Host_IsQuakeCompatible())
|
||||||
continue; // never serialize static looped sounds. It will be restoring in game code
|
continue; // never serialize static looped sounds. It will be restoring in game code
|
||||||
@@ -967,7 +959,7 @@ int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
|
|||||||
S_InitAmbientChannels
|
S_InitAmbientChannels
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_InitAmbientChannels( void )
|
static void S_InitAmbientChannels( void )
|
||||||
{
|
{
|
||||||
int ambient_channel;
|
int ambient_channel;
|
||||||
channel_t *chan;
|
channel_t *chan;
|
||||||
@@ -989,7 +981,7 @@ void S_InitAmbientChannels( void )
|
|||||||
S_UpdateAmbientSounds
|
S_UpdateAmbientSounds
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_UpdateAmbientSounds( void )
|
static void S_UpdateAmbientSounds( void )
|
||||||
{
|
{
|
||||||
mleaf_t *leaf;
|
mleaf_t *leaf;
|
||||||
float vol;
|
float vol;
|
||||||
@@ -1100,7 +1092,7 @@ rawchan_t *S_FindRawChannel( int entnum, qboolean create )
|
|||||||
if( !raw_channels[best] )
|
if( !raw_channels[best] )
|
||||||
{
|
{
|
||||||
raw_samples = MAX_RAW_SAMPLES;
|
raw_samples = MAX_RAW_SAMPLES;
|
||||||
raw_channels[best] = Mem_Calloc( sndpool, sizeof( *ch ) + sizeof( portable_samplepair_t ) * ( raw_samples - 1 ));
|
raw_channels[best] = Mem_Calloc( sndpool, sizeof( *ch ) + sizeof( portable_samplepair_t ) * raw_samples );
|
||||||
}
|
}
|
||||||
|
|
||||||
ch = raw_channels[best];
|
ch = raw_channels[best];
|
||||||
@@ -1421,7 +1413,7 @@ static void S_FreeRawChannels( void )
|
|||||||
S_ClearBuffer
|
S_ClearBuffer
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void S_ClearBuffer( void )
|
static void S_ClearBuffer( void )
|
||||||
{
|
{
|
||||||
S_ClearRawChannels();
|
S_ClearRawChannels();
|
||||||
|
|
||||||
@@ -1520,7 +1512,7 @@ static int S_GetSoundtime( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
//=============================================================================
|
//=============================================================================
|
||||||
void S_UpdateChannels( void )
|
static void S_UpdateChannels( void )
|
||||||
{
|
{
|
||||||
uint endtime;
|
uint endtime;
|
||||||
int samps;
|
int samps;
|
||||||
@@ -1607,11 +1599,10 @@ void SND_UpdateSound( void )
|
|||||||
// release raw-channels that no longer used more than 10 secs
|
// release raw-channels that no longer used more than 10 secs
|
||||||
S_FreeIdleRawChannels();
|
S_FreeIdleRawChannels();
|
||||||
|
|
||||||
VectorCopy( cl.simvel, s_listener.velocity );
|
|
||||||
s_listener.frametime = (cl.time - cl.oldtime);
|
s_listener.frametime = (cl.time - cl.oldtime);
|
||||||
s_listener.waterlevel = cl.local.waterlevel;
|
s_listener.waterlevel = cl.local.waterlevel;
|
||||||
s_listener.active = CL_IsInGame();
|
s_listener.active = CL_IsInGame();
|
||||||
s_listener.inmenu = CL_IsInMenu();
|
s_listener.inmenu = cls.key_dest == key_menu;
|
||||||
s_listener.paused = cl.paused;
|
s_listener.paused = cl.paused;
|
||||||
|
|
||||||
// update general area ambient sound sources
|
// update general area ambient sound sources
|
||||||
@@ -1709,7 +1700,7 @@ console functions
|
|||||||
|
|
||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
void S_Play_f( void )
|
static void S_Play_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1720,7 +1711,7 @@ void S_Play_f( void )
|
|||||||
S_StartLocalSound( Cmd_Argv( 1 ), VOL_NORM, false );
|
S_StartLocalSound( Cmd_Argv( 1 ), VOL_NORM, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Play2_f( void )
|
static void S_Play2_f( void )
|
||||||
{
|
{
|
||||||
int i = 1;
|
int i = 1;
|
||||||
|
|
||||||
@@ -1737,7 +1728,7 @@ void S_Play2_f( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PlayVol_f( void )
|
static void S_PlayVol_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1763,7 +1754,7 @@ static void S_Say( const char *name, qboolean reliable )
|
|||||||
S_StartLocalSound( sentence, 1.0f, reliable );
|
S_StartLocalSound( sentence, 1.0f, reliable );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Say_f( void )
|
static void S_Say_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1774,7 +1765,7 @@ void S_Say_f( void )
|
|||||||
S_Say( Cmd_Argv( 1 ), false );
|
S_Say( Cmd_Argv( 1 ), false );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_SayReliable_f( void )
|
static void S_SayReliable_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1790,7 +1781,7 @@ void S_SayReliable_f( void )
|
|||||||
S_Music_f
|
S_Music_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_Music_f( void )
|
static void S_Music_f( void )
|
||||||
{
|
{
|
||||||
int c = Cmd_Argc();
|
int c = Cmd_Argc();
|
||||||
|
|
||||||
@@ -1854,7 +1845,7 @@ void S_Music_f( void )
|
|||||||
S_StopSound_f
|
S_StopSound_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_StopSound_f( void )
|
static void S_StopSound_f( void )
|
||||||
{
|
{
|
||||||
S_StopAllSounds( true );
|
S_StopAllSounds( true );
|
||||||
}
|
}
|
||||||
@@ -1864,7 +1855,7 @@ void S_StopSound_f( void )
|
|||||||
S_SoundFade_f
|
S_SoundFade_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_SoundFade_f( void )
|
static void S_SoundFade_f( void )
|
||||||
{
|
{
|
||||||
int c = Cmd_Argc();
|
int c = Cmd_Argc();
|
||||||
float fadeTime = 5.0f;
|
float fadeTime = 5.0f;
|
||||||
@@ -1898,7 +1889,7 @@ void S_SoundInfo_f( void )
|
|||||||
S_VoiceRecordStart_f
|
S_VoiceRecordStart_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_VoiceRecordStart_f( void )
|
static void S_VoiceRecordStart_f( void )
|
||||||
{
|
{
|
||||||
if( cls.state != ca_active || cls.legacymode )
|
if( cls.state != ca_active || cls.legacymode )
|
||||||
return;
|
return;
|
||||||
@@ -1911,7 +1902,7 @@ void S_VoiceRecordStart_f( void )
|
|||||||
S_VoiceRecordStop_f
|
S_VoiceRecordStop_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_VoiceRecordStop_f( void )
|
static void S_VoiceRecordStop_f( void )
|
||||||
{
|
{
|
||||||
if( cls.state != ca_active || !Voice_IsRecording() )
|
if( cls.state != ca_active || !Voice_IsRecording() )
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -17,30 +17,56 @@ GNU General Public License for more details.
|
|||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "client.h"
|
#include "client.h"
|
||||||
|
|
||||||
#define IPAINTBUFFER 0
|
enum
|
||||||
#define IROOMBUFFER 1
|
{
|
||||||
#define ISTREAMBUFFER 2
|
IPAINTBUFFER = 0,
|
||||||
|
IROOMBUFFER,
|
||||||
|
ISTREAMBUFFER,
|
||||||
|
CPAINTBUFFERS,
|
||||||
|
};
|
||||||
|
|
||||||
#define FILTERTYPE_NONE 0
|
enum
|
||||||
#define FILTERTYPE_LINEAR 1
|
{
|
||||||
#define FILTERTYPE_CUBIC 2
|
FILTERTYPE_NONE = 0,
|
||||||
|
FILTERTYPE_LINEAR,
|
||||||
|
FILTERTYPE_CUBIC,
|
||||||
|
};
|
||||||
|
|
||||||
#define CCHANVOLUMES 2
|
#define CCHANVOLUMES 2
|
||||||
|
|
||||||
#define SND_SCALE_BITS 7
|
#define SND_SCALE_BITS 7
|
||||||
#define SND_SCALE_SHIFT (8 - SND_SCALE_BITS)
|
#define SND_SCALE_SHIFT ( 8 - SND_SCALE_BITS )
|
||||||
#define SND_SCALE_LEVELS (1 << SND_SCALE_BITS)
|
#define SND_SCALE_LEVELS ( 1 << SND_SCALE_BITS )
|
||||||
|
|
||||||
portable_samplepair_t *g_curpaintbuffer;
|
// sound mixing buffer
|
||||||
portable_samplepair_t streambuffer[(PAINTBUFFER_SIZE+1)];
|
#define CPAINTFILTERMEM 3
|
||||||
portable_samplepair_t paintbuffer[(PAINTBUFFER_SIZE+1)];
|
#define CPAINTFILTERS 4 // maximum number of consecutive upsample passes per paintbuffer
|
||||||
portable_samplepair_t roombuffer[(PAINTBUFFER_SIZE+1)];
|
|
||||||
portable_samplepair_t facingbuffer[(PAINTBUFFER_SIZE+1)];
|
|
||||||
portable_samplepair_t temppaintbuffer[(PAINTBUFFER_SIZE+1)];
|
|
||||||
paintbuffer_t paintbuffers[CPAINTBUFFERS];
|
|
||||||
|
|
||||||
int snd_scaletable[SND_SCALE_LEVELS][256];
|
// fixed point stuff for real-time resampling
|
||||||
|
#define FIX_BITS 28
|
||||||
|
#define FIX_SCALE ( 1 << FIX_BITS )
|
||||||
|
#define FIX_MASK (( 1 << FIX_BITS ) - 1 )
|
||||||
|
#define FIX_FLOAT( a ) ((int)(( a ) * FIX_SCALE ))
|
||||||
|
#define FIX( a ) (((int)( a )) << FIX_BITS )
|
||||||
|
#define FIX_INTPART( a ) (((int)( a )) >> FIX_BITS )
|
||||||
|
#define FIX_FRACPART( a ) (( a ) & FIX_MASK )
|
||||||
|
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
qboolean factive; // if true, mix to this paintbuffer using flags
|
||||||
|
portable_samplepair_t *pbuf; // front stereo mix buffer, for 2 or 4 channel mixing
|
||||||
|
int ifilter; // current filter memory buffer to use for upsampling pass
|
||||||
|
portable_samplepair_t fltmem[CPAINTFILTERS][CPAINTFILTERMEM];
|
||||||
|
} paintbuffer_t;
|
||||||
|
|
||||||
|
static portable_samplepair_t *g_curpaintbuffer;
|
||||||
|
static portable_samplepair_t streambuffer[(PAINTBUFFER_SIZE+1)];
|
||||||
|
static portable_samplepair_t paintbuffer[(PAINTBUFFER_SIZE+1)];
|
||||||
|
static portable_samplepair_t roombuffer[(PAINTBUFFER_SIZE+1)];
|
||||||
|
static portable_samplepair_t temppaintbuffer[(PAINTBUFFER_SIZE+1)];
|
||||||
|
static paintbuffer_t paintbuffers[CPAINTBUFFERS];
|
||||||
|
|
||||||
|
static int snd_scaletable[SND_SCALE_LEVELS][256];
|
||||||
void S_InitScaletable( void )
|
void S_InitScaletable( void )
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
@@ -58,7 +84,7 @@ S_TransferPaintBuffer
|
|||||||
|
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_TransferPaintBuffer( int endtime )
|
static void S_TransferPaintBuffer( int endtime )
|
||||||
{
|
{
|
||||||
int *snd_p, snd_linear_count;
|
int *snd_p, snd_linear_count;
|
||||||
int lpos, lpaintedtime;
|
int lpos, lpaintedtime;
|
||||||
@@ -67,7 +93,7 @@ void S_TransferPaintBuffer( int endtime )
|
|||||||
dword *pbuf;
|
dword *pbuf;
|
||||||
|
|
||||||
pbuf = (dword *)dma.buffer;
|
pbuf = (dword *)dma.buffer;
|
||||||
snd_p = (int *)PAINTBUFFER;
|
snd_p = (int *)g_curpaintbuffer;
|
||||||
lpaintedtime = paintedtime;
|
lpaintedtime = paintedtime;
|
||||||
sampleMask = ((dma.samples >> 1) - 1);
|
sampleMask = ((dma.samples >> 1) - 1);
|
||||||
|
|
||||||
@@ -111,20 +137,20 @@ void S_TransferPaintBuffer( int endtime )
|
|||||||
//===============================================================================
|
//===============================================================================
|
||||||
// Activate a paintbuffer. All active paintbuffers are mixed in parallel within
|
// Activate a paintbuffer. All active paintbuffers are mixed in parallel within
|
||||||
// MIX_MixChannelsToPaintbuffer, according to flags
|
// MIX_MixChannelsToPaintbuffer, according to flags
|
||||||
_inline void MIX_ActivatePaintbuffer( int ipaintbuffer )
|
static void MIX_ActivatePaintbuffer( int ipaintbuffer )
|
||||||
{
|
{
|
||||||
Assert( ipaintbuffer < CPAINTBUFFERS );
|
Assert( ipaintbuffer < CPAINTBUFFERS );
|
||||||
paintbuffers[ipaintbuffer].factive = true;
|
paintbuffers[ipaintbuffer].factive = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
_inline void MIX_SetCurrentPaintbuffer( int ipaintbuffer )
|
static void MIX_SetCurrentPaintbuffer( int ipaintbuffer )
|
||||||
{
|
{
|
||||||
Assert( ipaintbuffer < CPAINTBUFFERS );
|
Assert( ipaintbuffer < CPAINTBUFFERS );
|
||||||
g_curpaintbuffer = paintbuffers[ipaintbuffer].pbuf;
|
g_curpaintbuffer = paintbuffers[ipaintbuffer].pbuf;
|
||||||
Assert( g_curpaintbuffer != NULL );
|
Assert( g_curpaintbuffer != NULL );
|
||||||
}
|
}
|
||||||
|
|
||||||
_inline int MIX_GetCurrentPaintbufferIndex( void )
|
static int MIX_GetCurrentPaintbufferIndex( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -136,7 +162,7 @@ _inline int MIX_GetCurrentPaintbufferIndex( void )
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
_inline paintbuffer_t *MIX_GetCurrentPaintbufferPtr( void )
|
static paintbuffer_t *MIX_GetCurrentPaintbufferPtr( void )
|
||||||
{
|
{
|
||||||
int ipaint = MIX_GetCurrentPaintbufferIndex();
|
int ipaint = MIX_GetCurrentPaintbufferIndex();
|
||||||
|
|
||||||
@@ -145,7 +171,7 @@ _inline paintbuffer_t *MIX_GetCurrentPaintbufferPtr( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Don't mix into any paintbuffers
|
// Don't mix into any paintbuffers
|
||||||
_inline void MIX_DeactivateAllPaintbuffers( void )
|
static void MIX_DeactivateAllPaintbuffers( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -154,7 +180,7 @@ _inline void MIX_DeactivateAllPaintbuffers( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// set upsampling filter indexes back to 0
|
// set upsampling filter indexes back to 0
|
||||||
_inline void MIX_ResetPaintbufferFilterCounters( void )
|
static void MIX_ResetPaintbufferFilterCounters( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -163,13 +189,13 @@ _inline void MIX_ResetPaintbufferFilterCounters( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// return pointer to front paintbuffer pbuf, given index
|
// return pointer to front paintbuffer pbuf, given index
|
||||||
_inline portable_samplepair_t *MIX_GetPFrontFromIPaint( int ipaintbuffer )
|
static portable_samplepair_t *MIX_GetPFrontFromIPaint( int ipaintbuffer )
|
||||||
{
|
{
|
||||||
Assert( ipaintbuffer < CPAINTBUFFERS );
|
Assert( ipaintbuffer < CPAINTBUFFERS );
|
||||||
return paintbuffers[ipaintbuffer].pbuf;
|
return paintbuffers[ipaintbuffer].pbuf;
|
||||||
}
|
}
|
||||||
|
|
||||||
_inline paintbuffer_t *MIX_GetPPaintFromIPaint( int ipaint )
|
static paintbuffer_t *MIX_GetPPaintFromIPaint( int ipaint )
|
||||||
{
|
{
|
||||||
Assert( ipaint < CPAINTBUFFERS );
|
Assert( ipaint < CPAINTBUFFERS );
|
||||||
return &paintbuffers[ipaint];
|
return &paintbuffers[ipaint];
|
||||||
@@ -201,7 +227,7 @@ CHANNEL MIXING
|
|||||||
|
|
||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
static void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||||
{
|
{
|
||||||
int *lscale, *rscale;
|
int *lscale, *rscale;
|
||||||
int i, data;
|
int i, data;
|
||||||
@@ -217,7 +243,7 @@ void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
static void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||||
{
|
{
|
||||||
int *lscale, *rscale;
|
int *lscale, *rscale;
|
||||||
uint left, right;
|
uint left, right;
|
||||||
@@ -237,7 +263,7 @@ void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
static void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||||
{
|
{
|
||||||
int left, right;
|
int left, right;
|
||||||
int i, data;
|
int i, data;
|
||||||
@@ -252,7 +278,7 @@ void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
static void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||||
{
|
{
|
||||||
uint *data;
|
uint *data;
|
||||||
int left, right;
|
int left, right;
|
||||||
@@ -273,11 +299,11 @@ void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
static void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
static void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -309,7 +335,7 @@ void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inpu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -335,7 +361,7 @@ void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -357,7 +383,7 @@ void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -379,7 +405,7 @@ void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
static void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
int pvol[CCHANVOLUMES];
|
int pvol[CCHANVOLUMES];
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||||
@@ -496,7 +522,7 @@ int S_MixDataToDevice( channel_t *pChannel, int sampleCount, int outRate, int ou
|
|||||||
return outOffset - startingOffset;
|
return outOffset - startingOffset;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean S_ShouldContinueMixing( channel_t *ch )
|
static qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||||
{
|
{
|
||||||
if( ch->isSentence )
|
if( ch->isSentence )
|
||||||
{
|
{
|
||||||
@@ -517,12 +543,13 @@ qboolean S_ShouldContinueMixing( channel_t *ch )
|
|||||||
// this routine will fill the paintbuffer to endtime. Otherwise, fewer samples are mixed.
