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https://github.com/FWGS/xash3d-fwgs.git
synced 2026-08-05 03:24:56 +08:00
engine: client: replace COM_CheckStringEmpty with COM_StringEmpty
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@@ -136,10 +136,13 @@ void CL_PlayCDTrack_f( void )
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}
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else if( !Q_stricmp( command, "info" ))
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{
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int i, maxTrack;
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int maxTrack = 0;
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for( maxTrack = i = 0; i < MAX_CDTRACKS; i++ )
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if( COM_CheckStringEmpty( clgame.cdtracks[i] ) ) maxTrack++;
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for( int i = 0; i < MAX_CDTRACKS; i++ )
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{
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if( !COM_StringEmpty( clgame.cdtracks[i] ) )
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maxTrack++;
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}
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Con_Printf( "%u tracks\n", maxTrack );
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if( track )
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@@ -2738,7 +2738,7 @@ static const char *pfnGetLevelName( void )
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// a1ba: don't return maps/.bsp if no map is loaded yet
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// in GoldSrc this is handled by cl.levelname field but we don't have it
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// so emulate this behavior here
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if( cls.state >= ca_connected && COM_CheckStringEmpty( clgame.mapname ))
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if( cls.state >= ca_connected && !COM_StringEmpty( clgame.mapname ))
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Q_snprintf( mapname, sizeof( mapname ), "maps/%s.bsp", clgame.mapname );
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else mapname[0] = '\0'; // not in game
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@@ -2372,7 +2372,7 @@ static void CL_Print( const char *c, const char *args, netadr_t from, sizebuf_t
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s = c[0] == A2C_GOLDSRC_PRINT ? args + 1 : MSG_ReadString( msg );
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if( !COM_CheckStringEmpty( s ))
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if( COM_StringEmpty( s ))
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return;
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Con_Printf( "Remote message from %s:\n", NET_AdrToString( from ));
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@@ -3325,7 +3325,7 @@ static void CL_ListMessages_f( void )
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Con_Printf( "num size name\n" );
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for( i = 0; i < MAX_USER_MESSAGES; i++ )
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{
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if( !COM_CheckStringEmpty( clgame.msg[i].name ))
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if( COM_StringEmpty( clgame.msg[i].name ))
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break;
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Con_Printf( "%3d\t%3d\t%s\n", clgame.msg[i].number, clgame.msg[i].size, clgame.msg[i].name );
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@@ -858,7 +858,7 @@ void CL_ParseServerData( sizebuf_t *msg, connprotocol_t proto )
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COM_StripExtension( clgame.mapname );
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s = MSG_ReadString( msg );
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if( COM_CheckStringEmpty( s ))
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if( !COM_StringEmpty( s ))
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Con_Printf( "Server map cycle: %s\n", s ); // VALVEWHY?
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if( MSG_ReadByte( msg ))
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@@ -1413,7 +1413,7 @@ void CL_UpdateUserinfo( sizebuf_t *msg, connprotocol_t proto )
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player->spectator = Q_atoi( Info_ValueForKey( player->userinfo, "*hltv" ));
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MSG_ReadBytes( msg, player->hashedcdkey, sizeof( player->hashedcdkey ));
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if( proto == PROTO_GOLDSRC && ( !COM_CheckStringEmpty( player->userinfo ) || !COM_CheckStringEmpty( player->name )))
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if( proto == PROTO_GOLDSRC && ( COM_StringEmpty( player->userinfo ) || COM_StringEmpty( player->name )))
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active = false;
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if( active && slot == cl.playernum )
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@@ -28,7 +28,7 @@ static void CL_ParseExtraInfo( sizebuf_t *msg )
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string clientfallback;
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Q_strncpy( clientfallback, MSG_ReadString( msg ), sizeof( clientfallback ));
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if( COM_CheckStringEmpty( clientfallback ))
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if( !COM_StringEmpty( clientfallback ))
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Con_Reportf( S_ERROR "%s: TODO: add fallback directory %s!\n", __func__, clientfallback );
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cls.allow_cheats = MSG_ReadByte( msg ) ? true : false;
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@@ -589,7 +589,7 @@ void CL_ParseGoldSrcServerMessage( sizebuf_t *msg )
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break;
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case svc_disconnect:
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s = MSG_ReadString( msg );
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if( COM_CheckStringEmpty( s ))
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if( !COM_StringEmpty( s ))
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Con_Printf( "Server issued disconnect. Reason: %s\n", s );
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CL_Drop ();
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Host_AbortCurrentFrame ();
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@@ -64,7 +64,7 @@ wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size )
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Sound_Reset(); // clear old sounddata
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Q_strncpy( loadname, filename, sizeof( loadname ));
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if( COM_CheckStringEmpty( ext ))
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if( !COM_StringEmpty( ext ))
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{
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// we needs to compare file extension with list of supported formats
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// and be sure what is real extension, not a filename with dot
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@@ -168,7 +168,7 @@ stream_t *FS_OpenStream( const char *filename )
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Sound_Reset(); // clear old streaminfo
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Q_strncpy( loadname, filename, sizeof( loadname ));
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if( COM_CheckStringEmpty( ext ))
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if( !COM_StringEmpty( ext ))
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{
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// we needs to compare file extension with list of supported formats
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// and be sure what is real extension, not a filename with dot
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