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945 Commits
new_vgui_s
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4856a3c084 |
27
.builds/alpine.yml
Normal file
27
.builds/alpine.yml
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
image: alpine/latest
|
||||||
|
packages:
|
||||||
|
- build-base
|
||||||
|
- sdl2-dev
|
||||||
|
- freetype-dev
|
||||||
|
- fontconfig-dev
|
||||||
|
- opus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-alpine-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-alpine-amd64.tar.bz2
|
||||||
30
.builds/debian-arm64.yml
Normal file
30
.builds/debian-arm64.yml
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
image: debian/sid
|
||||||
|
arch: amd64
|
||||||
|
packages:
|
||||||
|
- build-essential
|
||||||
|
- python-is-python3
|
||||||
|
- libsdl2-dev
|
||||||
|
- libfreetype-dev
|
||||||
|
- libfontconfig-dev
|
||||||
|
- libopus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-debian-arm64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-debian-arm64.tar.bz2
|
||||||
|
|
||||||
29
.builds/debian.yml
Normal file
29
.builds/debian.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: debian/sid
|
||||||
|
packages:
|
||||||
|
- build-essential
|
||||||
|
- python-is-python3
|
||||||
|
- libsdl2-dev
|
||||||
|
- libfreetype-dev
|
||||||
|
- libfontconfig-dev
|
||||||
|
- libopus-dev
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure -8 --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-debian-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-debian-amd64.tar.bz2
|
||||||
|
|
||||||
29
.builds/freebsd.yml
Normal file
29
.builds/freebsd.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: freebsd/latest
|
||||||
|
packages:
|
||||||
|
- lang/python
|
||||||
|
- devel/pkgconf
|
||||||
|
- devel/sdl20
|
||||||
|
- print/freetype2
|
||||||
|
- x11-fonts/fontconfig
|
||||||
|
- audio/opus
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
./waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-freebsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-freebsd-amd64.tar.bz2
|
||||||
|
|
||||||
29
.builds/netbsd.yml
Normal file
29
.builds/netbsd.yml
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
image: netbsd/latest
|
||||||
|
packages:
|
||||||
|
- python311
|
||||||
|
- SDL2
|
||||||
|
- freetype2
|
||||||
|
- fontconfig
|
||||||
|
- libopus
|
||||||
|
- pkgconf
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3.11 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3.11 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-netbsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-netbsd-amd64.tar.bz2
|
||||||
|
|
||||||
26
.builds/openbsd.yml
Normal file
26
.builds/openbsd.yml
Normal file
@@ -0,0 +1,26 @@
|
|||||||
|
image: openbsd/latest
|
||||||
|
packages:
|
||||||
|
- python3
|
||||||
|
- sdl2
|
||||||
|
- opus
|
||||||
|
sources:
|
||||||
|
- https://git.sr.ht/~a1batross/xash3d-fwgs
|
||||||
|
tasks:
|
||||||
|
- client: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3 waf configure --enable-tests --enable-engine-tests build install --destdir=bin
|
||||||
|
- server: |
|
||||||
|
cd xash3d-fwgs
|
||||||
|
python3 waf configure --reconfigure --dedicated build install --destdir=bin
|
||||||
|
- run-tests: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
export SDL_VIDEODRIVER=wayland
|
||||||
|
./xash3d -runtests
|
||||||
|
./xash -runtests
|
||||||
|
rm -rf valve/gameinfo.txt test_*
|
||||||
|
- package: |
|
||||||
|
cd xash3d-fwgs/bin
|
||||||
|
tar -cjvf xash3d-fwgs-openbsd-amd64.tar.bz2 *
|
||||||
|
artifacts:
|
||||||
|
- xash3d-fwgs/bin/xash3d-fwgs-openbsd-amd64.tar.bz2
|
||||||
|
|
||||||
40
.cirrus.yml
40
.cirrus.yml
@@ -1,34 +1,22 @@
|
|||||||
task:
|
|
||||||
name: freebsd-12-amd64
|
|
||||||
freebsd_instance:
|
|
||||||
image_family: freebsd-12-3
|
|
||||||
setup_script:
|
|
||||||
- pkg update
|
|
||||||
- pkg install -y git sdl2 python fontconfig
|
|
||||||
- git submodule update --init --recursive
|
|
||||||
test_script:
|
|
||||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
|
||||||
- ./scripts/cirrus/build_freebsd.sh full
|
|
||||||
|
|
||||||
task:
|
|
||||||
name: freebsd-13-amd64
|
|
||||||
freebsd_instance:
|
|
||||||
image_family: freebsd-13-1
|
|
||||||
setup_script:
|
|
||||||
- pkg update
|
|
||||||
- pkg install -y git sdl2 python fontconfig
|
|
||||||
- git submodule update --init --recursive
|
|
||||||
test_script:
|
|
||||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
|
||||||
- ./scripts/cirrus/build_freebsd.sh full
|
|
||||||
|
|
||||||
task:
|
task:
|
||||||
name: freebsd-14-amd64
|
name: freebsd-14-amd64
|
||||||
freebsd_instance:
|
freebsd_instance:
|
||||||
image_family: freebsd-14-0-snap
|
image_family: freebsd-14-0
|
||||||
setup_script:
|
setup_script:
|
||||||
- pkg update
|
- pkg update
|
||||||
- pkg install -y git sdl2 python fontconfig
|
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||||
|
- git submodule update --init --recursive
|
||||||
|
test_script:
|
||||||
|
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||||
|
- ./scripts/cirrus/build_freebsd.sh full
|
||||||
|
|
||||||
|
task:
|
||||||
|
name: freebsd-15-amd64
|
||||||
|
freebsd_instance:
|
||||||
|
image_family: freebsd-15-0-snap
|
||||||
|
setup_script:
|
||||||
|
- pkg update
|
||||||
|
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||||
- git submodule update --init --recursive
|
- git submodule update --init --recursive
|
||||||
test_script:
|
test_script:
|
||||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||||
|
|||||||
1
.github/FUNDING.yml
vendored
Normal file
1
.github/FUNDING.yml
vendored
Normal file
@@ -0,0 +1 @@
|
|||||||
|
custom: https://github.com/FWGS/xash3d-fwgs/blob/master/Documentation/donate.md
|
||||||
24
.github/workflows/c-cpp.yml
vendored
24
.github/workflows/c-cpp.yml
vendored
@@ -13,6 +13,8 @@ jobs:
|
|||||||
fail-fast: false
|
fail-fast: false
|
||||||
matrix:
|
matrix:
|
||||||
include:
|
include:
|
||||||
|
# Linux build specifically want oldest Ubuntu as possible
|
||||||
|
# to be crossdistribution compatible, otherwise use ubuntu-latest
|
||||||
- os: ubuntu-20.04
|
- os: ubuntu-20.04
|
||||||
targetos: linux
|
targetos: linux
|
||||||
targetarch: amd64
|
targetarch: amd64
|
||||||
@@ -22,34 +24,28 @@ jobs:
|
|||||||
# - os: ubuntu-aarch64-20.04
|
# - os: ubuntu-aarch64-20.04
|
||||||
# targetos: linux
|
# targetos: linux
|
||||||
# targetarch: aarch64
|
# targetarch: aarch64
|
||||||
|
- os: ubuntu-20.04
|
||||||
# - os: ubuntu-20.04
|
targetos: android
|
||||||
# targetos: android
|
targetarch: multiarch
|
||||||
# targetarch: 32
|
|
||||||
# - os: ubuntu-20.04
|
|
||||||
# targetos: android
|
|
||||||
# targetarch: 64
|
|
||||||
|
|
||||||
# - os: ubuntu-20.04
|
# - os: ubuntu-20.04
|
||||||
# targetos: motomagx
|
# targetos: motomagx
|
||||||
# targetarch: armv6
|
# targetarch: armv6
|
||||||
|
|
||||||
- os: ubuntu-20.04
|
- os: ubuntu-latest
|
||||||
targetos: nswitch
|
targetos: nswitch
|
||||||
targetarch: arm64
|
targetarch: arm64
|
||||||
- os: ubuntu-20.04
|
- os: ubuntu-latest
|
||||||
targetos: psvita
|
targetos: psvita
|
||||||
targetarch: armv7hf
|
targetarch: armv7hf
|
||||||
- os: windows-latest
|
- os: windows-latest
|
||||||
targetos: win32
|
targetos: win32
|
||||||
targetarch: amd64
|
targetarch: amd64
|
||||||
- os: windows-latest
|
- os: windows-2019 # always use the oldest possible for 32-bit because of older compilers, and better support of certain legacy OSes
|
||||||
targetos: win32
|
targetos: win32
|
||||||
targetarch: i386
|
targetarch: i386
|
||||||
env:
|
env:
|
||||||
SDL_VERSION: 2.26.2
|
SDL_VERSION: 2.30.3
|
||||||
GH_CPU_ARCH: ${{ matrix.targetarch }}
|
GH_CPU_ARCH: ${{ matrix.targetarch }}
|
||||||
ANDROID_SDK_TOOLS_VER: 4333796
|
|
||||||
steps:
|
steps:
|
||||||
- name: Checkout
|
- name: Checkout
|
||||||
uses: actions/checkout@v3
|
uses: actions/checkout@v3
|
||||||
@@ -80,7 +76,7 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
submodules: recursive
|
submodules: recursive
|
||||||
- name: Build flatpak (Compat.i386)
|
- name: Build flatpak (Compat.i386)
|
||||||
uses: FWGS/flatpak-github-actions/flatpak-builder@v5
|
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.1
|
||||||
with:
|
with:
|
||||||
bundle: ${{ matrix.app }}.flatpak
|
bundle: ${{ matrix.app }}.flatpak
|
||||||
manifest-path: scripts/flatpak/${{ matrix.app }}.yml
|
manifest-path: scripts/flatpak/${{ matrix.app }}.yml
|
||||||
|
|||||||
9
.gitignore
vendored
9
.gitignore
vendored
@@ -54,12 +54,18 @@ CMakeFiles
|
|||||||
Makefile
|
Makefile
|
||||||
cmake_install.cmake
|
cmake_install.cmake
|
||||||
install_manifest.txt
|
install_manifest.txt
|
||||||
|
CMakeLists.txt*
|
||||||
|
CMakeScripts
|
||||||
|
Testing
|
||||||
|
compile_commands.json
|
||||||
|
_deps
|
||||||
# makedepend
|
# makedepend
|
||||||
Makefile.dep
|
Makefile.dep
|
||||||
*.bak
|
*.bak
|
||||||
ALL_BUILD.*
|
ALL_BUILD.*
|
||||||
INSTALL.*
|
INSTALL.*
|
||||||
ZERO_CHECK.*
|
ZERO_CHECK.*
|
||||||
|
CMakeLists.txt
|
||||||
|
|
||||||
# Visual Studio
|
# Visual Studio
|
||||||
*.obj
|
*.obj
|
||||||
@@ -333,3 +339,6 @@ __pycache__
|
|||||||
.history/*
|
.history/*
|
||||||
.cache/*
|
.cache/*
|
||||||
enc_temp_folder/
|
enc_temp_folder/
|
||||||
|
|
||||||
|
# KDevelop4
|
||||||
|
*.kdev4
|
||||||
|
|||||||
2
3rdparty/gl-wes-v2
vendored
2
3rdparty/gl-wes-v2
vendored
Submodule 3rdparty/gl-wes-v2 updated: 0be6803f81...2d9b5afe10
2
3rdparty/gl4es/gl4es
vendored
2
3rdparty/gl4es/gl4es
vendored
Submodule 3rdparty/gl4es/gl4es updated: 277be116c1...e39434a2b1
2
3rdparty/gl4es/wscript
vendored
2
3rdparty/gl4es/wscript
vendored
@@ -18,7 +18,7 @@ def build(bld):
|
|||||||
target = 'gl4es',
|
target = 'gl4es',
|
||||||
features = 'c',
|
features = 'c',
|
||||||
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
|
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
|
||||||
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'EXTERNAL_GETPROCADDRESS=GL4ES_GetProcAddress', 'NO_LOADER', 'STATICLIB'],
|
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'NO_LOADER', 'STATICLIB'],
|
||||||
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
|
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
|
||||||
subsystem = bld.env.MSVC_SUBSYSTEM,
|
subsystem = bld.env.MSVC_SUBSYSTEM,
|
||||||
export_includes = '.')
|
export_includes = '.')
|
||||||
|
|||||||
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: 262128c0d1...757ace3d4e
2
3rdparty/nanogl
vendored
2
3rdparty/nanogl
vendored
Submodule 3rdparty/nanogl updated: 5f2892a37e...e75792de03
2
3rdparty/vgui_support
vendored
2
3rdparty/vgui_support
vendored
Submodule 3rdparty/vgui_support updated: e7b56e7b26...7276993f3f
@@ -1,17 +1,16 @@
|
|||||||
# Bug-compatibility in Xash3D FWGS
|
# Bug-compatibility in Xash3D FWGS
|
||||||
|
|
||||||
Xash3D FWGS has special mode for games that rely on original engine bugs.
|
Xash3D FWGS has special mode for games that rely on original engine bugs. In this mode, we emulate the behaviour of selected functions that may help running mods relying on engine bugs, but enabling them by default may break majority of other games.
|
||||||
|
|
||||||
In this mode, we emulate the behaviour of selected functions that may help running mods relying on engine bugs, but enabling them by default may break majority of other games.
|
|
||||||
|
|
||||||
At this time, we only have implemented GoldSrc bug-compatibility. It can be enabled with `-bugcomp` command line switch.
|
At this time, we only have implemented GoldSrc bug-compatibility. It can be enabled with `-bugcomp` command line switch.
|
||||||
|
|
||||||
|
When `-bugcomp` is specified without argument, it enables everything. This behavior might be changed or removed in future versions.
|
||||||
|
|
||||||
|
When `-bugcomp` is specified with argument, it interpreted as flags separated with `+`. This way it's possible to combine multiple levels of bug-compatibility.
|
||||||
|
|
||||||
## GoldSrc bug-compatibility
|
## GoldSrc bug-compatibility
|
||||||
|
|
||||||
### Emulated bugs
|
| Flag | Description | Games that require this flag |
|
||||||
|
| ------- | ----------- | ---------------------------- |
|
||||||
* `pfnPEntityOfEntIndex` in GoldSrc returns NULL for last player due to incorrect player index comparison
|
| `peoei` | Reverts `pfnPEntityOfEntIndex` behavior to GoldSrc, where it returns NULL for last player due to incorrect player index comparison | * Counter-Strike: Condition Zero - Deleted Scenes |
|
||||||
|
| `gsmrf` | Rewrites message at the moment when Game DLL attempts to write an internal engine message, usually specific to GoldSrc protocol. Right now only supports `svc_spawnstaticsound`, more messages added by request. | * MetaMod/AMXModX based mods |
|
||||||
### Games and mods that require this
|
|
||||||
|
|
||||||
* Counter-Strike: Condition Zero - Deleted Scenes
|
|
||||||
|
|||||||
24
Documentation/donate.md
Normal file
24
Documentation/donate.md
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
# Developers donation page
|
||||||
|
|
||||||
|
On this page you can find links where you can support each developer individually, who has provided public sponsorship information.
|
||||||
|
|
||||||
|
### [a1batross](https://github.com/a1batross)
|
||||||
|
|
||||||
|
* Initial Xash3D SDL2/Linux port author, Xash3D FWGS engine maintainer, creator of non-commercial Flying With Gauss organization.
|
||||||
|
* Boosty page: https://boosty.to/a1ba
|
||||||
|
|
||||||
|
### [nekonomicon](https://github.com/nekonomicon)
|
||||||
|
|
||||||
|
* [hlsdk-portable](https://github.com/FWGS/hlsdk-portable), [mdldec](../utils/mdldec), [opensource-mods.md](opensource-mods.md) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=nekonomicon) (*BSD/clang port, PNG support, etc).
|
||||||
|
* Boosty page: https://boosty.to/nekonomicon
|
||||||
|
|
||||||
|
### [Velaron](https://github.com/Velaron)
|
||||||
|
* [cs16-client](https://github.com/Velaron/cs16-client) & [tf15-client](https://github.com/Velaron/tf15-client) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=Velaron) (Android port, voice chat, etc).
|
||||||
|
* BuyMeACoffee page: https://www.buymeacoffee.com/velaron
|
||||||
|
|
||||||
|
### [SNMetamorph](https://github.com/SNMetamorph)
|
||||||
|
* [PrimeXT](https://github.com/SNMetamorph/PrimeXT) & [GoldSrc Monitor](https://github.com/SNMetamorph/goldsrc-monitor) maintainer and Xash3D FWGS [contributor](https://github.com/FWGS/xash3d-fwgs/commits?author=SNMetamorph) (Windows port, voice chat, etc).
|
||||||
|
* BTC: `16GAzK3qei5AwBW7sggXp3yNcFHBtdpxXj`
|
||||||
|
* ETH (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||||
|
* USDT (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||||
|
* USDC (ERC20): `0xb580eeca9756e3881f9d6d026e28db28eb72a383`
|
||||||
21
Documentation/environment-variables.md
Normal file
21
Documentation/environment-variables.md
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
## Environment variables
|
||||||
|
|
||||||
|
#### Xash3D FWGS
|
||||||
|
|
||||||
|
The engine respects these environment variables:
|
||||||
|
|
||||||
|
| Variable | Type | Description |
|
||||||
|
| --------------------- | ---------- | ----------- |
|
||||||
|
| `XASH3D_GAME` | _string_ | Overrides default game directory. Ignored if `-game` command line argument is set |
|
||||||
|
| `XASH3D_BASEDIR` | _string_ | Sets path to base (root) directory, instead of current working directory |
|
||||||
|
| `XASH3D_RODIR` | _string_ | Sets path to read-only base (root) directory. Ignored if `-rodir` command line argument is set |
|
||||||
|
| `XASH3D_EXTRAS_PAK1` | _string_ | Archive file from specified path will be added to virtual filesystem search path in the lowest possible priority |
|
||||||
|
| `XASH3D_EXTRAS_PAK2` | _string_ | Similar to `XASH3D_EXTRAS_PAK1` but next to it in priority list |
|
||||||
|
|
||||||
|
Environment variables NOT listed in the table above are used internally, and aren't considered as stable interface.
|
||||||
|
|
||||||
|
#### mdldec
|
||||||
|
|
||||||
|
| Variable | Type | Description |
|
||||||
|
| --------------------- | ---------- | ----------- |
|
||||||
|
| `MDLDEC_ACT_PATH` | _string_ | If set, will read activities list from this path |
|
||||||
25
Documentation/extensions/native-object.md
Normal file
25
Documentation/extensions/native-object.md
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
# GetNativeObject API
|
||||||
|
|
||||||
|
To be able to use platform-specific features or get optional engine interfaces, we've added a simple call to MobilityAPI on client DLL and PhysicsAPI for server DLL and extended MenuAPI for menu DLL.
|
||||||
|
|
||||||
|
It's defined like this:
|
||||||
|
|
||||||
|
```
|
||||||
|
void *pfnGetNativeObject( const char *name );
|
||||||
|
```
|
||||||
|
|
||||||
|
#### Cross-platform objects
|
||||||
|
|
||||||
|
Only these objects are guaranteed to be available on all targets.
|
||||||
|
|
||||||
|
| Object name | Interface |
|
||||||
|
|-------------|-----------|
|
||||||
|
| `VFileSystem009` | Provides C++ interface to filesystem, binary-compatible with Valve's VFileSystem009. |
|
||||||
|
| `XashFileSystemXXX` | Provides C interface to filesystem. This interface is unstable and not recommended for generic use, outside of engine internals. For more info about current version look into `filesystem.h`. |
|
||||||
|
|
||||||
|
#### Android-specific objects
|
||||||
|
|
||||||
|
| Object name | Interface |
|
||||||
|
|-------------|-----------|
|
||||||
|
| `JNIEnv` | Allows interfacing with Java Native Interface. |
|
||||||
|
| `ActivityClass` | Returns JNI object for engine Android activity class. |
|
||||||
65
Documentation/extensions/sounds.lst.md
Normal file
65
Documentation/extensions/sounds.lst.md
Normal file
@@ -0,0 +1,65 @@
|
|||||||
|
# sounds.lst.md
|
||||||
|
|
||||||
|
Using sounds.lst located in scripts folder, modder can override some of the hardcoded sounds in temp entities and server physics.
|
||||||
|
|
||||||
|
File format:
|
||||||
|
```
|
||||||
|
<group name>
|
||||||
|
{
|
||||||
|
<path1>
|
||||||
|
<path2>
|
||||||
|
<path3>
|
||||||
|
}
|
||||||
|
|
||||||
|
<group2 name> <path with %d> <min number> <max number>
|
||||||
|
```
|
||||||
|
|
||||||
|
* Sounds can use any supported sound format (WAV or MP3).
|
||||||
|
* The path must be relative to the sounds/ folder in the game or base directory root, addon folder, or archive root.
|
||||||
|
* Groups can be empty or omitted from the file to load no sound.
|
||||||
|
* Groups can either list a set of files or specify a format string and a range.
|
||||||
|
* Anything after // will be considered a comment and ignored.
|
||||||
|
* Behavior is undefined if the group was listed multiple times.
|
||||||
|
|
||||||
|
Currently supported groups are:
|
||||||
|
|Group name|Usage|
|
||||||
|
|----------|-----|
|
||||||
|
|`BouncePlayerShell`|Used for BOUNCE_SHELL tempentity hitsound|
|
||||||
|
|`BounceWeaponShell`|Used for BOUCNE_SHOTSHELL tempentity hitsound|
|
||||||
|
|`BounceConcrete`|Used for BOUNCE_CONCRETE tempentity hitsound|
|
||||||
|
|`BounceGlass`|Used for BOUCNE_GLASS|
|
||||||
|
|`BounceMetal`|Used for BOUNCE_METAL|
|
||||||
|
|`BounceFlesh`|Used for BOUNCE_FLESH|
|
||||||
|
|`BounceWood`|Used for BOUNCE_WOOD|
|
||||||
|
|`Ricochet`|Used for BOUNCE_SHRAP and ricochet tempentities|
|
||||||
|
|`Explode`|Used for tempentity explosions|
|
||||||
|
|`EntityWaterEnter`|Used for entity entering water|
|
||||||
|
|`EntityWaterExit`|Used for entity exiting water|
|
||||||
|
|`PlayerWaterEnter`|Used for player entering water|
|
||||||
|
|`PlayerWaterExit`|Used for player exiting water|
|
||||||
|
|
||||||
|
## Example
|
||||||
|
|
||||||
|
This example is based on defaults sounds used in Half-Life:
|
||||||
|
|
||||||
|
```
|
||||||
|
BouncePlayerShell "player/pl_shell%d.wav" 1 3
|
||||||
|
BounceWeaponShell "weapons/sshell%d.wav" 1 3
|
||||||
|
BounceConcrete "debris/concrete%d.wav" 1 3
|
||||||
|
BounceGlass "debris/glass%d.wav" 1 4
|
||||||
|
BounceMetal "debris/metal%d.wav" 1 6
|
||||||
|
BounceFlesh "debris/flesh%d.wav" 1 7
|
||||||
|
BounceWood "debris/wood%d.wav" 1 4
|
||||||
|
Ricochet "weapons/ric%d.wav" 1 5
|
||||||
|
Explode "weapons/explode%d.wav" 3 5
|
||||||
|
EntityWaterEnter "player/pl_wade%d.wav" 1 4
|
||||||
|
EntityWaterExit "player/pl_wade%d.wav" 1 4
|
||||||
|
PlayerWaterEnter
|
||||||
|
{
|
||||||
|
"player/pl_wade1.wav"
|
||||||
|
}
|
||||||
|
PlayerWaterExit
|
||||||
|
{
|
||||||
|
"player/pl_wade2.wav"
|
||||||
|
}
|
||||||
|
```
|
||||||
116
Documentation/gameinfo.md
Normal file
116
Documentation/gameinfo.md
Normal file
@@ -0,0 +1,116 @@
|
|||||||
|
# Game definition and information file
|
||||||
|
|
||||||
|
gameinfo.txt is an essential part of any Xash3D based game. It allows basic customization for games creators, like setting game title, DLL paths, etc.
|
||||||
|
|
||||||
|
This document defines gameinfo.txt syntax, supported keys and liblist.gam conversion rules for the latest version of the engine. Note for engine developers, keep this document in sync with an implementation.
|
||||||
|
|
||||||
|
## gameinfo.txt syntax
|
||||||
|
|
||||||
|
* gameinfo.txt is a simple list of keys and values, separated by newline.
|
||||||
|
* You can add single line comments using double slashes (//).
|
||||||
|
* Keys can accept integer, float, string or boolean values.
|
||||||
|
* Boolean keys use 0 as false and 1 as true value.
|
||||||
|
* To have spaces in string values, you must enclose them in double quotes. Then, to have double quotes, you must escape it with backslash, and to have a backslash you need to use double backslashes.
|
||||||
|
|
||||||
|
The example:
|
||||||
|
```
|
||||||
|
// this is a comment :)
|
||||||
|
// this is another comment
|
||||||
|
some_integer_key 123
|
||||||
|
|
||||||
|
this_is_float_key 13.37 // optional comment
|
||||||
|
|
||||||
|
enable_feature 1 // boolean, 1 to enable, 0 to disable
|
||||||
|
|
||||||
|
example_string_key string_value
|
||||||
|
example_spaces "string with spaces"
|
||||||
|
example_title "Fate\\Stay Night" // engine will parse it as Fate\Stay Night
|
||||||
|
```
|
||||||
|
|
||||||
|
## gameinfo.txt keys
|
||||||
|
|
||||||
|
This is a list of all gameinfo.txt keys supported by the engine. Be aware that the engine will silently skip all unrecognized keys.
|
||||||
|
|
||||||
|
| Key | Type | Default value | Description |
|
||||||
|
| ---------------- | ---------- | --------------- | ----------- |
|
||||||
|
| `ambient0` | string | Empty string | Automatic ambient sound |
|
||||||
|
| `ambient1` | string | Empty string | Automatic ambient sound |
|
||||||
|
| `ambient2` | string | Empty string | Automatic ambient sound |
|
||||||
|
| `ambient3` | string | Empty string | Automatic ambient sound |
|
||||||
|
| `basedir` | string | `valve` | Game base directory, used to share assets between games |
|
||||||
|
| `date` | string | Empty string | Game release date. Unused. |
|
||||||
|
| `dllpath` | string | `cl_dlls` | Game DLL path. Engine will search custom DLLs (client or menu, for example) in this directory, except `gamedll`, see below. |
|
||||||
|
| `fallback_dir` | string | Empty string | Additional game base directory |
|
||||||
|
| `gamedir` | string | Current gamedir | Game directory, ignored in FWGS, as game directory is defined by the game directory name |
|
||||||
|
| `gamedll` | string | `dlls/hl.dll` | Game server DLL for 32-bit x86 Windows (see LibraryNaming.md for details) |
|
||||||
|
| `gamemode` | string | Empty string | Game type. When set to `singleplayer_only` or `multiplayer_only` marks the game as SP or MP only respectively, hiding the option in game UI. Omitting this key or using custom values mark the game as both MP and SP compatible. |
|
||||||
|
| `icon` | string | `game.ico` | Game icon. Engine will automatically append .ico and may automatically switch to .tga icon as well |
|
||||||
|
| `max_beams` | integer | 128 | Beams limit, 64 min, 512 max |
|
||||||
|
| `max_edicts` | integer | 900 | Entities limit, 600 min, 8192 max (protocol limit). In FWGS, minimum is 64. |
|
||||||
|
| `max_particles` | integer | 4096 | Particles limit, 1024 min, 131072 max |
|
||||||
|
| `max_tempents` | integer | 500 | Temporary entities limit. 300 min, 2048 max |
|
||||||
|
| `mp_entity` | string | `info_player_deathmatch` | Entity used to mark maps as multiplayer |
|
||||||
|
| `mp_filter` | string | Empty string | When set, used to filter multiplayer maps instead of `mp_entity`.<br>If the map name starts with the same characters as this filter, it's considered a multiplayer map |
|
||||||
|
| `nomodels` | boolean | 0 | When set to 1, disallows changing player model in UI |
|
||||||
|
| `noskills` | boolean | 0 | When set to 1, disallows selection of game difficulty |
|
||||||
|
| `secure` | boolean | 0 | When set to 1, original Unkle Mike's engine will completely disable developer mode. FWGS ignores but preserves this value for compatibility. |
|
||||||
|
| `size` | integer | 0 | Game directory size in bytes, used in Change Game dialog only |
|
||||||
|
| `startmap` | string | `c0a0` | The name of the map used in new game |
|
||||||
|
| `sp_entity` | string | `info_player_start` | Entity used to mark map as single player. Used in map validation |
|
||||||
|
| `title` | string | `New Game` | Game title, used in window title, default server name, etc. |
|
||||||
|
| `trainmap` | string | `t0a0` | The name of the training map (Hazard Course) |
|
||||||
|
| `type` | string | Empty string | Game type, used in Change Game UI. |
|
||||||
|
| `url_info` | string | Empty string | Game homepage URL, used in Change Game UI |
|
||||||
|
| `url_update` | string | Empty string | Game updates URL, used in Settings UI |
|
||||||
|
| `version` | float | 1.0 | Game version, used in Change Game dialog and in server info |
|
||||||
|
|
||||||
|
## FWGS-specific gameinfo.txt keys
|
||||||
|
|
||||||
|
These strings are specific to Xash3D FWGS.
|
||||||
|
|
||||||
|
| Key | Type | Default value | Description |
|
||||||
|
| ----------------------- | ---------- | ------------------------ | ----------- |
|
||||||
|
| `animated_title` | boolean | 0 | Use animated title in main menu (WON Half-Life logo.avi imitation from Half-Life 25-th anniversary update)
|
||||||
|
| `autosave_aged_count` | integer | 2 | Auto saves limit used in saves rotation |
|
||||||
|
| `gamedll_linux` | string | Generated from `gamedll` | Game server DLL for 32-bit x86 Linux (see LibraryNaming.md for details) |
|
||||||
|
| `gamedll_osx` | string | Generated from `gamedll` | Game server DLL for 32-bit x86 macOS (see LibraryNaming.md for details) |
|
||||||
|
| `hd_background` | boolean | 0 | Use HD background for main menu (Half-Life 25-th anniversary update) |
|
||||||
|
| `internal_vgui_support` | boolean | 0 | Only for programmers! Required to be set as 1 for PrimeXT!<br>When set to 1, the engine will not load vgui_support DLL, as VGUI support is done (or intentionally ignored) on the game side. |
|
||||||
|
| `render_picbutton_text` | boolean | 0 | When set to 1, the UI will not use prerendered `btns_main.bmp` and dynamically render them instead |
|
||||||
|
| `quicksave_aged_count` | integer | 2 | Quick saves limit used in saves rotation |
|
||||||
|
|
||||||
|
## Note on GoldSrc liblist.gam support
|
||||||
|
|
||||||
|
As Xash3D accidentally supports GoldSrc games, it also supports parsing liblist.gam.\
|
||||||
|
Xash3D will use this file if gameinfo.txt is absent, or if its modification timestamp is older than liblist.gam.
|
||||||
|
|
||||||
|
For game creators who plan supporting only Xash3D, using this file is not recommended.
|
||||||
|
|
||||||
|
The table below defines conversion rules from liblist.gam to gameinfo.txt. Some keys' interpretation does differ from `gameinfo.txt`, in this case a note will be left. If `liblist.gam` key isn't present in this table, it's ignored.
|
||||||
|
|
||||||
|
| `liblist.gam` key | `gameinfo.txt` key | Note |
|
||||||
|
| ----------------- | ------------------ | ---- |
|
||||||
|
| `animated_title` | `animated_title` | |
|
||||||
|
| `edicts` | `max_edicts` | |
|
||||||
|
| `fallback_dir` | `fallback_dir` | |
|
||||||
|
| `game` | `title` | |
|
||||||
|
| `gamedir` | `gamedir` | |
|
||||||
|
| `gamedll` | `gamedll` | |
|
||||||
|
| `gamedll_linux` | `gamedll_linux` | |
|
||||||
|
| `gamedll_osx` | `gamedll_osx` | |
|
||||||
|
| `hd_background` | `hd_background` | |
|
||||||
|
| `icon` | `icon` | |
|
||||||
|
| `mpentity` | `mp_entity` | |
|
||||||
|
| `mpfilter` | `mp_filter` | |
|
||||||
|
| `nomodels` | `nomodels` | |
|
||||||
|
| `secure` | `secure` | In GoldSrc it's used to mark the multiplayer game as anti-cheat enabled.<br>Original Xash3D misinterprets its value for disallowing console and developer mode.<br>FWGS ignores this key but preserves for compatibility. |
|
||||||
|
| `startmap` | `startmap` | |
|
||||||
|
| `size` | `size` | |
|
||||||
|
| `trainingmap` | `trainmap` | |
|
||||||
|
| `trainmap` | `trainmap` | |
|
||||||
|
| `type` | `type` & `gamemode`| In `liblist.gam` this key works as both `type` and `gamemode`.<br>If value is `singleplayer_only` or `multiplayer_only` the game is marked as SP or MP only, and `gameinfo.txt` type set to `Single` or `Multiplayer`.<br>Any custom value will mark the game as both SP and MP compatible, and type is set to whatever custom value. |
|
||||||
|
| `url_dl` | `url_update` | |
|
||||||
|
| `url_info` | `url_info` | |
|
||||||
|
| `version` | `version` | |
|
||||||
|
|
||||||
|
|
||||||
15
Documentation/musl.md
Normal file
15
Documentation/musl.md
Normal file
@@ -0,0 +1,15 @@
|
|||||||
|
# Xash3D FWGS on `musl`
|
||||||
|
|
||||||
|
Xash3D FWGS works on `musl` out of the box. However, the engine doesn't try to differentiate glibc and musl anymore. If you see error similar to:
|
||||||
|
|
||||||
|
```
|
||||||
|
Host_InitError: can't initialize cl_dlls/client.so: Error relocating valve/cl_dlls/client.so: __sprintf_chk: symbol not found
|
||||||
|
```
|
||||||
|
|
||||||
|
... or you know that the game you're running is linked against glibc, you can try using `libgcompat`, like this:
|
||||||
|
|
||||||
|
```
|
||||||
|
$ LD_PRELOAD=/lib/libgcompat.so.0 ./xash3d ...
|
||||||
|
```
|
||||||
|
|
||||||
|
It will automatically add the missing symbols that glibc binaries usually need. In the future we might automatically link engine against `libgcompat` for better compatibility with prebuilt or closed-source games, if there will be any use for this.
|
||||||
@@ -17,7 +17,7 @@ Mirrored on github - https://github.com/JoelTroch/am_src_rebirth
|
|||||||
Mirrored on github - https://github.com/nekonomicon/BattleGrounds
|
Mirrored on github - https://github.com/nekonomicon/BattleGrounds
|
||||||
|
|
||||||
## Bubblemod
|
## Bubblemod
|
||||||
Download page on official site - http://www.bubblemod.org/dl_default.php (dead link!)
|
Download page on official site(WM snapshot) - [http://www.bubblemod.org/dl_default.php](https://web.archive.org/web/20130717133158/http://www.bubblemod.org/dl_default.php)
|
||||||
|
|
||||||
Mirrored on github - https://github.com/HLSources/BubbleMod
|
Mirrored on github - https://github.com/HLSources/BubbleMod
|
||||||
|
|
||||||
@@ -85,6 +85,9 @@ Official gitlab repository - https://gitlab.com/Sockman/hltopdown
|
|||||||
## Half-Life: Update
|
## Half-Life: Update
|
||||||
Official github repository - https://github.com/Fograin/hl-subsmod-ex
|
Official github repository - https://github.com/Fograin/hl-subsmod-ex
|
||||||
|
|
||||||
|
## Half-Life: Rally
|
||||||
|
Official gitlab repository - https://gitlab.com/hlrally/src
|
||||||
|
|
||||||
## Half-Life: Weapon Edition
|
## Half-Life: Weapon Edition
|
||||||
Available on ModDB - https://www.moddb.com/mods/half-life-weapon-edition/downloads/half-life-weapon-edition-1508-alpha-open-src
|
Available on ModDB - https://www.moddb.com/mods/half-life-weapon-edition/downloads/half-life-weapon-edition-1508-alpha-open-src
|
||||||
|
|
||||||
@@ -130,22 +133,8 @@ Available in mod archive on ModDB - https://www.moddb.com/mods/overturn
|
|||||||
## Oz Deathmatch
|
## Oz Deathmatch
|
||||||
Mirrored on github - https://github.com/nekonomicon/OZDM
|
Mirrored on github - https://github.com/nekonomicon/OZDM
|
||||||
|
|
||||||
## Spirit of Half-Life
|
|
||||||
[Logic&Trick's](https://github.com/LogicAndTrick) mirror - https://files.logic-and-trick.com/#/Half-Life/Mods/Spirit%20of%20Half-Life
|
|
||||||
|
|
||||||
## Threewave CTF
|
|
||||||
*Unfinished mod by Valve Software*
|
|
||||||
|
|
||||||
Available in Valve's Half-Life repository with Deathmatch Classic sources - https://github.com/ValveSoftware/halflife/tree/master/dmc
|
|
||||||
|
|
||||||
## Trinity Render
|
|
||||||
Available on ModDB: https://www.moddb.com/mods/half-life-episode-two/downloads/trinity-rendering-engine-v308f
|
|
||||||
|
|
||||||
## Tyrian: Ground Assault
|
|
||||||
Available on ModDB: https://www.moddb.com/mods/tyriangroundassault/downloads/tyrianga-v1-0-src
|
|
||||||
|
|
||||||
## Paranoia
|
## Paranoia
|
||||||
Available on ModDB: https://www.moddb.com/mods/paranoia/downloads/paranoia-toolkit
|
Available on ModDB - https://www.moddb.com/mods/paranoia/downloads/paranoia-toolkit
|
||||||
|
|
||||||
## Paranoia 2: The Savior
|
## Paranoia 2: The Savior
|
||||||
Prealpha, mirrored on github - https://github.com/a1batross/Paranoia2_ancient
|
Prealpha, mirrored on github - https://github.com/a1batross/Paranoia2_ancient
|
||||||
@@ -160,12 +149,37 @@ Was found on HLFX - http://hlfx.ru/forum/showthread.php?s=2c892dfc52f72be52a89c3
|
|||||||
## Ricochet
|
## Ricochet
|
||||||
Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/ricochet
|
Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/ricochet
|
||||||
|
|
||||||
|
## Spirit of Half-Life
|
||||||
|
[Logic&Trick's](https://github.com/LogicAndTrick) mirror - https://files.logic-and-trick.com/#/Half-Life/Mods/Spirit%20of%20Half-Life
|
||||||
|
|
||||||
|
## The Wastes
|
||||||
|
Version 1.5: mirrored on code.idtech.space - https://code.idtech.space/vera/halflife-thewastes-sdk
|
||||||
|
|
||||||
|
## Threewave CTF
|
||||||
|
*Unfinished mod by Valve Software*
|
||||||
|
|
||||||
|
Available in Valve's Half-Life repository with Deathmatch Classic sources - https://github.com/ValveSoftware/halflife/tree/master/dmc
|
||||||
|
|
||||||
|
## Trinity Render
|
||||||
|
Available on ModDB - https://www.moddb.com/mods/half-life-episode-two/downloads/trinity-rendering-engine-v308f
|
||||||
|
|
||||||
|
## Tyrian: Ground Assault
|
||||||
|
Available on ModDB - https://www.moddb.com/mods/tyriangroundassault/downloads/tyrianga-v1-0-src
|
||||||
|
|
||||||
|
## Wasteland
|
||||||
|
Mirrored on code.idtech.space - https://code.idtech.space/vera/halflife-wasteland-sdk
|
||||||
|
|
||||||
## Wizard Wars
|
## Wizard Wars
|
||||||
Download page on official site - http://www.thothie.com/ww/
|
Download page on official site - http://www.thothie.com/ww/
|
||||||
|
|
||||||
## XashXT
|
## XashXT
|
||||||
Mirrored on github - https://github.com/a1batross/XashXT_original
|
Mirrored on github - https://github.com/a1batross/XashXT_original
|
||||||
|
|
||||||
|
## Xen-Warrior
|
||||||
|
*Source code is a part of Spirit of Half-Life 1.0-1.2 under XENWARRIOR macro*
|
||||||
|
|
||||||
|
[Logic&Trick's](https://github.com/LogicAndTrick) mirror - https://files.logic-and-trick.com/#/Half-Life/Mods/Spirit%20of%20Half-Life
|
||||||
|
|
||||||
## Zombie-X
|
## Zombie-X
|
||||||
Available in mod archive on ModDB - https://www.moddb.com/mods/zombie-x-10-final/downloads/zombie-x-10-dle-beta6-last-version
|
Available in mod archive on ModDB - https://www.moddb.com/mods/zombie-x-10-final/downloads/zombie-x-10-dle-beta6-last-version
|
||||||
|
|
||||||
@@ -187,12 +201,12 @@ malortie's recreation - https://github.com/malortie/hl-aom
|
|||||||
Branch **aom** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aom
|
Branch **aom** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aom
|
||||||
|
|
||||||
## Afraid of Monsters: Director's cut
|
## Afraid of Monsters: Director's cut
|
||||||
Reverse-engineered code, branch **aomdc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aomdc
|
Reverse-engineered code: branch **aomdc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/aomdc
|
||||||
|
|
||||||
## Azure Sheep
|
## Azure Sheep
|
||||||
malortie's recreation - https://github.com/malortie/hl-asheep
|
malortie's recreation - https://github.com/malortie/hl-asheep
|
||||||
|
|
||||||
Reverse-engineered code, branch **asheep** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/asheep
|
Reverse-engineered code: branch **asheep** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/asheep
|
||||||
|
|
||||||
## Big Lolly
|
## Big Lolly
|
||||||
malortie's recreation - https://github.com/malortie/hl-biglolly
|
malortie's recreation - https://github.com/malortie/hl-biglolly
|
||||||
@@ -214,7 +228,7 @@ Branch **caseclosed** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable
|
|||||||
Branch **CAd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/CAd
|
Branch **CAd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/CAd
|
||||||
|
|
||||||
## Counter Strike
|
## Counter Strike
|
||||||
Reverse-engineered code of client part by a1batross - https://github.com/FWGS/cs16-client/tree/v1.32
|
Reverse-engineered code of client part by a1batross - https://github.com/Velaron/cs16-client
|
||||||
|
|
||||||
Reverse-engineered code of server part by nagist - https://github.com/nagist/cs16nd
|
Reverse-engineered code of server part by nagist - https://github.com/nagist/cs16nd
|
||||||
|
|
||||||
@@ -226,15 +240,22 @@ CSO-like Xash3D-based mod, CSMoE - https://github.com/MoeMod/CSMoE
|
|||||||
## Crack-Life: Campaign Mode
|
## Crack-Life: Campaign Mode
|
||||||
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/crack_life
|
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/crack_life
|
||||||
|
|
||||||
|
Reverse-engineered code: branch **clcampaign** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/clcampaign
|
||||||
|
|
||||||
## Escape from the Darkness
|
## Escape from the Darkness
|
||||||
malortie's recreation - https://github.com/malortie/hl-eftd
|
malortie's recreation - https://github.com/malortie/hl-eftd
|
||||||
|
|
||||||
Reverse-engineered code, branch **eftd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/eftd
|
Reverse-engineered code: branch **eftd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/eftd
|
||||||
|
|
||||||
|
## Half-Life: Black Guard
|
||||||
|
*This mod uses dlls from Cleaner's Adventures*
|
||||||
|
|
||||||
|
Branch **CAd** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/CAd
|
||||||
|
|
||||||
## Half-Life: Blue Shift
|
## Half-Life: Blue Shift
|
||||||
Unkle Mike's recreation - https://hlfx.ru/forum/showthread.php?s=&threadid=5253
|
Unkle Mike's recreation - https://hlfx.ru/forum/showthread.php?s=&threadid=5253
|
||||||
|
|
||||||
Reverse-engineered code, branch **bshift** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/bshift
|
Reverse-engineered code: branch **bshift** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/bshift
|
||||||
|
|
||||||
## Half-Life: Induction
|
## Half-Life: Induction
|
||||||
Branch **induction** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/induction
|
Branch **induction** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/induction
|
||||||
@@ -242,12 +263,12 @@ Branch **induction** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/
|
|||||||
## Half-Life: Opposing Force
|
## Half-Life: Opposing Force
|
||||||
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/hlsdk-xash3d
|
Recreation by lostgamer aka nillerusr - https://github.com/LostGamerHL/hlsdk-xash3d
|
||||||
|
|
||||||
Reverse-engineered code, clean branch **opfor** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/opfor
|
Reverse-engineered code: clean branch **opfor** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/opfor
|
||||||
|
|
||||||
Spirit of Half Life: Opposing-Force Edition - https://github.com/Hammermaps-DEV/SOHL-V1.9-Opposing-Force-Edition
|
Spirit of Half Life: Opposing-Force Edition - https://github.com/Hammermaps-DEV/SOHL-V1.9-Opposing-Force-Edition
|
||||||
|
|
||||||
## Half-Life: Rebellion
|
## Half-Life: Rebellion
|
||||||
Reverse-engineered code, branch **rebellion** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/rebellion
|
Reverse-engineered code: branch **rebellion** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/rebellion
|
||||||
|
|
||||||
## Half-Life: Urbicide
|
## Half-Life: Urbicide
|
||||||
Branch **hl_urbicide** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/hl_urbicide
|
Branch **hl_urbicide** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/hl_urbicide
|
||||||
@@ -255,7 +276,7 @@ Branch **hl_urbicide** in hlsdk-portable - https://github.com/FWGS/hlsdk-portabl
|
|||||||
## Half-Life: Visitors
|
## Half-Life: Visitors
|
||||||
malortie's recreation - https://github.com/malortie/hl-visitors
|
malortie's recreation - https://github.com/malortie/hl-visitors
|
||||||
|
|
||||||
Reverse-engineered code, branch **visitors** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/visitors
|
Reverse-engineered code: branch **visitors** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/visitors
|
||||||
|
|
||||||
## Half-Secret
|
## Half-Secret
|
||||||
Branch **half-secret** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/half-secret
|
Branch **half-secret** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/half-secret
|
||||||
@@ -268,18 +289,18 @@ Branch **noffice** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tr
|
|||||||
## Poke 646
|
## Poke 646
|
||||||
malortie's recreation - https://github.com/malortie/hl-poke646
|
malortie's recreation - https://github.com/malortie/hl-poke646
|
||||||
|
|
||||||
Reverse-engineered code, branch **poke646** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646
|
Reverse-engineered code: branch **poke646** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646
|
||||||
|
|
||||||
## Poke 646: Vendetta
|
## Poke 646: Vendetta
|
||||||
malortie's recreation - https://github.com/malortie/hl-poke646-vendetta
|
malortie's recreation - https://github.com/malortie/hl-poke646-vendetta
|
||||||
|
|
||||||
Reverse-engineered code, branch **poke646_vendetta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646_vendetta
|
Reverse-engineered code: branch **poke646_vendetta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/poke646_vendetta
|
||||||
|
|
||||||
## Residual Life
|
## Residual Life
|
||||||
Reverse-engineered code, branch **residual_point** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/residual_point
|
Reverse-engineered code: branch **residual_point** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/residual_point
|
||||||
|
|
||||||
## Residual Point
|
## Residual Point
|
||||||
Reverse-engineered code, branch **residual_point** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/residual_point
|
Reverse-engineered code: branch **residual_point** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/residual_point
|
||||||
|
|
||||||
## Sewer Beta
|
## Sewer Beta
|
||||||
Branch **sewer_beta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sewer_beta
|
Branch **sewer_beta** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sewer_beta
|
||||||
@@ -290,12 +311,12 @@ Reverse-engineered code by Velaron - https://github.com/Velaron/tf15-client
|
|||||||
## The Gate
|
## The Gate
|
||||||
malortie's recreation - https://github.com/malortie/hl-thegate
|
malortie's recreation - https://github.com/malortie/hl-thegate
|
||||||
|
|
||||||
Reverse-engineered code, branch **thegate** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/thegate
|
Reverse-engineered code: branch **thegate** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/thegate
|
||||||
|
|
||||||
## They Hunger
|
## They Hunger
|
||||||
malortie's recreation - https://github.com/malortie/hl-theyhunger
|
malortie's recreation - https://github.com/malortie/hl-theyhunger
|
||||||
|
|
||||||
Reverse-engineered code, branch **theyhunger** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/theyhunger
|
Reverse-engineered code: branch **theyhunger** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/theyhunger
|
||||||
|
|
||||||
They Hunger: Tactical - https://www.moddb.com/mods/they-hunger-tactical/downloads/tht-source-code-documentation
|
They Hunger: Tactical - https://www.moddb.com/mods/they-hunger-tactical/downloads/tht-source-code-documentation
|
||||||
|
|
||||||
@@ -338,16 +359,22 @@ Branch **half-screwed** in hlsdk-portable - https://github.com/FWGS/hlsdk-portab
|
|||||||
Port to Linux - https://github.com/fmoraw/NS
|
Port to Linux - https://github.com/fmoraw/NS
|
||||||
|
|
||||||
## Spirit of Half-Life
|
## Spirit of Half-Life
|
||||||
Version 1.2, branch **sohl1.2** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sohl1.2
|
Version 1.2: branch **sohl1.2** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sohl1.2
|
||||||
|
|
||||||
## Swiss Cheese Halloween 2002
|
## Swiss Cheese Halloween 2002
|
||||||
Just more playable version by malortie - https://github.com/malortie/hl-shall
|
Just more playable version by malortie - https://github.com/malortie/hl-shall
|
||||||
|
|
||||||
Branch **halloween** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/halloween
|
Branch **halloween** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/halloween
|
||||||
|
|
||||||
|
## The Wastes
|
||||||
|
Version 1.5: Port to Linux - https://git.mentality.rip/a1batross/halflife-thewastes-sdk
|
||||||
|
|
||||||
## Threewave CTF
|
## Threewave CTF
|
||||||
Branch **dmc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/dmc
|
Branch **dmc** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/dmc
|
||||||
|
|
||||||
|
## Xen-Warrior
|
||||||
|
Branch **sohl1.2** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/sohl1.2
|
||||||
|
|
||||||
## Zombie-X
|
## Zombie-X
|
||||||
Branch **zombie-x** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/zombie-x
|
Branch **zombie-x** in hlsdk-portable - https://github.com/FWGS/hlsdk-portable/tree/zombie-x
|
||||||
|
|
||||||
|
|||||||
@@ -2,38 +2,32 @@ Xash3D FWGS is intended to be easily ported to specific platform, however main i
|
|||||||
|
|
||||||
This page is about merged ports to main source tree and responsible for it developers.
|
This page is about merged ports to main source tree and responsible for it developers.
|
||||||
|
|
||||||
For porting guidelines, look here(TODO!)
|
For porting guidelines, look engine-porting-guide.md.
|
||||||
|
|
||||||
Status:
|
Status:
|
||||||
* **Supported**: active, confirmed to be fully functional.
|
* **Supported**: active, was confirmed to be fully functional.
|
||||||
* **In progress**: active, under development.
|
* **In progress**: active, under development.
|
||||||
* **Incomplete**: not active, but some work was accepted to main repository before
|
|
||||||
* **Old Engine**: port was for old engine fork
|
* **Old Engine**: port was for old engine fork
|
||||||
* **Not maintained**: lack of human resources
|
* **Not maintained**: lack of human resources
|
||||||
* **Not merged**: was done in third-party fork, real status unknown
|
|
||||||
* **Deprecated**: not supported anymore
|
* **Deprecated**: not supported anymore
|
||||||
|
|
||||||
Table is sorted by status.
|
Table is sorted by status and platform.
|
||||||
|
|
||||||
| Platform | Status | Maintainer | Note
|
| Platform | Status | Maintainer | Note
|
||||||
| -------- | ------ | ---------- | ----
|
| -------- | ------ | ---------- | ----
|
||||||
| Windows | Supported | @a1batross, @SNMetamorph |
|
| Android | Supported | @Velaron |
|
||||||
| *BSD | Supported | @nekonomicon |
|
| *BSD | Supported | @nekonomicon |
|
||||||
| GNU/Linux(x86, amd64, arm) | Supported | @a1batross, @mittorn |
|
|
||||||
| Android | Supported | @a1batross, @mittorn |
|
|
||||||
| MotoMAGX | Supported | @a1batross |
|
|
||||||
| GNU/Linux(elbrus) | Supported | @a1batross, @mittorn | Rare and eventual access to e2k machine
|
|
||||||
| Haiku | Supported | not maintained | Was added by #478 and #483
|
|
||||||
| DOS4GW | Supported | @mittorn |
|
| DOS4GW | Supported | @mittorn |
|
||||||
| GNU/Linux(mipsel) | Supported | @mittorn |
|
| GNU/Linux | Supported | @a1batross, @mittorn |
|
||||||
|
| Haiku | Supported | not maintained | Was added by #478 and #483
|
||||||
|
| macOS | Supported | @sofakng |
|
||||||
|
| MotoMAGX | Supported | @a1batross |
|
||||||
| PSVita | Supported | @fgsfdsfgs |
|
| PSVita | Supported | @fgsfdsfgs |
|
||||||
| Switch | Supported | @fgsfdsfgs |
|
| Switch | Supported | @fgsfdsfgs |
|
||||||
| Wii | In progress | Collaborative effort | [GitHub Repository](https://github.com/saucesaft/xash3d-wii)
|
| Windows | Supported | @a1batross, @SNMetamorph |
|
||||||
| PSP | In progress | @Crow_bar, @Velaron | [GitHub Repository](https://github.com/Crow-bar/xash3d-fwgs)
|
| PSP | In progress | @Crow_bar, @Velaron | [GitHub Repository](https://github.com/Crow-bar/xash3d-fwgs)
|
||||||
|
| Wii | In progress | Collaborative effort | [GitHub Repository](https://github.com/saucesaft/xash3d-wii)
|
||||||
| Emscripten | Old Engine | not maintained |
|
| Emscripten | Old Engine | not maintained |
|
||||||
| Oculus Quest | Old Engine fork | @DrBeef | [GitHub Repository](https://github.com/DrBeef/Lambda1VR)
|
|
||||||
| PSVita | Old Engine fork | not maintained | [GitHub Repository](https://github.com/fgsfdsfgs/vitaXash3D)
|
|
||||||
| Switch | Old Engine fork | not maintained | [GitHub Repository](https://github.com/switchports/xash3d-switch)
|
|
||||||
| 3DS | Old Engine fork | not maintained | [GitHub Repository](https://github.com/masterfeizz/Xash3DS)
|
| 3DS | Old Engine fork | not maintained | [GitHub Repository](https://github.com/masterfeizz/Xash3DS)
|
||||||
| macOS | Deprecated | not maintained | See GitHub issue #61
|
| Oculus Quest | Old Engine fork | @DrBeef | [GitHub Repository](https://github.com/DrBeef/Lambda1VR)
|
||||||
| iOS | Deprecated | not maintained | See GitHub issue #61
|
| iOS | Deprecated | not maintained | See GitHub issue #61
|
||||||
|
|||||||
42
README.md
42
README.md
@@ -1,33 +1,27 @@
|
|||||||
# Xash3D FWGS Engine
|
# Xash3D FWGS Engine <img align="right" width="128" height="128" src="https://github.com/FWGS/xash3d-fwgs/raw/master/game_launch/icon-xash-material.png" alt="Xash3D FWGS icon" />
|
||||||
[](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
[](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [](http://fwgsdiscord.mentality.rip/) \
|
||||||
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
[](https://github.com/FWGS/xash3d-fwgs/releases/latest) [](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
|
||||||
|
|
||||||
Xash3D FWGS is a fork of Xash3D Engine by Unkle Mike with extended features and crossplatform.
|
Xash3D FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
|
||||||
|
|
||||||
```
|
Xash3D FWGS is a heavily modified fork of an original [Xash3D Engine](https://www.moddb.com/engines/xash3d-engine) by Unkle Mike.
|
||||||
Xash3D is a game engine, aimed to provide compatibility with Half-Life Engine,
|
|
||||||
as well as to give game developers well known workflow and extend it.
|
## Donate
|
||||||
Read more about Xash3D on ModDB: https://www.moddb.com/engines/xash3d-engine
|
[](Documentation/donate.md) \
|
||||||
```
|
If you like Xash3D FWGS, consider supporting individual engine maintainers. By supporting us, you help to continue developing this game engine further. The sponsorship links are available in [documentation](Documentation/donate.md).
|
||||||
|
|
||||||
## Fork features
|
## Fork features
|
||||||
* HLSDK 2.4 support.
|
* Steam Half-Life (HLSDK 2.4) support.
|
||||||
* Crossplatform: supported x86 and ARM on Windows/Linux/BSD/Android. ([see docs for more info](Documentation/ports.md))
|
* Crossplatform and modern compilers support: supports Windows, Linux, BSD & Android on x86 & ARM and [many more](Documentation/ports.md).
|
||||||
* Modern compilers support: say no more to MSVC6.
|
* Better multiplayer support: multiple master servers, headless dedicated server, voice chat and IPv6 support.
|
||||||
* Better multiplayer support: multiple master servers, headless dedicated server.
|
* Multiple renderers support: OpenGL, GLESv1, GLESv2 and Software.
|
||||||
* Mobility API: allows better game integration on mobile devices(vibration, touch controls)
|
* Advanced virtual filesystem: `.pk3` and `.pk3dir` support, compatibility with GoldSrc FS module, fast case-insensitivity emulation for crossplatform.
|
||||||
* Different input methods: touch, gamepad and classic mouse & keyboard.
|
* Mobility API: better game integration on mobile devices (vibration, touch controls)
|
||||||
|
* Different input methods: touch and gamepad in addition to mouse & keyboard.
|
||||||
* TrueType font rendering, as a part of mainui_cpp.
|
* TrueType font rendering, as a part of mainui_cpp.
|
||||||
* Multiple renderers support: OpenGL, GLESv1, GLESv2, Software.
|
* External VGUI support module.
|
||||||
* Voice support.
|
* PNG & KTX2 image format support.
|
||||||
* External filesystem module like in GoldSrc engine.
|
* [A set of small improvements](Documentation/), without broken compatibility.
|
||||||
* External vgui support module.
|
|
||||||
* PNG image format support.
|
|
||||||
* A set of small improvements, without broken compatibility.
|
|
||||||
|
|
||||||
## Planned fork features
|
|
||||||
* Virtual Reality support and game API.
|
|
||||||
* Vulkan renderer.
|
|
||||||
|
|
||||||
## Installation & Running
|
## Installation & Running
|
||||||
0) Get Xash3D FWGS binaries: you can use [testing](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous) build or you can compile engine from source code.
|
0) Get Xash3D FWGS binaries: you can use [testing](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous) build or you can compile engine from source code.
|
||||||
|
|||||||
@@ -18,21 +18,17 @@ GNU General Public License for more details.
|
|||||||
// video backends (XASH_VIDEO)
|
// video backends (XASH_VIDEO)
|
||||||
#define VIDEO_NULL 0
|
#define VIDEO_NULL 0
|
||||||
#define VIDEO_SDL 1
|
#define VIDEO_SDL 1
|
||||||
#define VIDEO_ANDROID 2
|
|
||||||
#define VIDEO_FBDEV 3
|
#define VIDEO_FBDEV 3
|
||||||
#define VIDEO_DOS 4
|
#define VIDEO_DOS 4
|
||||||
|
|
||||||
|
|
||||||
// audio backends (XASH_SOUND)
|
// audio backends (XASH_SOUND)
|
||||||
#define SOUND_NULL 0
|
#define SOUND_NULL 0
|
||||||
#define SOUND_SDL 1
|
#define SOUND_SDL 1
|
||||||
#define SOUND_OPENSLES 2
|
|
||||||
#define SOUND_ALSA 3
|
#define SOUND_ALSA 3
|
||||||
|
|
||||||
// input (XASH_INPUT)
|
// input (XASH_INPUT)
|
||||||
#define INPUT_NULL 0
|
#define INPUT_NULL 0
|
||||||
#define INPUT_SDL 1
|
#define INPUT_SDL 1
|
||||||
#define INPUT_ANDROID 2
|
|
||||||
#define INPUT_EVDEV 3
|
#define INPUT_EVDEV 3
|
||||||
|
|
||||||
// timer (XASH_TIMER)
|
// timer (XASH_TIMER)
|
||||||
@@ -45,16 +41,13 @@ GNU General Public License for more details.
|
|||||||
// messageboxes (XASH_MESSAGEBOX)
|
// messageboxes (XASH_MESSAGEBOX)
|
||||||
#define MSGBOX_STDERR 0
|
#define MSGBOX_STDERR 0
|
||||||
#define MSGBOX_SDL 1
|
#define MSGBOX_SDL 1
|
||||||
#define MSGBOX_ANDROID 2
|
|
||||||
#define MSGBOX_WIN32 3
|
#define MSGBOX_WIN32 3
|
||||||
#define MSGBOX_NSWITCH 4
|
#define MSGBOX_NSWITCH 4
|
||||||
|
|
||||||
|
|
||||||
// library loading (XASH_LIB)
|
// library loading (XASH_LIB)
|
||||||
#define LIB_NULL 0
|
#define LIB_NULL 0
|
||||||
#define LIB_POSIX 1
|
#define LIB_POSIX 1
|
||||||
#define LIB_WIN32 2
|
#define LIB_WIN32 2
|
||||||
#define LIB_STATIC 3
|
#define LIB_STATIC 3
|
||||||
|
|
||||||
|
|
||||||
#endif /* BACKENDS_H */
|
#endif /* BACKENDS_H */
|
||||||
|
|||||||
@@ -9,7 +9,20 @@ NOTE: number at end of pixelformat name it's a total bitscount e.g. PF_RGB_24 ==
|
|||||||
========================================================================
|
========================================================================
|
||||||
*/
|
*/
|
||||||
#define ImageRAW( type ) (type == PF_RGBA_32 || type == PF_BGRA_32 || type == PF_RGB_24 || type == PF_BGR_24 || type == PF_LUMINANCE)
|
#define ImageRAW( type ) (type == PF_RGBA_32 || type == PF_BGRA_32 || type == PF_RGB_24 || type == PF_BGR_24 || type == PF_LUMINANCE)
|
||||||
#define ImageDXT( type ) (type == PF_DXT1 || type == PF_DXT3 || type == PF_DXT5 || type == PF_ATI2 || type == PF_BC6H_SIGNED || type == PF_BC6H_UNSIGNED || type == PF_BC7)
|
#define ImageCompressed( type ) \
|
||||||
|
( type == PF_DXT1 \
|
||||||
|
|| type == PF_DXT3 \
|
||||||
|
|| type == PF_DXT5 \
|
||||||
|
|| type == PF_ATI2 \
|
||||||
|
|| type == PF_BC4_SIGNED \
|
||||||
|
|| type == PF_BC4_UNSIGNED \
|
||||||
|
|| type == PF_BC5_SIGNED \
|
||||||
|
|| type == PF_BC5_UNSIGNED \
|
||||||
|
|| type == PF_BC6H_SIGNED \
|
||||||
|
|| type == PF_BC6H_UNSIGNED \
|
||||||
|
|| type == PF_BC7_UNORM \
|
||||||
|
|| type == PF_BC7_SRGB \
|
||||||
|
|| type == PF_KTX2_RAW )
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
@@ -25,9 +38,15 @@ typedef enum
|
|||||||
PF_DXT3, // s3tc DXT3/BC2 format
|
PF_DXT3, // s3tc DXT3/BC2 format
|
||||||
PF_DXT5, // s3tc DXT5/BC3 format
|
PF_DXT5, // s3tc DXT5/BC3 format
|
||||||
PF_ATI2, // latc ATI2N/BC5 format
|
PF_ATI2, // latc ATI2N/BC5 format
|
||||||
|
PF_BC4_SIGNED,
|
||||||
|
PF_BC4_UNSIGNED,
|
||||||
|
PF_BC5_SIGNED,
|
||||||
|
PF_BC5_UNSIGNED,
|
||||||
PF_BC6H_SIGNED, // bptc BC6H signed FP16 format
|
PF_BC6H_SIGNED, // bptc BC6H signed FP16 format
|
||||||
PF_BC6H_UNSIGNED, // bptc BC6H unsigned FP16 format
|
PF_BC6H_UNSIGNED, // bptc BC6H unsigned FP16 format
|
||||||
PF_BC7, // bptc BC7 format
|
PF_BC7_UNORM, // bptc BC7 format
|
||||||
|
PF_BC7_SRGB,
|
||||||
|
PF_KTX2_RAW, // Raw KTX2 data, used for yet unsupported KTX2 subformats
|
||||||
PF_TOTALCOUNT, // must be last
|
PF_TOTALCOUNT, // must be last
|
||||||
} pixformat_t;
|
} pixformat_t;
|
||||||
|
|
||||||
@@ -50,6 +69,7 @@ typedef enum
|
|||||||
IL_LOAD_DECAL = BIT(5), // special mode for load gradient decals
|
IL_LOAD_DECAL = BIT(5), // special mode for load gradient decals
|
||||||
IL_OVERVIEW = BIT(6), // overview required some unque operations
|
IL_OVERVIEW = BIT(6), // overview required some unque operations
|
||||||
IL_LOAD_PLAYER_DECAL = BIT(7), // special mode for player decals
|
IL_LOAD_PLAYER_DECAL = BIT(7), // special mode for player decals
|
||||||
|
IL_KTX2_RAW = BIT(8), // renderer can consume raw KTX2 files (e.g. ref_vk)
|
||||||
} ilFlags_t;
|
} ilFlags_t;
|
||||||
|
|
||||||
// goes into rgbdata_t->encode
|
// goes into rgbdata_t->encode
|
||||||
|
|||||||
@@ -534,5 +534,14 @@ typedef struct
|
|||||||
#define MAX_EFRAGS 8192 // Arcane Dimensions required
|
#define MAX_EFRAGS 8192 // Arcane Dimensions required
|
||||||
#define MAX_REQUESTS 64
|
#define MAX_REQUESTS 64
|
||||||
|
|
||||||
|
#if ! XASH_64BIT
|
||||||
|
STATIC_ASSERT( sizeof( mextrasurf_t ) == 324, "mextrasurf_t unexpected size" );
|
||||||
|
STATIC_ASSERT( sizeof( decal_t ) == 60, "decal_t unexpected size");
|
||||||
|
STATIC_ASSERT( sizeof( mfaceinfo_t ) == 176, "mfaceinfo_t unexpected size");
|
||||||
|
#else
|
||||||
|
STATIC_ASSERT( sizeof( mextrasurf_t) == 496, "mextrasurf_t unexpected size");
|
||||||
|
STATIC_ASSERT( sizeof( decal_t ) == 88, "decal_t unexpected size");
|
||||||
|
STATIC_ASSERT( sizeof( mfaceinfo_t ) == 304, "mfaceinfo_t unexpected size");
|
||||||
|
#endif
|
||||||
|
|
||||||
#endif//COM_MODEL_H
|
#endif//COM_MODEL_H
|
||||||
|
|||||||
@@ -717,6 +717,7 @@ enum
|
|||||||
kRenderFxExplode, // Scale up really big!
|
kRenderFxExplode, // Scale up really big!
|
||||||
kRenderFxGlowShell, // Glowing Shell
|
kRenderFxGlowShell, // Glowing Shell
|
||||||
kRenderFxClampMinScale, // Keep this sprite from getting very small (SPRITES only!)
|
kRenderFxClampMinScale, // Keep this sprite from getting very small (SPRITES only!)
|
||||||
|
kRenderFxLightMultiplier,
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef int func_t;
|
typedef int func_t;
|
||||||
|
|||||||
@@ -52,26 +52,6 @@ SETUP BACKENDS DEFINITIONS
|
|||||||
#endif
|
#endif
|
||||||
#endif // XASH_MESSAGEBOX
|
#endif // XASH_MESSAGEBOX
|
||||||
#endif
|
#endif
|
||||||
#elif XASH_ANDROID
|
|
||||||
// we are building for Android platform, use Android APIs
|
|
||||||
#ifndef XASH_VIDEO
|
|
||||||
#define XASH_VIDEO VIDEO_ANDROID
|
|
||||||
#endif // XASH_VIDEO
|
|
||||||
|
|
||||||
#ifndef XASH_INPUT
|
|
||||||
#define XASH_INPUT INPUT_ANDROID
|
|
||||||
#endif // XASH_INPUT
|
|
||||||
|
|
||||||
#ifndef XASH_SOUND
|
|
||||||
#define XASH_SOUND SOUND_OPENSLES
|
|
||||||
#endif // XASH_SOUND
|
|
||||||
|
|
||||||
#ifndef XASH_MESSAGEBOX
|
|
||||||
#define XASH_MESSAGEBOX MSGBOX_ANDROID
|
|
||||||
#endif // XASH_MESSAGEBOX
|
|
||||||
|
|
||||||
#define XASH_USE_EVDEV 1
|
|
||||||
#define XASH_DYNAMIC_DLADDR
|
|
||||||
#elif XASH_LINUX
|
#elif XASH_LINUX
|
||||||
// we are building for Linux without SDL2, can draw only to framebuffer yet
|
// we are building for Linux without SDL2, can draw only to framebuffer yet
|
||||||
#ifndef XASH_VIDEO
|
#ifndef XASH_VIDEO
|
||||||
@@ -171,6 +151,8 @@ Default build-depended cvar and constant values
|
|||||||
#define DEFAULT_MODE_WIDTH 960
|
#define DEFAULT_MODE_WIDTH 960
|
||||||
#define DEFAULT_MODE_HEIGHT 544
|
#define DEFAULT_MODE_HEIGHT 544
|
||||||
#define DEFAULT_ALLOWCONSOLE 1
|
#define DEFAULT_ALLOWCONSOLE 1
|
||||||
|
#elif XASH_ANDROID
|
||||||
|
#define DEFAULT_TOUCH_ENABLE "1"
|
||||||
#elif XASH_MOBILE_PLATFORM
|
#elif XASH_MOBILE_PLATFORM
|
||||||
#define DEFAULT_TOUCH_ENABLE "1"
|
#define DEFAULT_TOUCH_ENABLE "1"
|
||||||
#define DEFAULT_M_IGNORE "1"
|
#define DEFAULT_M_IGNORE "1"
|
||||||
@@ -204,7 +186,11 @@ Default build-depended cvar and constant values
|
|||||||
#endif // DEFAULT_ALLOWCONSOLE
|
#endif // DEFAULT_ALLOWCONSOLE
|
||||||
|
|
||||||
#ifndef DEFAULT_FULLSCREEN
|
#ifndef DEFAULT_FULLSCREEN
|
||||||
#define DEFAULT_FULLSCREEN 1
|
#define DEFAULT_FULLSCREEN "1" // must be a string
|
||||||
#endif // DEFAULT_FULLSCREEN
|
#endif // DEFAULT_FULLSCREEN
|
||||||
|
|
||||||
|
#ifndef DEFAULT_MAX_EDICTS
|
||||||
|
#define DEFAULT_MAX_EDICTS 1200 // was 900 before HL25
|
||||||
|
#endif // DEFAULT_MAX_EDICTS
|
||||||
|
|
||||||
#endif // DEFAULTS_H
|
#endif // DEFAULTS_H
|
||||||
|
|||||||
@@ -27,4 +27,19 @@ GNU General Public License for more details.
|
|||||||
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
|
#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
|
||||||
#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
|
#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
|
||||||
|
|
||||||
|
#define ENGINE_STEP_POSHISTORY_LERP (1U<<31) // enable MOVETYPE_STEP interpolation based on position history. Incompatible with ENGINE_COMPUTE_STUDIO_LERP!
|
||||||
|
|
||||||
|
// adjust the mask when features will be added or removed
|
||||||
|
#define ENGINE_FEATURES_MASK \
|
||||||
|
( ENGINE_WRITE_LARGE_COORD \
|
||||||
|
| ENGINE_QUAKE_COMPATIBLE \
|
||||||
|
| ENGINE_LOAD_DELUXEDATA \
|
||||||
|
| ENGINE_PHYSICS_PUSHER_EXT \
|
||||||
|
| ENGINE_LARGE_LIGHTMAPS \
|
||||||
|
| ENGINE_COMPENSATE_QUAKE_BUG \
|
||||||
|
| ENGINE_IMPROVED_LINETRACE \
|
||||||
|
| ENGINE_COMPUTE_STUDIO_LERP \
|
||||||
|
| ENGINE_LINEAR_GAMMA_SPACE \
|
||||||
|
| ENGINE_STEP_POSHISTORY_LERP )
|
||||||
|
|
||||||
#endif//FEATURES_H
|
#endif//FEATURES_H
|
||||||
|
|||||||
@@ -19,6 +19,8 @@ GNU General Public License for more details.
|
|||||||
#define GFL_NOMODELS (1<<0)
|
#define GFL_NOMODELS (1<<0)
|
||||||
#define GFL_NOSKILLS (1<<1)
|
#define GFL_NOSKILLS (1<<1)
|
||||||
#define GFL_RENDER_PICBUTTON_TEXT (1<<2)
|
#define GFL_RENDER_PICBUTTON_TEXT (1<<2)
|
||||||
|
#define GFL_HD_BACKGROUND (1<<3)
|
||||||
|
#define GFL_ANIMATED_TITLE (1<<4)
|
||||||
|
|
||||||
/*
|
/*
|
||||||
========================================================================
|
========================================================================
|
||||||
|
|||||||
@@ -1,18 +1,35 @@
|
|||||||
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
|
/*
|
||||||
//
|
Copyright (C) 1996-1997 Id Software, Inc.
|
||||||
// Purpose:
|
|
||||||
//
|
|
||||||
// $NoKeywords: $
|
|
||||||
//=============================================================================
|
|
||||||
|
|
||||||
#if !defined( KBUTTONH )
|
This program is free software; you can redistribute it and/or
|
||||||
#define KBUTTONH
|
modify it under the terms of the GNU General Public License
|
||||||
#pragma once
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
typedef struct kbutton_s
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
*/
|
||||||
|
#ifndef KBUTTON_H
|
||||||
|
#define KBUTTON_H
|
||||||
|
|
||||||
|
// a1ba: copied from WinQuake/client.h
|
||||||
|
//
|
||||||
|
// cl_input
|
||||||
|
//
|
||||||
|
typedef struct
|
||||||
{
|
{
|
||||||
int down[2]; // key nums holding it down
|
int down[2]; // key nums holding it down
|
||||||
int state; // low bit is down state
|
int state; // low bit is down state
|
||||||
} kbutton_t;
|
} kbutton_t;
|
||||||
|
|
||||||
#endif // !KBUTTONH
|
STATIC_ASSERT( sizeof( kbutton_t ) == 12, "kbutton_t isn't 12 bytes!" );
|
||||||
|
|
||||||
|
#endif // KBUTTON_H
|
||||||
|
|||||||
100
common/netadr.h
100
common/netadr.h
@@ -1,76 +1,74 @@
|
|||||||
/***
|
/*
|
||||||
*
|
Copyright (C) 1997-2001 Id Software, Inc.
|
||||||
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
||||||
*
|
|
||||||
* This product contains software technology licensed from Id
|
|
||||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
||||||
* All Rights Reserved.
|
|
||||||
*
|
|
||||||
* Use, distribution, and modification of this source code and/or resulting
|
|
||||||
* object code is restricted to non-commercial enhancements to products from
|
|
||||||
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
||||||
* without written permission from Valve LLC.
|
|
||||||
*
|
|
||||||
****/
|
|
||||||
|
|
||||||
#ifndef NETADR_H
|
This program is free software; you can redistribute it and/or
|
||||||
#define NETADR_H
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef NET_ADR_H
|
||||||
|
#define NET_ADR_H
|
||||||
|
|
||||||
#include "build.h"
|
|
||||||
#include STDINT_H
|
#include STDINT_H
|
||||||
|
|
||||||
typedef enum
|
// net.h -- quake's interface to the networking layer
|
||||||
{
|
// a1ba: copied from Quake-2/qcommon/qcommon.h and modified to support IPv6
|
||||||
NA_UNUSED = 0,
|
|
||||||
NA_LOOPBACK,
|
|
||||||
NA_BROADCAST,
|
|
||||||
NA_IP,
|
|
||||||
NA_IPX,
|
|
||||||
NA_BROADCAST_IPX,
|
|
||||||
NA_IP6,
|
|
||||||
NA_MULTICAST_IP6, // all nodes multicast
|
|
||||||
} netadrtype_t;
|
|
||||||
|
|
||||||
// Original structure:
|
#define PORT_ANY -1
|
||||||
// typedef struct netadr_s
|
|
||||||
// {
|
typedef enum {NA_LOOPBACK = 1, NA_BROADCAST, NA_IP, NA_IPX, NA_BROADCAST_IPX, NA_IP6, NA_MULTICAST_IP6} netadrtype_t;
|
||||||
// netadrtype_t type;
|
|
||||||
// unsigned char ip[4];
|
/*
|
||||||
// unsigned char ipx[10];
|
Original Quake-2 structure:
|
||||||
// unsigned short port;
|
typedef struct
|
||||||
// } netadr_t;
|
{
|
||||||
|
netadrtype_t type;
|
||||||
|
|
||||||
|
byte ip[4];
|
||||||
|
byte ipx[10];
|
||||||
|
|
||||||
|
unsigned short port;
|
||||||
|
} netadr_t;
|
||||||
|
*/
|
||||||
|
|
||||||
#pragma pack( push, 1 )
|
#pragma pack( push, 1 )
|
||||||
typedef struct netadr_s
|
typedef struct netadr_s
|
||||||
{
|
{
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
|
// IPv6 struct
|
||||||
struct
|
struct
|
||||||
{
|
{
|
||||||
uint32_t type;
|
uint16_t type6;
|
||||||
|
uint8_t ip6[16];
|
||||||
|
};
|
||||||
|
struct
|
||||||
|
{
|
||||||
|
uint32_t type; // must be netadrtype_t but will break with short enums
|
||||||
union
|
union
|
||||||
{
|
{
|
||||||
uint8_t ip[4];
|
uint8_t ip[4];
|
||||||
uint32_t ip4;
|
uint32_t ip4; // for easier conversions
|
||||||
};
|
};
|
||||||
uint8_t ipx[10];
|
uint8_t ipx[10];
|
||||||
};
|
};
|
||||||
struct
|
|
||||||
{
|
|
||||||
#if XASH_LITTLE_ENDIAN
|
|
||||||
uint16_t type6;
|
|
||||||
uint8_t ip6[16];
|
|
||||||
#elif XASH_BIG_ENDIAN
|
|
||||||
uint8_t ip6_0[2];
|
|
||||||
uint16_t type6;
|
|
||||||
uint8_t ip6_2[14];
|
|
||||||
#endif
|
|
||||||
};
|
|
||||||
};
|
};
|
||||||
uint16_t port;
|
uint16_t port;
|
||||||
} netadr_t;
|
} netadr_t;
|
||||||
#pragma pack( pop )
|
#pragma pack( pop )
|
||||||
|
|
||||||
STATIC_ASSERT( sizeof( netadr_t ) == 20, "invalid netadr_t size" );
|
STATIC_ASSERT( sizeof( netadr_t ) == 20, "netadr_t isn't 20 bytes!" );
|
||||||
|
|
||||||
#endif//NETADR_H
|
#endif // NET_ADR_H
|
||||||
|
|||||||
@@ -35,7 +35,6 @@ GNU General Public License for more details.
|
|||||||
#define __cdecl
|
#define __cdecl
|
||||||
#define __stdcall
|
#define __stdcall
|
||||||
#define _inline static inline
|
#define _inline static inline
|
||||||
#define FORCEINLINE inline __attribute__((always_inline))
|
|
||||||
|
|
||||||
#if XASH_POSIX
|
#if XASH_POSIX
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
@@ -63,13 +62,6 @@ GNU General Public License for more details.
|
|||||||
int x, y;
|
int x, y;
|
||||||
} POINT;
|
} POINT;
|
||||||
#else // WIN32
|
#else // WIN32
|
||||||
#ifdef __MINGW32__
|
|
||||||
#define _inline static inline
|
|
||||||
#define FORCEINLINE inline __attribute__((always_inline))
|
|
||||||
#else
|
|
||||||
#define FORCEINLINE __forceinline
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#define open _open
|
#define open _open
|
||||||
#define read _read
|
#define read _read
|
||||||
#define alloca _alloca
|
#define alloca _alloca
|
||||||
|
|||||||
@@ -107,7 +107,8 @@ typedef enum
|
|||||||
TF_ARB_FLOAT = (1<<26), // float textures
|
TF_ARB_FLOAT = (1<<26), // float textures
|
||||||
TF_NOCOMPARE = (1<<27), // disable comparing for depth textures
|
TF_NOCOMPARE = (1<<27), // disable comparing for depth textures
|
||||||
TF_ARB_16BIT = (1<<28), // keep image as 16-bit (not 24)
|
TF_ARB_16BIT = (1<<28), // keep image as 16-bit (not 24)
|
||||||
TF_MULTISAMPLE = (1<<29) // multisampling texture
|
TF_MULTISAMPLE = (1<<29), // multisampling texture
|
||||||
|
TF_ALLOW_NEAREST = (1<<30), // allows toggling nearest filtering for TF_NOMIPMAP textures
|
||||||
} texFlags_t;
|
} texFlags_t;
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
@@ -229,7 +230,7 @@ typedef struct render_api_s
|
|||||||
void (*R_Reserved0)( void );
|
void (*R_Reserved0)( void );
|
||||||
|
|
||||||
// static allocations
|
// static allocations
|
||||||
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline );
|
void *(*pfnMemAlloc)( size_t cb, const char *filename, const int fileline ) ALLOC_CHECK( 1 );
|
||||||
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
void (*pfnMemFree)( void *mem, const char *filename, const int fileline );
|
||||||
|
|
||||||
// engine utils (not related with render API but placed here)
|
// engine utils (not related with render API but placed here)
|
||||||
|
|||||||
@@ -28,11 +28,7 @@ typedef byte rgb_t[3]; // unsigned byte colorpack
|
|||||||
typedef vec_t matrix3x4[3][4];
|
typedef vec_t matrix3x4[3][4];
|
||||||
typedef vec_t matrix4x4[4][4];
|
typedef vec_t matrix4x4[4][4];
|
||||||
|
|
||||||
#if XASH_64BIT
|
|
||||||
typedef uint32_t poolhandle_t;
|
typedef uint32_t poolhandle_t;
|
||||||
#else
|
|
||||||
typedef void* poolhandle_t;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#undef true
|
#undef true
|
||||||
#undef false
|
#undef false
|
||||||
@@ -57,9 +53,7 @@ typedef uint64_t longtime_t;
|
|||||||
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
|
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
|
||||||
|
|
||||||
#define BIT( n ) ( 1U << ( n ))
|
#define BIT( n ) ( 1U << ( n ))
|
||||||
#define GAMMA ( 2.2f ) // Valve Software gamma
|
#define BIT64( n ) ( 1ULL << ( n ))
|
||||||
#define INVGAMMA ( 1.0f / 2.2f ) // back to 1.0
|
|
||||||
#define TEXGAMMA ( 0.9f ) // compensate dim textures
|
|
||||||
#define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits))
|
#define SetBits( iBitVector, bits ) ((iBitVector) = (iBitVector) | (bits))
|
||||||
#define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits))
|
#define ClearBits( iBitVector, bits ) ((iBitVector) = (iBitVector) & ~(bits))
|
||||||
#define FBitSet( iBitVector, bit ) ((iBitVector) & (bit))
|
#define FBitSet( iBitVector, bit ) ((iBitVector) & (bit))
|
||||||
@@ -77,47 +71,71 @@ typedef uint64_t longtime_t;
|
|||||||
#define ColorIndex( c ) ((( c ) - '0' ) & 7 )
|
#define ColorIndex( c ) ((( c ) - '0' ) & 7 )
|
||||||
|
|
||||||
#if defined( __GNUC__ )
|
#if defined( __GNUC__ )
|
||||||
#ifdef __i386__
|
#if defined( __i386__ )
|
||||||
#define EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer ))
|
#define EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer ))
|
||||||
#define GAME_EXPORT __attribute(( force_align_arg_pointer ))
|
#define GAME_EXPORT __attribute(( force_align_arg_pointer ))
|
||||||
#else
|
#else
|
||||||
#define EXPORT __attribute__(( visibility ( "default" )))
|
#define EXPORT __attribute__(( visibility ( "default" )))
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
#endif
|
#endif
|
||||||
#define _format(x) __attribute__((format(printf, x, x+1)))
|
|
||||||
#define NORETURN __attribute__(( noreturn ))
|
#define NORETURN __attribute__(( noreturn ))
|
||||||
#elif defined(_MSC_VER)
|
#define NONNULL __attribute__(( nonnull ))
|
||||||
|
#define _format( x ) __attribute__(( format( printf, x, x + 1 )))
|
||||||
|
#define ALLOC_CHECK( x ) __attribute__(( alloc_size( x )))
|
||||||
|
#define NO_ASAN __attribute__(( no_sanitize( "address" )))
|
||||||
|
#define RENAME_SYMBOL( x ) asm( x )
|
||||||
|
#else
|
||||||
|
#if defined( _MSC_VER )
|
||||||
#define EXPORT __declspec( dllexport )
|
#define EXPORT __declspec( dllexport )
|
||||||
#define GAME_EXPORT
|
#define NO_ASAN __declspec( no_sanitize_address )
|
||||||
#define _format(x)
|
|
||||||
#define NORETURN
|
|
||||||
#else
|
#else
|
||||||
#define EXPORT
|
#define EXPORT
|
||||||
|
#define NO_ASAN
|
||||||
|
#endif
|
||||||
#define GAME_EXPORT
|
#define GAME_EXPORT
|
||||||
#define _format(x)
|
|
||||||
#define NORETURN
|
#define NORETURN
|
||||||
|
#define NONNULL
|
||||||
|
#define _format( x )
|
||||||
|
#define ALLOC_CHECK( x )
|
||||||
|
#define RENAME_SYMBOL( x )
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if ( __GNUC__ >= 3 )
|
#if __GNUC__ >= 3
|
||||||
#define unlikely( x ) __builtin_expect( x, 0 )
|
#define unlikely( x ) __builtin_expect( x, 0 )
|
||||||
#define likely( x ) __builtin_expect( x, 1 )
|
#define likely( x ) __builtin_expect( x, 1 )
|
||||||
#elif defined( __has_builtin )
|
#elif defined( __has_builtin )
|
||||||
#if __has_builtin( __builtin_expect )
|
#if __has_builtin( __builtin_expect ) // this must be after defined() check
|
||||||
#define unlikely( x ) __builtin_expect( x, 0 )
|
#define unlikely( x ) __builtin_expect( x, 0 )
|
||||||
#define likely( x ) __builtin_expect( x, 1 )
|
#define likely( x ) __builtin_expect( x, 1 )
|
||||||
#else
|
|
||||||
#define unlikely(x) (x)
|
|
||||||
#define likely(x) (x)
|
|
||||||
#endif
|
#endif
|
||||||
#else
|
#endif
|
||||||
|
|
||||||
|
#if !defined( unlikely ) || !defined( likely )
|
||||||
#define unlikely( x ) ( x )
|
#define unlikely( x ) ( x )
|
||||||
#define likely( x ) ( x )
|
#define likely( x ) ( x )
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined( static_assert ) // C11 static_assert
|
#if __STDC_VERSION__ >= 202311L || __cplusplus >= 201103L // C23 or C++ static_assert is a keyword
|
||||||
|
#define STATIC_ASSERT_( ignore, x, y ) static_assert( x, y )
|
||||||
#define STATIC_ASSERT static_assert
|
#define STATIC_ASSERT static_assert
|
||||||
|
#elif __STDC_VERSION__ >= 201112L // in C11 it's _Static_assert
|
||||||
|
#define STATIC_ASSERT_( ignore, x, y ) _Static_assert( x, y )
|
||||||
|
#define STATIC_ASSERT _Static_assert
|
||||||
#else
|
#else
|
||||||
#define STATIC_ASSERT( x, y ) extern int _static_assert_##__LINE__[( x ) ? 1 : -1]
|
#define STATIC_ASSERT_( id, x, y ) extern int id[( x ) ? 1 : -1]
|
||||||
|
// need these to correctly expand the line macro
|
||||||
|
#define STATIC_ASSERT_3( line, x, y ) STATIC_ASSERT_( static_assert_ ## line, x, y )
|
||||||
|
#define STATIC_ASSERT_2( line, x, y ) STATIC_ASSERT_3( line, x, y )
|
||||||
|
#define STATIC_ASSERT( x, y ) STATIC_ASSERT_2( __LINE__, x, y )
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if !defined( __cplusplus ) && __STDC_VERSION__ >= 199101L // not C++ and C99 or newer
|
||||||
|
#define XASH_RESTRICT restrict
|
||||||
|
#elif _MSC_VER || __GNUC__ || __clang__ // compiler-specific extensions
|
||||||
|
#define XASH_RESTRICT __restrict
|
||||||
|
#else
|
||||||
|
#define XASH_RESTRICT // nothing
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef XASH_BIG_ENDIAN
|
#ifdef XASH_BIG_ENDIAN
|
||||||
@@ -177,6 +195,7 @@ typedef struct dll_info_s
|
|||||||
} dll_info_t;
|
} dll_info_t;
|
||||||
|
|
||||||
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
|
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
|
||||||
|
typedef void *(*pfnCreateInterface_t)( const char *, int * );
|
||||||
|
|
||||||
// config strings are a general means of communication from
|
// config strings are a general means of communication from
|
||||||
// the server to all connected clients.
|
// the server to all connected clients.
|
||||||
|
|||||||
@@ -1,206 +0,0 @@
|
|||||||
#############################################
|
|
||||||
# Makefile.linux - linux makefile
|
|
||||||
# Copyright (C) 2017 mittorn
|
|
||||||
|
|
||||||
# This program is free software: you can redistribute it and/or modify
|
|
||||||
# it under the terms of the GNU General Public License as published by
|
|
||||||
# the Free Software Foundation, either version 3 of the License, or
|
|
||||||
# (at your option) any later version.
|
|
||||||
|
|
||||||
# This program is distributed in the hope that it will be useful,
|
|
||||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
# GNU General Public License for more details.
|
|
||||||
##############################################
|
|
||||||
|
|
||||||
# Default options - optimized to debug on local machine
|
|
||||||
CC ?= gcc
|
|
||||||
CXX ?= g++
|
|
||||||
CFLAGS ?= -g -O1 -fsigned-char -Wall -Wextra -Wsign-compare -Wno-unknown-pragmas -Wno-missing-field-initializers -Wno-unused-parameter -Wno-unused-but-set-variable
|
|
||||||
LDFLAGS =
|
|
||||||
LBITS := $(shell getconf LONG_BIT)
|
|
||||||
DEPS :=
|
|
||||||
|
|
||||||
XASH_COMMIT := $(firstword $(shell git rev-parse --short=6 HEAD) unknown)
|
|
||||||
|
|
||||||
ifeq ($(XASH_COMMIT),unknown)
|
|
||||||
$(warning You seems to build xash3d without git)
|
|
||||||
$(warning Please use git if you are going to publish your build)
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Pass 64BIT=1 to make arguments to allow amd64 builds
|
|
||||||
ifneq ($(64BIT),1)
|
|
||||||
ifeq ($(LBITS),64)
|
|
||||||
LDFLAGS += -m32
|
|
||||||
CFLAGS += -m32
|
|
||||||
endif
|
|
||||||
endif
|
|
||||||
|
|
||||||
TOPDIR = $(PWD)/..
|
|
||||||
INCLUDES :=
|
|
||||||
XASH_SINGLE_BINARY ?= 1
|
|
||||||
INSTALL_DIR ?= ./install/
|
|
||||||
ifeq ($(NANOGL),1)
|
|
||||||
INCLUDES += -Inanogl -Inanogl/GL
|
|
||||||
endif
|
|
||||||
INCLUDES += -I/usr/include/SDL2 -Icommon -I../common -I. -I../pm_shared -Iclient -Iserver -Iclient/vgui -Icommon/sdl
|
|
||||||
|
|
||||||
#############################
|
|
||||||
# Preprocessor defines:
|
|
||||||
#############################
|
|
||||||
DEFINES =
|
|
||||||
|
|
||||||
# Specify commit hash in version string
|
|
||||||
DEFINES += -DXASH_BUILD_COMMIT=\"$(XASH_COMMIT)\"
|
|
||||||
|
|
||||||
|
|
||||||
# Only SDL backend exists on linux
|
|
||||||
ifeq ($(XASH_DEDICATED),1)
|
|
||||||
DEFINES += -DXASH_DEDICATED
|
|
||||||
else
|
|
||||||
DEFINES += -DXASH_SDL
|
|
||||||
LIBS += -lSDL2
|
|
||||||
endif
|
|
||||||
|
|
||||||
#############################################
|
|
||||||
# GL/GLES translators.
|
|
||||||
# You need clone it to engine folder to use
|
|
||||||
# Only one translator should be enabled
|
|
||||||
#############################################
|
|
||||||
ifeq ($(NANOGL),1)
|
|
||||||
DEFINES += -DXASH_NANOGL -D__MULTITEXTURE_SUPPORT__ -DEGL_LIB=\"libEGL.so\"
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(WES),1)
|
|
||||||
DEFINES += -DXASH_WES -D__MULTITEXTURE_SUPPORT__ -DEGL_LIB=\"libEGL.so\"
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(REGAL),1)
|
|
||||||
DEFINES += -DXASH_REGAL -D__MULTITEXTURE_SUPPORT__ -DEGL_LIB=\"regal/lib/linux-32/libRegal.so\"
|
|
||||||
LIBS += regal/lib/linux-32/libRegal.so
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Some libc implementations cannot use libdl in static builds, so disable it by default
|
|
||||||
ifeq ($(XASH_STATIC),1)
|
|
||||||
|
|
||||||
ifneq ($(XASH_STATIC_LIBDL),1)
|
|
||||||
DEFINES += -DNO_LIBDL
|
|
||||||
endif
|
|
||||||
|
|
||||||
XASH_SINGLE_BINARY := 1
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifneq ($(XASH_STATIC),1)
|
|
||||||
LIBS += -ldl
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(XASH_STATIC_LIBDL),1)
|
|
||||||
LIBS += -ldl
|
|
||||||
endif
|
|
||||||
|
|
||||||
LIBS += -lm -pthread
|
|
||||||
|
|
||||||
|
|
||||||
ifeq ($(XASH_SINGLE_BINARY),1)
|
|
||||||
DEFINES += -DSINGLE_BINARY
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Collect files
|
|
||||||
SRCS_CPP =
|
|
||||||
SRCS = $(wildcard server/*.c) $(wildcard client/vgui/*.c) $(wildcard client/avi/*.c) $(wildcard common/*.c) $(wildcard common/imagelib/*.c) $(wildcard common/soundlib/*.c) $(wildcard common/soundlib/libmpg/*.c)
|
|
||||||
ifneq ($(XASH_DEDICATED),1)
|
|
||||||
SRCS += $(wildcard client/*.c)
|
|
||||||
SRCS += $(wildcard platform/sdl/*.c)
|
|
||||||
ifeq ($(WES),1)
|
|
||||||
SRCS += $(wildcard gl-wes-v2/src/*.c)
|
|
||||||
endif
|
|
||||||
ifeq ($(NANOGL),1)
|
|
||||||
SRCS_CPP += $(wildcard nanogl/*.cpp)
|
|
||||||
endif
|
|
||||||
endif
|
|
||||||
OBJS = $(patsubst %.c,obj/%.o,$(SRCS))
|
|
||||||
OBJS_CPP = $(patsubst %.cpp,obj/%.o,$(SRCS_CPP))
|
|
||||||
|
|
||||||
#################################
|
|
||||||
# Windows DLL loader
|
|
||||||
# Should be enabled only on i386 builds
|
|
||||||
#################################
|
|
||||||
LOADER :=
|
|
||||||
ifeq ($(XASH_DLL_LOADER),1)
|
|
||||||
DEFINES += -DDLL_LOADER
|
|
||||||
ifeq ($(XASH_SINGLE_BINARY),1)
|
|
||||||
LOADER = libloader.a
|
|
||||||
else
|
|
||||||
LOADER = libloader.so
|
|
||||||
endif
|
|
||||||
DEPS += $(LOADER)
|
|
||||||
LIBS += $(LOADER)
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Rules for binaries
|
|
||||||
ifeq ($(XASH_SINGLE_BINARY),0)
|
|
||||||
BINARIES = libxash.so
|
|
||||||
libxash.so : $(OBJS) $(OBJS_CPP) $(DEPS)
|
|
||||||
$(CC) -fvisibility=hidden -o libxash.so $(LDFLAGS) -shared $(OBJS) $(OBJS_CPP) $(LIBS)
|
|
||||||
|
|
||||||
else
|
|
||||||
BINARIES = xash
|
|
||||||
xash: $(OBJS) $(OBJS_CPP) $(DEPS)
|
|
||||||
ifeq ($(XASH_STATIC),1)
|
|
||||||
$(CC) -o xash -static $(LDFLAGS) $(OBJS) $(OBJS_CPP) $(LIBS)
|
|
||||||
else
|
|
||||||
$(CC) -o xash -fvisibility=hidden $(LDFLAGS) $(OBJS) $(OBJS_CPP) $(LIBS)
|
|
||||||
endif
|
|
||||||
|
|
||||||
endif
|
|
||||||
|
|
||||||
ifeq ($(XASH_DLL_LOADER),1)
|
|
||||||
$(LOADER):
|
|
||||||
$(MAKE) -f ../loader/Makefile.linux -C ../loader $(LOADER)
|
|
||||||
cp ../loader/$(LOADER) .
|
|
||||||
endif
|
|
||||||
|
|
||||||
# Create dirs for object files
|
|
||||||
DIRS := obj obj/server obj/client/avi obj/client/vgui obj/common/sdl obj/common/imagelib obj/common/soundlib/libmpg obj/platform/sdl obj/nanogl
|
|
||||||
$(OBJS): | $(DIRS)
|
|
||||||
|
|
||||||
$(DIRS) :
|
|
||||||
mkdir -p $(DIRS)
|
|
||||||
|
|
||||||
# Object rules
|
|
||||||
obj/%.o : %.c
|
|
||||||
$(CC) $(CFLAGS) $(INCLUDES) $(DEFINES) -c "$<" -o "$@" -Wno-unused-result -fvisibility=hidden
|
|
||||||
|
|
||||||
obj/%.o : %.cpp
|
|
||||||
$(CXX) $(CFLAGS) $(INCLUDES) $(DEFINES) -c "$<" -o "$@"
|
|
||||||
|
|
||||||
|
|
||||||
default: $(BINARIES)
|
|
||||||
|
|
||||||
.PHONY: depend clean list install
|
|
||||||
|
|
||||||
clean:
|
|
||||||
$(RM) $(OBJS) $(OBJS_CPP) $(BINARIES) ../loader/*.o ../loader/*.a ../loader/*.so $(LOADER)
|
|
||||||
|
|
||||||
list:
|
|
||||||
@echo Sources:
|
|
||||||
@echo $(SRCS)
|
|
||||||
@echo C++ Sources:
|
|
||||||
@echo $(SRCS_CPP)
|
|
||||||
@echo Objects:
|
|
||||||
@echo $(OBJS) $(OBJS_CPP)
|
|
||||||
@echo Dirs:
|
|
||||||
@echo $(DIRS)
|
|
||||||
@echo Dependencies:
|
|
||||||
@echo $(DEPS)
|
|
||||||
|
|
||||||
# Simple install rule
|
|
||||||
install: $(BINARIES)
|
|
||||||
mkdir -p $(INSTALL_DIR)
|
|
||||||
|
|
||||||
ifeq ($(XASH_SINGLE_BINARY),1)
|
|
||||||
cp xash $(INSTALL_DIR)/xash_bin
|
|
||||||
else
|
|
||||||
cp libxash.so $(INSTALL_DIR)/
|
|
||||||
cp libloader.so $(INSTALL_DIR)/
|
|
||||||
endif
|
|
||||||
@@ -1,269 +0,0 @@
|
|||||||
**Table of Contents** *generated with [DocToc](http://doctoc.herokuapp.com/)*
|
|
||||||
|
|
||||||
- [Building](#building)
|
|
||||||
- [Manual build (without CMake)](#manual-build-without-cmake)
|
|
||||||
- [Building Engine](#building-engine)
|
|
||||||
- [Building launch binary](#building-launch-binary)
|
|
||||||
- [Building on Windows](#building-on-windows)
|
|
||||||
- [Visual Studio 2013 (recommended for Windows)](#visual-studio-2013-recommended-for-windows)
|
|
||||||
- [Visual Studio 6](#visual-studio-6)
|
|
||||||
- [MinGW](#mingw)
|
|
||||||
- [Building Game mods](#building-game-mods)
|
|
||||||
- [Linux](#linux)
|
|
||||||
- [microndk](#microndk)
|
|
||||||
- [Makefile.linux](#makefile-linux)
|
|
||||||
- [Windows](#windows)
|
|
||||||
- [Running](#running)
|
|
||||||
- [Manual running](#manual-running)
|
|
||||||
- [Running with GDB](#running-with-gdb)
|
|
||||||
- [Using DLL Loader](#using-dll-loader)
|
|
||||||
- [Running MinGW builds](#running-mingw-builds)
|
|
||||||
- [Running MinGW builds under GDB](#running-mingw-builds-under-gdb)
|
|
||||||
|
|
||||||
# Building
|
|
||||||
|
|
||||||
## Manual build (without CMake)
|
|
||||||
|
|
||||||
### Building engine
|
|
||||||
|
|
||||||
Clone Xash3D repository using git:
|
|
||||||
|
|
||||||
git clone https://github.com/FWGS/xash3d
|
|
||||||
|
|
||||||
Move to the Xash3D folder:
|
|
||||||
|
|
||||||
cd xash3d/engine
|
|
||||||
|
|
||||||
make -f Makefile.linux XASH_VGUI=1
|
|
||||||
|
|
||||||
or same for dedicated
|
|
||||||
|
|
||||||
make -f Makefile.linux XASH_DEDICATED=1
|
|
||||||
|
|
||||||
To enable dll support on linux, build loader library:
|
|
||||||
|
|
||||||
cd ../loader
|
|
||||||
make -f Makefile.linux libloader.so libloader.a
|
|
||||||
cp libloader.so libloader.a ../engine/
|
|
||||||
|
|
||||||
And built engine with XASH_DLL_LOADER=1:
|
|
||||||
|
|
||||||
cd ../engine
|
|
||||||
make -f Makefile.linux XASH_VGUI=1 XASH_SDL=1 XASH_DLL_LOADER=1
|
|
||||||
|
|
||||||
or same for dedicated server
|
|
||||||
|
|
||||||
cd ../engine
|
|
||||||
make -f Makefile.linux XASH_DEDICATED=1 XASH_DLL_LOADER=1
|
|
||||||
|
|
||||||
### Building engine in separate library
|
|
||||||
|
|
||||||
Some old distros does not support hidden symbol visibility
|
|
||||||
This results in crash when loading server library
|
|
||||||
|
|
||||||
Building launch binary
|
|
||||||
|
|
||||||
cd (xash3d)/game_launch
|
|
||||||
gcc xash.c -o xash -ldl -lrt -lm
|
|
||||||
|
|
||||||
Building engine library:
|
|
||||||
|
|
||||||
make -f Makefile.linux XASH_SINGLE_BINARY=0
|
|
||||||
|
|
||||||
## Building on Windows
|
|
||||||
|
|
||||||
### Visual Studio 2013 (recommended for Windows)
|
|
||||||
|
|
||||||
Download latest prebuilt SDL2 from
|
|
||||||
|
|
||||||
https://www.libsdl.org/release/SDL2-devel-2.0.4-VC.zip
|
|
||||||
|
|
||||||
Unzip and rename `SDL2-2.0.4` folder to `SDL2` and put it next to xash3d project folder.
|
|
||||||
|
|
||||||
..\xash3d\
|
|
||||||
..\SDL2\
|
|
||||||
|
|
||||||
Open `xash.sln` with Visual Studio 2013 and make a build. After building, copy contents of `Debug` or
|
|
||||||
`Release` folder to directory you choose. Copy `valve` folder and `vgui.dll` from your Half Life game
|
|
||||||
installation folder and `SDL2.dll` form `\SDL2\lib\x86\` to it.
|
|
||||||
Move `vgui_support.dll` into `valve` folder.
|
|
||||||
|
|
||||||
..\valve\
|
|
||||||
..\valve\vgui_support.dll
|
|
||||||
..\menu.dll
|
|
||||||
..\SDL2.dll
|
|
||||||
..\vgui.dll
|
|
||||||
..\xash.dll
|
|
||||||
..\xash.exe
|
|
||||||
|
|
||||||
Now you good to go, just run `xash.exe`.
|
|
||||||
|
|
||||||
### Visual Studio 6
|
|
||||||
|
|
||||||
This is legacy configuration, but msvc6 seems to generate more stable and more effective code
|
|
||||||
|
|
||||||
Setup your msvc6 enviroment, unpack SDL2-2.0.4 to xash3d folder and do:
|
|
||||||
|
|
||||||
cd (xash3d)\engine
|
|
||||||
..\msvc6\build.bat
|
|
||||||
cd (xash3d)\game_launch
|
|
||||||
..\msvc6\build_launch.bat
|
|
||||||
|
|
||||||
### MinGW
|
|
||||||
|
|
||||||
The most effective configuration, but maybe unstable.
|
|
||||||
Setup your MinGW environment and run:
|
|
||||||
|
|
||||||
cd (xash3d)\engine\
|
|
||||||
CC=gcc mingw32-make -f Makefile.mingw
|
|
||||||
|
|
||||||
engine will be built to single exe binary
|
|
||||||
|
|
||||||
## Building game mods
|
|
||||||
|
|
||||||
### Linux
|
|
||||||
|
|
||||||
#### microndk
|
|
||||||
|
|
||||||
All mods that ported to android may be build to linux using Android.mk with microndk:
|
|
||||||
|
|
||||||
[https://github.com/SDLash3D/microndk]
|
|
||||||
|
|
||||||
Clone microndk repo somewhere, change xash3d_config to preffered configuration (change arch to x86
|
|
||||||
for example)
|
|
||||||
|
|
||||||
Go to dlls folder if you are building server or cl_dlls if you are building client and do:
|
|
||||||
|
|
||||||
make -f /path/to/microndk/microndk.mk -j4
|
|
||||||
|
|
||||||
Do:
|
|
||||||
|
|
||||||
make -f /path/to/microndk/microndk.mk -j4 clean
|
|
||||||
|
|
||||||
every time when you build client after building server
|
|
||||||
|
|
||||||
#### Makefile.linux
|
|
||||||
|
|
||||||
### Windows
|
|
||||||
|
|
||||||
On windows common way is using Visual Studio as many mods does not correctly work with mingw.
|
|
||||||
|
|
||||||
Just open project and build it.
|
|
||||||
|
|
||||||
Other is using mingw and microndk, but it was not tested yet.
