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engine: server: free 64-bit string pool last when unloading library
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@@ -5099,8 +5099,6 @@ void SV_UnloadProgs( void )
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/// SV_UnloadProgs will be disabled
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//Mod_ClearUserData ();
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SV_FreeStringPool();
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if( svgame.dllFuncs2.pfnGameShutdown != NULL )
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svgame.dllFuncs2.pfnGameShutdown ();
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@@ -5121,6 +5119,8 @@ void SV_UnloadProgs( void )
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Cvar_Unlink( FCVAR_EXTDLL );
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Cmd_Unlink( CMD_SERVERDLL );
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SV_FreeStringPool();
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Mod_ResetStudioAPI ();
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COM_FreeLibrary( svgame.hInstance );
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