Commit Graph
3242 Commits
Author SHA1 Message Date
Alibek Omarov d3e1407675 engine: remove unused R_Flush and VGUI_UploadTextureBlock from RefAPI 2026-04-14 22:36:15 +05:00
Alibek Omarov e2e4728c7c engine: remove R_BeamCull from RefAPI 2026-04-14 22:36:15 +05:00
Alibek Omarov dd3583d11a engine: move details textures parser to the engine 2026-04-14 21:18:57 +05:00
Alibek Omarov e6924844da engine: move FillRenderAPI and FillTriAPI to renderers to reduce amount of exports 2026-04-14 21:18:56 +05:00
Alibek Omarov a49db03561 engine: move StudioAPI negotiation to the engine 2026-04-14 21:18:03 +05:00
Alibek Omarov e3d2da74db engine: move underwater fov effect handling to the engine 2026-04-13 23:13:49 +05:00
Alibek Omarov f5f6d9bbe4 engine: move sprite texture loading back to engine, only leave rendering for renderer 2026-04-13 13:01:18 +05:00
Alibek Omarov 8334695522 ref: common: draft new static library, containing shared code for ref_gl and ref_soft 2026-04-13 13:01:18 +05:00
Alibek Omarov d7f416d659 engine: draft new RefAPI 14: remove reserved functions from render api, remove CL_AddCustomBeam 2026-04-13 13:01:18 +05:00
a1batrossandGitHub 5f6577df2e engine: client: don't allow con_fontscale lower than 1
Prevents possible division by zero
2026-04-12 14:50:58 +05:00
Sergey Degtyaranda1batross e87f307ac1 engine: image: fix blue halo around sprays 2026-04-10 15:00:02 +05:00
Владислав Суховanda1batross 7e015a268b engine: client: in_joy: implement per-axis gyroscope deadzone support 2026-04-10 14:59:30 +05:00
TheEVolkanda1batross a679c53111 engine: client: add cvar sv_voice_singleplayer flag FCVAR_SERVER 2026-04-10 14:58:46 +05:00
TheEVolkanda1batross 9e8d248044 engine: client: voice api 2026-04-10 14:58:46 +05:00
Alibek Omarov 055d646225 ref: gl: merge refactoring changes from litwater branch 2026-04-09 11:43:47 +05:00
ksagamenganda1batross a2514b6916 platform: ios: Remove FTP server as latest apple clang broke it 2026-04-09 10:25:18 +05:00
ksagamenganda1batross a82221e3df engine: platform: No more lib_ios, use FS_FindLibaray to load dylibs instead 2026-04-09 10:25:18 +05:00
Alibek Omarov bb734456f6 engine: client: avi: use typeof() to declare function pointers to ffmpeg API 2026-04-09 09:52:52 +05:00
OlegandAlibek Omarov c3b5e43a7a engine: client: avi: bump FFMPEG symbols 2026-04-09 09:14:04 +05:00
Alibek Omarov e7597d2e84 Merge branch 'theevolk-feature-soundapi' of github.com:ShadowOfEVolk/xash3d-fwgs 2026-04-08 17:18:03 +05:00
TheEVolk 386ca1b9bb engine: client: make sound api const 2026-04-08 14:27:24 +03:00
TheEVolk da3960c4f0 engine: client: move bitflag definitions to sound_api 2026-04-08 14:15:16 +03:00
TheEVolk d92b3a730c engine: client: adapt sound api to snd globals 2026-04-08 14:02:10 +03:00
Alibek Omarov ffa53f14e5 engine: platform: sdl2: implement continuous background recalibration for gyroscope 2026-04-08 11:31:01 +05:00
Alibek Omarov b8bd906832 engine: menu_int: fix a typo 2026-04-08 11:19:13 +05:00
Alibek Omarov 1c73d8d6f4 engine: client: add joy_debug, tool that visualizes gamepad input 2026-04-08 11:13:07 +05:00
Alibek Omarov 2c3fdb5eee engine: client: in_joy: clear gyro data after each FinalizeMove, only take data when calibration status is set to calibrated 2026-04-08 10:30:32 +05:00