|
|
||||||
|
|
||||||
hlsdk-xash3d based mods may work fine with mingw.
|
|
||||||
|
|
||||||
You may use microndk to build it. Build process is very similar to linux one.
|
|
||||||
|
|
||||||
After setting up MinGW enviroment, do:<br>
|
|
||||||
`mingw32-make -f \path\to\microndk\Microndk.mk`
|
|
||||||
|
|
||||||
to build 64-bit library, use:<br>
|
|
||||||
`mingw32-make -f \path\to\microndk\Microndk.mk 64BIT=1`
|
|
||||||
|
|
||||||
Edit xash3d_config.mk to set optimal CFLAGS if you are running server
|
|
||||||
|
|
||||||
# Running
|
|
||||||
|
|
||||||
Copy **valve** folder from Half-Life:
|
|
||||||
|
|
||||||
cp -r $HOME/.steam/steam/steamapps/common/Half-Life/valve $HOME/Games/Xash3D
|
|
||||||
|
|
||||||
**NOTE**: If you build with CMake, you can now use `make install`. It will install binaries where
|
|
||||||
they must be located. So just run `xash3d` from command line in directory where is gamedata is located.
|
|
||||||
For additional info look to the CMakeLists.txt in repo root and xash3d.sh script.
|
|
||||||
|
|
||||||
After a successful build, copy the next files to some other directory where you want to run Xash3D:
|
|
||||||
|
|
||||||
cp engine/libxash.so game_launch/xash3d mainui/libxashmenu.so $HOME/Games/Xash3D
|
|
||||||
|
|
||||||
If you built it with XASH_VGUI, also copy vgui.so:
|
|
||||||
|
|
||||||
cp ../hlsdk/linux/vgui.so vgui_support/libvgui_support.so $HOME/Games/Xash3D
|
|
||||||
|
|
||||||
Copy script:
|
|
||||||
|
|
||||||
cp ../xash3d.sh $HOME/Games/Xash3D
|
|
||||||
|
|
||||||
Run:
|
|
||||||
|
|
||||||
cd $HOME/Games/Xash3D
|
|
||||||
./xash3d.sh
|
|
||||||
|
|
||||||
## Manual running
|
|
||||||
|
|
||||||
Put xash3d binaries and vgui(optionally) to you game data directory and run:
|
|
||||||
|
|
||||||
LD_LIBRARY_PATH=. ./xash -dev 5
|
|
||||||
|
|
||||||
## Running under GDB
|
|
||||||
|
|
||||||
LD_LIBRARY_PATH=. gdb --args ./xash -dev 5
|
|
||||||
|
|
||||||
## Using DLL Loader
|
|
||||||
|
|
||||||
Put vgui_support.dll from windows build to your game data folder and run:
|
|
||||||
|
|
||||||
LD_LIBRARY_PATH=. ./xash -dev 5 -vguilib vgui.dll -clientlib valve/cl_dlls/client.dll -dll dlls/hl.dll
|
|
||||||
|
|
||||||
## Running MinGW builds
|
|
||||||
|
|
||||||
Put exe file to your game data directory
|
|
||||||
|
|
||||||
cd (game)\
|
|
||||||
xash_bin -dev 5
|
|
||||||
|
|
||||||
### Running MinGW builds under GDB
|
|
||||||
|
|
||||||
gdb --args ./xash_bin.exe -dev 5
|
|
||||||
|
|
||||||
# Useful GDB commands
|
|
||||||
|
|
||||||
Start or restart process:
|
|
||||||
|
|
||||||
(gdb) r
|
|
||||||
|
|
||||||
Show backtrace:
|
|
||||||
|
|
||||||
(gdb) bt
|
|
||||||
|
|
||||||
Full backtrace:
|
|
||||||
|
|
||||||
(gdb) bt full
|
|
||||||
|
|
||||||
Continue execution:
|
|
||||||
|
|
||||||
(gdb) c
|
|
||||||
|
|
||||||
Recover from segmentation fault:
|
|
||||||
|
|
||||||
Skipping function:
|
|
||||||
|
|
||||||
(gdb) handle SIGSEGV nopass
|
|
||||||
(gdb) ret
|
|
||||||
(gdb) c
|
|
||||||
|
|
||||||
Restart frame for beginning:
|
|
||||||
|
|
||||||
(gdb) handle SIGSEGV nopass
|
|
||||||
(gdb) jump *Host_AbortCurrentFrame
|
|
||||||
Anti-Crash script (useful for scripting servers):
|
|
||||||
```
|
|
||||||
cd /path/to/rootdir
|
|
||||||
file xash
|
|
||||||
set args xash -dev 5 -nowcon
|
|
||||||
handle SIGSEGV nopass
|
|
||||||
catch signal SIGSEGV
|
|
||||||
set $crashes=0
|
|
||||||
commands
|
|
||||||
print $crashes++
|
|
||||||
if $crashes > 500
|
|
||||||
set $crashes=0
|
|
||||||
run
|
|
||||||
else
|
|
||||||
jump *Host_AbortCurrentFrame
|
|
||||||
end
|
|
||||||
end
|
|
||||||
run
|
|
||||||
```
|
|
||||||
@@ -1,7 +0,0 @@
|
|||||||
#!/bin/sh
|
|
||||||
SCRIPTDIR=$(dirname "$0")
|
|
||||||
TOPDIR=$SCRIPTDIR/../../
|
|
||||||
cp $SCRIPTDIR/Makefile.dllloader $TOPDIR/loader/
|
|
||||||
cp $SCRIPTDIR/Makefile.emscripten $TOPDIR/engine/
|
|
||||||
cp $SCRIPTDIR/Makefile.linux $TOPDIR/engine/
|
|
||||||
cp $SCRIPTDIR/wscript $TOPDIR/engine/
|
|
||||||
@@ -1,73 +0,0 @@
|
|||||||
#! /usr/bin/env python
|
|
||||||
# encoding: utf-8
|
|
||||||
# mittorn, 2018
|
|
||||||
|
|
||||||
VERSION='0.99'
|
|
||||||
APPNAME='xash3d-fwgs'
|
|
||||||
|
|
||||||
top = '.'
|
|
||||||
|
|
||||||
def options(opt):
|
|
||||||
opt.load('compiler_c')
|
|
||||||
# opt.load('msvs')
|
|
||||||
opt.add_option('--dedicated', action = 'store_true', help = 'build dedicated server only' )
|
|
||||||
opt.add_option('--64bits', dest = 'amd64', action = 'store_true', help = 'build 64-bit engine on x86_64' )
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def configure(conf):
|
|
||||||
conf.load('compiler_c')
|
|
||||||
conf.env.append_unique('CFLAGS', '-O2')
|
|
||||||
conf.env.append_unique('DEFINES', 'SINGLE_BINARY')
|
|
||||||
conf.env.append_value('LINKFLAGS', '-ldl')
|
|
||||||
conf.env.append_value('LINKFLAGS', '-lm')
|
|
||||||
conf.env.append_value('LINKFLAGS', '-pthread')
|
|
||||||
|
|
||||||
# check for 64-bit builds
|
|
||||||
# TODO: check 32-bit toolchain and dependencies
|
|
||||||
if conf.env.DEST_CPU == 'x86_64' and not conf.options.amd64:
|
|
||||||
conf.env.append_value('LINKFLAGS', '-m32')
|
|
||||||
conf.env.append_value('CFLAGS', '-m32')
|
|
||||||
print('NOTE: will build engine with 64-bit toolchain using -m32')
|
|
||||||
else:
|
|
||||||
print('Warning: 64bit engine may be unstable')
|
|
||||||
|
|
||||||
# check for dedicated server build
|
|
||||||
if conf.options.dedicated:
|
|
||||||
conf.env.append_unique('DEFINES', 'XASH_DEDICATED')
|
|
||||||
conf.env.dedicated = True
|
|
||||||
else:
|
|
||||||
# TODO: add way to specify SDL2 path, move to separate function
|
|
||||||
try:
|
|
||||||
conf.check_cfg(path='sdl2-config', args='--cflags --libs', package='', msg='Checking for SDL2', uselib_store='SDL2')
|
|
||||||
except conf.errors.ConfigurationError:
|
|
||||||
conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated')
|
|
||||||
conf.env.append_unique('DEFINES', 'XASH_SDL')
|
|
||||||
|
|
||||||
def build(bld):
|
|
||||||
# basic build: dedicated only, no dependencies
|
|
||||||
use = [];
|
|
||||||
source = bld.path.ant_glob([
|
|
||||||
'common/*.c',
|
|
||||||
'common/imagelib/*.c',
|
|
||||||
'common/soundlib/*.c',
|
|
||||||
'common/soundlib/libmpg/*.c',
|
|
||||||
'server/*.c'])
|
|
||||||
|
|
||||||
# add client files and sdl2 library
|
|
||||||
if not bld.env.dedicated:
|
|
||||||
use += ['SDL2']
|
|
||||||
source += bld.path.ant_glob([
|
|
||||||
'client/*.c',
|
|
||||||
'client/vgui/*.c',
|
|
||||||
'client/avi/*.c',
|
|
||||||
'platform/sdl/*.c'])
|
|
||||||
|
|
||||||
|
|
||||||
bld(
|
|
||||||
target = 'xash',
|
|
||||||
features = 'c cprogram',
|
|
||||||
includes = ['../common', '../pm_shared', 'common', 'server', 'client', 'client/vgui', '.' ],
|
|
||||||
source = source,
|
|
||||||
use = use
|
|
||||||
)
|
|
||||||
@@ -1,18 +1,22 @@
|
|||||||
/***
|
/*
|
||||||
*
|
Copyright (C) 1996-1997 Id Software, Inc.
|
||||||
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
||||||
*
|
|
||||||
* This product contains software technology licensed from Id
|
|
||||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
||||||
* All Rights Reserved.
|
|
||||||
*
|
|
||||||
* Use, distribution, and modification of this source code and/or resulting
|
|
||||||
* object code is restricted to non-commercial enhancements to products from
|
|
||||||
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
||||||
* without written permission from Valve LLC.
|
|
||||||
*
|
|
||||||
****/
|
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or
|
||||||
|
modify it under the terms of the GNU General Public License
|
||||||
|
as published by the Free Software Foundation; either version 2
|
||||||
|
of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
|
||||||
|
See the GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program; if not, write to the Free Software
|
||||||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
|
||||||
|
*/
|
||||||
{-0.525731, 0.000000, 0.850651},
|
{-0.525731, 0.000000, 0.850651},
|
||||||
{-0.442863, 0.238856, 0.864188},
|
{-0.442863, 0.238856, 0.864188},
|
||||||
{-0.295242, 0.000000, 0.955423},
|
{-0.295242, 0.000000, 0.955423},
|
||||||
|
|||||||
@@ -85,6 +85,12 @@ void CL_PlayCDTrack_f( void )
|
|||||||
paused = false;
|
paused = false;
|
||||||
looped = false;
|
looped = false;
|
||||||
}
|
}
|
||||||
|
else if( !Q_stricmp( command, "playfile" ))
|
||||||
|
{
|
||||||
|
S_StartBackgroundTrack( pszTrack, NULL, 0, true );
|
||||||
|
paused = false;
|
||||||
|
looped = false;
|
||||||
|
}
|
||||||
else if( !Q_stricmp( command, "loop" ))
|
else if( !Q_stricmp( command, "loop" ))
|
||||||
{
|
{
|
||||||
if( Q_isdigit( pszTrack ))
|
if( Q_isdigit( pszTrack ))
|
||||||
@@ -96,6 +102,12 @@ void CL_PlayCDTrack_f( void )
|
|||||||
paused = false;
|
paused = false;
|
||||||
looped = true;
|
looped = true;
|
||||||
}
|
}
|
||||||
|
else if( !Q_stricmp( command, "loopfile" ))
|
||||||
|
{
|
||||||
|
S_StartBackgroundTrack( pszTrack, pszTrack, 0, true );
|
||||||
|
paused = false;
|
||||||
|
looped = true;
|
||||||
|
}
|
||||||
else if( !Q_stricmp( command, "pause" ))
|
else if( !Q_stricmp( command, "pause" ))
|
||||||
{
|
{
|
||||||
S_StreamSetPause( true );
|
S_StreamSetPause( true );
|
||||||
@@ -145,32 +157,12 @@ void CL_PlayCDTrack_f( void )
|
|||||||
CL_ScreenshotGetName
|
CL_ScreenshotGetName
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
static qboolean CL_ScreenshotGetName( int lastnum, char *filename, size_t size )
|
static qboolean CL_ScreenshotGetName( const char *fmt, int lastnum, char *filename, size_t size )
|
||||||
{
|
{
|
||||||
if( lastnum < 0 || lastnum > 9999 )
|
if( lastnum < 0 || lastnum > 9999 )
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "unable to write screenshot\n" );
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
|
|
||||||
return Q_snprintf( filename, size, "scrshots/%s_shot%04d.png", clgame.mapname, lastnum ) > 0;
|
return Q_snprintf( filename, size, fmt, clgame.mapname, lastnum ) > 0;
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SnapshotGetName
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
|
||||||
{
|
|
||||||
if( lastnum < 0 || lastnum > 9999 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "unable to write snapshot\n" );
|
|
||||||
FS_AllowDirectPaths( false );
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return Q_snprintf( filename, size, "../%s_%04d.png", clgame.mapname, lastnum ) > 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -180,127 +172,6 @@ static qboolean CL_SnapshotGetName( int lastnum, char *filename, size_t size )
|
|||||||
|
|
||||||
==============================================================================
|
==============================================================================
|
||||||
*/
|
*/
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_ScreenShot_f
|
|
||||||
|
|
||||||
normal screenshot
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_ScreenShot_f( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
string checkname;
|
|
||||||
|
|
||||||
if( CL_IsDevOverviewMode() == 1 )
|
|
||||||
{
|
|
||||||
// special case for write overview image and script file
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
|
||||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// scan for a free filename
|
|
||||||
for( i = 0; i < 9999; i++ )
|
|
||||||
{
|
|
||||||
if( !CL_ScreenshotGetName( i, checkname, sizeof( checkname )))
|
|
||||||
return; // no namespace
|
|
||||||
|
|
||||||
if( !FS_FileExists( checkname, false ))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
|
||||||
cls.scrshot_action = scrshot_normal; // build new frame for screenshot
|
|
||||||
}
|
|
||||||
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SnapShot_f
|
|
||||||
|
|
||||||
save screenshots into root dir
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_SnapShot_f( void )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
string checkname;
|
|
||||||
|
|
||||||
if( CL_IsDevOverviewMode() == 1 )
|
|
||||||
{
|
|
||||||
// special case for write overview image and script file
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
|
||||||
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
FS_AllowDirectPaths( true );
|
|
||||||
|
|
||||||
// scan for a free filename
|
|
||||||
for( i = 0; i < 9999; i++ )
|
|
||||||
{
|
|
||||||
if( !CL_SnapshotGetName( i, checkname, sizeof( checkname )))
|
|
||||||
return; // no namespace
|
|
||||||
|
|
||||||
if( !FS_FileExists( checkname, false ))
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
FS_AllowDirectPaths( false );
|
|
||||||
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
|
||||||
cls.scrshot_action = scrshot_snapshot; // build new frame for screenshot
|
|
||||||
}
|
|
||||||
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_EnvShot_f
|
|
||||||
|
|
||||||
cubemap view
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_EnvShot_f( void )
|
|
||||||
{
|
|
||||||
if( Cmd_Argc() < 2 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_USAGE "envshot <shotname>\n" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
|
||||||
cls.scrshot_action = scrshot_envshot; // build new frame for envshot
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
==================
|
|
||||||
CL_SkyShot_f
|
|
||||||
|
|
||||||
skybox view
|
|
||||||
==================
|
|
||||||
*/
|
|
||||||
void CL_SkyShot_f( void )
|
|
||||||
{
|
|
||||||
if( Cmd_Argc() < 2 )
|
|
||||||
{
|
|
||||||
Con_Printf( S_USAGE "skyshot <shotname>\n" );
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ),"gfx/env/%s", Cmd_Argv( 1 ));
|
|
||||||
cls.scrshot_action = scrshot_skyshot; // build new frame for skyshot
|
|
||||||
cls.envshot_vieworg = NULL; // no custom view
|
|
||||||
cls.envshot_viewsize = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==================
|
==================
|
||||||
CL_LevelShot_f
|
CL_LevelShot_f
|
||||||
@@ -343,23 +214,100 @@ void CL_LevelShot_f( void )
|
|||||||
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
static scrshot_t CL_GetScreenshotTypeFromString( const char *string )
|
||||||
==================
|
{
|
||||||
CL_SaveShot_f
|
if( !Q_stricmp( string, "snapshot" ))
|
||||||
|
return scrshot_snapshot;
|
||||||
|
|
||||||
mini-pic in loadgame menu
|
if( !Q_stricmp( string, "screenshot" ))
|
||||||
==================
|
return scrshot_normal;
|
||||||
*/
|
|
||||||
void CL_SaveShot_f( void )
|
if( !Q_stricmp( string, "saveshot" ))
|
||||||
|
return scrshot_savegame;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "envshot" ))
|
||||||
|
return scrshot_envshot;
|
||||||
|
|
||||||
|
if( !Q_stricmp( string, "skyshot" ))
|
||||||
|
return scrshot_skyshot;
|
||||||
|
|
||||||
|
return scrshot_inactive;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_GenericShot_f( void )
|
||||||
|
{
|
||||||
|
const char *argv0 = Cmd_Argv( 0 );
|
||||||
|
scrshot_t type;
|
||||||
|
|
||||||
|
type = CL_GetScreenshotTypeFromString( argv0 );
|
||||||
|
|
||||||
|
if( type == scrshot_normal || type == scrshot_snapshot )
|
||||||
|
{
|
||||||
|
if( CL_IsDevOverviewMode() == 1 )
|
||||||
|
type = scrshot_mapshot;
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() < 2 )
|
if( Cmd_Argc() < 2 )
|
||||||
{
|
{
|
||||||
Con_Printf( S_USAGE "saveshot <savename>\n" );
|
Con_Printf( S_USAGE "%s <shotname>\n", argv0 );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
switch( type )
|
||||||
|
{
|
||||||
|
case scrshot_envshot:
|
||||||
|
case scrshot_skyshot:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "gfx/env/%s", Cmd_Argv( 1 ));
|
||||||
|
break;
|
||||||
|
case scrshot_savegame:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
||||||
|
break;
|
||||||
|
case scrshot_mapshot:
|
||||||
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
||||||
|
break;
|
||||||
|
case scrshot_normal:
|
||||||
|
case scrshot_snapshot:
|
||||||
|
{
|
||||||
|
const char *fmt;
|
||||||
|
string checkname;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if( type == scrshot_snapshot )
|
||||||
|
{
|
||||||
|
fmt = "../%s_%04d.png";
|
||||||
|
FS_AllowDirectPaths( true );
|
||||||
|
}
|
||||||
|
else fmt = "scrshots/%s_shot%04d.png";
|
||||||
|
|
||||||
|
for( i = 0; i < 9999; i++ )
|
||||||
|
{
|
||||||
|
if( !CL_ScreenshotGetName( fmt, i, checkname, sizeof( checkname )))
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "unable to write %s\n", argv0 );
|
||||||
|
FS_AllowDirectPaths( false );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Q_snprintf( cls.shotname, sizeof( cls.shotname ), DEFAULT_SAVE_DIRECTORY "%s.bmp", Cmd_Argv( 1 ));
|
if( !FS_FileExists( checkname, true ))
|
||||||
cls.scrshot_action = scrshot_savegame; // build new frame for saveshot
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
FS_AllowDirectPaths( false );
|
||||||
|
|
||||||
|
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case scrshot_inactive:
|
||||||
|
case scrshot_plaque:
|
||||||
|
default:
|
||||||
|
return; // shouldn't happen
|
||||||
|
}
|
||||||
|
|
||||||
|
cls.scrshot_action = type; // build new frame for saveshot
|
||||||
|
cls.envshot_vieworg = NULL;
|
||||||
|
cls.envshot_viewsize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -70,16 +70,17 @@ qboolean CL_CheckFile( sizebuf_t *msg, resource_t *pResource )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( cl.downloadUrl[0] )
|
host.downloadcount++;
|
||||||
|
|
||||||
|
if( cl.http_download )
|
||||||
{
|
{
|
||||||
HTTP_AddDownload( filepath, pResource->nDownloadSize, true );
|
HTTP_AddDownload( filepath, pResource->nDownloadSize, true );
|
||||||
host.downloadcount++;
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
MSG_BeginClientCmd( msg, clc_stringcmd );
|
MSG_BeginClientCmd( msg, clc_stringcmd );
|
||||||
MSG_WriteStringf( msg, "dlfile %s", filepath );
|
MSG_WriteStringf( msg, "dlfile %s", filepath );
|
||||||
host.downloadcount++;
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -127,7 +128,7 @@ void CL_MoveToOnHandList( resource_t *pResource )
|
|||||||
CL_AddToResourceList( pResource, &cl.resourcesonhand );
|
CL_AddToResourceList( pResource, &cl.resourcesonhand );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_ClearResourceList( resource_t *pList )
|
static void CL_ClearResourceList( resource_t *pList )
|
||||||
{
|
{
|
||||||
resource_t *p, *n;
|
resource_t *p, *n;
|
||||||
|
|
||||||
|
|||||||
@@ -50,7 +50,15 @@ const char *CL_MsgInfo( int cmd )
|
|||||||
if( cmd >= 0 && cmd <= svc_lastmsg )
|
if( cmd >= 0 && cmd <= svc_lastmsg )
|
||||||
{
|
{
|
||||||
// get engine message name
|
// get engine message name
|
||||||
Q_strncpy( sz, svc_strings[cmd], sizeof( sz ));
|
const char *svc_string = NULL;
|
||||||
|
|
||||||
|
if( cls.legacymode )
|
||||||
|
svc_string = svc_legacy_strings[cmd];
|
||||||
|
|
||||||
|
if( !svc_string )
|
||||||
|
svc_string = svc_strings[cmd];
|
||||||
|
|
||||||
|
Q_strncpy( sz, svc_string, sizeof( sz ));
|
||||||
}
|
}
|
||||||
else if( cmd > svc_lastmsg && cmd <= ( svc_lastmsg + MAX_USER_MESSAGES ))
|
else if( cmd > svc_lastmsg && cmd <= ( svc_lastmsg + MAX_USER_MESSAGES ))
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -107,6 +107,8 @@ struct
|
|||||||
int angle_position;
|
int angle_position;
|
||||||
} demo;
|
} demo;
|
||||||
|
|
||||||
|
static qboolean CL_NextDemo( void );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_StartupDemoHeader
|
CL_StartupDemoHeader
|
||||||
@@ -156,7 +158,7 @@ CL_GetDemoRecordClock
|
|||||||
write time while demo is recording
|
write time while demo is recording
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
float CL_GetDemoRecordClock( void )
|
static float CL_GetDemoRecordClock( void )
|
||||||
{
|
{
|
||||||
return cl.mtime[0];
|
return cl.mtime[0];
|
||||||
}
|
}
|
||||||
@@ -168,7 +170,7 @@ CL_GetDemoPlaybackClock
|
|||||||
overwrite host.realtime
|
overwrite host.realtime
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
float CL_GetDemoPlaybackClock( void )
|
static float CL_GetDemoPlaybackClock( void )
|
||||||
{
|
{
|
||||||
return host.realtime + host.frametime;
|
return host.realtime + host.frametime;
|
||||||
}
|
}
|
||||||
@@ -194,7 +196,7 @@ CL_WriteDemoCmdHeader
|
|||||||
Writes the demo command header and time-delta
|
Writes the demo command header and time-delta
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
static void CL_WriteDemoCmdHeader( byte cmd, file_t *file )
|
||||||
{
|
{
|
||||||
float dt;
|
float dt;
|
||||||
|
|
||||||
@@ -267,7 +269,7 @@ Save state of cls.netchan sequences
|
|||||||
so that we can play the demo correctly.
|
so that we can play the demo correctly.
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoSequence( file_t *file )
|
static void CL_WriteDemoSequence( file_t *file )
|
||||||
{
|
{
|
||||||
Assert( file != NULL );
|
Assert( file != NULL );
|
||||||
|
|
||||||
@@ -348,7 +350,7 @@ CL_WriteDemoHeader
|
|||||||
Write demo header
|
Write demo header
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_WriteDemoHeader( const char *name )
|
static void CL_WriteDemoHeader( const char *name )
|
||||||
{
|
{
|
||||||
int copysize;
|
int copysize;
|
||||||
int savepos;
|
int savepos;
|
||||||
@@ -372,7 +374,7 @@ void CL_WriteDemoHeader( const char *name )
|
|||||||
demo.header.id = IDEMOHEADER;
|
demo.header.id = IDEMOHEADER;
|
||||||
demo.header.dem_protocol = DEMO_PROTOCOL;
|
demo.header.dem_protocol = DEMO_PROTOCOL;
|
||||||
demo.header.net_protocol = cls.legacymode ? PROTOCOL_LEGACY_VERSION : PROTOCOL_VERSION;
|
demo.header.net_protocol = cls.legacymode ? PROTOCOL_LEGACY_VERSION : PROTOCOL_VERSION;
|
||||||
demo.header.host_fps = bound( MIN_FPS, host_maxfps->value, MAX_FPS );
|
demo.header.host_fps = host_maxfps.value ? bound( MIN_FPS, host_maxfps.value, MAX_FPS ) : MAX_FPS;
|
||||||
Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname ));
|
Q_strncpy( demo.header.mapname, clgame.mapname, sizeof( demo.header.mapname ));
|
||||||
Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment ));
|
Q_strncpy( demo.header.comment, clgame.maptitle, sizeof( demo.header.comment ));
|
||||||
Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir ));
|
Q_strncpy( demo.header.gamedir, FS_Gamedir(), sizeof( demo.header.gamedir ));
|
||||||
@@ -436,7 +438,7 @@ CL_StopRecord
|
|||||||
finish recording demo
|
finish recording demo
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_StopRecord( void )
|
static void CL_StopRecord( void )
|
||||||
{
|
{
|
||||||
int i, curpos;
|
int i, curpos;
|
||||||
float stoptime;
|
float stoptime;
|
||||||
@@ -518,7 +520,7 @@ CL_ReadDemoCmdHeader
|
|||||||
read the demo command
|
read the demo command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
static qboolean CL_ReadDemoCmdHeader( byte *cmd, float *dt )
|
||||||
{
|
{
|
||||||
// read the command
|
// read the command
|
||||||
// HACKHACK: skip NOPs
|
// HACKHACK: skip NOPs
|
||||||
@@ -548,7 +550,7 @@ read the demo usercmd for predicting
|
|||||||
and smooth movement during playback the demo
|
and smooth movement during playback the demo
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ReadDemoUserCmd( qboolean discard )
|
static void CL_ReadDemoUserCmd( qboolean discard )
|
||||||
{
|
{
|
||||||
byte data[1024];
|
byte data[1024];
|
||||||
int cmdnumber;
|
int cmdnumber;
|
||||||
@@ -570,6 +572,9 @@ void CL_ReadDemoUserCmd( qboolean discard )
|
|||||||
memset( &nullcmd, 0, sizeof( nullcmd ));
|
memset( &nullcmd, 0, sizeof( nullcmd ));
|
||||||
MSG_Init( &buf, "UserCmd", data, sizeof( data ));
|
MSG_Init( &buf, "UserCmd", data, sizeof( data ));
|
||||||
|
|
||||||
|
// a1ba: I have no proper explanation why
|
||||||
|
cmdnumber++;
|
||||||
|
|
||||||
pcmd = &cl.commands[cmdnumber & CL_UPDATE_MASK];
|
pcmd = &cl.commands[cmdnumber & CL_UPDATE_MASK];
|
||||||
pcmd->processedfuncs = false;
|
pcmd->processedfuncs = false;
|
||||||
pcmd->senttime = 0.0f;
|
pcmd->senttime = 0.0f;
|
||||||
@@ -610,7 +615,7 @@ CL_ReadDemoSequence
|
|||||||
read netchan sequences
|
read netchan sequences
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ReadDemoSequence( qboolean discard )
|
static void CL_ReadDemoSequence( qboolean discard )
|
||||||
{
|
{
|
||||||
int incoming_sequence;
|
int incoming_sequence;
|
||||||
int incoming_acknowledged;
|
int incoming_acknowledged;
|
||||||
@@ -644,15 +649,17 @@ void CL_ReadDemoSequence( qboolean discard )
|
|||||||
CL_DemoStartPlayback
|
CL_DemoStartPlayback
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DemoStartPlayback( int mode )
|
static void CL_DemoStartPlayback( int mode )
|
||||||
{
|
{
|
||||||
if( cls.changedemo )
|
if( cls.changedemo )
|
||||||
{
|
{
|
||||||
|
int maxclients = cl.maxclients;
|
||||||
|
|
||||||
S_StopAllSounds( true );
|
S_StopAllSounds( true );
|
||||||
SCR_BeginLoadingPlaque( false );
|
SCR_BeginLoadingPlaque( false );
|
||||||
|
|
||||||
CL_ClearState( );
|
CL_ClearState( );
|
||||||
CL_InitEdicts (); // re-arrange edicts
|
CL_InitEdicts( maxclients ); // re-arrange edicts
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -687,7 +694,7 @@ void CL_DemoStartPlayback( int mode )
|
|||||||
CL_DemoAborted
|
CL_DemoAborted
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DemoAborted( void )
|
static void CL_DemoAborted( void )
|
||||||
{
|
{
|
||||||
if( cls.demofile )
|
if( cls.demofile )
|
||||||
FS_Close( cls.demofile );
|
FS_Close( cls.demofile );
|
||||||
@@ -698,7 +705,7 @@ void CL_DemoAborted( void )
|
|||||||
cls.demofile = NULL;
|
cls.demofile = NULL;
|
||||||
cls.demonum = -1;
|
cls.demonum = -1;
|
||||||
|
|
||||||
Cvar_SetValue( "v_dark", 0.0f );
|
Cvar_DirectSet( &v_dark, "0" );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -716,7 +723,7 @@ void CL_DemoCompleted( void )
|
|||||||
if( !CL_NextDemo() && !cls.changedemo )
|
if( !CL_NextDemo() && !cls.changedemo )
|
||||||
UI_SetActiveMenu( true );
|
UI_SetActiveMenu( true );
|
||||||
|
|
||||||
Cvar_SetValue( "v_dark", 0.0f );
|
Cvar_DirectSet( &v_dark, "0" );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -727,7 +734,7 @@ returns true on success, false on failure
|
|||||||
g-cont. probably captain obvious mode is ON
|
g-cont. probably captain obvious mode is ON
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_DemoMoveToNextSection( void )
|
static qboolean CL_DemoMoveToNextSection( void )
|
||||||
{
|
{
|
||||||
if( ++demo.entryIndex >= demo.directory.numentries )
|
if( ++demo.entryIndex >= demo.directory.numentries )
|
||||||
{
|
{
|
||||||
@@ -749,7 +756,7 @@ qboolean CL_DemoMoveToNextSection( void )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
static qboolean CL_ReadRawNetworkData( byte *buffer, size_t *length )
|
||||||
{
|
{
|
||||||
int msglen = 0;
|
int msglen = 0;
|
||||||
|
|
||||||
@@ -800,7 +807,7 @@ CL_DemoReadMessageQuake
|
|||||||
reads demo data and write it to client
|
reads demo data and write it to client
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
static qboolean CL_DemoReadMessageQuake( byte *buffer, size_t *length )
|
||||||
{
|
{
|
||||||
vec3_t viewangles;
|
vec3_t viewangles;
|
||||||
int msglen = 0;
|
int msglen = 0;
|
||||||
@@ -1015,7 +1022,7 @@ qboolean CL_DemoReadMessage( byte *buffer, size_t *length )
|
|||||||
return CL_ReadRawNetworkData( buffer, length );
|
return CL_ReadRawNetworkData( buffer, length );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
static void CL_DemoFindInterpolatedViewAngles( float t, float *frac, demoangle_t **prev, demoangle_t **next )
|
||||||
{
|
{
|
||||||
int i, i0, i1, imod;
|
int i, i0, i1, imod;
|
||||||
float at;
|
float at;
|
||||||
@@ -1110,7 +1117,7 @@ CL_FinishTimeDemo
|
|||||||
show stats
|
show stats
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_FinishTimeDemo( void )
|
static void CL_FinishTimeDemo( void )
|
||||||
{
|
{
|
||||||
int frames;
|
int frames;
|
||||||
double time;
|
double time;
|
||||||
@@ -1122,7 +1129,10 @@ void CL_FinishTimeDemo( void )
|
|||||||
time = host.realtime - cls.td_starttime;
|
time = host.realtime - cls.td_starttime;
|
||||||
if( !time ) time = 1.0;
|
if( !time ) time = 1.0;
|
||||||
|
|
||||||
Con_Printf( "%i frames %5.3f seconds %5.3f fps\n", frames, time, frames / time );
|
Con_Printf( "timedemo result: %i frames %5.3f seconds %5.3f fps\n", frames, time, frames / time );
|
||||||
|
|
||||||
|
if( Sys_CheckParm( "-timedemo" ))
|
||||||
|
CL_Quit_f();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1256,7 +1266,7 @@ CL_NextDemo
|
|||||||
Called when a demo finishes
|
Called when a demo finishes
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_NextDemo( void )
|
static qboolean CL_NextDemo( void )
|
||||||
{
|
{
|
||||||
char str[MAX_QPATH];
|
char str[MAX_QPATH];
|
||||||
|
|
||||||
@@ -1306,7 +1316,7 @@ void CL_CheckStartupDemos( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// run demos loop in background mode
|
// run demos loop in background mode
|
||||||
Cvar_SetValue( "v_dark", 1.0f );
|
Cvar_DirectSet( &v_dark, "1" );
|
||||||
cls.demos_pending = false;
|
cls.demos_pending = false;
|
||||||
cls.demonum = 0;
|
cls.demonum = 0;
|
||||||
CL_NextDemo ();
|
CL_NextDemo ();
|
||||||
@@ -1322,11 +1332,11 @@ static void CL_DemoGetName( int lastnum, char *filename, size_t size )
|
|||||||
if( lastnum < 0 || lastnum > 9999 )
|
if( lastnum < 0 || lastnum > 9999 )
|
||||||
{
|
{
|
||||||
// bound
|
// bound
|
||||||
Q_strncpy( filename, "demo9999.dem", size );
|
Q_strncpy( filename, "demo9999", size );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Q_snprintf( filename, size, "demo%04d.dem", lastnum );
|
Q_snprintf( filename, size, "demo%04d", lastnum );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1381,7 +1391,9 @@ void CL_Record_f( void )
|
|||||||
for( n = 0; n < 10000; n++ )
|
for( n = 0; n < 10000; n++ )
|
||||||
{
|
{
|
||||||
CL_DemoGetName( n, demoname, sizeof( demoname ));
|
CL_DemoGetName( n, demoname, sizeof( demoname ));
|
||||||
if( !FS_FileExists( demoname, true ))
|
Q_snprintf( demopath, sizeof( demopath ), "%s.dem", demoname );
|
||||||
|
|
||||||
|
if( !FS_FileExists( demopath, true ))
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1468,7 +1480,7 @@ void CL_PlayDemo_f( void )
|
|||||||
{
|
{
|
||||||
int c, neg = false;
|
int c, neg = false;
|
||||||
|
|
||||||
demo.header.host_fps = host_maxfps->value;
|
demo.header.host_fps = host_maxfps.value;
|
||||||
|
|
||||||
while(( c = FS_Getc( cls.demofile )) != '\n' )
|
while(( c = FS_Getc( cls.demofile )) != '\n' )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
#include "r_efx.h"
|
#include "r_efx.h"
|
||||||
#include "cl_tent.h"
|
#include "cl_tent.h"
|
||||||
#include "pm_local.h"
|
#include "pm_local.h"
|
||||||
#define PART_SIZE Q_max( 0.5f, cl_draw_particles->value )
|
#define PART_SIZE Q_max( 0.5f, cl_draw_particles.value )
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==============================================================
|
==============================================================
|
||||||
@@ -21,9 +21,9 @@ static int ramp2[8] = { 0x6f, 0x6e, 0x6d, 0x6c, 0x6b, 0x6a, 0x68, 0x66 };
|
|||||||
static int ramp3[6] = { 0x6d, 0x6b, 6, 5, 4, 3 };
|
static int ramp3[6] = { 0x6d, 0x6b, 6, 5, 4, 3 };
|
||||||
static int gSparkRamp[9] = { 0xfe, 0xfd, 0xfc, 0x6f, 0x6e, 0x6d, 0x6c, 0x67, 0x60 };
|
static int gSparkRamp[9] = { 0xfe, 0xfd, 0xfc, 0x6f, 0x6e, 0x6d, 0x6c, 0x67, 0x60 };
|
||||||
|
|
||||||
convar_t *tracerspeed;
|
static CVAR_DEFINE_AUTO( tracerspeed, "6000", 0, "tracer speed" );
|
||||||
convar_t *tracerlength;
|
static CVAR_DEFINE_AUTO( tracerlength, "0.8", 0, "tracer length factor" );
|
||||||
convar_t *traceroffset;
|
static CVAR_DEFINE_AUTO( traceroffset, "30", 0, "tracer starting offset" );
|
||||||
|
|
||||||
particle_t *cl_active_particles;
|
particle_t *cl_active_particles;
|
||||||
particle_t *cl_active_tracers;
|
particle_t *cl_active_tracers;
|
||||||
@@ -100,9 +100,9 @@ void CL_InitParticles( void )
|
|||||||
cl_avelocities[i][2] = COM_RandomFloat( 0.0f, 2.55f );
|
cl_avelocities[i][2] = COM_RandomFloat( 0.0f, 2.55f );
|
||||||
}
|
}
|
||||||
|
|
||||||
tracerspeed = Cvar_Get( "tracerspeed", "6000", 0, "tracer speed" );
|
Cvar_RegisterVariable( &tracerspeed );
|
||||||
tracerlength = Cvar_Get( "tracerlength", "0.8", 0, "tracer length factor" );
|
Cvar_RegisterVariable( &tracerlength );
|
||||||
traceroffset = Cvar_Get( "traceroffset", "30", 0, "tracer starting offset" );
|
Cvar_RegisterVariable( &traceroffset );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -171,11 +171,11 @@ particle_t * GAME_EXPORT R_AllocParticle( void (*callback)( particle_t*, float )
|
|||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
|
|
||||||
if( !cl_draw_particles->value )
|
if( !cl_draw_particles.value )
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
// never alloc particles when we not in game
|
// never alloc particles when we not in game
|
||||||
// if( tr.frametime == 0.0 ) return NULL;
|
if( cl_clientframetime() == 0.0 ) return NULL;
|
||||||
|
|
||||||
if( !cl_free_particles )
|
if( !cl_free_particles )
|
||||||
{
|
{
|
||||||
@@ -218,15 +218,15 @@ R_AllocTracer
|
|||||||
can return NULL if particles is out
|
can return NULL if particles is out
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
static particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
|
|
||||||
if( !cl_draw_tracers->value )
|
if( !cl_draw_tracers.value )
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
// never alloc particles when we not in game
|
// never alloc particles when we not in game
|
||||||
//if( tr.frametime == 0.0 ) return NULL;
|
if( cl_clientframetime() == 0.0 ) return NULL;
|
||||||
|
|
||||||
if( !cl_free_particles )
|
if( !cl_free_particles )
|
||||||
{
|
{
|
||||||
@@ -249,7 +249,7 @@ particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life )
|
|||||||
VectorCopy( org, p->org );
|
VectorCopy( org, p->org );
|
||||||
VectorCopy( vel, p->vel );
|
VectorCopy( vel, p->vel );
|
||||||
p->die = cl.time + life;
|
p->die = cl.time + life;
|
||||||
p->ramp = tracerlength->value;
|
p->ramp = tracerlength.value;
|
||||||
p->color = 4; // select custom color
|
p->color = 4; // select custom color
|
||||||
p->packedColor = 255; // alpha
|
p->packedColor = 255; // alpha
|
||||||
|
|
||||||
@@ -300,7 +300,7 @@ R_BeamAlloc
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
BEAM *R_BeamAlloc( void )
|
static BEAM *R_BeamAlloc( void )
|
||||||
{
|
{
|
||||||
BEAM *pBeam;
|
BEAM *pBeam;
|
||||||
|
|
||||||
@@ -323,7 +323,7 @@ R_BeamFree
|
|||||||
|
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void R_BeamFree( BEAM *pBeam )
|
static void R_BeamFree( BEAM *pBeam )
|
||||||
{
|
{
|
||||||
// free particles that have died off.
|
// free particles that have died off.
|
||||||
R_FreeDeadParticles( &pBeam->particles );
|
R_FreeDeadParticles( &pBeam->particles );
|
||||||
@@ -605,7 +605,7 @@ CL_BeamAttemptToDie
|
|||||||
Check for expired beams
|
Check for expired beams
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
static qboolean CL_BeamAttemptToDie( BEAM *pBeam )
|
||||||
{
|
{
|
||||||
Assert( pBeam != NULL );
|
Assert( pBeam != NULL );
|
||||||
|
|
||||||
@@ -1236,12 +1236,15 @@ R_BloodStream
|
|||||||
particle spray 2
|
particle spray 2
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT R_BloodStream( const vec3_t org, const vec3_t dir, int pcolor, int speed )
|
void GAME_EXPORT R_BloodStream( const vec3_t org, const vec3_t ndir, int pcolor, int speed )
|
||||||
{
|
{
|
||||||
particle_t *p;
|
particle_t *p;
|
||||||
int i, j;
|
int i, j;
|
||||||
float arc;
|
float arc;
|
||||||
int accel = speed; // must be integer due to bug in GoldSrc
|
int accel = speed; // must be integer due to bug in GoldSrc
|
||||||
|
vec3_t dir;
|
||||||
|
|
||||||
|
VectorNormalize2( ndir, dir );
|
||||||
|
|
||||||
for( arc = 0.05f, i = 0; i < 100; i++ )
|
for( arc = 0.05f, i = 0; i < 100; i++ )
|
||||||
{
|
{
|
||||||
@@ -1804,14 +1807,14 @@ void GAME_EXPORT R_TracerEffect( const vec3_t start, const vec3_t end )
|
|||||||
float len, speed;
|
float len, speed;
|
||||||
float offset;
|
float offset;
|
||||||
|
|
||||||
speed = Q_max( tracerspeed->value, 3.0f );
|
speed = Q_max( tracerspeed.value, 3.0f );
|
||||||
|
|
||||||
VectorSubtract( end, start, dir );
|
VectorSubtract( end, start, dir );
|
||||||
len = VectorLength( dir );
|
len = VectorLength( dir );
|
||||||
if( len == 0.0f ) return;
|
if( len == 0.0f ) return;
|
||||||
|
|
||||||
VectorScale( dir, 1.0f / len, dir ); // normalize
|
VectorScale( dir, 1.0f / len, dir ); // normalize
|
||||||
offset = COM_RandomFloat( -10.0f, 9.0f ) + traceroffset->value;
|
offset = COM_RandomFloat( -10.0f, 9.0f ) + traceroffset.value;
|
||||||
VectorScale( dir, offset, vel );
|
VectorScale( dir, offset, vel );
|
||||||
VectorAdd( start, vel, pos );
|
VectorAdd( start, vel, pos );
|
||||||
VectorScale( dir, speed, vel );
|
VectorScale( dir, speed, vel );
|
||||||
@@ -2037,7 +2040,7 @@ void CL_ReadPointFile_f( void )
|
|||||||
else Con_Printf( "map %s has no leaks!\n", clgame.mapname );
|
else Con_Printf( "map %s has no leaks!\n", clgame.mapname );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_FreeDeadBeams( void )
|
static void CL_FreeDeadBeams( void )
|
||||||
{
|
{
|
||||||
BEAM *pBeam, *pNext, *pPrev = NULL;
|
BEAM *pBeam, *pNext, *pPrev = NULL;
|
||||||
// draw temporary entity beams
|
// draw temporary entity beams
|
||||||
@@ -2067,16 +2070,16 @@ void CL_FreeDeadBeams( void )
|
|||||||
void CL_DrawEFX( float time, qboolean fTrans )
|
void CL_DrawEFX( float time, qboolean fTrans )
|
||||||
{
|
{
|
||||||
CL_FreeDeadBeams();
|
CL_FreeDeadBeams();
|
||||||
if( CVAR_TO_BOOL( cl_draw_beams ))
|
if( cl_draw_beams.value )
|
||||||
ref.dllFuncs.CL_DrawBeams( fTrans, cl_active_beams );
|
ref.dllFuncs.CL_DrawBeams( fTrans, cl_active_beams );
|
||||||
|
|
||||||
if( fTrans )
|
if( fTrans )
|
||||||
{
|
{
|
||||||
R_FreeDeadParticles( &cl_active_particles );
|
R_FreeDeadParticles( &cl_active_particles );
|
||||||
if( CVAR_TO_BOOL( cl_draw_particles ))
|
if( cl_draw_particles.value )
|
||||||
ref.dllFuncs.CL_DrawParticles( time, cl_active_particles, PART_SIZE );
|
ref.dllFuncs.CL_DrawParticles( time, cl_active_particles, PART_SIZE );
|
||||||
R_FreeDeadParticles( &cl_active_tracers );
|
R_FreeDeadParticles( &cl_active_tracers );
|
||||||
if( CVAR_TO_BOOL( cl_draw_tracers ))
|
if( cl_draw_tracers.value )
|
||||||
ref.dllFuncs.CL_DrawTracers( time, cl_active_tracers );
|
ref.dllFuncs.CL_DrawTracers( time, cl_active_tracers );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -40,7 +40,7 @@ CL_CalcPlayerVelocity
|
|||||||
compute velocity for a given client
|
compute velocity for a given client
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
static void CL_CalcPlayerVelocity( int idx, vec3_t velocity )
|
||||||
{
|
{
|
||||||
clientdata_t *pcd;
|
clientdata_t *pcd;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
@@ -78,13 +78,13 @@ CL_DescribeEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_DescribeEvent( event_info_t *ei, int slot )
|
static void CL_DescribeEvent( event_info_t *ei, int slot )
|
||||||
{
|
{
|
||||||
int idx = (slot & 63) * 2;
|
int idx = (slot & 63) * 2;
|
||||||
con_nprint_t info;
|
con_nprint_t info;
|
||||||
string origin_str = { 0 }; //, angles_str = { 0 };
|
string origin_str = { 0 }; //, angles_str = { 0 };
|
||||||
|
|
||||||
if( !cl_showevents->value )
|
if( !cl_showevents.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
info.time_to_live = 1.0f;
|
info.time_to_live = 1.0f;
|
||||||
@@ -192,7 +192,7 @@ void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func )
|
|||||||
ev = clgame.events[lastnum];
|
ev = clgame.events[lastnum];
|
||||||
|
|
||||||
// NOTE: ev->index will be set later
|
// NOTE: ev->index will be set later
|
||||||
Q_strncpy( ev->name, szEvName, MAX_QPATH );
|
Q_strncpy( ev->name, szEvName, sizeof( ev->name ));
|
||||||
ev->func = func;
|
ev->func = func;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -202,7 +202,7 @@ CL_FireEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
qboolean CL_FireEvent( event_info_t *ei, int slot )
|
static qboolean CL_FireEvent( event_info_t *ei, int slot )
|
||||||
{
|
{
|
||||||
cl_user_event_t *ev;
|
cl_user_event_t *ev;
|
||||||
const char *name;
|
const char *name;
|
||||||
@@ -225,6 +225,18 @@ qboolean CL_FireEvent( event_info_t *ei, int slot )
|
|||||||
|
|
||||||
if( ev->index == ei->index )
|
if( ev->index == ei->index )
|
||||||
{
|
{
|
||||||
|
name = cl.event_precache[ei->index];
|
||||||
|
|
||||||
|
if( cl_trace_events.value )
|
||||||
|
{
|
||||||
|
Con_Printf( "^3EVENT %s AT %.2f %.2f %.2f\n" // event name
|
||||||
|
"\t%.2f %.2f %i %i %s %s\n", // bool params
|
||||||
|
name, ei->args.origin[0], ei->args.origin[1], ei->args.origin[2],
|
||||||
|
ei->args.fparam1, ei->args.fparam2,
|
||||||
|
ei->args.iparam1, ei->args.iparam2,
|
||||||
|
ei->args.bparam1 ? "TRUE" : "FALSE", ei->args.bparam2 ? "TRUE" : "FALSE" );
|
||||||
|
}
|
||||||
|
|
||||||
if( ev->func )
|
if( ev->func )
|
||||||
{
|
{
|
||||||
CL_DescribeEvent( ei, slot );
|
CL_DescribeEvent( ei, slot );
|
||||||
@@ -232,7 +244,6 @@ qboolean CL_FireEvent( event_info_t *ei, int slot )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
name = cl.event_precache[ei->index];
|
|
||||||
Con_Reportf( S_ERROR "CL_FireEvent: %s not hooked\n", name );
|
Con_Reportf( S_ERROR "CL_FireEvent: %s not hooked\n", name );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -281,7 +292,7 @@ CL_FindEvent
|
|||||||
find first empty event
|
find first empty event
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
event_info_t *CL_FindEmptyEvent( void )
|
static event_info_t *CL_FindEmptyEvent( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
event_state_t *es;
|
event_state_t *es;
|
||||||
@@ -309,7 +320,7 @@ CL_FindEvent
|
|||||||
replace only unreliable events
|
replace only unreliable events
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
event_info_t *CL_FindUnreliableEvent( void )
|
static event_info_t *CL_FindUnreliableEvent( void )
|
||||||
{
|
{
|
||||||
event_state_t *es;
|
event_state_t *es;
|
||||||
event_info_t *ei;
|
event_info_t *ei;
|
||||||
@@ -339,7 +350,7 @@ CL_QueueEvent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
static void CL_QueueEvent( int flags, int index, float delay, event_args_t *args )
|
||||||
{
|
{
|
||||||
event_info_t *ei;
|
event_info_t *ei;
|
||||||
|
|
||||||
|
|||||||
@@ -46,10 +46,35 @@ static int CL_LoadFontTexture( const char *fontname, uint texFlags, int *width )
|
|||||||
return tex;
|
return tex;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags )
|
static int CL_FontRenderMode( convar_t *fontrender )
|
||||||
|
{
|
||||||
|
switch((int)fontrender->value )
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
return kRenderTransAdd;
|
||||||
|
case 1:
|
||||||
|
return kRenderTransAlpha;
|
||||||
|
case 2:
|
||||||
|
return kRenderTransTexture;
|
||||||
|
default:
|
||||||
|
Cvar_DirectSet( fontrender, fontrender->def_string );
|
||||||
|
}
|
||||||
|
|
||||||
|
return kRenderTransTexture;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_SetFontRendermode( cl_font_t *font )
|
||||||
|
{
|
||||||
|
ref.dllFuncs.GL_SetRenderMode( CL_FontRenderMode( font->rendermode ));
|
||||||
|
}
|
||||||
|
|
||||||
|
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags )
|
||||||
{
|
{
|
||||||
int font_width, i;
|
int font_width, i;
|
||||||
|
|
||||||
|
if( !rendermode )
|
||||||
|
return false;
|
||||||
|
|
||||||
if( font->valid )
|
if( font->valid )
|
||||||
return true; // already loaded
|
return true; // already loaded
|
||||||
|
|
||||||
@@ -60,7 +85,6 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
|||||||
font->type = FONT_FIXED;
|
font->type = FONT_FIXED;
|
||||||
font->valid = true;
|
font->valid = true;
|
||||||
font->scale = scale;
|
font->scale = scale;
|
||||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
|
||||||
font->rendermode = rendermode;
|
font->rendermode = rendermode;
|
||||||
font->charHeight = Q_rint( font_width / 16 * scale );
|
font->charHeight = Q_rint( font_width / 16 * scale );
|
||||||
|
|
||||||
@@ -77,13 +101,16 @@ qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float sc
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags )
|
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags )
|
||||||
{
|
{
|
||||||
fs_offset_t length;
|
fs_offset_t length;
|
||||||
qfont_t src;
|
qfont_t src;
|
||||||
byte *pfile;
|
byte *pfile;
|
||||||
int font_width, i;
|
int font_width, i;
|
||||||
|
|
||||||
|
if( !rendermode )
|
||||||
|
return false;
|
||||||
|
|
||||||
if( font->valid )
|
if( font->valid )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
@@ -106,8 +133,7 @@ qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float
|
|||||||
|
|
||||||
font->type = FONT_VARIABLE;
|
font->type = FONT_VARIABLE;
|
||||||
font->valid = true;
|
font->valid = true;
|
||||||
font->scale = scale;
|
font->scale = scale ? scale : 1.0f;
|
||||||
font->nearest = FBitSet( texFlags, TF_NEAREST );
|
|
||||||
font->rendermode = rendermode;
|
font->rendermode = rendermode;
|
||||||
font->charHeight = Q_rint( src.rowheight * scale );
|
font->charHeight = Q_rint( src.rowheight * scale );
|
||||||
|
|
||||||
@@ -179,7 +205,8 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
|||||||
return font->charWidths[number];
|
return font->charWidths[number];
|
||||||
|
|
||||||
rc = &font->fontRc[number];
|
rc = &font->fontRc[number];
|
||||||
if( font->nearest || font->scale <= 1.0f )
|
|
||||||
|
if( font->scale <= 1.f || !REF_GET_PARM( PARM_TEX_FILTERING, font->hFontTexture ))
|
||||||
half = 0;
|
half = 0;
|
||||||
|
|
||||||
s1 = ((float)rc->left + half ) / texw;
|
s1 = ((float)rc->left + half ) / texw;
|
||||||
@@ -193,7 +220,7 @@ int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *fon
|
|||||||
SPR_AdjustSize( &x, &y, &w, &h );
|
SPR_AdjustSize( &x, &y, &w, &h );
|
||||||
|
|
||||||
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
// don't apply color to fixed fonts it's already colored
|
// don't apply color to fixed fonts it's already colored
|
||||||
if( font->type != FONT_FIXED || REF_GET_PARM( PARM_TEX_GLFORMAT, font->hFontTexture ) == 0x8045 ) // GL_LUMINANCE8_ALPHA8
|
if( font->type != FONT_FIXED || REF_GET_PARM( PARM_TEX_GLFORMAT, font->hFontTexture ) == 0x8045 ) // GL_LUMINANCE8_ALPHA8
|
||||||
@@ -216,7 +243,7 @@ int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *fon
|
|||||||
Con_UtfProcessChar( 0 ); // clear utf state
|
Con_UtfProcessChar( 0 ); // clear utf state
|
||||||
|
|
||||||
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
if( !FBitSet( flags, FONT_DRAW_NORENDERMODE ))
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
Vector4Copy( color, current_color );
|
Vector4Copy( color, current_color );
|
||||||
|
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ GNU General Public License for more details.
|
|||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
|
|
||||||
#define STUDIO_INTERPOLATION_FIX
|
// #define STUDIO_INTERPOLATION_FIX
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==================
|
==================
|
||||||
@@ -52,19 +52,30 @@ CL_UpdatePositions
|
|||||||
Store another position into interpolation circular buffer
|
Store another position into interpolation circular buffer
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_UpdatePositions( cl_entity_t *ent )
|
static void CL_UpdatePositions( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
position_history_t *ph;
|
position_history_t *ph, *prev;
|
||||||
|
|
||||||
|
prev = &ent->ph[ent->current_position];
|
||||||
|
|
||||||
ent->current_position = (ent->current_position + 1) & HISTORY_MASK;
|
ent->current_position = (ent->current_position + 1) & HISTORY_MASK;
|
||||||
ph = &ent->ph[ent->current_position];
|
ph = &ent->ph[ent->current_position];
|
||||||
VectorCopy( ent->curstate.origin, ph->origin );
|
VectorCopy( ent->curstate.origin, ph->origin );
|
||||||
VectorCopy( ent->curstate.angles, ph->angles );
|
VectorCopy( ent->curstate.angles, ph->angles );
|
||||||
|
|
||||||
if( ent->model && ent->model->type == mod_brush )
|
|
||||||
ph->animtime = ent->curstate.animtime;
|
ph->animtime = ent->curstate.animtime;
|
||||||
else
|
|
||||||
ph->animtime = cl.time;
|
// a1ba: for some reason, this sometimes still may happen
|
||||||
|
// at this time, I'm not sure whether this bug happens in delta readwrite code
|
||||||
|
// or server just decides to go backwards and really sends these values
|
||||||
|
if( ph->animtime < prev->animtime )
|
||||||
|
{
|
||||||
|
// try to deduce real animtime by looking up the difference between
|
||||||
|
// server messages (cl.mtime is never modified ny the interpolation code)
|
||||||
|
float diff = Q_max( 0, ent->curstate.msg_time - ent->prevstate.msg_time );
|
||||||
|
|
||||||
|
ph->animtime = prev->animtime + diff;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -74,7 +85,7 @@ CL_ResetPositions
|
|||||||
Interpolation init or reset after teleporting
|
Interpolation init or reset after teleporting
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ResetPositions( cl_entity_t *ent )
|
static void CL_ResetPositions( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
position_history_t store;
|
position_history_t store;
|
||||||
|
|
||||||
@@ -96,7 +107,7 @@ check for instant movement in case
|
|||||||
we don't want interpolate this
|
we don't want interpolate this
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityTeleported( cl_entity_t *ent )
|
static qboolean CL_EntityTeleported( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
float len, maxlen;
|
float len, maxlen;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
@@ -117,7 +128,7 @@ CL_CompareTimestamps
|
|||||||
round-off floating errors
|
round-off floating errors
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_CompareTimestamps( float t1, float t2 )
|
static qboolean CL_CompareTimestamps( float t1, float t2 )
|
||||||
{
|
{
|
||||||
int iTime1 = t1 * 1000;
|
int iTime1 = t1 * 1000;
|
||||||
int iTime2 = t2 * 1000;
|
int iTime2 = t2 * 1000;
|
||||||
@@ -132,9 +143,9 @@ CL_EntityIgnoreLerp
|
|||||||
some ents will be ignore lerping
|
some ents will be ignore lerping
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
static qboolean CL_EntityIgnoreLerp( cl_entity_t *e )
|
||||||
{
|
{
|
||||||
if( cl_nointerp->value > 0.f )
|
if( cl_nointerp.value > 0.f )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if( e->model && e->model->type == mod_alias )
|
if( e->model && e->model->type == mod_alias )
|
||||||
@@ -149,7 +160,7 @@ CL_EntityCustomLerp
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
static qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
||||||
{
|
{
|
||||||
switch( e->curstate.movetype )
|
switch( e->curstate.movetype )
|
||||||
{
|
{
|
||||||
@@ -159,6 +170,13 @@ qboolean CL_EntityCustomLerp( cl_entity_t *e )
|
|||||||
case MOVETYPE_FLY:
|
case MOVETYPE_FLY:
|
||||||
case MOVETYPE_COMPOUND:
|
case MOVETYPE_COMPOUND:
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
// ABSOLUTELY STUPID HACK TO ALLOW MONSTERS
|
||||||
|
// INTERPOLATION IN GRAVGUNMOD COOP
|
||||||
|
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
|
||||||
|
case MOVETYPE_TOSS:
|
||||||
|
if( cls.legacymode && e->model && e->model->type == mod_studio )
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -171,7 +189,7 @@ CL_ParametricMove
|
|||||||
check for parametrical moved entities
|
check for parametrical moved entities
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_ParametricMove( cl_entity_t *ent )
|
static qboolean CL_ParametricMove( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
float frac, dt, t;
|
float frac, dt, t;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
@@ -208,7 +226,7 @@ CL_UpdateLatchedVars
|
|||||||
|
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateLatchedVars( cl_entity_t *ent )
|
static void CL_UpdateLatchedVars( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
if( !ent->model || ( ent->model->type != mod_alias && ent->model->type != mod_studio ))
|
if( !ent->model || ( ent->model->type != mod_alias && ent->model->type != mod_studio ))
|
||||||
return; // below fields used only for alias and studio interpolation
|
return; // below fields used only for alias and studio interpolation
|
||||||
@@ -303,7 +321,7 @@ CL_ProcessEntityUpdate
|
|||||||
apply changes since new frame received
|
apply changes since new frame received
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
static void CL_ProcessEntityUpdate( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
qboolean parametric;
|
qboolean parametric;
|
||||||
|
|
||||||
@@ -349,11 +367,10 @@ CL_FindInterpolationUpdates
|
|||||||
find two timestamps
|
find two timestamps
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, float targettime, position_history_t **ph0, position_history_t **ph1 )
|
static qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, double targettime, position_history_t **ph0, position_history_t **ph1 )
|
||||||
{
|
{
|
||||||
qboolean extrapolate = true;
|
qboolean extrapolate = true;
|
||||||
uint i, i0, i1, imod;
|
uint i, i0, i1, imod;
|
||||||
float at;
|
|
||||||
|
|
||||||
imod = ent->current_position;
|
imod = ent->current_position;
|
||||||
i0 = (imod - 0) & HISTORY_MASK; // curpos (lerp end)
|
i0 = (imod - 0) & HISTORY_MASK; // curpos (lerp end)
|
||||||
@@ -361,8 +378,10 @@ qboolean CL_FindInterpolationUpdates( cl_entity_t *ent, float targettime, positi
|
|||||||
|
|
||||||
for( i = 1; i < HISTORY_MAX - 1; i++ )
|
for( i = 1; i < HISTORY_MAX - 1; i++ )
|
||||||
{
|
{
|
||||||
at = ent->ph[( imod - i ) & HISTORY_MASK].animtime;
|
double at = ent->ph[( imod - i ) & HISTORY_MASK].animtime;
|
||||||
if( at == 0.0f ) break;
|
|
||||||
|
if( at == 0.0f )
|
||||||
|
break;
|
||||||
|
|
||||||
if( targettime > at )
|
if( targettime > at )
|
||||||
{
|
{
|
||||||
@@ -387,15 +406,14 @@ CL_PureOrigin
|
|||||||
non-local players interpolation
|
non-local players interpolation
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangles )
|
static void CL_PureOrigin( cl_entity_t *ent, double t, vec3_t outorigin, vec3_t outangles )
|
||||||
{
|
{
|
||||||
qboolean extrapolate;
|
double t1, t0, frac;
|
||||||
float t1, t0, frac;
|
|
||||||
position_history_t *ph0, *ph1;
|
position_history_t *ph0, *ph1;
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
|
|
||||||
// NOTE: ph0 is next, ph1 is a prev
|
// NOTE: ph0 is next, ph1 is a prev
|
||||||
extrapolate = CL_FindInterpolationUpdates( ent, t, &ph0, &ph1 );
|
CL_FindInterpolationUpdates( ent, t, &ph0, &ph1 );
|
||||||
|
|
||||||
if ( !ph0 || !ph1 )
|
if ( !ph0 || !ph1 )
|
||||||
return;
|
return;
|
||||||
@@ -403,7 +421,7 @@ void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangle
|
|||||||
t0 = ph0->animtime;
|
t0 = ph0->animtime;
|
||||||
t1 = ph1->animtime;
|
t1 = ph1->animtime;
|
||||||
|
|
||||||
if( t0 != 0.0f )
|
if( t0 != 0.0 )
|
||||||
{
|
{
|
||||||
vec4_t q, q1, q2;
|
vec4_t q, q1, q2;
|
||||||
|
|
||||||
@@ -411,9 +429,9 @@ void CL_PureOrigin( cl_entity_t *ent, float t, vec3_t outorigin, vec3_t outangle
|
|||||||
|
|
||||||
if( !Q_equal( t0, t1 ))
|
if( !Q_equal( t0, t1 ))
|
||||||
frac = ( t - t1 ) / ( t0 - t1 );
|
frac = ( t - t1 ) / ( t0 - t1 );
|
||||||
else frac = 1.0f;
|
else frac = 1.0;
|
||||||
|
|
||||||
frac = bound( 0.0f, frac, 1.2f );
|
frac = bound( 0.0, frac, 1.2 );
|
||||||
|
|
||||||
VectorMA( ph1->origin, frac, delta, outorigin );
|
VectorMA( ph1->origin, frac, delta, outorigin );
|
||||||
|
|
||||||
@@ -437,11 +455,11 @@ CL_InterpolateModel
|
|||||||
non-players interpolation
|
non-players interpolation
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
int CL_InterpolateModel( cl_entity_t *e )
|
static int CL_InterpolateModel( cl_entity_t *e )
|
||||||
{
|
{
|
||||||
position_history_t *ph0 = NULL, *ph1 = NULL;
|
position_history_t *ph0 = NULL, *ph1 = NULL;
|
||||||
vec3_t origin, angles, delta;
|
vec3_t origin, angles, delta;
|
||||||
float t, t1, t2, frac;
|
double t, t1, t2, frac;
|
||||||
vec4_t q, q1, q2;
|
vec4_t q, q1, q2;
|
||||||
|
|
||||||
VectorCopy( e->curstate.origin, e->origin );
|
VectorCopy( e->curstate.origin, e->origin );
|
||||||
@@ -464,13 +482,13 @@ int CL_InterpolateModel( cl_entity_t *e )
|
|||||||
if( cl.maxclients <= 1 )
|
if( cl.maxclients <= 1 )
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
if( e->model->type == mod_brush && !cl_bmodelinterp->value )
|
if( e->model->type == mod_brush && !cl_bmodelinterp.value )
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
if( cl.local.moving && cl.local.onground == e->index )
|
if( cl.local.moving && cl.local.onground == e->index )
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
t = cl.time - cl_interp->value;
|
t = cl.time - cl_interp.value;
|
||||||
CL_FindInterpolationUpdates( e, t, &ph0, &ph1 );
|
CL_FindInterpolationUpdates( e, t, &ph0, &ph1 );
|
||||||
|
|
||||||
if( ph0 == NULL || ph1 == NULL )
|
if( ph0 == NULL || ph1 == NULL )
|
||||||
@@ -489,9 +507,7 @@ int CL_InterpolateModel( cl_entity_t *e )
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// HACKHACK: workaround buggy position history animtime
|
if( Q_equal( t2, t1 ))
|
||||||
// going backward sometimes
|
|
||||||
if( Q_equal( t2, t1 ) || t2 < t1 )
|
|
||||||
{
|
{
|
||||||
VectorCopy( ph0->origin, e->origin );
|
VectorCopy( ph0->origin, e->origin );
|
||||||
VectorCopy( ph0->angles, e->angles );
|
VectorCopy( ph0->angles, e->angles );
|
||||||
@@ -529,7 +545,7 @@ interpolate non-local clients
|
|||||||
*/
|
*/
|
||||||
void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
float targettime;
|
double targettime;
|
||||||
vec4_t q, q1, q2;
|
vec4_t q, q1, q2;
|
||||||
vec3_t origin;
|
vec3_t origin;
|
||||||
vec3_t angles;
|
vec3_t angles;
|
||||||
@@ -537,7 +553,7 @@ void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
|||||||
if( !ent->player )
|
if( !ent->player )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( cl_nointerp->value > 0.f )
|
if( cl_nointerp.value > 0.f )
|
||||||
{
|
{
|
||||||
VectorCopy( ent->curstate.angles, ent->angles );
|
VectorCopy( ent->curstate.angles, ent->angles );
|
||||||
VectorCopy( ent->curstate.origin, ent->origin );
|
VectorCopy( ent->curstate.origin, ent->origin );
|
||||||
@@ -555,7 +571,7 @@ void CL_ComputePlayerOrigin( cl_entity_t *ent )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
targettime = cl.time - cl_interp->value;
|
targettime = cl.time - cl_interp.value;
|
||||||
CL_PureOrigin( ent, targettime, origin, angles );
|
CL_PureOrigin( ent, targettime, origin, angles );
|
||||||
|
|
||||||
VectorCopy( angles, ent->angles );
|
VectorCopy( angles, ent->angles );
|
||||||
@@ -569,7 +585,7 @@ CL_ProcessPlayerState
|
|||||||
process player states after the new packet has received
|
process player states after the new packet has received
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
static void CL_ProcessPlayerState( int playerindex, entity_state_t *state )
|
||||||
{
|
{
|
||||||
entity_state_t *ps;
|
entity_state_t *ps;
|
||||||
|
|
||||||
@@ -589,7 +605,7 @@ reset latched state if this frame entity was teleported
|
|||||||
or just EF_NOINTERP was set
|
or just EF_NOINTERP was set
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
static void CL_ResetLatchedState( int pnum, frame_t *frame, cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
if( CHECKVISBIT( frame->flags, pnum ))
|
if( CHECKVISBIT( frame->flags, pnum ))
|
||||||
{
|
{
|
||||||
@@ -679,7 +695,7 @@ CL_FlushEntityPacket
|
|||||||
Read and ignore whole entity packet.
|
Read and ignore whole entity packet.
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_FlushEntityPacket( sizebuf_t *msg )
|
static void CL_FlushEntityPacket( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int newnum;
|
int newnum;
|
||||||
entity_state_t from, to;
|
entity_state_t from, to;
|
||||||
@@ -709,7 +725,7 @@ CL_DeltaEntity
|
|||||||
processing delta update
|
processing delta update
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
static void CL_DeltaEntity( sizebuf_t *msg, frame_t *frame, int newnum, entity_state_t *old, qboolean has_update )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
@@ -1041,7 +1057,7 @@ CL_LinkCustomEntity
|
|||||||
Add server beam to draw list
|
Add server beam to draw list
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
static void CL_LinkCustomEntity( cl_entity_t *ent, entity_state_t *state )
|
||||||
{
|
{
|
||||||
ent->curstate.movetype = state->modelindex; // !!!
|
ent->curstate.movetype = state->modelindex; // !!!
|
||||||
|
|
||||||
@@ -1064,7 +1080,7 @@ Create visible entities in the correct position
|
|||||||
for all current players
|
for all current players
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_LinkPlayers( frame_t *frame )
|
static void CL_LinkPlayers( frame_t *frame )
|
||||||
{
|
{
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
@@ -1147,7 +1163,7 @@ CL_LinkPacketEntities
|
|||||||
|
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void CL_LinkPacketEntities( frame_t *frame )
|
static void CL_LinkPacketEntities( frame_t *frame )
|
||||||
{
|
{
|
||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
@@ -1212,18 +1228,34 @@ void CL_LinkPacketEntities( frame_t *frame )
|
|||||||
#else
|
#else
|
||||||
if( ent->lastmove >= cl.time )
|
if( ent->lastmove >= cl.time )
|
||||||
{
|
{
|
||||||
|
float at = ent->curstate.animtime;
|
||||||
|
|
||||||
CL_ResetLatchedVars( ent, true );
|
CL_ResetLatchedVars( ent, true );
|
||||||
|
|
||||||
|
if( cl_fixmodelinterpolationartifacts.value )
|
||||||
|
ent->latched.prevanimtime = ent->curstate.animtime = at;
|
||||||
|
|
||||||
VectorCopy( ent->curstate.origin, ent->latched.prevorigin );
|
VectorCopy( ent->curstate.origin, ent->latched.prevorigin );
|
||||||
VectorCopy( ent->curstate.angles, ent->latched.prevangles );
|
VectorCopy( ent->curstate.angles, ent->latched.prevangles );
|
||||||
|
|
||||||
|
if( !FBitSet( host.features, ENGINE_COMPUTE_STUDIO_LERP ))
|
||||||
|
{
|
||||||
// disable step interpolation in client.dll
|
// disable step interpolation in client.dll
|
||||||
ent->curstate.movetype = MOVETYPE_NONE;
|
ent->curstate.movetype = MOVETYPE_NONE;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_COMPUTE_STUDIO_LERP ))
|
||||||
|
{
|
||||||
|
interpolate = true;
|
||||||
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// restore step interpolation in client.dll
|
// restore step interpolation in client.dll
|
||||||
ent->curstate.movetype = MOVETYPE_STEP;
|
ent->curstate.movetype = MOVETYPE_STEP;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1247,11 +1279,24 @@ void CL_LinkPacketEntities( frame_t *frame )
|
|||||||
if ( !CL_InterpolateModel( ent ))
|
if ( !CL_InterpolateModel( ent ))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
else if( ent->curstate.movetype == MOVETYPE_STEP && !NET_IsLocalAddress( cls.netchan.remote_address ))
|
// a1ba: in GoldSrc this is done for cstrike and czero
|
||||||
|
// but let modders use this as an engine feature
|
||||||
|
else if( FBitSet( host.features, ENGINE_STEP_POSHISTORY_LERP ) &&
|
||||||
|
ent->curstate.movetype == MOVETYPE_STEP && !NET_IsLocalAddress( cls.netchan.remote_address ))
|
||||||
{
|
{
|
||||||
if( !CL_InterpolateModel( ent ))
|
if( !CL_InterpolateModel( ent ))
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
#if 0
|
||||||
|
// ABSOLUTELY STUPID HACK TO ALLOW MONSTERS
|
||||||
|
// INTERPOLATION IN GRAVGUNMOD COOP
|
||||||
|
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
|
||||||
|
else if( cls.legacymode && ent->model->type == mod_studio && ent->curstate.movetype == MOVETYPE_TOSS )
|
||||||
|
{
|
||||||
|
if( !CL_InterpolateModel( ent ))
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// no interpolation right now
|
// no interpolation right now
|
||||||
@@ -1447,9 +1492,3 @@ qboolean CL_GetMovieSpatialization( rawchan_t *ch )
|
|||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_ExtraUpdate( void )
|
|
||||||
{
|
|
||||||
clgame.dllFuncs.IN_Accumulate();
|
|
||||||
S_ExtraUpdate();
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -154,7 +154,7 @@ CL_CreatePlaylist
|
|||||||
Create a default valve playlist
|
Create a default valve playlist
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_CreatePlaylist( const char *filename )
|
static void CL_CreatePlaylist( const char *filename )
|
||||||
{
|
{
|
||||||
file_t *f;
|
file_t *f;
|
||||||
|
|
||||||
@@ -357,7 +357,9 @@ void SPR_AdjustSize( float *x, float *y, float *w, float *h )
|
|||||||
*h *= yscale;
|
*h *= yscale;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 )
|
static void SPR_AdjustTexCoords( int texnum, float width, float height, float *s1, float *t1, float *s2, float *t2 )
|
||||||
|
{
|
||||||
|
if( REF_GET_PARM( PARM_TEX_FILTERING, texnum ))
|
||||||
{
|
{
|
||||||
if( refState.width != clgame.scrInfo.iWidth )
|
if( refState.width != clgame.scrInfo.iWidth )
|
||||||
{
|
{
|
||||||
@@ -372,6 +374,7 @@ void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float
|
|||||||
*t1 += 0.5f;
|
*t1 += 0.5f;
|
||||||
*t2 -= 0.5f;
|
*t2 -= 0.5f;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
*s1 /= width;
|
*s1 /= width;
|
||||||
*t1 /= height;
|
*t1 /= height;
|
||||||
@@ -402,6 +405,8 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
|||||||
height = h;
|
height = h;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
||||||
|
|
||||||
if( prc )
|
if( prc )
|
||||||
{
|
{
|
||||||
wrect_t rc = *prc;
|
wrect_t rc = *prc;
|
||||||
@@ -418,7 +423,7 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
|||||||
t2 = rc.bottom;
|
t2 = rc.bottom;
|
||||||
|
|
||||||
// calc user-defined rectangle
|
// calc user-defined rectangle
|
||||||
SPR_AdjustTexCoords( width, height, &s1, &t1, &s2, &t2 );
|
SPR_AdjustTexCoords( texnum, width, height, &s1, &t1, &s2, &t2 );
|
||||||
width = rc.right - rc.left;
|
width = rc.right - rc.left;
|
||||||
height = rc.bottom - rc.top;
|
height = rc.bottom - rc.top;
|
||||||
}
|
}
|
||||||
@@ -434,7 +439,6 @@ static void SPR_DrawGeneric( int frame, float x, float y, float width, float hei
|
|||||||
|
|
||||||
// scale for screen sizes
|
// scale for screen sizes
|
||||||
SPR_AdjustSize( &x, &y, &width, &height );
|
SPR_AdjustSize( &x, &y, &width, &height );
|
||||||
texnum = ref.dllFuncs.R_GetSpriteTexture( clgame.ds.pSprite, frame );
|
|
||||||
ref.dllFuncs.Color4ub( clgame.ds.spriteColor[0], clgame.ds.spriteColor[1], clgame.ds.spriteColor[2], clgame.ds.spriteColor[3] );
|
ref.dllFuncs.Color4ub( clgame.ds.spriteColor[0], clgame.ds.spriteColor[1], clgame.ds.spriteColor[2], clgame.ds.spriteColor[3] );
|
||||||
ref.dllFuncs.R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, texnum );
|
ref.dllFuncs.R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, texnum );
|
||||||
}
|
}
|
||||||
@@ -458,7 +462,7 @@ void CL_DrawCenterPrint( void )
|
|||||||
if( !clgame.centerPrint.time )
|
if( !clgame.centerPrint.time )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(( cl.time - clgame.centerPrint.time ) >= scr_centertime->value )
|
if(( cl.time - clgame.centerPrint.time ) >= scr_centertime.value )
|
||||||
{
|
{
|
||||||
// time expired
|
// time expired
|
||||||
clgame.centerPrint.time = 0.0f;
|
clgame.centerPrint.time = 0.0f;
|
||||||
@@ -470,8 +474,7 @@ void CL_DrawCenterPrint( void )
|
|||||||
pText = clgame.centerPrint.message;
|
pText = clgame.centerPrint.message;
|
||||||
|
|
||||||
CL_DrawCharacterLen( font, 0, NULL, &charHeight );
|
CL_DrawCharacterLen( font, 0, NULL, &charHeight );
|
||||||
|
CL_SetFontRendermode( font );
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
|
||||||
for( i = 0; i < clgame.centerPrint.lines; i++ )
|
for( i = 0; i < clgame.centerPrint.lines; i++ )
|
||||||
{
|
{
|
||||||
lineLength = 0;
|
lineLength = 0;
|
||||||
@@ -547,7 +550,7 @@ fill screen with specfied color
|
|||||||
can be modulated
|
can be modulated
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void CL_DrawScreenFade( void )
|
static void CL_DrawScreenFade( void )
|
||||||
{
|
{
|
||||||
screenfade_t *sf = &clgame.fade;
|
screenfade_t *sf = &clgame.fade;
|
||||||
int alpha;
|
int alpha;
|
||||||
@@ -665,12 +668,12 @@ void CL_ParseTextMessage( sizebuf_t *msg )
|
|||||||
text->g2 = MSG_ReadByte( msg );
|
text->g2 = MSG_ReadByte( msg );
|
||||||
text->b2 = MSG_ReadByte( msg );
|
text->b2 = MSG_ReadByte( msg );
|
||||||
text->a2 = MSG_ReadByte( msg );
|
text->a2 = MSG_ReadByte( msg );
|
||||||
text->fadein = (float)(MSG_ReadShort( msg ) / 256.0f );
|
text->fadein = (float)(MSG_ReadWord( msg ) / 256.0f );
|
||||||
text->fadeout = (float)(MSG_ReadShort( msg ) / 256.0f );
|
text->fadeout = (float)(MSG_ReadWord( msg ) / 256.0f );
|
||||||
text->holdtime = (float)(MSG_ReadShort( msg ) / 256.0f );
|
text->holdtime = (float)(MSG_ReadWord( msg ) / 256.0f );
|
||||||
|
|
||||||
if( text->effect == 2 )
|
if( text->effect == 2 )
|
||||||
text->fxtime = (float)(MSG_ReadShort( msg ) / 256.0f );
|
text->fxtime = (float)(MSG_ReadWord( msg ) / 256.0f );
|
||||||
else text->fxtime = 0.0f;
|
else text->fxtime = 0.0f;
|
||||||
|
|
||||||
// to prevent grab too long messages
|
// to prevent grab too long messages
|
||||||
@@ -763,7 +766,7 @@ CL_SoundFromIndex
|
|||||||
return soundname from index
|
return soundname from index
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
const char *CL_SoundFromIndex( int index )
|
static const char *CL_SoundFromIndex( int index )
|
||||||
{
|
{
|
||||||
sfx_t *sfx = NULL;
|
sfx_t *sfx = NULL;
|
||||||
int hSound;
|
int hSound;
|
||||||
@@ -909,12 +912,12 @@ CL_DrawCrosshair
|
|||||||
Render crosshair
|
Render crosshair
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_DrawCrosshair( void )
|
static void CL_DrawCrosshair( void )
|
||||||
{
|
{
|
||||||
int x, y, width, height;
|
int x, y, width, height;
|
||||||
float xscale, yscale;
|
float xscale, yscale;
|
||||||
|
|
||||||
if( !clgame.ds.pCrosshair || !cl_crosshair->value )
|
if( !clgame.ds.pCrosshair || !cl_crosshair.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// any camera on or client is died
|
// any camera on or client is died
|
||||||
@@ -1088,13 +1091,13 @@ void CL_ClearWorld( void )
|
|||||||
clgame.numStatics = 0;
|
clgame.numStatics = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_InitEdicts( void )
|
void CL_InitEdicts( int maxclients )
|
||||||
{
|
{
|
||||||
Assert( clgame.entities == NULL );
|
Assert( clgame.entities == NULL );
|
||||||
|
|
||||||
if( !clgame.mempool ) return; // Host_Error without client
|
if( !clgame.mempool ) return; // Host_Error without client
|
||||||
#if XASH_LOW_MEMORY != 2
|
#if XASH_LOW_MEMORY != 2
|
||||||
CL_UPDATE_BACKUP = ( cl.maxclients <= 1 ) ? SINGLEPLAYER_BACKUP : MULTIPLAYER_BACKUP;
|
CL_UPDATE_BACKUP = ( maxclients <= 1 ) ? SINGLEPLAYER_BACKUP : MULTIPLAYER_BACKUP;
|
||||||
#endif
|
#endif
|
||||||
cls.num_client_entities = CL_UPDATE_BACKUP * NUM_PACKET_ENTITIES;
|
cls.num_client_entities = CL_UPDATE_BACKUP * NUM_PACKET_ENTITIES;
|
||||||
cls.packet_entities = Mem_Realloc( clgame.mempool, cls.packet_entities, sizeof( entity_state_t ) * cls.num_client_entities );
|
cls.packet_entities = Mem_Realloc( clgame.mempool, cls.packet_entities, sizeof( entity_state_t ) * cls.num_client_entities );
|
||||||
@@ -1109,12 +1112,12 @@ void CL_InitEdicts( void )
|
|||||||
clgame.remap_info = (remap_info_t **)Mem_Calloc( clgame.mempool, sizeof( remap_info_t* ) * clgame.maxRemapInfos );
|
clgame.remap_info = (remap_info_t **)Mem_Calloc( clgame.mempool, sizeof( remap_info_t* ) * clgame.maxRemapInfos );
|
||||||
}
|
}
|
||||||
|
|
||||||
ref.dllFuncs.R_ProcessEntData( true );
|
ref.dllFuncs.R_ProcessEntData( true, clgame.entities, clgame.maxEntities );
|
||||||
}
|
}
|
||||||
|
|
||||||
void CL_FreeEdicts( void )
|
void CL_FreeEdicts( void )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.R_ProcessEntData( false );
|
ref.dllFuncs.R_ProcessEntData( false, NULL, 0 );
|
||||||
|
|
||||||
if( clgame.entities )
|
if( clgame.entities )
|
||||||
Mem_Free( clgame.entities );
|
Mem_Free( clgame.entities );
|
||||||
@@ -1140,7 +1143,7 @@ void CL_ClearEdicts( void )
|
|||||||
|
|
||||||
// in case we stopped with error
|
// in case we stopped with error
|
||||||
clgame.maxEntities = 2;
|
clgame.maxEntities = 2;
|
||||||
CL_InitEdicts();
|
CL_InitEdicts( cl.maxclients );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1235,11 +1238,7 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
|||||||
{
|
{
|
||||||
char name[MAX_QPATH];
|
char name[MAX_QPATH];
|
||||||
model_t *mod;
|
model_t *mod;
|
||||||
int i;
|
int i, start;
|
||||||
|
|
||||||
// use high indices for client sprites
|
|
||||||
// for GoldSrc bug-compatibility
|
|
||||||
const int start = type != SPR_HUDSPRITE ? MAX_CLIENT_SPRITES / 2 : 0;
|
|
||||||
|
|
||||||
if( !COM_CheckString( filename ))
|
if( !COM_CheckString( filename ))
|
||||||
{
|
{
|
||||||
@@ -1250,7 +1249,7 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
|||||||
Q_strncpy( name, filename, sizeof( name ));
|
Q_strncpy( name, filename, sizeof( name ));
|
||||||
COM_FixSlashes( name );
|
COM_FixSlashes( name );
|
||||||
|
|
||||||
for( i = 0, mod = clgame.sprites + start; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
for( i = 0, mod = clgame.sprites; i < MAX_CLIENT_SPRITES; i++, mod++ )
|
||||||
{
|
{
|
||||||
if( !Q_stricmp( mod->name, name ))
|
if( !Q_stricmp( mod->name, name ))
|
||||||
{
|
{
|
||||||
@@ -1267,8 +1266,15 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
|
|||||||
}
|
}
|
||||||
|
|
||||||
// find a free model slot spot
|
// find a free model slot spot
|
||||||
for( i = 0, mod = clgame.sprites + start; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
// use low indices only for HUD sprites
|
||||||
if( !mod->name[0] ) break; // this is a valid spot
|
// for GoldSrc bug compatibility
|
||||||
|
start = type == SPR_HUDSPRITE ? 0 : MAX_CLIENT_SPRITES / 2;
|
||||||
|
|
||||||
|
for( i = 0, mod = &clgame.sprites[start]; i < MAX_CLIENT_SPRITES / 2; i++, mod++ )
|
||||||
|
{
|
||||||
|
if( !mod->name[0] )
|
||||||
|
break; // this is a valid spot
|
||||||
|
}
|
||||||
|
|
||||||
if( i == MAX_CLIENT_SPRITES / 2 )
|
if( i == MAX_CLIENT_SPRITES / 2 )
|
||||||
{
|
{
|
||||||
@@ -1320,8 +1326,10 @@ HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags )
|
|||||||
=========
|
=========
|
||||||
pfnSPR_Load
|
pfnSPR_Load
|
||||||
|
|
||||||
|
function exported for support GoldSrc Monitor utility
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
|
HSPRITE EXPORT pfnSPR_Load( const char *szPicName );
|
||||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName )
|
HSPRITE EXPORT pfnSPR_Load( const char *szPicName )
|
||||||
{
|
{
|
||||||
model_t *spr;
|
model_t *spr;
|
||||||
@@ -1338,7 +1346,7 @@ CL_GetSpritePointer
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
const model_t *CL_GetSpritePointer( HSPRITE hSprite )
|
static const model_t *CL_GetSpritePointer( HSPRITE hSprite )
|
||||||
{
|
{
|
||||||
model_t *mod;
|
model_t *mod;
|
||||||
int index = hSprite - 1;
|
int index = hSprite - 1;
|
||||||
@@ -1368,8 +1376,10 @@ const model_t *CL_GetSpritePointer( HSPRITE hSprite )
|
|||||||
=========
|
=========
|
||||||
pfnSPR_Frames
|
pfnSPR_Frames
|
||||||
|
|
||||||
|
function exported for support GoldSrc Monitor utility
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
|
int EXPORT pfnSPR_Frames( HSPRITE hPic );
|
||||||
int EXPORT pfnSPR_Frames( HSPRITE hPic )
|
int EXPORT pfnSPR_Frames( HSPRITE hPic )
|
||||||
{
|
{
|
||||||
int numFrames = 0;
|
int numFrames = 0;
|
||||||
@@ -1438,7 +1448,7 @@ pfnSPR_Draw
|
|||||||
*/
|
*/
|
||||||
static void GAME_EXPORT pfnSPR_Draw( int frame, int x, int y, const wrect_t *prc )
|
static void GAME_EXPORT pfnSPR_Draw( int frame, int x, int y, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
||||||
SPR_DrawGeneric( frame, x, y, -1, -1, prc );
|
SPR_DrawGeneric( frame, x, y, -1, -1, prc );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1588,7 +1598,7 @@ CL_FillRGBA
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
|
static void GAME_EXPORT CL_FillRGBA( int x, int y, int w, int h, int r, int g, int b, int a )
|
||||||
{
|
{
|
||||||
float _x = x, _y = y, _w = w, _h = h;
|
float _x = x, _y = y, _w = w, _h = h;
|
||||||
|
|
||||||
@@ -1630,14 +1640,15 @@ get actual screen info
|
|||||||
*/
|
*/
|
||||||
int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
||||||
{
|
{
|
||||||
float scale_factor = hud_scale->value;
|
qboolean apply_scale_factor = false;
|
||||||
|
float scale_factor = hud_scale.value;
|
||||||
|
|
||||||
if( FBitSet( hud_fontscale->flags, FCVAR_CHANGED ))
|
if( FBitSet( hud_fontscale.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
CL_FreeFont( &cls.creditsFont );
|
CL_FreeFont( &cls.creditsFont );
|
||||||
SCR_LoadCreditsFont();
|
SCR_LoadCreditsFont();
|
||||||
|
|
||||||
ClearBits( hud_fontscale->flags, FCVAR_CHANGED );
|
ClearBits( hud_fontscale.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
// setup screen info
|
// setup screen info
|
||||||
@@ -1645,16 +1656,23 @@ int GAME_EXPORT CL_GetScreenInfo( SCREENINFO *pscrinfo )
|
|||||||
clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
|
clgame.scrInfo.iFlags = SCRINFO_SCREENFLASH;
|
||||||
|
|
||||||
if( scale_factor && scale_factor != 1.0f )
|
if( scale_factor && scale_factor != 1.0f )
|
||||||
|
{
|
||||||
|
float scaled_width = (float)refState.width / scale_factor;
|
||||||
|
if( scaled_width >= hud_scale_minimal_width.value )
|
||||||
|
apply_scale_factor = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( apply_scale_factor )
|
||||||
{
|
{
|
||||||
clgame.scrInfo.iWidth = (float)refState.width / scale_factor;
|
clgame.scrInfo.iWidth = (float)refState.width / scale_factor;
|
||||||
clgame.scrInfo.iHeight = (float)refState.height / scale_factor;
|
clgame.scrInfo.iHeight = (float)refState.height / scale_factor;
|
||||||
clgame.scrInfo.iFlags |= SCRINFO_STRETCHED;
|
SetBits( clgame.scrInfo.iFlags, SCRINFO_STRETCHED );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
clgame.scrInfo.iWidth = refState.width;
|
clgame.scrInfo.iWidth = refState.width;
|
||||||
clgame.scrInfo.iHeight = refState.height;
|
clgame.scrInfo.iHeight = refState.height;
|
||||||
clgame.scrInfo.iFlags &= ~SCRINFO_STRETCHED;
|
ClearBits( clgame.scrInfo.iFlags, SCRINFO_STRETCHED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !pscrinfo ) return 0;
|
if( !pscrinfo ) return 0;
|
||||||
@@ -1685,6 +1703,23 @@ static void GAME_EXPORT pfnSetCrosshair( HSPRITE hspr, wrect_t rc, int r, int g,
|
|||||||
clgame.ds.rcCrosshair = rc;
|
clgame.ds.rcCrosshair = rc;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
pfnCvar_RegisterVariable
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static cvar_t *GAME_EXPORT pfnCvar_RegisterClientVariable( const char *szName, const char *szValue, int flags )
|
||||||
|
{
|
||||||
|
// a1ba: try to mitigate outdated client.dll vulnerabilities
|
||||||
|
if( !Q_stricmp( szName, "motdfile" )
|
||||||
|
|| !Q_stricmp( szName, "sensitivity" ))
|
||||||
|
flags |= FCVAR_PRIVILEGED;
|
||||||
|
|
||||||
|
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_CLIENTDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_CLIENTDLL ));
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
pfnHookUserMsg
|
pfnHookUserMsg
|
||||||
@@ -1889,7 +1924,7 @@ static int GAME_EXPORT pfnDrawCharacter( int x, int y, int number, int r, int g,
|
|||||||
rgba_t color = { r, g, b, 255 };
|
rgba_t color = { r, g, b, 255 };
|
||||||
int flags = FONT_DRAW_HUD;
|
int flags = FONT_DRAW_HUD;
|
||||||
|
|
||||||
if( hud_utf8->value )
|
if( hud_utf8.value )
|
||||||
flags |= FONT_DRAW_UTF8;
|
flags |= FONT_DRAW_UTF8;
|
||||||
|
|
||||||
return CL_DrawCharacter( x, y, number, color, &cls.creditsFont, flags );
|
return CL_DrawCharacter( x, y, number, color, &cls.creditsFont, flags );
|
||||||
@@ -1904,7 +1939,7 @@ drawing string like a console string
|
|||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnDrawConsoleString( int x, int y, char *string )
|
int GAME_EXPORT pfnDrawConsoleString( int x, int y, char *string )
|
||||||
{
|
{
|
||||||
cl_font_t *font = Con_GetFont( con_fontsize->value );
|
cl_font_t *font = Con_GetFont( con_fontsize.value );
|
||||||
rgba_t color;
|
rgba_t color;
|
||||||
Vector4Copy( clgame.ds.textColor, color );
|
Vector4Copy( clgame.ds.textColor, color );
|
||||||
Vector4Set( clgame.ds.textColor, 255, 255, 255, 255 );
|
Vector4Set( clgame.ds.textColor, 255, 255, 255, 255 );
|
||||||
@@ -1937,7 +1972,7 @@ compute string length in screen pixels
|
|||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnDrawConsoleStringLen( const char *pText, int *length, int *height )
|
void GAME_EXPORT pfnDrawConsoleStringLen( const char *pText, int *length, int *height )
|
||||||
{
|
{
|
||||||
cl_font_t *font = Con_GetFont( con_fontsize->value );
|
cl_font_t *font = Con_GetFont( con_fontsize.value );
|
||||||
|
|
||||||
if( height ) *height = font->charHeight;
|
if( height ) *height = font->charHeight;
|
||||||
CL_DrawStringLen( font, pText, length, NULL, FONT_DRAW_UTF8 | FONT_DRAW_HUD );
|
CL_DrawStringLen( font, pText, length, NULL, FONT_DRAW_UTF8 | FONT_DRAW_HUD );
|
||||||
@@ -1985,7 +2020,7 @@ static int GAME_EXPORT pfnGetWindowCenterX( void )
|
|||||||
{
|
{
|
||||||
int x = 0;
|
int x = 0;
|
||||||
#if XASH_WIN32
|
#if XASH_WIN32
|
||||||
if( m_ignore->value )
|
if( m_ignore.value )
|
||||||
{
|
{
|
||||||
POINT pos;
|
POINT pos;
|
||||||
GetCursorPos( &pos );
|
GetCursorPos( &pos );
|
||||||
@@ -2010,7 +2045,7 @@ static int GAME_EXPORT pfnGetWindowCenterY( void )
|
|||||||
{
|
{
|
||||||
int y = 0;
|
int y = 0;
|
||||||
#if XASH_WIN32
|
#if XASH_WIN32
|
||||||
if( m_ignore->value )
|
if( m_ignore.value )
|
||||||
{
|
{
|
||||||
POINT pos;
|
POINT pos;
|
||||||
GetCursorPos( &pos );
|
GetCursorPos( &pos );
|
||||||
@@ -2100,7 +2135,7 @@ pfnGetViewModel
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
static cl_entity_t* GAME_EXPORT CL_GetViewModel( void )
|
||||||
{
|
{
|
||||||
return &clgame.viewent;
|
return &clgame.viewent;
|
||||||
}
|
}
|
||||||
@@ -2122,7 +2157,7 @@ pfnCalcShake
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnCalcShake( void )
|
static void GAME_EXPORT pfnCalcShake( void )
|
||||||
{
|
{
|
||||||
screen_shake_t *const shake = &clgame.shake;
|
screen_shake_t *const shake = &clgame.shake;
|
||||||
float frametime, fraction, freq;
|
float frametime, fraction, freq;
|
||||||
@@ -2178,7 +2213,7 @@ pfnApplyShake
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnApplyShake( float *origin, float *angles, float factor )
|
static void GAME_EXPORT pfnApplyShake( float *origin, float *angles, float factor )
|
||||||
{
|
{
|
||||||
if( origin )
|
if( origin )
|
||||||
VectorMA( origin, factor, clgame.shake.applied_offset, origin );
|
VectorMA( origin, factor, clgame.shake.applied_offset, origin );
|
||||||
@@ -2306,7 +2341,7 @@ pfnPlaySound
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPlaySound( int ent, float *org, int chan, const char *samp, float vol, float attn, int flags, int pitch )
|
static void GAME_EXPORT pfnPlaySound( int ent, float *org, int chan, const char *samp, float vol, float attn, int flags, int pitch )
|
||||||
{
|
{
|
||||||
S_StartSound( org, ent, chan, S_RegisterSound( samp ), vol, attn, pitch, flags );
|
S_StartSound( org, ent, chan, S_RegisterSound( samp ), vol, attn, pitch, flags );
|
||||||
}
|
}
|
||||||
@@ -2317,7 +2352,7 @@ CL_FindModelIndex
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT CL_FindModelIndex( const char *m )
|
static int GAME_EXPORT CL_FindModelIndex( const char *m )
|
||||||
{
|
{
|
||||||
char filepath[MAX_QPATH];
|
char filepath[MAX_QPATH];
|
||||||
static float lasttimewarn;
|
static float lasttimewarn;
|
||||||
@@ -2354,7 +2389,7 @@ pfnIsLocal
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnIsLocal( int playernum )
|
static int GAME_EXPORT pfnIsLocal( int playernum )
|
||||||
{
|
{
|
||||||
if( playernum == cl.playernum )
|
if( playernum == cl.playernum )
|
||||||
return true;
|
return true;
|
||||||
@@ -2367,7 +2402,7 @@ pfnLocalPlayerDucking
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnLocalPlayerDucking( void )
|
static int GAME_EXPORT pfnLocalPlayerDucking( void )
|
||||||
{
|
{
|
||||||
return (cl.local.usehull == 1) ? true : false;
|
return (cl.local.usehull == 1) ? true : false;
|
||||||
}
|
}
|
||||||
@@ -2378,7 +2413,7 @@ pfnLocalPlayerViewheight
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnLocalPlayerViewheight( float *view_ofs )
|
static void GAME_EXPORT pfnLocalPlayerViewheight( float *view_ofs )
|
||||||
{
|
{
|
||||||
if( view_ofs ) VectorCopy( cl.viewheight, view_ofs );
|
if( view_ofs ) VectorCopy( cl.viewheight, view_ofs );
|
||||||
}
|
}
|
||||||
@@ -2389,7 +2424,7 @@ pfnLocalPlayerBounds
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnLocalPlayerBounds( int hull, float *mins, float *maxs )
|
static void GAME_EXPORT pfnLocalPlayerBounds( int hull, float *mins, float *maxs )
|
||||||
{
|
{
|
||||||
if( hull >= 0 && hull < 4 )
|
if( hull >= 0 && hull < 4 )
|
||||||
{
|
{
|
||||||
@@ -2404,7 +2439,7 @@ pfnIndexFromTrace
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnIndexFromTrace( struct pmtrace_s *pTrace )
|
static int GAME_EXPORT pfnIndexFromTrace( struct pmtrace_s *pTrace )
|
||||||
{
|
{
|
||||||
#if 0 // Velaron: breaks compatibility with mods that call the function after CL_PopPMStates
|
#if 0 // Velaron: breaks compatibility with mods that call the function after CL_PopPMStates
|
||||||
if( pTrace->ent >= 0 && pTrace->ent < clgame.pmove->numphysent )
|
if( pTrace->ent >= 0 && pTrace->ent < clgame.pmove->numphysent )
|
||||||
@@ -2439,7 +2474,7 @@ pfnGetVisent
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
physent_t *pfnGetVisent( int idx )
|
static physent_t *pfnGetVisent( int idx )
|
||||||
{
|
{
|
||||||
if( idx >= 0 && idx < clgame.pmove->numvisent )
|
if( idx >= 0 && idx < clgame.pmove->numvisent )
|
||||||
{
|
{
|
||||||
@@ -2449,13 +2484,43 @@ physent_t *pfnGetVisent( int idx )
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
||||||
|
{
|
||||||
|
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
CL_PushTraceBounds
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
||||||
|
{
|
||||||
|
hullnum = bound( 0, hullnum, 3 );
|
||||||
|
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
||||||
|
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
CL_PopTraceBounds
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static void GAME_EXPORT CL_PopTraceBounds( void )
|
||||||
|
{
|
||||||
|
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
||||||
|
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
pfnSetTraceHull
|
pfnSetTraceHull
|
||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT CL_SetTraceHull( int hull )
|
static void GAME_EXPORT CL_SetTraceHull( int hull )
|
||||||
{
|
{
|
||||||
clgame.pmove->usehull = bound( 0, hull, 3 );
|
clgame.pmove->usehull = bound( 0, hull, 3 );
|
||||||
}
|
}
|
||||||
@@ -2466,7 +2531,7 @@ pfnPlayerTrace
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT CL_PlayerTrace( float *start, float *end, int traceFlags, int ignore_pe, pmtrace_t *tr )
|
static void GAME_EXPORT CL_PlayerTrace( float *start, float *end, int traceFlags, int ignore_pe, pmtrace_t *tr )
|
||||||
{
|
{
|
||||||
if( !tr ) return;
|
if( !tr ) return;
|
||||||
*tr = PM_PlayerTraceExt( clgame.pmove, start, end, traceFlags, clgame.pmove->numphysent, clgame.pmove->physents, ignore_pe, NULL );
|
*tr = PM_PlayerTraceExt( clgame.pmove, start, end, traceFlags, clgame.pmove->numphysent, clgame.pmove->physents, ignore_pe, NULL );
|
||||||
@@ -2478,7 +2543,7 @@ pfnPlayerTraceExt
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT CL_PlayerTraceExt( float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ), pmtrace_t *tr )
|
static void GAME_EXPORT CL_PlayerTraceExt( float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ), pmtrace_t *tr )
|
||||||
{
|
{
|
||||||
if( !tr ) return;
|
if( !tr ) return;
|
||||||
*tr = PM_PlayerTraceExt( clgame.pmove, start, end, traceFlags, clgame.pmove->numphysent, clgame.pmove->physents, -1, pfnIgnore );
|
*tr = PM_PlayerTraceExt( clgame.pmove, start, end, traceFlags, clgame.pmove->numphysent, clgame.pmove->physents, -1, pfnIgnore );
|
||||||
@@ -2523,7 +2588,7 @@ pfnStopAllSounds
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnStopAllSounds( int ent, int entchannel )
|
static void GAME_EXPORT pfnStopAllSounds( int ent, int entchannel )
|
||||||
{
|
{
|
||||||
S_StopSound( ent, entchannel, NULL );
|
S_StopSound( ent, entchannel, NULL );
|
||||||
}
|
}
|
||||||
@@ -2548,7 +2613,7 @@ model_t *CL_LoadModel( const char *modelname, int *index )
|
|||||||
return CL_ModelHandle( i );
|
return CL_ModelHandle( i );
|
||||||
}
|
}
|
||||||
|
|
||||||
int GAME_EXPORT CL_AddEntity( int entityType, cl_entity_t *pEnt )
|
static int GAME_EXPORT CL_AddEntity( int entityType, cl_entity_t *pEnt )
|
||||||
{
|
{
|
||||||
if( !pEnt ) return false;
|
if( !pEnt ) return false;
|
||||||
|
|
||||||
@@ -2565,7 +2630,7 @@ pfnGetGameDirectory
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
const char *pfnGetGameDirectory( void )
|
static const char *pfnGetGameDirectory( void )
|
||||||
{
|
{
|
||||||
static char szGetGameDir[MAX_SYSPATH];
|
static char szGetGameDir[MAX_SYSPATH];
|
||||||
|
|
||||||
@@ -2579,7 +2644,7 @@ Key_LookupBinding
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
const char *Key_LookupBinding( const char *pBinding )
|
static const char *Key_LookupBinding( const char *pBinding )
|
||||||
{
|
{
|
||||||
return Key_KeynumToString( Key_GetKey( pBinding ));
|
return Key_KeynumToString( Key_GetKey( pBinding ));
|
||||||
}
|
}
|
||||||
@@ -2610,7 +2675,7 @@ pfnGetScreenFade
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnGetScreenFade( struct screenfade_s *fade )
|
static void GAME_EXPORT pfnGetScreenFade( struct screenfade_s *fade )
|
||||||
{
|
{
|
||||||
if( fade ) *fade = clgame.fade;
|
if( fade ) *fade = clgame.fade;
|
||||||
}
|
}
|
||||||
@@ -2632,7 +2697,7 @@ pfnLoadMapSprite
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
model_t *pfnLoadMapSprite( const char *filename )
|
static model_t *pfnLoadMapSprite( const char *filename )
|
||||||
{
|
{
|
||||||
model_t *mod;
|
model_t *mod;
|
||||||
|
|
||||||
@@ -2644,13 +2709,55 @@ model_t *pfnLoadMapSprite( const char *filename )
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
COM_AddAppDirectoryToSearchPath
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
|
||||||
|
{
|
||||||
|
FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
===========
|
||||||
|
COM_ExpandFilename
|
||||||
|
|
||||||
|
Finds the file in the search path, copies over the name with the full path name.
|
||||||
|
This doesn't search in the pak file.
