Crow-bar
91d6fdd190
psp: using the maximum amount of VRAM
2022-08-10 16:58:20 +03:00
Crow-bar
b8ff41eac9
psp: removed dll_psp.h
2022-08-10 16:49:49 +03:00
Alibek Omarov
0277700977
gitignore: fix waf ignores
2022-08-10 16:44:09 +03:00
Crow-bar
da68591f03
ref_gu: .bss size reduction
2022-06-16 14:14:55 +03:00
Crow-bar
da695b75c4
engine: using MSGBOX in developer mode (Sys_Error)
2022-06-16 14:08:01 +03:00
Crow-bar
1b4bc7f5ec
platform: module loader refactoring
2022-06-16 09:59:01 +03:00
Crow-bar
cbfb43f05b
engine: NORETURN macro disabled for PSP
2022-06-10 13:32:03 +03:00
Crow-bar
db9e82cdec
engine: CL_IsPlayerIndex macro
2022-06-10 11:19:16 +03:00
Crow-bar
12889494e0
ref_gu: reducing the number of calls to CL_GetEntityLight and CL_GetDynamicLight
2022-06-10 10:49:07 +03:00
Crow-bar
f2d59eb7f8
ref_gu: studio model optimization
2022-06-09 11:13:29 +03:00
Crow-bar
3a3b8e2c4a
ref_gu: triapi update
2022-06-08 16:15:38 +03:00
Crow-bar
1e132bf29e
ref_gu: added rgb 332 format; changeable output format in R_BuildLightMap
2022-06-01 16:16:51 +03:00
Crow-bar
d35330cd55
psp: enabled console background image
2022-06-01 14:55:43 +03:00
Crow-bar
c07c1357e5
platform: buttons layout update
2022-05-27 15:11:38 +03:00
Crow-bar
8071355d68
ref_soft: framebuffer width fix
2022-05-27 15:00:30 +03:00
Crow-bar
6073e35bfc
vid_psp.c: CRLF -> LF
2022-05-27 14:58:47 +03:00
Crow-bar
8e8a0e4908
ref_gu: optimized sprites and particles
2022-05-26 15:53:31 +03:00
Crow-bar
1d7176751c
ref_gu: pixel converter update
2022-05-25 16:56:53 +03:00
Crow-bar
07e29771a1
ref_gu: refactoring
2022-05-24 08:35:13 +03:00
Crow-bar
89ec7122fe
ref_gu: cleanup, added texture wrap mode in GL_Bind
2022-05-17 11:50:04 +03:00
Crow-bar
fe8fea742d
filesystem: added XASH_NO_ZIP define, 64 byte alignment for file buffer
2022-05-13 09:59:00 +03:00
Crow-bar
2ab8bce924
ref_gu: texture min size fixed
2022-05-05 21:54:18 +03:00
Crow-bar
90faeb231f
optimization: aligned memory access, vfpu math
2022-05-05 21:50:14 +03:00
Crow-bar
2885d44593
platform: 60 fps cap fix
2022-05-04 10:49:07 +03:00
Crow-bar
4dfdbdd6aa
ref_gu: unnecessary operations
2022-04-25 16:44:01 +03:00
Crow-bar
5eb19c1478
ref_gu: viewport bug fixed
2022-04-24 23:34:39 +03:00
Crow-bar
13a9c41b0c
added .vscode/ to .gitignore
2022-04-16 18:38:11 +03:00
Crow-bar
2eef2cec49
sound: psp sound output rewritten
2022-04-16 12:39:02 +03:00
Crow-bar
7be87a913d
filesystem: small changes
2022-04-14 14:54:52 +03:00
Crow-bar
dc22f5cbaf
vox: MAX_SENTENCES changed to 2048
2022-04-14 10:17:28 +03:00
Crow-bar
5c244b4140
filesystem: Stream_OpenWAV hold mode fix
2022-04-11 14:53:01 +03:00
Crow-bar
e7e10ac8b9
filesystem: hold mode fix
2022-04-10 21:34:43 +03:00
Crow-bar
a308ce2f48
ref_gu: texture loader update
2022-04-09 17:34:42 +03:00
Crow-bar
eea17a4e32
Matrix_CreateFromEntity ASM BUG
2022-04-09 17:28:09 +03:00
Crow-bar
cab187618d
FCVAR_GLCONFIG permission update
2022-04-09 17:26:42 +03:00
Crow-bar
32e175311b
mainui update
2022-04-07 11:24:55 +03:00
Crow-bar
190279c117
system user name
2022-04-05 22:35:13 +03:00
Crow-bar
f5aaa58ff9
readme: update
2022-04-03 18:10:58 +03:00
Crow-bar
cd37d866c2
code cleanup
2022-04-03 18:00:12 +03:00
Sergey Galushko
64020b2902
PSP Port initial
2022-03-30 21:36:08 +03:00
Aydar Zarifullin
e6b9b67825
add codeql-analysis.yml
2020-10-07 23:50:13 +03:00
Alibek Omarov
9c6183e6a0
wscript: add some more alignment related diagnostics
2020-09-29 15:42:43 +03:00
Alibek Omarov
2aaa6c6e04
public: build: add ARMv8 32-bit support, in case of someone actually uses it
2020-09-28 16:17:08 +03:00
Alibek Omarov
80a5c53cb2
engine: client: move ref state updating into standalone function
2020-09-14 14:33:43 +03:00
Agent Agrimar
e4a71afe63
engine: client: update the ref state before R_NewMap is called
...
This fixes fades that occur at the beginning of a map being a tad screwy as a result of the ref state not being updated with fresh values, which only happens when a frame is being rendered (loading happens to prevent that).
2020-09-14 14:33:18 +03:00
Andrey Akhmichin
23ea7ecbcc
public: optimize MD5_Print function.
2020-09-14 14:28:47 +03:00
Logan
5cdb35f508
Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation
...
This fixes a minor bug where sounds played via pfnPlaySoundByNameAtLocation (mainly from viewmodel animations e.g. MP5) would be left where it was emitted in the world, rather than following the local player as it does in Goldsrc.
2020-09-11 22:10:32 +03:00
Velaron
03668116d7
platform: win32: COM_CheckLibraryDirectDependency fixes
2020-09-03 22:04:13 +03:00
Velaron
f3d8a2bcb0
client: vgui: don't fail if client path not given
2020-09-03 19:22:22 +03:00
Velaron
09ae961221
remove platform-specific macros
2020-08-24 21:22:02 +03:00