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@@ -1,10 +1,10 @@
|
||||
task:
|
||||
name: freebsd-14-amd64
|
||||
freebsd_instance:
|
||||
image_family: freebsd-14-0
|
||||
image_family: freebsd-14-2
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
@@ -16,7 +16,7 @@ task:
|
||||
image_family: freebsd-15-0-snap
|
||||
setup_script:
|
||||
- pkg update
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig opus
|
||||
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2
|
||||
- git submodule update --init --recursive
|
||||
test_script:
|
||||
- ./scripts/cirrus/build_freebsd.sh dedicated
|
||||
|
||||
5
.github/workflows/c-cpp.yml
vendored
5
.github/workflows/c-cpp.yml
vendored
@@ -66,7 +66,7 @@ jobs:
|
||||
targetos: apple
|
||||
targetarch: amd64
|
||||
env:
|
||||
SDL_VERSION: 2.30.11
|
||||
SDL_VERSION: 2.30.12
|
||||
GH_CPU_ARCH: ${{ matrix.targetarch }}
|
||||
GH_CROSSCOMPILING: ${{ matrix.cross }}
|
||||
steps:
|
||||
@@ -87,6 +87,7 @@ jobs:
|
||||
path: artifacts/*
|
||||
flatpak:
|
||||
runs-on: ubuntu-latest
|
||||
continue-on-error: true
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
@@ -100,7 +101,7 @@ jobs:
|
||||
with:
|
||||
submodules: recursive
|
||||
- name: Build flatpak (Compat.i386)
|
||||
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.3
|
||||
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.3-fix
|
||||
with:
|
||||
bundle: ${{ matrix.app }}.flatpak
|
||||
manifest-path: scripts/flatpak/${{ matrix.app }}.yml
|
||||
|
||||
1
3rdparty/extras/wscript
vendored
1
3rdparty/extras/wscript
vendored
@@ -25,5 +25,4 @@ def build(bld):
|
||||
name = 'extras.pk3',
|
||||
files = srcdir.ant_glob('**/*'),
|
||||
relative_to = srcdir,
|
||||
compresslevel = 0,
|
||||
install_path = install_path)
|
||||
|
||||
2
3rdparty/extras/xash-extras
vendored
2
3rdparty/extras/xash-extras
vendored
Submodule 3rdparty/extras/xash-extras updated: 1bdeab2d8f...4982e5edb0
2
3rdparty/mainui
vendored
2
3rdparty/mainui
vendored
Submodule 3rdparty/mainui updated: 734a6d1ca2...695ea1be2e
File diff suppressed because it is too large
Load Diff
@@ -65,21 +65,21 @@ This repository contains our fork of HLSDK and restored source code for Half-Lif
|
||||
* Only for 32-bit engine on 64-bit x86 operating system:
|
||||
* Enable i386 on your system: `$ sudo dpkg --add-architecture i386`.
|
||||
* Install `aptitude` ([why?](https://github.com/FWGS/xash3d-fwgs/issues/1828#issuecomment-2415131759)): `$ sudo apt update && sudo apt upgrade && sudo apt install aptitude`
|
||||
* Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfontconfig-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
|
||||
* Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
|
||||
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig`.
|
||||
|
||||
* For 64-bit engine on 64-bit x86 and other non-x86 systems:
|
||||
* Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfontconfig-dev libfreetype6-dev libopus-dev libbz2-dev`.
|
||||
* Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfreetype6-dev libopus-dev libbz2-dev`.
|
||||
|
||||
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
|
||||
|
||||
##### RedHat/Fedora
|
||||
* Only for 32-bit engine on 64-bit x86 operating system:
|
||||
* Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 fontconfig-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
|
||||
* Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
|
||||
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/pkgconfig`.
|
||||
|
||||
* For 64-bit engine on 64-bit x86 and other non-x86 systems:
|
||||
* Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel fontconfig-devel freetype-devel bzip2-devel`.
|
||||
* Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel freetype-devel bzip2-devel`.
|
||||
|
||||
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
|
||||
|
||||
|
||||
@@ -16,41 +16,31 @@
|
||||
#include STDINT_H
|
||||
#include <assert.h>
|
||||
|
||||
typedef unsigned char byte;
|
||||
typedef int sound_t;
|
||||
typedef float vec_t;
|
||||
typedef vec_t vec2_t[2];
|
||||
typedef vec_t vec3_t[3];
|
||||
typedef vec_t vec4_t[4];
|
||||
typedef vec_t quat_t[4];
|
||||
typedef byte rgba_t[4]; // unsigned byte colorpack
|
||||
typedef byte rgb_t[3]; // unsigned byte colorpack
|
||||
typedef vec_t matrix3x4[3][4];
|
||||
typedef vec_t matrix4x4[4][4];
|
||||
|
||||
typedef uint32_t poolhandle_t;
|
||||
typedef uint8_t byte;
|
||||
typedef float vec_t;
|
||||
typedef vec_t vec2_t[2];
|
||||
typedef vec_t vec3_t[3];
|
||||
typedef vec_t vec4_t[4];
|
||||
typedef vec_t quat_t[4];
|
||||
typedef byte rgba_t[4]; // unsigned byte colorpack
|
||||
typedef byte rgb_t[3]; // unsigned byte colorpack
|
||||
typedef vec_t matrix3x4[3][4];
|
||||
typedef vec_t matrix4x4[4][4];
|
||||
typedef uint32_t poolhandle_t;
|
||||
|
||||
#undef true
|
||||
#undef false
|
||||
|
||||
#ifndef __cplusplus
|
||||
typedef enum { false, true } qboolean;
|
||||
#else
|
||||
typedef int qboolean;
|
||||
// true and false are keywords in C++ and C23
|
||||
#if !__cplusplus && __STDC_VERSION__ < 202311L
|
||||
enum { false, true };
|
||||
#endif
|
||||
typedef int qboolean;
|
||||
|
||||
typedef uint64_t longtime_t;
|
||||
|
||||
#define MAX_STRING 256 // generic string
|
||||
#define MAX_INFO_STRING 256 // infostrings are transmitted across network
|
||||
#define MAX_SERVERINFO_STRING 512 // server handles too many settings. expand to 1024?
|
||||
#define MAX_LOCALINFO_STRING 32768 // localinfo used on server and not sended to the clients
|
||||
#define MAX_SYSPATH 1024 // system filepath
|
||||
#define MAX_VA_STRING 1024 // string length returned by va()
|
||||
#define MAX_PRINT_MSG 8192 // how many symbols can handle single call of Con_Printf or Con_DPrintf
|
||||
#define MAX_TOKEN 2048 // parse token length
|
||||
#define MAX_MODS 512 // environment games that engine can keep visible
|
||||
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
|
||||
#define MAX_STRING 256 // generic string
|
||||
#define MAX_VA_STRING 1024 // compatibility macro
|
||||
#define MAX_SYSPATH 1024 // system filepath
|
||||
#define MAX_MODS 512 // environment games that engine can keep visible
|
||||
|
||||
#define BIT( n ) ( 1U << ( n ))
|
||||
#define BIT64( n ) ( 1ULL << ( n ))
|
||||
@@ -209,35 +199,16 @@ _inline float LittleFloat( float f )
|
||||
#endif
|
||||
|
||||
|
||||
typedef unsigned int dword;
|
||||
typedef unsigned int uint;
|
||||
typedef unsigned long ulong;
|
||||
typedef char string[MAX_STRING];
|
||||
typedef struct file_s file_t; // normal file
|
||||
typedef struct stream_s stream_t; // sound stream for background music playing
|
||||
typedef off_t fs_offset_t;
|
||||
typedef unsigned int dword;
|
||||
typedef unsigned int uint;
|
||||
typedef char string[MAX_STRING];
|
||||
typedef off_t fs_offset_t;
|
||||
#if XASH_WIN32
|
||||
typedef int fs_size_t; // return type of _read, _write funcs
|
||||
typedef int fs_size_t; // return type of _read, _write funcs
|
||||
#else /* !XASH_WIN32 */
|
||||
typedef ssize_t fs_size_t;
|
||||
typedef ssize_t fs_size_t;
|
||||
#endif /* !XASH_WIN32 */
|
||||
|
||||
typedef struct dllfunc_s
|
||||
{
|
||||
const char *name;
|
||||
void **func;
|
||||
} dllfunc_t;
|
||||
|
||||
typedef struct dll_info_s
|
||||
{
|
||||
const char *name; // name of library
|
||||
const dllfunc_t *fcts; // list of dll exports
|
||||
const size_t num_fcts;
|
||||
qboolean crash; // crash if dll not found
|
||||
void *link; // hinstance of loading library
|
||||
} dll_info_t;
|
||||
|
||||
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
|
||||
typedef void *(*pfnCreateInterface_t)( const char *, int * );
|
||||
|
||||
// config strings are a general means of communication from
|
||||
|
||||
@@ -153,6 +153,7 @@ static void CL_WriteErrorMessage( int current_count, sizebuf_t *msg )
|
||||
|
||||
FS_Write( fp, &cls.starting_count, sizeof( int ));
|
||||
FS_Write( fp, ¤t_count, sizeof( int ));
|
||||
FS_Write( fp, &cls.legacymode, sizeof( cls.legacymode ));
|
||||
FS_Write( fp, MSG_GetData( msg ), MSG_GetMaxBytes( msg ));
|
||||
FS_Close( fp );
|
||||
|
||||
@@ -168,7 +169,7 @@ list last 32 messages for debugging net troubleshooting
|
||||
*/
|
||||
void CL_WriteMessageHistory( void )
|
||||
{
|
||||
oldcmd_t *old, *failcommand;
|
||||
oldcmd_t *old;
|
||||
sizebuf_t *msg = &net_message;
|
||||
int i, thecmd;
|
||||
|
||||
@@ -192,9 +193,49 @@ void CL_WriteMessageHistory( void )
|
||||
thecmd++;
|
||||
}
|
||||
|
||||
failcommand = &cls_message_debug.oldcmd[thecmd];
|
||||
Con_Printf( "BAD: %3i:%s\n", MSG_GetNumBytesRead( msg ) - 1, CL_MsgInfo( failcommand->command ));
|
||||
if( host_developer.value >= DEV_EXTENDED )
|
||||
CL_WriteErrorMessage( MSG_GetNumBytesRead( msg ) - 1, msg );
|
||||
old = &cls_message_debug.oldcmd[thecmd];
|
||||
Con_Printf( S_RED "BAD: " S_DEFAULT "%i %04i %s\n", old->frame_number, old->starting_offset, CL_MsgInfo( old->command ));
|
||||
CL_WriteErrorMessage( old->starting_offset, msg );
|
||||
cls_message_debug.parsing = false;
|
||||
}
|
||||
|
||||
void CL_ReplayBufferDat_f( void )
|
||||
{
|
||||
file_t *f = FS_Open( Cmd_Argv( 1 ), "rb", true );
|
||||
sizebuf_t msg;
|
||||
char buffer[NET_MAX_MESSAGE];
|
||||
int starting_count, current_count, protocol;
|
||||
fs_offset_t len;
|
||||
|
||||
if( !f )
|
||||
return;
|
||||
|
||||
FS_Read( f, &starting_count, sizeof( starting_count ));
|
||||
FS_Read( f, ¤t_count, sizeof( current_count ));
|
||||
FS_Read( f, &protocol, sizeof( protocol ));
|
||||
|
||||
cls.legacymode = protocol;
|
||||
|
||||
len = FS_Read( f, buffer, sizeof( buffer ));
|
||||
FS_Close( f );
|
||||
|
||||
MSG_Init( &msg, __func__, buffer, len );
|
||||
|
||||
Delta_Shutdown();
|
||||
Delta_Init();
|
||||
|
||||
clgame.maxEntities = MAX_EDICTS;
|
||||
clgame.entities = Mem_Calloc( clgame.mempool, sizeof( *clgame.entities ) * clgame.maxEntities );
|
||||
|
||||
// ad-hoc implement
|
||||
#if 0
|
||||
{
|
||||
const int message_pos = 12; // put real number here
|
||||
MSG_SeekToBit( &msg, ( message_pos - 12 + 1 ) << 3, SEEK_SET );
|
||||
|
||||
CL_ParseYourMom( &msg, protocol );
|
||||
}
|
||||
#endif
|
||||
|
||||
Sys_Quit( __func__ );
|
||||
}
|
||||
|
||||
@@ -373,7 +373,7 @@ CL_WriteDemoUserMessage
|
||||
Dumps the user message (demoaction)
|
||||
====================
|
||||
*/
|
||||
void CL_WriteDemoUserMessage( const byte *buffer, size_t size )
|
||||
void GAME_EXPORT CL_WriteDemoUserMessage( int size, byte *buffer )
|
||||
{
|
||||
if( !cls.demorecording || cls.demowaiting )
|
||||
return;
|
||||
@@ -624,11 +624,10 @@ static void CL_ReadDemoUserCmd( qboolean discard )
|
||||
|
||||
if( !discard )
|
||||
{
|
||||
usercmd_t nullcmd;
|
||||
const usercmd_t nullcmd = { 0 };
|
||||
sizebuf_t buf;
|
||||
demoangle_t *a;
|
||||
|
||||
memset( &nullcmd, 0, sizeof( nullcmd ));
|
||||
MSG_Init( &buf, "UserCmd", data, sizeof( data ));
|
||||
|
||||
// a1ba: I have no proper explanation why
|
||||
|
||||
@@ -2229,4 +2229,3 @@ void CL_ThinkParticle( double frametime, particle_t *p )
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -556,7 +556,7 @@ static void CL_InitTitles( const char *filename )
|
||||
|
||||
Q_snprintf( name, sizeof( name ), TEXT_MSGNAME, i );
|
||||
|
||||
cl_textmessage[i].pName = _copystring( clgame.mempool, name, __FILE__, __LINE__ );
|
||||
cl_textmessage[i].pName = copystringpool( clgame.mempool, name );
|
||||
cl_textmessage[i].pMessage = cl_textbuffer[i];
|
||||
}
|
||||
|
||||
@@ -3348,28 +3348,6 @@ DemoApi implementation
|
||||
|
||||
=================
|
||||
*/
|
||||
/*
|
||||
=================
|
||||
Demo_IsRecording
|
||||
|
||||
=================
|
||||
*/
|
||||
static int GAME_EXPORT Demo_IsRecording( void )
|
||||
{
|
||||
return cls.demorecording;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
Demo_IsPlayingback
|
||||
|
||||
=================
|
||||
*/
|
||||
static int GAME_EXPORT Demo_IsPlayingback( void )
|
||||
{
|
||||
return cls.demoplayback;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
Demo_IsTimeDemo
|
||||
@@ -3381,17 +3359,6 @@ static int GAME_EXPORT Demo_IsTimeDemo( void )
|
||||
return cls.timedemo;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
Demo_WriteBuffer
|
||||
|
||||
=================
|
||||
*/
|
||||
static void GAME_EXPORT Demo_WriteBuffer( int size, byte *buffer )
|
||||
{
|
||||
CL_WriteDemoUserMessage( buffer, size );
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
NetworkApi implementation
|
||||
@@ -3577,28 +3544,6 @@ static int GAME_EXPORT NetAPI_CompareAdr( netadr_t *a, netadr_t *b )
|
||||
return NET_CompareAdr( *a, *b );
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
NetAPI_StringToAdr
|
||||
|
||||
=================
|
||||
*/
|
||||
static int GAME_EXPORT NetAPI_StringToAdr( char *s, netadr_t *a )
|
||||
{
|
||||
return NET_StringToAdr( s, a );
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
NetAPI_ValueForKey
|
||||
|
||||
=================
|
||||
*/
|
||||
static const char * GAME_EXPORT NetAPI_ValueForKey( const char *s, const char *key )
|
||||
{
|
||||
return Info_ValueForKey( s, key );
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
NetAPI_RemoveKey
|
||||
@@ -3795,10 +3740,10 @@ static event_api_t gEventApi =
|
||||
|
||||
static demo_api_t gDemoApi =
|
||||
{
|
||||
Demo_IsRecording,
|
||||
Demo_IsPlayingback,
|
||||
(void *)CL_IsRecordDemo,
|
||||
(void *)CL_IsPlaybackDemo,
|
||||
Demo_IsTimeDemo,
|
||||
Demo_WriteBuffer,
|
||||
CL_WriteDemoUserMessage,
|
||||
};
|
||||
|
||||
net_api_t gNetApi =
|
||||
@@ -3810,8 +3755,8 @@ net_api_t gNetApi =
|
||||
NetAPI_CancelAllRequests,
|
||||
NetAPI_AdrToString,
|
||||
NetAPI_CompareAdr,
|
||||
NetAPI_StringToAdr,
|
||||
NetAPI_ValueForKey,
|
||||
(void *)NET_StringToAdr,
|
||||
Info_ValueForKey,
|
||||
NetAPI_RemoveKey,
|
||||
NetAPI_SetValueForKey,
|
||||
};
|
||||
|
||||
@@ -76,6 +76,7 @@ static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming
|
||||
|
||||
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
|
||||
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
|
||||
CVAR_DEFINE_AUTO( cl_trace_consistency, "0", FCVAR_ARCHIVE, "enable consistency info tracing (good for developers)" );
|
||||
CVAR_DEFINE_AUTO( cl_trace_stufftext, "0", FCVAR_ARCHIVE, "enable stufftext (server-to-client console commands) tracing (good for developers)" );
|
||||
CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)" );
|
||||
CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)" );
|
||||
@@ -147,11 +148,6 @@ qboolean CL_IsRecordDemo( void )
|
||||
return cls.demorecording;
|
||||
}
|
||||
|
||||
qboolean CL_IsTimeDemo( void )
|
||||
{
|
||||
return cls.timedemo;
|
||||
}
|
||||
|
||||
qboolean CL_DisableVisibility( void )
|
||||
{
|
||||
return cls.envshot_disable_vis;
|
||||
@@ -598,7 +594,7 @@ CL_CreateCmd
|
||||
*/
|
||||
static void CL_CreateCmd( void )
|
||||
{
|
||||
usercmd_t nullcmd, *cmd;
|
||||
usercmd_t nullcmd = { 0 }, *cmd;
|
||||
runcmd_t *pcmd;
|
||||
qboolean active;
|
||||
double accurate_ms;
|
||||
@@ -650,7 +646,6 @@ static void CL_CreateCmd( void )
|
||||
}
|
||||
else
|
||||
{
|
||||
memset( &nullcmd, 0, sizeof( nullcmd ));
|
||||
cmd = &nullcmd;
|
||||
}
|
||||
|
||||
@@ -723,11 +718,20 @@ static void CL_WritePacket( void )
|
||||
int numbackup, maxbackup, maxcmds;
|
||||
const connprotocol_t proto = cls.legacymode;
|
||||
|
||||
// FIXME: on Xash protocol we don't send move commands until ca_active
|
||||
// to prevent outgoing_command outrun incoming_acknowledged
|
||||
// which is fatal for some buggy mods like TFC
|
||||
//
|
||||
// ... but GoldSrc don't have (real) ca_validate state, so we consider
|
||||
// ca_validate the same as ca_active, otherwise we don't pass validation
|
||||
// of server-side mods like ReAuthCheck
|
||||
const connstate_t min_state = proto == PROTO_GOLDSRC ? ca_validate : ca_active;
|
||||
|
||||
// don't send anything if playing back a demo
|
||||
if( cls.demoplayback || cls.state < ca_connected || cls.state == ca_cinematic )
|
||||
return;
|
||||
|
||||
if( cls.state <= ca_connected )
|
||||
if( cls.state < min_state )
|
||||
{
|
||||
Netchan_TransmitBits( &cls.netchan, 0, "" );
|
||||
return;
|
||||
@@ -825,7 +829,7 @@ static void CL_WritePacket( void )
|
||||
buf.pData[key] = CRC32_BlockSequence( &buf.pData[key + 1], size, cls.netchan.outgoing_sequence );
|
||||
COM_Munge( &buf.pData[key + 1], Q_min( size, 255 ), cls.netchan.outgoing_sequence );
|
||||
}
|
||||
else
|
||||
else if( !Host_IsLocalClient( ))
|
||||
{
|
||||
int size = MSG_GetRealBytesWritten( &buf ) - key - 1;
|
||||
buf.pData[key] = CRC32_BlockSequence( &buf.pData[key + 1], size, cls.netchan.outgoing_sequence );
|
||||
@@ -1594,6 +1598,9 @@ void CL_SetupNetchanForProtocol( connprotocol_t proto )
|
||||
}
|
||||
break;
|
||||
default:
|
||||
if( !Host_IsLocalClient( ))
|
||||
SetBits( flags, NETCHAN_USE_LZSS );
|
||||
|
||||
cls.extensions = Q_atoi( Info_ValueForKey( Cmd_Argv( 1 ), "ext" ));
|
||||
|
||||
if( FBitSet( cls.extensions, NET_EXT_SPLITSIZE ))
|
||||
@@ -3387,6 +3394,7 @@ static void CL_InitLocal( void )
|
||||
|
||||
Cvar_RegisterVariable( &rcon_address );
|
||||
|
||||
Cvar_RegisterVariable( &cl_trace_consistency );
|
||||
Cvar_RegisterVariable( &cl_trace_stufftext );
|
||||
Cvar_RegisterVariable( &cl_trace_messages );
|
||||
Cvar_RegisterVariable( &cl_trace_events );
|
||||
@@ -3481,6 +3489,8 @@ static void CL_InitLocal( void )
|
||||
Cmd_AddCommand ("fullserverinfo", CL_FullServerinfo_f, "sent by server when serverinfo changes" );
|
||||
Cmd_AddCommand ("upload", CL_BeginUpload_f, "uploading file to the server" );
|
||||
|
||||
Cmd_AddRestrictedCommand( "replaybufferdat", CL_ReplayBufferDat_f, "development and debugging tool" );
|
||||
|
||||
Cmd_AddRestrictedCommand ("quit", CL_Quit_f, "quit from game" );
|
||||
Cmd_AddRestrictedCommand ("exit", CL_Quit_f, "quit from game" );
|
||||
|
||||
@@ -3658,6 +3668,8 @@ void CL_Init( void )
|
||||
if( !CL_LoadProgs( libpath ))
|
||||
Host_Error( "can't initialize %s: %s\n", libpath, COM_GetLibraryError( ));
|
||||
|
||||
ID_Init();
|
||||
|
||||
cls.build_num = 0;
|
||||
cls.initialized = true;
|
||||
cl.maxclients = 1; // allow to drawing player in menu
|
||||
|
||||
@@ -1614,6 +1614,23 @@ void CL_UpdateUserPings( sizebuf_t *msg )
|
||||
}
|
||||
}
|
||||
|
||||
static const char *CL_CheckTypeToString( int check_type )
|
||||
{
|
||||
// renamed so they have same width and look better in console output
|
||||
switch( check_type )
|
||||
{
|
||||
case force_exactfile:
|
||||
return "exactfile";
|
||||
case force_model_samebounds:
|
||||
return "samebounds";
|
||||
case force_model_specifybounds:
|
||||
return "specbounds";
|
||||
case force_model_specifybounds_if_avail:
|
||||
return "specbounds2";
|
||||
}
|
||||
return "unknown";
|
||||
}
|
||||
|
||||
static void CL_SendConsistencyInfo( sizebuf_t *msg, connprotocol_t proto )
|
||||
{
|
||||
qboolean user_changed_diskfile;
|
||||
@@ -1879,6 +1896,9 @@ static void CL_ParseConsistencyInfo( sizebuf_t *msg, connprotocol_t proto )
|
||||
return;
|
||||
}
|
||||
|
||||
if( cl_trace_consistency.value )
|
||||
Con_Printf( "Server wants consistency of the following resources:\n" );
|
||||
|
||||
skip_crc_change = NULL;
|
||||
lastcheck = 0;
|
||||
|
||||
@@ -1910,7 +1930,7 @@ static void CL_ParseConsistencyInfo( sizebuf_t *msg, connprotocol_t proto )
|
||||
pc = &cl.consistency_list[cl.num_consistency];
|
||||
cl.num_consistency++;
|
||||
|
||||
memset( pc, 0, sizeof( consistency_t ));
|
||||
memset( pc, 0, sizeof( *pc ));
|
||||
pc->filename = pResource->szFileName;
|
||||
pc->issound = (pResource->type == t_sound);
|
||||
pc->orig_index = delta;
|
||||
@@ -1923,6 +1943,9 @@ static void CL_ParseConsistencyInfo( sizebuf_t *msg, connprotocol_t proto )
|
||||
pc->check_type = pResource->rguc_reserved[0];
|
||||
}
|
||||
|
||||
if( cl_trace_consistency.value )
|
||||
Con_Printf( "%s\t%s\t%s\n", COM_ResourceTypeFromIndex( pResource->type ), CL_CheckTypeToString( pc->check_type ), pc->filename );
|
||||
|
||||
skip_crc_change = pResource;
|
||||
lastcheck = delta;
|
||||
}
|
||||
|
||||
@@ -91,11 +91,11 @@ static void CL_ParseNewMovevars( sizebuf_t *msg )
|
||||
|
||||
typedef struct delta_header_t
|
||||
{
|
||||
qboolean remove : 1;
|
||||
qboolean custom : 1;
|
||||
qboolean instanced : 1;
|
||||
uint instanced_baseline_index : 6;
|
||||
uint offset : 6;
|
||||
qboolean remove;
|
||||
qboolean custom;
|
||||
qboolean instanced;
|
||||
uint16_t instanced_baseline_index;
|
||||
uint16_t offset;
|
||||
} delta_header_t;
|
||||
|
||||
static int CL_ParseDeltaHeader( sizebuf_t *msg, qboolean delta, int oldnum, struct delta_header_t *hdr )
|
||||
@@ -160,33 +160,47 @@ static int CL_GetEntityDelta( const struct delta_header_t *hdr, int entnum )
|
||||
return DT_ENTITY_STATE_T;
|
||||
}
|
||||
|
||||
static void CL_FlushEntityPacketGS( frame_t *frame, sizebuf_t *msg )
|
||||
static int CL_FlushEntityPacketGS( frame_t *frame, sizebuf_t *msg )
|
||||
{
|
||||
int playerbytes = 0, numbase = 0;
|
||||
|
||||
frame->valid = false;
|
||||
cl.validsequence = 0; // can't render a frame
|
||||
|
||||
// read it all but ignore it
|
||||
while( 1 )
|
||||
{
|
||||
int num = 0;
|
||||
int newnum, bufstart;
|
||||
entity_state_t from = { 0 }, to;
|
||||
delta_header_t hdr;
|
||||
qboolean player;
|
||||
|
||||
if( MSG_ReadWord( msg ) != 0 )
|
||||
{
|
||||
MSG_SeekToBit( msg, -16, SEEK_CUR );
|
||||
num = CL_ParseDeltaHeader( msg, false, num, &hdr );
|
||||
numbase = newnum = CL_ParseDeltaHeader( msg, true, numbase, &hdr );
|
||||
}
|
||||
else break;
|
||||
|
||||
if( MSG_CheckOverflow( msg ))
|
||||
Host_Error( "%s: overflow\n", __func__ );
|
||||
|
||||
player = CL_IsPlayerIndex( newnum );
|
||||
bufstart = MSG_GetNumBytesRead( msg );
|
||||
|
||||
if( hdr.remove )
|
||||
continue;
|
||||
|
||||
Delta_ReadGSFields( msg, CL_GetEntityDelta( &hdr, num ), &from, &to, cl.mtime[0] );
|
||||
Delta_ReadGSFields( msg, CL_GetEntityDelta( &hdr, newnum ), &from, &to, cl.mtime[0] );
|
||||
|
||||
if( player )
|
||||
playerbytes += MSG_GetNumBytesRead( msg ) - bufstart;
|
||||
}
|
||||
|
||||
if( MSG_CheckOverflow( msg ))
|
||||
Host_Error( "%s: overflow\n", __func__ );
|
||||
|
||||
return playerbytes;
|
||||
}
|
||||
|
||||
static void CL_DeltaEntityGS( const delta_header_t *hdr, sizebuf_t *msg, frame_t *frame, int newnum, const entity_state_t *from )
|
||||
@@ -203,7 +217,7 @@ static void CL_DeltaEntityGS( const delta_header_t *hdr, sizebuf_t *msg, frame_t
|
||||
if(( newnum < 0 ) || ( newnum >= clgame.maxEntities ))
|
||||
{
|
||||
Con_DPrintf( S_ERROR "CL_DeltaEntity: invalid newnum: %d\n", newnum );
|
||||
Host_Error( "%s: bad delta entity number: %i", __func__, newnum );
|
||||
Host_Error( "%s: bad delta entity number: %i\n", __func__, newnum );
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -267,7 +281,7 @@ static void CL_CopyPacketEntity( frame_t *frame, int num, const entity_state_t *
|
||||
static int CL_ParsePacketEntitiesGS( sizebuf_t *msg, qboolean delta )
|
||||
{
|
||||
frame_t *frame, *oldframe;
|
||||
int oldindex, newnum, oldnum, numbase = 0;
|
||||
int oldindex, oldnum, numbase = 0;
|
||||
entity_state_t *oldent;
|
||||
int count;
|
||||
int playerbytes = 0;
|
||||
@@ -314,7 +328,7 @@ static int CL_ParsePacketEntitiesGS( sizebuf_t *msg, qboolean delta )
|
||||
// read it all but ignore it
|
||||
while( 1 )
|
||||
{
|
||||
int bufstart;
|
||||
int bufstart, newnum;
|
||||
qboolean player;
|
||||
delta_header_t hdr;
|
||||
int val = MSG_ReadWord( msg );
|
||||
@@ -534,7 +548,7 @@ void CL_ParseGoldSrcServerMessage( sizebuf_t *msg )
|
||||
{
|
||||
if( MSG_CheckOverflow( msg ))
|
||||
{
|
||||
Host_Error( "CL_ParseServerMessage: overflow!\n" );
|
||||
Host_Error( "%s: overflow!\n", __func__ );
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -233,6 +233,11 @@ static intptr_t pfnRenderGetParm( int parm, int arg )
|
||||
return CL_RenderGetParm( parm, arg, true );
|
||||
}
|
||||
|
||||
static void pfnAVI_StreamSound( void *avi, int entnum, float fvol, float attn, float synctime )
|
||||
{
|
||||
return; // stub, use AVI_SetParm and AVI_Think to stream AVI sound
|
||||
}
|
||||
|
||||
static render_api_t gRenderAPI =
|
||||
{
|
||||
pfnRenderGetParm, // GL_RenderGetParm,
|
||||
@@ -265,7 +270,7 @@ static render_api_t gRenderAPI =
|
||||
NULL, // R_UploadStretchRaw,
|
||||
(void*)AVI_FreeVideo,
|
||||
(void*)AVI_IsActive,
|
||||
S_StreamAviSamples,
|
||||
(void*)pfnAVI_StreamSound,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL, // GL_Bind,
|
||||
|
||||
@@ -688,6 +688,7 @@ extern convar_t r_showtextures;
|
||||
extern convar_t cl_bmodelinterp;
|
||||
extern convar_t cl_lw; // local weapons
|
||||
extern convar_t cl_charset;
|
||||
extern convar_t cl_trace_consistency;
|
||||
extern convar_t cl_trace_stufftext;
|
||||
extern convar_t cl_trace_messages;
|
||||
extern convar_t cl_trace_events;
|
||||
@@ -736,6 +737,7 @@ void CL_ClearResourceLists( void );
|
||||
//
|
||||
// cl_debug.c
|
||||
//
|
||||
void CL_ReplayBufferDat_f( void );
|
||||
void CL_Parse_Debug( qboolean enable );
|
||||
void CL_Parse_RecordCommand( int cmd, int startoffset );
|
||||
void CL_ResetFrame( frame_t *frame );
|
||||
@@ -767,7 +769,7 @@ void CL_StartupDemoHeader( void );
|
||||
void CL_DrawDemoRecording( void );
|
||||
void CL_WriteDemoUserCmd( int cmdnumber );
|
||||
void CL_WriteDemoMessage( qboolean startup, int start, sizebuf_t *msg );
|
||||
void CL_WriteDemoUserMessage( const byte *buffer, size_t size );
|
||||
void CL_WriteDemoUserMessage( int size, byte *buffer );
|
||||
qboolean CL_DemoReadMessage( byte *buffer, size_t *length );
|
||||
void CL_DemoInterpolateAngles( void );
|
||||
void CL_CheckStartupDemos( void );
|
||||
@@ -1119,7 +1121,7 @@ void Con_PageUp( int lines );
|
||||
//
|
||||
// s_main.c
|
||||
//
|
||||
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime );
|
||||
typedef int sound_t;
|
||||
void S_StartBackgroundTrack( const char *intro, const char *loop, int position, qboolean fullpath );
|
||||
void S_StopBackgroundTrack( void );
|
||||
void S_StreamSetPause( int pause );
|
||||
@@ -1208,6 +1210,13 @@ void Key_EnableTextInput( qboolean enable, qboolean force );
|
||||
int Key_ToUpper( int key );
|
||||
void OSK_Draw( void );
|
||||
|
||||
//
|
||||
// identification.c
|
||||
//
|
||||
void ID_Init( void );
|
||||
const char *ID_GetMD5( void );
|
||||
void GAME_EXPORT ID_SetCustomClientID( const char *id );
|
||||
|
||||
extern rgba_t g_color_table[8];
|
||||
extern triangleapi_t gTriApi;
|
||||
extern net_api_t gNetApi;
|
||||
|
||||
@@ -622,7 +622,7 @@ int Con_UtfProcessCharForce( int in )
|
||||
// TODO: get rid of global state where possible
|
||||
static utfstate_t state = { 0 };
|
||||
|
||||
int ch = Q_DecodeUTF8( &state, in );
|
||||
uint32_t ch = Q_DecodeUTF8( &state, in );
|
||||
|
||||
if( g_codepage == 1251 )
|
||||
return Q_UnicodeToCP1251( ch );
|
||||
@@ -2092,10 +2092,7 @@ void Con_RunConsole( void )
|
||||
}
|
||||
else
|
||||
{
|
||||
Con_Printf( S_WARN "Unknown charset %s, defaulting to cp1252", con_charset.string );
|
||||
|
||||
Cvar_DirectSet( &con_charset, "cp1252" );
|
||||
g_codepage = 1252;
|
||||
g_codepage = 0;
|
||||
}
|
||||
|
||||
cls.accept_utf8 = !Q_stricmp( cl_charset.string, "utf-8" );
|
||||
|
||||
@@ -611,7 +611,7 @@ void GAME_EXPORT ID_SetCustomClientID( const char *id )
|
||||
|
||||
void ID_Init( void )
|
||||
{
|
||||
MD5Context_t hash = {0};
|
||||
MD5Context_t hash = { 0 };
|
||||
byte md5[16];
|
||||
int i;
|
||||
|
||||
@@ -632,7 +632,7 @@ void ID_Init( void )
|
||||
#elif XASH_WIN32
|
||||
{
|
||||
CHAR szBuf[MAX_PATH];
|
||||
ID_GetKeyData( HKEY_CURRENT_USER, "Software\\Xash3D\\", "xash_id", szBuf, MAX_PATH );
|
||||
ID_GetKeyData( HKEY_CURRENT_USER, "Software\\"XASH_ENGINE_NAME"\\", "xash_id", szBuf, MAX_PATH );
|
||||
|
||||
sscanf(szBuf, "%016"PRIX64, &id);
|
||||
id ^= SYSTEM_XOR_MASK;
|
||||
@@ -686,7 +686,7 @@ void ID_Init( void )
|
||||
{
|
||||
CHAR Buf[MAX_PATH];
|
||||
sprintf( Buf, "%016"PRIX64, id^SYSTEM_XOR_MASK );
|
||||
ID_SetKeyData( HKEY_CURRENT_USER, "Software\\Xash3D\\", REG_SZ, "xash_id", Buf, Q_strlen(Buf) );
|
||||
ID_SetKeyData( HKEY_CURRENT_USER, "Software\\"XASH_ENGINE_NAME"\\", REG_SZ, "xash_id", Buf, Q_strlen(Buf) );
|
||||
}
|
||||
#else
|
||||
{
|
||||
@@ -43,7 +43,6 @@ static struct joy_axis_s
|
||||
short val;
|
||||
short prevval;
|
||||
} joyaxis[MAX_AXES] = { 0 };
|
||||
static byte currentbinding; // add posibility to remap keys, to place it in joykeys[]
|
||||
static qboolean joy_initialized;
|
||||
|
||||
static CVAR_DEFINE_AUTO( joy_pitch, "100.0", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "joystick pitch sensitivity" );
|
||||
@@ -60,9 +59,9 @@ static CVAR_DEFINE_AUTO( joy_pitch_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE
|
||||
static CVAR_DEFINE_AUTO( joy_yaw_deadzone, DEFAULT_JOY_DEADZONE, FCVAR_ARCHIVE | FCVAR_FILTERABLE, "yaw axis deadzone. Value from 0 to 32767" );
|
||||
static CVAR_DEFINE_AUTO( joy_axis_binding, "sfpyrl", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "axis hardware id to engine inner axis binding, "
|
||||
"s - side, f - forward, y - yaw, p - pitch, r - left trigger, l - right trigger" );
|
||||
static CVAR_DEFINE_AUTO( joy_found, "0", FCVAR_READ_ONLY, "is joystick is connected" );
|
||||
static CVAR_DEFINE_AUTO( joy_index, "0", FCVAR_READ_ONLY, "current active joystick" );
|
||||
CVAR_DEFINE_AUTO( joy_enable, "1", FCVAR_ARCHIVE | FCVAR_FILTERABLE, "enable joystick" );
|
||||
static CVAR_DEFINE_AUTO( joy_have_gyro, "0", FCVAR_READ_ONLY, "tells whether current active gamepad has gyroscope or not" );
|
||||
static CVAR_DEFINE_AUTO( joy_calibrated, "0", FCVAR_READ_ONLY, "tells whether current active gamepad gyroscope has been calibrated or not" );
|
||||
|
||||
/*
|
||||
============
|
||||
@@ -71,7 +70,30 @@ Joy_IsActive
|
||||
*/
|
||||
qboolean Joy_IsActive( void )
|
||||
{
|
||||
return joy_found.value && joy_enable.value;
|
||||
return joy_enable.value;
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
Joy_SetCapabilities
|
||||
===========
|
||||
*/
|
||||
void Joy_SetCapabilities( qboolean have_gyro )
|
||||
{
|
||||
Cvar_FullSet( joy_have_gyro.name, have_gyro ? "1" : "0", joy_have_gyro.flags );
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
Joy_SetCalibrationState
|
||||
===========
|
||||
*/
|
||||
void Joy_SetCalibrationState( joy_calibration_state_t state )
|
||||
{
|
||||
if( (int)joy_calibrated.value == state )
|
||||
return;
|
||||
|
||||
Cvar_FullSet( joy_calibrated.name, va( "%d", state ), joy_calibrated.flags );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -81,7 +103,7 @@ Joy_HatMotionEvent
|
||||
DPad events
|
||||
============
|
||||
*/
|
||||
void Joy_HatMotionEvent( byte hat, byte value )
|
||||
static void Joy_HatMotionEvent( int value )
|
||||
{
|
||||
struct
|
||||
{
|
||||
@@ -96,9 +118,6 @@ void Joy_HatMotionEvent( byte hat, byte value )
|
||||
};
|
||||
int i;
|
||||
|
||||
if( !joy_found.value )
|
||||
return;
|
||||
|
||||
for( i = 0; i < ARRAYSIZE( keys ); i++ )
|
||||
{
|
||||
if( value & keys[i].mask )
|
||||
@@ -225,7 +244,7 @@ static void Joy_ProcessStick( const engineAxis_t engineAxis, short value )
|
||||
val |= Joy_GetHatValueForAxis( JOY_AXIS_SIDE );
|
||||
val |= Joy_GetHatValueForAxis( JOY_AXIS_FWD );
|
||||
|
||||
Joy_HatMotionEvent( 0, val );
|
||||
Joy_HatMotionEvent( val );
|
||||
}
|
||||
}
|
||||
|
||||
@@ -236,23 +255,9 @@ Joy_AxisMotionEvent
|
||||
Axis events
|
||||
=============
|
||||
*/
|
||||
void Joy_AxisMotionEvent( byte axis, short value )
|
||||
void Joy_AxisMotionEvent( engineAxis_t engineAxis, short value )
|
||||
{
|
||||
if( !joy_found.value )
|
||||
return;
|
||||
|
||||
if( axis >= MAX_AXES )
|
||||
{
|
||||
Con_Reportf( "Only 6 axes is supported\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
Joy_KnownAxisMotionEvent( joyaxesmap[axis], value );
|
||||
}
|
||||
|
||||
void Joy_KnownAxisMotionEvent( engineAxis_t engineAxis, short value )
|
||||
{
|
||||
if( engineAxis == JOY_AXIS_NULL )
|
||||
if( engineAxis >= JOY_AXIS_NULL )
|
||||
return;
|
||||
|
||||
if( value == joyaxis[engineAxis].val )
|
||||
@@ -266,66 +271,14 @@ void Joy_KnownAxisMotionEvent( engineAxis_t engineAxis, short value )
|
||||
|
||||
/*
|
||||
=============
|
||||
Joy_BallMotionEvent
|
||||
Joy_GyroEvent
|
||||
|
||||
Trackball events. UNDONE
|
||||
Gyroscope events
|
||||
=============
|
||||
*/
|
||||
void Joy_BallMotionEvent( byte ball, short xrel, short yrel )
|
||||
void Joy_GyroEvent( vec3_t data )
|
||||
{
|
||||
//if( !joy_found.value )
|
||||
// return;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Joy_ButtonEvent
|
||||
|
||||
Button events
|
||||
=============
|
||||
*/
|
||||
void Joy_ButtonEvent( byte button, byte down )
|
||||
{
|
||||
if( !joy_found.value )
|
||||
return;
|
||||
|
||||
// generic game button code.
|
||||
if( button > 32 )
|
||||
{
|
||||
int origbutton = button;
|
||||
button = ( button & 31 ) + K_AUX1;
|
||||
|
||||
Con_Reportf( "Only 32 joybuttons is supported, converting %i button ID to %s\n", origbutton, Key_KeynumToString( button ) );
|
||||
}
|
||||
else button += K_AUX1;
|
||||
|
||||
Key_Event( button, down );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Joy_RemoveEvent
|
||||
|
||||
Called when joystick is removed. For future expansion
|
||||
=============
|
||||
*/
|
||||
void Joy_RemoveEvent( void )
|
||||
{
|
||||
if( joy_found.value )
|
||||
Cvar_FullSet( "joy_found", "0", FCVAR_READ_ONLY );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Joy_RemoveEvent
|
||||
|
||||
Called when joystick is removed. For future expansion
|
||||
=============
|
||||
*/
|
||||
void Joy_AddEvent( void )
|
||||
{
|
||||
if( joy_enable.value && !joy_found.value )
|
||||
Cvar_FullSet( "joy_found", "1", FCVAR_READ_ONLY );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -364,14 +317,19 @@ void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw )
|
||||
|
||||
*fw -= joy_forward.value * (float)joyaxis[JOY_AXIS_FWD ].val/(float)SHRT_MAX; // must be form -1.0 to 1.0
|
||||
*side += joy_side.value * (float)joyaxis[JOY_AXIS_SIDE].val/(float)SHRT_MAX;
|
||||
#if !defined(XASH_SDL)
|
||||
*dpitch += joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime; // abs axis rotate is frametime related
|
||||
*dyaw -= joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
||||
#else
|
||||
// HACKHACK: SDL have inverted look axis.
|
||||
*dpitch -= joy_pitch.value * (float)joyaxis[JOY_AXIS_PITCH].val/(float)SHRT_MAX * host.realframetime;
|
||||
*dyaw += joy_yaw.value * (float)joyaxis[JOY_AXIS_YAW ].val/(float)SHRT_MAX * host.realframetime;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Joy_CalibrateGyro_f( void )
|
||||
{
|
||||
if( !joy_have_gyro.value )
|
||||
{
|
||||
Con_Printf( "Current active gamepad doesn't have gyroscope\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
Platform_CalibrateGamepadGyro();
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -383,6 +341,8 @@ Main init procedure
|
||||
*/
|
||||
void Joy_Init( void )
|
||||
{
|
||||
Cmd_AddRestrictedCommand( "joy_calibrate_gyro", Joy_CalibrateGyro_f, "calibrate gamepad gyroscope. You must to put gamepad on stationary surface" );
|
||||
|
||||
Cvar_RegisterVariable( &joy_pitch );
|
||||
Cvar_RegisterVariable( &joy_yaw );
|
||||
Cvar_RegisterVariable( &joy_side );
|
||||
@@ -402,11 +362,9 @@ void Joy_Init( void )
|
||||
Cvar_RegisterVariable( &joy_yaw_deadzone );
|
||||
|
||||
Cvar_RegisterVariable( &joy_axis_binding );
|
||||
Cvar_RegisterVariable( &joy_found );
|
||||
// we doesn't loaded config.cfg yet, so this cvar is not archive.
|
||||
// change by +set joy_index in cmdline
|
||||
Cvar_RegisterVariable( &joy_index );
|
||||
|
||||
Cvar_RegisterVariable( &joy_have_gyro );
|
||||
Cvar_RegisterVariable( &joy_calibrated );
|
||||
Cvar_RegisterVariable( &joy_enable );
|
||||
|
||||
// renamed from -nojoy to -noenginejoy to not conflict with
|
||||
@@ -417,7 +375,7 @@ void Joy_Init( void )
|
||||
return;
|
||||
}
|
||||
|
||||
Cvar_FullSet( "joy_found", va( "%d", Platform_JoyInit( joy_index.value )), FCVAR_READ_ONLY );
|
||||
Platform_JoyInit();
|
||||
|
||||
joy_initialized = true;
|
||||
}
|
||||
@@ -431,8 +389,5 @@ Shutdown joystick code
|
||||
*/
|
||||
void Joy_Shutdown( void )
|
||||
{
|
||||
if( joy_initialized )
|
||||
{
|
||||
Cvar_FullSet( "joy_found", 0, FCVAR_READ_ONLY );
|
||||
}
|
||||
Platform_JoyShutdown();
|
||||
}
|
||||
|
||||
@@ -902,9 +902,10 @@ static void Touch_AddButton_f( void )
|
||||
rgba_t color;
|
||||
int argc = Cmd_Argc( );
|
||||
touch_button_t *button = NULL;
|
||||
const char *name, *texture, *command;
|
||||
const char *name, *command;
|
||||
float x1, y1, x2, y2;
|
||||
qboolean privileged = Cmd_CurrentCommandIsPrivileged();
|
||||
string texture;
|
||||
|
||||
if( argc < 4 )
|
||||
{
|
||||
@@ -913,9 +914,18 @@ static void Touch_AddButton_f( void )
|
||||
}
|
||||
|
||||
name = Cmd_Argv( 1 );
|
||||
texture = Cmd_Argv( 2 );
|
||||
Q_strncpy( texture, Cmd_Argv( 2 ), sizeof( texture ));
|
||||
command = Cmd_Argv( 3 );
|
||||
|
||||
// HACKHACK: old engine specifically used .tga for touch buttons
|
||||
// and because new engine extras.pk3 don't have .tga textures
|
||||
// (which instead were converted to .png) strip extension to let
|
||||
// to let imagelib choose better format
|
||||
//
|
||||
// Remove this when old engine migration would be done
|
||||
if( Q_stricmp( COM_FileExtension( texture ), "tga" ))
|
||||
COM_StripExtension( texture );
|
||||
|
||||
if( argc < 8 )
|
||||
{
|
||||
x1 = y1 = 0.4f;
|
||||
|
||||
@@ -104,18 +104,21 @@ typedef enum engineAxis_e
|
||||
JOY_AXIS_NULL
|
||||
} engineAxis_t;
|
||||
|
||||
typedef enum joy_calibration_state_s
|
||||
{
|
||||
JOY_NOT_CALIBRATED = 0,
|
||||
JOY_CALIBRATING,
|
||||
JOY_FAILED_TO_CALIBRATE,
|
||||
JOY_CALIBRATED
|
||||
} joy_calibration_state_t;
|
||||
|
||||
qboolean Joy_IsActive( void );
|
||||
void Joy_HatMotionEvent( byte hat, byte value );
|
||||
void Joy_AxisMotionEvent( byte axis, short value );
|
||||
void Joy_KnownAxisMotionEvent( engineAxis_t engineAxis, short value );
|
||||
void Joy_BallMotionEvent( byte ball, short xrel, short yrel );
|
||||
void Joy_ButtonEvent( byte button, byte down );
|
||||
void Joy_AddEvent( void );
|
||||
void Joy_RemoveEvent( void );
|
||||
void Joy_SetCapabilities( qboolean have_gyro );
|
||||
void Joy_SetCalibrationState( joy_calibration_state_t state );
|
||||
void Joy_AxisMotionEvent( engineAxis_t engineAxis, short value );
|
||||
void Joy_GyroEvent( vec3_t data );
|
||||
void Joy_FinalizeMove( float *fw, float *side, float *dpitch, float *dyaw );
|
||||
void Joy_Init( void );
|
||||
void Joy_Shutdown( void );
|
||||
void Joy_EnableTextInput(qboolean enable, qboolean force);
|
||||
|
||||
|
||||
#endif//INPUT_H
|
||||
|
||||
@@ -51,7 +51,7 @@ static const keyname_t keynames[] =
|
||||
{"CTRL", K_CTRL, "+attack" },
|
||||
{"SHIFT", K_SHIFT, "+speed" },
|
||||
{"CAPSLOCK", K_CAPSLOCK, "" },
|
||||
{"SCROLLOCK", K_SCROLLOCK, "" },
|
||||
{"SCROLLOCK", K_SCROLLLOCK, "" },
|
||||
{"F1", K_F1, "cmd help" },
|
||||
{"F2", K_F2, "menu_savegame" },
|
||||
{"F3", K_F3, "menu_loadgame" },
|
||||
@@ -215,7 +215,7 @@ const char *Key_KeynumToString( int keynum )
|
||||
return "<OUT OF RANGE>";
|
||||
|
||||
// check for printable ascii (don't use quote)
|
||||
if( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' && keynum != K_SCROLLOCK )
|
||||
if( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' && keynum != K_SCROLLLOCK )
|
||||
{
|
||||
tinystr[0] = keynum;
|
||||
tinystr[1] = 0;
|
||||
@@ -861,7 +861,9 @@ void GAME_EXPORT Key_ClearStates( void )
|
||||
|
||||
for( i = 0; i < 256; i++ )
|
||||
{
|
||||
if( keys[i].down && i < K_MOUSE1 && i > K_MOUSE5 )
|
||||
if( i >= K_MOUSE1 && i <= K_MOUSE5 )
|
||||
IN_MouseEvent( i - K_MOUSE1, false );
|
||||
else
|
||||
Key_Event( i, false );
|
||||
|
||||
keys[i].down = 0;
|
||||
@@ -869,9 +871,6 @@ void GAME_EXPORT Key_ClearStates( void )
|
||||
keys[i].gamedown = 0;
|
||||
}
|
||||
|
||||
for( i = K_MOUSE1; i < K_MOUSE5; i++ ) // from K_MOUSE1 to K_MOUSE5
|
||||
IN_MouseEvent( i - K_MOUSE1, false );
|
||||
|
||||
if( clgame.hInstance )
|
||||
clgame.dllFuncs.IN_ClearStates();
|
||||
}
|
||||
@@ -1108,7 +1107,7 @@ static qboolean OSK_KeyEvent( int key, int down )
|
||||
|
||||
/*
|
||||
=============
|
||||
Joy_EnableTextInput
|
||||
OSK_EnableTextInput
|
||||
|
||||
Enables built-in IME
|
||||
=============
|
||||
|
||||
@@ -312,7 +312,7 @@ static int DLY_Init( int idelay, float delay )
|
||||
|
||||
cur = &rgsxdly[idelay];
|
||||
cur->cdelaysamplesmax = ((int)(delay * idsp_dma_speed) << sxhires) + 1;
|
||||
cur->lpdelayline = (int *)Z_Calloc( cur->cdelaysamplesmax * sizeof( int ));
|
||||
cur->lpdelayline = (int *)Mem_Calloc( sndpool, cur->cdelaysamplesmax * sizeof( int ));
|
||||
cur->xfade = 0;
|
||||
|
||||
// init modulation
|
||||
|
||||
@@ -107,17 +107,18 @@ S_CreateDefaultSound
|
||||
*/
|
||||
static wavdata_t *S_CreateDefaultSound( void )
|
||||
{
|
||||
wavdata_t *sc;
|
||||
wavdata_t *sc;
|
||||
uint samples = SOUND_DMA_SPEED;
|
||||
uint channels = 1;
|
||||
uint width = 2;
|
||||
size_t size = samples * width * channels;
|
||||
|
||||
sc = Mem_Calloc( sndpool, sizeof( wavdata_t ));
|
||||
|
||||
sc->width = 2;
|
||||
sc->channels = 1;
|
||||
sc->loopStart = 0;
|
||||
sc = Mem_Calloc( sndpool, sizeof( wavdata_t ) + size );
|
||||
sc->width = width;
|
||||
sc->channels = channels;
|
||||
sc->rate = SOUND_DMA_SPEED;
|
||||
sc->samples = SOUND_DMA_SPEED;
|
||||
sc->size = sc->samples * sc->width * sc->channels;
|
||||
sc->buffer = Mem_Calloc( sndpool, sc->size );
|
||||
sc->samples = samples;
|
||||
sc->size = size;
|
||||
|
||||
return sc;
|
||||
}
|
||||
|
||||
@@ -1207,86 +1207,6 @@ void S_RawSamples( uint samples, uint rate, word width, word channels, const byt
|
||||
S_RawEntSamples( entnum, samples, rate, width, channels, data, snd_vol );
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
S_PositionedRawSamples
|
||||
===================
|
||||
*/
|
||||
void S_StreamAviSamples( void *Avi, int entnum, float fvol, float attn, float synctime )
|
||||
{
|
||||
int bufferSamples;
|
||||
int fileSamples;
|
||||
byte raw[MAX_RAW_SAMPLES];
|
||||
float duration = 0.0f;
|
||||
int r, fileBytes;
|
||||
rawchan_t *ch = NULL;
|
||||
|
||||
if( !dma.initialized || s_listener.paused || !CL_IsInGame( ))
|
||||
return;
|
||||
|
||||
if( entnum < 0 || entnum >= GI->max_edicts )
|
||||
return;
|
||||
|
||||
if( !( ch = S_FindRawChannel( entnum, true )))
|
||||
return;
|
||||
|
||||
if( ch->sound_info.rate == 0 )
|
||||
{
|
||||
if( !AVI_GetAudioInfo( Avi, &ch->sound_info ))
|
||||
return; // no audiotrack
|
||||
}
|
||||
|
||||
ch->master_vol = bound( 0, fvol * 255, 255 );
|
||||
ch->dist_mult = (attn / SND_CLIP_DISTANCE);
|
||||
|
||||
// see how many samples should be copied into the raw buffer
|
||||
if( ch->s_rawend < soundtime )
|
||||
ch->s_rawend = soundtime;
|
||||
|
||||
// position is changed, synchronization is lost etc
|
||||
if( fabs( ch->oldtime - synctime ) > s_mixahead.value )
|
||||
ch->sound_info.loopStart = AVI_TimeToSoundPosition( Avi, synctime * 1000 );
|
||||
ch->oldtime = synctime; // keep actual time
|
||||
|
||||
while( ch->s_rawend < soundtime + ch->max_samples )
|
||||
{
|
||||
wavdata_t *info = &ch->sound_info;
|
||||
|
||||
bufferSamples = ch->max_samples - (ch->s_rawend - soundtime);
|
||||
|
||||
// decide how much data needs to be read from the file
|
||||
fileSamples = bufferSamples * ((float)info->rate / SOUND_DMA_SPEED );
|
||||
if( fileSamples <= 1 ) return; // no more samples need
|
||||
|
||||
// our max buffer size
|
||||
fileBytes = fileSamples * ( info->width * info->channels );
|
||||
|
||||
if( fileBytes > sizeof( raw ))
|
||||
{
|
||||
fileBytes = sizeof( raw );
|
||||
fileSamples = fileBytes / ( info->width * info->channels );
|
||||
}
|
||||
|
||||
// read audio stream
|
||||
r = AVI_GetAudioChunk( Avi, raw, info->loopStart, fileBytes );
|
||||
info->loopStart += r; // advance play position
|
||||
|
||||
if( r < fileBytes )
|
||||
{
|
||||
fileBytes = r;
|
||||
fileSamples = r / ( info->width * info->channels );
|
||||
}
|
||||
|
||||
if( r > 0 )
|
||||
{
|
||||
// add to raw buffer
|
||||
ch->s_rawend = S_RawSamplesStereo( ch->rawsamples, ch->s_rawend, ch->max_samples,
|
||||
fileSamples, info->rate, info->width, info->channels, raw );
|
||||
}
|
||||
else break; // no more samples for this frame
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
S_FreeIdleRawChannels
|
||||
@@ -1954,14 +1874,15 @@ qboolean S_Init( void )
|
||||
Cmd_AddCommand( "spk", S_SayReliable_f, "reliable play a specified sententce" );
|
||||
Cmd_AddCommand( "speak", S_Say_f, "playing a specified sententce" );
|
||||
|
||||
sndpool = Mem_AllocPool( "Sound Zone" );
|
||||
dma.backendName = "None";
|
||||
if( !SNDDMA_Init( ) )
|
||||
if( !SNDDMA_Init( ))
|
||||
{
|
||||
Con_Printf( "Audio: sound system can't be initialized\n" );
|
||||
Mem_FreePool( &sndpool );
|
||||
return false;
|
||||
}
|
||||
|
||||
sndpool = Mem_AllocPool( "Sound Zone" );
|
||||
soundtime = 0;
|
||||
paintedtime = 0;
|
||||
|
||||
|
||||
@@ -16,6 +16,7 @@ GNU General Public License for more details.
|
||||
#include "common.h"
|
||||
#include "sound.h"
|
||||
#include "client.h"
|
||||
#include "soundlib.h"
|
||||
|
||||
static bg_track_t s_bgTrack;
|
||||
static musicfade_t musicfade; // controlled by game dlls
|
||||
@@ -212,7 +213,7 @@ void S_StreamBackgroundTrack( void )
|
||||
|
||||
while( ch->s_rawend < soundtime + ch->max_samples )
|
||||
{
|
||||
wavdata_t *info = FS_StreamInfo( s_bgTrack.stream );
|
||||
const stream_t *info = s_bgTrack.stream;
|
||||
|
||||
bufferSamples = ch->max_samples - (ch->s_rawend - soundtime);
|
||||
|
||||
|
||||
@@ -557,7 +557,7 @@ static void VOX_ReadSentenceFile_( byte *buf, fs_offset_t size )
|
||||
int index = cszrawsentences;
|
||||
int size = strlen( name ) + strlen( value ) + 2;
|
||||
|
||||
rgpszrawsentence[index] = Mem_Malloc( host.mempool, size );
|
||||
rgpszrawsentence[index] = Mem_Malloc( sndpool, size );
|
||||
memcpy( rgpszrawsentence[index], name, size );
|
||||
rgpszrawsentence[index][size - 1] = 0;
|
||||
cszrawsentences++;
|
||||
|
||||
@@ -114,7 +114,6 @@ typedef struct rawchan_s
|
||||
vec3_t origin; // only use if fixed_origin is set
|
||||
volatile uint s_rawend;
|
||||
float oldtime; // catch time jumps
|
||||
wavdata_t sound_info; // advance play position
|
||||
size_t max_samples; // buffer length
|
||||
portable_samplepair_t rawsamples[]; // variable sized
|
||||
} rawchan_t;
|
||||
@@ -171,6 +170,8 @@ typedef struct
|
||||
int source; // may be game, menu, etc
|
||||
} bg_track_t;
|
||||
|
||||
typedef int sound_t;
|
||||
|
||||
//====================================================================
|
||||
|
||||
#define MAX_DYNAMIC_CHANNELS (60 + NUM_AMBIENTS)
|
||||
|
||||
@@ -29,17 +29,20 @@ static void Sound_Reset( void )
|
||||
|
||||
static MALLOC_LIKE( FS_FreeSound, 1 ) wavdata_t *SoundPack( void )
|
||||
{
|
||||
wavdata_t *pack = Mem_Calloc( host.soundpool, sizeof( wavdata_t ));
|
||||
wavdata_t *pack = Mem_Malloc( host.soundpool, sizeof( *pack ) + sound.size );
|
||||
|
||||
pack->buffer = sound.wav;
|
||||
pack->width = sound.width;
|
||||
pack->rate = sound.rate;
|
||||
pack->type = sound.type;
|
||||
pack->size = sound.size;
|
||||
pack->loopStart = sound.loopstart;
|
||||
pack->samples = sound.samples;
|
||||
pack->channels = sound.channels;
|
||||
pack->type = sound.type;
|
||||
pack->flags = sound.flags;
|
||||
pack->rate = sound.rate;
|
||||
pack->width = sound.width;
|
||||
pack->channels = sound.channels;
|
||||
memcpy( pack->buffer, sound.wav, sound.size );
|
||||
|
||||
Mem_Free( sound.wav );
|
||||
sound.wav = NULL;
|
||||
|
||||
return pack;
|
||||
}
|
||||
@@ -132,7 +135,6 @@ free WAV buffer
|
||||
void FS_FreeSound( wavdata_t *pack )
|
||||
{
|
||||
if( !pack ) return;
|
||||
if( pack->buffer ) Mem_Free( pack->buffer );
|
||||
Mem_Free( pack );
|
||||
}
|
||||
|
||||
@@ -199,33 +201,6 @@ stream_t *FS_OpenStream( const char *filename )
|
||||
return stream;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
FS_StreamInfo
|
||||
|
||||
get basic stream info
|
||||
================
|
||||
*/
|
||||
wavdata_t *FS_StreamInfo( stream_t *stream )
|
||||
{
|
||||
static wavdata_t info;
|
||||
|
||||
if( !stream ) return NULL;
|
||||
|
||||
// fill structure
|
||||
info.loopStart = 0;
|
||||
info.rate = stream->rate;
|
||||
info.width = stream->width;
|
||||
info.channels = stream->channels;
|
||||
info.flags = SOUND_STREAM;
|
||||
info.size = stream->size;
|
||||
info.buffer = NULL;
|
||||
info.samples = 0; // not actual for streams
|
||||
info.type = stream->type;
|
||||
|
||||
return &info;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
FS_ReadStream
|
||||
|
||||
@@ -17,7 +17,7 @@ GNU General Public License for more details.
|
||||
#include "base_cmd.h"
|
||||
#include "cdll_int.h"
|
||||
|
||||
#define HASH_SIZE 128 // 128 * 4 * 4 == 2048 bytes
|
||||
#define HASH_SIZE 64 // 64 * 4 * 4 == 1024 bytes
|
||||
|
||||
typedef struct base_command_hashmap_s base_command_hashmap_t;
|
||||
|
||||
@@ -26,10 +26,11 @@ struct base_command_hashmap_s
|
||||
base_command_t *basecmd; // base command: cvar, alias or command
|
||||
base_command_hashmap_t *next;
|
||||
base_command_type_e type; // type for faster searching
|
||||
char name[1]; // key for searching
|
||||
char name[]; // key for searching
|
||||
};
|
||||
|
||||
static base_command_hashmap_t *hashed_cmds[HASH_SIZE];
|
||||
static poolhandle_t basecmd_pool;
|
||||
|
||||
#define BaseCmd_HashKey( x ) COM_HashKey( name, HASH_SIZE )
|
||||
|
||||
@@ -42,11 +43,27 @@ Find base command in bucket
|
||||
*/
|
||||
static base_command_hashmap_t *BaseCmd_FindInBucket( base_command_hashmap_t *bucket, base_command_type_e type, const char *name )
|
||||
{
|
||||
base_command_hashmap_t *i = bucket;
|
||||
for( ; i && ( i->type != type || Q_stricmp( name, i->name ) ); // filter out
|
||||
i = i->next );
|
||||
base_command_hashmap_t *i;
|
||||
|
||||
return i;
|
||||
for( i = bucket; i != NULL; i = i->next )
|
||||
{
|
||||
int cmp;
|
||||
|
||||
if( i->type != type )
|
||||
continue;
|
||||
|
||||
cmp = Q_stricmp( i->name, name );
|
||||
|
||||
if( cmp < 0 )
|
||||
continue;
|
||||
|
||||
if( cmp > 0 )
|
||||
break;
|
||||
|
||||
return i;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -90,27 +107,31 @@ void BaseCmd_FindAll( const char *name, base_command_t **cmd, base_command_t **a
|
||||
base_command_hashmap_t *base = BaseCmd_GetBucket( name );
|
||||
base_command_hashmap_t *i = base;
|
||||
|
||||
ASSERT( cmd && alias && cvar );
|
||||
|
||||
*cmd = *alias = *cvar = NULL;
|
||||
|
||||
for( ; i; i = i->next )
|
||||
{
|
||||
if( !Q_stricmp( i->name, name ) )
|
||||
int cmp = Q_stricmp( i->name, name );
|
||||
|
||||
if( cmp < 0 )
|
||||
continue;
|
||||
|
||||
if( cmp > 0 )
|
||||
break;
|
||||
|
||||
switch( i->type )
|
||||
{
|
||||
switch( i->type )
|
||||
{
|
||||
case HM_CMD:
|
||||
*cmd = i->basecmd;
|
||||
break;
|
||||
case HM_CMDALIAS:
|
||||
*alias = i->basecmd;
|
||||
break;
|
||||
case HM_CVAR:
|
||||
*cvar = i->basecmd;
|
||||
break;
|
||||
default: break;
|
||||
}
|
||||
case HM_CMD:
|
||||
*cmd = i->basecmd;
|
||||
break;
|
||||
case HM_CMDALIAS:
|
||||
*alias = i->basecmd;
|
||||
break;
|
||||
case HM_CVAR:
|
||||
*cvar = i->basecmd;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -128,14 +149,14 @@ void BaseCmd_Insert( base_command_type_e type, base_command_t *basecmd, const ch
|
||||
uint hash = BaseCmd_HashKey( name );
|
||||
size_t len = Q_strlen( name );
|
||||
|
||||
elem = Z_Malloc( sizeof( base_command_hashmap_t ) + len );
|
||||
elem = Mem_Malloc( basecmd_pool, sizeof( base_command_hashmap_t ) + len + 1 );
|
||||
elem->basecmd = basecmd;
|
||||
elem->type = type;
|
||||
Q_strncpy( elem->name, name, len + 1 );
|
||||
|
||||
// link the variable in alphanumerical order
|
||||
for( cur = NULL, find = hashed_cmds[hash];
|
||||
find && Q_strcmp( find->name, elem->name ) < 0;
|
||||
find && Q_stricmp( find->name, elem->name ) < 0;
|
||||
cur = find, find = find->next );
|
||||
|
||||
if( cur ) cur->next = elem;
|
||||
@@ -156,9 +177,23 @@ void BaseCmd_Remove( base_command_type_e type, const char *name )
|
||||
uint hash = BaseCmd_HashKey( name );
|
||||
base_command_hashmap_t *i, *prev;
|
||||
|
||||
for( prev = NULL, i = hashed_cmds[hash]; i &&
|
||||
( Q_strcmp( i->name, name ) || i->type != type); // filter out
|
||||
prev = i, i = i->next );
|
||||
for( prev = NULL, i = hashed_cmds[hash]; i != NULL; prev = i, i = i->next )
|
||||
{
|
||||
int cmp;
|
||||
|
||||
if( i->type != type )
|
||||
continue;
|
||||
|
||||
cmp = Q_stricmp( i->name, name );
|
||||
|
||||
if( cmp < 0 )
|
||||
continue;
|
||||
|
||||
if( cmp > 0 )
|
||||
i = NULL;
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
if( !i )
|
||||
{
|
||||
@@ -183,9 +218,15 @@ initialize base command hashmap system
|
||||
*/
|
||||
void BaseCmd_Init( void )
|
||||
{
|
||||
basecmd_pool = Mem_AllocPool( "BaseCmd" );
|
||||
memset( hashed_cmds, 0, sizeof( hashed_cmds ) );
|
||||
}
|
||||
|
||||
void BaseCmd_Shutdown( void )
|
||||
{
|
||||
Mem_FreePool( &basecmd_pool );
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
BaseCmd_Stats_f
|
||||
|
||||
@@ -32,6 +32,7 @@ typedef enum base_command_type
|
||||
typedef void base_command_t;
|
||||
|
||||
void BaseCmd_Init( void );
|
||||
void BaseCmd_Shutdown( void );
|
||||
base_command_t *BaseCmd_Find( base_command_type_e type, const char *name );
|
||||
void BaseCmd_FindAll( const char *name,
|
||||
base_command_t **cmd, base_command_t **alias, base_command_t **cvar );
|
||||
|
||||
@@ -46,6 +46,7 @@ static cmdalias_t *cmd_alias;
|
||||
static uint cmd_condition;
|
||||
static int cmd_condlevel;
|
||||
static qboolean cmd_currentCommandIsPrivileged;
|
||||
static poolhandle_t cmd_pool;
|
||||
|
||||
static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPrivileged );
|
||||
|
||||
@@ -432,7 +433,7 @@ static void Cmd_Alias_f( void )
|
||||
{
|
||||
if( !Q_strcmp( s, a->name ))
|
||||
{
|
||||
Z_Free( a->value );
|
||||
Mem_Free( a->value );
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -441,7 +442,7 @@ static void Cmd_Alias_f( void )
|
||||
{
|
||||
cmdalias_t *cur, *prev;
|
||||
|
||||
a = Z_Malloc( sizeof( cmdalias_t ));
|
||||
a = Mem_Malloc( cmd_pool, sizeof( cmdalias_t ));
|
||||
|
||||
Q_strncpy( a->name, s, sizeof( a->name ));
|
||||
|
||||
@@ -469,7 +470,7 @@ static void Cmd_Alias_f( void )
|
||||
}
|
||||
|
||||
Q_strncat( cmd, "\n", sizeof( cmd ));
|
||||
a->value = copystring( cmd );
|
||||
a->value = copystringpool( cmd_pool, cmd );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -529,7 +530,7 @@ struct cmd_s
|
||||
char *name;
|
||||
xcommand_t function;
|
||||
int flags;
|
||||
char *desc;
|
||||
char desc[];
|
||||
};
|
||||
|
||||
static int cmd_argc;
|
||||
@@ -636,7 +637,7 @@ void Cmd_TokenizeString( const char *text )
|
||||
|
||||
// clear the args from the last string
|
||||
for( i = 0; i < cmd_argc; i++ )
|
||||
Z_Free( cmd_argv[i] );
|
||||
Mem_Free( cmd_argv[i] );
|
||||
|
||||
cmd_argc = 0; // clear previous args
|
||||
cmd_args = NULL;
|
||||
@@ -670,7 +671,7 @@ void Cmd_TokenizeString( const char *text )
|
||||
|
||||
if( cmd_argc < MAX_CMD_TOKENS )
|
||||
{
|
||||
cmd_argv[cmd_argc] = copystring( cmd_token );
|
||||
cmd_argv[cmd_argc] = copystringpool( cmd_pool, cmd_token );
|
||||
cmd_argc++;
|
||||
}
|
||||
}
|
||||
@@ -683,7 +684,8 @@ Cmd_AddCommandEx
|
||||
*/
|
||||
int Cmd_AddCommandEx( const char *cmd_name, xcommand_t function, const char *cmd_desc, int iFlags, const char *funcname )
|
||||
{
|
||||
cmd_t *cmd, *cur, *prev;
|
||||
cmd_t *cmd, *cur, *prev;
|
||||
size_t desc_len;
|
||||
|
||||
if( !COM_CheckString( cmd_name ))
|
||||
{
|
||||
@@ -707,8 +709,8 @@ int Cmd_AddCommandEx( const char *cmd_name, xcommand_t function, const char *cmd
|
||||
// unfortunately, we lose original command this way
|
||||
if( FBitSet( cmd->flags, CMD_OVERRIDABLE ))
|
||||
{
|
||||
Mem_Free( cmd->desc );
|
||||
cmd->desc = copystring( cmd_desc );
|
||||
desc_len = Q_strlen( cmd->desc ) + 1;
|
||||
Q_strncpy( cmd->desc, cmd_desc, desc_len );
|
||||
cmd->function = function;
|
||||
cmd->flags = iFlags;
|
||||
|
||||
@@ -723,9 +725,10 @@ int Cmd_AddCommandEx( const char *cmd_name, xcommand_t function, const char *cmd
|
||||
}
|
||||
|
||||
// use a small malloc to avoid zone fragmentation
|
||||
cmd = Z_Malloc( sizeof( cmd_t ) );
|
||||
cmd->name = copystring( cmd_name );
|
||||
cmd->desc = copystring( cmd_desc );
|
||||
desc_len = Q_strlen( cmd_desc ) + 1;
|
||||
cmd = Mem_Malloc( cmd_pool, sizeof( cmd_t ) + desc_len );
|
||||
cmd->name = copystringpool( cmd_pool, cmd_name );
|
||||
Q_strncpy( cmd->desc, cmd_desc, desc_len );
|
||||
cmd->function = function;
|
||||
cmd->flags = iFlags;
|
||||
|
||||
@@ -772,9 +775,6 @@ void GAME_EXPORT Cmd_RemoveCommand( const char *cmd_name )
|
||||
if( cmd->name )
|
||||
Mem_Free( cmd->name );
|
||||
|
||||
if( cmd->desc )
|
||||
Mem_Free( cmd->desc );
|
||||
|
||||
Mem_Free( cmd );
|
||||
return;
|
||||
}
|
||||
@@ -1202,7 +1202,6 @@ void Cmd_Unlink( int group )
|
||||
*prev = cmd->next;
|
||||
|
||||
if( cmd->name ) Mem_Free( cmd->name );
|
||||
if( cmd->desc ) Mem_Free( cmd->desc );
|
||||
|
||||
Mem_Free( cmd );
|
||||
count++;
|
||||
@@ -1340,6 +1339,7 @@ Cmd_Init
|
||||
*/
|
||||
void Cmd_Init( void )
|
||||
{
|
||||
cmd_pool = Mem_AllocPool( "Console Commands" );
|
||||
cmd_functions = NULL;
|
||||
cmd_condition = 0;
|
||||
cmd_alias = NULL;
|
||||
@@ -1366,6 +1366,11 @@ void Cmd_Init( void )
|
||||
#endif
|
||||
}
|
||||
|
||||
void Cmd_Shutdown( void )
|
||||
{
|
||||
Mem_FreePool( &cmd_pool );
|
||||
}
|
||||
|
||||
#if XASH_ENGINE_TESTS
|
||||
#include "tests.h"
|
||||
|
||||
|
||||
@@ -76,23 +76,14 @@ XASH SPECIFIC - sort of hack that works only in Xash3D not in GoldSrc
|
||||
|
||||
#define HACKS_RELATED_HLMODS // some HL-mods works differently under Xash and can't be fixed without some hacks at least at current time
|
||||
|
||||
enum
|
||||
enum dev_level_e
|
||||
{
|
||||
DEV_NONE = 0,
|
||||
DEV_NORMAL,
|
||||
DEV_EXTENDED
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
D_INFO = 1, // "-dev 1", shows various system messages
|
||||
D_WARN, // "-dev 2", shows not critical system warnings
|
||||
D_ERROR, // "-dev 3", shows critical warnings
|
||||
D_REPORT, // "-dev 4", special case for game reports
|
||||
D_NOTE // "-dev 5", show system notifications for engine developers
|
||||
};
|
||||
|
||||
typedef enum
|
||||
typedef enum instance_e
|
||||
{
|
||||
HOST_NORMAL, // listen server, singleplayer
|
||||
HOST_DEDICATED,
|
||||
@@ -108,14 +99,14 @@ typedef enum
|
||||
#include "com_model.h"
|
||||
#include "com_strings.h"
|
||||
#include "crtlib.h"
|
||||
#include "cvar.h"
|
||||
#include "con_nprint.h"
|
||||
#include "crclib.h"
|
||||
#include "ref_api.h"
|
||||
#define FSCALLBACK_OVERRIDE_OPEN
|
||||
#define FSCALLBACK_OVERRIDE_LOADFILE
|
||||
#define FSCALLBACK_OVERRIDE_MALLOC_LIKE
|
||||
#include "fscallback.h"
|
||||
#include "cvar.h"
|
||||
#include "con_nprint.h"
|
||||
#include "crclib.h"
|
||||
#include "ref_api.h"
|
||||
|
||||
// PERFORMANCE INFO
|
||||
#define MIN_FPS 20.0f // host minimum fps value for maxfps.
|
||||
@@ -146,6 +137,11 @@ typedef enum
|
||||
#define MAX_STATIC_ENTITIES 32 // static entities that moved on the client when level is spawn
|
||||
#endif
|
||||
|
||||
#define MAX_SERVERINFO_STRING 512 // server handles too many settings. expand to 1024?
|
||||
#define MAX_PRINT_MSG 8192 // how many symbols can handle single call of Con_Printf or Con_DPrintf
|
||||
#define MAX_TOKEN 2048 // parse token length
|
||||
#define MAX_USERMSG_LENGTH 2048 // don't modify it's relies on a client-side definitions
|
||||
|
||||
#define GameState (&host.game)
|
||||
|
||||
#define FORCE_DRAW_VERSION_TIME 5.0 // draw version for 5 seconds
|
||||
@@ -189,7 +185,7 @@ GAMEINFO stuff
|
||||
internal shared gameinfo structure (readonly for engine parts)
|
||||
========================================================================
|
||||
*/
|
||||
typedef enum
|
||||
typedef enum host_status_e
|
||||
{
|
||||
HOST_INIT = 0, // initalize operations
|
||||
HOST_FRAME, // host running
|
||||
@@ -200,7 +196,7 @@ typedef enum
|
||||
HOST_CRASHED // an exception handler called
|
||||
} host_status_t;
|
||||
|
||||
typedef enum
|
||||
typedef enum host_state_e
|
||||
{
|
||||
STATE_RUNFRAME = 0,
|
||||
STATE_LOAD_LEVEL,
|
||||
@@ -209,7 +205,7 @@ typedef enum
|
||||
STATE_GAME_SHUTDOWN,
|
||||
} host_state_t;
|
||||
|
||||
typedef struct
|
||||
typedef struct game_status_e
|
||||
{
|
||||
host_state_t curstate;
|
||||
host_state_t nextstate;
|
||||
@@ -220,7 +216,7 @@ typedef struct
|
||||
qboolean newGame; // unload the server.dll before start a new map
|
||||
} game_status_t;
|
||||
|
||||
typedef enum
|
||||
typedef enum keydest_e
|
||||
{
|
||||
key_console = 0,
|
||||
key_game,
|
||||
@@ -228,7 +224,7 @@ typedef enum
|
||||
key_message
|
||||
} keydest_t;
|
||||
|
||||
typedef enum
|
||||
typedef enum rdtype_e
|
||||
{
|
||||
RD_NONE = 0,
|
||||
RD_CLIENT,
|
||||
@@ -238,7 +234,7 @@ typedef enum
|
||||
#include "net_ws.h"
|
||||
|
||||
// console field
|
||||
typedef struct
|
||||
typedef struct field_e
|
||||
{
|
||||
string buffer;
|
||||
int cursor;
|
||||
@@ -256,7 +252,7 @@ typedef struct host_redirect_s
|
||||
int lines;
|
||||
} host_redirect_t;
|
||||
|
||||
typedef struct
|
||||
typedef struct soundlist_e
|
||||
{
|
||||
char name[MAX_QPATH];
|
||||
short entnum;
|
||||
@@ -297,7 +293,7 @@ typedef struct host_parm_s
|
||||
|
||||
host_status_t status; // global host state
|
||||
game_status_t game; // game manager
|
||||
uint type; // running at
|
||||
instance_t type; // running at
|
||||
poolhandle_t mempool; // static mempool for misc allocations
|
||||
poolhandle_t imagepool; // imagelib mempool
|
||||
poolhandle_t soundpool; // soundlib mempool
|
||||
@@ -432,6 +428,7 @@ int Cmd_Argc( void );
|
||||
const char *Cmd_Args( void ) RETURNS_NONNULL;
|
||||
const char *Cmd_Argv( int arg ) RETURNS_NONNULL;
|
||||
void Cmd_Init( void );
|
||||
void Cmd_Shutdown( void );
|
||||
void Cmd_Unlink( int group );
|
||||
int Cmd_AddCommandEx( const char *cmd_name, xcommand_t function, const char *cmd_desc, int flags, const char *funcname );
|
||||
|
||||
@@ -490,7 +487,7 @@ internal sound format
|
||||
typically expanded to wav buffer
|
||||
========================================================================
|
||||
*/
|
||||
typedef enum
|
||||
typedef enum sndformat_e
|
||||
{
|
||||
WF_UNKNOWN = 0,
|
||||
WF_PCMDATA,
|
||||
@@ -501,7 +498,7 @@ typedef enum
|
||||
} sndformat_t;
|
||||
|
||||
// wavdata output flags
|
||||
typedef enum
|
||||
typedef enum sndFlags_e
|
||||
{
|
||||
// wavdata->flags
|
||||
SOUND_LOOPED = BIT( 0 ), // this is looped sound (contain cue markers)
|
||||
@@ -511,29 +508,29 @@ typedef enum
|
||||
SOUND_RESAMPLE = BIT( 12 ), // resample sound to specified rate
|
||||
} sndFlags_t;
|
||||
|
||||
typedef struct
|
||||
typedef struct wavdata_s
|
||||
{
|
||||
word rate; // num samples per second (e.g. 11025 - 11 khz)
|
||||
byte width; // resolution - bum bits divided by 8 (8 bit is 1, 16 bit is 2)
|
||||
byte channels; // num channels (1 - mono, 2 - stereo)
|
||||
size_t size; // for bounds checking
|
||||
uint loopStart; // offset at this point sound will be looping while playing more than only once
|
||||
uint samples; // total samplecount in wav
|
||||
uint type; // compression type
|
||||
uint flags; // misc sound flags
|
||||
byte *buffer; // sound buffer
|
||||
size_t size; // for bounds checking
|
||||
word rate; // num samples per second (e.g. 11025 - 11 khz)
|
||||
byte width; // resolution - bum bits divided by 8 (8 bit is 1, 16 bit is 2)
|
||||
byte channels; // num channels (1 - mono, 2 - stereo)
|
||||
byte buffer[]; // sound buffer
|
||||
} wavdata_t;
|
||||
|
||||
//
|
||||
// soundlib
|
||||
//
|
||||
typedef struct stream_s stream_t;
|
||||
void Sound_Init( void );
|
||||
void Sound_Shutdown( void );
|
||||
void FS_FreeSound( wavdata_t *pack );
|
||||
void FS_FreeStream( stream_t *stream );
|
||||
wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size ) MALLOC_LIKE( FS_FreeSound, 1 ) WARN_UNUSED_RESULT;
|
||||
stream_t *FS_OpenStream( const char *filename ) MALLOC_LIKE( FS_FreeStream, 1 ) WARN_UNUSED_RESULT;
|
||||
wavdata_t *FS_StreamInfo( stream_t *stream );
|
||||
int FS_ReadStream( stream_t *stream, int bytes, void *buffer );
|
||||
int FS_SetStreamPos( stream_t *stream, int newpos );
|
||||
int FS_GetStreamPos( stream_t *stream );
|
||||
@@ -578,11 +575,19 @@ CLIENT / SERVER SYSTEMS
|
||||
|
||||
==============================================================
|
||||
*/
|
||||
#if !XASH_DEDICATED
|
||||
void CL_Init( void );
|
||||
void CL_Shutdown( void );
|
||||
void Host_ClientBegin( void );
|
||||
void Host_ClientFrame( void );
|
||||
int CL_Active( void );
|
||||
#else
|
||||
static inline void CL_Init( void ) { }
|
||||
static inline void CL_Shutdown( void ) { }
|
||||
static inline void Host_ClientBegin( void ) { Cbuf_Execute(); }
|
||||
static inline void Host_ClientFrame( void ) { }
|
||||
static inline int CL_Active( void ) { return 0; }
|
||||
#endif
|
||||
|
||||
void SV_Init( void );
|
||||
void SV_Shutdown( const char *finalmsg );
|
||||
@@ -620,6 +625,7 @@ int pfnNumberOfEntities( void );
|
||||
int pfnIsInGame( void );
|
||||
float pfnTime( void );
|
||||
#define copystring( s ) _copystring( host.mempool, s, __FILE__, __LINE__ )
|
||||
#define copystringpool( pool, s ) _copystring( pool, s, __FILE__, __LINE__ )
|
||||
#define SV_CopyString( s ) _copystring( svgame.stringspool, s, __FILE__, __LINE__ )
|
||||
#define freestring( s ) if( s != NULL ) { Mem_Free( s ); s = NULL; }
|
||||
char *_copystring( poolhandle_t mempool, const char *s, const char *filename, int fileline );
|
||||
@@ -670,6 +676,7 @@ int CSCR_WriteGameCVars( file_t *cfg, const char *scriptfilename );
|
||||
//
|
||||
// hpak.c
|
||||
//
|
||||
const char *COM_ResourceTypeFromIndex( int index );
|
||||
void HPAK_Init( void );
|
||||
qboolean HPAK_GetDataPointer( const char *filename, struct resource_s *pRes, byte **buffer, int *size );
|
||||
qboolean HPAK_ResourceForHash( const char *filename, byte *hash, struct resource_s *pRes );
|
||||
@@ -703,13 +710,32 @@ typedef enum connprotocol_e
|
||||
struct physent_s;
|
||||
struct sv_client_s;
|
||||
typedef struct sizebuf_s sizebuf_t;
|
||||
int SV_GetMaxClients( void );
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
qboolean CL_Initialized( void );
|
||||
qboolean CL_IsInGame( void );
|
||||
qboolean CL_IsInConsole( void );
|
||||
qboolean CL_IsIntermission( void );
|
||||
qboolean CL_Initialized( void );
|
||||
qboolean CL_DisableVisibility( void );
|
||||
qboolean CL_IsRecordDemo( void );
|
||||
qboolean CL_IsPlaybackDemo( void );
|
||||
qboolean UI_CreditsActive( void );
|
||||
int CL_GetMaxClients( void );
|
||||
#else
|
||||
static inline qboolean CL_Initialized( void ) { return false; }
|
||||
static inline qboolean CL_IsInGame( void ) { return true; } // always true for dedicated
|
||||
static inline qboolean CL_IsInConsole( void ) { return false; }
|
||||
static inline qboolean CL_IsIntermission( void ) { return false; }
|
||||
static inline qboolean CL_DisableVisibility( void ) { return false; }
|
||||
static inline qboolean CL_IsRecordDemo( void ) { return false; }
|
||||
static inline qboolean CL_IsPlaybackDemo( void ) { return false; }
|
||||
static inline qboolean UI_CreditsActive( void ) { return false; }
|
||||
static inline int CL_GetMaxClients( void ) { return SV_GetMaxClients(); }
|
||||
#endif
|
||||
|
||||
char *CL_Userinfo( void );
|
||||
void CL_CharEvent( int key );
|
||||
qboolean CL_DisableVisibility( void );
|
||||
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength ) MALLOC_LIKE( free, 1 );
|
||||
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
|
||||
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
|
||||
@@ -727,13 +753,7 @@ const char *CL_MsgInfo( int cmd );
|
||||
void SV_DrawDebugTriangles( void );
|
||||
void SV_DrawOrthoTriangles( void );
|
||||
double CL_GetDemoFramerate( void );
|
||||
qboolean UI_CreditsActive( void );
|
||||
void CL_StopPlayback( void );
|
||||
int CL_GetMaxClients( void );
|
||||
int SV_GetMaxClients( void );
|
||||
qboolean CL_IsRecordDemo( void );
|
||||
qboolean CL_IsTimeDemo( void );
|
||||
qboolean CL_IsPlaybackDemo( void );
|
||||
qboolean SV_Initialized( void );
|
||||
void CL_ProcessFile( qboolean successfully_received, const char *filename );
|
||||
int SV_GetSaveComment( const char *savename, char *comment );
|
||||
@@ -846,13 +866,6 @@ void V_CheckGamma( void );
|
||||
void V_CheckGammaEnd( void );
|
||||
intptr_t V_GetGammaPtr( int parm );
|
||||
|
||||
//
|
||||
// identification.c
|
||||
//
|
||||
void ID_Init( void );
|
||||
const char *ID_GetMD5( void );
|
||||
void GAME_EXPORT ID_SetCustomClientID( const char *id );
|
||||
|
||||
//
|
||||
// masterlist.c
|
||||
//
|
||||
|
||||
@@ -19,6 +19,7 @@ GNU General Public License for more details.
|
||||
#include "eiface.h" // ARRAYSIZE
|
||||
|
||||
static convar_t *cvar_vars = NULL; // head of list
|
||||
static poolhandle_t cvar_pool;
|
||||
CVAR_DEFINE_AUTO( cmd_scripting, "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED, "enable simple condition checking and variable operations" );
|
||||
|
||||
typedef struct cvar_filter_quirks_s
|
||||
@@ -432,7 +433,7 @@ convar_t *Cvar_Get( const char *name, const char *value, int flags, const char *
|
||||
{
|
||||
// directly set value
|
||||
freestring( var->string );
|
||||
var->string = copystring( value );
|
||||
var->string = copystringpool( cvar_pool, value );
|
||||
var->value = Q_atof( var->string );
|
||||
SetBits( var->flags, flags );
|
||||
|
||||
@@ -452,18 +453,18 @@ convar_t *Cvar_Get( const char *name, const char *value, int flags, const char *
|
||||
Con_Reportf( "%s change description from %s to %s\n", var->name, var->desc, var_desc );
|
||||
// update description if needs
|
||||
freestring( var->desc );
|
||||
var->desc = copystring( var_desc );
|
||||
var->desc = copystringpool( cvar_pool, var_desc );
|
||||
}
|
||||
|
||||
return var;
|
||||
}
|
||||
|
||||
// allocate a new cvar
|
||||
var = Z_Malloc( sizeof( *var ));
|
||||
var->name = copystring( name );
|
||||
var->string = copystring( value );
|
||||
var->def_string = copystring( value );
|
||||
var->desc = copystring( var_desc );
|
||||
var = Mem_Malloc( cvar_pool, sizeof( *var ));
|
||||
var->name = copystringpool( cvar_pool, name );
|
||||
var->string = copystringpool( cvar_pool, value );
|
||||
var->def_string = copystringpool( cvar_pool, value );
|
||||
var->desc = copystringpool( cvar_pool, var_desc );
|
||||
var->value = Q_atof( var->string );
|
||||
var->flags = flags|FCVAR_ALLOCATED;
|
||||
|
||||
@@ -549,7 +550,7 @@ void Cvar_RegisterVariable( convar_t *var )
|
||||
if( FBitSet( var->flags, FCVAR_EXTENDED ))
|
||||
var->def_string = var->string; // just swap pointers
|
||||
|
||||
var->string = copystring( var->string );
|
||||
var->string = copystringpool( cvar_pool, var->string );
|
||||
var->value = Q_atof( var->string );
|
||||
|
||||
// find the supposed position in chain (alphanumerical order)
|
||||
@@ -679,7 +680,7 @@ static convar_t *Cvar_Set2( const char *var_name, const char *value )
|
||||
|
||||
// and finally changed the cvar itself
|
||||
freestring( var->string );
|
||||
var->string = copystring( pszValue );
|
||||
var->string = copystringpool( cvar_pool, pszValue );
|
||||
var->value = Q_atof( var->string );
|
||||
|
||||
// tell engine about changes
|
||||
@@ -738,7 +739,7 @@ void GAME_EXPORT Cvar_DirectSet( convar_t *var, const char *value )
|
||||
|
||||
// and finally changed the cvar itself
|
||||
freestring( var->string );
|
||||
var->string = copystring( pszValue );
|
||||
var->string = copystringpool( cvar_pool, pszValue );
|
||||
var->value = Q_atof( var->string );
|
||||
|
||||
// tell engine about changes
|
||||
@@ -781,7 +782,7 @@ void Cvar_FullSet( const char *var_name, const char *value, int flags )
|
||||
}
|
||||
|
||||
freestring( var->string );
|
||||
var->string = copystring( value );
|
||||
var->string = copystringpool( cvar_pool, value );
|
||||
var->value = Q_atof( var->string );
|
||||
SetBits( var->flags, flags );
|
||||
|
||||
@@ -1189,6 +1190,7 @@ static void Cvar_List_f( void )
|
||||
for( var = cvar_vars; var; var = var->next )
|
||||
{
|
||||
char value[MAX_VA_STRING];
|
||||
char *p;
|
||||
|
||||
if( var->name[0] == '@' )
|
||||
continue; // never shows system cvars
|
||||
@@ -1196,7 +1198,9 @@ static void Cvar_List_f( void )
|
||||
if( match && !Q_strnicmpext( match, var->name, matchlen ))
|
||||
continue;
|
||||
|
||||
if( Q_colorstr( var->string ))
|
||||
p = Q_strchr( var->string, '^' );
|
||||
|
||||
if( IsColorString( p ))
|
||||
Q_snprintf( value, sizeof( value ), "\"%s\"", var->string );
|
||||
else Q_snprintf( value, sizeof( value ), "\"^2%s^7\"", var->string );
|
||||
|
||||
@@ -1257,7 +1261,7 @@ pending_cvar_t *Cvar_PrepareToUnlink( int group )
|
||||
continue;
|
||||
|
||||
namelen = Q_strlen( cv->name ) + 1;
|
||||
p = Mem_Malloc( host.mempool, sizeof( *list ) + namelen );
|
||||
p = Mem_Malloc( cvar_pool, sizeof( *list ) + namelen );
|
||||
p->next = NULL;
|
||||
p->cv_cur = cv;
|
||||
p->cv_next = cv->next;
|
||||
@@ -1333,6 +1337,7 @@ Reads in all archived cvars
|
||||
*/
|
||||
void Cvar_Init( void )
|
||||
{
|
||||
cvar_pool = Mem_AllocPool( "Console Variables" );
|
||||
cvar_vars = NULL;
|
||||
cvar_active_filter_quirks = NULL;
|
||||
Cvar_RegisterVariable( &cmd_scripting );
|
||||
@@ -1345,6 +1350,11 @@ void Cvar_Init( void )
|
||||
Cmd_AddCommand( "cvarlist", Cvar_List_f, "display all console variables beginning with the specified prefix" );
|
||||
}
|
||||
|
||||
void Cvar_Shutdown( void )
|
||||
{
|
||||
Mem_FreePool( &cvar_pool );
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
Cvar_PostFSInit
|
||||
|
||||
@@ -30,6 +30,8 @@ typedef struct pending_cvar_s
|
||||
char cv_name[];
|
||||
} pending_cvar_t;
|
||||
|
||||
typedef void (*setpair_t)( const char *key, const void *value, const void *buffer, void *numpairs );
|
||||
|
||||
cvar_t *Cvar_GetList( void );
|
||||
#define Cvar_FindVar( name ) Cvar_FindVarExt( name, 0 )
|
||||
convar_t *Cvar_FindVarExt( const char *var_name, int ignore_group );
|
||||
@@ -52,6 +54,7 @@ void Cvar_Reset( const char *var_name );
|
||||
void Cvar_SetCheatState( void );
|
||||
qboolean Cvar_CommandWithPrivilegeCheck( convar_t *v, qboolean isPrivileged );
|
||||
void Cvar_Init( void );
|
||||
void Cvar_Shutdown( void );
|
||||
void Cvar_PostFSInit( void );
|
||||
void Cvar_Unlink( int group );
|
||||
|
||||
|
||||
@@ -49,52 +49,6 @@ const char *CL_MsgInfo( int cmd )
|
||||
return sz;
|
||||
}
|
||||
|
||||
int GAME_EXPORT CL_Active( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
qboolean CL_Initialized( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
qboolean CL_IsInGame( void )
|
||||
{
|
||||
return true; // always active for dedicated servers
|
||||
}
|
||||
|
||||
qboolean CL_IsInConsole( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
qboolean CL_IsIntermission( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
qboolean CL_IsPlaybackDemo( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
qboolean CL_IsRecordDemo( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
qboolean CL_DisableVisibility( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void CL_Init( void )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Key_Init( void )
|
||||
{
|
||||
|
||||
@@ -130,16 +84,6 @@ void CL_WriteMessageHistory( void )
|
||||
|
||||
}
|
||||
|
||||
void Host_ClientBegin( void )
|
||||
{
|
||||
Cbuf_Execute();
|
||||
}
|
||||
|
||||
void Host_ClientFrame( void )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void Host_InputFrame( void )
|
||||
{
|
||||
}
|
||||
@@ -159,11 +103,6 @@ void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname)
|
||||
|
||||
}
|
||||
|
||||
int GAME_EXPORT CL_GetMaxClients( void )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void IN_TouchInitConfig( void )
|
||||
{
|
||||
|
||||
@@ -174,11 +113,6 @@ void CL_Disconnect( void )
|
||||
|
||||
}
|
||||
|
||||
void CL_Shutdown( void )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void R_ClearStaticEntities( void )
|
||||
{
|
||||
|
||||
@@ -189,11 +123,6 @@ void Host_Credits( void )
|
||||
|
||||
}
|
||||
|
||||
qboolean UI_CreditsActive( void )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void S_StopBackgroundTrack( void )
|
||||
{
|
||||
|
||||
@@ -204,11 +133,6 @@ void SCR_BeginLoadingPlaque( qboolean is_background )
|
||||
|
||||
}
|
||||
|
||||
int S_GetCurrentDynamicSounds( soundlist_t *pout, int size )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void S_StopAllSounds( qboolean ambient )
|
||||
{
|
||||
|
||||
|
||||
@@ -183,14 +183,23 @@ static qboolean FS_DetermineRootDirectory( char *out, size_t size )
|
||||
#elif XASH_PSVITA
|
||||
if( PSVita_GetBasePath( out, size ))
|
||||
return true;
|
||||
Sys_Error( "couldn't find Xash3D data directory" );
|
||||
Sys_Error( "couldn't find %s data directory", XASH_ENGINE_NAME );
|
||||
return false;
|
||||
#elif ( XASH_SDL == 2 ) && !XASH_NSWITCH // GetBasePath not impl'd in switch-sdl2
|
||||
path = SDL_GetBasePath();
|
||||
|
||||
#if XASH_APPLE
|
||||
if( path != NULL && Q_stristr( path, ".app" ))
|
||||
{
|
||||
SDL_free((void *)path );
|
||||
path = SDL_GetPrefPath( NULL, XASH_ENGINE_NAME );
|
||||
}
|
||||
#endif
|
||||
|
||||
if( path != NULL )
|
||||
{
|
||||
Q_strncpy( out, path, size );
|
||||
SDL_free(( void *)path );
|
||||
SDL_free((void *)path );
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -201,7 +201,6 @@ static void Sys_PrintUsage( const char *exename )
|
||||
O("-daemonize ", "run engine as a daemon")
|
||||
#endif
|
||||
#if XASH_SDL == 2
|
||||
O("-sdl_joy_old_api ","use SDL legacy joystick API")
|
||||
O("-sdl_renderer <n> ","use alternative SDL_Renderer for software")
|
||||
#endif // XASH_SDL
|
||||
#if XASH_ANDROID && !XASH_SDL
|
||||
@@ -1131,7 +1130,7 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
|
||||
#if XASH_DEDICATED
|
||||
Platform_SetupSigtermHandling();
|
||||
#endif
|
||||
Platform_Init( Host_IsDedicated( ) || developer >= DEV_EXTENDED );
|
||||
Platform_Init( Host_IsDedicated( ) || developer >= DEV_EXTENDED, basedir );
|
||||
FS_Init( basedir );
|
||||
|
||||
Sys_InitLog();
|
||||
@@ -1256,7 +1255,6 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
|
||||
CL_Init();
|
||||
|
||||
HTTP_Init();
|
||||
ID_Init();
|
||||
SoundList_Init();
|
||||
|
||||
if( Host_IsDedicated( ))
|
||||
@@ -1400,6 +1398,10 @@ void Host_ShutdownWithReason( const char *reason )
|
||||
Host_FreeCommon();
|
||||
Platform_Shutdown();
|
||||
|
||||
BaseCmd_Shutdown();
|
||||
Cmd_Shutdown();
|
||||
Cvar_Shutdown();
|
||||
|
||||
// must be last, console uses this
|
||||
Mem_FreePool( &host.mempool );
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ static void HPAK_MaxSize_f( void )
|
||||
Con_Printf( S_ERROR "hpk_maxsize is deprecated, use hpk_max_size\n" );
|
||||
}
|
||||
|
||||
static const char *HPAK_TypeFromIndex( int type )
|
||||
const char *COM_ResourceTypeFromIndex( int type )
|
||||
{
|
||||
switch( type )
|
||||
{
|
||||
@@ -104,7 +104,7 @@ static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *p
|
||||
string pakname;
|
||||
byte md5[16];
|
||||
file_t *fout;
|
||||
MD5Context_t ctx;
|
||||
MD5Context_t ctx = { 0 };
|
||||
|
||||
if( !COM_CheckString( filename ))
|
||||
return;
|
||||
@@ -125,7 +125,6 @@ static void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *p
|
||||
}
|
||||
|
||||
// let's hash it.
|
||||
memset( &ctx, 0, sizeof( MD5Context_t ));
|
||||
MD5Init( &ctx );
|
||||
|
||||
if( pData == NULL )
|
||||
@@ -214,7 +213,7 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
|
||||
file_t *file_src;
|
||||
file_t *file_dst;
|
||||
byte md5[16];
|
||||
MD5Context_t ctx;
|
||||
MD5Context_t ctx = { 0 };
|
||||
|
||||
if( pData == NULL && pFile == NULL )
|
||||
return;
|
||||
@@ -226,7 +225,6 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
|
||||
}
|
||||
|
||||
// hash it
|
||||
memset( &ctx, 0, sizeof( MD5Context_t ));
|
||||
MD5Init( &ctx );
|
||||
|
||||
if( !pData )
|
||||
@@ -463,7 +461,7 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet, qboolean de
|
||||
|
||||
if( !quiet )
|
||||
{
|
||||
Con_Printf( "%i: %s %s %s: ", i, HPAK_TypeFromIndex( pRes->type ),
|
||||
Con_Printf( "%i: %s %s %s: ", i, COM_ResourceTypeFromIndex( pRes->type ),
|
||||
Q_pretifymem( pRes->nDownloadSize, 2 ), pRes->szFileName );
|
||||
}
|
||||
|
||||
@@ -944,7 +942,7 @@ static void HPAK_List_f( void )
|
||||
{
|
||||
entry = &directory.entries[nCurrent];
|
||||
COM_FileBase( entry->resource.szFileName, lumpname, sizeof( lumpname ));
|
||||
type = HPAK_TypeFromIndex( entry->resource.type );
|
||||
type = COM_ResourceTypeFromIndex( entry->resource.type );
|
||||
size = Q_memprint( entry->resource.nDownloadSize );
|
||||
|
||||
Con_Printf( "%i: %10s %s %s\n : %s\n", nCurrent + 1, type, size, lumpname, MD5_Print( entry->resource.rgucMD5_hash ));
|
||||
@@ -1039,7 +1037,7 @@ static void HPAK_Extract_f( void )
|
||||
continue;
|
||||
|
||||
COM_FileBase( entry->resource.szFileName, lumpname, sizeof( lumpname ) );
|
||||
type = HPAK_TypeFromIndex( entry->resource.type );
|
||||
type = COM_ResourceTypeFromIndex( entry->resource.type );
|
||||
size = Q_memprint( entry->resource.nDownloadSize );
|
||||
|
||||
Con_Printf( "Extracting %i: %10s %s %s\n", nCurrent + 1, type, size, lumpname );
|
||||
|
||||
@@ -28,12 +28,20 @@ Image_LoadPAL
|
||||
qboolean Image_LoadPAL( const char *name, const byte *buffer, fs_offset_t filesize )
|
||||
{
|
||||
int rendermode = LUMP_NORMAL;
|
||||
byte pal[768];
|
||||
|
||||
if( filesize != 768 )
|
||||
if( filesize > sizeof( pal ))
|
||||
{
|
||||
Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be %d)\n", __func__, name, (long)filesize, 768 );
|
||||
Con_DPrintf( S_ERROR "%s: (%s) have invalid size (%li should be less or equal than %d)\n", __func__, name, (long)filesize, sizeof( pal ));
|
||||
return false;
|
||||
}
|
||||
else if( filesize < sizeof( pal ) && buffer != NULL )
|
||||
{
|
||||
// palette might be truncated, fill it with zeros
|
||||
memset( pal, 0, sizeof( pal ));
|
||||
memcpy( pal, buffer, filesize );
|
||||
buffer = pal;
|
||||
}
|
||||
|
||||
if( name[0] == '#' )
|
||||
{
|
||||
|
||||
@@ -482,7 +482,7 @@ static int Mod_LoadTextureFromWadList( wadlist_t *list, const char *name, rgbdat
|
||||
return -1;
|
||||
}
|
||||
|
||||
static fs_offset_t Mod_CalculateMipTexSize( mip_t *mt, qboolean palette )
|
||||
static fs_offset_t Mod_CalculateMipTexSize( const mip_t *mt, qboolean palette )
|
||||
{
|
||||
if( !mt )
|
||||
return 0;
|
||||
@@ -2359,7 +2359,7 @@ static qboolean Mod_SearchForTextureReplacement( char *out, size_t size, const c
|
||||
return false;
|
||||
}
|
||||
|
||||
static void Mod_InitSkyClouds( model_t *mod, mip_t *mt, texture_t *tx, qboolean custom_palette )
|
||||
static void Mod_InitSkyClouds( model_t *mod, const mip_t *mt, texture_t *tx, qboolean custom_palette )
|
||||
{
|
||||
#if !XASH_DEDICATED
|
||||
rgbdata_t r_temp, *r_sky;
|
||||
@@ -2516,9 +2516,6 @@ done:
|
||||
|
||||
static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureIndex )
|
||||
{
|
||||
texture_t *texture = NULL;
|
||||
mip_t *mipTex = NULL;
|
||||
qboolean usesCustomPalette = false;
|
||||
uint32_t txFlags = 0;
|
||||
char texpath[MAX_VA_STRING];
|
||||
char safemtname[16]; // only for external textures
|
||||
@@ -2526,12 +2523,10 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
|
||||
|
||||
// don't load texture data on dedicated server, as there is no renderer.
|
||||
// but count the wadusage for automatic precache
|
||||
//
|
||||
// FIXME: for ENGINE_IMPROVED_LINETRACE we need to load textures on server too
|
||||
// but there is no facility for this yet
|
||||
texture = mod->textures[textureIndex];
|
||||
mipTex = Mod_GetMipTexForTexture( bmod, textureIndex );
|
||||
usesCustomPalette = Mod_CalcMipTexUsesCustomPalette( mod, bmod, textureIndex );
|
||||
texture_t *texture = mod->textures[textureIndex];
|
||||
const mip_t *mipTex = Mod_GetMipTexForTexture( bmod, textureIndex );
|
||||
const qboolean usesCustomPalette = Mod_CalcMipTexUsesCustomPalette( mod, bmod, textureIndex );
|
||||
const qboolean iswater = Mod_LooksLikeWaterTexture( mipTex->name );
|
||||
|
||||
// check for multi-layered sky texture (quake1 specific)
|
||||
if( bmod->isworld && Q_strncmp( mipTex->name, "sky", 3 ) == 0 && ( mipTex->width / mipTex->height ) == 2 )
|
||||
@@ -2540,11 +2535,13 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
|
||||
return;
|
||||
}
|
||||
|
||||
// FIXME: for ENGINE_IMPROVED_LINETRACE we need to load textures on server too
|
||||
// but there is no facility for this yet
|
||||
if( FBitSet( host.features, ENGINE_IMPROVED_LINETRACE ) && mipTex->name[0] == '{' )
|
||||
SetBits( txFlags, TF_KEEP_SOURCE ); // Paranoia2 texture alpha-tracing
|
||||
|
||||
// check if this is water to keep the source texture and expand it to RGBA (so ripple effect works)
|
||||
if( Mod_LooksLikeWaterTexture( mipTex->name ))
|
||||
if( iswater )
|
||||
SetBits( txFlags, TF_KEEP_SOURCE | TF_EXPAND_SOURCE );
|
||||
|
||||
// Texture loading order:
|
||||
@@ -2609,8 +2606,13 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
|
||||
texture->gl_texturenum = R_GetBuiltinTexture( REF_DEFAULT_TEXTURE );
|
||||
}
|
||||
|
||||
// Check for luma texture
|
||||
texture->fb_texturenum = 0;
|
||||
|
||||
// Check for luma texture
|
||||
// a1ba: ignore for water because fb_texturenum will be used to store ripple texture
|
||||
if( iswater )
|
||||
return;
|
||||
|
||||
if( load_external ) // external textures will not have TF_HAS_LUMA flag because it set only from WAD images loader
|
||||
{
|
||||
if( Mod_SearchForTextureReplacement( texpath, sizeof( texpath ), mod->name, safemtname, "_luma" ))
|
||||
|
||||
@@ -868,7 +868,7 @@ void Mod_LoadStudioModel( model_t *mod, const void *buffer, qboolean *loaded )
|
||||
mod->type = mod_studio;
|
||||
|
||||
phdr = R_StudioLoadHeader( mod, buffer );
|
||||
if( !phdr )
|
||||
if( !phdr || phdr->length < sizeof( studiohdr_t )) // garbage value in length
|
||||
return; // bad model
|
||||
|
||||
#if !XASH_DEDICATED
|
||||
|
||||
@@ -258,7 +258,7 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
|
||||
{
|
||||
char tempname[MAX_QPATH];
|
||||
fs_offset_t length = 0;
|
||||
qboolean loaded;
|
||||
qboolean loaded, loaded2 = false;
|
||||
byte *buf;
|
||||
model_info_t *p;
|
||||
|
||||
@@ -279,7 +279,7 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
|
||||
|
||||
buf = FS_LoadFile( tempname, &length, false );
|
||||
|
||||
if( !buf )
|
||||
if( !buf || length < sizeof( uint ))
|
||||
{
|
||||
memset( mod, 0, sizeof( model_t ));
|
||||
|
||||
@@ -329,11 +329,12 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
|
||||
// let the server.dll load custom data
|
||||
svgame.physFuncs.Mod_ProcessUserData( mod, true, buf );
|
||||
}
|
||||
loaded2 = true;
|
||||
}
|
||||
#if !XASH_DEDICATED
|
||||
else
|
||||
{
|
||||
loaded = ref.dllFuncs.Mod_ProcessRenderData( mod, true, buf );
|
||||
loaded2 = ref.dllFuncs.Mod_ProcessRenderData( mod, true, buf );
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -345,7 +346,7 @@ model_t *Mod_LoadModel( model_t *mod, qboolean crash )
|
||||
hdr->pposeverts = NULL;
|
||||
}
|
||||
|
||||
if( !loaded )
|
||||
if( !loaded || !loaded2 )
|
||||
{
|
||||
Mod_FreeModel( mod );
|
||||
Mem_Free( buf );
|
||||
@@ -610,3 +611,41 @@ void Mod_NeedCRC( const char *name, qboolean needCRC )
|
||||
if( needCRC ) SetBits( p->flags, FCRC_SHOULD_CHECKSUM );
|
||||
else ClearBits( p->flags, FCRC_SHOULD_CHECKSUM );
|
||||
}
|
||||
|
||||
#if XASH_ENGINE_TESTS
|
||||
|
||||
static const uint8_t *fuzz_data;
|
||||
static size_t fuzz_size;
|
||||
|
||||
static byte *Fuzz_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamedironly )
|
||||
{
|
||||
byte *buf = Mem_Malloc( host.mempool, fuzz_size );
|
||||
memcpy( buf, fuzz_data, fuzz_size );
|
||||
*filesizeptr = fuzz_size;
|
||||
return buf;
|
||||
}
|
||||
|
||||
int EXPORT Fuzz_Mod_LoadModel( const uint8_t *Data, size_t Size );
|
||||
int EXPORT Fuzz_Mod_LoadModel( const uint8_t *Data, size_t Size )
|
||||
{
|
||||
model_t mod = { .name = "test", .needload = NL_NEEDS_LOADED };
|
||||
|
||||
Memory_Init();
|
||||
|
||||
host.type = HOST_DEDICATED;
|
||||
host.mempool = Mem_AllocPool( "fuzzing pool" );
|
||||
fuzz_data = Data;
|
||||
fuzz_size = Size;
|
||||
refState.draw_surfaces = NULL;
|
||||
|
||||
g_fsapi.LoadFile = Fuzz_LoadFile;
|
||||
|
||||
if( Mod_LoadModel( &mod, false ) && mod.mempool )
|
||||
Mem_FreePool( &mod.mempool );
|
||||
|
||||
Mem_FreePool( &host.mempool );
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif // XASH_ENGINE_TESTS
|
||||
|
||||
@@ -18,11 +18,177 @@ GNU General Public License for more details.
|
||||
#include "net_buffer.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
|
||||
// precalculated bit masks for WriteUBitLong.
|
||||
// Using these tables instead of doing the calculations
|
||||
// gives a 33% speedup in WriteUBitLong.