|
// this routine will fill the paintbuffer to endtime. Otherwise, fewer samples are mixed.
|
||||||
// if( endtime - paintedtime ) is not aligned on boundaries of 4,
|
// if( endtime - paintedtime ) is not aligned on boundaries of 4,
|
||||||
// we'll miss data if outputRate < SOUND_DMA_SPEED!
|
// we'll miss data if outputRate < SOUND_DMA_SPEED!
|
||||||
void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
static void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
||||||
{
|
{
|
||||||
channel_t *ch;
|
channel_t *ch;
|
||||||
wavdata_t *pSource;
|
wavdata_t *pSource;
|
||||||
int i, sampleCount;
|
int i, sampleCount;
|
||||||
qboolean bZeroVolume;
|
qboolean bZeroVolume;
|
||||||
|
qboolean local = Host_IsLocalGame();
|
||||||
|
|
||||||
// mix each channel into paintbuffer
|
// mix each channel into paintbuffer
|
||||||
ch = channels;
|
ch = channels;
|
||||||
@@ -549,7 +576,7 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
|||||||
{
|
{
|
||||||
// play, playvol
|
// play, playvol
|
||||||
}
|
}
|
||||||
else if(( s_listener.inmenu || s_listener.paused ) && !ch->localsound )
|
else if(( s_listener.inmenu || s_listener.paused ) && !ch->localsound && local )
|
||||||
{
|
{
|
||||||
// play only local sounds, keep pause for other
|
// play only local sounds, keep pause for other
|
||||||
continue;
|
continue;
|
||||||
@@ -567,6 +594,7 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
|||||||
|
|
||||||
// Don't mix sound data for sounds with zero volume. If it's a non-looping sound,
|
// Don't mix sound data for sounds with zero volume. If it's a non-looping sound,
|
||||||
// just remove the sound when its volume goes to zero.
|
// just remove the sound when its volume goes to zero.
|
||||||
|
|
||||||
bZeroVolume = !ch->leftvol && !ch->rightvol;
|
bZeroVolume = !ch->leftvol && !ch->rightvol;
|
||||||
|
|
||||||
if( !bZeroVolume )
|
if( !bZeroVolume )
|
||||||
@@ -576,7 +604,7 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
|||||||
bZeroVolume = true;
|
bZeroVolume = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !pSource || ( bZeroVolume && pSource->loopStart == -1 ))
|
if( !pSource || ( bZeroVolume && !FBitSet( pSource->flags, SOUND_LOOPED )))
|
||||||
{
|
{
|
||||||
if( !pSource )
|
if( !pSource )
|
||||||
{
|
{
|
||||||
@@ -629,7 +657,7 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// pass in index -1...count+2, return pointer to source sample in either paintbuffer or delay buffer
|
// pass in index -1...count+2, return pointer to source sample in either paintbuffer or delay buffer
|
||||||
_inline portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem )
|
static portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem )
|
||||||
{
|
{
|
||||||
// The delay buffer is assumed to precede the paintbuffer by 6 duplicated samples
|
// The delay buffer is assumed to precede the paintbuffer by 6 duplicated samples
|
||||||
if( i == -1 ) return (&(pfiltermem[0]));
|
if( i == -1 ) return (&(pfiltermem[0]));
|
||||||
@@ -647,7 +675,7 @@ _inline portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *p
|
|||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||||
|
|
||||||
void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
static void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||||
{
|
{
|
||||||
|
|
||||||
// implement cubic interpolation on 2x upsampled buffer. Effectively delays buffer contents by 2 samples.
|
// implement cubic interpolation on 2x upsampled buffer. Effectively delays buffer contents by 2 samples.
|
||||||
@@ -740,7 +768,7 @@ void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t
|
|||||||
// prevfilter: filter memory. NOTE: this must match the filtertype ie: filterlinear[] for FILTERTYPE_LINEAR
|
// prevfilter: filter memory. NOTE: this must match the filtertype ie: filterlinear[] for FILTERTYPE_LINEAR
|
||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||||
void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
static void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||||
{
|
{
|
||||||
int i, upCount = count<<1;
|
int i, upCount = count<<1;
|
||||||
|
|
||||||
@@ -769,7 +797,7 @@ void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_
|
|||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// cfltmem: max number of sample pairs filter can use
|
// cfltmem: max number of sample pairs filter can use
|
||||||
// filtertype: FILTERTYPE_NONE, _LINEAR, _CUBIC etc. Must match prevfilter.
|
// filtertype: FILTERTYPE_NONE, _LINEAR, _CUBIC etc. Must match prevfilter.
|
||||||
void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
static void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
||||||
{
|
{
|
||||||
int upCount = count<<1;
|
int upCount = count<<1;
|
||||||
int i, j;
|
int i, j;
|
||||||
@@ -822,7 +850,7 @@ void MIX_ClearAllPaintBuffers( int SampleCount, qboolean clearFilters )
|
|||||||
// mixes pbuf1 + pbuf2 into pbuf3, count samples
|
// mixes pbuf1 + pbuf2 into pbuf3, count samples
|
||||||
// fgain is output gain 0-1.0
|
// fgain is output gain 0-1.0
|
||||||
// NOTE: pbuf3 may equal pbuf1 or pbuf2!
|
// NOTE: pbuf3 may equal pbuf1 or pbuf2!
|
||||||
void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
static void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf1, *pbuf2, *pbuf3;
|
portable_samplepair_t *pbuf1, *pbuf2, *pbuf3;
|
||||||
int i, gain;
|
int i, gain;
|
||||||
@@ -838,6 +866,14 @@ void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgai
|
|||||||
pbuf2 = paintbuffers[ibuf2].pbuf;
|
pbuf2 = paintbuffers[ibuf2].pbuf;
|
||||||
pbuf3 = paintbuffers[ibuf3].pbuf;
|
pbuf3 = paintbuffers[ibuf3].pbuf;
|
||||||
|
|
||||||
|
if( !gain )
|
||||||
|
{
|
||||||
|
// do not mix buf2 into buf3, just copy
|
||||||
|
if( pbuf1 != pbuf3 )
|
||||||
|
memcpy( pbuf3, pbuf1, sizeof( *pbuf1 ) * count );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// destination buffer stereo - average n chans down to stereo
|
// destination buffer stereo - average n chans down to stereo
|
||||||
|
|
||||||
// destination 2ch:
|
// destination 2ch:
|
||||||
@@ -855,7 +891,7 @@ void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgai
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MIX_CompressPaintbuffer( int ipaint, int count )
|
static void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf;
|
portable_samplepair_t *pbuf;
|
||||||
paintbuffer_t *ppaint;
|
paintbuffer_t *ppaint;
|
||||||
@@ -871,7 +907,7 @@ void MIX_CompressPaintbuffer( int ipaint, int count )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_MixUpsample( int sampleCount, int filtertype )
|
static void S_MixUpsample( int sampleCount, int filtertype )
|
||||||
{
|
{
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||||
int ifilter = ppaint->ifilter;
|
int ifilter = ppaint->ifilter;
|
||||||
@@ -884,10 +920,10 @@ void S_MixUpsample( int sampleCount, int filtertype )
|
|||||||
ppaint->ifilter++;
|
ppaint->ifilter++;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MIX_MixRawSamplesBuffer( int end )
|
static void MIX_MixRawSamplesBuffer( int end )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf, *roombuf, *streambuf;
|
portable_samplepair_t *pbuf, *roombuf, *streambuf;
|
||||||
uint i, j, stop;
|
uint i, j, stop;
|
||||||
|
|
||||||
roombuf = MIX_GetPFrontFromIPaint( IROOMBUFFER );
|
roombuf = MIX_GetPFrontFromIPaint( IROOMBUFFER );
|
||||||
streambuf = MIX_GetPFrontFromIPaint( ISTREAMBUFFER );
|
streambuf = MIX_GetPFrontFromIPaint( ISTREAMBUFFER );
|
||||||
@@ -920,7 +956,11 @@ void MIX_MixRawSamplesBuffer( int end )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( ch->entnum > 0 )
|
if( ch->entnum > 0 )
|
||||||
SND_MoveMouthRaw( ch, &ch->rawsamples[paintedtime & ( ch->max_samples - 1 )], stop - paintedtime );
|
{
|
||||||
|
int pos = paintedtime & ( ch->max_samples - 1 );
|
||||||
|
|
||||||
|
SND_MoveMouthRaw( ch, &ch->rawsamples[pos], bound( 0, ch->max_samples - pos, stop - paintedtime ));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -928,7 +968,7 @@ void MIX_MixRawSamplesBuffer( int end )
|
|||||||
// IROOMBUFFER, IFACINGBUFFER, IFACINGAWAY
|
// IROOMBUFFER, IFACINGBUFFER, IFACINGAWAY
|
||||||
// dsp fx are then applied to these buffers by the caller.
|
// dsp fx are then applied to these buffers by the caller.
|
||||||
// caller also remixes all into final IPAINTBUFFER output.
|
// caller also remixes all into final IPAINTBUFFER output.
|
||||||
void MIX_UpsampleAllPaintbuffers( int end, int count )
|
static void MIX_UpsampleAllPaintbuffers( int end, int count )
|
||||||
{
|
{
|
||||||
// 11khz sounds are mixed into 3 buffers based on distance from listener, and facing direction
|
// 11khz sounds are mixed into 3 buffers based on distance from listener, and facing direction
|
||||||
// These buffers are facing, facingaway, room
|
// These buffers are facing, facingaway, room
|
||||||
@@ -999,7 +1039,8 @@ void MIX_PaintChannels( int endtime )
|
|||||||
MIX_UpsampleAllPaintbuffers( end, count );
|
MIX_UpsampleAllPaintbuffers( end, count );
|
||||||
|
|
||||||
// process all sounds with DSP
|
// process all sounds with DSP
|
||||||
DSP_Process( idsp_room, MIX_GetPFrontFromIPaint( IROOMBUFFER ), count );
|
if( cls.key_dest != key_menu )
|
||||||
|
DSP_Process( MIX_GetPFrontFromIPaint( IROOMBUFFER ), count );
|
||||||
|
|
||||||
// add music or soundtrack from movie (no dsp)
|
// add music or soundtrack from movie (no dsp)
|
||||||
MIX_MixPaintbuffers( IPAINTBUFFER, IROOMBUFFER, IPAINTBUFFER, count, S_GetMasterVolume() );
|
MIX_MixPaintbuffers( IPAINTBUFFER, IROOMBUFFER, IPAINTBUFFER, count, S_GetMasterVolume() );
|
||||||
|
|||||||
@@ -57,6 +57,12 @@ float S_GetMusicVolume( void )
|
|||||||
{
|
{
|
||||||
float scale = 1.0f;
|
float scale = 1.0f;
|
||||||
|
|
||||||
|
if( host.status == HOST_NOFOCUS && snd_mute_losefocus.value != 0.0f )
|
||||||
|
{
|
||||||
|
// we return zero volume to keep sounds running
|
||||||
|
return 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
if( !s_listener.inmenu && musicfade.percent != 0 )
|
if( !s_listener.inmenu && musicfade.percent != 0 )
|
||||||
{
|
{
|
||||||
scale = bound( 0.0f, musicfade.percent / 100.0f, 1.0f );
|
scale = bound( 0.0f, musicfade.percent / 100.0f, 1.0f );
|
||||||
@@ -96,6 +102,7 @@ void S_StartBackgroundTrack( const char *introTrack, const char *mainTrack, int
|
|||||||
|
|
||||||
// open stream
|
// open stream
|
||||||
s_bgTrack.stream = FS_OpenStream( introTrack );
|
s_bgTrack.stream = FS_OpenStream( introTrack );
|
||||||
|
|
||||||
Q_strncpy( s_bgTrack.current, introTrack, sizeof( s_bgTrack.current ));
|
Q_strncpy( s_bgTrack.current, introTrack, sizeof( s_bgTrack.current ));
|
||||||
memset( &musicfade, 0, sizeof( musicfade )); // clear any soundfade
|
memset( &musicfade, 0, sizeof( musicfade )); // clear any soundfade
|
||||||
s_bgTrack.source = cls.key_dest;
|
s_bgTrack.source = cls.key_dest;
|
||||||
@@ -141,7 +148,7 @@ S_StreamGetCurrentState
|
|||||||
save\restore code
|
save\restore code
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position )
|
qboolean S_StreamGetCurrentState( char *currentTrack, size_t currentTrackSize, char *loopTrack, size_t loopTrackSize, int *position )
|
||||||
{
|
{
|
||||||
if( !s_bgTrack.stream )
|
if( !s_bgTrack.stream )
|
||||||
return false; // not active
|
return false; // not active
|
||||||
@@ -149,15 +156,15 @@ qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *posi
|
|||||||
if( currentTrack )
|
if( currentTrack )
|
||||||
{
|
{
|
||||||
if( s_bgTrack.current[0] )
|
if( s_bgTrack.current[0] )
|
||||||
Q_strncpy( currentTrack, s_bgTrack.current, MAX_STRING );
|
Q_strncpy( currentTrack, s_bgTrack.current, currentTrackSize );
|
||||||
else Q_strncpy( currentTrack, "*", MAX_STRING ); // no track
|
else Q_strncpy( currentTrack, "*", currentTrackSize ); // no track
|
||||||
}
|
}
|
||||||
|
|
||||||
if( loopTrack )
|
if( loopTrack )
|
||||||
{
|
{
|
||||||
if( s_bgTrack.loopName[0] )
|
if( s_bgTrack.loopName[0] )
|
||||||
Q_strncpy( loopTrack, s_bgTrack.loopName, MAX_STRING );
|
Q_strncpy( loopTrack, s_bgTrack.loopName, loopTrackSize );
|
||||||
else Q_strncpy( loopTrack, "*", MAX_STRING ); // no track
|
else Q_strncpy( loopTrack, "*", loopTrackSize ); // no track
|
||||||
}
|
}
|
||||||
|
|
||||||
if( position )
|
if( position )
|
||||||
|
|||||||
@@ -16,204 +16,6 @@ GNU General Public License for more details.
