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engine: server: fix signed integer overflow in challenge generator
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@@ -108,7 +108,7 @@ static void SV_GetChallenge( netadr_t from )
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if( i == MAX_CHALLENGES )
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{
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// this is the first time this client has asked for a challenge
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svs.challenges[oldest].challenge = (COM_RandomLong( 0, 0xFFFF ) << 16) | COM_RandomLong( 0, 0xFFFF );
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svs.challenges[oldest].challenge = (COM_RandomLong( 0, 0x7FFF ) << 16) | COM_RandomLong( 0, 0xFFFF );
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svs.challenges[oldest].adr = from;
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svs.challenges[oldest].time = host.realtime;
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svs.challenges[oldest].connected = false;
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