engine: client: remove sound_t definition from sound.h

This commit is contained in:
TheEVolk
2026-04-04 18:30:14 +03:00
parent d151c48d1f
commit 2c5e2e1ded
2 changed files with 1 additions and 3 deletions

View File

@@ -35,7 +35,6 @@ For more information, please refer to <http://unlicense.org/>
#define CL_SOUND_INTERFACE_VERSION 1
// sound handle (same as engine's sound_t)
typedef int sound_t;
struct dma_api_s;

View File

@@ -19,6 +19,7 @@ GNU General Public License for more details.
extern poolhandle_t sndpool;
#include "xash3d_mathlib.h"
#include "sound_api.h"
// sound engine rate defines
#define SOUND_11k 11025 // 11khz sample rate
@@ -140,8 +141,6 @@ typedef struct
qboolean stream_paused; // pause only background track
} listener_t;
typedef int sound_t;
//====================================================================
#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS)