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149 Commits

Author SHA1 Message Date
Alibek Omarov
21f4d1486c 3rdparty: add MultiEmulator by 2010kohtep
* patched to be portable, turned into a static library
* integrated to the engine
2024-10-15 06:15:45 +03:00
Alibek Omarov
a32c702dbd engine: client: avoid useless check on empty clc_resourcelist, which will never be false 2024-10-15 06:15:22 +03:00
Alibek Omarov
23a5ed71de engine: easier MSG_EndBitWriting byte padding 2024-10-15 06:14:37 +03:00
Alibek Omarov
245dc97cfb engine: semi-correct printing GoldSrc client messages 2024-10-15 06:12:31 +03:00
Alibek Omarov
ece204c30f engine: common: add cvars net_send_debug and net_recv_debug to print server/client messages to console 2024-10-15 06:11:57 +03:00
Alibek Omarov
1bd59096fd engine: client: implement miscellaneous, often unused, GoldSrc protocol messages 2024-10-15 06:10:25 +03:00
Alibek Omarov
0b02c2c6a7 engine: client: fix disconnect on GoldSrc servers 2024-10-15 06:08:21 +03:00
Alibek Omarov
6a61a499e9 engine: client: don't send useless/empty clc_move commands while we're connecting to server 2024-10-15 06:07:57 +03:00
Alibek Omarov
6b1c283082 engine: client: fix svc_event parsing 2024-10-15 06:07:06 +03:00
Alibek Omarov
5402a9611e engine: common: fix discarded const qualifier 2024-10-14 19:41:36 +03:00
Alibek Omarov
43e06ccd45 engine: common: make some simple functions inlined 2024-10-14 19:20:47 +03:00
Alibek Omarov
f52c825bf5 engine: make some global variables static and const, make even more functions static if possible 2024-10-14 19:19:46 +03:00
Alibek Omarov
bf8b709372 engine: move pm_debug particle functions to client, as they are never used on server 2024-10-14 19:11:26 +03:00
Alibek Omarov
fdf82e5270 engine: client: cleanup tent and efx code, make global variables static, remove unused functions 2024-10-14 18:08:01 +03:00
Alibek Omarov
0224a1b66b engine: client: better debug messages for GoldSrc entities packet parsing 2024-10-14 17:59:17 +03:00
Alibek Omarov
505ad6d69b engine: server: reinitalize delta in case if delta was shutdown by client and some tables were omitted (movevars after using GoldSrc server) 2024-10-14 06:56:17 +03:00
Alibek Omarov
5bcd573821 engine: remove goldsrc meta delta table reinitialization 2024-10-14 06:54:41 +03:00
Alibek Omarov
c5a291d9c7 engine: minor refactoring 2024-10-14 05:17:21 +03:00
Alibek Omarov
232a8c1148 engine: common: net_ws: don't expect more than 5 splits for GoldSrc protocol 2024-10-14 05:17:03 +03:00
Alibek Omarov
663f6eaf5c ref: turn r_shadows into extended convar_t 2024-10-14 04:18:35 +03:00
Alibek Omarov
9d3210259c ref: set hullcolor (used by r_drawentities) as const 2024-10-14 04:15:48 +03:00
Alibek Omarov
4ec6c2f7cf engine: client: support vox sentence that starts with leading slash 2024-10-14 04:13:10 +03:00
Alibek Omarov
8452bec877 engine: client: reduce reads of cls.legacymode 2024-10-14 04:13:10 +03:00
Alibek Omarov
0d4296e0e1 engine: client: explicitly pass protocol to svc_time parser 2024-10-14 04:13:10 +03:00
Alibek Omarov
2b85da3bc9 engine: client: fix parsing svc_setpause and svc_goldsrc_timescale for GoldSrc protocol 2024-10-14 04:13:10 +03:00
Alibek Omarov
17f194b9a3 engine: client: consolidate usermsg registering and parsing for multiple protocols 2024-10-14 04:13:10 +03:00
Alibek Omarov
ff47fbaedc engine: client: another fix baselines and entities parsing for GoldSrc, ensure we always call MSG_EndBitWriting 2024-10-14 04:13:10 +03:00
Alibek Omarov
87c88f7463 engine: client: fix svc_particles parsing on GoldSrc protocol 2024-10-14 04:13:10 +03:00
Alibek Omarov
60fd5f7ab8 engine: client: stub svc_restoresound for legacy protocol, it's only used during save restore which is unuseful for us
* Set sequence flag for restored sound, even though we don't support sequences anymore.
2024-10-14 04:13:10 +03:00
Alibek Omarov
5ceab059dc engine: client: add function for parsing common protocol messages, which structure is enforced by server DLL compatibility 2024-10-14 04:13:10 +03:00
Alibek Omarov
67c898f9ad engine: client: improve server data parsing for GoldSrc, restore nick name and remove unuseful userinfo keys before connection 2024-10-14 04:13:10 +03:00
Alibek Omarov
d903187eea public: make crc value init functions inline, move hex2char/ex2string to crclib and make them private to it 2024-10-14 04:13:10 +03:00
54ac
653f0841e4 ref: gl: restore r_shadows (#1843) 2024-10-13 17:15:29 +03:00
Alibek Omarov
10bfadb556 engine: client: support svc_disconnect reason messages for GoldSrc protocol 2024-10-11 20:58:46 +03:00
Alibek Omarov
0b2cc066dd engine: fix signed integers encoding with alternate format for GoldSrc protocol 2024-10-11 20:36:09 +03:00
Alibek Omarov
60ab13d216 engine: client: always add [Xash3D] to the nickname on GoldSrc servers 2024-10-11 19:32:16 +03:00
Alibek Omarov
f90c658567 engine: client: skip voice data for GoldSrc protocol to avoid svc_bad 2024-10-11 19:31:41 +03:00
Alibek Omarov
0c54895877 engine: client: add unmunge function for consistency info for GoldSrc protocol 2024-10-11 18:41:17 +03:00
Alibek Omarov
4eb54328f8 engine: client: various connection setup fixes for GoldSrc proto
* always add "steam" to getchallenge message
* cdkey md5 should be sent with lowercase
* strip null terminator from connect message
2024-10-11 18:41:16 +03:00
Alibek Omarov
b1189db9c5 engine: client: avoid clc_move spam when we're connected but not spawned yet 2024-10-11 00:08:21 +03:00
Alibek Omarov
869578f1ba engine: client: lie about sv_version for GoldSrc protocol 2024-10-11 00:08:21 +03:00
Alibek Omarov
3320f776ce engine: client: implement correct clc_fileconsistency response for GoldSrc 2024-10-11 00:08:21 +03:00
Alibek Omarov
1d64635783 engine: correctly check for cls.legacymode, as it's not a boolean anymore 2024-10-11 00:08:21 +03:00
Alibek Omarov
bbb076c0d4 engine: client: voice: don't print about unsupported codec with empty string name 2024-10-10 23:40:23 +03:00
Alibek Omarov
fe2a4d0428 engine: common: net_encode: remove DT_SIGNED_GS flag just in case 2024-10-10 23:40:23 +03:00
Alibek Omarov
6bdc1941e6 engine: common: netchan: only compress with BZip2 when it's efficient 2024-10-10 23:40:23 +03:00
Alibek Omarov
9188905145 engine: client: fix map CRC match with GoldSrc protocol 2024-10-10 23:40:23 +03:00
Alibek Omarov
3f2fbb10d8 engine: client: only send continueloading for legacy protocol 2024-10-10 23:40:23 +03:00
Alibek Omarov
9c97235fe8 engine: client: implement GoldSrc connectionless print message 2024-10-10 23:40:23 +03:00
Alibek Omarov
70a13b47db engine: client: implement randomized cdkey for GoldSrc protocol 2024-10-10 23:40:22 +03:00
Alibek Omarov
18afaf0eaf engine: client: more accurate clc_move for GoldSrc protocol 2024-10-10 23:38:55 +03:00
Alibek Omarov
8b8c3d8116 scripts: waifulib: xcompile: define WebAssembly target as DEST_OS wasi 2024-10-10 16:13:54 +03:00
Alibek Omarov
514fc9fe43 public: reserve identifier for WebAssembly port 2024-10-10 16:13:20 +03:00
Alibek Omarov
5d8923d69c scripts: waifulib: sdl2: fix build on macOS 2024-10-10 15:44:32 +03:00
Alibek Omarov
5db880af57 engine: wscript: add an ability to build with SDL3 2024-10-10 06:13:56 +03:00
Alibek Omarov
c05db9ce58 waf: upgrade waifu to latest master 2024-10-10 06:13:32 +03:00
Alibek Omarov
04079abe00 scripts: waifulib: re-export sdl2.py from waifu repository, add sdl3 compatibility 2024-10-10 06:13:23 +03:00
Alibek Omarov
8054b69f73 readme: add GoldSrc protocol support, add RedHat/Fedora build instructions, better wording [skip ci] 2024-10-10 01:58:56 +03:00
SNMetamorph
b5ee777466 Documentation: added article about GoldSrc network protocol support 2024-10-10 01:52:44 +03:00
Alibek Omarov
96f3061709 ref: gl: show texture size in memory, skip empty pages, skip empty 0-th texture 2024-10-09 02:44:26 +03:00
Alibek Omarov
420c5a4ff3 ref: gl: set numeric value for wrappers macros, similar to build.h macros 2024-10-09 02:01:10 +03:00
Alibek Omarov
e8f6476e8c ref: gl: patch to compile with nanogl (nanogl doesn't impement glTexCoord3f) 2024-10-09 00:31:05 +03:00
Alibek Omarov
65ec35b732 engine: client: fix bug in temp entity parsing caused by find and replace 2024-10-08 23:02:02 +03:00
Alibek Omarov
8d731b5d15 engine: common: fix for dedicated again 2024-10-08 16:41:25 +03:00
Alibek Omarov
38c0dc4551 3rdparty: bzip2: properly use stdio-free version, don't include tests and utils to the build 2024-10-08 15:39:56 +03:00
Alibek Omarov
4d8cb0469f scripts: gha: build Linux binaries with bundled deps, to avoid external dependency on libbz2 2024-10-08 13:09:34 +03:00
Alibek Omarov
62cb8f5ba6 3rdparty: bzip2: forgot to add actual bz_version.h file 2024-10-08 13:07:42 +03:00
Alibek Omarov
97c75d96d5 3rdparty: bzip2: build with BZ_NO_STDIO 2024-10-08 13:06:02 +03:00
Alibek Omarov
f5ae806b31 ref: gl: add r_showtextures implementation by ncuxonaT
Main changes made by me besides engine differences:
* Text color changed to pure white for better readability
* An attempt to draw texture name in full size
2024-10-08 12:56:07 +03:00
Alibek Omarov
482dc3a5a5 engine: client: fix joining current protocol servers 2024-10-08 12:43:29 +03:00
Alibek Omarov
a8539ac004 3rdparty: bzip2: add pre-generated bz_version.h header as some generators (like cmake.py) don't understand subst yet 2024-10-08 12:27:41 +03:00
Alibek Omarov
9970c56218 engine: common: disable bzip2 for dedicated server, it's not used there 2024-10-08 12:14:37 +03:00
Alibek Omarov
480218412a engine: client: remove voidptr hack from IN_EngineAppendMove, just use usercmd_t directly 2024-10-08 04:07:03 +03:00
Alibek Omarov
6ae09d2866 engine: client: support GoldSrc signon and refactor parsing delta entities for current and legacy protocols 2024-10-08 04:07:03 +03:00
Alibek Omarov
609680b328 engine: client: support parsing GoldSrc event messages 2024-10-08 04:07:03 +03:00
Alibek Omarov
ccbe370c8e engine: client: add support for parsing GoldSrc messages 2024-10-08 04:07:03 +03:00
Alibek Omarov
9706e47643 engine: client: refactor and implement GoldSrc-specific parsing bits in common message parsing code 2024-10-08 03:28:02 +03:00
Alibek Omarov
d98361f782 engine: client: add support for parsing GoldSrc svc_temp_entity 2024-10-08 03:28:02 +03:00
Alibek Omarov
ba7c789ec9 engine: common: add GoldSrc delta support 2024-10-08 03:28:02 +03:00
Alibek Omarov
d128997d40 engine: common: add GoldSrc bitbuf operations, add support for GoldSrc signed integers 2024-10-08 03:28:02 +03:00
Alibek Omarov
61342547ce engine: common: add support for GoldSrc split packet 2024-10-08 03:28:02 +03:00
Alibek Omarov
c1a5f173b8 engine: common: add GoldSrc netchan support 2024-10-08 03:28:02 +03:00
Alibek Omarov
f5c5b7b2c8 engine: common: add buffer munge functions 2024-10-08 03:28:02 +03:00
Alibek Omarov
057b47555d 3rdparty: bzip2: add wscript for bzip2, check for system-wide bzip2, add readme note 2024-10-08 03:28:02 +03:00
Alibek Omarov
43299f6747 3rdparty: add bzip2 submodule 2024-10-08 03:28:02 +03:00
Alibek Omarov
03bf6cb719 engine: client: get rid of PROTOCOL_GOLDSRC_VERSION, as connprotocol_t enum does it's job 2024-10-08 03:27:32 +03:00
Alibek Omarov
3a1bb12830 engine: client: rename CL_LegacyMode to CL_Protocol 2024-10-08 03:27:09 +03:00
Alibek Omarov
5efa68757e engine: remove unused svc_deltapacketbones 2024-10-08 03:27:09 +03:00
Alibek Omarov
afaf5bf3ea engine: improve security a little bit by properly checking customization files starting with \!MD5
Implement basic test for COM_IsSafeFileToDownload

Move COM_ParseFileSafe test to libpublic
2024-10-08 03:22:53 +03:00
SNMetamorph
50c805826f engine: implemented handling SIGTERM signal for proper stopping dedicated server 2024-10-08 01:05:26 +03:00
Alibek Omarov
35ae9f4a64 engine: client: don't save thirdperson value, it's not used anywhere 2024-10-07 21:00:16 +03:00
Alibek Omarov
d7d96c02a2 engine: client: implement cvar showpause for GoldSrc compatibility 2024-10-07 20:59:44 +03:00
Alibek Omarov
dd03723144 readme: add libopus-dev to dependencies list on Debian/Ubuntu 2024-10-07 18:09:32 +03:00
xiaodo
26f07196ea engine: Format Codes. 2024-10-07 17:22:27 +03:00
xiaodo
8c291fdfe3 engine: fix CenterPrint Wrong Y Position. 2024-10-07 17:22:27 +03:00
xiaodoxd
d1e118f07c Fix CenterPrint Wrong X Position 2024-10-07 17:22:27 +03:00
Alibek Omarov
6c531c14e6 engine: common: cvar: compatibility hack for mods that depend on HL25 widescreen FOV
Fixes Natural Selection 3.3 beta 9.
2024-10-04 19:09:43 +03:00
Alibek Omarov
433213c915 engine: server: fix cvar description for mp_footsteps 2024-10-04 19:07:44 +03:00
Alibek Omarov
ab0c0b18c2 engine: server: remove limit on sv_zmax value as it breaks Natural Selection mod 2024-10-04 19:07:08 +03:00
Alibek Omarov
29fd5f9fbe engine: server: remove FCVAR_SERVER flag from sv_zmax
The problem is that FCVAR_SERVER flagged cvars get saved to listenserver.cfg.

The game code usually sets sv_zmax value to worldspawn parameters and
listenserver.cfg gets generated before server DLL gets initialized.
2024-10-04 19:04:34 +03:00
Alibek Omarov
882d8afc93 engine: server: stub SV_RestartDecals for dedicated server 2024-10-04 01:28:22 +03:00
Alibek Omarov
e11635d15c engine: server: slight refactoring, hide client calls under XASH_DEDICATED, remove useless dedicated stub 2024-10-04 01:22:59 +03:00
Alibek Omarov
5d79d93aac engine: server: use safe cvar unlinking for mods that deallocate cvars (like HL Unified SDK) 2024-10-03 15:32:14 +03:00
Alibek Omarov
7ccf651fd0 engine: cvar: implement safer cvar unlinking in case when game deallocates cvar 2024-10-03 15:32:14 +03:00
Alibek Omarov
67af41cce8 engine: common: net_ws: more minor refactoring, avoid memcpy for same type structs 2024-10-02 23:30:42 +03:00
Alibek Omarov
e2c96e62e1 engine: common: net_ws: drop IPv4 mapped as IPv6 support, it's an artifact from dual-stacking experiments and not used anymore 2024-10-02 23:26:28 +03:00
Alibek Omarov
2ecae442fc engine: common: net_ws: minor refactoring 2024-10-02 23:25:12 +03:00
Alibek Omarov
a1060b0eb5 engine: add v6only master servers, add v6only flag for NET_StringToAdrNB 2024-10-02 23:23:08 +03:00
Alibek Omarov
ddd8de888f engine: add macro XASH_NO_IPV6_RESOLVE to completely skip resolving addresses with family AF_INET6 2024-10-02 23:21:25 +03:00
Alibek Omarov
a758dffbc1 public: avoid useless copy in Q_timestamp 2024-10-02 22:18:16 +03:00
Alibek Omarov
87775faeca engine: common: properly check if we can destroy resolve mutexes. Add net_resolve_debug cvar to enable printing resolve thread debug messages. 2024-10-02 22:16:51 +03:00
Alibek Omarov
ef0fc46ed8 wscript: allow async resolving for NSwitch 2024-10-02 00:55:53 +03:00
Alibek Omarov
138b4fa247 wscript: allow async resolving for PSVita 2024-10-02 00:55:53 +03:00
Alibek Omarov
47d1f3459c engine: common: try to implement DNS resolve thread through SDL2 functions if SDL2 build is enabled 2024-10-02 00:55:53 +03:00
Alibek Omarov
4712aae834 engine: server: move autoprecaching wads after parsing reslists
An attempt to avoid assert() in HL Unified SDK.
2024-09-30 18:46:01 +03:00
Ivan Avdeev
2900ee1cde engine: allow specifying screenshot filenames in command directly 2024-09-30 17:15:09 +03:00
Alibek Omarov
c6c4178dd2 engine: client: set TE_SPRAY to collide with world, fixes c7ad8e4bf 2024-09-30 04:15:22 +03:00
Alibek Omarov
a3ce0e6b1b public: tests: test_efp: mark Test_ExtractFilePath as static 2024-09-30 04:00:28 +03:00
Alibek Omarov
0b1ad3b7f0 engine: imagelib: fix mismatched dealloc in a test 2024-09-30 04:00:28 +03:00
Alibek Omarov
37fb46f092 wscript: enable mismatched-dealloc and free-nonheap-object, now that we mark all malloc-like functions with malloc attribute 2024-09-30 04:00:28 +03:00
Alibek Omarov
bc8bf9a9fb engine: add const on delta functions 2024-09-30 04:00:28 +03:00
Alibek Omarov
9e28c98911 engine: print to stderr if writing message to logfile failed 2024-09-30 04:00:28 +03:00
Alibek Omarov
0a1269d52d filesystem: zip: fix non-heap object dealloc 2024-09-30 04:00:28 +03:00
Alibek Omarov
2e5bc31c9e filesystem: set malloc like attribute for imported zone memory allocator functions 2024-09-30 04:00:28 +03:00
Alibek Omarov
1b335fd945 ref: soft: set malloc like attribute for imported zone memory allocator functions 2024-09-30 04:00:28 +03:00
Alibek Omarov
0c8b2d007a ref: gl: set malloc like attribute for imported zone memory allocator functions 2024-09-30 04:00:28 +03:00
Alibek Omarov
9ee1b32e2d engine: set malloc like and warn_unused_result attributes on common allocation functions, fs, image and soundlib 2024-09-30 04:00:28 +03:00
Alibek Omarov
953ad98a16 engine: workaround buggy stringop-overflow 2024-09-30 04:00:28 +03:00
Alibek Omarov
1357057bd8 common: add GCC malloc and warn_unused_result attribute macro 2024-09-30 04:00:28 +03:00
Alibek Omarov
35c9323de6 public: make vec3_origin and identity matrix inlined 2024-09-30 00:15:47 +03:00
Alibek Omarov
13a0afef06 public: reorganize mathlib, inline more functions 2024-09-30 00:15:47 +03:00
Alibek Omarov
c7ad8e4bf6 engine: client: more accurate implementation of TE_SPRAY and TE_SPRITE_SPRAY 2024-09-29 20:36:09 +03:00
Alibek Omarov
f1754bdd5f wscript: disable cast-align diagnostic, it's mostly useless 2024-09-29 20:36:09 +03:00
Alibek Omarov
c462a1c500 wscript: add commented out freevgui subproject 2024-09-29 20:36:09 +03:00
Alibek Omarov
0bba184994 public: add VectorUnpack macro to read vector values into variables 2024-09-29 20:33:33 +03:00
Alibek Omarov
178602ea1f engine: fix loading map in Dark Future mod with broken mark surface id 2024-09-05 15:23:23 +03:00
Alibek Omarov
2eb8f88a20 engine: move attenuation none sound spatialize fix to bugcomp mode, as Xash native games use this 2024-09-05 13:50:15 +03:00
Alibek Omarov
96d11df06c Revert "engine: client: sounds with zero attenuation must get spatialized anyway"
This reverts commit 0870536405.
2024-09-05 13:27:54 +03:00
Alibek Omarov
950d210ec5 Revert ABI2, it wasn't meant to end up in master branch. 2024-09-05 04:31:50 +03:00
Alibek Omarov
55c1bddac5 ref: gl: implement generating VBO only when gl_vbo was set to 1
* Make it safer by creating a function that returns VBO state, was it
  generated or enabled by user
2024-09-05 04:10:56 +03:00
Alibek Omarov
ac50c762d7 ref: gl: slight refactoring, split large R_RenderBrushPoly to smaller functions
* Use R_RenderDetailsForSurface in R_AddSurfToVBO instead of copypaste
* Use existing VBO's R_CheckLightMap in R_RenderLightmapForSurface
2024-09-05 02:40:57 +03:00
Alibek Omarov
5c2ab150b3 ref: gl: move forcing gl_vbo to 0 after checking GL extensions out from R_GenerateVBO 2024-09-05 01:47:14 +03:00
Alibek Omarov
0870536405 engine: client: sounds with zero attenuation must get spatialized anyway 2024-09-05 01:28:55 +03:00
Alibek Omarov
b47ede477a engine: server: strip 64-bit string pool stuff for now, to not mess up abi2 2024-09-05 01:28:55 +03:00
Alibek Omarov
eef5cc17b3 breaking engine headers by replacing int with string_t where it's supposed to be 2024-09-05 01:28:55 +03:00
Alibek Omarov
ad2191333d engine: add _st64 prefix to load abi2 binaries 2024-09-05 01:28:55 +03:00
SNMetamorph
a85cac497d ref: disabled verbose reporting about tracer invalid color index 2024-09-03 15:31:51 +03:00
SNMetamorph
e0c69d7df5 gha: fixed binaries signing in Windows workflow 2024-08-30 07:34:40 +03:00
Alibek Omarov
ff3d91ceb4 engine: add aaaa.mentality.rip:27011 master server 2024-08-28 19:56:41 +03:00
143 changed files with 8320 additions and 2941 deletions

3
.gitmodules vendored
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@@ -19,3 +19,6 @@
[submodule "3rdparty/xash-extras"]
path = 3rdparty/extras/xash-extras
url = https://github.com/FWGS/xash-extras
[submodule "3rdparty/bzip2/bzip2"]
path = 3rdparty/bzip2/bzip2
url = https://gitlab.com/bzip2/bzip2

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3rdparty/MultiEmulator/LICENSE vendored Normal file
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@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2017-2018 Alexander Belkin
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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3rdparty/MultiEmulator/README.md vendored Normal file
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# MultiEmulator
**MultiEmulator** - project for GoldSource Engine, which provides ability to generate tickets with a specific SteamID key, using all available emulators for this engine.
Ticket is processed by the game server of Half-Life 1 and modifications using **DProto** or **ReUnion** modules. If the server does not have these modules, then MultiEmulator won't work.
# Ticket generators
Currently available ticket generators:
* OldRevEmu
* AVSMP
* Setti
* SteamEmu
* RevEmu
* SC2009
* RevEmu2013
Currently under development generators:
* SmartSteamEmu (SSE3)
# How to use?
Each file in the **MultiEmulator\Source\Emulators** folder contains a **Generate** function that writes a ticket to the **pDest** argument for the emulator of the same name as a header file. As a result of the function, the size of the written ticket is returned. If the generator can set an arbitrary SteamID, the function will have the **nSteamID** argument, in which the required SteamID is specified.
# Examples
As an example, the DLL was developed that searches InitiateGameConnection method in ISteamUser interface, which generates Steam ticket, and inserts in its place own generator, which creates RevEmu2013 ticket with SteamID equal to 3333333. You can find this project in **Example** folder, you just need to compile it and perform DLL injection in hl.exe process with any known injection method.