|
||||||
|
===========
|
||||||
|
*/
|
||||||
|
static int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
|
||||||
|
{
|
||||||
|
char result[MAX_SYSPATH];
|
||||||
|
|
||||||
|
if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
// filename examples:
|
||||||
|
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
|
||||||
|
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
|
||||||
|
if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
|
||||||
|
{
|
||||||
|
// check for enough room
|
||||||
|
if( Q_strlen( result ) > nameOutBufferSize )
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
PlayerInfo_ValueForKey
|
PlayerInfo_ValueForKey
|
||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
const char *PlayerInfo_ValueForKey( int playerNum, const char *key )
|
static const char *PlayerInfo_ValueForKey( int playerNum, const char *key )
|
||||||
{
|
{
|
||||||
// find the player
|
// find the player
|
||||||
if(( playerNum > cl.maxclients ) || ( playerNum < 1 ))
|
if(( playerNum > cl.maxclients ) || ( playerNum < 1 ))
|
||||||
@@ -2668,7 +2775,7 @@ PlayerInfo_SetValueForKey
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT PlayerInfo_SetValueForKey( const char *key, const char *value )
|
static void GAME_EXPORT PlayerInfo_SetValueForKey( const char *key, const char *value )
|
||||||
{
|
{
|
||||||
convar_t *var;
|
convar_t *var;
|
||||||
|
|
||||||
@@ -2694,7 +2801,7 @@ pfnGetPlayerUniqueID
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
qboolean GAME_EXPORT pfnGetPlayerUniqueID( int iPlayer, char playerID[16] )
|
static qboolean GAME_EXPORT pfnGetPlayerUniqueID( int iPlayer, char playerID[16] )
|
||||||
{
|
{
|
||||||
if( iPlayer < 1 || iPlayer > cl.maxclients )
|
if( iPlayer < 1 || iPlayer > cl.maxclients )
|
||||||
return false;
|
return false;
|
||||||
@@ -2714,7 +2821,7 @@ pfnGetTrackerIDForPlayer
|
|||||||
obsolete, unused
|
obsolete, unused
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnGetTrackerIDForPlayer( int playerSlot )
|
static int GAME_EXPORT pfnGetTrackerIDForPlayer( int playerSlot )
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -2726,7 +2833,7 @@ pfnGetPlayerForTrackerID
|
|||||||
obsolete, unused
|
obsolete, unused
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnGetPlayerForTrackerID( int trackerID )
|
static int GAME_EXPORT pfnGetPlayerForTrackerID( int trackerID )
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -2737,7 +2844,7 @@ pfnServerCmdUnreliable
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnServerCmdUnreliable( char *szCmdString )
|
static int GAME_EXPORT pfnServerCmdUnreliable( char *szCmdString )
|
||||||
{
|
{
|
||||||
if( !COM_CheckString( szCmdString ))
|
if( !COM_CheckString( szCmdString ))
|
||||||
return 0;
|
return 0;
|
||||||
@@ -2754,7 +2861,7 @@ pfnGetMousePos
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnGetMousePos( struct tagPOINT *ppt )
|
static void GAME_EXPORT pfnGetMousePos( struct tagPOINT *ppt )
|
||||||
{
|
{
|
||||||
if( !ppt )
|
if( !ppt )
|
||||||
return;
|
return;
|
||||||
@@ -2769,7 +2876,7 @@ pfnSetMouseEnable
|
|||||||
legacy of dinput code
|
legacy of dinput code
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnSetMouseEnable( qboolean fEnable )
|
static void GAME_EXPORT pfnSetMouseEnable( qboolean fEnable )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2888,7 +2995,7 @@ static int GAME_EXPORT pfnDrawString( int x, int y, const char *str, int r, int
|
|||||||
rgba_t color = { r, g, b, 255 };
|
rgba_t color = { r, g, b, 255 };
|
||||||
int flags = FONT_DRAW_HUD | FONT_DRAW_NOLF;
|
int flags = FONT_DRAW_HUD | FONT_DRAW_NOLF;
|
||||||
|
|
||||||
if( hud_utf8->value )
|
if( hud_utf8.value )
|
||||||
SetBits( flags, FONT_DRAW_UTF8 );
|
SetBits( flags, FONT_DRAW_UTF8 );
|
||||||
|
|
||||||
return CL_DrawString( x, y, str, color, &cls.creditsFont, flags );
|
return CL_DrawString( x, y, str, color, &cls.creditsFont, flags );
|
||||||
@@ -2906,7 +3013,7 @@ static int GAME_EXPORT pfnDrawStringReverse( int x, int y, const char *str, int
|
|||||||
int flags = FONT_DRAW_HUD | FONT_DRAW_NOLF;
|
int flags = FONT_DRAW_HUD | FONT_DRAW_NOLF;
|
||||||
int width;
|
int width;
|
||||||
|
|
||||||
if( hud_utf8->value )
|
if( hud_utf8.value )
|
||||||
SetBits( flags, FONT_DRAW_UTF8 );
|
SetBits( flags, FONT_DRAW_UTF8 );
|
||||||
|
|
||||||
CL_DrawStringLen( &cls.creditsFont, str, &width, NULL, flags );
|
CL_DrawStringLen( &cls.creditsFont, str, &width, NULL, flags );
|
||||||
@@ -2983,7 +3090,7 @@ pfnFillRGBABlend
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT CL_FillRGBABlend( int x, int y, int w, int h, int r, int g, int b, int a )
|
static void GAME_EXPORT CL_FillRGBABlend( int x, int y, int w, int h, int r, int g, int b, int a )
|
||||||
{
|
{
|
||||||
float _x = x, _y = y, _w = w, _h = h;
|
float _x = x, _y = y, _w = w, _h = h;
|
||||||
|
|
||||||
@@ -3045,7 +3152,7 @@ pfnParseFile
|
|||||||
handle colon separately
|
handle colon separately
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
char *pfnParseFile( char *data, char *token )
|
static char *pfnParseFile( char *data, char *token )
|
||||||
{
|
{
|
||||||
return COM_ParseFileSafe( data, token, PFILE_TOKEN_MAX_LENGTH, PFILE_HANDLECOLON, NULL, NULL );
|
return COM_ParseFileSafe( data, token, PFILE_TOKEN_MAX_LENGTH, PFILE_HANDLECOLON, NULL, NULL );
|
||||||
}
|
}
|
||||||
@@ -3266,7 +3373,7 @@ NetAPI_InitNetworking
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT NetAPI_InitNetworking( void )
|
static void GAME_EXPORT NetAPI_InitNetworking( void )
|
||||||
{
|
{
|
||||||
NET_Config( true, false ); // allow remote
|
NET_Config( true, false ); // allow remote
|
||||||
}
|
}
|
||||||
@@ -3277,7 +3384,7 @@ NetAPI_InitNetworking
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT NetAPI_Status( net_status_t *status )
|
static void GAME_EXPORT NetAPI_Status( net_status_t *status )
|
||||||
{
|
{
|
||||||
qboolean connected = false;
|
qboolean connected = false;
|
||||||
int packet_loss = 0;
|
int packet_loss = 0;
|
||||||
@@ -3296,7 +3403,7 @@ void GAME_EXPORT NetAPI_Status( net_status_t *status )
|
|||||||
status->remote_address = cls.netchan.remote_address;
|
status->remote_address = cls.netchan.remote_address;
|
||||||
status->packet_loss = packet_loss;
|
status->packet_loss = packet_loss;
|
||||||
status->local_address = net_local;
|
status->local_address = net_local;
|
||||||
status->rate = rate->value;
|
status->rate = rate.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -3305,7 +3412,7 @@ NetAPI_SendRequest
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags, double timeout, netadr_t *remote_address, net_api_response_func_t response )
|
static void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags, double timeout, netadr_t *remote_address, net_api_response_func_t response )
|
||||||
{
|
{
|
||||||
net_request_t *nr = NULL;
|
net_request_t *nr = NULL;
|
||||||
string req;
|
string req;
|
||||||
@@ -3320,6 +3427,9 @@ void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags, double
|
|||||||
if( remote_address->type != NA_IPX && remote_address->type != NA_BROADCAST_IPX )
|
if( remote_address->type != NA_IPX && remote_address->type != NA_BROADCAST_IPX )
|
||||||
return; // IPX no longer support
|
return; // IPX no longer support
|
||||||
|
|
||||||
|
if( request == NETAPI_REQUEST_SERVERLIST )
|
||||||
|
return; // no support for server list requests
|
||||||
|
|
||||||
// find a free request
|
// find a free request
|
||||||
for( i = 0; i < MAX_REQUESTS; i++ )
|
for( i = 0; i < MAX_REQUESTS; i++ )
|
||||||
{
|
{
|
||||||
@@ -3356,29 +3466,10 @@ void GAME_EXPORT NetAPI_SendRequest( int context, int request, int flags, double
|
|||||||
nr->resp.remote_address = *remote_address;
|
nr->resp.remote_address = *remote_address;
|
||||||
nr->flags = flags;
|
nr->flags = flags;
|
||||||
|
|
||||||
if( request == NETAPI_REQUEST_SERVERLIST )
|
|
||||||
{
|
|
||||||
char fullquery[512];
|
|
||||||
size_t len;
|
|
||||||
|
|
||||||
len = CL_BuildMasterServerScanRequest( fullquery, sizeof( fullquery ), false );
|
|
||||||
|
|
||||||
// make sure that port is specified
|
|
||||||
if( !nr->resp.remote_address.port )
|
|
||||||
nr->resp.remote_address.port = MSG_BigShort( PORT_MASTER );
|
|
||||||
|
|
||||||
// grab the list from the master server
|
|
||||||
NET_SendPacket( NS_CLIENT, len, fullquery, nr->resp.remote_address );
|
|
||||||
clgame.request_type = NET_REQUEST_CLIENT;
|
|
||||||
clgame.master_request = nr; // holds the master request unitl the master acking
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// local servers request
|
// local servers request
|
||||||
Q_snprintf( req, sizeof( req ), "netinfo %i %i %i", PROTOCOL_VERSION, context, request );
|
Q_snprintf( req, sizeof( req ), "netinfo %i %i %i", PROTOCOL_VERSION, context, request );
|
||||||
Netchan_OutOfBandPrint( NS_CLIENT, nr->resp.remote_address, "%s", req );
|
Netchan_OutOfBandPrint( NS_CLIENT, nr->resp.remote_address, "%s", req );
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=================
|
=================
|
||||||
@@ -3386,7 +3477,7 @@ NetAPI_CancelRequest
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT NetAPI_CancelRequest( int context )
|
static void GAME_EXPORT NetAPI_CancelRequest( int context )
|
||||||
{
|
{
|
||||||
net_request_t *nr;
|
net_request_t *nr;
|
||||||
int i;
|
int i;
|
||||||
@@ -3405,13 +3496,6 @@ void GAME_EXPORT NetAPI_CancelRequest( int context )
|
|||||||
nr->pfnFunc( &nr->resp );
|
nr->pfnFunc( &nr->resp );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( clgame.net_requests[i].resp.type == NETAPI_REQUEST_SERVERLIST && &clgame.net_requests[i] == clgame.master_request )
|
|
||||||
{
|
|
||||||
if( clgame.request_type == NET_REQUEST_CLIENT )
|
|
||||||
clgame.request_type = NET_REQUEST_CANCEL;
|
|
||||||
clgame.master_request = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
memset( &clgame.net_requests[i], 0, sizeof( net_request_t ));
|
memset( &clgame.net_requests[i], 0, sizeof( net_request_t ));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@@ -3440,8 +3524,6 @@ void GAME_EXPORT NetAPI_CancelAllRequests( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
memset( clgame.net_requests, 0, sizeof( clgame.net_requests ));
|
memset( clgame.net_requests, 0, sizeof( clgame.net_requests ));
|
||||||
clgame.request_type = NET_REQUEST_CANCEL;
|
|
||||||
clgame.master_request = NULL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -3450,7 +3532,7 @@ NetAPI_AdrToString
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
const char *NetAPI_AdrToString( netadr_t *a )
|
static const char *NetAPI_AdrToString( netadr_t *a )
|
||||||
{
|
{
|
||||||
return NET_AdrToString( *a );
|
return NET_AdrToString( *a );
|
||||||
}
|
}
|
||||||
@@ -3461,7 +3543,7 @@ NetAPI_CompareAdr
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT NetAPI_CompareAdr( netadr_t *a, netadr_t *b )
|
static int GAME_EXPORT NetAPI_CompareAdr( netadr_t *a, netadr_t *b )
|
||||||
{
|
{
|
||||||
return NET_CompareAdr( *a, *b );
|
return NET_CompareAdr( *a, *b );
|
||||||
}
|
}
|
||||||
@@ -3472,7 +3554,7 @@ NetAPI_StringToAdr
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT NetAPI_StringToAdr( char *s, netadr_t *a )
|
static int GAME_EXPORT NetAPI_StringToAdr( char *s, netadr_t *a )
|
||||||
{
|
{
|
||||||
return NET_StringToAdr( s, a );
|
return NET_StringToAdr( s, a );
|
||||||
}
|
}
|
||||||
@@ -3483,7 +3565,7 @@ NetAPI_ValueForKey
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
const char *NetAPI_ValueForKey( const char *s, const char *key )
|
static const char * GAME_EXPORT NetAPI_ValueForKey( const char *s, const char *key )
|
||||||
{
|
{
|
||||||
return Info_ValueForKey( s, key );
|
return Info_ValueForKey( s, key );
|
||||||
}
|
}
|
||||||
@@ -3494,7 +3576,7 @@ NetAPI_RemoveKey
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT NetAPI_RemoveKey( char *s, const char *key )
|
static void GAME_EXPORT NetAPI_RemoveKey( char *s, const char *key )
|
||||||
{
|
{
|
||||||
Info_RemoveKey( s, key );
|
Info_RemoveKey( s, key );
|
||||||
}
|
}
|
||||||
@@ -3505,7 +3587,7 @@ NetAPI_SetValueForKey
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT NetAPI_SetValueForKey( char *s, const char *key, const char *value, int maxsize )
|
static void GAME_EXPORT NetAPI_SetValueForKey( char *s, const char *key, const char *value, int maxsize )
|
||||||
{
|
{
|
||||||
if( key[0] == '*' ) return;
|
if( key[0] == '*' ) return;
|
||||||
Info_SetValueForStarKey( s, key, value, maxsize );
|
Info_SetValueForStarKey( s, key, value, maxsize );
|
||||||
@@ -3525,7 +3607,7 @@ Voice_StartVoiceTweakMode
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT Voice_StartVoiceTweakMode( void )
|
static int GAME_EXPORT Voice_StartVoiceTweakMode( void )
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -3536,7 +3618,7 @@ Voice_EndVoiceTweakMode
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT Voice_EndVoiceTweakMode( void )
|
static void GAME_EXPORT Voice_EndVoiceTweakMode( void )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3546,7 +3628,7 @@ Voice_SetControlFloat
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT Voice_SetControlFloat( VoiceTweakControl iControl, float value )
|
static void GAME_EXPORT Voice_SetControlFloat( VoiceTweakControl iControl, float value )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -3556,7 +3638,7 @@ Voice_GetControlFloat
|
|||||||
|
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
float GAME_EXPORT Voice_GetControlFloat( VoiceTweakControl iControl )
|
static float GAME_EXPORT Voice_GetControlFloat( VoiceTweakControl iControl )
|
||||||
{
|
{
|
||||||
return 1.0f;
|
return 1.0f;
|
||||||
}
|
}
|
||||||
@@ -3874,13 +3956,13 @@ void CL_UnloadProgs( void )
|
|||||||
Cvar_FullSet( "cl_background", "0", FCVAR_READ_ONLY );
|
Cvar_FullSet( "cl_background", "0", FCVAR_READ_ONLY );
|
||||||
Cvar_FullSet( "host_clientloaded", "0", FCVAR_READ_ONLY );
|
Cvar_FullSet( "host_clientloaded", "0", FCVAR_READ_ONLY );
|
||||||
|
|
||||||
|
Cvar_Unlink( FCVAR_CLIENTDLL );
|
||||||
|
Cmd_Unlink( CMD_CLIENTDLL );
|
||||||
|
|
||||||
COM_FreeLibrary( clgame.hInstance );
|
COM_FreeLibrary( clgame.hInstance );
|
||||||
Mem_FreePool( &cls.mempool );
|
Mem_FreePool( &cls.mempool );
|
||||||
Mem_FreePool( &clgame.mempool );
|
Mem_FreePool( &clgame.mempool );
|
||||||
memset( &clgame, 0, sizeof( clgame ));
|
memset( &clgame, 0, sizeof( clgame ));
|
||||||
|
|
||||||
Cvar_Unlink( FCVAR_CLIENTDLL );
|
|
||||||
Cmd_Unlink( CMD_CLIENTDLL );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean CL_LoadProgs( const char *name )
|
qboolean CL_LoadProgs( const char *name )
|
||||||
@@ -4038,7 +4120,7 @@ qboolean CL_LoadProgs( const char *name )
|
|||||||
if( !Mobile_Init() ) // Xash3D FWGS extension: mobile interface
|
if( !Mobile_Init() ) // Xash3D FWGS extension: mobile interface
|
||||||
Con_Reportf( S_WARN "CL_LoadProgs: couldn't get mobility API\n" );
|
Con_Reportf( S_WARN "CL_LoadProgs: couldn't get mobility API\n" );
|
||||||
|
|
||||||
CL_InitEdicts (); // initailize local player and world
|
CL_InitEdicts( cl.maxclients ); // initailize local player and world
|
||||||
CL_InitClientMove(); // initialize pm_shared
|
CL_InitClientMove(); // initialize pm_shared
|
||||||
|
|
||||||
// initialize game
|
// initialize game
|
||||||
|
|||||||
@@ -414,11 +414,15 @@ static void UI_ConvertGameInfo( GAMEINFO *out, gameinfo_t *in )
|
|||||||
out->gamemode = in->gamemode;
|
out->gamemode = in->gamemode;
|
||||||
|
|
||||||
if( in->nomodels )
|
if( in->nomodels )
|
||||||
out->flags |= GFL_NOMODELS;
|
SetBits( out->flags, GFL_NOMODELS );
|
||||||
if( in->noskills )
|
if( in->noskills )
|
||||||
out->flags |= GFL_NOSKILLS;
|
SetBits( out->flags, GFL_NOSKILLS );
|
||||||
if( in->render_picbutton_text )
|
if( in->render_picbutton_text )
|
||||||
out->flags |= GFL_RENDER_PICBUTTON_TEXT;
|
SetBits( out->flags, GFL_RENDER_PICBUTTON_TEXT );
|
||||||
|
if( in->hd_background )
|
||||||
|
SetBits( out->flags, GFL_HD_BACKGROUND );
|
||||||
|
if( in->animated_title )
|
||||||
|
SetBits( out->flags, GFL_ANIMATED_TITLE );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -538,7 +542,7 @@ pfnPIC_Set
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
static void GAME_EXPORT pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a )
|
||||||
{
|
{
|
||||||
gameui.ds.gl_texturenum = hPic;
|
gameui.ds.gl_texturenum = hPic;
|
||||||
r = bound( 0, r, 255 );
|
r = bound( 0, r, 255 );
|
||||||
@@ -554,7 +558,7 @@ pfnPIC_Draw
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -566,7 +570,7 @@ pfnPIC_DrawTrans
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -578,7 +582,7 @@ pfnPIC_DrawHoles
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -590,7 +594,7 @@ pfnPIC_DrawAdditive
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
static void GAME_EXPORT pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd );
|
||||||
PIC_DrawGeneric( x, y, width, height, prc );
|
PIC_DrawGeneric( x, y, width, height, prc );
|
||||||
@@ -642,6 +646,17 @@ static void GAME_EXPORT pfnFillRGBA( int x, int y, int width, int height, int r,
|
|||||||
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
pfnCvar_RegisterVariable
|
||||||
|
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
static cvar_t *GAME_EXPORT pfnCvar_RegisterGameUIVariable( const char *szName, const char *szValue, int flags )
|
||||||
|
{
|
||||||
|
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_GAMEUIDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_GAMEUIDLL ));
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
pfnClientCmd
|
pfnClientCmd
|
||||||
@@ -969,30 +984,23 @@ pfnCheckGameDll
|
|||||||
|
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT pfnCheckGameDll( void )
|
static int GAME_EXPORT pfnCheckGameDll( void )
|
||||||
{
|
{
|
||||||
string dllpath;
|
#ifdef XASH_INTERNAL_GAMELIBS
|
||||||
void *hInst;
|
|
||||||
|
|
||||||
#if TARGET_OS_IPHONE
|
|
||||||
// loading server library drains too many ram
|
|
||||||
// so 512MB iPod Touch cannot even connect to
|
|
||||||
// to servers in cstrike
|
|
||||||
return true;
|
return true;
|
||||||
#endif
|
#else
|
||||||
|
string dllpath;
|
||||||
|
|
||||||
if( svgame.hInstance )
|
if( svgame.hInstance )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
COM_GetCommonLibraryPath( LIBRARY_SERVER, dllpath, sizeof( dllpath ));
|
COM_GetCommonLibraryPath( LIBRARY_SERVER, dllpath, sizeof( dllpath ));
|
||||||
|
|
||||||
if(( hInst = COM_LoadLibrary( dllpath, true, false )) != NULL )
|
if( FS_FileExists( dllpath, false ))
|
||||||
{
|
|
||||||
COM_FreeLibrary( hInst ); // don't increase linker's reference counter
|
|
||||||
return true;
|
return true;
|
||||||
}
|
|
||||||
Con_Reportf( S_WARN "Could not load server library: %s\n", COM_GetLibraryError() );
|
|
||||||
return false;
|
return false;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1084,6 +1092,25 @@ static int pfnDelete( const char *path )
|
|||||||
return FS_Delete( path );
|
return FS_Delete( path );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT pfnCon_DefaultColor( int r, int g, int b )
|
||||||
|
{
|
||||||
|
Con_DefaultColor( r, g, b, true );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void GAME_EXPORT pfnSetCursor( void *hCursor )
|
||||||
|
{
|
||||||
|
uintptr_t cursor;
|
||||||
|
|
||||||
|
if( !gameui.use_extended_api )
|
||||||
|
return; // ignore original Xash menus
|
||||||
|
|
||||||
|
cursor = (uintptr_t)hCursor;
|
||||||
|
if( cursor < dc_user || cursor > dc_last )
|
||||||
|
return;
|
||||||
|
|
||||||
|
Platform_SetCursorType( cursor );
|
||||||
|
}
|
||||||
|
|
||||||
// engine callbacks
|
// engine callbacks
|
||||||
static ui_enginefuncs_t gEngfuncs =
|
static ui_enginefuncs_t gEngfuncs =
|
||||||
{
|
{
|
||||||
@@ -1123,7 +1150,7 @@ static ui_enginefuncs_t gEngfuncs =
|
|||||||
UI_DrawConsoleString,
|
UI_DrawConsoleString,
|
||||||
UI_DrawSetTextColor,
|
UI_DrawSetTextColor,
|
||||||
Con_DrawStringLen,
|
Con_DrawStringLen,
|
||||||
Con_DefaultColor,
|
pfnCon_DefaultColor,
|
||||||
pfnGetPlayerModel,
|
pfnGetPlayerModel,
|
||||||
pfnSetPlayerModel,
|
pfnSetPlayerModel,
|
||||||
pfnClearScene,
|
pfnClearScene,
|
||||||
@@ -1163,7 +1190,7 @@ static ui_enginefuncs_t gEngfuncs =
|
|||||||
pfnHostEndGame,
|
pfnHostEndGame,
|
||||||
COM_RandomFloat,
|
COM_RandomFloat,
|
||||||
COM_RandomLong,
|
COM_RandomLong,
|
||||||
IN_SetCursor,
|
pfnSetCursor,
|
||||||
pfnIsMapValid,
|
pfnIsMapValid,
|
||||||
GL_ProcessTexture,
|
GL_ProcessTexture,
|
||||||
COM_CompareFileTime,
|
COM_CompareFileTime,
|
||||||
@@ -1207,6 +1234,7 @@ static ui_extendedfuncs_t gExtendedfuncs =
|
|||||||
pfnParseFileSafe,
|
pfnParseFileSafe,
|
||||||
NET_AdrToString,
|
NET_AdrToString,
|
||||||
NET_CompareAdrSort,
|
NET_CompareAdrSort,
|
||||||
|
Sys_GetNativeObject,
|
||||||
};
|
};
|
||||||
|
|
||||||
void UI_UnloadProgs( void )
|
void UI_UnloadProgs( void )
|
||||||
@@ -1218,12 +1246,12 @@ void UI_UnloadProgs( void )
|
|||||||
|
|
||||||
Cvar_FullSet( "host_gameuiloaded", "0", FCVAR_READ_ONLY );
|
Cvar_FullSet( "host_gameuiloaded", "0", FCVAR_READ_ONLY );
|
||||||
|
|
||||||
|
Cvar_Unlink( FCVAR_GAMEUIDLL );
|
||||||
|
Cmd_Unlink( CMD_GAMEUIDLL );
|
||||||
|
|
||||||
COM_FreeLibrary( gameui.hInstance );
|
COM_FreeLibrary( gameui.hInstance );
|
||||||
Mem_FreePool( &gameui.mempool );
|
Mem_FreePool( &gameui.mempool );
|
||||||
memset( &gameui, 0, sizeof( gameui ));
|
memset( &gameui, 0, sizeof( gameui ));
|
||||||
|
|
||||||
Cvar_Unlink( FCVAR_GAMEUIDLL );
|
|
||||||
Cmd_Unlink( CMD_GAMEUIDLL );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean UI_LoadProgs( void )
|
qboolean UI_LoadProgs( void )
|
||||||
@@ -1272,7 +1300,7 @@ qboolean UI_LoadProgs( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
gameui.use_text_api = false;
|
gameui.use_extended_api = false;
|
||||||
|
|
||||||
// make local copy of engfuncs to prevent overwrite it with user dll
|
// make local copy of engfuncs to prevent overwrite it with user dll
|
||||||
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
||||||
@@ -1299,7 +1327,7 @@ qboolean UI_LoadProgs( void )
|
|||||||
if( GetExtAPI( MENU_EXTENDED_API_VERSION, &gameui.dllFuncs2, &gpExtendedfuncs ) )
|
if( GetExtAPI( MENU_EXTENDED_API_VERSION, &gameui.dllFuncs2, &gpExtendedfuncs ) )
|
||||||
{
|
{
|
||||||
Con_Reportf( "UI_LoadProgs: extended Menu API initialized\n" );
|
Con_Reportf( "UI_LoadProgs: extended Menu API initialized\n" );
|
||||||
gameui.use_text_api = true;
|
gameui.use_extended_api = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else // otherwise, fallback to old and deprecated extensions
|
else // otherwise, fallback to old and deprecated extensions
|
||||||
@@ -1311,7 +1339,7 @@ qboolean UI_LoadProgs( void )
|
|||||||
if( GiveTextApi( &gpExtendedfuncs ) ) // they are binary compatible, so we can just pass extended funcs API to menu
|
if( GiveTextApi( &gpExtendedfuncs ) ) // they are binary compatible, so we can just pass extended funcs API to menu
|
||||||
{
|
{
|
||||||
Con_Reportf( "UI_LoadProgs: extended text API initialized\n" );
|
Con_Reportf( "UI_LoadProgs: extended text API initialized\n" );
|
||||||
gameui.use_text_api = true;
|
gameui.use_extended_api = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -20,17 +20,17 @@ GNU General Public License for more details.
|
|||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "platform/platform.h"
|
#include "platform/platform.h"
|
||||||
|
|
||||||
mobile_engfuncs_t *gMobileEngfuncs;
|
static mobile_engfuncs_t *gMobileEngfuncs;
|
||||||
|
|
||||||
convar_t *vibration_length;
|
static CVAR_DEFINE_AUTO( vibration_length, "1.0", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "vibration length" );
|
||||||
convar_t *vibration_enable;
|
static CVAR_DEFINE_AUTO( vibration_enable, "1", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "enable vibration" );
|
||||||
|
|
||||||
static cl_font_t g_scaled_font;
|
static cl_font_t g_scaled_font;
|
||||||
static float g_font_scale;
|
static float g_font_scale;
|
||||||
|
|
||||||
static void pfnVibrate( float life, char flags )
|
static void pfnVibrate( float life, char flags )
|
||||||
{
|
{
|
||||||
if( !vibration_enable->value )
|
if( !vibration_enable.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( life < 0.0f )
|
if( life < 0.0f )
|
||||||
@@ -42,7 +42,7 @@ static void pfnVibrate( float life, char flags )
|
|||||||
//Con_Reportf( "Vibrate: %f %d\n", life, flags );
|
//Con_Reportf( "Vibrate: %f %d\n", life, flags );
|
||||||
|
|
||||||
// here goes platform-specific backends
|
// here goes platform-specific backends
|
||||||
Platform_Vibrate( life * vibration_length->value, flags );
|
Platform_Vibrate( life * vibration_length.value, flags );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Vibrate_f( void )
|
static void Vibrate_f( void )
|
||||||
@@ -67,7 +67,7 @@ static int pfnDrawScaledCharacter( int x, int y, int number, int r, int g, int b
|
|||||||
rgba_t color = { r, g, b, 255 };
|
rgba_t color = { r, g, b, 255 };
|
||||||
int flags = FONT_DRAW_HUD;
|
int flags = FONT_DRAW_HUD;
|
||||||
|
|
||||||
if( hud_utf8->value )
|
if( hud_utf8.value )
|
||||||
SetBits( flags, FONT_DRAW_UTF8 );
|
SetBits( flags, FONT_DRAW_UTF8 );
|
||||||
|
|
||||||
if( fabs( g_font_scale - scale ) > 0.1f ||
|
if( fabs( g_font_scale - scale ) > 0.1f ||
|
||||||
@@ -87,15 +87,6 @@ static int pfnDrawScaledCharacter( int x, int y, int number, int r, int g, int b
|
|||||||
return CL_DrawCharacter( x, y, number, color, &g_scaled_font, flags );
|
return CL_DrawCharacter( x, y, number, color, &g_scaled_font, flags );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void *pfnGetNativeObject( const char *obj )
|
|
||||||
{
|
|
||||||
if( !obj )
|
|
||||||
return NULL;
|
|
||||||
|
|
||||||
// Backend should consider that obj is case-sensitive
|
|
||||||
return Platform_GetNativeObject( obj );
|
|
||||||
}
|
|
||||||
|
|
||||||
static void pfnTouch_HideButtons( const char *name, byte state )
|
static void pfnTouch_HideButtons( const char *name, byte state )
|
||||||
{
|
{
|
||||||
Touch_HideButtons( name, state, true );
|
Touch_HideButtons( name, state, true );
|
||||||
@@ -124,7 +115,7 @@ static mobile_engfuncs_t gpMobileEngfuncs =
|
|||||||
Touch_ResetDefaultButtons,
|
Touch_ResetDefaultButtons,
|
||||||
pfnDrawScaledCharacter,
|
pfnDrawScaledCharacter,
|
||||||
Sys_Warn,
|
Sys_Warn,
|
||||||
pfnGetNativeObject,
|
Sys_GetNativeObject,
|
||||||
ID_SetCustomClientID,
|
ID_SetCustomClientID,
|
||||||
pfnParseFileSafe
|
pfnParseFileSafe
|
||||||
};
|
};
|
||||||
@@ -142,8 +133,8 @@ qboolean Mobile_Init( void )
|
|||||||
success = true;
|
success = true;
|
||||||
|
|
||||||
Cmd_AddCommand( "vibrate", (xcommand_t)Vibrate_f, "Vibrate for specified time");
|
Cmd_AddCommand( "vibrate", (xcommand_t)Vibrate_f, "Vibrate for specified time");
|
||||||
vibration_length = Cvar_Get( "vibration_length", "1.0", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "Vibration length");
|
Cvar_RegisterVariable( &vibration_length );
|
||||||
vibration_enable = Cvar_Get( "vibration_enable", "1", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "Enable vibration");
|
Cvar_RegisterVariable( &vibration_enable );
|
||||||
|
|
||||||
return success;
|
return success;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -33,12 +33,12 @@ GNU General Public License for more details.
|
|||||||
#define NETGRAPH_NET_COLORS 5
|
#define NETGRAPH_NET_COLORS 5
|
||||||
#define NUM_LATENCY_SAMPLES 8
|
#define NUM_LATENCY_SAMPLES 8
|
||||||
|
|
||||||
convar_t *net_graph;
|
CVAR_DEFINE_AUTO( net_graph, "0", FCVAR_ARCHIVE, "draw network usage graph" );
|
||||||
static convar_t *net_graphpos;
|
static CVAR_DEFINE_AUTO( net_graphpos, "1", FCVAR_ARCHIVE, "network usage graph position" );
|
||||||
static convar_t *net_graphwidth;
|
static CVAR_DEFINE_AUTO( net_scale, "5", FCVAR_ARCHIVE, "network usage graph scale level" );
|
||||||
static convar_t *net_graphheight;
|
static CVAR_DEFINE_AUTO( net_graphwidth, "192", FCVAR_ARCHIVE, "network usage graph width" );
|
||||||
static convar_t *net_graphsolid;
|
static CVAR_DEFINE_AUTO( net_graphheight, "64", FCVAR_ARCHIVE, "network usage graph height" );
|
||||||
static convar_t *net_scale;
|
static CVAR_DEFINE_AUTO( net_graphsolid, "1", FCVAR_ARCHIVE, "fill segments in network usage graph" );
|
||||||
|
|
||||||
static struct packet_latency_t
|
static struct packet_latency_t
|
||||||
{
|
{
|
||||||
@@ -211,7 +211,7 @@ static void NetGraph_GetFrameData( float *latency, int *latency_count )
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
int frame_latency = Q_min( 1.0f, f->latency );
|
int frame_latency = Q_min( 1.0f, f->latency );
|
||||||
p->latency = (( frame_latency + 0.1f ) / 1.1f ) * ( net_graphheight->value - NETGRAPH_LERP_HEIGHT - 2 );
|
p->latency = (( frame_latency + 0.1f ) / 1.1f ) * ( net_graphheight.value - NETGRAPH_LERP_HEIGHT - 2 );
|
||||||
|
|
||||||
if( i > cls.netchan.incoming_sequence - NUM_LATENCY_SAMPLES )
|
if( i > cls.netchan.incoming_sequence - NUM_LATENCY_SAMPLES )
|
||||||
{
|
{
|
||||||
@@ -260,7 +260,7 @@ static void NetGraph_DrawTimes( wrect_t rect, int x, int w )
|
|||||||
for( a = 0; a < w; a++ )
|
for( a = 0; a < w; a++ )
|
||||||
{
|
{
|
||||||
i = ( cls.netchan.outgoing_sequence - a ) & NET_TIMINGS_MASK;
|
i = ( cls.netchan.outgoing_sequence - a ) & NET_TIMINGS_MASK;
|
||||||
h = Q_min(( netstat_cmdinfo[i].cmd_lerp / 3.0f ) * NETGRAPH_LERP_HEIGHT, net_graphheight->value * 0.7f);
|
h = Q_min(( netstat_cmdinfo[i].cmd_lerp / 3.0f ) * NETGRAPH_LERP_HEIGHT, net_graphheight.value * 0.7f);
|
||||||
|
|
||||||
fill.left = x + w - a - 1;
|
fill.left = x + w - a - 1;
|
||||||
fill.right = fill.bottom = 1;
|
fill.right = fill.bottom = 1;
|
||||||
@@ -273,7 +273,7 @@ static void NetGraph_DrawTimes( wrect_t rect, int x, int w )
|
|||||||
h -= extrap_point;
|
h -= extrap_point;
|
||||||
fill.top -= extrap_point;
|
fill.top -= extrap_point;
|
||||||
|
|
||||||
if( !net_graphsolid->value )
|
if( !net_graphsolid.value )
|
||||||
{
|
{
|
||||||
fill.top -= (h - 1);
|
fill.top -= (h - 1);
|
||||||
start = (h - 1);
|
start = (h - 1);
|
||||||
@@ -295,7 +295,7 @@ static void NetGraph_DrawTimes( wrect_t rect, int x, int w )
|
|||||||
fill.top -= h;
|
fill.top -= h;
|
||||||
h = extrap_point - h;
|
h = extrap_point - h;
|
||||||
|
|
||||||
if( !net_graphsolid->value )
|
if( !net_graphsolid.value )
|
||||||
h = 1;
|
h = 1;
|
||||||
|
|
||||||
for( j = 0; j < h; j++ )
|
for( j = 0; j < h; j++ )
|
||||||
@@ -334,7 +334,7 @@ NetGraph_DrawHatches
|
|||||||
*/
|
*/
|
||||||
static void NetGraph_DrawHatches( int x, int y )
|
static void NetGraph_DrawHatches( int x, int y )
|
||||||
{
|
{
|
||||||
int ystep = (int)( 10.0f / net_scale->value );
|
int ystep = (int)( 10.0f / net_scale.value );
|
||||||
byte colorminor[4] = { 0, 63, 63, 200 };
|
byte colorminor[4] = { 0, 63, 63, 200 };
|
||||||
byte color[4] = { 0, 200, 0, 255 };
|
byte color[4] = { 0, 200, 0, 255 };
|
||||||
wrect_t hatch = { x, 4, y, 1 };
|
wrect_t hatch = { x, 4, y, 1 };
|
||||||
@@ -342,9 +342,9 @@ static void NetGraph_DrawHatches( int x, int y )
|
|||||||
|
|
||||||
ystep = Q_max( ystep, 1 );
|
ystep = Q_max( ystep, 1 );
|
||||||
|
|
||||||
for( starty = hatch.top; hatch.top > 0 && ((starty - hatch.top) * net_scale->value < (maxmsgbytes + 50)); hatch.top -= ystep )
|
for( starty = hatch.top; hatch.top > 0 && ((starty - hatch.top) * net_scale.value < (maxmsgbytes + 50)); hatch.top -= ystep )
|
||||||
{
|
{
|
||||||
if(!((int)((starty - hatch.top) * net_scale->value ) % 50 ))
|
if(!((int)((starty - hatch.top) * net_scale.value ) % 50 ))
|
||||||
{
|
{
|
||||||
NetGraph_DrawRect( &hatch, color );
|
NetGraph_DrawRect( &hatch, color );
|
||||||
}
|
}
|
||||||
@@ -370,14 +370,14 @@ static void NetGraph_DrawTextFields( int x, int y, int w, wrect_t rect, int coun
|
|||||||
int pty = Q_max( rect.top + rect.bottom - NETGRAPH_LERP_HEIGHT - 3, 1 );
|
int pty = Q_max( rect.top + rect.bottom - NETGRAPH_LERP_HEIGHT - 3, 1 );
|
||||||
int out, i = ( cls.netchan.outgoing_sequence - 1 ) & NET_TIMINGS_MASK;
|
int out, i = ( cls.netchan.outgoing_sequence - 1 ) & NET_TIMINGS_MASK;
|
||||||
int j = cls.netchan.incoming_sequence & NET_TIMINGS_MASK;
|
int j = cls.netchan.incoming_sequence & NET_TIMINGS_MASK;
|
||||||
int last_y = y - net_graphheight->value;
|
int last_y = y - net_graphheight.value;
|
||||||
|
|
||||||
if( count > 0 )
|
if( count > 0 )
|
||||||
{
|
{
|
||||||
avg = avg / (float)( count - ( host.frametime * FRAMERATE_AVG_FRAC ));
|
avg = avg / (float)( count - ( host.frametime * FRAMERATE_AVG_FRAC ));
|
||||||
|
|
||||||
if( cl_updaterate->value > 0.0f )
|
if( cl_updaterate.value > 0.0f )
|
||||||
avg -= 1000.0f / cl_updaterate->value;
|
avg -= 1000.0f / cl_updaterate.value;
|
||||||
|
|
||||||
// can't be below zero
|
// can't be below zero
|
||||||
avg = Q_max( 0.0f, avg );
|
avg = Q_max( 0.0f, avg );
|
||||||
@@ -387,11 +387,11 @@ static void NetGraph_DrawTextFields( int x, int y, int w, wrect_t rect, int coun
|
|||||||
// move rolling average
|
// move rolling average
|
||||||
framerate = FRAMERATE_AVG_FRAC * host.frametime + ( 1.0f - FRAMERATE_AVG_FRAC ) * framerate;
|
framerate = FRAMERATE_AVG_FRAC * host.frametime + ( 1.0f - FRAMERATE_AVG_FRAC ) * framerate;
|
||||||
|
|
||||||
ref.dllFuncs.GL_SetRenderMode( font->rendermode );
|
CL_SetFontRendermode( font );
|
||||||
|
|
||||||
if( framerate > 0.0f )
|
if( framerate > 0.0f )
|
||||||
{
|
{
|
||||||
y -= net_graphheight->value;
|
y -= net_graphheight.value;
|
||||||
|
|
||||||
CL_DrawStringf( font, x, y, colors, FONT_DRAW_NORENDERMODE, "%.1f fps" , 1.0f / framerate);
|
CL_DrawStringf( font, x, y, colors, FONT_DRAW_NORENDERMODE, "%.1f fps" , 1.0f / framerate);
|
||||||
|
|
||||||
@@ -422,9 +422,9 @@ static void NetGraph_DrawTextFields( int x, int y, int w, wrect_t rect, int coun
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( graphtype < 3 )
|
if( graphtype < 3 )
|
||||||
CL_DrawStringf( font, ptx, pty, colors, FONT_DRAW_NORENDERMODE, "%i/s", (int)cl_cmdrate->value );
|
CL_DrawStringf( font, ptx, pty, colors, FONT_DRAW_NORENDERMODE, "%i/s", (int)cl_cmdrate.value );
|
||||||
|
|
||||||
CL_DrawStringf( font, ptx, last_y, colors, FONT_DRAW_NORENDERMODE, "%i/s" , (int)cl_updaterate->value );
|
CL_DrawStringf( font, ptx, last_y, colors, FONT_DRAW_NORENDERMODE, "%i/s" , (int)cl_updaterate.value );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -435,12 +435,12 @@ NetGraph_DrawDataSegment
|
|||||||
*/
|
*/
|
||||||
static int NetGraph_DrawDataSegment( wrect_t *fill, int bytes, byte r, byte g, byte b, byte a )
|
static int NetGraph_DrawDataSegment( wrect_t *fill, int bytes, byte r, byte g, byte b, byte a )
|
||||||
{
|
{
|
||||||
float h = bytes / net_scale->value;
|
float h = bytes / net_scale.value;
|
||||||
byte colors[4] = { r, g, b, a };
|
byte colors[4] = { r, g, b, a };
|
||||||
|
|
||||||
fill->top -= (int)h;
|
fill->top -= (int)h;
|
||||||
|
|
||||||
if( net_graphsolid->value )
|
if( net_graphsolid.value )
|
||||||
fill->bottom = (int)h;
|
fill->bottom = (int)h;
|
||||||
else fill->bottom = 1;
|
else fill->bottom = 1;
|
||||||
|
|
||||||
@@ -498,7 +498,7 @@ NetGraph_DrawDataUsage
|
|||||||
static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
||||||
{
|
{
|
||||||
int a, i, h, lastvalidh = 0, ping;
|
int a, i, h, lastvalidh = 0, ping;
|
||||||
int pingheight = net_graphheight->value - NETGRAPH_LERP_HEIGHT - 2;
|
int pingheight = net_graphheight.value - NETGRAPH_LERP_HEIGHT - 2;
|
||||||
wrect_t fill = { 0 };
|
wrect_t fill = { 0 };
|
||||||
byte color[4];
|
byte color[4];
|
||||||
|
|
||||||
@@ -554,7 +554,7 @@ static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
color[0] = color[1] = color[2] = color[3] = 255;
|
color[0] = color[1] = color[2] = color[3] = 255;
|
||||||
fill.top = y - net_graphheight->value - 1;
|
fill.top = y - net_graphheight.value - 1;
|
||||||
fill.bottom = 1;
|
fill.bottom = 1;
|
||||||
|
|
||||||
if( NetGraph_AtEdge( a, w ))
|
if( NetGraph_AtEdge( a, w ))
|
||||||
@@ -589,7 +589,7 @@ static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
|||||||
if( !NetGraph_DrawDataSegment( &fill, netstat_graph[i].voicebytes, 255, 255, 255, 255 ))
|
if( !NetGraph_DrawDataSegment( &fill, netstat_graph[i].voicebytes, 255, 255, 255, 255 ))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
fill.top = y - net_graphheight->value - 1;
|
fill.top = y - net_graphheight.value - 1;
|
||||||
fill.bottom = 1;
|
fill.bottom = 1;
|
||||||
fill.top -= 2;
|
fill.top -= 2;
|
||||||
|
|
||||||
@@ -598,7 +598,7 @@ static void NetGraph_DrawDataUsage( int x, int y, int w, int graphtype )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( graphtype >= 2 )
|
if( graphtype >= 2 )
|
||||||
NetGraph_DrawHatches( x, y - net_graphheight->value - 1 );
|
NetGraph_DrawHatches( x, y - net_graphheight.value - 1 );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -613,12 +613,12 @@ static void NetGraph_GetScreenPos( wrect_t *rect, int *w, int *x, int *y )
|
|||||||
rect->right = refState.width;
|
rect->right = refState.width;
|
||||||
rect->bottom = refState.height;
|
rect->bottom = refState.height;
|
||||||
|
|
||||||
*w = Q_min( NET_TIMINGS, net_graphwidth->value );
|
*w = Q_min( NET_TIMINGS, net_graphwidth.value );
|
||||||
if( rect->right < *w + 10 )
|
if( rect->right < *w + 10 )
|
||||||
*w = rect->right - 10;
|
*w = rect->right - 10;
|
||||||
|
|
||||||
// detect x and y position
|
// detect x and y position
|
||||||
switch( (int)net_graphpos->value )
|
switch( (int)net_graphpos.value )
|
||||||
{
|
{
|
||||||
case 1: // right sided
|
case 1: // right sided
|
||||||
*x = rect->left + rect->right - 5 - *w;
|
*x = rect->left + rect->right - 5 - *w;
|
||||||
@@ -661,16 +661,16 @@ void SCR_DrawNetGraph( void )
|
|||||||
{
|
{
|
||||||
graphtype = 2;
|
graphtype = 2;
|
||||||
}
|
}
|
||||||
else if( net_graph->value != 0.0f )
|
else if( net_graph.value != 0.0f )
|
||||||
{
|
{
|
||||||
graphtype = (int)net_graph->value;
|
graphtype = (int)net_graph.value;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( net_scale->value <= 0 )
|
if( net_scale.value <= 0 )
|
||||||
Cvar_SetValue( "net_scale", 0.1f );
|
Cvar_SetValue( "net_scale", 0.1f );
|
||||||
|
|
||||||
NetGraph_GetScreenPos( &rect, &w, &x, &y );
|
NetGraph_GetScreenPos( &rect, &w, &x, &y );
|
||||||
@@ -697,12 +697,12 @@ void SCR_DrawNetGraph( void )
|
|||||||
|
|
||||||
void CL_InitNetgraph( void )
|
void CL_InitNetgraph( void )
|
||||||
{
|
{
|
||||||
net_graph = Cvar_Get( "net_graph", "0", FCVAR_ARCHIVE, "draw network usage graph" );
|
Cvar_RegisterVariable( &net_graph );
|
||||||
net_graphpos = Cvar_Get( "net_graphpos", "1", FCVAR_ARCHIVE, "network usage graph position" );
|
Cvar_RegisterVariable( &net_graphpos );
|
||||||
net_scale = Cvar_Get( "net_scale", "5", FCVAR_ARCHIVE, "network usage graph scale level" );
|
Cvar_RegisterVariable( &net_scale );
|
||||||
net_graphwidth = Cvar_Get( "net_graphwidth", "192", FCVAR_ARCHIVE, "network usage graph width" );
|
Cvar_RegisterVariable( &net_graphwidth );
|
||||||
net_graphheight = Cvar_Get( "net_graphheight", "64", FCVAR_ARCHIVE, "network usage graph height" );
|
Cvar_RegisterVariable( &net_graphheight );
|
||||||
net_graphsolid = Cvar_Get( "net_graphsolid", "1", FCVAR_ARCHIVE, "fill segments in network usage graph" );
|
Cvar_RegisterVariable( &net_graphsolid );
|
||||||
packet_loss = packet_choke = 0.0;
|
packet_loss = packet_choke = 0.0;
|
||||||
|
|
||||||
NetGraph_InitColors();
|
NetGraph_InitColors();
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
706
engine/client/cl_parse_48.c
Normal file
706
engine/client/cl_parse_48.c
Normal file
@@ -0,0 +1,706 @@
|
|||||||
|
/*
|
||||||
|
cl_parse.c - parse a message received from the server
|
||||||
|
Copyright (C) 2008 Uncle Mike
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common.h"
|
||||||
|
#include "client.h"
|
||||||
|
#include "net_encode.h"
|
||||||
|
#include "particledef.h"
|
||||||
|
#include "cl_tent.h"
|
||||||
|
#include "shake.h"
|
||||||
|
#include "hltv.h"
|
||||||
|
#include "input.h"
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
==================
|
||||||
|
CL_ParseStaticEntity
|
||||||
|
|
||||||
|
static client entity
|
||||||
|
==================
|
||||||
|
*/
|
||||||
|
static void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
entity_state_t state;
|
||||||
|
cl_entity_t *ent;
|
||||||
|
|
||||||
|
memset( &state, 0, sizeof( state ));
|
||||||
|
state.modelindex = MSG_ReadShort( msg );
|
||||||
|
state.sequence = MSG_ReadByte( msg );
|
||||||
|
state.frame = MSG_ReadByte( msg );
|
||||||
|
state.colormap = MSG_ReadWord( msg );
|
||||||
|
state.skin = MSG_ReadByte( msg );
|
||||||
|
|
||||||
|
for( i = 0; i < 3; i++ )
|
||||||
|
{
|
||||||
|
state.origin[i] = MSG_ReadCoord( msg );
|
||||||
|
state.angles[i] = MSG_ReadBitAngle( msg, 16 );
|
||||||
|
}
|
||||||
|
|
||||||
|
state.rendermode = MSG_ReadByte( msg );
|
||||||
|
|
||||||
|
if( state.rendermode != kRenderNormal )
|
||||||
|
{
|
||||||
|
state.renderamt = MSG_ReadByte( msg );
|
||||||
|
state.rendercolor.r = MSG_ReadByte( msg );
|
||||||
|
state.rendercolor.g = MSG_ReadByte( msg );
|
||||||
|
state.rendercolor.b = MSG_ReadByte( msg );
|
||||||
|
state.renderfx = MSG_ReadByte( msg );
|
||||||
|
}
|
||||||
|
|
||||||
|
i = clgame.numStatics;
|
||||||
|
if( i >= MAX_STATIC_ENTITIES )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "MAX_STATIC_ENTITIES limit exceeded!\n" );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ent = &clgame.static_entities[i];
|
||||||
|
clgame.numStatics++;
|
||||||
|
|
||||||
|
// all states are same
|
||||||
|
ent->baseline = ent->curstate = ent->prevstate = state;
|
||||||
|
ent->index = 0; // static entities doesn't has the numbers
|
||||||
|
|
||||||
|
// statics may be respawned in game e.g. for demo recording
|
||||||
|
if( cls.state == ca_connected || cls.state == ca_validate )
|
||||||
|
ent->trivial_accept = INVALID_HANDLE;
|
||||||
|
|
||||||
|
// setup the new static entity
|
||||||
|
VectorCopy( ent->curstate.origin, ent->origin );
|
||||||
|
VectorCopy( ent->curstate.angles, ent->angles );
|
||||||
|
ent->model = CL_ModelHandle( state.modelindex );
|
||||||
|
ent->curstate.framerate = 1.0f;
|
||||||
|
CL_ResetLatchedVars( ent, true );
|
||||||
|
|
||||||
|
if( ent->curstate.rendermode == kRenderNormal && ent->model != NULL )
|
||||||
|
{
|
||||||
|
// auto 'solid' faces
|
||||||
|
if( FBitSet( ent->model->flags, MODEL_TRANSPARENT ) && Host_IsQuakeCompatible( ))
|
||||||
|
{
|
||||||
|
ent->curstate.rendermode = kRenderTransAlpha;
|
||||||
|
ent->curstate.renderamt = 255;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
R_AddEfrags( ent ); // add link
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
||||||
|
{
|
||||||
|
vec3_t pos;
|
||||||
|
int chan, sound;
|
||||||
|
float volume, attn;
|
||||||
|
int flags, pitch, entnum;
|
||||||
|
sound_t handle = 0;
|
||||||
|
|
||||||
|
flags = MSG_ReadWord( msg );
|
||||||
|
if( flags & SND_LEGACY_LARGE_INDEX )
|
||||||
|
{
|
||||||
|
sound = MSG_ReadWord( msg );
|
||||||
|
flags &= ~SND_LEGACY_LARGE_INDEX;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
sound = MSG_ReadByte( msg );
|
||||||
|
chan = MSG_ReadByte( msg );
|
||||||
|
|
||||||
|
if( FBitSet( flags, SND_VOLUME ))
|
||||||
|
volume = (float)MSG_ReadByte( msg ) / 255.0f;
|
||||||
|
else volume = VOL_NORM;
|
||||||
|
|
||||||
|
if( FBitSet( flags, SND_ATTENUATION ))
|
||||||
|
attn = (float)MSG_ReadByte( msg ) / 64.0f;
|
||||||
|
else attn = ATTN_NONE;
|
||||||
|
|
||||||
|
if( FBitSet( flags, SND_PITCH ))
|
||||||
|
pitch = MSG_ReadByte( msg );
|
||||||
|
else pitch = PITCH_NORM;
|
||||||
|
|
||||||
|
// entity reletive
|
||||||
|
entnum = MSG_ReadWord( msg );
|
||||||
|
|
||||||
|
// positioned in space
|
||||||
|
MSG_ReadVec3Coord( msg, pos );
|
||||||
|
|
||||||
|
if( FBitSet( flags, SND_SENTENCE ))
|
||||||
|
{
|
||||||
|
char sentenceName[32];
|
||||||
|
|
||||||
|
//if( FBitSet( flags, SND_SEQUENCE ))
|
||||||
|
//Q_snprintf( sentenceName, sizeof( sentenceName ), "!#%i", sound + MAX_SOUNDS );
|
||||||
|
//else
|
||||||
|
Q_snprintf( sentenceName, sizeof( sentenceName ), "!%i", sound );
|
||||||
|
|
||||||
|
handle = S_RegisterSound( sentenceName );
|
||||||
|
}
|
||||||
|
else handle = cl.sound_index[sound]; // see precached sound
|
||||||
|
|
||||||
|
if( !cl.audio_prepped )
|
||||||
|
return; // too early
|
||||||
|
|
||||||
|
// g-cont. sound and ambient sound have only difference with channel
|
||||||
|
if( is_ambient )
|
||||||
|
{
|
||||||
|
S_AmbientSound( pos, entnum, handle, volume, attn, pitch, flags );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
S_StartSound( pos, entnum, chan, handle, volume, attn, pitch, flags );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
================
|
||||||
|
CL_PrecacheSound
|
||||||
|
|
||||||
|
prceache sound from server
|
||||||
|
================
|
||||||
|
*/
|
||||||
|
static void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int soundIndex;
|
||||||
|
|
||||||
|
soundIndex = MSG_ReadUBitLong( msg, MAX_SOUND_BITS );
|
||||||
|
|
||||||
|
if( soundIndex < 0 || soundIndex >= MAX_SOUNDS )
|
||||||
|
Host_Error( "CL_PrecacheSound: bad soundindex %i\n", soundIndex );
|
||||||
|
|
||||||
|
Q_strncpy( cl.sound_precache[soundIndex], MSG_ReadString( msg ), sizeof( cl.sound_precache[0] ));
|
||||||
|
|
||||||
|
// when we loading map all resources is precached sequentially
|
||||||
|
//if( !cl.audio_prepped ) return;
|
||||||
|
|
||||||
|
cl.sound_index[soundIndex] = S_RegisterSound( cl.sound_precache[soundIndex] );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int modelIndex;
|
||||||
|
string model;
|
||||||
|
|
||||||
|
modelIndex = MSG_ReadUBitLong( msg, MAX_LEGACY_MODEL_BITS );
|
||||||
|
|
||||||
|
if( modelIndex < 0 || modelIndex >= MAX_MODELS )
|
||||||
|
Host_Error( "CL_PrecacheModel: bad modelindex %i\n", modelIndex );
|
||||||
|
|
||||||
|
Q_strncpy( model, MSG_ReadString( msg ), sizeof( model ));
|
||||||
|
//Q_strncpy( cl.model_precache[modelIndex], BF_ReadString( msg ), sizeof( cl.model_precache[0] ));
|
||||||
|
|
||||||
|
// when we loading map all resources is precached sequentially
|
||||||
|
//if( !cl.video_prepped ) return;
|
||||||
|
if( modelIndex == 1 && !cl.worldmodel )
|
||||||
|
{
|
||||||
|
CL_ClearWorld ();
|
||||||
|
|
||||||
|
cl.models[modelIndex] = cl.worldmodel = Mod_LoadWorld( model, true );
|
||||||
|
return;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//Mod_RegisterModel( cl.model_precache[modelIndex], modelIndex );
|
||||||
|
|
||||||
|
cl.models[modelIndex] = Mod_ForName( model, false, false );
|
||||||
|
cl.nummodels = Q_max( cl.nummodels, modelIndex );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int eventIndex;
|
||||||
|
|
||||||
|
eventIndex = MSG_ReadUBitLong( msg, MAX_EVENT_BITS );
|
||||||
|
|
||||||
|
if( eventIndex < 0 || eventIndex >= MAX_EVENTS )
|
||||||
|
Host_Error( "CL_PrecacheEvent: bad eventindex %i\n", eventIndex );
|
||||||
|
|
||||||
|
Q_strncpy( cl.event_precache[eventIndex], MSG_ReadString( msg ), sizeof( cl.event_precache[0] ));
|
||||||
|
|
||||||
|
// can be set now
|
||||||
|
CL_SetEventIndex( cl.event_precache[eventIndex], eventIndex );
|
||||||
|
}
|
||||||
|
|
||||||
|
#if XASH_LOW_MEMORY == 0
|
||||||
|
#define MAX_LEGACY_RESOURCES 2048
|
||||||
|
#elif XASH_LOW_MEMORY == 2
|
||||||
|
#define MAX_LEGACY_RESOURCES 1
|
||||||
|
#elif XASH_LOW_MEMORY == 1
|
||||||
|
#define MAX_LEGACY_RESOURCES 512
|
||||||
|
#endif
|
||||||
|
/*
|
||||||
|
==============
|
||||||
|
CL_ParseResourceList
|
||||||
|
|
||||||
|
==============
|
||||||
|
*/
|
||||||
|
static void CL_LegacyParseResourceList( sizebuf_t *msg )
|
||||||
|
{
|
||||||
|
int i = 0;
|
||||||
|
static struct
|
||||||
|
{
|
||||||
|
int rescount;
|
||||||
|
int restype[MAX_LEGACY_RESOURCES];
|
||||||
|
char resnames[MAX_LEGACY_RESOURCES][MAX_QPATH];
|
||||||
|
} reslist;
|
||||||
|
|
||||||
|
memset( &reslist, 0, sizeof( reslist ));
|
||||||
|
reslist.rescount = MSG_ReadWord( msg ) - 1;
|
||||||
|
|
||||||
|
if( reslist.rescount > MAX_LEGACY_RESOURCES )
|
||||||
|
Host_Error("MAX_RESOURCES reached\n");
|
||||||
|
|
||||||
|
for( i = 0; i < reslist.rescount; i++ )
|
||||||
|
{
|
||||||
|
reslist.restype[i] = MSG_ReadWord( msg );
|
||||||
|
Q_strncpy( reslist.resnames[i], MSG_ReadString( msg ), sizeof( reslist.resnames[i] ));
|
||||||
|
}
|
||||||
|
|
||||||
|
if( CL_IsPlaybackDemo() )
|
||||||
|
return;
|
||||||
|
|
||||||
|
if( !cl_allow_download.value )
|
||||||
|
{
|
||||||
|
Con_DPrintf( "Refusing new resource, cl_allow_download set to 0\n" );
|
||||||
|
reslist.rescount = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( cls.state == ca_active && !cl_download_ingame.value )
|
||||||
|
{
|
||||||
|
Con_DPrintf( "Refusing new resource, cl_download_ingame set to 0\n" );
|
||||||
|
reslist.rescount = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
HTTP_ResetProcessState();
|
||||||
|
|
||||||
|
host.downloadcount = 0;
|
||||||
|
|
||||||
|
for( i = 0; i < reslist.rescount; i++ )
|
||||||
|
{
|
||||||
|
char soundpath[MAX_VA_STRING];
|
||||||
|
const char *path;
|
||||||
|
|
||||||
|
if( reslist.restype[i] == t_sound )
|
||||||
|
{
|
||||||
|
Q_snprintf( soundpath, sizeof( soundpath ), DEFAULT_SOUNDPATH "%s", reslist.resnames[i] );
|
||||||
|
|
||||||
|
path = soundpath;
|
||||||
|
}
|
||||||
|
else path = reslist.resnames[i];
|
||||||
|
|
||||||
|
if( FS_FileExists( path, false ))
|
||||||
|
continue; // already exists
|
||||||
|
|
||||||
|
host.downloadcount++;
|
||||||
|
HTTP_AddDownload( path, -1, true );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( !host.downloadcount )
|
||||||
|
{
|
||||||
|
MSG_WriteByte( &cls.netchan.message, clc_stringcmd );
|
||||||
|
MSG_WriteString( &cls.netchan.message, "continueloading" );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=====================
|
||||||
|
CL_ParseLegacyServerMessage
|
||||||
|
|
||||||
|
dispatch messages
|
||||||
|
=====================
|
||||||
|
*/
|
||||||
|
void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
|
||||||
|
{
|
||||||
|
size_t bufStart, playerbytes;
|
||||||
|
int cmd, param1, param2;
|
||||||
|
int old_background;
|
||||||
|
const char *s;
|
||||||
|
|
||||||
|
cls.starting_count = MSG_GetNumBytesRead( msg ); // updates each frame
|
||||||
|
CL_Parse_Debug( true ); // begin parsing
|
||||||
|
|
||||||
|
if( normal_message )
|
||||||
|
{
|
||||||
|
// assume no entity/player update this packet
|
||||||
|
if( cls.state == ca_active )
|
||||||
|
{
|
||||||
|
cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].valid = false;
|
||||||
|
cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].choked = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
CL_ResetFrame( &cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK] );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// parse the message
|
||||||
|
while( 1 )
|
||||||
|
{
|
||||||
|
if( MSG_CheckOverflow( msg ))
|
||||||
|
{
|
||||||
|
Host_Error( "CL_ParseServerMessage: overflow!\n" );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// mark start position
|
||||||
|
bufStart = MSG_GetNumBytesRead( msg );
|
||||||
|
|
||||||
|
// end of message (align bits)
|
||||||
|
if( MSG_GetNumBitsLeft( msg ) < 8 )
|
||||||
|
break;
|
||||||
|
|
||||||
|
cmd = MSG_ReadServerCmd( msg );
|
||||||
|
|
||||||
|
// record command for debugging spew on parse problem
|
||||||
|
CL_Parse_RecordCommand( cmd, bufStart );
|
||||||
|
|
||||||
|
// other commands
|
||||||
|
switch( cmd )
|
||||||
|
{
|
||||||
|
case svc_bad:
|
||||||
|
Host_Error( "svc_bad\n" );
|
||||||
|
break;
|
||||||
|
case svc_nop:
|
||||||
|
// this does nothing
|
||||||
|
break;
|
||||||
|
case svc_disconnect:
|
||||||
|
CL_Drop ();
|
||||||
|
Host_AbortCurrentFrame ();
|
||||||
|
break;
|
||||||
|
case svc_legacy_event:
|
||||||
|
CL_ParseEvent( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_legacy_changing:
|
||||||
|
old_background = cl.background;
|
||||||
|
if( MSG_ReadOneBit( msg ))
|
||||||
|
{
|
||||||
|
int maxclients = cl.maxclients;
|
||||||
|
|
||||||
|
cls.changelevel = true;
|
||||||
|
S_StopAllSounds( true );
|
||||||
|
|
||||||
|
Con_Printf( "Server changing, reconnecting\n" );
|
||||||
|
|
||||||
|
if( cls.demoplayback )
|
||||||
|
{
|
||||||
|
SCR_BeginLoadingPlaque( cl.background );
|
||||||
|
cls.changedemo = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
CL_ClearState( );
|
||||||
|
|
||||||
|
// a1ba: need to restore cl.maxclients because engine chooses
|
||||||
|
// frame backups count depending on this value
|
||||||
|
// In general, it's incorrect to call CL_InitEdicts right after
|
||||||
|
// CL_ClearState because of this bug. Some time later this logic
|
||||||
|
// should be re-done.
|
||||||
|
CL_InitEdicts( maxclients ); // re-arrange edicts
|
||||||
|
}
|
||||||
|
else Con_Printf( "Server disconnected, reconnecting\n" );
|
||||||
|
|
||||||
|
if( cls.demoplayback )
|
||||||
|
{
|
||||||
|
cl.background = (cls.demonum != -1) ? true : false;
|
||||||
|
cls.state = ca_connected;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// g-cont. local client skip the challenge
|
||||||
|
if( SV_Active( ))
|
||||||
|
cls.state = ca_disconnected;
|
||||||
|
else cls.state = ca_connecting;
|
||||||
|
cl.background = old_background;
|
||||||
|
cls.connect_time = MAX_HEARTBEAT;
|
||||||
|
cls.connect_retry = 0;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case svc_setview:
|
||||||
|
CL_ParseViewEntity( msg );
|
||||||
|
break;
|
||||||
|
case svc_sound:
|
||||||
|
CL_LegacyParseSoundPacket( msg, false );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_legacy_ambientsound:
|
||||||
|
CL_LegacyParseSoundPacket( msg, true );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
|
||||||
|
break;
|
||||||
|
case svc_time:
|
||||||
|
CL_ParseServerTime( msg );
|
||||||
|
break;
|
||||||
|
case svc_print:
|
||||||
|
Con_Printf( "%s", MSG_ReadString( msg ));
|
||||||
|
break;
|
||||||
|
case svc_stufftext:
|
||||||
|
s = MSG_ReadString( msg );
|
||||||
|
if( cl_trace_stufftext.value )
|
||||||
|
{
|
||||||
|
size_t len = Q_strlen( s );
|
||||||
|
Con_Printf( "Stufftext: %s%c", s, len && s[len-1] == '\n' ? '\0' : '\n' );
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef HACKS_RELATED_HLMODS
|
||||||
|
// disable Cry Of Fear antisave protection
|
||||||
|
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
||||||
|
break; // too early
|
||||||
|
#endif
|
||||||
|
Cbuf_AddFilteredText( s );
|
||||||
|
break;
|
||||||
|
case svc_setangle:
|
||||||
|
CL_ParseSetAngle( msg );
|
||||||
|
break;
|
||||||
|
case svc_serverdata:
|
||||||
|
Cbuf_Execute(); // make sure any stuffed commands are done
|
||||||
|
CL_ParseServerData( msg, true );
|
||||||
|
break;
|
||||||
|
case svc_lightstyle:
|
||||||
|
CL_ParseLightStyle( msg );
|
||||||
|
break;
|
||||||
|
case svc_updateuserinfo:
|
||||||
|
CL_UpdateUserinfo( msg, true );
|
||||||
|
break;
|
||||||
|
case svc_deltatable:
|
||||||
|
Delta_ParseTableField( msg );
|
||||||
|
break;
|
||||||
|
case svc_clientdata:
|
||||||
|
CL_ParseClientData( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.client += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_resource:
|
||||||
|
CL_ParseResource( msg );
|
||||||
|
break;
|
||||||
|
case svc_pings:
|
||||||
|
CL_UpdateUserPings( msg );
|
||||||
|
break;
|
||||||
|
case svc_particle:
|
||||||
|
CL_ParseParticles( msg );
|
||||||
|
break;
|
||||||
|
case svc_restoresound:
|
||||||
|
CL_ParseRestoreSoundPacket( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_spawnstatic:
|
||||||
|
CL_LegacyParseStaticEntity( msg );
|
||||||
|
break;
|
||||||
|
case svc_event_reliable:
|
||||||
|
CL_ParseReliableEvent( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_spawnbaseline:
|
||||||
|
CL_ParseBaseline( msg, true );
|
||||||
|
break;
|
||||||
|
case svc_temp_entity:
|
||||||
|
CL_ParseTempEntity( msg );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.tentities += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
case svc_setpause:
|
||||||
|
cl.paused = ( MSG_ReadOneBit( msg ) != 0 );
|
||||||
|
break;
|
||||||
|
case svc_signonnum:
|
||||||
|
CL_ParseSignon( msg );
|
||||||
|
break;
|
||||||
|
case svc_centerprint:
|
||||||
|
CL_CenterPrint( MSG_ReadString( msg ), 0.25f );
|
||||||
|
break;
|
||||||
|
case svc_intermission:
|
||||||
|
cl.intermission = 1;
|
||||||
|
break;
|
||||||
|
case svc_legacy_modelindex:
|
||||||
|
CL_LegacyPrecacheModel( msg );
|
||||||
|
break;
|
||||||
|
case svc_legacy_soundindex:
|
||||||
|
CL_LegacyPrecacheSound( msg );
|
||||||
|
break;
|
||||||
|
case svc_cdtrack:
|
||||||
|
param1 = MSG_ReadByte( msg );
|
||||||
|
param1 = bound( 1, param1, MAX_CDTRACKS ); // tracknum
|
||||||
|
param2 = MSG_ReadByte( msg );
|
||||||
|
param2 = bound( 1, param2, MAX_CDTRACKS ); // loopnum
|
||||||
|
S_StartBackgroundTrack( clgame.cdtracks[param1-1], clgame.cdtracks[param2-1], 0, false );
|
||||||
|
break;
|
||||||
|
case svc_restore:
|
||||||
|
CL_ParseRestore( msg );
|
||||||
|
break;
|
||||||
|
case svc_legacy_eventindex:
|
||||||
|
CL_LegacyPrecacheEvent(msg);
|
||||||
|
break;
|
||||||
|
case svc_weaponanim:
|
||||||
|
param1 = MSG_ReadByte( msg ); // iAnim
|
||||||
|
param2 = MSG_ReadByte( msg ); // body
|
||||||
|
CL_WeaponAnim( param1, param2 );
|
||||||
|
break;
|
||||||
|
case svc_bspdecal:
|
||||||
|
CL_ParseStaticDecal( msg );
|
||||||
|
break;
|
||||||
|
case svc_roomtype:
|
||||||
|
param1 = MSG_ReadShort( msg );
|
||||||
|
Cvar_SetValue( "room_type", param1 );
|
||||||
|
break;
|
||||||
|
case svc_addangle:
|
||||||
|
CL_ParseAddAngle( msg );
|
||||||
|
break;
|
||||||
|
case svc_usermessage:
|
||||||
|
CL_RegisterUserMessage( msg );
|
||||||
|
break;
|
||||||
|
case svc_packetentities:
|
||||||
|
playerbytes = CL_ParsePacketEntities( msg, false );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
|
||||||
|
break;
|
||||||
|
case svc_deltapacketentities:
|
||||||
|
playerbytes = CL_ParsePacketEntities( msg, true );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
|
||||||
|
break;
|
||||||
|
case svc_legacy_chokecount:
|
||||||
|
{
|
||||||
|
int i, j;
|
||||||
|
i = MSG_ReadByte( msg );
|
||||||
|
j = cls.netchan.incoming_acknowledged - 1;
|
||||||
|
for( ; i > 0 && j > cls.netchan.outgoing_sequence - CL_UPDATE_BACKUP; j-- )
|
||||||
|
{
|
||||||
|
if( cl.frames[j & CL_UPDATE_MASK].receivedtime != -3.0 )
|
||||||
|
{
|
||||||
|
cl.frames[j & CL_UPDATE_MASK].choked = true;
|
||||||
|
cl.frames[j & CL_UPDATE_MASK].receivedtime = -2.0;
|
||||||
|
i--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
//cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].choked = true;
|
||||||
|
//cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].receivedtime = -2.0;
|
||||||
|
break;
|
||||||
|
case svc_resourcelist:
|
||||||
|
CL_LegacyParseResourceList( msg );
|
||||||
|
break;
|
||||||
|
case svc_deltamovevars:
|
||||||
|
CL_ParseMovevars( msg );
|
||||||
|
break;
|
||||||
|
case svc_resourcerequest:
|
||||||
|
CL_ParseResourceRequest( msg );
|
||||||
|
break;
|
||||||
|
case svc_customization:
|
||||||
|
CL_ParseCustomization( msg );
|
||||||
|
break;
|
||||||
|
case svc_crosshairangle:
|
||||||
|
CL_ParseCrosshairAngle( msg );
|
||||||
|
break;
|
||||||
|
case svc_soundfade:
|
||||||
|
CL_ParseSoundFade( msg );
|
||||||
|
break;
|
||||||
|
case svc_filetxferfailed:
|
||||||
|
CL_ParseFileTransferFailed( msg );
|
||||||
|
break;
|
||||||
|
case svc_hltv:
|
||||||
|
CL_ParseHLTV( msg );
|
||||||
|
break;
|
||||||
|
case svc_director:
|
||||||
|
CL_ParseDirector( msg );
|
||||||
|
break;
|
||||||
|
case svc_resourcelocation:
|
||||||
|
CL_ParseResLocation( msg );
|
||||||
|
break;
|
||||||
|
case svc_querycvarvalue:
|
||||||
|
CL_ParseCvarValue( msg, false );
|
||||||
|
break;
|
||||||
|
case svc_querycvarvalue2:
|
||||||
|
CL_ParseCvarValue( msg, true );
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
CL_ParseUserMessage( msg, cmd );
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.usr += MSG_GetNumBytesRead( msg ) - bufStart;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
cl.frames[cl.parsecountmod].graphdata.msgbytes += MSG_GetNumBytesRead( msg ) - cls.starting_count;
|
||||||
|
CL_Parse_Debug( false ); // done
|
||||||
|
|
||||||
|
// we don't know if it is ok to save a demo message until
|
||||||
|
// after we have parsed the frame
|
||||||
|
if( !cls.demoplayback )
|
||||||
|
{
|
||||||
|
if( cls.demorecording && !cls.demowaiting )
|
||||||
|
{
|
||||||
|
CL_WriteDemoMessage( false, cls.starting_count, msg );
|
||||||
|
}
|
||||||
|
else if( cls.state != ca_active )
|
||||||
|
{
|
||||||
|
CL_WriteDemoMessage( true, cls.starting_count, msg );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_LegacyPrecache_f( void )
|
||||||
|
{
|
||||||
|
int spawncount, i;
|
||||||
|
model_t *mod;
|
||||||
|
|
||||||
|
if( !cls.legacymode )
|
||||||
|
return;
|
||||||
|
|
||||||
|
spawncount = Q_atoi( Cmd_Argv( 1 ));
|
||||||
|
|
||||||
|
Con_Printf( "Setting up renderer...\n" );
|
||||||
|
|
||||||
|
// load tempent sprites (glowshell, muzzleflashes etc)
|
||||||
|
CL_LoadClientSprites ();
|
||||||
|
|
||||||
|
// invalidate all decal indexes
|
||||||
|
memset( cl.decal_index, 0, sizeof( cl.decal_index ));
|
||||||
|
cl.video_prepped = true;
|
||||||
|
cl.audio_prepped = true;
|
||||||
|
if( clgame.entities )
|
||||||
|
clgame.entities->model = cl.worldmodel;
|
||||||
|
|
||||||
|
// tell rendering system we have a new set of models.
|
||||||
|
ref.dllFuncs.R_NewMap ();
|
||||||
|
|
||||||
|
CL_SetupOverviewParams();
|
||||||
|
|
||||||
|
// release unused SpriteTextures
|
||||||
|
for( i = 1, mod = clgame.sprites; i < MAX_CLIENT_SPRITES; i++, mod++ )
|
||||||
|
{
|
||||||
|
if( mod->needload == NL_UNREFERENCED && COM_CheckString( mod->name ))
|
||||||
|
Mod_FreeModel( mod );
|
||||||
|
}
|
||||||
|
|
||||||
|
// Mod_FreeUnused ();
|
||||||
|
|
||||||
|
if( host_developer.value <= DEV_NONE )
|
||||||
|
Con_ClearNotify(); // clear any lines of console text
|
||||||
|
|
||||||
|
// done with all resources, issue prespawn command.
|
||||||
|
// Include server count in case server disconnects and changes level during d/l
|
||||||
|
MSG_BeginClientCmd( &cls.netchan.message, clc_stringcmd );
|
||||||
|
MSG_WriteStringf( &cls.netchan.message, "begin %i", spawncount );
|
||||||
|
cls.signon = SIGNONS;
|
||||||
|
}
|
||||||
|
|
||||||
|
void CL_LegacyUpdateInfo( void )
|
||||||
|
{
|
||||||
|
if( !cls.legacymode )
|
||||||
|
return;
|
||||||
|
|
||||||
|
if( cls.state != ca_active )
|
||||||
|
return;
|
||||||
|
|
||||||
|
MSG_BeginClientCmd( &cls.netchan.message, clc_legacy_userinfo );
|
||||||
|
MSG_WriteString( &cls.netchan.message, cls.userinfo );
|
||||||
|
}
|
||||||
|
|
||||||
|
qboolean CL_LegacyMode( void )
|
||||||
|
{
|
||||||
|
return cls.legacymode;
|
||||||
|
}
|
||||||
@@ -54,31 +54,6 @@ void GAME_EXPORT CL_PopPMStates( void )
|
|||||||
clgame.pushed = false;
|
clgame.pushed = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
CL_PushTraceBounds
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs )
|
|
||||||
{
|
|
||||||
hullnum = bound( 0, hullnum, 3 );
|
|
||||||
VectorCopy( mins, clgame.pmove->player_mins[hullnum] );
|
|
||||||
VectorCopy( maxs, clgame.pmove->player_maxs[hullnum] );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
CL_PopTraceBounds
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT CL_PopTraceBounds( void )
|
|
||||||
{
|
|
||||||
memcpy( clgame.pmove->player_mins, host.player_mins, sizeof( host.player_mins ));
|
|
||||||
memcpy( clgame.pmove->player_maxs, host.player_maxs, sizeof( host.player_maxs ));
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============
|
===============
|
||||||
CL_IsPredicted
|
CL_IsPredicted
|
||||||
@@ -86,7 +61,7 @@ CL_IsPredicted
|
|||||||
*/
|
*/
|
||||||
qboolean CL_IsPredicted( void )
|
qboolean CL_IsPredicted( void )
|
||||||
{
|
{
|
||||||
if( cl_nopred->value || cl.intermission )
|
if( cl_nopred.value || cl.intermission )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
// never predict the quake demos
|
// never predict the quake demos
|
||||||
@@ -183,7 +158,7 @@ void CL_SetIdealPitch( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( steps < 2 ) return;
|
if( steps < 2 ) return;
|
||||||
cl.local.idealpitch = -dir * cl_idealpitchscale->value;
|
cl.local.idealpitch = -dir * cl_idealpitchscale.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -234,7 +209,7 @@ void CL_CheckPredictionError( void )
|
|||||||
// save the prediction error for interpolation
|
// save the prediction error for interpolation
|
||||||
if( dist > MAX_PREDICTION_ERROR )
|
if( dist > MAX_PREDICTION_ERROR )
|
||||||
{
|
{
|
||||||
if( cl_showerror->value && host_developer.value )
|
if( cl_showerror.value && host_developer.value )
|
||||||
Con_NPrintf( 10 + ( ++pos & 3 ), "^3player teleported:^7 %.3f units\n", dist );
|
Con_NPrintf( 10 + ( ++pos & 3 ), "^3player teleported:^7 %.3f units\n", dist );
|
||||||
|
|
||||||
// a teleport or something or gamepaused
|
// a teleport or something or gamepaused
|
||||||
@@ -242,7 +217,7 @@ void CL_CheckPredictionError( void )
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if( cl_showerror->value && dist > MIN_PREDICTION_EPSILON && host_developer.value )
|
if( cl_showerror.value && dist > MIN_PREDICTION_EPSILON && host_developer.value )
|
||||||
Con_NPrintf( 10 + ( ++pos & 3 ), "^1prediction error:^7 %.3f units\n", dist );
|
Con_NPrintf( 10 + ( ++pos & 3 ), "^1prediction error:^7 %.3f units\n", dist );
|
||||||
|
|
||||||
VectorCopy( cl.frames[cmd].playerstate[cl.playernum].origin, cl.local.predicted_origins[frame] );
|
VectorCopy( cl.frames[cmd].playerstate[cl.playernum].origin, cl.local.predicted_origins[frame] );
|
||||||
@@ -253,7 +228,7 @@ void CL_CheckPredictionError( void )
|
|||||||
// GoldSrc checks for singleplayer
|
// GoldSrc checks for singleplayer
|
||||||
// we would check for local server
|
// we would check for local server
|
||||||
if( dist > MIN_CORRECTION_DISTANCE && !SV_Active() )
|
if( dist > MIN_CORRECTION_DISTANCE && !SV_Active() )
|
||||||
cls.correction_time = cl_smoothtime->value;
|
cls.correction_time = cl_smoothtime.value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -417,7 +392,7 @@ CL_AddLinksToPmove
|
|||||||
collect solid entities
|
collect solid entities
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_AddLinksToPmove( frame_t *frame )
|
static void CL_AddLinksToPmove( frame_t *frame )
|
||||||
{
|
{
|
||||||
entity_state_t *state;
|
entity_state_t *state;
|
||||||
model_t *model;
|
model_t *model;
|
||||||
@@ -533,7 +508,7 @@ void GAME_EXPORT CL_SetSolidPlayers( int playernum )
|
|||||||
physent_t *pe;
|
physent_t *pe;
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
if( !cl_solid_players->value )
|
if( !cl_solid_players.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( i = 0; i < MAX_CLIENTS; i++ )
|
for( i = 0; i < MAX_CLIENTS; i++ )
|
||||||
@@ -687,11 +662,6 @@ cl_entity_t *CL_GetWaterEntity( const float *rgflPos )
|
|||||||
return CL_GetEntityByIndex( entnum );
|
return CL_GetEntityByIndex( entnum );
|
||||||
}
|
}
|
||||||
|
|
||||||
int GAME_EXPORT CL_TestLine( const vec3_t start, const vec3_t end, int flags )
|
|
||||||
{
|
|
||||||
return PM_TestLineExt( clgame.pmove, clgame.pmove->physents, clgame.pmove->numphysent, start, end, flags );
|
|
||||||
}
|
|
||||||
|
|
||||||
static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
|
static int GAME_EXPORT pfnTestPlayerPosition( float *pos, pmtrace_t *ptrace )
|
||||||
{
|
{
|
||||||
return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
|
return PM_TestPlayerPosition( clgame.pmove, pos, ptrace, NULL );
|
||||||
@@ -824,6 +794,16 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
|||||||
cd = &from->client;
|
cd = &from->client;
|
||||||
|
|
||||||
pmove->player_index = ps->number - 1;
|
pmove->player_index = ps->number - 1;
|
||||||
|
|
||||||
|
// a1ba: workaround bug where the server refuse to send our local player in delta
|
||||||
|
// cl.playernum, in theory, must be equal to our local player index anyway
|
||||||
|
//
|
||||||
|
// this might not be a real solution, since everything else will be bogus
|
||||||
|
// but we need to properly run prediction and avoid potential memory
|
||||||
|
// corruption
|
||||||
|
if( pmove->player_index < 0 )
|
||||||
|
pmove->player_index = bound( 0, cl.playernum, cl.maxclients - 1 );
|
||||||
|
|
||||||
pmove->multiplayer = (cl.maxclients > 1);
|
pmove->multiplayer = (cl.maxclients > 1);
|
||||||
pmove->runfuncs = runfuncs;
|
pmove->runfuncs = runfuncs;
|
||||||
pmove->time = time * 1000.0f;
|
pmove->time = time * 1000.0f;
|
||||||
@@ -873,10 +853,10 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
|
|||||||
VectorCopy( cd->vuser4, pmove->vuser4 );
|
VectorCopy( cd->vuser4, pmove->vuser4 );
|
||||||
pmove->cmd = *ucmd; // copy current cmds
|
pmove->cmd = *ucmd; // copy current cmds
|
||||||
|
|
||||||
Q_strncpy( pmove->physinfo, cls.physinfo, MAX_INFO_STRING );
|
Q_strncpy( pmove->physinfo, cls.physinfo, sizeof( pmove->physinfo ));
|
||||||
}
|
}
|
||||||
|
|
||||||
const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
static const void CL_FinishPMove( const playermove_t *pmove, local_state_t *to )
|
||||||
{
|
{
|
||||||
entity_state_t *ps;
|
entity_state_t *ps;
|
||||||
clientdata_t *cd;
|
clientdata_t *cd;
|
||||||
@@ -929,7 +909,7 @@ CL_RunUsercmd
|
|||||||
Runs prediction code for user cmd
|
Runs prediction code for user cmd
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
static void CL_RunUsercmd( local_state_t *from, local_state_t *to, usercmd_t *u, qboolean runfuncs, double *time, unsigned int random_seed )
|
||||||
{
|
{
|
||||||
usercmd_t cmd;
|
usercmd_t cmd;
|
||||||
|
|
||||||
@@ -1105,7 +1085,7 @@ void CL_PredictMovement( qboolean repredicting )
|
|||||||
cl.local.onground = frame->playerstate[cl.playernum].onground;
|
cl.local.onground = frame->playerstate[cl.playernum].onground;
|
||||||
else cl.local.onground = -1;
|
else cl.local.onground = -1;
|
||||||
|
|
||||||
if( !repredicting || !CVAR_TO_BOOL( cl_lw ))
|
if( !repredicting || !cl_lw.value )
|
||||||
cl.local.viewmodel = to->client.viewmodel;
|
cl.local.viewmodel = to->client.viewmodel;
|
||||||
cl.local.repredicting = false;
|
cl.local.repredicting = false;
|
||||||
cl.local.moving = false;
|
cl.local.moving = false;
|
||||||
@@ -1137,7 +1117,7 @@ void CL_PredictMovement( qboolean repredicting )
|
|||||||
|
|
||||||
cl.local.waterlevel = to->client.waterlevel;
|
cl.local.waterlevel = to->client.waterlevel;
|
||||||
cl.local.usehull = to->playerstate.usehull;
|
cl.local.usehull = to->playerstate.usehull;
|
||||||
if( !repredicting || !CVAR_TO_BOOL( cl_lw ))
|
if( !repredicting || !cl_lw.value )
|
||||||
cl.local.viewmodel = to->client.viewmodel;
|
cl.local.viewmodel = to->client.viewmodel;
|
||||||
|
|
||||||
if( FBitSet( to->client.flags, FL_ONGROUND ))
|
if( FBitSet( to->client.flags, FL_ONGROUND ))
|
||||||
@@ -1167,7 +1147,7 @@ void CL_PredictMovement( qboolean repredicting )
|
|||||||
cl.local.moving = false;
|
cl.local.moving = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( cls.correction_time > 0 && !cl_nosmooth->value && cl_smoothtime->value )
|
if( cls.correction_time > 0 && !cl_nosmooth.value && cl_smoothtime.value )
|
||||||
{
|
{
|
||||||
vec3_t delta;
|
vec3_t delta;
|
||||||
float frac;
|
float frac;
|
||||||
@@ -1177,14 +1157,14 @@ void CL_PredictMovement( qboolean repredicting )
|
|||||||
cls.correction_time -= host.frametime;
|
cls.correction_time -= host.frametime;
|
||||||
|
|
||||||
// Make sure smoothtime is postive
|
// Make sure smoothtime is postive
|
||||||
if( cl_smoothtime->value <= 0.0f )
|
if( cl_smoothtime.value <= 0.0f )
|
||||||
Cvar_DirectSet( cl_smoothtime, "0.1" );
|
Cvar_DirectSet( &cl_smoothtime, "0.1" );
|
||||||
|
|
||||||
// Clamp from 0 to cl_smoothtime.value
|
// Clamp from 0 to cl_smoothtime.value
|
||||||
cls.correction_time = bound( 0.0, cls.correction_time, cl_smoothtime->value );
|
cls.correction_time = bound( 0.0, cls.correction_time, cl_smoothtime.value );
|
||||||
|
|
||||||
// Compute backward interpolation fraction along full correction
|
// Compute backward interpolation fraction along full correction
|
||||||
frac = 1.0f - cls.correction_time / cl_smoothtime->value;
|
frac = 1.0f - cls.correction_time / cl_smoothtime.value;
|
||||||
|
|
||||||
// Determine how much error we still have to make up for
|
// Determine how much error we still have to make up for
|
||||||
VectorSubtract( cl.simorg, cl.local.lastorigin, delta );
|
VectorSubtract( cl.simorg, cl.local.lastorigin, delta );
|
||||||
|
|||||||
@@ -211,7 +211,7 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
clgame.maxEntities = GI->max_edicts;
|
clgame.maxEntities = GI->max_edicts;
|
||||||
clgame.maxEntities = bound( 600, clgame.maxEntities, MAX_EDICTS );
|
clgame.maxEntities = bound( 600, clgame.maxEntities, MAX_EDICTS );
|
||||||
clgame.maxModels = MAX_MODELS;
|
clgame.maxModels = MAX_MODELS;
|
||||||
Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), MAX_STRING );
|
Q_strncpy( clgame.maptitle, MSG_ReadString( msg ), sizeof( clgame.maptitle ));
|
||||||
|
|
||||||
// Re-init hud video, especially if we changed game directories
|
// Re-init hud video, especially if we changed game directories
|
||||||
clgame.dllFuncs.pfnVidInit();
|
clgame.dllFuncs.pfnVidInit();
|
||||||
@@ -232,10 +232,10 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
// loading user settings
|
// loading user settings
|
||||||
CSCR_LoadDefaultCVars( "user.scr" );
|
CSCR_LoadDefaultCVars( "user.scr" );
|
||||||
|
|
||||||
if( r_decals->value > mp_decals.value )
|
if( r_decals.value > mp_decals.value )
|
||||||
Cvar_SetValue( "r_decals", mp_decals.value );
|
Cvar_DirectSet( &r_decals, mp_decals.string );
|
||||||
}
|
}
|
||||||
else Cvar_Reset( "r_decals" );
|
else Cvar_DirectSet( &r_decals, NULL );
|
||||||
|
|
||||||
if( cl.background ) // tell the game parts about background state
|
if( cl.background ) // tell the game parts about background state
|
||||||
Cvar_FullSet( "cl_background", "1", FCVAR_READ_ONLY );
|
Cvar_FullSet( "cl_background", "1", FCVAR_READ_ONLY );
|
||||||
@@ -258,7 +258,7 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
Q_strncpy( gameui.globals->maptitle, clgame.maptitle, sizeof( gameui.globals->maptitle ));
|
Q_strncpy( gameui.globals->maptitle, clgame.maptitle, sizeof( gameui.globals->maptitle ));
|
||||||
|
|
||||||
if( !cls.changelevel && !cls.changedemo )
|
if( !cls.changelevel && !cls.changedemo )
|
||||||
CL_InitEdicts (); // re-arrange edicts
|
CL_InitEdicts( cl.maxclients ); // re-arrange edicts
|
||||||
|
|
||||||
// Quake just have a large packet of initialization data
|
// Quake just have a large packet of initialization data
|
||||||
for( i = 1; i < MAX_MODELS; i++ )
|
for( i = 1; i < MAX_MODELS; i++ )
|
||||||
@@ -302,9 +302,9 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
|
|||||||
else Cvar_Set( "cl_levelshot_name", va( "levelshots/%s_%s", clgame.mapname, refState.wideScreen ? "16x9" : "4x3" ));
|
else Cvar_Set( "cl_levelshot_name", va( "levelshots/%s_%s", clgame.mapname, refState.wideScreen ? "16x9" : "4x3" ));
|
||||||
Cvar_SetValue( "scr_loading", 0.0f ); // reset progress bar
|
Cvar_SetValue( "scr_loading", 0.0f ); // reset progress bar
|
||||||
|
|
||||||
if(( cl_allow_levelshots->value && !cls.changelevel ) || cl.background )
|
if(( cl_allow_levelshots.value && !cls.changelevel ) || cl.background )
|
||||||
{
|
{
|
||||||
if( !FS_FileExists( va( "%s.bmp", cl_levelshot_name->string ), true ))
|
if( !FS_FileExists( va( "%s.bmp", cl_levelshot_name.string ), true ))
|
||||||
Cvar_Set( "cl_levelshot_name", "*black" ); // render a black screen
|
Cvar_Set( "cl_levelshot_name", "*black" ); // render a black screen
|
||||||
cls.scrshot_request = scrshot_plaque; // request levelshot even if exist (check filetime)
|
cls.scrshot_request = scrshot_plaque; // request levelshot even if exist (check filetime)
|
||||||
}
|
}
|
||||||
@@ -414,7 +414,7 @@ If an entities model or origin changes from frame to frame, it must be
|
|||||||
relinked. Other attributes can change without relinking.
|
relinked. Other attributes can change without relinking.