|
||||
static uint32_t BitWriteMasks[32][33];
|
||||
static uint32_t ExtraMasks[32];
|
||||
static const uint32_t BitWriteMasks[32][32] =
|
||||
{ {
|
||||
0xfffffffe, 0xfffffffc, 0xfffffff8, 0xfffffff0, 0xffffffe0, 0xffffffc0, 0xffffff80, 0xffffff00,
|
||||
0xfffffe00, 0xfffffc00, 0xfffff800, 0xfffff000, 0xffffe000, 0xffffc000, 0xffff8000, 0xffff0000,
|
||||
0xfffe0000, 0xfffc0000, 0xfff80000, 0xfff00000, 0xffe00000, 0xffc00000, 0xff800000, 0xff000000,
|
||||
0xfe000000, 0xfc000000, 0xf8000000, 0xf0000000, 0xe0000000, 0xc0000000, 0x80000000, 0x00000000,
|
||||
}, {
|
||||
0xfffffffd, 0xfffffff9, 0xfffffff1, 0xffffffe1, 0xffffffc1, 0xffffff81, 0xffffff01, 0xfffffe01,
|
||||
0xfffffc01, 0xfffff801, 0xfffff001, 0xffffe001, 0xffffc001, 0xffff8001, 0xffff0001, 0xfffe0001,
|
||||
0xfffc0001, 0xfff80001, 0xfff00001, 0xffe00001, 0xffc00001, 0xff800001, 0xff000001, 0xfe000001,
|
||||
0xfc000001, 0xf8000001, 0xf0000001, 0xe0000001, 0xc0000001, 0x80000001, 0x00000001, 0x00000001,
|
||||
}, {
|
||||
0xfffffffb, 0xfffffff3, 0xffffffe3, 0xffffffc3, 0xffffff83, 0xffffff03, 0xfffffe03, 0xfffffc03,
|
||||
0xfffff803, 0xfffff003, 0xffffe003, 0xffffc003, 0xffff8003, 0xffff0003, 0xfffe0003, 0xfffc0003,
|
||||
0xfff80003, 0xfff00003, 0xffe00003, 0xffc00003, 0xff800003, 0xff000003, 0xfe000003, 0xfc000003,
|
||||
0xf8000003, 0xf0000003, 0xe0000003, 0xc0000003, 0x80000003, 0x00000003, 0x00000003, 0x00000003,
|
||||
}, {
|
||||
0xfffffff7, 0xffffffe7, 0xffffffc7, 0xffffff87, 0xffffff07, 0xfffffe07, 0xfffffc07, 0xfffff807,
|
||||
0xfffff007, 0xffffe007, 0xffffc007, 0xffff8007, 0xffff0007, 0xfffe0007, 0xfffc0007, 0xfff80007,
|
||||
0xfff00007, 0xffe00007, 0xffc00007, 0xff800007, 0xff000007, 0xfe000007, 0xfc000007, 0xf8000007,
|
||||
0xf0000007, 0xe0000007, 0xc0000007, 0x80000007, 0x00000007, 0x00000007, 0x00000007, 0x00000007,
|
||||
}, {
|
||||
0xffffffef, 0xffffffcf, 0xffffff8f, 0xffffff0f, 0xfffffe0f, 0xfffffc0f, 0xfffff80f, 0xfffff00f,
|
||||
0xffffe00f, 0xffffc00f, 0xffff800f, 0xffff000f, 0xfffe000f, 0xfffc000f, 0xfff8000f, 0xfff0000f,
|
||||
0xffe0000f, 0xffc0000f, 0xff80000f, 0xff00000f, 0xfe00000f, 0xfc00000f, 0xf800000f, 0xf000000f,
|
||||
0xe000000f, 0xc000000f, 0x8000000f, 0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f, 0x0000000f,
|
||||
}, {
|
||||
0xffffffdf, 0xffffff9f, 0xffffff1f, 0xfffffe1f, 0xfffffc1f, 0xfffff81f, 0xfffff01f, 0xffffe01f,
|
||||
0xffffc01f, 0xffff801f, 0xffff001f, 0xfffe001f, 0xfffc001f, 0xfff8001f, 0xfff0001f, 0xffe0001f,
|
||||
0xffc0001f, 0xff80001f, 0xff00001f, 0xfe00001f, 0xfc00001f, 0xf800001f, 0xf000001f, 0xe000001f,
|
||||
0xc000001f, 0x8000001f, 0x0000001f, 0x0000001f, 0x0000001f, 0x0000001f, 0x0000001f, 0x0000001f,
|
||||
}, {
|
||||
0xffffffbf, 0xffffff3f, 0xfffffe3f, 0xfffffc3f, 0xfffff83f, 0xfffff03f, 0xffffe03f, 0xffffc03f,
|
||||
0xffff803f, 0xffff003f, 0xfffe003f, 0xfffc003f, 0xfff8003f, 0xfff0003f, 0xffe0003f, 0xffc0003f,
|
||||
0xff80003f, 0xff00003f, 0xfe00003f, 0xfc00003f, 0xf800003f, 0xf000003f, 0xe000003f, 0xc000003f,
|
||||
0x8000003f, 0x0000003f, 0x0000003f, 0x0000003f, 0x0000003f, 0x0000003f, 0x0000003f, 0x0000003f,
|
||||
}, {
|
||||
0xffffff7f, 0xfffffe7f, 0xfffffc7f, 0xfffff87f, 0xfffff07f, 0xffffe07f, 0xffffc07f, 0xffff807f,
|
||||
0xffff007f, 0xfffe007f, 0xfffc007f, 0xfff8007f, 0xfff0007f, 0xffe0007f, 0xffc0007f, 0xff80007f,
|
||||
0xff00007f, 0xfe00007f, 0xfc00007f, 0xf800007f, 0xf000007f, 0xe000007f, 0xc000007f, 0x8000007f,
|
||||
0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f, 0x0000007f,
|
||||
}, {
|
||||
0xfffffeff, 0xfffffcff, 0xfffff8ff, 0xfffff0ff, 0xffffe0ff, 0xffffc0ff, 0xffff80ff, 0xffff00ff,
|
||||
0xfffe00ff, 0xfffc00ff, 0xfff800ff, 0xfff000ff, 0xffe000ff, 0xffc000ff, 0xff8000ff, 0xff0000ff,
|
||||
0xfe0000ff, 0xfc0000ff, 0xf80000ff, 0xf00000ff, 0xe00000ff, 0xc00000ff, 0x800000ff, 0x000000ff,
|
||||
0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff, 0x000000ff,
|
||||
}, {
|
||||
0xfffffdff, 0xfffff9ff, 0xfffff1ff, 0xffffe1ff, 0xffffc1ff, 0xffff81ff, 0xffff01ff, 0xfffe01ff,
|
||||
0xfffc01ff, 0xfff801ff, 0xfff001ff, 0xffe001ff, 0xffc001ff, 0xff8001ff, 0xff0001ff, 0xfe0001ff,
|
||||
0xfc0001ff, 0xf80001ff, 0xf00001ff, 0xe00001ff, 0xc00001ff, 0x800001ff, 0x000001ff, 0x000001ff,
|
||||
0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff, 0x000001ff,
|
||||
}, {
|
||||
0xfffffbff, 0xfffff3ff, 0xffffe3ff, 0xffffc3ff, 0xffff83ff, 0xffff03ff, 0xfffe03ff, 0xfffc03ff,
|
||||
0xfff803ff, 0xfff003ff, 0xffe003ff, 0xffc003ff, 0xff8003ff, 0xff0003ff, 0xfe0003ff, 0xfc0003ff,
|
||||
0xf80003ff, 0xf00003ff, 0xe00003ff, 0xc00003ff, 0x800003ff, 0x000003ff, 0x000003ff, 0x000003ff,
|
||||
0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff, 0x000003ff,
|
||||
}, {
|
||||
0xfffff7ff, 0xffffe7ff, 0xffffc7ff, 0xffff87ff, 0xffff07ff, 0xfffe07ff, 0xfffc07ff, 0xfff807ff,
|
||||
0xfff007ff, 0xffe007ff, 0xffc007ff, 0xff8007ff, 0xff0007ff, 0xfe0007ff, 0xfc0007ff, 0xf80007ff,
|
||||
0xf00007ff, 0xe00007ff, 0xc00007ff, 0x800007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff,
|
||||
0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff, 0x000007ff,
|
||||
}, {
|
||||
0xffffefff, 0xffffcfff, 0xffff8fff, 0xffff0fff, 0xfffe0fff, 0xfffc0fff, 0xfff80fff, 0xfff00fff,
|
||||
0xffe00fff, 0xffc00fff, 0xff800fff, 0xff000fff, 0xfe000fff, 0xfc000fff, 0xf8000fff, 0xf0000fff,
|
||||
0xe0000fff, 0xc0000fff, 0x80000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff,
|
||||
0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff, 0x00000fff,
|
||||
}, {
|
||||
0xffffdfff, 0xffff9fff, 0xffff1fff, 0xfffe1fff, 0xfffc1fff, 0xfff81fff, 0xfff01fff, 0xffe01fff,
|
||||
0xffc01fff, 0xff801fff, 0xff001fff, 0xfe001fff, 0xfc001fff, 0xf8001fff, 0xf0001fff, 0xe0001fff,
|
||||
0xc0001fff, 0x80001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff,
|
||||
0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff, 0x00001fff,
|
||||
}, {
|
||||
0xffffbfff, 0xffff3fff, 0xfffe3fff, 0xfffc3fff, 0xfff83fff, 0xfff03fff, 0xffe03fff, 0xffc03fff,
|
||||
0xff803fff, 0xff003fff, 0xfe003fff, 0xfc003fff, 0xf8003fff, 0xf0003fff, 0xe0003fff, 0xc0003fff,
|
||||
0x80003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff,
|
||||
0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff, 0x00003fff,
|
||||
}, {
|
||||
0xffff7fff, 0xfffe7fff, 0xfffc7fff, 0xfff87fff, 0xfff07fff, 0xffe07fff, 0xffc07fff, 0xff807fff,
|
||||
0xff007fff, 0xfe007fff, 0xfc007fff, 0xf8007fff, 0xf0007fff, 0xe0007fff, 0xc0007fff, 0x80007fff,
|
||||
0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff,
|
||||
0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff, 0x00007fff,
|
||||
}, {
|
||||
0xfffeffff, 0xfffcffff, 0xfff8ffff, 0xfff0ffff, 0xffe0ffff, 0xffc0ffff, 0xff80ffff, 0xff00ffff,
|
||||
0xfe00ffff, 0xfc00ffff, 0xf800ffff, 0xf000ffff, 0xe000ffff, 0xc000ffff, 0x8000ffff, 0x0000ffff,
|
||||
0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff,
|
||||
0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff, 0x0000ffff,
|
||||
}, {
|
||||
0xfffdffff, 0xfff9ffff, 0xfff1ffff, 0xffe1ffff, 0xffc1ffff, 0xff81ffff, 0xff01ffff, 0xfe01ffff,
|
||||
0xfc01ffff, 0xf801ffff, 0xf001ffff, 0xe001ffff, 0xc001ffff, 0x8001ffff, 0x0001ffff, 0x0001ffff,
|
||||
0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff,
|
||||
0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff, 0x0001ffff,
|
||||
}, {
|
||||
0xfffbffff, 0xfff3ffff, 0xffe3ffff, 0xffc3ffff, 0xff83ffff, 0xff03ffff, 0xfe03ffff, 0xfc03ffff,
|
||||
0xf803ffff, 0xf003ffff, 0xe003ffff, 0xc003ffff, 0x8003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff,
|
||||
0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff,
|
||||
0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff, 0x0003ffff,
|
||||
}, {
|
||||
0xfff7ffff, 0xffe7ffff, 0xffc7ffff, 0xff87ffff, 0xff07ffff, 0xfe07ffff, 0xfc07ffff, 0xf807ffff,
|
||||
0xf007ffff, 0xe007ffff, 0xc007ffff, 0x8007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff,
|
||||
0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff,
|
||||
0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff, 0x0007ffff,
|
||||
}, {
|
||||
0xffefffff, 0xffcfffff, 0xff8fffff, 0xff0fffff, 0xfe0fffff, 0xfc0fffff, 0xf80fffff, 0xf00fffff,
|
||||
0xe00fffff, 0xc00fffff, 0x800fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff,
|
||||
0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff,
|
||||
0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff, 0x000fffff,
|
||||
}, {
|
||||
0xffdfffff, 0xff9fffff, 0xff1fffff, 0xfe1fffff, 0xfc1fffff, 0xf81fffff, 0xf01fffff, 0xe01fffff,
|
||||
0xc01fffff, 0x801fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff,
|
||||
0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff,
|
||||
0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff, 0x001fffff,
|
||||
}, {
|
||||
0xffbfffff, 0xff3fffff, 0xfe3fffff, 0xfc3fffff, 0xf83fffff, 0xf03fffff, 0xe03fffff, 0xc03fffff,
|
||||
0x803fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff,
|
||||
0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff,
|
||||
0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff, 0x003fffff,
|
||||
}, {
|
||||
0xff7fffff, 0xfe7fffff, 0xfc7fffff, 0xf87fffff, 0xf07fffff, 0xe07fffff, 0xc07fffff, 0x807fffff,
|
||||
0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff,
|
||||
0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff,
|
||||
0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff, 0x007fffff,
|
||||
}, {
|
||||
0xfeffffff, 0xfcffffff, 0xf8ffffff, 0xf0ffffff, 0xe0ffffff, 0xc0ffffff, 0x80ffffff, 0x00ffffff,
|
||||
0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff,
|
||||
0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff,
|
||||
0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff, 0x00ffffff,
|
||||
}, {
|
||||
0xfdffffff, 0xf9ffffff, 0xf1ffffff, 0xe1ffffff, 0xc1ffffff, 0x81ffffff, 0x01ffffff, 0x01ffffff,
|
||||
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
|
||||
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
|
||||
0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff, 0x01ffffff,
|
||||
}, {
|
||||
0xfbffffff, 0xf3ffffff, 0xe3ffffff, 0xc3ffffff, 0x83ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff,
|
||||
0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff,
|
||||
0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff,
|
||||
0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff, 0x03ffffff,
|
||||
}, {
|
||||
0xf7ffffff, 0xe7ffffff, 0xc7ffffff, 0x87ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff,
|
||||
0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff,
|
||||
0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff,
|
||||
0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff, 0x07ffffff,
|
||||
}, {
|
||||
0xefffffff, 0xcfffffff, 0x8fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff,
|
||||
0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff,
|
||||
0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff,
|
||||
0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff, 0x0fffffff,
|
||||
}, {
|
||||
0xdfffffff, 0x9fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff,
|
||||
0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff,
|
||||
0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff,
|
||||
0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff, 0x1fffffff,
|
||||
}, {
|
||||
0xbfffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff,
|
||||
0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff,
|
||||
0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff,
|
||||
0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff, 0x3fffffff,
|
||||
}, {
|
||||
0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff,
|
||||
0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff,
|
||||
0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff,
|
||||
0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff, 0x7fffffff,
|
||||
} };
|
||||
|
||||
static const uint32_t ExtraMasks[32] =
|
||||
{
|
||||
0x00000000, 0x00000001, 0x00000003, 0x00000007, 0x0000000f, 0x0000001f, 0x0000003f, 0x0000007f,
|
||||
0x000000ff, 0x000001ff, 0x000003ff, 0x000007ff, 0x00000fff, 0x00001fff, 0x00003fff, 0x00007fff,
|
||||
0x0000ffff, 0x0001ffff, 0x0003ffff, 0x0007ffff, 0x000fffff, 0x001fffff, 0x003fffff, 0x007fffff,
|
||||
0x00ffffff, 0x01ffffff, 0x03ffffff, 0x07ffffff, 0x0fffffff, 0x1fffffff, 0x3fffffff, 0x7fffffff,
|
||||
};
|
||||
|
||||
const char *const svc_strings[svc_lastmsg+1] =
|
||||
{
|
||||
"svc_bad",
|
||||
@@ -132,65 +298,41 @@ const char *const svc_quake_strings[svc_lastmsg+1] =
|
||||
[svc_fog] = "svc_quake_fog",
|
||||
};
|
||||
|
||||
void MSG_InitMasks( void )
|
||||
{
|
||||
uint startbit, endbit;
|
||||
uint maskBit, nBitsLeft;
|
||||
|
||||
for( startbit = 0; startbit < 32; startbit++ )
|
||||
{
|
||||
for( nBitsLeft = 0; nBitsLeft < 33; nBitsLeft++ )
|
||||
{
|
||||
endbit = startbit + nBitsLeft;
|
||||
|
||||
BitWriteMasks[startbit][nBitsLeft] = (uint)BIT( startbit ) - 1;
|
||||
if( endbit < 32 ) BitWriteMasks[startbit][nBitsLeft] |= ~((uint)BIT( endbit ) - 1 );
|
||||
}
|
||||
}
|
||||
|
||||
for( maskBit = 0; maskBit < 32; maskBit++ )
|
||||
ExtraMasks[maskBit] = (uint)BIT( maskBit ) - 1;
|
||||
}
|
||||
|
||||
void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits )
|
||||
{
|
||||
Assert( numbits >= 0 && numbits <= 32 );
|
||||
int nBitsLeft = numbits;
|
||||
int iCurBit = sb->iCurBit;
|
||||
uint iDWord = iCurBit >> 5; // Mask in a dword.
|
||||
uint32_t iCurBitMasked;
|
||||
int nBitsWritten;
|
||||
|
||||
Assert( numbits >= 1 && numbits <= 32 );
|
||||
|
||||
// bounds checking..
|
||||
if(( sb->iCurBit + numbits ) > sb->nDataBits )
|
||||
if( MSG_Overflow( sb, numbits ))
|
||||
{
|
||||
sb->bOverflow = true;
|
||||
sb->iCurBit = sb->nDataBits;
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
int nBitsLeft = numbits;
|
||||
int iCurBit = sb->iCurBit;
|
||||
uint iDWord = iCurBit >> 5; // Mask in a dword.
|
||||
uint32_t iCurBitMasked;
|
||||
int nBitsWritten;
|
||||
|
||||
Assert(( iDWord * 4 + sizeof( int )) <= (uint)MSG_GetMaxBytes( sb ));
|
||||
iCurBitMasked = iCurBit & 31;
|
||||
((uint32_t *)sb->pData)[iDWord] &= BitWriteMasks[iCurBitMasked][nBitsLeft-1];
|
||||
((uint32_t *)sb->pData)[iDWord] |= curData << iCurBitMasked;
|
||||
|
||||
// did it span a dword?
|
||||
nBitsWritten = 32 - iCurBitMasked;
|
||||
|
||||
if( nBitsWritten < nBitsLeft )
|
||||
{
|
||||
nBitsLeft -= nBitsWritten;
|
||||
iCurBit += nBitsWritten;
|
||||
curData >>= nBitsWritten;
|
||||
|
||||
iCurBitMasked = iCurBit & 31;
|
||||
((uint32_t *)sb->pData)[iDWord] &= BitWriteMasks[iCurBitMasked][nBitsLeft];
|
||||
((uint32_t *)sb->pData)[iDWord] |= curData << iCurBitMasked;
|
||||
|
||||
// did it span a dword?
|
||||
nBitsWritten = 32 - iCurBitMasked;
|
||||
|
||||
if( nBitsWritten < nBitsLeft )
|
||||
{
|
||||
nBitsLeft -= nBitsWritten;
|
||||
iCurBit += nBitsWritten;
|
||||
curData >>= nBitsWritten;
|
||||
|
||||
iCurBitMasked = iCurBit & 31;
|
||||
((uint32_t *)sb->pData)[iDWord+1] &= BitWriteMasks[iCurBitMasked][nBitsLeft];
|
||||
((uint32_t *)sb->pData)[iDWord+1] |= curData << iCurBitMasked;
|
||||
}
|
||||
sb->iCurBit += numbits;
|
||||
((uint32_t *)sb->pData)[iDWord+1] &= BitWriteMasks[iCurBitMasked][nBitsLeft-1];
|
||||
((uint32_t *)sb->pData)[iDWord+1] |= curData << iCurBitMasked;
|
||||
}
|
||||
sb->iCurBit += numbits;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -238,7 +380,7 @@ qboolean MSG_WriteBits( sizebuf_t *sb, const void *pData, int nBits )
|
||||
int nBitsLeft = nBits;
|
||||
|
||||
// get output dword-aligned.
|
||||
while((( uint32_t )pOut & 3 ) != 0 && nBitsLeft >= 8 )
|
||||
while((( uintptr_t )pOut & 3 ) != 0 && nBitsLeft >= 8 )
|
||||
{
|
||||
MSG_WriteUBitLong( sb, *pOut, 8 );
|
||||
|
||||
@@ -275,16 +417,14 @@ qboolean MSG_WriteBits( sizebuf_t *sb, const void *pData, int nBits )
|
||||
|
||||
void MSG_WriteBitAngle( sizebuf_t *sb, float fAngle, int numbits )
|
||||
{
|
||||
uint mask, shift;
|
||||
const uint shift = ( 1 << numbits );
|
||||
const uint mask = shift - 1;
|
||||
int d;
|
||||
|
||||
// clamp the angle before receiving
|
||||
fAngle = fmod( fAngle, 360.0f );
|
||||
if( fAngle < 0 ) fAngle += 360.0f;
|
||||
|
||||
shift = ( 1 << numbits );
|
||||
mask = shift - 1;
|
||||
|
||||
d = (int)(( fAngle * shift ) / 360.0f );
|
||||
d &= mask;
|
||||
|
||||
@@ -438,9 +578,8 @@ uint MSG_ReadUBitLong( sizebuf_t *sb, int numbits )
|
||||
return 0; // end of message
|
||||
}
|
||||
|
||||
if(( sb->iCurBit + numbits ) > sb->nDataBits )
|
||||
if( MSG_Overflow( sb, numbits ))
|
||||
{
|
||||
sb->bOverflow = true;
|
||||
sb->iCurBit = sb->nDataBits;
|
||||
return 0;
|
||||
}
|
||||
@@ -513,13 +652,9 @@ qboolean MSG_ReadBits( sizebuf_t *sb, void *pOutData, int nBits )
|
||||
|
||||
float MSG_ReadBitAngle( sizebuf_t *sb, int numbits )
|
||||
{
|
||||
float fReturn, shift;
|
||||
int i;
|
||||
|
||||
shift = (float)( 1 << numbits );
|
||||
|
||||
i = MSG_ReadUBitLong( sb, numbits );
|
||||
fReturn = (float)i * ( 360.0f / shift );
|
||||
float shift = (float)( 1 << numbits );
|
||||
int i = MSG_ReadUBitLong( sb, numbits );
|
||||
float fReturn = (float)i * ( 360.0f / shift );
|
||||
|
||||
// clamp the finale angle
|
||||
if( fReturn < -180.0f ) fReturn += 360.0f;
|
||||
@@ -531,11 +666,11 @@ float MSG_ReadBitAngle( sizebuf_t *sb, int numbits )
|
||||
// Append numbits least significant bits from data to the current bit stream
|
||||
int MSG_ReadSBitLong( sizebuf_t *sb, int numbits )
|
||||
{
|
||||
int r, sign;
|
||||
int r;
|
||||
|
||||
if( sb->iAlternateSign )
|
||||
{
|
||||
sign = MSG_ReadOneBit( sb );
|
||||
int sign = MSG_ReadOneBit( sb );
|
||||
r = MSG_ReadUBitLong( sb, numbits - 1 );
|
||||
|
||||
if( sign )
|
||||
@@ -544,9 +679,7 @@ int MSG_ReadSBitLong( sizebuf_t *sb, int numbits )
|
||||
else
|
||||
{
|
||||
r = MSG_ReadUBitLong( sb, numbits - 1 );
|
||||
sign = MSG_ReadOneBit( sb );
|
||||
|
||||
if( sign )
|
||||
if( MSG_ReadOneBit( sb ))
|
||||
r = -( BIT( numbits - 1 ) - r );
|
||||
}
|
||||
|
||||
@@ -667,12 +800,12 @@ qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes )
|
||||
static char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
|
||||
{
|
||||
static char string[4096];
|
||||
int l = 0, c;
|
||||
int l = 0;
|
||||
|
||||
do
|
||||
{
|
||||
// use MSG_ReadByte so -1 is out of bounds
|
||||
c = MSG_ReadByte( sb );
|
||||
int c = MSG_ReadByte( sb );
|
||||
|
||||
if( c == 0 ) break;
|
||||
else if( bLine && c == '\n' )
|
||||
@@ -865,8 +998,6 @@ static void Test_Buffer_ExciseBits( void )
|
||||
|
||||
void Test_RunBuffer( void )
|
||||
{
|
||||
MSG_InitMasks();
|
||||
|
||||
TRUN( Test_Buffer_BitByte( ));
|
||||
TRUN( Test_Buffer_Write( ));
|
||||
TRUN( Test_Buffer_Read( ));
|
||||
|
||||
@@ -193,7 +193,6 @@ static inline void MSG_StartBitWriting( sizebuf_t *sb )
|
||||
sb->iAlternateSign++;
|
||||
}
|
||||
|
||||
void MSG_InitMasks( void ); // called once at startup engine
|
||||
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
|
||||
|
||||
// Bit-write functions
|
||||
|
||||
@@ -272,8 +272,6 @@ void Netchan_Init( void )
|
||||
Cvar_FullSet( net_qport.name, buf, net_qport.flags );
|
||||
|
||||
net_mempool = Mem_AllocPool( "Network Pool" );
|
||||
|
||||
MSG_InitMasks(); // initialize bit-masks
|
||||
}
|
||||
|
||||
void Netchan_Shutdown( void )
|
||||
@@ -343,6 +341,7 @@ void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, voi
|
||||
chan->split = FBitSet( flags, NETCHAN_USE_LEGACY_SPLIT ) ? true : false;
|
||||
chan->use_munge = FBitSet( flags, NETCHAN_USE_MUNGE ) ? true : false;
|
||||
chan->use_bz2 = FBitSet( flags, NETCHAN_USE_BZIP2 ) ? true : false;
|
||||
chan->use_lzss = FBitSet( flags, NETCHAN_USE_LZSS ) ? true : false;
|
||||
chan->gs_netchan = FBitSet( flags, NETCHAN_GOLDSRC ) ? true : false;
|
||||
|
||||
MSG_Init( &chan->message, "NetData", chan->message_buf, sizeof( chan->message_buf ));
|
||||
@@ -768,7 +767,7 @@ static void Netchan_CreateFragments_( netchan_t *chan, sizebuf_t *msg )
|
||||
Host_Error( "%s: BZ2 compression is not supported for server", __func__ );
|
||||
#endif
|
||||
}
|
||||
else if( !chan->use_bz2 && !LZSS_IsCompressed( MSG_GetData( msg ), MSG_GetMaxBytes( msg )))
|
||||
else if( chan->use_lzss && !LZSS_IsCompressed( MSG_GetData( msg ), MSG_GetMaxBytes( msg )))
|
||||
{
|
||||
uint uCompressedSize = 0;
|
||||
uint uSourceSize = MSG_GetNumBytesWritten( msg );
|
||||
@@ -1175,7 +1174,7 @@ qboolean Netchan_CopyNormalFragments( netchan_t *chan, sizebuf_t *msg, size_t *l
|
||||
p = n;
|
||||
}
|
||||
|
||||
if( chan->use_bz2 && !memcmp( MSG_GetData( msg ), "BZ2", 4 ) )
|
||||
if( chan->use_bz2 && !memcmp( MSG_GetData( msg ), "BZ2", 4 ))
|
||||
{
|
||||
#if !XASH_DEDICATED
|
||||
byte buf[0x10000];
|
||||
@@ -1196,7 +1195,7 @@ qboolean Netchan_CopyNormalFragments( netchan_t *chan, sizebuf_t *msg, size_t *l
|
||||
Host_Error( "%s: BZ2 compression is not supported for server\n", __func__ );
|
||||
#endif
|
||||
}
|
||||
else if( !chan->use_bz2 && LZSS_IsCompressed( MSG_GetData( msg ), size ))
|
||||
else if( chan->use_lzss && LZSS_IsCompressed( MSG_GetData( msg ), size ))
|
||||
{
|
||||
uint uDecompressedLen = LZSS_GetActualSize( MSG_GetData( msg ), size );
|
||||
byte buf[NET_MAX_MESSAGE];
|
||||
@@ -1347,7 +1346,7 @@ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
|
||||
Host_Error( "%s: BZ2 compression is not supported for server", __func__ );
|
||||
#endif
|
||||
}
|
||||
else if( LZSS_IsCompressed( buffer, nsize + 1 ))
|
||||
else if( chan->use_lzss && LZSS_IsCompressed( buffer, nsize + 1 ))
|
||||
{
|
||||
byte *uncompressedBuffer;
|
||||
|
||||
|
||||
@@ -2282,10 +2282,6 @@ void Test_RunDelta( void )
|
||||
char buffer[4096] = { 0 };
|
||||
const double timebase = 123.123;
|
||||
|
||||
// a1ba: netbuffer bitmasks are initialized in netchan for some reason
|
||||
// initialize it ourselves just in case
|
||||
MSG_InitMasks(); // initialize bit-masks
|
||||
|
||||
Delta_AddField( dt, "dt_string", DT_STRING, 1, 1.0f, 1.0f );
|
||||
Delta_AddField( dt, "dt_timewindow_big", DT_TIMEWINDOW_BIG, 24, 1000.f, 1.0f );
|
||||
Delta_AddField( dt, "dt_timewindow_8", DT_TIMEWINDOW_8, 8, 1.0f, 1.0f );
|
||||
|
||||
@@ -505,11 +505,14 @@ static int HTTP_FileDecompress( httpfile_t *file )
|
||||
|
||||
if( zlib_result == Z_OK || zlib_result == Z_STREAM_END )
|
||||
{
|
||||
Mem_Free( data_in );
|
||||
g_fsapi.WriteFile( name, data_out, decompressed_len );
|
||||
HTTP_FreeFile( file, false );
|
||||
}
|
||||
else HTTP_FreeFile( file, true );
|
||||
|
||||
Mem_Free( data_in );
|
||||
Mem_Free( data_out );
|
||||
|
||||
g_fsapi.WriteFile( name, data_out, decompressed_len );
|
||||
HTTP_FreeFile( file, false );
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -214,6 +214,7 @@ typedef enum netchan_flags_e
|
||||
NETCHAN_USE_MUNGE = BIT( 1 ),
|
||||
NETCHAN_USE_BZIP2 = BIT( 2 ),
|
||||
NETCHAN_GOLDSRC = BIT( 3 ),
|
||||
NETCHAN_USE_LZSS = BIT( 4 ), // mutually exclusive with bzip2
|
||||
} netchan_flags_t;
|
||||
|
||||
// Network Connection Channel
|
||||
@@ -285,6 +286,7 @@ typedef struct netchan_s
|
||||
qboolean split;
|
||||
qboolean use_munge;
|
||||
qboolean use_bz2;
|
||||
qboolean use_lzss;
|
||||
qboolean gs_netchan;
|
||||
} netchan_t;
|
||||
|
||||
|
||||
@@ -89,16 +89,6 @@ void Sound_Shutdown( void )
|
||||
Mem_FreePool( &host.soundpool );
|
||||
}
|
||||
|
||||
static byte *Sound_Copy( size_t size )
|
||||
{
|
||||
byte *out;
|
||||
|
||||
out = Mem_Realloc( host.soundpool, sound.tempbuffer, size );
|
||||
sound.tempbuffer = NULL;
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
uint GAME_EXPORT Sound_GetApproxWavePlayLen( const char *filepath )
|
||||
{
|
||||
string name;
|
||||
@@ -378,6 +368,7 @@ static qboolean Sound_ResampleInternal( wavdata_t *sc, int outrate, int outwidth
|
||||
const int inwidth = sc->width;
|
||||
const int inchannels = sc->channels;
|
||||
const int incount = sc->samples;
|
||||
const int insize = sc->size;
|
||||
qboolean handled = false;
|
||||
double stepscale;
|
||||
double t1, t2;
|
||||
@@ -431,22 +422,30 @@ static qboolean Sound_ResampleInternal( wavdata_t *sc, int outrate, int outwidth
|
||||
else // upsample case, w/ interpolation
|
||||
handled = Sound_ConvertUpsample( sc, inwidth, inchannels, incount, outwidth, outchannels, outcount, stepscale );
|
||||
|
||||
t2 = Sys_DoubleTime();
|
||||
|
||||
if( handled )
|
||||
if( !handled )
|
||||
{
|
||||
if( t2 - t1 > 0.01f ) // critical, report to mod developer
|
||||
Con_Printf( S_WARN "%s: from [%d bit %d Hz %dch] to [%d bit %d Hz %dch] (took %.3fs)\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels, t2 - t1 );
|
||||
else
|
||||
Con_Reportf( "%s: from [%d bit %d Hz %dch] to [%d bit %d Hz %dch] (took %.3fs)\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels, t2 - t1 );
|
||||
}
|
||||
else
|
||||
// restore previously changed data
|
||||
sc->rate = inrate;
|
||||
sc->width = inwidth;
|
||||
sc->channels = inchannels;
|
||||
sc->samples = incount;
|
||||
sc->size = insize;
|
||||
|
||||
Con_Printf( S_ERROR "%s: unsupported from [%d bit %d Hz %dch] to [%d bit %d Hz %dch]\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels );
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
t2 = Sys_DoubleTime();
|
||||
sc->rate = outrate;
|
||||
sc->width = outwidth;
|
||||
|
||||
return handled;
|
||||
if( t2 - t1 > 0.01f ) // critical, report to mod developer
|
||||
Con_Printf( S_WARN "%s: from [%d bit %d Hz %dch] to [%d bit %d Hz %dch] (took %.3fs)\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels, t2 - t1 );
|
||||
else
|
||||
Con_Reportf( "%s: from [%d bit %d Hz %dch] to [%d bit %d Hz %dch] (took %.3fs)\n", __func__, inwidth * 8, inrate, inchannels, outwidth * 8, outrate, outchannels, t2 - t1 );
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
qboolean Sound_Process( wavdata_t **wav, int rate, int width, int channels, uint flags )
|
||||
@@ -464,8 +463,11 @@ qboolean Sound_Process( wavdata_t **wav, int rate, int width, int channels, uint
|
||||
|
||||
if( result )
|
||||
{
|
||||
Mem_Free( snd->buffer ); // free original image buffer
|
||||
snd->buffer = Sound_Copy( snd->size ); // unzone buffer
|
||||
snd = Mem_Realloc( host.soundpool, snd, sizeof( *snd ) + snd->size );
|
||||
memcpy( snd->buffer, sound.tempbuffer, snd->size );
|
||||
|
||||
Mem_Free( sound.tempbuffer );
|
||||
sound.tempbuffer = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -41,6 +41,15 @@ NOTE: never change this structure because all dll descriptions in xash code
|
||||
writes into struct by offsets not names
|
||||
========================================================================
|
||||
*/
|
||||
typedef struct dll_info_s
|
||||
{
|
||||
const char *name; // name of library
|
||||
const dllfunc_t *fcts; // list of dll exports
|
||||
const size_t num_fcts;
|
||||
qboolean crash; // crash if dll not found
|
||||
void *link; // hinstance of loading library
|
||||
} dll_info_t;
|
||||
|
||||
extern int error_on_exit;
|
||||
double Sys_DoubleTime( void );
|
||||
char *Sys_GetClipboardData( void );
|
||||
|
||||
@@ -68,7 +68,13 @@ extern "C" {
|
||||
#if defined(_MSC_VER)
|
||||
#pragma warning(pop)
|
||||
#endif
|
||||
#if (_MSC_VER >= 1900)
|
||||
#include <stdbool.h>
|
||||
#else
|
||||
#define bool int
|
||||
#define false 0
|
||||
#define true 1
|
||||
#endif
|
||||
|
||||
static int WAI_PREFIX(getModulePath_)(HMODULE module, char* out, int capacity, int* dirname_length)
|
||||
{
|
||||
@@ -243,6 +249,11 @@ int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#if !defined(WAI_STRINGIZE)
|
||||
#define WAI_STRINGIZE(s)
|
||||
#define WAI_STRINGIZE_(s) #s
|
||||
#endif
|
||||
|
||||
#if defined(__ANDROID__) || defined(ANDROID)
|
||||
#include <fcntl.h>
|
||||
#include <sys/mman.h>
|
||||
@@ -265,20 +276,20 @@ int WAI_PREFIX(getModulePath)(char* out, int capacity, int* dirname_length)
|
||||
|
||||
for (;;)
|
||||
{
|
||||
char buffer[PATH_MAX < 1024 ? 1024 : PATH_MAX];
|
||||
uint64_t low, high;
|
||||
char buffer[128 + PATH_MAX];
|
||||
uintptr_t low, high;
|
||||
char perms[5];
|
||||
uint64_t offset;
|
||||
uint32_t major, minor;
|
||||
char path[PATH_MAX];
|
||||
uint32_t inode;
|
||||
uint32_t major, minor, inode;
|
||||
char path[PATH_MAX + 1];
|
||||
|
||||
if (!fgets(buffer, sizeof(buffer), maps))
|
||||
break;
|
||||
|
||||
if (sscanf(buffer, "%" PRIx64 "-%" PRIx64 " %s %" PRIx64 " %x:%x %u %s\n", &low, &high, perms, &offset, &major, &minor, &inode, path) == 8)
|
||||
if (sscanf(buffer, "%" SCNxPTR "-%" SCNxPTR " %s %" SCNx64 " %x:%x %u %" WAI_STRINGIZE(PATH_MAX) "[^\n]\n", &low, &high, perms, &offset, &major, &minor, &inode, path) == 8)
|
||||
{
|
||||
uint64_t addr = (uintptr_t)WAI_RETURN_ADDRESS();
|
||||
void* _addr = WAI_RETURN_ADDRESS();
|
||||
uintptr_t addr = (uintptr_t)_addr;
|
||||
if (low <= addr && addr <= high)
|
||||
{
|
||||
char* resolved;
|
||||
|
||||
@@ -31,7 +31,8 @@ extern "C" {
|
||||
* @param out destination buffer, optional
|
||||
* @param capacity destination buffer capacity
|
||||
* @param dirname_length optional recipient for the length of the dirname part
|
||||
* of the path.
|
||||
* of the path. Available only when `capacity` is large enough to retrieve the
|
||||
* path.
|
||||
*
|
||||
* @return the length of the executable path on success (without a terminal NUL
|
||||
* character), otherwise `-1`
|
||||
@@ -52,7 +53,8 @@ int WAI_PREFIX(getExecutablePath)(char* out, int capacity, int* dirname_length);
|
||||
* @param out destination buffer, optional
|
||||
* @param capacity destination buffer capacity
|
||||
* @param dirname_length optional recipient for the length of the dirname part
|
||||
* of the path.
|
||||
* of the path. Available only when `capacity` is large enough to retrieve the
|
||||
* path.
|
||||
*
|
||||
* @return the length of the module path on success (without a terminal NUL
|
||||
* character), otherwise `-1`
|
||||
|
||||
@@ -18,7 +18,7 @@ GNU General Public License for more details.