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@@ -0,0 +1,37 @@
#ifndef MULTI_EMULATOR_H
#define MULTI_EMULATOR_H
#if defined( __GNUC__ )
#if defined( __i386__ )
#define ME_EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer ))
#else
#define ME_EXPORT __attribute__(( visibility ( "default" )))
#endif
#else
#if defined( _MSC_VER )
#define ME_EXPORT __declspec( dllexport )
#else
#define ME_EXPORT
#endif
#endif
#include <string.h>
#if __cplusplus
extern "C"
{
#endif
int ME_EXPORT GenerateRevEmu2013( void *pDest, int nSteamID );
int ME_EXPORT GenerateSC2009( void *pDest, int nSteamID );
int ME_EXPORT GenerateOldRevEmu( void *pDest, int nSteamID );
int ME_EXPORT GenerateSteamEmu( void *pDest, int nSteamID );
int ME_EXPORT GenerateRevEmu( void *pDest, int nSteamID );
int ME_EXPORT GenerateSetti( void *pDest );
int ME_EXPORT GenerateAVSMP( void *pDest, int nSteamID, int bUniverse );
#if __cplusplus
}
#endif
#endif // MULTI_EMULATOR_H

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3rdparty/MultiEmulator/src/AVSMP.cpp vendored Normal file
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#include "multi_emulator.h"
/* bUniverse param is "y" value in "STEAM_x:y:z" */
int GenerateAVSMP(void *pDest, int nSteamID, int bUniverse)
{
auto pTicket = (int *)pDest;
pTicket[0] = 0x14; // +0, header
pTicket[3] = (nSteamID << 1) | (bUniverse ? 1 : 0); // +12, SteamId, Low part
pTicket[4] = 0x01100001; // +16, SteamId, High part
return 28;
}

1376
3rdparty/MultiEmulator/src/CRijndael.cpp vendored Normal file

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3rdparty/MultiEmulator/src/CRijndael.h vendored Normal file
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#ifndef __RIJNDAEL_H__
#define __RIJNDAEL_H__
#include <exception>
#include <stdexcept>
#include <cstring>
#include <string>
using namespace std;
//Rijndael (pronounced Reindaal) is a block cipher, designed by Joan Daemen and Vincent Rijmen as a candidate algorithm for the AES.
//The cipher has a variable block length and key length. The authors currently specify how to use keys with a length
//of 128, 192, or 256 bits to encrypt blocks with al length of 128, 192 or 256 bits (all nine combinations of
//key length and block length are possible). Both block length and key length can be extended very easily to
// multiples of 32 bits.
//Rijndael can be implemented very efficiently on a wide range of processors and in hardware.
//This implementation is based on the Java Implementation used with the Cryptix toolkit found at:
//http://www.esat.kuleuven.ac.be/~rijmen/rijndael/rijndael.zip
//Java code authors: Raif S. Naffah, Paulo S. L. M. Barreto
//This Implementation was tested against KAT test published by the authors of the method and the
//results were identical.
class CRijndael
{
public:
//Operation Modes
//The Electronic Code Book (ECB), Cipher Block Chaining (CBC) and Cipher Feedback Block (CFB) modes
//are implemented.
//In ECB mode if the same block is encrypted twice with the same key, the resulting
//ciphertext blocks are the same.
//In CBC Mode a ciphertext block is obtained by first xoring the
//plaintext block with the previous ciphertext block, and encrypting the resulting value.
//In CFB mode a ciphertext block is obtained by encrypting the previous ciphertext block
//and xoring the resulting value with the plaintext.
enum { ECB = 0, CBC = 1, CFB = 2 };
private:
enum { DEFAULT_BLOCK_SIZE = 16 };
enum { MAX_BLOCK_SIZE = 32, MAX_ROUNDS = 14, MAX_KC = 8, MAX_BC = 8 };
//Auxiliary Functions
//Multiply two elements of GF(2^m)
static int Mul(int a, int b)
{
return (a != 0 && b != 0) ? sm_alog[(sm_log[a & 0xFF] + sm_log[b & 0xFF]) % 255] : 0;
}
//Convenience method used in generating Transposition Boxes
static int Mul4(int a, char b[])
{
if (a == 0)
return 0;
a = sm_log[a & 0xFF];
int a0 = (b[0] != 0) ? sm_alog[(a + sm_log[b[0] & 0xFF]) % 255] & 0xFF : 0;
int a1 = (b[1] != 0) ? sm_alog[(a + sm_log[b[1] & 0xFF]) % 255] & 0xFF : 0;
int a2 = (b[2] != 0) ? sm_alog[(a + sm_log[b[2] & 0xFF]) % 255] & 0xFF : 0;
int a3 = (b[3] != 0) ? sm_alog[(a + sm_log[b[3] & 0xFF]) % 255] & 0xFF : 0;
return a0 << 24 | a1 << 16 | a2 << 8 | a3;
}
public:
//CONSTRUCTOR
CRijndael();
//DESTRUCTOR
virtual ~CRijndael();
//Expand a user-supplied key material into a session key.
// key - The 128/192/256-bit user-key to use.
// chain - initial chain block for CBC and CFB modes.
// keylength - 16, 24 or 32 bytes
// blockSize - The block size in bytes of this Rijndael (16, 24 or 32 bytes).
void MakeKey(char const* key, char const* chain, int keylength = DEFAULT_BLOCK_SIZE, int blockSize = DEFAULT_BLOCK_SIZE);
private:
//Auxiliary Function
void Xor(char* buff, char const* chain)
{
if (false == m_bKeyInit)
throw runtime_error(sm_szErrorMsg1);
for (int i = 0; i<m_blockSize; i++)
*(buff++) ^= *(chain++);
}
//Convenience method to encrypt exactly one block of plaintext, assuming
//Rijndael's default block size (128-bit).
// in - The plaintext
// result - The ciphertext generated from a plaintext using the key
void DefEncryptBlock(char const* in, char* result);
//Convenience method to decrypt exactly one block of plaintext, assuming
//Rijndael's default block size (128-bit).
// in - The ciphertext.
// result - The plaintext generated from a ciphertext using the session key.
void DefDecryptBlock(char const* in, char* result);
public:
//Encrypt exactly one block of plaintext.
// in - The plaintext.
// result - The ciphertext generated from a plaintext using the key.
void EncryptBlock(char const* in, char* result);
//Decrypt exactly one block of ciphertext.
// in - The ciphertext.
// result - The plaintext generated from a ciphertext using the session key.
void DecryptBlock(char const* in, char* result);
void Encrypt(char const* in, char* result, size_t n, int iMode = ECB);
void Decrypt(char const* in, char* result, size_t n, int iMode = ECB);
//Get Key Length
int GetKeyLength()
{
if (false == m_bKeyInit)
throw runtime_error(sm_szErrorMsg1);
return m_keylength;
}
//Block Size
int GetBlockSize()
{
if (false == m_bKeyInit)
throw runtime_error(sm_szErrorMsg1);
return m_blockSize;
}
//Number of Rounds
int GetRounds()
{
if (false == m_bKeyInit)
throw runtime_error(sm_szErrorMsg1);
return m_iROUNDS;
}
void ResetChain()
{
memcpy(m_chain, m_chain0, m_blockSize);
}
public:
//Null chain
static char const* sm_chain0;
private:
static const int sm_alog[256];
static const int sm_log[256];
static const char sm_S[256];
static const char sm_Si[256];
static const int sm_T1[256];
static const int sm_T2[256];
static const int sm_T3[256];
static const int sm_T4[256];
static const int sm_T5[256];
static const int sm_T6[256];
static const int sm_T7[256];
static const int sm_T8[256];
static const int sm_U1[256];
static const int sm_U2[256];
static const int sm_U3[256];
static const int sm_U4[256];
static const char sm_rcon[30];
static const int sm_shifts[3][4][2];
//Error Messages
static char const* sm_szErrorMsg1;
static char const* sm_szErrorMsg2;
//Key Initialization Flag
bool m_bKeyInit;
//Encryption (m_Ke) round key
int m_Ke[MAX_ROUNDS + 1][MAX_BC];
//Decryption (m_Kd) round key
int m_Kd[MAX_ROUNDS + 1][MAX_BC];
//Key Length
int m_keylength;
//Block Size
int m_blockSize;
//Number of Rounds
int m_iROUNDS;
//Chain Block
char m_chain0[MAX_BLOCK_SIZE];
char m_chain[MAX_BLOCK_SIZE];
//Auxiliary private use buffers
int tk[MAX_KC];
int a[MAX_BC];
int t[MAX_BC];
};
#endif // __RIJNDAEL_H__

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//DoubleBuffering.cpp Source File
#include "DoubleBuffering.h"
#include <cassert>
#include <exception>
#include <string.h>
using namespace std;
CDoubleBuffering::CDoubleBuffering(ifstream& in, char* pcBuff, int iSize, int iDataLen) : m_rin(in),
m_iDataLen(iDataLen), m_bEOF(false), m_iSize(iSize), m_iSize2(iSize >> 1), m_pcBuff(pcBuff)
{
//m_iSize should be even
if(m_iSize%2 != 0)
throw runtime_error("CDoubleBuffering: m_iSize should be Even Number!");
//Check file
if(!in.is_open() || in.bad())
throw runtime_error("CDoubleBuffering: Referenced File not Opened or in Bad State!");
//Check construction data
if(m_iDataLen<1 || m_iSize2<m_iDataLen)
throw runtime_error("CDoubleBuffering: Illegal Construction Data!");
in.read(m_pcBuff, m_iSize2);
m_iEnd = m_rin.gcount();
m_iCurPos = 0;
m_iBuf = 0;
}
int CDoubleBuffering::GetData(char* pszDataBuf, int iDataLen)
{
if(-1 == iDataLen)
iDataLen = m_iDataLen;
if(iDataLen<1 || m_iSize2<iDataLen)
throw runtime_error("CDoubleBuffering::GetData(): Illegal iDataLen!");
if(true == m_bEOF)
return 0;
//Estimate the next position
int iCurPos = m_iCurPos + iDataLen;
if(0 == m_iBuf) //First Buffer
{
if(iCurPos >= m_iEnd)
{
//Read the next buffer
if(m_rin.eof())
{
m_bEOF = true;
//Take everything remained
int iRead = m_iEnd-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
return iRead;
}
else
{
m_rin.read(m_pcBuff+m_iEnd, m_iSize2);
m_iEnd += m_rin.gcount();
if(iCurPos > m_iEnd) //Still greater, then EOF attained
{
assert(m_rin.eof());
m_bEOF = true;
//Take everything remained
int iRead = m_iEnd-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
return iRead;
}
else
{
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iDataLen);
m_iCurPos = iCurPos;
assert(m_iCurPos >= m_iSize2);
m_iBuf = 1;
return iDataLen;
}
}
}
else
{
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iDataLen);
m_iCurPos = iCurPos;
return iDataLen;
}
}
else //1 == m_iBuf, Second Buffer
{
if(iCurPos >= m_iEnd)
{
//Read the next buffer
if(m_rin.eof())
{
m_bEOF = true;
//Take everything remained
int iRead = m_iEnd-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
return iRead;
}
else
{
m_rin.read(m_pcBuff, m_iSize2);
m_iEnd = m_rin.gcount();
iCurPos %= m_iSize;
if(iCurPos > m_iEnd) //Still greater, then EOF attained
{
assert(m_rin.eof());
m_bEOF = true;
//Take everything remained
int iRead = m_iSize-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
memcpy(pszDataBuf+iRead, m_pcBuff, m_iEnd);
return iRead + m_iEnd;
}
else
{
int iRead = m_iSize-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
memcpy(pszDataBuf+iRead, m_pcBuff, iDataLen-iRead);
m_iCurPos = iCurPos;
assert(m_iCurPos < m_iSize2);
m_iBuf = 0;
return iDataLen;
}
}
}
else
{
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iDataLen);
m_iCurPos = iCurPos;
return iDataLen;
}
}
}

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//DoubleBuffering.h Header File
#ifndef __DOUBLEBUFFERING_H__
#define __DOUBLEBUFFERING_H__
//Typical DISCLAIMER:
//The code in this project is Copyright (C) 2003 by George Anescu. You have the right to
//use and distribute the code in any way you see fit as long as this paragraph is included
//with the distribution. No warranties or claims are made as to the validity of the
//information and code contained herein, so use it at your own risk.
#include <fstream>
using namespace std;
class CDoubleBuffering
{
public:
//Constructor
CDoubleBuffering(ifstream& in, char* pcBuff, int iSize, int iDataLen);
//Get Next Data Buffer
int GetData(char* pszDataBuf, int iDataLen=-1);
private:
ifstream& m_rin;
int m_iSize;
int m_iSize2; //m_iSize/2
int m_iDataLen;
//Current Position
int m_iCurPos;
//End Position
int m_iEnd;
//Which Buffer
int m_iBuf;
char* m_pcBuff;
//EOF attained
bool m_bEOF;
};
#endif //__DOUBLEBUFFERING_H__

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//MessageDigest.cpp
#include "MessageDigest.h"
#include "DoubleBuffering.h"
#include <exception>
#include <fstream>
#include <strstream>
using namespace std;
//Digesting a Full File
void IMessageDigest::DigestFile(string const& rostrFileIn, char* pcDigest)
{
//Is the User's responsability to ensure that pcDigest is appropriately allocated
//Open Input File
ifstream in(rostrFileIn.c_str(), ios::binary);
if(!in)
{
ostrstream ostr;
ostr << "FileDigest ERROR: in IMessageDigest::DigestFile(): Cannot open File " << rostrFileIn << "!" << ends;
string ostrMsg = ostr.str();
ostr.freeze(false);
throw runtime_error(ostrMsg);
}
//Resetting first
Reset();
//Reading from file
char szLargeBuff[BUFF_LEN+1] = {0};
char szBuff[DATA_LEN+1] = {0};
CDoubleBuffering oDoubleBuffering(in, szLargeBuff, BUFF_LEN, DATA_LEN);
int iRead;
while((iRead=oDoubleBuffering.GetData(szBuff)) > 0)
AddData(szBuff, iRead);
in.close();
//Final Step
FinalDigest(pcDigest);
}

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//MessageDigest.h
#ifndef __MESSAGEDIGEST_H__
#define __MESSAGEDIGEST_H__
#include <string>
using namespace std;
//Typical DISCLAIMER:
//The code in this project is Copyright (C) 2003 by George Anescu. You have the right to
//use and distribute the code in any way you see fit as long as this paragraph is included
//with the distribution. No warranties or claims are made as to the validity of the
//information and code contained herein, so use it at your own risk.
//General Message Digest Interface
class IMessageDigest
{
public:
//CONSTRUCTOR
IMessageDigest() : m_bAddData(false) {}
//DESTRUCTOR
virtual ~IMessageDigest() {}
//Update context to reflect the concatenation of another buffer of bytes
virtual void AddData(char const* pcData, int iDataLength) = 0;
//Final wrapup - pad to BLOCKSIZE-byte boundary with the bit pattern
//10000...(64-bit count of bits processed, MSB-first)
virtual void FinalDigest(char* pcDigest) = 0;
//Reset current operation in order to prepare for a new one
virtual void Reset() = 0;
//Digesting a Full File
void DigestFile(string const& rostrFileIn, char* pcDigest);
protected:
enum { BLOCKSIZE=64 };
//Control Flag
bool m_bAddData;
//The core of the MessageDigest algorithm, this alters an existing MessageDigest hash to
//reflect the addition of 64 bytes of new data
virtual void Transform() = 0;
private:
enum { DATA_LEN=384, BUFF_LEN=1024 };
};
#endif // __MESSAGEDIGEST_H__

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#include "multi_emulator.h"
int GenerateOldRevEmu(void* pDest, int nSteamID)
{
auto pTicket = (int*)pDest;
auto pbTicket = (unsigned char*)pDest;
pTicket[0] = 0xFFFF; // +0, header
pTicket[1] = (nSteamID ^ 0xC9710266) << 1; // +4, SteamId
*(short *)&pbTicket[8] = 0; // +8, unknown, in original emulator must be 0
return 10;
}

27
3rdparty/MultiEmulator/src/RevEmu.cpp vendored Normal file
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#include "multi_emulator.h"
#include "StrUtils.h"
#include "RevSpoofer.h"
int GenerateRevEmu(void *pDest, int nSteamID)
{
char szhwid[64];
CreateRandomString(szhwid, 16);
if (!RevSpoofer::Spoof(szhwid, nSteamID))
return 0;
auto pTicket = (int *)pDest;
auto revHash = RevSpoofer::Hash(szhwid);
pTicket[0] = 'J'; // +0, header
pTicket[1] = revHash; // +4, hash of string at +24 offset
pTicket[2] = 'r' << 16 | 'e' << 8 | 'v';// +8, magic number
pTicket[3] = 0; // +12, unknown number, must always be 0
pTicket[4] = revHash << 1; // +16, SteamId, Low part
pTicket[5] = 0x01100001; // +20, SteamId, High part
strcpy((char *)&pTicket[6], szhwid); // +24, string for hash
return 152;
}

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#include "multi_emulator.h"
#include "StrUtils.h"
#include "RevSpoofer.h"
#include "CRijndael.h"
#include "SHA.h"
#include <time.h>
int GenerateRevEmu2013(void *pDest, int nSteamID)
{
char szhwid[64];
CreateRandomString(szhwid, 32);
if (!RevSpoofer::Spoof(szhwid, nSteamID))
return 0;
auto pTicket = (int *)pDest;
auto pbTicket = (unsigned char *)pDest;
auto revHash = RevSpoofer::Hash(szhwid);
pTicket[0] = 'S'; // +0
pTicket[1] = revHash; // +4
pTicket[2] = 'r' << 16 | 'e' << 8 | 'v';;// +8
pTicket[3] = 0; // +12
pTicket[4] = revHash << 1; // +16
pTicket[5] = 0x01100001; // +20
pTicket[6] = (int)time(0) + 90123; // +24
pbTicket[27] = ~(pbTicket[27] + pbTicket[24]);
pTicket[7] = ~(int)time(0); // +28
pTicket[8] = revHash * 2 >> 3; // +32
pTicket[9] = 0; // +36
static const char c_szAESKeyRand[] = "0123456789ABCDEFGHIJKLMNOPQRSTUV";
char szAESHashRand[32];
auto AESRand = CRijndael();
AESRand.MakeKey(c_szAESKeyRand, CRijndael::sm_chain0, 32, 32);
AESRand.EncryptBlock(szhwid, szAESHashRand);
memcpy(&pbTicket[40], szAESHashRand, 32);
static const char c_szAESKeyRev[] = "_YOU_SERIOUSLY_NEED_TO_GET_LAID_";
char AESHashRev[32];
auto AESRev = CRijndael();
AESRev.MakeKey(c_szAESKeyRev, CRijndael::sm_chain0, 32, 32);
AESRev.EncryptBlock(c_szAESKeyRand, AESHashRev);
memcpy(&pbTicket[72], AESHashRev, 32);
char szSHAHash[32];
auto sha = CSHA(CSHA::SHA256);
sha.AddData(szhwid, 32);
sha.FinalDigest(szSHAHash);
memcpy(&pbTicket[104], szSHAHash, 32);
return 194;
}

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#include "RevSpoofer.h"
#include <string.h>
#define astrlen(x) sizeof(x) - 1
static char s_szDictionary[] = { "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" };
static int iInputLen;
static unsigned int uTreasure;
bool ScanLast3(char *pszInput, unsigned int uPrevHash)
{
unsigned int h1, h2, h3, hh;
for (int i1 = 0; i1 < astrlen(s_szDictionary); i1++)
{
h1 = uPrevHash ^ ((uPrevHash >> 2) + (uPrevHash << 5) + s_szDictionary[i1]);
hh = h1 ^ ((h1 >> 2) + (h1 << 5));
hh = hh ^ ((hh >> 2) + (hh << 5));
if ((hh ^ uTreasure) >> (8 + 5 + 3))
continue;
for (int i2 = 0; i2 < astrlen(s_szDictionary); i2++)
{
h2 = h1 ^ ((h1 >> 2) + (h1 << 5) + s_szDictionary[i2]);
hh = h2 ^ ((h2 >> 2) + (h2 << 5));
if ((hh ^ uTreasure) >> (8 + 3))
continue;
for (int i3 = 0; i3 < astrlen(s_szDictionary); i3++)
{
h3 = h2 ^ ((h2 >> 2) + (h2 << 5) + s_szDictionary[i3]);
if (h3 == uTreasure)
{
pszInput[iInputLen - 3] = s_szDictionary[i1];
pszInput[iInputLen - 2] = s_szDictionary[i2];
pszInput[iInputLen - 1] = s_szDictionary[i3];
return true;
}
}
}
}
return false;
}
bool ScanNext(char* pszInput, int uIndex, unsigned int uPrevHash)
{
bool res;
for (int i = 0; i < astrlen(s_szDictionary); i++)
{
auto h = uPrevHash ^ ((uPrevHash >> 2) + (uPrevHash << 5) + s_szDictionary[i]);
if (uIndex + 1 < iInputLen - 3)
res = ScanNext(pszInput, uIndex + 1, h);
else
res = ScanLast3(pszInput, h);
if (res)
{
pszInput[uIndex] = s_szDictionary[i];
return true;
}
}
return false;
}
namespace RevSpoofer
{
bool Spoof(char *pszDest, int uSID)
{
uTreasure = uSID;
iInputLen = strlen(pszDest);
auto i = iInputLen - 7;
i = (i < 0) ? 0 : i;
pszDest[i] = '\0';
auto h = Hash(pszDest);
return ScanNext(pszDest, i, h);
}
unsigned int Hash(char *pszString)
{
int i = 0;
unsigned int nHash = 0x4E67C6A7;
int c = pszString[i++];
while (c)
{
nHash = nHash ^ ((nHash >> 2) + (nHash << 5) + c);
c = pszString[i++];
}
return nHash;
}
}

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#pragma once
namespace RevSpoofer
{
bool Spoof(char *pszDest, int uSID);
unsigned int Hash(char *pszString);
}

52
3rdparty/MultiEmulator/src/SC2009.cpp vendored Normal file
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#include "multi_emulator.h"
#include "StrUtils.h"
#include "RevSpoofer.h"
#include "CRijndael.h"
#include "SHA.h"
int GenerateSC2009(void* pDest, int nSteamID)
{
char hwid[64];
CreateRandomString(hwid, 32);
if (!RevSpoofer::Spoof(hwid, nSteamID))
return 0;
auto pTicket = (int*)pDest;
auto pbTicket = (unsigned char*)pDest;
auto revHash = RevSpoofer::Hash(hwid);
pTicket[0] = 'S'; // +0
pTicket[1] = revHash; // +4
pTicket[2] = 'r' << 16 | 'e' << 8 | 'v';;// +8
pTicket[3] = 0; // +12
pTicket[4] = revHash << 1; // +16
pTicket[5] = 0x01100001; // +20
/* Encrypt HWID with AESKeyRand key and save it in the ticket. */
static const char AESKeyRand[] = "0123456789ABCDEFGHIJKLMNOPQRSTUV";
char AESHashRand[32];
auto AESRand = CRijndael();
AESRand.MakeKey(AESKeyRand, CRijndael::sm_chain0, 32, 32);
AESRand.EncryptBlock(hwid, AESHashRand);
memcpy(&pbTicket[24], AESHashRand, 32);
/* Encrypt AESKeyRand with AESKeyRev key and save it in the ticket.
* AESKeyRev key is identical to the key in dproto/reunion. */
static const char AESKeyRev[] = "_YOU_SERIOUSLY_NEED_TO_GET_LAID_";
char AESHashRev[32];
auto AESRev = CRijndael();
AESRev.MakeKey(AESKeyRev, CRijndael::sm_chain0, 32, 32);
AESRev.EncryptBlock(AESKeyRand, AESHashRev);
memcpy(&pbTicket[56], AESHashRev, 32);
/* Perform HWID hashing and save hash to the ticket. */
char SHAHash[32];
auto sha = CSHA(CSHA::SHA256);
sha.AddData(hwid, 32);
sha.FinalDigest(SHAHash);
memcpy(&pbTicket[88], SHAHash, 32);
return 178;
}

