Commit Graph

2982 Commits

Author SHA1 Message Date
Alibek Omarov
3fc59104f3 engine: make FS_CopyImage argument const 2025-11-22 13:11:41 +05:00
Alibek Omarov
aae59ac281 engine: client: remove unused temppaintbuffer array 2025-11-22 13:11:18 +05:00
Alibek Omarov
e8a2047d4c engine: client: use utility function to copy an image before quantization 2025-11-22 13:11:00 +05:00
Alibek Omarov
27086bfb97 engine: set r_wadtextures and r_allow_wad3_luma as latched cvars, as those require reloading textures and thus the game 2025-11-18 15:38:25 +05:00
Alibek Omarov
93dfcc344b engine: implement loading luma in half-life 2025-11-18 15:35:20 +05:00
Alibek Omarov
c2448c8881 engine: imagelib: allow specifiying index for empty pixels when processing luma texture 2025-11-18 15:35:20 +05:00
Xav101
7236094421 platform: add missing include 2025-11-17 03:08:38 +08:00
Xav101
c85c6f80e0 platform: fix type in formatter string 2025-11-17 03:08:38 +08:00
veygax
28c118a4e6 engine: zone: free poolchain on every iteration of Memory_Init
free poolchain when calling Memory_Init multiple times.

Fixes: memory leak when running run-fuzzer-Image_LoadBMP
Signed-off-by: veygax <veyga@veygax.dev>
2025-11-16 01:17:05 +08:00
veygax
0c3c6345e9 engine: imagelib: fix pixel iteration bounds checking on 1-bit BMPs
move 1-bit BMP bounds checking to the beginning of a loop to prevent a second iteration

Fixes: [GHSA-3p7j-2339-g5mm](https://github.com/FWGS/xash3d-fwgs/security/advisories/GHSA-3p7j-2339-g5mm)
Signed-off-by: veygax <veyga@veygax.dev>
2025-11-15 12:50:33 +08:00
Alibek Omarov
747baa1e16 engine: client: additionally look for loading images with bmp and png extensions 2025-11-13 22:01:55 +05:00
Alibek Omarov
300edb3318 engine: remember last resolved master server address for about a minute 2025-11-12 20:04:55 +05:00
Alibek Omarov
0dfeea5213 Migrate to library-suffix library 2025-11-11 06:59:41 +05:00
Alibek Omarov
d366e04682 engine: client: voice: fix typo, sequence must be incremented after it's written to the buffer 2025-11-09 02:55:58 +05:00
Alibek Omarov
184e976c5d engine: call appropriate model loader on big endian 2025-11-06 23:37:27 +05:00
Alibek Omarov
a0b40fc2da engine: common: explicitly cast function offset into size_t, even though it's signed ptrdiff, saverestore offset mistakingly used unsigned numbers 2025-11-06 20:06:51 +05:00
Alibek Omarov
955c5570d8 engine: client: voice: increment sequence before it's passed into LittleShort macro 2025-11-06 20:06:51 +05:00
Alibek Omarov
2094c72c95 engine: client: soundlib: use correct printf specifier for ptrdiff 2025-11-06 20:06:51 +05:00
Alibek Omarov
9ce131e6be engine: client: fix a typo 2025-11-06 23:06:33 +08:00
Alibek Omarov
08b718995c engine: client: restore reduced resend time for bandwidth test 2025-11-06 23:06:33 +08:00
Alibek Omarov
4900955fc1 engine: client: set cl_dlmax to FRAGMENT_DEFAULT_SIZE when connecting to an old server or server that test disabled 2025-11-06 23:06:33 +08:00
Alibek Omarov
9d00e52c42 engine: server: require challenge for bandwidth test 2025-11-06 23:06:33 +08:00
Alibek Omarov
6c2bad610f engine: client: request test packet only after we got challenge from server 2025-11-06 23:06:33 +08:00
Alibek Omarov
5739946330 engine: server: limit bandwidth test to max 1400 bytes 2025-11-03 19:28:59 +05:00
ksagameng2
a9bf700da4 Restore iOS build support (#2352)
* initial commit

