Commit Graph

1366 Commits

Author SHA1 Message Date
Alibek Omarov
32d73e62f4 engine: minor refactoring, remove host.apply_game_config as it's unused 2026-03-05 06:06:04 +05:00
Alibek Omarov
af5d190bc4 engine: common: mod_bmodel: make texture name array larger so it fits both world name and miptex name 2026-03-04 06:06:00 +05:00
Alibek Omarov
5ca31f0965 engine: client: s_mix: always mix when not in menu, as DSP effects might produce sound even if no channels are active 2026-03-02 15:39:49 +05:00
Alibek Omarov
c19a824a42 public: add Q_memfgets, replacement for COM_MemFgets rewritten using crtlib functions. Add a test 2026-03-01 03:04:33 +05:00
Alibek Omarov
342a59a408 engine: client: idenitification: add server IP address to the MD5 hash, not to the ID bloom filter 2026-02-28 04:20:53 +05:00
Alibek Omarov
9302b8904c engine: client: identification: fix a typo 2026-02-28 04:17:34 +05:00
Alibek Omarov
bdbf5c0ef2 engine: client: titles: add another edge case test for titles.txt parser 2026-02-28 04:17:34 +05:00
Alibek Omarov
192ed942c4 public: add new features to ParseFileSafe, such as disabling interpreting certain characters as separate tokens, or instead forcing them to be separate tokens 2026-02-28 04:17:34 +05:00
Alibek Omarov
56255f6de0 engine: client: add simple test for titles.txt parser 2026-02-28 01:49:25 +05:00
Alibek Omarov
7ce830ea33 engine: client: vox: fix defaulted word parameters 2026-02-28 00:25:19 +05:00
Alibek Omarov
9a285986c4 public: reimplement COM_TrimSpace, add it to crtlib, add tests for it 2026-02-28 00:05:37 +05:00
Alibek Omarov
62c547570a engine: minor refactoring 2026-02-27 23:00:39 +05:00
Alibek Omarov
f863e346f5 engine: reduce dependency on eiface.h 2026-02-26 10:29:09 +05:00
Alibek Omarov
e51f93a5b4 engine: remove unused hltv.h 2026-02-26 10:29:09 +05:00
Alibek Omarov
50147a3d48 common: replace HLSDK pmtrace.h and pm_movevars.h by it's QW counterparts 2026-02-26 10:29:09 +05:00
Alibek Omarov
26acc25018 common: use Quake derived definitions for usercmd_t and dlight_t 2026-02-26 10:29:09 +05:00
Alibek Omarov
382b19e458 engine: minor refactoring 2026-02-23 21:46:20 +05:00
IntriguingTiles
005544d974 engine: client: always set scaling factors 2026-02-21 17:10:37 +05:00
Alibek Omarov
07937f5f6c engine: client: consolidate two remaining functions in s_utils.c into s_main.c 2026-02-21 03:37:36 +05:00
Alibek Omarov
718fbac9be Merge branch 'steam-broker' 2026-02-21 02:00:53 +05:00
Alibek Omarov
abaf390dfc engine: client: introduce a new mixer 2026-02-21 01:43:14 +05:00
Alibek Omarov
9205ddc5b4 engine: client: voice: rewrite Voice_IsGoldSrcMode to make it easier to understand and also fix build with Clang 2026-02-21 01:20:34 +05:00
Alibek Omarov
3040552580 engine: client: replace COM_CheckString with COM_StringEmptyOrNULL 2026-02-21 01:20:34 +05:00
Alibek Omarov
24aaeb07cb engine: client: replace COM_CheckStringEmpty with COM_StringEmpty 2026-02-21 01:20:34 +05:00
Alibek Omarov
b2911e6d96 engine: client: add double quotes around key in bind command in config file. Thanks @TheKingFireS for fix 2026-02-20 23:14:27 +05:00
Alibek Omarov
19dfec5f52 engine: use BaseCmd_FindAll when looking for cvars and cmds simultaneously 2026-02-20 21:56:59 +05:00
Alibek Omarov
e0f01ddae7 engine: remove unused ignore_group argument from Cvar_FindVarExt 2026-02-20 21:55:15 +05:00
Alibek Omarov
2f8a0510b8 engine: client: return NULL from LookupBinding on unknown bindings, like GoldSource 2026-02-16 23:59:28 +05:00
Alibek Omarov
306455280a engine: identification: include build.h early so platform definitions are visible when including system headers 2026-02-10 16:13:56 +05:00
Alibek Omarov
249e1404c1 engine: client: identification: add client.h so compiler doesn't complain about missing prototypes for public functions 2026-02-08 06:38:05 +05:00
Alibek Omarov
dd55b77543 engine: client: identification: do not salt port as suggested by @snmetamorph 2026-02-08 06:38:05 +05:00
Alibek Omarov
c772fb98d1 engine: client: salt xashid with server address 2026-02-08 06:38:05 +05:00
Razcoina
983b9611ac avi: add audio context check before sending packet 2026-02-07 07:50:57 +05:00
Alibek Omarov
0e75428d62 engine: avi: do not playback video if codec context is NULL 2026-02-05 08:26:43 +05:00
Alibek Omarov
fa34092ba2 engine: client: make RefAPI's R_GetConfigName optional 2026-02-05 08:17:59 +05:00
Alibek Omarov
d08fd5c855 engine: directly access background state cvar 2026-01-30 00:16:19 +05:00
Alibek Omarov
5ee21ca6ab engine: platform: sdl2: remove window_x/ypos cvars 2026-01-30 00:16:19 +05:00
Alibek Omarov
a807168816 engine: client: send broadcast for 10 more ports forward when scanning servers in LAN 2026-01-27 14:55:08 +05:00
Alibek Omarov
a26c56629e engine: client: deactivate menu when on escape if we are going back to game 2026-01-26 02:17:03 +05:00
Alibek Omarov
8ee997b1bc Reapply "engine: client: allow console toggle from menu via keybind"
This reverts commit 27c71194ba.
2026-01-26 02:12:07 +05:00
Alibek Omarov
27c71194ba Revert "engine: client: allow console toggle from menu via keybind"
This reverts commit 9ed76fbb36.
2026-01-26 01:37:26 +05:00
Alibek Omarov
cc9e3a5a81 engine: misc build fixes for clang with mingw 2026-01-24 07:21:30 +05:00
Alibek Omarov
b2ab748fcb engine: do not reset flNextPrimaryMove in pmove struct, as it's used by modders 2026-01-21 05:10:51 +05:00
Alibek Omarov
56e5a95cb6 engine: platform: sdl2: add command vid_info to dump current SDL window state 2026-01-21 01:58:38 +05:00
Alibek Omarov
c5f90aabd6 engine: use Sys_GetIntFromCmdLine where possible 2026-01-20 22:30:39 +05:00
Alibek Omarov
ed950723cd engine: client: add cl_autorecord cvar, to start recording demo as soon as client spawns on server 2026-01-19 22:30:20 +05:00
Alibek Omarov
e06087cb0b engine: client: move svc_restoresound parser into svc_sound parser 2026-01-19 22:07:59 +05:00
Alibek Omarov
0e0763c820 engine: client: steam: drop broker address after terminate 2026-01-17 06:18:07 +05:00
Alibek Omarov
e5d3f180dc engine: client: implement steam broker client side 2026-01-17 06:18:07 +05:00
Alibek Omarov
5cb5e76872 engine: add new needload flag specifically for cleaning up unused models and use unreferenced for free slots. 2026-01-17 06:17:46 +05:00