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3rdparty/MultiEmulator/src/SHA.cpp vendored Normal file
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//SHA.cpp
#include "SHA.h"
#include <exception>
#include <strstream>
#include <string.h>
using namespace std;
const unsigned int CSHA::sm_K160[4] =
{
0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xCA62C1D6
};
const unsigned int CSHA::sm_H160[SHA160LENGTH] =
{
0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0
};
const unsigned int CSHA::sm_K256[64] =
{
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2
};
const unsigned int CSHA::sm_H256[SHA256LENGTH] =
{
0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a,
0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19
};
const SUI64 CSHA::sm_H384[SHA512LENGTH] =
{
{0xcbbb9d5d, 0xc1059ed8},
{0x629a292a, 0x367cd507},
{0x9159015a, 0x3070dd17},
{0x152fecd8, 0xf70e5939},
{0x67332667, 0xffc00b31},
{0x8eb44a87, 0x68581511},
{0xdb0c2e0d, 0x64f98fa7},
{0x47b5481d, 0xbefa4fa4}
};
const SUI64 CSHA::sm_K512[80] =
{
{0x428a2f98, 0xd728ae22}, {0x71374491, 0x23ef65cd},
{0xb5c0fbcf, 0xec4d3b2f}, {0xe9b5dba5, 0x8189dbbc},
{0x3956c25b, 0xf348b538}, {0x59f111f1, 0xb605d019},
{0x923f82a4, 0xaf194f9b}, {0xab1c5ed5, 0xda6d8118},
{0xd807aa98, 0xa3030242}, {0x12835b01, 0x45706fbe},
{0x243185be, 0x4ee4b28c}, {0x550c7dc3, 0xd5ffb4e2},
{0x72be5d74, 0xf27b896f}, {0x80deb1fe, 0x3b1696b1},
{0x9bdc06a7, 0x25c71235}, {0xc19bf174, 0xcf692694},
{0xe49b69c1, 0x9ef14ad2}, {0xefbe4786, 0x384f25e3},
{0x0fc19dc6, 0x8b8cd5b5}, {0x240ca1cc, 0x77ac9c65},
{0x2de92c6f, 0x592b0275}, {0x4a7484aa, 0x6ea6e483},
{0x5cb0a9dc, 0xbd41fbd4}, {0x76f988da, 0x831153b5},
{0x983e5152, 0xee66dfab}, {0xa831c66d, 0x2db43210},
{0xb00327c8, 0x98fb213f}, {0xbf597fc7, 0xbeef0ee4},
{0xc6e00bf3, 0x3da88fc2}, {0xd5a79147, 0x930aa725},
{0x06ca6351, 0xe003826f}, {0x14292967, 0x0a0e6e70},
{0x27b70a85, 0x46d22ffc}, {0x2e1b2138, 0x5c26c926},
{0x4d2c6dfc, 0x5ac42aed}, {0x53380d13, 0x9d95b3df},
{0x650a7354, 0x8baf63de}, {0x766a0abb, 0x3c77b2a8},
{0x81c2c92e, 0x47edaee6}, {0x92722c85, 0x1482353b},
{0xa2bfe8a1, 0x4cf10364}, {0xa81a664b, 0xbc423001},
{0xc24b8b70, 0xd0f89791}, {0xc76c51a3, 0x0654be30},
{0xd192e819, 0xd6ef5218}, {0xd6990624, 0x5565a910},
{0xf40e3585, 0x5771202a}, {0x106aa070, 0x32bbd1b8},
{0x19a4c116, 0xb8d2d0c8}, {0x1e376c08, 0x5141ab53},
{0x2748774c, 0xdf8eeb99}, {0x34b0bcb5, 0xe19b48a8},
{0x391c0cb3, 0xc5c95a63}, {0x4ed8aa4a, 0xe3418acb},
{0x5b9cca4f, 0x7763e373}, {0x682e6ff3, 0xd6b2b8a3},
{0x748f82ee, 0x5defb2fc}, {0x78a5636f, 0x43172f60},
{0x84c87814, 0xa1f0ab72}, {0x8cc70208, 0x1a6439ec},
{0x90befffa, 0x23631e28}, {0xa4506ceb, 0xde82bde9},
{0xbef9a3f7, 0xb2c67915}, {0xc67178f2, 0xe372532b},
{0xca273ece, 0xea26619c}, {0xd186b8c7, 0x21c0c207},
{0xeada7dd6, 0xcde0eb1e}, {0xf57d4f7f, 0xee6ed178},
{0x06f067aa, 0x72176fba}, {0x0a637dc5, 0xa2c898a6},
{0x113f9804, 0xbef90dae}, {0x1b710b35, 0x131c471b},
{0x28db77f5, 0x23047d84}, {0x32caab7b, 0x40c72493},
{0x3c9ebe0a, 0x15c9bebc}, {0x431d67c4, 0x9c100d4c},
{0x4cc5d4be, 0xcb3e42b6}, {0x597f299c, 0xfc657e2a},
{0x5fcb6fab, 0x3ad6faec}, {0x6c44198c, 0x4a475817}
};
const SUI64 CSHA::sm_H512[SHA512LENGTH] =
{
{0x6a09e667, 0xf3bcc908},
{0xbb67ae85, 0x84caa73b},
{0x3c6ef372, 0xfe94f82b},
{0xa54ff53a, 0x5f1d36f1},
{0x510e527f, 0xade682d1},
{0x9b05688c, 0x2b3e6c1f},
{0x1f83d9ab, 0xfb41bd6b},
{0x5be0cd19, 0x137e2179}
};
//CONSTRUCTOR
CSHA::CSHA(int iMethod)
{
//Check the method
switch(iMethod)
{
case SHA160:
{
for(int i=0; i<SHA160LENGTH; i++)
m_auiBuf[i] = sm_H160[i];
m_auiBits[0] = 0;
m_auiBits[1] = 0;
}
break;
case SHA256:
{
for(int i=0; i<SHA256LENGTH; i++)
m_auiBuf[i] = sm_H256[i];
m_auiBits[0] = 0;
m_auiBits[1] = 0;
}
break;
case SHA384:
{
for(int i=0; i<SHA512LENGTH; i++)
m_aoui64Buf[i] = sm_H384[i];
m_aoui64Bits[0].m_uiLeft = 0;
m_aoui64Bits[0].m_uiRight = 0;
m_aoui64Bits[1].m_uiLeft = 0;
m_aoui64Bits[1].m_uiRight = 0;
}
break;
case SHA512:
{
for(int i=0; i<SHA512LENGTH; i++)
m_aoui64Buf[i] = sm_H512[i];
m_aoui64Bits[0].m_uiLeft = 0;
m_aoui64Bits[0].m_uiRight = 0;
m_aoui64Bits[1].m_uiLeft = 0;
m_aoui64Bits[1].m_uiRight = 0;
}
break;
default:
{
ostrstream ostr;
ostr << "FileDigest ERROR: in CSHA() Constructor, Illegal Method " << iMethod << "!" << ends;
string ostrMsg = ostr.str();
ostr.freeze(false);
throw runtime_error(ostrMsg);
}
}
m_iMethod = iMethod;
}
//Update context to reflect the concatenation of another buffer of bytes.
void CSHA::AddData(char const* pcData, int iDataLength)
{
if(iDataLength < 0)
throw runtime_error(string("FileDigest ERROR: in CSHA::AddData(), Data Length should be >= 0!"));
unsigned int uiT;
switch(m_iMethod)
{
case SHA160:
case SHA256:
{
//Update bitcount
uiT = m_auiBits[0];
if((m_auiBits[0] = uiT + ((unsigned int)iDataLength << 3)) < uiT)
m_auiBits[1]++; //Carry from low to high
m_auiBits[1] += iDataLength >> 29;
uiT = (uiT >> 3) & (BLOCKSIZE-1); //Bytes already
//Handle any leading odd-sized chunks
if(uiT != 0)
{
unsigned char* puc = (unsigned char*)m_aucIn + uiT;
uiT = BLOCKSIZE - uiT;
if(iDataLength < uiT)
{
memcpy(puc, pcData, iDataLength);
return;
}
memcpy(puc, pcData, uiT);
Transform();
pcData += uiT;
iDataLength -= uiT;
}
//Process data in 64-byte chunks
while(iDataLength >= BLOCKSIZE)
{
memcpy(m_aucIn, pcData, BLOCKSIZE);
Transform();
pcData += BLOCKSIZE;
iDataLength -= BLOCKSIZE;
}
//Handle any remaining bytes of data
memcpy(m_aucIn, pcData, iDataLength);
}
break;
case SHA384:
case SHA512:
{
uiT = m_aoui64Bits[0].m_uiRight;
unsigned int uiU = m_aoui64Bits[0].m_uiLeft;
if((m_aoui64Bits[0].m_uiRight = uiT + ((unsigned int)iDataLength << 3)) < uiT)
m_aoui64Bits[0].m_uiLeft++; //Carry from low to high
unsigned int uiV = m_aoui64Bits[1].m_uiRight;
if((m_aoui64Bits[0].m_uiLeft += iDataLength >> 29) < uiU)
m_aoui64Bits[1].m_uiRight++;
if(m_aoui64Bits[1].m_uiRight < uiV)
m_aoui64Bits[1].m_uiLeft++;
uiT = (uiT >> 3) & (BLOCKSIZE2-1); //Bytes already
//Handle any leading odd-sized chunks
if(uiT != 0)
{
unsigned char* puc = (unsigned char*)m_aucIn + uiT;
uiT = BLOCKSIZE2 - uiT;
if(iDataLength < uiT)
{
memcpy(puc, pcData, iDataLength);
return;
}
memcpy(puc, pcData, uiT);
Transform();
pcData += uiT;
iDataLength -= uiT;
}
//Process data in 64-byte chunks
while(iDataLength >= BLOCKSIZE2)
{
memcpy(m_aucIn, pcData, BLOCKSIZE2);
Transform();
pcData += BLOCKSIZE2;
iDataLength -= BLOCKSIZE2;
}
//Handle any remaining bytes of data
memcpy(m_aucIn, pcData, iDataLength);
}
break;
}
//Set the flag
m_bAddData = true;
}
//Final wrapup - pad to 64-byte boundary with the bit pattern
//1 0*(64-bit count of bits processed, MSB-first)
void CSHA::FinalDigest(char* pcDigest)
{
//Is the User's responsability to ensure that pcDigest is properly allocated 20, 32,
//48 or 64 bytes, depending on the method
if(false == m_bAddData)
throw runtime_error(string("FileDigest ERROR: in CSHA::FinalDigest(), No data Added before call!"));
switch(m_iMethod)
{
case SHA160:
case SHA256:
{
unsigned int uiCount;
unsigned char *puc;
//Compute number of bytes mod 64
uiCount = (m_auiBits[0] >> 3) & (BLOCKSIZE-1);
//Set the first char of padding to 0x80. This is safe since there is
//always at least one byte free
puc = m_aucIn + uiCount;
*puc++ = 0x80;
//Bytes of padding needed to make 64 bytes
uiCount = BLOCKSIZE - uiCount - 1;
//Pad out to 56 mod 64
if(uiCount < 8)
{
//Two lots of padding: Pad the first block to 64 bytes
memset(puc, 0, uiCount);
Transform();
//Now fill the next block with 56 bytes
memset(m_aucIn, 0, BLOCKSIZE-8);
}
else
{
//Pad block to 56 bytes
memset(puc, 0, uiCount - 8);
}
//Append length in bits and transform
Word2Bytes(m_auiBits[1], &m_aucIn[BLOCKSIZE-8]);
Word2Bytes(m_auiBits[0], &m_aucIn[BLOCKSIZE-4]);
Transform();
switch(m_iMethod)
{
case SHA160:
{
for(int i=0; i<SHA160LENGTH; i++,pcDigest+=4)
Word2Bytes(m_auiBuf[i], reinterpret_cast<unsigned char*>(pcDigest));
}
break;
case SHA256:
{
for(int i=0; i<SHA256LENGTH; i++,pcDigest+=4)
Word2Bytes(m_auiBuf[i], reinterpret_cast<unsigned char*>(pcDigest));
}
break;
}
}
break;
case SHA384:
case SHA512:
{
unsigned char *puc;
//Compute number of bytes mod 128
unsigned int uiCount = (m_aoui64Bits[0].m_uiRight >> 3) & (BLOCKSIZE2-1);
//Set the first char of padding to 0x80. This is safe since there is
//always at least one byte free
puc = m_aucIn + uiCount;
*puc++ = 0x80;
//Bytes of padding needed to make 128 bytes
uiCount = BLOCKSIZE2 - uiCount - 1;
//Pad out to 112 mod 128
if(uiCount < 16)
{
//Two lots of padding: Pad the first block to 128 bytes
memset(puc, 0, uiCount);
Transform();
//Now fill the next block with 112 bytes
memset(m_aucIn, 0, BLOCKSIZE2-16);
}
else
{
//Pad block to 112 bytes
memset(puc, 0, uiCount - 16);
}
//Append length in bits and transform
Word2Bytes(m_aoui64Bits[1], &m_aucIn[BLOCKSIZE2-16]);
Word2Bytes(m_aoui64Bits[0], &m_aucIn[BLOCKSIZE2-8]);
Transform();
switch(m_iMethod)
{
case SHA384:
{
for(int i=0; i<SHA384LENGTH; i++,pcDigest+=8)
Word2Bytes(m_aoui64Buf[i], reinterpret_cast<unsigned char*>(pcDigest));
}
break;
case SHA512:
{
for(int i=0; i<SHA512LENGTH; i++,pcDigest+=8)
Word2Bytes(m_aoui64Buf[i], reinterpret_cast<unsigned char*>(pcDigest));
}
break;
}
}
break;
}
//Reinitialize
Reset();
}
//Reset current operation in order to prepare a new one
void CSHA::Reset()
{
//Reinitialize
switch(m_iMethod)
{
case SHA160:
{
for(int i=0; i<SHA160LENGTH; i++)
m_auiBuf[i] = sm_H160[i];
m_auiBits[0] = 0;
m_auiBits[1] = 0;
}
break;
case SHA256:
{
for(int i=0; i<SHA256LENGTH; i++)
m_auiBuf[i] = sm_H256[i];
m_auiBits[0] = 0;
m_auiBits[1] = 0;
}
break;
case SHA384:
{
for(int i=0; i<SHA512LENGTH; i++)
m_aoui64Buf[i] = sm_H384[i];
m_aoui64Bits[0].m_uiLeft = 0;
m_aoui64Bits[0].m_uiRight = 0;
m_aoui64Bits[1].m_uiLeft = 0;
m_aoui64Bits[1].m_uiRight = 0;
}
break;
case SHA512:
{
for(int i=0; i<SHA512LENGTH; i++)
m_aoui64Buf[i] = sm_H512[i];
m_aoui64Bits[0].m_uiLeft = 0;
m_aoui64Bits[0].m_uiRight = 0;
m_aoui64Bits[1].m_uiLeft = 0;
m_aoui64Bits[1].m_uiRight = 0;
}
}
//Reset the flag
m_bAddData = false;
}
//The core of the SHA algorithm, this alters an existing SHA hash to
//reflect the addition of 16 longwords of new data.
void CSHA::Transform()
{
switch(m_iMethod)
{
case SHA160:
{
//Expansion of m_aucIn
unsigned char* pucIn = m_aucIn;
unsigned int auiW[80];
int i;
for(i=0; i<16; i++,pucIn+=4)
Bytes2Word(pucIn, auiW[i]);
for(i=16; i<80; i++)
auiW[i] = CircularShift(1, auiW[i-3]^auiW[i-8]^auiW[i-14]^auiW[i-16]);
unsigned int temp;
unsigned int A, B, C, D, E;
A = m_auiBuf[0];
B = m_auiBuf[1];
C = m_auiBuf[2];
D = m_auiBuf[3];
E = m_auiBuf[4];
for(i=0; i<20; i++)
{
temp = CircularShift(5, A) + ((B & C) | ((~B) & D)) + E + auiW[i] + sm_K160[0];
E = D;
D = C;
C = CircularShift(30, B);
B = A;
A = temp;
}
for(i=20; i<40; i++)
{
temp = CircularShift(5, A) + (B ^ C ^ D) + E + auiW[i] + sm_K160[1];
E = D;
D = C;
C = CircularShift(30, B);
B = A;
A = temp;
}
for(i=40; i<60; i++)
{
temp = CircularShift(5, A) + ((B & C) | (B & D) | (C & D)) + E + auiW[i] + sm_K160[2];
E = D;
D = C;
C = CircularShift(30, B);
B = A;
A = temp;
}
for(i=60; i<80; i++)
{
temp = CircularShift(5, A) + (B ^ C ^ D) + E + auiW[i] + sm_K160[3];
E = D;
D = C;
C = CircularShift(30, B);
B = A;
A = temp;
}
m_auiBuf[0] += A;
m_auiBuf[1] += B;
m_auiBuf[2] += C;
m_auiBuf[3] += D;
m_auiBuf[4] += E;
}
break;
case SHA256:
{
//Expansion of m_aucIn
unsigned char* pucIn = m_aucIn;
unsigned int auiW[64];
int i;
for(i=0; i<16; i++,pucIn+=4)
Bytes2Word(pucIn, auiW[i]);
for(i=16; i<64; i++)
auiW[i] = sig1(auiW[i-2]) + auiW[i-7] + sig0(auiW[i-15]) + auiW[i-16];
//OR
//for(i=0; i<48; i++)
// auiW[i+16] = sig1(auiW[i+14]) + auiW[i+9] + sig0(auiW[i+1]) + auiW[i];
unsigned int a, b, c, d, e, f, g, h, t;
a = m_auiBuf[0];
b = m_auiBuf[1];
c = m_auiBuf[2];
d = m_auiBuf[3];
e = m_auiBuf[4];
f = m_auiBuf[5];
g = m_auiBuf[6];
h = m_auiBuf[7];
t = h + SIG1(e) + CH(e, f, g) + sm_K256[0] + auiW[0]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[1] + auiW[1]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[2] + auiW[2]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[3] + auiW[3]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[4] + auiW[4]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[5] + auiW[5]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[6] + auiW[6]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[7] + auiW[7]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[8] + auiW[8]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[9] + auiW[9]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[10] + auiW[10]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[11] + auiW[11]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[12] + auiW[12]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[13] + auiW[13]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[14] + auiW[14]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[15] + auiW[15]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[16] + auiW[16]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[17] + auiW[17]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[18] + auiW[18]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[19] + auiW[19]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[20] + auiW[20]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[21] + auiW[21]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[22] + auiW[22]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[23] + auiW[23]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[24] + auiW[24]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[25] + auiW[25]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[26] + auiW[26]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[27] + auiW[27]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[28] + auiW[28]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[29] + auiW[29]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[30] + auiW[30]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[31] + auiW[31]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[32] + auiW[32]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[33] + auiW[33]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[34] + auiW[34]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[35] + auiW[35]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[36] + auiW[36]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[37] + auiW[37]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[38] + auiW[38]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[39] + auiW[39]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[40] + auiW[40]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[41] + auiW[41]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[42] + auiW[42]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[43] + auiW[43]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[44] + auiW[44]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[45] + auiW[45]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[46] + auiW[46]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[47] + auiW[47]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[48] + auiW[48]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[49] + auiW[49]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[50] + auiW[50]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[51] + auiW[51]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[52] + auiW[52]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[53] + auiW[53]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[54] + auiW[54]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[55] + auiW[55]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[56] + auiW[56]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[57] + auiW[57]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[58] + auiW[58]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[59] + auiW[59]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[60] + auiW[60]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[61] + auiW[61]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[62] + auiW[62]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[63] + auiW[63]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
//OR
/*
unsigned int a, b, c, d, e, f, g, h, t1, t2;
a = m_auiBuf[0];
b = m_auiBuf[1];
c = m_auiBuf[2];
d = m_auiBuf[3];
e = m_auiBuf[4];
f = m_auiBuf[5];
g = m_auiBuf[6];
h = m_auiBuf[7];
//
for(i=0; i<64; i++)
{
t1 = h + SIG1(e) + CH(e, f, g) + sm_K256[i] + auiW[i];
t2 = SIG0(a) + MAJ(a, b, c);
h = g;
g = f;
f = e;
e = d+t1;
d = c;
c = b;
b = a;
a = t1 + t2;
}
*/
m_auiBuf[0] += a;
m_auiBuf[1] += b;
m_auiBuf[2] += c;
m_auiBuf[3] += d;
m_auiBuf[4] += e;
m_auiBuf[5] += f;
m_auiBuf[6] += g;
m_auiBuf[7] += h;
}
break;
case SHA384:
case SHA512:
{
//Expansion of m_aucIn
unsigned char* pucIn = m_aucIn;
SUI64 aoui64W[80];
int i;
for(i=0; i<16; i++,pucIn+=8)
Bytes2Word(pucIn, aoui64W[i]);
for(i=16; i<80; i++)
aoui64W[i] = sig1(aoui64W[i-2]) + aoui64W[i-7] + sig0(aoui64W[i-15]) + aoui64W[i-16];
SUI64 a, b, c, d, e, f, g, h, t;
a = m_aoui64Buf[0];
b = m_aoui64Buf[1];
c = m_aoui64Buf[2];
d = m_aoui64Buf[3];
e = m_aoui64Buf[4];
f = m_aoui64Buf[5];
g = m_aoui64Buf[6];
h = m_aoui64Buf[7];
t = h + SIG1(e) + CH(e, f, g) + sm_K512[0] + aoui64W[0]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[1] + aoui64W[1]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[2] + aoui64W[2]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[3] + aoui64W[3]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[4] + aoui64W[4]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[5] + aoui64W[5]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[6] + aoui64W[6]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[7] + aoui64W[7]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[8] + aoui64W[8]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[9] + aoui64W[9]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[10] + aoui64W[10]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[11] + aoui64W[11]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[12] + aoui64W[12]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[13] + aoui64W[13]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[14] + aoui64W[14]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[15] + aoui64W[15]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[16] + aoui64W[16]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[17] + aoui64W[17]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[18] + aoui64W[18]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[19] + aoui64W[19]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[20] + aoui64W[20]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[21] + aoui64W[21]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[22] + aoui64W[22]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[23] + aoui64W[23]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[24] + aoui64W[24]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[25] + aoui64W[25]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[26] + aoui64W[26]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[27] + aoui64W[27]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[28] + aoui64W[28]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[29] + aoui64W[29]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[30] + aoui64W[30]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[31] + aoui64W[31]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[32] + aoui64W[32]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[33] + aoui64W[33]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[34] + aoui64W[34]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[35] + aoui64W[35]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[36] + aoui64W[36]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[37] + aoui64W[37]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[38] + aoui64W[38]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[39] + aoui64W[39]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[40] + aoui64W[40]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[41] + aoui64W[41]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[42] + aoui64W[42]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[43] + aoui64W[43]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[44] + aoui64W[44]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[45] + aoui64W[45]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[46] + aoui64W[46]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[47] + aoui64W[47]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[48] + aoui64W[48]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[49] + aoui64W[49]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[50] + aoui64W[50]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[51] + aoui64W[51]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[52] + aoui64W[52]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[53] + aoui64W[53]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[54] + aoui64W[54]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[55] + aoui64W[55]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[56] + aoui64W[56]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[57] + aoui64W[57]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[58] + aoui64W[58]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[59] + aoui64W[59]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[60] + aoui64W[60]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[61] + aoui64W[61]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[62] + aoui64W[62]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[63] + aoui64W[63]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[64] + aoui64W[64]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[65] + aoui64W[65]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[66] + aoui64W[66]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[67] + aoui64W[67]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[68] + aoui64W[68]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[69] + aoui64W[69]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[70] + aoui64W[70]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[71] + aoui64W[71]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[72] + aoui64W[72]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[73] + aoui64W[73]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[74] + aoui64W[74]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[75] + aoui64W[75]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[76] + aoui64W[76]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[77] + aoui64W[77]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[78] + aoui64W[78]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[79] + aoui64W[79]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
m_aoui64Buf[0] += a;
m_aoui64Buf[1] += b;
m_aoui64Buf[2] += c;
m_aoui64Buf[3] += d;
m_aoui64Buf[4] += e;
m_aoui64Buf[5] += f;
m_aoui64Buf[6] += g;
m_aoui64Buf[7] += h;
}
break;
}
}