* initial commit

* add port files

* ios: Changes to allow creating app bundle without xcode projects

* ios: Added mic perms request

* ios: Very basic app bundle creation script

* ios: Fix -log parameter

* ios: Sdk no longer hardcoded and option to compile for simulator

* general: Update gitignore

* ios: Enable game mode for the app

* ios: Compile instructions and updated ipa creation script

* ios: Code cleanup

* ios: Remove dylibs

* general: Remove extra submodules

* ios: Remove dylibs again

* ios: Implement suggested changes

* ios: Fix building as dylib instead of binary

* ios: Scripts for building mods

* ios: Move 'ios' contents to engine/platform/ios/bundle and modify scripts

* ios: Update createipa.sh to use waf install

* ios: Clean script and updated README

* general: Fix spelling mistake and outdated instructions

* ios: Clean up in xcompile.py

* ios: Fix createipa.sh generating an invalid ipa

* ios: Temporary fix for launch dialog textfield colors in dark mode
2025-11-01 18:32:00 +05:00
Sergey Degtyar
ee7dce68b8 engine: client: streamline samples handling 2025-11-01 21:24:49 +08:00
Alibek Omarov
a14cc82d46 engine: add buffer size argument to RefAPI's Mod_ProcessRenderData, bump RefAPI version 2025-10-31 15:58:05 +05:00
Alibek Omarov
b3dc772cd2 engine: add file size argument to sprite model loader 2025-10-31 15:56:31 +05:00
Alibek Omarov
6a9f61e69f engine: soundlib: ignore TXXX tags that's size exceeds 255 (sizeof( string ) - 1) bytes to account for null terminator
Thanks @veygax for the report!
2025-10-30 17:31:11 +05:00
Alibek Omarov
21ea83027e engine: imagelib: fix buffer overflow when the amount of colors in palette reported by BMP header are higher than 256
Thanks to @veygax for report!
2025-10-30 17:30:02 +05:00
Alibek Omarov
7217c7f1b2 engine: client: deprecate and remove all code associated with linear/cubic upsampling 2025-10-23 14:56:50 +05:00
Alibek Omarov
cfb8e0882a Revert "engine: client: fixed blueish outline on sprays converted to WAD3"
This reverts commit a5f7314ec9.
2025-10-20 07:47:58 +05:00
Alibek Omarov
c6a5c64448 engine: client: touch: implement rotation support 2025-10-19 05:35:28 +03:00
Alibek Omarov
b8f0a89846 engine: client: validate vid_rotate cvar value and save current rotation to ref global 2025-10-19 06:27:10 +05:00
Alibek Omarov
ea2c864265 engine: server: don't pass uninitialized pointers to the server DLL in SetupVisibility function 2025-10-17 14:54:52 +05:00
Alibek Omarov
7315865d34 engine: client: include null byte in synthetised HudText messages, to match real HudText messages sent from server 2025-10-17 14:07:48 +05:00
Alibek Omarov
4c7e37d5fd engine: few more cases of missing newline in Cbuf_AddText that I forgot to include in previous commit 2025-10-16 04:57:04 +05:00
Alibek Omarov
d8dcfc0ab3 engine: add \n to all Cbuf_AddText calls 2025-10-16 04:36:38 +05:00
Alibek Omarov
fb56873352 engine: client: increase lower cl_dlmax bound to 512 for goldsrc protocol 2025-10-16 01:21:30 +05:00
Alibek Omarov
8c4ef5200c engine: client: drop unknown interpolation hack, that might've caused hiccups when prediction fails 2025-10-16 01:21:30 +05:00
SNMetamorph
a5f7314ec9 engine: client: fixed blueish outline on sprays converted to WAD3 2025-10-12 20:58:56 +08:00
Alibek Omarov
4f444ee6ea engine: client: for goldsrc status messages, always mark them of goldsrc protocol 2025-10-12 04:14:37 +05:00
Alibek Omarov
651d6a4529 engine: client: remove useless messages in console about scanned servers 2025-10-12 04:12:43 +05:00
lewa_j
5c0cc771bc engine: win32: fix msvc warning "'LPSTR' differs in levels of indirection from 'string (*)'" with GetConsoleTitleA 2025-10-11 20:22:37 +03:00
lewa_j
acebb5b0cf engine: client: fix msvc warning "incompatible types - from 'STARTUPINFO *' to 'LPSTARTUPINFOW'" 2025-10-11 20:22:34 +03:00
lewa_j
37e9ac453b win32: engine: common: client: filesystem: Fix windows build with -Werror=implicit-function-declaration 2025-10-12 00:21:00 +08:00
Alibek Omarov
492a1cda18 engine: client: treat A button on gamepad the same as Enter in On Screen Keyboard 2025-10-11 06:04:40 +05:00
Alibek Omarov
01a1c2f496 engine: client: add ability to build engine without touch input support 2025-10-11 05:58:14 +05:00
Alibek Omarov
cf23005ff2 engine: client: remove comments of touch init/shutdown function call that seem to be some indescribable legacy 2025-10-11 05:52:19 +05:00
Alibek Omarov
5ff640b142 engine: client: manually mark entity and model index validation branches are unlikely 2025-10-11 05:48:42 +05:00