mirror of
https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 03:24:56 +08:00
engine: client: replace COM_CheckString with COM_StringEmptyOrNULL
This commit is contained in:
@@ -160,7 +160,7 @@ word CL_EventIndex( const char *name )
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{
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word i;
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if( !COM_CheckString( name ))
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if( COM_StringEmptyOrNULL( name ))
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return 0;
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for( i = 1; i < MAX_EVENTS && cl.event_precache[i][0]; i++ )
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@@ -324,7 +324,7 @@ void CL_DrawStringLen( cl_font_t *font, const char *s, int *width, int *height,
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if( width )
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*width = 0;
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if( !COM_CheckString( s ))
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if( COM_StringEmptyOrNULL( s ))
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return;
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if( FBitSet( flags, FONT_DRAW_UTF8 ))
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@@ -270,7 +270,7 @@ void CL_CenterPrint( const char *text, float y )
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{
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cl_font_t *font = Con_GetCurFont();
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if( !COM_CheckString( text ) || !font || !font->valid )
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if( COM_StringEmptyOrNULL( text ) || !font || !font->valid )
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return;
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clgame.centerPrint.totalWidth = 0;
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@@ -596,7 +596,9 @@ Template to show hud messages
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*/
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void CL_HudMessage( const char *pMessage )
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{
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if( !COM_CheckString( pMessage )) return;
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if( COM_StringEmptyOrNULL( pMessage ))
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return;
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CL_DispatchUserMessage( "HudText", Q_strlen( pMessage ) + 1, (void *)pMessage );
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}
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@@ -1321,7 +1323,7 @@ static model_t *CL_LoadSpriteModel( const char *filename, uint type, uint texFla
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model_t *mod;
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int i, start;
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if( !COM_CheckString( filename ))
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if( COM_StringEmptyOrNULL( filename ))
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{
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Con_Reportf( S_ERROR "%s: bad name!\n", __func__ );
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return NULL;
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@@ -1840,7 +1842,7 @@ pfnServerCmd
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*/
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static int GAME_EXPORT pfnServerCmd( const char *szCmdString )
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{
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if( !COM_CheckString( szCmdString ))
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if( COM_StringEmptyOrNULL( szCmdString ))
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return 0;
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// just like the client typed "cmd xxxxx" at the console
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@@ -1858,7 +1860,7 @@ pfnClientCmd
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*/
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static int GAME_EXPORT pfnClientCmd( const char *szCmdString )
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{
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if( !COM_CheckString( szCmdString ))
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if( COM_StringEmptyOrNULL( szCmdString ))
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return 0;
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if( cls.initialized )
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@@ -1883,7 +1885,7 @@ pfnFilteredClientCmd
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*/
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static int GAME_EXPORT pfnFilteredClientCmd( const char *szCmdString )
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{
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if( !COM_CheckString( szCmdString ))
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if( COM_StringEmptyOrNULL( szCmdString ))
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return 0;
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// a1ba:
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@@ -2065,7 +2067,7 @@ prints directly into console (can skip notify)
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*/
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static void GAME_EXPORT pfnConsolePrint( const char *string )
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{
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if( !COM_CheckString( string ))
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if( COM_StringEmptyOrNULL( string ))
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return;
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// WON GoldSrc behavior
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@@ -2437,7 +2439,7 @@ static int GAME_EXPORT CL_FindModelIndex( const char *m )
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char filepath[MAX_QPATH];
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int i;
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if( !COM_CheckString( m ))
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if( COM_StringEmptyOrNULL( m ))
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return 0;
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Q_strncpy( filepath, m, sizeof( filepath ));
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@@ -2809,7 +2811,7 @@ static int GAME_EXPORT COM_ExpandFilename( const char *fileName, char *nameOutBu
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{
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char result[MAX_SYSPATH];
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if( !COM_CheckString( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
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if( COM_StringEmptyOrNULL( fileName ) || !nameOutBuffer || nameOutBufferSize <= 0 )
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return 0;
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// filename examples:
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@@ -2922,7 +2924,7 @@ pfnServerCmdUnreliable
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*/
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static int GAME_EXPORT pfnServerCmdUnreliable( char *szCmdString )
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{