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
static void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
|
||||||
{
|
{
|
||||||
int i, newnum, pack;
|
int i, newnum, pack;
|
||||||
qboolean forcelink;
|
qboolean forcelink;
|
||||||
@@ -565,7 +565,7 @@ CL_ParseQuakeParticles
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeParticle( sizebuf_t *msg )
|
static void CL_ParseQuakeParticle( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int count, color;
|
int count, color;
|
||||||
vec3_t org, dir;
|
vec3_t org, dir;
|
||||||
@@ -587,7 +587,7 @@ CL_ParseQuakeStaticSound
|
|||||||
|
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
static void CL_ParseQuakeStaticSound( sizebuf_t *msg )
|
||||||
{
|
{
|
||||||
int sound_num;
|
int sound_num;
|
||||||
float vol, attn;
|
float vol, attn;
|
||||||
@@ -694,17 +694,13 @@ static void CL_ParseQuakeBaseline( sizebuf_t *msg )
|
|||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
int newnum;
|
int newnum;
|
||||||
|
|
||||||
memset( &state, 0, sizeof( state ));
|
|
||||||
newnum = MSG_ReadWord( msg ); // entnum
|
newnum = MSG_ReadWord( msg ); // entnum
|
||||||
|
|
||||||
if( newnum >= clgame.maxEntities )
|
if( newnum >= clgame.maxEntities )
|
||||||
Host_Error( "CL_AllocEdict: no free edicts\n" );
|
Host_Error( "CL_AllocEdict: no free edicts\n" );
|
||||||
|
|
||||||
ent = CL_EDICT_NUM( newnum );
|
|
||||||
memset( &ent->prevstate, 0, sizeof( ent->prevstate ));
|
|
||||||
ent->index = newnum;
|
|
||||||
|
|
||||||
// parse baseline
|
// parse baseline
|
||||||
|
memset( &state, 0, sizeof( state ));
|
||||||
state.modelindex = MSG_ReadByte( msg );
|
state.modelindex = MSG_ReadByte( msg );
|
||||||
state.frame = MSG_ReadByte( msg );
|
state.frame = MSG_ReadByte( msg );
|
||||||
state.colormap = MSG_ReadByte( msg );
|
state.colormap = MSG_ReadByte( msg );
|
||||||
@@ -715,8 +711,10 @@ static void CL_ParseQuakeBaseline( sizebuf_t *msg )
|
|||||||
state.angles[1] = MSG_ReadAngle( msg );
|
state.angles[1] = MSG_ReadAngle( msg );
|
||||||
state.origin[2] = MSG_ReadCoord( msg );
|
state.origin[2] = MSG_ReadCoord( msg );
|
||||||
state.angles[2] = MSG_ReadAngle( msg );
|
state.angles[2] = MSG_ReadAngle( msg );
|
||||||
ent->player = CL_IsPlayerIndex( newnum );
|
|
||||||
|
|
||||||
|
ent = CL_EDICT_NUM( newnum );
|
||||||
|
ent->index = newnum;
|
||||||
|
ent->player = CL_IsPlayerIndex( newnum );
|
||||||
memcpy( &ent->baseline, &state, sizeof( entity_state_t ));
|
memcpy( &ent->baseline, &state, sizeof( entity_state_t ));
|
||||||
memcpy( &ent->prevstate, &state, sizeof( entity_state_t ));
|
memcpy( &ent->prevstate, &state, sizeof( entity_state_t ));
|
||||||
}
|
}
|
||||||
@@ -818,7 +816,7 @@ CL_QuakeStuffText
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_QuakeStuffText( const char *text )
|
static void CL_QuakeStuffText( const char *text )
|
||||||
{
|
{
|
||||||
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
|
Q_strncat( cmd_buf, text, sizeof( cmd_buf ));
|
||||||
|
|
||||||
@@ -833,7 +831,7 @@ CL_QuakeExecStuff
|
|||||||
|
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void CL_QuakeExecStuff( void )
|
static void CL_QuakeExecStuff( void )
|
||||||
{
|
{
|
||||||
char *text = cmd_buf;
|
char *text = cmd_buf;
|
||||||
char token[256];
|
char token[256];
|
||||||
|
|||||||
@@ -41,11 +41,24 @@ CL_CmpStudioTextures
|
|||||||
return true if equal
|
return true if equal
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
qboolean CL_CmpStudioTextures( int numtexs, mstudiotexture_t *p1, mstudiotexture_t *p2 )
|
static qboolean CL_CmpStudioTextures( int numtexs, mstudiotexture_t *p1, remap_info_t *remap )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
mstudiotexture_t *p2;
|
||||||
|
|
||||||
if( !p1 || !p2 ) return false;
|
if( !p1 ) // no textures
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( !remap ) // current model has no remap
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( !remap->textures ) // shouldn't happen, just in case
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( numtexs != remap->numtextures ) // amount of textures differs, it's a different model
|
||||||
|
return false;
|
||||||
|
|
||||||
|
p2 = remap->ptexture;
|
||||||
|
|
||||||
for( i = 0; i < numtexs; i++, p1++, p2++ )
|
for( i = 0; i < numtexs; i++, p1++, p2++ )
|
||||||
{
|
{
|
||||||
@@ -65,7 +78,7 @@ CL_CreateRawTextureFromPixels
|
|||||||
Convert texture_t struct into mstudiotexture_t prototype
|
Convert texture_t struct into mstudiotexture_t prototype
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
byte *CL_CreateRawTextureFromPixels( texture_t *tx, size_t *size, int topcolor, int bottomcolor )
|
static byte *CL_CreateRawTextureFromPixels( texture_t *tx, size_t *size, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
static mstudiotexture_t pin;
|
static mstudiotexture_t pin;
|
||||||
byte *pal;
|
byte *pal;
|
||||||
@@ -98,7 +111,7 @@ CL_DuplicateTexture
|
|||||||
Dupliacte texture with remap pixels
|
Dupliacte texture with remap pixels
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_DuplicateTexture( cl_entity_t *entity, model_t *model, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
static void CL_DuplicateTexture( cl_entity_t *entity, model_t *model, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
const char *name;
|
const char *name;
|
||||||
texture_t *tx = NULL;
|
texture_t *tx = NULL;
|
||||||
@@ -141,7 +154,7 @@ CL_UpdateStudioTexture
|
|||||||
Update texture top and bottom colors
|
Update texture top and bottom colors
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateStudioTexture( cl_entity_t *entity, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
static void CL_UpdateStudioTexture( cl_entity_t *entity, mstudiotexture_t *ptexture, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
rgbdata_t *pic;
|
rgbdata_t *pic;
|
||||||
texture_t *tx = NULL;
|
texture_t *tx = NULL;
|
||||||
@@ -202,7 +215,7 @@ CL_UpdateAliasTexture
|
|||||||
Update texture top and bottom colors
|
Update texture top and bottom colors
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int skinnum, int topcolor, int bottomcolor )
|
static void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int skinnum, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
char texname[MAX_QPATH];
|
char texname[MAX_QPATH];
|
||||||
rgbdata_t skin, *pic;
|
rgbdata_t skin, *pic;
|
||||||
@@ -234,6 +247,68 @@ void CL_UpdateAliasTexture( cl_entity_t *entity, unsigned short *texture, int sk
|
|||||||
ref.dllFuncs.GL_ProcessTexture( *texture, -1.0f, topcolor, bottomcolor );
|
ref.dllFuncs.GL_ProcessTexture( *texture, -1.0f, topcolor, bottomcolor );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
====================
|
||||||
|
CL_FreeRemapInfo
|
||||||
|
|
||||||
|
Release remap info per entity
|
||||||
|
====================
|
||||||
|
*/
|
||||||
|
static void CL_FreeRemapInfo( remap_info_t *info )
|
||||||
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
|
Assert( info != NULL );
|
||||||
|
|
||||||
|
// release all colormap texture copies
|
||||||
|
for( i = 0; i < info->numtextures; i++ )
|
||||||
|
{
|
||||||
|
if( info->ptexture != NULL )
|
||||||
|
{
|
||||||
|
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||||
|
ref.dllFuncs.GL_FreeTexture( info->ptexture[i].index );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( info->textures[i] != 0 )
|
||||||
|
ref.dllFuncs.GL_FreeTexture( info->textures[i] );
|
||||||
|
}
|
||||||
|
|
||||||
|
Mem_Free( info ); // release struct
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
====================
|
||||||
|
CL_UpdateRemapInfo
|
||||||
|
|
||||||
|
Update all remaps per entity
|
||||||
|
====================
|
||||||
|
*/
|
||||||
|
static void CL_UpdateRemapInfo( cl_entity_t *entity, int topcolor, int bottomcolor )
|
||||||
|
{
|
||||||
|
remap_info_t *info;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
i = ( entity == &clgame.viewent ) ? clgame.maxEntities : entity->curstate.number;
|
||||||
|
info = clgame.remap_info[i];
|
||||||
|
if( !info ) return; // no remap info
|
||||||
|
|
||||||
|
if( info->topcolor == topcolor && info->bottomcolor == bottomcolor )
|
||||||
|
return; // values is valid
|
||||||
|
|
||||||
|
for( i = 0; i < info->numtextures; i++ )
|
||||||
|
{
|
||||||
|
if( info->ptexture != NULL )
|
||||||
|
{
|
||||||
|
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
||||||
|
CL_UpdateStudioTexture( entity, &info->ptexture[i], topcolor, bottomcolor );
|
||||||
|
}
|
||||||
|
else CL_UpdateAliasTexture( entity, &info->textures[i], i, topcolor, bottomcolor );
|
||||||
|
}
|
||||||
|
|
||||||
|
info->topcolor = topcolor;
|
||||||
|
info->bottomcolor = bottomcolor;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_AllocRemapInfo
|
CL_AllocRemapInfo
|
||||||
@@ -242,7 +317,7 @@ Allocate new remap info per entity
|
|||||||
and make copy of remap textures
|
and make copy of remap textures
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor )
|
static void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor )
|
||||||
{
|
{
|
||||||
remap_info_t *info;
|
remap_info_t *info;
|
||||||
studiohdr_t *phdr;
|
studiohdr_t *phdr;
|
||||||
@@ -282,10 +357,9 @@ void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int b
|
|||||||
if( !phdr ) return; // bad model?
|
if( !phdr ) return; // bad model?
|
||||||
|
|
||||||
src = (mstudiotexture_t *)(((byte *)phdr) + phdr->textureindex);
|
src = (mstudiotexture_t *)(((byte *)phdr) + phdr->textureindex);
|
||||||
dst = (clgame.remap_info[i] ? clgame.remap_info[i]->ptexture : NULL);
|
|
||||||
|
|
||||||
// NOTE: we must copy all the structures 'mstudiotexture_t' for easy access when model is rendering
|
// NOTE: we must copy all the structures 'mstudiotexture_t' for easy access when model is rendering
|
||||||
if( !CL_CmpStudioTextures( phdr->numtextures, src, dst ) || clgame.remap_info[i]->model != model )
|
if( !CL_CmpStudioTextures( phdr->numtextures, src, clgame.remap_info[i] ) || clgame.remap_info[i]->model != model )
|
||||||
{
|
{
|
||||||
// this code catches studiomodel change with another studiomodel with remap textures
|
// this code catches studiomodel change with another studiomodel with remap textures
|
||||||
// e.g. playermodel 'barney' with playermodel 'gordon'
|
// e.g. playermodel 'barney' with playermodel 'gordon'
|
||||||
@@ -350,68 +424,6 @@ void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int b
|
|||||||
info->model = model;
|
info->model = model;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
====================
|
|
||||||
CL_UpdateRemapInfo
|
|
||||||
|
|
||||||
Update all remaps per entity
|
|
||||||
====================
|
|
||||||
*/
|
|
||||||
void CL_UpdateRemapInfo( cl_entity_t *entity, int topcolor, int bottomcolor )
|
|
||||||
{
|
|
||||||
remap_info_t *info;
|
|
||||||
int i;
|
|
||||||
|
|
||||||
i = ( entity == &clgame.viewent ) ? clgame.maxEntities : entity->curstate.number;
|
|
||||||
info = clgame.remap_info[i];
|
|
||||||
if( !info ) return; // no remap info
|
|
||||||
|
|
||||||
if( info->topcolor == topcolor && info->bottomcolor == bottomcolor )
|
|
||||||
return; // values is valid
|
|
||||||
|
|
||||||
for( i = 0; i < info->numtextures; i++ )
|
|
||||||
{
|
|
||||||
if( info->ptexture != NULL )
|
|
||||||
{
|
|
||||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
|
||||||
CL_UpdateStudioTexture( entity, &info->ptexture[i], topcolor, bottomcolor );
|
|
||||||
}
|
|
||||||
else CL_UpdateAliasTexture( entity, &info->textures[i], i, topcolor, bottomcolor );
|
|
||||||
}
|
|
||||||
|
|
||||||
info->topcolor = topcolor;
|
|
||||||
info->bottomcolor = bottomcolor;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
====================
|
|
||||||
CL_FreeRemapInfo
|
|
||||||
|
|
||||||
Release remap info per entity
|
|
||||||
====================
|
|
||||||
*/
|
|
||||||
void CL_FreeRemapInfo( remap_info_t *info )
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
|
|
||||||
Assert( info != NULL );
|
|
||||||
|
|
||||||
// release all colormap texture copies
|
|
||||||
for( i = 0; i < info->numtextures; i++ )
|
|
||||||
{
|
|
||||||
if( info->ptexture != NULL )
|
|
||||||
{
|
|
||||||
if( FBitSet( info->ptexture[i].flags, STUDIO_NF_COLORMAP ))
|
|
||||||
ref.dllFuncs.GL_FreeTexture( info->ptexture[i].index );
|
|
||||||
}
|
|
||||||
|
|
||||||
if( info->textures[i] != 0 )
|
|
||||||
ref.dllFuncs.GL_FreeTexture( info->textures[i] );
|
|
||||||
}
|
|
||||||
|
|
||||||
Mem_Free( info ); // release struct
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
====================
|
====================
|
||||||
CL_ClearAllRemaps
|
CL_ClearAllRemaps
|
||||||
@@ -434,3 +446,21 @@ void CL_ClearAllRemaps( void )
|
|||||||
}
|
}
|
||||||
clgame.remap_info = NULL;
|
clgame.remap_info = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
=============
|
||||||
|
CL_EntitySetRemapColors
|
||||||
|
=============
|
||||||
|
*/
|
||||||
|
qboolean CL_EntitySetRemapColors( cl_entity_t *e, model_t *mod, int top, int bottom )
|
||||||
|
{
|
||||||
|
CL_AllocRemapInfo( e, mod, top, bottom );
|
||||||
|
|
||||||
|
if( CL_GetRemapInfoForEntity( e ))
|
||||||
|
{
|
||||||
|
CL_UpdateRemapInfo( e, top, bottom );
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|||||||
@@ -20,7 +20,7 @@ GNU General Public License for more details.
|
|||||||
|
|
||||||
int R_FatPVS( const vec3_t org, float radius, byte *visbuffer, qboolean merge, qboolean fullvis )
|
int R_FatPVS( const vec3_t org, float radius, byte *visbuffer, qboolean merge, qboolean fullvis )
|
||||||
{
|
{
|
||||||
return Mod_FatPVS( org, radius, visbuffer, world.visbytes, merge, fullvis );
|
return Mod_FatPVS( org, radius, visbuffer, world.visbytes, merge, fullvis, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
lightstyle_t *CL_GetLightStyle( int number )
|
lightstyle_t *CL_GetLightStyle( int number )
|
||||||
@@ -126,7 +126,7 @@ CL_GenericHandle
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
const char *CL_GenericHandle( int fileindex )
|
static const char *CL_GenericHandle( int fileindex )
|
||||||
{
|
{
|
||||||
if( fileindex < 0 || fileindex >= MAX_CUSTOM )
|
if( fileindex < 0 || fileindex >= MAX_CUSTOM )
|
||||||
return 0;
|
return 0;
|
||||||
@@ -142,8 +142,6 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
|||||||
return 1;
|
return 1;
|
||||||
#endif
|
#endif
|
||||||
return 0;
|
return 0;
|
||||||
case PARM_SKY_SPHERE:
|
|
||||||
return FBitSet( world.flags, FWORLD_SKYSPHERE ) && !FBitSet( world.flags, FWORLD_CUSTOM_SKYBOX );
|
|
||||||
case PARAM_GAMEPAUSED:
|
case PARAM_GAMEPAUSED:
|
||||||
return cl.paused;
|
return cl.paused;
|
||||||
case PARM_CLIENT_INGAME:
|
case PARM_CLIENT_INGAME:
|
||||||
@@ -164,6 +162,14 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
|||||||
return (intptr_t)world.deluxedata;
|
return (intptr_t)world.deluxedata;
|
||||||
case PARM_SHADOWDATA:
|
case PARM_SHADOWDATA:
|
||||||
return (intptr_t)world.shadowdata;
|
return (intptr_t)world.shadowdata;
|
||||||
|
case PARM_FULLSCREEN:
|
||||||
|
return refState.fullScreen;
|
||||||
|
case PARM_WIDESCREEN:
|
||||||
|
return refState.wideScreen;
|
||||||
|
case PARM_SCREEN_WIDTH:
|
||||||
|
return refState.width;
|
||||||
|
case PARM_SCREEN_HEIGHT:
|
||||||
|
return refState.height;
|
||||||
default:
|
default:
|
||||||
// indicates call from client.dll
|
// indicates call from client.dll
|
||||||
if( checkRef )
|
if( checkRef )
|
||||||
@@ -179,26 +185,30 @@ intptr_t CL_RenderGetParm( const int parm, const int arg, const qboolean checkRe
|
|||||||
return CL_IsThirdPerson();
|
return CL_IsThirdPerson();
|
||||||
case PARM_QUAKE_COMPATIBLE:
|
case PARM_QUAKE_COMPATIBLE:
|
||||||
return Host_IsQuakeCompatible();
|
return Host_IsQuakeCompatible();
|
||||||
case PARM_PLAYER_INDEX:
|
|
||||||
return cl.playernum + 1;
|
|
||||||
case PARM_VIEWENT_INDEX:
|
|
||||||
return cl.viewentity;
|
|
||||||
case PARM_CONNSTATE:
|
case PARM_CONNSTATE:
|
||||||
return (int)cls.state;
|
return (int)cls.state;
|
||||||
case PARM_PLAYING_DEMO:
|
case PARM_PLAYING_DEMO:
|
||||||
return cls.demoplayback;
|
return cls.demoplayback;
|
||||||
case PARM_WATER_LEVEL:
|
case PARM_WATER_LEVEL:
|
||||||
return cl.local.waterlevel;
|
return cl.local.waterlevel;
|
||||||
case PARM_MAX_CLIENTS:
|
|
||||||
return cl.maxclients;
|
|
||||||
case PARM_LOCAL_HEALTH:
|
case PARM_LOCAL_HEALTH:
|
||||||
return cl.local.health;
|
return cl.local.health;
|
||||||
case PARM_LOCAL_GAME:
|
case PARM_LOCAL_GAME:
|
||||||
return Host_IsLocalGame();
|
return Host_IsLocalGame();
|
||||||
case PARM_NUMENTITIES:
|
case PARM_NUMENTITIES:
|
||||||
return pfnNumberOfEntities();
|
return pfnNumberOfEntities();
|
||||||
case PARM_NUMMODELS:
|
case PARM_GET_CLIENT_PTR:
|
||||||
return cl.nummodels;
|
return (intptr_t)&cl.time; // with the offset
|
||||||
|
case PARM_GET_HOST_PTR:
|
||||||
|
return (intptr_t)&host.realtime; // with the offset
|
||||||
|
case PARM_GET_WORLD_PTR:
|
||||||
|
return (intptr_t)&world;
|
||||||
|
case PARM_GET_MOVEVARS_PTR:
|
||||||
|
return (intptr_t)&clgame.movevars;
|
||||||
|
case PARM_GET_PALETTE_PTR:
|
||||||
|
return (intptr_t)&clgame.palette;
|
||||||
|
case PARM_GET_VIEWENT_PTR:
|
||||||
|
return (intptr_t)&clgame.viewent;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -20,18 +20,18 @@ GNU General Public License for more details.
|
|||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "library.h"
|
#include "library.h"
|
||||||
|
|
||||||
convar_t *scr_centertime;
|
CVAR_DEFINE_AUTO( scr_centertime, "2.5", 0, "centerprint hold time" );
|
||||||
convar_t *scr_loading;
|
CVAR_DEFINE_AUTO( scr_loading, "0", 0, "loading bar progress" );
|
||||||
convar_t *scr_download;
|
CVAR_DEFINE_AUTO( scr_download, "-1", 0, "downloading bar progress" );
|
||||||
convar_t *scr_viewsize;
|
CVAR_DEFINE( scr_viewsize, "viewsize", "120", FCVAR_ARCHIVE, "screen size (quake only)" );
|
||||||
convar_t *cl_testlights;
|
CVAR_DEFINE_AUTO( cl_testlights, "0", 0, "test dynamic lights" );
|
||||||
convar_t *cl_allow_levelshots;
|
CVAR_DEFINE( cl_allow_levelshots, "allow_levelshots", "0", FCVAR_ARCHIVE, "allow engine to use indivdual levelshots instead of 'loading' image" );
|
||||||
convar_t *cl_levelshot_name;
|
CVAR_DEFINE_AUTO( cl_levelshot_name, "*black", 0, "contains path to current levelshot" );
|
||||||
static convar_t *cl_envshot_size;
|
static CVAR_DEFINE_AUTO( cl_envshot_size, "256", FCVAR_ARCHIVE, "envshot size of cube side" );
|
||||||
convar_t *v_dark;
|
CVAR_DEFINE_AUTO( v_dark, "0", 0, "starts level from dark screen" );
|
||||||
static convar_t *net_speeds;
|
static CVAR_DEFINE_AUTO( net_speeds, "0", FCVAR_ARCHIVE, "show network packets" );
|
||||||
static convar_t *cl_showfps;
|
static CVAR_DEFINE_AUTO( cl_showfps, "0", FCVAR_ARCHIVE, "show client fps" );
|
||||||
static convar_t *cl_showpos;
|
static CVAR_DEFINE_AUTO( cl_showpos, "0", FCVAR_ARCHIVE, "show local player position and velocity" );
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
@@ -59,7 +59,7 @@ void SCR_DrawFPS( int height )
|
|||||||
char fpsstring[64];
|
char fpsstring[64];
|
||||||
int offset;
|
int offset;
|
||||||
|
|
||||||
if( cls.state != ca_active || !cl_showfps->value || cl.background )
|
if( cls.state != ca_active || !cl_showfps.value || cl.background )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
switch( cls.scrshot_action )
|
switch( cls.scrshot_action )
|
||||||
@@ -95,7 +95,7 @@ void SCR_DrawFPS( int height )
|
|||||||
if( curfps < minfps ) minfps = curfps;
|
if( curfps < minfps ) minfps = curfps;
|
||||||
if( curfps > maxfps ) maxfps = curfps;
|
if( curfps > maxfps ) maxfps = curfps;
|
||||||
|
|
||||||
if( cl_showfps->value == 2 )
|
if( cl_showfps.value == 2 )
|
||||||
Q_snprintf( fpsstring, sizeof( fpsstring ), "fps: ^1%4i min, ^3%4i cur, ^2%4i max", minfps, curfps, maxfps );
|
Q_snprintf( fpsstring, sizeof( fpsstring ), "fps: ^1%4i min, ^3%4i cur, ^2%4i max", minfps, curfps, maxfps );
|
||||||
else Q_snprintf( fpsstring, sizeof( fpsstring ), "%4i fps", curfps );
|
else Q_snprintf( fpsstring, sizeof( fpsstring ), "%4i fps", curfps );
|
||||||
MakeRGBA( color, 255, 255, 255, 255 );
|
MakeRGBA( color, 255, 255, 255, 255 );
|
||||||
@@ -119,7 +119,7 @@ void SCR_DrawPos( void )
|
|||||||
cl_entity_t *ent;
|
cl_entity_t *ent;
|
||||||
rgba_t color;
|
rgba_t color;
|
||||||
|
|
||||||
if( cls.state != ca_active || !cl_showpos->value || cl.background )
|
if( cls.state != ca_active || !cl_showpos.value || cl.background )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
ent = CL_GetLocalPlayer();
|
ent = CL_GetLocalPlayer();
|
||||||
@@ -164,7 +164,7 @@ void SCR_NetSpeeds( void )
|
|||||||
if( !host.allow_console )
|
if( !host.allow_console )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( !net_speeds->value || cls.state != ca_active )
|
if( !net_speeds.value || cls.state != ca_active )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// prevent to get too big values at max
|
// prevent to get too big values at max
|
||||||
@@ -252,7 +252,7 @@ VID_WriteOverviewScript
|
|||||||
Create overview script file
|
Create overview script file
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void VID_WriteOverviewScript( void )
|
static void VID_WriteOverviewScript( void )
|
||||||
{
|
{
|
||||||
ref_overview_t *ov = &clgame.overView;
|
ref_overview_t *ov = &clgame.overView;
|
||||||
string filename;
|
string filename;
|
||||||
@@ -288,9 +288,14 @@ void SCR_MakeScreenShot( void )
|
|||||||
qboolean iRet = false;
|
qboolean iRet = false;
|
||||||
int viewsize;
|
int viewsize;
|
||||||
|
|
||||||
|
if( cls.scrshot_action == scrshot_inactive )
|
||||||
|
return;
|
||||||
|
|
||||||
if( cls.envshot_viewsize > 0 )
|
if( cls.envshot_viewsize > 0 )
|
||||||
viewsize = cls.envshot_viewsize;
|
viewsize = cls.envshot_viewsize;
|
||||||
else viewsize = cl_envshot_size->value;
|
else viewsize = cl_envshot_size.value;
|
||||||
|
|
||||||
|
V_CheckGamma();
|
||||||
|
|
||||||
switch( cls.scrshot_action )
|
switch( cls.scrshot_action )
|
||||||
{
|
{
|
||||||
@@ -317,8 +322,6 @@ void SCR_MakeScreenShot( void )
|
|||||||
if( iRet )
|
if( iRet )
|
||||||
VID_WriteOverviewScript(); // store overview script too
|
VID_WriteOverviewScript(); // store overview script too
|
||||||
break;
|
break;
|
||||||
case scrshot_inactive:
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// report
|
// report
|
||||||
@@ -342,11 +345,11 @@ void SCR_MakeScreenShot( void )
|
|||||||
SCR_DrawPlaque
|
SCR_DrawPlaque
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SCR_DrawPlaque( void )
|
static void SCR_DrawPlaque( void )
|
||||||
{
|
{
|
||||||
if(( cl_allow_levelshots->value && !cls.changelevel ) || cl.background )
|
if(( cl_allow_levelshots.value && !cls.changelevel ) || cl.background )
|
||||||
{
|
{
|
||||||
int levelshot = ref.dllFuncs.GL_LoadTexture( cl_levelshot_name->string, NULL, 0, TF_IMAGE );
|
int levelshot = ref.dllFuncs.GL_LoadTexture( cl_levelshot_name.string, NULL, 0, TF_IMAGE );
|
||||||
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
||||||
ref.dllFuncs.R_DrawStretchPic( 0, 0, refState.width, refState.height, 0, 0, 1, 1, levelshot );
|
ref.dllFuncs.R_DrawStretchPic( 0, 0, refState.width, refState.height, 0, 0, 1, 1, levelshot );
|
||||||
if( !cl.background ) CL_DrawHUD( CL_LOADING );
|
if( !cl.background ) CL_DrawHUD( CL_LOADING );
|
||||||
@@ -366,7 +369,7 @@ void SCR_BeginLoadingPlaque( qboolean is_background )
|
|||||||
cl.video_prepped = false;
|
cl.video_prepped = false;
|
||||||
|
|
||||||
if( !Host_IsDedicated() )
|
if( !Host_IsDedicated() )
|
||||||
oldclear = gl_clear->value;
|
oldclear = gl_clear.value;
|
||||||
|
|
||||||
if( CL_IsInMenu( ) && !cls.changedemo && !is_background )
|
if( CL_IsInMenu( ) && !cls.changedemo && !is_background )
|
||||||
{
|
{
|
||||||
@@ -382,7 +385,7 @@ void SCR_BeginLoadingPlaque( qboolean is_background )
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
if( !Host_IsDedicated() )
|
if( !Host_IsDedicated() )
|
||||||
gl_clear->value = 0.0f;
|
gl_clear.value = 0.0f;
|
||||||
|
|
||||||
if( is_background ) IN_MouseSavePos( );
|
if( is_background ) IN_MouseSavePos( );
|
||||||
cls.draw_changelevel = !is_background;
|
cls.draw_changelevel = !is_background;
|
||||||
@@ -391,7 +394,7 @@ void SCR_BeginLoadingPlaque( qboolean is_background )
|
|||||||
cl.background = is_background; // set right state before svc_serverdata is came
|
cl.background = is_background; // set right state before svc_serverdata is came
|
||||||
|
|
||||||
if( !Host_IsDedicated() )
|
if( !Host_IsDedicated() )
|
||||||
gl_clear->value = oldclear;
|
gl_clear.value = oldclear;
|
||||||
|
|
||||||
// SNDDMA_LockSound();
|
// SNDDMA_LockSound();
|
||||||
}
|
}
|
||||||
@@ -413,7 +416,7 @@ void SCR_EndLoadingPlaque( void )
|
|||||||
SCR_AddDirtyPoint
|
SCR_AddDirtyPoint
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_AddDirtyPoint( int x, int y )
|
static void SCR_AddDirtyPoint( int x, int y )
|
||||||
{
|
{
|
||||||
if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
|
if( x < scr_dirty.x1 ) scr_dirty.x1 = x;
|
||||||
if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
|
if( x > scr_dirty.x2 ) scr_dirty.x2 = x;
|
||||||
@@ -442,7 +445,7 @@ void SCR_TileClear( void )
|
|||||||
int i, top, bottom, left, right;
|
int i, top, bottom, left, right;
|
||||||
dirty_t clear;
|
dirty_t clear;
|
||||||
|
|
||||||
if( scr_viewsize->value >= 120 )
|
if( scr_viewsize.value >= 120 )
|
||||||
return; // full screen rendering
|
return; // full screen rendering
|
||||||
|
|
||||||
// erase rect will be the union of the past three frames
|
// erase rect will be the union of the past three frames
|
||||||
@@ -558,7 +561,7 @@ void SCR_LoadCreditsFont( void )
|
|||||||
{
|
{
|
||||||
cl_font_t *const font = &cls.creditsFont;
|
cl_font_t *const font = &cls.creditsFont;
|
||||||
qboolean success = false;
|
qboolean success = false;
|
||||||
float scale = hud_fontscale->value;
|
float scale = hud_fontscale.value;
|
||||||
dword crc = 0;
|
dword crc = 0;
|
||||||
|
|
||||||
// replace default gfx.wad textures by current charset's font
|
// replace default gfx.wad textures by current charset's font
|
||||||
@@ -570,15 +573,15 @@ void SCR_LoadCreditsFont( void )
|
|||||||
"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 )
|
"creditsfont_%s.fnt", Cvar_VariableString( "con_charset" )) > 0 )
|
||||||
{
|
{
|
||||||
if( FS_FileExists( charsetFnt, false ))
|
if( FS_FileExists( charsetFnt, false ))
|
||||||
success = Con_LoadVariableWidthFont( charsetFnt, font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadVariableWidthFont( charsetFnt, font, scale, &hud_fontrender, TF_FONT );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadVariableWidthFont( "gfx/creditsfont.fnt", font, scale, &hud_fontrender, TF_FONT );
|
||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransAdd, TF_FONT );
|
success = Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &hud_fontrender, TF_FONT );
|
||||||
|
|
||||||
// copy font size for client.dll
|
// copy font size for client.dll
|
||||||
if( success )
|
if( success )
|
||||||
@@ -600,7 +603,7 @@ SCR_InstallParticlePalette
|
|||||||
INTERNAL RESOURCE
|
INTERNAL RESOURCE
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void SCR_InstallParticlePalette( void )
|
static void SCR_InstallParticlePalette( void )
|
||||||
{
|
{
|
||||||
rgbdata_t *pic;
|
rgbdata_t *pic;
|
||||||
int i;
|
int i;
|
||||||
@@ -646,21 +649,21 @@ void SCR_RegisterTextures( void )
|
|||||||
// register gfx.wad images
|
// register gfx.wad images
|
||||||
|
|
||||||
if( FS_FileExists( "gfx/paused.lmp", false ))
|
if( FS_FileExists( "gfx/paused.lmp", false ))
|
||||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE );
|
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/paused.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
else if( FS_FileExists( "gfx/pause.lmp", false ))
|
else if( FS_FileExists( "gfx/pause.lmp", false ))
|
||||||
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE );
|
cls.pauseIcon = ref.dllFuncs.GL_LoadTexture( "gfx/pause.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
|
|
||||||
if( FS_FileExists( "gfx/lambda.lmp", false ))
|
if( FS_FileExists( "gfx/lambda.lmp", false ))
|
||||||
{
|
{
|
||||||
if( cl_allow_levelshots->value )
|
if( cl_allow_levelshots.value )
|
||||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE );
|
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/lambda.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
}
|
}
|
||||||
else if( FS_FileExists( "gfx/loading.lmp", false ))
|
else if( FS_FileExists( "gfx/loading.lmp", false ))
|
||||||
{
|
{
|
||||||
if( cl_allow_levelshots->value )
|
if( cl_allow_levelshots.value )
|
||||||
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE );
|
cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_LUMINANCE|TF_ALLOW_NEAREST );
|
||||||
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE );
|
else cls.loadingBar = ref.dllFuncs.GL_LoadTexture( "gfx/loading.lmp", NULL, 0, TF_IMAGE|TF_ALLOW_NEAREST );
|
||||||
}
|
}
|
||||||
|
|
||||||
cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
|
cls.tileImage = ref.dllFuncs.GL_LoadTexture( "gfx/backtile.lmp", NULL, 0, TF_NOMIPMAP );
|
||||||
@@ -673,9 +676,9 @@ SCR_SizeUp_f
|
|||||||
Keybinding command
|
Keybinding command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_SizeUp_f( void )
|
static void SCR_SizeUp_f( void )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "viewsize", Q_min( scr_viewsize->value + 10, 120 ));
|
Cvar_SetValue( "viewsize", Q_min( scr_viewsize.value + 10, 120 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -686,9 +689,9 @@ SCR_SizeDown_f
|
|||||||
Keybinding command
|
Keybinding command
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SCR_SizeDown_f( void )
|
static void SCR_SizeDown_f( void )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "viewsize", Q_max( scr_viewsize->value - 10, 30 ));
|
Cvar_SetValue( "viewsize", Q_max( scr_viewsize.value - 10, 30 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -726,6 +729,7 @@ void SCR_VidInit( void )
|
|||||||
|
|
||||||
// restart console size
|
// restart console size
|
||||||
Con_VidInit ();
|
Con_VidInit ();
|
||||||
|
Touch_NotifyResize();
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -737,18 +741,18 @@ void SCR_Init( void )
|
|||||||
{
|
{
|
||||||
if( scr_init ) return;
|
if( scr_init ) return;
|
||||||
|
|
||||||
scr_centertime = Cvar_Get( "scr_centertime", "2.5", 0, "centerprint hold time" );
|
Cvar_RegisterVariable( &scr_centertime );
|
||||||
cl_levelshot_name = Cvar_Get( "cl_levelshot_name", "*black", 0, "contains path to current levelshot" );
|
Cvar_RegisterVariable( &cl_levelshot_name );
|
||||||
cl_allow_levelshots = Cvar_Get( "allow_levelshots", "0", FCVAR_ARCHIVE, "allow engine to use indivdual levelshots instead of 'loading' image" );
|
Cvar_RegisterVariable( &cl_allow_levelshots );
|
||||||
scr_loading = Cvar_Get( "scr_loading", "0", 0, "loading bar progress" );
|
Cvar_RegisterVariable( &scr_loading );
|
||||||
scr_download = Cvar_Get( "scr_download", "-1", 0, "downloading bar progress" );
|
Cvar_RegisterVariable( &scr_download );
|
||||||
cl_testlights = Cvar_Get( "cl_testlights", "0", 0, "test dynamic lights" );
|
Cvar_RegisterVariable( &cl_testlights );
|
||||||
cl_envshot_size = Cvar_Get( "cl_envshot_size", "256", FCVAR_ARCHIVE, "envshot size of cube side" );
|
Cvar_RegisterVariable( &cl_envshot_size );
|
||||||
v_dark = Cvar_Get( "v_dark", "0", 0, "starts level from dark screen" );
|
Cvar_RegisterVariable( &v_dark );
|
||||||
scr_viewsize = Cvar_Get( "viewsize", "120", FCVAR_ARCHIVE, "screen size" );
|
Cvar_RegisterVariable( &scr_viewsize );
|
||||||
net_speeds = Cvar_Get( "net_speeds", "0", FCVAR_ARCHIVE, "show network packets" );
|
Cvar_RegisterVariable( &net_speeds );
|
||||||
cl_showfps = Cvar_Get( "cl_showfps", "0", FCVAR_ARCHIVE, "show client fps" );
|
Cvar_RegisterVariable( &cl_showfps );
|
||||||
cl_showpos = Cvar_Get( "cl_showpos", "0", FCVAR_ARCHIVE, "show local player position and velocity" );
|
Cvar_RegisterVariable( &cl_showpos );
|
||||||
|
|
||||||
// register our commands
|
// register our commands
|
||||||
Cmd_AddCommand( "skyname", CL_SetSky_f, "set new skybox by basename" );
|
Cmd_AddCommand( "skyname", CL_SetSky_f, "set new skybox by basename" );
|
||||||
|
|||||||
@@ -57,35 +57,7 @@ const char *cl_default_sprites[] =
|
|||||||
"sprites/shellchrome.spr",
|
"sprites/shellchrome.spr",
|
||||||
};
|
};
|
||||||
|
|
||||||
const char *cl_player_shell_sounds[] =
|
static void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
||||||
{
|
|
||||||
"player/pl_shell1.wav",
|
|
||||||
"player/pl_shell2.wav",
|
|
||||||
"player/pl_shell3.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_weapon_shell_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/sshell1.wav",
|
|
||||||
"weapons/sshell2.wav",
|
|
||||||
"weapons/sshell3.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_ricochet_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/ric1.wav",
|
|
||||||
"weapons/ric2.wav",
|
|
||||||
"weapons/ric3.wav",
|
|
||||||
"weapons/ric4.wav",
|
|
||||||
"weapons/ric5.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
const char *cl_explode_sounds[] =
|
|
||||||
{
|
|
||||||
"weapons/explode3.wav",
|
|
||||||
"weapons/explode4.wav",
|
|
||||||
"weapons/explode5.wav",
|
|
||||||
};
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
@@ -146,6 +118,7 @@ client resources not precached by server
|
|||||||
*/
|
*/
|
||||||
void CL_AddClientResources( void )
|
void CL_AddClientResources( void )
|
||||||
{
|
{
|
||||||
|
const char *snd;
|
||||||
char filepath[MAX_QPATH];
|
char filepath[MAX_QPATH];
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -161,37 +134,37 @@ void CL_AddClientResources( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// then check sounds
|
// then check sounds
|
||||||
for( i = 0; i < ARRAYSIZE( cl_player_shell_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( BouncePlayerShell, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_player_shell_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_player_shell_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( cl_weapon_shell_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( BounceWeaponShell, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_weapon_shell_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_weapon_shell_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( cl_explode_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( Explode, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_explode_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_explode_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0 // ric sounds was precached by server-side
|
#if 0 // ric sounds was precached by server-side
|
||||||
for( i = 0; i < ARRAYSIZE( cl_ricochet_sounds ); i++ )
|
for( i = 0; ( snd = SoundList_Get( Ricochet, i )); i++ )
|
||||||
{
|
{
|
||||||
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", cl_ricochet_sounds[i] );
|
Q_snprintf( filepath, sizeof( filepath ), DEFAULT_SOUNDPATH "%s", snd );
|
||||||
|
|
||||||
if( !FS_FileExists( filepath, false ))
|
if( !FS_FileExists( filepath, false ))
|
||||||
CL_AddClientResource( cl_ricochet_sounds[i], t_sound );
|
CL_AddClientResource( snd, t_sound );
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
@@ -255,7 +228,7 @@ CL_PrepareTEnt
|
|||||||
set default values
|
set default values
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
static void CL_PrepareTEnt( TEMPENTITY *pTemp, model_t *pmodel )
|
||||||
{
|
{
|
||||||
int frameCount = 0;
|
int frameCount = 0;
|
||||||
int modelIndex = 0;
|
int modelIndex = 0;
|
||||||
@@ -296,10 +269,10 @@ CL_TempEntPlaySound
|
|||||||
play collide sound
|
play collide sound
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
static void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
||||||
{
|
{
|
||||||
float fvol;
|
float fvol;
|
||||||
char soundname[32];
|
const char *soundname = NULL;
|
||||||
qboolean isshellcasing = false;
|
qboolean isshellcasing = false;
|
||||||
int zvel;
|
int zvel;
|
||||||
|
|
||||||
@@ -310,36 +283,39 @@ void CL_TempEntPlaySound( TEMPENTITY *pTemp, float damp )
|
|||||||
switch( pTemp->hitSound )
|
switch( pTemp->hitSound )
|
||||||
{
|
{
|
||||||
case BOUNCE_GLASS:
|
case BOUNCE_GLASS:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/glass%i.wav", COM_RandomLong( 1, 4 ));
|
soundname = SoundList_GetRandom( BounceGlass );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_METAL:
|
case BOUNCE_METAL:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/metal%i.wav", COM_RandomLong( 1, 6 ));
|
soundname = SoundList_GetRandom( BounceMetal );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_FLESH:
|
case BOUNCE_FLESH:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/flesh%i.wav", COM_RandomLong( 1, 7 ));
|
soundname = SoundList_GetRandom( BounceFlesh );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_WOOD:
|
case BOUNCE_WOOD:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/wood%i.wav", COM_RandomLong( 1, 4 ));
|
soundname = SoundList_GetRandom( BounceWood );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHRAP:
|
case BOUNCE_SHRAP:
|
||||||
Q_strncpy( soundname, cl_ricochet_sounds[COM_RandomLong( 0, 4 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( Ricochet );
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHOTSHELL:
|
case BOUNCE_SHOTSHELL:
|
||||||
Q_strncpy( soundname, cl_weapon_shell_sounds[COM_RandomLong( 0, 2 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( BounceWeaponShell );
|
||||||
isshellcasing = true; // shell casings have different playback parameters
|
isshellcasing = true; // shell casings have different playback parameters
|
||||||
fvol = 0.5f;
|
fvol = 0.5f;
|
||||||
break;
|
break;
|
||||||
case BOUNCE_SHELL:
|
case BOUNCE_SHELL:
|
||||||
Q_strncpy( soundname, cl_player_shell_sounds[COM_RandomLong( 0, 2 )], sizeof( soundname ) );
|
soundname = SoundList_GetRandom( BouncePlayerShell );
|
||||||
isshellcasing = true; // shell casings have different playback parameters
|
isshellcasing = true; // shell casings have different playback parameters
|
||||||
break;
|
break;
|
||||||
case BOUNCE_CONCRETE:
|
case BOUNCE_CONCRETE:
|
||||||
Q_snprintf( soundname, sizeof( soundname ), "debris/concrete%i.wav", COM_RandomLong( 1, 3 ));
|
soundname = SoundList_GetRandom( BounceConcrete );
|
||||||
break;
|
break;
|
||||||
default: // null sound
|
default: // null sound
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if( !soundname )
|
||||||
|
return;
|
||||||
|
|
||||||
zvel = abs( pTemp->entity.baseline.origin[2] );
|
zvel = abs( pTemp->entity.baseline.origin[2] );
|
||||||
|
|
||||||
// only play one out of every n
|
// only play one out of every n
|
||||||
@@ -380,7 +356,7 @@ CL_TEntAddEntity
|
|||||||
add entity to renderlist
|
add entity to renderlist
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
static int CL_TempEntAddEntity( cl_entity_t *pEntity )
|
||||||
{
|
{
|
||||||
vec3_t mins, maxs;
|
vec3_t mins, maxs;
|
||||||
|
|
||||||
@@ -432,7 +408,7 @@ CL_TEntAddEntity
|
|||||||
free the first low priority tempent it finds.
|
free the first low priority tempent it finds.
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
qboolean CL_FreeLowPriorityTempEnt( void )
|
static qboolean CL_FreeLowPriorityTempEnt( void )
|
||||||
{
|
{
|
||||||
TEMPENTITY *pActive = cl_active_tents;
|
TEMPENTITY *pActive = cl_active_tents;
|
||||||
TEMPENTITY *pPrev = NULL;
|
TEMPENTITY *pPrev = NULL;
|
||||||
@@ -1489,7 +1465,7 @@ void GAME_EXPORT R_FunnelSprite( const vec3_t org, int modelIndex, int reverse )
|
|||||||
===============
|
===============
|
||||||
R_SparkEffect
|
R_SparkEffect
|
||||||
|
|
||||||
Create a streaks + richochet sprite
|
Create a streaks + ricochet sprite
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT R_SparkEffect( const vec3_t pos, int count, int velocityMin, int velocityMax )
|
void GAME_EXPORT R_SparkEffect( const vec3_t pos, int count, int velocityMin, int velocityMax )
|
||||||
@@ -1505,18 +1481,25 @@ R_RicochetSound
|
|||||||
Make a random ricochet sound
|
Make a random ricochet sound
|
||||||
==============
|
==============
|
||||||
*/
|
*/
|
||||||
static void R_RicochetSound_( const vec3_t pos, int sound )
|
static void R_RicochetSoundByName( const vec3_t pos, const char *name )
|
||||||
{
|
{
|
||||||
sound_t handle;
|
sound_t handle;
|
||||||
|
handle = S_RegisterSound( name );
|
||||||
handle = S_RegisterSound( cl_ricochet_sounds[sound] );
|
|
||||||
|
|
||||||
S_StartSound( pos, 0, CHAN_AUTO, handle, VOL_NORM, 1.0, 100, 0 );
|
S_StartSound( pos, 0, CHAN_AUTO, handle, VOL_NORM, 1.0, 100, 0 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void R_RicochetSoundByIndex( const vec3_t pos, int idx )
|
||||||
|
{
|
||||||
|
const char *name = SoundList_Get( Ricochet, idx );
|
||||||
|
if( name )
|
||||||
|
R_RicochetSoundByName( pos, name );
|
||||||
|
}
|
||||||
|
|
||||||
void GAME_EXPORT R_RicochetSound( const vec3_t pos )
|
void GAME_EXPORT R_RicochetSound( const vec3_t pos )
|
||||||
{
|
{
|
||||||
R_RicochetSound_( pos, COM_RandomLong( 0, 4 ));
|
const char *name = SoundList_GetRandom( Ricochet );
|
||||||
|
if( name )
|
||||||
|
R_RicochetSoundByName( pos, name );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1663,10 +1646,14 @@ void GAME_EXPORT R_Explosion( vec3_t pos, int model, float scale, float framerat
|
|||||||
|
|
||||||
if( !FBitSet( flags, TE_EXPLFLAG_NOSOUND ))
|
if( !FBitSet( flags, TE_EXPLFLAG_NOSOUND ))
|
||||||
{
|
{
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[COM_RandomLong( 0, 2 )] );
|
const char *name = SoundList_GetRandom( Explode );
|
||||||
|
if( name )
|
||||||
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
S_StartSound( pos, 0, CHAN_STATIC, hSound, VOL_NORM, 0.3f, PITCH_NORM, 0 );
|
S_StartSound( pos, 0, CHAN_STATIC, hSound, VOL_NORM, 0.3f, PITCH_NORM, 0 );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==============
|
==============
|
||||||
@@ -1907,6 +1894,7 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
cl_entity_t *pEnt;
|
cl_entity_t *pEnt;
|
||||||
dlight_t *dl;
|
dlight_t *dl;
|
||||||
sound_t hSound;
|
sound_t hSound;
|
||||||
|
const char *name;
|
||||||
|
|
||||||
if( cls.legacymode )
|
if( cls.legacymode )
|
||||||
iSize = MSG_ReadByte( msg );
|
iSize = MSG_ReadByte( msg );
|
||||||
@@ -1966,8 +1954,11 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
pos[2] = MSG_ReadCoord( &buf );
|
pos[2] = MSG_ReadCoord( &buf );
|
||||||
R_BlobExplosion( pos );
|
R_BlobExplosion( pos );
|
||||||
|
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[0] );
|
if(( name = SoundList_Get( Explode, 0 )))
|
||||||
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case TE_SMOKE:
|
case TE_SMOKE:
|
||||||
pos[0] = MSG_ReadCoord( &buf );
|
pos[0] = MSG_ReadCoord( &buf );
|
||||||
@@ -2020,8 +2011,11 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
dl->die = cl.time + 0.5;
|
dl->die = cl.time + 0.5;
|
||||||
dl->decay = 300;
|
dl->decay = 300;
|
||||||
|
|
||||||
hSound = S_RegisterSound( cl_explode_sounds[0] );
|
if(( name = SoundList_Get( Explode, 0 )))
|
||||||
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 0.6f, PITCH_NORM, 0 );
|
{
|
||||||
|
hSound = S_RegisterSound( name );
|
||||||
|
S_StartSound( pos, -1, CHAN_AUTO, hSound, VOL_NORM, 1.0f, PITCH_NORM, 0 );
|
||||||
|
}
|
||||||
break;
|
break;
|
||||||
case TE_BSPDECAL:
|
case TE_BSPDECAL:
|
||||||
case TE_DECAL:
|
case TE_DECAL:
|
||||||
@@ -2249,8 +2243,8 @@ void CL_ParseTempEntity( sizebuf_t *msg )
|
|||||||
CL_DecalShoot( CL_DecalIndex( decalIndex ), entityIndex, 0, pos, 0 );
|
CL_DecalShoot( CL_DecalIndex( decalIndex ), entityIndex, 0, pos, 0 );
|
||||||
R_BulletImpactParticles( pos );
|
R_BulletImpactParticles( pos );
|
||||||
flags = COM_RandomLong( 0, 0x7fff );
|
flags = COM_RandomLong( 0, 0x7fff );
|
||||||
if( flags < 0x3fff )
|
if( flags < 0x3fff && ( count = SoundList_Count( Ricochet )))
|
||||||
R_RicochetSound_( pos, flags % 5 );
|
R_RicochetSoundByIndex( pos, flags % count );
|
||||||
break;
|
break;
|
||||||
case TE_SPRAY:
|
case TE_SPRAY:
|
||||||
case TE_SPRITE_SPRAY:
|
case TE_SPRITE_SPRAY:
|
||||||
@@ -2414,7 +2408,7 @@ LIGHT STYLE MANAGEMENT
|
|||||||
CL_ClearLightStyles
|
CL_ClearLightStyles
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_ClearLightStyles( void )
|
static void CL_ClearLightStyles( void )
|
||||||
{
|
{
|
||||||
memset( cl.lightstyles, 0, sizeof( cl.lightstyles ));
|
memset( cl.lightstyles, 0, sizeof( cl.lightstyles ));
|
||||||
}
|
}
|
||||||
@@ -2472,7 +2466,7 @@ dlight_t cl_elights[MAX_ELIGHTS];
|
|||||||
CL_ClearDlights
|
CL_ClearDlights
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_ClearDlights( void )
|
static void CL_ClearDlights( void )
|
||||||
{
|
{
|
||||||
memset( cl_dlights, 0, sizeof( cl_dlights ));
|
memset( cl_dlights, 0, sizeof( cl_dlights ));
|
||||||
memset( cl_elights, 0, sizeof( cl_elights ));
|
memset( cl_elights, 0, sizeof( cl_elights ));
|
||||||
@@ -2624,12 +2618,12 @@ CL_UpdateFlashlight
|
|||||||
update client flashlight
|
update client flashlight
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void CL_UpdateFlashlight( cl_entity_t *ent )
|
static void CL_UpdateFlashlight( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
vec3_t forward, view_ofs;
|
vec3_t forward, view_ofs;
|
||||||
vec3_t vecSrc, vecEnd;
|
vec3_t vecSrc, vecEnd;
|
||||||
float falloff;
|
float falloff;
|
||||||
pmtrace_t *trace;
|
pmtrace_t trace;
|
||||||
cl_entity_t *hit;
|
cl_entity_t *hit;
|
||||||
dlight_t *dl;
|
dlight_t *dl;
|
||||||
|
|
||||||
@@ -2660,32 +2654,65 @@ void CL_UpdateFlashlight( cl_entity_t *ent )
|
|||||||
VectorAdd( ent->origin, view_ofs, vecSrc );
|
VectorAdd( ent->origin, view_ofs, vecSrc );
|
||||||
VectorMA( vecSrc, FLASHLIGHT_DISTANCE, forward, vecEnd );
|
VectorMA( vecSrc, FLASHLIGHT_DISTANCE, forward, vecEnd );
|
||||||
|
|
||||||
trace = CL_VisTraceLine( vecSrc, vecEnd, PM_STUDIO_BOX );
|
trace = CL_TraceLine( vecSrc, vecEnd, PM_STUDIO_BOX );
|
||||||
|
|
||||||
// update flashlight endpos
|
// update flashlight endpos
|
||||||
dl = CL_AllocDlight( ent->index );
|
dl = CL_AllocDlight( ent->index );
|
||||||
#if 1
|
#if 1
|
||||||
hit = CL_GetEntityByIndex( clgame.pmove->visents[trace->ent].info );
|
hit = CL_GetEntityByIndex( clgame.pmove->physents[trace.ent].info );
|
||||||
if( hit && hit->model && ( hit->model->type == mod_alias || hit->model->type == mod_studio ))
|
if( hit && hit->model && ( hit->model->type == mod_alias || hit->model->type == mod_studio ))
|
||||||
VectorCopy( hit->origin, dl->origin );
|
VectorCopy( hit->origin, dl->origin );
|
||||||
else VectorCopy( trace->endpos, dl->origin );
|
else VectorCopy( trace.endpos, dl->origin );
|
||||||
#else
|
#else
|
||||||
VectorCopy( trace->endpos, dl->origin );
|
VectorCopy( trace->endpos, dl->origin );
|
||||||
#endif
|
#endif
|
||||||
// compute falloff
|
// compute falloff
|
||||||
falloff = trace->fraction * FLASHLIGHT_DISTANCE;
|
falloff = trace.fraction * FLASHLIGHT_DISTANCE;
|
||||||
if( falloff < 500.0f ) falloff = 1.0f;
|
if( falloff < 500.0f ) falloff = 1.0f;
|
||||||
else falloff = 500.0f / falloff;
|
else falloff = 500.0f / falloff;
|
||||||
falloff *= falloff;
|
falloff *= falloff;
|
||||||
|
|
||||||
// apply brigthness to dlight
|
// apply brigthness to dlight
|
||||||
dl->color.r = bound( 0, falloff * 255, 255 );
|
dl->color.r = dl->color.g = dl->color.b = bound( 0, falloff * 255, 255 );
|
||||||
dl->color.g = bound( 0, falloff * 255, 255 );
|
|
||||||
dl->color.b = bound( 0, falloff * 255, 255 );
|
|
||||||
dl->die = cl.time + 0.01f; // die on next frame
|
dl->die = cl.time + 0.01f; // die on next frame
|
||||||
dl->radius = 80;
|
dl->radius = 80;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void R_EntityDimlight( cl_entity_t *ent, int key )
|
||||||
|
{
|
||||||
|
dlight_t *dl = CL_AllocDlight( key );
|
||||||
|
|
||||||
|
VectorCopy( ent->origin, dl->origin );
|
||||||
|
dl->color.r = dl->color.g = dl->color.b = 100;
|
||||||
|
dl->radius = COM_RandomFloat( 200.0f, 231.0f );
|
||||||
|
dl->die = cl.time + 0.001;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void R_EntityLight( cl_entity_t *ent, int key )
|
||||||
|
{
|
||||||
|
dlight_t *dl = CL_AllocDlight( key );
|
||||||
|
|
||||||
|
VectorCopy( ent->origin, dl->origin );
|
||||||
|
dl->color.r = dl->color.g = dl->color.b = 100;
|
||||||
|
dl->radius = 200;
|
||||||
|
dl->die = cl.time + 0.001;
|
||||||
|
|
||||||
|
R_RocketFlare( ent->origin );
|
||||||
|
}
|
||||||
|
|
||||||
|
static void R_EntityBrightlight( cl_entity_t *ent, int key, int radius )
|
||||||
|
{
|
||||||
|
dlight_t *dl = CL_AllocDlight( key );
|
||||||
|
|
||||||
|
VectorCopy( ent->origin, dl->origin );
|
||||||
|
dl->origin[2] += 16.0f;
|
||||||
|
dl->color.r = dl->color.g = dl->color.b = 250;
|
||||||
|
if( !radius )
|
||||||
|
dl->radius = COM_RandomFloat( 400.0f, 431.0f );
|
||||||
|
else dl->radius = 400;
|
||||||
|
dl->die = cl.time + 0.001;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
CL_AddEntityEffects
|
CL_AddEntityEffects
|
||||||
@@ -2695,50 +2722,41 @@ apply various effects to entity origin or attachment
|
|||||||
*/
|
*/
|
||||||
void CL_AddEntityEffects( cl_entity_t *ent )
|
void CL_AddEntityEffects( cl_entity_t *ent )
|
||||||
{
|
{
|
||||||
// yellow flies effect 'monster stuck in the wall'
|
// players have special set of effects, from CL_LinkPlayers
|
||||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTFIELD ) && !RP_LOCALCLIENT( ent ))
|
if( ent->player && ent->index != cl.viewentity )
|
||||||
R_EntityParticles( ent );
|
{
|
||||||
|
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||||
|
R_EntityBrightlight( ent, ent->index /* 4 in GoldSrc */, 0 );
|
||||||
|
|
||||||
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||||
|
R_EntityDimlight( ent, ent->index /* 4 in GoldSrc */ );
|
||||||
|
}
|
||||||
|
else if( RP_LOCALCLIENT( ent ))
|
||||||
{
|
{
|
||||||
if( ent->player && !Host_IsQuakeCompatible( ))
|
// from CL_PlayerFlashlight
|
||||||
{
|
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||||
|
R_EntityBrightlight( ent, ent->index /* 1 in GoldSrc */, 400 );
|
||||||
|
else if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||||
CL_UpdateFlashlight( ent );
|
CL_UpdateFlashlight( ent );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
// from CL_LinkPacketEntities
|
||||||
dl->color.r = dl->color.g = dl->color.b = 100;
|
if( FBitSet( ent->curstate.effects, EF_BRIGHTFIELD ))
|
||||||
dl->radius = COM_RandomFloat( 200, 231 );
|
R_EntityParticles( ent );
|
||||||
VectorCopy( ent->origin, dl->origin );
|
|
||||||
dl->die = cl.time + 0.001;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
if( FBitSet( ent->curstate.effects, EF_BRIGHTLIGHT ))
|
||||||
{
|
R_EntityBrightlight( ent, ent->index, 0 );
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
|
||||||
dl->color.r = dl->color.g = dl->color.b = 250;
|
if( FBitSet( ent->curstate.effects, EF_DIMLIGHT ))
|
||||||
if( ent->player ) dl->radius = 400; // don't flickering
|
R_EntityDimlight( ent, ent->index );
|
||||||
else dl->radius = COM_RandomFloat( 400, 431 );
|
|
||||||
VectorCopy( ent->origin, dl->origin );
|
|
||||||
dl->die = cl.time + 0.001;
|
|
||||||
dl->origin[2] += 16.0f;
|
|
||||||
}
|
|
||||||
|
|
||||||
// add light effect
|
|
||||||
if( FBitSet( ent->curstate.effects, EF_LIGHT ))
|
if( FBitSet( ent->curstate.effects, EF_LIGHT ))
|
||||||
{
|
R_EntityLight( ent, ent->curstate.number );
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
|
||||||
dl->color.r = dl->color.g = dl->color.b = 100;
|
|
||||||
VectorCopy( ent->origin, dl->origin );
|
|
||||||
R_RocketFlare( ent->origin );
|
|
||||||
dl->die = cl.time + 0.001;
|
|
||||||
dl->radius = 200;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// studio models are handle muzzleflashes difference
|
// studio models are handle muzzleflashes difference
|
||||||
if( FBitSet( ent->curstate.effects, EF_MUZZLEFLASH ) && Mod_AliasExtradata( ent->model ))
|
if( FBitSet( ent->curstate.effects, EF_MUZZLEFLASH ) && ent->model && ent->model->type == mod_alias )
|
||||||
{
|
{
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
dlight_t *dl = CL_AllocDlight( ent->index );
|
||||||
vec3_t fv;
|
vec3_t fv;
|
||||||
@@ -2767,15 +2785,11 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
|||||||
vec3_t neworigin;
|
vec3_t neworigin;
|
||||||
vec3_t oldorigin;
|
vec3_t oldorigin;
|
||||||
|
|
||||||
if( !ent->model ) return;
|
if( !ent->model || ent->player )
|
||||||
|
return;
|
||||||
|
|
||||||
switch( ent->model->type )
|
if( ent->model->type != mod_alias && ent->model->type != mod_studio )
|
||||||
{
|
return;
|
||||||
case mod_alias:
|
|
||||||
case mod_studio:
|
|
||||||
break;
|
|
||||||
default: return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( cls.demoplayback == DEMO_QUAKE1 )
|
if( cls.demoplayback == DEMO_QUAKE1 )
|
||||||
{
|
{
|
||||||
@@ -2795,19 +2809,15 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
|||||||
|
|
||||||
if( FBitSet( ent->model->flags, STUDIO_GIB ))
|
if( FBitSet( ent->model->flags, STUDIO_GIB ))
|
||||||
R_RocketTrail( oldorigin, neworigin, 2 );
|
R_RocketTrail( oldorigin, neworigin, 2 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_ZOMGIB ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_ZOMGIB ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 4 );
|
R_RocketTrail( oldorigin, neworigin, 4 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_TRACER ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_TRACER ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 3 );
|
R_RocketTrail( oldorigin, neworigin, 3 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_TRACER2 ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_TRACER2 ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 5 );
|
R_RocketTrail( oldorigin, neworigin, 5 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_ROCKET ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_ROCKET ))
|
|
||||||
{
|
{
|
||||||
dlight_t *dl = CL_AllocDlight( ent->index );
|
dlight_t *dl = CL_AllocDlight( ent->curstate.number );
|
||||||
|
|
||||||
dl->color.r = dl->color.g = dl->color.b = 200;
|
dl->color.r = dl->color.g = dl->color.b = 200;
|
||||||
VectorCopy( ent->origin, dl->origin );
|
VectorCopy( ent->origin, dl->origin );
|
||||||
@@ -2821,11 +2831,9 @@ void CL_AddModelEffects( cl_entity_t *ent )
|
|||||||
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 0 );
|
R_RocketTrail( oldorigin, neworigin, 0 );
|
||||||
}
|
}
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_GRENADE ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_GRENADE ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 1 );
|
R_RocketTrail( oldorigin, neworigin, 1 );
|
||||||
|
else if( FBitSet( ent->model->flags, STUDIO_TRACER3 ))
|
||||||
if( FBitSet( ent->model->flags, STUDIO_TRACER3 ))
|
|
||||||
R_RocketTrail( oldorigin, neworigin, 6 );
|
R_RocketTrail( oldorigin, neworigin, 6 );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2843,10 +2851,10 @@ void CL_TestLights( void )
|
|||||||
float f, r;
|
float f, r;
|
||||||
dlight_t *dl;
|
dlight_t *dl;
|
||||||
|
|
||||||
if( !CVAR_TO_BOOL( cl_testlights ))
|
if( !cl_testlights.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
numLights = bound( 1, cl_testlights->value, MAX_DLIGHTS );
|
numLights = bound( 1, cl_testlights.value, MAX_DLIGHTS );
|
||||||
AngleVectors( cl.viewangles, forward, right, NULL );
|
AngleVectors( cl.viewangles, forward, right, NULL );
|
||||||
|
|
||||||
for( i = 0; i < numLights; i++ )
|
for( i = 0; i < numLights; i++ )
|
||||||
@@ -2905,7 +2913,7 @@ CL_PlayerDecal
|
|||||||
spray custom colored decal (clan logo etc)
|
spray custom colored decal (clan logo etc)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
static void CL_PlayerDecal( int playernum, int customIndex, int entityIndex, float *pos )
|
||||||
{
|
{
|
||||||
int textureIndex = 0;
|
int textureIndex = 0;
|
||||||
customization_t *pCust = NULL;
|
customization_t *pCust = NULL;
|
||||||
|
|||||||
@@ -81,7 +81,6 @@ void R_DebugParticle( const vec3_t pos, byte r, byte g, byte b );
|
|||||||
void R_RicochetSound( const vec3_t pos );
|
void R_RicochetSound( const vec3_t pos );
|
||||||
struct dlight_s *CL_AllocDlight( int key );
|
struct dlight_s *CL_AllocDlight( int key );
|
||||||
struct dlight_s *CL_AllocElight( int key );
|
struct dlight_s *CL_AllocElight( int key );
|
||||||
void CL_UpdateFlashlight( cl_entity_t *pEnt );
|
|
||||||
void CL_AddEntityEffects( cl_entity_t *ent );
|
void CL_AddEntityEffects( cl_entity_t *ent );
|
||||||
void CL_AddModelEffects( cl_entity_t *ent );
|
void CL_AddModelEffects( cl_entity_t *ent );
|
||||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||||
|
|||||||
@@ -68,7 +68,7 @@ qboolean SCR_NextMovie( void )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void SCR_CreateStartupVids( void )
|
static void SCR_CreateStartupVids( void )
|
||||||
{
|
{
|
||||||
file_t *f;
|
file_t *f;
|
||||||
|
|
||||||
@@ -202,7 +202,6 @@ SCR_PlayCinematic
|
|||||||
*/
|
*/
|
||||||
qboolean SCR_PlayCinematic( const char *arg )
|
qboolean SCR_PlayCinematic( const char *arg )
|
||||||
{
|
{
|
||||||
string path;
|
|
||||||
const char *fullpath;
|
const char *fullpath;
|
||||||
|
|
||||||
fullpath = FS_GetDiskPath( arg, false );
|
fullpath = FS_GetDiskPath( arg, false );
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ V_CalcViewRect
|
|||||||
calc frame rectangle (Quake1 style)
|
calc frame rectangle (Quake1 style)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_CalcViewRect( void )
|
static void V_CalcViewRect( void )
|
||||||
{
|
{
|
||||||
qboolean full = false;
|
qboolean full = false;
|
||||||
int sb_lines;
|
int sb_lines;
|
||||||
@@ -39,7 +39,7 @@ void V_CalcViewRect( void )
|
|||||||
{
|
{
|
||||||
// intermission is always full screen
|
// intermission is always full screen
|
||||||
if( cl.intermission ) size = 120.0f;
|
if( cl.intermission ) size = 120.0f;
|
||||||
else size = scr_viewsize->value;
|
else size = scr_viewsize.value;
|
||||||
|
|
||||||
if( size >= 120.0f )
|
if( size >= 120.0f )
|
||||||
sb_lines = 0; // no status bar at all
|
sb_lines = 0; // no status bar at all
|
||||||
@@ -47,12 +47,12 @@ void V_CalcViewRect( void )
|
|||||||
sb_lines = 24; // no inventory
|
sb_lines = 24; // no inventory
|
||||||
else sb_lines = 48;
|
else sb_lines = 48;
|
||||||
|
|
||||||
if( scr_viewsize->value >= 100.0f )
|
if( scr_viewsize.value >= 100.0f )
|
||||||
{
|
{
|
||||||
full = true;
|
full = true;
|
||||||
size = 100.0f;
|
size = 100.0f;
|
||||||
}
|
}
|
||||||
else size = scr_viewsize->value;
|
else size = scr_viewsize.value;
|
||||||
|
|
||||||
if( cl.intermission )
|
if( cl.intermission )
|
||||||
{
|
{
|
||||||
@@ -88,7 +88,7 @@ void V_CalcViewRect( void )
|
|||||||
V_SetupViewModel
|
V_SetupViewModel
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_SetupViewModel( void )
|
static void V_SetupViewModel( void )
|
||||||
{
|
{
|
||||||
cl_entity_t *view = &clgame.viewent;
|
cl_entity_t *view = &clgame.viewent;
|
||||||
player_info_t *info = &cl.players[cl.playernum];
|
player_info_t *info = &cl.players[cl.playernum];
|
||||||
@@ -118,7 +118,7 @@ void V_SetupViewModel( void )
|
|||||||
V_SetRefParams
|
V_SetRefParams
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_SetRefParams( ref_params_t *fd )
|
static void V_SetRefParams( ref_params_t *fd )
|
||||||
{
|
{
|
||||||
memset( fd, 0, sizeof( ref_params_t ));
|
memset( fd, 0, sizeof( ref_params_t ));
|
||||||
|
|
||||||
@@ -144,7 +144,7 @@ void V_SetRefParams( ref_params_t *fd )
|
|||||||
VectorCopy( cl.viewangles, fd->cl_viewangles );
|
VectorCopy( cl.viewangles, fd->cl_viewangles );
|
||||||
fd->health = cl.local.health;
|
fd->health = cl.local.health;
|
||||||
VectorCopy( cl.crosshairangle, fd->crosshairangle );
|
VectorCopy( cl.crosshairangle, fd->crosshairangle );
|
||||||
fd->viewsize = scr_viewsize->value;
|
fd->viewsize = scr_viewsize.value;
|
||||||
|
|
||||||
VectorCopy( cl.punchangle, fd->punchangle );
|
VectorCopy( cl.punchangle, fd->punchangle );
|
||||||
fd->maxclients = cl.maxclients;
|
fd->maxclients = cl.maxclients;
|
||||||
@@ -182,7 +182,7 @@ V_MergeOverviewRefdef
|
|||||||
merge refdef with overview settings
|
merge refdef with overview settings
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void V_RefApplyOverview( ref_viewpass_t *rvp )
|
static void V_RefApplyOverview( ref_viewpass_t *rvp )
|
||||||
{
|
{
|
||||||
ref_overview_t *ov = &clgame.overView;
|
ref_overview_t *ov = &clgame.overView;
|
||||||
float aspect;
|
float aspect;
|
||||||
@@ -281,7 +281,7 @@ static void V_AdjustFov( float *fov_x, float *fov_y, float width, float height,
|
|||||||
V_GetRefParams
|
V_GetRefParams
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
static void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
||||||
{
|
{
|
||||||
// part1: deniable updates
|
// part1: deniable updates
|
||||||
VectorCopy( fd->simvel, cl.simvel );
|
VectorCopy( fd->simvel, cl.simvel );
|
||||||
@@ -311,7 +311,7 @@ void V_GetRefParams( ref_params_t *fd, ref_viewpass_t *rvp )
|
|||||||
rvp->fov_y = V_CalcFov( &rvp->fov_x, clgame.viewport[2], clgame.viewport[3] );
|
rvp->fov_y = V_CalcFov( &rvp->fov_x, clgame.viewport[2], clgame.viewport[3] );
|
||||||
|
|
||||||
// adjust FOV for widescreen
|
// adjust FOV for widescreen
|
||||||
if( refState.wideScreen && r_adjust_fov->value )
|
if( refState.wideScreen && r_adjust_fov.value )
|
||||||
V_AdjustFov( &rvp->fov_x, &rvp->fov_y, clgame.viewport[2], clgame.viewport[3], false );
|
V_AdjustFov( &rvp->fov_x, &rvp->fov_y, clgame.viewport[2], clgame.viewport[3], false );
|
||||||
|
|
||||||
rvp->flags = 0;
|
rvp->flags = 0;
|
||||||
@@ -339,7 +339,7 @@ qboolean V_PreRender( void )
|
|||||||
// if the screen is disabled (loading plaque is up)
|
// if the screen is disabled (loading plaque is up)
|
||||||
if( cls.disable_screen )
|
if( cls.disable_screen )
|
||||||
{
|
{
|
||||||
if(( host.realtime - cls.disable_screen ) > cl_timeout->value )
|
if(( host.realtime - cls.disable_screen ) > cl_timeout.value )
|
||||||
{
|
{
|
||||||
Con_Reportf( "V_PreRender: loading plaque timed out\n" );
|
Con_Reportf( "V_PreRender: loading plaque timed out\n" );
|
||||||
cls.disable_screen = 0.0f;
|
cls.disable_screen = 0.0f;
|
||||||
@@ -347,6 +347,8 @@ qboolean V_PreRender( void )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
V_CheckGamma();
|
||||||
|
|
||||||
ref.dllFuncs.R_BeginFrame( !cl.paused && ( cls.state == ca_active ));
|
ref.dllFuncs.R_BeginFrame( !cl.paused && ( cls.state == ca_active ));
|
||||||
|
|
||||||
GL_UpdateSwapInterval( );
|
GL_UpdateSwapInterval( );
|
||||||
@@ -364,11 +366,13 @@ V_RenderView
|
|||||||
*/
|
*/
|
||||||
void V_RenderView( void )
|
void V_RenderView( void )
|
||||||
{
|
{
|
||||||
ref_params_t rp;
|
// HACKHACK: make ref params static
|
||||||
|
// not really critical but allows client.dll to take address of refdef and don't trigger ASan
|
||||||
|
static ref_params_t rp;
|
||||||
ref_viewpass_t rvp;
|
ref_viewpass_t rvp;
|
||||||
int viewnum = 0;
|
int viewnum = 0;
|
||||||
|
|
||||||
if( !cl.video_prepped || ( !ui_renderworld->value && UI_IsVisible() && !cl.background ))
|
if( !cl.video_prepped || ( !ui_renderworld.value && UI_IsVisible() && !cl.background ))
|
||||||
return; // still loading
|
return; // still loading
|
||||||
|
|
||||||
V_CalcViewRect (); // compute viewport rectangle
|
V_CalcViewRect (); // compute viewport rectangle
|
||||||
@@ -404,14 +408,14 @@ void V_RenderView( void )
|
|||||||
#define NODE_INTERVAL_X(x) (x * 16.0f)
|
#define NODE_INTERVAL_X(x) (x * 16.0f)
|
||||||
#define NODE_INTERVAL_Y(x) (x * 16.0f)
|
#define NODE_INTERVAL_Y(x) (x * 16.0f)
|
||||||
|
|
||||||
void R_DrawLeafNode( float x, float y, float scale )
|
static void R_DrawLeafNode( float x, float y, float scale )
|
||||||
{
|
{
|
||||||
float downScale = scale * 0.25f;// * POINT_SIZE;
|
float downScale = scale * 0.25f;// * POINT_SIZE;
|
||||||
|
|
||||||
ref.dllFuncs.R_DrawStretchPic( x - downScale * 0.5f, y - downScale * 0.5f, downScale, downScale, 0, 0, 1, 1, R_GetBuiltinTexture( REF_PARTICLE_TEXTURE ) );
|
ref.dllFuncs.R_DrawStretchPic( x - downScale * 0.5f, y - downScale * 0.5f, downScale, downScale, 0, 0, 1, 1, R_GetBuiltinTexture( REF_PARTICLE_TEXTURE ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
static void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
||||||
{
|
{
|
||||||
ref.dllFuncs.Begin( TRI_LINES );
|
ref.dllFuncs.Begin( TRI_LINES );
|
||||||
ref.dllFuncs.Vertex3f( x, y, 0 );
|
ref.dllFuncs.Vertex3f( x, y, 0 );
|
||||||
@@ -419,7 +423,7 @@ void R_DrawNodeConnection( float x, float y, float x2, float y2 )
|
|||||||
ref.dllFuncs.End( );
|
ref.dllFuncs.End( );
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
static void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes, mleaf_t *viewleaf )
|
||||||
{
|
{
|
||||||
float downScale = scale * 0.8f;
|
float downScale = scale * 0.8f;
|
||||||
|
|
||||||
@@ -466,13 +470,13 @@ void R_ShowTree_r( mnode_t *node, float x, float y, float scale, int shownodes,
|
|||||||
world.recursion_level--;
|
world.recursion_level--;
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_ShowTree( void )
|
static void R_ShowTree( void )
|
||||||
{
|
{
|
||||||
float x = (float)((refState.width - (int)POINT_SIZE) >> 1);
|
float x = (float)((refState.width - (int)POINT_SIZE) >> 1);
|
||||||
float y = NODE_INTERVAL_Y(1.0f);
|
float y = NODE_INTERVAL_Y(1.0f);
|
||||||
mleaf_t *viewleaf;
|
mleaf_t *viewleaf;
|
||||||
|
|
||||||
if( !cl.worldmodel || !CVAR_TO_BOOL( r_showtree ))
|
if( !cl.worldmodel || !r_showtree.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
world.recursion_level = 0;
|
world.recursion_level = 0;
|
||||||
@@ -547,5 +551,8 @@ void V_PostRender( void )
|
|||||||
|
|
||||||
SCR_MakeScreenShot();
|
SCR_MakeScreenShot();
|
||||||
ref.dllFuncs.R_AllowFog( true );
|
ref.dllFuncs.R_AllowFog( true );
|
||||||
|
Platform_SetTimer( 0.0f );
|
||||||
ref.dllFuncs.R_EndFrame();
|
ref.dllFuncs.R_EndFrame();
|
||||||
|
|
||||||
|
V_CheckGammaEnd();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -174,6 +174,26 @@ typedef struct
|
|||||||
// at every server map change
|
// at every server map change
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
|
// ==== shared through RefAPI's ref_client_t ====
|
||||||
|
double time; // this is the time value that the client
|
||||||
|
// is rendering at. always <= cls.realtime
|
||||||
|
// a lerp point for other data
|
||||||
|
double oldtime; // previous cl.time, time-oldtime is used
|
||||||
|
// to decay light values and smooth step ups
|
||||||
|
int viewentity;
|
||||||
|
|
||||||
|
// server state information
|
||||||
|
int playernum;
|
||||||
|
int maxclients;
|
||||||
|
|
||||||
|
int nummodels;
|
||||||
|
model_t *models[MAX_MODELS+1]; // precached models (plus sentinel slot)
|
||||||
|
|
||||||
|
qboolean paused;
|
||||||
|
|
||||||
|
vec3_t simorg; // predicted origin
|
||||||
|
// ==== shared through RefAPI's ref_client_t ===
|
||||||
|
|
||||||
int servercount; // server identification for prespawns
|
int servercount; // server identification for prespawns
|
||||||
int validsequence; // this is the sequence number of the last good
|
int validsequence; // this is the sequence number of the last good
|
||||||
// world snapshot/update we got. If this is 0, we can't
|
// world snapshot/update we got. If this is 0, we can't
|
||||||
@@ -183,7 +203,6 @@ typedef struct
|
|||||||
|
|
||||||
qboolean video_prepped; // false if on new level or new ref dll
|
qboolean video_prepped; // false if on new level or new ref dll
|
||||||
qboolean audio_prepped; // false if on new level or new snd dll
|
qboolean audio_prepped; // false if on new level or new snd dll
|
||||||
qboolean paused;
|
|
||||||
|
|
||||||
int delta_sequence; // acknowledged sequence number
|
int delta_sequence; // acknowledged sequence number
|
||||||
|
|
||||||
@@ -205,17 +224,12 @@ typedef struct
|
|||||||
runcmd_t commands[MULTIPLAYER_BACKUP]; // each mesage will send several old cmds
|
runcmd_t commands[MULTIPLAYER_BACKUP]; // each mesage will send several old cmds
|
||||||
local_state_t predicted_frames[MULTIPLAYER_BACKUP]; // local client state
|
local_state_t predicted_frames[MULTIPLAYER_BACKUP]; // local client state
|
||||||
|
|
||||||
double time; // this is the time value that the client
|
|
||||||
// is rendering at. always <= cls.realtime
|
|
||||||
// a lerp point for other data
|
|
||||||
double oldtime; // previous cl.time, time-oldtime is used
|
|
||||||
// to decay light values and smooth step ups
|
|
||||||
double timedelta; // floating delta between two updates
|
double timedelta; // floating delta between two updates
|
||||||
|
|
||||||
char serverinfo[MAX_SERVERINFO_STRING];
|
char serverinfo[MAX_SERVERINFO_STRING];
|
||||||
player_info_t players[MAX_CLIENTS]; // collected info about all other players include himself
|
player_info_t players[MAX_CLIENTS]; // collected info about all other players include himself
|
||||||
double lastresourcecheck;
|
double lastresourcecheck;
|
||||||
string downloadUrl;
|
qboolean http_download;
|
||||||
event_state_t events;
|
event_state_t events;
|
||||||
|
|
||||||
// predicting stuff but not only...
|
// predicting stuff but not only...
|
||||||
@@ -223,7 +237,6 @@ typedef struct
|
|||||||
|
|
||||||
// player final info
|
// player final info
|
||||||
usercmd_t *cmd; // cl.commands[outgoing_sequence].cmd
|
usercmd_t *cmd; // cl.commands[outgoing_sequence].cmd
|
||||||
int viewentity;
|
|
||||||
vec3_t viewangles;
|
vec3_t viewangles;
|
||||||
vec3_t viewheight;
|
vec3_t viewheight;
|
||||||
vec3_t punchangle;
|
vec3_t punchangle;
|
||||||
@@ -236,14 +249,9 @@ typedef struct
|
|||||||
float addangletotal;
|
float addangletotal;
|
||||||
float prevaddangletotal;
|
float prevaddangletotal;
|
||||||
|
|
||||||
// predicted origin and velocity
|
// predicted velocity
|
||||||
vec3_t simorg;
|
|
||||||
vec3_t simvel;
|
vec3_t simvel;
|
||||||
|
|
||||||
// server state information
|
|
||||||
int playernum;
|
|
||||||
int maxclients;
|
|
||||||
|
|
||||||
entity_state_t instanced_baseline[MAX_CUSTOM_BASELINES];
|
entity_state_t instanced_baseline[MAX_CUSTOM_BASELINES];
|
||||||
int instanced_baseline_count;
|
int instanced_baseline_count;
|
||||||
|
|
||||||
@@ -251,8 +259,6 @@ typedef struct
|
|||||||
char event_precache[MAX_EVENTS][MAX_QPATH];
|
char event_precache[MAX_EVENTS][MAX_QPATH];
|
||||||
char files_precache[MAX_CUSTOM][MAX_QPATH];
|
char files_precache[MAX_CUSTOM][MAX_QPATH];
|
||||||
lightstyle_t lightstyles[MAX_LIGHTSTYLES];
|
lightstyle_t lightstyles[MAX_LIGHTSTYLES];
|
||||||
model_t *models[MAX_MODELS+1]; // precached models (plus sentinel slot)
|
|
||||||
int nummodels;
|
|
||||||
int numfiles;
|
int numfiles;
|
||||||
|
|
||||||
consistency_t consistency_list[MAX_MODELS];
|
consistency_t consistency_list[MAX_MODELS];
|
||||||
@@ -270,6 +276,8 @@ typedef struct
|
|||||||
model_t *worldmodel; // pointer to world
|
model_t *worldmodel; // pointer to world
|
||||||
|
|
||||||
int lostpackets; // count lost packets and show dialog in menu
|
int lostpackets; // count lost packets and show dialog in menu
|
||||||
|
|
||||||
|
double frametime_remainder;
|
||||||
} client_t;
|
} client_t;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -336,8 +344,7 @@ typedef struct
|
|||||||
byte charWidths[256]; // scaled widths
|
byte charWidths[256]; // scaled widths
|
||||||
int charHeight; // scaled height
|
int charHeight; // scaled height
|
||||||
int type; // fixed width font or variable
|
int type; // fixed width font or variable
|
||||||
int rendermode; // default rendermode
|
convar_t *rendermode; // user-defined default rendermode
|
||||||
qboolean nearest; // nearest filtering enabled
|
|
||||||
qboolean valid; // all rectangles are valid
|
qboolean valid; // all rectangles are valid
|
||||||
} cl_font_t;
|
} cl_font_t;
|
||||||
|
|
||||||
@@ -423,13 +430,6 @@ typedef struct
|
|||||||
float applied_angle;
|
float applied_angle;
|
||||||
} screen_shake_t;
|
} screen_shake_t;
|
||||||
|
|
||||||
typedef enum
|
|
||||||
{
|
|
||||||
NET_REQUEST_CANCEL = 0, // request was cancelled for some reasons
|
|
||||||
NET_REQUEST_GAMEUI, // called from GameUI
|
|
||||||
NET_REQUEST_CLIENT, // called from Client
|
|
||||||
} net_request_type_t;
|
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
net_response_t resp;
|
net_response_t resp;
|
||||||
@@ -491,9 +491,7 @@ typedef struct
|
|||||||
client_textmessage_t *titles; // title messages, not network messages
|
client_textmessage_t *titles; // title messages, not network messages
|
||||||
int numTitles;
|
int numTitles;
|
||||||
|
|
||||||
net_request_type_t request_type; // filter the requests
|
|
||||||
net_request_t net_requests[MAX_REQUESTS]; // no reason to keep more
|
net_request_t net_requests[MAX_REQUESTS]; // no reason to keep more
|
||||||
net_request_t *master_request; // queued master request
|
|
||||||
|
|
||||||
efrag_t *free_efrags; // linked efrags
|
efrag_t *free_efrags; // linked efrags
|
||||||
cl_entity_t viewent; // viewmodel
|
cl_entity_t viewent; // viewmodel
|
||||||
@@ -522,7 +520,7 @@ typedef struct
|
|||||||
int logo_yres;
|
int logo_yres;
|
||||||
float logo_length;
|
float logo_length;
|
||||||
|
|
||||||
qboolean use_text_api;
|
qboolean use_extended_api;
|
||||||
} gameui_static_t;
|
} gameui_static_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
@@ -543,12 +541,8 @@ typedef struct
|
|||||||
|
|
||||||
poolhandle_t mempool; // client premamnent pool: edicts etc
|
poolhandle_t mempool; // client premamnent pool: edicts etc
|
||||||
|
|
||||||
netadr_t hltv_listen_address;
|
|
||||||
|
|
||||||
int signon; // 0 to SIGNONS, for the signon sequence.
|
int signon; // 0 to SIGNONS, for the signon sequence.
|
||||||
int quakePort; // a 16 bit value that allows quake servers
|
|
||||||
// to work around address translating routers
|
|
||||||
// g-cont. this port allow many copies of engine in multiplayer game
|
|
||||||
// connection information
|
// connection information
|
||||||
char servername[MAX_QPATH]; // name of server from original connect
|
char servername[MAX_QPATH]; // name of server from original connect
|
||||||
double connect_time; // for connection retransmits
|
double connect_time; // for connection retransmits
|
||||||
@@ -627,7 +621,10 @@ typedef struct
|
|||||||
file_t *demofile;
|
file_t *demofile;
|
||||||
file_t *demoheader; // contain demo startup info in case we record a demo on this level
|
file_t *demoheader; // contain demo startup info in case we record a demo on this level
|
||||||
qboolean internetservers_wait; // internetservers is waiting for dns request
|
qboolean internetservers_wait; // internetservers is waiting for dns request
|
||||||
qboolean internetservers_pending; // internetservers is waiting for dns request
|
qboolean internetservers_pending; // if true, clean master server pings
|
||||||
|
uint32_t internetservers_key; // compare key to validate master server reply
|
||||||
|
char internetservers_query[512]; // cached query
|
||||||
|
uint32_t internetservers_query_len;
|
||||||
|
|
||||||
// legacy mode support
|
// legacy mode support
|
||||||
qboolean legacymode; // one-way 48 protocol compatibility
|
qboolean legacymode; // one-way 48 protocol compatibility
|
||||||
@@ -635,6 +632,9 @@ typedef struct
|
|||||||
int extensions;
|
int extensions;
|
||||||
|
|
||||||
netadr_t serveradr;
|
netadr_t serveradr;
|
||||||
|
|
||||||
|
// do we accept utf8 as input
|
||||||
|
qboolean accept_utf8;
|
||||||
} client_static_t;
|
} client_static_t;
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
@@ -659,51 +659,55 @@ extern convar_t cl_logocolor;
|
|||||||
extern convar_t cl_allow_download;
|
extern convar_t cl_allow_download;
|
||||||
extern convar_t cl_allow_upload;
|
extern convar_t cl_allow_upload;
|
||||||
extern convar_t cl_download_ingame;
|
extern convar_t cl_download_ingame;
|
||||||
extern convar_t *cl_nopred;
|
extern convar_t cl_nopred;
|
||||||
extern convar_t *cl_timeout;
|
extern convar_t cl_timeout;
|
||||||
extern convar_t *cl_nodelta;
|
extern convar_t cl_nodelta;
|
||||||
extern convar_t *cl_interp;
|
extern convar_t cl_interp;
|
||||||
extern convar_t *cl_nointerp;
|
extern convar_t cl_nointerp;
|
||||||
extern convar_t *cl_showerror;
|
extern convar_t cl_showerror;
|
||||||
extern convar_t *cl_nosmooth;
|
extern convar_t cl_nosmooth;
|
||||||
extern convar_t *cl_smoothtime;
|
extern convar_t cl_smoothtime;
|
||||||
extern convar_t *cl_crosshair;
|
extern convar_t cl_crosshair;
|
||||||
extern convar_t *cl_testlights;
|
extern convar_t cl_testlights;
|
||||||
extern convar_t *cl_cmdrate;
|
extern convar_t cl_cmdrate;
|
||||||
extern convar_t *cl_updaterate;
|
extern convar_t cl_updaterate;
|
||||||
extern convar_t *cl_solid_players;
|
extern convar_t cl_solid_players;
|
||||||
extern convar_t *cl_idealpitchscale;
|
extern convar_t cl_idealpitchscale;
|
||||||
extern convar_t *cl_allow_levelshots;
|
extern convar_t cl_allow_levelshots;
|
||||||
extern convar_t *cl_lightstyle_lerping;
|
extern convar_t cl_lightstyle_lerping;
|
||||||
extern convar_t *cl_draw_particles;
|
extern convar_t cl_draw_particles;
|
||||||
extern convar_t *cl_draw_tracers;
|
extern convar_t cl_draw_tracers;
|
||||||
extern convar_t *cl_levelshot_name;
|
extern convar_t cl_levelshot_name;
|
||||||
extern convar_t *cl_draw_beams;
|
extern convar_t cl_draw_beams;
|
||||||
extern convar_t *cl_clockreset;
|
extern convar_t cl_clockreset;
|
||||||
extern convar_t *cl_fixtimerate;
|
extern convar_t cl_fixtimerate;
|
||||||
extern convar_t *hud_fontscale;
|
extern convar_t hud_fontscale;
|
||||||
extern convar_t *hud_scale;
|
extern convar_t hud_fontrender;
|
||||||
extern convar_t *gl_showtextures;
|
extern convar_t hud_scale;
|
||||||
extern convar_t *cl_bmodelinterp;
|
extern convar_t hud_scale_minimal_width;
|
||||||
extern convar_t *cl_lw; // local weapons
|
extern convar_t r_showtextures;
|
||||||
extern convar_t *cl_charset;
|
extern convar_t cl_bmodelinterp;
|
||||||
extern convar_t *cl_trace_messages;
|
extern convar_t cl_lw; // local weapons
|
||||||
extern convar_t *hud_utf8;
|
extern convar_t cl_charset;
|
||||||
extern convar_t *cl_showevents;
|
extern convar_t cl_trace_stufftext;
|
||||||
extern convar_t *scr_centertime;
|
extern convar_t cl_trace_messages;
|
||||||
extern convar_t *scr_viewsize;
|
extern convar_t cl_trace_events;
|
||||||
extern convar_t *scr_loading;
|
extern convar_t hud_utf8;
|
||||||
extern convar_t *v_dark; // start from dark
|
extern convar_t cl_showevents;
|
||||||
extern convar_t *net_graph;
|
extern convar_t scr_centertime;
|
||||||
extern convar_t *rate;
|
extern convar_t scr_viewsize;
|
||||||
extern convar_t *m_ignore;
|
extern convar_t scr_loading;
|
||||||
extern convar_t *r_showtree;
|
extern convar_t v_dark; // start from dark
|
||||||
extern convar_t *ui_renderworld;
|
extern convar_t net_graph;
|
||||||
|
extern convar_t rate;
|
||||||
|
extern convar_t m_ignore;
|
||||||
|
extern convar_t r_showtree;
|
||||||
|
extern convar_t ui_renderworld;
|
||||||
|
extern convar_t cl_fixmodelinterpolationartifacts;
|
||||||
|
|
||||||
//=============================================================================
|
//=============================================================================
|
||||||
|
|
||||||
void CL_SetLightstyle( int style, const char* s, float f );
|
void CL_SetLightstyle( int style, const char* s, float f );
|
||||||
void CL_RunLightStyles( void );
|
|
||||||
void CL_DecayLights( void );
|
void CL_DecayLights( void );
|
||||||
dlight_t *CL_GetDynamicLight( int number );
|
dlight_t *CL_GetDynamicLight( int number );
|
||||||
dlight_t *CL_GetEntityLight( int number );
|
dlight_t *CL_GetEntityLight( int number );
|
||||||
@@ -714,12 +718,8 @@ dlight_t *CL_GetEntityLight( int number );
|
|||||||
// cl_cmds.c
|
// cl_cmds.c
|
||||||
//
|
//
|
||||||
void CL_Quit_f( void );
|
void CL_Quit_f( void );
|
||||||
void CL_ScreenShot_f( void );
|
void CL_GenericShot_f( void );
|
||||||
void CL_SnapShot_f( void );
|
|
||||||
void CL_PlayCDTrack_f( void );
|
void CL_PlayCDTrack_f( void );
|
||||||
void CL_EnvShot_f( void );
|
|
||||||
void CL_SkyShot_f( void );
|
|
||||||
void CL_SaveShot_f( void );
|
|
||||||
void CL_LevelShot_f( void );
|
void CL_LevelShot_f( void );
|
||||||
void CL_SetSky_f( void );
|
void CL_SetSky_f( void );
|
||||||
void SCR_Viewpos_f( void );
|
void SCR_Viewpos_f( void );
|
||||||
@@ -740,8 +740,6 @@ void CL_ClearResourceLists( void );
|
|||||||
void CL_Parse_Debug( qboolean enable );
|
void CL_Parse_Debug( qboolean enable );
|
||||||
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
||||||
void CL_ResetFrame( frame_t *frame );
|
void CL_ResetFrame( frame_t *frame );
|
||||||
void CL_WriteMessageHistory( void );
|
|
||||||
const char *CL_MsgInfo( int cmd );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_efx.c
|
// cl_efx.c
|
||||||
@@ -752,7 +750,6 @@ void CL_Particle( const vec3_t org, int color, float life, int zpos, int zvel );
|
|||||||
// cl_main.c
|
// cl_main.c
|
||||||
//
|
//
|
||||||
void CL_Init( void );
|
void CL_Init( void );
|
||||||
void CL_SendCommand( void );
|
|
||||||
void CL_Disconnect_f( void );
|
void CL_Disconnect_f( void );
|
||||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||||
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
|
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to );
|
||||||
@@ -761,10 +758,8 @@ qboolean CL_PrecacheResources( void );
|
|||||||
void CL_SetupOverviewParams( void );
|
void CL_SetupOverviewParams( void );
|
||||||
void CL_UpdateFrameLerp( void );
|
void CL_UpdateFrameLerp( void );
|
||||||
int CL_IsDevOverviewMode( void );
|
int CL_IsDevOverviewMode( void );
|
||||||
void CL_PingServers_f( void );
|
|
||||||
void CL_SignonReply( void );
|
void CL_SignonReply( void );
|
||||||
void CL_ClearState( void );
|
void CL_ClearState( void );
|
||||||
size_t CL_BuildMasterServerScanRequest( char *buf, size_t size, qboolean nat );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_demo.c
|
// cl_demo.c
|
||||||
@@ -780,8 +775,6 @@ void CL_CheckStartupDemos( void );
|
|||||||
void CL_WriteDemoJumpTime( void );
|
void CL_WriteDemoJumpTime( void );
|
||||||
void CL_CloseDemoHeader( void );
|
void CL_CloseDemoHeader( void );
|
||||||
void CL_DemoCompleted( void );
|
void CL_DemoCompleted( void );
|
||||||
void CL_StopPlayback( void );
|
|
||||||
void CL_StopRecord( void );
|
|
||||||
void CL_PlayDemo_f( void );
|
void CL_PlayDemo_f( void );
|
||||||
void CL_TimeDemo_f( void );
|
void CL_TimeDemo_f( void );
|
||||||
void CL_StartDemos_f( void );
|
void CL_StartDemos_f( void );
|
||||||
@@ -789,6 +782,7 @@ void CL_Demos_f( void );
|
|||||||
void CL_DeleteDemo_f( void );
|
void CL_DeleteDemo_f( void );
|
||||||
void CL_Record_f( void );
|
void CL_Record_f( void );
|
||||||
void CL_Stop_f( void );
|
void CL_Stop_f( void );
|
||||||
|
int CL_GetDemoComment( const char *demoname, char *comment );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_events.c
|
// cl_events.c
|
||||||
@@ -796,12 +790,9 @@ void CL_Stop_f( void );
|
|||||||
void CL_ParseEvent( sizebuf_t *msg );
|
void CL_ParseEvent( sizebuf_t *msg );
|
||||||
void CL_ParseReliableEvent( sizebuf_t *msg );
|
void CL_ParseReliableEvent( sizebuf_t *msg );
|
||||||
void CL_SetEventIndex( const char *szEvName, int ev_index );
|
void CL_SetEventIndex( const char *szEvName, int ev_index );
|
||||||
void CL_QueueEvent( int flags, int index, float delay, event_args_t *args );
|
|
||||||
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
|
||||||
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
|
||||||
void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
|
void CL_RegisterEvent( int lastnum, const char *szEvName, pfnEventHook func );
|
||||||
void CL_BatchResourceRequest( qboolean initialize );
|
|
||||||
int CL_EstimateNeededResources( void );
|
|
||||||
void CL_ResetEvent( event_info_t *ei );
|
void CL_ResetEvent( event_info_t *ei );
|
||||||
word CL_EventIndex( const char *name );
|
word CL_EventIndex( const char *name );
|
||||||
void CL_FireEvents( void );
|
void CL_FireEvents( void );
|
||||||
@@ -810,9 +801,10 @@ void CL_FireEvents( void );
|
|||||||
// cl_font.c
|
// cl_font.c
|
||||||
//
|
//
|
||||||
qboolean CL_FixedFont( cl_font_t *font );
|
qboolean CL_FixedFont( cl_font_t *font );
|
||||||
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags );
|
qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||||
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, int rendermode, uint texFlags );
|
qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font, float scale, convar_t *rendermode, uint texFlags );
|
||||||
void CL_FreeFont( cl_font_t *font );
|
void CL_FreeFont( cl_font_t *font );
|
||||||
|
void CL_SetFontRendermode( cl_font_t *font );
|
||||||
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
|
int CL_DrawCharacter( float x, float y, int number, rgba_t color, cl_font_t *font, int flags );
|
||||||
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
|
int CL_DrawString( float x, float y, const char *s, rgba_t color, cl_font_t *font, int flags );
|
||||||
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
|
void CL_DrawCharacterLen( cl_font_t *font, int number, int *width, int *height );
|
||||||
@@ -825,12 +817,9 @@ int CL_DrawStringf( cl_font_t *font, float x, float y, rgba_t color, int flags,
|
|||||||
//
|
//
|
||||||
void CL_UnloadProgs( void );
|
void CL_UnloadProgs( void );
|
||||||
qboolean CL_LoadProgs( const char *name );
|
qboolean CL_LoadProgs( const char *name );
|
||||||
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
|
||||||
void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
|
void CL_LinkUserMessage( char *pszName, const int svc_num, int iSize );
|
||||||
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
|
||||||
void CL_ParseTextMessage( sizebuf_t *msg );
|
|
||||||
void CL_DrawHUD( int state );
|
void CL_DrawHUD( int state );
|
||||||
void CL_InitEdicts( void );
|
void CL_InitEdicts( int maxclients );
|
||||||
void CL_FreeEdicts( void );
|
void CL_FreeEdicts( void );
|
||||||
void CL_ClearWorld( void );
|
void CL_ClearWorld( void );
|
||||||
void CL_DrawCenterPrint( void );
|
void CL_DrawCenterPrint( void );
|
||||||
@@ -838,35 +827,24 @@ void CL_ClearSpriteTextures( void );
|
|||||||
void CL_CenterPrint( const char *text, float y );
|
void CL_CenterPrint( const char *text, float y );
|
||||||
void CL_TextMessageParse( byte *pMemFile, int fileSize );
|
void CL_TextMessageParse( byte *pMemFile, int fileSize );
|
||||||
client_textmessage_t *CL_TextMessageGet( const char *pName );
|
client_textmessage_t *CL_TextMessageGet( const char *pName );
|
||||||
int pfnDecalIndexFromName( const char *szDecalName );
|
|
||||||
int pfnIndexFromTrace( struct pmtrace_s *pTrace );
|
|
||||||
model_t *CL_ModelHandle( int modelindex );
|
model_t *CL_ModelHandle( int modelindex );
|
||||||
void NetAPI_CancelAllRequests( void );
|
void NetAPI_CancelAllRequests( void );
|
||||||
int CL_FindModelIndex( const char *m );
|
|
||||||
cl_entity_t *CL_GetLocalPlayer( void );
|
cl_entity_t *CL_GetLocalPlayer( void );
|
||||||
model_t *CL_LoadClientSprite( const char *filename );
|
model_t *CL_LoadClientSprite( const char *filename );
|
||||||
model_t *CL_LoadModel( const char *modelname, int *index );
|
model_t *CL_LoadModel( const char *modelname, int *index );
|
||||||
HSPRITE EXPORT pfnSPR_Load( const char *szPicName );
|
|
||||||
HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
|
HSPRITE pfnSPR_LoadExt( const char *szPicName, uint texFlags );
|
||||||
void SPR_AdjustSize( float *x, float *y, float *w, float *h );
|
void SPR_AdjustSize( float *x, float *y, float *w, float *h );
|
||||||
void SPR_AdjustTexCoords( float width, float height, float *s1, float *t1, float *s2, float *t2 );
|
|
||||||
int CL_GetScreenInfo( SCREENINFO *pscrinfo );
|
int CL_GetScreenInfo( SCREENINFO *pscrinfo );
|
||||||
void CL_FillRGBA( int x, int y, int width, int height, int r, int g, int b, int a );
|
|
||||||
void CL_PlayerTrace( float *start, float *end, int traceFlags, int ignore_pe, pmtrace_t *tr );
|
|
||||||
void CL_PlayerTraceExt( float *start, float *end, int traceFlags, int (*pfnIgnore)( physent_t *pe ), pmtrace_t *tr );
|
|
||||||
pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
|
pmtrace_t *PM_CL_TraceLine( float *start, float *end, int flags, int usehull, int ignore_pe );
|
||||||
const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
|
const char *PM_CL_TraceTexture( int ground, float *vstart, float *vend );
|
||||||
int PM_CL_PointContents( const float *p, int *truecontents );
|
int PM_CL_PointContents( const float *p, int *truecontents );
|
||||||
void CL_SetTraceHull( int hull );
|
|
||||||
void CL_GetMousePosition( int *mx, int *my ); // TODO: move to input
|
|
||||||
cl_entity_t* CL_GetViewModel( void );
|
|
||||||
void pfnGetScreenFade( struct screenfade_s *fade );
|
|
||||||
physent_t *pfnGetPhysent( int idx );
|
physent_t *pfnGetPhysent( int idx );
|
||||||
struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
struct msurface_s *pfnTraceSurface( int ground, float *vstart, float *vend );
|
||||||
movevars_t *pfnGetMoveVars( void );
|
movevars_t *pfnGetMoveVars( void );
|
||||||
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
void CL_EnableScissor( scissor_state_t *scissor, int x, int y, int width, int height );
|
||||||
void CL_DisableScissor( scissor_state_t *scissor );
|
void CL_DisableScissor( scissor_state_t *scissor );
|
||||||
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
qboolean CL_Scissor( const scissor_state_t *scissor, float *x, float *y, float *width, float *height, float *u0, float *v0, float *u1, float *v1 );
|
||||||
|
struct cl_entity_s *CL_GetEntityByIndex( int index );
|
||||||
|
|
||||||
_inline cl_entity_t *CL_EDICT_NUM( int n )
|
_inline cl_entity_t *CL_EDICT_NUM( int n )
|
||||||
{
|
{
|
||||||
@@ -886,16 +864,49 @@ _inline cl_entity_t *CL_EDICT_NUM( int n )
|
|||||||
//
|
//
|
||||||
// cl_parse.c
|
// cl_parse.c
|
||||||
//
|
//
|
||||||
|
void CL_ParseSetAngle( sizebuf_t *msg );
|
||||||
|
void CL_ParseServerData( sizebuf_t *msg, qboolean legacy );
|
||||||
|
void CL_ParseLightStyle( sizebuf_t *msg );
|
||||||
|
void CL_UpdateUserinfo( sizebuf_t *msg, qboolean legacy );
|
||||||
|
void CL_ParseResource( sizebuf_t *msg );
|
||||||
|
void CL_ParseClientData( sizebuf_t *msg );
|
||||||
|
void CL_UpdateUserPings( sizebuf_t *msg );
|
||||||
|
void CL_ParseParticles( sizebuf_t *msg );
|
||||||
|
void CL_ParseRestoreSoundPacket( sizebuf_t *msg );
|
||||||
|
void CL_ParseBaseline( sizebuf_t *msg, qboolean legacy );
|
||||||
|
void CL_ParseSignon( sizebuf_t *msg );
|
||||||
|
void CL_ParseRestore( sizebuf_t *msg );
|
||||||
|
void CL_ParseStaticDecal( sizebuf_t *msg );
|
||||||
|
void CL_ParseAddAngle( sizebuf_t *msg );
|
||||||
|
void CL_RegisterUserMessage( sizebuf_t *msg );
|
||||||
|
void CL_ParseMovevars( sizebuf_t *msg );
|
||||||
|
void CL_ParseResourceRequest( sizebuf_t *msg );
|
||||||
|
void CL_ParseCustomization( sizebuf_t *msg );
|
||||||
|
void CL_ParseCrosshairAngle( sizebuf_t *msg );
|
||||||
|
void CL_ParseSoundFade( sizebuf_t *msg );
|
||||||
|
void CL_ParseFileTransferFailed( sizebuf_t *msg );
|
||||||
|
void CL_ParseHLTV( sizebuf_t *msg );
|
||||||
|
void CL_ParseDirector( sizebuf_t *msg );
|
||||||
|
void CL_ParseResLocation( sizebuf_t *msg );
|
||||||
|
void CL_ParseCvarValue( sizebuf_t *msg, const qboolean ext );
|
||||||
void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message );
|
void CL_ParseServerMessage( sizebuf_t *msg, qboolean normal_message );
|
||||||
void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message );
|
|
||||||
void CL_LegacyPrecache_f( void );
|
|
||||||
|
|
||||||
void CL_ParseTempEntity( sizebuf_t *msg );
|
void CL_ParseTempEntity( sizebuf_t *msg );
|
||||||
qboolean CL_DispatchUserMessage( const char *pszName, int iSize, void *pbuf );
|
qboolean CL_DispatchUserMessage( const char *pszName, int iSize, void *pbuf );
|
||||||
qboolean CL_RequestMissingResources( void );
|
qboolean CL_RequestMissingResources( void );
|
||||||
void CL_RegisterResources ( sizebuf_t *msg );
|
void CL_RegisterResources ( sizebuf_t *msg );
|
||||||
void CL_ParseViewEntity( sizebuf_t *msg );
|
void CL_ParseViewEntity( sizebuf_t *msg );
|
||||||
void CL_ParseServerTime( sizebuf_t *msg );
|
void CL_ParseServerTime( sizebuf_t *msg );
|
||||||
|
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
|
||||||
|
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
|
||||||
|
void CL_ParseTextMessage( sizebuf_t *msg );
|
||||||
|
void CL_BatchResourceRequest( qboolean initialize );
|
||||||
|
int CL_EstimateNeededResources( void );
|
||||||
|
|
||||||
|
//
|
||||||
|
// cl_parse_48.c
|
||||||
|
//
|
||||||
|
void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message );
|
||||||
|
void CL_LegacyPrecache_f( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_scrn.c
|
// cl_scrn.c
|
||||||
@@ -903,8 +914,6 @@ void CL_ParseServerTime( sizebuf_t *msg );
|
|||||||
void SCR_VidInit( void );
|
void SCR_VidInit( void );
|
||||||
void SCR_TileClear( void );
|
void SCR_TileClear( void );
|
||||||
void SCR_DirtyScreen( void );
|
void SCR_DirtyScreen( void );
|
||||||
void SCR_AddDirtyPoint( int x, int y );
|
|
||||||
void SCR_InstallParticlePalette( void );
|
|
||||||
void SCR_EndLoadingPlaque( void );
|
void SCR_EndLoadingPlaque( void );
|
||||||
void SCR_RegisterTextures( void );
|
void SCR_RegisterTextures( void );
|
||||||
void SCR_LoadCreditsFont( void );
|
void SCR_LoadCreditsFont( void );
|
||||||
@@ -940,20 +949,17 @@ void CL_InitClientMove( void );
|
|||||||
void CL_PredictMovement( qboolean repredicting );
|
void CL_PredictMovement( qboolean repredicting );
|
||||||
void CL_CheckPredictionError( void );
|
void CL_CheckPredictionError( void );
|
||||||
qboolean CL_IsPredicted( void );
|
qboolean CL_IsPredicted( void );
|
||||||
int CL_TruePointContents( const vec3_t p );
|
|
||||||
int CL_WaterEntity( const float *rgflPos );
|
int CL_WaterEntity( const float *rgflPos );
|
||||||
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
|
||||||
int CL_TestLine( const vec3_t start, const vec3_t end, int flags );
|
|
||||||
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
|
||||||
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
pmtrace_t CL_TraceLine( vec3_t start, vec3_t end, int flags );
|
||||||
void CL_PushTraceBounds( int hullnum, const float *mins, const float *maxs );
|
|
||||||
void CL_PopTraceBounds( void );
|
|
||||||
void CL_MoveSpectatorCamera( void );
|
void CL_MoveSpectatorCamera( void );
|
||||||
void CL_SetLastUpdate( void );
|
void CL_SetLastUpdate( void );
|
||||||
void CL_RedoPrediction( void );
|
void CL_RedoPrediction( void );
|
||||||
void CL_PushPMStates( void );
|
void CL_PushPMStates( void );
|
||||||
void CL_PopPMStates( void );
|
void CL_PopPMStates( void );
|
||||||
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
void CL_SetUpPlayerPrediction( int dopred, int bIncludeLocalClient );
|
||||||
|
void CL_SetIdealPitch( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_qparse.c
|
// cl_qparse.c
|
||||||
@@ -970,21 +976,17 @@ qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType );
|
|||||||
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
|
||||||
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
|
||||||
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
qboolean CL_GetMovieSpatialization( struct rawchan_s *ch );
|
||||||
void CL_ProcessPlayerState( int playerindex, entity_state_t *state );
|
|
||||||
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
void CL_ComputePlayerOrigin( cl_entity_t *clent );
|
||||||
void CL_ProcessPacket( frame_t *frame );
|
void CL_ProcessPacket( frame_t *frame );
|
||||||
void CL_MoveThirdpersonCamera( void );
|
void CL_MoveThirdpersonCamera( void );
|
||||||
qboolean CL_IsPlayerIndex( int idx );
|
qboolean CL_IsPlayerIndex( int idx );
|
||||||
void CL_SetIdealPitch( void );
|
|
||||||
void CL_EmitEntities( void );
|
void CL_EmitEntities( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_remap.c
|
// cl_remap.c
|
||||||
//
|
//
|
||||||
remap_info_t *CL_GetRemapInfoForEntity( cl_entity_t *e );
|
remap_info_t *CL_GetRemapInfoForEntity( cl_entity_t *e );
|
||||||
void CL_AllocRemapInfo( cl_entity_t *entity, model_t *model, int topcolor, int bottomcolor );
|
qboolean CL_EntitySetRemapColors( cl_entity_t *e, model_t *mod, int top, int bottom );
|
||||||
void CL_FreeRemapInfo( remap_info_t *info );
|
|
||||||
void CL_UpdateRemapInfo( cl_entity_t *ent, int topcolor, int bottomcolor );
|
|
||||||
void CL_ClearAllRemaps( void );
|
void CL_ClearAllRemaps( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -1001,18 +1003,17 @@ const ref_overview_t *GL_GetOverviewParms( void );
|
|||||||
//
|
//
|
||||||
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
void R_StoreEfrags( efrag_t **ppefrag, int framecount );
|
||||||
void R_AddEfrags( cl_entity_t *ent );
|
void R_AddEfrags( cl_entity_t *ent );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_tent.c
|
// cl_tent.c
|
||||||
//
|
//
|
||||||
struct particle_s;
|
struct particle_s;
|
||||||
int CL_AddEntity( int entityType, cl_entity_t *pEnt );
|
|
||||||
void CL_WeaponAnim( int iAnim, int body );
|
void CL_WeaponAnim( int iAnim, int body );
|
||||||
void CL_ClearEffects( void );
|
void CL_ClearEffects( void );
|
||||||
void CL_ClearEfrags( void );
|
void CL_ClearEfrags( void );
|
||||||
void CL_TestLights( void );
|
void CL_TestLights( void );
|
||||||
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
void CL_FireCustomDecal( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags, float scale );
|
||||||
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
void CL_DecalShoot( int textureIndex, int entityIndex, int modelIndex, float *pos, int flags );
|
||||||
void CL_PlayerDecal( int playerIndex, int textureIndex, int entityIndex, float *pos );
|
|
||||||
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
void R_FreeDeadParticles( struct particle_s **ppparticles );
|
||||||
void CL_AddClientResource( const char *filename, int type );
|
void CL_AddClientResource( const char *filename, int type );
|
||||||
void CL_AddClientResources( void );
|
void CL_AddClientResources( void );
|
||||||
@@ -1034,12 +1035,11 @@ void CL_ReadPointFile_f( void );
|
|||||||
void CL_DrawEFX( float time, qboolean fTrans );
|
void CL_DrawEFX( float time, qboolean fTrans );
|
||||||
void CL_ThinkParticle( double frametime, particle_t *p );
|
void CL_ThinkParticle( double frametime, particle_t *p );
|
||||||
void CL_ReadLineFile_f( void );
|
void CL_ReadLineFile_f( void );
|
||||||
void CL_RunLightStyles( void );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// console.c
|
// console.c
|
||||||
//
|
//
|
||||||
extern convar_t *con_fontsize;
|
extern convar_t con_fontsize;
|
||||||
int Con_Visible( void );
|
int Con_Visible( void );
|
||||||
qboolean Con_FixedFont( void );
|
qboolean Con_FixedFont( void );
|
||||||
void Con_VidInit( void );
|
void Con_VidInit( void );
|
||||||
@@ -1054,27 +1054,23 @@ int Con_UtfProcessChar( int in );
|
|||||||
int Con_UtfProcessCharForce( int in );
|
int Con_UtfProcessCharForce( int in );
|
||||||
int Con_UtfMoveLeft( char *str, int pos );
|
int Con_UtfMoveLeft( char *str, int pos );
|
||||||
int Con_UtfMoveRight( char *str, int pos, int length );
|
int Con_UtfMoveRight( char *str, int pos, int length );
|
||||||
void Con_DefaultColor( int r, int g, int b );
|
void Con_DefaultColor( int r, int g, int b, qboolean gameui );
|
||||||
void Con_InvalidateFonts( void );
|
|
||||||
cl_font_t *Con_GetCurFont( void );
|
cl_font_t *Con_GetCurFont( void );
|
||||||
cl_font_t *Con_GetFont( int num );
|
cl_font_t *Con_GetFont( int num );
|
||||||
void Con_DrawCharacterLen( int number, int *width, int *height );
|
void Con_DrawCharacterLen( int number, int *width, int *height );
|
||||||
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
int Con_DrawString( int x, int y, const char *string, rgba_t setColor ); // legacy, use cl_font.c
|
||||||
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height ); // legacy, use cl_font.c
|
||||||
void Con_CharEvent( int key );
|
void Con_CharEvent( int key );
|
||||||
void Con_RestoreFont( void );
|
|
||||||
void Key_Console( int key );
|
void Key_Console( int key );
|
||||||
void Key_Message( int key );
|
void Key_Message( int key );
|
||||||
void Con_FastClose( void );
|
void Con_FastClose( void );
|
||||||
void Con_Bottom( void );
|
void Con_Bottom( void );
|
||||||
void Con_Top( void );
|
|
||||||
void Con_PageDown( int lines );
|
void Con_PageDown( int lines );
|
||||||
void Con_PageUp( int lines );
|
void Con_PageUp( int lines );
|
||||||
|
|
||||||
//
|
//
|
||||||
// s_main.c
|
// s_main.c
|
||||||
//
|
//
|
||||||
void S_StreamRawSamples( int samples, int rate, int width, int channels, const byte *data );
|
|
||||||
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
||||||
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
||||||
void S_StopBackgroundTrack( void );
|
void S_StopBackgroundTrack( void );
|
||||||
@@ -1121,11 +1117,6 @@ void UI_ConnectionProgress_Precache( void );
|
|||||||
void UI_ConnectionProgress_Connect( const char *server );
|
void UI_ConnectionProgress_Connect( const char *server );
|
||||||
void UI_ConnectionProgress_ChangeLevel( void );
|
void UI_ConnectionProgress_ChangeLevel( void );
|
||||||
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
void UI_ConnectionProgress_ParseServerInfo( const char *server );
|
||||||
void pfnPIC_Set( HIMAGE hPic, int r, int g, int b, int a );
|
|
||||||
void pfnPIC_Draw( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawTrans( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawHoles( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
void pfnPIC_DrawAdditive( int x, int y, int width, int height, const wrect_t *prc );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// cl_mobile.c
|
// cl_mobile.c
|
||||||
|
|||||||
@@ -21,17 +21,20 @@ GNU General Public License for more details.
|
|||||||
#include "qfont.h"
|
#include "qfont.h"
|
||||||
#include "wadfile.h"
|
#include "wadfile.h"
|
||||||
#include "input.h"
|
#include "input.h"
|
||||||
|
#include "utflib.h"
|
||||||
|
|
||||||
convar_t *con_notifytime;
|
static CVAR_DEFINE_AUTO( scr_conspeed, "600", FCVAR_ARCHIVE, "console moving speed" );
|
||||||
convar_t *scr_conspeed;
|
static CVAR_DEFINE_AUTO( con_notifytime, "3", FCVAR_ARCHIVE, "notify time to live" );
|
||||||
convar_t *con_fontsize;
|
CVAR_DEFINE_AUTO( con_fontsize, "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" );
|
||||||
convar_t *con_charset;
|
static CVAR_DEFINE_AUTO( con_fontrender, "2", FCVAR_ARCHIVE, "console font render mode (0: additive, 1: holes, 2: trans)" );
|
||||||
convar_t *con_fontscale;
|
static CVAR_DEFINE_AUTO( con_charset, "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" );
|
||||||
convar_t *con_fontnum;
|
static CVAR_DEFINE_AUTO( con_fontscale, "1.0", FCVAR_ARCHIVE, "scale font texture" );
|
||||||
convar_t *con_color;
|
static CVAR_DEFINE_AUTO( con_fontnum, "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
|
||||||
|
static CVAR_DEFINE_AUTO( con_color, "240 180 24", FCVAR_ARCHIVE, "set a custom console color" );
|
||||||
|
static CVAR_DEFINE_AUTO( scr_drawversion, "1", FCVAR_ARCHIVE, "draw version in menu or screenshots, doesn't affect console" );
|
||||||
|
static CVAR_DEFINE_AUTO( con_oldfont, "0", 0, "use legacy font from gfx.wad, might be missing or broken" );
|
||||||
|
|
||||||
static int g_codepage = 0;
|
static int g_codepage = 0;
|
||||||
static qboolean g_utf8 = false;
|
|
||||||
|
|
||||||
static qboolean g_messagemode_privileged = true;
|
static qboolean g_messagemode_privileged = true;
|
||||||
|
|
||||||
@@ -138,8 +141,9 @@ typedef struct
|
|||||||
|
|
||||||
static console_t con;
|
static console_t con;
|
||||||
|
|
||||||
void Con_ClearField( field_t *edit );
|
static void Con_ClearField( field_t *edit );
|
||||||
void Field_CharEvent( field_t *edit, int ch );
|
static void Field_CharEvent( field_t *edit, int ch );
|
||||||
|
static void Con_InvalidateFonts( void );
|
||||||
|
|
||||||
static void Con_LoadHistory( con_history_t *self );
|
static void Con_LoadHistory( con_history_t *self );
|
||||||
static void Con_SaveHistory( con_history_t *self );
|
static void Con_SaveHistory( con_history_t *self );
|
||||||
@@ -149,7 +153,7 @@ static void Con_SaveHistory( con_history_t *self );
|
|||||||
Con_Clear_f
|
Con_Clear_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_Clear_f( void )
|
static void Con_Clear_f( void )
|
||||||
{
|
{
|
||||||
con.lines_count = 0;
|
con.lines_count = 0;
|
||||||
con.backscroll = 0; // go to end
|
con.backscroll = 0; // go to end
|
||||||
@@ -162,29 +166,28 @@ Con_SetColor
|
|||||||
*/
|
*/
|
||||||
static void Con_SetColor( void )
|
static void Con_SetColor( void )
|
||||||
{
|
{
|
||||||
vec3_t color;
|
|
||||||
int r, g, b;
|
int r, g, b;
|
||||||
int num;
|
int num;
|
||||||
|
|
||||||
if( !FBitSet( con_color->flags, FCVAR_CHANGED ))
|
if( !FBitSet( con_color.flags, FCVAR_CHANGED ))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
num = sscanf( con_color->string, "%i %i %i", &r, &g, &b );
|
num = sscanf( con_color.string, "%i %i %i", &r, &g, &b );
|
||||||
|
|
||||||
switch( num )
|
switch( num )
|
||||||
{
|
{
|
||||||
case 1:
|
case 1:
|
||||||
Con_DefaultColor( r, r, r );
|
Con_DefaultColor( r, r, r, false );
|
||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
Con_DefaultColor( r, g, b );
|
Con_DefaultColor( r, g, b, false );
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Cvar_DirectSet( con_color, con_color->def_string );
|
Cvar_DirectSet( &con_color, con_color.def_string );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
ClearBits( con_color->flags, FCVAR_CHANGED );
|
ClearBits( con_color.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -205,7 +208,7 @@ void Con_ClearNotify( void )
|
|||||||
Con_ClearTyping
|
Con_ClearTyping
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_ClearTyping( void )
|
static void Con_ClearTyping( void )
|
||||||
{
|
{
|
||||||
Con_ClearField( &con.input );
|
Con_ClearField( &con.input );
|
||||||
con.input.widthInChars = con.linewidth;
|
con.input.widthInChars = con.linewidth;
|
||||||
@@ -218,7 +221,7 @@ void Con_ClearTyping( void )
|
|||||||
Con_MessageMode_f
|
Con_MessageMode_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_MessageMode_f( void )
|
static void Con_MessageMode_f( void )
|
||||||
{
|
{
|
||||||
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
||||||
|
|
||||||
@@ -234,7 +237,7 @@ void Con_MessageMode_f( void )
|
|||||||
Con_MessageMode2_f
|
Con_MessageMode2_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_MessageMode2_f( void )
|
static void Con_MessageMode2_f( void )
|
||||||
{
|
{
|
||||||
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
g_messagemode_privileged = Cmd_CurrentCommandIsPrivileged();
|
||||||
|
|
||||||
@@ -279,7 +282,7 @@ void Con_ToggleConsole_f( void )
|
|||||||
Con_SetTimes_f
|
Con_SetTimes_f
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_SetTimes_f( void )
|
static void Con_SetTimes_f( void )
|
||||||
{
|
{
|
||||||
int newtimes;
|
int newtimes;
|
||||||
|
|
||||||
@@ -302,7 +305,7 @@ Notifies the console code about the current time
|
|||||||
went backwards)
|
went backwards)
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_FixTimes( void )
|
static void Con_FixTimes( void )
|
||||||
{
|
{
|
||||||
double diff;
|
double diff;
|
||||||
int i;
|
int i;
|
||||||
@@ -323,7 +326,7 @@ Con_DeleteLine
|
|||||||
Deletes the first line from the console history.
