Alibek Omarov
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bb734456f6
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engine: client: avi: use typeof() to declare function pointers to ffmpeg API
continuous-ffmpeg-8.1
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2026-04-09 09:52:52 +05:00 |
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Alibek Omarov
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a219ca7371
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ci: upgrade ffmpeg binary to 8.1
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2026-04-09 09:20:25 +05:00 |
|
Oleg
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c3b5e43a7a
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engine: client: avi: bump FFMPEG symbols
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2026-04-09 09:14:04 +05:00 |
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Alibek Omarov
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e7597d2e84
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Merge branch 'theevolk-feature-soundapi' of github.com:ShadowOfEVolk/xash3d-fwgs
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2026-04-08 17:18:03 +05:00 |
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TheEVolk
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386ca1b9bb
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engine: client: make sound api const
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2026-04-08 14:27:24 +03:00 |
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TheEVolk
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da3960c4f0
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engine: client: move bitflag definitions to sound_api
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2026-04-08 14:15:16 +03:00 |
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TheEVolk
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cd85762b09
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engine: client: fix arm builds
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2026-04-08 14:11:44 +03:00 |
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TheEVolk
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d92b3a730c
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engine: client: adapt sound api to snd globals
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2026-04-08 14:02:10 +03:00 |
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Alibek Omarov
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ffa53f14e5
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engine: platform: sdl2: implement continuous background recalibration for gyroscope
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2026-04-08 11:31:01 +05:00 |
|
Alibek Omarov
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b8bd906832
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engine: menu_int: fix a typo
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2026-04-08 11:19:13 +05:00 |
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Alibek Omarov
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1c73d8d6f4
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engine: client: add joy_debug, tool that visualizes gamepad input
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2026-04-08 11:13:07 +05:00 |
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Alibek Omarov
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2c3fdb5eee
|
engine: client: in_joy: clear gyro data after each FinalizeMove, only take data when calibration status is set to calibrated
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2026-04-08 10:30:32 +05:00 |
|
Alibek Omarov
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4bbe52e3b4
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engine: client: in_joy: fix engine-level axis rebinding
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2026-04-08 10:22:12 +05:00 |
|
Alibek Omarov
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2d241ed96b
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engine: platform: sdl2: fix calibraion never ending if it was failed, lower sample count requirements to 50%, fix gyro when using PS5 controller over Bluetooth
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2026-04-08 10:22:12 +05:00 |
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Alibek Omarov
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ba4bce06b1
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engine: platform: sdl2: swap pitch and yaw gamepads axis, following the fix in 626a7eb9108376a68c2fd140e1b5942c64ea1e66
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2026-04-08 10:22:12 +05:00 |
|
Владислав Сухов
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f7e933aea1
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engine: client: add gyroscope aiming support
refactor: standardize input functions to use (pitch, yaw) parameter order
|
2026-04-08 10:22:12 +05:00 |
|
Alibek Omarov
|
dbcf77c9a9
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engine: cleanup, disallow exec for multiplayer non-TFC games
|