379
3rdparty/MultiEmulator/src/SHA.h vendored Normal file
View File

@@ -0,0 +1,379 @@
//SHA.h
#ifndef __SHA_H__
#define __SHA_H__
#include "MessageDigest.h"
//Typical DISCLAIMER:
//The code in this project is Copyright (C) 2003 by George Anescu. You have the right to
//use and distribute the code in any way you see fit as long as this paragraph is included
//with the distribution. No warranties or claims are made as to the validity of the
//information and code contained herein, so use it at your own risk.
//Structure for representing an Unsigned Integer on 64 bits
struct SUI64
{
//Data
unsigned int m_uiLeft;
unsigned int m_uiRight;
//Operators
SUI64& operator++()
{
unsigned int uiTemp = m_uiRight;
m_uiRight++;
if(m_uiRight < uiTemp)
m_uiLeft++;
return *this;
}
SUI64& operator--()
{
unsigned int uiTemp = m_uiRight;
m_uiRight--;
if(m_uiRight > uiTemp)
m_uiLeft--;
return *this;
}
SUI64& operator+=(SUI64 const& roUI64)
{
m_uiRight += roUI64.m_uiRight;
if(m_uiRight < roUI64.m_uiRight)
m_uiLeft++;
m_uiLeft += roUI64.m_uiLeft;
return *this;
}
SUI64& operator|=(SUI64 const& roUI64)
{
m_uiRight |= roUI64.m_uiRight;
m_uiLeft |= roUI64.m_uiLeft;
return *this;
}
SUI64& operator&=(SUI64 const& roUI64)
{
m_uiRight &= roUI64.m_uiRight;
m_uiLeft &= roUI64.m_uiLeft;
return *this;
}
SUI64& operator^=(SUI64 const& roUI64)
{
m_uiRight ^= roUI64.m_uiRight;
m_uiLeft ^= roUI64.m_uiLeft;
return *this;
}
SUI64& operator<<=(unsigned int uiBits)
{
if(uiBits < 32)
{
(m_uiLeft <<= uiBits) |= (m_uiRight >> (32-uiBits));
m_uiRight <<= uiBits;
}
else
{
m_uiLeft = m_uiRight << (uiBits-32);
m_uiRight = 0;
}
return *this;
}
SUI64& operator>>=(unsigned int uiBits)
{
if(uiBits < 32)
{
(m_uiRight >>= uiBits) |= (m_uiLeft << (32-uiBits));
m_uiLeft >>= uiBits;
}
else
{
m_uiRight = m_uiLeft >> (uiBits-32);
m_uiLeft = 0;
}
return *this;
}
bool operator>(SUI64 const& roUI64) const
{
if(m_uiLeft == roUI64.m_uiLeft)
return m_uiRight > roUI64.m_uiRight;
else
return m_uiLeft > roUI64.m_uiLeft;
}
bool operator<(SUI64 const& roUI64) const
{
if(m_uiLeft == roUI64.m_uiLeft)
return m_uiRight < roUI64.m_uiRight;
else
return m_uiLeft < roUI64.m_uiLeft;
}
};
inline SUI64 operator+(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
SUI64 temp = roUI64_1;
temp += roUI64_2;
return temp;
}
inline SUI64 operator|(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
SUI64 temp = roUI64_1;
temp |= roUI64_2;
return temp;
}
inline SUI64 operator&(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
SUI64 temp = roUI64_1;
temp &= roUI64_2;
return temp;
}
inline SUI64 operator^(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
SUI64 temp = roUI64_1;
temp ^= roUI64_2;
return temp;
}
inline SUI64 operator<<(SUI64 const& roUI64, unsigned int uiBits)
{
SUI64 temp = roUI64;
temp <<= uiBits;
return temp;
}
inline SUI64 operator>>(SUI64 const& roUI64, unsigned int uiBits)
{
SUI64 temp = roUI64;
temp >>= uiBits;
return temp;
}
inline bool operator>(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
return roUI64_1.operator>(roUI64_2);
}
inline bool operator<(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
return roUI64_1.operator<(roUI64_2);
}
//SHA Message Digest algorithm
//SHA160 TEST VALUES:
//1)"abc"
//"A9993E364706816ABA3E25717850C26C9CD0D89D"
//
//2)"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq"
//"84983E441C3BD26EBAAE4AA1F95129E5E54670F1"
//
//3)1,000,000 repetitions of "a".
//"34AA973CD4C4DAA4F61EEB2BDBAD27316534016F"
//
//SHA256 TEST VALUES:
//1)One-Block Message "abc"
//"ba7816bf8f01cfea414140de5dae2223b00361a396177a9cb410ff61f20015ad"
//
//2)"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq"
//"248d6a61d20638b8e5c026930c3e6039a33ce45964ff2167f6ecedd419db06c1"
//
//3)Multi-Block Message "abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu"
//"CF5B16A778AF8380036CE59E7B0492370B249B11E8F07A51AFAC45037AFEE9D1"
//
//4)Long Message "a" 1,000,000 times
//"cdc76e5c9914fb9281a1c7e284d73e67f1809a48a497200e046d39ccc7112cd0"
//
//SHA384 TEST VALUES:
//1)One-Block Message "abc"
//"cb00753f45a35e8bb5a03d699ac65007272c32ab0eded1631a8b605a43ff5bed8086072ba1e7cc2358baeca134c825a7"
//
//2)Multi-Block Message "abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu"
//"09330C33F71147E83D192FC782CD1B4753111B173B3B05D22FA08086E3B0F712FCC7C71A557E2DB966C3E9FA91746039"
//
//3)Long Message "a" 1,000,000 times
//"9d0e1809716474cb086e834e310a4a1ced149e9c00f248527972cec5704c2a5b07b8b3dc38ecc4ebae97ddd87f3d8985"
//
//SHA512 TEST VALUES:
//1)One-Block Message "abc"
//"ddaf35a193617abacc417349ae20413112e6fa4e89a97ea20a9eeee64b55d39a2192992a274fc1a8
//36ba3c23a3feebbd454d4423643ce80e2a9ac94fa54ca49f"
//
//2)"abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu"
//"8e959b75dae313da8cf4f72814fc143f8f7779c6eb9f7fa17299aeadb6889018501d289e4900f7e4
//331b99dec4b5433ac7d329eeb6dd26545e96e55b874be909"
//
//3)""
//"CF83E1357EEFB8BDF1542850D66D8007D620E4050B5715DC83F4A921D36CE9CE47D0D13C5D85F2B0
//FF8318D2877EEC2F63B931BD47417A81A538327AF927DA3E"
//
//4)Long Message "a" 1,000,000 times
//"E718483D0CE769644E2E42C7BC15B4638E1F98B13B2044285632A803AFA973EBDE0FF244877EA60A
//4CB0432CE577C31BEB009C5C2C49AA2E4EADB217AD8CC09B"
class CSHA : public IMessageDigest
{
public:
enum { SHA160=0, SHA256=1, SHA384=2, SHA512=3 };
//CONSTRUCTOR
CSHA(int iMethod=SHA160);
//Update context to reflect the concatenation of another buffer of bytes.
void AddData(char const* pcData, int iDataLength);
//Final wrapup - pad to 64-byte boundary with the bit pattern
//1 0*(64-bit count of bits processed, MSB-first)
void FinalDigest(char* pcDigest);
//Reset current operation in order to prepare a new one
void Reset();
private:
//Transformation Function
void Transform();
//The Method
int m_iMethod;
enum { BLOCKSIZE2 = BLOCKSIZE<<1 };
//For 32 bits Integers
enum { SHA160LENGTH=5, SHA256LENGTH=8 };
//Context Variables
unsigned int m_auiBuf[SHA256LENGTH]; //Maximum for SHA256
unsigned int m_auiBits[2];
unsigned char m_aucIn[BLOCKSIZE2]; //128 bytes for SHA384, SHA512
//Internal auxiliary static functions
static unsigned int CircularShift(unsigned int uiBits, unsigned int uiWord);
static unsigned int CH(unsigned int x, unsigned int y, unsigned int z);
static unsigned int MAJ(unsigned int x, unsigned int y, unsigned int z);
static unsigned int SIG0(unsigned int x);
static unsigned int SIG1(unsigned int x);
static unsigned int sig0(unsigned int x);
static unsigned int sig1(unsigned int x);
static void Bytes2Word(unsigned char const* pcBytes, unsigned int& ruiWord);
static void Word2Bytes(unsigned int const& ruiWord, unsigned char* pcBytes);
static const unsigned int sm_K160[4];
static const unsigned int sm_H160[SHA160LENGTH];
static const unsigned int sm_K256[64];
static const unsigned int sm_H256[SHA256LENGTH];
//For 64 bits Integers
enum { SHA384LENGTH=6, SHA512LENGTH=8 };
//Context Variables
SUI64 m_aoui64Buf[SHA512LENGTH]; //Maximum for SHA512
SUI64 m_aoui64Bits[2];
//Internal auxiliary static functions
static SUI64 CircularShift(unsigned int uiBits, SUI64 const& roui64Word);
static SUI64 CH(SUI64 const& x, SUI64 const& y, SUI64 const& z);
static SUI64 MAJ(SUI64 const& x, SUI64 const& y, SUI64 const& z);
static SUI64 SIG0(SUI64 const& x);
static SUI64 SIG1(SUI64 const& x);
static SUI64 sig0(SUI64 const& x);
static SUI64 sig1(SUI64 const& x);
static void Bytes2Word(unsigned char const* pcBytes, SUI64& ruiWord);
static void Word2Bytes(SUI64 const& ruiWord, unsigned char* pcBytes);
static const SUI64 sm_H384[SHA512LENGTH]; //Dim is as 512
static const SUI64 sm_K512[80];
static const SUI64 sm_H512[SHA512LENGTH];
};
inline unsigned int CSHA::CircularShift(unsigned int uiBits, unsigned int uiWord)
{
return (uiWord << uiBits) | (uiWord >> (32-uiBits));
}
inline unsigned int CSHA::CH(unsigned int x, unsigned int y, unsigned int z)
{
return ((x&(y^z))^z);
}
inline unsigned int CSHA::MAJ(unsigned int x, unsigned int y, unsigned int z)
{
return (((x|y)&z)|(x&y));
}
inline unsigned int CSHA::SIG0(unsigned int x)
{
return ((x >> 2)|(x << 30)) ^ ((x >> 13)|(x << 19)) ^ ((x >> 22)|(x << 10));
}
inline unsigned int CSHA::SIG1(unsigned int x)
{
return ((x >> 6)|(x << 26)) ^ ((x >> 11)|(x << 21)) ^ ((x >> 25)|(x << 7));
}
inline unsigned int CSHA::sig0(unsigned int x)
{
return ((x >> 7)|(x << 25)) ^ ((x >> 18)|(x << 14)) ^ (x >> 3);
}
inline unsigned int CSHA::sig1(unsigned int x)
{
return ((x >> 17)|(x << 15)) ^ ((x >> 19)|(x << 13)) ^ (x >> 10);
}
inline void CSHA::Bytes2Word(unsigned char const* pcBytes, unsigned int& ruiWord)
{
ruiWord = (unsigned int)*(pcBytes+3) | (unsigned int)(*(pcBytes+2)<<8) |
(unsigned int)(*(pcBytes+1)<<16) | (unsigned int)(*pcBytes<<24);
}
inline void CSHA::Word2Bytes(unsigned int const& ruiWord, unsigned char* pcBytes)
{
pcBytes += 3;
*pcBytes = ruiWord & 0xff;
*--pcBytes = (ruiWord>>8) & 0xff;
*--pcBytes = (ruiWord>>16) & 0xff;
*--pcBytes = (ruiWord>>24) & 0xff;
}
inline SUI64 CSHA::CircularShift(unsigned int uiBits, SUI64 const& roui64Word)
{
return (roui64Word << uiBits) | (roui64Word >> (64-uiBits));
}
inline SUI64 CSHA::CH(SUI64 const& x, SUI64 const& y, SUI64 const& z)
{
return ((x&(y^z))^z);
}
inline SUI64 CSHA::MAJ(SUI64 const& x, SUI64 const& y, SUI64 const& z)
{
return (((x|y)&z)|(x&y));
}
inline SUI64 CSHA::SIG0(SUI64 const& x)
{
return ((x >> 28)|(x << 36)) ^ ((x >> 34)|(x << 30)) ^ ((x >> 39)|(x << 25));
}
inline SUI64 CSHA::SIG1(SUI64 const& x)
{
return ((x >> 14)|(x << 50)) ^ ((x >> 18)|(x << 46)) ^ ((x >> 41)|(x << 23));
}
inline SUI64 CSHA::sig0(SUI64 const& x)
{
return ((x >> 1)|(x << 63)) ^ ((x >> 8)|(x << 56)) ^ (x >> 7);
}
inline SUI64 CSHA::sig1(SUI64 const& x)
{
return ((x >> 19)|(x << 45)) ^ ((x >> 61)|(x << 3)) ^ (x >> 6);
}
inline void CSHA::Bytes2Word(unsigned char const* pcBytes, SUI64& ruiWord)
{
Bytes2Word(pcBytes+4, ruiWord.m_uiRight);
Bytes2Word(pcBytes, ruiWord.m_uiLeft);
}
inline void CSHA::Word2Bytes(SUI64 const& ruiWord, unsigned char* pcBytes)
{
Word2Bytes(ruiWord.m_uiRight, pcBytes+4);
Word2Bytes(ruiWord.m_uiLeft, pcBytes);
}
#endif // __SHA_H__

13
3rdparty/MultiEmulator/src/Setti.cpp vendored Normal file
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@@ -0,0 +1,13 @@
#include "multi_emulator.h"
int GenerateSetti(void *pDest)
{
auto pTicket = (int *)pDest;
pTicket[0] = 0xD4CA7F7B;
pTicket[1] = 0xC7DB6023;
pTicket[2] = 0x6D6A2E1F;
pTicket[5] = 0xB4C43105;
return 768;
}

18
3rdparty/MultiEmulator/src/SteamEmu.cpp vendored Normal file
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@@ -0,0 +1,18 @@
#include "multi_emulator.h"
int GenerateSteamEmu(void *pDest, int nSteamID)
{
auto pTicket = (int *)pDest;
pTicket[20] = -1; // +80, dproto/reunion wants this value to be -1, but if this value
// does not match -1, then instead of SteamID in [21] cell
// client IP address that xored with 0x25730981 number should
// be used. But dproto/reunion will just skip ticket validation
// in that case.
pTicket[21] = nSteamID; // +84, SteamId, low part. Actually, this is just system volume serial
// number, which comes from GetVolumeInformationA() function. If
// function failed (returned 0), then instead of volume serial number
// 777 number will be written to the ticket.
return 768;
}

12
3rdparty/MultiEmulator/src/StrUtils.cpp vendored Normal file
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@@ -0,0 +1,12 @@
#include "StrUtils.h"
#include <stdlib.h>
void CreateRandomString(char *pszDest, int nLength)
{
static const char c_szAlphaNum[] = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
for (int i = 0; i < nLength; ++i)
pszDest[i] = c_szAlphaNum[rand() % (sizeof(c_szAlphaNum) - 1)];
pszDest[nLength] = '\0';
}

3
3rdparty/MultiEmulator/src/StrUtils.h vendored Normal file
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@@ -0,0 +1,3 @@
#pragma once
void CreateRandomString(char *pszDest, int nLength);

24
3rdparty/MultiEmulator/wscript vendored Normal file
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@@ -0,0 +1,24 @@
#! /usr/bin/env python
# encoding: utf-8
# mittorn, 2018
from waflib import Logs
import os
top = '.'
def options(opt):
return
def configure(conf):
return
def build(bld):
bld.stlib(
source = bld.path.ant_glob(['src/*.cpp']),
target = 'MultiEmulator',
features = 'cxx',
includes = ['include/', 'src/'],
export_includes = ['include/'],
subsystem = bld.env.MSVC_SUBSYSTEM
)

1
3rdparty/bzip2/bz_version.h vendored Normal file
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@@ -0,0 +1 @@
#define BZ_VERSION "1.1.0-fwgs"

1
3rdparty/bzip2/bzip2 vendored Submodule

Submodule 3rdparty/bzip2/bzip2 added at 66c46b8c94

34
3rdparty/bzip2/wscript vendored Normal file
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@@ -0,0 +1,34 @@
#! /usr/bin/env python
# encoding: utf-8
def options(opt):
pass
def configure(conf):
conf.define('_GNU_SOURCE', 1)
conf.define('BZ_NO_STDIO', 1)
if conf.env.DEST_OS == 'win32':
conf.define('BZ_LCCWIN32', 1)
else:
conf.define('BZ_UNIX', 1)
def build(bld):
# bld(
# features = 'subst',
# source = 'bzip2/bz_version.h.in',
# target = 'bz_version.h',
# BZ_VERSION='1.1.0-fwgs'
# )
bz_sources = ['bzip2/blocksort.c', 'bzip2/huffman.c', 'bzip2/crctable.c', 'bzip2/randtable.c', 'bzip2/compress.c', 'bzip2/decompress.c', 'bzip2/bzlib.c']
bld.stlib(
source = bz_sources,
target = 'bzip2',
# use = 'bz_version.h',
features = 'c',
includes = ['.', 'bzip2/'],
subsystem = bld.env.MSVC_SUBSYSTEM,
export_includes = ['bzip2/']
)

View File

@@ -14,3 +14,4 @@ When `-bugcomp` is specified with argument, it interpreted as flags separated wi
| ------- | ----------- | ---------------------------- |
| `peoei` | Reverts `pfnPEntityOfEntIndex` behavior to GoldSrc, where it returns NULL for last player due to incorrect player index comparison | * Counter-Strike: Condition Zero - Deleted Scenes |
| `gsmrf` | Rewrites message at the moment when Game DLL attempts to write an internal engine message, usually specific to GoldSrc protocol. Right now only supports `svc_spawnstaticsound`, more messages added by request. | * MetaMod/AMXModX based mods |
| `sp_attn_none` | Makes sounds with attenuation zero spatialized, i.e. have a stereo effect. | Possibly, every game that was made for GoldSrc. |

View File

@@ -1,19 +0,0 @@
## Lightmapped water
Xash3D FWGS supports lightmapped water, as an extension. It adds three new cvars and new worldspawn key values.
### For level designers:
If you're a level designer and intend to make your level to have lightmapped water, you can put these keyvalues to worldspawn entity description (always first entity in entities list):
| Key | Value | Description |
| ---------------------- | ------- | ----------- |
| `_litwater` | integer | Set to any non-zero value to enable lightmapped water. Overrides `gl_litwater_force` cvar value. |
| `_litwater_minlight` | integer | Minimal lightmap value water surface will receive. Helps to avoid too dark areas when water isn't properly lit. If not set, defaults to zero. |
| `_litwater_scale` | float | Scales up lightmap value for water surfaces. If not set, defaults to 1.0. |
### For players:
Some of the maps already have computed lightmap for water surfaces and sometimes water has been properly lit but the support hasn't been declared by the level designer.
As a player, you can enable it in `Video options` menu or through console with `gl_litwater_force` cvar. There are also `gl_litwater_minlight` and `gl_litwater_scale` cvars that function similar to keys above. The default values has been set to `192` and `1.25` respectively to slightly avoid issues with maps that wasn't intended to have lightmapped water.

View File

@@ -0,0 +1,14 @@
# Support for GoldSrc network protocol
This feature is still work-in-progress, but for now it's available for all users, and we appreciate any bug-reports and contributions around it.
For connecting to GoldSrc-based servers, use this command:
```
connect ip:port gs
```
But keep in mind, there are requirement for server to be able to accept connections from Xash3D-based clients: it should accept HLTV connections.
Without this requirement, you will just get "Steam validation rejected" error on connecting.
That is because proper authorization with Steam API is not implemented in engine yet (but we have plans on it).
In case of ReHLDS with Reunion plugin, by default it rejects HLTV clients. But connections from HLTV can be easily enabled in `reunion.cfg` file.

View File

@@ -11,12 +11,12 @@ Xash3D FWGS is a heavily modified fork of an original [Xash3D Engine](https://ww
If you like Xash3D FWGS, consider supporting individual engine maintainers. By supporting us, you help to continue developing this game engine further. The sponsorship links are available in [documentation](Documentation/donate.md).
## Fork features
* Steam Half-Life (HLSDK 2.4) support.
* Steam Half-Life (HLSDK 2.5) support.
* Crossplatform and modern compilers support: supports Windows, Linux, BSD & Android on x86 & ARM and [many more](Documentation/ports.md).
* Better multiplayer support: multiple master servers, headless dedicated server, voice chat and IPv6 support.
* Better multiplayer: multiple master servers, headless dedicated server, voice chat, [GoldSrc protocol support](Documentation/goldsrc-protocol-support.md) and IPv6 support.
* Multiple renderers support: OpenGL, GLESv1, GLESv2 and Software.
* Advanced virtual filesystem: `.pk3` and `.pk3dir` support, compatibility with GoldSrc FS module, fast case-insensitivity emulation for crossplatform.
* Mobility API: better game integration on mobile devices (vibration, touch controls)
* Mobility API: better game integration on mobile devices (vibration, touch controls).
* Different input methods: touch and gamepad in addition to mouse & keyboard.
* TrueType font rendering, as a part of mainui_cpp.
* External VGUI support module.
@@ -35,17 +35,16 @@ You still needed to copy `valve` directory as all game resources located there.
For additional info, run Xash3D with `-help` command line key.
## Contributing
* Before sending an issue, check if someone already reported your issue. Make sure you're following "How To Ask Questions The Smart Way" guide by Eric Steven Raymond. Read more: http://www.catb.org/~esr/faqs/smart-questions.html
* Issues are accepted in both English and Russian
* Before sending an issue, check if someone already reported your issue. Make sure you're following "How To Ask Questions The Smart Way" guide by Eric Steven Raymond. Read more: http://www.catb.org/~esr/faqs/smart-questions.html.
* Issues are accepted in both English and Russian.
* Before sending a PR, check if you followed our contribution guide in CONTRIBUTING.md file.
## Build instructions
We are using Waf build system. If you have some Waf-related questions, I recommend you to read https://waf.io/book/
We are using Waf build system. If you have some Waf-related questions, I recommend you to read [Waf Book](https://waf.io/book/).
NOTE: NEVER USE GitHub's ZIP ARCHIVES. GitHub doesn't include external dependencies we're using!
### Prerequisites
If your CPU is x86 compatible and you're on Windows or Linux, we are building 32-bit code by default. This was done to maintain compatibility with Steam releases of Half-Life and based on it's engine games.
Even if Xash3D FWGS does support targetting 64-bit, you can't load games without recompiling them from source code!
@@ -62,31 +61,39 @@ This repository contains our fork of HLSDK and restored source code for Half-Lif
#### GNU/Linux
##### Debian/Ubuntu
* Enable i386 on your system, if you're compiling 32-bit engine on amd64. If not, skip this
* For 32-bit engine on 64-bit x86 operating system:
* Enable i386 on your system: `$ sudo dpkg --add-architecture i386`.
* Install development tools: `$ sudo apt install build-essential gcc-multilib g++-multilib python libsdl2-dev:i386 libfontconfig-dev:i386 libfreetype6-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig`.
`$ sudo dpkg --add-architecture i386`
* Install development tools
* For 32-bit engine on amd64: \
`$ sudo apt install build-essential gcc-multilib g++-multilib python libsdl2-dev:i386 libfontconfig-dev:i386 libfreetype6-dev:i386`
* For everything else: \
`$ sudo apt install build-essential python libsdl2-dev libfontconfig-dev libfreetype6-dev`
* Clone this repostory:
`$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`
* For non-x86 systems:
* Install development tools: `$ sudo apt install build-essential python libsdl2-dev libfontconfig-dev libfreetype6-dev libopus-dev libbz2-dev`.
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
##### RedHat/Fedora
* For 32-bit engine on 64-bit x86 operating system:
* Install development tools: `$ sudo dnf install gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 fontconfig-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/pkgconfig`.
* For non-x86 systems:
* Install development tools: `$ sudo dnf install gcc gcc-c++ SDL2-devel opus-devel fontconfig-devel freetype-devel bzip2-devel`.
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
### Building
#### Windows (Visual Studio)
0) Open command line
0) Open command line.
1) Navigate to `xash3d-fwgs` directory.
2) Carefully examine which build options are available: `waf --help`
3) Configure build: `waf configure -T release --sdl2=c:/path/to/SDL2`
4) Compile: `waf build`
5) Install: `waf install --destdir=c:/path/to/any/output/directory`
2) (optional) Examine which build options are available: `waf --help`.
3) Configure build: `waf configure --sdl2=c:/path/to/SDL2`.
4) Compile: `waf build`.
5) Install: `waf install --destdir=c:/path/to/any/output/directory`.
#### Linux
If compiling 32-bit on amd64, you may need to supply `export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig` prior to running configure.
If compiling 32-bit on amd64, make sure `PKG_CONFIG_PATH` from the previous step is set correctly, prior to running configure.
0) Examine which build options are available: `./waf --help`
1) Configure build: `./waf configure -T release`
(You need to pass `-8` to compile 64-bit engine on 64-bit x86 processor)
2) Compile: `./waf build`
3) Install(optional): `./waf install --destdir=/path/to/any/output/directory`
0) (optional) Examine which build options are available: `./waf --help`.
1) Configure build: `./waf configure` (you need to pass `-8` to compile 64-bit engine on 64-bit x86 processor).
2) Compile: `./waf build`.
3) Install: `./waf install --destdir=/path/to/any/output/directory`.