|
Deletes the first line from the console history.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DeleteLine( void )
|
static void Con_DeleteLine( void )
|
||||||
{
|
{
|
||||||
if( con.lines_count == 0 )
|
if( con.lines_count == 0 )
|
||||||
return;
|
return;
|
||||||
@@ -338,7 +341,7 @@ Con_DeleteLastLine
|
|||||||
Deletes the last line from the console history.
|
Deletes the last line from the console history.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DeleteLastLine( void )
|
static void Con_DeleteLastLine( void )
|
||||||
{
|
{
|
||||||
if( con.lines_count == 0 )
|
if( con.lines_count == 0 )
|
||||||
return;
|
return;
|
||||||
@@ -397,7 +400,7 @@ Con_AddLine
|
|||||||
Appends a given string as a new line to the console.
|
Appends a given string as a new line to the console.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_AddLine( const char *line, int length, qboolean newline )
|
static void Con_AddLine( const char *line, int length, qboolean newline )
|
||||||
{
|
{
|
||||||
char *putpos;
|
char *putpos;
|
||||||
con_lineinfo_t *p;
|
con_lineinfo_t *p;
|
||||||
@@ -443,7 +446,7 @@ Con_CheckResize
|
|||||||
If the line width has changed, reformat the buffer.
|
If the line width has changed, reformat the buffer.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_CheckResize( void )
|
static void Con_CheckResize( void )
|
||||||
{
|
{
|
||||||
int charWidth = 8;
|
int charWidth = 8;
|
||||||
int i, width;
|
int i, width;
|
||||||
@@ -492,7 +495,7 @@ void Con_PageDown( int lines )
|
|||||||
Con_Top
|
Con_Top
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_Top( void )
|
static void Con_Top( void )
|
||||||
{
|
{
|
||||||
con.backscroll = CON_MAXLINES;
|
con.backscroll = CON_MAXLINES;
|
||||||
}
|
}
|
||||||
@@ -538,15 +541,14 @@ INTERNAL RESOURCE
|
|||||||
static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
||||||
{
|
{
|
||||||
qboolean success = false;
|
qboolean success = false;
|
||||||
float scale = con_fontscale->value;
|
float scale = con_fontscale.value;
|
||||||
|
|
||||||
if( font->valid )
|
if( font->valid )
|
||||||
return; // already loaded
|
return; // already loaded
|
||||||
|
|
||||||
// loading conchars
|
if( con_oldfont.value )
|
||||||
if( Sys_CheckParm( "-oldfont" ))
|
|
||||||
{
|
{
|
||||||
success = Con_LoadVariableWidthFont( "gfx/conchars.fnt", font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
success = Con_LoadVariableWidthFont( "gfx/conchars.fnt", font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -559,14 +561,14 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
|||||||
if( Q_snprintf( path, sizeof( path ),
|
if( Q_snprintf( path, sizeof( path ),
|
||||||
"font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" )) > 0 )
|
"font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" )) > 0 )
|
||||||
{
|
{
|
||||||
success = Con_LoadVariableWidthFont( path, font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
success = Con_LoadVariableWidthFont( path, font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
{
|
{
|
||||||
Q_snprintf( path, sizeof( path ), "fonts/font%i", fontNumber );
|
Q_snprintf( path, sizeof( path ), "fonts/font%i", fontNumber );
|
||||||
success = Con_LoadVariableWidthFont( path, font, scale, kRenderTransTexture, TF_FONT|TF_NEAREST );
|
success = Con_LoadVariableWidthFont( path, font, scale, &con_fontrender, TF_FONT|TF_NEAREST );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -574,7 +576,7 @@ static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
|||||||
{
|
{
|
||||||
// quake fixed font as fallback
|
// quake fixed font as fallback
|
||||||
// keep source to print directly into conback image
|
// keep source to print directly into conback image
|
||||||
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, scale, kRenderTransTexture, TF_FONT|TF_KEEP_SOURCE ))
|
if( !Con_LoadFixedWidthFont( "gfx/conchars", font, scale, &con_fontrender, TF_FONT|TF_NEAREST|TF_KEEP_SOURCE ))
|
||||||
Con_DPrintf( S_ERROR "failed to load console font\n" );
|
Con_DPrintf( S_ERROR "failed to load console font\n" );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -593,8 +595,8 @@ static void Con_LoadConchars( void )
|
|||||||
Con_LoadConsoleFont( i, con.chars + i );
|
Con_LoadConsoleFont( i, con.chars + i );
|
||||||
|
|
||||||
// select properly fontsize
|
// select properly fontsize
|
||||||
if( con_fontnum->value >= 0 && con_fontnum->value <= CON_NUMFONTS - 1 )
|
if( con_fontnum.value >= 0 && con_fontnum.value <= CON_NUMFONTS - 1 )
|
||||||
fontSize = con_fontnum->value;
|
fontSize = con_fontnum.value;
|
||||||
else if( refState.width <= 640 )
|
else if( refState.width <= 640 )
|
||||||
fontSize = 0;
|
fontSize = 0;
|
||||||
else if( refState.width >= 1280 )
|
else if( refState.width >= 1280 )
|
||||||
@@ -608,19 +610,6 @@ static void Con_LoadConchars( void )
|
|||||||
con.curFont = &con.chars[fontSize];
|
con.curFont = &con.chars[fontSize];
|
||||||
}
|
}
|
||||||
|
|
||||||
// CP1251 table
|
|
||||||
|
|
||||||
int table_cp1251[64] = {
|
|
||||||
0x0402, 0x0403, 0x201A, 0x0453, 0x201E, 0x2026, 0x2020, 0x2021,
|
|
||||||
0x20AC, 0x2030, 0x0409, 0x2039, 0x040A, 0x040C, 0x040B, 0x040F,
|
|
||||||
0x0452, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014,
|
|
||||||
0x007F, 0x2122, 0x0459, 0x203A, 0x045A, 0x045C, 0x045B, 0x045F,
|
|
||||||
0x00A0, 0x040E, 0x045E, 0x0408, 0x00A4, 0x0490, 0x00A6, 0x00A7,
|
|
||||||
0x0401, 0x00A9, 0x0404, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x0407,
|
|
||||||
0x00B0, 0x00B1, 0x0406, 0x0456, 0x0491, 0x00B5, 0x00B6, 0x00B7,
|
|
||||||
0x0451, 0x2116, 0x0454, 0x00BB, 0x0458, 0x0405, 0x0455, 0x0457
|
|
||||||
};
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
============================
|
============================
|
||||||
Con_UtfProcessChar
|
Con_UtfProcessChar
|
||||||
@@ -630,84 +619,28 @@ Convert utf char to current font's single-byte encoding
|
|||||||
*/
|
*/
|
||||||
int Con_UtfProcessCharForce( int in )
|
int Con_UtfProcessCharForce( int in )
|
||||||
{
|
{
|
||||||
static int m = -1, k = 0; //multibyte state
|
// TODO: get rid of global state where possible
|
||||||
static int uc = 0; //unicode char
|
static utfstate_t state = { 0 };
|
||||||
|
|
||||||
if( !in )
|
int ch = Q_DecodeUTF8( &state, in );
|
||||||
{
|
|
||||||
m = -1;
|
|
||||||
k = 0;
|
|
||||||
uc = 0;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Get character length
|
|
||||||
if(m == -1)
|
|
||||||
{
|
|
||||||
uc = 0;
|
|
||||||
if( in >= 0xF8 )
|
|
||||||
return 0;
|
|
||||||
else if( in >= 0xF0 )
|
|
||||||
uc = in & 0x07, m = 3;
|
|
||||||
else if( in >= 0xE0 )
|
|
||||||
uc = in & 0x0F, m = 2;
|
|
||||||
else if( in >= 0xC0 )
|
|
||||||
uc = in & 0x1F, m = 1;
|
|
||||||
else if( in <= 0x7F)
|
|
||||||
return in; //ascii
|
|
||||||
// return 0 if we need more chars to decode one
|
|
||||||
k=0;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
// get more chars
|
|
||||||
else if( k <= m )
|
|
||||||
{
|
|
||||||
uc <<= 6;
|
|
||||||
uc += in & 0x3F;
|
|
||||||
k++;
|
|
||||||
}
|
|
||||||
if( in > 0xBF || m < 0 )
|
|
||||||
{
|
|
||||||
m = -1;
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
if( k == m )
|
|
||||||
{
|
|
||||||
k = m = -1;
|
|
||||||
if( g_codepage == 1251 )
|
if( g_codepage == 1251 )
|
||||||
{
|
return Q_UnicodeToCP1251( ch );
|
||||||
// cp1251 now
|
if( g_codepage == 1252 )
|
||||||
if( uc >= 0x0410 && uc <= 0x042F )
|
return Q_UnicodeToCP1252( ch );
|
||||||
return uc - 0x410 + 0xC0;
|
|
||||||
if( uc >= 0x0430 && uc <= 0x044F )
|
|
||||||
return uc - 0x430 + 0xE0;
|
|
||||||
else
|
|
||||||
{
|
|
||||||
int i;
|
|
||||||
for( i = 0; i < 64; i++ )
|
|
||||||
if( table_cp1251[i] == uc )
|
|
||||||
return i + 0x80;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if( g_codepage == 1252 )
|
|
||||||
{
|
|
||||||
if( uc < 255 )
|
|
||||||
return uc;
|
|
||||||
}
|
|
||||||
|
|
||||||
// not implemented yet
|
return '?'; // not implemented yet
|
||||||
return '?';
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int GAME_EXPORT Con_UtfProcessChar( int in )
|
int GAME_EXPORT Con_UtfProcessChar( int in )
|
||||||
{
|
{
|
||||||
if( !g_utf8 )
|
if( !cls.accept_utf8 ) // incoming character is not a UTF-8 sequence
|
||||||
return in;
|
return in;
|
||||||
else
|
|
||||||
|
// otherwise, decode it and convert to selected codepage
|
||||||
return Con_UtfProcessCharForce( in );
|
return Con_UtfProcessCharForce( in );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=================
|
=================
|
||||||
Con_UtfMoveLeft
|
Con_UtfMoveLeft
|
||||||
@@ -717,16 +650,22 @@ get position of previous printful char
|
|||||||
*/
|
*/
|
||||||
int Con_UtfMoveLeft( char *str, int pos )
|
int Con_UtfMoveLeft( char *str, int pos )
|
||||||
{
|
{
|
||||||
int i, k = 0;
|
utfstate_t state = { 0 };
|
||||||
// int j;
|
int k = 0;
|
||||||
if( !g_utf8 )
|
int i;
|
||||||
|
|
||||||
|
if( !cls.accept_utf8 ) // incoming character is not a UTF-8 sequence
|
||||||
return pos - 1;
|
return pos - 1;
|
||||||
Con_UtfProcessChar( 0 );
|
|
||||||
if(pos == 1) return 0;
|
if( pos == 1 )
|
||||||
|
return 0;
|
||||||
|
|
||||||
for( i = 0; i < pos - 1; i++ )
|
for( i = 0; i < pos - 1; i++ )
|
||||||
if( Con_UtfProcessChar( (unsigned char)str[i] ) )
|
{
|
||||||
|
if( Q_DecodeUTF8( &state, (byte)str[i] ))
|
||||||
k = i + 1;
|
k = i + 1;
|
||||||
Con_UtfProcessChar( 0 );
|
}
|
||||||
|
|
||||||
return k;
|
return k;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -739,16 +678,18 @@ get next of previous printful char
|
|||||||
*/
|
*/
|
||||||
int Con_UtfMoveRight( char *str, int pos, int length )
|
int Con_UtfMoveRight( char *str, int pos, int length )
|
||||||
{
|
{
|
||||||
|
utfstate_t state = { 0 };
|
||||||
int i;
|
int i;
|
||||||
if( !g_utf8 )
|
|
||||||
|
if( !cls.accept_utf8 ) // incoming character is not a UTF-8 sequence
|
||||||
return pos + 1;
|
return pos + 1;
|
||||||
Con_UtfProcessChar( 0 );
|
|
||||||
for( i = pos; i <= length; i++ )
|
for( i = pos; i <= length; i++ )
|
||||||
{
|
{
|
||||||
if( Con_UtfProcessChar( (unsigned char)str[i] ) )
|
if( Q_DecodeUTF8( &state, (byte)str[i] ))
|
||||||
return i + 1;
|
return i + 1;
|
||||||
}
|
}
|
||||||
Con_UtfProcessChar( 0 );
|
|
||||||
return pos + 1;
|
return pos + 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -808,7 +749,7 @@ compute string width and height in screen pixels
|
|||||||
*/
|
*/
|
||||||
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height )
|
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height )
|
||||||
{
|
{
|
||||||
return CL_DrawStringLen( con.curFont, pText, length, height, FONT_DRAW_UTF8 );
|
CL_DrawStringLen( con.curFont, pText, length, height, FONT_DRAW_UTF8 );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -830,19 +771,20 @@ Con_Init
|
|||||||
*/
|
*/
|
||||||
void Con_Init( void )
|
void Con_Init( void )
|
||||||
{
|
{
|
||||||
int i;
|
|
||||||
|
|
||||||
if( host.type == HOST_DEDICATED )
|
if( host.type == HOST_DEDICATED )
|
||||||
return; // dedicated server already have console
|
return; // dedicated server already have console
|
||||||
|
|
||||||
// must be init before startup video subsystem
|
// must be init before startup video subsystem
|
||||||
scr_conspeed = Cvar_Get( "scr_conspeed", "600", FCVAR_ARCHIVE, "console moving speed" );
|
Cvar_RegisterVariable( &scr_conspeed );
|
||||||
con_notifytime = Cvar_Get( "con_notifytime", "3", FCVAR_ARCHIVE, "notify time to live" );
|
Cvar_RegisterVariable( &con_notifytime );
|
||||||
con_fontsize = Cvar_Get( "con_fontsize", "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" );
|
Cvar_RegisterVariable( &con_fontsize );
|
||||||
con_charset = Cvar_Get( "con_charset", "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" );
|
Cvar_RegisterVariable( &con_charset );
|
||||||
con_fontscale = Cvar_Get( "con_fontscale", "1.0", FCVAR_ARCHIVE, "scale font texture" );
|
Cvar_RegisterVariable( &con_fontscale );
|
||||||
con_fontnum = Cvar_Get( "con_fontnum", "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
|
Cvar_RegisterVariable( &con_fontrender );
|
||||||
con_color = Cvar_Get( "con_color", "240 180 24", FCVAR_ARCHIVE, "set a custom console color" );
|
Cvar_RegisterVariable( &con_fontnum );
|
||||||
|
Cvar_RegisterVariable( &con_color );
|
||||||
|
Cvar_RegisterVariable( &scr_drawversion );
|
||||||
|
Cvar_RegisterVariable( &con_oldfont );
|
||||||
|
|
||||||
// init the console buffer
|
// init the console buffer
|
||||||
con.bufsize = CON_TEXTSIZE;
|
con.bufsize = CON_TEXTSIZE;
|
||||||
@@ -1120,9 +1062,9 @@ EDIT FIELDS
|
|||||||
Con_ClearField
|
Con_ClearField
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_ClearField( field_t *edit )
|
static void Con_ClearField( field_t *edit )
|
||||||
{
|
{
|
||||||
memset( edit->buffer, 0, MAX_STRING );
|
memset( edit->buffer, 0, sizeof( edit->buffer ));
|
||||||
edit->cursor = 0;
|
edit->cursor = 0;
|
||||||
edit->scroll = 0;
|
edit->scroll = 0;
|
||||||
}
|
}
|
||||||
@@ -1135,7 +1077,7 @@ Field_Set
|
|||||||
static void Field_Set( field_t *f, const char *string )
|
static void Field_Set( field_t *f, const char *string )
|
||||||
{
|
{
|
||||||
f->scroll = 0;
|
f->scroll = 0;
|
||||||
f->cursor = Q_strncpy( f->buffer, string, MAX_STRING );
|
f->cursor = Q_strncpy( f->buffer, string, sizeof( f->buffer ));
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1143,7 +1085,7 @@ static void Field_Set( field_t *f, const char *string )
|
|||||||
Field_Paste
|
Field_Paste
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Field_Paste( field_t *edit )
|
static void Field_Paste( field_t *edit )
|
||||||
{
|
{
|
||||||
char *cbd;
|
char *cbd;
|
||||||
int i, pasteLen;
|
int i, pasteLen;
|
||||||
@@ -1179,7 +1121,7 @@ in-game talk, and menu fields
|
|||||||
Key events are used for non-printable characters, others are gotten from char events.
|
Key events are used for non-printable characters, others are gotten from char events.
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void Field_KeyDownEvent( field_t *edit, int key )
|
static void Field_KeyDownEvent( field_t *edit, int key )
|
||||||
{
|
{
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
@@ -1250,7 +1192,7 @@ void Field_KeyDownEvent( field_t *edit, int key )
|
|||||||
Field_CharEvent
|
Field_CharEvent
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void Field_CharEvent( field_t *edit, int ch )
|
static void Field_CharEvent( field_t *edit, int ch )
|
||||||
{
|
{
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
@@ -1311,7 +1253,7 @@ void Field_CharEvent( field_t *edit, int ch )
|
|||||||
Field_DrawInputLine
|
Field_DrawInputLine
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void Field_DrawInputLine( int x, int y, field_t *edit )
|
static void Field_DrawInputLine( int x, int y, field_t *edit )
|
||||||
{
|
{
|
||||||
int len, cursorChar;
|
int len, cursorChar;
|
||||||
int drawLen;
|
int drawLen;
|
||||||
@@ -1441,36 +1383,49 @@ static void Con_HistoryAppend( con_history_t *self, field_t *from )
|
|||||||
|
|
||||||
static void Con_LoadHistory( con_history_t *self )
|
static void Con_LoadHistory( con_history_t *self )
|
||||||
{
|
{
|
||||||
const byte *aFile = FS_LoadFile( "console_history.txt", NULL, true );
|
|
||||||
const char *pLine, *pFile;
|
|
||||||
int i, len;
|
|
||||||
field_t *f;
|
field_t *f;
|
||||||
|
file_t *fd;
|
||||||
|
int i;
|
||||||
|
|
||||||
if( !aFile )
|
fd = FS_Open( "console_history.txt", "rb", true );
|
||||||
|
|
||||||
|
if( !fd )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( pFile = pLine = (char *)aFile; *pFile; pFile++ )
|
while( !FS_Eof( fd ))
|
||||||
{
|
{
|
||||||
if( *pFile != '\n' )
|
f = &self->lines[self->next % CON_HISTORY];
|
||||||
|
|
||||||
|
Con_ClearField( f );
|
||||||
|
f->widthInChars = con.linewidth;
|
||||||
|
|
||||||
|
FS_Gets( fd, f->buffer, sizeof( f->buffer ));
|
||||||
|
f->cursor = Q_strlen( f->buffer );
|
||||||
|
|
||||||
|
// skip empty lines
|
||||||
|
if( f->cursor == 0 )
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
Con_ClearField( &self->lines[self->next] );
|
// skip repeating lines
|
||||||
|
if( self->next > 0 )
|
||||||
len = Q_min( pFile - pLine + 1, sizeof( f->buffer ));
|
{
|
||||||
f = &self->lines[self->next % CON_HISTORY];
|
field_t *prev;
|
||||||
f->widthInChars = con.linewidth;
|
prev = &self->lines[(self->next - 1) % CON_HISTORY];
|
||||||
f->cursor = len - 1;
|
if( !Q_stricmp( prev->buffer, f->buffer ))
|
||||||
Q_strncpy( f->buffer, pLine, len);
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
self->next++;
|
self->next++;
|
||||||
|
|
||||||
pLine = pFile + 1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FS_Close( fd );
|
||||||
|
|
||||||
for( i = self->next; i < CON_HISTORY; i++ )
|
for( i = self->next; i < CON_HISTORY; i++ )
|
||||||
{
|
{
|
||||||
Con_ClearField( &self->lines[i] );
|
f = &self->lines[i];
|
||||||
self->lines[i].widthInChars = con.linewidth;
|
|
||||||
|
Con_ClearField( f );
|
||||||
|
f->widthInChars = con.linewidth;
|
||||||
}
|
}
|
||||||
|
|
||||||
self->line = self->next;
|
self->line = self->next;
|
||||||
@@ -1488,7 +1443,7 @@ static void Con_SaveHistory( con_history_t *self )
|
|||||||
if( historyStart < 0 )
|
if( historyStart < 0 )
|
||||||
historyStart = 0;
|
historyStart = 0;
|
||||||
|
|
||||||
f = FS_Open( "console_history.txt", "w", true );
|
f = FS_Open( "console_history.txt", "wb", true );
|
||||||
|
|
||||||
for( i = historyStart; i < self->next; i++ )
|
for( i = historyStart; i < self->next; i++ )
|
||||||
FS_Printf( f, "%s\n", self->lines[i % CON_HISTORY].buffer );
|
FS_Printf( f, "%s\n", self->lines[i % CON_HISTORY].buffer );
|
||||||
@@ -1533,6 +1488,9 @@ void Key_Console( int key )
|
|||||||
Con_Printf( ">%s\n", con.input.buffer );
|
Con_Printf( ">%s\n", con.input.buffer );
|
||||||
|
|
||||||
// copy line to history buffer
|
// copy line to history buffer
|
||||||
|
// just in case, remove all CR and LF characters pushing it to the history
|
||||||
|
// not sure how they get even added in the first place
|
||||||
|
COM_RemoveLineFeed( con.input.buffer, sizeof( con.input.buffer ));
|
||||||
Con_HistoryAppend( &con.history, &con.input );
|
Con_HistoryAppend( &con.history, &con.input );
|
||||||
|
|
||||||
Con_ClearField( &con.input );
|
Con_ClearField( &con.input );
|
||||||
@@ -1683,7 +1641,7 @@ Con_DrawInput
|
|||||||
The input line scrolls horizontally if typing goes beyond the right edge
|
The input line scrolls horizontally if typing goes beyond the right edge
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DrawInput( int lines )
|
static void Con_DrawInput( int lines )
|
||||||
{
|
{
|
||||||
int y;
|
int y;
|
||||||
|
|
||||||
@@ -1703,7 +1661,7 @@ Con_DrawDebugLines
|
|||||||
Custom debug messages
|
Custom debug messages
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
int Con_DrawDebugLines( void )
|
static int Con_DrawDebugLines( void )
|
||||||
{
|
{
|
||||||
notify_t *notify = con.notify;
|
notify_t *notify = con.notify;
|
||||||
int i, count = 0;
|
int i, count = 0;
|
||||||
@@ -1754,11 +1712,15 @@ void Con_DrawDebug( void )
|
|||||||
string dlstring;
|
string dlstring;
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
if( scr_download->value != -1.0f )
|
if( scr_download.value != -1.0f )
|
||||||
{
|
{
|
||||||
|
int length;
|
||||||
Q_snprintf( dlstring, sizeof( dlstring ), "Downloading [%d remaining]: ^2%s^7 %5.1f%% time %.f secs",
|
Q_snprintf( dlstring, sizeof( dlstring ), "Downloading [%d remaining]: ^2%s^7 %5.1f%% time %.f secs",
|
||||||
host.downloadcount, host.downloadfile, scr_download->value, Sys_DoubleTime() - timeStart );
|
host.downloadcount, host.downloadfile, scr_download.value, Sys_DoubleTime() - timeStart );
|
||||||
x = refState.width - 500;
|
|
||||||
|
Con_DrawStringLen( dlstring, &length, NULL );
|
||||||
|
length = Q_max( length, 500 );
|
||||||
|
x = refState.width - length * 1.05f;
|
||||||
y = con.curFont->charHeight * 1.05f;
|
y = con.curFont->charHeight * 1.05f;
|
||||||
Con_DrawString( x, y, dlstring, g_color_table[7] );
|
Con_DrawString( x, y, dlstring, g_color_table[7] );
|
||||||
}
|
}
|
||||||
@@ -1784,7 +1746,7 @@ Con_DrawNotify
|
|||||||
Draws the last few lines of output transparently over the game top
|
Draws the last few lines of output transparently over the game top
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DrawNotify( void )
|
static void Con_DrawNotify( void )
|
||||||
{
|
{
|
||||||
double time = cl.time;
|
double time = cl.time;
|
||||||
int i, x, y = 0;
|
int i, x, y = 0;
|
||||||
@@ -1799,7 +1761,7 @@ void Con_DrawNotify( void )
|
|||||||
{
|
{
|
||||||
con_lineinfo_t *l = &CON_LINES( i );
|
con_lineinfo_t *l = &CON_LINES( i );
|
||||||
|
|
||||||
if( l->addtime < ( time - con_notifytime->value ))
|
if( l->addtime < ( time - con_notifytime.value ))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
Con_DrawString( x, y, l->start, g_color_table[7] );
|
Con_DrawString( x, y, l->start, g_color_table[7] );
|
||||||
@@ -1836,7 +1798,7 @@ If alpha is 0, the line is not drawn, but still wrapped and its height
|
|||||||
returned.
|
returned.
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
int Con_DrawConsoleLine( int y, int lineno )
|
static int Con_DrawConsoleLine( int y, int lineno )
|
||||||
{
|
{
|
||||||
con_lineinfo_t *li = &CON_LINES( lineno );
|
con_lineinfo_t *li = &CON_LINES( lineno );
|
||||||
|
|
||||||
@@ -1891,7 +1853,7 @@ Con_DrawConsole
|
|||||||
Draws the console with the solid background
|
Draws the console with the solid background
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void Con_DrawSolidConsole( int lines )
|
static void Con_DrawSolidConsole( int lines )
|
||||||
{
|
{
|
||||||
int i, x, y;
|
int i, x, y;
|
||||||
float fraction;
|
float fraction;
|
||||||
@@ -1981,7 +1943,7 @@ void Con_DrawConsole( void )
|
|||||||
|
|
||||||
if( cls.state == ca_connecting || cls.state == ca_connected )
|
if( cls.state == ca_connecting || cls.state == ca_connected )
|
||||||
{
|
{
|
||||||
if( !cl_allow_levelshots->value )
|
if( !cl_allow_levelshots.value && !cls.timedemo )
|
||||||
{
|
{
|
||||||
if(( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" )) && cls.key_dest != key_console )
|
if(( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" )) && cls.key_dest != key_console )
|
||||||
con.vislines = con.showlines = 0;
|
con.vislines = con.showlines = 0;
|
||||||
@@ -1991,7 +1953,7 @@ void Con_DrawConsole( void )
|
|||||||
{
|
{
|
||||||
con.showlines = 0;
|
con.showlines = 0;
|
||||||
|
|
||||||
if( host_developer.value >= DEV_EXTENDED )
|
if( host_developer.value >= DEV_EXTENDED && !cls.timedemo )
|
||||||
Con_DrawNotify(); // draw notify lines
|
Con_DrawNotify(); // draw notify lines
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2023,7 +1985,7 @@ void Con_DrawConsole( void )
|
|||||||
{
|
{
|
||||||
if( con.vislines )
|
if( con.vislines )
|
||||||
Con_DrawSolidConsole( con.vislines );
|
Con_DrawSolidConsole( con.vislines );
|
||||||
else if( cls.state == ca_active && ( cls.key_dest == key_game || cls.key_dest == key_message ))
|
else if( cls.state == ca_active && ( cls.key_dest == key_game || cls.key_dest == key_message ) && !cls.timedemo )
|
||||||
Con_DrawNotify(); // draw notify lines
|
Con_DrawNotify(); // draw notify lines
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@@ -2045,29 +2007,30 @@ void Con_DrawVersion( void )
|
|||||||
byte *color = g_color_table[7];
|
byte *color = g_color_table[7];
|
||||||
int stringLen, charH = 0;
|
int stringLen, charH = 0;
|
||||||
int start, height = refState.height;
|
int start, height = refState.height;
|
||||||
qboolean draw_version = false;
|
|
||||||
string curbuild;
|
string curbuild;
|
||||||
|
|
||||||
switch( cls.scrshot_action )
|
if( !scr_drawversion.value || CL_IsDevOverviewMode() == 2 || net_graph.value )
|
||||||
{
|
|
||||||
case scrshot_normal:
|
|
||||||
case scrshot_snapshot:
|
|
||||||
draw_version = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if( !host.force_draw_version )
|
|
||||||
{
|
|
||||||
if(( cls.key_dest != key_menu && !draw_version ) || CL_IsDevOverviewMode() == 2 || net_graph->value )
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if( cls.key_dest == key_menu )
|
||||||
|
{
|
||||||
|
Q_snprintf( curbuild, sizeof( curbuild ),
|
||||||
|
"v%i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
qboolean draw_version;
|
||||||
|
|
||||||
if( host.force_draw_version_time > host.realtime )
|
draw_version = cls.scrshot_action == scrshot_normal
|
||||||
host.force_draw_version = false;
|
|| cls.scrshot_action == scrshot_snapshot
|
||||||
|
|| host.force_draw_version_time > host.realtime;
|
||||||
|
|
||||||
if( host.force_draw_version || draw_version )
|
if( !draw_version )
|
||||||
Q_snprintf( curbuild, MAX_STRING, XASH_ENGINE_NAME " v%i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
return;
|
||||||
else Q_snprintf( curbuild, MAX_STRING, "v%i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
|
||||||
|
Q_snprintf( curbuild, sizeof( curbuild ),
|
||||||
|
XASH_ENGINE_NAME " v%i/" XASH_VERSION " (%s-%s build %i)", PROTOCOL_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
||||||
|
}
|
||||||
|
|
||||||
Con_DrawStringLen( curbuild, &stringLen, &charH );
|
Con_DrawStringLen( curbuild, &stringLen, &charH );
|
||||||
start = refState.width - stringLen * 1.05f;
|
start = refState.width - stringLen * 1.05f;
|
||||||
@@ -2092,13 +2055,17 @@ void Con_RunConsole( void )
|
|||||||
// decide on the destination height of the console
|
// decide on the destination height of the console
|
||||||
if( host.allow_console && cls.key_dest == key_console )
|
if( host.allow_console && cls.key_dest == key_console )
|
||||||
{
|
{
|
||||||
|
#if XASH_MOBILE_PLATFORM
|
||||||
|
con.showlines = refState.height; // always full screen on mobile devices
|
||||||
|
#else
|
||||||
if( cls.state < ca_active || cl.first_frame )
|
if( cls.state < ca_active || cl.first_frame )
|
||||||
con.showlines = refState.height; // full screen
|
con.showlines = refState.height; // full screen
|
||||||
else con.showlines = (refState.height >> 1); // half screen
|
else con.showlines = (refState.height >> 1); // half screen
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else con.showlines = 0; // none visible
|
else con.showlines = 0; // none visible
|
||||||
|
|
||||||
lines_per_frame = fabs( scr_conspeed->value ) * host.realframetime;
|
lines_per_frame = fabs( scr_conspeed.value ) * host.realframetime;
|
||||||
|
|
||||||
if( con.showlines < con.vislines )
|
if( con.showlines < con.vislines )
|
||||||
{
|
{
|
||||||
@@ -2113,35 +2080,33 @@ void Con_RunConsole( void )
|
|||||||
con.vislines = con.showlines;
|
con.vislines = con.showlines;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( FBitSet( con_charset->flags, FCVAR_CHANGED ) ||
|
if( FBitSet( con_charset.flags|con_fontscale.flags|con_fontnum.flags|cl_charset.flags|con_oldfont.flags, FCVAR_CHANGED ))
|
||||||
FBitSet( con_fontscale->flags, FCVAR_CHANGED ) ||
|
|
||||||
FBitSet( con_fontnum->flags, FCVAR_CHANGED ) ||
|
|
||||||
FBitSet( cl_charset->flags, FCVAR_CHANGED ))
|
|
||||||
{
|
{
|
||||||
// update codepage parameters
|
// update codepage parameters
|
||||||
if( !Q_stricmp( con_charset->string, "cp1251" ))
|
if( !Q_stricmp( con_charset.string, "cp1251" ))
|
||||||
{
|
{
|
||||||
g_codepage = 1251;
|
g_codepage = 1251;
|
||||||
}
|
}
|
||||||
else if( !Q_stricmp( con_charset->string, "cp1252" ))
|
else if( !Q_stricmp( con_charset.string, "cp1252" ))
|
||||||
{
|
{
|
||||||
g_codepage = 1252;
|
g_codepage = 1252;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Con_Printf( S_WARN "Unknown charset %s, defaulting to cp1252", con_charset->string );
|
Con_Printf( S_WARN "Unknown charset %s, defaulting to cp1252", con_charset.string );
|
||||||
|
|
||||||
Cvar_DirectSet( con_charset, "cp1252" );
|
Cvar_DirectSet( &con_charset, "cp1252" );
|
||||||
g_codepage = 1252;
|
g_codepage = 1252;
|
||||||
}
|
}
|
||||||
|
|
||||||
g_utf8 = !Q_stricmp( cl_charset->string, "utf-8" );
|
cls.accept_utf8 = !Q_stricmp( cl_charset.string, "utf-8" );
|
||||||
Con_InvalidateFonts();
|
Con_InvalidateFonts();
|
||||||
Con_LoadConchars();
|
Con_LoadConchars();
|
||||||
ClearBits( con_charset->flags, FCVAR_CHANGED );
|
ClearBits( con_charset.flags, FCVAR_CHANGED );
|
||||||
ClearBits( con_fontnum->flags, FCVAR_CHANGED );
|
ClearBits( con_fontnum.flags, FCVAR_CHANGED );
|
||||||
ClearBits( con_fontscale->flags, FCVAR_CHANGED );
|
ClearBits( con_fontscale.flags, FCVAR_CHANGED );
|
||||||
ClearBits( cl_charset->flags, FCVAR_CHANGED );
|
ClearBits( cl_charset.flags, FCVAR_CHANGED );
|
||||||
|
ClearBits( con_oldfont.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2181,12 +2146,17 @@ INTERNAL RESOURCE
|
|||||||
*/
|
*/
|
||||||
void Con_VidInit( void )
|
void Con_VidInit( void )
|
||||||
{
|
{
|
||||||
|
const uint flags = TF_IMAGE|TF_ALLOW_NEAREST;
|
||||||
|
|
||||||
if( !con.historyLoaded )
|
if( !con.historyLoaded )
|
||||||
{
|
{
|
||||||
Con_LoadHistory( &con.history );
|
Con_LoadHistory( &con.history );
|
||||||
con.historyLoaded = true;
|
con.historyLoaded = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if( Sys_CheckParm( "-oldfont" ))
|
||||||
|
Cvar_DirectSet( &con_oldfont, "1" );
|
||||||
|
|
||||||
Con_LoadConchars();
|
Con_LoadConchars();
|
||||||
Con_CheckResize();
|
Con_CheckResize();
|
||||||
#if XASH_LOW_MEMORY
|
#if XASH_LOW_MEMORY
|
||||||
@@ -2197,28 +2167,28 @@ void Con_VidInit( void )
|
|||||||
{
|
{
|
||||||
// trying to load truecolor image first
|
// trying to load truecolor image first
|
||||||
if( FS_FileExists( "gfx/shell/conback.bmp", false ) || FS_FileExists( "gfx/shell/conback.tga", false ))
|
if( FS_FileExists( "gfx/shell/conback.bmp", false ) || FS_FileExists( "gfx/shell/conback.tga", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/conback", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/conback", NULL, 0, flags );
|
||||||
|
|
||||||
if( !con.background )
|
if( !con.background )
|
||||||
{
|
{
|
||||||
if( FS_FileExists( "cached/conback640", false ))
|
if( FS_FileExists( "cached/conback640", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback640", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback640", NULL, 0, flags );
|
||||||
else if( FS_FileExists( "cached/conback", false ))
|
else if( FS_FileExists( "cached/conback", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback", NULL, 0, flags );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// trying to load truecolor image first
|
// trying to load truecolor image first
|
||||||
if( FS_FileExists( "gfx/shell/loading.bmp", false ) || FS_FileExists( "gfx/shell/loading.tga", false ))
|
if( FS_FileExists( "gfx/shell/loading.bmp", false ) || FS_FileExists( "gfx/shell/loading.tga", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/loading", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/loading", NULL, 0, flags );
|
||||||
|
|
||||||
if( !con.background )
|
if( !con.background )
|
||||||
{
|
{
|
||||||
if( FS_FileExists( "cached/loading640", false ))
|
if( FS_FileExists( "cached/loading640", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading640", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading640", NULL, 0, flags );
|
||||||
else if( FS_FileExists( "cached/loading", false ))
|
else if( FS_FileExists( "cached/loading", false ))
|
||||||
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading", NULL, 0, TF_IMAGE );
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading", NULL, 0, flags );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -2304,11 +2274,20 @@ Con_DefaultColor
|
|||||||
called from MainUI
|
called from MainUI
|
||||||
=========
|
=========
|
||||||
*/
|
*/
|
||||||
void GAME_EXPORT Con_DefaultColor( int r, int g, int b )
|
void Con_DefaultColor( int r, int g, int b, qboolean gameui )
|
||||||
{
|
{
|
||||||
r = bound( 0, r, 255 );
|
r = bound( 0, r, 255 );
|
||||||
g = bound( 0, g, 255 );
|
g = bound( 0, g, 255 );
|
||||||
b = bound( 0, b, 255 );
|
b = bound( 0, b, 255 );
|
||||||
|
|
||||||
|
// gameui wants to override console color... check if it's not default
|
||||||
|
if( gameui && ( g_color_table[7][0] != r || g_color_table[7][1] != g || g_color_table[7][2] != b ))
|
||||||
|
{
|
||||||
|
// yes, different from default orange, disable con_color
|
||||||
|
SetBits( con_color.flags, FCVAR_READ_ONLY );
|
||||||
|
ClearBits( con_color.flags, FCVAR_CHANGED );
|
||||||
|
}
|
||||||
|
|
||||||
MakeRGBA( g_color_table[7], r, g, b, 255 );
|
MakeRGBA( g_color_table[7], r, g, b, 255 );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
438
engine/client/gamma.c
Normal file
438
engine/client/gamma.c
Normal file
@@ -0,0 +1,438 @@
|
|||||||
|
/*
|
||||||
|
gamma.c - gamma routines
|
||||||
|
Copyright (C) 2011 Uncle Mike
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "common.h"
|
||||||
|
#include "client.h"
|
||||||
|
#include "xash3d_mathlib.h"
|
||||||
|
#include "enginefeatures.h"
|
||||||
|
|
||||||
|
//-----------------------------------------------------------------------------
|
||||||
|
// Gamma conversion support
|
||||||
|
//-----------------------------------------------------------------------------
|
||||||
|
static qboolean gamma_rebuilt;
|
||||||
|
static byte texgammatable[256];
|
||||||
|
static uint lightgammatable[1024];
|
||||||
|
static uint lineargammatable[1024];
|
||||||
|
static uint screengammatable[1024];
|
||||||
|
static CVAR_DEFINE( v_direct, "direct", "0.9", 0, "direct studio lighting" );
|
||||||
|
static CVAR_DEFINE( v_texgamma, "texgamma", "2.0", 0, "texgamma amount" );
|
||||||
|
static CVAR_DEFINE( v_lightgamma, "lightgamma", "2.5", 0, "lightgamma amount" );
|
||||||
|
static CVAR_DEFINE( v_brightness, "brightness", "0.0", FCVAR_ARCHIVE, "brightness factor" );
|
||||||
|
static CVAR_DEFINE( v_gamma, "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" );
|
||||||
|
|
||||||
|
static void BuildGammaTable( const float gamma, const float brightness, const float texgamma, const float lightgamma )
|
||||||
|
{
|
||||||
|
float g1, g2, g3;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if( gamma != 0.0 )
|
||||||
|
g1 = 1.0 / gamma;
|
||||||
|
else g1 = 0.4;
|
||||||
|
|
||||||
|
g2 = g1 * texgamma;
|
||||||
|
|
||||||
|
if( brightness <= 0.0 )
|
||||||
|
g3 = 0.125;
|
||||||
|
else if( brightness <= 1.0 )
|
||||||
|
g3 = 0.125 - brightness * brightness * 0.075;
|
||||||
|
else
|
||||||
|
g3 = 0.05;
|
||||||
|
|
||||||
|
for( i = 0; i < 256; i++ )
|
||||||
|
{
|
||||||
|
double d = pow( i / 255.0, (double)g2 );
|
||||||
|
int inf = d * 255.0;
|
||||||
|
texgammatable[i] = bound( 0, inf, 255 );
|
||||||
|
}
|
||||||
|
|
||||||
|
for( i = 0; i < 1024; i++ )
|
||||||
|
{
|
||||||
|
double d;
|
||||||
|
float f = pow( i / 1023.0, (double)lightgamma );
|
||||||
|
int inf;
|
||||||
|
|
||||||
|
if( brightness > 1.0 )
|
||||||
|
f *= brightness;
|
||||||
|
|
||||||
|
if( f <= g3 )
|
||||||
|
f = ( f / g3 ) * 0.125;
|
||||||
|
else
|
||||||
|
f = (( f - g3 ) / ( 1.0 - g3 )) * 0.875 + 0.125;
|
||||||
|
|
||||||
|
d = pow( (double)f, (double)g1 ); // do not remove the cast, or tests fail
|
||||||
|
inf = d * 1023.0;
|
||||||
|
lightgammatable[i] = bound( 0, inf, 1023 );
|
||||||
|
|
||||||
|
// do these calculations in the same loop...
|
||||||
|
lineargammatable[i] = pow( i / 1023.0, (double)gamma ) * 1023.0;
|
||||||
|
screengammatable[i] = pow( i / 1023.0, 1.0 / gamma ) * 1023.0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void V_ValidateGammaCvars( void )
|
||||||
|
{
|
||||||
|
if( v_gamma.value < 1.8f )
|
||||||
|
Cvar_DirectSet( &v_gamma, "1.8" );
|
||||||
|
else if( v_gamma.value > 3.0f )
|
||||||
|
Cvar_DirectSet( &v_gamma, "3" );
|
||||||
|
|
||||||
|
if( v_texgamma.value < 1.8f )
|
||||||
|
Cvar_DirectSet( &v_texgamma, "1.8" );
|
||||||
|
else if( v_texgamma.value > 3.0f )
|
||||||
|
Cvar_DirectSet( &v_texgamma, "3" );
|
||||||
|
|
||||||
|
if( v_lightgamma.value < 1.8f )
|
||||||
|
Cvar_DirectSet( &v_lightgamma, "1.8" );
|
||||||
|
else if( v_lightgamma.value > 3.0f )
|
||||||
|
Cvar_DirectSet( &v_lightgamma, "3" );
|
||||||
|
|
||||||
|
if( v_brightness.value < 0.0f )
|
||||||
|
Cvar_DirectSet( &v_brightness, "0" );
|
||||||
|
else if( v_brightness.value > 3.0f )
|
||||||
|
Cvar_DirectSet( &v_brightness, "3" );
|
||||||
|
}
|
||||||
|
|
||||||
|
void V_CheckGamma( void )
|
||||||
|
{
|
||||||
|
static qboolean dirty = false;
|
||||||
|
|
||||||
|
// because these cvars were defined as archive
|
||||||
|
// but wasn't doing anything useful
|
||||||
|
// reset them into default values
|
||||||
|
// this might be removed after a while
|
||||||
|
if( v_direct.value == 1.0f || v_lightgamma.value == 1.0f )
|
||||||
|
{
|
||||||
|
Cvar_DirectSet( &v_direct, "0.9" );
|
||||||
|
Cvar_DirectSet( &v_lightgamma, "2.5" );
|
||||||
|
}
|
||||||
|
|
||||||
|
if( cls.scrshot_action == scrshot_envshot || cls.scrshot_action == scrshot_skyshot )
|
||||||
|
{
|
||||||
|
dirty = true; // force recalculate next normal frame
|
||||||
|
BuildGammaTable( 1.8f, 0.0f, 2.0f, 2.5f );
|
||||||
|
if( ref.initialized )
|
||||||
|
ref.dllFuncs.R_GammaChanged( true );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( dirty || FBitSet( v_texgamma.flags|v_lightgamma.flags|v_brightness.flags|v_gamma.flags, FCVAR_CHANGED ))
|
||||||
|
{
|
||||||
|
V_ValidateGammaCvars();
|
||||||
|
|
||||||
|
dirty = false;
|
||||||
|
gamma_rebuilt = true;
|
||||||
|
|
||||||
|
BuildGammaTable( v_gamma.value, v_brightness.value, v_texgamma.value, v_lightgamma.value );
|
||||||
|
|
||||||
|
// force refdll to recalculate lightmaps
|
||||||
|
if( ref.initialized )
|
||||||
|
ref.dllFuncs.R_GammaChanged( false );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void V_CheckGammaEnd( void )
|
||||||
|
{
|
||||||
|
// don't reset changed flag if it was set during frame
|
||||||
|
// keep it for next frame
|
||||||
|
if( !gamma_rebuilt )
|
||||||
|
return;
|
||||||
|
|
||||||
|
gamma_rebuilt = false;
|
||||||
|
|
||||||
|
// keep the flags until the end of frame so client.dll will catch these changes
|
||||||
|
if( FBitSet( v_texgamma.flags|v_lightgamma.flags|v_brightness.flags|v_gamma.flags, FCVAR_CHANGED ))
|
||||||
|
{
|
||||||
|
ClearBits( v_texgamma.flags, FCVAR_CHANGED );
|
||||||
|
ClearBits( v_lightgamma.flags, FCVAR_CHANGED );
|
||||||
|
ClearBits( v_brightness.flags, FCVAR_CHANGED );
|
||||||
|
ClearBits( v_gamma.flags, FCVAR_CHANGED );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void V_Init( void )
|
||||||
|
{
|
||||||
|
Cvar_RegisterVariable( &v_texgamma );
|
||||||
|
Cvar_RegisterVariable( &v_lightgamma );
|
||||||
|
Cvar_RegisterVariable( &v_brightness );
|
||||||
|
Cvar_RegisterVariable( &v_gamma );
|
||||||
|
Cvar_RegisterVariable( &v_direct );
|
||||||
|
|
||||||
|
// force gamma init
|
||||||
|
SetBits( v_gamma.flags, FCVAR_CHANGED );
|
||||||
|
V_CheckGamma();
|
||||||
|
}
|
||||||
|
|
||||||
|
byte TextureToGamma( byte b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
return texgammatable[b];
|
||||||
|
}
|
||||||
|
|
||||||
|
byte LightToTexGamma( byte b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
// 255 << 2 is 1020, impossible to overflow
|
||||||
|
return lightgammatable[b << 2] >> 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
uint LightToTexGammaEx( uint b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
if( unlikely( b > ARRAYSIZE( lightgammatable )))
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return lightgammatable[b];
|
||||||
|
}
|
||||||
|
|
||||||
|
uint ScreenGammaTable( uint b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
if( unlikely( b > ARRAYSIZE( screengammatable )))
|
||||||
|
return 0;
|
||||||
|
|
||||||
|
return screengammatable[b];
|
||||||
|
}
|
||||||
|
|
||||||
|
uint LinearGammaTable( uint b )
|
||||||
|
{
|
||||||
|
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
|
||||||
|
return b;
|
||||||
|
|
||||||
|
if( unlikely( b > ARRAYSIZE( lineargammatable )))
|
||||||
|
return 0;
|
||||||
|
return lineargammatable[b];
|
||||||
|
}
|
||||||
|
|
||||||
|
#if XASH_ENGINE_TESTS
|
||||||
|
#include "tests.h"
|
||||||
|
|
||||||
|
typedef struct precomputed_gamma_tables_s
|
||||||
|
{
|
||||||
|
float gamma;
|
||||||
|
float brightness;
|
||||||
|
float texgamma;
|
||||||
|
float lightgamma;
|
||||||
|
byte texgammatable[256];
|
||||||
|
int lightgammatable[1024];
|
||||||
|
int lineargammatable[1024];
|
||||||
|
int screengammatable[1024];
|
||||||
|
} precomputed_gamma_tables_t;
|
||||||
|
|
||||||
|
// put at the end of the file, to not confuse Qt Creator's parser
|
||||||
|
precomputed_gamma_tables_t *Test_GetGammaTables( int i );
|
||||||
|
|
||||||
|
static void Test_PrecomputedGammaTables( void )
|
||||||
|
{
|
||||||
|
precomputed_gamma_tables_t *data;
|
||||||
|
int i = 0;
|
||||||
|
|
||||||
|
while(( data = Test_GetGammaTables( i )))
|
||||||
|
{
|
||||||
|
int j;
|
||||||
|
|
||||||
|
BuildGammaTable( data->gamma, data->brightness, data->texgamma, data->lightgamma );
|
||||||
|
|
||||||
|
for( j = 0; j < 1024; j++ )
|
||||||
|
{
|
||||||
|
if( j < 256 )
|
||||||
|
{
|
||||||
|
TASSERT_EQi( texgammatable[j], data->texgammatable[j] );
|
||||||
|
}
|
||||||
|
|
||||||
|
TASSERT_EQi( lightgammatable[j], data->lightgammatable[j] );
|
||||||
|
TASSERT_EQi( lineargammatable[j], data->lineargammatable[j] );
|
||||||
|
TASSERT_EQi( screengammatable[j], data->screengammatable[j] );
|
||||||
|
}
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Test_RunGamma( void )
|
||||||
|
{
|
||||||
|
TRUN( Test_PrecomputedGammaTables() );
|
||||||
|
}
|
||||||
|
|
||||||
|
precomputed_gamma_tables_t *Test_GetGammaTables( int i )
|
||||||
|
{
|
||||||
|
static precomputed_gamma_tables_t precomputed_data[] = {
|
||||||
|
{
|
||||||
|
.gamma = 2.5,
|
||||||
|
.brightness = 0.0,
|
||||||
|
.texgamma = 2.0,
|
||||||
|
.lightgamma = 2.5,
|
||||||
|
.texgammatable = {
|
||||||
|
0, 3, 5, 7, 9, 10, 12, 14, 15, 17, 19, 20, 22, 23, 25, 26, 27, 29, 30, 31, 33, 34, 35, 37, 38, 39, 41, 42, 43, 44, 46, 47, 48, 49, 50, 52, 53, 54, 55, 56, 57, 59, 60, 61, 62, 63, 64, 65, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 79, 80, 81, 82, 83, 84,
|
||||||
|
85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 132, 133, 134, 135, 136, 137, 138,
|
||||||
|
139, 140, 141, 142, 143, 144, 145, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 165, 166, 167, 168, 169, 170, 171, 172, 172, 173, 174, 175, 176, 177, 178, 179, 180, 180, 181, 182, 183, 184, 185,
|
||||||
|
186, 186, 187, 188, 189, 190, 191, 192, 192, 193, 194, 195, 196, 197, 198, 198, 199, 200, 201, 202, 203, 204, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 214, 214, 215, 216, 217, 218, 219, 219, 220, 221, 222, 223, 224, 224, 225, 226, 227, 228, 229,
|
||||||
|
229, 230, 231, 232, 233, 233, 234, 235, 236, 237, 238, 238, 239, 240, 241, 242, 242, 243, 244, 245, 246, 246, 247, 248, 249, 250, 250, 251, 252, 253, 254, 255
|
||||||
|
},
|
||||||
|
.lightgammatable = {
|
||||||
|
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64,
|
||||||
|
65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123,
|
||||||
|
124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
|
||||||
|
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227,
|
||||||
|
228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279,
|
||||||
|
280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 328, 329, 330, 331,
|
||||||
|
332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 343, 343, 344, 345, 346, 347, 348, 349, 350, 351, 353, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 376, 376, 377, 379, 379, 380, 381, 382, 383,
|
||||||
|
384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, 428, 429, 430, 431, 432, 433, 434, 435,
|
||||||
|
436, 437, 438, 439, 440, 441, 442, 443, 444, 446, 446, 447, 449, 449, 450, 451, 452, 453, 455, 455, 456, 457, 458, 459, 460, 461, 462, 463, 464, 465, 466, 468, 469, 470, 470, 472, 472, 473, 474, 475, 476, 477, 478, 479, 480, 481, 482, 483, 484, 485, 486, 487,
|
||||||
|
488, 489, 490, 491, 493, 493, 494, 495, 496, 498, 498, 499, 500, 502, 502, 503, 504, 505, 507, 508, 508, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 520, 521, 521, 522, 523, 524, 525, 526, 527, 528, 530, 530, 531, 532, 533, 534, 536, 536, 537, 538, 539,
|
||||||
|
540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 552, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 564, 564, 565, 566, 567, 568, 570, 571, 571, 572, 573, 574, 576, 576, 577, 578, 579, 580, 581, 583, 583, 584, 585, 586, 587, 588, 590, 591, 591,
|
||||||
|
593, 593, 594, 596, 596, 597, 598, 600, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 611, 611, 612, 613, 615, 615, 616, 618, 618, 620, 621, 621, 622, 624, 625, 626, 627, 627, 628, 629, 630, 632, 633, 633, 634, 635, 636, 638, 638, 639, 641, 642, 643, 643,
|
||||||
|
644, 645, 646, 648, 648, 650, 651, 651, 652, 654, 655, 656, 656, 658, 658, 660, 660, 662, 662, 664, 664, 665, 666, 668, 668, 669, 670, 671, 672, 673, 674, 675, 676, 677, 678, 679, 680, 682, 682, 683, 684, 685, 686, 687, 688, 690, 690, 691, 692, 693, 695, 696,
|
||||||
|
696, 697, 698, 699, 700, 701, 702, 703, 705, 706, 706, 707, 708, 709, 710, 711, 712, 713, 715, 716, 716, 717, 718, 719, 721, 721, 722, 724, 724, 725, 727, 727, 728, 729, 730, 731, 733, 733, 734, 735, 736, 737, 738, 740, 740, 741, 743, 744, 744, 745, 747, 747,
|
||||||
|
748, 749, 750, 752, 753, 753, 755, 755, 757, 757, 758, 759, 760, 761, 762, 764, 764, 766, 766, 767, 769, 770, 770, 771, 772, 773, 774, 775, 776, 777, 778, 779, 780, 782, 783, 784, 784, 785, 786, 788, 789, 790, 791, 792, 792, 794, 794, 796, 796, 797, 799, 800,
|
||||||
|
801, 801, 802, 803, 804, 805, 806, 807, 809, 810, 810, 811, 813, 813, 815, 815, 816, 817, 819, 819, 820, 822, 823, 823, 824, 825, 826, 827, 829, 829, 830, 832, 832, 833, 835, 835, 837, 837, 839, 840, 840, 841, 842, 843, 844, 845, 847, 847, 849, 849, 850, 851,
|
||||||
|
852, 854, 854, 856, 856, 857, 859, 859, 860, 861, 862, 864, 864, 865, 867, 867, 868, 870, 870, 872, 872, 874, 875, 875, 876, 877, 879, 880, 881, 881, 882, 883, 885, 885, 886, 887, 888, 890, 891, 891, 893, 893, 894, 895, 897, 898, 899, 900, 901, 902, 902, 903,
|
||||||
|
904, 905, 907, 907, 908, 910, 910, 911, 912, 914, 914, 915, 917, 918, 919, 920, 921, 922, 922, 923, 925, 925, 926, 927, 928, 930, 931, 932, 932, 933, 935, 936, 936, 937, 939, 940, 940, 942, 942, 944, 944, 946, 947, 948, 949, 949, 950, 952, 952, 953, 955, 956,
|
||||||
|
957, 958, 959, 959, 960, 962, 962, 964, 965, 965, 967, 967, 969, 970, 971, 972, 973, 973, 975, 975, 976, 977, 978, 979, 980, 982, 982, 984, 984, 986, 986, 988, 988, 990, 991, 992, 993, 993, 994, 995, 996, 998, 999, 999, 1000, 1002, 1002, 1004, 1005, 1005,
|
||||||
|
1006, 1007, 1008, 1010, 1011, 1011, 1013, 1014, 1015, 1016, 1017, 1018, 1018, 1019, 1020, 1021, 1023
|
||||||
|
},
|
||||||
|
.lineargammatable = {
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
|
||||||
|
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 11, 11,
|
||||||
|
11, 11, 11, 11, 12, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 17, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 23, 24, 24, 24, 25, 25,
|
||||||
|
25, 25, 26, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 32, 32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 36, 36, 36, 37, 37, 37, 38, 38, 39, 39, 39, 40, 40, 40, 41, 41, 41, 42, 42, 43, 43, 43, 44, 44, 44, 45, 45, 46, 46, 46,
|
||||||
|
47, 47, 48, 48, 48, 49, 49, 50, 50, 50, 51, 51, 52, 52, 52, 53, 53, 54, 54, 55, 55, 55, 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 60, 61, 61, 62, 62, 63, 63, 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 72, 72, 73, 73, 74, 74, 75, 75, 76, 76,
|
||||||
|
77, 77, 78, 78, 79, 79, 80, 81, 81, 82, 82, 83, 83, 84, 84, 85, 86, 86, 87, 87, 88, 88, 89, 90, 90, 91, 91, 92, 92, 93, 94, 94, 95, 95, 96, 97, 97, 98, 99, 99, 100, 100, 101, 102, 102, 103, 104, 104, 105, 105, 106, 107, 107, 108, 109, 109, 110, 111, 111, 112,
|
||||||
|
113, 113, 114, 115, 115, 116, 117, 117, 118, 119, 119, 120, 121, 122, 122, 123, 124, 124, 125, 126, 126, 127, 128, 129, 129, 130, 131, 132, 132, 133, 134, 134, 135, 136, 137, 137, 138, 139, 140, 140, 141, 142, 143, 144, 144, 145, 146, 147, 147, 148, 149, 150,
|
||||||
|
151, 151, 152, 153, 154, 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 164, 164, 165, 166, 167, 168, 169, 169, 170, 171, 172, 173, 174, 175, 176, 176, 177, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 193, 194,
|
||||||
|
195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246,
|
||||||
|
247, 248, 249, 250, 251, 252, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 265, 266, 267, 268, 269, 270, 271, 272, 274, 275, 276, 277, 278, 279, 280, 282, 283, 284, 285, 286, 287, 289, 290, 291, 292, 293, 294, 296, 297, 298, 299, 300, 302, 303, 304, 305,
|
||||||
|
306, 308, 309, 310, 311, 312, 314, 315, 316, 317, 319, 320, 321, 322, 324, 325, 326, 327, 329, 330, 331, 333, 334, 335, 336, 338, 339, 340, 342, 343, 344, 345, 347, 348, 349, 351, 352, 353, 355, 356, 357, 359, 360, 361, 363, 364, 365, 367, 368, 369, 371, 372,
|
||||||
|
373, 375, 376, 378, 379, 380, 382, 383, 384, 386, 387, 389, 390, 391, 393, 394, 396, 397, 399, 400, 401, 403, 404, 406, 407, 409, 410, 411, 413, 414, 416, 417, 419, 420, 422, 423, 425, 426, 428, 429, 431, 432, 434, 435, 437, 438, 440, 441, 443, 444, 446, 447,
|
||||||
|
449, 450, 452, 453, 455, 456, 458, 459, 461, 462, 464, 466, 467, 469, 470, 472, 473, 475, 477, 478, 480, 481, 483, 485, 486, 488, 489, 491, 493, 494, 496, 497, 499, 501, 502, 504, 506, 507, 509, 511, 512, 514, 515, 517, 519, 520, 522, 524, 525, 527, 529, 531,
|
||||||
|
532, 534, 536, 537, 539, 541, 542, 544, 546, 548, 549, 551, 553, 554, 556, 558, 560, 561, 563, 565, 567, 568, 570, 572, 574, 575, 577, 579, 581, 583, 584, 586, 588, 590, 592, 593, 595, 597, 599, 601, 602, 604, 606, 608, 610, 612, 613, 615, 617, 619, 621, 623,
|
||||||
|
625, 626, 628, 630, 632, 634, 636, 638, 639, 641, 643, 645, 647, 649, 651, 653, 655, 657, 659, 660, 662, 664, 666, 668, 670, 672, 674, 676, 678, 680, 682, 684, 686, 688, 690, 692, 694, 696, 698, 700, 702, 704, 706, 708, 710, 712, 714, 716, 718, 720, 722, 724,
|
||||||
|
726, 728, 730, 732, 734, 736, 738, 740, 742, 744, 746, 748, 750, 753, 755, 757, 759, 761, 763, 765, 767, 769, 771, 773, 776, 778, 780, 782, 784, 786, 788, 791, 793, 795, 797, 799, 801, 803, 806, 808, 810, 812, 814, 816, 819, 821, 823, 825, 827, 830, 832, 834,
|
||||||
|
836, 839, 841, 843, 845, 847, 850, 852, 854, 856, 859, 861, 863, 865, 868, 870, 872, 874, 877, 879, 881, 884, 886, 888, 890, 893, 895, 897, 900, 902, 904, 907, 909, 911, 914, 916, 918, 921, 923, 925, 928, 930, 932, 935, 937, 940, 942, 944, 947, 949, 952, 954,
|
||||||
|
956, 959, 961, 964, 966, 968, 971, 973, 976, 978, 981, 983, 985, 988, 990, 993, 995, 998, 1000, 1003, 1005, 1008, 1010, 1013, 1015, 1018, 1020, 1023
|
||||||
|
},
|
||||||
|
.screengammatable = {
|
||||||
|
0, 63, 84, 99, 111, 121, 130, 139, 146, 154, 160, 166, 172, 178, 183, 188, 193, 198, 203, 207, 212, 216, 220, 224, 228, 231, 235, 239, 242, 245, 249, 252, 255, 259, 262, 265, 268, 271, 274, 276, 279, 282, 285, 287, 290, 293, 295, 298, 300, 303, 305, 308,
|
||||||
|
310, 313, 315, 317, 320, 322, 324, 326, 328, 331, 333, 335, 337, 339, 341, 343, 345, 347, 349, 351, 353, 355, 357, 359, 361, 363, 365, 367, 369, 370, 372, 374, 376, 378, 379, 381, 383, 385, 386, 388, 390, 392, 393, 395, 397, 398, 400, 401, 403, 405, 406, 408,
|
||||||
|
409, 411, 413, 414, 416, 417, 419, 420, 422, 423, 425, 426, 428, 429, 431, 432, 434, 435, 436, 438, 439, 441, 442, 444, 445, 446, 448, 449, 450, 452, 453, 455, 456, 457, 459, 460, 461, 463, 464, 465, 466, 468, 469, 470, 472, 473, 474, 475, 477, 478, 479, 480,
|
||||||
|
482, 483, 484, 485, 487, 488, 489, 490, 491, 493, 494, 495, 496, 497, 499, 500, 501, 502, 503, 504, 505, 507, 508, 509, 510, 511, 512, 513, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539,
|
||||||
|
540, 541, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 564, 565, 566, 567, 568, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 585, 586, 587, 588, 589, 590,
|
||||||
|
591, 592, 593, 594, 595, 595, 596, 597, 598, 599, 600, 601, 602, 603, 603, 604, 605, 606, 607, 608, 609, 610, 610, 611, 612, 613, 614, 615, 616, 616, 617, 618, 619, 620, 621, 622, 622, 623, 624, 625, 626, 627, 627, 628, 629, 630, 631, 632, 632, 633, 634, 635,
|
||||||
|
636, 637, 637, 638, 639, 640, 641, 641, 642, 643, 644, 645, 645, 646, 647, 648, 649, 649, 650, 651, 652, 652, 653, 654, 655, 656, 656, 657, 658, 659, 659, 660, 661, 662, 663, 663, 664, 665, 666, 666, 667, 668, 669, 669, 670, 671, 672, 672, 673, 674, 675, 675,
|
||||||
|
676, 677, 678, 678, 679, 680, 681, 681, 682, 683, 684, 684, 685, 686, 686, 687, 688, 689, 689, 690, 691, 692, 692, 693, 694, 694, 695, 696, 697, 697, 698, 699, 699, 700, 701, 701, 702, 703, 704, 704, 705, 706, 706, 707, 708, 708, 709, 710, 711, 711, 712, 713,
|
||||||
|
713, 714, 715, 715, 716, 717, 717, 718, 719, 719, 720, 721, 721, 722, 723, 723, 724, 725, 725, 726, 727, 727, 728, 729, 729, 730, 731, 731, 732, 733, 733, 734, 735, 735, 736, 737, 737, 738, 739, 739, 740, 741, 741, 742, 743, 743, 744, 745, 745, 746, 746, 747,
|
||||||
|
748, 748, 749, 750, 750, 751, 752, 752, 753, 753, 754, 755, 755, 756, 757, 757, 758, 758, 759, 760, 760, 761, 762, 762, 763, 763, 764, 765, 765, 766, 767, 767, 768, 768, 769, 770, 770, 771, 771, 772, 773, 773, 774, 774, 775, 776, 776, 777, 778, 778, 779, 779,
|
||||||
|
780, 781, 781, 782, 782, 783, 784, 784, 785, 785, 786, 786, 787, 788, 788, 789, 789, 790, 791, 791, 792, 792, 793, 794, 794, 795, 795, 796, 796, 797, 798, 798, 799, 799, 800, 801, 801, 802, 802, 803, 803, 804, 805, 805, 806, 806, 807, 807, 808, 809, 809, 810,
|
||||||
|
810, 811, 811, 812, 813, 813, 814, 814, 815, 815, 816, 816, 817, 818, 818, 819, 819, 820, 820, 821, 821, 822, 823, 823, 824, 824, 825, 825, 826, 826, 827, 828, 828, 829, 829, 830, 830, 831, 831, 832, 832, 833, 834, 834, 835, 835, 836, 836, 837, 837, 838, 838,
|
||||||
|
839, 839, 840, 841, 841, 842, 842, 843, 843, 844, 844, 845, 845, 846, 846, 847, 848, 848, 849, 849, 850, 850, 851, 851, 852, 852, 853, 853, 854, 854, 855, 855, 856, 856, 857, 857, 858, 859, 859, 860, 860, 861, 861, 862, 862, 863, 863, 864, 864, 865, 865, 866,
|
||||||
|
866, 867, 867, 868, 868, 869, 869, 870, 870, 871, 871, 872, 872, 873, 873, 874, 874, 875, 875, 876, 876, 877, 877, 878, 878, 879, 879, 880, 880, 881, 881, 882, 882, 883, 883, 884, 884, 885, 885, 886, 886, 887, 887, 888, 888, 889, 889, 890, 890, 891, 891, 892,
|
||||||
|
892, 893, 893, 894, 894, 895, 895, 896, 896, 897, 897, 898, 898, 899, 899, 900, 900, 901, 901, 902, 902, 903, 903, 904, 904, 904, 905, 905, 906, 906, 907, 907, 908, 908, 909, 909, 910, 910, 911, 911, 912, 912, 913, 913, 914, 914, 915, 915, 915, 916, 916, 917,
|
||||||
|
917, 918, 918, 919, 919, 920, 920, 921, 921, 922, 922, 922, 923, 923, 924, 924, 925, 925, 926, 926, 927, 927, 928, 928, 929, 929, 929, 930, 930, 931, 931, 932, 932, 933, 933, 934, 934, 935, 935, 935, 936, 936, 937, 937, 938, 938, 939, 939, 940, 940, 940, 941,
|
||||||
|
941, 942, 942, 943, 943, 944, 944, 944, 945, 945, 946, 946, 947, 947, 948, 948, 949, 949, 949, 950, 950, 951, 951, 952, 952, 953, 953, 953, 954, 954, 955, 955, 956, 956, 957, 957, 957, 958, 958, 959, 959, 960, 960, 961, 961, 961, 962, 962, 963, 963, 964, 964,
|
||||||
|
964, 965, 965, 966, 966, 967, 967, 968, 968, 968, 969, 969, 970, 970, 971, 971, 971, 972, 972, 973, 973, 974, 974, 974, 975, 975, 976, 976, 977, 977, 977, 978, 978, 979, 979, 980, 980, 980, 981, 981, 982, 982, 983, 983, 983, 984, 984, 985, 985, 986, 986, 986,
|
||||||
|
987, 987, 988, 988, 988, 989, 989, 990, 990, 991, 991, 991, 992, 992, 993, 993, 993, 994, 994, 995, 995, 996, 996, 996, 997, 997, 998, 998, 998, 999, 999, 1000, 1000, 1001, 1001, 1001, 1002, 1002, 1003, 1003, 1003, 1004, 1004, 1005, 1005, 1005, 1006, 1006,
|
||||||
|
1007, 1007, 1008, 1008, 1008, 1009, 1009, 1010, 1010, 1010, 1011, 1011, 1012, 1012, 1012, 1013, 1013, 1014, 1014, 1014, 1015, 1015, 1016, 1016, 1016, 1017, 1017, 1018, 1018, 1018, 1019, 1019, 1020, 1020, 1020, 1021, 1021, 1022, 1022, 1023
|
||||||
|
},
|
||||||
|
}, {
|
||||||
|
.gamma = 2.2,
|
||||||
|
.brightness = 1.0,
|
||||||
|
.texgamma = 2.2,
|
||||||
|
.lightgamma = 2.4,
|
||||||
|
.texgammatable = {
|
||||||
|
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65,
|
||||||
|
66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123,
|
||||||
|
124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175,
|
||||||
|
176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227,
|
||||||
|
228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
|
||||||
|
},
|
||||||
|
.lightgammatable = {
|
||||||
|
0, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 11, 12, 13, 14, 15, 16, 17, 18, 20, 21, 22, 23, 24, 25, 27, 28, 29, 30, 31, 33, 34, 35, 36, 37, 39, 40, 41, 42, 43, 45, 46, 47, 48, 50, 51, 52, 53, 55, 56, 57, 58, 60, 61, 62, 63, 65, 66, 67, 69, 70, 71, 72, 74, 75, 76,
|
||||||
|
78, 79, 80, 81, 83, 84, 85, 87, 88, 89, 91, 92, 93, 94, 96, 97, 98, 100, 101, 102, 104, 105, 106, 108, 109, 110, 112, 113, 114, 116, 117, 118, 120, 121, 122, 124, 125, 126, 128, 129, 130, 132, 133, 134, 136, 137, 138, 140, 141, 142, 144, 145, 147, 148, 149,
|
||||||
|
151, 152, 153, 155, 156, 157, 159, 160, 162, 163, 164, 166, 167, 168, 170, 171, 173, 174, 175, 177, 178, 179, 181, 182, 184, 185, 186, 188, 189, 191, 192, 193, 195, 196, 198, 199, 200, 202, 203, 204, 206, 207, 209, 210, 211, 213, 214, 216, 217, 219, 220, 221,
|
||||||
|
223, 224, 226, 227, 228, 230, 231, 233, 234, 235, 237, 238, 240, 241, 243, 244, 245, 247, 248, 250, 251, 252, 254, 255, 257, 258, 260, 261, 262, 264, 265, 267, 268, 270, 271, 272, 274, 275, 277, 278, 280, 281, 282, 284, 285, 287, 288, 290, 291, 293, 294, 295,
|
||||||
|
297, 298, 300, 301, 303, 304, 306, 307, 308, 310, 311, 313, 314, 316, 317, 319, 320, 321, 323, 324, 326, 327, 329, 330, 332, 333, 335, 336, 337, 339, 340, 342, 343, 345, 346, 348, 349, 351, 352, 354, 355, 356, 358, 359, 361, 362, 364, 365, 367, 368, 370, 371,
|
||||||
|
373, 374, 376, 377, 378, 380, 381, 383, 384, 386, 387, 389, 390, 392, 393, 395, 396, 397, 398, 398, 399, 399, 400, 401, 401, 402, 402, 403, 403, 404, 404, 405, 406, 406, 407, 407, 408, 408, 409, 410, 410, 411, 411, 412, 413, 413, 414, 414, 415, 416, 416, 417,
|
||||||
|
417, 418, 419, 419, 420, 420, 421, 422, 422, 423, 423, 424, 425, 425, 426, 427, 427, 428, 428, 429, 430, 430, 431, 432, 432, 433, 433, 434, 435, 435, 436, 437, 437, 438, 439, 439, 440, 441, 441, 442, 443, 443, 444, 445, 445, 446, 447, 447, 448, 449, 449, 450,
|
||||||
|
451, 451, 452, 453, 453, 454, 455, 455, 456, 457, 457, 458, 459, 459, 460, 461, 461, 462, 463, 464, 464, 465, 466, 466, 467, 468, 468, 469, 470, 471, 471, 472, 473, 473, 474, 475, 476, 476, 477, 478, 478, 479, 480, 481, 481, 482, 483, 483, 484, 485, 486, 486,
|
||||||
|
487, 488, 489, 489, 490, 491, 492, 492, 493, 494, 495, 495, 496, 497, 498, 498, 499, 500, 501, 501, 502, 503, 504, 504, 505, 506, 507, 507, 508, 509, 510, 510, 511, 512, 513, 513, 514, 515, 516, 517, 517, 518, 519, 520, 520, 521, 522, 523, 524, 524, 525, 526,
|
||||||
|
527, 527, 528, 529, 530, 531, 531, 532, 533, 534, 535, 535, 536, 537, 538, 538, 539, 540, 541, 542, 542, 543, 544, 545, 546, 546, 547, 548, 549, 550, 550, 551, 552, 553, 554, 555, 555, 556, 557, 558, 559, 559, 560, 561, 562, 563, 564, 564, 565, 566, 567, 568,
|
||||||
|
568, 569, 570, 571, 572, 573, 573, 574, 575, 576, 577, 578, 578, 579, 580, 581, 582, 583, 583, 584, 585, 586, 587, 588, 588, 589, 590, 591, 592, 593, 593, 594, 595, 596, 597, 598, 599, 599, 600, 601, 602, 603, 604, 605, 605, 606, 607, 608, 609, 610, 611, 611,
|
||||||
|
612, 613, 614, 615, 616, 617, 617, 618, 619, 620, 621, 622, 623, 623, 624, 625, 626, 627, 628, 629, 629, 630, 631, 632, 633, 634, 635, 636, 636, 637, 638, 639, 640, 641, 642, 643, 643, 644, 645, 646, 647, 648, 649, 650, 651, 651, 652, 653, 654, 655, 656, 657,
|
||||||
|
658, 658, 659, 660, 661, 662, 663, 664, 665, 666, 666, 667, 668, 669, 670, 671, 672, 673, 674, 675, 675, 676, 677, 678, 679, 680, 681, 682, 683, 684, 684, 685, 686, 687, 688, 689, 690, 691, 692, 693, 693, 694, 695, 696, 697, 698, 699, 700, 701, 702, 703, 703,
|
||||||
|
704, 705, 706, 707, 708, 709, 710, 711, 712, 713, 713, 714, 715, 716, 717, 718, 719, 720, 721, 722, 723, 724, 724, 725, 726, 727, 728, 729, 730, 731, 732, 733, 734, 735, 736, 736, 737, 738, 739, 740, 741, 742, 743, 744, 745, 746, 747, 748, 749, 749, 750, 751,
|
||||||
|
752, 753, 754, 755, 756, 757, 758, 759, 760, 761, 762, 763, 763, 764, 765, 766, 767, 768, 769, 770, 771, 772, 773, 774, 775, 776, 777, 778, 778, 779, 780, 781, 782, 783, 784, 785, 786, 787, 788, 789, 790, 791, 792, 793, 794, 795, 795, 796, 797, 798, 799, 800,
|
||||||
|
801, 802, 803, 804, 805, 806, 807, 808, 809, 810, 811, 812, 813, 814, 814, 815, 816, 817, 818, 819, 820, 821, 822, 823, 824, 825, 826, 827, 828, 829, 830, 831, 832, 833, 834, 835, 836, 836, 837, 838, 839, 840, 841, 842, 843, 844, 845, 846, 847, 848, 849, 850,
|
||||||
|
851, 852, 853, 854, 855, 856, 857, 858, 859, 860, 861, 862, 863, 863, 864, 865, 866, 867, 868, 869, 870, 871, 872, 873, 874, 875, 876, 877, 878, 879, 880, 881, 882, 883, 884, 885, 886, 887, 888, 889, 890, 891, 892, 893, 894, 895, 896, 897, 898, 899, 900, 900,
|
||||||
|
901, 902, 903, 904, 905, 906, 907, 908, 909, 910, 911, 912, 913, 914, 915, 916, 917, 918, 919, 920, 921, 922, 923, 924, 925, 926, 927, 928, 929, 930, 931, 932, 933, 934, 935, 936, 937, 938, 939, 940, 941, 942, 943, 944, 945, 946, 947, 948, 949, 950, 951, 952,
|
||||||
|
953, 954, 955, 956, 957, 958, 959, 960, 961, 962, 963, 964, 965, 966, 967, 968, 969, 970, 971, 972, 973, 974, 974, 975, 976, 977, 978, 979, 980, 981, 982, 983, 984, 985, 986, 987, 988, 989, 990, 991, 992, 993, 994, 995, 996, 997, 998, 999, 1000, 1001, 1002,
|
||||||
|
1003, 1004, 1005, 1006, 1007, 1008, 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016, 1017, 1018, 1019, 1020, 1021, 1023
|
||||||
|
},
|
||||||
|
.lineargammatable = {
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 4,
|
||||||
|
4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 15, 15, 15, 15, 16, 16, 16, 16, 17,
|
||||||
|
17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 21, 21, 21, 21, 22, 22, 22, 22, 23, 23, 23, 24, 24, 24, 24, 25, 25, 25, 26, 26, 26, 26, 27, 27, 27, 28, 28, 28, 29, 29, 29, 30, 30, 30, 31, 31, 31, 32, 32, 32, 33, 33, 33, 34, 34, 34, 35, 35, 35, 36,
|
||||||
|
36, 36, 37, 37, 38, 38, 38, 39, 39, 39, 40, 40, 40, 41, 41, 42, 42, 42, 43, 43, 44, 44, 44, 45, 45, 46, 46, 46, 47, 47, 48, 48, 48, 49, 49, 50, 50, 51, 51, 51, 52, 52, 53, 53, 54, 54, 55, 55, 55, 56, 56, 57, 57, 58, 58, 59, 59, 60, 60, 61, 61, 61, 62, 62, 63,
|
||||||
|
63, 64, 64, 65, 65, 66, 66, 67, 67, 68, 68, 69, 69, 70, 70, 71, 71, 72, 72, 73, 73, 74, 75, 75, 76, 76, 77, 77, 78, 78, 79, 79, 80, 80, 81, 82, 82, 83, 83, 84, 84, 85, 86, 86, 87, 87, 88, 88, 89, 90, 90, 91, 91, 92, 93, 93, 94, 94, 95, 96, 96, 97, 97, 98, 99,
|
||||||
|
99, 100, 100, 101, 102, 102, 103, 104, 104, 105, 105, 106, 107, 107, 108, 109, 109, 110, 111, 111, 112, 113, 113, 114, 115, 115, 116, 117, 117, 118, 119, 119, 120, 121, 121, 122, 123, 123, 124, 125, 126, 126, 127, 128, 128, 129, 130, 131, 131, 132, 133, 133,
|
||||||
|
134, 135, 136, 136, 137, 138, 139, 139, 140, 141, 142, 142, 143, 144, 145, 145, 146, 147, 148, 148, 149, 150, 151, 151, 152, 153, 154, 155, 155, 156, 157, 158, 159, 159, 160, 161, 162, 163, 163, 164, 165, 166, 167, 167, 168, 169, 170, 171, 172, 172, 173, 174,
|
||||||
|
175, 176, 177, 177, 178, 179, 180, 181, 182, 183, 183, 184, 185, 186, 187, 188, 189, 190, 190, 191, 192, 193, 194, 195, 196, 197, 198, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221,
|
||||||
|
222, 223, 224, 225, 226, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273,
|
||||||
|
274, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 288, 289, 290, 291, 292, 293, 294, 295, 296, 298, 299, 300, 301, 302, 303, 304, 305, 307, 308, 309, 310, 311, 312, 313, 315, 316, 317, 318, 319, 320, 322, 323, 324, 325, 326, 328, 329, 330, 331, 332,
|
||||||
|
333, 335, 336, 337, 338, 339, 341, 342, 343, 344, 346, 347, 348, 349, 350, 352, 353, 354, 355, 357, 358, 359, 360, 362, 363, 364, 365, 367, 368, 369, 370, 372, 373, 374, 375, 377, 378, 379, 381, 382, 383, 384, 386, 387, 388, 390, 391, 392, 393, 395, 396, 397,
|
||||||
|
399, 400, 401, 403, 404, 405, 407, 408, 409, 411, 412, 413, 415, 416, 417, 419, 420, 421, 423, 424, 426, 427, 428, 430, 431, 432, 434, 435, 437, 438, 439, 441, 442, 443, 445, 446, 448, 449, 450, 452, 453, 455, 456, 458, 459, 460, 462, 463, 465, 466, 468, 469,
|
||||||
|
470, 472, 473, 475, 476, 478, 479, 481, 482, 483, 485, 486, 488, 489, 491, 492, 494, 495, 497, 498, 500, 501, 503, 504, 506, 507, 509, 510, 512, 513, 515, 516, 518, 519, 521, 522, 524, 525, 527, 528, 530, 532, 533, 535, 536, 538, 539, 541, 542, 544, 545, 547,
|
||||||
|
549, 550, 552, 553, 555, 556, 558, 560, 561, 563, 564, 566, 568, 569, 571, 572, 574, 576, 577, 579, 580, 582, 584, 585, 587, 589, 590, 592, 593, 595, 597, 598, 600, 602, 603, 605, 607, 608, 610, 612, 613, 615, 617, 618, 620, 622, 623, 625, 627, 628, 630, 632,
|
||||||
|
633, 635, 637, 639, 640, 642, 644, 645, 647, 649, 650, 652, 654, 656, 657, 659, 661, 663, 664, 666, 668, 670, 671, 673, 675, 677, 678, 680, 682, 684, 685, 687, 689, 691, 692, 694, 696, 698, 700, 701, 703, 705, 707, 709, 710, 712, 714, 716, 718, 719, 721, 723,
|
||||||
|
725, 727, 729, 730, 732, 734, 736, 738, 740, 741, 743, 745, 747, 749, 751, 753, 754, 756, 758, 760, 762, 764, 766, 767, 769, 771, 773, 775, 777, 779, 781, 783, 785, 786, 788, 790, 792, 794, 796, 798, 800, 802, 804, 806, 808, 809, 811, 813, 815, 817, 819, 821,
|
||||||
|
823, 825, 827, 829, 831, 833, 835, 837, 839, 841, 843, 845, 847, 849, 851, 853, 855, 857, 859, 861, 863, 865, 867, 869, 871, 873, 875, 877, 879, 881, 883, 885, 887, 889, 891, 893, 895, 897, 899, 901, 903, 905, 907, 910, 912, 914, 916, 918, 920, 922, 924, 926,
|
||||||
|
928, 930, 932, 934, 937, 939, 941, 943, 945, 947, 949, 951, 953, 956, 958, 960, 962, 964, 966, 968, 970, 973, 975, 977, 979, 981, 983, 985, 988, 990, 992, 994, 996, 998, 1001, 1003, 1005, 1007, 1009, 1012, 1014, 1016, 1018, 1020, 1023
|
||||||
|
},
|
||||||
|
.screengammatable = {
|
||||||
|
0, 43, 60, 72, 82, 91, 98, 106, 112, 118, 124, 130, 135, 140, 145, 150, 154, 158, 163, 167, 171, 174, 178, 182, 185, 189, 192, 196, 199, 202, 205, 208, 211, 214, 217, 220, 223, 226, 228, 231, 234, 237, 239, 242, 244, 247, 249, 252, 254, 257, 259, 261,
|
||||||
|
264, 266, 268, 270, 273, 275, 277, 279, 281, 283, 286, 288, 290, 292, 294, 296, 298, 300, 302, 304, 306, 308, 310, 311, 313, 315, 317, 319, 321, 323, 324, 326, 328, 330, 331, 333, 335, 337, 338, 340, 342, 343, 345, 347, 348, 350, 352, 353, 355, 357, 358, 360,
|
||||||
|
361, 363, 365, 366, 368, 369, 371, 372, 374, 375, 377, 378, 380, 381, 383, 384, 386, 387, 389, 390, 392, 393, 394, 396, 397, 399, 400, 401, 403, 404, 406, 407, 408, 410, 411, 412, 414, 415, 416, 418, 419, 420, 422, 423, 424, 426, 427, 428, 430, 431, 432, 433,
|
||||||
|
435, 436, 437, 438, 440, 441, 442, 443, 445, 446, 447, 448, 450, 451, 452, 453, 454, 456, 457, 458, 459, 460, 462, 463, 464, 465, 466, 467, 469, 470, 471, 472, 473, 474, 475, 477, 478, 479, 480, 481, 482, 483, 484, 486, 487, 488, 489, 490, 491, 492, 493, 494,
|
||||||
|
495, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 508, 509, 510, 511, 512, 513, 514, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526, 527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, 545, 546, 547,
|
||||||
|
548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 583, 584, 585, 586, 587, 588, 589, 590, 591, 591, 592, 593, 594, 595,
|
||||||
|
596, 597, 598, 598, 599, 600, 601, 602, 603, 604, 604, 605, 606, 607, 608, 609, 609, 610, 611, 612, 613, 614, 615, 615, 616, 617, 618, 619, 620, 620, 621, 622, 623, 624, 624, 625, 626, 627, 628, 629, 629, 630, 631, 632, 633, 633, 634, 635, 636, 637, 637, 638,
|
||||||
|
639, 640, 641, 641, 642, 643, 644, 645, 645, 646, 647, 648, 649, 649, 650, 651, 652, 652, 653, 654, 655, 656, 656, 657, 658, 659, 659, 660, 661, 662, 663, 663, 664, 665, 666, 666, 667, 668, 669, 669, 670, 671, 672, 672, 673, 674, 675, 675, 676, 677, 678, 678,
|
||||||
|
679, 680, 681, 681, 682, 683, 684, 684, 685, 686, 686, 687, 688, 689, 689, 690, 691, 692, 692, 693, 694, 694, 695, 696, 697, 697, 698, 699, 700, 700, 701, 702, 702, 703, 704, 705, 705, 706, 707, 707, 708, 709, 709, 710, 711, 712, 712, 713, 714, 714, 715, 716,
|
||||||
|
716, 717, 718, 719, 719, 720, 721, 721, 722, 723, 723, 724, 725, 725, 726, 727, 728, 728, 729, 730, 730, 731, 732, 732, 733, 734, 734, 735, 736, 736, 737, 738, 738, 739, 740, 740, 741, 742, 742, 743, 744, 744, 745, 746, 746, 747, 748, 748, 749, 750, 750, 751,
|
||||||
|
752, 752, 753, 754, 754, 755, 756, 756, 757, 758, 758, 759, 759, 760, 761, 761, 762, 763, 763, 764, 765, 765, 766, 767, 767, 768, 769, 769, 770, 770, 771, 772, 772, 773, 774, 774, 775, 776, 776, 777, 777, 778, 779, 779, 780, 781, 781, 782, 782, 783, 784, 784,
|
||||||
|
785, 786, 786, 787, 787, 788, 789, 789, 790, 791, 791, 792, 792, 793, 794, 794, 795, 795, 796, 797, 797, 798, 799, 799, 800, 800, 801, 802, 802, 803, 803, 804, 805, 805, 806, 806, 807, 808, 808, 809, 809, 810, 811, 811, 812, 812, 813, 814, 814, 815, 815, 816,
|
||||||
|
817, 817, 818, 818, 819, 820, 820, 821, 821, 822, 823, 823, 824, 824, 825, 825, 826, 827, 827, 828, 828, 829, 830, 830, 831, 831, 832, 833, 833, 834, 834, 835, 835, 836, 837, 837, 838, 838, 839, 839, 840, 841, 841, 842, 842, 843, 843, 844, 845, 845, 846, 846,
|
||||||
|
847, 847, 848, 849, 849, 850, 850, 851, 851, 852, 853, 853, 854, 854, 855, 855, 856, 857, 857, 858, 858, 859, 859, 860, 860, 861, 862, 862, 863, 863, 864, 864, 865, 865, 866, 867, 867, 868, 868, 869, 869, 870, 870, 871, 872, 872, 873, 873, 874, 874, 875, 875,
|
||||||
|
876, 876, 877, 878, 878, 879, 879, 880, 880, 881, 881, 882, 882, 883, 884, 884, 885, 885, 886, 886, 887, 887, 888, 888, 889, 889, 890, 891, 891, 892, 892, 893, 893, 894, 894, 895, 895, 896, 896, 897, 898, 898, 899, 899, 900, 900, 901, 901, 902, 902, 903, 903,
|
||||||
|
904, 904, 905, 905, 906, 906, 907, 908, 908, 909, 909, 910, 910, 911, 911, 912, 912, 913, 913, 914, 914, 915, 915, 916, 916, 917, 917, 918, 918, 919, 920, 920, 921, 921, 922, 922, 923, 923, 924, 924, 925, 925, 926, 926, 927, 927, 928, 928, 929, 929, 930, 930,
|
||||||
|
931, 931, 932, 932, 933, 933, 934, 934, 935, 935, 936, 936, 937, 937, 938, 938, 939, 939, 940, 940, 941, 941, 942, 942, 943, 943, 944, 944, 945, 945, 946, 946, 947, 947, 948, 948, 949, 949, 950, 950, 951, 951, 952, 952, 953, 953, 954, 954, 955, 955, 956, 956,
|
||||||
|
957, 957, 958, 958, 959, 959, 960, 960, 961, 961, 962, 962, 963, 963, 964, 964, 965, 965, 966, 966, 967, 967, 968, 968, 969, 969, 969, 970, 970, 971, 971, 972, 972, 973, 973, 974, 974, 975, 975, 976, 976, 977, 977, 978, 978, 979, 979, 980, 980, 981, 981, 982,
|
||||||
|
982, 982, 983, 983, 984, 984, 985, 985, 986, 986, 987, 987, 988, 988, 989, 989, 990, 990, 991, 991, 991, 992, 992, 993, 993, 994, 994, 995, 995, 996, 996, 997, 997, 998, 998, 999, 999, 999, 1000, 1000, 1001, 1001, 1002, 1002, 1003, 1003, 1004, 1004, 1005,
|
||||||
|
1005, 1006, 1006, 1006, 1007, 1007, 1008, 1008, 1009, 1009, 1010, 1010, 1011, 1011, 1012, 1012, 1012, 1013, 1013, 1014, 1014, 1015, 1015, 1016, 1016, 1017, 1017, 1017, 1018, 1018, 1019, 1019, 1020, 1020, 1021, 1021, 1022, 1022, 1023
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if( i < 0 || i >= ARRAYSIZE( precomputed_data ))
|
||||||
|
return NULL;
|
||||||
|
|
||||||
|
return &precomputed_data[i];
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@@ -45,22 +45,24 @@ static struct joy_axis_s
|
|||||||
} joyaxis[MAX_AXES] = { 0 };
|
} joyaxis[MAX_AXES] = { 0 };
|
||||||
static byte currentbinding; // add posibility to remap keys, to place it in joykeys[]
|
static byte currentbinding; // add posibility to remap keys, to place it in joykeys[]
|
||||||
static qboolean joy_initialized;
|
static qboolean joy_initialized;
|
||||||
convar_t *joy_enable;
|
|
||||||
static convar_t *joy_pitch;
|
static CVAR_DEFINE_AUTO( joy_pitch, "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick pitch sensitivity" );
|
||||||
static convar_t *joy_yaw;
|
static CVAR_DEFINE_AUTO( joy_yaw, "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick yaw sensitivity" );
|
||||||
static convar_t *joy_forward;
|
static CVAR_DEFINE_AUTO( joy_side, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick side sensitivity. Values from -1.0 to 1.0" );
|
||||||
static convar_t *joy_side;
|
static CVAR_DEFINE_AUTO( joy_forward, "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick forward sensitivity. Values from -1.0 to 1.0" );
|
||||||
static convar_t *joy_found;
|
static CVAR_DEFINE_AUTO( joy_lt_threshold, "16384", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "left trigger threshold. Value from 0 to 32767");
|
||||||
static convar_t *joy_index;
|
static CVAR_DEFINE_AUTO( joy_rt_threshold, "16384", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "right trigger threshold. Value from 0 to 32767" );
|
||||||
static convar_t *joy_lt_threshold;
|
static CVAR_DEFINE_AUTO( joy_side_key_threshold, "24576", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "side axis key event emit threshold. Value from 0 to 32767" );
|
||||||
static convar_t *joy_rt_threshold;
|
static CVAR_DEFINE_AUTO( joy_forward_key_threshold, "24576", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "forward axis key event emit threshold. Value from 0 to 32767");
|
||||||
static convar_t *joy_side_deadzone;
|
static CVAR_DEFINE_AUTO( joy_side_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "side axis deadzone. Value from 0 to 32767" );
|
||||||
static convar_t *joy_forward_deadzone;
|
static CVAR_DEFINE_AUTO( joy_forward_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "forward axis deadzone. Value from 0 to 32767");
|
||||||
static convar_t *joy_side_key_threshold;
|
static CVAR_DEFINE_AUTO( joy_pitch_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "pitch axis deadzone. Value from 0 to 32767");
|
||||||
static convar_t *joy_forward_key_threshold;
|
static CVAR_DEFINE_AUTO( joy_yaw_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "yaw axis deadzone. Value from 0 to 32767" );
|
||||||
static convar_t *joy_pitch_deadzone;
|
static CVAR_DEFINE_AUTO( joy_axis_binding, "sfpyrl", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "axis hardware id to engine inner axis binding, "
|
||||||
static convar_t *joy_yaw_deadzone;
|
"s - side, f - forward, y - yaw, p - pitch, r - left trigger, l - right trigger" );
|
||||||
static convar_t *joy_axis_binding;
|
static CVAR_DEFINE_AUTO( joy_found, "0", FCVAR_READ_ONLY, "is joystick is connected" );
|
||||||
|
static CVAR_DEFINE_AUTO( joy_index, "0", FCVAR_READ_ONLY, "current active joystick" );
|
||||||
|
CVAR_DEFINE_AUTO( joy_enable, "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable joystick" );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
============
|
============
|
||||||
@@ -69,7 +71,7 @@ Joy_IsActive
|
|||||||
*/
|
*/
|
||||||
qboolean Joy_IsActive( void )
|
qboolean Joy_IsActive( void )
|
||||||
{
|
{
|
||||||
return joy_found->value && joy_enable->value;
|
return joy_found.value && joy_enable.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -94,7 +96,7 @@ void Joy_HatMotionEvent( byte hat, byte value )
|
|||||||
};
|
};
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
if( !joy_found->value )
|
if( !joy_found.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( keys ); i++ )
|
for( i = 0; i < ARRAYSIZE( keys ); i++ )
|
||||||
@@ -125,11 +127,11 @@ static void Joy_ProcessTrigger( const engineAxis_t engineAxis, short value )
|
|||||||
{
|
{
|
||||||
case JOY_AXIS_RT:
|
case JOY_AXIS_RT:
|
||||||
trigButton = K_JOY2;
|
trigButton = K_JOY2;
|
||||||
trigThreshold = joy_rt_threshold->value;
|
trigThreshold = joy_rt_threshold.value;
|
||||||
break;
|
break;
|
||||||
case JOY_AXIS_LT:
|
case JOY_AXIS_LT:
|
||||||
trigButton = K_JOY1;
|
trigButton = K_JOY1;
|
||||||
trigThreshold = joy_lt_threshold->value;
|
trigThreshold = joy_lt_threshold.value;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
Con_Reportf( S_ERROR "Joy_ProcessTrigger: invalid axis = %i", engineAxis );
|
Con_Reportf( S_ERROR "Joy_ProcessTrigger: invalid axis = %i", engineAxis );
|
||||||
@@ -159,12 +161,12 @@ static int Joy_GetHatValueForAxis( const engineAxis_t engineAxis )
|
|||||||
switch( engineAxis )
|
switch( engineAxis )
|
||||||
{
|
{
|
||||||
case JOY_AXIS_SIDE:
|
case JOY_AXIS_SIDE:
|
||||||
threshold = joy_side_key_threshold->value;
|
threshold = joy_side_key_threshold.value;
|
||||||
negative = JOY_HAT_LEFT;
|
negative = JOY_HAT_LEFT;
|
||||||
positive = JOY_HAT_RIGHT;
|
positive = JOY_HAT_RIGHT;
|
||||||
break;
|
break;
|
||||||
case JOY_AXIS_FWD:
|
case JOY_AXIS_FWD:
|
||||||
threshold = joy_side_key_threshold->value;
|
threshold = joy_side_key_threshold.value;
|
||||||
negative = JOY_HAT_UP;
|
negative = JOY_HAT_UP;
|
||||||
positive = JOY_HAT_DOWN;
|
positive = JOY_HAT_DOWN;
|
||||||
break;
|
break;
|
||||||
@@ -198,10 +200,10 @@ static void Joy_ProcessStick( const engineAxis_t engineAxis, short value )
|
|||||||
|
|
||||||
switch( engineAxis )
|
switch( engineAxis )
|
||||||
{
|
{
|
||||||
case JOY_AXIS_FWD: deadzone = joy_forward_deadzone->value; break;
|
case JOY_AXIS_FWD: deadzone = joy_forward_deadzone.value; break;
|
||||||
case JOY_AXIS_SIDE: deadzone = joy_side_deadzone->value; break;
|
case JOY_AXIS_SIDE: deadzone = joy_side_deadzone.value; break;
|
||||||
case JOY_AXIS_PITCH: deadzone = joy_pitch_deadzone->value; break;
|
case JOY_AXIS_PITCH: deadzone = joy_pitch_deadzone.value; break;
|
||||||
case JOY_AXIS_YAW: deadzone = joy_yaw_deadzone->value; break;
|
case JOY_AXIS_YAW: deadzone = joy_yaw_deadzone.value; break;
|
||||||
default:
|
default:
|
||||||
Con_Reportf( S_ERROR "Joy_ProcessStick: invalid axis = %i", engineAxis );
|
Con_Reportf( S_ERROR "Joy_ProcessStick: invalid axis = %i", engineAxis );
|
||||||
break;
|
break;
|
||||||
@@ -236,7 +238,7 @@ Axis events
|
|||||||
*/
|
*/
|
||||||
void Joy_AxisMotionEvent( byte axis, short value )
|
void Joy_AxisMotionEvent( byte axis, short value )
|
||||||
{
|
{
|
||||||
if( !joy_found->value )
|
if( !joy_found.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( axis >= MAX_AXES )
|
if( axis >= MAX_AXES )
|
||||||
@@ -271,7 +273,7 @@ Trackball events. UNDONE
|
|||||||
*/
|
*/
|
||||||
void Joy_BallMotionEvent( byte ball, short xrel, short yrel )
|
void Joy_BallMotionEvent( byte ball, short xrel, short yrel )
|
||||||
{
|
{
|
||||||
//if( !joy_found->value )
|
//if( !joy_found.value )
|
||||||
// return;
|
// return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -284,7 +286,7 @@ Button events
|
|||||||
*/
|
*/
|
||||||
void Joy_ButtonEvent( byte button, byte down )
|
void Joy_ButtonEvent( byte button, byte down )
|
||||||
{
|
{
|
||||||
if( !joy_found->value )
|
if( !joy_found.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// generic game button code.
|
// generic game button code.
|
||||||
@@ -309,7 +311,7 @@ Called when joystick is removed. For future expansion
|
|||||||
*/
|
*/
|
||||||
void Joy_RemoveEvent( void )
|
void Joy_RemoveEvent( void )
|
||||||
{
|
{
|
||||||
if( joy_found->value )
|
if( joy_found.value )
|
||||||
Cvar_FullSet( "joy_found", "0", FCVAR_READ_ONLY );
|
Cvar_FullSet( "joy_found", "0", FCVAR_READ_ONLY );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -322,7 +324,7 @@ Called when joystick is removed. For future expansion
|
|||||||
*/
|
*/
|
||||||
void Joy_AddEvent( void )
|
void Joy_AddEvent( void )
|
||||||
{
|
{
|
||||||
if( joy_enable->value && !joy_found->value )
|
if( joy_enable.value && !joy_found.value )
|
||||||
Cvar_FullSet( "joy_found", "1", FCVAR_READ_ONLY );
|
Cvar_FullSet( "joy_found", "1", FCVAR_READ_ONLY );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -338,9 +340,9 @@ void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
|
|||||||
if( !Joy_IsActive() )
|
if( !Joy_IsActive() )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( FBitSet( joy_axis_binding->flags, FCVAR_CHANGED ) )
|
if( FBitSet( joy_axis_binding.flags, FCVAR_CHANGED ) )
|
||||||
{
|
{
|
||||||
const char *bind = joy_axis_binding->string;
|
const char *bind = joy_axis_binding.string;
|
||||||
size_t i;
|
size_t i;
|
||||||
|
|
||||||
for( i = 0; bind[i]; i++ )
|
for( i = 0; bind[i]; i++ )
|
||||||
@@ -357,18 +359,18 @@ void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
ClearBits( joy_axis_binding->flags, FCVAR_CHANGED );
|
ClearBits( joy_axis_binding.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
*fw -= joy_forward->value * (float)joyaxis[JOY_AXIS_FWD ].val/(float)SHRT_MAX; // must be form -1.0 to 1.0
|
*fw -= joy_forward.value * (float)joyaxis[JOY_AXIS_FWD ].val/(float)SHRT_MAX; // must be form -1.0 to 1.0
|
||||||
*side += joy_side->value * (float)joyaxis[JOY_AXIS_SIDE].val/(float)SHRT_MAX;
|
*side += joy_side.value * (float)joyaxis[JOY_AXIS_SIDE].val/(float)SHRT_MAX;
|
||||||
#if !defined(XASH_SDL)
|
#if !defined(XASH_SDL)
|
||||||
*dpitch += joy_pitch->value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime; // abs axis rotate is frametime related
|
*dpitch += joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime; // abs axis rotate is frametime related
|
||||||
*dyaw -= joy_yaw->value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
*dyaw -= joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
||||||
#else
|
#else
|
||||||
// HACKHACK: SDL have inverted look axis.
|
// HACKHACK: SDL have inverted look axis.
|
||||||
*dpitch -= joy_pitch->value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime;
|
*dpitch -= joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime;
|
||||||
*dyaw += joy_yaw->value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
*dyaw += joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -381,32 +383,31 @@ Main init procedure
|
|||||||
*/
|
*/
|
||||||
void Joy_Init( void )
|
void Joy_Init( void )
|
||||||
{
|
{
|
||||||
joy_pitch = Cvar_Get( "joy_pitch", "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick pitch sensitivity" );
|
Cvar_RegisterVariable( &joy_pitch );
|
||||||
joy_yaw = Cvar_Get( "joy_yaw", "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick yaw sensitivity" );
|
Cvar_RegisterVariable( &joy_yaw );
|
||||||
joy_side = Cvar_Get( "joy_side", "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick side sensitivity. Values from -1.0 to 1.0" );
|
Cvar_RegisterVariable( &joy_side );
|
||||||
joy_forward = Cvar_Get( "joy_forward", "1.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick forward sensitivity. Values from -1.0 to 1.0" );
|
Cvar_RegisterVariable( &joy_forward );
|
||||||
|
|
||||||
joy_lt_threshold = Cvar_Get( "joy_lt_threshold", "16384", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "left trigger threshold. Value from 0 to 32767");
|
Cvar_RegisterVariable( &joy_lt_threshold );
|
||||||
joy_rt_threshold = Cvar_Get( "joy_rt_threshold", "16384", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "right trigger threshold. Value from 0 to 32767" );
|
Cvar_RegisterVariable( &joy_rt_threshold );
|
||||||
|
|
||||||
// emit a key event at 75% axis move
|
// emit a key event at 75% axis move
|
||||||
joy_side_key_threshold = Cvar_Get( "joy_side_key_threshold", "24576", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "side axis key event emit threshold. Value from 0 to 32767" );
|
Cvar_RegisterVariable( &joy_side_key_threshold );
|
||||||
joy_forward_key_threshold = Cvar_Get( "joy_forward_key_threshold", "24576", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "forward axis key event emit threshold. Value from 0 to 32767");
|
Cvar_RegisterVariable( &joy_forward_key_threshold );
|
||||||
|
|
||||||
// by default, we rely on deadzone detection come from system, but some glitchy devices report false deadzones
|
// by default, we rely on deadzone detection come from system, but some glitchy devices report false deadzones
|
||||||
joy_side_deadzone = Cvar_Get( "joy_side_deadzone", DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "side axis deadzone. Value from 0 to 32767" );
|
Cvar_RegisterVariable( &joy_side_deadzone );
|
||||||
joy_forward_deadzone = Cvar_Get( "joy_forward_deadzone", DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "forward axis deadzone. Value from 0 to 32767");
|
Cvar_RegisterVariable( &joy_forward_deadzone );
|
||||||
joy_pitch_deadzone = Cvar_Get( "joy_pitch_deadzone", DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "pitch axis deadzone. Value from 0 to 32767");
|
Cvar_RegisterVariable( &joy_pitch_deadzone );
|
||||||
joy_yaw_deadzone = Cvar_Get( "joy_yaw_deadzone", DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "yaw axis deadzone. Value from 0 to 32767" );
|
Cvar_RegisterVariable( &joy_yaw_deadzone );
|
||||||
|
|
||||||
joy_axis_binding = Cvar_Get( "joy_axis_binding", "sfpyrl", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "axis hardware id to engine inner axis binding, "
|
Cvar_RegisterVariable( &joy_axis_binding );
|
||||||
"s - side, f - forward, y - yaw, p - pitch, r - left trigger, l - right trigger" );
|
Cvar_RegisterVariable( &joy_found );
|
||||||
joy_found = Cvar_Get( "joy_found", "0", FCVAR_READ_ONLY, "is joystick is connected" );
|
|
||||||
// we doesn't loaded config.cfg yet, so this cvar is not archive.