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#define MEMHEADER_SENTINEL1 0xDEADF00DU
|
||||
#define MEMHEADER_SENTINEL1 0xA1BAU
|
||||
#define MEMHEADER_SENTINEL2 0xDFU
|
||||
|
||||
#ifdef XASH_CUSTOM_SWAP
|
||||
@@ -51,31 +51,29 @@ static void *Q_realloc( void *mem, size_t size )
|
||||
#define Q_realloc realloc
|
||||
#endif
|
||||
|
||||
// keep this structure as compact as possible while keeping it aligned
|
||||
// on ILP32 it's 24 bytes, which is aligned to 8 byte boundary
|
||||
// on LP64 it's 40 bytes, which is also aligned to 8 byte boundary
|
||||
typedef struct memheader_s
|
||||
{
|
||||
struct memheader_s *next; // next and previous memheaders in chain belonging to pool
|
||||
struct memheader_s *prev;
|
||||
const char *filename; // file name and line where Mem_Alloc was called
|
||||
size_t size; // size of the memory after the header (excluding header and sentinel2)
|
||||
poolhandle_t poolptr; // pool this memheader belongs to
|
||||
int fileline;
|
||||
#if !XASH_64BIT
|
||||
uint32_t pad0; // doesn't have value, only to make Mem_Alloc return aligned addresses on ILP32
|
||||
#endif
|
||||
uint32_t sentinel1; // should always be MEMHEADER_SENTINEL1
|
||||
|
||||
struct memheader_s *next, *prev; // next and previous memheaders in chain belonging to pool
|
||||
const char *filename; // file name and line where Mem_Alloc was called
|
||||
size_t size; // size of the memory after the header (excluding header and sentinel2)
|
||||
poolhandle_t poolptr; // pool this memheader belongs to
|
||||
uint16_t fileline;
|
||||
uint16_t sentinel1; // must be equal to MEMHEADER_SENTINEL1
|
||||
// immediately followed by data, which is followed by a MEMHEADER_SENTINEL2 byte
|
||||
} memheader_t;
|
||||
|
||||
typedef struct mempool_s
|
||||
{
|
||||
struct memheader_s *chain; // chain of individual memory allocations
|
||||
size_t totalsize; // total memory allocated in this pool (inside memheaders)
|
||||
size_t realsize; // total memory allocated in this pool (actual malloc total)
|
||||
size_t lastchecksize; // updated each time the pool is displayed by memlist
|
||||
const char *filename; // file name and line where Mem_AllocPool was called
|
||||
int fileline;
|
||||
char name[64]; // name of the pool
|
||||
struct memheader_s *chain; // chain of individual memory allocations
|
||||
size_t totalsize; // total memory allocated in this pool (inside memheaders)
|
||||
size_t realsize; // total memory allocated in this pool (actual malloc total)
|
||||
size_t lastchecksize; // updated each time the pool is displayed by memlist
|
||||
const char *filename; // file name and line where Mem_AllocPool was called
|
||||
int fileline;
|
||||
char name[64]; // name of the pool
|
||||
} mempool_t;
|
||||
|
||||
static mempool_t *poolchain = NULL; // critical stuff
|
||||
@@ -233,10 +231,7 @@ static void Mem_FreeBlock( memheader_t *mem, const char *filename, int fileline
|
||||
void _Mem_Free( void *data, const char *filename, int fileline )
|
||||
{
|
||||
if( data == NULL )
|
||||
{
|
||||
Sys_Error( "%s: data == NULL (called at %s:%i)\n", __func__, filename, fileline );
|
||||
return;
|
||||
}
|
||||
|
||||
Mem_FreeBlock((memheader_t *)((byte *)data - sizeof( memheader_t )), filename, fileline );
|
||||
}
|
||||
@@ -521,4 +516,5 @@ Memory_Init
|
||||
void Memory_Init( void )
|
||||
{
|
||||
poolchain = NULL; // init mem chain
|
||||
poolcount = 0;
|
||||
}
|
||||
|
||||
300
engine/keydefs.h
300
engine/keydefs.h
@@ -1,186 +1,164 @@
|
||||
/***
|
||||
*
|
||||
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||||
*
|
||||
* This product contains software technology licensed from Id
|
||||
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Use, distribution, and modification of this source code and/or resulting
|
||||
* object code is restricted to non-commercial enhancements to products from
|
||||
* Valve LLC. All other use, distribution, or modification is prohibited
|
||||
* without written permission from Valve LLC.
|
||||
*
|
||||
****/
|
||||
/*
|
||||
Copyright (C) 1997-2001 Id Software, Inc.
|
||||
|
||||
#ifndef KEYDEFS_H
|
||||
#define KEYDEFS_H
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
|
||||
// taken from Quake-2 source code and modified for GoldSrc compatibility
|
||||
|
||||
//
|
||||
// these are the key numbers that should be passed to Key_Event
|
||||
//
|
||||
#define K_TAB 9
|
||||
#define K_ENTER 13
|
||||
#define K_ESCAPE 27
|
||||
#define K_SPACE 32
|
||||
#define K_SCROLLOCK 70
|
||||
|
||||
// normal keys should be passed as lowercased ascii
|
||||
//
|
||||
#define K_TAB 9
|
||||
#define K_ENTER 13
|
||||
#define K_ESCAPE 27
|
||||
#define K_SPACE 32
|
||||
#define K_SCROLLLOCK 70
|
||||
#define K_BACKSPACE 127
|
||||
#define K_UPARROW 128
|
||||
#define K_DOWNARROW 129
|
||||
#define K_LEFTARROW 130
|
||||
#define K_RIGHTARROW 131
|
||||
#define K_ALT 132
|
||||
#define K_CTRL 133
|
||||
#define K_SHIFT 134
|
||||
#define K_F1 135
|
||||
#define K_F2 136
|
||||
#define K_F3 137
|
||||
#define K_F4 138
|
||||
#define K_F5 139
|
||||
#define K_F6 140
|
||||
#define K_F7 141
|
||||
#define K_F8 142
|
||||
#define K_F9 143
|
||||
#define K_F10 144
|
||||
#define K_F11 145
|
||||
#define K_F12 146
|
||||
#define K_INS 147
|
||||
#define K_DEL 148
|
||||
#define K_PGDN 149
|
||||
#define K_PGUP 150
|
||||
#define K_HOME 151
|
||||
#define K_END 152
|
||||
|
||||
#define K_BACKSPACE 127
|
||||
#define K_UPARROW 128
|
||||
#define K_DOWNARROW 129
|
||||
#define K_LEFTARROW 130
|
||||
#define K_RIGHTARROW 131
|
||||
|
||||
#define K_ALT 132
|
||||
#define K_CTRL 133
|
||||
#define K_SHIFT 134
|
||||
#define K_F1 135
|
||||
#define K_F2 136
|
||||
#define K_F3 137
|
||||
#define K_F4 138
|
||||
#define K_F5 139
|
||||
#define K_F6 140
|
||||
#define K_F7 141
|
||||
#define K_F8 142
|
||||
#define K_F9 143
|
||||
#define K_F10 144
|
||||
#define K_F11 145
|
||||
#define K_F12 146
|
||||
#define K_INS 147
|
||||
#define K_DEL 148
|
||||
#define K_PGDN 149
|
||||
#define K_PGUP 150
|
||||
#define K_HOME 151
|
||||
#define K_END 152
|
||||
|
||||
#define K_KP_HOME 160
|
||||
#define K_KP_UPARROW 161
|
||||
#define K_KP_PGUP 162
|
||||
#define K_KP_LEFTARROW 163
|
||||
#define K_KP_5 164
|
||||
#define K_KP_HOME 160
|
||||
#define K_KP_UPARROW 161
|
||||
#define K_KP_PGUP 162
|
||||
#define K_KP_LEFTARROW 163
|
||||
#define K_KP_5 164
|
||||
#define K_KP_RIGHTARROW 165
|
||||
#define K_KP_END 166
|
||||
#define K_KP_DOWNARROW 167
|
||||
#define K_KP_PGDN 168
|
||||
#define K_KP_ENTER 169
|
||||
#define K_KP_INS 170
|
||||
#define K_KP_DEL 171
|
||||
#define K_KP_SLASH 172
|
||||
#define K_KP_MINUS 173
|
||||
#define K_KP_PLUS 174
|
||||
#define K_CAPSLOCK 175
|
||||
#define K_KP_MUL 176
|
||||
#define K_WIN 177
|
||||
#define K_KP_NUMLOCK 178
|
||||
#define K_KP_END 166
|
||||
#define K_KP_DOWNARROW 167
|
||||
#define K_KP_PGDN 168
|
||||
#define K_KP_ENTER 169
|
||||
#define K_KP_INS 170
|
||||
#define K_KP_DEL 171
|
||||
#define K_KP_SLASH 172
|
||||
#define K_KP_MINUS 173
|
||||
#define K_KP_PLUS 174
|
||||
#define K_CAPSLOCK 175
|
||||
#define K_KP_MUL 176
|
||||
#define K_WIN 177
|
||||
#define K_KP_NUMLOCK 178
|
||||
|
||||
//
|
||||
// joystick buttons
|
||||
//
|
||||
#define K_JOY1 203 // LTRIGGER (L2)
|
||||
#define K_JOY2 204 // RTRIGGER (R2)
|
||||
#define K_JOY3 205
|
||||
#define K_JOY4 206
|
||||
#define K_JOY1 203
|
||||
#define K_JOY2 204
|
||||
#define K_JOY3 205
|
||||
#define K_JOY4 206
|
||||
|
||||
//
|
||||
// aux keys are for multi-buttoned joysticks to generate so they can use
|
||||
// the normal binding process
|
||||
//
|
||||
#define K_AUX1 207
|
||||
#define K_A_BUTTON K_AUX1
|
||||
#define K_AUX1 207
|
||||
#define K_AUX2 208
|
||||
#define K_AUX3 209
|
||||
#define K_AUX4 210
|
||||
#define K_AUX5 211
|
||||
#define K_AUX6 212
|
||||
#define K_AUX7 213
|
||||
#define K_AUX8 214
|
||||
#define K_AUX9 215
|
||||
#define K_AUX10 216
|
||||
#define K_AUX11 217
|
||||
#define K_AUX12 218
|
||||
#define K_AUX13 219
|
||||
#define K_AUX14 220
|
||||
#define K_AUX15 221
|
||||
#define K_AUX16 222
|
||||
#define K_AUX17 223
|
||||
#define K_AUX18 224
|
||||
#define K_AUX19 225
|
||||
#define K_AUX20 226
|
||||
#define K_AUX21 227
|
||||
#define K_AUX22 228
|
||||
#define K_AUX23 229
|
||||
#define K_AUX24 230
|
||||
#define K_AUX25 231
|
||||
#define K_AUX26 232
|
||||
#define K_AUX27 233
|
||||
#define K_AUX28 234
|
||||
#define K_AUX29 235
|
||||
#define K_AUX30 236
|
||||
#define K_AUX31 237
|
||||
#define K_AUX32 238
|
||||
|
||||
#define K_AUX2 208
|
||||
#define K_B_BUTTON K_AUX2
|
||||
|
||||
#define K_AUX3 209
|
||||
#define K_X_BUTTON K_AUX3
|
||||
|
||||
#define K_AUX4 210
|
||||
#define K_Y_BUTTON K_AUX4
|
||||
|
||||
#define K_AUX5 211
|
||||
#define K_L1_BUTTON K_AUX5
|
||||
|
||||
#define K_AUX6 212
|
||||
#define K_R1_BUTTON K_AUX6
|
||||
|
||||
#define K_AUX7 213
|
||||
#define K_BACK_BUTTON K_AUX7
|
||||
|
||||
#define K_AUX8 214
|
||||
#define K_MODE_BUTTON K_AUX8
|
||||
|
||||
#define K_AUX9 215
|
||||
#define K_START_BUTTON K_AUX9
|
||||
|
||||
#define K_AUX10 216
|
||||
#define K_LSTICK K_AUX10
|
||||
|
||||
#define K_AUX11 217
|
||||
#define K_RSTICK K_AUX11
|
||||
|
||||
#define K_AUX12 218
|
||||
#define K_L2_BUTTON K_AUX12
|
||||
|
||||
#define K_AUX13 219
|
||||
#define K_R2_BUTTON K_AUX13
|
||||
|
||||
#define K_AUX14 220
|
||||
#define K_C_BUTTON K_AUX14
|
||||
|
||||
#define K_AUX15 221
|
||||
#define K_Z_BUTTON K_AUX15
|
||||
|
||||
#define K_AUX16 222
|
||||
#define K_DPAD_UP K_AUX16
|
||||
|
||||
#define K_AUX17 223
|
||||
#define K_DPAD_DOWN K_AUX17
|
||||
|
||||
#define K_AUX18 224
|
||||
#define K_DPAD_LEFT K_AUX18
|
||||
|
||||
#define K_AUX19 225
|
||||
#define K_DPAD_RIGHT K_AUX19
|
||||
|
||||
#define K_AUX20 226
|
||||
#define K_MISC_BUTTON K_AUX20 // Xbox Series X share button, PS5 microphone button, Nintendo Switch Pro capture button
|
||||
|
||||
#define K_AUX21 227
|
||||
#define K_PADDLE1_BUTTON K_AUX21 // Xbox Elite paddle P1-P4
|
||||
|
||||
#define K_AUX22 228
|
||||
//
|
||||
// button names for game pads
|
||||
//
|
||||
#define K_A_BUTTON K_AUX1
|
||||
#define K_B_BUTTON K_AUX2
|
||||
#define K_X_BUTTON K_AUX3
|
||||
#define K_Y_BUTTON K_AUX4
|
||||
#define K_L1_BUTTON K_AUX5
|
||||
#define K_R1_BUTTON K_AUX6
|
||||
#define K_BACK_BUTTON K_AUX7
|
||||
#define K_MODE_BUTTON K_AUX8
|
||||
#define K_START_BUTTON K_AUX9
|
||||
#define K_LSTICK K_AUX10
|
||||
#define K_RSTICK K_AUX11
|
||||
#define K_L2_BUTTON K_AUX12
|
||||
#define K_R2_BUTTON K_AUX13
|
||||
#define K_C_BUTTON K_AUX14
|
||||
#define K_Z_BUTTON K_AUX15
|
||||
#define K_DPAD_UP K_AUX16
|
||||
#define K_DPAD_DOWN K_AUX17
|
||||
#define K_DPAD_LEFT K_AUX18
|
||||
#define K_DPAD_RIGHT K_AUX19
|
||||
#define K_MISC_BUTTON K_AUX20
|
||||
#define K_PADDLE1_BUTTON K_AUX21
|
||||
#define K_PADDLE2_BUTTON K_AUX22
|
||||
|
||||
#define K_AUX23 229
|
||||
#define K_PADDLE3_BUTTON K_AUX23
|
||||
|
||||
#define K_AUX24 230
|
||||
#define K_PADDLE4_BUTTON K_AUX24
|
||||
|
||||
#define K_AUX25 231
|
||||
#define K_TOUCHPAD K_AUX25 // PS4/PS5 touchpad button
|
||||
|
||||
#define K_AUX26 232
|
||||
#define K_AUX27 233
|
||||
#define K_AUX28 234
|
||||
#define K_AUX29 235
|
||||
#define K_AUX30 236
|
||||
#define K_AUX31 237
|
||||
#define K_AUX32 238
|
||||
#define K_MWHEELDOWN 239
|
||||
#define K_MWHEELUP 240
|
||||
|
||||
#define K_PAUSE 255
|
||||
#define K_TOUCHPAD K_AUX25
|
||||
|
||||
//
|
||||
// mouse buttons generate virtual keys
|
||||
//
|
||||
#define K_MOUSE1 241
|
||||
#define K_MOUSE2 242
|
||||
#define K_MOUSE3 243
|
||||
#define K_MOUSE4 244
|
||||
#define K_MOUSE5 245
|
||||
#define K_MWHEELDOWN 239
|
||||
#define K_MWHEELUP 240
|
||||
#define K_MOUSE1 241
|
||||
#define K_MOUSE2 242
|
||||
#define K_MOUSE3 243
|
||||
#define K_MOUSE4 244
|
||||
#define K_MOUSE5 245
|
||||
|
||||
#endif//KEYDEFS_H
|
||||
#define K_PAUSE 255
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
#include <android/log.h>
|
||||
#include "linker.h"
|
||||
|
||||
static const Elf_Sym *soinfo_elf_lookup( const soinfo *si, unsigned hash, const char *name )
|
||||
static const Elf_Sym *soinfo_elf_lookup( const struct soinfo *si, unsigned hash, const char *name )
|
||||
{
|
||||
const Elf_Sym *symtab = si->symtab;
|
||||
const char *strtab = si->strtab;
|
||||
@@ -87,14 +87,14 @@ static unsigned elfhash( const unsigned char *name )
|
||||
Binary Interface) where in Chapter 5 it discuss resolving "Shared
|
||||
Object Dependencies" in breadth first search order.
|
||||
*/
|
||||
static const Elf_Sym *dlsym_handle_lookup( const soinfo *si, const char *name )
|
||||
static const Elf_Sym *dlsym_handle_lookup( const struct soinfo *si, const char *name )
|
||||
{
|
||||
return soinfo_elf_lookup( si, elfhash((const unsigned char *)name ), name );
|
||||
}
|
||||
|
||||
extern "C" void *dlsym_weak( void *handle, const char *symbol )
|
||||
void *dlsym_weak( void *handle, const char *symbol )
|
||||
{
|
||||
const soinfo *found = (soinfo *)handle;
|
||||
const struct soinfo *found = (struct soinfo *)handle;
|
||||
const Elf_Sym *sym = dlsym_handle_lookup( found, symbol );
|
||||
|
||||
if( sym != NULL )
|
||||
@@ -31,10 +31,8 @@
|
||||
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
// #include <elf.h>
|
||||
#include <stdbool.h>
|
||||
#include <linux/elf.h>
|
||||
// #include <sys/exec_elf.h>
|
||||
// #include <link.h>
|
||||
|
||||
// a1ba: we don't really need custom linker on Android 64, because
|
||||
// it's only intended to workaround bug which persist on Android < 4.4
|
||||
@@ -69,8 +67,8 @@ struct link_map_t {
|
||||
uintptr_t l_addr;
|
||||
char *l_name;
|
||||
uintptr_t l_ld;
|
||||
link_map_t *l_next;
|
||||
link_map_t *l_prev;
|
||||
struct link_map_t *l_next;
|
||||
struct link_map_t *l_prev;
|
||||
};
|
||||
|
||||
// Values for r_debug->state
|
||||
@@ -85,7 +83,7 @@ enum {
|
||||
|
||||
#define SOINFO_NAME_LEN 128
|
||||
|
||||
typedef void (*linker_function_t)();
|
||||
typedef void (*linker_function_t)( void );
|
||||
|
||||
// Android uses REL for 32-bit but only uses RELA for 64-bit.
|
||||
#if defined( __LP64__ )
|
||||
@@ -93,7 +91,6 @@ typedef void (*linker_function_t)();
|
||||
#endif
|
||||
|
||||
struct soinfo {
|
||||
public:
|
||||
char name[SOINFO_NAME_LEN];
|
||||
const Elf_Phdr *phdr;
|
||||
size_t phnum;
|
||||
@@ -112,7 +109,7 @@ public:
|
||||
uint32_t unused3; // DO NOT USE, maintained for compatibility
|
||||
#endif
|
||||
|
||||
soinfo *next;
|
||||
struct soinfo *next;
|
||||
unsigned flags;
|
||||
|
||||
const char *strtab;
|
||||
@@ -164,8 +161,8 @@ public:
|
||||
unsigned mips_gotsym;
|
||||
#endif
|
||||
|
||||
size_t ref_count;
|
||||
link_map_t link_map;
|
||||
size_t ref_count;
|
||||
struct link_map_t link_map;
|
||||
|
||||
bool constructors_called;
|
||||
|
||||
@@ -177,14 +174,6 @@ public:
|
||||
bool has_text_relocations;
|
||||
#endif
|
||||
bool has_DT_SYMBOLIC;
|
||||
|
||||
void CallConstructors();
|
||||
void CallDestructors();
|
||||
void CallPreInitConstructors();
|
||||
|
||||
private:
|
||||
void CallArray( const char *array_name, linker_function_t *functions, size_t count, bool reverse );
|
||||
void CallFunction( const char *function_name, linker_function_t function );
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -91,11 +91,6 @@ void GAME_EXPORT Platform_SetMousePos(int x, int y)
|
||||
|
||||
}
|
||||
|
||||
int Platform_JoyInit( int numjoy )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Platform_EnableTextInput( qboolean enable )
|
||||
{
|
||||
keystate.chars = enable;
|
||||
|
||||
@@ -184,7 +184,7 @@ qboolean SNDDMA_Init( void )
|
||||
return false;
|
||||
}
|
||||
|
||||
dma.buffer = Z_Malloc( samples * 2 ); //allocate pcm frame buffer
|
||||
dma.buffer = Mem_Malloc( sndpool, samples * 2 ); //allocate pcm frame buffer
|
||||
dma.samplepos = 0;
|
||||
dma.samples = samples;
|
||||
dma.format.width = 2;
|
||||
|
||||
@@ -281,13 +281,8 @@ void GAME_EXPORT Platform_SetMousePos(int x, int y)
|
||||
|
||||
}
|
||||
|
||||
void Platform_Vibrate(float life, char flags)
|
||||
void Platform_Vibrate( float life, char flags )
|
||||
{
|
||||
|
||||
}
|
||||
int Platform_JoyInit( int numjoy )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -55,7 +55,7 @@ char *Posix_Input( void );
|
||||
#endif
|
||||
|
||||
#if XASH_SDL
|
||||
void SDLash_Init( void );
|
||||
void SDLash_Init( const char *basedir );
|
||||
void SDLash_Shutdown( void );
|
||||
#endif
|
||||
|
||||
@@ -104,7 +104,7 @@ void Linux_SetTimer( float time );
|
||||
int Linux_GetProcessID( void );
|
||||
#endif
|
||||
|
||||
static inline void Platform_Init( qboolean con_showalways )
|
||||
static inline void Platform_Init( qboolean con_showalways, const char *basedir )
|
||||
{
|
||||
#if XASH_POSIX
|
||||
// daemonize as early as possible, because we need to close our file descriptors
|
||||
@@ -112,7 +112,7 @@ static inline void Platform_Init( qboolean con_showalways )
|
||||
#endif
|
||||
|
||||
#if XASH_SDL
|
||||
SDLash_Init( );
|
||||
SDLash_Init( basedir );
|
||||
#endif
|
||||
|
||||
#if XASH_ANDROID
|
||||
@@ -178,7 +178,7 @@ static inline void Platform_Sleep( int msec )
|
||||
#endif
|
||||
}
|
||||
|
||||
#if XASH_WIN32 || XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX
|
||||
#if XASH_WIN32 || XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX || XASH_APPLE
|
||||
void Sys_SetupCrashHandler( void );
|
||||
void Sys_RestoreCrashHandler( void );
|
||||
#else
|
||||
@@ -199,7 +199,8 @@ static inline void Sys_RestoreCrashHandler( void )
|
||||
|
||||
==============================================================================
|
||||
*/
|
||||
void Platform_Vibrate( float life, char flags );
|
||||
void Platform_Vibrate( float life, char flags ); // left for compatibility
|
||||
void Platform_Vibrate2( float time, int low_freq, int high_freq, uint flags );
|
||||
|
||||
/*
|
||||
==============================================================================
|
||||
@@ -209,7 +210,27 @@ void Platform_Vibrate( float life, char flags );
|
||||
==============================================================================
|
||||
*/
|
||||
// Gamepad support
|
||||
int Platform_JoyInit( int numjoy ); // returns number of connected gamepads, negative if error
|
||||
#if XASH_SDL
|
||||
int Platform_JoyInit( void ); // returns number of connected gamepads, negative if error
|
||||
void Platform_JoyShutdown( void );
|
||||
void Platform_CalibrateGamepadGyro( void );
|
||||
#else
|
||||
static inline int Platform_JoyInit( void )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
static inline void Platform_JoyShutdown( void )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
static inline void Platform_CalibrateGamepadGyro( void )
|
||||
{
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
// Text input
|
||||
void Platform_EnableTextInput( qboolean enable );
|
||||
key_modifier_t Platform_GetKeyModifiers( void );
|
||||
|
||||
85
engine/platform/posix/crash_glibc.c
Normal file
85
engine/platform/posix/crash_glibc.c
Normal file
@@ -0,0 +1,85 @@
|
||||
/*
|
||||
crashhandler.c - advanced crashhandler
|
||||
Copyright (C) 2016 Mittorn
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
|
||||
// on Glibc (which potentially might not be only Linux) systems we
|
||||
// have backtrace() and backtrace_symbols() calls, which replace for us
|
||||
// platform-specific code
|
||||
#if HAVE_EXECINFO
|
||||
#include "common.h"
|
||||
#include <execinfo.h>
|
||||
#include <signal.h>
|
||||
|
||||
void Sys_Crash( int signal, siginfo_t *si, void *context )
|
||||
{
|
||||
char message[8192];
|
||||
int len, logfd, i = 0;
|
||||
int size;
|
||||
void *addrs[16];
|
||||
char **syms;
|
||||
|
||||
// safe actions first, stack and memory may be corrupted
|
||||
len = Q_snprintf( message, sizeof( message ), "Ver: " XASH_ENGINE_NAME " " XASH_VERSION " (build %i-%s, %s-%s)\n",
|
||||
Q_buildnum(), g_buildcommit, Q_buildos(), Q_buildarch() );
|
||||
|
||||
#if !XASH_FREEBSD && !XASH_NETBSD && !XASH_OPENBSD && !XASH_APPLE // they don't have si_ptr
|
||||
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p %p\n", signal, si->si_errno, si->si_code, si->si_addr, si->si_ptr );
|
||||
#else
|
||||
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p\n", signal, si->si_errno, si->si_code, si->si_addr );
|
||||
#endif
|
||||
|
||||
write( STDERR_FILENO, message, len );
|
||||
|
||||
// flush buffers before writing directly to descriptors
|
||||
fflush( stdout );
|
||||
fflush( stderr );
|
||||
|
||||
// now get log fd and write trace directly to log
|
||||
logfd = Sys_LogFileNo();
|
||||
write( logfd, message, len );
|
||||
|
||||
size = backtrace( addrs, sizeof( addrs ) / sizeof( addrs[0] ));
|
||||
syms = backtrace_symbols( addrs, size );
|
||||
|
||||
for( i = 0; i < size && syms; i++ )
|
||||
{
|
||||
size_t symlen = Q_strlen( syms[i] );
|
||||
char ch = '\n';
|
||||
|
||||
write( logfd, syms[i], symlen );
|
||||
write( logfd, &ch, 1 );
|
||||
|
||||
write( STDERR_FILENO, syms[i], symlen );
|
||||
write( STDERR_FILENO, &ch, 1 );
|
||||
|
||||
len += Q_snprintf( message + len, sizeof( message ) - len, "%2d: %s\n", i, syms[i] );
|
||||
}
|
||||
|
||||
// put MessageBox as Sys_Error
|
||||
Msg( "%s\n", message );
|
||||
#ifdef XASH_SDL
|
||||
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
|
||||
#endif
|
||||
host.crashed = true;
|
||||
Platform_MessageBox( "Xash Error", message, false );
|
||||
|
||||
// log saved, now we can try to save configs and close log correctly, it may crash
|
||||
if( host.type == HOST_NORMAL )
|
||||
CL_Crashed();
|
||||
host.status = HOST_CRASHED;
|
||||
|
||||
Sys_Quit( "crashed" );
|
||||
}
|
||||
|
||||
#endif // HAVE_EXECINFO
|
||||
@@ -18,7 +18,8 @@ GNU General Public License for more details.
|
||||
// while this is mostly POSIX-compatible functions
|
||||
// the contents of ucontext_t is platform-dependent
|
||||
// before adding new OS here, check platform.h
|
||||
#if XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX
|
||||
#define _XOPEN_SOURCE 1 // required for ucontext
|
||||
#if XASH_FREEBSD || XASH_NETBSD || XASH_OPENBSD || XASH_ANDROID || XASH_LINUX || XASH_APPLE
|
||||
#ifndef XASH_OPENBSD
|
||||
#include <ucontext.h>
|
||||
#endif
|
||||
@@ -26,6 +27,11 @@ GNU General Public License for more details.
|
||||
#include <sys/mman.h>
|
||||
#include "library.h"
|
||||
|
||||
void Sys_Crash( int signal, siginfo_t *si, void *context );
|
||||
static struct sigaction oldFilter;
|
||||
|
||||
#if !HAVE_EXECINFO
|
||||
|
||||
#define STACK_BACKTRACE_STR "Stack backtrace:\n"
|
||||
#define STACK_DUMP_STR "Stack dump:\n"
|
||||
|
||||
@@ -33,8 +39,6 @@ GNU General Public License for more details.
|
||||
#define STACK_DUMP_STR_LEN ( sizeof( STACK_DUMP_STR ) - 1 )
|
||||
#define ALIGN( x, y ) (((uintptr_t) ( x ) + (( y ) - 1 )) & ~(( y ) - 1 ))
|
||||
|
||||
static struct sigaction oldFilter;
|
||||
|
||||
static int Sys_PrintFrame( char *buf, int len, int i, void *addr )
|
||||
{
|
||||
Dl_info dlinfo;
|
||||
@@ -53,7 +57,7 @@ static int Sys_PrintFrame( char *buf, int len, int i, void *addr )
|
||||
return Q_snprintf( buf, len, "%2d: %p\n", i, addr ); // print only address
|
||||
}
|
||||
|
||||
static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
||||
void Sys_Crash( int signal, siginfo_t *si, void *context )
|
||||
{
|
||||
void *pc = NULL, **bp = NULL, **sp = NULL; // this must be set for every OS!
|
||||
char message[8192];
|
||||
@@ -115,7 +119,7 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
||||
len = Q_snprintf( message, sizeof( message ), "Ver: " XASH_ENGINE_NAME " " XASH_VERSION " (build %i-%s, %s-%s)\n",
|
||||
Q_buildnum(), g_buildcommit, Q_buildos(), Q_buildarch() );
|
||||
|
||||
#if !XASH_FREEBSD && !XASH_NETBSD && !XASH_OPENBSD
|
||||
#if !XASH_FREEBSD && !XASH_NETBSD && !XASH_OPENBSD && !XASH_APPLE
|
||||
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p %p\n", signal, si->si_errno, si->si_code, si->si_addr, si->si_ptr );
|
||||
#else
|
||||
len += Q_snprintf( message + len, sizeof( message ) - len, "Crash: signal %d errno %d with code %d at %p\n", signal, si->si_errno, si->si_code, si->si_addr );
|
||||
@@ -200,6 +204,8 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
|
||||
Sys_Quit( "crashed" );
|
||||
}
|
||||
|
||||
#endif // !HAVE_EXECINFO
|
||||
|
||||
void Sys_SetupCrashHandler( void )
|
||||
{
|
||||
struct sigaction act = { 0 };
|
||||
|
||||
@@ -88,52 +88,8 @@ GNU General Public License for more details.
|
||||
#define SDL_SCANCODE_PRINTSCREEN SDLK_PRINT
|
||||
#define SDL_SCANCODE_UNKNOWN SDLK_UNKNOWN
|
||||
#define SDL_GetScancodeName( x ) "unknown"
|
||||
#define SDL_JoystickID Uint8
|
||||
#endif
|
||||
|
||||
static int SDLash_GameControllerButtonMapping[] =
|
||||
{
|
||||
#if XASH_NSWITCH // devkitPro/SDL has inverted Nintendo layout for SDL_GameController
|
||||
K_B_BUTTON, K_A_BUTTON, K_Y_BUTTON, K_X_BUTTON,
|
||||
#else
|
||||
K_A_BUTTON, K_B_BUTTON, K_X_BUTTON, K_Y_BUTTON,
|
||||
#endif
|
||||
K_BACK_BUTTON, K_MODE_BUTTON, K_START_BUTTON,
|
||||
K_LSTICK, K_RSTICK,
|
||||
K_L1_BUTTON, K_R1_BUTTON,
|
||||
K_DPAD_UP, K_DPAD_DOWN, K_DPAD_LEFT, K_DPAD_RIGHT,
|
||||
K_MISC_BUTTON,
|
||||
K_PADDLE1_BUTTON, K_PADDLE2_BUTTON, K_PADDLE3_BUTTON, K_PADDLE4_BUTTON,
|
||||
K_TOUCHPAD,
|
||||
};
|
||||
|
||||
// Swap axis to follow default axis binding:
|
||||
// LeftX, LeftY, RightX, RightY, TriggerRight, TriggerLeft
|
||||
static int SDLash_GameControllerAxisMapping[] =
|
||||
{
|
||||
JOY_AXIS_SIDE, // SDL_CONTROLLER_AXIS_LEFTX,
|
||||
JOY_AXIS_FWD, // SDL_CONTROLLER_AXIS_LEFTY,
|
||||
JOY_AXIS_PITCH, // SDL_CONTROLLER_AXIS_RIGHTX,
|
||||
JOY_AXIS_YAW, // SDL_CONTROLLER_AXIS_RIGHTY,
|
||||
JOY_AXIS_LT, // SDL_CONTROLLER_AXIS_TRIGGERLEFT,
|
||||
JOY_AXIS_RT, // SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
|
||||
};
|
||||
|
||||
static qboolean SDLash_IsInstanceIDAGameController( SDL_JoystickID joyId )
|
||||
{
|
||||
#if !SDL_VERSION_ATLEAST( 2, 0, 4 )
|
||||
// HACKHACK: if we're not initialized g_joy, then we're probably using gamecontroller api
|
||||
// so return true
|
||||
if( !g_joy )
|
||||
return true;
|
||||
return false;
|
||||
#else
|
||||
if( SDL_GameControllerFromInstanceID( joyId ) != NULL )
|
||||
return true;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
SDLash_KeyEvent
|
||||
@@ -265,7 +221,7 @@ static void SDLash_KeyEvent( SDL_KeyboardEvent key )
|
||||
break;
|
||||
}
|
||||
case SDL_SCANCODE_PAUSE: keynum = K_PAUSE; break;
|
||||
case SDL_SCANCODE_SCROLLLOCK: keynum = K_SCROLLOCK; break;
|
||||
case SDL_SCANCODE_SCROLLLOCK: keynum = K_SCROLLLOCK; break;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
case SDL_SCANCODE_APPLICATION: keynum = K_WIN; break; // (compose key) ???
|
||||
// don't console spam on known functional buttons, not used in engine
|
||||
@@ -408,50 +364,6 @@ static void SDLash_ActiveEvent( int gain )
|
||||
}
|
||||
}
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
static size_t num_open_game_controllers = 0;
|
||||
|
||||
static void SDLash_GameController_Add( int index )
|
||||
{
|
||||
extern convar_t joy_enable; // private to input system
|
||||
SDL_GameController *controller;
|
||||
|
||||
if( !joy_enable.value )
|
||||
return;
|
||||
|
||||
controller = SDL_GameControllerOpen( index );
|
||||
if( !controller )
|
||||
{
|
||||
Con_Reportf( "Failed to open SDL GameController %d: %s\n", index, SDL_GetError( ) );
|
||||
SDL_ClearError( );
|
||||
return;
|
||||
}
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 6 )
|
||||
Con_Reportf( "Added controller: %s (%i:%i:%i)\n",
|
||||
SDL_GameControllerName( controller ),
|
||||
SDL_GameControllerGetVendor( controller ),
|
||||
SDL_GameControllerGetProduct( controller ),
|
||||
SDL_GameControllerGetProductVersion( controller ));
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 6 )
|
||||
|
||||
++num_open_game_controllers;
|
||||
if( num_open_game_controllers == 1 )
|
||||
Joy_AddEvent( );
|
||||
}
|
||||
|
||||
|
||||
static void SDLash_GameController_Remove( SDL_JoystickID joystick_id )
|
||||
{
|
||||
Con_Reportf( "Removed controller %i\n", joystick_id );
|
||||
|
||||
// `Joy_RemoveEvent` sets `joy_found` to `0`.
|
||||
// We only want to do this when all the game controllers have been removed.
|
||||
--num_open_game_controllers;
|
||||
if( num_open_game_controllers == 0 )
|
||||
Joy_RemoveEvent( );
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
=============
|
||||
SDLash_EventFilter
|
||||
@@ -479,28 +391,6 @@ static void SDLash_EventHandler( SDL_Event *event )
|
||||
SDLash_KeyEvent( event->key );
|
||||
break;
|
||||
|
||||
/* Joystick events */
|
||||
case SDL_JOYAXISMOTION:
|
||||
if ( !SDLash_IsInstanceIDAGameController( event->jaxis.which ))
|
||||
Joy_AxisMotionEvent( event->jaxis.axis, event->jaxis.value );
|
||||
break;
|
||||
|
||||
case SDL_JOYBALLMOTION:
|
||||
if ( !SDLash_IsInstanceIDAGameController( event->jball.which ))
|
||||
Joy_BallMotionEvent( event->jball.ball, event->jball.xrel, event->jball.yrel );
|
||||
break;
|
||||
|
||||
case SDL_JOYHATMOTION:
|
||||
if ( !SDLash_IsInstanceIDAGameController( event->jhat.which ))
|
||||
Joy_HatMotionEvent( event->jhat.hat, event->jhat.value );
|
||||
break;
|
||||
|
||||
case SDL_JOYBUTTONDOWN:
|
||||
case SDL_JOYBUTTONUP:
|
||||
if ( !SDLash_IsInstanceIDAGameController( event->jbutton.which ))
|
||||
Joy_ButtonEvent( event->jbutton.button, event->jbutton.state );
|
||||
break;
|
||||
|
||||
case SDL_QUIT:
|
||||
Sys_Quit( "caught SDL_QUIT" );
|
||||
break;
|
||||
@@ -568,46 +458,17 @@ static void SDLash_EventHandler( SDL_Event *event )
|
||||
SDLash_InputEvent( event->text );
|
||||
break;
|
||||
|
||||
case SDL_JOYDEVICEADDED:
|
||||
Joy_AddEvent();
|
||||
break;
|
||||
case SDL_JOYDEVICEREMOVED:
|
||||
Joy_RemoveEvent();
|
||||
break;
|
||||
|
||||
/* GameController API */
|
||||
case SDL_CONTROLLERAXISMOTION:
|
||||
{
|
||||
if( !Joy_IsActive( ))
|
||||
break;
|
||||
|
||||
if( event->caxis.axis >= 0 && event->caxis.axis < ARRAYSIZE( SDLash_GameControllerAxisMapping ))
|
||||
{
|
||||
Joy_KnownAxisMotionEvent( SDLash_GameControllerAxisMapping[event->caxis.axis], event->caxis.value );
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
{
|
||||
if( !Joy_IsActive( ))
|
||||
break;
|
||||
|
||||
// TODO: Use joyinput funcs, for future multiple gamepads support
|
||||
if( event->cbutton.button >= 0 && event->cbutton.button < ARRAYSIZE( SDLash_GameControllerButtonMapping ))
|
||||
{
|
||||
Key_Event( SDLash_GameControllerButtonMapping[event->cbutton.button], event->cbutton.state );
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
SDLash_GameController_Add( event->cdevice.which );
|
||||
break;
|
||||
|
||||
case SDL_CONTROLLERDEVICEREMOVED:
|
||||
SDLash_GameController_Remove( event->cdevice.which );
|
||||
case SDL_CONTROLLERTOUCHPADDOWN:
|
||||
case SDL_CONTROLLERTOUCHPADMOTION:
|
||||
case SDL_CONTROLLERTOUCHPADUP:
|
||||
case SDL_CONTROLLERSENSORUPDATE:
|
||||
SDLash_HandleGameControllerEvent( event );
|
||||
break;
|
||||
|
||||
case SDL_WINDOWEVENT:
|
||||
|
||||
@@ -28,14 +28,16 @@ void GL_InitExtensions( void );
|
||||
qboolean GL_DeleteContext( void );
|
||||
void VID_SaveWindowSize( int width, int height, qboolean maximized );
|
||||
|
||||
// joystick events
|
||||
extern SDL_Joystick *g_joy;
|
||||
|
||||
//
|
||||
// in_sdl.c
|
||||
//
|
||||
void SDLash_InitCursors( void );
|
||||
void SDLash_FreeCursors( void );
|
||||
|
||||
//
|
||||
// joy_sdl.c
|
||||
//
|
||||
void SDLash_HandleGameControllerEvent( SDL_Event *ev );
|
||||
|
||||
#endif // XASH_SDL
|
||||
#endif // KEYWRAPPER_H
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
vid_sdl.c - SDL input component
|
||||
Copyright (C) 2018 a1batross
|
||||
in_sdl.c - SDL input component
|
||||
Copyright (C) 2018-2025 a1batross
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
@@ -12,7 +12,6 @@ but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#if !XASH_DEDICATED
|
||||
#include <SDL.h>
|
||||
|
||||
#include "common.h"
|
||||
@@ -24,7 +23,6 @@ GNU General Public License for more details.