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
|
|
||||||
// hardcoded macros to test for zero crossing
|
|
||||||
#define ZERO_X_8( b ) (( b ) < 2 && ( b ) > -2 )
|
|
||||||
#define ZERO_X_16( b ) (( b ) < 512 && ( b ) > -512 )
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose: Search backward for a zero crossing starting at sample
|
|
||||||
// Input : sample - starting point
|
|
||||||
// Output : position of zero crossing
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample )
|
|
||||||
{
|
|
||||||
if( pWaveData == NULL )
|
|
||||||
return sample;
|
|
||||||
|
|
||||||
if( pWaveData->type == WF_PCMDATA )
|
|
||||||
{
|
|
||||||
int sampleSize;
|
|
||||||
|
|
||||||
sampleSize = pWaveData->width * pWaveData->channels;
|
|
||||||
|
|
||||||
// this can never be zero -- other functions divide by this.
|
|
||||||
// This should never happen, but avoid crashing
|
|
||||||
if( sampleSize <= 0 ) sampleSize = 1;
|
|
||||||
|
|
||||||
if( pWaveData->width == 1 )
|
|
||||||
{
|
|
||||||
signed char *pData = (signed char *)(pWaveData->buffer + sample * sampleSize);
|
|
||||||
qboolean zero = false;
|
|
||||||
|
|
||||||
if( pWaveData->channels == 1 )
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_8( *pData ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample--;
|
|
||||||
pData--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample--;
|
|
||||||
pData--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
short *pData = (short *)(pWaveData->buffer + sample * sampleSize);
|
|
||||||
qboolean zero = false;
|
|
||||||
|
|
||||||
if( pWaveData->channels == 1 )
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_16(*pData ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
pData--;
|
|
||||||
sample--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample--;
|
|
||||||
pData--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return sample;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose: Search forward for a zero crossing
|
|
||||||
// Input : sample - starting point
|
|
||||||
// Output : position of found zero crossing
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample )
|
|
||||||
{
|
|
||||||
if( pWaveData == NULL )
|
|
||||||
return sample;
|
|
||||||
|
|
||||||
if( pWaveData->type == WF_PCMDATA )
|
|
||||||
{
|
|
||||||
int sampleSize;
|
|
||||||
|
|
||||||
sampleSize = pWaveData->width * pWaveData->channels;
|
|
||||||
|
|
||||||
// this can never be zero -- other functions divide by this.
|
|
||||||
// This should never happen, but avoid crashing
|
|
||||||
if( sampleSize <= 0 ) sampleSize = 1;
|
|
||||||
|
|
||||||
if( pWaveData->width == 1 ) // 8-bit
|
|
||||||
{
|
|
||||||
signed char *pData = (signed char *)(pWaveData->buffer + sample * sampleSize);
|
|
||||||
qboolean zero = false;
|
|
||||||
|
|
||||||
if( pWaveData->channels == 1 )
|
|
||||||
{
|
|
||||||
while( sample < pWaveData->samples && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_8( *pData ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample++;
|
|
||||||
pData++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while( sample < pWaveData->samples && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample++;
|
|
||||||
pData++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
short *pData = (short *)(pWaveData->buffer + sample * sampleSize);
|
|
||||||
qboolean zero = false;
|
|
||||||
|
|
||||||
if( pWaveData->channels == 1 )
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_16( *pData ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
pData++;
|
|
||||||
sample++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample++;
|
|
||||||
pData++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return sample;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// Purpose: wrap the position wrt looping
|
// Purpose: wrap the position wrt looping
|
||||||
// Input : samplePosition - absolute position
|
// Input : samplePosition - absolute position
|
||||||
@@ -225,7 +27,7 @@ int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean us
|
|||||||
// convert to a position within the loop
|
// convert to a position within the loop
|
||||||
// At the end of the loop, we return a short buffer, and subsequent call
|
// At the end of the loop, we return a short buffer, and subsequent call
|
||||||
// will loop back and get the rest of the buffer
|
// will loop back and get the rest of the buffer
|
||||||
if( pSource->loopStart >= 0 && samplePosition >= pSource->samples && use_loop )
|
if( FBitSet( pSource->flags, SOUND_LOOPED ) && samplePosition >= pSource->samples && use_loop )
|
||||||
{
|
{
|
||||||
// size of loop
|
// size of loop
|
||||||
int loopSize = pSource->samples - pSource->loopStart;
|
int loopSize = pSource->samples - pSource->loopStart;
|
||||||
@@ -279,28 +81,3 @@ int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int s
|
|||||||
|
|
||||||
return sampleCount;
|
return sampleCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
// move the current position to newPosition
|
|
||||||
void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition )
|
|
||||||
{
|
|
||||||
if( pSource )
|
|
||||||
newPosition = S_ZeroCrossingAfter( pSource, newPosition );
|
|
||||||
|
|
||||||
pChan->pMixer.sample = newPosition;
|
|
||||||
}
|
|
||||||
|
|
||||||
// end playback at newEndPosition
|
|
||||||
void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition )
|
|
||||||
{
|
|
||||||
// forced end of zero means play the whole sample
|
|
||||||
if( !newEndPosition ) newEndPosition = 1;
|
|
||||||
|
|
||||||
if( pSource )
|
|
||||||
newEndPosition = S_ZeroCrossingBefore( pSource, newEndPosition );
|
|
||||||
|
|
||||||
// past current position? limit.
|
|
||||||
if( newEndPosition < pChan->pMixer.sample )
|
|
||||||
newEndPosition = pChan->pMixer.sample;
|
|
||||||
|
|
||||||
pChan->pMixer.forcedEndSample = newEndPosition;
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -16,13 +16,128 @@ GNU General Public License for more details.
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "const.h"
|
#include "const.h"
|
||||||
#include "sequence.h"
|
|
||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
|
|
||||||
|
#define TRIM_SCAN_MAX 255
|
||||||
|
#define TRIM_SAMPLES_BELOW_8 2
|
||||||
|
#define TRIM_SAMPLES_BELOW_16 512 // 65k * 2 / 256
|
||||||
|
|
||||||
|
#define CVOXFILESENTENCEMAX 4096
|
||||||
|
|
||||||
static int cszrawsentences = 0;
|
static int cszrawsentences = 0;
|
||||||
static char *rgpszrawsentence[CVOXFILESENTENCEMAX];
|
static char *rgpszrawsentence[CVOXFILESENTENCEMAX];
|
||||||
static const char *voxperiod = "_period", *voxcomma = "_comma";
|
static const char *voxperiod = "_period", *voxcomma = "_comma";
|
||||||
|
|
||||||
|
static qboolean S_ShouldTrimSample8( const int8_t *buf, int channels )
|
||||||
|
{
|
||||||
|
if( abs( buf[0] ) > TRIM_SAMPLES_BELOW_8 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( channels >= 2 && abs( buf[1] ) > TRIM_SAMPLES_BELOW_8 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static qboolean S_ShouldTrimSample16( const int16_t *buf, int channels )
|
||||||
|
{
|
||||||
|
if( abs( buf[0] ) > TRIM_SAMPLES_BELOW_16 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( channels >= 2 && abs( buf[1] ) > TRIM_SAMPLES_BELOW_16 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int S_TrimStart( const wavdata_t *wav, int start )
|
||||||
|
{
|
||||||
|
size_t channels = wav->channels, width = wav->width, i;
|
||||||
|
|
||||||
|
if( wav->type != WF_PCMDATA )
|
||||||
|
return start;
|
||||||
|
|
||||||
|
if( width == 1 )
|
||||||
|
{
|
||||||
|
const int8_t *data = (const int8_t *)&wav->buffer[channels * width * start];
|
||||||
|
|
||||||
|
for( i = 0; i < TRIM_SCAN_MAX && start < wav->samples; i++ )
|
||||||
|
{
|
||||||
|
if( !S_ShouldTrimSample8( data, wav->channels ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
start += channels;
|
||||||
|
data += channels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if( width == 2 )
|
||||||
|
{
|
||||||
|
const int16_t *data = (const int16_t *)&wav->buffer[channels * width * start];
|
||||||
|
|
||||||
|
for( i = 0; i < TRIM_SCAN_MAX && start < wav->samples; i++ )
|
||||||
|
{
|
||||||
|
if( !S_ShouldTrimSample16( data, wav->channels ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
start += channels;
|
||||||
|
data += channels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return start;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int S_TrimEnd( const wavdata_t *wav, int end )
|
||||||
|
{
|
||||||
|
size_t channels = wav->channels, width = wav->width, i;
|
||||||
|
|
||||||
|
if( wav->type != WF_PCMDATA )
|
||||||
|
return end;
|
||||||
|
|
||||||
|
if( width == 1 )
|
||||||
|
{
|
||||||
|
const int8_t *data = (const int8_t *)&wav->buffer[channels * width * ( end - 1 )];
|
||||||
|
|
||||||
|
for( i = 0; i < TRIM_SCAN_MAX && end > 0; i++ )
|
||||||
|
{
|
||||||
|
if( !S_ShouldTrimSample8( data, wav->channels ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
end -= channels;
|
||||||
|
data -= channels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if( width == 2 )
|
||||||
|
{
|
||||||
|
const int16_t *data = (const int16_t *)&wav->buffer[channels * width * ( end - 1 )];
|
||||||
|
|
||||||
|
for( i = 0; i < TRIM_SCAN_MAX && end > 0; i++ )
|
||||||
|
{
|
||||||
|
if( !S_ShouldTrimSample16( data, wav->channels ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
end -= channels;
|
||||||
|
data -= channels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return end;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void S_TrimStartEndTimes( channel_t *ch, wavdata_t *wav, int start, int end )
|
||||||
|
{
|
||||||
|
ch->pMixer.sample = start = S_TrimStart( wav, start );
|
||||||
|
|
||||||
|
// don't overrun the buffer while trimming end
|
||||||
|
if( end == 0 )
|
||||||
|
end = wav->samples - wav->channels;
|
||||||
|
|
||||||
|
if( end < start )
|
||||||
|
end = start;
|
||||||
|
|
||||||
|
ch->pMixer.forcedEndSample = S_TrimEnd( wav, end );
|
||||||
|
}
|
||||||
|
|
||||||
// return number of samples mixed
|
// return number of samples mixed
|
||||||
int VOX_MixDataToDevice( channel_t *pchan, int sampleCount, int outputRate, int outputOffset )
|
int VOX_MixDataToDevice( channel_t *pchan, int sampleCount, int outputRate, int outputOffset )
|
||||||
{
|
{
|
||||||
@@ -79,11 +194,7 @@ void VOX_LoadWord( channel_t *ch )
|
|||||||
|
|
||||||
if( end <= start ) end = 0;
|
if( end <= start ) end = 0;
|
||||||
|
|
||||||
if( start )
|
S_TrimStartEndTimes( ch, data, start * 0.01f * samples, end * 0.01f * samples );
|
||||||
S_SetSampleStart( ch, data, start * 0.01f * samples );
|
|
||||||
|
|
||||||
if( end )
|
|
||||||
S_SetSampleEnd( ch, data, end * 0.01f * samples );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void VOX_FreeWord( channel_t *ch )
|
void VOX_FreeWord( channel_t *ch )
|
||||||
@@ -150,7 +261,7 @@ static const char *VOX_GetDirectory( char *szpath, const char *psz, int nsize )
|
|||||||
|
|
||||||
if( len > nsize )
|
if( len > nsize )
|
||||||
{
|
{
|
||||||
Con_Printf( "VOX_GetDirectory: invalid directory in: %s\n", psz );
|
Con_Printf( "%s: invalid directory in: %s\n", __func__, psz );
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -165,24 +276,11 @@ static const char *VOX_LookupString( const char *pszin )
|
|||||||
int i = -1, len;
|
int i = -1, len;
|
||||||
const char *c;
|
const char *c;
|
||||||
|
|
||||||
// check if we are a CSCZ or immediate sentence
|
// check if we are an immediate sentence
|
||||||
if( *pszin == '#' )
|
if( *pszin == '#' )
|
||||||
{
|
{
|
||||||