|
// we doesn't loaded config.cfg yet, so this cvar is not archive.
|
||||||
// change by +set joy_index in cmdline
|
// change by +set joy_index in cmdline
|
||||||
joy_index = Cvar_Get( "joy_index", "0", FCVAR_READ_ONLY, "current active joystick" );
|
Cvar_RegisterVariable( &joy_index );
|
||||||
|
|
||||||
joy_enable = Cvar_Get( "joy_enable", "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable joystick" );
|
Cvar_RegisterVariable( &joy_enable );
|
||||||
|
|
||||||
// renamed from -nojoy to -noenginejoy to not conflict with
|
// renamed from -nojoy to -noenginejoy to not conflict with
|
||||||
// client.dll's joystick support
|
// client.dll's joystick support
|
||||||
@@ -416,7 +417,7 @@ void Joy_Init( void )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Cvar_FullSet( "joy_found", va( "%d", Platform_JoyInit( joy_index->value )), FCVAR_READ_ONLY );
|
Cvar_FullSet( "joy_found", va( "%d", Platform_JoyInit( joy_index.value )), FCVAR_READ_ONLY );
|
||||||
|
|
||||||
joy_initialized = true;
|
joy_initialized = true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -132,6 +132,8 @@ static struct touch_s
|
|||||||
int whitetexture;
|
int whitetexture;
|
||||||
int joytexture; // touch indicator
|
int joytexture; // touch indicator
|
||||||
qboolean configchanged;
|
qboolean configchanged;
|
||||||
|
float actual_aspect_ratio; // maximum aspect ratio from launch, or aspect ratio when entering editor
|
||||||
|
float config_aspect_ratio; // aspect ratio set by command from config or after entering editor
|
||||||
} touch;
|
} touch;
|
||||||
|
|
||||||
// private to the engine flags
|
// private to the engine flags
|
||||||
@@ -140,28 +142,27 @@ static struct touch_s
|
|||||||
touchdefaultbutton_t g_DefaultButtons[256];
|
touchdefaultbutton_t g_DefaultButtons[256];
|
||||||
int g_LastDefaultButton;
|
int g_LastDefaultButton;
|
||||||
|
|
||||||
convar_t *touch_pitch;
|
static CVAR_DEFINE_AUTO( touch_in_menu, "0", FCVAR_FILTERABLE, "draw touch in menu (for internal use only)" );
|
||||||
convar_t *touch_yaw;
|
static CVAR_DEFINE_AUTO( touch_forwardzone, "0.06", FCVAR_FILTERABLE, "forward touch zone" );
|
||||||
convar_t *touch_forwardzone;
|
static CVAR_DEFINE_AUTO( touch_sidezone, "0.06", FCVAR_FILTERABLE, "side touch zone" );
|
||||||
convar_t *touch_sidezone;
|
static CVAR_DEFINE_AUTO( touch_pitch, "90", FCVAR_FILTERABLE, "touch pitch sensitivity" );
|
||||||
convar_t *touch_nonlinear_look;
|
static CVAR_DEFINE_AUTO( touch_yaw, "120", FCVAR_FILTERABLE, "touch yaw sensitivity" );
|
||||||
convar_t *touch_pow_mult;
|
static CVAR_DEFINE_AUTO( touch_nonlinear_look, "0", FCVAR_FILTERABLE, "enable nonlinear touch look" );
|
||||||
convar_t *touch_pow_factor;
|
static CVAR_DEFINE_AUTO( touch_pow_factor, "1.3", FCVAR_FILTERABLE, "set > 1 to enable" );
|
||||||
convar_t *touch_exp_mult;
|
static CVAR_DEFINE_AUTO( touch_pow_mult, "400.0", FCVAR_FILTERABLE, "power multiplier, usually 200-1000" );
|
||||||
convar_t *touch_grid_enable;
|
static CVAR_DEFINE_AUTO( touch_exp_mult, "0", FCVAR_FILTERABLE, "exponent multiplier, usually 20-200, 0 to disable" );
|
||||||
convar_t *touch_grid_count;
|
static CVAR_DEFINE_AUTO( touch_grid_count, "50", FCVAR_FILTERABLE, "touch grid count" );
|
||||||
convar_t *touch_config_file;
|
static CVAR_DEFINE_AUTO( touch_grid_enable, "1", FCVAR_FILTERABLE, "enable touch grid" );
|
||||||
convar_t *touch_in_menu;
|
static CVAR_DEFINE_AUTO( touch_config_file, "touch.cfg", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "current touch profile file" );
|
||||||
convar_t *touch_joy_radius;
|
static CVAR_DEFINE_AUTO( touch_precise_amount, "0.5", FCVAR_FILTERABLE, "sensitivity multiplier for precise-look" );
|
||||||
convar_t *touch_dpad_radius;
|
static CVAR_DEFINE_AUTO( touch_highlight_r, "1.0", 0, "highlight r color" );
|
||||||
convar_t *touch_move_indicator;
|
static CVAR_DEFINE_AUTO( touch_highlight_g, "1.0", 0, "highlight g color" );
|
||||||
convar_t *touch_highlight_r;
|
static CVAR_DEFINE_AUTO( touch_highlight_b, "1.0", 0, "highlight b color" );
|
||||||
convar_t *touch_highlight_g;
|
static CVAR_DEFINE_AUTO( touch_highlight_a, "1.0", 0, "highlight alpha" );
|
||||||
convar_t *touch_highlight_b;
|
static CVAR_DEFINE_AUTO( touch_dpad_radius, "1.0", FCVAR_FILTERABLE, "dpad radius multiplier" );
|
||||||
convar_t *touch_highlight_a;
|
static CVAR_DEFINE_AUTO( touch_joy_radius, "1.0", FCVAR_FILTERABLE, "joy radius multiplier" );
|
||||||
convar_t *touch_precise_amount;
|
static CVAR_DEFINE_AUTO( touch_move_indicator, "0.0", FCVAR_FILTERABLE, "indicate move events (0 to disable)" );
|
||||||
convar_t *touch_joy_texture;
|
static CVAR_DEFINE_AUTO( touch_joy_texture, "touch_default/joy", FCVAR_FILTERABLE, "texture for move indicator");
|
||||||
|
|
||||||
CVAR_DEFINE_AUTO( touch_enable, DEFAULT_TOUCH_ENABLE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable touch controls" );
|
CVAR_DEFINE_AUTO( touch_enable, DEFAULT_TOUCH_ENABLE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable touch controls" );
|
||||||
CVAR_DEFINE_AUTO( touch_emulate, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "emulate touch with mouse" );
|
CVAR_DEFINE_AUTO( touch_emulate, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "emulate touch with mouse" );
|
||||||
|
|
||||||
@@ -169,13 +170,42 @@ CVAR_DEFINE_AUTO( touch_emulate, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "emulate
|
|||||||
#define B(x) (button->x)
|
#define B(x) (button->x)
|
||||||
#define SCR_W ((float)refState.width)
|
#define SCR_W ((float)refState.width)
|
||||||
#define SCR_H ((float)refState.height)
|
#define SCR_H ((float)refState.height)
|
||||||
#define TO_SCRN_Y(x) (refState.height * (x))
|
#define TO_SCRN_Y(x) (refState.width * (x) * Touch_AspectRatio())
|
||||||
#define TO_SCRN_X(x) (refState.width * (x))
|
#define TO_SCRN_X(x) (refState.width * (x))
|
||||||
|
|
||||||
static void IN_TouchCheckCoords( float *x1, float *y1, float *x2, float *y2 );
|
static void IN_TouchCheckCoords( float *x1, float *y1, float *x2, float *y2 );
|
||||||
static void IN_TouchEditClear( void );
|
static void IN_TouchEditClear( void );
|
||||||
static void Touch_InitConfig( void );
|
static void Touch_InitConfig( void );
|
||||||
|
|
||||||
|
void Touch_NotifyResize( void )
|
||||||
|
{
|
||||||
|
if( refState.width && refState.height && ( !touch.configchanged || !touch.actual_aspect_ratio ))
|
||||||
|
{
|
||||||
|
float aspect_ratio = SCR_H/SCR_W;
|
||||||
|
if( aspect_ratio < 0.99 && aspect_ratio > touch.actual_aspect_ratio )
|
||||||
|
touch.actual_aspect_ratio = aspect_ratio;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline float Touch_AspectRatio( void )
|
||||||
|
{
|
||||||
|
if( touch.config_aspect_ratio )
|
||||||
|
return touch.config_aspect_ratio;
|
||||||
|
else if( touch.actual_aspect_ratio )
|
||||||
|
return touch.actual_aspect_ratio;
|
||||||
|
else if( refState.width && refState.height )
|
||||||
|
return SCR_H/SCR_W;
|
||||||
|
else
|
||||||
|
return 9.0f / 16.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
static void Touch_ConfigAspectRatio_f( void )
|
||||||
|
{
|
||||||
|
touch.config_aspect_ratio = Q_atof( Cmd_Argv( 1 ));
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
==========================
|
==========================
|
||||||
Touch_ExportButtonToConfig
|
Touch_ExportButtonToConfig
|
||||||
@@ -207,7 +237,7 @@ static inline int Touch_ExportButtonToConfig( file_t *f, touch_button_t *button,
|
|||||||
|
|
||||||
if( keepAspect )
|
if( keepAspect )
|
||||||
{
|
{
|
||||||
float aspect = ( B(y2) - B(y1) ) / ( ( B(x2) - B(x1) ) /(SCR_H/SCR_W) );
|
float aspect = ( B(y2) - B(y1) ) / ( ( B(x2) - B(x1) ) /(Touch_AspectRatio()) );
|
||||||
FS_Printf( f, " %f\n", aspect );
|
FS_Printf( f, " %f\n", aspect );
|
||||||
}
|
}
|
||||||
else FS_Printf( f, "\n" );
|
else FS_Printf( f, "\n" );
|
||||||
@@ -222,7 +252,7 @@ Touch_DumpConfig
|
|||||||
Dump config to file
|
Dump config to file
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
static qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
||||||
{
|
{
|
||||||
file_t *f;
|
file_t *f;
|
||||||
touch_button_t *button;
|
touch_button_t *button;
|
||||||
@@ -242,36 +272,38 @@ qboolean Touch_DumpConfig( const char *name, const char *profilename )
|
|||||||
FS_Printf( f, "\ntouch_config_file \"%s\"\n", profilename );
|
FS_Printf( f, "\ntouch_config_file \"%s\"\n", profilename );
|
||||||
FS_Printf( f, "\n// touch cvars\n" );
|
FS_Printf( f, "\n// touch cvars\n" );
|
||||||
FS_Printf( f, "\n// sensitivity settings\n" );
|
FS_Printf( f, "\n// sensitivity settings\n" );
|
||||||
FS_Printf( f, "touch_pitch \"%f\"\n", touch_pitch->value );
|
FS_Printf( f, "touch_pitch \"%f\"\n", touch_pitch.value );
|
||||||
FS_Printf( f, "touch_yaw \"%f\"\n", touch_yaw->value );
|
FS_Printf( f, "touch_yaw \"%f\"\n", touch_yaw.value );
|
||||||
FS_Printf( f, "touch_forwardzone \"%f\"\n", touch_forwardzone->value );
|
FS_Printf( f, "touch_forwardzone \"%f\"\n", touch_forwardzone.value );
|
||||||
FS_Printf( f, "touch_sidezone \"%f\"\n", touch_sidezone->value );
|
FS_Printf( f, "touch_sidezone \"%f\"\n", touch_sidezone.value );
|
||||||
FS_Printf( f, "touch_nonlinear_look \"%d\"\n", CVAR_TO_BOOL(touch_nonlinear_look));
|
FS_Printf( f, "touch_nonlinear_look \"%d\"\n", touch_nonlinear_look.value ? 1 : 0 );
|
||||||
FS_Printf( f, "touch_pow_factor \"%f\"\n", touch_pow_factor->value );
|
FS_Printf( f, "touch_pow_factor \"%f\"\n", touch_pow_factor.value );
|
||||||
FS_Printf( f, "touch_pow_mult \"%f\"\n", touch_pow_mult->value );
|
FS_Printf( f, "touch_pow_mult \"%f\"\n", touch_pow_mult.value );
|
||||||
FS_Printf( f, "touch_exp_mult \"%f\"\n", touch_exp_mult->value );
|
FS_Printf( f, "touch_exp_mult \"%f\"\n", touch_exp_mult.value );
|
||||||
FS_Printf( f, "\n// grid settings\n" );
|
FS_Printf( f, "\n// grid settings\n" );
|
||||||
FS_Printf( f, "touch_grid_count \"%d\"\n", (int)touch_grid_count->value );
|
FS_Printf( f, "touch_grid_count \"%d\"\n", (int)touch_grid_count.value );
|
||||||
FS_Printf( f, "touch_grid_enable \"%d\"\n", CVAR_TO_BOOL(touch_grid_enable));
|
FS_Printf( f, "touch_grid_enable \"%d\"\n", touch_grid_enable.value ? 1 : 0 );
|
||||||
FS_Printf( f, "\n// global overstroke (width, r, g, b, a)\n" );
|
FS_Printf( f, "\n// global overstroke (width, r, g, b, a)\n" );
|
||||||
FS_Printf( f, "touch_set_stroke %d %d %d %d %d\n", touch.swidth, touch.scolor[0], touch.scolor[1], touch.scolor[2], touch.scolor[3] );
|
FS_Printf( f, "touch_set_stroke %d %d %d %d %d\n", touch.swidth, touch.scolor[0], touch.scolor[1], touch.scolor[2], touch.scolor[3] );
|
||||||
FS_Printf( f, "\n// highlight when pressed\n" );
|
FS_Printf( f, "\n// highlight when pressed\n" );
|
||||||
FS_Printf( f, "touch_highlight_r \"%f\"\n", touch_highlight_r->value );
|
FS_Printf( f, "touch_highlight_r \"%f\"\n", touch_highlight_r.value );
|
||||||
FS_Printf( f, "touch_highlight_g \"%f\"\n", touch_highlight_g->value );
|
FS_Printf( f, "touch_highlight_g \"%f\"\n", touch_highlight_g.value );
|
||||||
FS_Printf( f, "touch_highlight_b \"%f\"\n", touch_highlight_b->value );
|
FS_Printf( f, "touch_highlight_b \"%f\"\n", touch_highlight_b.value );
|
||||||
FS_Printf( f, "touch_highlight_a \"%f\"\n", touch_highlight_a->value );
|
FS_Printf( f, "touch_highlight_a \"%f\"\n", touch_highlight_a.value );
|
||||||
FS_Printf( f, "\n// _joy and _dpad options\n" );
|
FS_Printf( f, "\n// _joy and _dpad options\n" );
|
||||||
FS_Printf( f, "touch_dpad_radius \"%f\"\n", touch_dpad_radius->value );
|
FS_Printf( f, "touch_dpad_radius \"%f\"\n", touch_dpad_radius.value );
|
||||||
FS_Printf( f, "touch_joy_radius \"%f\"\n", touch_joy_radius->value );
|
FS_Printf( f, "touch_joy_radius \"%f\"\n", touch_joy_radius.value );
|
||||||
FS_Printf( f, "\n// how much slowdown when Precise Look button pressed\n" );
|
FS_Printf( f, "\n// how much slowdown when Precise Look button pressed\n" );
|
||||||
FS_Printf( f, "touch_precise_amount \"%f\"\n", touch_precise_amount->value );
|
FS_Printf( f, "touch_precise_amount \"%f\"\n", touch_precise_amount.value );
|
||||||
FS_Printf( f, "\n// enable/disable move indicator\n" );
|
FS_Printf( f, "\n// enable/disable move indicator\n" );
|
||||||
FS_Printf( f, "touch_move_indicator \"%f\"\n", touch_move_indicator->value );
|
FS_Printf( f, "touch_move_indicator \"%f\"\n", touch_move_indicator.value );
|
||||||
|
|
||||||
FS_Printf( f, "\n// reset menu state when execing config\n" );
|
FS_Printf( f, "\n// reset menu state when execing config\n" );
|
||||||
FS_Printf( f, "touch_setclientonly 0\n" );
|
FS_Printf( f, "touch_setclientonly 0\n" );
|
||||||
FS_Printf( f, "\n// touch buttons\n" );
|
FS_Printf( f, "\n// touch buttons\n" );
|
||||||
FS_Printf( f, "touch_removeall\n" );
|
FS_Printf( f, "touch_removeall\n" );
|
||||||
|
FS_Printf( f, "touch_aspectratio %f\n", Touch_AspectRatio());
|
||||||
|
|
||||||
|
|
||||||
for( button = touch.list_user.first; button; button = button->next )
|
for( button = touch.list_user.first; button; button = button->next )
|
||||||
{
|
{
|
||||||
@@ -301,18 +333,18 @@ void Touch_WriteConfig( void )
|
|||||||
if( Sys_CheckParm( "-nowriteconfig" ) || !touch.configchanged || !touch.config_loaded )
|
if( Sys_CheckParm( "-nowriteconfig" ) || !touch.configchanged || !touch.config_loaded )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Con_DPrintf( "Touch_WriteConfig(): %s\n", touch_config_file->string );
|
Con_DPrintf( "Touch_WriteConfig(): %s\n", touch_config_file.string );
|
||||||
|
|
||||||
Q_snprintf( newconfigfile, sizeof( newconfigfile ), "%s.new", touch_config_file->string );
|
Q_snprintf( newconfigfile, sizeof( newconfigfile ), "%s.new", touch_config_file.string );
|
||||||
Q_snprintf( oldconfigfile, sizeof( oldconfigfile ), "%s.bak", touch_config_file->string );
|
Q_snprintf( oldconfigfile, sizeof( oldconfigfile ), "%s.bak", touch_config_file.string );
|
||||||
|
|
||||||
if( Touch_DumpConfig( newconfigfile, touch_config_file->string ))
|
if( Touch_DumpConfig( newconfigfile, touch_config_file.string ))
|
||||||
{
|
{
|
||||||
FS_Delete( oldconfigfile );
|
FS_Delete( oldconfigfile );
|
||||||
FS_Rename( touch_config_file->string, oldconfigfile );
|
FS_Rename( touch_config_file.string, oldconfigfile );
|
||||||
|
|
||||||
FS_Delete( touch_config_file->string );
|
FS_Delete( touch_config_file.string );
|
||||||
FS_Rename( newconfigfile, touch_config_file->string );
|
FS_Rename( newconfigfile, touch_config_file.string );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -377,7 +409,7 @@ static void Touch_GenerateCode_f( void )
|
|||||||
if( FBitSet( flags, TOUCH_FL_DEF_HIDE ))
|
if( FBitSet( flags, TOUCH_FL_DEF_HIDE ))
|
||||||
SetBits( flags, TOUCH_FL_HIDE );
|
SetBits( flags, TOUCH_FL_HIDE );
|
||||||
|
|
||||||
aspect = ( B(y2) - B(y1) ) / ( ( B(x2) - B(x1) ) /(SCR_H/SCR_W) );
|
aspect = ( B(y2) - B(y1) ) / ( ( B(x2) - B(x1) ) /(Touch_AspectRatio()) );
|
||||||
if( memcmp( &c, &B(color), sizeof( rgba_t ) ) )
|
if( memcmp( &c, &B(color), sizeof( rgba_t ) ) )
|
||||||
{
|
{
|
||||||
Con_Printf( "unsigned char color[] = { %d, %d, %d, %d };\n", B(color[0]), B(color[1]), B(color[2]), B(color[3]) );
|
Con_Printf( "unsigned char color[] = { %d, %d, %d, %d };\n", B(color[0]), B(color[1]), B(color[2]), B(color[3]) );
|
||||||
@@ -393,7 +425,7 @@ static void Touch_RoundAll_f( void )
|
|||||||
{
|
{
|
||||||
touch_button_t *button;
|
touch_button_t *button;
|
||||||
|
|
||||||
if( !touch_grid_enable->value )
|
if( !touch_grid_enable.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( button = touch.list_user.first; button; button = button->next )
|
for( button = touch.list_user.first; button; button = button->next )
|
||||||
@@ -550,6 +582,7 @@ static void Touch_RemoveAll_f( void )
|
|||||||
{
|
{
|
||||||
IN_TouchEditClear();
|
IN_TouchEditClear();
|
||||||
Touch_ClearList( &touch.list_user );
|
Touch_ClearList( &touch.list_user );
|
||||||
|
touch.config_aspect_ratio = 0.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Touch_SetColor( touchbuttonlist_t *list, const char *name, byte *color )
|
static void Touch_SetColor( touchbuttonlist_t *list, const char *name, byte *color )
|
||||||
@@ -727,6 +760,8 @@ static void Touch_SetCommand_f( void )
|
|||||||
Con_Printf( S_USAGE "touch_setcommand <name> <command>\n" );
|
Con_Printf( S_USAGE "touch_setcommand <name> <command>\n" );
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static void Touch_LoadDefaults_f( void );
|
||||||
|
|
||||||
static void Touch_ReloadConfig_f( void )
|
static void Touch_ReloadConfig_f( void )
|
||||||
{
|
{
|
||||||
touch.state = state_none;
|
touch.state = state_none;
|
||||||
@@ -736,8 +771,15 @@ static void Touch_ReloadConfig_f( void )
|
|||||||
touch.selection->finger = -1;
|
touch.selection->finger = -1;
|
||||||
touch.edit = touch.selection = NULL;
|
touch.edit = touch.selection = NULL;
|
||||||
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
||||||
|
if( FS_FileExists( touch_config_file.string, true ) )
|
||||||
Cbuf_AddTextf( "exec %s\n", touch_config_file->string );
|
{
|
||||||
|
Cbuf_AddTextf( "exec \"%s\"\n", touch_config_file.string );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Touch_LoadDefaults_f();
|
||||||
|
touch.configchanged = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static touch_button_t *Touch_AddButton( touchbuttonlist_t *list,
|
static touch_button_t *Touch_AddButton( touchbuttonlist_t *list,
|
||||||
@@ -785,7 +827,7 @@ void Touch_AddClientButton( const char *name, const char *texture, const char *c
|
|||||||
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
||||||
if( round == round_aspect )
|
if( round == round_aspect )
|
||||||
{
|
{
|
||||||
y2 = y1 + ( x2 - x1 ) * (SCR_W/SCR_H) * aspect;
|
y2 = y1 + ( x2 - x1 ) / (Touch_AspectRatio()) * aspect;
|
||||||
}
|
}
|
||||||
button = Touch_AddButton( &touch.list_user, name, texture, command, x1, y1, x2, y2, color, true );
|
button = Touch_AddButton( &touch.list_user, name, texture, command, x1, y1, x2, y2, color, true );
|
||||||
button->flags |= flags | TOUCH_FL_CLIENT | TOUCH_FL_NOEDIT;
|
button->flags |= flags | TOUCH_FL_CLIENT | TOUCH_FL_NOEDIT;
|
||||||
@@ -810,7 +852,7 @@ static void Touch_LoadDefaults_f( void )
|
|||||||
if( g_DefaultButtons[i].texturefile[0] == '#' )
|
if( g_DefaultButtons[i].texturefile[0] == '#' )
|
||||||
y2 = y1 + ( (float)clgame.scrInfo.iCharHeight / (float)clgame.scrInfo.iHeight ) * g_DefaultButtons[i].aspect + touch.swidth*2/SCR_H;
|
y2 = y1 + ( (float)clgame.scrInfo.iCharHeight / (float)clgame.scrInfo.iHeight ) * g_DefaultButtons[i].aspect + touch.swidth*2/SCR_H;
|
||||||
else
|
else
|
||||||
y2 = y1 + ( x2 - x1 ) * (SCR_W/SCR_H) * g_DefaultButtons[i].aspect;
|
y2 = y1 + (( x2 - x1 ) / Touch_AspectRatio()) * g_DefaultButtons[i].aspect;
|
||||||
}
|
}
|
||||||
|
|
||||||
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
IN_TouchCheckCoords( &x1, &y1, &x2, &y2 );
|
||||||
@@ -818,6 +860,7 @@ static void Touch_LoadDefaults_f( void )
|
|||||||
button->flags |= g_DefaultButtons[i].flags;
|
button->flags |= g_DefaultButtons[i].flags;
|
||||||
button->aspect = g_DefaultButtons[i].aspect;
|
button->aspect = g_DefaultButtons[i].aspect;
|
||||||
}
|
}
|
||||||
|
touch.configchanged = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add default button from client
|
// Add default button from client
|
||||||
@@ -910,7 +953,7 @@ static void Touch_AddButton_f( void )
|
|||||||
if( aspect )
|
if( aspect )
|
||||||
{
|
{
|
||||||
if( B( texturefile )[0] != '#' )
|
if( B( texturefile )[0] != '#' )
|
||||||
B( y2 ) = B( y1 ) + ( B( x2 ) - B( x1 )) * ( SCR_W / SCR_H ) * aspect;
|
B( y2 ) = B( y1 ) + (( B( x2 ) - B( x1 )) / Touch_AspectRatio() ) * aspect;
|
||||||
B( aspect ) = aspect;
|
B( aspect ) = aspect;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -918,11 +961,39 @@ static void Touch_AddButton_f( void )
|
|||||||
|
|
||||||
static void Touch_EnableEdit_f( void )
|
static void Touch_EnableEdit_f( void )
|
||||||
{
|
{
|
||||||
|
touch_button_t *button;
|
||||||
|
float current_ratio = SCR_H/SCR_W;
|
||||||
if( touch.state == state_none )
|
if( touch.state == state_none )
|
||||||
touch.state = state_edit;
|
touch.state = state_edit;
|
||||||
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
||||||
touch.move_button = NULL;
|
touch.move_button = NULL;
|
||||||
touch.configchanged = true;
|
touch.configchanged = true;
|
||||||
|
/* try determine the best ratio
|
||||||
|
* User enters editor. Window now have correct size. Need to fix aspect ratio in some cases */
|
||||||
|
// Case A: no config was loaded, touch was generated with lower height, but window was resized higher, reset it to actual size
|
||||||
|
if( touch.actual_aspect_ratio > current_ratio )
|
||||||
|
touch.actual_aspect_ratio = current_ratio;
|
||||||
|
if( !touch.config_aspect_ratio )
|
||||||
|
touch.config_aspect_ratio = touch.actual_aspect_ratio;
|
||||||
|
// Case B: config was loaded, but window may be resized later, so keep y coordinate as is
|
||||||
|
touch.actual_aspect_ratio = current_ratio;
|
||||||
|
// convert coordinates to actual aspect ratio after it was updated
|
||||||
|
if( touch.config_aspect_ratio != touch.actual_aspect_ratio )
|
||||||
|
{
|
||||||
|
for( button = touch.list_user.first; button; button = button->next )
|
||||||
|
{
|
||||||
|
B(y1) /= touch.actual_aspect_ratio / touch.config_aspect_ratio;
|
||||||
|
B(y2) /= touch.actual_aspect_ratio / touch.config_aspect_ratio;
|
||||||
|
|
||||||
|
// clamp positions to make buttons visible by user
|
||||||
|
if( B(y2) > 1.0f )
|
||||||
|
{
|
||||||
|
B(y1) -= B(y2) - 1.0f;
|
||||||
|
B(y2) -= B(y2) - 1.0f;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
touch.config_aspect_ratio = touch.actual_aspect_ratio;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void Touch_DisableEdit_f( void )
|
static void Touch_DisableEdit_f( void )
|
||||||
@@ -935,7 +1006,7 @@ static void Touch_DisableEdit_f( void )
|
|||||||
touch.edit = touch.selection = NULL;
|
touch.edit = touch.selection = NULL;
|
||||||
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
touch.resize_finger = touch.move_finger = touch.look_finger = touch.wheel_finger = -1;
|
||||||
|
|
||||||
if( CVAR_TO_BOOL( touch_in_menu ))
|
if( touch_in_menu.value )
|
||||||
{
|
{
|
||||||
Cvar_Set( "touch_in_menu", "0" );
|
Cvar_Set( "touch_in_menu", "0" );
|
||||||
}
|
}
|
||||||
@@ -957,7 +1028,7 @@ static void Touch_DeleteProfile_f( void )
|
|||||||
|
|
||||||
static void Touch_InitEditor( void )
|
static void Touch_InitEditor( void )
|
||||||
{
|
{
|
||||||
float x = 0.1f * (SCR_H/SCR_W);
|
float x = 0.1f * (Touch_AspectRatio());
|
||||||
float y = 0.05f;
|
float y = 0.05f;
|
||||||
touch_button_t *temp;
|
touch_button_t *temp;
|
||||||
rgba_t color;
|
rgba_t color;
|
||||||
@@ -1052,33 +1123,34 @@ void Touch_Init( void )
|
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Cmd_AddRestrictedCommand( "touch_generate_code", Touch_GenerateCode_f, "create code sample for mobility API" );
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Cmd_AddRestrictedCommand( "touch_generate_code", Touch_GenerateCode_f, "create code sample for mobility API" );
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Cmd_AddCommand( "touch_fade", Touch_Fade_f, "start fade animation for selected buttons" );
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Cmd_AddCommand( "touch_fade", Touch_Fade_f, "start fade animation for selected buttons" );
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Cmd_AddRestrictedCommand( "touch_toggleselection", Touch_ToggleSelection_f, "toggle vidibility on selected button in editor" );
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Cmd_AddRestrictedCommand( "touch_toggleselection", Touch_ToggleSelection_f, "toggle vidibility on selected button in editor" );
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Cmd_AddRestrictedCommand( "touch_aspectratio", Touch_ConfigAspectRatio_f, "set current aspect ratio" );
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// not saved, just runtime state for scripting
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// not saved, just runtime state for scripting
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touch_in_menu = Cvar_Get( "touch_in_menu", "0", FCVAR_FILTERABLE, "draw touch in menu (for internal use only)" );
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Cvar_RegisterVariable( &touch_in_menu );
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// sensitivity configuration
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// sensitivity configuration
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touch_forwardzone = Cvar_Get( "touch_forwardzone", "0.06", FCVAR_FILTERABLE, "forward touch zone" );
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Cvar_RegisterVariable( &touch_forwardzone );
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touch_sidezone = Cvar_Get( "touch_sidezone", "0.06", FCVAR_FILTERABLE, "side touch zone" );
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Cvar_RegisterVariable( &touch_sidezone );
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touch_pitch = Cvar_Get( "touch_pitch", "90", FCVAR_FILTERABLE, "touch pitch sensitivity" );
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Cvar_RegisterVariable( &touch_pitch );
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touch_yaw = Cvar_Get( "touch_yaw", "120", FCVAR_FILTERABLE, "touch yaw sensitivity" );
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Cvar_RegisterVariable( &touch_yaw );
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touch_nonlinear_look = Cvar_Get( "touch_nonlinear_look", "0", FCVAR_FILTERABLE, "enable nonlinear touch look" );
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Cvar_RegisterVariable( &touch_nonlinear_look );
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touch_pow_factor = Cvar_Get( "touch_pow_factor", "1.3", FCVAR_FILTERABLE, "set > 1 to enable" );
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Cvar_RegisterVariable( &touch_pow_factor );
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touch_pow_mult = Cvar_Get( "touch_pow_mult", "400.0", FCVAR_FILTERABLE, "power multiplier, usually 200-1000" );
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Cvar_RegisterVariable( &touch_pow_mult );
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touch_exp_mult = Cvar_Get( "touch_exp_mult", "0", FCVAR_FILTERABLE, "exponent multiplier, usually 20-200, 0 to disable" );
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Cvar_RegisterVariable( &touch_exp_mult );
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// touch.cfg
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// touch.cfg
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touch_grid_count = Cvar_Get( "touch_grid_count", "50", FCVAR_FILTERABLE, "touch grid count" );
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Cvar_RegisterVariable( &touch_grid_count );
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touch_grid_enable = Cvar_Get( "touch_grid_enable", "1", FCVAR_FILTERABLE, "enable touch grid" );
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Cvar_RegisterVariable( &touch_grid_enable );
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touch_config_file = Cvar_Get( "touch_config_file", "touch.cfg", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "current touch profile file" );
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Cvar_RegisterVariable( &touch_config_file );
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touch_precise_amount = Cvar_Get( "touch_precise_amount", "0.5", FCVAR_FILTERABLE, "sensitivity multiplier for precise-look" );
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Cvar_RegisterVariable( &touch_precise_amount );
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touch_highlight_r = Cvar_Get( "touch_highlight_r", "1.0", 0, "highlight r color" );
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Cvar_RegisterVariable( &touch_highlight_r );
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touch_highlight_g = Cvar_Get( "touch_highlight_g", "1.0", 0, "highlight g color" );
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Cvar_RegisterVariable( &touch_highlight_g );
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touch_highlight_b = Cvar_Get( "touch_highlight_b", "1.0", 0, "highlight b color" );
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Cvar_RegisterVariable( &touch_highlight_b );
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touch_highlight_a = Cvar_Get( "touch_highlight_a", "1.0", 0, "highlight alpha" );
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Cvar_RegisterVariable( &touch_highlight_a );
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touch_dpad_radius = Cvar_Get( "touch_dpad_radius", "1.0", FCVAR_FILTERABLE, "dpad radius multiplier" );
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Cvar_RegisterVariable( &touch_dpad_radius );
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touch_joy_radius = Cvar_Get( "touch_joy_radius", "1.0", FCVAR_FILTERABLE, "joy radius multiplier" );
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Cvar_RegisterVariable( &touch_joy_radius );
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touch_move_indicator = Cvar_Get( "touch_move_indicator", "0.0", FCVAR_FILTERABLE, "indicate move events (0 to disable)" );
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Cvar_RegisterVariable( &touch_move_indicator );
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touch_joy_texture = Cvar_Get( "touch_joy_texture", "touch_default/joy", FCVAR_FILTERABLE, "texture for move indicator");
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Cvar_RegisterVariable( &touch_joy_texture );
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// input devices cvar
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// input devices cvar
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Cvar_RegisterVariable( &touch_enable );
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Cvar_RegisterVariable( &touch_enable );
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@@ -1088,7 +1160,7 @@ void Touch_Init( void )
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#if SDL_VERSION_ATLEAST( 2, 0, 10 )
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#if SDL_VERSION_ATLEAST( 2, 0, 10 )
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SDL_SetHint( SDL_HINT_MOUSE_TOUCH_EVENTS, "0" );
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SDL_SetHint( SDL_HINT_MOUSE_TOUCH_EVENTS, "0" );
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SDL_SetHint( SDL_HINT_TOUCH_MOUSE_EVENTS, "0" );
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SDL_SetHint( SDL_HINT_TOUCH_MOUSE_EVENTS, "0" );
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#else
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#elif defined(SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH)
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SDL_SetHint( SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "1" );
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SDL_SetHint( SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH, "1" );
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#endif
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#endif
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@@ -1109,9 +1181,9 @@ static void Touch_InitConfig( void )
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/// TODO: hud font
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/// TODO: hud font
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//pfnGetScreenInfo( NULL ); //HACK: update hud screen parameters like iHeight
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//pfnGetScreenInfo( NULL ); //HACK: update hud screen parameters like iHeight
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if( FS_FileExists( touch_config_file->string, true ) )
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if( FS_FileExists( touch_config_file.string, true ) )
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{
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{
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Cbuf_AddTextf( "exec \"%s\"\n", touch_config_file->string );
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Cbuf_AddTextf( "exec \"%s\"\n", touch_config_file.string );
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Cbuf_Execute();
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Cbuf_Execute();
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}
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}
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else
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else
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@@ -1120,7 +1192,7 @@ static void Touch_InitConfig( void )
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}
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}
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Touch_InitEditor();
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Touch_InitEditor();
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touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture->string, NULL, 0, TF_NOMIPMAP );
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touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture.string, NULL, 0, TF_NOMIPMAP );
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touch.whitetexture = R_GetBuiltinTexture( REF_WHITE_TEXTURE );
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touch.whitetexture = R_GetBuiltinTexture( REF_WHITE_TEXTURE );
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touch.configchanged = false;
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touch.configchanged = false;
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touch.config_loaded = true;
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touch.config_loaded = true;
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@@ -1170,10 +1242,10 @@ static void Touch_DrawTexture ( float x1, float y1, float x2, float y2, int text
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0, 0, 1, 1, texture );
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0, 0, 1, 1, texture );
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}
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}
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#define GRID_COUNT_X ((int)touch_grid_count->value)
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#define GRID_COUNT_X ((int)touch_grid_count.value)
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#define GRID_COUNT_Y (((int)touch_grid_count->value) * SCR_H / SCR_W)
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#define GRID_COUNT_Y (((int)touch_grid_count.value) * Touch_AspectRatio())
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#define GRID_X (1.0f/GRID_COUNT_X)
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#define GRID_X (1.0f/GRID_COUNT_X)
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#define GRID_Y (SCR_W/SCR_H/GRID_COUNT_X)
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#define GRID_Y (1.0f/Touch_AspectRatio()/GRID_COUNT_X)
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||||||
#define GRID_ROUND_X(x) ((float)round( x * GRID_COUNT_X ) / GRID_COUNT_X)
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#define GRID_ROUND_X(x) ((float)round( x * GRID_COUNT_X ) / GRID_COUNT_X)
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#define GRID_ROUND_Y(x) ((float)round( x * GRID_COUNT_Y ) / GRID_COUNT_Y)
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#define GRID_ROUND_Y(x) ((float)round( x * GRID_COUNT_Y ) / GRID_COUNT_Y)
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@@ -1192,7 +1264,7 @@ static void IN_TouchCheckCoords( float *x1, float *y1, float *x2, float *y2 )
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*y1 -= *y2 - 1, *y2 = 1;
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*y1 -= *y2 - 1, *y2 = 1;
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if( *x2 > 1 )
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if( *x2 > 1 )
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*x1 -= *x2 - 1, *x2 = 1;
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*x1 -= *x2 - 1, *x2 = 1;
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if( CVAR_TO_BOOL( touch_grid_enable ))
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if( touch_grid_enable.value )
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||||||
{
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{
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*x1 = GRID_ROUND_X( *x1 );
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*x1 = GRID_ROUND_X( *x1 );
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*x2 = GRID_ROUND_X( *x2 );
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*x2 = GRID_ROUND_X( *x2 );
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@@ -1251,7 +1323,7 @@ static float Touch_DrawText( float x1, float y1, float x2, float y2, const char
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{
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{
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while( *s && ( *s != '\n' ) && ( *s != ';' ) && ( x1 < maxx ) )
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while( *s && ( *s != '\n' ) && ( *s != ';' ) && ( x1 < maxx ) )
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x1 += Touch_DrawCharacter( x1, y1, *s++, size );
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x1 += Touch_DrawCharacter( x1, y1, *s++, size );
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y1 += cls.creditsFont.charHeight / 1024.f * size / SCR_H * SCR_W;
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y1 += cls.creditsFont.charHeight / 1024.f * size / Touch_AspectRatio();
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if( y1 >= maxy )
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if( y1 >= maxy )
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break;
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break;
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@@ -1288,10 +1360,10 @@ static void Touch_DrawButtons( touchbuttonlist_t *list )
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if( ( B( finger ) != -1 ) && !FBitSet( B( flags ), TOUCH_FL_CLIENT ) )
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if( ( B( finger ) != -1 ) && !FBitSet( B( flags ), TOUCH_FL_CLIENT ) )
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{
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{
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color[0] = bound( 0,(float) color[0] * touch_highlight_r->value, 255 );
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color[0] = bound( 0,(float) color[0] * touch_highlight_r.value, 255 );
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color[1] = bound( 0,(float) color[1] * touch_highlight_g->value, 255 );
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color[1] = bound( 0,(float) color[1] * touch_highlight_g.value, 255 );
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color[2] = bound( 0,(float) color[2] * touch_highlight_b->value, 255 );
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color[2] = bound( 0,(float) color[2] * touch_highlight_b.value, 255 );
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color[3] = bound( 0,(float) color[3] * touch_highlight_a->value, 255 );
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color[3] = bound( 0,(float) color[3] * touch_highlight_a.value, 255 );
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}
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}
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color[3] *= B( fade );
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color[3] *= B( fade );
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@@ -1358,17 +1430,18 @@ void Touch_Draw( void )
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if( !touch.initialized || ( !touch_enable.value && !touch.clientonly ))
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if( !touch.initialized || ( !touch_enable.value && !touch.clientonly ))
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return;
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return;
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if( cls.key_dest != key_game && !touch_in_menu.value )
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return;
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Touch_InitConfig();
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Touch_InitConfig();
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if( cls.key_dest != key_game && !CVAR_TO_BOOL(touch_in_menu) )
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return;
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ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
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ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
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if( touch.state >= state_edit && CVAR_TO_BOOL(touch_grid_enable) )
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if( touch.state >= state_edit && touch_grid_enable.value )
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{
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{
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float x;
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float x;
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if( CVAR_TO_BOOL(touch_in_menu) )
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if( touch_in_menu.value )
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Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 32, 32, 32, 255 );
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Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 32, 32, 32, 255 );
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else
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else
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Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 0, 0, 0, 112 );
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Touch_DrawTexture( 0, 0, 1, 1, touch.whitetexture, 0, 0, 0, 112 );
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@@ -1429,19 +1502,19 @@ void Touch_Draw( void )
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ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
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ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
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if( ( touch.move_finger != -1 ) && touch.move_button && touch_move_indicator->value )
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if( ( touch.move_finger != -1 ) && touch.move_button && touch_move_indicator.value )
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{
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{
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float width;
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float width;
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float height;
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float height;
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if( FBitSet( touch_joy_texture->flags, FCVAR_CHANGED ) )
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if( FBitSet( touch_joy_texture.flags, FCVAR_CHANGED ) )
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||||||
{
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{
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||||||
ClearBits( touch_joy_texture->flags, FCVAR_CHANGED );
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ClearBits( touch_joy_texture.flags, FCVAR_CHANGED );
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||||||
touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture->string, NULL, 0, TF_NOMIPMAP );
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touch.joytexture = ref.dllFuncs.GL_LoadTexture( touch_joy_texture.string, NULL, 0, TF_NOMIPMAP );
|
||||||
}
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}
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||||||
if( touch.move_button->type == touch_move )
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if( touch.move_button->type == touch_move )
|
||||||
{
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{
|
||||||
width = touch_sidezone->value;
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width = touch_sidezone.value;
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||||||
height = touch_forwardzone->value;
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height = touch_forwardzone.value;
|
||||||
}
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}
|
||||||
else
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else
|
||||||
{
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{
|
||||||
@@ -1449,13 +1522,13 @@ void Touch_Draw( void )
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|||||||
height = (touch.move_button->y2 - touch.move_button->y1)/2;
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height = (touch.move_button->y2 - touch.move_button->y1)/2;
|
||||||
}
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}
|
||||||
ref.dllFuncs.Color4ub( 255, 255, 255, 128 );
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ref.dllFuncs.Color4ub( 255, 255, 255, 128 );
|
||||||
ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x - GRID_X * touch_move_indicator->value ),
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ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x - GRID_X * touch_move_indicator.value ),
|
||||||
TO_SCRN_Y( touch.move_start_y - GRID_Y * touch_move_indicator->value ),
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TO_SCRN_Y( touch.move_start_y - GRID_Y * touch_move_indicator.value ),
|
||||||
TO_SCRN_X( GRID_X * 2 * touch_move_indicator->value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator->value ), 0, 0, 1, 1, touch.joytexture );
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TO_SCRN_X( GRID_X * 2 * touch_move_indicator.value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator.value ), 0, 0, 1, 1, touch.joytexture );
|
||||||
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
||||||
ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x + touch.side * width - GRID_X * touch_move_indicator->value ),
|
ref.dllFuncs.R_DrawStretchPic( TO_SCRN_X( touch.move_start_x + touch.side * width - GRID_X * touch_move_indicator.value ),
|
||||||
TO_SCRN_Y( touch.move_start_y - touch.forward * height - GRID_Y * touch_move_indicator->value ),
|
TO_SCRN_Y( touch.move_start_y - touch.forward * height - GRID_Y * touch_move_indicator.value ),
|
||||||
TO_SCRN_X( GRID_X * 2 * touch_move_indicator->value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator->value ), 0, 0, 1, 1, touch.joytexture );
|
TO_SCRN_X( GRID_X * 2 * touch_move_indicator.value ), TO_SCRN_Y( GRID_Y * 2 * touch_move_indicator.value ), 0, 0, 1, 1, touch.joytexture );
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1564,28 +1637,28 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f
|
|||||||
if( fingerID == touch.move_finger )
|
if( fingerID == touch.move_finger )
|
||||||
{
|
{
|
||||||
// check bounds
|
// check bounds
|
||||||
if( touch_forwardzone->value <= 0 )
|
if( touch_forwardzone.value <= 0 )
|
||||||
Cvar_SetValue( "touch_forwardzone", 0.5 );
|
Cvar_SetValue( "touch_forwardzone", 0.5 );
|
||||||
if( touch_sidezone->value <= 0 )
|
if( touch_sidezone.value <= 0 )
|
||||||
Cvar_SetValue( "touch_sidezone", 0.3 );
|
Cvar_SetValue( "touch_sidezone", 0.3 );
|
||||||
|
|
||||||
if( !touch.move_button || touch.move_button->type == touch_move )
|
if( !touch.move_button || touch.move_button->type == touch_move )
|
||||||
{
|
{
|
||||||
// move relative to touch start
|
// move relative to touch start
|
||||||
touch.forward = ( touch.move_start_y - y ) / touch_forwardzone->value;
|
touch.forward = ( touch.move_start_y - y ) / touch_forwardzone.value;
|
||||||
touch.side = ( x - touch.move_start_x ) / touch_sidezone->value;
|
touch.side = ( x - touch.move_start_x ) / touch_sidezone.value;
|
||||||
}
|
}
|
||||||
else if( touch.move_button->type == touch_joy )
|
else if( touch.move_button->type == touch_joy )
|
||||||
{
|
{
|
||||||
// move relative to joy center
|
// move relative to joy center
|
||||||
touch.forward = ( ( touch.move_button->y2 + touch.move_button->y1 ) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_joy_radius->value;
|
touch.forward = ( ( touch.move_button->y2 + touch.move_button->y1 ) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_joy_radius.value;
|
||||||
touch.side = ( x * 2 - ( touch.move_button->x2 + touch.move_button->x1 ) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_joy_radius->value;
|
touch.side = ( x * 2 - ( touch.move_button->x2 + touch.move_button->x1 ) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_joy_radius.value;
|
||||||
}
|
}
|
||||||
else if( touch.move_button->type == touch_dpad )
|
else if( touch.move_button->type == touch_dpad )
|
||||||
{
|
{
|
||||||
// like joy, but without acceleration. useful for bhop
|
// like joy, but without acceleration. useful for bhop
|
||||||
touch.forward = round( ( (touch.move_button->y2 + touch.move_button->y1) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_dpad_radius->value );
|
touch.forward = round( ( (touch.move_button->y2 + touch.move_button->y1) - y * 2 ) / ( touch.move_button->y2 - touch.move_button->y1 ) * touch_dpad_radius.value );
|
||||||
touch.side = round( ( x * 2 - (touch.move_button->x2 + touch.move_button->x1) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_dpad_radius->value );
|
touch.side = round( ( x * 2 - (touch.move_button->x2 + touch.move_button->x1) ) / ( touch.move_button->x2 - touch.move_button->x1 ) * touch_dpad_radius.value );
|
||||||
}
|
}
|
||||||
|
|
||||||
touch.forward = bound( -1, touch.forward, 1 );
|
touch.forward = bound( -1, touch.forward, 1 );
|
||||||
@@ -1596,9 +1669,9 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f
|
|||||||
if( fingerID == touch.look_finger )
|
if( fingerID == touch.look_finger )
|
||||||
{
|
{
|
||||||
if( touch.precision )
|
if( touch.precision )
|
||||||
dx *= touch_precise_amount->value, dy *= touch_precise_amount->value;
|
dx *= touch_precise_amount.value, dy *= touch_precise_amount.value;
|
||||||
|
|
||||||
if( CVAR_TO_BOOL(touch_nonlinear_look) )
|
if( touch_nonlinear_look.value )
|
||||||
{
|
{
|
||||||
float dabs, dcos, dsin;
|
float dabs, dcos, dsin;
|
||||||
|
|
||||||
@@ -1611,11 +1684,11 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f
|
|||||||
dcos = dx / dabs;
|
dcos = dx / dabs;
|
||||||
dsin = dy / dabs;
|
dsin = dy / dabs;
|
||||||
|
|
||||||
if( touch_exp_mult->value > 1 )
|
if( touch_exp_mult.value > 1 )
|
||||||
dabs = ( exp( dabs * touch_exp_mult->value ) - 1 ) / touch_exp_mult->value;
|
dabs = ( exp( dabs * touch_exp_mult.value ) - 1 ) / touch_exp_mult.value;
|
||||||
|
|
||||||
if( touch_pow_mult->value > 1 && touch_pow_factor->value > 1 )
|
if( touch_pow_mult.value > 1 && touch_pow_factor.value > 1 )
|
||||||
dabs = pow( dabs * touch_pow_mult->value, touch_pow_factor->value ) / touch_pow_mult->value;
|
dabs = pow( dabs * touch_pow_mult.value, touch_pow_factor.value ) / touch_pow_mult.value;
|
||||||
|
|
||||||
dx = dabs * dcos;
|
dx = dabs * dcos;
|
||||||
dy = dabs * dsin;
|
dy = dabs * dsin;
|
||||||
@@ -1626,7 +1699,7 @@ static void Touch_Motion( touchEventType type, int fingerID, float x, float y, f
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
// accumulate
|
// accumulate
|
||||||
touch.yaw -= dx * touch_yaw->value, touch.pitch += dy * touch_pitch->value;
|
touch.yaw -= dx * touch_yaw.value, touch.pitch += dy * touch_pitch.value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1949,15 +2022,25 @@ static int Touch_ControlsEvent( touchEventType type, int fingerID, float x, floa
|
|||||||
|
|
||||||
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy )
|
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy )
|
||||||
{
|
{
|
||||||
|
y *= SCR_H/SCR_W/Touch_AspectRatio();
|
||||||
|
// Con_Printf("%f %f\n", TO_SCRN_X(x), TO_SCRN_Y(y));
|
||||||
// simulate menu mouse click
|
// simulate menu mouse click
|
||||||
if( cls.key_dest != key_game && !CVAR_TO_BOOL( touch_in_menu ))
|
if( cls.key_dest != key_game && !touch_in_menu.value )
|
||||||
{
|
{
|
||||||
touch.move_finger = touch.resize_finger = touch.look_finger = -1;
|
touch.move_finger = touch.resize_finger = touch.look_finger = -1;
|
||||||
// Hack for keyboard, hope it help
|
// Hack for keyboard, hope it help
|
||||||
|
// a1ba: this is absolutely horrible
|
||||||
if( cls.key_dest == key_console || cls.key_dest == key_message )
|
if( cls.key_dest == key_console || cls.key_dest == key_message )
|
||||||
{
|
{
|
||||||
if ( type == event_down ) // don't pop it again on event_up
|
static float x1 = 0.0f;
|
||||||
|
x1 += dx;
|
||||||
|
|
||||||
|
if( type == event_up ) // don't show keyboard on every tap
|
||||||
|
{
|
||||||
Key_EnableTextInput( true, true );
|
Key_EnableTextInput( true, true );
|
||||||
|
x1 = 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
if( cls.key_dest == key_console )
|
if( cls.key_dest == key_console )
|
||||||
{
|
{
|
||||||
static float y1 = 0;
|
static float y1 = 0;
|
||||||
@@ -1979,6 +2062,13 @@ int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx
|
|||||||
// exit of console area
|
// exit of console area
|
||||||
if( type == event_down && x < 0.1f && y > 0.9f )
|
if( type == event_down && x < 0.1f && y > 0.9f )
|
||||||
Cbuf_AddText( "escape\n" );
|
Cbuf_AddText( "escape\n" );
|
||||||
|
|
||||||
|
// swipe from edge to exit console/chat
|
||||||
|
if(( x > 0.8f && x1 < -0.1f ) || ( x < 0.2f && x1 > 0.1f ))
|
||||||
|
{
|
||||||
|
Cbuf_AddText( "escape\n" );
|
||||||
|
x1 = 0.0f;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
UI_MouseMove( TO_SCRN_X(x), TO_SCRN_Y(y) );
|
UI_MouseMove( TO_SCRN_X(x), TO_SCRN_Y(y) );
|
||||||
//MsgDev( D_NOTE, "touch %d %d\n", TO_SCRN_X(x), TO_SCRN_Y(y) );
|
//MsgDev( D_NOTE, "touch %d %d\n", TO_SCRN_X(x), TO_SCRN_Y(y) );
|
||||||
|
|||||||
@@ -17,6 +17,7 @@ GNU General Public License for more details.
|
|||||||
#include "input.h"
|
#include "input.h"
|
||||||
#include "client.h"
|
#include "client.h"
|
||||||
#include "vgui_draw.h"
|
#include "vgui_draw.h"
|
||||||
|
#include "cursor_type.h"
|
||||||
|
|
||||||
#if XASH_SDL
|
#if XASH_SDL
|
||||||
#include <SDL.h>
|
#include <SDL.h>
|
||||||
@@ -36,16 +37,15 @@ static struct inputstate_s
|
|||||||
float lastpitch, lastyaw;
|
float lastpitch, lastyaw;
|
||||||
} inputstate;
|
} inputstate;
|
||||||
|
|
||||||
extern convar_t *vid_fullscreen;
|
CVAR_DEFINE_AUTO( m_pitch, "0.022", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "mouse pitch value" );
|
||||||
convar_t *m_pitch;
|
CVAR_DEFINE_AUTO( m_yaw, "0.022", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "mouse yaw value" );
|
||||||
convar_t *m_yaw;
|
CVAR_DEFINE_AUTO( m_ignore, DEFAULT_M_IGNORE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "ignore mouse events" );
|
||||||
|
static CVAR_DEFINE_AUTO( look_filter, "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "filter look events making it smoother" );
|
||||||
|
static CVAR_DEFINE_AUTO( m_rawinput, "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable mouse raw input" );
|
||||||
|
|
||||||
convar_t *m_ignore;
|
static CVAR_DEFINE_AUTO( cl_forwardspeed, "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default forward move speed" );
|
||||||
convar_t *cl_forwardspeed;
|
static CVAR_DEFINE_AUTO( cl_backspeed, "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default back move speed" );
|
||||||
convar_t *cl_sidespeed;
|
static CVAR_DEFINE_AUTO( cl_sidespeed, "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default side move speed" );
|
||||||
convar_t *cl_backspeed;
|
|
||||||
convar_t *look_filter;
|
|
||||||
convar_t *m_rawinput;
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
================
|
================
|
||||||
@@ -58,7 +58,7 @@ uint IN_CollectInputDevices( void )
|
|||||||
{
|
{
|
||||||
uint ret = 0;
|
uint ret = 0;
|
||||||
|
|
||||||
if( !m_ignore->value ) // no way to check is mouse connected, so use cvar only
|
if( !m_ignore.value ) // no way to check is mouse connected, so use cvar only
|
||||||
ret |= INPUT_DEVICE_MOUSE;
|
ret |= INPUT_DEVICE_MOUSE;
|
||||||
|
|
||||||
if( touch_enable.value )
|
if( touch_enable.value )
|
||||||
@@ -86,18 +86,18 @@ player is connected to the server
|
|||||||
*/
|
*/
|
||||||
void IN_LockInputDevices( qboolean lock )
|
void IN_LockInputDevices( qboolean lock )
|
||||||
{
|
{
|
||||||
extern convar_t *joy_enable; // private to input system
|
extern convar_t joy_enable; // private to input system
|
||||||
|
|
||||||
if( lock )
|
if( lock )
|
||||||
{
|
{
|
||||||
SetBits( m_ignore->flags, FCVAR_READ_ONLY );
|
SetBits( m_ignore.flags, FCVAR_READ_ONLY );
|
||||||
SetBits( joy_enable->flags, FCVAR_READ_ONLY );
|
SetBits( joy_enable.flags, FCVAR_READ_ONLY );
|
||||||
SetBits( touch_enable.flags, FCVAR_READ_ONLY );
|
SetBits( touch_enable.flags, FCVAR_READ_ONLY );
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
ClearBits( m_ignore->flags, FCVAR_READ_ONLY );
|
ClearBits( m_ignore.flags, FCVAR_READ_ONLY );
|
||||||
ClearBits( joy_enable->flags, FCVAR_READ_ONLY );
|
ClearBits( joy_enable.flags, FCVAR_READ_ONLY );
|
||||||
ClearBits( touch_enable.flags, FCVAR_READ_ONLY );
|
ClearBits( touch_enable.flags, FCVAR_READ_ONLY );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -108,14 +108,14 @@ void IN_LockInputDevices( qboolean lock )
|
|||||||
IN_StartupMouse
|
IN_StartupMouse
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void IN_StartupMouse( void )
|
static void IN_StartupMouse( void )
|
||||||
{
|
{
|
||||||
m_ignore = Cvar_Get( "m_ignore", DEFAULT_M_IGNORE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "ignore mouse events" );
|
Cvar_RegisterVariable( &m_ignore );
|
||||||
|
|
||||||
m_pitch = Cvar_Get( "m_pitch", "0.022", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "mouse pitch value" );
|
Cvar_RegisterVariable( &m_pitch );
|
||||||
m_yaw = Cvar_Get( "m_yaw", "0.022", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "mouse yaw value" );
|
Cvar_RegisterVariable( &m_yaw );
|
||||||
look_filter = Cvar_Get( "look_filter", "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "filter look events making it smoother" );
|
Cvar_RegisterVariable( &look_filter );
|
||||||
m_rawinput = Cvar_Get( "m_rawinput", "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable mouse raw input" );
|
Cvar_RegisterVariable( &m_rawinput );
|
||||||
|
|
||||||
// You can use -nomouse argument to prevent using mouse from client
|
// You can use -nomouse argument to prevent using mouse from client
|
||||||
// -noenginemouse will disable all mouse input
|
// -noenginemouse will disable all mouse input
|
||||||
@@ -124,11 +124,6 @@ void IN_StartupMouse( void )
|
|||||||
in_mouseinitialized = true;
|
in_mouseinitialized = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void GAME_EXPORT IN_SetCursor( void *hCursor )
|
|
||||||
{
|
|
||||||
// stub
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===========
|
===========
|
||||||
IN_MouseSavePos
|
IN_MouseSavePos
|
||||||
@@ -180,9 +175,6 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
|||||||
{
|
{
|
||||||
Platform_SetCursorType( dc_arrow );
|
Platform_SetCursorType( dc_arrow );
|
||||||
|
|
||||||
#if XASH_ANDROID
|
|
||||||
Android_ShowMouse( true );
|
|
||||||
#endif
|
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
Evdev_SetGrab( false );
|
Evdev_SetGrab( false );
|
||||||
#endif
|
#endif
|
||||||
@@ -191,14 +183,15 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
|||||||
{
|
{
|
||||||
Platform_SetCursorType( dc_none );
|
Platform_SetCursorType( dc_none );
|
||||||
|
|
||||||
#if XASH_ANDROID
|
|
||||||
Android_ShowMouse( false );
|
|
||||||
#endif
|
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
Evdev_SetGrab( true );
|
Evdev_SetGrab( true );
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// don't leave the user without cursor if they enabled m_ignore
|
||||||
|
if( m_ignore.value )
|
||||||
|
return;
|
||||||
|
|
||||||
if( oldstate == key_game )
|
if( oldstate == key_game )
|
||||||
{
|
{
|
||||||
IN_DeactivateMouse();
|
IN_DeactivateMouse();
|
||||||
@@ -209,16 +202,19 @@ void IN_ToggleClientMouse( int newstate, int oldstate )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void IN_CheckMouseState( qboolean active )
|
static void IN_CheckMouseState( qboolean active )
|
||||||
{
|
{
|
||||||
static qboolean s_bRawInput, s_bMouseGrab;
|
static qboolean s_bRawInput, s_bMouseGrab;
|
||||||
|
|
||||||
#if XASH_WIN32
|
#if XASH_WIN32
|
||||||
qboolean useRawInput = ( CVAR_TO_BOOL( m_rawinput ) && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL;
|
qboolean useRawInput = ( m_rawinput.value && clgame.client_dll_uses_sdl ) || clgame.dllFuncs.pfnLookEvent != NULL;
|
||||||
#else
|
#else
|
||||||
qboolean useRawInput = true; // always use SDL code
|
qboolean useRawInput = true; // always use SDL code
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
if( m_ignore.value )
|
||||||
|
return;
|
||||||
|
|
||||||
if( active && useRawInput && !host.mouse_visible && cls.state == ca_active )
|
if( active && useRawInput && !host.mouse_visible && cls.state == ca_active )
|
||||||
{
|
{
|
||||||
if( !s_bRawInput )
|
if( !s_bRawInput )
|
||||||
@@ -313,7 +309,7 @@ void IN_DeactivateMouse( void )
|
|||||||
IN_MouseMove
|
IN_MouseMove
|
||||||
================
|
================
|
||||||
*/
|
*/
|
||||||
void IN_MouseMove( void )
|
static void IN_MouseMove( void )
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
|
|
||||||
@@ -414,9 +410,9 @@ IN_Init
|
|||||||
*/
|
*/
|
||||||
void IN_Init( void )
|
void IN_Init( void )
|
||||||
{
|
{
|
||||||
cl_forwardspeed = Cvar_Get( "cl_forwardspeed", "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default forward move speed" );
|
Cvar_RegisterVariable( &cl_forwardspeed );
|
||||||
cl_backspeed = Cvar_Get( "cl_backspeed", "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default back move speed" );
|
Cvar_RegisterVariable( &cl_backspeed );
|
||||||
cl_sidespeed = Cvar_Get( "cl_sidespeed", "400", FCVAR_ARCHIVE | FCVAR_CLIENTDLL | FCVAR_FILTERABLE, "Default side move speed" );
|
Cvar_RegisterVariable( &cl_sidespeed );
|
||||||
|
|
||||||
if( !Host_IsDedicated() )
|
if( !Host_IsDedicated() )
|
||||||
{
|
{
|
||||||
@@ -453,8 +449,8 @@ static void IN_JoyAppendMove( usercmd_t *cmd, float forwardmove, float sidemove
|
|||||||
{
|
{
|
||||||
static uint moveflags = T | S;
|
static uint moveflags = T | S;
|
||||||
|
|
||||||
if( forwardmove ) cmd->forwardmove = forwardmove * cl_forwardspeed->value;
|
if( forwardmove ) cmd->forwardmove = forwardmove * cl_forwardspeed.value;
|
||||||
if( sidemove ) cmd->sidemove = sidemove * cl_sidespeed->value;
|
if( sidemove ) cmd->sidemove = sidemove * cl_sidespeed.value;
|
||||||
|
|
||||||
if( forwardmove )
|
if( forwardmove )
|
||||||
{
|
{
|
||||||
@@ -529,8 +525,8 @@ static void IN_CollectInput( float *forward, float *side, float *pitch, float *y
|
|||||||
{
|
{
|
||||||
float x, y;
|
float x, y;
|
||||||
Platform_MouseMove( &x, &y );
|
Platform_MouseMove( &x, &y );
|
||||||
*pitch += y * m_pitch->value;
|
*pitch += y * m_pitch.value;
|
||||||
*yaw -= x * m_yaw->value;
|
*yaw -= x * m_yaw.value;
|
||||||
|
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
IN_EvdevMove( yaw, pitch );
|
IN_EvdevMove( yaw, pitch );
|
||||||
@@ -540,7 +536,7 @@ static void IN_CollectInput( float *forward, float *side, float *pitch, float *y
|
|||||||
Joy_FinalizeMove( forward, side, yaw, pitch );
|
Joy_FinalizeMove( forward, side, yaw, pitch );
|
||||||
Touch_GetMove( forward, side, yaw, pitch );
|
Touch_GetMove( forward, side, yaw, pitch );
|
||||||
|
|
||||||
if( look_filter->value )
|
if( look_filter.value )
|
||||||
{
|
{
|
||||||
*pitch = ( inputstate.lastpitch + *pitch ) / 2;
|
*pitch = ( inputstate.lastpitch + *pitch ) / 2;
|
||||||
*yaw = ( inputstate.lastyaw + *yaw ) / 2;
|
*yaw = ( inputstate.lastyaw + *yaw ) / 2;
|
||||||
@@ -588,7 +584,7 @@ void IN_EngineAppendMove( float frametime, void *cmd1, qboolean active )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void IN_Commands( void )
|
static void IN_Commands( void )
|
||||||
{
|
{
|
||||||
#if XASH_USE_EVDEV
|
#if XASH_USE_EVDEV
|
||||||
IN_EvdevFrame();
|
IN_EvdevFrame();
|
||||||
@@ -598,7 +594,7 @@ void IN_Commands( void )
|
|||||||
{
|
{
|
||||||
float forward = 0, side = 0, pitch = 0, yaw = 0;
|
float forward = 0, side = 0, pitch = 0, yaw = 0;
|
||||||
|
|
||||||
IN_CollectInput( &forward, &side, &pitch, &yaw, in_mouseinitialized && !CVAR_TO_BOOL( m_ignore ) );
|
IN_CollectInput( &forward, &side, &pitch, &yaw, in_mouseinitialized && !m_ignore.value );
|
||||||
|
|
||||||
if( cls.key_dest == key_game )
|
if( cls.key_dest == key_game )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -40,14 +40,13 @@ void IN_DeactivateMouse( void );
|
|||||||
void IN_MouseSavePos( void );
|
void IN_MouseSavePos( void );
|
||||||
void IN_MouseRestorePos( void );
|
void IN_MouseRestorePos( void );
|
||||||
void IN_ToggleClientMouse( int newstate, int oldstate );
|
void IN_ToggleClientMouse( int newstate, int oldstate );
|
||||||
void IN_SetCursor( void *hCursor );
|
|
||||||
|
|
||||||
uint IN_CollectInputDevices( void );
|
uint IN_CollectInputDevices( void );
|
||||||
void IN_LockInputDevices( qboolean lock );
|
void IN_LockInputDevices( qboolean lock );
|
||||||
void IN_EngineAppendMove( float frametime, void *cmd, qboolean active );
|
void IN_EngineAppendMove( float frametime, void *cmd, qboolean active );
|
||||||
|
|
||||||
extern convar_t *m_yaw;
|
extern convar_t m_yaw;
|
||||||
extern convar_t *m_pitch;
|
extern convar_t m_pitch;
|
||||||
//
|
//
|
||||||
// in_touch.c
|
// in_touch.c
|
||||||
//
|
//
|
||||||
@@ -75,6 +74,7 @@ void Touch_ResetDefaultButtons( void );
|
|||||||
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy );
|
int IN_TouchEvent( touchEventType type, int fingerID, float x, float y, float dx, float dy );
|
||||||
void Touch_KeyEvent( int key, int down );
|
void Touch_KeyEvent( int key, int down );
|
||||||
qboolean Touch_WantVisibleCursor( void );
|
qboolean Touch_WantVisibleCursor( void );
|
||||||
|
void Touch_NotifyResize( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// in_joy.c
|
// in_joy.c
|
||||||
|
|||||||
@@ -144,8 +144,8 @@ keyname_t keynames[] =
|
|||||||
|
|
||||||
static void OSK_EnableTextInput( qboolean enable, qboolean force );
|
static void OSK_EnableTextInput( qboolean enable, qboolean force );
|
||||||
static qboolean OSK_KeyEvent( int key, int down );
|
static qboolean OSK_KeyEvent( int key, int down );
|
||||||
static convar_t *osk_enable;
|
static CVAR_DEFINE_AUTO( osk_enable, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "enable built-in on-screen keyboard" );
|
||||||
static convar_t *key_rotate;
|
static CVAR_DEFINE_AUTO( key_rotate, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "rotate arrow keys (0-3)" );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===================
|
===================
|
||||||
@@ -332,7 +332,7 @@ int Key_GetKey( const char *pBinding )
|
|||||||
Key_Unbind_f
|
Key_Unbind_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Unbind_f( void )
|
static void Key_Unbind_f( void )
|
||||||
{
|
{
|
||||||
int b;
|
int b;
|
||||||
|
|
||||||
@@ -358,7 +358,7 @@ void Key_Unbind_f( void )
|
|||||||
Key_Unbindall_f
|
Key_Unbindall_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Unbindall_f( void )
|
static void Key_Unbindall_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -378,7 +378,7 @@ void Key_Unbindall_f( void )
|
|||||||
Key_Reset_f
|
Key_Reset_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Reset_f( void )
|
static void Key_Reset_f( void )
|
||||||
{
|
{
|
||||||
keyname_t *kn;
|
keyname_t *kn;
|
||||||
int i;
|
int i;
|
||||||
@@ -400,7 +400,7 @@ void Key_Reset_f( void )
|
|||||||
Key_Bind_f
|
Key_Bind_f
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_Bind_f( void )
|
static void Key_Bind_f( void )
|
||||||
{
|
{
|
||||||
char cmd[1024];
|
char cmd[1024];
|
||||||
int i, c, b;
|
int i, c, b;
|
||||||
@@ -473,7 +473,7 @@ Key_Bindlist_f
|
|||||||
|
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Key_Bindlist_f( void )
|
static void Key_Bindlist_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -513,8 +513,8 @@ void Key_Init( void )
|
|||||||
// setup default binding. "unbindall" from config.cfg will be reset it
|
// setup default binding. "unbindall" from config.cfg will be reset it
|
||||||
for( kn = keynames; kn->name; kn++ ) Key_SetBinding( kn->keynum, kn->binding );
|
for( kn = keynames; kn->name; kn++ ) Key_SetBinding( kn->keynum, kn->binding );
|
||||||
|
|
||||||
osk_enable = Cvar_Get( "osk_enable", "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable built-in on-screen keyboard" );
|
Cvar_RegisterVariable( &osk_enable );
|
||||||
key_rotate = Cvar_Get( "key_rotate", "0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "rotate arrow keys (0-3)" );
|
Cvar_RegisterVariable( &key_rotate );
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -523,7 +523,7 @@ void Key_Init( void )
|
|||||||
Key_AddKeyCommands
|
Key_AddKeyCommands
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
static void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
||||||
{
|
{
|
||||||
char button[1024];
|
char button[1024];
|
||||||
char *buttonPtr;
|
char *buttonPtr;
|
||||||
@@ -553,7 +553,7 @@ void Key_AddKeyCommands( int key, const char *kb, qboolean down )
|
|||||||
}
|
}
|
||||||
|
|
||||||
buttonPtr = button;
|
buttonPtr = button;
|
||||||
while(( kb[i] <= ' ' || kb[i] == ';' ) && kb[i] != 0 )
|
while((((byte)kb[i]) <= ' ' || kb[i] == ';' ) && kb[i] != 0 )
|
||||||
i++;
|
i++;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -590,7 +590,7 @@ static qboolean Key_IsAllowedAutoRepeat( int key )
|
|||||||
|
|
||||||
static int Key_Rotate( int key )
|
static int Key_Rotate( int key )
|
||||||
{
|
{
|
||||||
if( key_rotate->value == 1.0f ) // CW
|
if( key_rotate.value == 1.0f ) // CW
|
||||||
{
|
{
|
||||||
if( key == K_UPARROW )
|
if( key == K_UPARROW )
|
||||||
key = K_LEFTARROW;
|
key = K_LEFTARROW;
|
||||||
@@ -602,7 +602,7 @@ static int Key_Rotate( int key )
|
|||||||
key = K_RIGHTARROW;
|
key = K_RIGHTARROW;
|
||||||
}
|
}
|
||||||
|
|
||||||
else if( key_rotate->value == 3.0f ) // CCW
|
else if( key_rotate.value == 3.0f ) // CCW
|
||||||
{
|
{
|
||||||
if( key == K_UPARROW )
|
if( key == K_UPARROW )
|
||||||
key = K_RIGHTARROW;
|
key = K_RIGHTARROW;
|
||||||
@@ -614,7 +614,7 @@ static int Key_Rotate( int key )
|
|||||||
key = K_LEFTARROW;
|
key = K_LEFTARROW;
|
||||||
}
|
}
|
||||||
|
|
||||||
else if( key_rotate->value == 2.0f )
|
else if( key_rotate.value == 2.0f )
|
||||||
{
|
{
|
||||||
if( key == K_UPARROW )
|
if( key == K_UPARROW )
|
||||||
key = K_DOWNARROW;
|
key = K_DOWNARROW;
|
||||||
@@ -719,10 +719,10 @@ void GAME_EXPORT Key_Event( int key, int down )
|
|||||||
switch( cls.key_dest )
|
switch( cls.key_dest )
|
||||||
{
|
{
|
||||||
case key_game:
|
case key_game:
|
||||||
if( CVAR_TO_BOOL( gl_showtextures ))
|
if( r_showtextures.value )
|
||||||
{
|
{
|
||||||
// close texture atlas
|
// close texture atlas
|
||||||
Cvar_SetValue( "r_showtextures", 0.0f );
|
Cvar_DirectSet( &r_showtextures, "0" );
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if( host.mouse_visible && cls.state != ca_cinematic )
|
else if( host.mouse_visible && cls.state != ca_cinematic )
|
||||||
@@ -749,10 +749,10 @@ void GAME_EXPORT Key_Event( int key, int down )
|
|||||||
if( cls.key_dest == key_menu )
|
if( cls.key_dest == key_menu )
|
||||||
{
|
{
|
||||||
// only non printable keys passed
|
// only non printable keys passed
|
||||||
if( !gameui.use_text_api )
|
if( !gameui.use_extended_api )
|
||||||
Key_EnableTextInput( true, false );
|
Key_EnableTextInput( true, false );
|
||||||
//pass printable chars for old menus
|
//pass printable chars for old menus
|
||||||
if( !gameui.use_text_api && !host.textmode && down && ( key >= 32 ) && ( key <= 'z' ) )
|
if( !gameui.use_extended_api && !host.textmode && down && ( key >= 32 ) && ( key <= 'z' ) )
|
||||||
{
|
{
|
||||||
if( Key_IsDown( K_SHIFT ) )
|
if( Key_IsDown( K_SHIFT ) )
|
||||||
{
|
{
|
||||||
@@ -797,7 +797,7 @@ Key_EnableTextInput
|
|||||||
*/
|
*/
|
||||||
void Key_EnableTextInput( qboolean enable, qboolean force )
|
void Key_EnableTextInput( qboolean enable, qboolean force )
|
||||||
{
|
{
|
||||||
if( CVAR_TO_BOOL( osk_enable ) )
|
if( osk_enable.value )
|
||||||
{
|
{
|
||||||
OSK_EnableTextInput( enable, force );
|
OSK_EnableTextInput( enable, force );
|
||||||
return;
|
return;
|
||||||
@@ -995,7 +995,7 @@ struct osk_s
|
|||||||
|
|
||||||
static qboolean OSK_KeyEvent( int key, int down )
|
static qboolean OSK_KeyEvent( int key, int down )
|
||||||
{
|
{
|
||||||
if( !osk.enable || !CVAR_TO_BOOL( osk_enable ) )
|
if( !osk.enable || !osk_enable.value )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if( osk.sending )
|
if( osk.sending )
|
||||||
@@ -1055,18 +1055,16 @@ static qboolean OSK_KeyEvent( int key, int down )
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !Q_stricmp( cl_charset->string, "utf-8" ) )
|
ch = (byte)osk.curbutton.val;
|
||||||
ch = (unsigned char)osk.curbutton.val;
|
|
||||||
else
|
// do not pass UTF-8 sequence into the engine, convert it here
|
||||||
ch = Con_UtfProcessCharForce( (unsigned char)osk.curbutton.val );
|
if( !cls.accept_utf8 )
|
||||||
|
ch = Con_UtfProcessCharForce( ch );
|
||||||
|
|
||||||
if( !ch )
|
if( !ch )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
Con_CharEvent( ch );
|
CL_CharEvent( ch );
|
||||||
if( cls.key_dest == key_menu )
|
|
||||||
UI_CharEvent ( ch );
|
|
||||||
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1121,7 +1119,6 @@ static void OSK_EnableTextInput( qboolean enable, qboolean force )
|
|||||||
{
|
{
|
||||||
osk.curlayout = 0;
|
osk.curlayout = 0;
|
||||||
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
osk.curbutton.val = osk_keylayout[osk.curlayout][osk.curbutton.y][osk.curbutton.x];
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1190,7 +1187,7 @@ void OSK_Draw( void )
|
|||||||
float x, y;
|
float x, y;
|
||||||
int i, j;
|
int i, j;
|
||||||
|
|
||||||
if( !osk.enable || !CVAR_TO_BOOL(osk_enable) || !osk.curbutton.val )
|
if( !osk.enable || !osk_enable.value || !osk.curbutton.val )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// draw keyboard
|
// draw keyboard
|
||||||
|
|||||||
@@ -659,7 +659,7 @@ static void make_hull_windings( hull_t *hull, hull_model_t *model )
|
|||||||
Con_Reportf( "%i hull polys\n", model->num_polys );
|
Con_Reportf( "%i hull polys\n", model->num_polys );
|
||||||
}
|
}
|
||||||
|
|
||||||
void Mod_InitDebugHulls( void )
|
void Mod_InitDebugHulls( model_t *loadmodel )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -685,6 +685,9 @@ void Mod_CreatePolygonsForHull( int hullnum )
|
|||||||
if( hullnum < 1 || hullnum > 3 )
|
if( hullnum < 1 || hullnum > 3 )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
if( !world.num_hull_models )
|
||||||
|
Mod_InitDebugHulls( mod ); // FIXME: build hulls for separate bmodels (shells, medkits etc)
|
||||||
|
|
||||||
Con_Printf( "generating polygons for hull %u...\n", hullnum );
|
Con_Printf( "generating polygons for hull %u...\n", hullnum );
|
||||||
start = Sys_DoubleTime();
|
start = Sys_DoubleTime();
|
||||||
|
|
||||||
|
|||||||
@@ -8,14 +8,40 @@
|
|||||||
struct ref_state_s ref;
|
struct ref_state_s ref;
|
||||||
ref_globals_t refState;
|
ref_globals_t refState;
|
||||||
|
|
||||||
convar_t *gl_vsync;
|
CVAR_DEFINE_AUTO( gl_vsync, "0", FCVAR_ARCHIVE, "enable vertical syncronization" );
|
||||||
convar_t *gl_showtextures;
|
CVAR_DEFINE_AUTO( r_showtextures, "0", FCVAR_CHEAT, "show all uploaded textures" );
|
||||||
convar_t *r_decals;
|
CVAR_DEFINE_AUTO( r_adjust_fov, "1", FCVAR_ARCHIVE, "making FOV adjustment for wide-screens" );
|
||||||
convar_t *r_adjust_fov;
|
CVAR_DEFINE_AUTO( r_decals, "4096", FCVAR_ARCHIVE, "sets the maximum number of decals" );
|
||||||
convar_t *r_showtree;
|
CVAR_DEFINE_AUTO( gl_msaa_samples, "0", FCVAR_GLCONFIG, "samples number for multisample anti-aliasing" );
|
||||||
convar_t *gl_msaa_samples;
|
CVAR_DEFINE_AUTO( gl_clear, "0", FCVAR_ARCHIVE, "clearing screen after each frame" );
|
||||||
convar_t *gl_clear;
|
CVAR_DEFINE_AUTO( r_showtree, "0", FCVAR_ARCHIVE, "build the graph of visible BSP tree" );
|
||||||
convar_t *r_refdll;
|
static CVAR_DEFINE_AUTO( r_refdll, "", FCVAR_RENDERINFO, "choose renderer implementation, if supported" );
|
||||||
|
static CVAR_DEFINE_AUTO( r_refdll_loaded, "", FCVAR_READ_ONLY, "currently loaded renderer" );
|
||||||
|
|
||||||
|
// there is no need to expose whole host and cl structs into the renderer
|
||||||
|
// but we still need to update timings accurately as possible
|
||||||
|
// this looks horrible but the only other option would be passing four
|
||||||
|
// time pointers and then it's looks even worse with dereferences everywhere
|
||||||
|
#define STATIC_OFFSET_CHECK( s1, s2, field, base, msg ) \
|
||||||
|
STATIC_ASSERT( offsetof( s1, field ) == offsetof( s2, field ) - offsetof( s2, base ), msg )
|
||||||
|
#define REF_CLIENT_CHECK( field ) \
|
||||||
|
STATIC_OFFSET_CHECK( ref_client_t, client_t, field, time, "broken ref_client_t offset" ); \
|
||||||
|
STATIC_ASSERT_( szchk_##__LINE__, sizeof(((ref_client_t *)0)->field ) == sizeof( cl.field ), "broken ref_client_t size" )
|
||||||
|
#define REF_HOST_CHECK( field ) \
|
||||||
|
STATIC_OFFSET_CHECK( ref_host_t, host_parm_t, field, realtime, "broken ref_client_t offset" ); \
|
||||||
|
STATIC_ASSERT_( szchk_##__LINE__, sizeof(((ref_host_t *)0)->field ) == sizeof( host.field ), "broken ref_client_t size" )
|
||||||
|
|
||||||
|
REF_CLIENT_CHECK( time );
|
||||||
|
REF_CLIENT_CHECK( oldtime );
|
||||||
|
REF_CLIENT_CHECK( viewentity );
|
||||||
|
REF_CLIENT_CHECK( playernum );
|
||||||
|
REF_CLIENT_CHECK( maxclients );
|
||||||
|
REF_CLIENT_CHECK( models );
|
||||||
|
REF_CLIENT_CHECK( paused );
|
||||||
|
REF_CLIENT_CHECK( simorg );
|
||||||
|
REF_HOST_CHECK( realtime );
|
||||||
|
REF_HOST_CHECK( frametime );
|
||||||
|
REF_HOST_CHECK( features );
|
||||||
|
|
||||||
void R_GetTextureParms( int *w, int *h, int texnum )
|
void R_GetTextureParms( int *w, int *h, int texnum )
|
||||||
{
|
{
|
||||||
@@ -41,18 +67,8 @@ void GAME_EXPORT GL_FreeImage( const char *name )
|
|||||||
ref.dllFuncs.GL_FreeTexture( texnum );
|
ref.dllFuncs.GL_FreeTexture( texnum );
|
||||||
}
|
}
|
||||||
|
|
||||||
void R_UpdateRefState( void )
|
|
||||||
{
|
|
||||||
refState.time = cl.time;
|
|
||||||
refState.oldtime = cl.oldtime;
|
|
||||||
refState.realtime = host.realtime;
|
|
||||||
refState.frametime = host.frametime;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GL_RenderFrame( const ref_viewpass_t *rvp )
|
void GL_RenderFrame( const ref_viewpass_t *rvp )
|
||||||
{
|
{
|
||||||
R_UpdateRefState();
|
|
||||||
|
|
||||||
VectorCopy( rvp->vieworigin, refState.vieworg );
|
VectorCopy( rvp->vieworigin, refState.vieworg );
|
||||||
VectorCopy( rvp->viewangles, refState.viewangles );
|
VectorCopy( rvp->viewangles, refState.viewangles );
|
||||||
|
|
||||||
@@ -64,11 +80,6 @@ static intptr_t pfnEngineGetParm( int parm, int arg )
|
|||||||
return CL_RenderGetParm( parm, arg, false ); // prevent recursion
|
return CL_RenderGetParm( parm, arg, false ); // prevent recursion
|
||||||
}
|
}
|
||||||
|
|
||||||
static world_static_t *pfnGetWorld( void )
|
|
||||||
{
|
|
||||||
return &world;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void pfnStudioEvent( const mstudioevent_t *event, const cl_entity_t *e )
|
static void pfnStudioEvent( const mstudioevent_t *event, const cl_entity_t *e )
|
||||||
{
|
{
|
||||||
clgame.dllFuncs.pfnStudioEvent( event, e );
|
clgame.dllFuncs.pfnStudioEvent( event, e );
|
||||||
@@ -98,24 +109,10 @@ static void *pfnMod_Extradata( int type, model_t *m )
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
static model_t *pfnMod_GetCurrentLoadingModel( void )
|
static void CL_ExtraUpdate( void )
|
||||||
{
|
{
|
||||||
return loadmodel;
|
clgame.dllFuncs.IN_Accumulate();
|
||||||
}
|
S_ExtraUpdate();
|
||||||
|
|
||||||
static void pfnMod_SetCurrentLoadingModel( model_t *m )
|
|
||||||
{
|
|
||||||
loadmodel = m;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void pfnGetPredictedOrigin( vec3_t v )
|
|
||||||
{
|
|
||||||
VectorCopy( cl.simorg, v );
|
|
||||||
}
|
|
||||||
|
|
||||||
static color24 *pfnCL_GetPaletteColor( int color ) // clgame.palette[color]
|
|
||||||
{
|
|
||||||
return &clgame.palette[color];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
static void pfnCL_GetScreenInfo( int *width, int *height ) // clgame.scrInfo, ptrs may be NULL
|
||||||
@@ -167,11 +164,6 @@ static int pfnGetStudioModelInterface( int version, struct r_studio_interface_s
|
|||||||
0;
|
0;
|
||||||
}
|
}
|
||||||
|
|
||||||
static poolhandle_t pfnImage_GetPool( void )
|
|
||||||
{
|
|
||||||
return host.imagepool;
|
|
||||||
}
|
|
||||||
|
|
||||||
static const bpc_desc_t *pfnImage_GetPFDesc( int idx )
|
static const bpc_desc_t *pfnImage_GetPFDesc( int idx )
|
||||||
{
|
{
|
||||||
return &PFDesc[idx];
|
return &PFDesc[idx];
|
||||||
@@ -192,25 +184,6 @@ static screenfade_t *pfnRefGetScreenFade( void )
|
|||||||
return &clgame.fade;
|
return &clgame.fade;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
===============
|
|
||||||
R_DoResetGamma
|
|
||||||
gamma will be reset for
|
|
||||||
some type of screenshots
|
|
||||||
===============
|
|
||||||
*/
|
|
||||||
static qboolean R_DoResetGamma( void )
|
|
||||||
{
|
|
||||||
switch( cls.scrshot_action )
|
|
||||||
{
|
|
||||||
case scrshot_envshot:
|
|
||||||
case scrshot_skyshot:
|
|
||||||
return true;
|
|
||||||
default:
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static qboolean R_Init_Video_( const int type )
|
static qboolean R_Init_Video_( const int type )
|
||||||
{
|
{
|
||||||
host.apply_opengl_config = true;
|
host.apply_opengl_config = true;
|
||||||
@@ -231,7 +204,7 @@ static ref_api_t gEngfuncs =
|
|||||||
Cvar_VariableString,
|
Cvar_VariableString,
|
||||||
Cvar_SetValue,
|
Cvar_SetValue,
|
||||||
Cvar_Set,
|
Cvar_Set,
|
||||||
(void*)Cvar_RegisterVariable,
|
Cvar_RegisterVariable,
|
||||||
Cvar_FullSet,
|
Cvar_FullSet,
|
||||||
|
|
||||||
Cmd_AddRefCommand,
|
Cmd_AddRefCommand,
|
||||||
@@ -255,16 +228,12 @@ static ref_api_t gEngfuncs =
|
|||||||
Con_DrawString,
|
Con_DrawString,
|
||||||
CL_DrawCenterPrint,
|
CL_DrawCenterPrint,
|
||||||
|
|
||||||
CL_GetLocalPlayer,
|
|
||||||
CL_GetViewModel,
|
|
||||||
CL_GetEntityByIndex,
|
|
||||||
R_BeamGetEntity,
|
R_BeamGetEntity,
|
||||||
CL_GetWaterEntity,
|
CL_GetWaterEntity,
|
||||||
CL_AddVisibleEntity,
|
CL_AddVisibleEntity,
|
||||||
|
|
||||||
Mod_SampleSizeForFace,
|
Mod_SampleSizeForFace,
|
||||||
Mod_BoxVisible,
|
Mod_BoxVisible,
|
||||||
pfnGetWorld,
|
|
||||||
Mod_PointInLeaf,
|
Mod_PointInLeaf,
|
||||||
Mod_CreatePolygonsForHull,
|
Mod_CreatePolygonsForHull,
|
||||||
|
|
||||||
@@ -281,14 +250,9 @@ static ref_api_t gEngfuncs =
|
|||||||
|
|
||||||
Mod_ForName,
|
Mod_ForName,
|
||||||
pfnMod_Extradata,
|
pfnMod_Extradata,
|
||||||
CL_ModelHandle,
|
|
||||||
pfnMod_GetCurrentLoadingModel,
|
|
||||||
pfnMod_SetCurrentLoadingModel,
|
|
||||||
|
|
||||||
|
CL_EntitySetRemapColors,
|
||||||
CL_GetRemapInfoForEntity,
|
CL_GetRemapInfoForEntity,
|
||||||
CL_AllocRemapInfo,
|
|
||||||
CL_FreeRemapInfo,
|
|
||||||
CL_UpdateRemapInfo,
|
|
||||||
|
|
||||||
CL_ExtraUpdate,
|
CL_ExtraUpdate,
|
||||||
Host_Error,
|
Host_Error,
|
||||||
@@ -296,9 +260,6 @@ static ref_api_t gEngfuncs =
|
|||||||
COM_RandomFloat,
|
COM_RandomFloat,
|
||||||
COM_RandomLong,
|
COM_RandomLong,
|
||||||
pfnRefGetScreenFade,
|
pfnRefGetScreenFade,
|
||||||
CL_TextMessageGet,
|
|
||||||
pfnGetPredictedOrigin,
|
|
||||||
pfnCL_GetPaletteColor,
|
|
||||||
pfnCL_GetScreenInfo,
|
pfnCL_GetScreenInfo,
|
||||||
pfnSetLocalLightLevel,
|
pfnSetLocalLightLevel,
|
||||||
Sys_CheckParm,
|
Sys_CheckParm,
|
||||||
@@ -332,9 +293,11 @@ static ref_api_t gEngfuncs =
|
|||||||
SW_LockBuffer,
|
SW_LockBuffer,
|
||||||
SW_UnlockBuffer,
|
SW_UnlockBuffer,
|
||||||
|
|
||||||
BuildGammaTable,
|
|
||||||
LightToTexGamma,
|
LightToTexGamma,
|
||||||
R_DoResetGamma,
|
LightToTexGammaEx,
|
||||||
|
TextureToGamma,
|
||||||
|
ScreenGammaTable,
|
||||||
|
LinearGammaTable,
|
||||||
|
|
||||||
CL_GetLightStyle,
|
CL_GetLightStyle,
|
||||||
CL_GetDynamicLight,
|
CL_GetDynamicLight,
|
||||||
@@ -348,7 +311,6 @@ static ref_api_t gEngfuncs =
|
|||||||
PM_CL_TraceLine,
|
PM_CL_TraceLine,
|
||||||
CL_VisTraceLine,
|
CL_VisTraceLine,
|
||||||
CL_TraceLine,
|
CL_TraceLine,
|
||||||
pfnGetMoveVars,
|
|
||||||
|
|
||||||
Image_AddCmdFlags,
|
Image_AddCmdFlags,
|
||||||
Image_SetForceFlags,
|
Image_SetForceFlags,
|
||||||
@@ -360,7 +322,6 @@ static ref_api_t gEngfuncs =
|
|||||||
FS_CopyImage,
|
FS_CopyImage,
|
||||||
FS_FreeImage,
|
FS_FreeImage,
|
||||||
Image_SetMDLPointer,
|
Image_SetMDLPointer,
|
||||||
pfnImage_GetPool,
|
|
||||||
pfnImage_GetPFDesc,
|
pfnImage_GetPFDesc,
|
||||||
|
|
||||||
pfnDrawNormalTriangles,
|
pfnDrawNormalTriangles,
|
||||||
@@ -379,14 +340,14 @@ static void R_UnloadProgs( void )
|
|||||||
|
|
||||||
Cvar_FullSet( "host_refloaded", "0", FCVAR_READ_ONLY );
|
Cvar_FullSet( "host_refloaded", "0", FCVAR_READ_ONLY );
|
||||||
|
|
||||||
|
Cvar_Unlink( FCVAR_RENDERINFO | FCVAR_GLCONFIG );
|
||||||
|
Cmd_Unlink( CMD_REFDLL );
|
||||||
|
|
||||||
COM_FreeLibrary( ref.hInstance );
|
COM_FreeLibrary( ref.hInstance );
|
||||||
ref.hInstance = NULL;
|
ref.hInstance = NULL;
|
||||||
|
|
||||||
memset( &refState, 0, sizeof( refState ));
|
memset( &refState, 0, sizeof( refState ));
|
||||||
memset( &ref.dllFuncs, 0, sizeof( ref.dllFuncs ));
|
memset( &ref.dllFuncs, 0, sizeof( ref.dllFuncs ));
|
||||||
|
|
||||||
Cvar_Unlink( FCVAR_RENDERINFO | FCVAR_GLCONFIG );
|
|
||||||
Cmd_Unlink( CMD_REFDLL );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void CL_FillTriAPIFromRef( triangleapi_t *dst, const ref_interface_t *src )
|
static void CL_FillTriAPIFromRef( triangleapi_t *dst, const ref_interface_t *src )
|
||||||
@@ -442,7 +403,7 @@ static qboolean R_LoadProgs( const char *name )
|
|||||||
// make local copy of engfuncs to prevent overwrite it with user dll
|
// make local copy of engfuncs to prevent overwrite it with user dll
|
||||||
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
|
||||||
|
|
||||||
if( !GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState ))
|
if( GetRefAPI( REF_API_VERSION, &ref.dllFuncs, &gpEngfuncs, &refState ) != REF_API_VERSION )
|
||||||
{
|
{
|
||||||
COM_FreeLibrary( ref.hInstance );
|
COM_FreeLibrary( ref.hInstance );
|
||||||
Con_Reportf( "R_LoadProgs: can't init renderer API: wrong version\n" );
|
Con_Reportf( "R_LoadProgs: can't init renderer API: wrong version\n" );
|
||||||
@@ -531,6 +492,7 @@ static qboolean R_LoadRenderer( const char *refopt )
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Cvar_FullSet( "r_refdll_loaded", refopt, FCVAR_READ_ONLY );
|
||||||
Con_Reportf( "Renderer %s initialized\n", refdll );
|
Con_Reportf( "Renderer %s initialized\n", refdll );
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -549,21 +511,17 @@ static void SetWidthAndHeightFromCommandLine( void )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
R_SaveVideoMode( width, height, width, height );
|
R_SaveVideoMode( width, height, width, height, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetFullscreenModeFromCommandLine( void )
|
static void SetFullscreenModeFromCommandLine( void )
|
||||||
{
|
{
|
||||||
#if !XASH_MOBILE_PLATFORM
|
if( Sys_CheckParm( "-borderless" ))
|
||||||
if( Sys_CheckParm( "-fullscreen" ))
|
Cvar_DirectSet( &vid_fullscreen, "2" );
|
||||||
{
|
else if( Sys_CheckParm( "-fullscreen" ))
|
||||||
Cvar_Set( "fullscreen", "1" );
|
Cvar_DirectSet( &vid_fullscreen, "1" );
|
||||||
}
|
|
||||||
else if( Sys_CheckParm( "-windowed" ))
|
else if( Sys_CheckParm( "-windowed" ))
|
||||||
{
|
Cvar_DirectSet( &vid_fullscreen, "0" );
|
||||||
Cvar_Set( "fullscreen", "0" );
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static void R_CollectRendererNames( void )
|
static void R_CollectRendererNames( void )
|
||||||
@@ -583,6 +541,9 @@ static void R_CollectRendererNames( void )
|
|||||||
#if XASH_REF_GL4ES_ENABLED
|
#if XASH_REF_GL4ES_ENABLED
|
||||||
"gl4es",
|
"gl4es",
|
||||||
#endif
|
#endif
|
||||||
|
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||||
|
"gles3compat",
|
||||||
|
#endif
|
||||||
#if XASH_REF_SOFT_ENABLED
|
#if XASH_REF_SOFT_ENABLED
|
||||||
"soft",
|
"soft",
|
||||||
#endif
|
#endif
|
||||||
@@ -603,6 +564,9 @@ static void R_CollectRendererNames( void )
|
|||||||
#if XASH_REF_GL4ES_ENABLED
|
#if XASH_REF_GL4ES_ENABLED
|
||||||
"GL4ES",
|
"GL4ES",
|
||||||
#endif
|
#endif
|
||||||
|
#if XASH_REF_GLES3COMPAT_ENABLED
|
||||||
|
"GLES3 (gl2_shim)",
|
||||||
|
#endif
|
||||||
#if XASH_REF_SOFT_ENABLED
|
#if XASH_REF_SOFT_ENABLED
|
||||||
"Software",
|
"Software",
|
||||||
#endif
|
#endif
|
||||||
@@ -618,14 +582,15 @@ qboolean R_Init( void )
|
|||||||
qboolean success = false;
|
qboolean success = false;
|
||||||
string requested;
|
string requested;
|
||||||
|
|
||||||
gl_vsync = Cvar_Get( "gl_vsync", "0", FCVAR_ARCHIVE, "enable vertical syncronization" );
|
Cvar_RegisterVariable( &gl_vsync );
|
||||||
gl_showtextures = Cvar_Get( "r_showtextures", "0", FCVAR_CHEAT, "show all uploaded textures" );
|
Cvar_RegisterVariable( &r_showtextures );
|
||||||
r_adjust_fov = Cvar_Get( "r_adjust_fov", "1", FCVAR_ARCHIVE, "making FOV adjustment for wide-screens" );
|
Cvar_RegisterVariable( &r_adjust_fov );
|
||||||
r_decals = Cvar_Get( "r_decals", "4096", FCVAR_ARCHIVE, "sets the maximum number of decals" );
|
Cvar_RegisterVariable( &r_decals );
|
||||||
gl_msaa_samples = Cvar_Get( "gl_msaa_samples", "0", FCVAR_GLCONFIG, "samples number for multisample anti-aliasing" );
|
Cvar_RegisterVariable( &gl_msaa_samples );
|
||||||
gl_clear = Cvar_Get( "gl_clear", "0", FCVAR_ARCHIVE, "clearing screen after each frame" );
|
Cvar_RegisterVariable( &gl_clear );
|
||||||
r_showtree = Cvar_Get( "r_showtree", "0", FCVAR_ARCHIVE, "build the graph of visible BSP tree" );
|
Cvar_RegisterVariable( &r_showtree );
|
||||||
r_refdll = Cvar_Get( "r_refdll", "", FCVAR_RENDERINFO, "choose renderer implementation, if supported" );
|
Cvar_RegisterVariable( &r_refdll );
|
||||||
|
Cvar_RegisterVariable( &r_refdll_loaded );
|
||||||
|
|
||||||
// cvars that are expected to exist
|
// cvars that are expected to exist
|
||||||
Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" );
|
Cvar_Get( "r_speeds", "0", FCVAR_ARCHIVE, "shows renderer speeds" );
|
||||||
@@ -646,6 +611,7 @@ qboolean R_Init( void )
|
|||||||
|
|
||||||
// cvars that are expected to exist by client.dll
|
// cvars that are expected to exist by client.dll
|
||||||
// refdll should just get pointer to them
|
// refdll should just get pointer to them
|
||||||
|
Cvar_Get( "r_lighting_modulate", "0.6", FCVAR_ARCHIVE, "compatibility cvar, does nothing" );
|
||||||
Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" );
|
Cvar_Get( "r_drawentities", "1", FCVAR_CHEAT, "render entities" );
|
||||||
Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" );
|
Cvar_Get( "cl_himodels", "1", FCVAR_ARCHIVE, "draw high-resolution player models in multiplayer" );
|
||||||
|
|
||||||
@@ -669,9 +635,9 @@ qboolean R_Init( void )
|
|||||||
if( !success && Sys_GetParmFromCmdLine( "-ref", requested ))
|
if( !success && Sys_GetParmFromCmdLine( "-ref", requested ))
|
||||||
success = R_LoadRenderer( requested );
|
success = R_LoadRenderer( requested );
|
||||||
|
|
||||||
if( !success && COM_CheckString( r_refdll->string ))
|
if( !success && COM_CheckString( r_refdll.string ))
|
||||||
{
|
{
|
||||||
Q_strncpy( requested, r_refdll->string, sizeof( requested ));
|
Q_strncpy( requested, r_refdll.string, sizeof( requested ));
|
||||||
success = R_LoadRenderer( requested );
|
success = R_LoadRenderer( requested );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -691,7 +657,7 @@ qboolean R_Init( void )
|
|||||||
|
|
||||||
if( !success )
|
if( !success )
|
||||||
{
|
{
|
||||||
Host_Error( "Can't initialize any renderer. Check your video drivers!" );
|
Host_Error( "Can't initialize any renderer. Check your video drivers!\n" );
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -22,13 +22,12 @@ GNU General Public License for more details.