2026-04-08 08:22:01 +05:00 |
|
w_sh1t
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8a9aa2da6c
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engine: common: add wildcard support for exec command, add amount of frames to wait in wait command
|
2026-04-08 08:05:42 +05:00 |
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Alibek Omarov
|
0e8143aefc
|
ref: gl: remove duplicate line from if-else branches in R_MarkLeaves
|
2026-04-08 08:05:00 +05:00 |
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TheEVolk
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4345e9e6a6
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Merge remote-tracking branch 'upstream/master' into theevolk-feature-soundapi
|
2026-04-07 18:35:39 +03:00 |
|
Alibek Omarov
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e7fa45d5ca
|
ref: gl: fix masked textures with VBO
|
2026-04-06 11:12:09 +05:00 |
|
Alibek Omarov
|
abda0a07c2
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ref: gl: cache worldmodel pointer instead of accessing it through gp_cl pointer
|
2026-04-06 11:07:08 +05:00 |
|
Alibek Omarov
|
9d22827395
|
ref: gl: reorganize checks in R_CullSurface
|
2026-04-06 11:04:33 +05:00 |
|
Alibek Omarov
|
7b665b3763
|
ref: gl: track max height of a dynamic lightmap
|
2026-04-06 10:04:15 +05:00 |
|
Alibek Omarov
|
58692f397a
|
ref: gl: reorganize R_CheckLightMap to exit early for dlighted surfaces
|
2026-04-06 09:40:19 +05:00 |
|
Alibek Omarov
|
2253fcc955
|
ref: gl: skip redundant positions in LM_AllocBlock
|
2026-04-06 09:05:47 +05:00 |
|
Alibek Omarov
|
cbbae0c9bf
|
ref: gl: simplify backface culling checks in frustum class
|
2026-04-06 08:25:45 +05:00 |
|
Alibek Omarov
|
ef513f27ac
|
engine: simplify node recursion functions, do not fetch both children at once if only one is used
|
2026-04-06 08:16:51 +05:00 |
|
Alibek Omarov
|
e8ae48fd3d
|
ref: simplify node recursion functions, do not fetch both children at once if only one is used
|
2026-04-06 08:16:20 +05:00 |
|
Alibek Omarov
|
434e508186
|
engine: client: reserve some free space in channel_t and rawchan_t
|
2026-04-06 07:27:50 +05:00 |
|
Alibek Omarov
|
4a2b3e89b4
|
engine: client: disable NET_EXT_SPLITSIZE in local game, for slightly better performance
|
2026-04-06 07:14:06 +05:00 |
|
Alibek Omarov
|
6c3f8c7ec5
|
engine: mod_bmodel: allow nearest on quake skybox
|
2026-04-06 06:55:52 +05:00 |
|
Alibek Omarov
|
3fffe061d5
|
engine: client: switch to dynamically allocating vox words, freeing up 320 Kb of memory
|
2026-04-06 06:55:27 +05:00 |
|
Alibek Omarov
|
729c985eaf
|
engine: client: consolidate dma, s_listener and bunch of separate sound globals into one snd global struct. Replace bit fields with bit flags in preparation for SoundAPI
Remove s_combine_sounds, it never worked great and was disabled by default.
|
2026-04-06 06:00:48 +05:00 |
|
Alibek Omarov
|
75fb6c5f34
|
engine: add Mem_Free2 that takes a pointer to pointer and then sets it to NULL
|
2026-04-06 05:14:33 +05:00 |
|
Alibek Omarov
|
8bc9b1865a
|
engine: client: allow custom paths in cdaudio.txt
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
d6993c47d6
|
engine: mod_bmodel: do not try to load visibility if there is none, like for external bmodels
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
b8792e4084
|
filesystem: set qwrap as falldir for Quake games
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
2234dd48bc
|
engine: client: soundlib: use unsigned int in GetLittleLong to fix ubsan error
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
c8693e1e89
|
engine: common: fix char array underflow, on Q_strlen() - 1
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
3ace4a61d2
|
ref: gl: fix harmless NULL pointer dereference in alias model loading code
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
bd3f865cf7
|
engine: mod_bmodel: only look for BSPX lumps if BSPX header was found
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
b68e71abfd
|
engine: net_chan: explicitly convert qboolean to uint before right shift to 31 bits
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
6179bef160
|
engine: fix possible buffer overflow when looking for BSPX header
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
983427ebb3
|
engine: client: allow coloring fixed font text
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
1b2ab34745
|
engine: client: keep TF_NEAREST enabled for console font, if HUD font failed to load
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
2713f03ec2
|
filesystem: fix Quake gamedir check if pak0.pak is written in uppercase, omitting caseinsensitive FS emulation as is VFS is not enabled at this stage
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
238083c174
|
engine: client: move common server message handlers to CL_ParseCommonMessage and only HL specific ones to CL_ParseCommonHLMessage (previously CL_ParseCommonDLLMessage)
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
78de3ee6d9
|
engine: client: initialize cl_textmessage at compile-time
|
2026-04-05 07:03:46 +05:00 |
|
Alibek Omarov
|
695081e079
|
3rdparty: library_suffix: update
|
2026-04-05 07:03:46 +05:00 |
|