Alibek Omarov
|
e3d2da74db
|
engine: move underwater fov effect handling to the engine
|
2026-04-13 23:13:49 +05:00 |
|
Alibek Omarov
|
f5f6d9bbe4
|
engine: move sprite texture loading back to engine, only leave rendering for renderer
|
2026-04-13 13:01:18 +05:00 |
|
Alibek Omarov
|
8334695522
|
ref: common: draft new static library, containing shared code for ref_gl and ref_soft
|
2026-04-13 13:01:18 +05:00 |
|
Alibek Omarov
|
d7f416d659
|
engine: draft new RefAPI 14: remove reserved functions from render api, remove CL_AddCustomBeam
|
2026-04-13 13:01:18 +05:00 |
|
a1batross
|
5f6577df2e
|
engine: client: don't allow con_fontscale lower than 1
Prevents possible division by zero
|
2026-04-12 14:50:58 +05:00 |
|
Sergey Degtyar
|
e87f307ac1
|
engine: image: fix blue halo around sprays
|
2026-04-10 15:00:02 +05:00 |
|
Владислав Сухов
|
7e015a268b
|
engine: client: in_joy: implement per-axis gyroscope deadzone support
|
2026-04-10 14:59:30 +05:00 |
|
TheEVolk
|
a679c53111
|
engine: client: add cvar sv_voice_singleplayer flag FCVAR_SERVER
|
2026-04-10 14:58:46 +05:00 |
|
TheEVolk
|
9e8d248044
|
engine: client: voice api
|
2026-04-10 14:58:46 +05:00 |
|
Alibek Omarov
|
055d646225
|
ref: gl: merge refactoring changes from litwater branch
|
2026-04-09 11:43:47 +05:00 |
|
ksagameng
|
a2514b6916
|
platform: ios: Remove FTP server as latest apple clang broke it
|
2026-04-09 10:25:18 +05:00 |
|
ksagameng
|
a82221e3df
|
engine: platform: No more lib_ios, use FS_FindLibaray to load dylibs instead
|
2026-04-09 10:25:18 +05:00 |
|
Alibek Omarov
|
bb734456f6
|
engine: client: avi: use typeof() to declare function pointers to ffmpeg API
|
2026-04-09 09:52:52 +05:00 |
|
Oleg
|
c3b5e43a7a
|
engine: client: avi: bump FFMPEG symbols
|
2026-04-09 09:14:04 +05:00 |
|
Alibek Omarov
|
e7597d2e84
|
Merge branch 'theevolk-feature-soundapi' of github.com:ShadowOfEVolk/xash3d-fwgs
|
2026-04-08 17:18:03 +05:00 |
|
TheEVolk
|
386ca1b9bb
|
engine: client: make sound api const
|
2026-04-08 14:27:24 +03:00 |
|
TheEVolk
|
da3960c4f0
|
engine: client: move bitflag definitions to sound_api
|
2026-04-08 14:15:16 +03:00 |
|
TheEVolk
|
d92b3a730c
|
engine: client: adapt sound api to snd globals
|
2026-04-08 14:02:10 +03:00 |
|
Alibek Omarov
|
ffa53f14e5
|
engine: platform: sdl2: implement continuous background recalibration for gyroscope
|
2026-04-08 11:31:01 +05:00 |
|
Alibek Omarov
|
b8bd906832
|
engine: menu_int: fix a typo
|
2026-04-08 11:19:13 +05:00 |
|
Alibek Omarov
|
1c73d8d6f4
|
engine: client: add joy_debug, tool that visualizes gamepad input
|
2026-04-08 11:13:07 +05:00 |
|
Alibek Omarov
|
2c3fdb5eee
|
engine: client: in_joy: clear gyro data after each FinalizeMove, only take data when calibration status is set to calibrated
|
2026-04-08 10:30:32 +05:00 |
|
Alibek Omarov
|
4bbe52e3b4
|
engine: client: in_joy: fix engine-level axis rebinding
|
2026-04-08 10:22:12 +05:00 |
|
Alibek Omarov
|
2d241ed96b
|
engine: platform: sdl2: fix calibraion never ending if it was failed, lower sample count requirements to 50%, fix gyro when using PS5 controller over Bluetooth
|
2026-04-08 10:22:12 +05:00 |
|
Alibek Omarov
|
ba4bce06b1
|
engine: platform: sdl2: swap pitch and yaw gamepads axis, following the fix in 626a7eb9108376a68c2fd140e1b5942c64ea1e66
|
2026-04-08 10:22:12 +05:00 |
|
Владислав Сухов
|
f7e933aea1
|
engine: client: add gyroscope aiming support
refactor: standardize input functions to use (pitch, yaw) parameter order
|