|
||||
#include "sound.h"
|
||||
#include "vid_common.h"
|
||||
|
||||
SDL_Joystick *g_joy = NULL;
|
||||
#if !SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
#define SDL_WarpMouseInWindow( win, x, y ) SDL_WarpMouse( ( x ), ( y ) )
|
||||
#else
|
||||
@@ -126,20 +124,6 @@ void Platform_SetClipboardText( const char *buffer )
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Platform_Vibrate
|
||||
|
||||
=============
|
||||
*/
|
||||
void Platform_Vibrate( float time, char flags )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 9 )
|
||||
if( g_joy )
|
||||
SDL_JoystickRumble( g_joy, 0xFFFF, 0xFFFF, time * 1000.0f );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 9 )
|
||||
}
|
||||
|
||||
#if !XASH_PSVITA
|
||||
|
||||
/*
|
||||
@@ -157,120 +141,6 @@ void Platform_EnableTextInput( qboolean enable )
|
||||
|
||||
#endif // !XASH_PSVITA
|
||||
|
||||
/*
|
||||
=============
|
||||
SDLash_JoyInit_Old
|
||||
|
||||
=============
|
||||
*/
|
||||
static int SDLash_JoyInit_Old( int numjoy )
|
||||
{
|
||||
int num;
|
||||
int i;
|
||||
|
||||
Con_Reportf( "Joystick: SDL\n" );
|
||||
|
||||
if( SDL_WasInit( SDL_INIT_JOYSTICK ) != SDL_INIT_JOYSTICK &&
|
||||
SDL_InitSubSystem( SDL_INIT_JOYSTICK ) )
|
||||
{
|
||||
Con_Reportf( "Failed to initialize SDL Joysitck: %s\n", SDL_GetError() );
|
||||
return 0;
|
||||
}
|
||||
|
||||
if( g_joy )
|
||||
{
|
||||
SDL_JoystickClose( g_joy );
|
||||
}
|
||||
|
||||
num = SDL_NumJoysticks();
|
||||
|
||||
if( num > 0 )
|
||||
Con_Reportf( "%i joysticks found:\n", num );
|
||||
else
|
||||
{
|
||||
Con_Reportf( "No joystick found.\n" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
for( i = 0; i < num; i++ )
|
||||
Con_Reportf( "%i\t: %s\n", i, SDL_JoystickNameForIndex( i ) );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
Con_Reportf( "Pass +set joy_index N to command line, where N is number, to select active joystick\n" );
|
||||
|
||||
g_joy = SDL_JoystickOpen( numjoy );
|
||||
|
||||
if( !g_joy )
|
||||
{
|
||||
Con_Reportf( "Failed to select joystick: %s\n", SDL_GetError( ) );
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
Con_Reportf( "Selected joystick: %s\n"
|
||||
"\tAxes: %i\n"
|
||||
"\tHats: %i\n"
|
||||
"\tButtons: %i\n"
|
||||
"\tBalls: %i\n",
|
||||
SDL_JoystickName( g_joy ), SDL_JoystickNumAxes( g_joy ), SDL_JoystickNumHats( g_joy ),
|
||||
SDL_JoystickNumButtons( g_joy ), SDL_JoystickNumBalls( g_joy ) );
|
||||
|
||||
SDL_GameControllerEventState( SDL_DISABLE );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
SDL_JoystickEventState( SDL_ENABLE );
|
||||
|
||||
return num;
|
||||
}
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
/*
|
||||
=============
|
||||
SDLash_JoyInit_New
|
||||
|
||||
=============
|
||||
*/
|
||||
static int SDLash_JoyInit_New( int numjoy )
|
||||
{
|
||||
int count, numJoysticks, i;
|
||||
|
||||
Con_Reportf( "Joystick: SDL GameController API\n" );
|
||||
if( SDL_WasInit( SDL_INIT_GAMECONTROLLER ) != SDL_INIT_GAMECONTROLLER &&
|
||||
SDL_InitSubSystem( SDL_INIT_GAMECONTROLLER ) )
|
||||
{
|
||||
Con_Reportf( "Failed to initialize SDL GameController API: %s\n", SDL_GetError() );
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_GameControllerAddMappingsFromFile( "controllermappings.txt" );
|
||||
|
||||
count = 0;
|
||||
numJoysticks = SDL_NumJoysticks();
|
||||
for ( i = 0; i < numJoysticks; i++ )
|
||||
if( SDL_IsGameController( i ) )
|
||||
++count;
|
||||
|
||||
return count;
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
|
||||
/*
|
||||
=============
|
||||
Platform_JoyInit
|
||||
|
||||
=============
|
||||
*/
|
||||
int Platform_JoyInit( int numjoy )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
// SDL_Joystick is now an old API
|
||||
// SDL_GameController is preferred
|
||||
if( !Sys_CheckParm( "-sdl_joy_old_api" ) )
|
||||
return SDLash_JoyInit_New(numjoy);
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
return SDLash_JoyInit_Old(numjoy);
|
||||
}
|
||||
|
||||
/*
|
||||
========================
|
||||
SDLash_InitCursors
|
||||
@@ -418,5 +288,3 @@ key_modifier_t Platform_GetKeyModifiers( void )
|
||||
return KeyModifier_None;
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // XASH_DEDICATED
|
||||
|
||||
391
engine/platform/sdl/joy_sdl.c
Normal file
391
engine/platform/sdl/joy_sdl.c
Normal file
@@ -0,0 +1,391 @@
|
||||
/*
|
||||
joy_sdl.c - SDL gamepads
|
||||
Copyright (C) 2018-2025 a1batross
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
*/
|
||||
#include <SDL.h>
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
#include "common.h"
|
||||
#include "keydefs.h"
|
||||
#include "input.h"
|
||||
#include "client.h"
|
||||
#include "events.h"
|
||||
|
||||
static const int g_button_mapping[] =
|
||||
{
|
||||
#if XASH_NSWITCH // devkitPro/SDL has inverted Nintendo layout for SDL_GameController
|
||||
K_B_BUTTON, K_A_BUTTON, K_Y_BUTTON, K_X_BUTTON,
|
||||
#else
|
||||
K_A_BUTTON, K_B_BUTTON, K_X_BUTTON, K_Y_BUTTON,
|
||||
#endif
|
||||
K_BACK_BUTTON, K_MODE_BUTTON, K_START_BUTTON,
|
||||
K_LSTICK, K_RSTICK,
|
||||
K_L1_BUTTON, K_R1_BUTTON,
|
||||
K_DPAD_UP, K_DPAD_DOWN, K_DPAD_LEFT, K_DPAD_RIGHT,
|
||||
K_MISC_BUTTON,
|
||||
K_PADDLE1_BUTTON, K_PADDLE2_BUTTON, K_PADDLE3_BUTTON, K_PADDLE4_BUTTON,
|
||||
K_TOUCHPAD,
|
||||
};
|
||||
|
||||
// Swap axis to follow default axis binding:
|
||||
static const engineAxis_t g_axis_mapping[] =
|
||||
{
|
||||
JOY_AXIS_SIDE, // SDL_CONTROLLER_AXIS_LEFTX,
|
||||
JOY_AXIS_FWD, // SDL_CONTROLLER_AXIS_LEFTY,
|
||||
JOY_AXIS_PITCH, // SDL_CONTROLLER_AXIS_RIGHTX,
|
||||
JOY_AXIS_YAW, // SDL_CONTROLLER_AXIS_RIGHTY,
|
||||
JOY_AXIS_LT, // SDL_CONTROLLER_AXIS_TRIGGERLEFT,
|
||||
JOY_AXIS_RT, // SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
|
||||
};
|
||||
|
||||
static SDL_JoystickID g_current_gamepad_id = -1; // used to send rumble to
|
||||
static SDL_GameController *g_current_gamepad;
|
||||
static SDL_GameController **g_gamepads;
|
||||
static size_t g_num_gamepads;
|
||||
|
||||
#define CALIBRATION_TIME 10.0f
|
||||
|
||||
static struct
|
||||
{
|
||||
float time;
|
||||
vec3_t data;
|
||||
vec3_t calibrated_values;
|
||||
int samples;
|
||||
} gyrocal;
|
||||
|
||||
static void SDLash_RestartCalibration( void )
|
||||
{
|
||||
Joy_SetCalibrationState( JOY_NOT_CALIBRATED );
|
||||
|
||||
memset( &gyrocal, 0, sizeof( gyrocal ));
|
||||
|
||||
gyrocal.time = host.realtime + CALIBRATION_TIME;
|
||||
|
||||
Con_Printf( "Starting gyroscope calibration...\n" );
|
||||
}
|
||||
|
||||
static void SDLash_FinalizeCalibration( void )
|
||||
{
|
||||
float data_rate = 10.0f; // let's say we're polling at 10Hz?
|
||||
int min_samples;
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 16 )
|
||||
data_rate = SDL_GameControllerGetSensorDataRate( g_current_gamepad, SDL_SENSOR_GYRO );
|
||||
if( !data_rate )
|
||||
data_rate = 10.0f;
|
||||
#endif
|
||||
|
||||
min_samples = Q_rint( CALIBRATION_TIME * data_rate * 0.75f );
|
||||
|
||||
// we waited for few seconds and got too few samples
|
||||
if( gyrocal.samples <= min_samples )
|
||||
{
|
||||
Joy_SetCalibrationState( JOY_FAILED_TO_CALIBRATE );
|
||||
return;
|
||||
}
|
||||
|
||||
VectorScale( gyrocal.data, 1.0f / gyrocal.samples, gyrocal.calibrated_values );
|
||||
Joy_SetCalibrationState( JOY_CALIBRATED );
|
||||
|
||||
Con_Printf( "Calibration done. Result: %f %f %f\n", gyrocal.calibrated_values[0], gyrocal.calibrated_values[1], gyrocal.calibrated_values[2] );
|
||||
|
||||
gyrocal.time = 0.0f;
|
||||
}
|
||||
|
||||
static void SDLash_GameControllerAddMappings( const char *name )
|
||||
{
|
||||
fs_offset_t len = 0;
|
||||
byte *p = FS_LoadFile( name, &len, false );
|
||||
|
||||
if( !p )
|
||||
return;
|
||||
|
||||
if( len > 0 && len < INT32_MAX ) // function accepts int, SDL3 fixes this
|
||||
{
|
||||
SDL_RWops *rwops = SDL_RWFromConstMem( p, (int)len );
|
||||
SDL_GameControllerAddMappingsFromRW( rwops, true );
|
||||
}
|
||||
|
||||
Mem_Free( p );
|
||||
}
|
||||
|
||||
static void SDLash_SetActiveGameController( SDL_JoystickID id )
|
||||
{
|
||||
SDL_GameController *oldgc;
|
||||
|
||||
if( g_current_gamepad_id == id )
|
||||
return;
|
||||
|
||||
g_current_gamepad_id = id;
|
||||
|
||||
oldgc = g_current_gamepad;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
SDL_GameControllerSetSensorEnabled( oldgc, SDL_SENSOR_GYRO, SDL_FALSE );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
|
||||
if( id < 0 )
|
||||
{
|
||||
g_current_gamepad = NULL;
|
||||
Joy_SetCapabilities( false );
|
||||
Joy_SetCalibrationState( JOY_NOT_CALIBRATED );
|
||||
}
|
||||
else
|
||||
{
|
||||
qboolean have_gyro = false;
|
||||
|
||||
g_current_gamepad = SDL_GameControllerFromInstanceID( id );
|
||||
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
have_gyro = SDL_GameControllerHasSensor( g_current_gamepad, SDL_SENSOR_GYRO );
|
||||
|
||||
if( have_gyro )
|
||||
{
|
||||
SDL_GameControllerSetSensorEnabled( g_current_gamepad, SDL_SENSOR_GYRO, SDL_TRUE );
|
||||
SDLash_RestartCalibration();
|
||||
}
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
|
||||
Joy_SetCapabilities( have_gyro );
|
||||
}
|
||||
}
|
||||
|
||||
static void SDLash_GameControllerAdded( int device_index )
|
||||
{
|
||||
SDL_GameController *gc;
|
||||
SDL_GameController **list;
|
||||
|
||||
gc = SDL_GameControllerOpen( device_index );
|
||||
if( !gc )
|
||||
{
|
||||
Con_Printf( S_ERROR "SDL_GameControllerOpen: %s\n", SDL_GetError( ));
|
||||
return;
|
||||
}
|
||||
|
||||
list = Mem_Realloc( host.mempool, g_gamepads, sizeof( *list ) * ( g_num_gamepads + 1 ));
|
||||
list[g_num_gamepads++] = gc;
|
||||
|
||||
g_gamepads = list;
|
||||
|
||||
// set as current device if none other set
|
||||
if( g_current_gamepad_id < 0 )
|
||||
{
|
||||
SDL_Joystick *joy = SDL_GameControllerGetJoystick( gc );
|
||||
|
||||
if( joy )
|
||||
SDLash_SetActiveGameController( SDL_JoystickInstanceID( joy ));
|
||||
}
|
||||
|
||||
Con_Printf( "Detected \"%s\" game controller.\nMapping string: %s\n", SDL_GameControllerName( gc ), SDL_GameControllerMapping( gc ));
|
||||
}
|
||||
|
||||
static void SDLash_GameControllerRemoved( SDL_JoystickID id )
|
||||
{
|
||||
size_t i;
|
||||
|
||||
if( id == g_current_gamepad_id )
|
||||
SDLash_SetActiveGameController( -1 );
|
||||
|
||||
// now close the device
|
||||
for( i = 0; i < g_num_gamepads; i++ )
|
||||
{
|
||||
SDL_GameController *gc = g_gamepads[i];
|
||||
SDL_Joystick *joy;
|
||||
|
||||
if( !gc )
|
||||
continue;
|
||||
|
||||
joy = SDL_GameControllerGetJoystick( gc );
|
||||
|
||||
if( !joy )
|
||||
continue;
|
||||
|
||||
if( SDL_JoystickInstanceID( joy ) == id )
|
||||
{
|
||||
Con_Printf( "Game controller \"%s\" was disconnected\n", SDL_GameControllerName( gc ));
|
||||
|
||||
SDL_GameControllerClose( gc );
|
||||
g_gamepads[i] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void SDLash_GameControllerSensorUpdate( SDL_ControllerSensorEvent sensor )
|
||||
{
|
||||
vec3_t data;
|
||||
|
||||
if( sensor.which != g_current_gamepad_id )
|
||||
return;
|
||||
|
||||
if( sensor.sensor != SDL_SENSOR_GYRO )
|
||||
return;
|
||||
|
||||
if( gyrocal.time != 0.0f )
|
||||
{
|
||||
if( host.realtime > gyrocal.time )
|
||||
SDLash_FinalizeCalibration();
|
||||
|
||||
VectorAdd( gyrocal.data, sensor.data, gyrocal.data );
|
||||
gyrocal.samples++;
|
||||
|
||||
Joy_SetCalibrationState( JOY_CALIBRATING );
|
||||
return;
|
||||
}
|
||||
|
||||
VectorSubtract( sensor.data, gyrocal.calibrated_values, data );
|
||||
Joy_GyroEvent( data );
|
||||
}
|
||||
|
||||
void SDLash_HandleGameControllerEvent( SDL_Event *ev )
|
||||
{
|
||||
int x;
|
||||
|
||||
switch( ev->type )
|
||||
{
|
||||
case SDL_CONTROLLERAXISMOTION:
|
||||
SDLash_SetActiveGameController( ev->caxis.which );
|
||||
x = ev->caxis.axis;
|
||||
if( x >= 0 && x < ARRAYSIZE( g_axis_mapping ))
|
||||
Joy_AxisMotionEvent( g_axis_mapping[x], ev->caxis.value );
|
||||
break;
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
SDLash_SetActiveGameController( ev->cbutton.which );
|
||||
x = ev->cbutton.button;
|
||||
if( x >= 0 && x < ARRAYSIZE( g_button_mapping ))
|
||||
Key_Event( g_button_mapping[x], ev->cbutton.state );
|
||||
break;
|
||||
case SDL_CONTROLLERDEVICEREMOVED:
|
||||
SDLash_GameControllerRemoved( ev->cdevice.which );
|
||||
break;
|
||||
case SDL_CONTROLLERDEVICEADDED:
|
||||
SDLash_GameControllerAdded( ev->cdevice.which );
|
||||
break;
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 14 )
|
||||
case SDL_CONTROLLERSENSORUPDATE:
|
||||
SDLash_GameControllerSensorUpdate( ev->csensor );
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void Platform_CalibrateGamepadGyro( void )
|
||||
{
|
||||
SDLash_RestartCalibration();
|
||||
}
|
||||
|
||||
void Platform_Vibrate2( float time, int val1, int val2, uint flags )
|
||||
{
|
||||
#if SDL_VERSION_ATLEAST( 2, 0, 9 )
|
||||
SDL_GameController *gc = g_current_gamepad;
|
||||
Uint32 ms;
|
||||
|
||||
if( g_current_gamepad_id < 0 || !gc )
|
||||
return;
|
||||
|
||||
if( val1 < 0 )
|
||||
val1 = COM_RandomLong( 0x7FFF, 0xFFFF );
|
||||
|
||||
if( val2 < 0 )
|
||||
val2 = COM_RandomLong( 0x7FFF, 0xFFFF );
|
||||
|
||||
ms = (Uint32)ceil( time );
|
||||
SDL_GameControllerRumble( gc, val1, val2, ms );
|
||||
#endif // SDL_VERSION_ATLEAST( 2, 0, 9 )
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Platform_Vibrate
|
||||
|
||||
=============
|
||||
*/
|
||||
void Platform_Vibrate( float time, char flags )
|
||||
{
|
||||
Platform_Vibrate2( time, -1, -1, flags );
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Platform_JoyInit
|
||||
|
||||
=============
|
||||
*/
|
||||
int Platform_JoyInit( void )
|
||||
{
|
||||
int count, numJoysticks, i;
|
||||
|
||||
Con_Reportf( "Joystick: SDL GameController API\n" );
|
||||
if( SDL_WasInit( SDL_INIT_GAMECONTROLLER ) != SDL_INIT_GAMECONTROLLER &&
|
||||
SDL_InitSubSystem( SDL_INIT_GAMECONTROLLER ))
|
||||
{
|
||||
Con_Reportf( "Failed to initialize SDL GameController API: %s\n", SDL_GetError( ));
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDLash_GameControllerAddMappings( "gamecontrollerdb.txt" ); // shipped in extras.pk3
|
||||
SDLash_GameControllerAddMappings( "controllermappings.txt" );
|
||||
|
||||
count = 0;
|
||||
numJoysticks = SDL_NumJoysticks();
|
||||
for ( i = 0; i < numJoysticks; i++ )
|
||||
{
|
||||
if( SDL_IsGameController( i ))
|
||||
++count;
|
||||
}
|
||||
|
||||
return count;
|
||||
}
|
||||
|
||||
/*
|
||||
=============
|
||||
Platform_JoyShutdown
|
||||
|
||||
=============
|
||||
*/
|
||||
void Platform_JoyShutdown( void )
|
||||
{
|
||||
size_t i;
|
||||
|
||||
SDLash_SetActiveGameController( -1 );
|
||||
|
||||
for( i = 0; i < g_num_gamepads; i++ )
|
||||
{
|
||||
if( !g_gamepads[i] )
|
||||
continue;
|
||||
|
||||
SDL_GameControllerClose( g_gamepads[i] );
|
||||
g_gamepads[i] = NULL;
|
||||
}
|
||||
|
||||
Mem_Free( g_gamepads );
|
||||
g_gamepads = NULL;
|
||||
g_num_gamepads = 0;
|
||||
|
||||
SDL_QuitSubSystem( SDL_INIT_GAMECONTROLLER );
|
||||
}
|
||||
#else // SDL_VERSION_ATLEAST( 2, 0, 0 )
|
||||
void Platform_Vibrate( float time, char flags )
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
int Platform_JoyInit( void )
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void Platform_JoyShutdown( void )
|
||||
{
|
||||
|
||||
}
|
||||
#endif
|
||||
@@ -175,7 +175,7 @@ qboolean SNDDMA_Init( void )
|
||||
if( !samplecount )
|
||||
samplecount = 0x8000;
|
||||
dma.samples = samplecount * obtained.channels;
|
||||
dma.buffer = Z_Calloc( dma.samples * 2 );
|
||||
dma.buffer = Mem_Malloc( sndpool, dma.samples * 2 );
|
||||
dma.samplepos = 0;
|
||||
|
||||
sdl_format = obtained.format;
|
||||
|
||||
@@ -20,9 +20,9 @@ GNU General Public License for more details.
|
||||
#if XASH_TIMER == TIMER_SDL
|
||||
double Platform_DoubleTime( void )
|
||||
{
|
||||
static longtime_t g_PerformanceFrequency;
|
||||
static longtime_t g_ClockStart;
|
||||
longtime_t CurrentTime;
|
||||
static Uint64 g_PerformanceFrequency;
|
||||
static Uint64 g_ClockStart;
|
||||
Uint64 CurrentTime;
|
||||
|
||||
if( !g_PerformanceFrequency )
|
||||
{
|
||||
@@ -78,8 +78,19 @@ static void SDLCALL SDLash_LogOutputFunction( void *userdata, int category, SDL_
|
||||
}
|
||||
}
|
||||
|
||||
void SDLash_Init( void )
|
||||
void SDLash_Init( const char *basedir )
|
||||
{
|
||||
#if XASH_APPLE
|
||||
char *path = SDL_GetBasePath();
|
||||
if( path != NULL )
|
||||
{
|
||||
char buf[MAX_VA_STRING];
|
||||
|
||||
Q_snprintf( buf, sizeof( buf ), "%s%s/extras.pk3", path, basedir );
|
||||
setenv( "XASH3D_EXTRAS_PAK1", buf, true );
|
||||
}
|
||||
#endif
|
||||
|
||||
SDL_LogSetOutputFunction( SDLash_LogOutputFunction, NULL );
|
||||
|
||||
if( host_developer.value >= 2 )
|
||||
|
||||
@@ -145,7 +145,7 @@ void Wcon_ShowConsole( qboolean show )
|
||||
|
||||
void Wcon_DisableInput( void )
|
||||
{
|
||||
if( host.type != HOST_DEDICATED )
|
||||
if( host.type != HOST_DEDICATED || !s_wcd.hWnd )
|
||||
return;
|
||||
|
||||
s_wcd.inputEnabled = false;
|
||||
@@ -469,6 +469,9 @@ print into window console
|
||||
*/
|
||||
void Wcon_WinPrint( const char *pMsg )
|
||||
{
|
||||
if( !s_wcd.hWnd )
|
||||
return;
|
||||
|
||||
int nLen;
|
||||
if( s_wcd.consoleTextLen )
|
||||
{
|
||||
@@ -515,13 +518,18 @@ void Wcon_CreateConsole( qboolean con_showalways )
|
||||
}
|
||||
|
||||
s_wcd.attached = ( AttachConsole( ATTACH_PARENT_PROCESS ) != 0 );
|
||||
if( s_wcd.attached ) {
|
||||
if( s_wcd.attached )
|
||||
{
|
||||
GetConsoleTitle( &s_wcd.previousTitle, sizeof( s_wcd.previousTitle ));
|
||||
s_wcd.previousCodePage = GetConsoleCP();
|
||||
s_wcd.previousOutputCodePage = GetConsoleOutputCP();
|
||||
}
|
||||
else {
|
||||
AllocConsole();
|
||||
else
|
||||
{
|
||||
if( host.type != HOST_DEDICATED && host_developer.value == DEV_NONE )
|
||||
return; // don't initialize console in case of regular game startup, it's useless anyway
|
||||
else
|
||||
AllocConsole();
|
||||
}
|
||||
|
||||
SetConsoleTitle( s_wcd.title );
|
||||
@@ -570,7 +578,7 @@ register console commands (dedicated only)
|
||||
*/
|
||||
void Wcon_InitConsoleCommands( void )
|
||||
{
|
||||
if( host.type != HOST_DEDICATED )
|
||||
if( host.type != HOST_DEDICATED || !s_wcd.hWnd )
|
||||
return;
|
||||
|
||||
Cmd_AddCommand( "clear", Wcon_Clear_f, "clear console history" );
|
||||
@@ -623,7 +631,7 @@ char *Wcon_Input( void )
|
||||
DWORD eventsCount;
|
||||
static INPUT_RECORD events[1024];
|
||||
|
||||
if( !s_wcd.inputEnabled )
|
||||
if( !s_wcd.inputEnabled || !s_wcd.hWnd )
|
||||
return NULL;
|
||||
|
||||
while( true )
|
||||
@@ -666,7 +674,7 @@ set server status string in console
|
||||
*/
|
||||
void Platform_SetStatus( const char *pStatus )
|
||||
{
|
||||
if( s_wcd.attached )
|
||||
if( s_wcd.attached || !s_wcd.hWnd )
|
||||
return;
|
||||
|
||||
Q_strncpy( s_wcd.statusLine, pStatus, sizeof( s_wcd.statusLine ) - 1 );
|
||||
|
||||
@@ -66,6 +66,7 @@ extern int SV_UPDATE_BACKUP;
|
||||
|
||||
#define MAX_PUSHED_ENTS 256
|
||||
#define MAX_VIEWENTS 128
|
||||
#define MAX_LOCALINFO_STRING 32768 // localinfo used on server and not sended to the clients
|
||||
|
||||
#define MAX_ENT_LEAFS( ext ) (( ext ) ? MAX_ENT_LEAFS_32 : MAX_ENT_LEAFS_16 )
|
||||
|
||||
@@ -498,10 +499,24 @@ qboolean SV_ProcessUserAgent( netadr_t from, const char *useragent );
|
||||
qboolean SV_InitGame( void );
|
||||
void SV_ActivateServer( int runPhysics );
|
||||
qboolean SV_SpawnServer( const char *server, const char *startspot, qboolean background );
|
||||
model_t *SV_ModelHandle( int modelindex );
|
||||
void SV_DeactivateServer( void );
|
||||
void SV_FreeTestPacket( void );
|
||||
|
||||
/*
|
||||
================
|
||||
SV_ModelHandle
|
||||
|
||||
get model by handle
|
||||
================
|
||||
*/
|
||||
static inline model_t *GAME_EXPORT SV_ModelHandle( int modelindex )
|
||||
{
|
||||
if( modelindex < 0 || modelindex >= MAX_MODELS )
|
||||
return NULL;
|
||||
return sv.models[modelindex];
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// sv_phys.c
|
||||
//
|
||||
@@ -673,7 +688,6 @@ void SV_ClearGameState( void );
|
||||
// sv_pmove.c
|
||||
//
|
||||
void SV_InitClientMove( void );
|
||||
qboolean SV_PlayerIsFrozen( edict_t *pClient );
|
||||
void SV_RunCmd( sv_client_t *cl, usercmd_t *ucmd, int random_seed );
|
||||
|
||||
//
|
||||
|
||||
@@ -305,6 +305,7 @@ static void SV_ConnectClient( netadr_t from )
|
||||
int challenge;
|
||||
const char *s;
|
||||
int extensions;
|
||||
uint netchan_flags = 0;
|
||||
|
||||
if( Cmd_Argc() < 5 )
|
||||
{
|
||||
@@ -431,7 +432,9 @@ static void SV_ConnectClient( netadr_t from )
|
||||
newcl->listeners = -1;
|
||||
|
||||
// initailize netchan
|
||||
Netchan_Setup( NS_SERVER, &newcl->netchan, from, qport, newcl, SV_GetFragmentSize, 0 );
|
||||
if( !Host_IsLocalClient( ))
|
||||
SetBits( netchan_flags, NETCHAN_USE_LZSS );
|
||||
Netchan_Setup( NS_SERVER, &newcl->netchan, from, qport, newcl, SV_GetFragmentSize, netchan_flags );
|
||||
MSG_Init( &newcl->datagram, "Datagram", newcl->datagram_buf, sizeof( newcl->datagram_buf )); // datagram buf
|
||||
|
||||
Q_strncpy( newcl->hashedcdkey, Info_ValueForKey( protinfo, "uuid" ), 32 );
|
||||
@@ -450,8 +453,6 @@ static void SV_ConnectClient( netadr_t from )
|
||||
newcl->delta_sequence = -1;
|
||||
newcl->flags = 0;
|
||||
|
||||
|
||||
|
||||
// reset any remaining events
|
||||
memset( &newcl->events, 0, sizeof( newcl->events ));
|
||||
|
||||
@@ -477,7 +478,7 @@ static void SV_ConnectClient( netadr_t from )
|
||||
|
||||
// reset stats
|
||||
newcl->next_checkpingtime = -1.0;
|
||||
newcl->packet_loss = 0.0f;
|
||||
newcl->packet_loss = 0;
|
||||
|
||||
// if this was the first client on the server, or the last client
|
||||
// the server can hold, send a heartbeat to the master.
|
||||
@@ -1170,7 +1171,7 @@ SV_EstablishTimeBase
|
||||
Finangles latency and the like.
|
||||
===================
|
||||
*/
|
||||
static void SV_EstablishTimeBase( sv_client_t *cl, usercmd_t *cmds, int dropped, int numbackup, int numcmds )
|
||||
static void SV_EstablishTimeBase( sv_client_t *cl, const usercmd_t *cmds, int dropped, int numbackup, int numcmds )
|
||||
{
|
||||
double runcmd_time = 0.0;
|
||||
int i, cmdnum = dropped;
|
||||
@@ -2869,14 +2870,20 @@ static qboolean SV_EntCreate_f( sv_client_t *cl )
|
||||
// XashXT does not implement SV_CreateEntity, use saverestore export
|
||||
if( !ent && svgame.physFuncs.pfnCreateEntitiesInRestoreList )
|
||||
{
|
||||
SAVERESTOREDATA data = { 0 };
|
||||
ENTITYTABLE table = { 0 };
|
||||
data.tableCount = 1;
|
||||
data.pTable = &table;
|
||||
table.classname = classname;
|
||||
table.id = -1;
|
||||
table.size = 1;
|
||||
svgame.physFuncs.pfnCreateEntitiesInRestoreList( &data, 0, false );
|
||||
ENTITYTABLE table = {
|
||||
.classname = classname,
|
||||
.id = -1,
|
||||
.size = 1,
|
||||
.flags = 1337,
|
||||
};
|
||||
|
||||
SAVERESTOREDATA data = {
|
||||
.tableCount = 1,
|
||||
.pTable = &table
|
||||
};
|
||||
|
||||
svgame.physFuncs.pfnCreateEntitiesInRestoreList( &data, table.flags, false );
|
||||
|
||||
ent = table.pent;
|
||||
}
|
||||
|
||||
@@ -3212,6 +3219,20 @@ void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
|
||||
}
|
||||
}
|
||||
|
||||
static qboolean SV_PlayerIsFrozen( const edict_t *pClient )
|
||||
{
|
||||
if( sv_background_freeze.value && sv.background )
|
||||
return true;
|
||||
|
||||
if( FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
|
||||
return false;
|
||||
|
||||
if( FBitSet( pClient->v.flags, FL_FROZEN ))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
SV_ParseClientMove
|
||||
@@ -3226,29 +3247,20 @@ each of the backup packets.
|
||||
*/
|
||||
static void SV_ParseClientMove( sv_client_t *cl, sizebuf_t *msg )
|
||||
{
|
||||
client_frame_t *frame;
|
||||
int key, size, checksum1, checksum2;
|
||||
int i, numbackup, totalcmds, numcmds;
|
||||
usercmd_t nullcmd, *to, *from;
|
||||
usercmd_t cmds[CMD_BACKUP];
|
||||
float packet_loss;
|
||||
edict_t *player;
|
||||
model_t *model;
|
||||
const usercmd_t nullcmd = { 0 }, *from = &nullcmd; // first cmd are starting from null-compressed usercmd_t
|
||||
client_frame_t *frame = &cl->frames[cl->netchan.incoming_acknowledged & SV_UPDATE_MASK];
|
||||
usercmd_t cmds[CMD_BACKUP] = { 0 }, *to;
|
||||
edict_t *player = cl->edict;
|
||||
model_t *model;
|
||||
|
||||
player = cl->edict;
|
||||
int key = MSG_GetRealBytesRead( msg );
|
||||
int checksum1 = MSG_ReadByte( msg );
|
||||
int packet_loss = MSG_ReadByte( msg );
|
||||
int numbackup = MSG_ReadByte( msg );
|
||||
int numcmds = MSG_ReadByte( msg );
|
||||
int totalcmds = numcmds + numbackup;
|
||||
int i;
|
||||
|
||||
frame = &cl->frames[cl->netchan.incoming_acknowledged & SV_UPDATE_MASK];
|
||||
memset( &nullcmd, 0, sizeof( usercmd_t ));
|
||||
memset( cmds, 0, sizeof( cmds ));
|
||||
|
||||
key = MSG_GetRealBytesRead( msg );
|
||||
checksum1 = MSG_ReadByte( msg );
|
||||
packet_loss = MSG_ReadByte( msg );
|
||||
|
||||
numbackup = MSG_ReadByte( msg );
|
||||
numcmds = MSG_ReadByte( msg );
|
||||
|
||||
totalcmds = numcmds + numbackup;
|
||||
net_drop -= (numcmds - 1);
|
||||
|
||||
if( totalcmds < 0 || totalcmds >= CMD_MASK )
|
||||
@@ -3258,8 +3270,6 @@ static void SV_ParseClientMove( sv_client_t *cl, sizebuf_t *msg )
|
||||
return;
|
||||
}
|
||||
|
||||
from = &nullcmd; // first cmd are starting from null-compressed usercmd_t
|
||||
|
||||
for( i = totalcmds - 1; i >= 0; i-- )
|
||||
{
|
||||
to = &cmds[i];
|
||||
@@ -3270,14 +3280,17 @@ static void SV_ParseClientMove( sv_client_t *cl, sizebuf_t *msg )
|
||||
if( cl->state != cs_spawned )
|
||||
return;
|
||||
|
||||
// if the checksum fails, ignore the rest of the packet
|
||||
size = MSG_GetRealBytesRead( msg ) - key - 1;
|
||||
checksum2 = CRC32_BlockSequence( msg->pData + key + 1, size, cl->netchan.incoming_sequence );
|
||||
|
||||
if( checksum2 != checksum1 )
|
||||
if( !Host_IsLocalClient( ))
|
||||
{
|
||||
Con_Reportf( S_ERROR "%s: failed command checksum for %s (%d != %d)\n", __func__, cl->name, checksum2, checksum1 );
|
||||
return;
|
||||
// if the checksum fails, ignore the rest of the packet
|
||||
int size = MSG_GetRealBytesRead( msg ) - key - 1;
|
||||
int checksum2 = CRC32_BlockSequence( msg->pData + key + 1, size, cl->netchan.incoming_sequence );
|
||||
|
||||
if( checksum2 != checksum1 )
|
||||
{
|
||||
Con_Reportf( S_ERROR "%s: failed command checksum for %s (%d != %d)\n", __func__, cl->name, checksum2, checksum1 );
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
cl->packet_loss = packet_loss;
|
||||
|
||||
@@ -492,14 +492,15 @@ SV_EmitPings
|
||||
*/
|
||||
static void SV_EmitPings( sizebuf_t *msg )
|
||||
{
|
||||
sv_client_t *cl;
|
||||
int packet_loss;
|
||||
int i, ping;
|
||||
sv_client_t *cl;
|
||||
int i;
|
||||
|
||||
MSG_BeginServerCmd( msg, svc_pings );
|
||||
|
||||
for( i = 0, cl = svs.clients; i < svs.maxclients; i++, cl++ )
|
||||
{
|
||||
int packet_loss, ping;
|
||||
|
||||
if( cl->state != cs_spawned )
|
||||
continue;
|
||||
|
||||
|
||||
@@ -273,20 +273,6 @@ int GAME_EXPORT SV_GenericIndex( const char *filename )
|
||||
return i;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
SV_ModelHandle
|
||||
|
||||
get model by handle
|
||||
================
|
||||
*/
|
||||
model_t *GAME_EXPORT SV_ModelHandle( int modelindex )
|
||||
{
|
||||
if( modelindex < 0 || modelindex >= MAX_MODELS )
|
||||
return NULL;
|
||||
return sv.models[modelindex];
|
||||
}
|
||||
|
||||
static resourcetype_t SV_DetermineResourceType( const char *filename )
|
||||
{
|
||||
if( !Q_strncmp( filename, DEFAULT_SOUNDPATH, sizeof( DEFAULT_SOUNDPATH ) - 1 ) && Sound_SupportedFileFormat( COM_FileExtension( filename )))
|
||||
|
||||
@@ -23,19 +23,6 @@ GNU General Public License for more details.
|
||||
static qboolean has_update = false;
|
||||
static void SV_GetTrueOrigin( sv_client_t *cl, int edictnum, vec3_t origin );
|
||||
|
||||
qboolean SV_PlayerIsFrozen( edict_t *pClient )
|
||||
{
|
||||
if( sv_background_freeze.value && sv.background )
|
||||
return true;
|
||||
|
||||
if( FBitSet( host.features, ENGINE_QUAKE_COMPATIBLE ))
|
||||
return false;
|
||||
|
||||
if( FBitSet( pClient->v.flags, FL_FROZEN ))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void SV_ClipPMoveToEntity( physent_t *pe, const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, pmtrace_t *tr )
|
||||
{
|
||||
Assert( tr != NULL );
|
||||
|
||||
@@ -2279,7 +2279,7 @@ int GAME_EXPORT SV_GetSaveComment( const char *savename, char *comment )
|
||||
|
||||
if( tag == 0x0065 )
|
||||
{
|
||||
Q_strncpy( comment, "<old version Xash3D unsupported>", MAX_STRING );
|
||||
Q_strncpy( comment, "<old version "XASH_ENGINE_NAME" unsupported>", MAX_STRING );
|
||||
FS_Close( f );
|
||||
return 0;
|
||||
}
|
||||
|
||||
358
engine/wscript
358
engine/wscript
@@ -5,9 +5,19 @@
|
||||
from waflib import Logs
|
||||
from waflib.extras import pthread
|
||||
import os
|
||||
from copy import copy
|
||||
|
||||
top = '.'
|
||||
|
||||
EXECINFO_TEST = '''#include <execinfo.h>
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
backtrace(0, 0);
|
||||
backtrace_symbols(0, 0);
|
||||
return 0;
|
||||
}
|
||||
'''
|
||||
|
||||
def options(opt):
|
||||
grp = opt.add_option_group('Engine options')
|
||||
|
||||
@@ -37,98 +47,85 @@ def options(opt):
|
||||
|
||||
opt.load('sdl2')
|
||||
|
||||
def find_sdl(conf):
|
||||
err_msg = '%s not available! If you want to build dedicated server, specify --dedicated'
|
||||
if conf.env.DEST_OS in ['nswitch', 'psvita']:
|
||||
err_msg = '%s not available!'
|
||||
|
||||
conf.load('sdl2')
|
||||
if conf.options.SDL3:
|
||||
if not conf.env.HAVE_SDL3:
|
||||
conf.fatal(err_msg % 'SDL3')
|
||||
conf.env.XASH_SDL = 3
|
||||
else:
|
||||
if not conf.env.HAVE_SDL2:
|
||||
conf.fatal(err_msg % 'SDL2')
|
||||
conf.env.XASH_SDL = 2
|
||||
|
||||
def configure(conf):
|
||||
# check for dedicated server build
|
||||
if conf.options.DEDICATED:
|
||||
conf.define('XASH_DEDICATED', 1)
|
||||
# Common dependencies, will be linked to both dedicated server and client
|
||||
if conf.env.DEST_OS == 'linux':
|
||||
conf.check_cc(lib='rt')
|
||||
if conf.env.MAGX:
|
||||
conf.define('XASH_CRASHHANDLER', 0)
|
||||
elif conf.env.DEST_OS == 'haiku':
|
||||
conf.env.LIB_HAIKU = ['network']
|
||||
conf.env.LIBPATH_HAIKU = ['/boot/system/lib']
|
||||
elif conf.env.DEST_OS == 'wasi':
|
||||
conf.options.NO_ASYNC_RESOLVE = True
|
||||
conf.env.CFLAGS += ['-mllvm', '-wasm-enable-sjlj']
|
||||
elif conf.env.DEST_OS == 'sunos':
|
||||
conf.check_cc(lib='socket')
|
||||
elif conf.env.DEST_OS == 'dos':
|
||||
conf.options.STATIC = True
|
||||
conf.options.NO_ASYNC_RESOLVE = True
|
||||
if not conf.check_cc( fragment='int main(){ int i = socket();}', lib = 'wattcpwl', mandatory=False ):
|
||||
conf.define('XASH_NO_NETWORK',1)
|
||||
elif conf.env.DEST_OS == 'nswitch':
|
||||
# re-enable undefined reference errors
|
||||
conf.env.CXXFLAGS += ['-Wl,--no-undefined']
|
||||
conf.env.CFLAGS += ['-Wl,--no-undefined']
|
||||
# allow the SDL2 sanity check to complete properly by linking in lm normally
|
||||
conf.env.LDFLAGS += ['-lm']
|
||||
conf.load('sdl2')
|
||||
if not conf.env.HAVE_SDL2:
|
||||
conf.fatal('SDL2 not availiable! Install switch-sdl2!')