// Q_atoi is too smart and allows negative values
|
// immediate sentence, probably coming from "speak" command
|
||||||
// so check with Q_isdigit beforehand
|
return pszin + 1;
|
||||||
if( Q_isdigit( pszin + 1 ))
|
|
||||||
{
|
|
||||||
sentenceEntry_s *sentenceEntry;
|
|
||||||
i = Q_atoi( pszin + 1 );
|
|
||||||
if(( sentenceEntry = Sequence_GetSentenceByIndex( i )))
|
|
||||||
return sentenceEntry->data;
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// immediate sentence, probably coming from "speak" command
|
|
||||||
return pszin + 1;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// check if we received an index
|
// check if we received an index
|
||||||
@@ -369,7 +467,7 @@ void VOX_LoadSound( channel_t *ch, const char *pszin )
|
|||||||
|
|
||||||
if( !psz )
|
if( !psz )
|
||||||
{
|
{
|
||||||
Con_Printf( "VOX_LoadSound: no sentence named %s\n", pszin );
|
Con_Printf( "%s: no sentence named %s\n", __func__, pszin );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -377,13 +475,13 @@ void VOX_LoadSound( channel_t *ch, const char *pszin )
|
|||||||
|
|
||||||
if( !psz )
|
if( !psz )
|
||||||
{
|
{
|
||||||
Con_Printf( "VOX_LoadSound: failed getting directory for %s\n", pszin );
|
Con_Printf( "%s: failed getting directory for %s\n", __func__, pszin );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( Q_strlen( psz ) >= sizeof( buffer ) )
|
if( Q_strlen( psz ) >= sizeof( buffer ) )
|
||||||
{
|
{
|
||||||
Con_Printf( "VOX_LoadSound: sentence is too long %s", psz );
|
Con_Printf( "%s: sentence is too long %s", __func__, psz );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -20,210 +20,181 @@ extern poolhandle_t sndpool;
|
|||||||
|
|
||||||
#include "xash3d_mathlib.h"
|
#include "xash3d_mathlib.h"
|
||||||
|
|
||||||
// sound engine rate defines
|
#define XASH_AUDIO_CD_QUALITY 1 // some platforms might need this
|
||||||
#define SOUND_DMA_SPEED 44100 // hardware playback rate
|
|
||||||
#define SOUND_11k 11025 // 11khz sample rate
|
|
||||||
#define SOUND_16k 16000 // 16khz sample rate
|
|
||||||
#define SOUND_22k 22050 // 22khz sample rate
|
|
||||||
#define SOUND_32k 32000 // 32khz sample rate
|
|
||||||
#define SOUND_44k 44100 // 44khz sample rate
|
|
||||||
#define DMA_MSEC_PER_SAMPLE ((float)(1000.0 / SOUND_DMA_SPEED))
|
|
||||||
|
|
||||||
// fixed point stuff for real-time resampling
|
// sound engine rate defines
|
||||||
#define FIX_BITS 28
|
#if XASH_AUDIO_CD_QUALITY
|
||||||
#define FIX_SCALE (1 << FIX_BITS)
|
#define SOUND_11k 11025 // 11khz sample rate
|
||||||
#define FIX_MASK ((1 << FIX_BITS)-1)
|
#define SOUND_22k 22050 // 22khz sample rate
|
||||||
#define FIX_FLOAT(a) ((int)((a) * FIX_SCALE))
|
#define SOUND_44k 44100 // 44khz sample rate
|
||||||
#define FIX(a) (((int)(a)) << FIX_BITS)
|
#else // XASH_AUDIO_CD_QUALITY
|
||||||
#define FIX_INTPART(a) (((int)(a)) >> FIX_BITS)
|
#define SOUND_11k 12000 // 11khz sample rate
|
||||||
#define FIX_FRACTION(a,b) (FIX(a)/(b))
|
#define SOUND_22k 24000 // 22khz sample rate
|
||||||
#define FIX_FRACPART(a) ((a) & FIX_MASK)
|
#define SOUND_44k 48000 // 44khz sample rate
|
||||||
|
#endif // XASH_AUDIO_CD_QUALITY
|
||||||
|
|
||||||
|
#define SOUND_DMA_SPEED SOUND_44k // hardware playback rate
|
||||||
|
|
||||||
// NOTE: clipped sound at 32760 to avoid overload
|
// NOTE: clipped sound at 32760 to avoid overload
|
||||||
#define CLIP( x ) (( x ) > 32760 ? 32760 : (( x ) < -32760 ? -32760 : ( x )))
|
#define CLIP( x ) (( x ) > 32760 ? 32760 : (( x ) < -32760 ? -32760 : ( x )))
|
||||||
|
|
||||||
#define PAINTBUFFER_SIZE 1024 // 44k: was 512
|
#define PAINTBUFFER_SIZE 1024 // 44k: was 512
|
||||||
#define PAINTBUFFER (g_curpaintbuffer)
|
|
||||||
#define CPAINTBUFFERS 3
|
|
||||||
|
|
||||||
// sound mixing buffer
|
#define S_RAW_SOUND_IDLE_SEC 10 // time interval for idling raw sound before it's freed
|
||||||
#define CPAINTFILTERMEM 3
|
#define S_RAW_SOUND_BACKGROUNDTRACK -2
|
||||||
#define CPAINTFILTERS 4 // maximum number of consecutive upsample passes per paintbuffer
|
#define S_RAW_SOUND_SOUNDTRACK -1
|
||||||
|
#define S_RAW_SAMPLES_PRECISION_BITS 14
|
||||||
#define S_RAW_SOUND_IDLE_SEC 10 // time interval for idling raw sound before it's freed
|
|
||||||
#define S_RAW_SOUND_BACKGROUNDTRACK -2
|
|
||||||
#define S_RAW_SOUND_SOUNDTRACK -1
|
|
||||||
#define S_RAW_SAMPLES_PRECISION_BITS 14
|
|
||||||
|
|
||||||
#define CIN_FRAMETIME (1.0f / 30.0f)
|
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
int left;
|
int left;
|
||||||
int right;
|
int right;
|
||||||
} portable_samplepair_t;
|
} portable_samplepair_t;
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
qboolean factive; // if true, mix to this paintbuffer using flags
|
|
||||||
portable_samplepair_t *pbuf; // front stereo mix buffer, for 2 or 4 channel mixing
|
|
||||||
int ifilter; // current filter memory buffer to use for upsampling pass
|
|
||||||
portable_samplepair_t fltmem[CPAINTFILTERS][CPAINTFILTERMEM];
|
|
||||||
} paintbuffer_t;
|
|
||||||
|
|
||||||
typedef struct sfx_s
|
typedef struct sfx_s
|
||||||
{
|
{
|
||||||
char name[MAX_QPATH];
|
char name[MAX_QPATH];
|
||||||
wavdata_t *cache;
|
wavdata_t *cache;
|
||||||
|
|
||||||
int servercount;
|
int servercount;
|
||||||
uint hashValue;
|
uint hashValue;
|
||||||
struct sfx_s *hashNext;
|
struct sfx_s *hashNext;
|
||||||
} sfx_t;
|
} sfx_t;
|
||||||
|
|
||||||
extern portable_samplepair_t paintbuffer[];
|
|
||||||
extern portable_samplepair_t roombuffer[];
|
|
||||||
extern portable_samplepair_t temppaintbuffer[];
|
|
||||||
extern portable_samplepair_t *g_curpaintbuffer;
|
|
||||||
extern paintbuffer_t paintbuffers[];
|
|
||||||
|
|
||||||
// structure used for fading in and out client sound volume.
|
// structure used for fading in and out client sound volume.
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
float initial_percent;
|
float initial_percent;
|
||||||
float percent; // how far to adjust client's volume down by.
|
float percent; // how far to adjust client's volume down by.
|
||||||
float starttime; // GetHostTime() when we started adjusting volume
|
float starttime; // GetHostTime() when we started adjusting volume
|
||||||
float fadeouttime; // # of seconds to get to faded out state
|
float fadeouttime; // # of seconds to get to faded out state
|
||||||
float holdtime; // # of seconds to hold
|
float holdtime; // # of seconds to hold
|
||||||
float fadeintime; // # of seconds to restore
|
float fadeintime; // # of seconds to restore
|
||||||
} soundfade_t;
|
} soundfade_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
float percent;
|
float percent;
|
||||||
} musicfade_t;
|
} musicfade_t;
|
||||||
|
|
||||||
typedef struct snd_format_s
|
typedef struct snd_format_s
|
||||||
{
|
{
|
||||||
unsigned int speed;
|
uint speed;
|
||||||
unsigned int width;
|
byte width;
|
||||||
unsigned int channels;
|
byte channels;
|
||||||
} snd_format_t;
|
} snd_format_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
snd_format_t format;
|
snd_format_t format;
|
||||||
int samples; // mono samples in buffer
|
int samples; // mono samples in buffer
|
||||||
int samplepos; // in mono samples
|
int samplepos; // in mono samples
|
||||||
byte *buffer;
|
qboolean initialized; // sound engine is active
|
||||||
qboolean initialized; // sound engine is active
|
byte *buffer;
|
||||||
const char *backendName;
|
const char *backendName;
|
||||||
} dma_t;
|
} dma_t;
|
||||||
|
|
||||||
#include "vox.h"
|
#include "vox.h"
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
double sample;
|
double sample;
|
||||||
|
wavdata_t *pData;
|
||||||
wavdata_t *pData;
|
double forcedEndSample;
|
||||||
double forcedEndSample;
|
qboolean finished;
|
||||||
qboolean finished;
|
|
||||||
} mixer_t;
|
} mixer_t;
|
||||||
|
|
||||||
typedef struct rawchan_s
|
typedef struct rawchan_s
|
||||||
{
|
{
|
||||||
int entnum;
|
int entnum;
|
||||||
int master_vol;
|
int master_vol;
|
||||||
int leftvol; // 0-255 left volume
|
int leftvol; // 0-255 left volume
|
||||||
int rightvol; // 0-255 right volume
|
int rightvol; // 0-255 right volume
|
||||||
float dist_mult; // distance multiplier (attenuation/clipK)
|
float dist_mult; // distance multiplier (attenuation/clipK)
|
||||||
vec3_t origin; // only use if fixed_origin is set
|
vec3_t origin; // only use if fixed_origin is set
|
||||||
volatile uint s_rawend;
|
volatile uint s_rawend;
|
||||||
wavdata_t sound_info; // advance play position
|
float oldtime; // catch time jumps
|
||||||
float oldtime; // catch time jumps
|
wavdata_t sound_info; // advance play position
|
||||||
size_t max_samples; // buffer length
|
size_t max_samples; // buffer length
|
||||||
portable_samplepair_t rawsamples[1]; // variable sized
|
portable_samplepair_t rawsamples[]; // variable sized
|
||||||
} rawchan_t;
|
} rawchan_t;
|
||||||
|
|
||||||
typedef struct channel_s
|
typedef struct channel_s
|
||||||
{
|
{
|
||||||
char name[16]; // keept sentence name
|
char name[16]; // keep sentence name
|
||||||
sfx_t *sfx; // sfx number
|
sfx_t *sfx; // sfx number
|
||||||
|
|
||||||
int leftvol; // 0-255 left volume
|
int leftvol; // 0-255 left volume
|
||||||
int rightvol; // 0-255 right volume
|
int rightvol; // 0-255 right volume
|
||||||
|
|
||||||
int entnum; // entity soundsource
|
int entnum; // entity soundsource
|
||||||
int entchannel; // sound channel (CHAN_STREAM, CHAN_VOICE, etc.)
|
int entchannel; // sound channel (CHAN_STREAM, CHAN_VOICE, etc.)
|
||||||
vec3_t origin; // only use if fixed_origin is set
|
vec3_t origin; // only use if fixed_origin is set
|
||||||
float dist_mult; // distance multiplier (attenuation/clipK)
|
float dist_mult; // distance multiplier (attenuation/clipK)
|
||||||
int master_vol; // 0-255 master volume
|
int master_vol; // 0-255 master volume
|
||||||
qboolean isSentence; // bit who indicated sentence
|
int basePitch; // base pitch percent (100% is normal pitch playback)
|
||||||
int basePitch; // base pitch percent (100% is normal pitch playback)
|
float pitch; // real-time pitch after any modulation or shift by dynamic data
|
||||||
float pitch; // real-time pitch after any modulation or shift by dynamic data
|
qboolean use_loop; // don't loop default and local sounds
|
||||||
qboolean use_loop; // don't loop default and local sounds
|
qboolean staticsound; // use origin instead of fetching entnum's origin
|
||||||
qboolean staticsound; // use origin instead of fetching entnum's origin
|
qboolean localsound; // it's a local menu sound (not looped, not paused)
|
||||||
qboolean localsound; // it's a local menu sound (not looped, not paused)
|
mixer_t pMixer;
|
||||||
mixer_t pMixer;
|
|
||||||
|
|
||||||
// sentence mixer
|
// sentence mixer
|
||||||
int wordIndex;
|
qboolean isSentence; // bit indicating sentence
|
||||||
mixer_t *currentWord; // NULL if sentence is finished
|
int wordIndex;
|
||||||
voxword_t words[CVOXWORDMAX];
|
mixer_t *currentWord; // NULL if sentence is finished
|
||||||
|
voxword_t words[CVOXWORDMAX];
|
||||||
} channel_t;
|
} channel_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
vec3_t origin; // simorg + view_ofs
|
vec3_t origin; // simorg + view_ofs
|
||||||
vec3_t velocity;
|
vec3_t forward;
|
||||||
vec3_t forward;
|
vec3_t right;
|
||||||
vec3_t right;
|
vec3_t up;
|
||||||
vec3_t up;
|
|
||||||
|
|
||||||
int entnum;
|
int entnum;
|
||||||
int waterlevel;
|
int waterlevel;
|
||||||
float frametime; // used for sound fade
|
float frametime; // used for sound fade
|
||||||
qboolean active;
|
qboolean active;
|
||||||
qboolean inmenu; // listener in-menu ?
|
qboolean inmenu; // listener in-menu ?