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if( !COM_CheckString( szCmdString ))
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if( COM_StringEmptyOrNULL( szCmdString ))
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return 0;
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MSG_BeginClientCmd( &cls.datagram, clc_stringcmd );
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@@ -41,7 +41,7 @@ void UI_UpdateMenu( float realtime )
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if( cls.key_dest == key_console ) return;
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// if some deferred cmds is waiting
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if( UI_IsVisible() && COM_CheckString( host.deferred_cmd ))
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if( UI_IsVisible() && !COM_StringEmptyOrNULL( host.deferred_cmd ))
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{
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Cbuf_AddText( host.deferred_cmd );
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host.deferred_cmd[0] = '\0';
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@@ -517,7 +517,7 @@ static HIMAGE GAME_EXPORT pfnPIC_Load( const char *szPicName, const byte *image_
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{
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HIMAGE tx;
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if( !COM_CheckString( szPicName ))
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if( COM_StringEmptyOrNULL( szPicName ))
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{
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Con_Reportf( S_ERROR "%s: refusing to load image with empty name\n", __func__ );
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return 0;
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@@ -713,7 +713,9 @@ pfnPlaySound
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*/
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static void GAME_EXPORT pfnPlaySound( const char *szSound )
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{
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if( !COM_CheckString( szSound )) return;
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if( COM_StringEmptyOrNULL( szSound ))
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return;
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S_StartLocalSound( szSound, VOL_NORM, false );
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}
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@@ -955,7 +955,7 @@ static void CL_BeginUpload_f( void )
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name = Cmd_Argv( 1 );
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if( !COM_CheckString( name ))
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if( COM_StringEmptyOrNULL( name ))
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return;
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if( !cl_allow_upload.value )
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@@ -1478,7 +1478,7 @@ static void CL_Rcon_f( void )
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netadr_t to;
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int i;
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if( !COM_CheckString( rcon_password.string ))
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if( COM_StringEmptyOrNULL( rcon_password.string ))
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{
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Con_Printf( "You must set 'rcon_password' before issuing an rcon command.\n" );
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return;
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@@ -1492,7 +1492,7 @@ static void CL_Rcon_f( void )
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}
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else
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{
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if( !COM_CheckString( rcon_address.string ))
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if( COM_StringEmptyOrNULL( rcon_address.string ))
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{
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Con_Printf( "You must either be connected or set the 'rcon_address' cvar to issue rcon commands\n" );
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return;
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@@ -1863,7 +1863,7 @@ static void CL_Reconnect_f( void )
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return;
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}
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if( COM_CheckString( cls.servername ))
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if( !COM_StringEmptyOrNULL( cls.servername ))
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{
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connprotocol_t proto = cls.legacymode;
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@@ -1889,7 +1889,7 @@ retry connection to last server
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*/
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static void CL_Retry_f( void )
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{
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if( !COM_CheckString( cls.servername ))
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if( COM_StringEmptyOrNULL( cls.servername ))
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{
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Con_Printf( "Can't retry, no previous connection.\n" );
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return;
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@@ -2001,17 +2001,17 @@ static void CL_ParseStatusMessage( netadr_t from, sizebuf_t *msg )
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CL_FixupColorStringsForInfoString( s, infostring, sizeof( infostring ));
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if( !COM_CheckString( Info_ValueForKey( infostring, "gamedir" )))
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if( COM_StringEmptyOrNULL( Info_ValueForKey( infostring, "gamedir" )))
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return; // unsupported proto
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if( !COM_CheckString( Info_ValueForKey( infostring, "host" )))
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if( COM_StringEmptyOrNULL( Info_ValueForKey( infostring, "host" )))
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return;
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if( !COM_CheckString( Info_ValueForKey( infostring, "map" )))
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if( COM_StringEmptyOrNULL( Info_ValueForKey( infostring, "map" )))
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return;
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// don't let servers pretend they're something else
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if( COM_CheckString( Info_ValueForKey( infostring, "gs" )))
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if( !COM_StringEmptyOrNULL( Info_ValueForKey( infostring, "gs" )))
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return;
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maxcl = Q_atoi( Info_ValueForKey( infostring, "maxcl" ));
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@@ -2826,7 +2826,7 @@ Replace the displayed name for some resources
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*/