View File

@@ -56,6 +56,8 @@ color24 gTracerColors[] =
};
*/
#define TRACER_COLORINDEX_DEFAULT 4
// Temporary entity array
#define TENTPRIORITY_LOW 0
#define TENTPRIORITY_HIGH 1

View File

@@ -79,11 +79,22 @@ typedef uint64_t longtime_t;
#define GAME_EXPORT
#endif
#define MALLOC __attribute__(( malloc ))
// added in GCC 11
#if __GNUC__ >= 11
// might want to set noclone due to https://gcc.gnu.org/bugzilla/show_bug.cgi?id=116893
// but it's easier to not force mismatched-dealloc to error yet
#define MALLOC_LIKE( x, y ) __attribute__(( malloc( x, y )))
#else
#define MALLOC_LIKE( x, y ) MALLOC
#endif
#define NORETURN __attribute__(( noreturn ))
#define NONNULL __attribute__(( nonnull ))
#define _format( x ) __attribute__(( format( printf, x, x + 1 )))
#define ALLOC_CHECK( x ) __attribute__(( alloc_size( x )))
#define NO_ASAN __attribute__(( no_sanitize( "address" )))
#define WARN_UNUSED_RESULT __attribute__(( warn_unused_result ))
#define RENAME_SYMBOL( x ) asm( x )
#else
#if defined( _MSC_VER )
@@ -99,6 +110,9 @@ typedef uint64_t longtime_t;
#define _format( x )
#define ALLOC_CHECK( x )
#define RENAME_SYMBOL( x )
#define MALLOC
#define MALLOC_LIKE( x, y )
#define WARN_UNUSED_RESULT
#endif
#if __GNUC__ >= 3

View File

@@ -274,6 +274,13 @@ void CL_GenericShot_f( void )
string checkname;
int i;
// allow overriding screenshot by users request
if( Cmd_Argc() > 1 )
{
Q_strncpy( cls.shotname, Cmd_Argv( 1 ), sizeof( cls.shotname ));
break;
}
if( type == scrshot_snapshot )
{
fmt = "../%s_%04d.png";

View File

@@ -40,6 +40,8 @@ GNU General Public License for more details.
#define IDEMOHEADER (('M'<<24)+('E'<<16)+('D'<<8)+'I') // little-endian "IDEM"
#define DEMO_PROTOCOL 3
#define PROTOCOL_GOLDSRC_VERSION_DEMO (PROTOCOL_GOLDSRC_VERSION | (BIT( 7 ))) // should be 48, only to differentiate it from PROTOCOL_LEGACY_VERSION
const char *demo_cmd[dem_lastcmd+1] =
{
"dem_unknown",
@@ -120,7 +122,7 @@ static int CL_GetDemoNetProtocol( connprotocol_t proto )
case PROTO_QUAKE:
return PROTOCOL_VERSION_QUAKE;
case PROTO_GOLDSRC:
return PROTOCOL_GOLDSRC_VERSION;
return PROTOCOL_GOLDSRC_VERSION_DEMO;
}
return PROTOCOL_VERSION;
@@ -136,7 +138,7 @@ static connprotocol_t CL_GetProtocolFromDemo( int net_protocol )
return PROTO_LEGACY;
case PROTOCOL_VERSION_QUAKE:
return PROTO_QUAKE;
case PROTOCOL_GOLDSRC_VERSION:
case PROTOCOL_GOLDSRC_VERSION_DEMO:
return PROTO_GOLDSRC;
}
@@ -706,7 +708,7 @@ static void CL_DemoStartPlayback( int mode )
demo.starttime = CL_GetDemoPlaybackClock(); // for determining whether to read another message
Netchan_Setup( NS_CLIENT, &cls.netchan, net_from, Cvar_VariableInteger( "net_qport" ), NULL, CL_GetFragmentSize );
Netchan_Setup( NS_CLIENT, &cls.netchan, net_from, Cvar_VariableInteger( "net_qport" ), NULL, CL_GetFragmentSize, 0 );
memset( demo.cmds, 0, sizeof( demo.cmds ));
demo.angle_position = 1;

View File

@@ -25,13 +25,16 @@ static CVAR_DEFINE_AUTO( tracerspeed, "6000", 0, "tracer speed" );
static CVAR_DEFINE_AUTO( tracerlength, "0.8", 0, "tracer length factor" );
static CVAR_DEFINE_AUTO( traceroffset, "30", 0, "tracer starting offset" );
particle_t *cl_active_particles;
particle_t *cl_active_tracers;
particle_t *cl_free_particles;
particle_t *cl_particles = NULL; // particle pool
static particle_t *cl_active_particles;
static particle_t *cl_active_tracers;
static particle_t *cl_free_particles;
static particle_t *cl_particles = NULL; // particle pool
static vec3_t cl_avelocities[NUMVERTEXNORMALS];
static float cl_lasttimewarn = 0.0f;
// expand debugging BBOX particle hulls by this many units.
#define BOX_GAP 0.0f
/*
================
R_LookupColor
@@ -250,7 +253,7 @@ static particle_t *R_AllocTracer( const vec3_t org, const vec3_t vel, float life
VectorCopy( vel, p->vel );
p->die = cl.time + life;
p->ramp = tracerlength.value;
p->color = 4; // select custom color
p->color = TRACER_COLORINDEX_DEFAULT; // select custom color
p->packedColor = 255; // alpha
return p;
@@ -262,9 +265,9 @@ VIEWBEAMS MANAGEMENT
==============================================================
*/
BEAM *cl_active_beams;
BEAM *cl_free_beams;
BEAM *cl_viewbeams = NULL; // beams pool
static BEAM *cl_active_beams;
static BEAM *cl_free_beams;
static BEAM *cl_viewbeams = NULL; // beams pool
/*
@@ -1601,6 +1604,73 @@ void GAME_EXPORT R_RocketTrail( vec3_t start, vec3_t end, int type )
}
}
/*
===============
PM_ParticleLine
draw line from particles
================
*/
static void PM_ParticleLine( const vec3_t start, const vec3_t end, int pcolor, float life, float zvel )
{
float len, curdist;
vec3_t diff, pos;
// determine distance
VectorSubtract( end, start, diff );
len = VectorNormalizeLength( diff );
curdist = 0;
while( curdist <= len )
{
VectorMA( start, curdist, diff, pos );
CL_Particle( pos, pcolor, life, 0, zvel );
curdist += 2.0f;
}
}
/*
================
PM_DrawRectangle
================
*/
static void PM_DrawRectangle( const vec3_t tl, const vec3_t bl, const vec3_t tr, const vec3_t br, int pcolor, float life )
{
PM_ParticleLine( tl, bl, pcolor, life, 0 );
PM_ParticleLine( bl, br, pcolor, life, 0 );
PM_ParticleLine( br, tr, pcolor, life, 0 );
PM_ParticleLine( tr, tl, pcolor, life, 0 );
}
/*
================
PM_DrawBBox
================
*/
static void PM_DrawBBox( const vec3_t mins, const vec3_t maxs, const vec3_t origin, int pcolor, float life )
{
vec3_t p[8], tmp;
float gap = BOX_GAP;
int i;
for( i = 0; i < 8; i++ )
{
tmp[0] = (i & 1) ? mins[0] - gap : maxs[0] + gap;
tmp[1] = (i & 2) ? mins[1] - gap : maxs[1] + gap ;
tmp[2] = (i & 4) ? mins[2] - gap : maxs[2] + gap ;
VectorAdd( tmp, origin, tmp );
VectorCopy( tmp, p[i] );
}
for( i = 0; i < 6; i++ )
{
PM_DrawRectangle( p[boxpnt[i][1]], p[boxpnt[i][0]], p[boxpnt[i][2]], p[boxpnt[i][3]], pcolor, life );
}
}
/*
================
R_ParticleLine
@@ -1764,25 +1834,6 @@ void GAME_EXPORT R_StreakSplash( const vec3_t pos, const vec3_t dir, int color,
}
}
/*
===============
R_DebugParticle
just for debug purposes
===============
*/
void R_DebugParticle( const vec3_t pos, byte r, byte g, byte b )
{
particle_t *p;
p = R_AllocParticle( NULL );
if( !p ) return;
VectorCopy( pos, p->org );
p->color = R_LookupColor( r, g, b );
p->die = cl.time + 0.01f;
}
/*
===============
CL_Particle

View File

@@ -380,7 +380,7 @@ CL_ParseReliableEvent
=============
*/
void CL_ParseReliableEvent( sizebuf_t *msg )
void CL_ParseReliableEvent( sizebuf_t *msg, connprotocol_t proto )
{
int event_index;
event_args_t nullargs, args;
@@ -390,11 +390,19 @@ void CL_ParseReliableEvent( sizebuf_t *msg )
event_index = MSG_ReadUBitLong( msg, MAX_EVENT_BITS );
if( MSG_ReadOneBit( msg ))
delay = (float)MSG_ReadWord( msg ) * (1.0f / 100.0f);
// reliable events not use delta-compression just null-compression
MSG_ReadDeltaEvent( msg, &nullargs, &args );
if( proto == PROTO_GOLDSRC )
{
Delta_ReadGSFields( msg, DT_EVENT_T, &nullargs, &args, 0.0f );
if( MSG_ReadOneBit( msg ))
delay = (float)MSG_ReadWord( msg ) * (1.0f / 100.0f);
}
else
{
if( MSG_ReadOneBit( msg ))
delay = (float)MSG_ReadWord( msg ) * (1.0f / 100.0f);
MSG_ReadDeltaEvent( msg, &nullargs, &args );
}
if( args.entindex > 0 && args.entindex <= cl.maxclients )
args.angles[PITCH] *= -3.0f;
@@ -409,33 +417,42 @@ CL_ParseEvent
=============
*/
void CL_ParseEvent( sizebuf_t *msg )
void CL_ParseEvent( sizebuf_t *msg, connprotocol_t proto )
{
int event_index;
int i, num_events;
int packet_index;
event_args_t nullargs, args;
const event_args_t nullargs = { 0 };
event_args_t args = { 0 };
entity_state_t *state;
float delay;
memset( &nullargs, 0, sizeof( nullargs ));
memset( &args, 0, sizeof( args ));
int entity_bits;
num_events = MSG_ReadUBitLong( msg, 5 );
if( proto == PROTO_GOLDSRC )
entity_bits = MAX_GOLDSRC_ENTITY_BITS;
else if( proto == PROTO_LEGACY )
entity_bits = MAX_LEGACY_ENTITY_BITS;
else entity_bits = MAX_ENTITY_BITS;
// parse events queue
for( i = 0 ; i < num_events; i++ )
{
event_index = MSG_ReadUBitLong( msg, MAX_EVENT_BITS );
if( MSG_ReadOneBit( msg ))
packet_index = MSG_ReadUBitLong( msg, cls.legacymode ? MAX_LEGACY_ENTITY_BITS : MAX_ENTITY_BITS );
else packet_index = -1;
if( MSG_ReadOneBit( msg ))
{
MSG_ReadDeltaEvent( msg, &nullargs, &args );
packet_index = MSG_ReadUBitLong( msg, entity_bits );
if( MSG_ReadOneBit( msg ))
{
if( proto == PROTO_GOLDSRC )
Delta_ReadGSFields( msg, DT_EVENT_T, &nullargs, &args, 0.0f );
else MSG_ReadDeltaEvent( msg, &nullargs, &args );
}
}
else packet_index = -1;
if( MSG_ReadOneBit( msg ))
delay = (float)MSG_ReadWord( msg ) * (1.0f / 100.0f);

View File

@@ -174,7 +174,7 @@ static qboolean CL_EntityCustomLerp( cl_entity_t *e )
// INTERPOLATION IN GRAVGUNMOD COOP
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
case MOVETYPE_TOSS:
if( cls.legacymode && e->model && e->model->type == mod_studio )
if( cls.legacymode == PROTO_LEGACY && e->model && e->model->type == mod_studio )
return false;
}
@@ -669,9 +669,9 @@ FRAME PARSING
=========================================================================
*/
static qboolean CL_ParseEntityNumFromPacket( sizebuf_t *msg, int *newnum )
static qboolean CL_ParseEntityNumFromPacket( sizebuf_t *msg, int *newnum, connprotocol_t proto )
{
if( cls.legacymode )
if( proto == PROTO_LEGACY )
{
*newnum = MSG_ReadWord( msg );
if( *newnum == 0 )
@@ -694,7 +694,7 @@ CL_FlushEntityPacket
Read and ignore whole entity packet.
=================
*/
static void CL_FlushEntityPacket( sizebuf_t *msg )
static void CL_FlushEntityPacket( sizebuf_t *msg, connprotocol_t proto )
{
int newnum;
entity_state_t from, to;
@@ -707,7 +707,7 @@ static void CL_FlushEntityPacket( sizebuf_t *msg )
// read it all, but ignore it
while( 1 )
{
if( !CL_ParseEntityNumFromPacket( msg, &newnum ))
if( !CL_ParseEntityNumFromPacket( msg, &newnum, proto ))
break; // done
if( MSG_CheckOverflow( msg ))
@@ -717,6 +717,47 @@ static void CL_FlushEntityPacket( sizebuf_t *msg )
}
}
qboolean CL_ValidateDeltaPacket( uint oldpacket, frame_t *oldframe )
{
int subtracted = ( cls.netchan.incoming_sequence - oldpacket ) & 0xFF;
if( subtracted == 0 )
{
Con_NPrintf( 2, "^3Warning:^1 update too old\n^7\n" );
return false;
}
if( subtracted >= CL_UPDATE_MASK )
{
// we can't use this, it is too old
Con_NPrintf( 2, "^3Warning:^1 delta frame is too old^7\n" );
return false;
}
if(( cls.next_client_entities - oldframe->first_entity ) > ( cls.num_client_entities - NUM_PACKET_ENTITIES ))
{
Con_NPrintf( 2, "^3Warning:^1 delta frame is too old^7\n" );
return false;
}
return true;
}
int CL_UpdateOldEntNum( int oldindex, frame_t *oldframe, entity_state_t **oldent )
{
if( !oldframe )
{
*oldent = NULL;
return MAX_ENTNUMBER;
}
if( oldindex >= oldframe->num_entities )
return MAX_ENTNUMBER;
*oldent = &cls.packet_entities[(oldframe->first_entity + oldindex) % cls.num_client_entities];
return (*oldent)->number;
}
/*
=================
CL_DeltaEntity
@@ -787,7 +828,7 @@ An svc_packetentities has just been parsed, deal with the
rest of the data stream.
==================
*/
int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta, connprotocol_t proto )
{
frame_t *newframe, *oldframe;
int oldindex, newnum, oldnum;
@@ -803,7 +844,7 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
CL_WriteDemoJumpTime();
// sentinel count. save it for debug checking
if( cls.legacymode )
if( proto == PROTO_LEGACY )
count = MSG_ReadWord( msg );
else count = MSG_ReadUBitLong( msg, MAX_VISIBLE_PACKET_BITS ) + 1;
@@ -817,32 +858,12 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
if( delta )
{
int subtracted;
oldpacket = MSG_ReadByte( msg );
subtracted = ( cls.netchan.incoming_sequence - oldpacket ) & 0xFF;
if( subtracted == 0 )
{
Con_NPrintf( 2, "^3Warning:^1 update too old\n^7\n" );
CL_FlushEntityPacket( msg );
return playerbytes;
}
if( subtracted >= CL_UPDATE_MASK )
{
// we can't use this, it is too old
Con_NPrintf( 2, "^3Warning:^1 delta frame is too old^7\n" );
CL_FlushEntityPacket( msg );
return playerbytes;
}
uint oldpacket = MSG_ReadByte( msg );
oldframe = &cl.frames[oldpacket & CL_UPDATE_MASK];
if(( cls.next_client_entities - oldframe->first_entity ) > ( cls.num_client_entities - NUM_PACKET_ENTITIES ))
if( !CL_ValidateDeltaPacket( oldpacket, oldframe ))
{
Con_NPrintf( 2, "^3Warning:^1 delta frame is too old^7\n" );
CL_FlushEntityPacket( msg );
CL_FlushEntityPacket( msg, proto );
return playerbytes;
}
}
@@ -860,27 +881,11 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
oldent = NULL;
oldindex = 0;
if( !oldframe )
{
oldnum = MAX_ENTNUMBER;
}
else
{
if( oldindex >= oldframe->num_entities )
{
oldnum = MAX_ENTNUMBER;
}
else
{
oldent = &cls.packet_entities[(oldframe->first_entity+oldindex) % cls.num_client_entities];
oldnum = oldent->number;
}
}
oldnum = CL_UpdateOldEntNum( oldindex, oldframe, &oldent );
while( 1 )
{
if( !CL_ParseEntityNumFromPacket( msg, &newnum ))
if( !CL_ParseEntityNumFromPacket( msg, &newnum, proto ))
break; // done
if( MSG_CheckOverflow( msg ))
@@ -892,17 +897,7 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
{
// one or more entities from the old packet are unchanged
CL_DeltaEntity( msg, newframe, oldnum, oldent, false );
oldindex++;
if( oldindex >= oldframe->num_entities )
{
oldnum = MAX_ENTNUMBER;
}
else
{
oldent = &cls.packet_entities[(oldframe->first_entity+oldindex) % cls.num_client_entities];
oldnum = oldent->number;
}
oldnum = CL_UpdateOldEntNum( ++oldindex, oldframe, &oldent );
}
if( oldnum == newnum )
@@ -911,17 +906,7 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
bufStart = MSG_GetNumBytesRead( msg );
CL_DeltaEntity( msg, newframe, newnum, oldent, true );
if( player ) playerbytes += MSG_GetNumBytesRead( msg ) - bufStart;
oldindex++;
if( oldindex >= oldframe->num_entities )
{
oldnum = MAX_ENTNUMBER;
}
else
{
oldent = &cls.packet_entities[(oldframe->first_entity+oldindex) % cls.num_client_entities];
oldnum = oldent->number;
}
oldnum = CL_UpdateOldEntNum( ++oldindex, oldframe, &oldent );
continue;
}
@@ -940,17 +925,7 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
{
// one or more entities from the old packet are unchanged
CL_DeltaEntity( msg, newframe, oldnum, oldent, false );
oldindex++;
if( oldindex >= oldframe->num_entities )
{
oldnum = MAX_ENTNUMBER;
}
else
{
oldent = &cls.packet_entities[(oldframe->first_entity+oldindex) % cls.num_client_entities];
oldnum = oldent->number;
}
oldnum = CL_UpdateOldEntNum( ++oldindex, oldframe, &oldent );
}
if( newframe->num_entities != count && newframe->num_entities != 0 )
@@ -972,7 +947,7 @@ int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta )
cls.signon = SIGNONS;
// Clear loading plaque.
CL_SignonReply ();
CL_SignonReply( proto );
}
return playerbytes;
@@ -1290,7 +1265,7 @@ static void CL_LinkPacketEntities( frame_t *frame )
// ABSOLUTELY STUPID HACK TO ALLOW MONSTERS
// INTERPOLATION IN GRAVGUNMOD COOP
// MUST BE REMOVED ONCE WE REMOVE 48 PROTO SUPPORT
else if( cls.legacymode && ent->model->type == mod_studio && ent->curstate.movetype == MOVETYPE_TOSS )
else if( cls.legacymode == PROTO_LEGACY && ent->model->type == mod_studio && ent->curstate.movetype == MOVETYPE_TOSS )
{
if( !CL_InterpolateModel( ent ))
continue;

View File

@@ -34,10 +34,10 @@ GNU General Public License for more details.
#define MAX_TEXTCHANNELS 8 // must be power of two (GoldSrc uses 4 channels)
#define TEXT_MSGNAME "TextMessage%i"
char cl_textbuffer[MAX_TEXTCHANNELS][2048];
client_textmessage_t cl_textmessage[MAX_TEXTCHANNELS];
static char cl_textbuffer[MAX_TEXTCHANNELS][2048];
static client_textmessage_t cl_textmessage[MAX_TEXTCHANNELS];
static dllfunc_t cdll_exports[] =
static const dllfunc_t cdll_exports[] =
{
{ "Initialize", (void **)&clgame.dllFuncs.pfnInitialize },
{ "HUD_VidInit", (void **)&clgame.dllFuncs.pfnVidInit },
@@ -80,7 +80,7 @@ static dllfunc_t cdll_exports[] =
};
// optional exports
static dllfunc_t cdll_new_exports[] = // allowed only in SDK 2.3 and higher
static const dllfunc_t cdll_new_exports[] = // allowed only in SDK 2.3 and higher
{
{ "HUD_GetStudioModelInterface", (void **)&clgame.dllFuncs.pfnGetStudioModelInterface },
{ "HUD_DirectorMessage", (void **)&clgame.dllFuncs.pfnDirectorMessage },
@@ -140,11 +140,7 @@ returns true if thirdperson is enabled
*/
qboolean CL_IsThirdPerson( void )
{
cl.local.thirdperson = clgame.dllFuncs.CL_IsThirdPerson();
if( cl.local.thirdperson )
return true;
return false;
return clgame.dllFuncs.CL_IsThirdPerson() ? true : false;
}
/*
@@ -252,18 +248,18 @@ static int CL_AdjustXPos( float x, int width, int totalWidth )
if( x == -1 )
{
xPos = ( refState.width - width ) * 0.5f;
xPos = ( clgame.scrInfo.iWidth - width ) * 0.5f;
}
else
{
if ( x < 0 )
xPos = (1.0f + x) * refState.width - totalWidth; // Alight right
xPos = (1.0f + x) * clgame.scrInfo.iWidth - totalWidth; // Alight right
else // align left
xPos = x * refState.width;
xPos = x * clgame.scrInfo.iWidth;
}
if( xPos + width > refState.width )
xPos = refState.width - width;
if( xPos + width > clgame.scrInfo.iWidth )
xPos = clgame.scrInfo.iWidth - width;
else if( xPos < 0 )
xPos = 0;
@@ -283,19 +279,19 @@ static int CL_AdjustYPos( float y, int height )
if( y == -1 ) // centered?
{
yPos = ( refState.height - height ) * 0.5f;
yPos = ( clgame.scrInfo.iHeight - height ) * 0.5f;
}
else
{
// Alight bottom?
if( y < 0 )
yPos = (1.0f + y) * refState.height - height; // Alight bottom
yPos = (1.0f + y) * clgame.scrInfo.iHeight - height; // Alight bottom
else // align top
yPos = y * refState.height;
yPos = y * clgame.scrInfo.iHeight;
}
if( yPos + height > refState.height )
yPos = refState.height - height;
if( yPos + height > clgame.scrInfo.iHeight )
yPos = clgame.scrInfo.iHeight - height;
else if( yPos < 0 )
yPos = 0;
@@ -1019,7 +1015,8 @@ void CL_DrawHUD( int state )
CL_DrawCrosshair ();
CL_DrawCenterPrint ();
clgame.dllFuncs.pfnRedraw( cl.time, cl.intermission );
CL_DrawLoadingOrPaused( cls.pauseIcon );
if( showpause.value )
CL_DrawLoadingOrPaused( cls.pauseIcon );
break;
case CL_LOADING:
CL_DrawLoadingOrPaused( cls.loadingBar );