|
||||
conf.define('XASH_SDL', 2)
|
||||
# then remove them to avoid them getting linked to shared objects
|
||||
conf.env.LIB_SDL2.remove('stdc++') # remove libstdc++ linking from SDL2, we link it later
|
||||
conf.env.LDFLAGS.remove('-lm')
|
||||
elif conf.env.DEST_OS == 'psvita':
|
||||
# allow the SDL2 sanity check to complete properly by linking in some deps missing from the pkg-config file
|
||||
extra_libs = ['-lstdc++', '-lm', '-lSceShaccCgExt', '-lSceShaccCg_stub', '-ltaihen_stub', '-lSceKernelDmacMgr_stub']
|
||||
conf.env.LDFLAGS += extra_libs
|
||||
conf.load('sdl2')
|
||||
if not conf.env.HAVE_SDL2:
|
||||
conf.fatal('SDL2 not availiable! Install switch-sdl2!')
|
||||
conf.define('XASH_SDL', 2)
|
||||
# then remove them to avoid them getting linked to shared objects
|
||||
for lib in extra_libs:
|
||||
conf.env.LDFLAGS.remove(lib)
|
||||
elif conf.options.FBDEV_SW:
|
||||
# unused, XASH_LINUX without XASH_SDL gives fbdev & alsa support
|
||||
# conf.define('XASH_FBDEV', 1)
|
||||
conf.check_cc( lib = 'asound' )
|
||||
elif conf.options.SDL12:
|
||||
conf.define('XASH_SDL', 12)
|
||||
conf.check_cfg(package='sdl', args='--cflags --libs', uselib_store='SDL2' )
|
||||
conf.env.HAVE_SDL2 = True
|
||||
else:
|
||||
conf.load('sdl2')
|
||||
if conf.options.SDL3:
|
||||
if not conf.env.HAVE_SDL3:
|
||||
conf.fatal('SDL3 not available! If you want to build dedicated server, specify --dedicated')
|
||||
conf.define('XASH_SDL', 3)
|
||||
else:
|
||||
if not conf.env.HAVE_SDL2:
|
||||
conf.fatal('SDL2 not available! If you want to build dedicated server, specify --dedicated')
|
||||
conf.define('XASH_SDL', 2)
|
||||
|
||||
if conf.env.DEST_OS == 'haiku':
|
||||
conf.env.LIB_HAIKU = ['network']
|
||||
conf.env.LIBPATH_HAIKU = ['/boot/system/lib']
|
||||
|
||||
if conf.env.DEST_OS == 'wasi':
|
||||
conf.options.NO_ASYNC_RESOLVE = True
|
||||
conf.env.append_unique('CFLAGS', '-mllvm')
|
||||
conf.env.append_unique('CFLAGS', '-wasm-enable-sjlj')
|
||||
|
||||
if conf.env.DEST_OS == 'sunos':
|
||||
conf.check_cc(lib='socket')
|
||||
|
||||
if conf.options.STATIC:
|
||||
conf.env.STATIC = True
|
||||
conf.define('XASH_NO_LIBDL',1)
|
||||
|
||||
if not conf.env.DEST_OS in ['win32', 'android'] and not conf.options.NO_ASYNC_RESOLVE:
|
||||
conf.check_pthreads(mode='c')
|
||||
|
||||
if conf.env.DEST_OS == 'linux':
|
||||
conf.check_cc(lib='rt')
|
||||
|
||||
if hasattr(conf.options, 'DLLEMU'):
|
||||
conf.define_cond('XASH_DLL_LOADER', conf.options.DLLEMU)
|
||||
|
||||
if conf.env.MAGX:
|
||||
conf.define('XASH_CRASHHANDLER', 0)
|
||||
|
||||
conf.env.ENGINE_TESTS = conf.options.ENGINE_TESTS
|
||||
|
||||
if conf.options.ENGINE_FUZZ:
|
||||
conf.env.append_unique('CFLAGS', '-fsanitize=fuzzer-no-link')
|
||||
conf.env.append_unique('LINKFLAGS', '-fsanitize=fuzzer')
|
||||
|
||||
conf.define('ENGINE_DLL', 1)
|
||||
# Client-only dependencies
|
||||
if conf.env.CLIENT:
|
||||
if conf.env.DEST_OS in ['nswitch', 'psvita']:
|
||||
extra_libs = ['-lm']
|
||||
if conf.env.DEST_OS == 'psvita':
|
||||
extra_libs = ['-lstdc++', '-lm', '-lSceShaccCgExt', '-lSceShaccCg_stub', '-ltaihen_stub', '-lSceKernelDmacMgr_stub']
|
||||
|
||||
conf.define_cond('XASH_ENGINE_TESTS', conf.env.ENGINE_TESTS)
|
||||
conf.env.append_unique('CXXFLAGS', ['-Wl,--no-undefined'])
|
||||
conf.env.append_unique('CFLAGS', ['-Wl,--no-undefined'])
|
||||
|
||||
conf.env.LDFLAGS += extra_libs
|
||||
find_sdl(conf)
|
||||
for lib in extra_libs: conf.env.LDFLAGS.remove(lib)
|
||||
|
||||
if conf.env.DEST_OS == 'nswitch': # remove libstdc++ linking from SDL2, we link it later
|
||||
conf.env.LIB_SDL2.remove('stdc++')
|
||||
elif conf.env.DEST_OS == 'linux' and conf.options.FBDEV_SW:
|
||||
conf.check_cc(lib='asound')
|
||||
elif conf.options.SDL12: # TODO: move to sdl2.py
|
||||
conf.check_cfg(package='sdl', args='--cflags --libs', uselib_store='SDL2')
|
||||
conf.env.XASH_SDL = 12
|
||||
conf.env.HAVE_SDL2 = True
|
||||
else:
|
||||
find_sdl(conf)
|
||||
|
||||
|
||||
if conf.options.STATIC:
|
||||
conf.env.STATIC = True
|
||||
conf.define('XASH_NO_LIBDL', 1)
|
||||
|
||||
if not conf.env.DEST_OS in ['win32', 'android'] and not conf.options.NO_ASYNC_RESOLVE:
|
||||
conf.check_pthreads(mode='c')
|
||||
|
||||
if hasattr(conf.options, 'DLLEMU'):
|
||||
conf.define_cond('XASH_DLL_LOADER', conf.options.DLLEMU)
|
||||
|
||||
conf.check_cc(fragment=EXECINFO_TEST, msg='Checking for glibc backtrace()', mandatory=False, define_name='HAVE_EXECINFO')
|
||||
|
||||
conf.define('ENGINE_DLL', 1)
|
||||
conf.define_cond('XASH_ENGINE_TESTS', conf.options.ENGINE_TESTS)
|
||||
conf.define_cond('XASH_STATIC_LIBS', conf.env.STATIC_LINKING)
|
||||
conf.define_cond('XASH_CUSTOM_SWAP', conf.options.CUSTOM_SWAP)
|
||||
conf.define_cond('XASH_ENABLE_MAIN', conf.env.DISABLE_LAUNCHER)
|
||||
conf.define_cond('XASH_NO_ASYNC_NS_RESOLVE', conf.options.NO_ASYNC_RESOLVE)
|
||||
conf.define_cond('PSAPI_VERSION', conf.env.DEST_OS == 'win32') # will be defined as 1
|
||||
|
||||
@@ -139,140 +136,103 @@ def build(bld):
|
||||
# public includes for renderers and utils use
|
||||
bld(name = 'engine_includes', export_includes = '. common common/imagelib', use = 'filesystem_includes')
|
||||
|
||||
is_cxx_link = False
|
||||
libs = [ 'engine_includes', 'public', 'dllemu', 'werror' ]
|
||||
libs = ['engine_includes', 'public', 'dllemu', 'werror']
|
||||
includes = ['server', 'client', 'client/vgui', 'common/soundlib']
|
||||
|
||||
# basic build: dedicated only
|
||||
source = bld.path.ant_glob([
|
||||
'common/*.c',
|
||||
'common/imagelib/*.c',
|
||||
'common/soundlib/*.c',
|
||||
'server/*.c'])
|
||||
source = bld.path.ant_glob(['common/*.c', 'common/imagelib/*.c', 'common/soundlib/*.c', 'server/*.c'])
|
||||
|
||||
if bld.env.ENGINE_TESTS:
|
||||
source += bld.path.ant_glob(['tests/*.c'])
|
||||
# include platform-specific sources, this shall not fail if directory doesn't exist
|
||||
source += bld.path.ant_glob('platform/%s/*.c' % bld.env.DEST_OS)
|
||||
|
||||
# Android _is_ Linux based, after all
|
||||
if bld.env.DEST_OS == 'android':
|
||||
source += bld.path.ant_glob('platform/linux/*.c')
|
||||
|
||||
# include common POSIX conformant code
|
||||
if bld.env.DEST_OS not in ['win32', 'dos']:
|
||||
source += bld.path.ant_glob('platform/posix/*.c')
|
||||
|
||||
# include sources for optional features
|
||||
if bld.get_define('XASH_CUSTOM_SWAP'):
|
||||
source += ['platform/misc/kmalloc.c', 'platform/misc/sbrk.c']
|
||||
|
||||
if bld.get_define('XASH_STATIC_LIBS'):
|
||||
source += ['platform/misc/lib_static.c']
|
||||
|
||||
if bld.env.DEST_OS == 'win32':
|
||||
libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP', 'PSAPI', 'WS2_32' ]
|
||||
source += bld.path.ant_glob(['platform/win32/*.c'])
|
||||
elif bld.env.DEST_OS not in ['dos', 'nswitch', 'psvita']: #posix
|
||||
libs += [ 'M', 'RT', 'PTHREAD', 'ASOUND']
|
||||
if not bld.env.STATIC:
|
||||
libs += ['DL']
|
||||
source += bld.path.ant_glob(['platform/posix/*.c'])
|
||||
|
||||
if bld.env.DEST_OS == 'linux':
|
||||
source += bld.path.ant_glob(['platform/linux/*.c'])
|
||||
|
||||
if bld.env.DEST_OS == 'irix':
|
||||
source += bld.path.ant_glob(['platform/irix/*.c'])
|
||||
|
||||
if bld.env.DEST_OS == 'dos':
|
||||
source += bld.path.ant_glob(['platform/dos/*.c'])
|
||||
source += bld.path.ant_glob(['platform/stub/s_stub.c'])
|
||||
|
||||
if bld.env.DEST_OS == 'haiku':
|
||||
libs.append('HAIKU')
|
||||
|
||||
if bld.get_define('XASH_CUSTOM_SWAP'):
|
||||
source += bld.path.ant_glob(['platform/misc/kmalloc.c', 'platform/misc/sbrk.c'])
|
||||
|
||||
if bld.env.STATIC_LINKING:
|
||||
source += bld.path.ant_glob(['platform/misc/lib_static.c'])
|
||||
is_cxx_link = True
|
||||
|
||||
if bld.env.HAVE_SDL2 or bld.env.HAVE_SDL3:
|
||||
libs.append('SDL3' if bld.env.HAVE_SDL3 else 'SDL2')
|
||||
source += bld.path.ant_glob(['platform/sdl/*.c'])
|
||||
|
||||
if bld.env.MAGX:
|
||||
libs.append('MAGX')
|
||||
is_cxx_link = True
|
||||
|
||||
if bld.env.DEST_OS == 'android':
|
||||
libs += ['LOG']
|
||||
source += bld.path.ant_glob(['platform/android/*.cpp', 'platform/android/*.c', 'platform/linux/*.c'])
|
||||
|
||||
if bld.env.DEST_OS == 'nswitch':
|
||||
libs += [ 'SOLDER' ]
|
||||
source += bld.path.ant_glob(['platform/posix/*.c'])
|
||||
source += bld.path.ant_glob(['platform/nswitch/*.c'])
|
||||
libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32', 'DBGHELP', 'PSAPI', 'WS2_32']
|
||||
elif bld.env.DEST_OS == 'nswitch':
|
||||
libs += ['SOLDER']
|
||||
# HACK: link in the entirety of libstdc++ so that dynamic libs could use all of it without manual exporting
|
||||
# we can't do this right away because std::filesystem will complain about not having pathconf(),
|
||||
# which we have defined in sys_nswitch.c
|
||||
bld.env.LDFLAGS += ['-v', '-Wl,--whole-archive', '-lstdc++', '-Wl,--no-whole-archive', '-lm']
|
||||
|
||||
if bld.env.DEST_OS == 'psvita':
|
||||
libs += [ 'VRTLD' ]
|
||||
source += bld.path.ant_glob(['platform/posix/*.c'])
|
||||
source += bld.path.ant_glob(['platform/psvita/*.c'])
|
||||
elif bld.env.DEST_OS == 'psvita':
|
||||
libs += ['VRTLD']
|
||||
# HACK: link in the entirety of libstdc++ so that dynamic libs could use all of it without manual exporting
|
||||
# also link in all the funky dependencies that aren't in SDL2's LDFLAGS
|
||||
bld.env.LDFLAGS += [
|
||||
'-Wl,--whole-archive',
|
||||
'-lstdc++',
|
||||
'-lpthread',
|
||||
'-Wl,--no-whole-archive',
|
||||
'-lm',
|
||||
'-lSceShaccCgExt',
|
||||
'-lkubridge_stub',
|
||||
'-ltaihen_stub',
|
||||
'-lSceShaccCg_stub',
|
||||
'-lSceKernelModulemgr_stub',
|
||||
'-lSceSblSsMgr_stub',
|
||||
'-lSceVshBridge_stub',
|
||||
'-lSceKernelDmacMgr_stub'
|
||||
bld.env.LDFLAGS += ['-Wl,--whole-archive', '-lstdc++', '-lpthread', '-Wl,--no-whole-archive',
|
||||
'-lm', '-lSceShaccCgExt', '-lkubridge_stub', '-ltaihen_stub', '-lSceShaccCg_stub', '-lSceKernelModulemgr_stub', '-lSceSblSsMgr_stub', '-lSceVshBridge_stub', '-lSceKernelDmacMgr_stub',
|
||||
]
|
||||
else: # POSIX
|
||||
libs += ['M', 'RT', 'PTHREAD', 'ASOUND', 'HAIKU', 'MAGX', 'LOG', 'SOCKET']
|
||||
if not bld.env.STATIC:
|
||||
libs += ['DL']
|
||||
|
||||
if bld.env.DEST_OS == 'sunos':
|
||||
libs.append('SOCKET')
|
||||
if bld.env.SERVER:
|
||||
# TODO: avoid possible name collision when client is built without launcher
|
||||
# but dedicated server is enabled. They're both called 'xash' in this case
|
||||
bld.program(
|
||||
source = copy(source),
|
||||
target = 'xash',
|
||||
use = copy(libs),
|
||||
includes = includes,
|
||||
defines = 'XASH_ENABLE_MAIN=1 XASH_DEDICATED=1',
|
||||
rpath = bld.env.DEFAULT_RPATH,
|
||||
install_path = bld.env.BINDIR,
|
||||
)
|
||||
|
||||
# add client files
|
||||
if not bld.env.DEDICATED:
|
||||
source += bld.path.ant_glob([
|
||||
'client/*.c',
|
||||
'client/vgui/*.c',
|
||||
'client/avi/*.c',
|
||||
'client/soundlib/*.c',
|
||||
'client/soundlib/libmpg/*.c',
|
||||
])
|
||||
is_cxx_link = True
|
||||
libs += ['bzip2', 'MultiEmulator', 'opus', 'opusfile', 'vorbis', 'vorbisfile']
|
||||
if bld.env.CLIENT:
|
||||
defines = []
|
||||
if bld.env.XASH_SDL:
|
||||
libs += ['SDL3' if bld.env.HAVE_SDL3 else 'SDL2']
|
||||
source += bld.path.ant_glob(['platform/sdl/*.c'])
|
||||
defines += ['XASH_SDL=%d' % bld.env.XASH_SDL]
|
||||
|
||||
rpath = bld.env.DEFAULT_RPATH
|
||||
# add client files
|
||||
if not bld.env.DEDICATED:
|
||||
source += bld.path.ant_glob('client/**/*.c')
|
||||
libs += ['bzip2', 'MultiEmulator', 'opus', 'opusfile', 'vorbis', 'vorbisfile']
|
||||
|
||||
# Switch and PSVita have custom parameters
|
||||
if bld.env.DEST_OS in ['nswitch', 'psvita']:
|
||||
rpath = None
|
||||
install_path = None
|
||||
features = 'cxx c cxxprogram cprogram'
|
||||
# Always build as shared library on Android
|
||||
elif bld.env.DISABLE_LAUNCHER and bld.env.DEST_OS != 'android':
|
||||
install_path = bld.env.BINDIR
|
||||
if bld.env.STATIC:
|
||||
features = 'cxx c cxxprogram_static cprogram_static'
|
||||
elif is_cxx_link:
|
||||
features = 'cxx c cxxprogram cprogram'
|
||||
# Android port is linked differently
|
||||
if bld.env.DEST_OS == 'android':
|
||||
f = bld.shlib
|
||||
install_path = bld.env.LIBDIR
|
||||
defines += ['XASH_ENABLE_MAIN=1', 'XASH_SDLMAIN=1']
|
||||
elif not bld.env.LAUNCHER:
|
||||
f = bld.program
|
||||
install_path = bld.env.BINDIR
|
||||
defines += ['XASH_ENABLE_MAIN=1']
|
||||
else:
|
||||
features = 'c cprogram'
|
||||
else:
|
||||
install_path = bld.env.LIBDIR
|
||||
if is_cxx_link:
|
||||
features = 'cxx c cxxshlib cshlib'
|
||||
else:
|
||||
features = 'c cshlib'
|
||||
f = bld.shlib
|
||||
install_path = bld.env.LIBDIR
|
||||
|
||||
bld(source = source,
|
||||
target = 'xash',
|
||||
features = features,
|
||||
includes = 'server client client/vgui common/soundlib',
|
||||
use = libs,
|
||||
install_path = install_path,
|
||||
nro_install_path = bld.env.BINDIR,
|
||||
nacp = 'platform/nswitch/xash3d-fwgs.nacp',
|
||||
icon = 'platform/nswitch/icon.jpg',
|
||||
sce_sys = 'platform/psvita/sce_sys',
|
||||
title_id = 'XASH10000',
|
||||
app_name = 'xash3d-fwgs',
|
||||
rpath = rpath,
|
||||
)
|
||||
if bld.env.DEST_OS in ['nswitch', 'psvita']:
|
||||
install_path = None
|
||||
|
||||
f(source = source,
|
||||
target = 'xash',
|
||||
includes = includes,
|
||||
features = 'cxx c',
|
||||
use = libs,
|
||||
defines = defines,
|
||||
install_path = install_path,
|
||||
special_install_path = bld.env.BINDIR,
|
||||
nacp = 'platform/nswitch/xash3d-fwgs.nacp',
|
||||
icon = 'platform/nswitch/icon.jpg',
|
||||
sce_sys = 'platform/psvita/sce_sys',
|
||||
title_id = 'XASH10000',
|
||||
app_name = 'xash3d-fwgs',
|
||||
rpath = bld.env.DEFAULT_RPATH,
|
||||
)
|
||||
|
||||
@@ -242,7 +242,7 @@ static byte *FS_LoadAndroidAssetsFile( searchpath_t *search, const char *path, i
|
||||
|
||||
if( filesize ) *filesize = 0;
|
||||
|
||||
asset = AAssetManager_open( search->assets->asset_manager, path, AASSET_MODE_RANDOM );
|
||||
asset = AAssetManager_open( search->assets->asset_manager, path, AASSET_MODE_BUFFER );
|
||||
if( !asset )
|
||||
return NULL;
|
||||
|
||||
|
||||
@@ -49,6 +49,7 @@ GNU General Public License for more details.
|
||||
#include "common/protocol.h"
|
||||
|
||||
#define FILE_COPY_SIZE (1024 * 1024)
|
||||
#define SAVE_AGED_COUNT 2 // the default count of quick and auto saves
|
||||
|
||||
fs_globals_t FI;
|
||||
qboolean fs_ext_path = false; // attempt to read\write from ./ or ../ pathes
|
||||
@@ -447,6 +448,7 @@ FS_ClearSearchPath
|
||||
void FS_ClearSearchPath( void )
|
||||
{
|
||||
searchpath_t *cur, **prev;
|
||||
int i;
|
||||
|
||||
prev = &fs_searchpaths;
|
||||
|
||||
@@ -468,6 +470,12 @@ void FS_ClearSearchPath( void )
|
||||
cur->pfnClose( cur );
|
||||
Mem_Free( cur );
|
||||
}
|
||||
|
||||
for( i = 0; i < FI.numgames; i++ )
|
||||
{
|
||||
if( FI.games[i] )
|
||||
FI.games[i]->added = false;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -628,13 +636,11 @@ static qboolean FS_WriteGameInfo( const char *filepath, gameinfo_t *GameInfo )
|
||||
if( GameInfo->noskills )
|
||||
FS_Printf( f, "noskills\t\t\"%i\"\n", GameInfo->noskills );
|
||||
|
||||
#define SAVE_AGED_COUNT 2 // the default count of quick and auto saves
|
||||
if( GameInfo->quicksave_aged_count != SAVE_AGED_COUNT )
|
||||
FS_Printf( f, "quicksave_aged_count\t\t%d\n", GameInfo->quicksave_aged_count );
|
||||
|
||||
if( GameInfo->autosave_aged_count != SAVE_AGED_COUNT )
|
||||
FS_Printf( f, "autosave_aged_count\t\t%d\n", GameInfo->autosave_aged_count );
|
||||
#undef SAVE_AGED_COUNT
|
||||
|
||||
// HL25 compatibility
|
||||
if( GameInfo->animated_title )
|
||||
@@ -700,6 +706,9 @@ static void FS_InitGameInfo( gameinfo_t *GameInfo, const char *gamedir, qboolean
|
||||
GameInfo->max_beams = 128;
|
||||
GameInfo->max_particles = 4096;
|
||||
GameInfo->version = 1.0f;
|
||||
|
||||
GameInfo->quicksave_aged_count = SAVE_AGED_COUNT;
|
||||
GameInfo->autosave_aged_count = SAVE_AGED_COUNT;
|
||||
}
|
||||
|
||||
static void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qboolean isGameInfo )
|
||||
@@ -1120,7 +1129,7 @@ static qboolean FS_ParseGameInfo( const char *gamedir, gameinfo_t *GameInfo, qbo
|
||||
if( rodir )
|
||||
Q_snprintf( gamedir_path, sizeof( gamedir_path ), "%s/%s", fs_rodir, gamedir );
|
||||
else
|
||||
Q_snprintf( gamedir_path, sizeof( gamedir_path ), "%s/%s", fs_rootdir, gamedir );
|
||||
Q_snprintf( gamedir_path, sizeof( gamedir_path ), "%s", gamedir );
|
||||
|
||||
if( !FS_CheckForXashGameDir( gamedir_path ))
|
||||
{
|
||||
@@ -1190,11 +1199,11 @@ void FS_AddGameHierarchy( const char *dir, uint flags )
|
||||
qboolean isGameDir = flags & FS_GAMEDIR_PATH;
|
||||
char buf[MAX_VA_STRING];
|
||||
|
||||
GI->added = true;
|
||||
|
||||
if( !COM_CheckString( dir ))
|
||||
return;
|
||||
|
||||
Con_Printf( "%s( %s )\n", __func__, dir );
|
||||
|
||||
// add the common game directory
|
||||
|
||||
// recursive gamedirs
|
||||
@@ -1205,12 +1214,21 @@ void FS_AddGameHierarchy( const char *dir, uint flags )
|
||||
{
|
||||
dir = FI.games[i]->gamefolder; // fixup directory case
|
||||
|
||||
if( FI.games[i]->added ) // already added, refusing
|
||||
break;
|
||||
|
||||
// don't add our game directory as base dir to prevent cyclic dependency
|
||||
if( Q_stricmp( FI.games[i]->basedir, GI->gamefolder ))
|
||||
break;
|
||||
|
||||
// don't add directory which basedir is equal to this gamefolder to prevent
|
||||
// endless loop
|
||||
if( Q_stricmp( FI.games[i]->basedir, FI.games[i]->gamefolder ))
|
||||
break;
|
||||
|
||||
Con_Reportf( "%s: adding recursive basedir %s\n", __func__, FI.games[i]->basedir );
|
||||
if( !FI.games[i]->added && Q_stricmp( FI.games[i]->gamefolder, FI.games[i]->basedir ))
|
||||
{
|
||||
FI.games[i]->added = true;
|
||||
FS_AddGameHierarchy( FI.games[i]->basedir, flags & (~FS_GAMEDIR_PATH) );
|
||||
}
|
||||
FI.games[i]->added = true;
|
||||
FS_AddGameHierarchy( FI.games[i]->basedir, flags & (~FS_GAMEDIR_PATH));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -1267,6 +1285,8 @@ void FS_Rescan( void )
|
||||
FS_AddGameHierarchy( GI->basedir, 0 );
|
||||
if( Q_stricmp( GI->basedir, GI->falldir ) && Q_stricmp( GI->gamefolder, GI->falldir ))
|
||||
FS_AddGameHierarchy( GI->falldir, 0 );
|
||||
|
||||
GI->added = true;
|
||||
FS_AddGameHierarchy( GI->gamefolder, FS_GAMEDIR_PATH );
|
||||
}
|
||||
|
||||
@@ -2222,6 +2242,12 @@ int FS_Close( file_t *file )
|
||||
return EOF;
|
||||
}
|
||||
|
||||
if( file->ztk )
|
||||
{
|
||||
inflateEnd( &file->ztk->zstream );
|
||||
Mem_Free( file->ztk );
|
||||
}
|
||||
|
||||
Mem_Free( file );
|
||||
return 0;
|
||||
}
|
||||
@@ -2327,7 +2353,93 @@ fs_offset_t FS_Read( file_t *file, void *buffer, size_t buffersize )
|
||||
|
||||
// NOTE: at this point, the read buffer is always empty
|
||||
|
||||
FS_EnsureOpenFile( file );
|
||||
FS_EnsureOpenFile( file ); // FIXME: broken XASH_REDUCE_FD in case of compressed files!
|
||||
|
||||
if( FBitSet( file->flags, FILE_DEFLATED ))
|
||||
{
|
||||
// If the file is compressed, it's more complicated...
|
||||
// We cycle through a few operations until we have read enough data
|
||||
while( buffersize > 0 )
|
||||
{
|
||||
ztoolkit_t *ztk = file->ztk;
|
||||
int error;
|
||||
|
||||
// NOTE: at this point, the read buffer is always empty
|
||||
|
||||
// If "input" is also empty, we need to refill it
|
||||
if( ztk->in_ind == ztk->in_len )
|
||||
{
|
||||
// If we are at the end of the file
|
||||
if( file->position == file->real_length )
|
||||
return done;
|
||||
|
||||
count = (fs_offset_t)( ztk->comp_length - ztk->in_position );
|
||||
if( count > (fs_offset_t)sizeof( ztk->input ))
|
||||
count = (fs_offset_t)sizeof( ztk->input );
|
||||
lseek( file->handle, file->offset + (fs_offset_t)ztk->in_position, SEEK_SET );
|
||||
if( read( file->handle, ztk->input, count ) != count )
|
||||
{
|
||||
Con_Printf( "%s: unexpected end of file\n", __func__ );
|
||||
break;
|
||||
}
|
||||
|
||||
ztk->in_ind = 0;
|
||||
ztk->in_len = count;
|
||||
ztk->in_position += count;
|
||||
}
|
||||
|
||||
ztk->zstream.next_in = &ztk->input[ztk->in_ind];
|
||||
ztk->zstream.avail_in = (unsigned int)( ztk->in_len - ztk->in_ind );
|
||||
|
||||
// Now that we are sure we have compressed data available, we need to determine
|
||||
// if it's better to inflate it in "file->buff" or directly in "buffer"
|
||||
|
||||
// Inflate the data in "file->buff"
|
||||
if( buffersize < sizeof( file->buff ) / 2 )
|
||||
{
|
||||
ztk->zstream.next_out = file->buff;
|
||||
ztk->zstream.avail_out = sizeof( file->buff );
|
||||
}
|
||||
else
|
||||
{
|
||||
ztk->zstream.next_out = &((unsigned char*)buffer)[done];
|
||||
ztk->zstream.avail_out = (unsigned int)buffersize;
|
||||
}
|
||||
|
||||
error = inflate( &ztk->zstream, Z_SYNC_FLUSH );
|
||||
if( error != Z_OK && error != Z_STREAM_END )
|
||||
{
|
||||
Con_Printf( "%s: Can't inflate file (%d)\n", __func__, error );
|
||||
break;
|
||||
}
|
||||
ztk->in_ind = ztk->in_len - ztk->zstream.avail_in;
|
||||
|
||||
if( buffersize < sizeof( file->buff ) / 2 )
|
||||
{
|
||||
file->buff_len = (fs_offset_t)sizeof( file->buff ) - ztk->zstream.avail_out;
|
||||
file->position += file->buff_len;
|
||||
|
||||
// Copy the requested data in "buffer" (as much as we can)
|
||||
count = (fs_offset_t)buffersize > file->buff_len ? file->buff_len : (fs_offset_t)buffersize;
|
||||
memcpy( &((unsigned char*)buffer)[done], file->buff, count );
|
||||
file->buff_ind = count;
|
||||
}
|
||||
else
|
||||
{
|
||||
count = (fs_offset_t)( buffersize - ztk->zstream.avail_out );
|
||||
file->position += count;
|
||||
|
||||
// Purge cached data
|
||||
FS_Purge( file );
|
||||
}
|
||||
|
||||
done += count;
|
||||
buffersize -= count;
|
||||
}
|
||||
|
||||
return done;
|
||||
}
|
||||
|
||||
// we must take care to not read after the end of the file
|
||||
count = file->real_length - file->position;
|
||||
|
||||
@@ -2543,11 +2655,59 @@ int FS_Seek( file_t *file, fs_offset_t offset, int whence )
|
||||
// Purge cached data
|
||||
FS_Purge( file );
|
||||
|
||||
if( FBitSet( file->flags, FILE_DEFLATED ))
|
||||
{
|
||||
// Seeking in compressed files is more a hack than anything else,
|
||||
// but we need to support it, so here we go.
|
||||
ztoolkit_t *ztk = file->ztk;
|
||||
unsigned char *buffer;
|
||||
fs_offset_t buffersize;
|
||||
|
||||
// If we have to go back in the file, we need to restart from the beginning
|
||||
if( offset <= file->position )
|
||||
{
|
||||
ztk->in_ind = 0;
|
||||
ztk->in_len = 0;
|
||||
ztk->in_position = 0;
|
||||
file->position = 0;
|
||||
if( lseek( file->handle, file->offset, SEEK_SET ) == -1 )
|
||||
Con_Printf("IMPOSSIBLE: couldn't seek in already opened pk3 file.\n");
|
||||
|
||||
// Reset the Zlib stream
|
||||
ztk->zstream.next_in = ztk->input;
|
||||
ztk->zstream.avail_in = 0;
|
||||
inflateReset( &ztk->zstream );
|
||||
}
|
||||
|
||||
// We need a big buffer to force inflating into it directly
|
||||
buffersize = 2 * sizeof( file->buff );
|
||||
buffer = (unsigned char *)Mem_Malloc( fs_mempool, buffersize );
|
||||
|
||||
// Skip all data until we reach the requested offset
|
||||
while( offset > ( file->position - file->buff_len + file->buff_ind ))
|
||||
{
|
||||
fs_offset_t diff = offset - ( file->position - file->buff_len + file->buff_ind );
|
||||
fs_offset_t count;
|
||||
|
||||
count = ( diff > buffersize ) ? buffersize : diff;
|
||||
if( FS_Read( file, buffer, count ) != count )
|
||||
{
|
||||
Mem_Free( buffer );
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
Mem_Free( buffer );
|
||||
return 0;
|
||||
}
|
||||
|
||||
if( lseek( file->handle, file->offset + offset, SEEK_SET ) == -1 )
|
||||
return -1;
|
||||
file->position = offset;
|
||||
|
||||
return 0;
|
||||
|
||||
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -2705,25 +2865,20 @@ qboolean CRC32_File( dword *crcvalue, const char *filename )
|
||||
qboolean MD5_HashFile( byte digest[16], const char *pszFileName, uint seed[4] )
|
||||
{
|
||||
file_t *file;
|
||||
byte buffer[1024];
|
||||
MD5Context_t MD5_Hash;
|
||||
int bytes;
|
||||
MD5Context_t MD5_Hash = { 0 };
|
||||
|
||||
if(( file = FS_Open( pszFileName, "rb", false )) == NULL )
|
||||
return false;
|
||||
|
||||
memset( &MD5_Hash, 0, sizeof( MD5Context_t ));
|
||||
|
||||
MD5Init( &MD5_Hash );
|
||||
|
||||
if( seed )
|
||||
{
|
||||
MD5Update( &MD5_Hash, (const byte *)seed, 16 );
|
||||
}
|
||||
|
||||
while( 1 )
|
||||
{
|
||||
bytes = FS_Read( file, buffer, sizeof( buffer ));
|
||||
byte buffer[1024];
|
||||
int bytes = FS_Read( file, buffer, sizeof( buffer ));
|
||||
|
||||
if( bytes > 0 )
|
||||
MD5Update( &MD5_Hash, buffer, bytes );
|
||||
|
||||
@@ -143,6 +143,8 @@ typedef struct fs_globals_t
|
||||
int numgames;
|
||||
} fs_globals_t;
|
||||
|
||||
typedef struct file_s file_t;
|
||||
|
||||
typedef struct fs_api_t
|
||||
{
|
||||
qboolean (*InitStdio)( qboolean unused_set_to_true, const char *rootdir, const char *basedir, const char *gamedir, const char *rodir );
|
||||
|
||||
@@ -22,6 +22,7 @@ GNU General Public License for more details.
|
||||
#include <stdlib.h>
|
||||
#include "xash3d_types.h"
|
||||
#include "filesystem.h"
|
||||
#include "miniz.h"
|
||||
|
||||
#if XASH_ANDROID
|
||||
#include <android/asset_manager.h>
|
||||
@@ -40,6 +41,16 @@ typedef struct wfile_s wfile_t;
|
||||
typedef struct android_assets_s android_assets_t;
|
||||
|
||||
#define FILE_BUFF_SIZE (2048)
|
||||
#define FILE_DEFLATED BIT( 0 )
|
||||
|
||||
typedef struct ztoolkit_s
|
||||
{
|
||||
z_stream zstream;
|
||||
size_t comp_length;
|
||||
size_t in_ind, in_len;
|
||||
size_t in_position;
|
||||
byte input[FILE_BUFF_SIZE];
|
||||
} ztoolkit_t;
|
||||
|
||||
struct file_s
|
||||
{
|
||||
@@ -50,7 +61,9 @@ struct file_s
|
||||
fs_offset_t real_length; // uncompressed file size (for files opened in "read" mode)
|
||||
fs_offset_t position; // current position in the file
|
||||
fs_offset_t offset; // offset into the package (0 if external file)
|
||||
|
||||
uint32_t flags;
|
||||
ztoolkit_t *ztk; // if not NULL, all read functions must go through decompression
|
||||
|
||||
// contents buffer
|
||||
fs_offset_t buff_ind; // buffer current index
|
||||
fs_offset_t buff_len; // buffer current length
|
||||
|
||||
@@ -92,20 +92,19 @@ struct wfile_s
|
||||
|
||||
typedef struct wadtype_s
|
||||
{
|
||||
const char *ext;
|
||||
signed char type;
|
||||
char ext[4];
|
||||
signed char type;
|
||||
} wadtype_t;
|
||||
|
||||
// associate extension with wad type
|
||||
static const wadtype_t wad_types[7] =
|
||||
static const wadtype_t wad_types[] =
|
||||
{
|
||||
{ "pal", TYP_PALETTE }, // palette
|
||||
{ "dds", TYP_DDSTEX }, // DDS image
|
||||
{ "lmp", TYP_GFXPIC }, // quake1, hl pic
|
||||
{ "fnt", TYP_QFONT }, // hl qfonts
|
||||
{ "mip", TYP_MIPTEX }, // hl/q1 mip
|
||||
{ "txt", TYP_SCRIPT }, // scripts
|
||||
{ NULL, TYP_NONE }
|
||||
{ "pal", TYP_PALETTE }, // palette
|
||||
{ "dds", TYP_DDSTEX }, // DDS image
|
||||
{ "lmp", TYP_GFXPIC }, // quake1, hl pic
|
||||
{ "fnt", TYP_QFONT }, // hl qfonts
|
||||
{ "mip", TYP_MIPTEX }, // hl/q1 mip
|
||||
{ "txt", TYP_SCRIPT }, // scripts
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -117,18 +116,19 @@ Extracts file type from extension
|
||||
*/
|
||||
static signed char W_TypeFromExt( const char *lumpname )
|
||||
{
|
||||
const char *ext = COM_FileExtension( lumpname );
|
||||
const wadtype_t *type;
|
||||
const char *ext = COM_FileExtension( lumpname );
|
||||
int i;
|
||||
|
||||
// we not known about filetype, so match only by filename
|
||||
if( !Q_strcmp( ext, "*" ) || !COM_CheckStringEmpty( ext ))
|
||||
return TYP_ANY;
|
||||
|
||||
for( type = wad_types; type->ext; type++ )
|
||||
for( i = 0; i < sizeof( wad_types ) / sizeof( wad_types[0] ); i++ )
|
||||
{
|
||||
if( !Q_stricmp( ext, type->ext ))
|
||||
return type->type;
|
||||
if( !Q_stricmp( ext, wad_types[i].ext ))
|
||||
return wad_types[i].type;
|
||||
}
|
||||
|
||||
return TYP_NONE;
|
||||
}
|
||||
|
||||
@@ -141,17 +141,18 @@ Convert type to extension
|
||||
*/
|
||||
static const char *W_ExtFromType( signed char lumptype )
|
||||
{
|
||||
const wadtype_t *type;
|
||||
int i;
|
||||
|
||||
// we not known aboyt filetype, so match only by filename
|
||||
if( lumptype == TYP_NONE || lumptype == TYP_ANY )
|
||||
return "";
|
||||
|
||||
for( type = wad_types; type->ext; type++ )
|
||||
for( i = 0; i < sizeof( wad_types ) / sizeof( wad_types[0] ); i++ )
|
||||
{
|
||||
if( lumptype == type->type )
|
||||
return type->ext;
|
||||
if( lumptype == wad_types[i].type )
|
||||
return wad_types[i].ext;
|
||||
}
|
||||
|
||||
return "";
|
||||
}
|
||||
|
||||
|
||||
@@ -27,7 +27,6 @@ GNU General Public License for more details.
