engine: add \n to all Cbuf_AddText calls

This commit is contained in:
Alibek Omarov
2025-10-16 04:36:38 +05:00
parent fb56873352
commit d8dcfc0ab3
2 changed files with 5 additions and 5 deletions

View File

@@ -1280,11 +1280,11 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
#endif
// execute startup config and cmdline
if( FS_FileExists( va( "%s.rc", progname ), false )) // e.g. valve.rc
Cbuf_AddTextf( "exec %s.rc", progname );
Cbuf_AddTextf( "exec %s.rc\n", progname );
else if( FS_FileExists( va( "%s.rc", exename ), false )) // e.g. quake.rc
Cbuf_AddTextf( "exec %s.rc", exename );
Cbuf_AddTextf( "exec %s.rc\n", exename );
else if( FS_FileExists( va( "%s.rc", GI->gamefolder ), false )) // e.g. game.rc (ran from default launcher)
Cbuf_AddTextf( "exec %s.rc", GI->gamefolder );
Cbuf_AddTextf( "exec %s.rc\n", GI->gamefolder );
Cbuf_Execute();
if( !host.config_executed )

View File

@@ -413,7 +413,7 @@ SV_QuickLoad_f
*/
static void SV_QuickLoad_f( void )
{
Cbuf_AddText( "echo Quick Loading...; wait; load quick" );
Cbuf_AddText( "echo Quick Loading...; wait; load quick\n" );
}
/*
@@ -451,7 +451,7 @@ SV_QuickSave_f
*/
static void SV_QuickSave_f( void )
{
Cbuf_AddText( "echo Quick Saving...; wait; save quick" );
Cbuf_AddText( "echo Quick Saving...; wait; save quick\n" );
}
/*