View File

@@ -30,6 +30,7 @@ GNU General Public License for more details.
#define CL_CONNECTION_RETRIES 10
#define CL_TEST_RETRIES 5
CVAR_DEFINE_AUTO( showpause, "1", 0, "show pause logo when paused" );
CVAR_DEFINE_AUTO( mp_decals, "300", FCVAR_ARCHIVE, "decals limit in multiplayer" );
static CVAR_DEFINE_AUTO( dev_overview, "0", 0, "draw level in overview-mode" );
static CVAR_DEFINE_AUTO( cl_resend, "6.0", 0, "time to resend connect" );
@@ -75,7 +76,7 @@ static CVAR_DEFINE_AUTO( cl_upmax, "1200", FCVAR_ARCHIVE, "max allowed incoming
CVAR_DEFINE_AUTO( cl_lw, "1", FCVAR_ARCHIVE|FCVAR_USERINFO, "enable client weapon predicting" );
CVAR_DEFINE_AUTO( cl_charset, "utf-8", FCVAR_ARCHIVE, "1-byte charset to use (iconv style)" );
CVAR_DEFINE_AUTO( cl_trace_stufftext, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable stufftext (server-to-client console commands) tracing (good for developers)" );
CVAR_DEFINE_AUTO( cl_trace_stufftext, "0", FCVAR_ARCHIVE, "enable stufftext (server-to-client console commands) tracing (good for developers)" );
CVAR_DEFINE_AUTO( cl_trace_messages, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable message names tracing (good for developers)" );
CVAR_DEFINE_AUTO( cl_trace_events, "0", FCVAR_ARCHIVE|FCVAR_CHEAT, "enable events tracing (good for developers)" );
static CVAR_DEFINE_AUTO( cl_nat, "0", 0, "show servers running under NAT" );
@@ -170,6 +171,11 @@ int CL_IsDevOverviewMode( void )
return 0;
}
connprotocol_t CL_Protocol( void )
{
return cls.legacymode;
}
/*
===============
CL_CheckClientState
@@ -217,7 +223,7 @@ CL_SignonReply
An svc_signonnum has been received, perform a client side setup
=====================
*/
void CL_SignonReply( void )
void CL_SignonReply( connprotocol_t proto )
{
// g-cont. my favorite message :-)
Con_Reportf( "%s: %i\n", __func__, cls.signon );
@@ -225,7 +231,7 @@ void CL_SignonReply( void )
switch( cls.signon )
{
case 1:
CL_ServerCommand( true, "begin" );
CL_ServerCommand( true, proto == PROTO_GOLDSRC ? "sendents" : "begin" );
if( host_developer.value >= DEV_EXTENDED )
Mem_PrintStats();
break;
@@ -593,7 +599,7 @@ static void CL_CreateCmd( void )
int input_override;
int i, ms;
if( cls.state < ca_connected || cls.state == ca_cinematic )
if( cls.state <= ca_connected || cls.state == ca_cinematic )
return;
// store viewangles in case it's will be freeze
@@ -644,7 +650,7 @@ static void CL_CreateCmd( void )
active = (( cls.signon == SIGNONS ) && !cl.paused && !cls.demoplayback );
Platform_PreCreateMove();
clgame.dllFuncs.CL_CreateMove( host.frametime, cmd, active );
IN_EngineAppendMove( host.frametime, cmd, active );
IN_EngineAppendMove( host.frametime, cmd, active );
CL_PopPMStates();
@@ -674,26 +680,28 @@ static void CL_CreateCmd( void )
void CL_WriteUsercmd( sizebuf_t *msg, int from, int to )
{
usercmd_t nullcmd;
usercmd_t *f, *t;
const usercmd_t nullcmd = { 0 };
const usercmd_t *f;
usercmd_t *t;
Assert( from == -1 || ( from >= 0 && from < MULTIPLAYER_BACKUP ));
Assert( to >= 0 && to < MULTIPLAYER_BACKUP );
if( from == -1 )
{
memset( &nullcmd, 0, sizeof( nullcmd ));
f = &nullcmd;
}
else
{
f = &cl.commands[from].cmd;
}
t = &cl.commands[to].cmd;
// write it into the buffer
MSG_WriteDeltaUsercmd( msg, f, t );
if( cls.legacymode == PROTO_GOLDSRC )
{
MSG_StartBitWriting( msg );
Delta_WriteGSFields( msg, DT_USERCMD_T, f, t, 0.0f );
MSG_EndBitWriting( msg );
}
else MSG_WriteDeltaUsercmd( msg, f, t );
}
/*
@@ -710,8 +718,8 @@ static void CL_WritePacket( void )
qboolean send_command = false;
byte data[MAX_CMD_BUFFER];
int i, from, to, key, size;
int numbackup = 2;
int numcmds;
int numbackup = 2, maxbackup;
int numcmds, maxcmds;
int newcmds;
int cmdnumber;
@@ -719,24 +727,41 @@ static void CL_WritePacket( void )
if( cls.demoplayback || cls.state < ca_connected || cls.state == ca_cinematic )
return;
if( cls.state <= ca_validate )
{
Netchan_TransmitBits( &cls.netchan, 0, "" );
return;
}
CL_ComputePacketLoss ();
memset( data, 0, sizeof( data ));
MSG_Init( &buf, "ClientData", data, sizeof( data ));
// Determine number of backup commands to send along
numbackup = bound( 0, cl_cmdbackup.value, cls.legacymode ? MAX_LEGACY_BACKUP_CMDS : MAX_BACKUP_COMMANDS );
if( cls.state == ca_connected ) numbackup = 0;
switch( cls.legacymode )
{
case PROTO_GOLDSRC:
maxbackup = MAX_GOLDSRC_BACKUP_CMDS;
maxcmds = MAX_GOLDSRC_TOTAL_CMDS;
break;
case PROTO_LEGACY:
maxbackup = MAX_LEGACY_BACKUP_CMDS;
maxcmds = MAX_LEGACY_TOTAL_CMDS;
break;
default:
maxbackup = MAX_BACKUP_COMMANDS;
maxcmds = MAX_TOTAL_CMDS;
break;
}
numbackup = bound( 0, cl_cmdbackup.value, maxbackup );
// clamp cmdrate
if( cl_cmdrate.value < 10.0f )
{
Cvar_DirectSet( &cl_cmdrate, "10" );
}
else if( cl_cmdrate.value > 100.0f )
{
Cvar_DirectSet( &cl_cmdrate, "100" );
}
// Check to see if we can actually send this command
@@ -792,12 +817,15 @@ static void CL_WritePacket( void )
// begin a client move command
MSG_BeginClientCmd( &buf, clc_move );
if( cls.legacymode == PROTO_GOLDSRC )
MSG_WriteByte( &buf, 0 ); // length
// save the position for a checksum byte
key = MSG_GetRealBytesWritten( &buf );
MSG_WriteByte( &buf, 0 );
// write packet lossage percentation
MSG_WriteByte( &buf, cls.packet_loss );
MSG_WriteByte( &buf, bound( 0, (int)cls.packet_loss, 100 ) );
// say how many backups we'll be sending
MSG_WriteByte( &buf, numbackup );
@@ -806,8 +834,10 @@ static void CL_WritePacket( void )
newcmds = ( cls.netchan.outgoing_sequence - cls.lastoutgoingcommand );
// put an upper/lower bound on this
newcmds = bound( 0, newcmds, cls.legacymode ? MAX_LEGACY_TOTAL_CMDS: MAX_TOTAL_CMDS );
if( cls.state == ca_connected ) newcmds = 0;
newcmds = bound( 0, newcmds, maxcmds );
if( cls.state == ca_connected )
newcmds = 0;
MSG_WriteByte( &buf, newcmds );
@@ -828,8 +858,20 @@ static void CL_WritePacket( void )
}
// calculate a checksum over the move commands
size = MSG_GetRealBytesWritten( &buf ) - key - 1;
buf.pData[key] = CRC32_BlockSequence( buf.pData + key + 1, size, cls.netchan.outgoing_sequence );
if( cls.legacymode == PROTO_GOLDSRC )
{
size = MSG_GetRealBytesWritten( &buf ) - key - 1;
buf.pData[key - 1] = Q_min( size, 255 );
buf.pData[key] = CRC32_BlockSequence( buf.pData + key + 1, size, cls.netchan.outgoing_sequence );
COM_Munge( buf.pData + key + 1, Q_min( size, 255 ), cls.netchan.outgoing_sequence );
}
else
{
size = MSG_GetRealBytesWritten( &buf ) - key - 1;
buf.pData[key] = CRC32_BlockSequence( buf.pData + key + 1, size, cls.netchan.outgoing_sequence );
}
// message we are constructing.
i = cls.netchan.outgoing_sequence & CL_UPDATE_MASK;
@@ -999,6 +1041,62 @@ void CL_Drop( void )
CL_Disconnect();
}
static void CL_GetCDKey( char *protinfo, size_t protinfosize )
{
byte hash[16] = { 0 };
MD5Context_t ctx = { 0 };
char key[64];
int keylength;
keylength = Q_snprintf( key, sizeof( key ), "%u", COM_RandomLong( 0, 0x7fffffff ));
MD5Init( &ctx );
MD5Update( &ctx, key, keylength );
MD5Final( hash, &ctx );
Q_strnlwr( MD5_Print( hash ), key, sizeof( key ));
Info_SetValueForKey( protinfo, "cdkey", key, protinfosize );
}
#include "multi_emulator.h"
static CVAR_DEFINE_AUTO( cl_ticket_generator, "revemu2013", FCVAR_ARCHIVE, "you wouldn't steal a car" );
static size_t CL_GenerateSteamTicket( byte *buf, size_t size )
{
const char *s = ID_GetMD5();
uint32_t crc;
CRC32_Init( &crc );
CRC32_ProcessBuffer( &crc, s, Q_strlen( s ));
crc = CRC32_Final( crc );
if( !Q_stricmp( cl_ticket_generator.string, "revemu2013" ))
return GenerateRevEmu2013( buf, crc );
if( !Q_stricmp( cl_ticket_generator.string, "sc2009" ))
return GenerateSC2009( buf, crc );
if( !Q_stricmp( cl_ticket_generator.string, "oldrevemu" ))
return GenerateOldRevEmu( buf, crc );
if( !Q_stricmp( cl_ticket_generator.string, "steamemu" ))
return GenerateSteamEmu( buf, crc );
if( !Q_stricmp( cl_ticket_generator.string, "revemu" ))
return GenerateRevEmu( buf, crc );
if( !Q_stricmp( cl_ticket_generator.string, "setti" ))
return GenerateSetti( buf );
if( !Q_stricmp( cl_ticket_generator.string, "avsmp" ))
return GenerateAVSMP( buf, crc, true );
Con_Printf( "%s: unknown generator %s, supported are: revemu2003, sc2009, oldrevemu, steamemu, revemu, setti, avsmp\n", __func__, cl_ticket_generator.string );
memset( buf, 0, size );
return size;
}
/*
=======================
CL_SendConnectPacket
@@ -1038,18 +1136,68 @@ static void CL_SendConnectPacket( void )
input_devices = IN_CollectInputDevices();
IN_LockInputDevices( true );
Cvar_SetCheatState();
Cvar_FullSet( "sv_cheats", "0", FCVAR_READ_ONLY | FCVAR_SERVER );
// GoldSrc doesn't need sv_cheats set to 0, it's handled by svc_goldsrc_sendextrainfo
// it also doesn't need useragent string
if( cls.legacymode != PROTO_GOLDSRC )
{
Cvar_SetCheatState();
Cvar_FullSet( "sv_cheats", "0", FCVAR_READ_ONLY | FCVAR_SERVER );
Info_SetValueForKeyf( protinfo, "d", sizeof( protinfo ), "%d", input_devices );
Info_SetValueForKey( protinfo, "v", XASH_VERSION, sizeof( protinfo ) );
Info_SetValueForKeyf( protinfo, "b", sizeof( protinfo ), "%d", Q_buildnum( ));
Info_SetValueForKey( protinfo, "o", Q_buildos(), sizeof( protinfo ) );
Info_SetValueForKey( protinfo, "a", Q_buildarch(), sizeof( protinfo ) );
Info_SetValueForKeyf( protinfo, "d", sizeof( protinfo ), "%d", input_devices );
Info_SetValueForKey( protinfo, "v", XASH_VERSION, sizeof( protinfo ) );
Info_SetValueForKeyf( protinfo, "b", sizeof( protinfo ), "%d", Q_buildnum( ));
Info_SetValueForKey( protinfo, "o", Q_buildos(), sizeof( protinfo ) );
Info_SetValueForKey( protinfo, "a", Q_buildarch(), sizeof( protinfo ) );
}
}
if( cls.legacymode )
if( cls.legacymode == PROTO_GOLDSRC )
{
byte send_buf[1024];
byte steam_cert[512];
string new_name;
const char *name;
size_t steam_cert_len;
sizebuf_t send;
protinfo[0] = 0;
steam_cert_len = CL_GenerateSteamTicket( steam_cert, sizeof( steam_cert ));
Info_SetValueForKey( protinfo, "prot", "3", sizeof( protinfo )); // steam auth type
Info_SetValueForKeyf( protinfo, "unique", sizeof( protinfo ), "%i", 0xffffffff );
Info_SetValueForKey( protinfo, "raw", "steam", sizeof( protinfo ));
CL_GetCDKey( protinfo, sizeof( protinfo ));
// remove keys set for legacy protocol
Info_RemoveKey( cls.userinfo, "cl_maxpacket" );
Info_RemoveKey( cls.userinfo, "cl_maxpayload" );
name = Info_ValueForKey( cls.userinfo, "name" );
if( Q_strnicmp( name, "[Xash3D]", 8 ))
{
Q_snprintf( new_name, sizeof( new_name ), "[Xash3D]%s", name );
Info_SetValueForKey( cls.userinfo, "name", new_name, sizeof( cls.userinfo ));
}
MSG_Init( &send, "GoldSrcConnect", send_buf, sizeof( send_buf ));
MSG_WriteLong( &send, NET_HEADER_OUTOFBANDPACKET );
MSG_WriteStringf( &send, "connect %i %i \"%s\" \"%s\"\n",
PROTOCOL_GOLDSRC_VERSION, cls.challenge, protinfo, cls.userinfo );
MSG_SeekToBit( &send, -8, SEEK_CUR ); // rewrite null terminator
MSG_WriteBytes( &send, steam_cert, steam_cert_len );
if( MSG_CheckOverflow( &send ))
Con_Printf( S_ERROR "%s: %s overflow!\n", __func__, MSG_GetName( &send ) );
NET_SendPacket( NS_CLIENT, MSG_GetNumBytesWritten( &send ), MSG_GetData( &send ), adr );
Con_Printf( "Trying to connect with GoldSrc 48 protocol\n" );
}
else if( cls.legacymode == PROTO_LEGACY )
{
// reset nickname from cvar value
Info_SetValueForKey( cls.userinfo, "name", name.string, sizeof( cls.userinfo ));
// set related userinfo keys
if( cl_dlmax.value >= 40000 || cl_dlmax.value < 100 )
Info_SetValueForKey( cls.userinfo, "cl_maxpacket", "1400", sizeof( cls.userinfo ) );
@@ -1063,15 +1211,19 @@ static void CL_SendConnectPacket( void )
Netchan_OutOfBandPrint( NS_CLIENT, adr, "connect %i %i %i \"%s\" %d \"%s\"\n",
PROTOCOL_LEGACY_VERSION, Q_atoi( qport ), cls.challenge, cls.userinfo, NET_LEGACY_EXT_SPLIT, protinfo );
Con_Printf( "Trying to connect by legacy protocol\n" );
Con_Printf( "Trying to connect with legacy protocol\n" );
}
else
{
int extensions = NET_EXT_SPLITSIZE;
// reset nickname from cvar value
Info_SetValueForKey( cls.userinfo, "name", name.string, sizeof( cls.userinfo ));
if( cl_dlmax.value > FRAGMENT_MAX_SIZE || cl_dlmax.value < FRAGMENT_MIN_SIZE )
Cvar_SetValue( "cl_dlmax", FRAGMENT_DEFAULT_SIZE );
// remove keys set for legacy protocol
Info_RemoveKey( cls.userinfo, "cl_maxpacket" );
Info_RemoveKey( cls.userinfo, "cl_maxpayload" );
@@ -1080,7 +1232,7 @@ static void CL_SendConnectPacket( void )
Info_SetValueForKeyf( protinfo, "ext", sizeof( protinfo ), "%d", extensions);
Netchan_OutOfBandPrint( NS_CLIENT, adr, "connect %i %i \"%s\" \"%s\"\n", PROTOCOL_VERSION, cls.challenge, protinfo, cls.userinfo );
Con_Printf( "Trying to connect by modern protocol\n" );
Con_Printf( "Trying to connect with modern protocol\n" );
}
cls.timestart = Sys_DoubleTime();
@@ -1102,6 +1254,14 @@ static int CL_GetTestFragmentSize( void )
return FRAGMENT_MIN_SIZE;
}
static void CL_SendGetChallenge( netadr_t to, connprotocol_t proto )
{
if( proto == PROTO_GOLDSRC )
Netchan_OutOfBandPrint( NS_CLIENT, to, "getchallenge steam\n" );
else
Netchan_OutOfBandPrint( NS_CLIENT, to, "getchallenge\n" );
}
/*
=================
CL_CheckForResend
@@ -1115,7 +1275,7 @@ static void CL_CheckForResend( void )
net_gai_state_t res;
float resendTime;
qboolean bandwidthTest;
if( cls.internetservers_wait )
CL_SendMasterServerScanRequest();
@@ -1141,13 +1301,13 @@ static void CL_CheckForResend( void )
else if( cl_resend.value > CL_MAX_RESEND_TIME )
Cvar_SetValue( "cl_resend", CL_MAX_RESEND_TIME );
bandwidthTest = !cls.legacymode && cl_test_bandwidth.value && cls.connect_retry <= CL_TEST_RETRIES;
bandwidthTest = cls.legacymode == PROTO_CURRENT && cl_test_bandwidth.value && cls.connect_retry <= CL_TEST_RETRIES;
resendTime = bandwidthTest ? 1.0f : cl_resend.value;
if(( host.realtime - cls.connect_time ) < resendTime )
return;
res = NET_StringToAdrNB( cls.servername, &adr );
res = NET_StringToAdrNB( cls.servername, &adr, false );
if( res == NET_EAI_NONAME )
{
@@ -1176,7 +1336,7 @@ static void CL_CheckForResend( void )
// too many fails use default connection method
Con_Printf( "Bandwidth test failed, fallback to default connecting method\n" );
Con_Printf( "Connecting to %s... (retry #%i)\n", cls.servername, cls.connect_retry + 1 );
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
CL_SendGetChallenge( adr, cls.legacymode );
Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE );
cls.connect_time = host.realtime;
cls.connect_retry++;
@@ -1196,7 +1356,7 @@ static void CL_CheckForResend( void )
if( bandwidthTest )
Netchan_OutOfBandPrint( NS_CLIENT, adr, "bandwidth %i %i\n", PROTOCOL_VERSION, cls.max_fragment_size );
else
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
CL_SendGetChallenge( adr, cls.legacymode );
}
static resource_t *CL_AddResource( resourcetype_t type, const char *name, int size, qboolean bFatalIfMissing, int index )
@@ -1274,15 +1434,16 @@ static void CL_Connect_f( void )
{
const char *s = Cmd_Argv( 2 );
if( !Q_strcmp( s, "current" ) || !Q_strcmp( s, "49" ))
if( !Q_stricmp( s, "current" ) || !Q_strcmp( s, "49" ))
proto = PROTO_CURRENT;
else if( !Q_strcmp( s, "legacy" ) || !Q_strcmp( s, "48" ))
else if( !Q_stricmp( s, "legacy" ) || !Q_strcmp( s, "48" ))
proto = PROTO_LEGACY;
else if( !Q_stricmp( s, "goldsrc" ) || !Q_strcmp( s, "gs" ))
proto = PROTO_GOLDSRC;
else
{
// quake protocol only used for demos
// goldsrc protocol is not supported yet
Con_Printf( "Unknown protocol. Supported are: current, legacy\n" );
Con_Printf( "Unknown protocol. Supported are: 49 (current), 48 (legacy), gs (goldsrc)\n" );
return;
}
}
@@ -1430,7 +1591,7 @@ CL_SendDisconnectMessage
Sends a disconnect message to the server
=====================
*/
static void CL_SendDisconnectMessage( void )
static void CL_SendDisconnectMessage( connprotocol_t proto )
{
sizebuf_t buf;
byte data[32];
@@ -1439,7 +1600,9 @@ static void CL_SendDisconnectMessage( void )
MSG_Init( &buf, "LastMessage", data, sizeof( data ));
MSG_BeginClientCmd( &buf, clc_stringcmd );
MSG_WriteString( &buf, "disconnect" );
if( proto == PROTO_GOLDSRC )
MSG_WriteString( &buf, "dropclient\n" );
else MSG_WriteString( &buf, "disconnect" );
if( !cls.netchan.remote_address.type )
cls.netchan.remote_address.type = NA_LOOPBACK;
@@ -1477,29 +1640,29 @@ static void CL_Reconnect( qboolean setup_netchan )
{
if( setup_netchan )
{
Netchan_Setup( NS_CLIENT, &cls.netchan, net_from, Cvar_VariableInteger( "net_qport" ), NULL, CL_GetFragmentSize );
uint flags = 0;
if( cls.legacymode )
switch( cls.legacymode )
{
unsigned int extensions = Q_atoi( Cmd_Argv( 1 ) );
if( extensions & NET_LEGACY_EXT_SPLIT )
case PROTO_GOLDSRC:
SetBits( flags, NETCHAN_USE_MUNGE | NETCHAN_USE_BZIP2 | NETCHAN_GOLDSRC );
break;
case PROTO_LEGACY:
if( FBitSet( Q_atoi( Cmd_Argv( 1 )), NET_LEGACY_EXT_SPLIT ))
{
// only enable incoming split for legacy mode
cls.netchan.split = true;
SetBits( flags, NETCHAN_USE_LEGACY_SPLIT );
Con_Reportf( "^2NET_EXT_SPLIT enabled^7 (packet sizes is %d/%d)\n", (int)cl_dlmax.value, 65536 );
}
}
else
{
break;
default:
cls.extensions = Q_atoi( Info_ValueForKey( Cmd_Argv( 1 ), "ext" ));
if( cls.extensions & NET_EXT_SPLITSIZE )
{
if( FBitSet( cls.extensions, NET_EXT_SPLITSIZE ))
Con_Reportf( "^2NET_EXT_SPLITSIZE enabled^7 (packet size is %d)\n", (int)cl_dlmax.value );
}
break;
}
Netchan_Setup( NS_CLIENT, &cls.netchan, net_from, Cvar_VariableInteger( "net_qport" ), NULL, CL_GetFragmentSize, flags );
}
else
{
@@ -1534,8 +1697,6 @@ This is also called on Host_Error, so it shouldn't cause any errors
*/
void CL_Disconnect( void )
{
cls.legacymode = PROTO_CURRENT;
if( cls.state == ca_disconnected )
return;
@@ -1546,7 +1707,7 @@ void CL_Disconnect( void )
CL_Stop_f();
// send a disconnect message to the server
CL_SendDisconnectMessage();
CL_SendDisconnectMessage( cls.legacymode );
CL_ClearState ();
S_StopBackgroundTrack ();
@@ -1562,6 +1723,7 @@ void CL_Disconnect( void )
cls.set_lastdemo = false;
cls.connect_retry = 0;
cls.signon = 0;
cls.legacymode = PROTO_CURRENT;
// back to menu in non-developer mode
if( host_developer.value || cls.key_dest == key_menu )
@@ -1589,7 +1751,7 @@ void CL_Crashed( void )
CL_Stop_f(); // stop any demos
// send a disconnect message to the server
CL_SendDisconnectMessage();
CL_SendDisconnectMessage( cls.legacymode );
Host_WriteOpenGLConfig();
Host_WriteConfig(); // write config
@@ -1653,7 +1815,7 @@ static size_t NONNULL CL_BuildMasterServerScanRequest( char *buf, size_t size, u
Q_snprintf( temp, sizeof( temp ), "%d", Q_buildnum() );
Info_SetValueForKey( info, "buildnum", temp, remaining );
Q_snprintf( temp, sizeof( temp ), "%x", *key );
Info_SetValueForKey( info, "key", temp, remaining );
@@ -2047,7 +2209,7 @@ static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
Con_Reportf( "%s: %s : %s\n", __func__, NET_AdrToString( from ), c );
// server connection
if( !Q_strcmp( c, "client_connect" ))
if( !Q_strcmp( c, "client_connect" ) || !Q_strcmp( c, S2C_CONNECTION ))
{
if( !CL_IsFromConnectingServer( from ))
return;
@@ -2087,6 +2249,14 @@ static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
Cbuf_AddText( args );
Cbuf_AddText( "\n" );
}
else if( c[0] == 'l' )
{
char *s = args + 1;
Con_Printf( S_CYAN "r:" S_DEFAULT " %s", s );
if( !COM_CheckStringEmpty( s ) || s[Q_strlen( s ) - 1] != '\n' )
Con_Printf( "\n" );
}
else if( !Q_strcmp( c, "print" ))
{
// print command from somewhere
@@ -2120,7 +2290,7 @@ static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
{
// too many fails use default connection method
Con_Printf( "hi-speed connection is failed, use default method\n" );
Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" );
CL_SendGetChallenge( from, cls.legacymode );
Cvar_SetValue( "cl_dlmax", FRAGMENT_DEFAULT_SIZE );
cls.connect_time = host.realtime;
return;
@@ -2142,7 +2312,7 @@ static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
// packet was sucessfully delivered, adjust the fragment size and get challenge
Con_DPrintf( "CRC %x is matched, get challenge, fragment size %d\n", crcValue, cls.max_fragment_size );
Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" );
CL_SendGetChallenge( from, cls.legacymode );
Cvar_SetValue( "cl_dlmax", cls.max_fragment_size );
cls.connect_time = host.realtime;
}
@@ -2152,7 +2322,7 @@ static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
{
// too many fails use default connection method
Con_Printf( "hi-speed connection is failed, use default method\n" );
Netchan_OutOfBandPrint( NS_CLIENT, from, "getchallenge\n" );
CL_SendGetChallenge( from, cls.legacymode );
Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE );
cls.connect_time = host.realtime;
return;
@@ -2169,7 +2339,7 @@ static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
// ping from somewhere
Netchan_OutOfBandPrint( NS_CLIENT, from, "ack" );
}
else if( !Q_strcmp( c, "challenge" ))
else if( !Q_strcmp( c, "challenge" ) || !Q_strcmp( c, S2C_CHALLENGE ))
{
// this message only used during connection
// it doesn't make sense after client_connect
@@ -2206,7 +2376,7 @@ static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
// dropped the connection but it is still getting packets from us
CL_Disconnect_f();
}
else if( !Q_strcmp( c, "errormsg" ))
else if( !Q_strcmp( c, "errormsg" ) || c[0] == S2C_REJECT || c[0] == S2C_REJECT_BADPASSWORD )
{
char formatted_msg[MAX_VA_STRING];
@@ -2214,12 +2384,16 @@ static void CL_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
return;
args = MSG_ReadString( msg );
if( c[0] == S2C_REJECT || c[0] == S2C_REJECT_BADPASSWORD )
args++; // skip one byte
Q_snprintf( formatted_msg, sizeof( formatted_msg ), "^3Server message^7\n%s", args );
// in case we're in console or it's classic mainui which doesn't support messageboxes
if( !UI_IsVisible() || !UI_ShowMessageBox( formatted_msg ))
Msg( "%s\n", formatted_msg );
CL_Disconnect_f();
}
else if( !Q_strcmp( c, "updatemsg" ))
{
@@ -2378,6 +2552,8 @@ static void CL_ReadNetMessage( void )
parsefn = CL_ParseQuakeMessage;
break;
case PROTO_GOLDSRC:
parsefn = CL_ParseGoldSrcServerMessage;
break;
default:
ASSERT( 0 );
return;
@@ -2609,10 +2785,11 @@ void CL_ProcessFile( qboolean successfully_received, const char *filename )
Con_Printf( S_ERROR "server failed to transmit file '%s'\n", CL_CleanFileName( filename ));
}
if( cls.legacymode )
if( cls.legacymode == PROTO_LEGACY )
{
if( host.downloadcount > 0 )
host.downloadcount--;
if( !host.downloadcount )
{
MSG_WriteByte( &cls.netchan.message, clc_stringcmd );
@@ -2697,7 +2874,7 @@ void CL_ProcessFile( qboolean successfully_received, const char *filename )
MSG_Init( &msg, "Resource Registration", msg_buf, sizeof( msg_buf ));
if( CL_PrecacheResources( ))
CL_RegisterResources( &msg );
CL_RegisterResources( &msg, cls.legacymode );
if( MSG_GetNumBytesWritten( &msg ) > 0 )
{
@@ -2757,17 +2934,26 @@ tell server about changed userinfo
*/
void CL_UpdateInfo( const char *key, const char *value )
{
if( !cls.legacymode )
{
CL_ServerCommand( true, "setinfo \"%s\" \"%s\"\n", key, value );
}
else
switch( cls.legacymode )
{
case PROTO_LEGACY:
if( cls.state != ca_active )
return;
break;
MSG_BeginClientCmd( &cls.netchan.message, clc_legacy_userinfo );
MSG_WriteString( &cls.netchan.message, cls.userinfo );
break;
case PROTO_GOLDSRC:
if( !Q_stricmp( key, "name" ) && Q_strnicmp( value, "[Xash3D]", 8 ))
{
// always prepend [Xash3D] on GoldSrc protocol :)
CL_ServerCommand( true, "setinfo \"%s\" \"[Xash3D]%s\"\n", key, value );
break;
}
// intentional fallthrough
default:
CL_ServerCommand( true, "setinfo \"%s\" \"%s\"\n", key, value );
break;
}
}
@@ -3046,6 +3232,9 @@ static void CL_InitLocal( void )
cl.resourcesneeded.pNext = cl.resourcesneeded.pPrev = &cl.resourcesneeded;
cl.resourcesonhand.pNext = cl.resourcesonhand.pPrev = &cl.resourcesonhand;
Cvar_RegisterVariable( &cl_ticket_generator );
Cvar_RegisterVariable( &showpause );
Cvar_RegisterVariable( &mp_decals );
Cvar_RegisterVariable( &dev_overview );
Cvar_RegisterVariable( &cl_resend );