|
||||
#include "filesystem_internal.h"
|
||||
#include "crtlib.h"
|
||||
#include "common/com_strings.h"
|
||||
#include "miniz.h"
|
||||
|
||||
#define ZIP_HEADER_LF (('K'<<8)+('P')+(0x03<<16)+(0x04<<24))
|
||||
#define ZIP_HEADER_SPANNED ((0x08<<24)+(0x07<<16)+('K'<<8)+'P')
|
||||
@@ -389,15 +388,43 @@ Open a packed file using its package file descriptor
|
||||
static file_t *FS_OpenFile_ZIP( searchpath_t *search, const char *filename, const char *mode, int pack_ind )
|
||||
{
|
||||
zipfile_t *pfile = &search->zip->files[pack_ind];
|
||||
file_t *f = FS_OpenHandle( search, search->zip->handle->handle, pfile->offset, pfile->size );
|
||||
|
||||
// compressed files handled in Zip_LoadFile
|
||||
if( pfile->flags != ZIP_COMPRESSION_NO_COMPRESSION )
|
||||
if( !f )
|
||||
return NULL;
|
||||
|
||||
if( pfile->flags == ZIP_COMPRESSION_DEFLATED )
|
||||
{
|
||||
Con_Printf( S_ERROR "%s: can't open compressed file %s\n", __func__, pfile->name );
|
||||
ztoolkit_t *ztk;
|
||||
|
||||
SetBits( f->flags, FILE_DEFLATED );
|
||||
|
||||
ztk = Mem_Calloc( fs_mempool, sizeof( *ztk ));
|
||||
ztk->comp_length = pfile->compressed_size;
|
||||
ztk->zstream.next_in = ztk->input;
|
||||
ztk->zstream.avail_in = 0;
|
||||
|
||||
if( inflateInit2( &ztk->zstream, -MAX_WBITS ) != Z_OK )
|
||||
{
|
||||
Con_Printf( "%s: inflate init error (file: %s)\n", __func__, filename );
|
||||
FS_Close( f );
|
||||
Mem_Free( ztk );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ztk->zstream.next_out = f->buff;
|
||||
ztk->zstream.avail_out = sizeof( f->buff );
|
||||
|
||||
f->ztk = ztk;
|
||||
}
|
||||
else if( pfile->flags != ZIP_COMPRESSION_NO_COMPRESSION )
|
||||
{
|
||||
Con_Reportf( S_ERROR "%s: %s: file compressed with unknown algorithm.\n", __func__, filename );
|
||||
FS_Close( f );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return FS_OpenHandle( search, search->zip->handle->handle, pfile->offset, pfile->size );
|
||||
return f;
|
||||
}
|
||||
|
||||
/*
|
||||
|
||||
@@ -33,26 +33,6 @@ void Q_strnlwr( const char *in, char *out, size_t size_out )
|
||||
out[i] = Q_tolower( out[i] );
|
||||
}
|
||||
|
||||
size_t Q_colorstr( const char *string )
|
||||
{
|
||||
const char *p = string;
|
||||
size_t len = 0;
|
||||
|
||||
if( !string )
|
||||
return len;
|
||||
|
||||
while(( p = Q_strchr( p, '^' )))
|
||||
{
|
||||
if( IsColorString( p ))
|
||||
{
|
||||
len += 2;
|
||||
p += 2;
|
||||
}
|
||||
}
|
||||
|
||||
return len;
|
||||
}
|
||||
|
||||
int Q_atoi_hex( int sign, const char *str )
|
||||
{
|
||||
int c, val = 0;
|
||||
|
||||
@@ -70,7 +70,6 @@ extern const char *g_buildbranch;
|
||||
//
|
||||
void Q_strnlwr( const char *in, char *out, size_t size_out );
|
||||
#define Q_strlen( str ) (( str ) ? strlen(( str )) : 0 )
|
||||
size_t Q_colorstr( const char *string );
|
||||
int Q_atoi_hex( int sign, const char *str );
|
||||
int Q_atoi( const char *str );
|
||||
float Q_atof( const char *str );
|
||||
@@ -108,6 +107,12 @@ int matchpattern_with_separator( const char *in, const char *pattern, qboolean c
|
||||
//
|
||||
// dllhelpers.c
|
||||
//
|
||||
typedef struct dllfunc_s
|
||||
{
|
||||
const char *name;
|
||||
void **func;
|
||||
} dllfunc_t;
|
||||
|
||||
void ClearExports( const dllfunc_t *funcs, size_t num_funcs );
|
||||
qboolean ValidateExports( const dllfunc_t *funcs, size_t num_funcs );
|
||||
|
||||
|
||||
@@ -46,17 +46,6 @@ static int Test_Strnlwr( void )
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int Test_Colorstr( void )
|
||||
{
|
||||
if( Q_colorstr( "^1color^2string" ) != 4 )
|
||||
return 1;
|
||||
|
||||
if( Q_colorstr( "colorlessstring" ) != 0 )
|
||||
return 2;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int Test_FixSlashes( void )
|
||||
{
|
||||
string s = "path\\with\\back\\slashes";
|
||||
@@ -93,11 +82,6 @@ int main( void )
|
||||
if( ret > 0 )
|
||||
return ret + 16;
|
||||
|
||||
ret = Test_Colorstr();
|
||||
|
||||
if( ret > 0 )
|
||||
return ret + 32;
|
||||
|
||||
ret = Test_FixSlashes();
|
||||
|
||||
if( ret > 0 )
|
||||
|
||||
@@ -114,27 +114,35 @@ uint32_t Q_DecodeUTF16( utfstate_t *s, uint32_t in )
|
||||
return 0;
|
||||
}
|
||||
|
||||
size_t Q_EncodeUTF8( char dst[4], uint32_t ch )
|
||||
static size_t Q_CodepointLength( uint32_t ch )
|
||||
{
|
||||
if( ch <= 0x7fu )
|
||||
return 1;
|
||||
else if( ch <= 0x7ffu )
|
||||
return 2;
|
||||
else if( ch <= 0xffffu )
|
||||
return 3;
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
size_t Q_EncodeUTF8( char dst[4], uint32_t ch )
|
||||
{
|
||||
switch( Q_CodepointLength( ch ))
|
||||
{
|
||||
case 1:
|
||||
dst[0] = ch;
|
||||
return 1;
|
||||
}
|
||||
else if( ch <= 0x7ffu )
|
||||
{
|
||||
case 2:
|
||||
dst[0] = 0xc0u | (( ch >> 6 ) & 0x1fu );
|
||||
dst[1] = 0x80u | (( ch ) & 0x3fu );
|
||||
return 2;
|
||||
}
|
||||
else if( ch <= 0xffffu )
|
||||
{
|
||||
case 3:
|
||||
dst[0] = 0xe0u | (( ch >> 12 ) & 0x0fu );
|
||||
dst[1] = 0x80u | (( ch >> 6 ) & 0x3fu );
|
||||
dst[2] = 0x80u | (( ch ) & 0x3fu );
|
||||
return 3;
|
||||
}
|
||||
|
||||
dst[0] = 0xf0u | (( ch >> 18 ) & 0x07u );
|
||||
dst[1] = 0x80u | (( ch >> 12 ) & 0x3fu );
|
||||
dst[2] = 0x80u | (( ch >> 6 ) & 0x3fu );
|
||||
@@ -163,18 +171,6 @@ size_t Q_UTF8Length( const char *s )
|
||||
return len;
|
||||
}
|
||||
|
||||
static size_t Q_CodepointLength( uint32_t ch )
|
||||
{
|
||||
if( ch <= 0x7fu )
|
||||
return 1;
|
||||
else if( ch <= 0x7ffu )
|
||||
return 2;
|
||||
else if( ch <= 0xffffu )
|
||||
return 3;
|
||||
|
||||
return 4;
|
||||
}
|
||||
|
||||
size_t Q_UTF16ToUTF8( char *dst, size_t dstsize, const uint16_t *src, size_t srcsize )
|
||||
{
|
||||
utfstate_t state = { 0 };
|
||||
|
||||
@@ -185,7 +185,7 @@ int BoxOnPlaneSide( const vec3_t emins, const vec3_t emaxs, const mplane_t *p );
|
||||
//
|
||||
static inline void Matrix3x4_LoadIdentity( matrix3x4 m )
|
||||
{
|
||||
memset( m, 0, sizeof( *m ));
|
||||
memset( m, 0, sizeof( matrix3x4 ));
|
||||
m[0][0] = m[1][1] = m[2][2] = 1.0f;
|
||||
}
|
||||
#define Matrix3x4_Copy( out, in ) memcpy( out, in, sizeof( matrix3x4 ))
|
||||
@@ -201,7 +201,7 @@ void Matrix3x4_AnglesFromMatrix( const matrix3x4 in, vec3_t out );
|
||||
|
||||
static inline void Matrix4x4_LoadIdentity( matrix4x4 m )
|
||||
{
|
||||
memset( m, 0, sizeof( *m ));
|
||||
memset( m, 0, sizeof( matrix4x4 ));
|
||||
m[0][0] = m[1][1] = m[2][2] = m[3][3] = 1.0f;
|
||||
}
|
||||
#define Matrix4x4_Copy( out, in ) memcpy( out, in, sizeof( matrix4x4 ))
|
||||
|
||||
@@ -192,7 +192,7 @@ static void APIENTRY GL2_BindTexture( GLenum tex, GLuint obj )
|
||||
static char *GL_PrintInfoLog( GLhandleARB object, qboolean program )
|
||||
{
|
||||
static char msg[8192];
|
||||
int maxLength = 0;
|
||||
GLuint maxLength = 0;
|
||||
|
||||
if( program && pglGetProgramiv )
|
||||
pglGetProgramiv( object, GL_OBJECT_INFO_LOG_LENGTH_ARB, &maxLength );
|
||||
@@ -282,8 +282,8 @@ static GLuint GL2_GenerateShader( gl2wrap_prog_t *prog, GLenum type )
|
||||
|
||||
static gl2wrap_prog_t *GL2_GetProg( const GLuint flags )
|
||||
{
|
||||
int i, loc, status;
|
||||
GLuint vp, fp, glprog;
|
||||
int i, loc;
|
||||
GLuint status = 0, vp, fp, glprog;
|
||||
gl2wrap_prog_t *prog;
|
||||
|
||||
// try to find existing prog matching this feature set
|
||||
@@ -352,6 +352,7 @@ static gl2wrap_prog_t *GL2_GetProg( const GLuint flags )
|
||||
pglGetProgramiv( glprog, GL_OBJECT_LINK_STATUS_ARB, &status );
|
||||
else
|
||||
pglGetObjectParameterivARB( glprog, GL_OBJECT_LINK_STATUS_ARB, &status );
|
||||
|
||||
if( status == GL_FALSE )
|
||||
{
|
||||
gEngfuncs.Con_Reportf( S_ERROR "%s: Failed linking progs for 0x%04x!\n%s\n", __func__, prog->flags, GL_PrintInfoLog( glprog, true ));
|
||||
|
||||
@@ -88,11 +88,13 @@ static void Mod_BrushUnloadTextures( model_t *mod )
|
||||
for( i = 0; i < mod->numtextures; i++ )
|
||||
{
|
||||
texture_t *tx = mod->textures[i];
|
||||
if( !tx || tx->gl_texturenum == tr.defaultTexture )
|
||||
if( !tx )
|
||||
continue; // free slot
|
||||
|
||||
GL_FreeTexture( tx->gl_texturenum ); // main texture
|
||||
GL_FreeTexture( tx->fb_texturenum ); // luma texture
|
||||
if( tx->gl_texturenum != tr.defaultTexture )
|
||||
GL_FreeTexture( tx->gl_texturenum ); // main texture
|
||||
GL_FreeTexture( tx->fb_texturenum ); // luma texture
|
||||
GL_FreeTexture( tx->dt_texturenum ); // detail texture
|
||||
}
|
||||
}
|
||||
|
||||
@@ -122,33 +124,35 @@ static void Mod_UnloadTextures( model_t *mod )
|
||||
|
||||
static qboolean Mod_ProcessRenderData( model_t *mod, qboolean create, const byte *buf )
|
||||
{
|
||||
qboolean loaded = true;
|
||||
|
||||
if( create )
|
||||
{
|
||||
switch( mod->type )
|
||||
{
|
||||
case mod_studio:
|
||||
// Mod_LoadStudioModel( mod, buf, loaded );
|
||||
break;
|
||||
case mod_sprite:
|
||||
Mod_LoadSpriteModel( mod, buf, &loaded, mod->numtexinfo );
|
||||
break;
|
||||
case mod_alias:
|
||||
Mod_LoadAliasModel( mod, buf, &loaded );
|
||||
break;
|
||||
case mod_brush:
|
||||
// Mod_LoadBrushModel( mod, buf, loaded );
|
||||
break;
|
||||
default: gEngfuncs.Host_Error( "%s: unsupported type %d\n", __func__, mod->type );
|
||||
}
|
||||
}
|
||||
|
||||
if( loaded && gEngfuncs.drawFuncs->Mod_ProcessUserData )
|
||||
gEngfuncs.drawFuncs->Mod_ProcessUserData( mod, create, buf );
|
||||
qboolean loaded = false;
|
||||
|
||||
if( !create )
|
||||
{
|
||||
if( gEngfuncs.drawFuncs->Mod_ProcessUserData )
|
||||
gEngfuncs.drawFuncs->Mod_ProcessUserData( mod, false, buf );
|
||||
Mod_UnloadTextures( mod );
|
||||
return true;
|
||||
}
|
||||
|
||||
switch( mod->type )
|
||||
{
|
||||
case mod_studio:
|
||||
case mod_brush:
|
||||
loaded = true;
|
||||
break;
|
||||
case mod_sprite:
|
||||
Mod_LoadSpriteModel( mod, buf, &loaded, mod->numtexinfo );
|
||||
break;
|
||||
case mod_alias:
|
||||
Mod_LoadAliasModel( mod, buf, &loaded );
|
||||
break;
|
||||
default:
|
||||
gEngfuncs.Host_Error( "%s: unsupported type %d\n", __func__, mod->type );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( gEngfuncs.drawFuncs->Mod_ProcessUserData )
|
||||
gEngfuncs.drawFuncs->Mod_ProcessUserData( mod, true, buf );
|
||||
|
||||
return loaded;
|
||||
}
|
||||
|
||||
@@ -16,7 +16,7 @@ GNU General Public License for more details.
|
||||
#include "gl_local.h"
|
||||
#include "xash3d_mathlib.h"
|
||||
|
||||
void GL_FrustumSetPlane( gl_frustum_t *out, int side, const vec3_t vecNormal, float flDist )
|
||||
static void GL_FrustumSetPlane( gl_frustum_t *out, int side, const vec3_t vecNormal, float flDist )
|
||||
{
|
||||
Assert( side >= 0 && side < FRUSTUM_PLANES );
|
||||
|
||||
|
||||
@@ -33,7 +33,6 @@ typedef struct gl_frustum_s
|
||||
|
||||
void GL_FrustumInitProj( gl_frustum_t *out, float flZNear, float flZFar, float flFovX, float flFovY );
|
||||
void GL_FrustumInitOrtho( gl_frustum_t *out, float xLeft, float xRight, float yTop, float yBottom, float flZNear, float flZFar );
|
||||
void GL_FrustumSetPlane( gl_frustum_t *out, int side, const vec3_t vecNormal, float flDist );
|
||||
|
||||
// cull methods
|
||||
qboolean GL_FrustumCullBox( gl_frustum_t *out, const vec3_t mins, const vec3_t maxs, int userClipFlags );
|
||||
|
||||
@@ -2338,7 +2338,6 @@ void R_InitImages( void )
|
||||
// validate cvars
|
||||
R_SetTextureParameters();
|
||||
GL_CreateInternalTextures();
|
||||
R_InitRipples();
|
||||
|
||||
gEngfuncs.Cmd_AddCommand( "texturelist", R_TextureList_f, "display loaded textures list" );
|
||||
}
|
||||
|
||||
@@ -130,7 +130,6 @@ typedef struct gltexture_s
|
||||
float xscale;
|
||||
float yscale;
|
||||
|
||||
int servercount;
|
||||
uint hashValue;
|
||||
struct gltexture_s *nextHash;
|
||||
} gl_texture_t;
|
||||
@@ -438,8 +437,6 @@ void R_DrawWaterSurfaces( void );
|
||||
void R_DrawBrushModel( cl_entity_t *e );
|
||||
void GL_SubdivideSurface( model_t *mod, msurface_t *fa );
|
||||
void GL_BuildPolygonFromSurface( model_t *mod, msurface_t *fa );
|
||||
void DrawGLPoly( glpoly2_t *p, float xScale, float yScale );
|
||||
texture_t *R_TextureAnimation( msurface_t *s );
|
||||
void GL_SetupFogColorForSurfaces( void );
|
||||
void R_DrawAlphaTextureChains( void );
|
||||
void GL_RebuildLightmaps( void );
|
||||
@@ -503,10 +500,9 @@ void R_DrawSkyBox( void );
|
||||
void R_DrawClouds( void );
|
||||
void R_UnloadSkybox( void );
|
||||
void EmitWaterPolys( msurface_t *warp, qboolean reverse, qboolean ripples );
|
||||
void R_InitRipples( void );
|
||||
void R_ResetRipples( void );
|
||||
void R_AnimateRipples( void );
|
||||
qboolean R_UploadRipples( const texture_t *image );
|
||||
qboolean R_UploadRipples( texture_t *image );
|
||||
|
||||
//#include "vid_common.h"
|
||||
|
||||
@@ -559,8 +555,6 @@ void CL_AddCustomBeam( cl_entity_t *pEnvBeam );
|
||||
#define GL_CheckForErrors() GL_CheckForErrors_( __FILE__, __LINE__ )
|
||||
void GL_CheckForErrors_( const char *filename, const int fileline );
|
||||
const char *GL_ErrorString( int err );
|
||||
qboolean GL_Support( int r_ext );
|
||||
int GL_MaxTextureUnits( void );
|
||||
|
||||
//
|
||||
// gl_triapi.c
|
||||
@@ -760,6 +754,22 @@ static inline uint LinearGammaTable( uint b )
|
||||
return !FBitSet( gp_host->features, ENGINE_LINEAR_GAMMA_SPACE ) ? tr.lineargammatable[b] : b;
|
||||
}
|
||||
|
||||
static inline qboolean GL_Support( int r_ext )
|
||||
{
|
||||
if( r_ext >= 0 && r_ext < GL_EXTCOUNT )
|
||||
return glConfig.extension[r_ext] ? true : false;
|
||||
gEngfuncs.Con_Printf( S_ERROR "%s: invalid extension %d\n", __func__, r_ext );
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static inline int GL_MaxTextureUnits( void )
|
||||
{
|
||||
if( GL_Support( GL_SHADER_GLSL100_EXT ))
|
||||
return Q_min( Q_max( glConfig.max_texture_coords, glConfig.max_teximage_units ), MAX_TEXTURE_UNITS );
|
||||
return glConfig.max_texture_units;
|
||||
}
|
||||
|
||||
#define WORLDMODEL (gp_cl->models[1])
|
||||
|
||||
//
|
||||
@@ -802,6 +812,7 @@ extern convar_t r_shadows;
|
||||
extern convar_t r_ripple;
|
||||
extern convar_t r_ripple_updatetime;
|
||||
extern convar_t r_ripple_spawntime;
|
||||
extern convar_t r_large_lightmaps;
|
||||
|
||||
//
|
||||
// engine shared convars
|
||||
|
||||
@@ -37,6 +37,7 @@ CVAR_DEFINE( r_vbo_overbrightmode, "gl_vbo_overbrightmode", "0", FCVAR_GLCONFIG,
|
||||
CVAR_DEFINE_AUTO( r_ripple, "0", FCVAR_GLCONFIG, "enable software-like water texture ripple simulation" );
|
||||
CVAR_DEFINE_AUTO( r_ripple_updatetime, "0.05", FCVAR_GLCONFIG, "how fast ripple simulation is" );
|
||||
CVAR_DEFINE_AUTO( r_ripple_spawntime, "0.1", FCVAR_GLCONFIG, "how fast new ripples spawn" );
|
||||
CVAR_DEFINE_AUTO( r_large_lightmaps, "0", FCVAR_GLCONFIG|FCVAR_LATCH, "enable larger lightmap atlas textures (might break custom renderer mods)" );
|
||||
|
||||
DEFINE_ENGINE_SHARED_CVAR_LIST()
|
||||
|
||||
@@ -464,32 +465,6 @@ static void GL_SetExtension( int r_ext, int enable )
|
||||
else gEngfuncs.Con_Printf( S_ERROR "%s: invalid extension %d\n", __func__, r_ext );
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
GL_Support
|
||||
=================
|
||||
*/
|
||||
qboolean GL_Support( int r_ext )
|
||||
{
|
||||
if( r_ext >= 0 && r_ext < GL_EXTCOUNT )
|
||||
return glConfig.extension[r_ext] ? true : false;
|
||||
gEngfuncs.Con_Printf( S_ERROR "%s: invalid extension %d\n", __func__, r_ext );
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
GL_MaxTextureUnits
|
||||
=================
|
||||
*/
|
||||
int GL_MaxTextureUnits( void )
|
||||
{
|
||||
if( GL_Support( GL_SHADER_GLSL100_EXT ))
|
||||
return Q_min( Q_max( glConfig.max_texture_coords, glConfig.max_teximage_units ), MAX_TEXTURE_UNITS );
|
||||
return glConfig.max_texture_units;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
GL_CheckExtension
|
||||
@@ -931,7 +906,13 @@ static void GL_InitExtensionsBigGL( void )
|
||||
GL_CheckExtension( "GL_ARB_seamless_cube_map", NULL, 0, "gl_texture_cubemap_seamless", GL_ARB_SEAMLESS_CUBEMAP, 0 );
|
||||
}
|
||||
|
||||
GL_CheckExtension( "GL_ARB_texture_non_power_of_two", NULL, 0, "gl_texture_npot", GL_ARB_TEXTURE_NPOT_EXT, 0 );
|
||||
// NPOT textures support
|
||||
if( !GL_CheckExtension( "GL_ARB_texture_non_power_of_two", NULL, 0, "gl_texture_npot", GL_ARB_TEXTURE_NPOT_EXT, 0 ))
|
||||
{
|
||||
// vitaGL exposes OES extension
|
||||
GL_CheckExtension( "GL_OES_texture_npot", NULL, 0, "gl_texture_npot", GL_ARB_TEXTURE_NPOT_EXT, 0 );
|
||||
}
|
||||
|
||||
GL_CheckExtension( "GL_ARB_texture_compression", texturecompressionfuncs, ARRAYSIZE( texturecompressionfuncs ), "gl_texture_dxt_compression", GL_TEXTURE_COMPRESSION_EXT, 0 );
|
||||
if( !GL_CheckExtension( "GL_EXT_texture_edge_clamp", NULL, 0, "gl_clamp_to_edge", GL_CLAMPTOEDGE_EXT, 2.0 )) // present in ES2
|
||||
GL_CheckExtension( "GL_SGIS_texture_edge_clamp", NULL, 0, "gl_clamp_to_edge", GL_CLAMPTOEDGE_EXT, 0 );
|
||||
@@ -1173,6 +1154,7 @@ static void GL_InitCommands( void )
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_vbo_dlightmode );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_vbo_overbrightmode );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_vbo_detail );
|
||||
gEngfuncs.Cvar_RegisterVariable( &r_large_lightmaps );
|
||||
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_extensions );
|
||||
gEngfuncs.Cvar_RegisterVariable( &gl_texture_nearest );
|
||||
|
||||
@@ -478,7 +478,7 @@ R_TextureAnimation
|
||||
Returns the proper texture for a given time and surface
|
||||
===============
|
||||
*/
|
||||
texture_t *R_TextureAnimation( msurface_t *s )
|
||||
static texture_t *R_TextureAnimation( msurface_t *s )
|
||||
{
|
||||
texture_t *base = s->texinfo->texture;
|
||||
int count, reletive;
|
||||
@@ -812,7 +812,7 @@ static void R_BuildLightMap( const msurface_t *surf, byte *dest, int stride, qbo
|
||||
DrawGLPoly
|
||||
================
|
||||
*/
|
||||
void DrawGLPoly( glpoly2_t *p, float xScale, float yScale )
|
||||
static void DrawGLPoly( glpoly2_t *p, float xScale, float yScale )
|
||||
{
|
||||
float *v;
|
||||
float sOffset, sy;
|
||||
@@ -1855,7 +1855,7 @@ typedef struct vbodecaldata_s
|
||||
// gl_decals.c
|
||||
extern decal_t gDecalPool[MAX_RENDER_DECALS];
|
||||
|
||||
struct vbo_static_s
|
||||
static struct vbo_static_s
|
||||
{
|
||||
// quickly free all allocations on map change
|
||||
poolhandle_t mempool;
|
||||
@@ -1891,7 +1891,7 @@ struct vbo_static_s
|
||||
qboolean enabled;
|
||||
} vbos;
|
||||
|
||||
struct multitexturestate_s
|
||||
static struct multitexturestate_s
|
||||
{
|
||||
int tmu_gl; // texture tmu
|
||||
int tmu_dt; // detail tmu
|
||||
@@ -3858,7 +3858,7 @@ void GL_BuildLightmaps( void )
|
||||
memset( &RI, 0, sizeof( RI ));
|
||||
|
||||
// update the lightmap blocksize
|
||||
if( FBitSet( gp_host->features, ENGINE_LARGE_LIGHTMAPS ) || tr.world->version == QBSP2_VERSION )
|
||||
if( FBitSet( gp_host->features, ENGINE_LARGE_LIGHTMAPS ) || tr.world->version == QBSP2_VERSION || r_large_lightmaps.value )
|
||||
tr.block_size = BLOCK_SIZE_MAX;
|
||||
else tr.block_size = BLOCK_SIZE_DEFAULT;
|
||||
|
||||
|
||||
@@ -152,11 +152,11 @@ load sprite model
|
||||
*/
|
||||
void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, uint texFlags )
|
||||
{
|
||||
const dsprite_t *pin;
|
||||
const short *numi = NULL;
|
||||
const byte *pframetype;
|
||||
msprite_t *psprite;
|
||||
int i;
|
||||
const dsprite_t *pin;
|
||||
const short *numi = NULL;
|
||||
const byte *pframetype;
|
||||
msprite_t *psprite;
|
||||
int i;
|
||||
|
||||
pin = buffer;
|
||||
psprite = mod->cache.data;
|
||||
@@ -164,7 +164,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
|
||||
if( pin->version == SPRITE_VERSION_Q1 || pin->version == SPRITE_VERSION_32 )
|
||||
numi = NULL;
|
||||
else if( pin->version == SPRITE_VERSION_HL )
|
||||
numi = (const short *)((const byte*)buffer + sizeof( dsprite_hl_t ));
|
||||
numi = (const short *)((const byte *)buffer + sizeof( dsprite_hl_t ));
|
||||
|
||||
r_texFlags = texFlags;
|
||||
sprite_version = pin->version;
|
||||
@@ -179,31 +179,32 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
|
||||
pframetype = ((const byte*)buffer + sizeof( dsprite_q1_t )); // pinq1 + 1
|
||||
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
|
||||
}
|
||||
else if( *numi == 256 )
|
||||
else if( *numi <= 256 )
|
||||
{
|
||||
const byte *src = (const byte *)(numi+1);
|
||||
rgbdata_t *pal;
|
||||
size_t pal_bytes = *numi * 3;
|
||||
|
||||
// install palette
|
||||
switch( psprite->texFormat )
|
||||
{
|
||||
case SPR_INDEXALPHA:
|
||||
pal = gEngfuncs.FS_LoadImage( "#gradient.pal", src, 768 );
|
||||
pal = gEngfuncs.FS_LoadImage( "#gradient.pal", src, pal_bytes );
|
||||
break;
|
||||
case SPR_ALPHTEST:
|
||||
pal = gEngfuncs.FS_LoadImage( "#masked.pal", src, 768 );
|
||||
pal = gEngfuncs.FS_LoadImage( "#masked.pal", src, pal_bytes );
|
||||
break;
|
||||
default:
|
||||
pal = gEngfuncs.FS_LoadImage( "#normal.pal", src, 768 );
|
||||
pal = gEngfuncs.FS_LoadImage( "#normal.pal", src, pal_bytes );
|
||||
break;
|
||||
}
|
||||
|
||||
pframetype = (const byte *)(src + 768);
|
||||
pframetype = (const byte *)(src + pal_bytes);
|
||||
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
|
||||
}
|
||||
else
|
||||
{
|
||||
gEngfuncs.Con_DPrintf( S_ERROR "%s has wrong number of palette colors %i (should be 256)\n", mod->name, *numi );
|
||||
gEngfuncs.Con_DPrintf( S_ERROR "%s has wrong number of palette colors %i (should be less or equal than 256)\n", mod->name, *numi );
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -249,32 +250,31 @@ release sprite model and frames
|
||||
*/
|
||||
void Mod_SpriteUnloadTextures( void *data )
|
||||
{
|
||||
msprite_t *psprite;
|
||||
mspritegroup_t *pspritegroup;
|
||||
mspriteframe_t *pspriteframe;
|
||||
int i, j;
|
||||
msprite_t *psprite = data;
|
||||
int i;
|
||||
|
||||
psprite = data;
|
||||
if( !data )
|
||||
return;
|
||||
|
||||
if( psprite )
|
||||
// release all textures
|
||||
for( i = 0; i < psprite->numframes; i++ )
|
||||
{
|
||||
// release all textures
|
||||
for( i = 0; i < psprite->numframes; i++ )
|
||||
{
|
||||
if( psprite->frames[i].type == SPR_SINGLE )
|
||||
{
|
||||
pspriteframe = psprite->frames[i].frameptr;
|
||||
GL_FreeTexture( pspriteframe->gl_texturenum );
|
||||
}
|
||||
else
|
||||
{
|
||||
pspritegroup = (mspritegroup_t *)psprite->frames[i].frameptr;
|
||||
if( !psprite->frames[i].frameptr )
|
||||
continue;
|
||||
|
||||
for( j = 0; j < pspritegroup->numframes; j++ )
|
||||
{
|
||||
pspriteframe = pspritegroup->frames[i];
|
||||
GL_FreeTexture( pspriteframe->gl_texturenum );
|
||||
}
|
||||
if( psprite->frames[i].type == SPR_SINGLE )
|
||||
{
|
||||
GL_FreeTexture( psprite->frames[i].frameptr->gl_texturenum );
|
||||
}
|
||||
else
|
||||
{
|
||||
mspritegroup_t *pspritegroup = (mspritegroup_t *)psprite->frames[i].frameptr;
|
||||
int j;
|
||||
|
||||
for( j = 0; j < pspritegroup->numframes; j++ )
|
||||
{
|
||||
if( pspritegroup->frames[j] )
|
||||
GL_FreeTexture( pspritegroup->frames[j]->gl_texturenum );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -79,8 +79,6 @@ static struct
|
||||
qboolean update;
|
||||
|
||||
uint32_t texture[RIPPLES_TEXSIZE];
|
||||
int gl_texturenum;
|
||||
int rippletexturenum;
|
||||
} g_ripple;
|
||||
|
||||
|
||||
@@ -249,8 +247,16 @@ static void MakeSkyVec( float s, float t, int axis )
|
||||
s = (s + 1.0f) * 0.5f;
|
||||
t = (t + 1.0f) * 0.5f;
|
||||
|
||||
s = bound( 1.0f / 512.0f, s, 511.0f / 512.0f );
|
||||
t = bound( 1.0f / 512.0f, t, 511.0f / 512.0f );
|
||||
if( GL_Support( GL_CLAMPTOEDGE_EXT ))
|
||||
{
|
||||
s = bound( 0.0f, s, 1.0f );
|
||||
t = bound( 0.0f, t, 1.0f );
|
||||
}
|
||||
else
|
||||
{
|
||||
s = bound( 1.0f / 512.0f, s, 511.0f / 512.0f );
|
||||
t = bound( 1.0f / 512.0f, t, 511.0f / 512.0f );
|
||||
}
|
||||
|
||||
t = 1.0f - t;
|
||||
|
||||
@@ -655,22 +661,6 @@ void R_ResetRipples( void )
|
||||
memset( g_ripple.buf, 0, sizeof( g_ripple.buf ));
|
||||
}
|
||||
|
||||
void R_InitRipples( void )
|
||||
{
|
||||
rgbdata_t pic = { 0 };
|
||||
|
||||
pic.width = pic.height = RIPPLES_CACHEWIDTH;
|
||||
pic.depth = 1;
|
||||
pic.flags = IMAGE_HAS_COLOR;
|
||||
pic.buffer = (byte *)g_ripple.texture;
|
||||
pic.type = PF_RGBA_32;
|
||||
pic.size = sizeof( g_ripple.texture );
|
||||
pic.numMips = 1;
|
||||
memset( pic.buffer, 0, pic.size );
|
||||
|
||||
g_ripple.rippletexturenum = GL_LoadTextureInternal( "*rippletex", &pic, TF_NOMIPMAP|TF_ALLOW_NEAREST );
|
||||
}
|
||||
|
||||
static void R_SwapBufs( void )
|
||||
{
|
||||
short *tempbufp = g_ripple.curbuf;
|
||||
@@ -738,12 +728,32 @@ void R_AnimateRipples( void )
|
||||
R_RunRipplesAnimation( g_ripple.oldbuf, g_ripple.curbuf );
|
||||
}
|
||||
|
||||
qboolean R_UploadRipples( const texture_t *image )
|
||||
static void R_GetRippleTextureSize( const texture_t *image, int *width, int *height )
|
||||
{
|
||||
// try to preserve aspect ratio
|
||||
if( image->width > image->height )
|
||||
{
|
||||
*width = RIPPLES_CACHEWIDTH;
|
||||
*height = (float)image->height / image->width * RIPPLES_CACHEWIDTH;
|
||||
}
|
||||
else if( image->width < image->height )
|
||||
{
|
||||
*width = (float)image->width / image->height * RIPPLES_CACHEWIDTH;
|
||||
*height = RIPPLES_CACHEWIDTH;
|
||||
}
|
||||
else
|
||||
{
|
||||
*width = *height = RIPPLES_CACHEWIDTH;
|
||||
}
|
||||
}
|
||||
|
||||
qboolean R_UploadRipples( texture_t *image )
|
||||
{
|
||||
const gl_texture_t *glt;
|
||||
const uint32_t *pixels;
|
||||
int y;
|
||||
int width, height, size;
|
||||
qboolean update = g_ripple.update;
|
||||
|
||||
if( !r_ripple.value )
|
||||
{
|
||||
@@ -753,29 +763,48 @@ qboolean R_UploadRipples( const texture_t *image )
|
||||
|
||||
// discard unuseful textures
|
||||
glt = R_GetTexture( image->gl_texturenum );
|
||||
if( !glt || !glt->original || !glt->original->buffer || !FBitSet( glt->flags, TF_EXPAND_SOURCE ))
|
||||
if( !glt || !glt->original || !glt->original->buffer )
|
||||
{
|
||||
GL_Bind( XASH_TEXTURE0, image->gl_texturenum );
|
||||
return false;
|
||||
}
|
||||
|
||||
GL_Bind( XASH_TEXTURE0, g_ripple.rippletexturenum );
|
||||
if( !image->fb_texturenum )
|
||||
{
|
||||
rgbdata_t pic = { 0 };
|
||||
string name;
|
||||
|
||||
Q_snprintf( name, sizeof( name ), "*rippletex_%s", image->name );
|
||||
R_GetRippleTextureSize( image, &width, &height );
|
||||
|
||||
pic.width = width;
|
||||
pic.height = height;
|
||||
pic.depth = 1;
|
||||
pic.flags = IMAGE_HAS_COLOR;
|
||||
pic.buffer = (byte *)g_ripple.texture;
|
||||
pic.type = PF_RGBA_32;
|
||||
pic.size = width * height * 4;
|
||||
pic.numMips = 1;
|
||||
memset( pic.buffer, 0, pic.size );
|
||||
|
||||
image->fb_texturenum = GL_LoadTextureInternal( name, &pic, TF_NOMIPMAP | TF_ALLOW_NEAREST );
|
||||
|
||||
update = true;
|
||||
image->dt_texturenum = ( tr.framecount - 1 ) & 0xFFFF;
|
||||
}
|
||||
|
||||
GL_Bind( XASH_TEXTURE0, image->fb_texturenum );
|
||||
|
||||
// no updates this frame
|
||||
if( !g_ripple.update && image->gl_texturenum == g_ripple.gl_texturenum )
|
||||
if( !update || image->dt_texturenum == ( tr.framecount & 0xFFFF ))
|
||||
return true;
|
||||
|
||||
g_ripple.gl_texturenum = image->gl_texturenum;
|
||||
// prevent rendering texture multiple times in frame
|
||||
image->dt_texturenum = tr.framecount & 0xFFFF;
|
||||
|
||||
R_GetRippleTextureSize( image, &width, &height );
|
||||
|
||||
size = r_ripple.value == 1.0f ? 64 : RIPPLES_CACHEWIDTH;
|
||||
|
||||
// try to preserve aspect ratio
|
||||
width = height = RIPPLES_CACHEWIDTH; // always render at maximum size
|
||||
if( image->width > image->height )
|
||||
height = (float)image->height / image->width * width;
|
||||
else if( image->width < image->height )
|
||||
width = (float)image->width / image->height * height;
|
||||
|
||||
pixels = (const uint32_t *)glt->original->buffer;
|
||||
|
||||
for( y = 0; y < height; y++ )
|
||||
|
||||
@@ -66,34 +66,33 @@ void Mod_UnloadTextures( model_t *mod );
|
||||
|
||||
static qboolean GAME_EXPORT Mod_ProcessRenderData( model_t *mod, qboolean create, const byte *buf )
|
||||
{
|
||||
qboolean loaded = true;
|
||||
|
||||
if( create )
|
||||
{
|
||||
switch( mod->type )
|
||||
{
|
||||
case mod_studio:
|
||||
// Mod_LoadStudioModel( mod, buf, loaded );
|
||||
break;
|
||||
case mod_sprite:
|
||||
Mod_LoadSpriteModel( mod, buf, &loaded, mod->numtexinfo );
|
||||
break;
|
||||
case mod_alias:
|
||||
// Mod_LoadAliasModel( mod, buf, &loaded );
|
||||
break;
|
||||
case mod_brush:
|
||||
// Mod_LoadBrushModel( mod, buf, loaded );
|
||||
break;
|
||||
|
||||
default: gEngfuncs.Host_Error( "%s: unsupported type %d\n", __func__, mod->type );
|
||||
}
|
||||
}
|
||||
|
||||
if( loaded && gEngfuncs.drawFuncs->Mod_ProcessUserData )
|
||||
gEngfuncs.drawFuncs->Mod_ProcessUserData( mod, create, buf );
|
||||
qboolean loaded = false;
|
||||
|
||||
if( !create )
|
||||
{
|
||||
if( gEngfuncs.drawFuncs->Mod_ProcessUserData )
|
||||
gEngfuncs.drawFuncs->Mod_ProcessUserData( mod, false, buf );
|
||||
Mod_UnloadTextures( mod );
|
||||
return true;
|
||||
}
|
||||
|
||||
switch( mod->type )
|
||||
{
|
||||
case mod_studio:
|
||||
case mod_brush:
|
||||
case mod_alias:
|
||||
loaded = true;
|
||||
break;
|
||||
case mod_sprite:
|
||||
Mod_LoadSpriteModel( mod, buf, &loaded, mod->numtexinfo );
|
||||
break;
|
||||
default:
|
||||
gEngfuncs.Host_Error( "%s: unsupported type %d\n", __func__, mod->type );
|
||||
return false;
|
||||
}
|
||||
|
||||
if( gEngfuncs.drawFuncs->Mod_ProcessUserData )
|
||||
gEngfuncs.drawFuncs->Mod_ProcessUserData( mod, true, buf );
|
||||
|
||||
return loaded;
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user