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engine: server: make physic engfuncs const
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@@ -2082,7 +2082,7 @@ static const byte *GAME_EXPORT GL_TextureData( unsigned int texnum )
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#endif // XASH_DEDICATED
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}
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static server_physics_api_t gPhysicsAPI =
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static const server_physics_api_t gPhysicsAPI =
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{
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SV_LinkEdict,
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SV_GetServerTime,
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