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static const char *CL_CleanFileName( const char *filename )
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{
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if( COM_CheckString( filename ) && filename[0] == '!' )
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if( !COM_StringEmptyOrNULL( filename ) && filename[0] == '!' )
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return "customization";
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return filename;
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@@ -2881,7 +2881,7 @@ void CL_ProcessFile( qboolean successfully_received, const char *filename )
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byte rgucMD5_hash[16];
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resource_t *p;
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if( COM_CheckString( filename ) && successfully_received )
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if( !COM_StringEmptyOrNULL( filename ) && successfully_received )
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{
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if( filename[0] != '!' )
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Con_Printf( "processing %s\n", filename );
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@@ -543,7 +543,7 @@ static void CL_StartResourceDownloading( const char *pszMessage, qboolean bCusto
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{
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resourceinfo_t ri;
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if( COM_CheckString( pszMessage ))
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if( !COM_StringEmptyOrNULL( pszMessage ))
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Con_DPrintf( "%s", pszMessage );
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cls.dl.nTotalSize = COM_SizeofResourceList( &cl.resourcesneeded, &ri );
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@@ -2212,20 +2212,20 @@ void CL_ParseExec( sizebuf_t *msg )
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is_class = MSG_ReadByte( msg );
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if ( is_class )
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if( is_class )
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{
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class_idx = MSG_ReadByte( msg );
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if ( class_idx >= 0 && class_idx <= 11 && !Q_stricmp( GI->gamefolder, "tfc" ) )
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if( class_idx >= 0 && class_idx <= 11 && !Q_stricmp( GI->gamefolder, "tfc" ) )
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Cbuf_AddText( class_cfgs[class_idx] );
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}
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else if ( !Q_stricmp( GI->gamefolder, "tfc" ) )
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else if( !Q_stricmp( GI->gamefolder, "tfc" ) )
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{
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Cbuf_AddText( "exec mapdefault.cfg\n" );
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COM_FileBase( clgame.mapname, mapname, sizeof( mapname ));
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if ( COM_CheckString( mapname ) )
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if( !COM_StringEmptyOrNULL( mapname ) )
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Cbuf_AddTextf( "exec %s.cfg\n", mapname );
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}
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}
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@@ -2241,7 +2241,7 @@ qboolean CL_DispatchUserMessage( const char *pszName, int iSize, void *pbuf )
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{
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int i;
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if( !COM_CheckString( pszName ))
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if( COM_StringEmptyOrNULL( pszName ))
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return false;
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for( i = 0; i < MAX_USER_MESSAGES; i++ )
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@@ -267,7 +267,7 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
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{
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pResName = MSG_ReadString( msg );
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if( !COM_CheckString( pResName ))
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if( COM_StringEmptyOrNULL( pResName ))
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break; // end of list
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pResource = Mem_Calloc( cls.mempool, sizeof( resource_t ));
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@@ -285,7 +285,7 @@ static void CL_ParseQuakeServerInfo( sizebuf_t *msg )
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{
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pResName = MSG_ReadString( msg );
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if( !COM_CheckString( pResName ))
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if( COM_StringEmptyOrNULL( pResName ))
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break; // end of list
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pResource = Mem_Calloc( cls.mempool, sizeof( resource_t ));
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@@ -840,7 +840,7 @@ static void CL_QuakeExecStuff( void )
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int argc = 0;
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// check if no commands this frame
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if( !COM_CheckString( text ))
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if( COM_StringEmptyOrNULL( text ))
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return;
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while( 1 )
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@@ -67,7 +67,7 @@ static void R_EnvShot( const float *vieworg, const char *name, qboolean skyshot,
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{
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static vec3_t viewPoint;
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if( !COM_CheckString( name ))
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if( COM_StringEmptyOrNULL( name ))
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return;
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if( cls.scrshot_action != scrshot_inactive )
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@@ -2998,7 +2998,7 @@ int GAME_EXPORT CL_DecalIndexFromName( const char *name )
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{
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int i;
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if( !COM_CheckString( name ))
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if( COM_StringEmptyOrNULL( name ))
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return 0;
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// look through the loaded sprite name list for SpriteName
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@@ -693,7 +693,7 @@ void ID_Init( void )
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#else
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{
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const char *home = getenv( "HOME" );