|
||||||
qboolean paused;
|
qboolean paused;
|
||||||
qboolean streaming; // playing AVI-file
|
qboolean streaming; // playing AVI-file
|
||||||
qboolean stream_paused; // pause only background track
|
qboolean stream_paused; // pause only background track
|
||||||
} listener_t;
|
} listener_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
string current; // a currently playing track
|
string current; // a currently playing track
|
||||||
string loopName; // may be empty
|
string loopName; // may be empty
|
||||||
stream_t *stream;
|
stream_t *stream;
|
||||||
int source; // may be game, menu, etc
|
int source; // may be game, menu, etc
|
||||||
} bg_track_t;
|
} bg_track_t;
|
||||||
|
|
||||||
//====================================================================
|
//====================================================================
|
||||||
|
|
||||||
#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS)
|
#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS)
|
||||||
#define MAX_CHANNELS (256 + MAX_DYNAMIC_CHANNELS) // Scourge Of Armagon has too many static sounds on hip2m4.bsp
|
#define MAX_CHANNELS (256 + MAX_DYNAMIC_CHANNELS) // Scourge Of Armagon has too many static sounds on hip2m4.bsp
|
||||||
#define MAX_RAW_CHANNELS 48
|
#define MAX_RAW_CHANNELS 48
|
||||||
#define MAX_RAW_SAMPLES 8192
|
#define MAX_RAW_SAMPLES 8192
|
||||||
|
|
||||||
extern sound_t ambient_sfx[NUM_AMBIENTS];
|
extern sound_t ambient_sfx[NUM_AMBIENTS];
|
||||||
extern qboolean snd_ambient;
|
extern qboolean snd_ambient;
|
||||||
extern channel_t channels[MAX_CHANNELS];
|
extern channel_t channels[MAX_CHANNELS];
|
||||||
extern rawchan_t *raw_channels[MAX_RAW_CHANNELS];
|
extern rawchan_t *raw_channels[MAX_RAW_CHANNELS];
|
||||||
extern int total_channels;
|
extern int total_channels;
|
||||||
extern int paintedtime;
|
extern int paintedtime;
|
||||||
extern int soundtime;
|
extern int soundtime;
|
||||||
extern listener_t s_listener;
|
extern listener_t s_listener;
|
||||||
extern int idsp_room;
|
extern int idsp_room;
|
||||||
extern dma_t dma;
|
extern dma_t dma;
|
||||||
|
|
||||||
extern convar_t s_musicvolume;
|
extern convar_t s_musicvolume;
|
||||||
extern convar_t s_lerping;
|
extern convar_t s_lerping;
|
||||||
extern convar_t *dsp_off;
|
extern convar_t s_test; // cvar to test new effects
|
||||||
extern convar_t s_test; // cvar to testify new effects
|
|
||||||
extern convar_t s_samplecount;
|
extern convar_t s_samplecount;
|
||||||
extern convar_t snd_mute_losefocus;
|
|
||||||
extern convar_t s_warn_late_precache;
|
extern convar_t s_warn_late_precache;
|
||||||
|
extern convar_t snd_mute_losefocus;
|
||||||
|
|
||||||
void S_InitScaletable( void );
|
void S_InitScaletable( void );
|
||||||
wavdata_t *S_LoadSound( sfx_t *sfx );
|
wavdata_t *S_LoadSound( sfx_t *sfx );
|
||||||
@@ -256,8 +227,7 @@ void S_InitSounds( void );
|
|||||||
void SX_Init( void );
|
void SX_Init( void );
|
||||||
void SX_Free( void );
|
void SX_Free( void );
|
||||||
void CheckNewDspPresets( void );
|
void CheckNewDspPresets( void );
|
||||||
void DSP_Process( int idsp, portable_samplepair_t *pbfront, int sampleCount );
|
void DSP_Process( portable_samplepair_t *pbfront, int sampleCount );
|
||||||
float DSP_GetGain( int idsp );
|
|
||||||
void DSP_ClearState( void );
|
void DSP_ClearState( void );
|
||||||
|
|
||||||
qboolean S_Init( void );
|
qboolean S_Init( void );
|
||||||
@@ -295,7 +265,6 @@ void SND_ForceCloseMouth( int entnum );
|
|||||||
//
|
//
|
||||||
void S_StreamSoundTrack( void );
|
void S_StreamSoundTrack( void );
|
||||||
void S_StreamBackgroundTrack( void );
|
void S_StreamBackgroundTrack( void );
|
||||||
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
|
|
||||||
void S_PrintBackgroundTrackState( void );
|
void S_PrintBackgroundTrackState( void );
|
||||||
void S_FadeMusicVolume( float fadePercent );
|
void S_FadeMusicVolume( float fadePercent );
|
||||||
|
|
||||||
@@ -306,8 +275,6 @@ int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample );
|
|||||||
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample );
|
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample );
|
||||||
int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean use_loop );
|
int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean use_loop );
|
||||||
int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int sampleCount, qboolean use_loop );
|
int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int sampleCount, qboolean use_loop );
|
||||||
void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition );
|
|
||||||
void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// s_vox.c
|
// s_vox.c
|
||||||
|
|||||||
@@ -250,7 +250,7 @@ void CL_TextMessageParse( byte *pMemFile, int fileSize )
|
|||||||
|
|
||||||
if( IsEndOfText( trim ))
|
if( IsEndOfText( trim ))
|
||||||
{
|
{
|
||||||
Con_Reportf( "TextMessage: unexpected '}' found, line %d\n", lineNumber );
|
Con_Reportf( "%s: unexpected '}' found, line %d\n", __func__, lineNumber );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
Q_strncpy( currentName, trim, sizeof( currentName ));
|
Q_strncpy( currentName, trim, sizeof( currentName ));
|
||||||
@@ -263,7 +263,7 @@ void CL_TextMessageParse( byte *pMemFile, int fileSize )
|
|||||||
// save name on name heap
|
// save name on name heap
|
||||||
if( lastNamePos + length > 32768 )
|
if( lastNamePos + length > 32768 )
|
||||||
{
|
{
|
||||||
Con_Reportf( "TextMessage: error while parsing!\n" );
|
Con_Reportf( "%s: error while parsing!\n", __func__ );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -286,7 +286,7 @@ void CL_TextMessageParse( byte *pMemFile, int fileSize )
|
|||||||
}
|
}
|
||||||
if( IsStartOfText( trim ))
|
if( IsStartOfText( trim ))
|
||||||
{
|
{
|
||||||
Con_Reportf( "TextMessage: unexpected '{' found, line %d\n", lineNumber );
|
Con_Reportf( "%s: unexpected '{' found, line %d\n", __func__, lineNumber );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -302,7 +302,7 @@ void CL_TextMessageParse( byte *pMemFile, int fileSize )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Con_Reportf( "TextMessage: parsed %d text messages\n", messageCount );
|
Con_Reportf( "%s: parsed %d text messages\n", __func__, messageCount );
|
||||||
nameHeapSize = lastNamePos;
|
nameHeapSize = lastNamePos;
|
||||||
textHeapSize = 0;
|
textHeapSize = 0;
|
||||||
|
|
||||||
@@ -347,7 +347,7 @@ void CL_TextMessageParse( byte *pMemFile, int fileSize )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if(( pCurrentText - (char *)clgame.titles ) != ( textHeapSize + nameHeapSize + messageSize ))
|
if(( pCurrentText - (char *)clgame.titles ) != ( textHeapSize + nameHeapSize + messageSize ))
|
||||||
Con_DPrintf( S_ERROR "TextMessage: overflow text message buffer!\n" );
|
Con_DPrintf( S_ERROR "%s: overflow text message buffer!\n", __func__ );
|
||||||
|
|
||||||
clgame.numTitles = messageCount;
|
clgame.numTitles = messageCount;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -23,55 +23,182 @@ GNU General Public License for more details.
|
|||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "platform/platform.h"
|
#include "platform/platform.h"
|
||||||
|
|
||||||
CVAR_DEFINE_AUTO( vgui_utf8, "0", FCVAR_ARCHIVE, "enable utf-8 support for vgui text" );
|
#define VGUI_MAX_TEXTURES 1024
|
||||||
|
|
||||||
static void GAME_EXPORT *VGUI_EngineMalloc( size_t size );
|
typedef struct vgui_static_s
|
||||||
static void GAME_EXPORT VGUI_GetMousePos( int *, int * );
|
|
||||||
static void GAME_EXPORT VGUI_CursorSelect( VGUI_DefaultCursor );
|
|
||||||
static byte GAME_EXPORT VGUI_GetColor( int, int );
|
|
||||||
static int GAME_EXPORT VGUI_UtfProcessChar( int in );
|
|
||||||
static qboolean GAME_EXPORT VGUI_IsInGame( void );
|
|
||||||
|
|
||||||
static struct
|
|
||||||
{
|
{
|
||||||
qboolean initialized;
|
qboolean initialized;
|
||||||
vguiapi_t dllFuncs;
|
|
||||||
VGUI_DefaultCursor cursor;
|
VGUI_DefaultCursor cursor;
|
||||||
|
vguiapi_t dllFuncs;
|
||||||
|
|
||||||
|
int textures[VGUI_MAX_TEXTURES];
|
||||||
|
int texture_id;
|
||||||
|
int bound_texture;
|
||||||
|
byte color[4];
|
||||||
|
qboolean enable_texture;
|
||||||
|
|
||||||
HINSTANCE hInstance;
|
HINSTANCE hInstance;
|
||||||
|
|
||||||
enum VGUI_KeyCode virtualKeyTrans[256];
|
enum VGUI_KeyCode virtualKeyTrans[256];
|
||||||
} vgui =
|
} vgui_static_t;
|
||||||
{
|
|
||||||
false,
|
static vgui_static_t vgui = {
|
||||||
{
|
false, -1
|
||||||
false, // Not initialized yet
|
|
||||||
NULL, // VGUI_DrawInit,
|
|
||||||
NULL, // VGUI_DrawShutdown,
|
|
||||||
NULL, // VGUI_SetupDrawingText,
|
|
||||||
NULL, // VGUI_SetupDrawingRect,
|
|
||||||
NULL, // VGUI_SetupDrawingImage,
|
|
||||||
NULL, // VGUI_BindTexture,
|
|
||||||
NULL, // VGUI_EnableTexture,
|
|
||||||
NULL, // VGUI_CreateTexture,
|
|
||||||
NULL, // VGUI_UploadTexture,
|
|
||||||
NULL, // VGUI_UploadTextureBlock,
|
|
||||||
NULL, // VGUI_DrawQuad,
|
|
||||||
NULL, // VGUI_GetTextureSizes,
|
|
||||||
NULL, // VGUI_GenerateTexture,
|
|
||||||
VGUI_EngineMalloc,
|
|
||||||
VGUI_CursorSelect,
|
|
||||||
VGUI_GetColor,
|
|
||||||
VGUI_IsInGame,
|
|
||||||
Key_EnableTextInput,
|
|
||||||
VGUI_GetMousePos,
|
|
||||||
VGUI_UtfProcessChar,
|
|
||||||
Platform_GetClipboardText,
|
|
||||||
Platform_SetClipboardText,
|
|
||||||
Platform_GetKeyModifiers,
|
|
||||||
},
|
|
||||||
-1
|
|
||||||
};
|
};
|
||||||
|
static CVAR_DEFINE_AUTO( vgui_utf8, "0", FCVAR_ARCHIVE, "enable utf-8 support for vgui text" );
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_DrawInit( void )
|
||||||
|
{
|
||||||
|
memset( vgui.textures, 0, sizeof( vgui.textures ));
|
||||||
|
memset( vgui.color, 0, sizeof( vgui.color ));
|
||||||
|
vgui.texture_id = vgui.bound_texture = 0;
|
||||||
|
vgui.enable_texture = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_DrawShutdown( void )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
for( i = 1; i < vgui.texture_id; i++ )
|
||||||
|
ref.dllFuncs.GL_FreeTexture( vgui.textures[i] );
|
||||||
|
}
|
||||||
|
|
||||||
|
static int GAME_EXPORT VGUI_GenerateTexture( void )
|
||||||
|
{
|
||||||
|
if( ++vgui.texture_id >= VGUI_MAX_TEXTURES )
|
||||||
|
Host_Error( "%s: VGUI_MAX_TEXTURES limit exceeded\n", __func__ );
|
||||||
|
|
||||||
|
return vgui.texture_id;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_UploadTexture( int id, const char *buffer, int width, int height )
|
||||||
|
{
|
||||||
|
rgbdata_t r_image = { 0 };
|
||||||
|
char texName[32];
|
||||||
|
|
||||||
|
if( id <= 0 || id >= VGUI_MAX_TEXTURES )
|
||||||
|
{
|
||||||
|
Con_DPrintf( S_ERROR "%s: bad texture %i. Ignored\n", __func__, id );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Q_snprintf( texName, sizeof( texName ), "*vgui%i", id );
|
||||||
|
|
||||||
|
r_image.width = width;
|
||||||
|
r_image.height = height;
|
||||||
|
r_image.type = PF_RGBA_32;
|
||||||
|
r_image.size = width * height * 4;
|
||||||
|
r_image.flags = IMAGE_HAS_COLOR|IMAGE_HAS_ALPHA;
|
||||||
|
r_image.buffer = (byte*)buffer;
|
||||||
|
|
||||||
|
vgui.textures[id] = GL_LoadTextureInternal( texName, &r_image, TF_IMAGE );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_CreateTexture( int id, int width, int height )
|
||||||
|
{
|
||||||
|
rgbdata_t r_image = { 0 };
|
||||||
|
char texName[32];
|
||||||
|
|
||||||
|
if( id <= 0 || id >= VGUI_MAX_TEXTURES )
|
||||||
|
{
|
||||||
|
Con_DPrintf( S_ERROR "%s: bad texture %i. Ignored\n", __func__, id );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Q_snprintf( texName, sizeof( texName ), "*vgui%i", id );
|
||||||
|
|
||||||
|
r_image.width = width;
|
||||||
|
r_image.height = height;
|
||||||
|
r_image.type = PF_RGBA_32;
|
||||||
|
r_image.size = width * height * 4;
|
||||||
|
r_image.flags = IMAGE_HAS_COLOR|IMAGE_HAS_ALPHA;
|
||||||
|
r_image.buffer = NULL;
|
||||||
|
|
||||||
|
vgui.textures[id] = GL_LoadTextureInternal( texName, &r_image, TF_IMAGE );
|
||||||
|
vgui.bound_texture = id;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_UploadTextureBlock( int id, int drawX, int drawY, const byte *rgba, int blockWidth, int blockHeight )
|
||||||
|
{
|
||||||
|
if( id <= 0 || id >= VGUI_MAX_TEXTURES || vgui.textures[id] == 0 )
|
||||||
|
{
|
||||||
|
Con_DPrintf( S_ERROR "%s: bad texture %i. Ignored\n", __func__, id );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ref.dllFuncs.VGUI_UploadTextureBlock( drawX, drawY, rgba, blockWidth, blockHeight );
|
||||||
|
vgui.bound_texture = id;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_BindTexture( int id )
|
||||||
|
{
|
||||||
|
if( id <= 0 || id >= VGUI_MAX_TEXTURES || !vgui.textures[id] )
|
||||||
|
id = 1; // NOTE: same as bogus index 2700 in GoldSrc
|
||||||
|
|
||||||
|
ref.dllFuncs.GL_Bind( XASH_TEXTURE0, vgui.textures[id] );
|
||||||
|
vgui.bound_texture = id;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_GetTextureSizes( int *w, int *h )
|
||||||
|
{
|
||||||
|
int texnum;
|
||||||
|
|
||||||
|
if( vgui.bound_texture )
|
||||||
|
texnum = vgui.textures[vgui.bound_texture];
|
||||||
|
else
|
||||||
|
texnum = R_GetBuiltinTexture( REF_DEFAULT_TEXTURE );
|
||||||
|
|
||||||
|