|
|||||||
|
|
||||||
struct ref_state_s
|
struct ref_state_s
|
||||||
{
|
{
|
||||||
qboolean initialized;
|
|
||||||
|
|
||||||
HINSTANCE hInstance;
|
HINSTANCE hInstance;
|
||||||
|
qboolean initialized;
|
||||||
|
int numRenderers;
|
||||||
ref_interface_t dllFuncs;
|
ref_interface_t dllFuncs;
|
||||||
|
|
||||||
// depends on build configuration
|
// depends on build configuration
|
||||||
int numRenderers;
|
|
||||||
const char **shortNames;
|
const char **shortNames;
|
||||||
const char **readableNames;
|
const char **readableNames;
|
||||||
};
|
};
|
||||||
@@ -46,13 +45,12 @@ void R_GetTextureParms( int *w, int *h, int texnum );
|
|||||||
void GL_RenderFrame( const struct ref_viewpass_s *rvp );
|
void GL_RenderFrame( const struct ref_viewpass_s *rvp );
|
||||||
|
|
||||||
// common engine and renderer cvars
|
// common engine and renderer cvars
|
||||||
extern convar_t *r_decals;
|
extern convar_t r_decals;
|
||||||
extern convar_t *r_adjust_fov;
|
extern convar_t r_adjust_fov;
|
||||||
extern convar_t *gl_clear;
|
extern convar_t gl_clear;
|
||||||
|
|
||||||
qboolean R_Init( void );
|
qboolean R_Init( void );
|
||||||
void R_Shutdown( void );
|
void R_Shutdown( void );
|
||||||
void R_UpdateRefState( void );
|
|
||||||
|
|
||||||
extern triangleapi_t gTriApi;
|
extern triangleapi_t gTriApi;
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
/*
|
/*
|
||||||
s_dsp.c - digital signal processing algorithms for audio FX
|
s_dsp.c - digital signal processing algorithms for audio FX
|
||||||
Copyright (C) 2009 Uncle Mike
|
Copyright (C) 2009 Uncle Mike
|
||||||
|
Copyright (C) 2016-2024 Alibek Omarov
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
This program is free software: you can redistribute it and/or modify
|
||||||
it under the terms of the GNU General Public License as published by
|
it under the terms of the GNU General Public License as published by
|
||||||
@@ -78,7 +79,7 @@ typedef struct dly_s
|
|||||||
int *lpdelayline;
|
int *lpdelayline;
|
||||||
} dly_t;
|
} dly_t;
|
||||||
|
|
||||||
const sx_preset_t rgsxpre[] =
|
static const sx_preset_t rgsxpre[] =
|
||||||
{
|
{
|
||||||
// -------reverb-------- -------delay--------
|
// -------reverb-------- -------delay--------
|
||||||
// lp mod size refl rvblp delay feedback dlylp left
|
// lp mod size refl rvblp delay feedback dlylp left
|
||||||
@@ -115,7 +116,7 @@ const sx_preset_t rgsxpre[] =
|
|||||||
|
|
||||||
// 0x0045dca8 enginegl.exe
|
// 0x0045dca8 enginegl.exe
|
||||||
// SHA256: 42383d32cd712e59ee2c1bd78b7ba48814e680e7026c4223e730111f34a60d66
|
// SHA256: 42383d32cd712e59ee2c1bd78b7ba48814e680e7026c4223e730111f34a60d66
|
||||||
const sx_preset_t rgsxpre_hlalpha052[] =
|
static const sx_preset_t rgsxpre_hlalpha052[] =
|
||||||
{
|
{
|
||||||
// -------reverb-------- -------delay--------
|
// -------reverb-------- -------delay--------
|
||||||
// lp mod size refl rvblp delay feedback dlylp left
|
// lp mod size refl rvblp delay feedback dlylp left
|
||||||
@@ -150,51 +151,51 @@ const sx_preset_t rgsxpre_hlalpha052[] =
|
|||||||
{ 0.0, 0.0, 0.001, 0.999, 0.0, 0.2, 0.8, 2.0, 0.05 }, // 28
|
{ 0.0, 0.0, 0.001, 0.999, 0.0, 0.2, 0.8, 2.0, 0.05 }, // 28
|
||||||
};
|
};
|
||||||
|
|
||||||
const sx_preset_t *ptable = rgsxpre;
|
static const sx_preset_t *ptable = rgsxpre;
|
||||||
|
|
||||||
// cvars
|
// cvars
|
||||||
convar_t *dsp_off; // disable dsp
|
static CVAR_DEFINE_AUTO( dsp_off, "0", FCVAR_ARCHIVE, "disable DSP processing (deprecated)" );
|
||||||
convar_t *roomwater_type; // water room_type
|
static CVAR_DEFINE_AUTO( room_off, "0", FCVAR_ARCHIVE, "disable DSP processing (GoldSrc compatible cvar)" );
|
||||||
convar_t *room_type; // current room type
|
static CVAR_DEFINE_AUTO( dsp_coeff_table, "0", FCVAR_ARCHIVE, "select DSP coefficient table: 0 for release or 1 for alpha 0.52" );
|
||||||
convar_t *hisound; // DSP quality
|
static CVAR_DEFINE_AUTO( room_type, "0", 0, "current room type preset" );
|
||||||
|
|
||||||
|
static CVAR_DEFINE( roomwater_type, "waterroom_type", "14", 0, "water room type" );
|
||||||
|
static CVAR_DEFINE( hisound, "room_hires", "2", FCVAR_ARCHIVE, "dsp quality. 1 for 22k, 2 for 44k(recommended) and 3 for 96k" );
|
||||||
|
|
||||||
// underwater/special fx modulations
|
// underwater/special fx modulations
|
||||||
convar_t *sxmod_mod;
|
static CVAR_DEFINE( sxmod_mod, "room_mod", "0", 0, "stereo amptitude modulation for room" );
|
||||||
convar_t *sxmod_lowpass;
|
static CVAR_DEFINE( sxmod_lowpass, "room_lp", "0", 0, "for water fx, lowpass for entire room" );
|
||||||
|
|
||||||
// stereo delay(no feedback)
|
// stereo delay(no feedback)
|
||||||
convar_t *sxste_delay; // straight left delay
|
static CVAR_DEFINE( sxste_delay, "room_left", "0", 0, "left channel delay time" );
|
||||||
|
|
||||||
// mono reverb
|
// mono reverb
|
||||||
convar_t *sxrvb_lp; // lowpass
|
static CVAR_DEFINE( sxrvb_lp, "room_rvblp", "1", 0, "reverb: low pass filtering level" );
|
||||||
convar_t *sxrvb_feedback; // reverb decay. Higher -- longer
|
static CVAR_DEFINE( sxrvb_feedback, "room_refl", "0", 0, "reverb: decay time" );
|
||||||
convar_t *sxrvb_size; // room size. Higher -- larger
|
static CVAR_DEFINE( sxrvb_size, "room_size", "0", 0, "reverb: initial reflection size" );
|
||||||
|
|
||||||
// mono delay
|
// mono delay
|
||||||
convar_t *sxdly_lp; // lowpass
|
static CVAR_DEFINE( sxdly_lp, "room_dlylp", "1", 0, "mono delay: low pass filtering level" );
|
||||||
convar_t *sxdly_feedback; // cycles
|
static CVAR_DEFINE( sxdly_feedback, "room_feedback", "0.2", 0, "mono delay: decay time" );
|
||||||
convar_t *sxdly_delay; // current delay in seconds
|
static CVAR_DEFINE( sxdly_delay, "room_delay", "0.8", 0, "mono delay: delay time" );
|
||||||
|
|
||||||
convar_t *dsp_room; // for compability
|
static int idsp_dma_speed;
|
||||||
|
|
||||||
convar_t *dsp_coeff_table; // use release or 0.52 style
|
|
||||||
int idsp_dma_speed;
|
|
||||||
int idsp_room;
|
int idsp_room;
|
||||||
int room_typeprev;
|
static int room_typeprev;
|
||||||
|
|
||||||
// routines
|
// routines
|
||||||
int sxamodl, sxamodr; // amplitude modulation values
|
static int sxamodl, sxamodr; // amplitude modulation values
|
||||||
int sxamodlt, sxamodrt; // modulation targets
|
static int sxamodlt, sxamodrt; // modulation targets
|
||||||
int sxmod1cur, sxmod2cur;
|
static int sxmod1cur, sxmod2cur;
|
||||||
int sxmod1, sxmod2;
|
static int sxmod1, sxmod2;
|
||||||
int sxhires;
|
static int sxhires;
|
||||||
|
|
||||||
portable_samplepair_t *paintto = NULL;
|
static portable_samplepair_t *paintto = NULL;
|
||||||
|
|
||||||
dly_t rgsxdly[MAXDLY]; // stereo is last
|
static dly_t rgsxdly[MAXDLY]; // stereo is last
|
||||||
int rgsxlp[MAXLP];
|
static int rgsxlp[MAXLP];
|
||||||
|
|
||||||
void SX_Profiling_f( void );
|
static void SX_Profiling_f( void );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
============
|
============
|
||||||
@@ -202,14 +203,12 @@ SX_ReloadRoomFX
|
|||||||
|
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void SX_ReloadRoomFX( void )
|
static void SX_ReloadRoomFX( void )
|
||||||
{
|
{
|
||||||
if( !dsp_room ) return; // not initialized
|
SetBits( sxste_delay.flags, FCVAR_CHANGED );
|
||||||
|
SetBits( sxrvb_feedback.flags, FCVAR_CHANGED );
|
||||||
SetBits( sxste_delay->flags, FCVAR_CHANGED );
|
SetBits( sxdly_delay.flags, FCVAR_CHANGED );
|
||||||
SetBits( sxrvb_feedback->flags, FCVAR_CHANGED );
|
SetBits( room_type.flags, FCVAR_CHANGED );
|
||||||
SetBits( sxdly_delay->flags, FCVAR_CHANGED );
|
|
||||||
SetBits( room_type->flags, FCVAR_CHANGED );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -227,36 +226,34 @@ void SX_Init( void )
|
|||||||
sxamodr = sxamodl = sxamodrt = sxamodlt = 255;
|
sxamodr = sxamodl = sxamodrt = sxamodlt = 255;
|
||||||
idsp_dma_speed = SOUND_11k;
|
idsp_dma_speed = SOUND_11k;
|
||||||
|
|
||||||
hisound = Cvar_Get( "room_hires", "2", FCVAR_ARCHIVE, "dsp quality. 1 for 22k, 2 for 44k(recommended) and 3 for 96k" );
|
Cvar_RegisterVariable( &hisound );
|
||||||
sxhires = 2;
|
sxhires = 2;
|
||||||
|
|
||||||
sxmod1cur = sxmod1 = 350 * ( idsp_dma_speed / SOUND_11k );
|
sxmod1cur = sxmod1 = 350 * ( idsp_dma_speed / SOUND_11k );
|
||||||
sxmod2cur = sxmod2 = 450 * ( idsp_dma_speed / SOUND_11k );
|
sxmod2cur = sxmod2 = 450 * ( idsp_dma_speed / SOUND_11k );
|
||||||
|
|
||||||
dsp_off = Cvar_Get( "dsp_off", "0", FCVAR_ARCHIVE, "disable DSP processing" );
|
Cvar_RegisterVariable( &dsp_off );
|
||||||
dsp_coeff_table = Cvar_Get( "dsp_coeff_table", "0", FCVAR_ARCHIVE, "select DSP coefficient table: 0 for release or 1 for alpha 0.52" );
|
Cvar_RegisterVariable( &room_off );
|
||||||
|
Cvar_RegisterVariable( &dsp_coeff_table );
|
||||||
|
|
||||||
roomwater_type = Cvar_Get( "waterroom_type", "14", 0, "water room type" );
|
Cvar_RegisterVariable( &roomwater_type );
|
||||||
room_type = Cvar_Get( "room_type", "0", 0, "current room type preset" );
|
Cvar_RegisterVariable( &room_type );
|
||||||
|
|
||||||
sxmod_lowpass = Cvar_Get( "room_lp", "0", 0, "for water fx, lowpass for entire room" );
|
Cvar_RegisterVariable( &sxmod_lowpass );
|
||||||
sxmod_mod = Cvar_Get( "room_mod", "0", 0, "stereo amptitude modulation for room" );
|
Cvar_RegisterVariable( &sxmod_mod );
|
||||||
|
|
||||||
sxrvb_size = Cvar_Get( "room_size", "0", 0, "reverb: initial reflection size" );
|
Cvar_RegisterVariable( &sxrvb_size );
|
||||||
sxrvb_feedback = Cvar_Get( "room_refl", "0", 0, "reverb: decay time" );
|
Cvar_RegisterVariable( &sxrvb_feedback );
|
||||||
sxrvb_lp = Cvar_Get( "room_rvblp", "1", 0, "reverb: low pass filtering level" );
|
Cvar_RegisterVariable( &sxrvb_lp );
|
||||||
|
|
||||||
sxdly_delay = Cvar_Get( "room_delay", "0.8", 0, "mono delay: delay time" );
|
Cvar_RegisterVariable( &sxdly_delay );
|
||||||
sxdly_feedback = Cvar_Get( "room_feedback", "0.2", 0, "mono delay: decay time" );
|
Cvar_RegisterVariable( &sxdly_feedback );
|
||||||
sxdly_lp = Cvar_Get( "room_dlylp", "1", 0, "mono delay: low pass filtering level" );
|
Cvar_RegisterVariable( &sxdly_lp );
|
||||||
|
|
||||||
sxste_delay = Cvar_Get( "room_left", "0", 0, "left channel delay time" );
|
Cvar_RegisterVariable( &sxste_delay );
|
||||||
|
|
||||||
Cmd_AddCommand( "dsp_profile", SX_Profiling_f, "dsp stress-test, first argument is room_type" );
|
Cmd_AddCommand( "dsp_profile", SX_Profiling_f, "dsp stress-test, first argument is room_type" );
|
||||||
|
|
||||||
// for compability
|
|
||||||
dsp_room = room_type;
|
|
||||||
|
|
||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -267,7 +264,7 @@ DLY_Free
|
|||||||
Free memory allocated for DSP
|
Free memory allocated for DSP
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void DLY_Free( int idelay )
|
static void DLY_Free( int idelay )
|
||||||
{
|
{
|
||||||
Assert( idelay >= 0 && idelay < MAXDLY );
|
Assert( idelay >= 0 && idelay < MAXDLY );
|
||||||
|
|
||||||
@@ -303,7 +300,7 @@ DLY_Init
|
|||||||
Initialize dly
|
Initialize dly
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
int DLY_Init( int idelay, float delay )
|
static int DLY_Init( int idelay, float delay )
|
||||||
{
|
{
|
||||||
dly_t *cur;
|
dly_t *cur;
|
||||||
|
|
||||||
@@ -339,7 +336,7 @@ DLY_MovePointer
|
|||||||
Checks overflow and moves pointer
|
Checks overflow and moves pointer
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
_inline void DLY_MovePointer( dly_t *dly )
|
static void DLY_MovePointer( dly_t *dly )
|
||||||
{
|
{
|
||||||
if( ++dly->idelayinput >= dly->cdelaysamplesmax )
|
if( ++dly->idelayinput >= dly->cdelaysamplesmax )
|
||||||
dly->idelayinput = 0;
|
dly->idelayinput = 0;
|
||||||
@@ -355,12 +352,12 @@ DLY_CheckNewStereoDelayVal
|
|||||||
Update stereo processor settings if we are in new room
|
Update stereo processor settings if we are in new room
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void DLY_CheckNewStereoDelayVal( void )
|
static void DLY_CheckNewStereoDelayVal( void )
|
||||||
{
|
{
|
||||||
dly_t *const dly = &rgsxdly[STEREODLY];
|
dly_t *const dly = &rgsxdly[STEREODLY];
|
||||||
float delay = sxste_delay->value;
|
float delay = sxste_delay.value;
|
||||||
|
|
||||||
if( !FBitSet( sxste_delay->flags, FCVAR_CHANGED ))
|
if( !FBitSet( sxste_delay.flags, FCVAR_CHANGED ))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( delay == 0 )
|
if( delay == 0 )
|
||||||
@@ -403,7 +400,7 @@ DLY_DoStereoDelay
|
|||||||
Do stereo processing
|
Do stereo processing
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void DLY_DoStereoDelay( int count )
|
static void DLY_DoStereoDelay( int count )
|
||||||
{
|
{
|
||||||
int delay, samplexf;
|
int delay, samplexf;
|
||||||
dly_t *const dly = &rgsxdly[STEREODLY];
|
dly_t *const dly = &rgsxdly[STEREODLY];
|
||||||
@@ -468,12 +465,12 @@ DLY_CheckNewDelayVal
|
|||||||
Update delay processor settings if we are in new room
|
Update delay processor settings if we are in new room
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void DLY_CheckNewDelayVal( void )
|
static void DLY_CheckNewDelayVal( void )
|
||||||
{
|
{
|
||||||
float delay = sxdly_delay->value;
|
float delay = sxdly_delay.value;
|
||||||
dly_t *const dly = &rgsxdly[MONODLY];
|
dly_t *const dly = &rgsxdly[MONODLY];
|
||||||
|
|
||||||
if( FBitSet( sxdly_delay->flags, FCVAR_CHANGED ))
|
if( FBitSet( sxdly_delay.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
if( delay == 0 )
|
if( delay == 0 )
|
||||||
{
|
{
|
||||||
@@ -503,8 +500,8 @@ void DLY_CheckNewDelayVal( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dly->lp = sxdly_lp->value;
|
dly->lp = sxdly_lp.value;
|
||||||
dly->delayfeedback = 255 * sxdly_feedback->value;
|
dly->delayfeedback = 255 * sxdly_feedback.value;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -514,7 +511,7 @@ DLY_DoDelay
|
|||||||
Do delay processing
|
Do delay processing
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
void DLY_DoDelay( int count )
|
static void DLY_DoDelay( int count )
|
||||||
{
|
{
|
||||||
dly_t *const dly = &rgsxdly[MONODLY];
|
dly_t *const dly = &rgsxdly[MONODLY];
|
||||||
portable_samplepair_t *paint = paintto;
|
portable_samplepair_t *paint = paintto;
|
||||||
@@ -565,7 +562,7 @@ RVB_SetUpDly
|
|||||||
Set up dly for reverb
|
Set up dly for reverb
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void RVB_SetUpDly( int pos, float delay, int kmod )
|
static void RVB_SetUpDly( int pos, float delay, int kmod )
|
||||||
{
|
{
|
||||||
int samples;
|
int samples;
|
||||||
|
|
||||||
@@ -601,13 +598,13 @@ RVB_CheckNewReverbVal
|
|||||||
Update reverb settings if we are in new room
|
Update reverb settings if we are in new room
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void RVB_CheckNewReverbVal( void )
|
static void RVB_CheckNewReverbVal( void )
|
||||||
{
|
{
|
||||||
dly_t *const dly1 = &rgsxdly[REVERBPOS];
|
dly_t *const dly1 = &rgsxdly[REVERBPOS];
|
||||||
dly_t *const dly2 = &rgsxdly[REVERBPOS + 1];
|
dly_t *const dly2 = &rgsxdly[REVERBPOS + 1];
|
||||||
float delay = sxrvb_size->value;
|
float delay = sxrvb_size.value;
|
||||||
|
|
||||||
if( FBitSet( sxrvb_size->flags, FCVAR_CHANGED ))
|
if( FBitSet( sxrvb_size.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
if( delay == 0.0f )
|
if( delay == 0.0f )
|
||||||
{
|
{
|
||||||
@@ -616,13 +613,13 @@ void RVB_CheckNewReverbVal( void )
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RVB_SetUpDly( REVERBPOS, sxrvb_size->value, 500 );
|
RVB_SetUpDly( REVERBPOS, sxrvb_size.value, 500 );
|
||||||
RVB_SetUpDly( REVERBPOS+1, sxrvb_size->value * 0.71f, 700 );
|
RVB_SetUpDly( REVERBPOS+1, sxrvb_size.value * 0.71f, 700 );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
dly1->lp = dly2->lp = sxrvb_lp->value;
|
dly1->lp = dly2->lp = sxrvb_lp.value;
|
||||||
dly1->delayfeedback = dly2->delayfeedback = (int)(255 * sxrvb_feedback->value);
|
dly1->delayfeedback = dly2->delayfeedback = (int)(255 * sxrvb_feedback.value);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -632,7 +629,7 @@ RVB_DoReverbForOneDly
|
|||||||
Do reverberation for one dly
|
Do reverberation for one dly
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
int RVB_DoReverbForOneDly( dly_t *dly, const int vlr, const portable_samplepair_t *samplepair )
|
static int RVB_DoReverbForOneDly( dly_t *dly, const int vlr, const portable_samplepair_t *samplepair )
|
||||||
{
|
{
|
||||||
int delay;
|
int delay;
|
||||||
int samplexf;
|
int samplexf;
|
||||||
@@ -706,7 +703,7 @@ RVB_DoReverb
|
|||||||
Do reverberation processing
|
Do reverberation processing
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void RVB_DoReverb( int count )
|
static void RVB_DoReverb( int count )
|
||||||
{
|
{
|
||||||
dly_t *const dly1 = &rgsxdly[REVERBPOS];
|
dly_t *const dly1 = &rgsxdly[REVERBPOS];
|
||||||
dly_t *const dly2 = &rgsxdly[REVERBPOS+1];
|
dly_t *const dly2 = &rgsxdly[REVERBPOS+1];
|
||||||
@@ -723,7 +720,7 @@ void RVB_DoReverb( int count )
|
|||||||
voutm = RVB_DoReverbForOneDly( dly1, vlr, paint );
|
voutm = RVB_DoReverbForOneDly( dly1, vlr, paint );
|
||||||
voutm += RVB_DoReverbForOneDly( dly2, vlr, paint );
|
voutm += RVB_DoReverbForOneDly( dly2, vlr, paint );
|
||||||
|
|
||||||
if( dsp_coeff_table->value == 1.0f )
|
if( dsp_coeff_table.value == 1.0f )
|
||||||
voutm /= 6; // alpha
|
voutm /= 6; // alpha
|
||||||
else voutm = (11 * voutm) >> 6;
|
else voutm = (11 * voutm) >> 6;
|
||||||
|
|
||||||
@@ -739,18 +736,18 @@ RVB_DoAMod
|
|||||||
Do amplification modulation processing
|
Do amplification modulation processing
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void RVB_DoAMod( int count )
|
static void RVB_DoAMod( int count )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *paint = paintto;
|
portable_samplepair_t *paint = paintto;
|
||||||
|
|
||||||
if( !sxmod_lowpass->value && !sxmod_mod->value )
|
if( !sxmod_lowpass.value && !sxmod_mod.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
for( ; count; count--, paint++ )
|
for( ; count; count--, paint++ )
|
||||||
{
|
{
|
||||||
portable_samplepair_t res = *paint;
|
portable_samplepair_t res = *paint;
|
||||||
|
|
||||||
if( sxmod_lowpass->value )
|
if( sxmod_lowpass.value )
|
||||||
{
|
{
|
||||||
res.left = rgsxlp[0] + rgsxlp[1] + rgsxlp[2] + rgsxlp[3] + rgsxlp[4] + res.left;
|
res.left = rgsxlp[0] + rgsxlp[1] + rgsxlp[2] + rgsxlp[3] + rgsxlp[4] + res.left;
|
||||||
res.right = rgsxlp[5] + rgsxlp[6] + rgsxlp[7] + rgsxlp[8] + rgsxlp[9] + res.right;
|
res.right = rgsxlp[5] + rgsxlp[6] + rgsxlp[7] + rgsxlp[8] + rgsxlp[9] + res.right;
|
||||||
@@ -772,7 +769,7 @@ void RVB_DoAMod( int count )
|
|||||||
rgsxlp[8] = rgsxlp[9];
|
rgsxlp[8] = rgsxlp[9];
|
||||||
}
|
}
|
||||||
|
|
||||||
if( sxmod_mod->value )
|
if( sxmod_mod.value )
|
||||||
{
|
{
|
||||||
if( --sxmod1cur < 0 )
|
if( --sxmod1cur < 0 )
|
||||||
sxmod1cur = sxmod1;
|
sxmod1cur = sxmod1;
|
||||||
@@ -812,13 +809,9 @@ DSP_Process
|
|||||||
(xash dsp interface)
|
(xash dsp interface)
|
||||||
===========
|
===========
|
||||||
*/
|
*/
|
||||||
void DSP_Process( int idsp, portable_samplepair_t *pbfront, int sampleCount )
|
void DSP_Process( portable_samplepair_t *pbfront, int sampleCount )
|
||||||
{
|
{
|
||||||
if( dsp_off->value )
|
if( dsp_off.value || room_off.value || !sampleCount )
|
||||||
return;
|
|
||||||
|
|
||||||
// don't process DSP while in menu
|
|
||||||
if( cls.key_dest == key_menu || !sampleCount )
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// preset is already installed by CheckNewDspPresets
|
// preset is already installed by CheckNewDspPresets
|
||||||
@@ -839,7 +832,7 @@ DSP_ClearState
|
|||||||
*/
|
*/
|
||||||
void DSP_ClearState( void )
|
void DSP_ClearState( void )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "room_type", 0.0f );
|
Cvar_DirectSet( &room_type, "0" );
|
||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -852,12 +845,12 @@ CheckNewDspPresets
|
|||||||
*/
|
*/
|
||||||
void CheckNewDspPresets( void )
|
void CheckNewDspPresets( void )
|
||||||
{
|
{
|
||||||
if( dsp_off->value != 0.0f )
|
if( dsp_off.value || room_off.value )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if( FBitSet( dsp_coeff_table->flags, FCVAR_CHANGED ))
|
if( FBitSet( dsp_coeff_table.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
switch( (int)dsp_coeff_table->value )
|
switch( (int)dsp_coeff_table.value )
|
||||||
{
|
{
|
||||||
case 0: // release
|
case 0: // release
|
||||||
ptable = rgsxpre;
|
ptable = rgsxpre;
|
||||||
@@ -873,20 +866,20 @@ void CheckNewDspPresets( void )
|
|||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
room_typeprev = -1;
|
room_typeprev = -1;
|
||||||
|
|
||||||
ClearBits( dsp_coeff_table->flags, FCVAR_CHANGED );
|
ClearBits( dsp_coeff_table.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( s_listener.waterlevel > 2 )
|
if( s_listener.waterlevel > 2 )
|
||||||
idsp_room = roomwater_type->value;
|
idsp_room = roomwater_type.value;
|
||||||
else idsp_room = room_type->value;
|
else idsp_room = room_type.value;
|
||||||
|
|
||||||
// don't pass invalid presets
|
// don't pass invalid presets
|
||||||
idsp_room = bound( 0, idsp_room, MAX_ROOM_TYPES );
|
idsp_room = bound( 0, idsp_room, MAX_ROOM_TYPES );
|
||||||
|
|
||||||
if( FBitSet( hisound->flags, FCVAR_CHANGED ))
|
if( FBitSet( hisound.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
sxhires = hisound->value;
|
sxhires = hisound.value;
|
||||||
ClearBits( hisound->flags, FCVAR_CHANGED );
|
ClearBits( hisound.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( idsp_room == room_typeprev && idsp_room == 0 )
|
if( idsp_room == room_typeprev && idsp_room == 0 )
|
||||||
@@ -898,15 +891,15 @@ void CheckNewDspPresets( void )
|
|||||||
|
|
||||||
cur = ptable + idsp_room;
|
cur = ptable + idsp_room;
|
||||||
|
|
||||||
Cvar_SetValue( "room_lp", cur->room_lp );
|
Cvar_DirectSetValue( &sxmod_lowpass, cur->room_lp );
|
||||||
Cvar_SetValue( "room_mod", cur->room_mod );
|
Cvar_DirectSetValue( &sxmod_mod, cur->room_mod );
|
||||||
Cvar_SetValue( "room_size", cur->room_size );
|
Cvar_DirectSetValue( &sxrvb_size, cur->room_size );
|
||||||
Cvar_SetValue( "room_refl", cur->room_refl );
|
Cvar_DirectSetValue( &sxrvb_feedback, cur->room_refl );
|
||||||
Cvar_SetValue( "room_rvblp", cur->room_rvblp );
|
Cvar_DirectSetValue( &sxrvb_lp, cur->room_rvblp );
|
||||||
Cvar_SetValue( "room_delay", cur->room_delay );
|
Cvar_DirectSetValue( &sxdly_delay, cur->room_delay );
|
||||||
Cvar_SetValue( "room_feedback", cur->room_feedback );
|
Cvar_DirectSetValue( &sxdly_feedback, cur->room_feedback );
|
||||||
Cvar_SetValue( "room_dlylp", cur->room_dlylp );
|
Cvar_DirectSetValue( &sxdly_lp, cur->room_dlylp );
|
||||||
Cvar_SetValue( "room_left", cur->room_left );
|
Cvar_DirectSetValue( &sxste_delay, cur->room_left );
|
||||||
}
|
}
|
||||||
|
|
||||||
room_typeprev = idsp_room;
|
room_typeprev = idsp_room;
|
||||||
@@ -915,15 +908,15 @@ void CheckNewDspPresets( void )
|
|||||||
DLY_CheckNewDelayVal( );
|
DLY_CheckNewDelayVal( );
|
||||||
DLY_CheckNewStereoDelayVal();
|
DLY_CheckNewStereoDelayVal();
|
||||||
|
|
||||||
ClearBits( sxrvb_size->flags, FCVAR_CHANGED );
|
ClearBits( sxrvb_size.flags, FCVAR_CHANGED );
|
||||||
ClearBits( sxdly_delay->flags, FCVAR_CHANGED );
|
ClearBits( sxdly_delay.flags, FCVAR_CHANGED );
|
||||||
ClearBits( sxste_delay->flags, FCVAR_CHANGED );
|
ClearBits( sxste_delay.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
void SX_Profiling_f( void )
|
static void SX_Profiling_f( void )
|
||||||
{
|
{
|
||||||
portable_samplepair_t testbuffer[512];
|
portable_samplepair_t testbuffer[512];
|
||||||
float oldroom = room_type->value;
|
float oldroom = room_type.value;
|
||||||
double start, end;
|
double start, end;
|
||||||
int i, calls;
|
int i, calls;
|
||||||
|
|
||||||
@@ -935,7 +928,7 @@ void SX_Profiling_f( void )
|
|||||||
|
|
||||||
if( Cmd_Argc() > 1 )
|
if( Cmd_Argc() > 1 )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "room_type", Q_atof( Cmd_Argv( 1 )));
|
Cvar_DirectSetValue( &room_type, Q_atof( Cmd_Argv( 1 )));
|
||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
CheckNewDspPresets(); // we just need idsp_room immediately, for message below
|
CheckNewDspPresets(); // we just need idsp_room immediately, for message below
|
||||||
}
|
}
|
||||||
@@ -945,7 +938,7 @@ void SX_Profiling_f( void )
|
|||||||
start = Sys_DoubleTime();
|
start = Sys_DoubleTime();
|
||||||
for( calls = 10000; calls; calls-- )
|
for( calls = 10000; calls; calls-- )
|
||||||
{
|
{
|
||||||
DSP_Process( idsp_room, testbuffer, 512 );
|
DSP_Process( testbuffer, 512 );
|
||||||
}
|
}
|
||||||
end = Sys_DoubleTime();
|
end = Sys_DoubleTime();
|
||||||
|
|
||||||
@@ -953,7 +946,7 @@ void SX_Profiling_f( void )
|
|||||||
|
|
||||||
if( Cmd_Argc() > 1 )
|
if( Cmd_Argc() > 1 )
|
||||||
{
|
{
|
||||||
Cvar_SetValue( "room_type", oldroom );
|
Cvar_DirectSetValue( &room_type, oldroom );
|
||||||
SX_ReloadRoomFX();
|
SX_ReloadRoomFX();
|
||||||
CheckNewDspPresets();
|
CheckNewDspPresets();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,8 +52,11 @@ void S_SoundList_f( void )
|
|||||||
{
|
{
|
||||||
totalSize += sc->size;
|
totalSize += sc->size;
|
||||||
|
|
||||||
if( sc->loopStart >= 0 ) Con_Printf( "L" );
|
if( FBitSet( sc->flags, SOUND_LOOPED ))
|
||||||
else Con_Printf( " " );
|
Con_Printf( "L" );
|
||||||
|
else
|
||||||
|
Con_Printf( " " );
|
||||||
|
|
||||||
if( sfx->name[0] == '*' || !Q_strncmp( sfx->name, DEFAULT_SOUNDPATH, sizeof( DEFAULT_SOUNDPATH ) - 1 ))
|
if( sfx->name[0] == '*' || !Q_strncmp( sfx->name, DEFAULT_SOUNDPATH, sizeof( DEFAULT_SOUNDPATH ) - 1 ))
|
||||||
Con_Printf( " (%2db) %s : %s\n", sc->width * 8, Q_memprint( sc->size ), sfx->name );
|
Con_Printf( " (%2db) %s : %s\n", sc->width * 8, Q_memprint( sc->size ), sfx->name );
|
||||||
else Con_Printf( " (%2db) %s : " DEFAULT_SOUNDPATH "%s\n", sc->width * 8, Q_memprint( sc->size ), sfx->name );
|
else Con_Printf( " (%2db) %s : " DEFAULT_SOUNDPATH "%s\n", sc->width * 8, Q_memprint( sc->size ), sfx->name );
|
||||||
@@ -110,7 +113,7 @@ static wavdata_t *S_CreateDefaultSound( void )
|
|||||||
|
|
||||||
sc->width = 2;
|
sc->width = 2;
|
||||||
sc->channels = 1;
|
sc->channels = 1;
|
||||||
sc->loopStart = -1;
|
sc->loopStart = 0;
|
||||||
sc->rate = SOUND_DMA_SPEED;
|
sc->rate = SOUND_DMA_SPEED;
|
||||||
sc->samples = SOUND_DMA_SPEED;
|
sc->samples = SOUND_DMA_SPEED;
|
||||||
sc->size = sc->samples * sc->width * sc->channels;
|
sc->size = sc->samples * sc->width * sc->channels;
|
||||||
@@ -155,7 +158,7 @@ wavdata_t *S_LoadSound( sfx_t *sfx )
|
|||||||
Sound_Process( &sc, SOUND_11k, sc->width, SOUND_RESAMPLE );
|
Sound_Process( &sc, SOUND_11k, sc->width, SOUND_RESAMPLE );
|
||||||
else if( sc->rate > SOUND_11k && sc->rate < SOUND_22k ) // some bad sounds
|
else if( sc->rate > SOUND_11k && sc->rate < SOUND_22k ) // some bad sounds
|
||||||
Sound_Process( &sc, SOUND_22k, sc->width, SOUND_RESAMPLE );
|
Sound_Process( &sc, SOUND_22k, sc->width, SOUND_RESAMPLE );
|
||||||
else if( sc->rate > SOUND_22k && sc->rate <= SOUND_32k ) // some bad sounds
|
else if( sc->rate > SOUND_22k && sc->rate < SOUND_44k ) // some bad sounds
|
||||||
Sound_Process( &sc, SOUND_44k, sc->width, SOUND_RESAMPLE );
|
Sound_Process( &sc, SOUND_44k, sc->width, SOUND_RESAMPLE );
|
||||||
|
|
||||||
sfx->cache = sc;
|
sfx->cache = sc;
|
||||||
@@ -218,7 +221,7 @@ sfx_t *S_FindName( const char *pname, int *pfInCache )
|
|||||||
sfx = &s_knownSfx[i];
|
sfx = &s_knownSfx[i];
|
||||||
memset( sfx, 0, sizeof( *sfx ));
|
memset( sfx, 0, sizeof( *sfx ));
|
||||||
if( pfInCache ) *pfInCache = false;
|
if( pfInCache ) *pfInCache = false;
|
||||||
Q_strncpy( sfx->name, name, MAX_STRING );
|
Q_strncpy( sfx->name, name, sizeof( sfx->name ));
|
||||||
sfx->servercount = cl.servercount;
|
sfx->servercount = cl.servercount;
|
||||||
sfx->hashValue = COM_HashKey( sfx->name, MAX_SFX_HASH );
|
sfx->hashValue = COM_HashKey( sfx->name, MAX_SFX_HASH );
|
||||||
|
|
||||||
@@ -377,7 +380,7 @@ S_InitSounds
|
|||||||
void S_InitSounds( void )
|
void S_InitSounds( void )
|
||||||
{
|
{
|
||||||
// create unused 0-entry
|
// create unused 0-entry
|
||||||
Q_strncpy( s_knownSfx->name, "*default", MAX_QPATH );
|
Q_strncpy( s_knownSfx->name, "*default", sizeof( s_knownSfx->name ));
|
||||||
s_knownSfx->hashValue = COM_HashKey( s_knownSfx->name, MAX_SFX_HASH );
|
s_knownSfx->hashValue = COM_HashKey( s_knownSfx->name, MAX_SFX_HASH );
|
||||||
s_knownSfx->hashNext = s_sfxHashList[s_knownSfx->hashValue];
|
s_knownSfx->hashNext = s_sfxHashList[s_knownSfx->hashValue];
|
||||||
s_sfxHashList[s_knownSfx->hashValue] = s_knownSfx;
|
s_sfxHashList[s_knownSfx->hashValue] = s_knownSfx;
|
||||||
|
|||||||
@@ -43,7 +43,7 @@ CVAR_DEFINE_AUTO( s_lerping, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "apply interpo
|
|||||||
static CVAR_DEFINE( s_ambient_level, "ambient_level", "0.3", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "volume of environment noises (water and wind)" );
|
static CVAR_DEFINE( s_ambient_level, "ambient_level", "0.3", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "volume of environment noises (water and wind)" );
|
||||||
static CVAR_DEFINE( s_ambient_fade, "ambient_fade", "1000", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "rate of volume fading when client is moving" );
|
static CVAR_DEFINE( s_ambient_fade, "ambient_fade", "1000", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "rate of volume fading when client is moving" );
|
||||||
static CVAR_DEFINE_AUTO( s_combine_sounds, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "combine channels with same sounds" );
|
static CVAR_DEFINE_AUTO( s_combine_sounds, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "combine channels with same sounds" );
|
||||||
CVAR_DEFINE_AUTO( snd_mute_losefocus, "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "silence the audio when game window loses focus" );
|
static CVAR_DEFINE_AUTO( snd_mute_losefocus, "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "silence the audio when game window loses focus" );
|
||||||
CVAR_DEFINE_AUTO( s_test, "0", 0, "engine developer cvar for quick testing new features" );
|
CVAR_DEFINE_AUTO( s_test, "0", 0, "engine developer cvar for quick testing new features" );
|
||||||
CVAR_DEFINE_AUTO( s_samplecount, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "sample count (0 for default value)" );
|
CVAR_DEFINE_AUTO( s_samplecount, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "sample count (0 for default value)" );
|
||||||
CVAR_DEFINE_AUTO( s_warn_late_precache, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "warn about late precached sounds on client-side" );
|
CVAR_DEFINE_AUTO( s_warn_late_precache, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "warn about late precached sounds on client-side" );
|
||||||
@@ -64,6 +64,18 @@ float S_GetMasterVolume( void )
|
|||||||
{
|
{
|
||||||
float scale = 1.0f;
|
float scale = 1.0f;
|
||||||
|
|
||||||
|
if( host.status == HOST_NOFOCUS && snd_mute_losefocus.value != 0.0f )
|
||||||
|
{
|
||||||
|
// we return zero volume to keep sounds running
|
||||||
|
return 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
if( s_listener.inmenu && !ui_renderworld.value && !Host_IsLocalGame( ))
|
||||||
|
{
|
||||||
|
// mute sounds in menu when it's not transparent and we're in multiplayer
|
||||||
|
return 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
if( !s_listener.inmenu && soundfade.percent != 0 )
|
if( !s_listener.inmenu && soundfade.percent != 0 )
|
||||||
{
|
{
|
||||||
scale = bound( 0.0f, soundfade.percent / 100.0f, 1.0f );
|
scale = bound( 0.0f, soundfade.percent / 100.0f, 1.0f );
|
||||||
@@ -91,7 +103,7 @@ void S_FadeClientVolume( float fadePercent, float fadeOutSeconds, float holdTime
|
|||||||
S_IsClient
|
S_IsClient
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean S_IsClient( int entnum )
|
static qboolean S_IsClient( int entnum )
|
||||||
{
|
{
|
||||||
return ( entnum == s_listener.entnum );
|
return ( entnum == s_listener.entnum );
|
||||||
}
|
}
|
||||||
@@ -124,7 +136,7 @@ void S_FreeChannel( channel_t *ch )
|
|||||||
S_UpdateSoundFade
|
S_UpdateSoundFade
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_UpdateSoundFade( void )
|
static void S_UpdateSoundFade( void )
|
||||||
{
|
{
|
||||||
float f, totaltime, elapsed;
|
float f, totaltime, elapsed;
|
||||||
|
|
||||||
@@ -184,7 +196,7 @@ override any other sound playing on the same channel (see code comments below fo
|
|||||||
exceptions).
|
exceptions).
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
static qboolean SND_FStreamIsPlaying( sfx_t *sfx )
|
||||||
{
|
{
|
||||||
int ch_idx;
|
int ch_idx;
|
||||||
|
|
||||||
@@ -322,7 +334,7 @@ channel_t *SND_PickDynamicChannel( int entnum, int channel, sfx_t *sfx, qboolean
|
|||||||
// don't restart looping sounds for the same entity
|
// don't restart looping sounds for the same entity
|
||||||
wavdata_t *sc = channels[first_to_die].sfx->cache;
|
wavdata_t *sc = channels[first_to_die].sfx->cache;
|
||||||
|
|
||||||
if( sc && sc->loopStart != -1 )
|
if( sc && FBitSet( sc->flags, SOUND_LOOPED ))
|
||||||
{
|
{
|
||||||
channel_t *ch = &channels[first_to_die];
|
channel_t *ch = &channels[first_to_die];
|
||||||
|
|
||||||
@@ -399,7 +411,7 @@ returns TRUE if sound was altered,
|
|||||||
returns FALSE if sound was not found (sound is not playing)
|
returns FALSE if sound was not found (sound is not playing)
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
static int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int flags )
|
||||||
{
|
{
|
||||||
channel_t *ch;
|
channel_t *ch;
|
||||||
int i;
|
int i;
|
||||||
@@ -457,7 +469,7 @@ int S_AlterChannel( int entnum, int channel, sfx_t *sfx, int vol, int pitch, int
|
|||||||
S_SpatializeChannel
|
S_SpatializeChannel
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
static void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float gain, float dot, float dist )
|
||||||
{
|
{
|
||||||
float lscale, rscale, scale;
|
float lscale, rscale, scale;
|
||||||
|
|
||||||
@@ -480,7 +492,7 @@ void S_SpatializeChannel( int *left_vol, int *right_vol, int master_vol, float g
|
|||||||
SND_Spatialize
|
SND_Spatialize
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void SND_Spatialize( channel_t *ch )
|
static void SND_Spatialize( channel_t *ch )
|
||||||
{
|
{
|
||||||
vec3_t source_vec;
|
vec3_t source_vec;
|
||||||
float dist, dot, gain = 1.0f;
|
float dist, dot, gain = 1.0f;
|
||||||
@@ -497,7 +509,7 @@ void SND_Spatialize( channel_t *ch )
|
|||||||
|
|
||||||
pSource = ch->sfx->cache;
|
pSource = ch->sfx->cache;
|
||||||
|
|
||||||
if( ch->use_loop && pSource && pSource->loopStart != -1 )
|
if( ch->use_loop && pSource && FBitSet( pSource->flags, SOUND_LOOPED ))
|
||||||
looping = true;
|
looping = true;
|
||||||
|
|
||||||
if( !ch->staticsound )
|
if( !ch->staticsound )
|
||||||
@@ -635,7 +647,7 @@ void S_StartSound( const vec3_t pos, int ent, int chan, sound_t handle, float fv
|
|||||||
if( !target_chan->leftvol && !target_chan->rightvol )
|
if( !target_chan->leftvol && !target_chan->rightvol )
|
||||||
{
|
{
|
||||||
// looping sounds don't use this optimization because they should stick around until they're killed.
|
// looping sounds don't use this optimization because they should stick around until they're killed.
|
||||||
if( !sfx->cache || sfx->cache->loopStart == -1 )
|
if( !sfx->cache || !FBitSet( sfx->cache->flags, SOUND_LOOPED ))
|
||||||
{
|
{
|
||||||
// if this is a streaming sound, play the whole thing.
|
// if this is a streaming sound, play the whole thing.
|
||||||
if( chan != CHAN_STREAM )
|
if( chan != CHAN_STREAM )
|
||||||
@@ -648,20 +660,6 @@ void S_StartSound( const vec3_t pos, int ent, int chan, sound_t handle, float fv
|
|||||||
|
|
||||||
// Init client entity mouth movement vars
|
// Init client entity mouth movement vars
|
||||||
SND_InitMouth( ent, chan );
|
SND_InitMouth( ent, chan );
|
||||||
|
|
||||||
for( ch_idx = NUM_AMBIENTS, check = channels + NUM_AMBIENTS; ch_idx < MAX_DYNAMIC_CHANNELS; ch_idx++, check++)
|
|
||||||
{
|
|
||||||
if( check == target_chan ) continue;
|
|
||||||
|
|
||||||
if( check->sfx == sfx && !check->pMixer.sample )
|
|
||||||
{
|
|
||||||
// skip up to 0.1 seconds of audio
|
|
||||||
int skip = COM_RandomLong( 0, (long)( 0.1f * check->sfx->cache->rate ));
|
|
||||||
|
|
||||||
S_SetSampleStart( check, sfx->cache, skip );
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -901,7 +899,7 @@ int S_GetCurrentStaticSounds( soundlist_t *pout, int size )
|
|||||||
VectorCopy( channels[i].origin, pout->origin );
|
VectorCopy( channels[i].origin, pout->origin );
|
||||||
pout->volume = (float)channels[i].master_vol / 255.0f;
|
pout->volume = (float)channels[i].master_vol / 255.0f;
|
||||||
pout->attenuation = channels[i].dist_mult * SND_CLIP_DISTANCE;
|
pout->attenuation = channels[i].dist_mult * SND_CLIP_DISTANCE;
|
||||||
pout->looping = ( channels[i].use_loop && channels[i].sfx->cache->loopStart != -1 );
|
pout->looping = ( channels[i].use_loop && FBitSet( channels[i].sfx->cache->flags, SOUND_LOOPED ));
|
||||||
pout->pitch = channels[i].basePitch;
|
pout->pitch = channels[i].basePitch;
|
||||||
pout->channel = channels[i].entchannel;
|
pout->channel = channels[i].entchannel;
|
||||||
pout->wordIndex = channels[i].wordIndex;
|
pout->wordIndex = channels[i].wordIndex;
|
||||||
@@ -936,7 +934,7 @@ int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
|
|||||||
if( !channels[i].sfx || !channels[i].sfx->name[0] || !Q_stricmp( channels[i].sfx->name, "*default" ))
|
if( !channels[i].sfx || !channels[i].sfx->name[0] || !Q_stricmp( channels[i].sfx->name, "*default" ))
|
||||||
continue; // don't serialize default sounds
|
continue; // don't serialize default sounds
|
||||||
|
|
||||||
looped = ( channels[i].use_loop && channels[i].sfx->cache->loopStart != -1 );
|
looped = ( channels[i].use_loop && FBitSet( channels[i].sfx->cache->flags, SOUND_LOOPED ));
|
||||||
|
|
||||||
if( channels[i].entchannel == CHAN_STATIC && looped && !Host_IsQuakeCompatible())
|
if( channels[i].entchannel == CHAN_STATIC && looped && !Host_IsQuakeCompatible())
|
||||||
continue; // never serialize static looped sounds. It will be restoring in game code
|
continue; // never serialize static looped sounds. It will be restoring in game code
|
||||||
@@ -967,7 +965,7 @@ int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
|
|||||||
S_InitAmbientChannels
|
S_InitAmbientChannels
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_InitAmbientChannels( void )
|
static void S_InitAmbientChannels( void )
|
||||||
{
|
{
|
||||||
int ambient_channel;
|
int ambient_channel;
|
||||||
channel_t *chan;
|
channel_t *chan;
|
||||||
@@ -989,7 +987,7 @@ void S_InitAmbientChannels( void )
|
|||||||
S_UpdateAmbientSounds
|
S_UpdateAmbientSounds
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_UpdateAmbientSounds( void )
|
static void S_UpdateAmbientSounds( void )
|
||||||
{
|
{
|
||||||
mleaf_t *leaf;
|
mleaf_t *leaf;
|
||||||
float vol;
|
float vol;
|
||||||
@@ -1421,7 +1419,7 @@ static void S_FreeRawChannels( void )
|
|||||||
S_ClearBuffer
|
S_ClearBuffer
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
void S_ClearBuffer( void )
|
static void S_ClearBuffer( void )
|
||||||
{
|
{
|
||||||
S_ClearRawChannels();
|
S_ClearRawChannels();
|
||||||
|
|
||||||
@@ -1520,7 +1518,7 @@ static int S_GetSoundtime( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
//=============================================================================
|
//=============================================================================
|
||||||
void S_UpdateChannels( void )
|
static void S_UpdateChannels( void )
|
||||||
{
|
{
|
||||||
uint endtime;
|
uint endtime;
|
||||||
int samps;
|
int samps;
|
||||||
@@ -1607,7 +1605,6 @@ void SND_UpdateSound( void )
|
|||||||
// release raw-channels that no longer used more than 10 secs
|
// release raw-channels that no longer used more than 10 secs
|
||||||
S_FreeIdleRawChannels();
|
S_FreeIdleRawChannels();
|
||||||
|
|
||||||
VectorCopy( cl.simvel, s_listener.velocity );
|
|
||||||
s_listener.frametime = (cl.time - cl.oldtime);
|
s_listener.frametime = (cl.time - cl.oldtime);
|
||||||
s_listener.waterlevel = cl.local.waterlevel;
|
s_listener.waterlevel = cl.local.waterlevel;
|
||||||
s_listener.active = CL_IsInGame();
|
s_listener.active = CL_IsInGame();
|
||||||
@@ -1709,7 +1706,7 @@ console functions
|
|||||||
|
|
||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
void S_Play_f( void )
|
static void S_Play_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1720,7 +1717,7 @@ void S_Play_f( void )
|
|||||||
S_StartLocalSound( Cmd_Argv( 1 ), VOL_NORM, false );
|
S_StartLocalSound( Cmd_Argv( 1 ), VOL_NORM, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Play2_f( void )
|
static void S_Play2_f( void )
|
||||||
{
|
{
|
||||||
int i = 1;
|
int i = 1;
|
||||||
|
|
||||||
@@ -1737,7 +1734,7 @@ void S_Play2_f( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PlayVol_f( void )
|
static void S_PlayVol_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1763,7 +1760,7 @@ static void S_Say( const char *name, qboolean reliable )
|
|||||||
S_StartLocalSound( sentence, 1.0f, reliable );
|
S_StartLocalSound( sentence, 1.0f, reliable );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Say_f( void )
|
static void S_Say_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1774,7 +1771,7 @@ void S_Say_f( void )
|
|||||||
S_Say( Cmd_Argv( 1 ), false );
|
S_Say( Cmd_Argv( 1 ), false );
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_SayReliable_f( void )
|
static void S_SayReliable_f( void )
|
||||||
{
|
{
|
||||||
if( Cmd_Argc() == 1 )
|
if( Cmd_Argc() == 1 )
|
||||||
{
|
{
|
||||||
@@ -1790,7 +1787,7 @@ void S_SayReliable_f( void )
|
|||||||
S_Music_f
|
S_Music_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_Music_f( void )
|
static void S_Music_f( void )
|
||||||
{
|
{
|
||||||
int c = Cmd_Argc();
|
int c = Cmd_Argc();
|
||||||
|
|
||||||
@@ -1854,7 +1851,7 @@ void S_Music_f( void )
|
|||||||
S_StopSound_f
|
S_StopSound_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_StopSound_f( void )
|
static void S_StopSound_f( void )
|
||||||
{
|
{
|
||||||
S_StopAllSounds( true );
|
S_StopAllSounds( true );
|
||||||
}
|
}
|
||||||
@@ -1864,7 +1861,7 @@ void S_StopSound_f( void )
|
|||||||
S_SoundFade_f
|
S_SoundFade_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_SoundFade_f( void )
|
static void S_SoundFade_f( void )
|
||||||
{
|
{
|
||||||
int c = Cmd_Argc();
|
int c = Cmd_Argc();
|
||||||
float fadeTime = 5.0f;
|
float fadeTime = 5.0f;
|
||||||
@@ -1898,7 +1895,7 @@ void S_SoundInfo_f( void )
|
|||||||
S_VoiceRecordStart_f
|
S_VoiceRecordStart_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_VoiceRecordStart_f( void )
|
static void S_VoiceRecordStart_f( void )
|
||||||
{
|
{
|
||||||
if( cls.state != ca_active || cls.legacymode )
|
if( cls.state != ca_active || cls.legacymode )
|
||||||
return;
|
return;
|
||||||
@@ -1911,7 +1908,7 @@ void S_VoiceRecordStart_f( void )
|
|||||||
S_VoiceRecordStop_f
|
S_VoiceRecordStop_f
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void S_VoiceRecordStop_f( void )
|
static void S_VoiceRecordStop_f( void )
|
||||||
{
|
{
|
||||||
if( cls.state != ca_active || !Voice_IsRecording() )
|
if( cls.state != ca_active || !Voice_IsRecording() )
|
||||||
return;
|
return;
|
||||||
|
|||||||
@@ -17,13 +17,20 @@ GNU General Public License for more details.
|
|||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "client.h"
|
#include "client.h"
|
||||||
|
|
||||||
#define IPAINTBUFFER 0
|
enum
|
||||||
#define IROOMBUFFER 1
|
{
|
||||||
#define ISTREAMBUFFER 2
|
IPAINTBUFFER = 0,
|
||||||
|
IROOMBUFFER,
|
||||||
|
ISTREAMBUFFER,
|
||||||
|
CPAINTBUFFERS,
|
||||||
|
};
|
||||||
|
|
||||||
#define FILTERTYPE_NONE 0
|
enum
|
||||||
#define FILTERTYPE_LINEAR 1
|
{
|
||||||
#define FILTERTYPE_CUBIC 2
|
FILTERTYPE_NONE = 0,
|
||||||
|
FILTERTYPE_LINEAR,
|
||||||
|
FILTERTYPE_CUBIC,
|
||||||
|
};
|
||||||
|
|
||||||
#define CCHANVOLUMES 2
|
#define CCHANVOLUMES 2
|
||||||
|
|
||||||
@@ -31,16 +38,35 @@ GNU General Public License for more details.
|
|||||||
#define SND_SCALE_SHIFT ( 8 - SND_SCALE_BITS )
|
#define SND_SCALE_SHIFT ( 8 - SND_SCALE_BITS )
|
||||||
#define SND_SCALE_LEVELS ( 1 << SND_SCALE_BITS )
|
#define SND_SCALE_LEVELS ( 1 << SND_SCALE_BITS )
|
||||||
|
|
||||||
portable_samplepair_t *g_curpaintbuffer;
|
// sound mixing buffer
|
||||||
portable_samplepair_t streambuffer[(PAINTBUFFER_SIZE+1)];
|
#define CPAINTFILTERMEM 3
|
||||||
portable_samplepair_t paintbuffer[(PAINTBUFFER_SIZE+1)];
|
#define CPAINTFILTERS 4 // maximum number of consecutive upsample passes per paintbuffer
|
||||||
portable_samplepair_t roombuffer[(PAINTBUFFER_SIZE+1)];
|
|
||||||
portable_samplepair_t facingbuffer[(PAINTBUFFER_SIZE+1)];
|
|
||||||
portable_samplepair_t temppaintbuffer[(PAINTBUFFER_SIZE+1)];
|
|
||||||
paintbuffer_t paintbuffers[CPAINTBUFFERS];
|
|
||||||
|
|
||||||
int snd_scaletable[SND_SCALE_LEVELS][256];
|
// fixed point stuff for real-time resampling
|
||||||
|
#define FIX_BITS 28
|
||||||
|
#define FIX_SCALE ( 1 << FIX_BITS )
|
||||||
|
#define FIX_MASK (( 1 << FIX_BITS ) - 1 )
|
||||||
|
#define FIX_FLOAT( a ) ((int)(( a ) * FIX_SCALE ))
|
||||||
|
#define FIX( a ) (((int)( a )) << FIX_BITS )
|
||||||
|
#define FIX_INTPART( a ) (((int)( a )) >> FIX_BITS )
|
||||||
|
#define FIX_FRACPART( a ) (( a ) & FIX_MASK )
|
||||||
|
|
||||||
|
typedef struct
|
||||||
|
{
|
||||||
|
qboolean factive; // if true, mix to this paintbuffer using flags
|
||||||
|
portable_samplepair_t *pbuf; // front stereo mix buffer, for 2 or 4 channel mixing
|
||||||
|
int ifilter; // current filter memory buffer to use for upsampling pass
|
||||||
|
portable_samplepair_t fltmem[CPAINTFILTERS][CPAINTFILTERMEM];
|
||||||
|
} paintbuffer_t;
|
||||||
|
|
||||||
|
static portable_samplepair_t *g_curpaintbuffer;
|
||||||
|
static portable_samplepair_t streambuffer[(PAINTBUFFER_SIZE+1)];
|
||||||
|
static portable_samplepair_t paintbuffer[(PAINTBUFFER_SIZE+1)];
|
||||||
|
static portable_samplepair_t roombuffer[(PAINTBUFFER_SIZE+1)];
|
||||||
|
static portable_samplepair_t temppaintbuffer[(PAINTBUFFER_SIZE+1)];
|
||||||
|
static paintbuffer_t paintbuffers[CPAINTBUFFERS];
|
||||||
|
|
||||||
|
static int snd_scaletable[SND_SCALE_LEVELS][256];
|
||||||
void S_InitScaletable( void )
|
void S_InitScaletable( void )
|
||||||
{
|
{
|
||||||
int i, j;
|
int i, j;
|
||||||
@@ -58,7 +84,7 @@ S_TransferPaintBuffer
|
|||||||
|
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
void S_TransferPaintBuffer( int endtime )
|
static void S_TransferPaintBuffer( int endtime )
|
||||||
{
|
{
|
||||||
int *snd_p, snd_linear_count;
|
int *snd_p, snd_linear_count;
|
||||||
int lpos, lpaintedtime;
|
int lpos, lpaintedtime;
|
||||||
@@ -67,7 +93,7 @@ void S_TransferPaintBuffer( int endtime )
|
|||||||
dword *pbuf;
|
dword *pbuf;
|
||||||
|
|
||||||
pbuf = (dword *)dma.buffer;
|
pbuf = (dword *)dma.buffer;
|
||||||
snd_p = (int *)PAINTBUFFER;
|
snd_p = (int *)g_curpaintbuffer;
|
||||||
lpaintedtime = paintedtime;
|
lpaintedtime = paintedtime;
|
||||||
sampleMask = ((dma.samples >> 1) - 1);
|
sampleMask = ((dma.samples >> 1) - 1);
|
||||||
|
|
||||||
@@ -111,20 +137,20 @@ void S_TransferPaintBuffer( int endtime )
|
|||||||
//===============================================================================
|
//===============================================================================
|
||||||
// Activate a paintbuffer. All active paintbuffers are mixed in parallel within
|
// Activate a paintbuffer. All active paintbuffers are mixed in parallel within
|
||||||
// MIX_MixChannelsToPaintbuffer, according to flags
|
// MIX_MixChannelsToPaintbuffer, according to flags
|
||||||
_inline void MIX_ActivatePaintbuffer( int ipaintbuffer )
|
static void MIX_ActivatePaintbuffer( int ipaintbuffer )
|
||||||
{
|
{
|
||||||
Assert( ipaintbuffer < CPAINTBUFFERS );
|
Assert( ipaintbuffer < CPAINTBUFFERS );
|
||||||
paintbuffers[ipaintbuffer].factive = true;
|
paintbuffers[ipaintbuffer].factive = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
_inline void MIX_SetCurrentPaintbuffer( int ipaintbuffer )
|
static void MIX_SetCurrentPaintbuffer( int ipaintbuffer )
|
||||||
{
|
{
|
||||||
Assert( ipaintbuffer < CPAINTBUFFERS );
|
Assert( ipaintbuffer < CPAINTBUFFERS );
|
||||||
g_curpaintbuffer = paintbuffers[ipaintbuffer].pbuf;
|
g_curpaintbuffer = paintbuffers[ipaintbuffer].pbuf;
|
||||||
Assert( g_curpaintbuffer != NULL );
|
Assert( g_curpaintbuffer != NULL );
|
||||||
}
|
}
|
||||||
|
|
||||||
_inline int MIX_GetCurrentPaintbufferIndex( void )
|
static int MIX_GetCurrentPaintbufferIndex( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -136,7 +162,7 @@ _inline int MIX_GetCurrentPaintbufferIndex( void )
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
_inline paintbuffer_t *MIX_GetCurrentPaintbufferPtr( void )
|
static paintbuffer_t *MIX_GetCurrentPaintbufferPtr( void )
|
||||||
{
|
{
|
||||||
int ipaint = MIX_GetCurrentPaintbufferIndex();
|
int ipaint = MIX_GetCurrentPaintbufferIndex();
|
||||||
|
|
||||||
@@ -145,7 +171,7 @@ _inline paintbuffer_t *MIX_GetCurrentPaintbufferPtr( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Don't mix into any paintbuffers
|
// Don't mix into any paintbuffers
|
||||||
_inline void MIX_DeactivateAllPaintbuffers( void )
|
static void MIX_DeactivateAllPaintbuffers( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -154,7 +180,7 @@ _inline void MIX_DeactivateAllPaintbuffers( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// set upsampling filter indexes back to 0
|
// set upsampling filter indexes back to 0
|
||||||
_inline void MIX_ResetPaintbufferFilterCounters( void )
|
static void MIX_ResetPaintbufferFilterCounters( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -163,13 +189,13 @@ _inline void MIX_ResetPaintbufferFilterCounters( void )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// return pointer to front paintbuffer pbuf, given index
|
// return pointer to front paintbuffer pbuf, given index
|
||||||
_inline portable_samplepair_t *MIX_GetPFrontFromIPaint( int ipaintbuffer )
|
static portable_samplepair_t *MIX_GetPFrontFromIPaint( int ipaintbuffer )
|
||||||
{
|
{
|
||||||
Assert( ipaintbuffer < CPAINTBUFFERS );
|
Assert( ipaintbuffer < CPAINTBUFFERS );
|
||||||
return paintbuffers[ipaintbuffer].pbuf;
|
return paintbuffers[ipaintbuffer].pbuf;
|
||||||
}
|
}
|
||||||
|
|
||||||
_inline paintbuffer_t *MIX_GetPPaintFromIPaint( int ipaint )
|
static paintbuffer_t *MIX_GetPPaintFromIPaint( int ipaint )
|
||||||
{
|
{
|
||||||
Assert( ipaint < CPAINTBUFFERS );
|
Assert( ipaint < CPAINTBUFFERS );
|
||||||
return &paintbuffers[ipaint];
|
return &paintbuffers[ipaint];
|
||||||
@@ -201,7 +227,7 @@ CHANNEL MIXING
|
|||||||
|
|
||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
static void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||||
{
|
{
|
||||||
int *lscale, *rscale;
|
int *lscale, *rscale;
|
||||||
int i, data;
|
int i, data;
|
||||||
@@ -217,7 +243,7 @@ void S_PaintMonoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
static void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData, int outCount )
|
||||||
{
|
{
|
||||||
int *lscale, *rscale;
|
int *lscale, *rscale;
|
||||||
uint left, right;
|
uint left, right;
|
||||||
@@ -237,7 +263,7 @@ void S_PaintStereoFrom8( portable_samplepair_t *pbuf, int *volume, byte *pData,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
static void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||||
{
|
{
|
||||||
int left, right;
|
int left, right;
|
||||||
int i, data;
|
int i, data;
|
||||||
@@ -252,7 +278,7 @@ void S_PaintMonoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
static void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData, int outCount )
|
||||||
{
|
{
|
||||||
uint *data;
|
uint *data;
|
||||||
int left, right;
|
int left, right;
|
||||||
@@ -273,11 +299,11 @@ void S_PaintStereoFrom16( portable_samplepair_t *pbuf, int *volume, short *pData
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
static void S_Mix8MonoTimeCompress( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
static void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -309,7 +335,7 @@ void S_Mix8Mono( portable_samplepair_t *pbuf, int *volume, byte *pData, int inpu
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -335,7 +361,7 @@ void S_Mix8Stereo( portable_samplepair_t *pbuf, int *volume, byte *pData, int in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -357,7 +383,7 @@ void S_Mix16Mono( portable_samplepair_t *pbuf, int *volume, short *pData, int in
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
static void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int inputOffset, uint rateScale, int outCount )
|
||||||
{
|
{
|
||||||
int i, sampleIndex = 0;
|
int i, sampleIndex = 0;
|
||||||
uint sampleFrac = inputOffset;
|
uint sampleFrac = inputOffset;
|
||||||
@@ -379,7 +405,7 @@ void S_Mix16Stereo( portable_samplepair_t *pbuf, int *volume, short *pData, int
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
static void S_MixChannel( channel_t *pChannel, void *pData, int outputOffset, int inputOffset, uint fracRate, int outCount, int timecompress )
|
||||||
{
|
{
|
||||||
int pvol[CCHANVOLUMES];
|
int pvol[CCHANVOLUMES];
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||||
@@ -496,7 +522,7 @@ int S_MixDataToDevice( channel_t *pChannel, int sampleCount, int outRate, int ou
|
|||||||
return outOffset - startingOffset;
|
return outOffset - startingOffset;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean S_ShouldContinueMixing( channel_t *ch )
|
static qboolean S_ShouldContinueMixing( channel_t *ch )
|
||||||
{
|
{
|
||||||
if( ch->isSentence )
|
if( ch->isSentence )
|
||||||
{
|
{
|
||||||
@@ -517,12 +543,13 @@ qboolean S_ShouldContinueMixing( channel_t *ch )
|
|||||||
// this routine will fill the paintbuffer to endtime. Otherwise, fewer samples are mixed.
|
// this routine will fill the paintbuffer to endtime. Otherwise, fewer samples are mixed.
|
||||||
// if( endtime - paintedtime ) is not aligned on boundaries of 4,
|
// if( endtime - paintedtime ) is not aligned on boundaries of 4,
|
||||||
// we'll miss data if outputRate < SOUND_DMA_SPEED!
|
// we'll miss data if outputRate < SOUND_DMA_SPEED!
|
||||||
void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
static void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
||||||
{
|
{
|
||||||
channel_t *ch;
|
channel_t *ch;
|
||||||
wavdata_t *pSource;
|
wavdata_t *pSource;
|
||||||
int i, sampleCount;
|
int i, sampleCount;
|
||||||
qboolean bZeroVolume;
|
qboolean bZeroVolume;
|
||||||
|
qboolean local = Host_IsLocalGame();
|
||||||
|
|
||||||
// mix each channel into paintbuffer
|
// mix each channel into paintbuffer
|
||||||
ch = channels;
|
ch = channels;
|
||||||
@@ -549,7 +576,7 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
|||||||
{
|
{
|
||||||
// play, playvol
|
// play, playvol
|
||||||
}
|
}
|
||||||
else if(( s_listener.inmenu || s_listener.paused ) && !ch->localsound )
|
else if(( s_listener.inmenu || s_listener.paused ) && !ch->localsound && local )
|
||||||
{
|
{
|
||||||
// play only local sounds, keep pause for other
|
// play only local sounds, keep pause for other
|
||||||
continue;
|
continue;
|
||||||
@@ -567,6 +594,7 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
|||||||
|
|
||||||
// Don't mix sound data for sounds with zero volume. If it's a non-looping sound,
|
// Don't mix sound data for sounds with zero volume. If it's a non-looping sound,
|
||||||
// just remove the sound when its volume goes to zero.
|
// just remove the sound when its volume goes to zero.
|
||||||
|
|
||||||
bZeroVolume = !ch->leftvol && !ch->rightvol;
|
bZeroVolume = !ch->leftvol && !ch->rightvol;
|
||||||
|
|
||||||
if( !bZeroVolume )
|
if( !bZeroVolume )
|
||||||
@@ -576,7 +604,7 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
|||||||
bZeroVolume = true;
|
bZeroVolume = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if( !pSource || ( bZeroVolume && pSource->loopStart == -1 ))
|
if( !pSource || ( bZeroVolume && !FBitSet( pSource->flags, SOUND_LOOPED )))
|
||||||
{
|
{
|
||||||
if( !pSource )
|
if( !pSource )
|
||||||
{
|
{
|
||||||
@@ -629,7 +657,7 @@ void MIX_MixChannelsToPaintbuffer( int endtime, int rate, int outputRate )
|
|||||||
}
|
}
|
||||||
|
|
||||||
// pass in index -1...count+2, return pointer to source sample in either paintbuffer or delay buffer
|
// pass in index -1...count+2, return pointer to source sample in either paintbuffer or delay buffer
|
||||||
_inline portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem )
|
static portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem )
|
||||||
{
|
{
|
||||||
// The delay buffer is assumed to precede the paintbuffer by 6 duplicated samples
|
// The delay buffer is assumed to precede the paintbuffer by 6 duplicated samples
|
||||||
if( i == -1 ) return (&(pfiltermem[0]));
|
if( i == -1 ) return (&(pfiltermem[0]));
|
||||||
@@ -647,7 +675,7 @@ _inline portable_samplepair_t *S_GetNextpFilter( int i, portable_samplepair_t *p
|
|||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||||
|
|
||||||
void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
static void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||||
{
|
{
|
||||||
|
|
||||||
// implement cubic interpolation on 2x upsampled buffer. Effectively delays buffer contents by 2 samples.
|
// implement cubic interpolation on 2x upsampled buffer. Effectively delays buffer contents by 2 samples.
|
||||||
@@ -740,7 +768,7 @@ void S_Interpolate2xCubic( portable_samplepair_t *pbuffer, portable_samplepair_t
|
|||||||
// prevfilter: filter memory. NOTE: this must match the filtertype ie: filterlinear[] for FILTERTYPE_LINEAR
|
// prevfilter: filter memory. NOTE: this must match the filtertype ie: filterlinear[] for FILTERTYPE_LINEAR
|
||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
// count: how many samples to upsample. will become count*2 samples in buffer, in place.
|
||||||
void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
static void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int count )
|
||||||
{
|
{
|
||||||
int i, upCount = count<<1;
|
int i, upCount = count<<1;
|
||||||
|
|
||||||
@@ -769,7 +797,7 @@ void S_Interpolate2xLinear( portable_samplepair_t *pbuffer, portable_samplepair_
|
|||||||
// if NULL then perform no filtering.
|
// if NULL then perform no filtering.
|
||||||
// cfltmem: max number of sample pairs filter can use
|
// cfltmem: max number of sample pairs filter can use
|
||||||
// filtertype: FILTERTYPE_NONE, _LINEAR, _CUBIC etc. Must match prevfilter.
|
// filtertype: FILTERTYPE_NONE, _LINEAR, _CUBIC etc. Must match prevfilter.
|
||||||
void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
static void S_MixBufferUpsample2x( int count, portable_samplepair_t *pbuffer, portable_samplepair_t *pfiltermem, int cfltmem, int filtertype )
|
||||||
{
|
{
|
||||||
int upCount = count<<1;
|
int upCount = count<<1;
|
||||||
int i, j;
|
int i, j;
|
||||||
@@ -822,7 +850,7 @@ void MIX_ClearAllPaintBuffers( int SampleCount, qboolean clearFilters )
|
|||||||
// mixes pbuf1 + pbuf2 into pbuf3, count samples
|
// mixes pbuf1 + pbuf2 into pbuf3, count samples
|
||||||
// fgain is output gain 0-1.0
|
// fgain is output gain 0-1.0
|
||||||
// NOTE: pbuf3 may equal pbuf1 or pbuf2!
|
// NOTE: pbuf3 may equal pbuf1 or pbuf2!
|
||||||
void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
static void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgain )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf1, *pbuf2, *pbuf3;
|
portable_samplepair_t *pbuf1, *pbuf2, *pbuf3;
|
||||||
int i, gain;
|
int i, gain;
|
||||||
@@ -838,6 +866,14 @@ void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgai
|
|||||||
pbuf2 = paintbuffers[ibuf2].pbuf;
|
pbuf2 = paintbuffers[ibuf2].pbuf;
|
||||||
pbuf3 = paintbuffers[ibuf3].pbuf;
|
pbuf3 = paintbuffers[ibuf3].pbuf;
|
||||||
|
|
||||||
|
if( !gain )
|
||||||
|
{
|
||||||
|
// do not mix buf2 into buf3, just copy
|
||||||
|
if( pbuf1 != pbuf3 )
|
||||||
|
memcpy( pbuf3, pbuf1, sizeof( *pbuf1 ) * count );
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
// destination buffer stereo - average n chans down to stereo
|
// destination buffer stereo - average n chans down to stereo
|
||||||
|
|
||||||
// destination 2ch:
|
// destination 2ch:
|
||||||
@@ -855,7 +891,7 @@ void MIX_MixPaintbuffers( int ibuf1, int ibuf2, int ibuf3, int count, float fgai
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MIX_CompressPaintbuffer( int ipaint, int count )
|
static void MIX_CompressPaintbuffer( int ipaint, int count )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf;
|
portable_samplepair_t *pbuf;
|
||||||
paintbuffer_t *ppaint;
|
paintbuffer_t *ppaint;
|
||||||
@@ -871,7 +907,7 @@ void MIX_CompressPaintbuffer( int ipaint, int count )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void S_MixUpsample( int sampleCount, int filtertype )
|
static void S_MixUpsample( int sampleCount, int filtertype )
|
||||||
{
|
{
|
||||||
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
paintbuffer_t *ppaint = MIX_GetCurrentPaintbufferPtr();
|
||||||
int ifilter = ppaint->ifilter;
|
int ifilter = ppaint->ifilter;
|
||||||
@@ -884,7 +920,7 @@ void S_MixUpsample( int sampleCount, int filtertype )
|
|||||||
ppaint->ifilter++;
|
ppaint->ifilter++;
|
||||||
}
|
}
|
||||||
|
|
||||||
void MIX_MixRawSamplesBuffer( int end )
|
static void MIX_MixRawSamplesBuffer( int end )
|
||||||
{
|
{
|
||||||
portable_samplepair_t *pbuf, *roombuf, *streambuf;
|
portable_samplepair_t *pbuf, *roombuf, *streambuf;
|
||||||
uint i, j, stop;
|
uint i, j, stop;
|
||||||
@@ -928,7 +964,7 @@ void MIX_MixRawSamplesBuffer( int end )
|
|||||||
// IROOMBUFFER, IFACINGBUFFER, IFACINGAWAY
|
// IROOMBUFFER, IFACINGBUFFER, IFACINGAWAY
|
||||||
// dsp fx are then applied to these buffers by the caller.
|
// dsp fx are then applied to these buffers by the caller.
|
||||||
// caller also remixes all into final IPAINTBUFFER output.
|
// caller also remixes all into final IPAINTBUFFER output.
|
||||||
void MIX_UpsampleAllPaintbuffers( int end, int count )
|
static void MIX_UpsampleAllPaintbuffers( int end, int count )
|
||||||
{
|
{
|
||||||
// 11khz sounds are mixed into 3 buffers based on distance from listener, and facing direction
|
// 11khz sounds are mixed into 3 buffers based on distance from listener, and facing direction
|
||||||
// These buffers are facing, facingaway, room
|
// These buffers are facing, facingaway, room
|
||||||
@@ -999,7 +1035,8 @@ void MIX_PaintChannels( int endtime )
|
|||||||
MIX_UpsampleAllPaintbuffers( end, count );
|
MIX_UpsampleAllPaintbuffers( end, count );
|
||||||
|
|
||||||
// process all sounds with DSP
|
// process all sounds with DSP
|
||||||
DSP_Process( idsp_room, MIX_GetPFrontFromIPaint( IROOMBUFFER ), count );
|
if( cls.key_dest != key_menu )
|
||||||
|
DSP_Process( MIX_GetPFrontFromIPaint( IROOMBUFFER ), count );
|
||||||
|
|
||||||
// add music or soundtrack from movie (no dsp)
|
// add music or soundtrack from movie (no dsp)
|
||||||
MIX_MixPaintbuffers( IPAINTBUFFER, IROOMBUFFER, IPAINTBUFFER, count, S_GetMasterVolume() );
|
MIX_MixPaintbuffers( IPAINTBUFFER, IROOMBUFFER, IPAINTBUFFER, count, S_GetMasterVolume() );
|
||||||
|
|||||||
@@ -96,6 +96,7 @@ void S_StartBackgroundTrack( const char *introTrack, const char *mainTrack, int
|
|||||||
|
|
||||||
// open stream
|
// open stream
|
||||||
s_bgTrack.stream = FS_OpenStream( introTrack );
|
s_bgTrack.stream = FS_OpenStream( introTrack );
|
||||||
|
|
||||||
Q_strncpy( s_bgTrack.current, introTrack, sizeof( s_bgTrack.current ));
|
Q_strncpy( s_bgTrack.current, introTrack, sizeof( s_bgTrack.current ));
|
||||||
memset( &musicfade, 0, sizeof( musicfade )); // clear any soundfade
|
memset( &musicfade, 0, sizeof( musicfade )); // clear any soundfade
|
||||||
s_bgTrack.source = cls.key_dest;
|
s_bgTrack.source = cls.key_dest;
|
||||||
@@ -141,7 +142,7 @@ S_StreamGetCurrentState
|
|||||||
save\restore code
|
save\restore code
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position )
|
qboolean S_StreamGetCurrentState( char *currentTrack, size_t currentTrackSize, char *loopTrack, size_t loopTrackSize, int *position )
|
||||||
{
|
{
|
||||||
if( !s_bgTrack.stream )
|
if( !s_bgTrack.stream )
|
||||||
return false; // not active
|
return false; // not active
|
||||||
@@ -149,15 +150,15 @@ qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *posi
|
|||||||
if( currentTrack )
|
if( currentTrack )
|
||||||
{
|
{
|
||||||
if( s_bgTrack.current[0] )
|
if( s_bgTrack.current[0] )
|
||||||
Q_strncpy( currentTrack, s_bgTrack.current, MAX_STRING );
|
Q_strncpy( currentTrack, s_bgTrack.current, currentTrackSize );
|
||||||
else Q_strncpy( currentTrack, "*", MAX_STRING ); // no track
|
else Q_strncpy( currentTrack, "*", currentTrackSize ); // no track
|
||||||
}
|
}
|
||||||
|
|
||||||
if( loopTrack )
|
if( loopTrack )
|
||||||
{
|
{
|
||||||
if( s_bgTrack.loopName[0] )
|
if( s_bgTrack.loopName[0] )
|
||||||
Q_strncpy( loopTrack, s_bgTrack.loopName, MAX_STRING );
|
Q_strncpy( loopTrack, s_bgTrack.loopName, loopTrackSize );
|
||||||
else Q_strncpy( loopTrack, "*", MAX_STRING ); // no track
|
else Q_strncpy( loopTrack, "*", loopTrackSize ); // no track
|
||||||
}
|
}
|
||||||
|
|
||||||
if( position )
|
if( position )
|
||||||
|
|||||||
@@ -16,204 +16,6 @@ GNU General Public License for more details.
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
|
|
||||||
// hardcoded macros to test for zero crossing
|
|
||||||
#define ZERO_X_8( b ) (( b ) < 2 && ( b ) > -2 )
|
|
||||||
#define ZERO_X_16( b ) (( b ) < 512 && ( b ) > -512 )
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose: Search backward for a zero crossing starting at sample
|
|
||||||
// Input : sample - starting point
|
|
||||||
// Output : position of zero crossing
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample )
|
|
||||||
{
|
|
||||||
if( pWaveData == NULL )
|
|
||||||
return sample;
|
|
||||||
|
|
||||||
if( pWaveData->type == WF_PCMDATA )
|
|
||||||
{
|
|
||||||
int sampleSize;
|
|
||||||
|
|
||||||
sampleSize = pWaveData->width * pWaveData->channels;
|
|
||||||
|
|
||||||
// this can never be zero -- other functions divide by this.
|
|
||||||
// This should never happen, but avoid crashing
|
|
||||||
if( sampleSize <= 0 ) sampleSize = 1;
|
|
||||||
|
|
||||||
if( pWaveData->width == 1 )
|
|
||||||
{
|
|
||||||
signed char *pData = (signed char *)(pWaveData->buffer + sample * sampleSize);
|
|
||||||
qboolean zero = false;
|
|
||||||
|
|
||||||
if( pWaveData->channels == 1 )
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_8( *pData ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample--;
|
|
||||||
pData--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample--;
|
|
||||||
pData--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
short *pData = (short *)(pWaveData->buffer + sample * sampleSize);
|
|
||||||
qboolean zero = false;
|
|
||||||
|
|
||||||
if( pWaveData->channels == 1 )
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_16(*pData ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
pData--;
|
|
||||||
sample--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample--;
|
|
||||||
pData--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return sample;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
// Purpose: Search forward for a zero crossing
|
|
||||||
// Input : sample - starting point
|
|
||||||
// Output : position of found zero crossing
|
|
||||||
//-----------------------------------------------------------------------------
|
|
||||||
int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample )
|
|
||||||
{
|
|
||||||
if( pWaveData == NULL )
|
|
||||||
return sample;
|
|
||||||
|
|
||||||
if( pWaveData->type == WF_PCMDATA )
|
|
||||||
{
|
|
||||||
int sampleSize;
|
|
||||||
|
|
||||||
sampleSize = pWaveData->width * pWaveData->channels;
|
|
||||||
|
|
||||||
// this can never be zero -- other functions divide by this.
|
|
||||||
// This should never happen, but avoid crashing
|
|
||||||
if( sampleSize <= 0 ) sampleSize = 1;
|
|
||||||
|
|
||||||
if( pWaveData->width == 1 ) // 8-bit
|
|
||||||
{
|
|
||||||
signed char *pData = (signed char *)(pWaveData->buffer + sample * sampleSize);
|
|
||||||
qboolean zero = false;
|
|
||||||
|
|
||||||
if( pWaveData->channels == 1 )
|
|
||||||
{
|
|
||||||
while( sample < pWaveData->samples && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_8( *pData ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample++;
|
|
||||||
pData++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while( sample < pWaveData->samples && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_8( *pData ) && ZERO_X_8( pData[1] ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample++;
|
|
||||||
pData++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
short *pData = (short *)(pWaveData->buffer + sample * sampleSize);
|
|
||||||
qboolean zero = false;
|
|
||||||
|
|
||||||
if( pWaveData->channels == 1 )
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_16( *pData ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
pData++;
|
|
||||||
sample++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
while( sample > 0 && !zero )
|
|
||||||
{
|
|
||||||
if( ZERO_X_16( *pData ) && ZERO_X_16( pData[1] ))
|
|
||||||
{
|
|
||||||
zero = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
sample++;
|
|
||||||
pData++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return sample;
|
|
||||||
}
|
|
||||||
|
|
||||||
//-----------------------------------------------------------------------------
|
//-----------------------------------------------------------------------------
|
||||||
// Purpose: wrap the position wrt looping
|
// Purpose: wrap the position wrt looping
|
||||||
// Input : samplePosition - absolute position
|
// Input : samplePosition - absolute position
|
||||||
@@ -225,7 +27,7 @@ int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean us
|
|||||||
// convert to a position within the loop
|
// convert to a position within the loop
|
||||||
// At the end of the loop, we return a short buffer, and subsequent call
|
// At the end of the loop, we return a short buffer, and subsequent call
|
||||||
// will loop back and get the rest of the buffer
|
// will loop back and get the rest of the buffer
|
||||||
if( pSource->loopStart >= 0 && samplePosition >= pSource->samples && use_loop )
|
if( FBitSet( pSource->flags, SOUND_LOOPED ) && samplePosition >= pSource->samples && use_loop )
|
||||||
{
|
{
|
||||||
// size of loop
|
// size of loop
|
||||||
int loopSize = pSource->samples - pSource->loopStart;
|
int loopSize = pSource->samples - pSource->loopStart;
|
||||||
@@ -279,28 +81,3 @@ int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int s
|
|||||||
|
|
||||||
return sampleCount;
|
return sampleCount;
|
||||||
}
|
}
|
||||||
|
|
||||||
// move the current position to newPosition
|
|
||||||
void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition )
|
|
||||||
{
|
|
||||||
if( pSource )
|
|
||||||
newPosition = S_ZeroCrossingAfter( pSource, newPosition );
|
|
||||||
|
|
||||||
pChan->pMixer.sample = newPosition;
|
|
||||||
}
|
|
||||||
|
|
||||||
// end playback at newEndPosition
|
|
||||||
void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition )
|
|
||||||
{
|
|
||||||
// forced end of zero means play the whole sample
|
|
||||||
if( !newEndPosition ) newEndPosition = 1;
|
|
||||||
|
|
||||||
if( pSource )
|
|
||||||
newEndPosition = S_ZeroCrossingBefore( pSource, newEndPosition );
|
|
||||||
|
|
||||||
// past current position? limit.
|
|
||||||
if( newEndPosition < pChan->pMixer.sample )
|
|
||||||
newEndPosition = pChan->pMixer.sample;
|
|
||||||
|
|
||||||
pChan->pMixer.forcedEndSample = newEndPosition;
|
|
||||||
}
|
|
||||||
|
|||||||
@@ -16,13 +16,128 @@ GNU General Public License for more details.
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "sound.h"
|
#include "sound.h"
|
||||||
#include "const.h"
|
#include "const.h"
|
||||||
#include "sequence.h"
|
|
||||||
#include <ctype.h>
|
#include <ctype.h>
|
||||||
|
|
||||||
|
#define TRIM_SCAN_MAX 255
|
||||||
|
#define TRIM_SAMPLES_BELOW_8 2
|
||||||
|
#define TRIM_SAMPLES_BELOW_16 512 // 65k * 2 / 256
|
||||||
|
|
||||||
|
#define CVOXFILESENTENCEMAX 4096
|
||||||
|
|
||||||
static int cszrawsentences = 0;
|
static int cszrawsentences = 0;
|
||||||
static char *rgpszrawsentence[CVOXFILESENTENCEMAX];
|
static char *rgpszrawsentence[CVOXFILESENTENCEMAX];
|
||||||
static const char *voxperiod = "_period", *voxcomma = "_comma";
|
static const char *voxperiod = "_period", *voxcomma = "_comma";
|
||||||
|
|
||||||
|
static qboolean S_ShouldTrimSample8( const int8_t *buf, int channels )
|
||||||
|
{
|
||||||
|
if( abs( buf[0] ) > TRIM_SAMPLES_BELOW_8 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( channels >= 2 && abs( buf[1] ) > TRIM_SAMPLES_BELOW_8 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static qboolean S_ShouldTrimSample16( const int16_t *buf, int channels )
|
||||||
|
{
|
||||||
|
if( abs( buf[0] ) > TRIM_SAMPLES_BELOW_16 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if( channels >= 2 && abs( buf[1] ) > TRIM_SAMPLES_BELOW_16 )
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int S_TrimStart( const wavdata_t *wav, int start )
|
||||||
|
{
|
||||||
|
size_t channels = wav->channels, width = wav->width, i;
|
||||||
|
|
||||||
|
if( wav->type != WF_PCMDATA )
|
||||||
|
return start;
|
||||||
|
|
||||||
|
if( width == 1 )
|
||||||
|
{
|
||||||
|
const int8_t *data = (const int8_t *)&wav->buffer[channels * width * start];
|
||||||
|
|
||||||
|
for( i = 0; i < TRIM_SCAN_MAX && start < wav->samples; i++ )
|
||||||
|
{
|
||||||
|
if( !S_ShouldTrimSample8( data, wav->channels ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
start += channels;
|
||||||
|
data += channels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if( width == 2 )
|
||||||
|
{
|
||||||
|
const int16_t *data = (const int16_t *)&wav->buffer[channels * width * start];
|
||||||
|
|
||||||
|
for( i = 0; i < TRIM_SCAN_MAX && start < wav->samples; i++ )
|
||||||
|
{
|
||||||
|
if( !S_ShouldTrimSample16( data, wav->channels ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
start += channels;
|
||||||
|
data += channels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return start;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int S_TrimEnd( const wavdata_t *wav, int end )
|
||||||
|
{
|
||||||
|
size_t channels = wav->channels, width = wav->width, i;
|
||||||
|
|
||||||
|
if( wav->type != WF_PCMDATA )
|
||||||
|
return end;
|
||||||
|
|
||||||
|
if( width == 1 )
|
||||||
|
{
|
||||||
|
const int8_t *data = (const int8_t *)&wav->buffer[channels * width * end];
|
||||||
|
|
||||||
|
for( i = 0; i < TRIM_SCAN_MAX && end > 0; i++ )
|
||||||
|
{
|
||||||
|
if( !S_ShouldTrimSample8( data, wav->channels ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
end -= channels;
|
||||||
|
data -= channels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if( width == 2 )
|
||||||
|
{
|
||||||
|
const int16_t *data = (const int16_t *)&wav->buffer[channels * width * end];
|
||||||
|
|
||||||
|
for( i = 0; i < TRIM_SCAN_MAX && end > 0; i++ )
|
||||||
|
{
|
||||||
|
if( !S_ShouldTrimSample16( data, wav->channels ))
|
||||||
|
break;
|
||||||
|
|
||||||
|
end -= channels;
|
||||||
|
data -= channels;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return end;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void S_TrimStartEndTimes( channel_t *ch, wavdata_t *wav, int start, int end )
|
||||||
|
{
|
||||||
|
ch->pMixer.sample = start = S_TrimStart( wav, start );
|
||||||
|
|
||||||
|
// don't overrun the buffer while trimming end
|
||||||
|
if( end == 0 )
|
||||||
|
end = wav->samples - wav->channels;
|
||||||
|
|
||||||
|
if( end < start )
|
||||||
|
end = start;
|
||||||
|
|
||||||
|
ch->pMixer.forcedEndSample = S_TrimEnd( wav, end );
|
||||||
|
}
|
||||||
|
|
||||||
// return number of samples mixed
|
// return number of samples mixed
|
||||||
int VOX_MixDataToDevice( channel_t *pchan, int sampleCount, int outputRate, int outputOffset )
|
int VOX_MixDataToDevice( channel_t *pchan, int sampleCount, int outputRate, int outputOffset )
|
||||||
{
|
{
|
||||||
@@ -79,11 +194,7 @@ void VOX_LoadWord( channel_t *ch )
|
|||||||
|
|
||||||
if( end <= start ) end = 0;
|
if( end <= start ) end = 0;
|
||||||
|
|
||||||
if( start )
|
S_TrimStartEndTimes( ch, data, start * 0.01f * samples, end * 0.01f * samples );
|
||||||
S_SetSampleStart( ch, data, start * 0.01f * samples );
|
|
||||||
|
|
||||||
if( end )
|
|
||||||
S_SetSampleEnd( ch, data, end * 0.01f * samples );
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void VOX_FreeWord( channel_t *ch )
|
void VOX_FreeWord( channel_t *ch )
|
||||||
@@ -165,25 +276,12 @@ static const char *VOX_LookupString( const char *pszin )
|
|||||||
int i = -1, len;
|
int i = -1, len;
|
||||||
const char *c;
|
const char *c;
|
||||||
|
|
||||||
// check if we are a CSCZ or immediate sentence
|
// check if we are an immediate sentence
|
||||||
if( *pszin == '#' )
|
if( *pszin == '#' )
|
||||||
{
|
|
||||||
// Q_atoi is too smart and allows negative values
|
|
||||||
// so check with Q_isdigit beforehand
|
|
||||||
if( Q_isdigit( pszin + 1 ))
|
|
||||||
{
|
|
||||||
sentenceEntry_s *sentenceEntry;
|
|
||||||
i = Q_atoi( pszin + 1 );
|
|
||||||
if(( sentenceEntry = Sequence_GetSentenceByIndex( i )))
|
|
||||||
return sentenceEntry->data;
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
// immediate sentence, probably coming from "speak" command
|
// immediate sentence, probably coming from "speak" command
|
||||||
return pszin + 1;
|
return pszin + 1;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// check if we received an index
|
// check if we received an index
|
||||||
if( Q_isdigit( pszin ))
|
if( Q_isdigit( pszin ))
|
||||||
|
|||||||
@@ -20,57 +20,37 @@ extern poolhandle_t sndpool;
|
|||||||
|
|
||||||
#include "xash3d_mathlib.h"
|
#include "xash3d_mathlib.h"
|
||||||
|
|
||||||
// sound engine rate defines
|
#define XASH_AUDIO_CD_QUALITY 1 // some platforms might need this
|
||||||
#define SOUND_DMA_SPEED 44100 // hardware playback rate
|
|
||||||
#define SOUND_11k 11025 // 11khz sample rate
|
|
||||||
#define SOUND_16k 16000 // 16khz sample rate
|
|
||||||
#define SOUND_22k 22050 // 22khz sample rate
|
|
||||||
#define SOUND_32k 32000 // 32khz sample rate
|
|
||||||
#define SOUND_44k 44100 // 44khz sample rate
|
|
||||||
#define DMA_MSEC_PER_SAMPLE ((float)(1000.0 / SOUND_DMA_SPEED))
|
|
||||||
|
|
||||||
// fixed point stuff for real-time resampling
|
// sound engine rate defines
|
||||||
#define FIX_BITS 28
|
#if XASH_AUDIO_CD_QUALITY
|
||||||
#define FIX_SCALE (1 << FIX_BITS)
|
#define SOUND_11k 11025 // 11khz sample rate
|
||||||
#define FIX_MASK ((1 << FIX_BITS)-1)
|
#define SOUND_22k 22050 // 22khz sample rate
|
||||||
#define FIX_FLOAT(a) ((int)((a) * FIX_SCALE))
|
#define SOUND_44k 44100 // 44khz sample rate
|
||||||
#define FIX(a) (((int)(a)) << FIX_BITS)
|
#else // XASH_AUDIO_CD_QUALITY
|
||||||
#define FIX_INTPART(a) (((int)(a)) >> FIX_BITS)
|
#define SOUND_11k 12000 // 11khz sample rate
|
||||||
#define FIX_FRACTION(a,b) (FIX(a)/(b))
|
#define SOUND_22k 24000 // 22khz sample rate
|
||||||
#define FIX_FRACPART(a) ((a) & FIX_MASK)
|
#define SOUND_44k 48000 // 44khz sample rate
|
||||||
|
#endif // XASH_AUDIO_CD_QUALITY
|
||||||
|
|
||||||
|
#define SOUND_DMA_SPEED SOUND_44k // hardware playback rate
|
||||||
|
|
||||||
// NOTE: clipped sound at 32760 to avoid overload
|
// NOTE: clipped sound at 32760 to avoid overload
|
||||||
#define CLIP( x ) (( x ) > 32760 ? 32760 : (( x ) < -32760 ? -32760 : ( x )))
|
#define CLIP( x ) (( x ) > 32760 ? 32760 : (( x ) < -32760 ? -32760 : ( x )))
|
||||||
|
|
||||||
#define PAINTBUFFER_SIZE 1024 // 44k: was 512
|
#define PAINTBUFFER_SIZE 1024 // 44k: was 512
|
||||||
#define PAINTBUFFER (g_curpaintbuffer)
|
|
||||||
#define CPAINTBUFFERS 3
|
|
||||||
|
|
||||||
// sound mixing buffer
|
|
||||||
#define CPAINTFILTERMEM 3
|
|
||||||
#define CPAINTFILTERS 4 // maximum number of consecutive upsample passes per paintbuffer
|
|
||||||
|
|
||||||
#define S_RAW_SOUND_IDLE_SEC 10 // time interval for idling raw sound before it's freed
|
#define S_RAW_SOUND_IDLE_SEC 10 // time interval for idling raw sound before it's freed
|
||||||
#define S_RAW_SOUND_BACKGROUNDTRACK -2
|
#define S_RAW_SOUND_BACKGROUNDTRACK -2
|
||||||
#define S_RAW_SOUND_SOUNDTRACK -1
|
#define S_RAW_SOUND_SOUNDTRACK -1
|
||||||
#define S_RAW_SAMPLES_PRECISION_BITS 14
|
#define S_RAW_SAMPLES_PRECISION_BITS 14
|
||||||
|
|
||||||
#define CIN_FRAMETIME (1.0f / 30.0f)
|
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
int left;
|
int left;
|
||||||
int right;
|
int right;
|
||||||
} portable_samplepair_t;
|
} portable_samplepair_t;
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
qboolean factive; // if true, mix to this paintbuffer using flags
|
|
||||||
portable_samplepair_t *pbuf; // front stereo mix buffer, for 2 or 4 channel mixing
|
|
||||||
int ifilter; // current filter memory buffer to use for upsampling pass
|
|
||||||
portable_samplepair_t fltmem[CPAINTFILTERS][CPAINTFILTERMEM];
|
|
||||||
} paintbuffer_t;
|
|
||||||
|
|
||||||
typedef struct sfx_s
|
typedef struct sfx_s
|
||||||
{
|
{
|
||||||
char name[MAX_QPATH];
|
char name[MAX_QPATH];
|
||||||
@@ -81,12 +61,6 @@ typedef struct sfx_s
|
|||||||
struct sfx_s *hashNext;
|
struct sfx_s *hashNext;
|
||||||
} sfx_t;
|
} sfx_t;
|
||||||
|
|
||||||
extern portable_samplepair_t paintbuffer[];
|
|
||||||
extern portable_samplepair_t roombuffer[];
|
|
||||||
extern portable_samplepair_t temppaintbuffer[];
|
|
||||||
extern portable_samplepair_t *g_curpaintbuffer;
|
|
||||||
extern paintbuffer_t paintbuffers[];
|
|
||||||
|
|
||||||
// structure used for fading in and out client sound volume.
|
// structure used for fading in and out client sound volume.