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if( COM_CheckString( home ) )
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if( !COM_StringEmptyOrNULL( home ) )
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{
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FILE *cfg = fopen( va( "%s/.config/.xash_id", home ), "r" );
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if( !cfg )
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@@ -736,7 +736,7 @@ void ID_Init( void )
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#else
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{
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const char *home = getenv( "HOME" );
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if( COM_CheckString( home ) )
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if( !COM_StringEmptyOrNULL( home ) )
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{
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FILE *cfg = fopen( va( "%s/.config/.xash_id", home ), "w" );
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if( !cfg )
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@@ -458,7 +458,7 @@ void Key_WriteBindings( file_t *f )
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for( i = 0; i < 256; i++ )
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{
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if( !COM_CheckString( keys[i].binding ))
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if( COM_StringEmptyOrNULL( keys[i].binding ))
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continue;
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Cmd_Escape( newCommand, keys[i].binding, sizeof( newCommand ));
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@@ -483,7 +483,7 @@ static void Key_Bindlist_f( void )
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for( i = 0; i < 256; i++ )
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{
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if( !COM_CheckString( keys[i].binding ))
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if( COM_StringEmptyOrNULL( keys[i].binding ))
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continue;
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Con_Printf( "%s \"%s\"\n", Key_KeynumToString( i ), keys[i].binding );
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@@ -111,7 +111,7 @@ void R_SetupSky( const char *name )
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int i, len;
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qboolean result;
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if( !COM_CheckString( name ))
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if( COM_StringEmptyOrNULL( name ))
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{
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ref.dllFuncs.R_SetupSky( NULL ); // unload skybox
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return;
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@@ -766,7 +766,7 @@ qboolean R_Init( void )
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if( Sys_GetParmFromCmdLine( "-ref", requested_cmdline ))
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success = R_LoadRenderer( requested_cmdline, false );
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if( !success && COM_CheckString( r_refdll.string ) && Q_stricmp( requested_cmdline, r_refdll.string ))
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if( !success && !COM_StringEmptyOrNULL( r_refdll.string ) && Q_stricmp( requested_cmdline, r_refdll.string ))
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{
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Q_strncpy( requested_cvar, r_refdll.string, sizeof( requested_cvar ));
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@@ -138,7 +138,7 @@ wavdata_t *S_LoadSound( sfx_t *sfx )
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if( sfx->cache )
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return sfx->cache;
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if( !COM_CheckString( sfx->name ))
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if( COM_StringEmptyOrNULL( sfx->name ))
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return NULL;
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// load it from disk
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@@ -182,7 +182,7 @@ sfx_t *S_FindName( const char *pname, int *pfInCache )
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uint i, hash;
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string name;
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if( !COM_CheckString( pname ) || !dma.initialized )
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if( COM_StringEmptyOrNULL( pname ) || !dma.initialized )
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return NULL;
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if( Q_strlen( pname ) >= sizeof( sfx->name ))
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@@ -336,7 +336,7 @@ sound_t S_RegisterSound( const char *name )
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{
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sfx_t *sfx;
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if( !COM_CheckString( name ) || !dma.initialized )
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if( COM_StringEmptyOrNULL( name ) || !dma.initialized )
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return -1;
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if( S_TestSoundChar( name, '!' ))
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@@ -91,13 +91,13 @@ void S_StartBackgroundTrack( const char *introTrack, const char *mainTrack, int
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if( mainTrack && *mainTrack == '*' )
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mainTrack = NULL;
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if( !COM_CheckString( introTrack ) && !COM_CheckString( mainTrack ))
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if( COM_StringEmptyOrNULL( introTrack ) && COM_StringEmptyOrNULL( mainTrack ))
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return;
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if( !introTrack ) introTrack = mainTrack;
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if( !*introTrack ) return;
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if( !COM_CheckString( mainTrack ))
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if( COM_StringEmptyOrNULL( mainTrack ))
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s_bgTrack.loopName[0] = '\0';
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else Q_strncpy( s_bgTrack.loopName, mainTrack, sizeof( s_bgTrack.loopName ));
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@@ -56,7 +56,7 @@ static qboolean Voice_IsGoldSrcMode( const char *codec )
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// it will send an empty codec
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// however, decoding is still possible
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// if the voice data contains Opus
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return( COM_CheckString( codec ) == 0 || Q_strstr( codec, "voice_speex" ) != NULL );
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return( !COM_StringEmptyOrNULL( codec ) == 0 || Q_strstr( codec, "voice_speex" ) != NULL );
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}
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/*
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