R_GetTextureParms( w, h, texnum );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_SetupDrawingRect( int *pColor )
|
||||||
|
{
|
||||||
|
ref.dllFuncs.VGUI_SetupDrawing( true );
|
||||||
|
Vector4Set( vgui.color, pColor[0], pColor[1], pColor[2], 255 - pColor[3] );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_SetupDrawingText( int *pColor )
|
||||||
|
{
|
||||||
|
ref.dllFuncs.VGUI_SetupDrawing( false );
|
||||||
|
Vector4Set( vgui.color, pColor[0], pColor[1], pColor[2], 255 - pColor[3] );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_DrawQuad( const vpoint_t *ul, const vpoint_t *lr )
|
||||||
|
{
|
||||||
|
float x, y, w, h;
|
||||||
|
|
||||||
|
if( !ul || !lr )
|
||||||
|
return;
|
||||||
|
|
||||||
|
x = ul->point[0];
|
||||||
|
y = ul->point[1];
|
||||||
|
w = lr->point[0] - x;
|
||||||
|
h = lr->point[1] - y;
|
||||||
|
|
||||||
|
SPR_AdjustSize( &x, &y, &w, &h );
|
||||||
|
|
||||||
|
if( vgui.enable_texture )
|
||||||
|
{
|
||||||
|
float s1, s2, t1, t2;
|
||||||
|
|
||||||
|
s1 = ul->coord[0];
|
||||||
|
t1 = ul->coord[1];
|
||||||
|
s2 = lr->coord[0];
|
||||||
|
t2 = lr->coord[1];
|
||||||
|
|
||||||
|
ref.dllFuncs.Color4ub( vgui.color[0], vgui.color[1], vgui.color[2], vgui.color[3] );
|
||||||
|
ref.dllFuncs.R_DrawStretchPic( x, y, w, h, s1, t1, s2, t2, vgui.textures[vgui.bound_texture] );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ref.dllFuncs.FillRGBABlend( x, y, w, h, vgui.color[0], vgui.color[1], vgui.color[2], vgui.color[3] );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT VGUI_EnableTexture( qboolean enable )
|
||||||
|
{
|
||||||
|
vgui.enable_texture = enable;
|
||||||
|
}
|
||||||
|
|
||||||
static void GAME_EXPORT *VGUI_EngineMalloc( size_t size )
|
static void GAME_EXPORT *VGUI_EngineMalloc( size_t size )
|
||||||
{
|
{
|
||||||
@@ -117,33 +244,46 @@ qboolean VGui_IsActive( void )
|
|||||||
return vgui.initialized;
|
return vgui.initialized;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void VGui_FillAPIFromRef( vguiapi_t *to, const ref_interface_t *from )
|
|
||||||
{
|
|
||||||
to->DrawInit = from->VGUI_DrawInit;
|
|
||||||
to->DrawShutdown = from->VGUI_DrawShutdown;
|
|
||||||
to->SetupDrawingText = from->VGUI_SetupDrawingText;
|
|
||||||
to->SetupDrawingRect = from->VGUI_SetupDrawingRect;
|
|
||||||
to->SetupDrawingImage = from->VGUI_SetupDrawingImage;
|
|
||||||
to->BindTexture = from->VGUI_BindTexture;
|
|
||||||
to->EnableTexture = from->VGUI_EnableTexture;
|
|
||||||
to->CreateTexture = from->VGUI_CreateTexture;
|
|
||||||
to->UploadTexture = from->VGUI_UploadTexture;
|
|
||||||
to->UploadTextureBlock = from->VGUI_UploadTextureBlock;
|
|
||||||
to->DrawQuad = from->VGUI_DrawQuad;
|
|
||||||
to->GetTextureSizes = from->VGUI_GetTextureSizes;
|
|
||||||
to->GenerateTexture = from->VGUI_GenerateTexture;
|
|
||||||
}
|
|
||||||
|
|
||||||
void VGui_RegisterCvars( void )
|
void VGui_RegisterCvars( void )
|
||||||
{
|
{
|
||||||
Cvar_RegisterVariable( &vgui_utf8 );
|
Cvar_RegisterVariable( &vgui_utf8 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static const vguiapi_t gEngfuncs =
|
||||||
|
{
|
||||||
|
false, // Not initialized yet
|
||||||
|
VGUI_DrawInit, // VGUI_DrawInit,
|
||||||
|
VGUI_DrawShutdown, // VGUI_DrawShutdown,
|
||||||
|
VGUI_SetupDrawingText, // VGUI_SetupDrawingText,
|
||||||
|
VGUI_SetupDrawingRect, // VGUI_SetupDrawingRect,
|
||||||
|
VGUI_SetupDrawingText, // VGUI_SetupDrawingImage, (same as text)
|
||||||
|
VGUI_BindTexture, // VGUI_BindTexture,
|
||||||
|
VGUI_EnableTexture, // VGUI_EnableTexture,
|
||||||
|
VGUI_CreateTexture, // VGUI_CreateTexture,
|
||||||
|
VGUI_UploadTexture, // VGUI_UploadTexture,
|
||||||
|
VGUI_UploadTextureBlock, // VGUI_UploadTextureBlock,
|
||||||
|
VGUI_DrawQuad, // VGUI_DrawQuad,
|
||||||
|
VGUI_GetTextureSizes, // VGUI_GetTextureSizes,
|
||||||
|
VGUI_GenerateTexture, // VGUI_GenerateTexture,
|
||||||
|
VGUI_EngineMalloc,
|
||||||
|
VGUI_CursorSelect,
|
||||||
|
VGUI_GetColor,
|
||||||
|
VGUI_IsInGame,
|
||||||
|
Key_EnableTextInput,
|
||||||
|
VGUI_GetMousePos,
|
||||||
|
VGUI_UtfProcessChar,
|
||||||
|
Platform_GetClipboardText,
|
||||||
|
Platform_SetClipboardText,
|
||||||
|
Platform_GetKeyModifiers,
|
||||||
|
};
|
||||||
|
|
||||||
qboolean VGui_LoadProgs( HINSTANCE hInstance )
|
qboolean VGui_LoadProgs( HINSTANCE hInstance )
|
||||||
{
|
{
|
||||||
void (*F)( vguiapi_t* );
|
void (*F)( vguiapi_t* );
|
||||||
qboolean client = hInstance != NULL;
|
qboolean client = hInstance != NULL;
|
||||||
|
|
||||||
|
vgui.dllFuncs = gEngfuncs;
|
||||||
|
|
||||||
// not loading interface from client.dll, load vgui_support.dll instead
|
// not loading interface from client.dll, load vgui_support.dll instead
|
||||||
if( !client )
|
if( !client )
|
||||||
{
|
{
|
||||||
@@ -167,7 +307,7 @@ qboolean VGui_LoadProgs( HINSTANCE hInstance )
|
|||||||
{
|
{
|
||||||
if( FS_FileExists( vguiloader, false ))
|
if( FS_FileExists( vguiloader, false ))
|
||||||
Con_Reportf( S_ERROR "Failed to load vgui_support library: %s\n", COM_GetLibraryError() );
|
Con_Reportf( S_ERROR "Failed to load vgui_support library: %s\n", COM_GetLibraryError() );
|
||||||
else Con_Reportf( "vgui_support: not found\n" );
|
else Con_Reportf( "%s: not found\n", __func__ );
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -178,16 +318,15 @@ qboolean VGui_LoadProgs( HINSTANCE hInstance )
|
|||||||
|
|
||||||
if( F )
|
if( F )
|
||||||
{
|
{
|
||||||
VGui_FillAPIFromRef( &vgui.dllFuncs, &ref.dllFuncs );
|
|
||||||
F( &vgui.dllFuncs );
|
F( &vgui.dllFuncs );
|
||||||
|
|
||||||
vgui.initialized = vgui.dllFuncs.initialized = true;
|
vgui.initialized = vgui.dllFuncs.initialized = true;
|
||||||
Con_Reportf( "vgui_support: initialized legacy API in %s module\n", client ? "client" : "support" );
|
Con_Reportf( "%s: initialized legacy API in %s module\n", __func__, client ? "client" : "support" );
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
Con_Reportf( S_ERROR "Failed to find VGUI support API entry point in %s module\n", client ? "client" : "support" );
|
Con_Reportf( S_ERROR "%s: Failed to find VGUI support API entry point in %s module\n", __func__, client ? "client" : "support" );
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -233,8 +372,9 @@ void VGui_Shutdown( void )
|
|||||||
if( vgui.hInstance )
|
if( vgui.hInstance )
|
||||||
COM_FreeLibrary( vgui.hInstance );
|
COM_FreeLibrary( vgui.hInstance );
|
||||||
|
|
||||||
|
// drop pointers to now unloaded vgui_support
|
||||||
|
vgui.dllFuncs = gEngfuncs;
|
||||||
vgui.hInstance = NULL;
|
vgui.hInstance = NULL;
|
||||||
vgui.initialized = false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -20,34 +20,20 @@ GNU General Public License for more details.
|
|||||||
#include "vid_common.h"
|
#include "vid_common.h"
|
||||||
#include "platform/platform.h"
|
#include "platform/platform.h"
|
||||||
|
|
||||||
#define WINDOW_NAME XASH_ENGINE_NAME " Window" // Half-Life
|
static CVAR_DEFINE_AUTO( vid_mode, "0", FCVAR_RENDERINFO, "current video mode index (used only for storage)" );
|
||||||
convar_t *vid_fullscreen;
|
static CVAR_DEFINE_AUTO( vid_rotate, "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" );
|
||||||
convar_t *vid_mode;
|
static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" );
|
||||||
convar_t *vid_brightness;
|
|
||||||
convar_t *vid_gamma;
|
CVAR_DEFINE_AUTO( vid_highdpi, "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable High-DPI mode" );
|
||||||
convar_t *vid_highdpi;
|
CVAR_DEFINE_AUTO( vid_maximized, "0", FCVAR_RENDERINFO, "window maximized state, read-only" );
|
||||||
|
CVAR_DEFINE( vid_fullscreen, "fullscreen", DEFAULT_FULLSCREEN, FCVAR_RENDERINFO|FCVAR_VIDRESTART, "fullscreen state (0 windowed, 1 fullscreen, 2 borderless)" );
|
||||||
|
CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
|
||||||
|
CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
|
||||||
|
CVAR_DEFINE( window_xpos, "_window_xpos", "-1", FCVAR_RENDERINFO, "window position by horizontal" );
|
||||||
|
CVAR_DEFINE( window_ypos, "_window_ypos", "-1", FCVAR_RENDERINFO, "window position by vertical" );
|
||||||
|
|
||||||
glwstate_t glw_state;
|
glwstate_t glw_state;
|
||||||
|
|
||||||
convar_t *window_xpos;
|
|
||||||
convar_t *window_ypos;
|
|
||||||
|
|
||||||
convar_t *vid_rotate;
|
|
||||||
convar_t *vid_scale;
|
|
||||||
|
|
||||||
/*
|
|
||||||
=================
|
|
||||||
VID_StartupGamma
|
|
||||||
=================
|
|
||||||
*/
|
|
||||||
void VID_StartupGamma( void )
|
|
||||||
{
|
|
||||||
BuildGammaTable( vid_gamma->value, vid_brightness->value );
|
|
||||||
Con_Reportf( "VID_StartupGamma: gamma %g brightness %g\n", vid_gamma->value, vid_brightness->value );
|
|
||||||
ClearBits( vid_brightness->flags, FCVAR_CHANGED );
|
|
||||||
ClearBits( vid_gamma->flags, FCVAR_CHANGED );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=================
|
=================
|
||||||
VID_InitDefaultResolution
|
VID_InitDefaultResolution
|
||||||
@@ -66,7 +52,7 @@ void VID_InitDefaultResolution( void )
|
|||||||
R_SaveVideoMode
|
R_SaveVideoMode
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void R_SaveVideoMode( int w, int h, int render_w, int render_h )
|
void R_SaveVideoMode( int w, int h, int render_w, int render_h, qboolean maximized )
|
||||||
{
|
{
|
||||||
if( !w || !h || !render_w || !render_h )
|
if( !w || !h || !render_w || !render_h )
|
||||||
{
|
{
|
||||||
@@ -79,6 +65,7 @@ void R_SaveVideoMode( int w, int h, int render_w, int render_h )
|
|||||||
|
|
||||||
Cvar_SetValue( "width", w );
|
Cvar_SetValue( "width", w );
|
||||||
Cvar_SetValue( "height", h );
|
Cvar_SetValue( "height", h );
|
||||||
|
Cvar_DirectSet( &vid_maximized, maximized ? "1" : "0" );
|
||||||
|
|
||||||
// immediately drop changed state or we may trigger
|
// immediately drop changed state or we may trigger
|
||||||
// video subsystem to reapply settings
|
// video subsystem to reapply settings
|
||||||
@@ -124,11 +111,11 @@ check vid modes and fullscreen
|
|||||||
*/
|
*/
|
||||||
void VID_CheckChanges( void )
|
void VID_CheckChanges( void )
|
||||||
{
|
{
|
||||||
if( FBitSet( cl_allow_levelshots->flags, FCVAR_CHANGED ))
|
if( FBitSet( cl_allow_levelshots.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
//GL_FreeTexture( cls.loadingBar );
|
//GL_FreeTexture( cls.loadingBar );
|
||||||
SCR_RegisterTextures(); // reload 'lambda' image
|
SCR_RegisterTextures(); // reload 'lambda' image
|
||||||
ClearBits( cl_allow_levelshots->flags, FCVAR_CHANGED );
|
ClearBits( cl_allow_levelshots.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( host.renderinfo_changed )
|
if( host.renderinfo_changed )
|
||||||
@@ -145,6 +132,36 @@ void VID_CheckChanges( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
===============
|
||||||
|
VID_SetDisplayTransform
|
||||||
|
|
||||||
|
notify ref dll about screen transformations
|
||||||
|
===============
|
||||||
|
*/
|
||||||
|
void VID_SetDisplayTransform( int *render_w, int *render_h )
|
||||||
|
{
|
||||||
|
uint rotate = vid_rotate.value;
|
||||||
|
|
||||||
|
if( ref.dllFuncs.R_SetDisplayTransform( rotate, 0, 0, vid_scale.value, vid_scale.value ))
|
||||||
|
{
|
||||||
|
if( rotate & 1 )
|
||||||
|
{
|
||||||
|
int swap = *render_w;
|
||||||
|
|
||||||
|
*render_w = *render_h;
|
||||||
|
*render_h = swap;
|
||||||
|
}
|
||||||
|
|
||||||
|
*render_h /= vid_scale.value;
|
||||||
|
*render_w /= vid_scale.value;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Con_Printf( S_WARN "failed to setup screen transform\n" );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void VID_Mode_f( void )
|
static void VID_Mode_f( void )
|
||||||
{
|
{
|
||||||
int w, h;
|
int w, h;
|
||||||
@@ -158,7 +175,7 @@ static void VID_Mode_f( void )
|
|||||||
vidmode = R_GetVideoMode( Q_atoi( Cmd_Argv( 1 )) );
|
vidmode = R_GetVideoMode( Q_atoi( Cmd_Argv( 1 )) );
|
||||||
if( !vidmode )
|
if( !vidmode )
|
||||||
{
|
{
|
||||||
Con_Print( S_ERROR "unable to set mode, backend returned null" );
|
Con_Printf( S_ERROR "unable to set mode, backend returned null" );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -177,29 +194,28 @@ static void VID_Mode_f( void )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
R_ChangeDisplaySettings( w, h, Cvar_VariableInteger( "fullscreen" ) );
|
R_ChangeDisplaySettings( w, h, bound( 0, vid_fullscreen.value, WINDOW_MODE_COUNT - 1 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
void VID_Init( void )
|
void VID_Init( void )
|
||||||
{
|
{
|
||||||
// system screen width and height (don't suppose for change from console at all)
|
// system screen width and height (don't suppose for change from console at all)
|
||||||
Cvar_Get( "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
|
Cvar_RegisterVariable( &window_width );
|
||||||
Cvar_Get( "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
|
Cvar_RegisterVariable( &window_height );
|
||||||
|
|
||||||
window_xpos = Cvar_Get( "_window_xpos", "-1", FCVAR_RENDERINFO, "window position by horizontal" );
|
Cvar_RegisterVariable( &vid_mode );
|
||||||
window_ypos = Cvar_Get( "_window_ypos", "-1", FCVAR_RENDERINFO, "window position by vertical" );
