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engine: gamma: higher brightness limit for compatibility
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@@ -99,8 +99,8 @@ static void V_ValidateGammaCvars( void )
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if( v_brightness.value < 0.0f )
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Cvar_DirectSet( &v_brightness, "0" );
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else if( v_brightness.value > 2.0f )
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Cvar_DirectSet( &v_brightness, "2" );
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else if( v_brightness.value > 3.0f )
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Cvar_DirectSet( &v_brightness, "3" );
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}
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void V_CheckGamma( void )
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