public: fix -Wmissing-prototypes

This commit is contained in:
Alibek Omarov
2024-01-28 09:55:18 +03:00
parent 0231f5e8ac
commit 6d3f188675
+2 -2
View File
@@ -527,7 +527,7 @@ make sure quaternions are within 180 degrees of one another,
if not, reverse q
====================
*/
void QuaternionAlign( const vec4_t p, const vec4_t q, vec4_t qt )
static void QuaternionAlign( const vec4_t p, const vec4_t q, vec4_t qt )
{
// decide if one of the quaternions is backwards
float a = 0.0f;
@@ -557,7 +557,7 @@ void QuaternionAlign( const vec4_t p, const vec4_t q, vec4_t qt )
QuaternionSlerpNoAlign
====================
*/
void QuaternionSlerpNoAlign( const vec4_t p, const vec4_t q, float t, vec4_t qt )
static void QuaternionSlerpNoAlign( const vec4_t p, const vec4_t q, float t, vec4_t qt )
{
float omega, cosom, sinom, sclp, sclq;
int i;