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engine: client: fix sprites transparency in Night at the Office
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@@ -1448,7 +1448,7 @@ pfnSPR_Draw
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*/
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static void GAME_EXPORT pfnSPR_Draw( int frame, int x, int y, const wrect_t *prc )
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{
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ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
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ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
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SPR_DrawGeneric( frame, x, y, -1, -1, prc );
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}
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