engine: client: add cl_autorecord cvar, to start recording demo as soon as client spawns on server

This commit is contained in:
Alibek Omarov
2026-01-19 22:30:20 +05:00
parent e06087cb0b
commit ed950723cd

View File

@@ -99,6 +99,7 @@ CVAR_DEFINE_AUTO( rate, "25000", FCVAR_USERINFO|FCVAR_ARCHIVE|FCVAR_FILTERABLE,
static CVAR_DEFINE_AUTO( cl_ticket_generator, "revemu2013", FCVAR_ARCHIVE, "you wouldn't steal a car" );
static CVAR_DEFINE_AUTO( cl_advertise_engine_in_name, "1", FCVAR_ARCHIVE|FCVAR_PRIVILEGED, "add [Xash3D] to the nickname when connecting to GoldSrc servers" );
static CVAR_DEFINE_AUTO( cl_log_outofband, "0", FCVAR_ARCHIVE, "log out of band messages, can be useful for server admins and for engine debugging" );
static CVAR_DEFINE_AUTO( cl_autorecord, "0", 0, "automatically start recording a demo after joining the server" );
client_t cl;
client_static_t cls;
@@ -231,6 +232,14 @@ static void CL_CheckClientState( void )
}
Con_DPrintf( "client connected at %.2f sec\n", Platform_DoubleTime() - cls.timestart );
if( cl_autorecord.value && !cls.demoplayback )
{
if( cls.demorecording )
CL_Stop_f();
Cbuf_AddTextf( "record %s_%s\n", Q_timestamp( TIME_FILENAME ), clgame.mapname );
}
}
}
@@ -3335,6 +3344,7 @@ static void CL_InitLocal( void )
Cvar_RegisterVariable( &cl_ticket_generator );
Cvar_RegisterVariable( &cl_advertise_engine_in_name );
Cvar_RegisterVariable( &cl_log_outofband );
Cvar_RegisterVariable( &cl_autorecord );
Cvar_RegisterVariable( &showpause );
Cvar_RegisterVariable( &mp_decals );