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
@@ -105,9 +79,9 @@ typedef struct
|
|||||||
|
|
||||||
typedef struct snd_format_s
|
typedef struct snd_format_s
|
||||||
{
|
{
|
||||||
unsigned int speed;
|
uint speed;
|
||||||
unsigned int width;
|
byte width;
|
||||||
unsigned int channels;
|
byte channels;
|
||||||
} snd_format_t;
|
} snd_format_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
@@ -115,8 +89,8 @@ typedef struct
|
|||||||
snd_format_t format;
|
snd_format_t format;
|
||||||
int samples; // mono samples in buffer
|
int samples; // mono samples in buffer
|
||||||
int samplepos; // in mono samples
|
int samplepos; // in mono samples
|
||||||
byte *buffer;
|
|
||||||
qboolean initialized; // sound engine is active
|
qboolean initialized; // sound engine is active
|
||||||
|
byte *buffer;
|
||||||
const char *backendName;
|
const char *backendName;
|
||||||
} dma_t;
|
} dma_t;
|
||||||
|
|
||||||
@@ -125,7 +99,6 @@ typedef struct
|
|||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
double sample;
|
double sample;
|
||||||
|
|
||||||
wavdata_t *pData;
|
wavdata_t *pData;
|
||||||
double forcedEndSample;
|
double forcedEndSample;
|
||||||
qboolean finished;
|
qboolean finished;
|
||||||
@@ -140,15 +113,15 @@ typedef struct rawchan_s
|
|||||||
float dist_mult; // distance multiplier (attenuation/clipK)
|
float dist_mult; // distance multiplier (attenuation/clipK)
|
||||||
vec3_t origin; // only use if fixed_origin is set
|
vec3_t origin; // only use if fixed_origin is set
|
||||||
volatile uint s_rawend;
|
volatile uint s_rawend;
|
||||||
wavdata_t sound_info; // advance play position
|
|
||||||
float oldtime; // catch time jumps
|
float oldtime; // catch time jumps
|
||||||
|
wavdata_t sound_info; // advance play position
|
||||||
size_t max_samples; // buffer length
|
size_t max_samples; // buffer length
|
||||||
portable_samplepair_t rawsamples[1]; // variable sized
|
portable_samplepair_t rawsamples[1]; // variable sized
|
||||||
} rawchan_t;
|
} rawchan_t;
|
||||||
|
|
||||||
typedef struct channel_s
|
typedef struct channel_s
|
||||||
{
|
{
|
||||||
char name[16]; // keept sentence name
|
char name[16]; // keep sentence name
|
||||||
sfx_t *sfx; // sfx number
|
sfx_t *sfx; // sfx number
|
||||||
|
|
||||||
int leftvol; // 0-255 left volume
|
int leftvol; // 0-255 left volume
|
||||||
@@ -159,7 +132,6 @@ typedef struct channel_s
|
|||||||
vec3_t origin; // only use if fixed_origin is set
|
vec3_t origin; // only use if fixed_origin is set
|
||||||
float dist_mult; // distance multiplier (attenuation/clipK)
|
float dist_mult; // distance multiplier (attenuation/clipK)
|
||||||
int master_vol; // 0-255 master volume
|
int master_vol; // 0-255 master volume
|
||||||
qboolean isSentence; // bit who indicated sentence
|
|
||||||
int basePitch; // base pitch percent (100% is normal pitch playback)
|
int basePitch; // base pitch percent (100% is normal pitch playback)
|
||||||
float pitch; // real-time pitch after any modulation or shift by dynamic data
|
float pitch; // real-time pitch after any modulation or shift by dynamic data
|
||||||
qboolean use_loop; // don't loop default and local sounds
|
qboolean use_loop; // don't loop default and local sounds
|
||||||
@@ -168,6 +140,7 @@ typedef struct channel_s
|
|||||||
mixer_t pMixer;
|
mixer_t pMixer;
|
||||||
|
|
||||||
// sentence mixer
|
// sentence mixer
|
||||||
|
qboolean isSentence; // bit indicating sentence
|
||||||
int wordIndex;
|
int wordIndex;
|
||||||
mixer_t *currentWord; // NULL if sentence is finished
|
mixer_t *currentWord; // NULL if sentence is finished
|
||||||
voxword_t words[CVOXWORDMAX];
|
voxword_t words[CVOXWORDMAX];
|
||||||
@@ -176,7 +149,6 @@ typedef struct channel_s
|
|||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
vec3_t origin; // simorg + view_ofs
|
vec3_t origin; // simorg + view_ofs
|
||||||
vec3_t velocity;
|
|
||||||
vec3_t forward;
|
vec3_t forward;
|
||||||
vec3_t right;
|
vec3_t right;
|
||||||
vec3_t up;
|
vec3_t up;
|
||||||
@@ -219,10 +191,8 @@ extern dma_t dma;
|
|||||||
|
|
||||||
extern convar_t s_musicvolume;
|
extern convar_t s_musicvolume;
|
||||||
extern convar_t s_lerping;
|
extern convar_t s_lerping;
|
||||||
extern convar_t *dsp_off;
|
extern convar_t s_test; // cvar to test new effects
|
||||||
extern convar_t s_test; // cvar to testify new effects
|
|
||||||
extern convar_t s_samplecount;
|
extern convar_t s_samplecount;
|
||||||
extern convar_t snd_mute_losefocus;
|
|
||||||
extern convar_t s_warn_late_precache;
|
extern convar_t s_warn_late_precache;
|
||||||
|
|
||||||
void S_InitScaletable( void );
|
void S_InitScaletable( void );
|
||||||
@@ -256,8 +226,7 @@ void S_InitSounds( void );
|
|||||||
void SX_Init( void );
|
void SX_Init( void );
|
||||||
void SX_Free( void );
|
void SX_Free( void );
|
||||||
void CheckNewDspPresets( void );
|
void CheckNewDspPresets( void );
|
||||||
void DSP_Process( int idsp, portable_samplepair_t *pbfront, int sampleCount );
|
void DSP_Process( portable_samplepair_t *pbfront, int sampleCount );
|
||||||
float DSP_GetGain( int idsp );
|
|
||||||
void DSP_ClearState( void );
|
void DSP_ClearState( void );
|
||||||
|
|
||||||
qboolean S_Init( void );
|
qboolean S_Init( void );
|
||||||
@@ -295,7 +264,6 @@ void SND_ForceCloseMouth( int entnum );
|
|||||||
//
|
//
|
||||||
void S_StreamSoundTrack( void );
|
void S_StreamSoundTrack( void );
|
||||||
void S_StreamBackgroundTrack( void );
|
void S_StreamBackgroundTrack( void );
|
||||||
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
|
|
||||||
void S_PrintBackgroundTrackState( void );
|
void S_PrintBackgroundTrackState( void );
|
||||||
void S_FadeMusicVolume( float fadePercent );
|
void S_FadeMusicVolume( float fadePercent );
|
||||||
|
|
||||||
@@ -306,8 +274,6 @@ int S_ZeroCrossingAfter( wavdata_t *pWaveData, int sample );
|
|||||||
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample );
|
int S_ZeroCrossingBefore( wavdata_t *pWaveData, int sample );
|
||||||
int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean use_loop );
|
int S_ConvertLoopedPosition( wavdata_t *pSource, int samplePosition, qboolean use_loop );
|
||||||
int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int sampleCount, qboolean use_loop );
|
int S_GetOutputData( wavdata_t *pSource, void **pData, int samplePosition, int sampleCount, qboolean use_loop );
|
||||||
void S_SetSampleStart( channel_t *pChan, wavdata_t *pSource, int newPosition );
|
|
||||||
void S_SetSampleEnd( channel_t *pChan, wavdata_t *pSource, int newEndPosition );
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// s_vox.c
|
// s_vox.c
|
||||||
|
|||||||
@@ -20,34 +20,20 @@ GNU General Public License for more details.
|
|||||||
#include "vid_common.h"
|
#include "vid_common.h"
|
||||||
#include "platform/platform.h"
|
#include "platform/platform.h"
|
||||||
|
|
||||||
#define WINDOW_NAME XASH_ENGINE_NAME " Window" // Half-Life
|
static CVAR_DEFINE_AUTO( vid_mode, "0", FCVAR_RENDERINFO, "current video mode index (used only for storage)" );
|
||||||
convar_t *vid_fullscreen;
|
static CVAR_DEFINE_AUTO( vid_rotate, "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" );
|
||||||
convar_t *vid_mode;
|
static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" );
|
||||||
convar_t *vid_brightness;
|
|
||||||
convar_t *vid_gamma;
|
CVAR_DEFINE_AUTO( vid_highdpi, "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable High-DPI mode" );
|
||||||
convar_t *vid_highdpi;
|
CVAR_DEFINE_AUTO( vid_maximized, "0", FCVAR_RENDERINFO, "window maximized state, read-only" );
|
||||||
|
CVAR_DEFINE( vid_fullscreen, "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "fullscreen state (0 windowed, 1 fullscreen, 2 borderless)" );
|
||||||
|
CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
|
||||||
|
CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
|
||||||
|
CVAR_DEFINE( window_xpos, "_window_xpos", "-1", FCVAR_RENDERINFO, "window position by horizontal" );
|
||||||
|
CVAR_DEFINE( window_ypos, "_window_ypos", "-1", FCVAR_RENDERINFO, "window position by vertical" );
|
||||||
|
|
||||||
glwstate_t glw_state;
|
glwstate_t glw_state;
|
||||||
|
|
||||||
convar_t *window_xpos;
|
|
||||||
convar_t *window_ypos;
|
|
||||||
|
|
||||||
convar_t *vid_rotate;
|
|
||||||
convar_t *vid_scale;
|
|
||||||
|
|
||||||
/*
|
|
||||||
=================
|
|
||||||
VID_StartupGamma
|
|
||||||
=================
|
|
||||||
*/
|
|
||||||
void VID_StartupGamma( void )
|
|
||||||
{
|
|
||||||
BuildGammaTable( vid_gamma->value, vid_brightness->value );
|
|
||||||
Con_Reportf( "VID_StartupGamma: gamma %g brightness %g\n", vid_gamma->value, vid_brightness->value );
|
|
||||||
ClearBits( vid_brightness->flags, FCVAR_CHANGED );
|
|
||||||
ClearBits( vid_gamma->flags, FCVAR_CHANGED );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=================
|
=================
|
||||||
VID_InitDefaultResolution
|
VID_InitDefaultResolution
|
||||||
@@ -66,7 +52,7 @@ void VID_InitDefaultResolution( void )
|
|||||||
R_SaveVideoMode
|
R_SaveVideoMode
|
||||||
=================
|
=================
|
||||||
*/
|
*/
|
||||||
void R_SaveVideoMode( int w, int h, int render_w, int render_h )
|
void R_SaveVideoMode( int w, int h, int render_w, int render_h, qboolean maximized )
|
||||||
{
|
{
|
||||||
if( !w || !h || !render_w || !render_h )
|
if( !w || !h || !render_w || !render_h )
|
||||||
{
|
{
|
||||||
@@ -79,6 +65,7 @@ void R_SaveVideoMode( int w, int h, int render_w, int render_h )
|
|||||||
|
|
||||||
Cvar_SetValue( "width", w );
|
Cvar_SetValue( "width", w );
|
||||||
Cvar_SetValue( "height", h );
|
Cvar_SetValue( "height", h );
|
||||||
|
Cvar_DirectSet( &vid_maximized, maximized ? "1" : "0" );
|
||||||
|
|
||||||
// immediately drop changed state or we may trigger
|
// immediately drop changed state or we may trigger
|
||||||
// video subsystem to reapply settings
|
// video subsystem to reapply settings
|
||||||
@@ -124,11 +111,11 @@ check vid modes and fullscreen
|
|||||||
*/
|
*/
|
||||||
void VID_CheckChanges( void )
|
void VID_CheckChanges( void )
|
||||||
{
|
{
|
||||||
if( FBitSet( cl_allow_levelshots->flags, FCVAR_CHANGED ))
|
if( FBitSet( cl_allow_levelshots.flags, FCVAR_CHANGED ))
|
||||||
{
|
{
|
||||||
//GL_FreeTexture( cls.loadingBar );
|
//GL_FreeTexture( cls.loadingBar );
|
||||||
SCR_RegisterTextures(); // reload 'lambda' image
|
SCR_RegisterTextures(); // reload 'lambda' image
|
||||||
ClearBits( cl_allow_levelshots->flags, FCVAR_CHANGED );
|
ClearBits( cl_allow_levelshots.flags, FCVAR_CHANGED );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( host.renderinfo_changed )
|
if( host.renderinfo_changed )
|
||||||
@@ -145,6 +132,36 @@ void VID_CheckChanges( void )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
===============
|
||||||
|
VID_SetDisplayTransform
|
||||||
|
|
||||||
|
notify ref dll about screen transformations
|
||||||
|
===============
|
||||||
|
*/
|
||||||
|
void VID_SetDisplayTransform( int *render_w, int *render_h )
|
||||||
|
{
|
||||||
|
uint rotate = vid_rotate.value;
|
||||||
|
|
||||||
|
if( ref.dllFuncs.R_SetDisplayTransform( rotate, 0, 0, vid_scale.value, vid_scale.value ))
|
||||||
|
{
|
||||||
|
if( rotate & 1 )
|
||||||
|
{
|
||||||
|
int swap = *render_w;
|
||||||
|
|
||||||
|
*render_w = *render_h;
|
||||||
|
*render_h = swap;
|
||||||
|
}
|
||||||
|
|
||||||
|
*render_h /= vid_scale.value;
|
||||||
|
*render_w /= vid_scale.value;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Con_Printf( S_WARN "failed to setup screen transform\n" );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static void VID_Mode_f( void )
|
static void VID_Mode_f( void )
|
||||||
{
|
{
|
||||||
int w, h;
|
int w, h;
|
||||||
@@ -177,29 +194,28 @@ static void VID_Mode_f( void )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
R_ChangeDisplaySettings( w, h, Cvar_VariableInteger( "fullscreen" ) );
|
R_ChangeDisplaySettings( w, h, bound( 0, vid_fullscreen.value, WINDOW_MODE_COUNT - 1 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
void VID_Init( void )
|
void VID_Init( void )
|
||||||
{
|
{
|
||||||
// system screen width and height (don't suppose for change from console at all)
|
// system screen width and height (don't suppose for change from console at all)
|
||||||
Cvar_Get( "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
|
Cvar_RegisterVariable( &window_width );
|
||||||
Cvar_Get( "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
|
Cvar_RegisterVariable( &window_height );
|
||||||
|
|
||||||
window_xpos = Cvar_Get( "_window_xpos", "-1", FCVAR_RENDERINFO, "window position by horizontal" );
|
Cvar_RegisterVariable( &vid_mode );
|
||||||
window_ypos = Cvar_Get( "_window_ypos", "-1", FCVAR_RENDERINFO, "window position by vertical" );
|
Cvar_RegisterVariable( &vid_highdpi );
|
||||||
|
Cvar_RegisterVariable( &vid_rotate );
|
||||||
vid_gamma = Cvar_Get( "gamma", "2.5", FCVAR_ARCHIVE, "gamma amount" );
|
Cvar_RegisterVariable( &vid_scale );
|
||||||
vid_brightness = Cvar_Get( "brightness", "0.0", FCVAR_ARCHIVE, "brightness factor" );
|
Cvar_RegisterVariable( &vid_fullscreen );
|
||||||
vid_fullscreen = Cvar_Get( "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable fullscreen mode" );
|
Cvar_RegisterVariable( &vid_maximized );
|
||||||
vid_mode = Cvar_Get( "vid_mode", "0", FCVAR_RENDERINFO, "current video mode index (used just for storage)" );
|
Cvar_RegisterVariable( &window_xpos );
|
||||||
vid_highdpi = Cvar_Get( "vid_highdpi", "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable High-DPI mode" );
|
Cvar_RegisterVariable( &window_ypos );
|
||||||
vid_rotate = Cvar_Get( "vid_rotate", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" );
|
|
||||||
vid_scale = Cvar_Get( "vid_scale", "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" );
|
|
||||||
|
|
||||||
// a1ba: planned to be named vid_mode for compability
|
// a1ba: planned to be named vid_mode for compability
|
||||||
// but supported mode list is filled by backends, so numbers are not portable any more
|
// but supported mode list is filled by backends, so numbers are not portable any more
|
||||||
Cmd_AddRestrictedCommand( "vid_setmode", VID_Mode_f, "display video mode" );
|
Cmd_AddRestrictedCommand( "vid_setmode", VID_Mode_f, "display video mode" );
|
||||||
|
|
||||||
|
V_Init(); // init gamma
|
||||||
R_Init(); // init renderer
|
R_Init(); // init renderer
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -9,6 +9,13 @@ typedef struct vidmode_s
|
|||||||
int height;
|
int height;
|
||||||
} vidmode_t;
|
} vidmode_t;
|
||||||
|
|
||||||
|
typedef enum window_mode_e
|
||||||
|
{
|
||||||
|
WINDOW_MODE_WINDOWED = 0,
|
||||||
|
WINDOW_MODE_FULLSCREEN,
|
||||||
|
WINDOW_MODE_BORDERLESS,
|
||||||
|
WINDOW_MODE_COUNT,
|
||||||
|
} window_mode_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
{
|
{
|
||||||
@@ -21,8 +28,6 @@ typedef struct
|
|||||||
qboolean initialized; // OpenGL subsystem started
|
qboolean initialized; // OpenGL subsystem started
|
||||||
qboolean extended; // extended context allows to GL_Debug
|
qboolean extended; // extended context allows to GL_Debug
|
||||||
qboolean software;
|
qboolean software;
|
||||||
|
|
||||||
|
|
||||||
} glwstate_t;
|
} glwstate_t;
|
||||||
|
|
||||||
extern glwstate_t glw_state;
|
extern glwstate_t glw_state;
|
||||||
@@ -30,15 +35,18 @@ extern glwstate_t glw_state;
|
|||||||
#define VID_MIN_HEIGHT 200
|
#define VID_MIN_HEIGHT 200
|
||||||
#define VID_MIN_WIDTH 320
|
#define VID_MIN_WIDTH 320
|
||||||
|
|
||||||
extern convar_t *vid_fullscreen;
|
extern convar_t vid_fullscreen;
|
||||||
extern convar_t *vid_highdpi;
|
extern convar_t vid_maximized;
|
||||||
extern convar_t *vid_rotate;
|
extern convar_t vid_highdpi;
|
||||||
extern convar_t *vid_scale;
|
extern convar_t window_width;
|
||||||
|
extern convar_t window_height;
|
||||||
|
extern convar_t window_xpos;
|
||||||
|
extern convar_t window_ypos;
|
||||||
|
extern convar_t gl_msaa_samples;
|
||||||
|
|
||||||
extern convar_t *gl_msaa_samples;
|
void R_SaveVideoMode( int w, int h, int render_w, int render_h, qboolean maximized );
|
||||||
void R_SaveVideoMode( int w, int h, int render_w, int render_h );
|
void VID_SetDisplayTransform( int *render_w, int *render_h );
|
||||||
void VID_CheckChanges( void );
|
void VID_CheckChanges( void );
|
||||||
const char *VID_GetModeString( int vid_mode );
|
const char *VID_GetModeString( int vid_mode );
|
||||||
void VID_StartupGamma( void );
|
|
||||||
|
|
||||||
#endif // VID_COMMON
|
#endif // VID_COMMON
|
||||||
|
|||||||
@@ -25,11 +25,12 @@ voice_state_t voice = { 0 };
|
|||||||
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
|
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
|
||||||
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
|
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
|
||||||
CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" );
|
CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" );
|
||||||
|
CVAR_DEFINE_AUTO( voice_transmit_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "outcoming voice volume scale" );
|
||||||
CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" );
|
CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" );
|
||||||
CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
|
CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
|
||||||
CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
|
CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
|
||||||
|
|
||||||
static void Voice_ApplyGainAdjust( int16_t *samples, int count );
|
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
===============================================================================
|
===============================================================================
|
||||||
@@ -39,6 +40,25 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count );
|
|||||||
===============================================================================
|
===============================================================================
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
static qboolean Voice_InitCustomMode( void )
|
||||||
|
{
|
||||||
|
int err = 0;
|
||||||
|
|
||||||
|
voice.width = sizeof( opus_int16 );
|
||||||
|
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
|
||||||
|
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
|
||||||
|
|
||||||
|
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
|
||||||
|
|
||||||
|
if( !voice.custom_mode )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=========================
|
=========================
|
||||||
Voice_InitOpusDecoder
|
Voice_InitOpusDecoder
|
||||||
@@ -47,24 +67,17 @@ Voice_InitOpusDecoder
|
|||||||
*/
|
*/
|
||||||
static qboolean Voice_InitOpusDecoder( void )
|
static qboolean Voice_InitOpusDecoder( void )
|
||||||
{
|
{
|
||||||
int err;
|
int err = 0;
|
||||||
|
|
||||||
voice.width = sizeof( opus_int16 );
|
for( int i = 0; i < cl.maxclients; i++ )
|
||||||
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
|
|
||||||
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
|
|
||||||
|
|
||||||
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
|
|
||||||
if( !voice.custom_mode )
|
|
||||||
{
|
{
|
||||||
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
|
voice.decoders[i] = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
||||||
|
|
||||||
|
if( !voice.decoders[i] )
|
||||||
|
{
|
||||||
|
Con_Printf( S_ERROR "Can't create Opus decoder for %i: %s\n", i, opus_strerror( err ));
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
voice.decoder = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
|
||||||
if( !voice.decoder )
|
|
||||||
{
|
|
||||||
Con_Printf( S_ERROR "Can't create Opus encoder: %s\n", opus_strerror( err ));
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@@ -78,7 +91,7 @@ Voice_InitOpusEncoder
|
|||||||
*/
|
*/
|
||||||
static qboolean Voice_InitOpusEncoder( int quality )
|
static qboolean Voice_InitOpusEncoder( int quality )
|
||||||
{
|
{
|
||||||
int err;
|
int err = 0;
|
||||||
|
|
||||||
voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
|
||||||
if( !voice.encoder )
|
if( !voice.encoder )
|
||||||
@@ -117,10 +130,13 @@ Voice_ShutdownOpusDecoder
|
|||||||
*/
|
*/
|
||||||
static void Voice_ShutdownOpusDecoder( void )
|
static void Voice_ShutdownOpusDecoder( void )
|
||||||
{
|
{
|
||||||
if( voice.decoder )
|
for( int i = 0; i < MAX_CLIENTS; i++ )
|
||||||
{
|
{
|
||||||
opus_custom_decoder_destroy( voice.decoder );
|
if( !voice.decoders[i] )
|
||||||
voice.decoder = NULL;
|
continue;
|
||||||
|
|
||||||
|
opus_custom_decoder_destroy( voice.decoders[i] );
|
||||||
|
voice.decoders[i] = NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -137,7 +153,10 @@ static void Voice_ShutdownOpusEncoder( void )
|
|||||||
opus_custom_encoder_destroy( voice.encoder );
|
opus_custom_encoder_destroy( voice.encoder );
|
||||||
voice.encoder = NULL;
|
voice.encoder = NULL;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Voice_ShutdownCustomMode( void )
|
||||||
|
{
|
||||||
if( voice.custom_mode )
|
if( voice.custom_mode )
|
||||||
{
|
{
|
||||||
opus_custom_mode_destroy( voice.custom_mode );
|
opus_custom_mode_destroy( voice.custom_mode );
|
||||||
@@ -184,7 +203,7 @@ static uint Voice_GetOpusCompressedData( byte *out, uint maxsize, uint *frames )
|
|||||||
if( !voice.input_file )
|
if( !voice.input_file )
|
||||||
{
|
{
|
||||||
// adjust gain before encoding, but only for input from voice
|
// adjust gain before encoding, but only for input from voice
|
||||||
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size);
|
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size, voice_transmit_scale.value);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@@ -238,10 +257,10 @@ Voice_ApplyGainAdjust
|
|||||||
|
|
||||||
=========================
|
=========================
|
||||||
*/
|
*/
|
||||||
static void Voice_ApplyGainAdjust( int16_t *samples, int count )
|
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
|
||||||
{
|
{
|
||||||
float gain, modifiedMax;
|
float gain, modifiedMax;
|
||||||
int average, adjustedSample, blockOffset = 0;
|
int average, blockOffset = 0;
|
||||||
|
|
||||||
for( ;; )
|
for( ;; )
|
||||||
{
|
{
|
||||||
@@ -260,10 +279,8 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count )
|
|||||||
localMax = absSample;
|
localMax = absSample;
|
||||||
|
|
||||||
localSum += absSample;
|
localSum += absSample;
|
||||||
|
|
||||||
gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
|
gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
|
||||||
adjustedSample = Q_min( SHRT_MAX, Q_max(( int )( sample * gain ), SHRT_MIN ));
|
samples[blockOffset + i] = bound( SHRT_MIN, (int)( sample * gain ), SHRT_MAX );
|
||||||
samples[blockOffset + i] = adjustedSample;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if( blockOffset % voice.autogain.block_size == 0 )
|
if( blockOffset % voice.autogain.block_size == 0 )
|
||||||
@@ -271,9 +288,9 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count )
|
|||||||
average = localSum / blockSize;
|
average = localSum / blockSize;
|
||||||
modifiedMax = average + ( localMax - average ) * voice_avggain.value;
|
modifiedMax = average + ( localMax - average ) * voice_avggain.value;
|
||||||
|
|
||||||
voice.autogain.current_gain = voice.autogain.next_gain * voice_scale.value;
|
voice.autogain.current_gain = voice.autogain.next_gain * scale;
|
||||||
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * voice_scale.value;
|
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * scale;
|
||||||
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( voice.autogain.block_size - 1 );
|
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( blockSize - 1 );
|
||||||
}
|
}
|
||||||
blockOffset += blockSize;
|
blockOffset += blockSize;
|
||||||
}
|
}
|
||||||
@@ -428,6 +445,9 @@ void Voice_Disconnect( void )
|
|||||||
voice.players_status[i].talking_ack = false;
|
voice.players_status[i].talking_ack = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
VoiceCapture_Shutdown();
|
||||||
|
voice.device_opened = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -440,7 +460,7 @@ Feed the decoded data to engine sound subsystem
|
|||||||
static void Voice_StartChannel( uint samples, byte *data, int entnum )
|
static void Voice_StartChannel( uint samples, byte *data, int entnum )
|
||||||
{
|
{
|
||||||
SND_ForceInitMouth( entnum );
|
SND_ForceInitMouth( entnum );
|
||||||
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, 255 );
|
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ));
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -452,10 +472,11 @@ Received encoded voice data, decode it
|
|||||||
*/
|
*/
|
||||||
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
||||||
{
|
{
|
||||||
|
const int playernum = ent - 1;
|
||||||
int samples = 0;
|
int samples = 0;
|
||||||
int ofs = 0;
|
int ofs = 0;
|
||||||
|
|
||||||
if( !voice.decoder )
|
if( playernum < 0 || playernum >= cl.maxclients || !voice.decoders[playernum] )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// decode frame by frame
|
// decode frame by frame
|
||||||
@@ -475,7 +496,7 @@ void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
|
|||||||
if( ofs + compressed_size > size )
|
if( ofs + compressed_size > size )
|
||||||
break;
|
break;
|
||||||
|
|
||||||
frame_samples = opus_custom_decode( voice.decoder, data + ofs, compressed_size,
|
frame_samples = opus_custom_decode( voice.decoders[playernum], data + ofs, compressed_size,
|
||||||
(opus_int16*)voice.decompress_buffer + samples, voice.frame_size );
|
(opus_int16*)voice.decompress_buffer + samples, voice.frame_size );
|
||||||
|
|
||||||
ofs += compressed_size;
|
ofs += compressed_size;
|
||||||
@@ -500,7 +521,7 @@ void CL_AddVoiceToDatagram( void )
|
|||||||
if( cls.state != ca_active || !Voice_IsRecording() || !voice.encoder )
|
if( cls.state != ca_active || !Voice_IsRecording() || !voice.encoder )
|
||||||
return;
|
return;
|
||||||
|
|
||||||
size = Voice_GetOpusCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames );
|
size = Voice_GetOpusCompressedData( voice.compress_buffer, sizeof( voice.compress_buffer ), &frames );
|
||||||
|
|
||||||
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
|
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
|
||||||
{
|
{
|
||||||
@@ -508,7 +529,7 @@ void CL_AddVoiceToDatagram( void )
|
|||||||
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
|
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
|
||||||
MSG_WriteByte( &cls.datagram, frames );
|
MSG_WriteByte( &cls.datagram, frames );
|
||||||
MSG_WriteShort( &cls.datagram, size );
|
MSG_WriteShort( &cls.datagram, size );
|
||||||
MSG_WriteBytes( &cls.datagram, voice.output_buffer, size );
|
MSG_WriteBytes( &cls.datagram, voice.compress_buffer, size );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -524,6 +545,7 @@ void Voice_RegisterCvars( void )
|
|||||||
Cvar_RegisterVariable( &voice_enable );
|
Cvar_RegisterVariable( &voice_enable );
|
||||||
Cvar_RegisterVariable( &voice_loopback );
|
Cvar_RegisterVariable( &voice_loopback );
|
||||||
Cvar_RegisterVariable( &voice_scale );
|
Cvar_RegisterVariable( &voice_scale );
|
||||||
|
Cvar_RegisterVariable( &voice_transmit_scale );
|
||||||
Cvar_RegisterVariable( &voice_avggain );
|
Cvar_RegisterVariable( &voice_avggain );
|
||||||
Cvar_RegisterVariable( &voice_maxgain );
|
Cvar_RegisterVariable( &voice_maxgain );
|
||||||
Cvar_RegisterVariable( &voice_inputfromfile );
|
Cvar_RegisterVariable( &voice_inputfromfile );
|
||||||
@@ -541,8 +563,9 @@ static void Voice_Shutdown( void )
|
|||||||
int i;
|
int i;
|
||||||
|
|
||||||
Voice_RecordStop();
|
Voice_RecordStop();
|
||||||
Voice_ShutdownOpusEncoder();
|
|
||||||
Voice_ShutdownOpusDecoder();
|
Voice_ShutdownOpusDecoder();
|
||||||
|
Voice_ShutdownOpusEncoder();
|
||||||
|
Voice_ShutdownCustomMode();
|
||||||
VoiceCapture_Shutdown();
|
VoiceCapture_Shutdown();
|
||||||
|
|
||||||
if( voice.local.talking_ack )
|
if( voice.local.talking_ack )
|
||||||
@@ -588,28 +611,28 @@ Voice_Init
|
|||||||
Initialize the voice subsystem
|
Initialize the voice subsystem
|
||||||
=========================
|
=========================
|
||||||
*/
|
*/
|
||||||
qboolean Voice_Init( const char *pszCodecName, int quality )
|
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
|
||||||
{
|
{
|
||||||
if( !voice_enable.value )
|
if( !voice_enable.value )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
// reinitialize only if codec parameters are different
|
||||||
|
if( Q_strcmp( pszCodecName, voice.codec ) || voice.quality != quality )
|
||||||
|
{
|
||||||
|
Voice_Shutdown();
|
||||||
|
|
||||||
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
|
||||||
{
|
{
|
||||||
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
// reinitialize only if codec parameters are different
|
|
||||||
if( Q_strcmp( voice.codec, pszCodecName ) && voice.quality != quality )
|
|
||||||
Voice_Shutdown();
|
|
||||||
|
|
||||||
voice.autogain.block_size = 128;
|
voice.autogain.block_size = 128;
|
||||||
|
|
||||||
if( !Voice_InitOpusDecoder( ))
|
if( !Voice_InitCustomMode( ))
|
||||||
{
|
{
|
||||||
// no reason to init encoder and open audio device
|
// no reason to init encoder and open audio device
|
||||||
// if we can't hear other players
|
// if we can't hear other players
|
||||||
Con_Printf( S_ERROR "Voice chat disabled.\n" );
|
|
||||||
Voice_Shutdown();
|
Voice_Shutdown();
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@@ -625,9 +648,25 @@ qboolean Voice_Init( const char *pszCodecName, int quality )
|
|||||||
}
|
}
|
||||||
|
|
||||||
voice.quality = quality;
|
voice.quality = quality;
|
||||||
|
}
|
||||||
|
|
||||||
if( !VoiceCapture_Init( ))
|
if( !preinit )
|
||||||
|
{
|
||||||
|
Voice_ShutdownOpusDecoder();
|
||||||
|
if( !Voice_InitOpusDecoder())
|
||||||
|
{
|
||||||
|
// no reason to init encoder and open audio device
|
||||||
|
// if we can't hear other players
|
||||||
|
Con_Printf( S_ERROR "Can't create decoders, voice chat is disabled.\n" );
|
||||||
|
Voice_Shutdown();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
voice.device_opened = VoiceCapture_Init();
|
||||||
|
|
||||||
|
if( !voice.device_opened )
|
||||||
Con_Printf( S_WARN "No microphone is available.\n" );
|
Con_Printf( S_WARN "No microphone is available.\n" );
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -31,7 +31,7 @@ typedef struct OpusCustomMode OpusCustomMode;
|
|||||||
#define VOICE_PCM_CHANNELS 1 // always mono
|
#define VOICE_PCM_CHANNELS 1 // always mono
|
||||||
|
|
||||||
// never change these parameters when using opuscustom
|
// never change these parameters when using opuscustom
|
||||||
#define VOICE_OPUS_CUSTOM_SAMPLERATE SOUND_44k
|
#define VOICE_OPUS_CUSTOM_SAMPLERATE 44100
|
||||||
// must follow opus custom requirements
|
// must follow opus custom requirements
|
||||||
// also be divisible with MAX_RAW_SAMPLES
|
// also be divisible with MAX_RAW_SAMPLES
|
||||||
#define VOICE_OPUS_CUSTOM_FRAME_SIZE 1024
|
#define VOICE_OPUS_CUSTOM_FRAME_SIZE 1024
|
||||||
@@ -53,6 +53,7 @@ typedef struct voice_state_s
|
|||||||
|
|
||||||
qboolean initialized;
|
qboolean initialized;
|
||||||
qboolean is_recording;
|
qboolean is_recording;
|
||||||
|
qboolean device_opened;
|
||||||
double start_time;
|
double start_time;
|
||||||
|
|
||||||
voice_status_t local;
|
voice_status_t local;
|
||||||
@@ -61,7 +62,7 @@ typedef struct voice_state_s
|
|||||||
// opus stuff
|
// opus stuff
|
||||||
OpusCustomMode *custom_mode;
|
OpusCustomMode *custom_mode;
|
||||||
OpusCustomEncoder *encoder;
|
OpusCustomEncoder *encoder;
|
||||||
OpusCustomDecoder *decoder;
|
OpusCustomDecoder *decoders[MAX_CLIENTS];
|
||||||
|
|
||||||
// audio info
|
// audio info
|
||||||
uint width;
|
uint width;
|
||||||
@@ -70,7 +71,7 @@ typedef struct voice_state_s
|
|||||||
|
|
||||||
// buffers
|
// buffers
|
||||||
byte input_buffer[MAX_RAW_SAMPLES];
|
byte input_buffer[MAX_RAW_SAMPLES];
|
||||||
byte output_buffer[MAX_RAW_SAMPLES];
|
byte compress_buffer[MAX_RAW_SAMPLES];
|
||||||
byte decompress_buffer[MAX_RAW_SAMPLES];
|
byte decompress_buffer[MAX_RAW_SAMPLES];
|
||||||
fs_offset_t input_buffer_pos; // in bytes
|
fs_offset_t input_buffer_pos; // in bytes
|
||||||
|
|
||||||
@@ -92,7 +93,7 @@ extern voice_state_t voice;
|
|||||||
void CL_AddVoiceToDatagram( void );
|
void CL_AddVoiceToDatagram( void );
|
||||||
|
|
||||||
void Voice_RegisterCvars( void );
|
void Voice_RegisterCvars( void );
|
||||||
qboolean Voice_Init( const char *pszCodecName, int quality );
|
qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit );
|
||||||
void Voice_Idle( double frametime );
|
void Voice_Idle( double frametime );
|
||||||
qboolean Voice_IsRecording( void );
|
qboolean Voice_IsRecording( void );
|
||||||
void Voice_RecordStop( void );
|
void Voice_RecordStop( void );
|
||||||
|
|||||||
@@ -17,8 +17,6 @@ GNU General Public License for more details.
|
|||||||
#define VOX_H
|
#define VOX_H
|
||||||
|
|
||||||
#define CVOXWORDMAX 64
|
#define CVOXWORDMAX 64
|
||||||
#define CVOXFILESENTENCEMAX 4096
|
|
||||||
|
|
||||||
#define SENTENCE_INDEX -99999 // unique sentence index
|
#define SENTENCE_INDEX -99999 // unique sentence index
|
||||||
|
|
||||||
typedef struct voxword_s
|
typedef struct voxword_s
|
||||||
|
|||||||
@@ -19,13 +19,15 @@ GNU General Public License for more details.
|
|||||||
|
|
||||||
#define HASH_SIZE 128 // 128 * 4 * 4 == 2048 bytes
|
#define HASH_SIZE 128 // 128 * 4 * 4 == 2048 bytes
|
||||||
|
|
||||||
typedef struct base_command_hashmap_s
|
typedef struct base_command_hashmap_s base_command_hashmap_t;
|
||||||
|
|
||||||
|
struct base_command_hashmap_s
|
||||||
{
|
{
|
||||||
base_command_t *basecmd; // base command: cvar, alias or command
|
base_command_t *basecmd; // base command: cvar, alias or command
|
||||||
const char *name; // key for searching
|
base_command_hashmap_t *next;
|
||||||
base_command_type_e type; // type for faster searching
|
base_command_type_e type; // type for faster searching
|
||||||
struct base_command_hashmap_s *next;
|
char name[1]; // key for searching
|
||||||
} base_command_hashmap_t;
|
};
|
||||||
|
|
||||||
static base_command_hashmap_t *hashed_cmds[HASH_SIZE];
|
static base_command_hashmap_t *hashed_cmds[HASH_SIZE];
|
||||||
|
|
||||||
@@ -124,11 +126,12 @@ void BaseCmd_Insert( base_command_type_e type, base_command_t *basecmd, const ch
|
|||||||
{
|
{
|
||||||
base_command_hashmap_t *elem, *cur, *find;
|
base_command_hashmap_t *elem, *cur, *find;
|
||||||
uint hash = BaseCmd_HashKey( name );
|
uint hash = BaseCmd_HashKey( name );
|
||||||
|
size_t len = Q_strlen( name );
|
||||||
|
|
||||||
elem = Z_Malloc( sizeof( base_command_hashmap_t ) );
|
elem = Z_Malloc( sizeof( base_command_hashmap_t ) + len );
|
||||||
elem->basecmd = basecmd;
|
elem->basecmd = basecmd;
|
||||||
elem->type = type;
|
elem->type = type;
|
||||||
elem->name = name;
|
Q_strncpy( elem->name, name, len + 1 );
|
||||||
|
|
||||||
// link the variable in alphanumerical order
|
// link the variable in alphanumerical order
|
||||||
for( cur = NULL, find = hashed_cmds[hash];
|
for( cur = NULL, find = hashed_cmds[hash];
|
||||||
|
|||||||
@@ -31,8 +31,6 @@ typedef enum base_command_type
|
|||||||
|
|
||||||
typedef void base_command_t;
|
typedef void base_command_t;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void BaseCmd_Init( void );
|
void BaseCmd_Init( void );
|
||||||
base_command_t *BaseCmd_Find( base_command_type_e type, const char *name );
|
base_command_t *BaseCmd_Find( base_command_type_e type, const char *name );
|
||||||
void BaseCmd_FindAll( const char *name,
|
void BaseCmd_FindAll( const char *name,
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ CSCR_ExpectString
|
|||||||
Return true if next token is pExpext and skip it
|
Return true if next token is pExpext and skip it
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
qboolean CSCR_ExpectString( parserstate_t *ps, const char *pExpect, qboolean skip, qboolean error )
|
static qboolean CSCR_ExpectString( parserstate_t *ps, const char *pExpect, qboolean skip, qboolean error )
|
||||||
{
|
{
|
||||||
char *tmp = COM_ParseFile( ps->buf, ps->token, sizeof( ps->token ));
|
char *tmp = COM_ParseFile( ps->buf, ps->token, sizeof( ps->token ));
|
||||||
|
|
||||||
@@ -75,7 +75,7 @@ CSCR_ParseType
|
|||||||
Determine script variable type
|
Determine script variable type
|
||||||
===================
|
===================
|
||||||
*/
|
*/
|
||||||
cvartype_t CSCR_ParseType( parserstate_t *ps )
|
static cvartype_t CSCR_ParseType( parserstate_t *ps )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -96,7 +96,7 @@ cvartype_t CSCR_ParseType( parserstate_t *ps )
|
|||||||
CSCR_ParseSingleCvar
|
CSCR_ParseSingleCvar
|
||||||
=========================
|
=========================
|
||||||
*/
|
*/
|
||||||
qboolean CSCR_ParseSingleCvar( parserstate_t *ps, scrvardef_t *result )
|
static qboolean CSCR_ParseSingleCvar( parserstate_t *ps, scrvardef_t *result )
|
||||||
{
|
{
|
||||||
// read the name
|
// read the name
|
||||||
ps->buf = COM_ParseFile( ps->buf, result->name, sizeof( result->name ));
|
ps->buf = COM_ParseFile( ps->buf, result->name, sizeof( result->name ));
|
||||||
@@ -170,7 +170,7 @@ CSCR_ParseHeader
|
|||||||
Check version and seek to first cvar name
|
Check version and seek to first cvar name
|
||||||
======================
|
======================
|
||||||
*/
|
*/
|
||||||
qboolean CSCR_ParseHeader( parserstate_t *ps )
|
static qboolean CSCR_ParseHeader( parserstate_t *ps )
|
||||||
{
|
{
|
||||||
if( !CSCR_ExpectString( ps, "VERSION", false, true ))
|
if( !CSCR_ExpectString( ps, "VERSION", false, true ))
|
||||||
return false;
|
return false;
|
||||||
|
|||||||
@@ -53,7 +53,7 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
|
|||||||
Cbuf_Init
|
Cbuf_Init
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cbuf_Init( void )
|
static void Cbuf_Init( void )
|
||||||
{
|
{
|
||||||
cmd_text.data = cmd_text_buf;
|
cmd_text.data = cmd_text_buf;
|
||||||
filteredcmd_text.data = filteredcmd_text_buf;
|
filteredcmd_text.data = filteredcmd_text_buf;
|
||||||
@@ -79,7 +79,7 @@ void Cbuf_Clear( void )
|
|||||||
Cbuf_GetSpace
|
Cbuf_GetSpace
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void *Cbuf_GetSpace( cmdbuf_t *buf, int length )
|
static void *Cbuf_GetSpace( cmdbuf_t *buf, int length )
|
||||||
{
|
{
|
||||||
void *data;
|
void *data;
|
||||||
|
|
||||||
@@ -176,7 +176,7 @@ void Cbuf_InsertText( const char *text )
|
|||||||
Cbuf_Execute
|
Cbuf_Execute
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cbuf_ExecuteCommandsFromBuffer( cmdbuf_t *buf, qboolean isPrivileged, int cmdsToExecute )
|
static void Cbuf_ExecuteCommandsFromBuffer( cmdbuf_t *buf, qboolean isPrivileged, int cmdsToExecute )
|
||||||
{
|
{
|
||||||
char *text;
|
char *text;
|
||||||
char line[MAX_CMD_LINE];
|
char line[MAX_CMD_LINE];
|
||||||
@@ -356,7 +356,7 @@ hl.exe -dev 3 +map c1a0d
|
|||||||
hl.exe -nosound -game bshift
|
hl.exe -nosound -game bshift
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void Cmd_StuffCmds_f( void )
|
static void Cmd_StuffCmds_f( void )
|
||||||
{
|
{
|
||||||
host.stuffcmds_pending = true;
|
host.stuffcmds_pending = true;
|
||||||
}
|
}
|
||||||
@@ -370,7 +370,7 @@ next frame. This allows commands like:
|
|||||||
bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster"
|
bind g "cmd use rocket ; +attack ; wait ; -attack ; cmd use blaster"
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cmd_Wait_f( void )
|
static void Cmd_Wait_f( void )
|
||||||
{
|
{
|
||||||
cmd_wait = true;
|
cmd_wait = true;
|
||||||
}
|
}
|
||||||
@@ -382,7 +382,7 @@ Cmd_Echo_f
|
|||||||
Just prints the rest of the line to the console
|
Just prints the rest of the line to the console
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void Cmd_Echo_f( void )
|
static void Cmd_Echo_f( void )
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
@@ -398,7 +398,7 @@ Cmd_Alias_f
|
|||||||
Creates a new command that executes a command string (possibly ; seperated)
|
Creates a new command that executes a command string (possibly ; seperated)
|
||||||
===============
|
===============
|
||||||
*/
|
*/
|
||||||
void Cmd_Alias_f( void )
|
static void Cmd_Alias_f( void )
|
||||||
{
|
{
|
||||||
cmdalias_t *a;
|
cmdalias_t *a;
|
||||||
char cmd[MAX_CMD_LINE];
|
char cmd[MAX_CMD_LINE];
|
||||||
@@ -529,7 +529,6 @@ typedef struct cmd_s
|
|||||||
static int cmd_argc;
|
static int cmd_argc;
|
||||||
static const char *cmd_args = NULL;
|
static const char *cmd_args = NULL;
|
||||||
static char *cmd_argv[MAX_CMD_TOKENS];
|
static char *cmd_argv[MAX_CMD_TOKENS];
|
||||||
static char cmd_tokenized[MAX_CMD_BUFFER]; // will have 0 bytes inserted
|
|
||||||
static cmd_t *cmd_functions; // possible commands to execute
|
static cmd_t *cmd_functions; // possible commands to execute
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -547,7 +546,7 @@ int GAME_EXPORT Cmd_Argc( void )
|
|||||||
Cmd_Argv
|
Cmd_Argv
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
const char *Cmd_Argv( int arg )
|
const char *GAME_EXPORT Cmd_Argv( int arg )
|
||||||
{
|
{
|
||||||
if((uint)arg >= cmd_argc )
|
if((uint)arg >= cmd_argc )
|
||||||
return "";
|
return "";
|
||||||
@@ -559,7 +558,7 @@ const char *Cmd_Argv( int arg )
|
|||||||
Cmd_Args
|
Cmd_Args
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
const char *Cmd_Args( void )
|
const char *GAME_EXPORT Cmd_Args( void )
|
||||||
{
|
{
|
||||||
return cmd_args;
|
return cmd_args;
|
||||||
}
|
}
|
||||||
@@ -641,7 +640,7 @@ void Cmd_TokenizeString( const char *text )
|
|||||||
while( 1 )
|
while( 1 )
|
||||||
{
|
{
|
||||||
// skip whitespace up to a /n
|
// skip whitespace up to a /n
|
||||||
while( *text && *text <= ' ' && *text != '\r' && *text != '\n' )
|
while( *text && ((byte)*text ) <= ' ' && *text != '\r' && *text != '\n' )
|
||||||
text++;
|
text++;
|
||||||
|
|
||||||
if( *text == '\n' || *text == '\r' )
|
if( *text == '\n' || *text == '\r' )
|
||||||
@@ -882,7 +881,7 @@ Cmd_If_f
|
|||||||
Compare and et condition bit if true
|
Compare and et condition bit if true
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cmd_If_f( void )
|
static void Cmd_If_f( void )
|
||||||
{
|
{
|
||||||
// reset bit first
|
// reset bit first
|
||||||
cmd_condition &= ~BIT( cmd_condlevel );
|
cmd_condition &= ~BIT( cmd_condlevel );
|
||||||
@@ -943,14 +942,14 @@ Cmd_Else_f
|
|||||||
Invert condition bit
|
Invert condition bit
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cmd_Else_f( void )
|
static void Cmd_Else_f( void )
|
||||||
{
|
{
|
||||||
cmd_condition ^= BIT( cmd_condlevel );
|
cmd_condition ^= BIT( cmd_condlevel );
|
||||||
}
|
}
|
||||||
|
|
||||||
static qboolean Cmd_ShouldAllowCommand( cmd_t *cmd, qboolean isPrivileged )
|
static qboolean Cmd_ShouldAllowCommand( cmd_t *cmd, qboolean isPrivileged )
|
||||||
{
|
{
|
||||||
const char *prefixes[] = { "cl_", "gl_", "r_", "m_", "hud_" };
|
const char *prefixes[] = { "cl_", "gl_", "r_", "m_", "hud_", "joy_", "con_", "scr_" };
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
// always allow local commands
|
// always allow local commands
|
||||||
@@ -996,7 +995,7 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
|
|||||||
cmd_condlevel = 0;
|
cmd_condlevel = 0;
|
||||||
|
|
||||||
// cvar value substitution
|
// cvar value substitution
|
||||||
if( CVAR_TO_BOOL( cmd_scripting ) && isPrivileged )
|
if( cmd_scripting.value && isPrivileged )
|
||||||
{
|
{
|
||||||
while( *text )
|
while( *text )
|
||||||
{
|
{
|
||||||
@@ -1016,7 +1015,7 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
|
|||||||
*ptoken++ = *text++;
|
*ptoken++ = *text++;
|
||||||
*ptoken = 0;
|
*ptoken = 0;
|
||||||
|
|
||||||
len += Q_strncpy( pcmd, Cvar_VariableString( token ), MAX_CMD_LINE - len );
|
len += Q_strncpy( pcmd, Cvar_VariableString( token ), sizeof( token ) - len );
|
||||||
pcmd = command + len;
|
pcmd = command + len;
|
||||||
|
|
||||||
if( !*text ) break;
|
if( !*text ) break;
|
||||||
@@ -1179,7 +1178,7 @@ void Cmd_ForwardToServer( void )
|
|||||||
Cmd_List_f
|
Cmd_List_f
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
void Cmd_List_f( void )
|
static void Cmd_List_f( void )
|
||||||
{
|
{
|
||||||
cmd_t *cmd;
|
cmd_t *cmd;
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@@ -1357,7 +1356,7 @@ inserts escape sequences
|
|||||||
void Cmd_Escape( char *newCommand, const char *oldCommand, int len )
|
void Cmd_Escape( char *newCommand, const char *oldCommand, int len )
|
||||||
{
|
{
|
||||||
int c;
|
int c;
|
||||||
int scripting = CVAR_TO_BOOL( cmd_scripting );
|
int scripting = cmd_scripting.value;
|
||||||
|
|
||||||
while( (c = *oldCommand++) && len > 1 )
|
while( (c = *oldCommand++) && len > 1 )
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -17,15 +17,24 @@ GNU General Public License for more details.
|
|||||||
#define COM_STRINGS_H
|
#define COM_STRINGS_H
|
||||||
|
|
||||||
// default colored message headers
|
// default colored message headers
|
||||||
#define S_NOTE "^2Note:^7 "
|
#define S_BLACK "^0"
|
||||||
#define S_WARN "^3Warning:^7 "
|
#define S_RED "^1"
|
||||||
#define S_ERROR "^1Error:^7 "
|
#define S_GREEN "^2"
|
||||||
#define S_USAGE "Usage: "
|
#define S_YELLOW "^3"
|
||||||
#define S_USAGE_INDENT " "
|
#define S_BLUE "^4"
|
||||||
|
#define S_CYAN "^5"
|
||||||
|
#define S_MAGENTA "^6"
|
||||||
|
#define S_DEFAULT "^7"
|
||||||
|
|
||||||
#define S_OPENGL_NOTE "^2OpenGL Note:^7 "
|
#define S_NOTE S_GREEN "Note: " S_DEFAULT
|
||||||
#define S_OPENGL_WARN "^3OpenGL Warning:^7 "
|
#define S_WARN S_YELLOW "Warning: " S_DEFAULT
|
||||||
#define S_OPENGL_ERROR "^3OpenGL Error:^7 "
|
#define S_ERROR S_RED "Error: " S_DEFAULT
|
||||||
|
#define S_USAGE "Usage: "
|
||||||
|
#define S_USAGE_INDENT "\t"
|
||||||
|
|
||||||
|
#define S_OPENGL_NOTE S_GREEN "OpenGL Note: " S_DEFAULT
|
||||||
|
#define S_OPENGL_WARN S_YELLOW "OpenGL Warning: " S_DEFAULT
|
||||||
|
#define S_OPENGL_ERROR S_RED "OpenGL Error: " S_DEFAULT
|
||||||
|
|
||||||
// end game final default message
|
// end game final default message
|
||||||
#define DEFAULT_ENDGAME_MESSAGE "The End"
|
#define DEFAULT_ENDGAME_MESSAGE "The End"
|
||||||
@@ -65,6 +74,7 @@ GNU General Public License for more details.
|
|||||||
#define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest"
|
#define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest"
|
||||||
|
|
||||||
#define XASH_ENGINE_NAME "Xash3D FWGS"
|
#define XASH_ENGINE_NAME "Xash3D FWGS"
|
||||||
|
#define XASH_DEDICATED_SERVER_NAME "XashDS"
|
||||||
#define XASH_VERSION "0.20" // engine current version
|
#define XASH_VERSION "0.20" // engine current version
|
||||||
#define XASH_COMPAT_VERSION "0.99" // version we are based on
|
#define XASH_COMPAT_VERSION "0.99" // version we are based on
|
||||||
|
|
||||||
|
|||||||
@@ -22,20 +22,22 @@ GNU General Public License for more details.
|
|||||||
#include "const.h"
|
#include "const.h"
|
||||||
#include "client.h"
|
#include "client.h"
|
||||||
#include "library.h"
|
#include "library.h"
|
||||||
#include "sequence.h"
|
|
||||||
|
|
||||||
static const char *file_exts[] =
|
static const char *file_exts[] =
|
||||||
{
|
{
|
||||||
"cfg",
|
// ban text files that don't make sense as resource
|
||||||
"lst",
|
"cfg", "lst", "ini", "log",
|
||||||
"exe",
|
|
||||||
"vbs",
|
// ban Windows code
|
||||||
"com",
|
"exe", "vbs", "com", "bat",
|
||||||
"bat",
|
"dll", "sys", "ps1",
|
||||||
"dll",
|
|
||||||
"ini",
|
// ban common unix code
|
||||||
"log",
|
// NOTE: in unix anything can be executed as long it has access flag
|
||||||
"sys",
|
"so", "sh", "dylib",
|
||||||
|
|
||||||
|
// ban mobile archives
|
||||||
|
"apk", "ipa",
|
||||||
};
|
};
|
||||||
|
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
@@ -104,7 +106,7 @@ static float fran1( void )
|
|||||||
return temp;
|
return temp;
|
||||||
}
|
}
|
||||||
|
|
||||||
void COM_SetRandomSeed( int lSeed )
|
void GAME_EXPORT COM_SetRandomSeed( int lSeed )
|
||||||
{
|
{
|
||||||
if( lSeed ) idum = lSeed;
|
if( lSeed ) idum = lSeed;
|
||||||
else idum = -time( NULL );
|
else idum = -time( NULL );
|
||||||
@@ -267,7 +269,7 @@ static void LZSS_BuildHash( lzss_state_t *state, const byte *source )
|
|||||||
list->start = node;
|
list->start = node;
|
||||||
}
|
}
|
||||||
|
|
||||||
byte *LZSS_CompressNoAlloc( lzss_state_t *state, byte *pInput, int input_length, byte *pOutputBuf, uint *pOutputSize )
|
static byte *LZSS_CompressNoAlloc( lzss_state_t *state, byte *pInput, int input_length, byte *pOutputBuf, uint *pOutputSize )
|
||||||
{
|
{
|
||||||
byte *pStart = pOutputBuf; // allocate the output buffer, compressed buffer is expected to be less, caller will free
|
byte *pStart = pOutputBuf; // allocate the output buffer, compressed buffer is expected to be less, caller will free
|
||||||
byte *pEnd = pStart + input_length - sizeof( lzss_header_t ) - 8; // prevent compression failure
|
byte *pEnd = pStart + input_length - sizeof( lzss_header_t ) - 8; // prevent compression failure
|
||||||
@@ -391,6 +393,9 @@ byte *LZSS_Compress( byte *pInput, int inputLength, uint *pOutputSize )
|
|||||||
byte *pFinal = NULL;
|
byte *pFinal = NULL;
|
||||||
lzss_state_t state;
|
lzss_state_t state;
|
||||||
|
|
||||||
|
if( !pStart )
|
||||||
|
return NULL;
|
||||||
|
|
||||||
memset( &state, 0, sizeof( state ));
|
memset( &state, 0, sizeof( state ));
|
||||||
state.window_size = LZSS_WINDOW_SIZE;
|
state.window_size = LZSS_WINDOW_SIZE;
|
||||||
|
|
||||||
@@ -532,47 +537,6 @@ int GAME_EXPORT COM_FileSize( const char *filename )
|
|||||||
return FS_FileSize( filename, false );
|
return FS_FileSize( filename, false );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
COM_AddAppDirectoryToSearchPath
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName )
|
|
||||||
{
|
|
||||||
FS_AddGameHierarchy( pszBaseDir, FS_NOWRITE_PATH );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
===========
|
|
||||||
COM_ExpandFilename
|
|
||||||
|
|
||||||
Finds the file in the search path, copies over the name with the full path name.
|
|
||||||
This doesn't search in the pak file.
|
|
||||||
===========
|
|
||||||
*/
|
|
||||||
int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize )
|
|
||||||
{
|
|
||||||
char result[MAX_SYSPATH];
|
|
||||||
|
|
||||||
if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
// filename examples:
|
|
||||||
// media\sierra.avi - D:\Xash3D\valve\media\sierra.avi
|
|
||||||
// models\barney.mdl - D:\Xash3D\bshift\models\barney.mdl
|
|
||||||
if( g_fsapi.GetFullDiskPath( result, sizeof( result ), fileName, false ))
|
|
||||||
{
|
|
||||||
// check for enough room
|
|
||||||
if( Q_strlen( result ) > nameOutBufferSize )
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
Q_strncpy( nameOutBuffer, result, nameOutBufferSize );
|
|
||||||
return 1;
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
COM_TrimSpace
|
COM_TrimSpace
|
||||||
@@ -613,7 +577,7 @@ COM_Nibble
|
|||||||
Returns the 4 bit nibble for a hex character
|
Returns the 4 bit nibble for a hex character
|
||||||
==================
|
==================
|
||||||
*/
|
*/
|
||||||
byte COM_Nibble( char c )
|
static byte COM_Nibble( char c )
|
||||||
{
|
{
|
||||||
if(( c >= '0' ) && ( c <= '9' ))
|
if(( c >= '0' ) && ( c <= '9' ))
|
||||||
{
|
{
|
||||||
@@ -661,7 +625,7 @@ COM_MemFgets
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
char *COM_MemFgets( byte *pMemFile, int fileSize, int *filePos, char *pBuffer, int bufferSize )
|
char *GAME_EXPORT COM_MemFgets( byte *pMemFile, int fileSize, int *filePos, char *pBuffer, int bufferSize )
|
||||||
{
|
{
|
||||||
int i, last, stop;
|
int i, last, stop;
|
||||||
|
|
||||||
@@ -715,7 +679,7 @@ Cache_Check
|
|||||||
consistency check
|
consistency check
|
||||||
====================
|
====================
|
||||||
*/
|
*/
|
||||||
void *Cache_Check( poolhandle_t mempool, cache_user_t *c )
|
void *GAME_EXPORT Cache_Check( poolhandle_t mempool, cache_user_t *c )
|
||||||
{
|
{
|
||||||
if( !c->data )
|
if( !c->data )
|
||||||
return NULL;
|
return NULL;
|
||||||
@@ -735,7 +699,7 @@ COM_LoadFileForMe
|
|||||||
byte *GAME_EXPORT COM_LoadFileForMe( const char *filename, int *pLength )
|
byte *GAME_EXPORT COM_LoadFileForMe( const char *filename, int *pLength )
|
||||||
{
|
{
|
||||||
string name;
|
string name;
|
||||||
byte *file, *pfile;
|
byte *pfile;
|
||||||
fs_offset_t iLength;
|
fs_offset_t iLength;
|
||||||
|
|
||||||
if( !COM_CheckString( filename ))
|
if( !COM_CheckString( filename ))
|
||||||
@@ -748,21 +712,9 @@ byte* GAME_EXPORT COM_LoadFileForMe( const char *filename, int *pLength )
|
|||||||
Q_strncpy( name, filename, sizeof( name ));
|
Q_strncpy( name, filename, sizeof( name ));
|
||||||
COM_FixSlashes( name );
|
COM_FixSlashes( name );
|
||||||
|
|
||||||
pfile = FS_LoadFile( name, &iLength, false );
|
pfile = g_fsapi.LoadFileMalloc( name, &iLength, false );
|
||||||
if( pLength ) *pLength = (int)iLength;
|
if( pLength ) *pLength = (int)iLength;
|
||||||
|
|
||||||
if( pfile )
|
|
||||||
{
|
|
||||||
file = malloc( iLength + 1 );
|
|
||||||
if( file != NULL )
|
|
||||||
{
|
|
||||||
memcpy( file, pfile, iLength );
|
|
||||||
file[iLength] = '\0';
|
|
||||||
}
|
|
||||||
Mem_Free( pfile );
|
|
||||||
pfile = file;
|
|
||||||
}
|
|
||||||
|
|
||||||
return pfile;
|
return pfile;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -772,7 +724,7 @@ COM_LoadFile
|
|||||||
|
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength )
|
byte *GAME_EXPORT COM_LoadFile( const char *filename, int usehunk, int *pLength )
|
||||||
{
|
{
|
||||||
return COM_LoadFileForMe( filename, pLength );
|
return COM_LoadFileForMe( filename, pLength );
|
||||||
}
|
}
|
||||||
@@ -858,59 +810,6 @@ void GAME_EXPORT pfnGetModelBounds( model_t *mod, float *mins, float *maxs )
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
pfnCvar_RegisterServerVariable
|
|
||||||
|
|
||||||
standard path to register game variable
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT pfnCvar_RegisterServerVariable( cvar_t *variable )
|
|
||||||
{
|
|
||||||
if( variable != NULL )
|
|
||||||
SetBits( variable->flags, FCVAR_EXTDLL );
|
|
||||||
Cvar_RegisterVariable( (convar_t *)variable );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
pfnCvar_RegisterEngineVariable
|
|
||||||
|
|
||||||
use with precaution: this cvar will NOT unlinked
|
|
||||||
after game.dll is unloaded
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT pfnCvar_RegisterEngineVariable( cvar_t *variable )
|
|
||||||
{
|
|
||||||
Cvar_RegisterVariable( (convar_t *)variable );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
pfnCvar_RegisterVariable
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
cvar_t *pfnCvar_RegisterClientVariable( const char *szName, const char *szValue, int flags )
|
|
||||||
{
|
|
||||||
// a1ba: try to mitigate outdated client.dll vulnerabilities
|
|
||||||
if( !Q_stricmp( szName, "motdfile" ))
|
|
||||||
flags |= FCVAR_PRIVILEGED;
|
|
||||||
|
|
||||||
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_CLIENTDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_CLIENTDLL ));
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
pfnCvar_RegisterVariable
|
|
||||||
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
cvar_t *pfnCvar_RegisterGameUIVariable( const char *szName, const char *szValue, int flags )
|
|
||||||
{
|
|
||||||
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_GAMEUIDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_GAMEUIDLL ));
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
pfnCVarGetPointer
|
pfnCVarGetPointer
|
||||||
@@ -918,23 +817,11 @@ pfnCVarGetPointer
|
|||||||
can return NULL
|
can return NULL
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
cvar_t *pfnCVarGetPointer( const char *szVarName )
|
cvar_t *GAME_EXPORT pfnCVarGetPointer( const char *szVarName )
|
||||||
{
|
{
|
||||||
return (cvar_t *)Cvar_FindVar( szVarName );
|
return (cvar_t *)Cvar_FindVar( szVarName );
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
pfnCVarDirectSet
|
|
||||||
|
|
||||||
allow to set cvar directly
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT pfnCVarDirectSet( cvar_t *var, const char *szValue )
|
|
||||||
{
|
|
||||||
Cvar_DirectSet( (convar_t *)var, szValue );
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
=============
|
=============
|
||||||
COM_CompareFileTime
|
COM_CompareFileTime
|
||||||
@@ -1016,7 +903,10 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
|
|||||||
if( !COM_CheckString( filename ))
|
if( !COM_CheckString( filename ))
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if( !Q_strncmp( filename, "!MD5", 4 ))
|
ext = COM_FileExtension( lwrfilename );
|
||||||
|
|
||||||
|
// only allow extensionless files that start with !MD5
|
||||||
|
if( !Q_strncmp( filename, "!MD5", 4 ) && ext[0] == 0 )
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
Q_strnlwr( filename, lwrfilename, sizeof( lwrfilename ));
|
Q_strnlwr( filename, lwrfilename, sizeof( lwrfilename ));
|
||||||
@@ -1039,8 +929,6 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
|
|||||||
if( Q_strlen( first ) != 4 )
|
if( Q_strlen( first ) != 4 )
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
ext = COM_FileExtension( lwrfilename );
|
|
||||||
|
|
||||||
for( i = 0; i < ARRAYSIZE( file_exts ); i++ )
|
for( i = 0; i < ARRAYSIZE( file_exts ); i++ )
|
||||||
{
|
{
|
||||||
if( !Q_stricmp( ext, file_exts[i] ))
|
if( !Q_stricmp( ext, file_exts[i] ))
|
||||||
@@ -1050,21 +938,6 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char *COM_GetResourceTypeName( resourcetype_t restype )
|
|
||||||
{
|
|
||||||
switch( restype )
|
|
||||||
{
|
|
||||||
case t_decal: return "decal";
|
|
||||||
case t_eventscript: return "eventscript";
|
|
||||||
case t_generic: return "generic";
|
|
||||||
case t_model: return "model";
|
|
||||||
case t_skin: return "skin";
|
|
||||||
case t_sound: return "sound";
|
|
||||||
case t_world: return "world";
|
|
||||||
default: return "unknown";
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline )
|
char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline )
|
||||||
{
|
{
|
||||||
size_t size;
|
size_t size;
|
||||||
@@ -1100,7 +973,7 @@ void *GAME_EXPORT pfnSequenceGet( const char *fileName, const char *entryName )
|
|||||||
{
|
{
|
||||||
Msg( "Sequence_Get: file %s, entry %s\n", fileName, entryName );
|
Msg( "Sequence_Get: file %s, entry %s\n", fileName, entryName );
|
||||||
|
|
||||||
return Sequence_Get( fileName, entryName );
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
@@ -1114,7 +987,7 @@ void *GAME_EXPORT pfnSequencePickSentence( const char *groupName, int pickMethod
|
|||||||
{
|
{
|
||||||
Msg( "Sequence_PickSentence: group %s, pickMethod %i\n", groupName, pickMethod );
|
Msg( "Sequence_PickSentence: group %s, pickMethod %i\n", groupName, pickMethod );
|
||||||
|
|
||||||
return Sequence_PickSentence( groupName, pickMethod, picked );
|
return NULL;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1125,30 +998,7 @@ pfnIsCareerMatch
|
|||||||
used by CS:CZ (client stub)
|
used by CS:CZ (client stub)
|
||||||
=============
|
=============
|
||||||
*/
|
*/
|
||||||
int GAME_EXPORT GAME_EXPORT pfnIsCareerMatch( void )
|
int GAME_EXPORT pfnIsCareerMatch( void )
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
pfnRegisterTutorMessageShown
|
|
||||||
|
|
||||||
only exists in PlayStation version
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
void GAME_EXPORT pfnRegisterTutorMessageShown( int mid )
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
=============
|
|
||||||
pfnGetTimesTutorMessageShown
|
|
||||||
|
|
||||||
only exists in PlayStation version
|
|
||||||
=============
|
|
||||||
*/
|
|
||||||
int GAME_EXPORT pfnGetTimesTutorMessageShown( int mid )
|
|
||||||
{
|
{
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -144,7 +144,7 @@ typedef enum
|
|||||||
|
|
||||||
#define GameState (&host.game)
|
#define GameState (&host.game)
|
||||||
|
|
||||||
#define FORCE_DRAW_VERSION_TIME 5.0f // draw version for 5 seconds
|
#define FORCE_DRAW_VERSION_TIME 5.0 // draw version for 5 seconds
|
||||||
|
|
||||||
#ifdef _DEBUG
|
#ifdef _DEBUG
|
||||||
void DBG_AssertFunction( qboolean fExpr, const char* szExpr, const char* szFile, int szLine, const char* szMessage );
|
void DBG_AssertFunction( qboolean fExpr, const char* szExpr, const char* szFile, int szLine, const char* szMessage );
|
||||||
@@ -153,16 +153,14 @@ void DBG_AssertFunction( qboolean fExpr, const char* szExpr, const char* szFile,
|
|||||||
#define Assert( f )
|
#define Assert( f )
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
extern convar_t *gl_vsync;
|
extern convar_t gl_vsync;
|
||||||
extern convar_t *scr_loading;
|
extern convar_t scr_loading;
|
||||||
extern convar_t *scr_download;
|
extern convar_t scr_download;
|
||||||
extern convar_t *cmd_scripting;
|
extern convar_t cmd_scripting;
|
||||||
extern convar_t *sv_maxclients;
|
extern convar_t cl_allow_levelshots;
|
||||||
extern convar_t *cl_allow_levelshots;
|
|
||||||
extern convar_t host_developer;
|
extern convar_t host_developer;
|
||||||
extern convar_t *host_limitlocal;
|
extern convar_t host_limitlocal;
|
||||||
extern convar_t *host_framerate;
|
extern convar_t host_maxfps;
|
||||||
extern convar_t *host_maxfps;
|
|
||||||
extern convar_t sys_timescale;
|
extern convar_t sys_timescale;
|
||||||
extern convar_t cl_filterstuffcmd;
|
extern convar_t cl_filterstuffcmd;
|
||||||
extern convar_t rcon_password;
|
extern convar_t rcon_password;
|
||||||
@@ -273,48 +271,14 @@ typedef struct
|
|||||||
double forcedEnd;
|
double forcedEnd;
|
||||||
} soundlist_t;
|
} soundlist_t;
|
||||||
|
|
||||||
typedef struct
|
|
||||||
{
|
|
||||||
char model[MAX_QPATH]; // curstate.modelindex = SV_ModelIndex
|
|
||||||
vec3_t tentOffset; // if attached, client origin + tentOffset = tent origin.
|
|
||||||
short clientIndex;
|
|
||||||
float fadeSpeed;
|
|
||||||
float bounceFactor;
|
|
||||||
byte hitSound;
|
|
||||||
qboolean high_priority;
|
|
||||||
float x, y, z;
|
|
||||||
int flags;
|
|
||||||
float time;
|
|
||||||
|
|
||||||
// base state
|
|
||||||
vec3_t velocity; // baseline.origin
|
|
||||||
vec3_t avelocity; // baseline.angles
|
|
||||||
int fadeamount; // baseline.renderamt
|
|
||||||
float sparklife; // baseline.framerate
|
|
||||||
float thinkTime; // baseline.scale
|
|
||||||
|
|
||||||
// current state
|
|
||||||
vec3_t origin; // entity.origin
|
|
||||||
vec3_t angles; // entity.angles
|
|
||||||
float renderamt; // curstate.renderamt
|
|
||||||
color24 rendercolor; // curstate.rendercolor
|
|
||||||
int rendermode; // curstate.rendermode
|
|
||||||
int renderfx; // curstate.renderfx
|
|
||||||
float framerate; // curstate.framerate
|
|
||||||
float frame; // curstate.frame
|
|
||||||
byte body; // curstate.body
|
|
||||||
byte skin; // curstate.skin
|
|
||||||
float scale; // curstate.scale
|
|
||||||
} tentlist_t;
|
|
||||||
|
|
||||||
typedef enum bugcomp_e
|
typedef enum bugcomp_e
|
||||||
{
|
{
|
||||||
// default mode, we assume that user dlls are not relying on engine bugs
|
// reverts fix for pfnPEntityOfEntIndex for bug compatibility with GoldSrc
|
||||||
BUGCOMP_OFF,
|
BUGCOMP_PENTITYOFENTINDEX_FLAG = BIT( 0 ),
|
||||||
|
|
||||||
// GoldSrc mode, user dlls are relying on GoldSrc specific bugs
|
// rewrites mod's attempts to write GoldSrc-specific messages into Xash protocol
|
||||||
// but fixing them may break regular Xash games
|
// (new wrappers are added by request)
|
||||||
BUGCOMP_GOLDSRC,
|
BUGCOMP_MESSAGE_REWRITE_FACILITY_FLAG = BIT( 1 ),
|
||||||
} bugcomp_t;
|
} bugcomp_t;
|
||||||
|
|
||||||
typedef struct host_parm_s
|
typedef struct host_parm_s
|
||||||
@@ -338,8 +302,12 @@ typedef struct host_parm_s
|
|||||||
int argc;
|
int argc;
|
||||||
char **argv;
|
char **argv;
|
||||||
|
|
||||||
|
// ==== shared through RefAPI's ref_host_t
|
||||||
double realtime; // host.curtime
|
double realtime; // host.curtime
|
||||||
double frametime; // time between engine frames
|
double frametime; // time between engine frames
|
||||||
|
uint features; // custom features that enables by mod-maker request
|
||||||
|
// ==== shared through RefAPI's ref_host_t
|
||||||
|
|
||||||
double realframetime; // for some system events, e.g. console animations
|
double realframetime; // for some system events, e.g. console animations
|
||||||
|
|
||||||
uint framecount; // global framecount
|
uint framecount; // global framecount
|
||||||
@@ -360,8 +328,7 @@ typedef struct host_parm_s
|
|||||||
qboolean change_game; // initialize when game is changed
|
qboolean change_game; // initialize when game is changed
|
||||||
qboolean mouse_visible; // vgui override cursor control (never change outside Platform_SetCursorType!)
|
qboolean mouse_visible; // vgui override cursor control (never change outside Platform_SetCursorType!)
|
||||||
qboolean shutdown_issued; // engine is shutting down
|
qboolean shutdown_issued; // engine is shutting down
|
||||||
qboolean force_draw_version; // used when fraps is loaded
|
double force_draw_version_time;
|
||||||
float force_draw_version_time;
|
|
||||||
qboolean apply_game_config; // when true apply only to game cvars and ignore all other commands
|
qboolean apply_game_config; // when true apply only to game cvars and ignore all other commands
|
||||||
qboolean apply_opengl_config;// when true apply only to opengl cvars and ignore all other commands
|
qboolean apply_opengl_config;// when true apply only to opengl cvars and ignore all other commands
|
||||||
qboolean config_executed; // a bit who indicated was config.cfg already executed e.g. from valve.rc
|
qboolean config_executed; // a bit who indicated was config.cfg already executed e.g. from valve.rc
|
||||||
@@ -381,8 +348,6 @@ typedef struct host_parm_s
|
|||||||
poolhandle_t imagepool; // imagelib mempool
|
poolhandle_t imagepool; // imagelib mempool
|
||||||
poolhandle_t soundpool; // soundlib mempool
|
poolhandle_t soundpool; // soundlib mempool
|
||||||
|
|
||||||
uint features; // custom features that enables by mod-maker request
|
|
||||||
|
|
||||||
// for IN_MouseMove() easy access
|
// for IN_MouseMove() easy access
|
||||||
int window_center_x;
|
int window_center_x;
|
||||||
int window_center_y;
|
int window_center_y;
|
||||||
@@ -391,7 +356,7 @@ typedef struct host_parm_s
|
|||||||
int numdecals;
|
int numdecals;
|
||||||
|
|
||||||
// bug compatibility level, for very "special" games
|
// bug compatibility level, for very "special" games
|
||||||
bugcomp_t bugcomp;
|
uint32_t bugcomp;
|
||||||
|
|
||||||
// measure time to first frame
|
// measure time to first frame
|
||||||
double starttime;
|
double starttime;
|
||||||
@@ -418,11 +383,11 @@ typedef void (*xcommand_t)( void );
|
|||||||
qboolean FS_LoadProgs( void );
|
qboolean FS_LoadProgs( void );
|
||||||
void FS_Init( void );
|
void FS_Init( void );
|
||||||
void FS_Shutdown( void );
|
void FS_Shutdown( void );
|
||||||
|
void *FS_GetNativeObject( const char *obj );
|
||||||
|
|
||||||
//
|
//
|
||||||
// cmd.c
|
// cmd.c
|
||||||
//
|
//
|
||||||
void Cbuf_Init( void );
|
|
||||||
void Cbuf_Clear( void );
|
void Cbuf_Clear( void );
|
||||||
void Cbuf_AddText( const char *text );
|
void Cbuf_AddText( const char *text );
|
||||||
void Cbuf_AddTextf( const char *text, ... ) _format( 1 );
|
void Cbuf_AddTextf( const char *text, ... ) _format( 1 );
|
||||||
@@ -446,9 +411,6 @@ void Cmd_RemoveCommand( const char *cmd_name );
|
|||||||
qboolean Cmd_Exists( const char *cmd_name );
|
qboolean Cmd_Exists( const char *cmd_name );
|
||||||
void Cmd_LookupCmds( void *buffer, void *ptr, setpair_t callback );
|
void Cmd_LookupCmds( void *buffer, void *ptr, setpair_t callback );
|
||||||
int Cmd_ListMaps( search_t *t , char *lastmapname, size_t len );
|
int Cmd_ListMaps( search_t *t , char *lastmapname, size_t len );
|
||||||
qboolean Cmd_GetMapList( const char *s, char *completedname, int length );
|
|
||||||
qboolean Cmd_GetDemoList( const char *s, char *completedname, int length );
|
|
||||||
qboolean Cmd_GetMovieList( const char *s, char *completedname, int length );
|
|
||||||
void Cmd_TokenizeString( const char *text );
|
void Cmd_TokenizeString( const char *text );
|
||||||
void Cmd_ExecuteString( const char *text );
|
void Cmd_ExecuteString( const char *text );
|
||||||
void Cmd_ForwardToServer( void );
|
void Cmd_ForwardToServer( void );
|
||||||
@@ -458,8 +420,8 @@ void Cmd_Escape( char *newCommand, const char *oldCommand, int len );
|
|||||||
// zone.c
|
// zone.c
|
||||||
//
|
//
|
||||||
void Memory_Init( void );
|
void Memory_Init( void );
|
||||||
void *_Mem_Realloc( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline );
|
void *_Mem_Realloc( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 3 );
|
||||||
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline );
|
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 2 );
|
||||||
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline );
|
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline );
|
||||||
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline );
|
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline );
|
||||||
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline );
|
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline );
|
||||||
@@ -495,13 +457,12 @@ void FS_FreeImage( rgbdata_t *pack );
|
|||||||
extern const bpc_desc_t PFDesc[]; // image get pixelformat
|
extern const bpc_desc_t PFDesc[]; // image get pixelformat
|
||||||
qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float reserved );
|
qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float reserved );
|
||||||
void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size );
|
void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size );
|
||||||
void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size );
|
|
||||||
void Image_SetForceFlags( uint flags ); // set image force flags on loading
|
void Image_SetForceFlags( uint flags ); // set image force flags on loading
|
||||||
size_t Image_DXTGetLinearSize( int type, int width, int height, int depth );
|
|
||||||
qboolean Image_CustomPalette( void );
|
qboolean Image_CustomPalette( void );
|
||||||
void Image_ClearForceFlags( void );
|
void Image_ClearForceFlags( void );
|
||||||
void Image_SetMDLPointer( byte *p );
|
void Image_SetMDLPointer( byte *p );
|
||||||
void Image_CheckPaletteQ1( void );
|
void Image_CheckPaletteQ1( void );
|
||||||
|
|
||||||
/*
|
/*
|
||||||
========================================================================
|
========================================================================
|
||||||
|
|
||||||
@@ -518,14 +479,6 @@ typedef enum
|
|||||||
WF_TOTALCOUNT, // must be last
|
WF_TOTALCOUNT, // must be last
|
||||||
} sndformat_t;
|
} sndformat_t;
|
||||||
|
|
||||||
// soundlib global settings
|
|
||||||
typedef enum
|
|
||||||
{
|
|
||||||
SL_USE_LERPING = BIT(0), // lerping sounds during resample
|
|
||||||
SL_KEEP_8BIT = BIT(1), // don't expand 8bit sounds automatically up to 16 bit
|
|
||||||
SL_ALLOW_OVERWRITE = BIT(2), // allow to overwrite stored sounds
|
|
||||||
} slFlags_t;
|
|
||||||
|
|
||||||
// wavdata output flags
|
// wavdata output flags
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
@@ -535,7 +488,6 @@ typedef enum
|
|||||||
|
|
||||||
// Sound_Process manipulation flags
|
// Sound_Process manipulation flags
|
||||||
SOUND_RESAMPLE = BIT( 12 ), // resample sound to specified rate
|
SOUND_RESAMPLE = BIT( 12 ), // resample sound to specified rate
|
||||||
SOUND_CONVERT16BIT = BIT(13), // change sound resolution from 8 bit to 16
|
|
||||||
} sndFlags_t;
|
} sndFlags_t;
|
||||||
|
|
||||||
typedef struct
|
typedef struct
|
||||||
@@ -543,8 +495,8 @@ typedef struct
|
|||||||
word rate; // num samples per second (e.g. 11025 - 11 khz)
|
word rate; // num samples per second (e.g. 11025 - 11 khz)
|
||||||
byte width; // resolution - bum bits divided by 8 (8 bit is 1, 16 bit is 2)
|
byte width; // resolution - bum bits divided by 8 (8 bit is 1, 16 bit is 2)
|
||||||
byte channels; // num channels (1 - mono, 2 - stereo)
|
byte channels; // num channels (1 - mono, 2 - stereo)
|
||||||
int loopStart; // offset at this point sound will be looping while playing more than only once
|
uint loopStart; // offset at this point sound will be looping while playing more than only once
|
||||||
int samples; // total samplecount in wav
|
uint samples; // total samplecount in wav
|
||||||
uint type; // compression type
|
uint type; // compression type
|
||||||
uint flags; // misc sound flags
|
uint flags; // misc sound flags
|
||||||
byte *buffer; // sound buffer
|
byte *buffer; // sound buffer
|
||||||
@@ -577,7 +529,6 @@ qboolean Host_IsQuakeCompatible( void );
|
|||||||
void EXPORT Host_Shutdown( void );
|
void EXPORT Host_Shutdown( void );
|
||||||
int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
|
int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
|
||||||
int Host_CompareFileTime( int ft1, int ft2 );
|
int Host_CompareFileTime( int ft1, int ft2 );
|
||||||
void Host_NewInstance( const char *name, const char *finalmsg );
|
|
||||||
void Host_EndGame( qboolean abort, const char *message, ... ) _format( 2 );
|
void Host_EndGame( qboolean abort, const char *message, ... ) _format( 2 );
|
||||||
void Host_AbortCurrentFrame( void ) NORETURN;
|
void Host_AbortCurrentFrame( void ) NORETURN;
|
||||||
void Host_WriteServerConfig( const char *name );
|
void Host_WriteServerConfig( const char *name );
|
||||||
@@ -588,9 +539,8 @@ qboolean Host_IsLocalGame( void );
|
|||||||
qboolean Host_IsLocalClient( void );
|
qboolean Host_IsLocalClient( void );
|
||||||
void Host_ShutdownServer( void );
|
void Host_ShutdownServer( void );
|
||||||
void Host_Error( const char *error, ... ) _format( 1 );
|
void Host_Error( const char *error, ... ) _format( 1 );
|
||||||
void Host_PrintEngineFeatures( void );
|
void Host_ValidateEngineFeatures( uint32_t features );
|
||||||
void Host_Frame( float time );
|
void Host_Frame( float time );
|
||||||
void Host_InitDecals( void );
|
|
||||||
void Host_Credits( void );
|
void Host_Credits( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
@@ -629,16 +579,11 @@ qboolean SV_Active( void );
|
|||||||
|
|
||||||
==============================================================
|
==============================================================
|
||||||
*/
|
*/
|
||||||
void pfnCvar_RegisterServerVariable( cvar_t *variable );
|
|
||||||
void pfnCvar_RegisterEngineVariable( cvar_t *variable );
|
|
||||||
cvar_t *pfnCvar_RegisterClientVariable( const char *szName, const char *szValue, int flags );
|
|
||||||
cvar_t *pfnCvar_RegisterGameUIVariable( const char *szName, const char *szValue, int flags );
|
|
||||||
char *COM_MemFgets( byte *pMemFile, int fileSize, int *filePos, char *pBuffer, int bufferSize );
|
char *COM_MemFgets( byte *pMemFile, int fileSize, int *filePos, char *pBuffer, int bufferSize );
|
||||||
void COM_HexConvert( const char *pszInput, int nInputLength, byte *pOutput );
|
void COM_HexConvert( const char *pszInput, int nInputLength, byte *pOutput );
|
||||||
int COM_SaveFile( const char *filename, const void *data, int len );
|
int COM_SaveFile( const char *filename, const void *data, int len );
|
||||||
byte* COM_LoadFileForMe( const char *filename, int *pLength );
|
byte* COM_LoadFileForMe( const char *filename, int *pLength );
|
||||||
qboolean COM_IsSafeFileToDownload( const char *filename );
|
qboolean COM_IsSafeFileToDownload( const char *filename );
|
||||||
const char *COM_GetResourceTypeName( resourcetype_t restype );
|
|
||||||
cvar_t *pfnCVarGetPointer( const char *szVarName );
|
cvar_t *pfnCVarGetPointer( const char *szVarName );
|
||||||
int pfnDrawConsoleString( int x, int y, char *string );
|
int pfnDrawConsoleString( int x, int y, char *string );
|
||||||
void pfnDrawSetTextColor( float r, float g, float b );
|
void pfnDrawSetTextColor( float r, float g, float b );
|
||||||
@@ -646,10 +591,8 @@ void pfnDrawConsoleStringLen( const char *pText, int *length, int *height );
|
|||||||
void *Cache_Check( poolhandle_t mempool, struct cache_user_s *c );
|
void *Cache_Check( poolhandle_t mempool, struct cache_user_s *c );
|
||||||
void COM_TrimSpace( const char *source, char *dest );
|
void COM_TrimSpace( const char *source, char *dest );
|
||||||
void pfnGetModelBounds( model_t *mod, float *mins, float *maxs );
|
void pfnGetModelBounds( model_t *mod, float *mins, float *maxs );
|
||||||
void pfnCVarDirectSet( cvar_t *var, const char *szValue );
|
|
||||||
int COM_CheckParm( char *parm, char **ppnext );
|
int COM_CheckParm( char *parm, char **ppnext );
|
||||||
void pfnGetGameDir( char *szGetGameDir );
|
void pfnGetGameDir( char *szGetGameDir );
|
||||||
int pfnDecalIndex( const char *m );
|
|
||||||
int pfnGetModelType( model_t *mod );
|
int pfnGetModelType( model_t *mod );
|
||||||
int pfnIsMapValid( char *filename );
|
int pfnIsMapValid( char *filename );
|
||||||
void Con_Reportf( const char *szFmt, ... ) _format( 1 );
|
void Con_Reportf( const char *szFmt, ... ) _format( 1 );
|
||||||
@@ -669,8 +612,6 @@ void *pfnSequencePickSentence( const char *groupName, int pickMethod, int *picke
|
|||||||
int pfnIsCareerMatch( void );
|
int pfnIsCareerMatch( void );
|
||||||
|
|
||||||
// Decay engfuncs (stubs)
|
// Decay engfuncs (stubs)
|
||||||
int pfnGetTimesTutorMessageShown( int mid );
|
|
||||||
void pfnRegisterTutorMessageShown( int mid );
|
|
||||||
void pfnConstructTutorMessageDecayBuffer( int *buffer, int buflen );
|
void pfnConstructTutorMessageDecayBuffer( int *buffer, int buflen );
|
||||||
void pfnProcessTutorMessageDecayBuffer( int *buffer, int bufferLength );
|
void pfnProcessTutorMessageDecayBuffer( int *buffer, int bufferLength );
|
||||||
void pfnResetTutorMessageDecayData( void );
|
void pfnResetTutorMessageDecayData( void );
|
||||||
@@ -691,7 +632,6 @@ void pfnResetTutorMessageDecayData( void );
|
|||||||
//
|
//
|
||||||
// con_utils.c
|
// con_utils.c
|
||||||
//
|
//
|
||||||
qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize );
|
|
||||||
void Con_CompleteCommand( field_t *field );
|
void Con_CompleteCommand( field_t *field );
|
||||||
void Cmd_AutoComplete( char *complete_string );
|
void Cmd_AutoComplete( char *complete_string );
|
||||||
void Cmd_AutoCompleteClear( void );
|
void Cmd_AutoCompleteClear( void );
|
||||||
@@ -747,25 +687,15 @@ void CL_LegacyUpdateInfo( void );
|
|||||||
void CL_CharEvent( int key );
|
void CL_CharEvent( int key );
|
||||||
qboolean CL_DisableVisibility( void );
|
qboolean CL_DisableVisibility( void );
|
||||||
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength );
|
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength );
|
||||||
int CL_GetDemoComment( const char *demoname, char *comment );
|
|
||||||
void COM_AddAppDirectoryToSearchPath( const char *pszBaseDir, const char *appName );
|
|
||||||
int COM_ExpandFilename( const char *fileName, char *nameOutBuffer, int nameOutBufferSize );
|
|
||||||
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
|
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
|
||||||
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
|
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
|
||||||
struct cmdalias_s *Cmd_AliasGetList( void );
|
struct cmdalias_s *Cmd_AliasGetList( void );
|
||||||
const char *Cmd_GetName( struct cmd_s *cmd );
|
const char *Cmd_GetName( struct cmd_s *cmd );
|
||||||
void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch );
|
|
||||||
void SV_StartMusic( const char *curtrack, const char *looptrack, int position );
|
|
||||||
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
|
|
||||||
void Log_Printf( const char *fmt, ... ) _format( 1 );
|
void Log_Printf( const char *fmt, ... ) _format( 1 );
|
||||||
void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
|
void SV_BroadcastCommand( const char *fmt, ... ) _format( 1 );
|
||||||
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
|
|
||||||
void SV_BroadcastPrintf( struct sv_client_s *ignore, const char *fmt, ... ) _format( 2 );
|
void SV_BroadcastPrintf( struct sv_client_s *ignore, const char *fmt, ... ) _format( 2 );
|
||||||
int R_CreateDecalList( struct decallist_s *pList );
|
|
||||||
void R_ClearAllDecals( void );
|
|
||||||
void CL_ClearStaticEntities( void );
|
void CL_ClearStaticEntities( void );
|
||||||
qboolean S_StreamGetCurrentState( char *currentTrack, char *loopTrack, int *position );
|
qboolean S_StreamGetCurrentState( char *currentTrack, size_t currentTrackSize, char *loopTrack, size_t loopTrackSize, int *position );
|
||||||
struct cl_entity_s *CL_GetEntityByIndex( int index );
|
|
||||||
void CL_ServerCommand( qboolean reliable, const char *fmt, ... ) _format( 2 );
|
void CL_ServerCommand( qboolean reliable, const char *fmt, ... ) _format( 2 );
|
||||||
void CL_HudMessage( const char *pMessage );
|
void CL_HudMessage( const char *pMessage );
|
||||||
const char *CL_MsgInfo( int cmd );
|
const char *CL_MsgInfo( int cmd );
|
||||||
@@ -774,17 +704,14 @@ void SV_DrawOrthoTriangles( void );
|
|||||||
double CL_GetDemoFramerate( void );
|
double CL_GetDemoFramerate( void );
|
||||||
qboolean UI_CreditsActive( void );
|
qboolean UI_CreditsActive( void );
|
||||||
void CL_StopPlayback( void );
|
void CL_StopPlayback( void );
|
||||||
void CL_ExtraUpdate( void );
|
|
||||||
int CL_GetMaxClients( void );
|
int CL_GetMaxClients( void );
|
||||||
int SV_GetMaxClients( void );
|
int SV_GetMaxClients( void );
|
||||||
qboolean CL_IsRecordDemo( void );
|
qboolean CL_IsRecordDemo( void );
|
||||||
qboolean CL_IsTimeDemo( void );
|
qboolean CL_IsTimeDemo( void );
|
||||||
qboolean CL_IsPlaybackDemo( void );
|
qboolean CL_IsPlaybackDemo( void );
|
||||||
qboolean SV_Initialized( void );
|
qboolean SV_Initialized( void );
|
||||||
qboolean CL_LoadProgs( const char *name );
|
|
||||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||||
int SV_GetSaveComment( const char *savename, char *comment );
|
int SV_GetSaveComment( const char *savename, char *comment );
|
||||||
qboolean SV_NewGame( const char *mapName, qboolean loadGame );
|
|
||||||
void SV_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
void SV_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
||||||
void CL_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
void CL_ClipPMoveToEntity( struct physent_s *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, struct pmtrace_s *tr );
|
||||||
void SV_SysError( const char *error_string );
|
void SV_SysError( const char *error_string );
|
||||||
@@ -792,14 +719,10 @@ void SV_ShutdownGame( void );
|
|||||||
void SV_ExecLoadLevel( void );
|
void SV_ExecLoadLevel( void );
|
||||||
void SV_ExecLoadGame( void );
|
void SV_ExecLoadGame( void );
|
||||||
void SV_ExecChangeLevel( void );
|
void SV_ExecChangeLevel( void );
|
||||||
void SV_InitGameProgs( void );
|
|
||||||
void SV_FreeGameProgs( void );
|
|
||||||
void CL_WriteMessageHistory( void );
|
void CL_WriteMessageHistory( void );
|
||||||
void CL_SendCmd( void );
|
|
||||||
void CL_Disconnect( void );
|
void CL_Disconnect( void );
|
||||||
void CL_ClearEdicts( void );
|
void CL_ClearEdicts( void );
|
||||||
void CL_Crashed( void );
|
void CL_Crashed( void );
|
||||||
qboolean CL_NextDemo( void );
|
|
||||||
char *SV_Serverinfo( void );
|
char *SV_Serverinfo( void );
|
||||||
void CL_Drop( void );
|
void CL_Drop( void );
|
||||||
void Con_Init( void );
|
void Con_Init( void );
|
||||||
@@ -824,7 +747,6 @@ qboolean Info_SetValueForStarKey( char *s, const char *key, const char *value, i
|
|||||||
qboolean Info_IsValid( const char *s );
|
qboolean Info_IsValid( const char *s );
|
||||||
void Info_WriteVars( file_t *f );
|
void Info_WriteVars( file_t *f );
|
||||||
void Info_Print( const char *s );
|
void Info_Print( const char *s );
|
||||||
void Cmd_WriteVariables( file_t *f );
|
|
||||||
int Cmd_CheckMapsList( int fRefresh );
|
int Cmd_CheckMapsList( int fRefresh );
|
||||||
void COM_SetRandomSeed( int lSeed );
|
void COM_SetRandomSeed( int lSeed );
|
||||||
int COM_RandomLong( int lMin, int lMax );
|
int COM_RandomLong( int lMin, int lMax );
|
||||||
@@ -839,13 +761,14 @@ void VID_Init( void );
|
|||||||
void UI_SetActiveMenu( qboolean fActive );
|
void UI_SetActiveMenu( qboolean fActive );
|
||||||
void UI_ShowConnectionWarning( void );
|
void UI_ShowConnectionWarning( void );
|
||||||
void Cmd_Null_f( void );
|
void Cmd_Null_f( void );
|
||||||
void Rcon_Print( const char *pMsg );
|
void Rcon_Print( host_redirect_t *rd, const char *pMsg );
|
||||||
qboolean COM_ParseVector( char **pfile, float *v, size_t size );
|
qboolean COM_ParseVector( char **pfile, float *v, size_t size );
|
||||||
void COM_NormalizeAngles( vec3_t angles );
|
void COM_NormalizeAngles( vec3_t angles );
|
||||||
int COM_FileSize( const char *filename );
|
int COM_FileSize( const char *filename );
|
||||||
void COM_FreeFile( void *buffer );
|
void COM_FreeFile( void *buffer );
|
||||||
int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare );
|
int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare );
|
||||||
char *va( const char *format, ... ) _format( 1 );
|
char *va( const char *format, ... ) _format( 1 );
|
||||||
|
qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer );
|
||||||
|
|
||||||
// soundlib shared exports
|
// soundlib shared exports
|
||||||
qboolean S_Init( void );
|
qboolean S_Init( void );
|
||||||
@@ -856,8 +779,14 @@ void S_StopBackgroundTrack( void );
|
|||||||
void S_StopAllSounds( qboolean ambient );
|
void S_StopAllSounds( qboolean ambient );
|
||||||
|
|
||||||
// gamma routines
|
// gamma routines
|
||||||
void BuildGammaTable( float gamma, float brightness );
|
|
||||||
byte LightToTexGamma( byte b );
|
byte LightToTexGamma( byte b );
|
||||||
|
byte TextureToGamma( byte );
|
||||||
|
uint LightToTexGammaEx( uint );
|
||||||
|
uint ScreenGammaTable( uint );
|
||||||
|
uint LinearGammaTable( uint );
|
||||||
|
void V_Init( void );
|
||||||
|
void V_CheckGamma( void );
|
||||||
|
void V_CheckGammaEnd( void );
|
||||||
|
|
||||||
//
|
//
|
||||||
// identification.c
|
// identification.c
|
||||||
@@ -878,6 +807,34 @@ void NET_MasterClear( void );
|
|||||||
void NET_MasterShutdown( void );
|
void NET_MasterShutdown( void );
|
||||||
qboolean NET_GetMaster( netadr_t from, uint *challenge, double *last_heartbeat );
|
qboolean NET_GetMaster( netadr_t from, uint *challenge, double *last_heartbeat );
|
||||||
|
|
||||||
|
//
|
||||||
|
// sounds.c
|
||||||
|
//
|
||||||
|
typedef enum soundlst_group_e
|
||||||
|
{
|
||||||
|
BouncePlayerShell = 0,
|
||||||
|
BounceWeaponShell,
|
||||||
|
BounceConcrete,
|
||||||
|
BounceGlass,
|
||||||
|
BounceMetal,
|
||||||
|
BounceFlesh,
|
||||||
|
BounceWood,
|
||||||
|
Ricochet,
|
||||||
|
Explode,
|
||||||
|
PlayerWaterEnter,
|
||||||
|
PlayerWaterExit,
|
||||||
|
EntityWaterEnter,
|
||||||
|
EntityWaterExit,
|
||||||
|
|
||||||
|
SoundList_Groups // must be last
|
||||||
|
} soundlst_group_t;
|
||||||
|
|
||||||
|
int SoundList_Count( soundlst_group_t group );
|
||||||
|
const char *SoundList_GetRandom( soundlst_group_t group );
|
||||||
|
const char *SoundList_Get( soundlst_group_t group, int idx );
|
||||||
|
void SoundList_Init( void );
|
||||||
|
void SoundList_Shutdown( void );
|
||||||
|
|
||||||
#ifdef REF_DLL
|
#ifdef REF_DLL
|
||||||
#error "common.h in ref_dll"
|
#error "common.h in ref_dll"
|
||||||
#endif
|
#endif
|
||||||
|
|||||||
@@ -18,7 +18,7 @@ GNU General Public License for more details.
|
|||||||
#include "const.h"
|
#include "const.h"
|
||||||
#include "kbutton.h"
|
#include "kbutton.h"
|
||||||
|
|
||||||
extern convar_t *con_gamemaps;
|
extern convar_t con_gamemaps;
|
||||||
|
|
||||||
#define CON_MAXCMDS 4096 // auto-complete intermediate list
|
#define CON_MAXCMDS 4096 // auto-complete intermediate list
|
||||||
|
|
||||||
@@ -76,7 +76,7 @@ int Cmd_ListMaps( search_t *t, char *lastmapname, size_t len )
|
|||||||
compiler[0] = '\0';
|
compiler[0] = '\0';
|
||||||
generator[0] = '\0';
|
generator[0] = '\0';
|
||||||
|
|
||||||
f = FS_Open( t->filenames[i], "rb", con_gamemaps->value );
|
f = FS_Open( t->filenames[i], "rb", con_gamemaps.value );
|
||||||
|
|
||||||
if( f )
|
if( f )
|
||||||
{
|
{
|
||||||
@@ -184,13 +184,13 @@ Cmd_GetMapList
|
|||||||
Prints or complete map filename
|
Prints or complete map filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetMapList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
int i, nummaps;
|
int i, nummaps;
|
||||||
|
|
||||||
t = FS_Search( va( "maps/%s*.bsp", s ), true, con_gamemaps->value );
|
t = FS_Search( va( "maps/%s*.bsp", s ), true, con_gamemaps.value );
|
||||||
if( !t ) return false;
|
if( !t ) return false;
|
||||||
|
|
||||||
COM_FileBase( t->filenames[0], matchbuf, sizeof( matchbuf ));
|
COM_FileBase( t->filenames[0], matchbuf, sizeof( matchbuf ));
|
||||||
@@ -220,7 +220,7 @@ Cmd_GetDemoList
|
|||||||
Prints or complete demo filename
|
Prints or complete demo filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetDemoList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -267,7 +267,7 @@ Cmd_GetMovieList
|
|||||||
Prints or complete movie filename
|
Prints or complete movie filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetMovieList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -314,7 +314,7 @@ Cmd_GetMusicList
|
|||||||
Prints or complete background track filename
|
Prints or complete background track filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetMusicList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -362,7 +362,7 @@ Cmd_GetSavesList
|
|||||||
Prints or complete savegame filename
|
Prints or complete savegame filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetSavesList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -409,7 +409,7 @@ Cmd_GetConfigList
|
|||||||
Prints or complete .cfg filename
|
Prints or complete .cfg filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetConfigList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -456,7 +456,7 @@ Cmd_GetSoundList
|
|||||||
Prints or complete sound filename
|
Prints or complete sound filename
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -465,7 +465,7 @@ qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
|||||||
t = FS_Search( va( "%s%s*.*", DEFAULT_SOUNDPATH, s ), true, false );
|
t = FS_Search( va( "%s%s*.*", DEFAULT_SOUNDPATH, s ), true, false );
|
||||||
if( !t ) return false;
|
if( !t ) return false;
|
||||||
|
|
||||||
Q_strncpy( matchbuf, t->filenames[0] + sizeof( DEFAULT_SOUNDPATH ) - 1, MAX_STRING );
|
Q_strncpy( matchbuf, t->filenames[0] + sizeof( DEFAULT_SOUNDPATH ) - 1, sizeof( matchbuf ));
|
||||||
COM_StripExtension( matchbuf );
|
COM_StripExtension( matchbuf );
|
||||||
if( completedname && length )
|
if( completedname && length )
|
||||||
Q_strncpy( completedname, matchbuf, length );
|
Q_strncpy( completedname, matchbuf, length );
|
||||||
@@ -478,7 +478,7 @@ qboolean Cmd_GetSoundList( const char *s, char *completedname, int length )
|
|||||||
if( Q_stricmp( ext, "wav" ) && Q_stricmp( ext, "mp3" ))
|
if( Q_stricmp( ext, "wav" ) && Q_stricmp( ext, "mp3" ))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
Q_strncpy( matchbuf, t->filenames[i] + sizeof( DEFAULT_SOUNDPATH ) - 1, MAX_STRING );
|
Q_strncpy( matchbuf, t->filenames[i] + sizeof( DEFAULT_SOUNDPATH ) - 1, sizeof( matchbuf ));
|
||||||
COM_StripExtension( matchbuf );
|
COM_StripExtension( matchbuf );
|
||||||
Con_Printf( "%16s\n", matchbuf );
|
Con_Printf( "%16s\n", matchbuf );
|
||||||
numsounds++;
|
numsounds++;
|
||||||
@@ -508,7 +508,7 @@ Cmd_GetItemsList
|
|||||||
Prints or complete item classname (weapons only)
|
Prints or complete item classname (weapons only)
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetItemsList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -555,7 +555,7 @@ Cmd_GetKeysList
|
|||||||
Autocomplete for bind command
|
Autocomplete for bind command
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetKeysList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
size_t i, numkeys;
|
size_t i, numkeys;
|
||||||
string keys[256];
|
string keys[256];
|
||||||
@@ -636,7 +636,7 @@ Cmd_GetCommandsList
|
|||||||
Autocomplete for bind command
|
Autocomplete for bind command
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetCommandsList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
size_t i;
|
size_t i;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -701,7 +701,7 @@ Cmd_GetCustomList
|
|||||||
Prints or complete .HPK filenames
|
Prints or complete .HPK filenames
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetCustomList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
search_t *t;
|
search_t *t;
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
@@ -747,17 +747,13 @@ Cmd_GetGameList
|
|||||||
Prints or complete gamedir name
|
Prints or complete gamedir name
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
int i, numgamedirs;
|
int i, numgamedirs;
|
||||||
string gamedirs[MAX_MODS];
|
string gamedirs[MAX_MODS];
|
||||||
string matchbuf;
|
string matchbuf;
|
||||||
int len;
|
int len;
|
||||||
|
|
||||||
// stand-alone games doesn't have cmd "game"
|
|
||||||
if( !Cmd_Exists( "game" ))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
// compare gamelist with current keyword
|
// compare gamelist with current keyword
|
||||||
len = Q_strlen( s );
|
len = Q_strlen( s );
|
||||||
|
|
||||||
@@ -768,14 +764,14 @@ qboolean Cmd_GetGamesList( const char *s, char *completedname, int length )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( !numgamedirs ) return false;
|
if( !numgamedirs ) return false;
|
||||||
Q_strncpy( matchbuf, gamedirs[0], MAX_STRING );
|
Q_strncpy( matchbuf, gamedirs[0], sizeof( matchbuf ));
|
||||||
if( completedname && length )
|
if( completedname && length )
|
||||||
Q_strncpy( completedname, matchbuf, length );
|
Q_strncpy( completedname, matchbuf, length );
|
||||||
if( numgamedirs == 1 ) return true;
|
if( numgamedirs == 1 ) return true;
|
||||||
|
|
||||||
for( i = 0; i < numgamedirs; i++ )
|
for( i = 0; i < numgamedirs; i++ )
|
||||||
{
|
{
|
||||||
Q_strncpy( matchbuf, gamedirs[i], MAX_STRING );
|
Q_strncpy( matchbuf, gamedirs[i], sizeof( matchbuf ));
|
||||||
Con_Printf( "%16s\n", matchbuf );
|
Con_Printf( "%16s\n", matchbuf );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -800,7 +796,7 @@ Cmd_GetCDList
|
|||||||
Prints or complete CD command name
|
Prints or complete CD command name
|
||||||
=====================================
|
=====================================
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
static qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
||||||
{
|
{
|
||||||
int i, numcdcommands;
|
int i, numcdcommands;
|
||||||
string cdcommands[8];
|
string cdcommands[8];
|
||||||
@@ -829,14 +825,14 @@ qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
|||||||
}
|
}
|
||||||
|
|
||||||
if( !numcdcommands ) return false;
|
if( !numcdcommands ) return false;
|
||||||
Q_strncpy( matchbuf, cdcommands[0], MAX_STRING );
|
Q_strncpy( matchbuf, cdcommands[0], sizeof( matchbuf ));
|
||||||
if( completedname && length )
|
if( completedname && length )
|
||||||
Q_strncpy( completedname, matchbuf, length );
|
Q_strncpy( completedname, matchbuf, length );
|
||||||
if( numcdcommands == 1 ) return true;
|
if( numcdcommands == 1 ) return true;
|
||||||
|
|
||||||
for( i = 0; i < numcdcommands; i++ )
|
for( i = 0; i < numcdcommands; i++ )
|
||||||
{
|
{
|
||||||
Q_strncpy( matchbuf, cdcommands[i], MAX_STRING );
|
Q_strncpy( matchbuf, cdcommands[i], sizeof( matchbuf ));
|
||||||
Con_Printf( "%16s\n", matchbuf );
|
Con_Printf( "%16s\n", matchbuf );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -854,7 +850,7 @@ qboolean Cmd_GetCDList( const char *s, char *completedname, int length )
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
||||||
{
|
{
|
||||||
qboolean use_filter = false;
|
qboolean use_filter = false;
|
||||||
byte buf[MAX_SYSPATH];
|
byte buf[MAX_SYSPATH];
|
||||||
@@ -870,7 +866,7 @@ qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
|||||||
return true; // exist
|
return true; // exist
|
||||||
|
|
||||||
// setup mpfilter
|
// setup mpfilter
|
||||||
size = Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
|
Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
|
||||||
t = FS_Search( "maps/*.bsp", false, onlyingamedir );
|
t = FS_Search( "maps/*.bsp", false, onlyingamedir );
|
||||||
|
|
||||||
if( !t )
|
if( !t )
|
||||||
@@ -904,13 +900,11 @@ qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
|||||||
|
|
||||||
if( f )
|
if( f )
|
||||||
{
|
{
|
||||||
int num_spawnpoints = 0;
|
qboolean have_spawnpoints = false;
|
||||||
dheader_t *header;
|
|
||||||
dlump_t entities;
|
dlump_t entities;
|
||||||
|
|
||||||
memset( buf, 0, MAX_SYSPATH );
|
memset( buf, 0, MAX_SYSPATH );
|
||||||
FS_Read( f, buf, MAX_SYSPATH );
|
FS_Read( f, buf, MAX_SYSPATH );
|
||||||
header = (dheader_t *)buf;
|
|
||||||
|
|
||||||
// check all the lumps and some other errors
|
// check all the lumps and some other errors
|
||||||
if( !Mod_TestBmodelLumps( f, t->filenames[i], buf, true, &entities ))
|
if( !Mod_TestBmodelLumps( f, t->filenames[i], buf, true, &entities ))
|
||||||
@@ -941,13 +935,24 @@ qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
|||||||
char token[MAX_TOKEN];
|
char token[MAX_TOKEN];
|
||||||
qboolean worldspawn = true;
|
qboolean worldspawn = true;
|
||||||
|
|
||||||
Q_strncpy( message, "No Title", MAX_STRING );
|
Q_strncpy( message, "No Title", sizeof( message ));
|
||||||
pfile = ents;
|
pfile = ents;
|
||||||
|
|
||||||
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
|
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
|
||||||
{
|
{
|
||||||
if( token[0] == '}' && worldspawn )
|
if( token[0] == '}' && worldspawn )
|
||||||
|
{
|
||||||
worldspawn = false;
|
worldspawn = false;
|
||||||
|
|
||||||
|
// if mod has mp_filter set up, then it's a mod that
|
||||||
|
// might not have valid mp_entity set in GI
|
||||||
|
// if mod is multiplayer only, assume all maps are valid
|
||||||
|
if( use_filter || GI->gamemode == GAME_MULTIPLAYER_ONLY )
|
||||||
|
{
|
||||||
|
have_spawnpoints = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
else if( !Q_strcmp( token, "message" ) && worldspawn )
|
else if( !Q_strcmp( token, "message" ) && worldspawn )
|
||||||
{
|
{
|
||||||
// get the message contents
|
// get the message contents
|
||||||
@@ -956,17 +961,23 @@ qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
|
|||||||
else if( !Q_strcmp( token, "classname" ))
|
else if( !Q_strcmp( token, "classname" ))
|
||||||
{
|
{
|
||||||
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
pfile = COM_ParseFile( pfile, token, sizeof( token ));
|
||||||
if( !Q_strcmp( token, GI->mp_entity ) || use_filter )
|
|
||||||
num_spawnpoints++;
|
if( !Q_strcmp( token, GI->mp_entity ))
|
||||||
|
{
|
||||||
|
have_spawnpoints = true;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
if( num_spawnpoints ) break; // valid map
|
}
|
||||||
|
|
||||||
|
if( have_spawnpoints )
|
||||||
|
break; // valid map
|
||||||
}
|
}
|
||||||
Mem_Free( ents );
|
Mem_Free( ents );
|
||||||
}
|
}
|
||||||
|
|
||||||
if( f ) FS_Close( f );
|
if( f ) FS_Close( f );
|
||||||
|
|
||||||
if( num_spawnpoints )
|
if( have_spawnpoints )
|
||||||
{
|
{
|
||||||
// format: mapname "maptitle"\n
|
// format: mapname "maptitle"\n
|
||||||
Q_snprintf( result, sizeof( result ), "%s \"%s\"\n", mapname, message );
|
Q_snprintf( result, sizeof( result ), "%s \"%s\"\n", mapname, message );
|
||||||
@@ -1061,7 +1072,7 @@ Autocomplete filename
|
|||||||
for various cmds
|
for various cmds
|
||||||
============
|
============
|
||||||
*/
|
*/
|
||||||
qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
|
static qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
|
||||||
{
|
{
|
||||||
autocomplete_list_t *list;
|
autocomplete_list_t *list;
|
||||||
|
|
||||||
@@ -1345,13 +1356,13 @@ static void Cmd_WriteHelp(const char *name, const char *unused, const char *desc
|
|||||||
if( length == 0 ) FS_Printf( f, "%s \"%s\"\n", name, desc );
|
if( length == 0 ) FS_Printf( f, "%s \"%s\"\n", name, desc );
|
||||||
}
|
}
|
||||||
|
|
||||||
void Cmd_WriteOpenGLVariables( file_t *f )
|
static void Cmd_WriteOpenGLVariables( file_t *f )
|
||||||
{
|
{
|
||||||
Cvar_LookupVars( FCVAR_GLCONFIG, NULL, f, (setpair_t)Cmd_WriteOpenGLCvar );
|
Cvar_LookupVars( FCVAR_GLCONFIG, NULL, f, (setpair_t)Cmd_WriteOpenGLCvar );
|
||||||
}
|
}
|
||||||
|
|
||||||
#if !XASH_DEDICATED
|
#if !XASH_DEDICATED
|
||||||
void Host_FinalizeConfig( file_t *f, const char *config )
|
static void Host_FinalizeConfig( file_t *f, const char *config )
|
||||||
{
|
{
|
||||||
string backup, newcfg;
|
string backup, newcfg;
|
||||||
|
|
||||||
@@ -1428,8 +1439,6 @@ void GAME_EXPORT Host_WriteServerConfig( const char *name )
|
|||||||
|
|
||||||
Q_snprintf( newconfigfile, MAX_STRING, "%s.new", name );
|
Q_snprintf( newconfigfile, MAX_STRING, "%s.new", name );
|
||||||
|
|
||||||
SV_InitGameProgs(); // collect user variables
|
|
||||||
|
|
||||||
// FIXME: move this out until menu parser is done
|
// FIXME: move this out until menu parser is done
|
||||||
CSCR_LoadDefaultCVars( "settings.scr" );
|
CSCR_LoadDefaultCVars( "settings.scr" );
|
||||||
|
|
||||||
@@ -1446,8 +1455,6 @@ void GAME_EXPORT Host_WriteServerConfig( const char *name )
|
|||||||
Host_FinalizeConfig( f, name );
|
Host_FinalizeConfig( f, name );
|
||||||
}
|
}
|
||||||
else Con_DPrintf( S_ERROR "Couldn't write %s.\n", name );
|
else Con_DPrintf( S_ERROR "Couldn't write %s.\n", name );
|
||||||
|
|
||||||
SV_FreeGameProgs(); // release progs with all variables
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|||||||
@@ -129,6 +129,22 @@ static void Sys_StackTrace( PEXCEPTION_POINTERS pInfo )
|
|||||||
stackframe.AddrBStore.Mode = AddrModeFlat;
|
stackframe.AddrBStore.Mode = AddrModeFlat;
|
||||||
stackframe.AddrStack.Offset = context.IntSp;
|
stackframe.AddrStack.Offset = context.IntSp;
|
||||||
stackframe.AddrStack.Mode = AddrModeFlat;
|
stackframe.AddrStack.Mode = AddrModeFlat;
|
||||||
|
#elif _M_ARM
|
||||||
|
image = IMAGE_FILE_MACHINE_ARMNT;
|
||||||
|
stackframe.AddrPC.Offset = context.Pc;
|
||||||
|
stackframe.AddrPC.Mode = AddrModeFlat;
|
||||||
|
stackframe.AddrFrame.Offset = context.R11;
|
||||||
|
stackframe.AddrFrame.Mode = AddrModeFlat;
|
||||||
|
stackframe.AddrStack.Offset = context.Sp;
|
||||||
|
stackframe.AddrStack.Mode = AddrModeFlat;
|
||||||
|
#elif _M_ARM64
|
||||||
|
image = IMAGE_FILE_MACHINE_ARM64;
|
||||||
|
stackframe.AddrPC.Offset = context.Pc;
|
||||||
|
stackframe.AddrPC.Mode = AddrModeFlat;
|
||||||
|
stackframe.AddrFrame.Offset = context.Fp;
|
||||||
|
stackframe.AddrFrame.Mode = AddrModeFlat;
|
||||||
|
stackframe.AddrStack.Offset = context.Sp;
|
||||||
|
stackframe.AddrStack.Mode = AddrModeFlat;
|
||||||
#elif
|
#elif
|
||||||
#error
|
#error
|
||||||
#endif
|
#endif
|
||||||
@@ -320,7 +336,9 @@ void Sys_RestoreCrashHandler( void )
|
|||||||
|
|
||||||
#elif XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX
|
#elif XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX
|
||||||
// Posix signal handler
|
// Posix signal handler
|
||||||
|
#ifndef XASH_OPENBSD
|
||||||
#include <ucontext.h>
|
#include <ucontext.h>
|
||||||
|
#endif
|
||||||
#include <signal.h>
|
#include <signal.h>
|
||||||
#include <sys/mman.h>
|
#include <sys/mman.h>
|
||||||
#include "library.h"
|
#include "library.h"
|
||||||
@@ -334,24 +352,6 @@ void Sys_RestoreCrashHandler( void )
|
|||||||
|
|
||||||
static struct sigaction oldFilter;
|
static struct sigaction oldFilter;
|
||||||
|
|
||||||
#ifdef XASH_DYNAMIC_DLADDR
|
|
||||||
static int d_dladdr( void *sym, Dl_info *info )
|
|
||||||
{
|
|
||||||
static int (*dladdr_real) ( void *sym, Dl_info *info );
|
|
||||||
|
|
||||||
if( !dladdr_real )
|
|
||||||
dladdr_real = dlsym( (void*)(size_t)(-1), "dladdr" );
|
|
||||||
|
|
||||||
memset( info, 0, sizeof( *info ) );
|
|
||||||
|
|
||||||
if( !dladdr_real )
|
|
||||||
return -1;
|
|
||||||
|
|
||||||
return dladdr_real( sym, info );
|
|
||||||
}
|
|
||||||
#define dladdr d_dladdr
|
|
||||||
#endif
|
|
||||||
|
|
||||||
static int Sys_PrintFrame( char *buf, int len, int i, void *addr )
|
static int Sys_PrintFrame( char *buf, int len, int i, void *addr )
|
||||||
{
|
{
|
||||||
Dl_info dlinfo;
|
Dl_info dlinfo;
|
||||||
@@ -388,9 +388,9 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
|||||||
bp = (void**)ucontext->uc_mcontext.mc_rbp;
|
bp = (void**)ucontext->uc_mcontext.mc_rbp;
|
||||||
sp = (void**)ucontext->uc_mcontext.mc_rsp;
|
sp = (void**)ucontext->uc_mcontext.mc_rsp;
|
||||||
#elif XASH_NETBSD
|
#elif XASH_NETBSD
|
||||||
pc = (void*)ucontext->uc_mcontext.__gregs[REG_RIP];
|
pc = (void*)ucontext->uc_mcontext.__gregs[_REG_RIP];
|
||||||
bp = (void**)ucontext->uc_mcontext.__gregs[REG_RBP];
|
bp = (void**)ucontext->uc_mcontext.__gregs[_REG_RBP];
|
||||||
sp = (void**)ucontext->uc_mcontext.__gregs[REG_RSP];
|
sp = (void**)ucontext->uc_mcontext.__gregs[_REG_RSP];
|
||||||
#elif XASH_OPENBSD
|
#elif XASH_OPENBSD
|
||||||
pc = (void*)ucontext->sc_rip;
|
pc = (void*)ucontext->sc_rip;
|
||||||
bp = (void**)ucontext->sc_rbp;
|
bp = (void**)ucontext->sc_rbp;
|
||||||
@@ -406,9 +406,9 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
|||||||
bp = (void**)ucontext->uc_mcontext.mc_ebp;
|
bp = (void**)ucontext->uc_mcontext.mc_ebp;
|
||||||
sp = (void**)ucontext->uc_mcontext.mc_esp;
|
sp = (void**)ucontext->uc_mcontext.mc_esp;
|
||||||
#elif XASH_NETBSD
|
#elif XASH_NETBSD
|
||||||
pc = (void*)ucontext->uc_mcontext.__gregs[REG_EIP];
|
pc = (void*)ucontext->uc_mcontext.__gregs[_REG_EIP];
|
||||||
bp = (void**)ucontext->uc_mcontext.__gregs[REG_EBP];
|
bp = (void**)ucontext->uc_mcontext.__gregs[_REG_EBP];
|
||||||
sp = (void**)ucontext->uc_mcontext.__gregs[REG_ESP];
|
sp = (void**)ucontext->uc_mcontext.__gregs[_REG_ESP];
|
||||||
#elif XASH_OPENBSD
|
#elif XASH_OPENBSD
|
||||||
pc = (void*)ucontext->sc_eip;
|
pc = (void*)ucontext->sc_eip;
|
||||||
bp = (void**)ucontext->sc_ebp;
|
bp = (void**)ucontext->sc_ebp;
|
||||||
@@ -506,13 +506,14 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
|||||||
#ifdef XASH_SDL
|
#ifdef XASH_SDL
|
||||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||||
#endif
|
#endif
|
||||||
MSGBOX( message );
|
host.crashed = true;
|
||||||
|
Platform_MessageBox( "Xash Error", message, false );
|
||||||
|
|
||||||
// log saved, now we can try to save configs and close log correctly, it may crash
|
// log saved, now we can try to save configs and close log correctly, it may crash
|
||||||
if( host.type == HOST_NORMAL )
|
if( host.type == HOST_NORMAL )
|
||||||
CL_Crashed();
|
CL_Crashed();
|
||||||
host.status = HOST_CRASHED;
|
host.status = HOST_CRASHED;
|
||||||
host.crashed = true;
|
|
||||||
|
|
||||||
Sys_Quit();
|
Sys_Quit();
|
||||||
}
|
}
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user