2026-04-08 10:22:12 +05:00 |
|
Alibek Omarov
|
dbcf77c9a9
|
engine: cleanup, disallow exec for multiplayer non-TFC games
|
2026-04-08 08:22:01 +05:00 |
|
w_sh1t
|
8a9aa2da6c
|
engine: common: add wildcard support for exec command, add amount of frames to wait in wait command
|
2026-04-08 08:05:42 +05:00 |
|
TheEVolk
|
4345e9e6a6
|
Merge remote-tracking branch 'upstream/master' into theevolk-feature-soundapi
|
2026-04-07 18:35:39 +03:00 |
|
Alibek Omarov
|
ef513f27ac
|
engine: simplify node recursion functions, do not fetch both children at once if only one is used
|
2026-04-06 08:16:51 +05:00 |
|
Alibek Omarov
|
434e508186
|
engine: client: reserve some free space in channel_t and rawchan_t
|
2026-04-06 07:27:50 +05:00 |
|
Alibek Omarov
|
4a2b3e89b4
|
engine: client: disable NET_EXT_SPLITSIZE in local game, for slightly better performance
|
2026-04-06 07:14:06 +05:00 |
|
Alibek Omarov
|
6c3f8c7ec5
|
engine: mod_bmodel: allow nearest on quake skybox
|
2026-04-06 06:55:52 +05:00 |
|
Alibek Omarov
|
3fffe061d5
|
engine: client: switch to dynamically allocating vox words, freeing up 320 Kb of memory
|
2026-04-06 06:55:27 +05:00 |
|
Alibek Omarov
|
729c985eaf
|
engine: client: consolidate dma, s_listener and bunch of separate sound globals into one snd global struct. Replace bit fields with bit flags in preparation for SoundAPI
Remove s_combine_sounds, it never worked great and was disabled by default.
|
2026-04-06 06:00:48 +05:00 |
|
Alibek Omarov
|
75fb6c5f34
|
engine: add Mem_Free2 that takes a pointer to pointer and then sets it to NULL
|
2026-04-06 05:14:33 +05:00 |
|
Alibek Omarov
|
8bc9b1865a
|
engine: client: allow custom paths in cdaudio.txt
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
d6993c47d6
|
engine: mod_bmodel: do not try to load visibility if there is none, like for external bmodels
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
2234dd48bc
|
engine: client: soundlib: use unsigned int in GetLittleLong to fix ubsan error
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
c8693e1e89
|
engine: common: fix char array underflow, on Q_strlen() - 1
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
bd3f865cf7
|
engine: mod_bmodel: only look for BSPX lumps if BSPX header was found
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
b68e71abfd
|
engine: net_chan: explicitly convert qboolean to uint before right shift to 31 bits
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
6179bef160
|
engine: fix possible buffer overflow when looking for BSPX header
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
983427ebb3
|
engine: client: allow coloring fixed font text
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
1b2ab34745
|
engine: client: keep TF_NEAREST enabled for console font, if HUD font failed to load
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
238083c174
|
engine: client: move common server message handlers to CL_ParseCommonMessage and only HL specific ones to CL_ParseCommonHLMessage (previously CL_ParseCommonDLLMessage)
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
78de3ee6d9
|
engine: client: initialize cl_textmessage at compile-time
|
2026-04-05 07:03:46 +05:00 |
|
TheEVolk
|
2c5e2e1ded
|
engine: client: remove sound_t definition from sound.h
|
2026-04-04 18:30:14 +03:00 |
|
TheEVolk
|
d151c48d1f
|
engine: client: fix api issues
|
2026-04-04 17:47:54 +03:00 |
|
TheEVolk
|
35998bce81
|
engine: client: add sound api
|
2026-04-04 16:08:31 +03:00 |
|