From a26c56629e39b5e5adb729a13c45279ecf2d55da Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Mon, 26 Jan 2026 02:16:51 +0500 Subject: [PATCH] engine: client: deactivate menu when on escape if we are going back to game --- engine/client/console.c | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/engine/client/console.c b/engine/client/console.c index 6b981d66..2ea758e7 100644 --- a/engine/client/console.c +++ b/engine/client/console.c @@ -1515,8 +1515,12 @@ void Key_Console( int key ) if( key == K_BACK_BUTTON || key == K_START_BUTTON || key == K_ESCAPE ) { if( cls.state == ca_active && !cl.background ) + { + UI_SetActiveMenu( false ); // we are in game, prevent menu from drawing Key_SetKeyDest( key_game ); - else UI_SetActiveMenu( true ); + } + else + UI_SetActiveMenu( true ); return; }