|
Cvar_RegisterVariable( &vid_highdpi );
|
||||||
|
Cvar_RegisterVariable( &vid_rotate );
|
||||||
vid_gamma = Cvar_Get( "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" );
|
Cvar_RegisterVariable( &vid_scale );
|
||||||
vid_brightness = Cvar_Get( "brightness", "0.0", FCVAR_ARCHIVE, "brightness factor" );
|
Cvar_RegisterVariable( &vid_fullscreen );
|
||||||
vid_fullscreen = Cvar_Get( "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable fullscreen mode" );
|
Cvar_RegisterVariable( &vid_maximized );
|
||||||
vid_mode = Cvar_Get( "vid_mode", "0", FCVAR_RENDERINFO, "current video mode index (used just for storage)" );
|
Cvar_RegisterVariable( &window_xpos );
|
||||||
vid_highdpi = Cvar_Get( "vid_highdpi", "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable High-DPI mode" );
|
Cvar_RegisterVariable( &window_ypos );
|
||||||
vid_rotate = Cvar_Get( "vid_rotate", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" );
|
|
||||||
vid_scale = Cvar_Get( "vid_scale", "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" );
|
|
||||||
|
|
||||||
// a1ba: planned to be named vid_mode for compability
|
// a1ba: planned to be named vid_mode for compability
|
||||||
// but supported mode list is filled by backends, so numbers are not portable any more
|
// but supported mode list is filled by backends, so numbers are not portable any more
|
||||||
Cmd_AddRestrictedCommand( "vid_setmode", VID_Mode_f, "display video mode" );
|
Cmd_AddRestrictedCommand( "vid_setmode", VID_Mode_f, "display video mode" );
|
||||||
|
|
||||||
|
V_Init(); // init gamma
|
||||||
R_Init(); // init renderer
|
R_Init(); // init renderer
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,13 @@ typedef struct vidmode_s
|
|||||||
int height;
|
int height;
|
||||||
} vidmode_t;
|
} vidmode_t;
|
||||||
|
|
||||||
|
typedef enum window_mode_e
|
||||||
|
{
|
||||||
|
WINDOW_MODE_WINDOWED = 0,
|
||||||
|
WINDOW_MODE_FULLSCREEN,
|
||||||
|
WINDOW_MODE_BORDERLESS,
|
||||||
|
WINDOW_MODE_COUNT,
|
||||||
|
} window_mode_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
@@ -21,8 +28,6 @@ typedef struct
|
|||||||
qboolean initialized; // OpenGL subsystem started
|
qboolean initialized; // OpenGL subsystem started
|
||||||
qboolean extended; // extended context allows to GL_Debug
|
qboolean extended; // extended context allows to GL_Debug
|
||||||
qboolean software;
|
qboolean software;
|
||||||
|
|
||||||
|
|
||||||
} glwstate_t;
|
} glwstate_t;
|
||||||
|
|
||||||
extern glwstate_t glw_state;
|
extern glwstate_t glw_state;
|
||||||
@@ -30,15 +35,18 @@ extern glwstate_t glw_state;
|
|||||||
#define VID_MIN_HEIGHT 200
|
#define VID_MIN_HEIGHT 200
|
||||||
#define VID_MIN_WIDTH 320
|
#define VID_MIN_WIDTH 320
|
||||||
|
|
||||||
extern convar_t *vid_fullscreen;
|
extern convar_t vid_fullscreen;
|
||||||
extern convar_t *vid_highdpi;
|
extern convar_t vid_maximized;
|
||||||
extern convar_t *vid_rotate;
|
extern convar_t vid_highdpi;
|
||||||
extern convar_t *vid_scale;
|
extern convar_t window_width;
|
||||||
|
extern convar_t window_height;
|
||||||
|
extern convar_t window_xpos;
|
||||||
|
extern convar_t window_ypos;
|
||||||
|
extern convar_t gl_msaa_samples;
|
||||||
|
|
||||||
extern convar_t *gl_msaa_samples;
|
void R_SaveVideoMode( int w, int h, int render_w, int render_h, qboolean maximized );
|
||||||
void R_SaveVideoMode( int w, int h, int render_w, int render_h );
|
void VID_SetDisplayTransform( int *render_w, int *render_h );
|
||||||
void VID_CheckChanges( void );
|
void VID_CheckChanges( void );
|
||||||
const char *VID_GetModeString( int vid_mode );
|
const char *VID_GetModeString( int vid_mode );
|
||||||
void VID_StartupGamma( void );
|
|
||||||
|
|
||||||
#endif // VID_COMMON
|
#endif // VID_COMMON
|
||||||
|
|||||||
@@ -25,11 +25,17 @@ voice_state_t voice = { 0 };
|
|||||||
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
|
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
|
||||||
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
|
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
|
||||||
CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" );
|
CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" );
|
||||||
|
CVAR_DEFINE_AUTO( voice_transmit_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "outcoming voice volume scale" );
|
||||||
CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" );
|
CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" );
|
||||||
CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
|
CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
|
||||||
CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
|
CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
|
||||||
|
|
||||||
static void Voice_ApplyGainAdjust( int16_t *samples, int count );
|
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale );
|
||||||
|
|
||||||
|
// in case user enabled voice after connection
|
||||||
|
// can't keep in `voice` struct because it gets zeroed on shutdown
|
||||||
|
static string voice_codec_init;
|
||||||
|
static int voice_quality_init;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============================================================================
|
===============================================================================
|
||||||
@@ -39,6 +45,25 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count );
|
|||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
static qboolean Voice_InitCustomMode( void )
|
||||||
|
{
|
||||||
|
int err = 0;
|
||||||
|
|
||||||
|
voice.width = sizeof( opus_int16 );
|
||||||
|
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
|
||||||
|
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
|
||||||
|
|
||||||
|
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
|
||||||
|
|
||||||
|
if( !voice.custom_mode )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=========================
|
=========================
|
||||||
Voice_InitOpusDecoder
|
Voice_InitOpusDecoder
|
||||||
@@ -47,24 +72,17 @@ Voice_InitOpusDecoder
|
|||||||
*/
|
*/
|
||||||
static qboolean Voice_InitOpusDecoder( void )
|
static qboolean Voice_InitOpusDecoder( void )
|
||||||
{
|
{
|
||||||
int err;
|
int err = 0;
|
||||||
|
|
||||||
voice.width = sizeof( opus_int16 );
|
for( int i = 0; i < cl.maxclients; i++ )
|
||||||
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
|
|
||||||
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
|
|
||||||
|
|
||||||
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
|
|
||||||
if( !voice.custom_mode )
|
|
||||||
{
|
{
|
||||||
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
|
voice.decoders[i] = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
voice.decoder = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
if( !voice.decoders[i] )
|
||||||
if( !voice.decoder )
|
{
|
||||||
{
|
Con_Printf( S_ERROR "Can't create Opus decoder for %i: %s\n", i, opus_strerror( err ));
|
||||||
Con_Printf( S_ERROR "Can't create Opus encoder: %s\n", opus_strerror( err ));
|
return false;
|
||||||
return false;
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -78,7 +96,7 @@ Voice_InitOpusEncoder
|
|||||||
*/
|
*/
|
||||||
static qboolean Voice_InitOpusEncoder( int quality )
|
static qboolean Voice_InitOpusEncoder( int quality )
|
||||||
{
|
{
|
||||||
int err;
|
int err = 0;
|
||||||
|
|
||||||
voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
||||||
if( !voice.encoder )
|
if( !voice.encoder )
|
||||||
@@ -117,10 +135,13 @@ Voice_ShutdownOpusDecoder
|
|||||||
*/
|
*/
|
||||||
static void Voice_ShutdownOpusDecoder( void )
|
static void Voice_ShutdownOpusDecoder( void )
|
||||||
{
|
{
|
||||||
if( voice.decoder )
|
for( int i = 0; i < MAX_CLIENTS; i++ )
|
||||||
{
|
{
|
||||||
opus_custom_decoder_destroy( voice.decoder );
|
if( !voice.decoders[i] )
|
||||||
voice.decoder = NULL;
|
continue;
|
||||||
|
|
||||||
|
opus_custom_decoder_destroy( voice.decoders[i] );
|
||||||
|
voice.decoders[i] = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -137,7 +158,10 @@ static void Voice_ShutdownOpusEncoder( void )
|
|||||||
opus_custom_encoder_destroy( voice.encoder );
|
opus_custom_encoder_destroy( voice.encoder );
|
||||||
voice.encoder = NULL;
|
voice.encoder = NULL;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Voice_ShutdownCustomMode( void )
|
||||||
|
{
|
||||||
if( voice.custom_mode )
|
if( voice.custom_mode )
|
||||||
{
|
{
|
||||||
opus_custom_mode_destroy( voice.custom_mode );
|
opus_custom_mode_destroy( voice.custom_mode );
|
||||||
@@ -184,7 +208,7 @@ static uint Voice_GetOpusCompressedData( byte *out, uint maxsize, uint *frames )
|
|||||||
if( !voice.input_file )
|
if( !voice.input_file )
|
||||||
{
|
{
|
||||||
// adjust gain before encoding, but only for input from voice
|
// adjust gain before encoding, but only for input from voice
|
||||||
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size);
|
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size, voice_transmit_scale.value);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -238,10 +262,10 @@ Voice_ApplyGainAdjust
|
|||||||
|
|
||||||
=========================
|
=========================
|
||||||
*/
|
*/
|
||||||
static void Voice_ApplyGainAdjust( int16_t *samples, int count )
|
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
|
||||||
{
|
{
|
||||||
float gain, modifiedMax;
|
float gain, modifiedMax;
|
||||||
int average, adjustedSample, blockOffset = 0;
|
int average, blockOffset = 0;
|
||||||
|
|
||||||
for( ;; )
|
for( ;; )
|
||||||
{
|
{
|
||||||
@@ -260,10 +284,8 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count )
|
|||||||
localMax = absSample;
|
localMax = absSample;
|
||||||
|
|
||||||
localSum += absSample;
|
localSum += absSample;
|
||||||
|
|
||||||
gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
|
gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
|
||||||
adjustedSample = Q_min( SHRT_MAX, Q_max(( int )( sample * gain ), SHRT_MIN ));
|
samples[blockOffset + i] = bound( SHRT_MIN, (int)( sample * gain ), SHRT_MAX );
|
||||||
samples[blockOffset + i] = adjustedSample;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if( blockOffset % voice.autogain.block_size == 0 )
|
if( blockOffset % voice.autogain.block_size == 0 )
|
||||||
@@ -271,9 +293,9 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count )
|
|||||||
average = localSum / blockSize;
|
average = localSum / blockSize;
|
||||||
modifiedMax = average + ( localMax - average ) * voice_avggain.value;
|
modifiedMax = average + ( localMax - average ) * voice_avggain.value;
|
||||||
|
|
||||||
voice.autogain.current_gain = voice.autogain.next_gain * voice_scale.value;
|
voice.autogain.current_gain = voice.autogain.next_gain * scale;
|
||||||
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * voice_scale.value;
|
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * scale;
|
||||||
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( voice.autogain.block_size - 1 );
|
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( blockSize - 1 );
|
||||||
}
|
}
|
||||||
blockOffset += blockSize;
|
blockOffset += blockSize;
|
||||||
}
|
}
|
||||||
@@ -380,7 +402,7 @@ void Voice_RecordStart( void )
|
|||||||
|
|
||||||
if( voice.input_file )
|
if( voice.input_file )
|
||||||
{
|
{
|
||||||
Sound_Process( &voice.input_file, voice.samplerate, voice.width, SOUND_RESAMPLE );
|
Sound_Process( &voice.input_file, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, SOUND_RESAMPLE );
|
||||||
voice.input_file_pos = 0;
|
voice.input_file_pos = 0;
|
||||||
|
|
||||||
voice.start_time = Sys_DoubleTime();
|
voice.start_time = Sys_DoubleTime();
|
||||||
@@ -428,6 +450,9 @@ void Voice_Disconnect( void )
|
|||||||
voice.players_status[i].talking_ack = false;
|
voice.players_status[i].talking_ack = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VoiceCapture_Shutdown();
|
||||||
|
voice.device_opened = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -440,7 +465,7 @@ Feed the decoded data to engine sound subsystem
|
|||||||
static void Voice_StartChannel( uint samples, byte *data, int entnum )
|
static void Voice_StartChannel( uint samples, byte *data, int entnum )
|
||||||
{
|
{
|
||||||
SND_ForceInitMouth( entnum );
|
SND_ForceInitMouth( entnum );
|
||||||
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, 255 );
|
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -452,10 +477,11 @@ Received encoded voice data, decode it
|
|||||||
*/
|
*/
|
||||||
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
||||||
{
|
{
|
||||||
|
const int playernum = ent - 1;
|
||||||
int samples = 0;
|
int samples = 0;
|
||||||
int ofs = 0;
|
int ofs = 0;
|
||||||
|
|
||||||
if( !voice.decoder )
|
if( playernum < 0 || playernum >= cl.maxclients || !voice.decoders[playernum] )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// decode frame by frame
|
// decode frame by frame
|
||||||
@@ -475,7 +501,7 @@ void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
|||||||
if( ofs + compressed_size > size )
|
if( ofs + compressed_size > size )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