Alibek Omarov 4bbe52e3b4 engine: client: in_joy: fix engine-level axis rebinding 2026-04-08 10:22:12 +05:00
Alibek Omarov 2d241ed96b engine: platform: sdl2: fix calibraion never ending if it was failed, lower sample count requirements to 50%, fix gyro when using PS5 controller over Bluetooth 2026-04-08 10:22:12 +05:00
Alibek Omarov ba4bce06b1 engine: platform: sdl2: swap pitch and yaw gamepads axis, following the fix in 626a7eb9108376a68c2fd140e1b5942c64ea1e66 2026-04-08 10:22:12 +05:00
Владислав Суховanda1batross f7e933aea1 engine: client: add gyroscope aiming support
refactor: standardize input functions to use (pitch, yaw) parameter order
2026-04-08 10:22:12 +05:00
Alibek Omarov dbcf77c9a9 engine: cleanup, disallow exec for multiplayer non-TFC games 2026-04-08 08:22:01 +05:00
w_sh1tandAlibek Omarov 8a9aa2da6c engine: common: add wildcard support for exec command, add amount of frames to wait in wait command 2026-04-08 08:05:42 +05:00
TheEVolk 4345e9e6a6 Merge remote-tracking branch 'upstream/master' into theevolk-feature-soundapi 2026-04-07 18:35:39 +03:00
Alibek Omarov ef513f27ac engine: simplify node recursion functions, do not fetch both children at once if only one is used 2026-04-06 08:16:51 +05:00
Alibek Omarov 434e508186 engine: client: reserve some free space in channel_t and rawchan_t 2026-04-06 07:27:50 +05:00
Alibek Omarov 4a2b3e89b4 engine: client: disable NET_EXT_SPLITSIZE in local game, for slightly better performance 2026-04-06 07:14:06 +05:00
Alibek Omarov 6c3f8c7ec5 engine: mod_bmodel: allow nearest on quake skybox 2026-04-06 06:55:52 +05:00
Alibek Omarov 3fffe061d5 engine: client: switch to dynamically allocating vox words, freeing up 320 Kb of memory 2026-04-06 06:55:27 +05:00
Alibek Omarov 729c985eaf engine: client: consolidate dma, s_listener and bunch of separate sound globals into one snd global struct. Replace bit fields with bit flags in preparation for SoundAPI
Remove s_combine_sounds, it never worked great and was disabled by default.
2026-04-06 06:00:48 +05:00
Alibek Omarov 75fb6c5f34 engine: add Mem_Free2 that takes a pointer to pointer and then sets it to NULL 2026-04-06 05:14:33 +05:00
Alibek Omarov 8bc9b1865a engine: client: allow custom paths in cdaudio.txt 2026-04-05 07:03:46 +05:00
Alibek Omarov d6993c47d6 engine: mod_bmodel: do not try to load visibility if there is none, like for external bmodels 2026-04-05 07:03:46 +05:00
Alibek Omarov 2234dd48bc engine: client: soundlib: use unsigned int in GetLittleLong to fix ubsan error 2026-04-05 07:03:46 +05:00
Alibek Omarov c8693e1e89 engine: common: fix char array underflow, on Q_strlen() - 1 2026-04-05 07:03:46 +05:00
Alibek Omarov bd3f865cf7 engine: mod_bmodel: only look for BSPX lumps if BSPX header was found 2026-04-05 07:03:46 +05:00
Alibek Omarov b68e71abfd engine: net_chan: explicitly convert qboolean to uint before right shift to 31 bits 2026-04-05 07:03:46 +05:00
Alibek Omarov 6179bef160 engine: fix possible buffer overflow when looking for BSPX header 2026-04-05 07:03:46 +05:00
Alibek Omarov 983427ebb3 engine: client: allow coloring fixed font text 2026-04-05 07:03:46 +05:00
Alibek Omarov 1b2ab34745 engine: client: keep TF_NEAREST enabled for console font, if HUD font failed to load 2026-04-05 07:03:46 +05:00