View File

@@ -63,9 +63,9 @@ static byte netcolors[NETGRAPH_NET_COLORS+NETGRAPH_LERP_HEIGHT][4] =
// other will be generated through NetGraph_InitColors()
};
static byte sendcolor[4] = { 88, 29, 130, 255 };
static byte holdcolor[4] = { 255, 0, 0, 200 };
static byte extrap_base_color[4] = { 255, 255, 255, 255 };
static const byte sendcolor[4] = { 88, 29, 130, 255 };
static const byte holdcolor[4] = { 255, 0, 0, 200 };
static const byte extrap_base_color[4] = { 255, 255, 255, 255 };
static netbandwidthgraph_t netstat_graph[NET_TIMINGS];
static float packet_loss;
static float packet_choke;
@@ -79,7 +79,7 @@ NetGraph_DrawRect
NetGraph_FillRGBA shortcut
==========
*/
static void NetGraph_DrawRect( wrect_t *rect, byte colors[4] )
static void NetGraph_DrawRect( const wrect_t *rect, const byte colors[4] )
{
ref.dllFuncs.Color4ub( colors[0], colors[1], colors[2], colors[3] ); // color for this quad

File diff suppressed because it is too large Load Diff

View File

@@ -137,12 +137,7 @@ static void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
if( FBitSet( flags, SND_SENTENCE ))
{
char sentenceName[32];
//if( FBitSet( flags, SND_SEQUENCE ))
//Q_snprintf( sentenceName, sizeof( sentenceName ), "!#%i", sound + MAX_SOUNDS );
//else
Q_snprintf( sentenceName, sizeof( sentenceName ), "!%i", sound );
handle = S_RegisterSound( sentenceName );
}
else handle = cl.sound_index[sound]; // see precached sound
@@ -320,7 +315,7 @@ dispatch messages
void CL_ParseLegacyServerMessage( sizebuf_t *msg )
{
size_t bufStart, playerbytes;
int cmd, param1, param2;
int cmd;
int old_background;
const char *s;
@@ -345,6 +340,9 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg )
// record command for debugging spew on parse problem
CL_Parse_RecordCommand( cmd, bufStart );
if( CL_ParseCommonDLLMessage( msg, PROTO_LEGACY, cmd, bufStart ))
continue;
// other commands
switch( cmd )
{
@@ -359,7 +357,7 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg )
Host_AbortCurrentFrame ();
break;
case svc_legacy_event:
CL_ParseEvent( msg );
CL_ParseEvent( msg, PROTO_LEGACY );
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_legacy_changing:
@@ -421,7 +419,7 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg )
break;
case svc_time:
CL_ParseServerTime( msg );
CL_ParseServerTime( msg, PROTO_LEGACY );
break;
case svc_print:
Con_Printf( "%s", MSG_ReadString( msg ));
@@ -446,19 +444,19 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg )
break;
case svc_serverdata:
Cbuf_Execute(); // make sure any stuffed commands are done
CL_ParseServerData( msg, true );
CL_ParseServerData( msg, PROTO_LEGACY );
break;
case svc_lightstyle:
CL_ParseLightStyle( msg );
CL_ParseLightStyle( msg, PROTO_LEGACY );
break;
case svc_updateuserinfo:
CL_UpdateUserinfo( msg, true );
CL_UpdateUserinfo( msg, PROTO_LEGACY );
break;
case svc_deltatable:
Delta_ParseTableField( msg );
break;
case svc_clientdata:
CL_ParseClientData( msg );
CL_ParseClientData( msg, PROTO_LEGACY );
cl.frames[cl.parsecountmod].graphdata.client += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_resource:
@@ -468,82 +466,58 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg )
CL_UpdateUserPings( msg );
break;
case svc_particle:
CL_ParseParticles( msg );
CL_ParseParticles( msg, PROTO_LEGACY );
break;
case svc_restoresound:
CL_ParseRestoreSoundPacket( msg );
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
Con_Printf( S_ERROR "%s: svc_restoresound: implement me!\n", __func__ );
break;
case svc_spawnstatic:
CL_LegacyParseStaticEntity( msg );
break;
case svc_event_reliable:
CL_ParseReliableEvent( msg );
CL_ParseReliableEvent( msg, PROTO_LEGACY );
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_spawnbaseline:
CL_ParseBaseline( msg, true );
break;
case svc_temp_entity:
CL_ParseTempEntity( msg );
cl.frames[cl.parsecountmod].graphdata.tentities += MSG_GetNumBytesRead( msg ) - bufStart;
CL_ParseBaseline( msg, PROTO_LEGACY );
break;
case svc_setpause:
cl.paused = ( MSG_ReadOneBit( msg ) != 0 );
break;
case svc_signonnum:
CL_ParseSignon( msg );
CL_ParseSignon( msg, PROTO_LEGACY );
break;
case svc_centerprint:
CL_CenterPrint( MSG_ReadString( msg ), 0.25f );
break;
case svc_intermission:
cl.intermission = 1;
break;
case svc_legacy_modelindex:
CL_LegacyPrecacheModel( msg );
break;
case svc_legacy_soundindex:
CL_LegacyPrecacheSound( msg );
break;
case svc_cdtrack:
param1 = MSG_ReadByte( msg );
param1 = bound( 1, param1, MAX_CDTRACKS ); // tracknum
param2 = MSG_ReadByte( msg );
param2 = bound( 1, param2, MAX_CDTRACKS ); // loopnum
S_StartBackgroundTrack( clgame.cdtracks[param1-1], clgame.cdtracks[param2-1], 0, false );
break;
case svc_restore:
CL_ParseRestore( msg );
break;
case svc_legacy_eventindex:
CL_LegacyPrecacheEvent(msg);
break;
case svc_weaponanim:
param1 = MSG_ReadByte( msg ); // iAnim
param2 = MSG_ReadByte( msg ); // body
CL_WeaponAnim( param1, param2 );
break;
case svc_bspdecal:
CL_ParseStaticDecal( msg );
break;
case svc_roomtype:
param1 = MSG_ReadShort( msg );
Cvar_SetValue( "room_type", param1 );
break;
case svc_addangle:
CL_ParseAddAngle( msg );
break;
case svc_usermessage:
CL_RegisterUserMessage( msg );
CL_RegisterUserMessage( msg, PROTO_LEGACY );
break;
case svc_packetentities:
playerbytes = CL_ParsePacketEntities( msg, false );
playerbytes = CL_ParsePacketEntities( msg, false, PROTO_LEGACY );
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
break;
case svc_deltapacketentities:
playerbytes = CL_ParsePacketEntities( msg, true );
playerbytes = CL_ParsePacketEntities( msg, true, PROTO_LEGACY );
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
break;
@@ -590,9 +564,6 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg )
case svc_hltv:
CL_ParseHLTV( msg );
break;
case svc_director:
CL_ParseDirector( msg );
break;
case svc_resourcelocation:
CL_ParseResLocation( msg );
break;
@@ -603,7 +574,7 @@ void CL_ParseLegacyServerMessage( sizebuf_t *msg )
CL_ParseCvarValue( msg, true, PROTO_LEGACY );
break;
default:
CL_ParseUserMessage( msg, cmd );
CL_ParseUserMessage( msg, cmd, PROTO_LEGACY );
cl.frames[cl.parsecountmod].graphdata.usr += MSG_GetNumBytesRead( msg ) - bufStart;
break;
}
@@ -615,7 +586,7 @@ void CL_LegacyPrecache_f( void )
int spawncount, i;
model_t *mod;
if( !cls.legacymode )
if( cls.legacymode != PROTO_LEGACY )
return;
spawncount = Q_atoi( Cmd_Argv( 1 ));
@@ -658,8 +629,3 @@ void CL_LegacyPrecache_f( void )
MSG_WriteStringf( &cls.netchan.message, "begin %i", spawncount );
cls.signon = SIGNONS - 1;
}
qboolean CL_LegacyMode( void )
{
return cls.legacymode == PROTO_LEGACY;
}

762
engine/client/cl_parse_gs.c Normal file
View File

@@ -0,0 +1,762 @@
/*
cl_parse.c - parse a message received from the server (GoldSrc 48 protocol)
Copyright (C) 2008 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "common.h"
#include "client.h"
#include "net_encode.h"
#include "particledef.h"
#include "cl_tent.h"
#include "shake.h"
#include "hltv.h"
#include "input.h"
#include "server.h"
static void CL_ParseExtraInfo( sizebuf_t *msg )
{
string clientfallback;
Q_strncpy( clientfallback, MSG_ReadString( msg ), sizeof( clientfallback ));
if( COM_CheckStringEmpty( clientfallback ))
Con_Reportf( S_ERROR "%s: TODO: add fallback directory %s!\n", __func__ );
if( MSG_ReadByte( msg ))
{
Cvar_FullSet( "sv_cheats", "1", FCVAR_READ_ONLY | FCVAR_SERVER );
}
else
{
Cvar_SetCheatState();
Cvar_FullSet( "sv_cheats", "0", FCVAR_READ_ONLY | FCVAR_SERVER );
}
}
static void CL_ParseNewMovevars( sizebuf_t *msg )
{
Delta_InitClient(); // finalize client delta's
clgame.movevars.gravity = MSG_ReadFloat( msg );
clgame.movevars.stopspeed = MSG_ReadFloat( msg );
clgame.movevars.maxspeed = MSG_ReadFloat( msg );
clgame.movevars.spectatormaxspeed = MSG_ReadFloat( msg );
clgame.movevars.accelerate = MSG_ReadFloat( msg );
clgame.movevars.airaccelerate = MSG_ReadFloat( msg );
clgame.movevars.wateraccelerate = MSG_ReadFloat( msg );
clgame.movevars.friction = MSG_ReadFloat( msg );
clgame.movevars.edgefriction = MSG_ReadFloat( msg );
clgame.movevars.waterfriction = MSG_ReadFloat( msg );
clgame.movevars.entgravity = MSG_ReadFloat( msg );
clgame.movevars.bounce = MSG_ReadFloat( msg );
clgame.movevars.stepsize = MSG_ReadFloat( msg );
clgame.movevars.maxvelocity = MSG_ReadFloat( msg );
clgame.movevars.zmax = MSG_ReadFloat( msg );
clgame.movevars.waveHeight = MSG_ReadFloat( msg );
clgame.movevars.footsteps = MSG_ReadByte( msg );
clgame.movevars.rollangle = MSG_ReadFloat( msg );
clgame.movevars.rollspeed = MSG_ReadFloat( msg );
clgame.movevars.skycolor_r = MSG_ReadFloat( msg );
clgame.movevars.skycolor_g = MSG_ReadFloat( msg );
clgame.movevars.skycolor_b = MSG_ReadFloat( msg );
clgame.movevars.skyvec_x = MSG_ReadFloat( msg );
clgame.movevars.skyvec_y = MSG_ReadFloat( msg );
clgame.movevars.skyvec_z = MSG_ReadFloat( msg );
Q_strncpy( clgame.movevars.skyName, MSG_ReadString( msg ), sizeof( clgame.movevars.skyName ));
// water alpha is not allowed
if( !FBitSet( world.flags, FWORLD_WATERALPHA ))
clgame.movevars.wateralpha = 1.0f;
// update sky if changed
if( Q_strcmp( clgame.oldmovevars.skyName, clgame.movevars.skyName ) && cl.video_prepped )
R_SetupSky( clgame.movevars.skyName );
clgame.oldmovevars = clgame.movevars;
clgame.entities->curstate.scale = clgame.movevars.waveHeight;
// keep features an actual!
clgame.oldmovevars.features = clgame.movevars.features = host.features;
}
typedef struct delta_header_t
{
qboolean remove : 1;
qboolean custom : 1;
qboolean instanced : 1;
uint instanced_baseline_index : 6;
uint offset : 6;
} delta_header_t;
static int CL_ParseDeltaHeader( sizebuf_t *msg, qboolean delta, int oldnum, struct delta_header_t *hdr )
{
int entnum = oldnum;
memset( hdr, 0, sizeof( *hdr ));
if( !delta )
{
// if we have one bit set, then it's a next entity in line
// if we have next bit NON set, then it's a one of next 64 entities
// if not, it's a new entity
if( MSG_ReadOneBit( msg ))
entnum++;
else if( MSG_ReadOneBit( msg ) == 0 )
entnum += MSG_ReadUBitLong( msg, 6 );
else
entnum = MSG_ReadUBitLong( msg, MAX_GOLDSRC_ENTITY_BITS );
}
else
{
// does this packet encode entity deletion?
hdr->remove = MSG_ReadOneBit( msg );
// same logic as above
if( MSG_ReadOneBit( msg ) == 0 )
entnum += MSG_ReadUBitLong( msg, 6 );
else entnum = MSG_ReadUBitLong( msg, MAX_GOLDSRC_ENTITY_BITS );
}
// if we are not removing this entity
if( !hdr->remove )
{
hdr->custom = MSG_ReadOneBit( msg );
// do we got instanced baselines in svc_spawnbaselines?
if( cl.instanced_baseline_count )
{
hdr->instanced = MSG_ReadOneBit( msg );
if( hdr->instanced )
hdr->instanced_baseline_index = MSG_ReadUBitLong( msg, 6 );
}
if( !delta && !hdr->instanced )
{
if( MSG_ReadOneBit( msg ))
hdr->offset = MSG_ReadUBitLong( msg, 6 );
}
}
return entnum;
}
static int CL_GetEntityDelta( const struct delta_header_t *hdr, int entnum )
{
if( hdr->custom )
return DT_CUSTOM_ENTITY_STATE_T;
if( CL_IsPlayerIndex( entnum ))
return DT_ENTITY_STATE_PLAYER_T;
return DT_ENTITY_STATE_T;
}
static void CL_FlushEntityPacketGS( frame_t *frame, sizebuf_t *msg )
{
frame->valid = false;
cl.validsequence = 0; // can't render a frame
// read it all but ignore it
while( 1 )
{
int num = 0;
entity_state_t from = { 0 }, to;
delta_header_t hdr;
if( MSG_ReadWord( msg ) != 0 )
{
MSG_SeekToBit( msg, -16, SEEK_CUR );
num = CL_ParseDeltaHeader( msg, false, num, &hdr );
}
else break;
if( MSG_CheckOverflow( msg ))
Host_Error( "%s: overflow\n", __func__ );
if( hdr.remove )
continue;
Delta_ReadGSFields( msg, CL_GetEntityDelta( &hdr, num ), &from, &to, cl.mtime[0] );
}
}
static void CL_DeltaEntityGS( const delta_header_t *hdr, sizebuf_t *msg, frame_t *frame, int newnum, const entity_state_t *from )
{
cl_entity_t *ent;
entity_state_t *to;
qboolean newent = from == NULL;
int pack = frame->num_entities;
qboolean has_update = msg != NULL;
// alloc next slot to store update
to = &cls.packet_entities[cls.next_client_entities % cls.num_client_entities];
if(( newnum < 0 ) || ( newnum >= clgame.maxEntities ))
{
Con_DPrintf( S_ERROR "CL_DeltaEntity: invalid newnum: %d\n", newnum );
Host_Error( "%s: bad delta entity number: %i", __func__, newnum );
return;
}
ent = CL_EDICT_NUM( newnum );
if( hdr->remove )
{
if( !newent )
CL_KillDeadBeams( ent );
else
Con_Printf( S_WARN "%s: entity remove on non-delta update (%d)\n", __func__, newnum );
return;
}
ent->index = newnum; // enumerate entity index
if( newent )
{
if( hdr->instanced )
from = &cl.instanced_baseline[hdr->instanced_baseline_index];
else if( hdr->offset != 0 )
from = &cls.packet_entities[(cls.next_client_entities - hdr->offset) % cls.num_client_entities];
else
from = &ent->baseline;
}
if( has_update )
Delta_ReadGSFields( msg, CL_GetEntityDelta( hdr, newnum ), from, to, cl.mtime[0] );
else memcpy( to, from, sizeof( entity_state_t ));
to->entityType = hdr->custom ? ENTITY_BEAM : ENTITY_NORMAL;
to->number = newnum;
if( newent )
{
// interpolation must be reset
SETVISBIT( frame->flags, pack );
// release beams from previous entity
CL_KillDeadBeams( ent );
}
// add entity to packet
cls.next_client_entities++;
frame->num_entities++;
}
static void CL_CopyPacketEntity( frame_t *frame, int num, const entity_state_t *from )
{
delta_header_t fakehdr =
{
.custom = FBitSet( from->entityType, ENTITY_BEAM ) == ENTITY_BEAM,
};
CL_DeltaEntityGS( &fakehdr, NULL, frame, num, from );
}
static int CL_ParsePacketEntitiesGS( sizebuf_t *msg, qboolean delta )
{
frame_t *frame, *oldframe;
int oldindex, newnum, oldnum, numbase = 0;
entity_state_t *oldent;
int count;
int playerbytes = 0;
// save first uncompressed packet as timestamp
if( cls.changelevel && !delta && cls.demorecording )
CL_WriteDemoJumpTime();
count = MSG_ReadWord( msg );
frame = &cl.frames[cl.parsecountmod];
memset( frame->flags, 0, sizeof( frame->flags ));
frame->first_entity = cls.next_client_entities;
frame->num_entities = 0;
frame->valid = true;
if( delta )
{
uint oldpacket = MSG_ReadByte( msg );
oldframe = &cl.frames[oldpacket & CL_UPDATE_MASK];
if( !CL_ValidateDeltaPacket( oldpacket, oldframe ))
{
MSG_StartBitWriting( msg );
CL_FlushEntityPacketGS( frame, msg );
MSG_EndBitWriting( msg );
return playerbytes;
}
}
else
{
oldframe = NULL;
cl.send_reply = true;
cls.demowaiting = false;
}
cl.validsequence = cls.netchan.incoming_sequence;
MSG_StartBitWriting( msg );
oldent = NULL;
oldindex = 0;
oldnum = CL_UpdateOldEntNum( oldindex, oldframe, &oldent );
// read it all but ignore it
while( 1 )
{
int bufstart;
qboolean player;
delta_header_t hdr;
int val = MSG_ReadWord( msg );
if( val )
{
MSG_SeekToBit( msg, -16, SEEK_CUR );
numbase = newnum = CL_ParseDeltaHeader( msg, delta, numbase, &hdr );
}
else break;
if( MSG_CheckOverflow( msg ))
Host_Error( "%s: overflow\n", __func__ );
player = CL_IsPlayerIndex( newnum );
while( oldnum < newnum )
{
if( !delta )
Con_Printf( S_WARN "%s: old frame copy on non-delta update (%d < %d)\n", __func__, oldnum, newnum );
// one or more entities from the old packet are unchanged
CL_CopyPacketEntity( frame, oldnum, oldent );
oldnum = CL_UpdateOldEntNum( ++oldindex, oldframe, &oldent );
}
bufstart = MSG_GetNumBytesRead( msg );
if( oldnum == newnum )
{
if( !delta )
Con_Printf( S_WARN "%s: delta entity on non-delta update (%d)\n", __func__, oldnum );
// from delta
CL_DeltaEntityGS( &hdr, msg, frame, newnum, oldent );
oldnum = CL_UpdateOldEntNum( ++oldindex, oldframe, &oldent );
}
else if( oldnum > newnum )
{
// from baseline
CL_DeltaEntityGS( &hdr, msg, frame, newnum, NULL );
}
if( player ) playerbytes += MSG_GetNumBytesRead( msg ) - bufstart;
}
if( MSG_CheckOverflow( msg ))
Host_Error( "%s: overflow\n", __func__ );
// any remaining entities in the old frame are copied over
while( oldnum != MAX_ENTNUMBER )
{
// one or more entities from the old packet are unchanged
CL_CopyPacketEntity( frame, oldnum, oldent );
oldnum = CL_UpdateOldEntNum( ++oldindex, oldframe, &oldent );
}
MSG_EndBitWriting( msg );
if( frame->num_entities != count )
Con_Reportf( S_WARN "CL_Parse%sPacketEntitiesGS: (%i should be %i)\n", delta ? "Delta" : "", frame->num_entities, count );
if( !frame->valid )
return playerbytes;
CL_ProcessPacket( frame );
CL_SetSolidEntities();
// first update, received world, remove loading plaque
if( cls.signon == ( SIGNONS - 1 ))
{
cls.signon = SIGNONS;
CL_SignonReply( PROTO_GOLDSRC );
}
return playerbytes;
}
static float MSG_ReadGSBitCoord( sizebuf_t *sb )
{
float value = 0;
int ival, fval;
ival = MSG_ReadOneBit( sb );
fval = MSG_ReadOneBit( sb );
if( ival || fval )
{
int sign = MSG_ReadOneBit( sb );
if( ival )
ival = MSG_ReadUBitLong( sb, 12 );
if( fval )
fval = MSG_ReadUBitLong( sb, 3 );
value = (float)( fval / 8.0 + ival );
if( sign )
value = -value;
}
return value;
}
static void MSG_ReadGSBitVec3Coord( sizebuf_t *sb, vec3_t fa )
{
qboolean x, y, z;
VectorClear( fa );
x = MSG_ReadOneBit( sb );
y = MSG_ReadOneBit( sb );
z = MSG_ReadOneBit( sb );
if( x )
fa[0] = MSG_ReadGSBitCoord( sb );
if( y )
fa[1] = MSG_ReadGSBitCoord( sb );
if( z )
fa[2] = MSG_ReadGSBitCoord( sb );
}
static void CL_ParseSoundPacketGS( sizebuf_t *msg )
{
vec3_t pos;
int chan, sound;
float volume, attn;
int flags, pitch, entnum;
sound_t handle = 0;
MSG_StartBitWriting( msg );
flags = MSG_ReadUBitLong( msg, 9 );
if( FBitSet( flags, SND_VOLUME ))
volume = (float)MSG_ReadByte( msg ) / 255.0f;
else volume = VOL_NORM;
if( FBitSet( flags, SND_ATTENUATION ))
attn = (float)MSG_ReadByte( msg ) / 64.0f;
else attn = ATTN_NONE;
chan = MSG_ReadUBitLong( msg, 3 );
entnum = MSG_ReadUBitLong( msg, MAX_GOLDSRC_ENTITY_BITS );
if( FBitSet( flags, SND_LEGACY_LARGE_INDEX ))
sound = MSG_ReadWord( msg );
else sound = MSG_ReadByte( msg );
MSG_ReadGSBitVec3Coord( msg, pos );
if( FBitSet( flags, SND_PITCH ))
pitch = MSG_ReadByte( msg );
else pitch = PITCH_NORM;
MSG_EndBitWriting( msg );
ClearBits( flags, SND_LEGACY_LARGE_INDEX );
if( FBitSet( flags, SND_SENTENCE ))
{
char sentenceName[32];
Q_snprintf( sentenceName, sizeof( sentenceName ), "!%i", sound );
handle = S_RegisterSound( sentenceName );
}
else handle = cl.sound_index[sound]; // see precached sound
if( !cl.audio_prepped )
return; // too early
// g-cont. sound and ambient sound have only difference with channel
if( chan == CHAN_STATIC )
{
S_AmbientSound( pos, entnum, handle, volume, attn, pitch, flags );
}
else
{
S_StartSound( pos, entnum, chan, handle, volume, attn, pitch, flags );
}
}
static void CL_ParseSpawnStaticSound( sizebuf_t *msg )
{
vec3_t pos;
int handle, entnum, pitch, flags;
float volume, attn;
MSG_ReadVec3Coord( msg, pos );
handle = MSG_ReadShort( msg );
volume = MSG_ReadByte( msg ) * ( 1.0f / 255.0f );
attn = MSG_ReadByte( msg ) * ( 1.0f / 64.0f );
entnum = MSG_ReadShort( msg );
pitch = MSG_ReadByte( msg );
flags = MSG_ReadByte( msg );
S_AmbientSound( pos, entnum, handle, volume, attn, pitch, flags );
}
/*
=====================================================================
ACTION MESSAGES
=====================================================================
*/
/*
=====================
CL_ParseGoldSrcServerMessage
dispatch messages
=====================
*/
void CL_ParseGoldSrcServerMessage( sizebuf_t *msg )
{
size_t bufStart, playerbytes;
int cmd, param1;
const char *s;
// parse the message
while( 1 )
{
if( MSG_CheckOverflow( msg ))
{
Host_Error( "CL_ParseServerMessage: overflow!\n" );
return;
}
// mark start position
bufStart = MSG_GetNumBytesRead( msg );
// end of message (align bits)
if( MSG_GetNumBitsLeft( msg ) < 8 )
break;
cmd = MSG_ReadServerCmd( msg );
// record command for debugging spew on parse problem
CL_Parse_RecordCommand( cmd, bufStart );
if( CL_ParseCommonDLLMessage( msg, PROTO_GOLDSRC, cmd, bufStart ))
continue;
// other commands
switch( cmd )
{
case svc_bad:
Host_Error( "svc_bad\n" );
break;
case svc_nop:
case svc_spawnstatic:
case svc_goldsrc_damage:
case svc_goldsrc_killedmonster:
case svc_goldsrc_foundsecret:
// this does nothing
break;
case svc_disconnect:
s = MSG_ReadString( msg );
if( COM_CheckStringEmpty( s ))
Con_Printf( "Server issued disconnect. Reason: %s\n", s );
CL_Drop ();
Host_AbortCurrentFrame ();
break;
case svc_event:
MSG_StartBitWriting( msg );
CL_ParseEvent( msg, PROTO_GOLDSRC );
MSG_EndBitWriting( msg );
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_goldsrc_version:
param1 = MSG_ReadLong( msg );
if( param1 != PROTOCOL_GOLDSRC_VERSION )
Host_Error( "Server use invalid protocol (%i should be %i)\n", param1, PROTOCOL_GOLDSRC_VERSION );
break;
case svc_setview:
CL_ParseViewEntity( msg );
break;
case svc_sound:
CL_ParseSoundPacketGS( msg );
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_time:
CL_ParseServerTime( msg, PROTO_GOLDSRC );
break;
case svc_print:
Con_Printf( "%s", MSG_ReadString( msg ));
break;
case svc_stufftext:
s = MSG_ReadString( msg );
if( cl_trace_stufftext.value )
{
size_t len = Q_strlen( s );
Con_Printf( "Stufftext: %s%c", s, len && s[len-1] == '\n' ? '\0' : '\n' );
}
#ifdef HACKS_RELATED_HLMODS
// disable Cry Of Fear antisave protection
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
break; // too early
#endif
Cbuf_AddFilteredText( s );
break;
case svc_setangle:
CL_ParseSetAngle( msg );
break;
case svc_goldsrc_serverinfo:
Cbuf_Execute(); // make sure any stuffed commands are done
CL_ParseServerData( msg, PROTO_GOLDSRC );
break;
case svc_lightstyle:
CL_ParseLightStyle( msg, PROTO_GOLDSRC );
break;
case svc_updateuserinfo:
CL_UpdateUserinfo( msg, PROTO_GOLDSRC );
break;
case svc_goldsrc_deltadescription:
Delta_ParseTableField_GS( msg );
break;
case svc_clientdata:
MSG_StartBitWriting( msg );
CL_ParseClientData( msg, PROTO_GOLDSRC );
MSG_EndBitWriting( msg );
cl.frames[cl.parsecountmod].graphdata.client += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_goldsrc_stopsound:
param1 = MSG_ReadWord( msg );
S_StopSound( param1 >> 3, param1 & 7, NULL );
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_pings:
MSG_StartBitWriting( msg );
CL_UpdateUserPings( msg );
MSG_EndBitWriting( msg );
break;
case svc_particle:
CL_ParseParticles( msg, PROTO_GOLDSRC );
break;
case svc_event_reliable:
MSG_StartBitWriting( msg );
CL_ParseReliableEvent( msg, PROTO_GOLDSRC );
MSG_EndBitWriting( msg );
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_spawnbaseline:
MSG_StartBitWriting( msg );
CL_ParseBaseline( msg, PROTO_GOLDSRC );
MSG_EndBitWriting( msg );
break;
case svc_setpause:
cl.paused = ( MSG_ReadByte( msg ) != 0 );
break;
case svc_signonnum:
CL_ParseSignon( msg, PROTO_GOLDSRC );
break;
case svc_centerprint:
CL_CenterPrint( MSG_ReadString( msg ), 0.25f );
break;
case svc_goldsrc_spawnstaticsound:
CL_ParseSpawnStaticSound( msg );
break;
case svc_finale:
CL_ParseFinaleCutscene( msg, 2 );
break;
case svc_restore:
CL_ParseRestore( msg );
break;
case svc_cutscene:
CL_ParseFinaleCutscene( msg, 3 );
break;
case svc_goldsrc_decalname:
param1 = MSG_ReadByte( msg );
s = MSG_ReadString( msg );
Q_strncpy( host.draw_decals[param1], s, sizeof( host.draw_decals[param1] ));
break;
case svc_addangle:
CL_ParseAddAngle( msg );
break;
case svc_goldsrc_newusermsg:
CL_RegisterUserMessage( msg, PROTO_GOLDSRC );
break;
case svc_packetentities:
playerbytes = CL_ParsePacketEntitiesGS( msg, false );
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
break;
case svc_deltapacketentities:
playerbytes = CL_ParsePacketEntitiesGS( msg, true );
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
break;
case svc_choke:
cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].choked = true;
cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].receivedtime = -2.0;
break;
case svc_resourcelist:
MSG_StartBitWriting( msg );
CL_ParseResourceList( msg, PROTO_GOLDSRC );
MSG_EndBitWriting( msg );
break;
case svc_goldsrc_newmovevars:
CL_ParseNewMovevars( msg );
break;
case svc_resourcerequest:
CL_ParseResourceRequest( msg );
break;
case svc_customization:
CL_ParseCustomization( msg );
break;
case svc_crosshairangle:
CL_ParseCrosshairAngle( msg );
break;
case svc_soundfade:
CL_ParseSoundFade( msg );
break;
case svc_filetxferfailed:
CL_ParseFileTransferFailed( msg );
break;
case svc_hltv:
CL_ParseHLTV( msg );
break;
case svc_voiceinit:
CL_ParseVoiceInit( msg );
break;
case svc_voicedata:
CL_ParseVoiceData( msg, PROTO_GOLDSRC );
cl.frames[cl.parsecountmod].graphdata.voicebytes += MSG_GetNumBytesRead( msg ) - bufStart;
break;
case svc_resourcelocation:
CL_ParseResLocation( msg );
break;
case svc_goldsrc_sendextrainfo:
CL_ParseExtraInfo( msg );
break;
case svc_goldsrc_timescale:
// we can set sys_timescale to anything we want but in GoldSrc it's locked for
// HLTV and demoplayback. Do we really want to have it then if both are out of scope?
Con_Reportf( S_ERROR "%s: svc_goldsrc_timescale: implement me!\n", __func__ );
MSG_ReadFloat( msg );
break;
case svc_goldsrc_sendcvarvalue:
CL_ParseCvarValue( msg, false, PROTO_GOLDSRC );
break;
case svc_goldsrc_sendcvarvalue2:
CL_ParseCvarValue( msg, true, PROTO_GOLDSRC );
break;
case svc_exec:
CL_ParseExec( msg );
break;
default:
CL_ParseUserMessage( msg, cmd, PROTO_LEGACY );
cl.frames[cl.parsecountmod].graphdata.usr += MSG_GetNumBytesRead( msg ) - bufStart;
break;
}
}
}

