engine: client: deactivate menu when on escape if we are going back to game

This commit is contained in:
Alibek Omarov
2026-01-26 02:17:03 +05:00
parent 8ee997b1bc
commit a26c56629e
+5 -1
View File
@@ -1515,8 +1515,12 @@ void Key_Console( int key )
if( key == K_BACK_BUTTON || key == K_START_BUTTON || key == K_ESCAPE )
{
if( cls.state == ca_active && !cl.background )
{
UI_SetActiveMenu( false ); // we are in game, prevent menu from drawing
Key_SetKeyDest( key_game );
else UI_SetActiveMenu( true );
}
else
UI_SetActiveMenu( true );
return;
}