frame_samples = opus_custom_decode( voice.decoder, data + ofs, compressed_size,
|
frame_samples = opus_custom_decode( voice.decoders[playernum], data + ofs, compressed_size,
|
||||||
(opus_int16*)voice.decompress_buffer + samples, voice.frame_size );
|
(opus_int16*)voice.decompress_buffer + samples, voice.frame_size );
|
||||||
|
|
||||||
ofs += compressed_size;
|
ofs += compressed_size;
|
||||||
@@ -500,7 +526,7 @@ void CL_AddVoiceToDatagram( void )
|
|||||||
if( cls.state != ca_active || !Voice_IsRecording() || !voice.encoder )
|
if( cls.state != ca_active || !Voice_IsRecording() || !voice.encoder )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
size = Voice_GetOpusCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames );
|
size = Voice_GetOpusCompressedData( voice.compress_buffer, sizeof( voice.compress_buffer ), &frames );
|
||||||
|
|
||||||
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
|
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
|
||||||
{
|
{
|
||||||
@@ -508,7 +534,7 @@ void CL_AddVoiceToDatagram( void )
|
|||||||
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
|
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
|
||||||
MSG_WriteByte( &cls.datagram, frames );
|
MSG_WriteByte( &cls.datagram, frames );
|
||||||
MSG_WriteShort( &cls.datagram, size );
|
MSG_WriteShort( &cls.datagram, size );
|
||||||
MSG_WriteBytes( &cls.datagram, voice.output_buffer, size );
|
MSG_WriteBytes( &cls.datagram, voice.compress_buffer, size );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -524,6 +550,7 @@ void Voice_RegisterCvars( void )
|
|||||||
Cvar_RegisterVariable( &voice_enable );
|
Cvar_RegisterVariable( &voice_enable );
|
||||||
Cvar_RegisterVariable( &voice_loopback );
|
Cvar_RegisterVariable( &voice_loopback );
|
||||||
Cvar_RegisterVariable( &voice_scale );
|
Cvar_RegisterVariable( &voice_scale );
|
||||||
|
Cvar_RegisterVariable( &voice_transmit_scale );
|
||||||
Cvar_RegisterVariable( &voice_avggain );
|
Cvar_RegisterVariable( &voice_avggain );
|
||||||
Cvar_RegisterVariable( &voice_maxgain );
|
Cvar_RegisterVariable( &voice_maxgain );
|
||||||
Cvar_RegisterVariable( &voice_inputfromfile );
|
Cvar_RegisterVariable( &voice_inputfromfile );
|
||||||
@@ -541,8 +568,9 @@ static void Voice_Shutdown( void )
|
|||||||
int i;
|
int i;
|
||||||
|
|
||||||
Voice_RecordStop();
|
Voice_RecordStop();
|
||||||
Voice_ShutdownOpusEncoder();
|
|
||||||
Voice_ShutdownOpusDecoder();
|
Voice_ShutdownOpusDecoder();
|
||||||
|
Voice_ShutdownOpusEncoder();
|
||||||
|
Voice_ShutdownCustomMode();
|
||||||
VoiceCapture_Shutdown();
|
VoiceCapture_Shutdown();
|
||||||
|
|
||||||
if( voice.local.talking_ack )
|
if( voice.local.talking_ack )
|
||||||
@@ -568,10 +596,17 @@ void Voice_Idle( double frametime )
|
|||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
if( FBitSet( voice_enable.flags, FCVAR_CHANGED ) && !voice_enable.value )
|
if( FBitSet( voice_enable.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
Voice_Shutdown();
|
ClearBits( voice_enable.flags, FCVAR_CHANGED );
|
||||||
return;
|
|
||||||
|
if( voice_enable.value )
|
||||||
|
{
|
||||||
|
if( cls.state == ca_active && COM_CheckString( voice_codec_init ) && voice_quality_init != 0 )
|
||||||
|
Voice_Init( voice_codec_init, voice_quality_init, false );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
Voice_Shutdown();
|
||||||
}
|
}
|
||||||
|
|
||||||
// update local player status first
|
// update local player status first
|
||||||
@@ -588,46 +623,68 @@ Voice_Init
|
|||||||
Initialize the voice subsystem
|
Initialize the voice subsystem
|
||||||
=========================
|
=========================
|
||||||
*/
|
*/
|
||||||
qboolean Voice_Init( const char *pszCodecName, int quality )
|
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
|
||||||
{
|
{
|
||||||
if( !voice_enable.value )
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
||||||
{
|
{
|
||||||
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
||||||
|
|
||||||
|
// reset saved codec name, we won't enable voice for this connection
|
||||||
|
voice_codec_init[0] = 0;
|
||||||
|
voice_quality_init = 0;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Q_strncpy( voice_codec_init, pszCodecName, sizeof( voice_codec_init ));
|
||||||
|
voice_quality_init = quality;
|
||||||
|
|
||||||
|
if( !voice_enable.value )
|
||||||
|
return false;
|
||||||
|
|
||||||
// reinitialize only if codec parameters are different
|
// reinitialize only if codec parameters are different
|
||||||
if( Q_strcmp( voice.codec, pszCodecName ) && voice.quality != quality )
|
if( Q_strcmp( pszCodecName, voice.codec ) || voice.quality != quality )
|
||||||
Voice_Shutdown();
|
|
||||||
|
|
||||||
voice.autogain.block_size = 128;
|
|
||||||
|
|
||||||
if( !Voice_InitOpusDecoder( ))
|
|
||||||
{
|
{
|
||||||
// no reason to init encoder and open audio device
|
|
||||||
// if we can't hear other players
|
|
||||||
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
|
||||||
Voice_Shutdown();
|
Voice_Shutdown();
|
||||||
return false;
|
voice.autogain.block_size = 128;
|
||||||
|
|
||||||
|
if( !Voice_InitCustomMode( ))
|
||||||
|
{
|
||||||
|
// no reason to init encoder and open audio device
|
||||||
|
// if we can't hear other players
|
||||||
|
Voice_Shutdown();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// we can hear others players, so it's fine to fail now
|
||||||
|
voice.initialized = true;
|
||||||
|
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
|
||||||
|
|
||||||
|
if( !Voice_InitOpusEncoder( quality ))
|
||||||
|
{
|
||||||
|
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
voice.quality = quality;
|
||||||
}
|
}
|
||||||
|
|
||||||
// we can hear others players, so it's fine to fail now
|
if( !preinit )
|
||||||
voice.initialized = true;
|
|
||||||
Q_strncpy( voice.codec, pszCodecName, sizeof( voice.codec ));
|
|
||||||
|
|
||||||
if( !Voice_InitOpusEncoder( quality ))
|
|
||||||
{
|
{
|
||||||
Con_Printf( S_WARN "Other players will not be able to hear you.\n" );
|
Voice_ShutdownOpusDecoder();
|
||||||
return false;
|
if( !Voice_InitOpusDecoder())
|
||||||
|
{
|
||||||
|
// no reason to init encoder and open audio device
|
||||||
|
// if we can't hear other players
|
||||||
|
Con_Printf( S_ERROR "Can't create decoders, voice chat is disabled.\n" );
|
||||||
|
Voice_Shutdown();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
voice.device_opened = VoiceCapture_Init();
|
||||||
|
|
||||||
|
if( !voice.device_opened )
|
||||||
|
Con_Printf( S_WARN "No microphone is available.\n" );
|
||||||
}
|
}
|
||||||
|
|
||||||
voice.quality = quality;
|
|
||||||
|
|
||||||
if( !VoiceCapture_Init( ))
|
|
||||||
Con_Printf( S_WARN "No microphone is available.\n" );
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ typedef struct OpusCustomMode OpusCustomMode;
|
|||||||
#define VOICE_PCM_CHANNELS 1 // always mono
|
#define VOICE_PCM_CHANNELS 1 // always mono
|
||||||
|
|
||||||
// never change these parameters when using opuscustom
|
// never change these parameters when using opuscustom
|
||||||
#define VOICE_OPUS_CUSTOM_SAMPLERATE SOUND_44k
|
#define VOICE_OPUS_CUSTOM_SAMPLERATE 44100
|
||||||
// must follow opus custom requirements
|
// must follow opus custom requirements
|
||||||
// also be divisible with MAX_RAW_SAMPLES
|
// also be divisible with MAX_RAW_SAMPLES
|
||||||
#define VOICE_OPUS_CUSTOM_FRAME_SIZE 1024
|
#define VOICE_OPUS_CUSTOM_FRAME_SIZE 1024
|
||||||
@@ -53,6 +53,7 @@ typedef struct voice_state_s
|
|||||||
|
|
||||||
qboolean initialized;
|
qboolean initialized;
|
||||||
qboolean is_recording;
|
qboolean is_recording;
|
||||||
|
qboolean device_opened;
|
||||||
double start_time;
|
double start_time;
|
||||||
|
|
||||||
voice_status_t local;
|
voice_status_t local;
|
||||||
@@ -61,7 +62,7 @@ typedef struct voice_state_s
|
|||||||
// opus stuff
|
// opus stuff
|
||||||
OpusCustomMode *custom_mode;
|
OpusCustomMode *custom_mode;
|
||||||
OpusCustomEncoder *encoder;
|
OpusCustomEncoder *encoder;
|
||||||
OpusCustomDecoder *decoder;
|
OpusCustomDecoder *decoders[MAX_CLIENTS];
|
||||||
|
|
||||||
// audio info
|
// audio info
|
||||||
uint width;
|
uint width;
|
||||||
@@ -70,7 +71,7 @@ typedef struct voice_state_s
|
|||||||
|
|
||||||
// buffers
|
// buffers
|
||||||
byte input_buffer[MAX_RAW_SAMPLES];
|
byte input_buffer[MAX_RAW_SAMPLES];
|
||||||
byte output_buffer[MAX_RAW_SAMPLES];
|
byte compress_buffer[MAX_RAW_SAMPLES];
|
||||||
byte decompress_buffer[MAX_RAW_SAMPLES];
|
byte decompress_buffer[MAX_RAW_SAMPLES];
|
||||||
fs_offset_t input_buffer_pos; // in bytes
|
fs_offset_t input_buffer_pos; // in bytes
|
||||||
|
|
||||||
@@ -92,7 +93,7 @@ extern voice_state_t voice;
|
|||||||
void CL_AddVoiceToDatagram( void );
|
void CL_AddVoiceToDatagram( void );
|
||||||
|
|
||||||
void Voice_RegisterCvars( void );
|
void Voice_RegisterCvars( void );
|
||||||
qboolean Voice_Init( const char *pszCodecName, int quality );
|
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit );
|
||||||
void Voice_Idle( double frametime );
|
void Voice_Idle( double frametime );
|
||||||
qboolean Voice_IsRecording( void );
|
qboolean Voice_IsRecording( void );
|
||||||
void Voice_RecordStop( void );
|
void Voice_RecordStop( void );
|
||||||
|
|||||||
@@ -16,22 +16,20 @@ GNU General Public License for more details.
|
|||||||
#ifndef VOX_H
|
#ifndef VOX_H
|
||||||
#define VOX_H
|
#define VOX_H
|
||||||
|
|
||||||
#define CVOXWORDMAX 64
|
#define CVOXWORDMAX 64
|
||||||
#define CVOXFILESENTENCEMAX 4096
|
#define SENTENCE_INDEX -99999 // unique sentence index
|
||||||
|
|
||||||
#define SENTENCE_INDEX -99999 // unique sentence index
|
|
||||||
|
|
||||||
typedef struct voxword_s
|
typedef struct voxword_s
|
||||||
{
|
{
|
||||||
int volume; // increase percent, ie: 125 = 125% increase
|
int volume; // increase percent, ie: 125 = 125% increase
|
||||||
int pitch; // pitch shift up percent
|
int pitch; // pitch shift up percent
|
||||||
int start; // offset start of wave percent
|
int start; // offset start of wave percent
|
||||||
int end; // offset end of wave percent
|
int end; // offset end of wave percent
|
||||||
int cbtrim; // end of wave after being trimmed to 'end'
|
int cbtrim; // end of wave after being trimmed to 'end'
|
||||||
int fKeepCached; // 1 if this word was already in cache before sentence referenced it
|
int fKeepCached; // 1 if this word was already in cache before sentence referenced it
|
||||||
int samplefrac; // if pitch shifting, this is position into wav * 256
|
int samplefrac; // if pitch shifting, this is position into wav * 256
|
||||||
int timecompress; // % of wave to skip during playback (causes no pitch shift)
|
int timecompress; // % of wave to skip during playback (causes no pitch shift)
|
||||||
sfx_t *sfx; // name and cache pointer
|
sfx_t *sfx; // name and cache pointer
|
||||||
} voxword_t;
|
} voxword_t;
|
||||||
|
|
||||||
struct channel_s;
|
struct channel_s;
|
||||||
|
|||||||
@@ -19,13 +19,15 @@ GNU General Public License for more details.
|
|||||||
|
|
||||||
#define HASH_SIZE 128 // 128 * 4 * 4 == 2048 bytes
|
#define HASH_SIZE 128 // 128 * 4 * 4 == 2048 bytes
|
||||||
|
|
||||||
typedef struct base_command_hashmap_s
|
typedef struct base_command_hashmap_s base_command_hashmap_t;
|
||||||
|
|
||||||
|
struct base_command_hashmap_s
|
||||||
{
|
{
|
||||||
base_command_t *basecmd; // base command: cvar, alias or command
|
base_command_t *basecmd; // base command: cvar, alias or command
|
||||||
const char *name; // key for searching
|
base_command_hashmap_t *next;
|
||||||
base_command_type_e type; // type for faster searching
|
base_command_type_e type; // type for faster searching
|
||||||
struct base_command_hashmap_s *next;
|
char name[1]; // key for searching
|
||||||
} base_command_hashmap_t;
|
};
|
||||||
|
|
||||||
static base_command_hashmap_t *hashed_cmds[HASH_SIZE];
|
static base_command_hashmap_t *hashed_cmds[HASH_SIZE];
|
||||||
|
|
||||||
@@ -124,11 +126,12 @@ void BaseCmd_Insert( base_command_type_e type, base_command_t *basecmd, const ch
|
|||||||
{
|
{
|
||||||
base_command_hashmap_t *elem, *cur, *find;
|
base_command_hashmap_t *elem, *cur, *find;
|
||||||
uint hash = BaseCmd_HashKey( name );
|
uint hash = BaseCmd_HashKey( name );
|
||||||
|
size_t len = Q_strlen( name );
|
||||||
|
|
||||||
elem = Z_Malloc( sizeof( base_command_hashmap_t ) );
|
elem = Z_Malloc( sizeof( base_command_hashmap_t ) + len );
|
||||||
elem->basecmd = basecmd;
|
elem->basecmd = basecmd;
|
||||||
elem->type = type;
|
elem->type = type;
|
||||||
elem->name = name;
|
Q_strncpy( elem->name, name, len + 1 );
|
||||||
|
|
||||||
// link the variable in alphanumerical order
|
// link the variable in alphanumerical order
|
||||||
for( cur = NULL, find = hashed_cmds[hash];
|
for( cur = NULL, find = hashed_cmds[hash];
|
||||||
@@ -159,7 +162,7 @@ void BaseCmd_Remove( base_command_type_e type, const char *name )
|
|||||||
|
|
||||||
if( !i )
|
if( !i )
|
||||||
{
|
{
|
||||||
Con_Reportf( S_ERROR "Couldn't find %s in buckets\n", name );
|
Con_Reportf( S_ERROR "%s: Couldn't find %s in buckets\n", __func__, name );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user