View File

@@ -59,7 +59,7 @@ void GAME_EXPORT CL_PopPMStates( void )
CL_IsPredicted
===============
*/
qboolean CL_IsPredicted( void )
static qboolean CL_IsPredicted( void )
{
if( cl_nopred.value || cl.intermission )
return false;

View File

@@ -431,7 +431,7 @@ static void CL_ParseQuakeEntityData( sizebuf_t *msg, int bits )
cls.signon = SIGNONS;
// Clear loading plaque.
CL_SignonReply ();
CL_SignonReply( PROTO_QUAKE );
}
// alloc next slot to store update
@@ -626,7 +626,7 @@ CL_ParseStaticEntity
===================
*/
static void CL_ParseStaticEntity( sizebuf_t *msg )
static void CL_ParseQuakeStaticEntity( sizebuf_t *msg )
{
entity_state_t state;
cl_entity_t *ent;
@@ -950,7 +950,7 @@ void CL_ParseQuakeMessage( sizebuf_t *msg )
break;
case svc_time:
Cbuf_AddText( "\n" ); // new frame was started
CL_ParseServerTime( msg );
CL_ParseServerTime( msg, PROTO_QUAKE );
break;
case svc_print:
str = MSG_ReadString( msg );
@@ -1006,7 +1006,7 @@ void CL_ParseQuakeMessage( sizebuf_t *msg )
CL_ParseQuakeDamage( msg );
break;
case svc_spawnstatic:
CL_ParseStaticEntity( msg );
CL_ParseQuakeStaticEntity( msg );
break;
case svc_spawnbinary:
// never used in Quake

File diff suppressed because it is too large Load Diff

View File

@@ -77,7 +77,6 @@ void R_MultiGunshot( const vec3_t org, const vec3_t dir, const vec3_t noise, int
void R_FireField( float *org, int radius, int modelIndex, int count, int flags, float life );
void R_PlayerSprites( int client, int modelIndex, int count, int size );
void R_Sprite_WallPuff( struct tempent_s *pTemp, float scale );
void R_DebugParticle( const vec3_t pos, byte r, byte g, byte b );
void R_RicochetSound( const vec3_t pos );
struct dlight_s *CL_AllocDlight( int key );
struct dlight_s *CL_AllocElight( int key );

View File

@@ -129,7 +129,6 @@ typedef struct
// misc local info
qboolean repredicting; // repredicting in progress
qboolean thirdperson;
qboolean apply_effects; // local player will not added but we should apply their effects: flashlight etc
float idealpitch;
int viewmodel;
@@ -278,6 +277,8 @@ typedef struct
int lostpackets; // count lost packets and show dialog in menu
double frametime_remainder;
uint worldmapCRC;
} client_t;
/*
@@ -309,14 +310,6 @@ typedef enum
CL_CHANGELEVEL, // draw 'loading' during changelevel
} scrstate_t;
typedef enum
{
PROTO_CURRENT = 0, // Xash3D 49
PROTO_LEGACY = 1, // Xash3D 48
PROTO_QUAKE = 2, // Quake 15
PROTO_GOLDSRC = 3, // GoldSrc 48
} connprotocol_t;
typedef struct
{
char name[32];
@@ -660,6 +653,7 @@ extern gameui_static_t gameui;
//
// cvars
//
extern convar_t showpause;
extern convar_t mp_decals;
extern convar_t cl_logomaxdim;
extern convar_t cl_allow_download;
@@ -760,7 +754,7 @@ qboolean CL_PrecacheResources( void );
void CL_SetupOverviewParams( void );
void CL_UpdateFrameLerp( void );
int CL_IsDevOverviewMode( void );
void CL_SignonReply( void );
void CL_SignonReply( connprotocol_t proto );
void CL_ClearState( void );
//
@@ -790,8 +784,8 @@ int CL_GetDemoComment( const char *demoname, char *comment );
//
// cl_events.c
//
void CL_ParseEvent( sizebuf_t *msg );
void CL_ParseReliableEvent( sizebuf_t *msg );
void CL_ParseEvent( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseReliableEvent( sizebuf_t *msg, connprotocol_t proto );
void CL_SetEventIndex( const char *szEvName, int ev_index );
void CL_PlaybackEvent( int flags, const edict_t *pInvoker, word eventindex, float delay, float *origin,
float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
@@ -868,20 +862,21 @@ _inline cl_entity_t *CL_EDICT_NUM( int n )
// cl_parse.c
//
void CL_ParseSetAngle( sizebuf_t *msg );
void CL_ParseServerData( sizebuf_t *msg, qboolean legacy );
void CL_ParseLightStyle( sizebuf_t *msg );
void CL_UpdateUserinfo( sizebuf_t *msg, qboolean legacy );
void CL_ParseServerData( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseLightStyle( sizebuf_t *msg, connprotocol_t proto );
void CL_UpdateUserinfo( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseResource( sizebuf_t *msg );
void CL_ParseClientData( sizebuf_t *msg );
void CL_ParseClientData( sizebuf_t *msg, connprotocol_t proto );
void CL_UpdateUserPings( sizebuf_t *msg );
void CL_ParseParticles( sizebuf_t *msg );
void CL_ParseParticles( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseRestoreSoundPacket( sizebuf_t *msg );
void CL_ParseBaseline( sizebuf_t *msg, qboolean legacy );
void CL_ParseSignon( sizebuf_t *msg );
void CL_ParseBaseline( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseSignon( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseRestore( sizebuf_t *msg );
void CL_ParseStaticDecal( sizebuf_t *msg );
void CL_ParseAddAngle( sizebuf_t *msg );
void CL_RegisterUserMessage( sizebuf_t *msg );
void CL_RegisterUserMessage( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseResourceList( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseMovevars( sizebuf_t *msg );
void CL_ParseResourceRequest( sizebuf_t *msg );
void CL_ParseCustomization( sizebuf_t *msg );
@@ -890,18 +885,22 @@ void CL_ParseSoundFade( sizebuf_t *msg );
void CL_ParseFileTransferFailed( sizebuf_t *msg );
void CL_ParseHLTV( sizebuf_t *msg );
void CL_ParseDirector( sizebuf_t *msg );
void CL_ParseVoiceInit( sizebuf_t *msg );
void CL_ParseVoiceData( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseResLocation( sizebuf_t *msg );
void CL_ParseCvarValue( sizebuf_t *msg, const qboolean ext, const connprotocol_t proto );
void CL_ParseServerMessage( sizebuf_t *msg );
void CL_ParseTempEntity( sizebuf_t *msg );
qboolean CL_ParseCommonDLLMessage( sizebuf_t *msg, connprotocol_t proto, int svc_num, int startoffset );
void CL_ParseTempEntity( sizebuf_t *msg, connprotocol_t proto );
qboolean CL_DispatchUserMessage( const char *pszName, int iSize, void *pbuf );
qboolean CL_RequestMissingResources( void );
void CL_RegisterResources ( sizebuf_t *msg );
void CL_RegisterResources( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseViewEntity( sizebuf_t *msg );
void CL_ParseServerTime( sizebuf_t *msg );
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num );
void CL_ParseServerTime( sizebuf_t *msg, connprotocol_t proto );
void CL_ParseUserMessage( sizebuf_t *msg, int svc_num, connprotocol_t proto );
void CL_ParseFinaleCutscene( sizebuf_t *msg, int level );
void CL_ParseTextMessage( sizebuf_t *msg );
void CL_ParseExec( sizebuf_t *msg );
void CL_BatchResourceRequest( qboolean initialize );
int CL_EstimateNeededResources( void );
@@ -911,6 +910,11 @@ int CL_EstimateNeededResources( void );
void CL_ParseLegacyServerMessage( sizebuf_t *msg );
void CL_LegacyPrecache_f( void );
//
// cl_parse_gs.c
//
void CL_ParseGoldSrcServerMessage( sizebuf_t *msg );
//
// cl_scrn.c
//
@@ -952,7 +956,6 @@ void CL_SetSolidPlayers( int playernum );
void CL_InitClientMove( void );
void CL_PredictMovement( qboolean repredicting );
void CL_CheckPredictionError( void );
qboolean CL_IsPredicted( void );
int CL_WaterEntity( const float *rgflPos );
cl_entity_t *CL_GetWaterEntity( const float *rgflPos );
pmtrace_t *CL_VisTraceLine( vec3_t start, vec3_t end, int flags );
@@ -975,7 +978,9 @@ void CL_ParseQuakeMessage( sizebuf_t *msg );
//
struct channel_s;
struct rawchan_s;
int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta );
qboolean CL_ValidateDeltaPacket( uint oldpacket, frame_t *oldframe );
int CL_UpdateOldEntNum( int oldindex, frame_t *oldframe, entity_state_t **oldent );
int CL_ParsePacketEntities( sizebuf_t *msg, qboolean delta, connprotocol_t proto );
qboolean CL_AddVisibleEntity( cl_entity_t *ent, int entityType );
void CL_ResetLatchedVars( cl_entity_t *ent, qboolean full_reset );
qboolean CL_GetEntitySpatialization( struct channel_s *ch );
@@ -1025,7 +1030,6 @@ void CL_InitParticles( void );
void CL_ClearParticles( void );
void CL_FreeParticles( void );
void CL_InitTempEnts( void );
void CL_ClearTempEnts( void );
void CL_FreeTempEnts( void );
void CL_TempEntUpdate( void );
void CL_InitViewBeams( void );

View File

@@ -569,10 +569,9 @@ IN_EngineAppendMove
Called from cl_main.c after generating command in client
================
*/
void IN_EngineAppendMove( float frametime, void *cmd1, qboolean active )
void IN_EngineAppendMove( float frametime, usercmd_t *cmd, qboolean active )
{
float forward, side, pitch, yaw;
usercmd_t *cmd = cmd1;
if( clgame.dllFuncs.pfnLookEvent )
return;

View File

@@ -25,6 +25,7 @@ INPUT
*/
#include "keydefs.h"
#include "usercmd.h"
//
// input.c
@@ -43,7 +44,7 @@ void IN_ToggleClientMouse( int newstate, int oldstate );
uint IN_CollectInputDevices( void );
void IN_LockInputDevices( qboolean lock );
void IN_EngineAppendMove( float frametime, void *cmd, qboolean active );
void IN_EngineAppendMove( float frametime, usercmd_t *cmd, qboolean active );
extern convar_t m_yaw;
extern convar_t m_pitch;

View File

@@ -524,8 +524,11 @@ static void SND_Spatialize( channel_t *ch )
dist = VectorNormalizeLength( source_vec );
dot = DotProduct( s_listener.right, source_vec );
// don't pan sounds with no attenuation
if( ch->dist_mult <= 0.0f ) dot = 0.0f;
if( !FBitSet( host.bugcomp, BUGCOMP_SPATIALIZE_SOUND_WITH_ATTN_NONE ))
{
// don't pan sounds with no attenuation
if( ch->dist_mult <= 0.0f ) dot = 0.0f;
}
// fill out channel volumes for single location
S_SpatializeChannel( &ch->leftvol, &ch->rightvol, ch->master_vol, gain, dot, dist * ch->dist_mult );
@@ -1891,7 +1894,7 @@ S_VoiceRecordStart_f
*/
static void S_VoiceRecordStart_f( void )
{
if( cls.state != ca_active || cls.legacymode )
if( cls.state != ca_active )
return;
Voice_RecordStart();

View File

@@ -248,6 +248,12 @@ static const char *VOX_GetDirectory( char *szpath, const char *psz, int nsize )
const char *p;
int len;
// HACKHACK: some modders send strings like "/fvox/_period four"
// which should get parsed as "_period four" said by fvox
// it might be incorrect but ignore first slash here for now
if( psz[0] == '/' )
psz++;
// search / backwards
p = Q_strrchr( psz, '/' );
@@ -595,8 +601,8 @@ static void Test_VOX_GetDirectory( void )
{
"", "", "vox/",
"bark bark", "bark bark", "vox/",
"barney/meow", "meow", "barney/"
"barney/meow", "meow", "barney/",
"/fvox/_period", "_period", "fvox/",
};
int i;

View File

@@ -396,6 +396,9 @@ void Voice_RecordStart( void )
{
Voice_RecordStop();
if( !voice.initialized )
return;
if( voice_inputfromfile.value )
{
voice.input_file = FS_LoadSound( "voice_input.wav", NULL, 0 );
@@ -415,7 +418,7 @@ void Voice_RecordStart( void )
}
}
if( !Voice_IsRecording() )
if( !Voice_IsRecording( ) && voice.device_opened )
voice.is_recording = VoiceCapture_Activate( true );
if( Voice_IsRecording() )
@@ -627,7 +630,8 @@ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
{
if( Q_strcmp( pszCodecName, VOICE_OPUS_CUSTOM_CODEC ))
{
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
if( COM_CheckStringEmpty( pszCodecName ))
Con_Printf( S_ERROR "Server requested unsupported codec: %s\n", pszCodecName );
// reset saved codec name, we won't enable voice for this connection
voice_codec_init[0] = 0;

View File

@@ -25,7 +25,7 @@ typedef enum
T_COUNT
} cvartype_t;
const char *cvartypes[] = { NULL, "BOOL", "NUMBER", "LIST", "STRING" };
static const char *const cvartypes[] = { NULL, "BOOL", "NUMBER", "LIST", "STRING" };
typedef struct parserstate_s
{

View File

@@ -24,18 +24,27 @@ GNU General Public License for more details.
typedef struct
{
byte *data;
int cursize;
int maxsize;
byte *const data;
const int maxsize;
int cursize;
} cmdbuf_t;
qboolean cmd_wait;
cmdbuf_t cmd_text, filteredcmd_text;
byte cmd_text_buf[MAX_CMD_BUFFER];
byte filteredcmd_text_buf[MAX_CMD_BUFFER];
cmdalias_t *cmd_alias;
uint cmd_condition;
int cmd_condlevel;
static qboolean cmd_wait;
static byte cmd_text_buf[MAX_CMD_BUFFER];
static byte filteredcmd_text_buf[MAX_CMD_BUFFER];
static cmdbuf_t cmd_text =
{
.data = cmd_text_buf,
.maxsize = ARRAYSIZE( cmd_text_buf ),
};
static cmdbuf_t filteredcmd_text =
{
.data = filteredcmd_text_buf,
.maxsize = ARRAYSIZE( filteredcmd_text_buf ),
};
static cmdalias_t *cmd_alias;
static uint cmd_condition;
static int cmd_condlevel;
static qboolean cmd_currentCommandIsPrivileged;
static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPrivileged );
@@ -48,20 +57,6 @@ static void Cmd_ExecuteStringWithPrivilegeCheck( const char *text, qboolean isPr
=============================================================================
*/
/*
============
Cbuf_Init
============
*/
static void Cbuf_Init( void )
{
cmd_text.data = cmd_text_buf;
filteredcmd_text.data = filteredcmd_text_buf;
filteredcmd_text.maxsize = cmd_text.maxsize = MAX_CMD_BUFFER;
filteredcmd_text.cursize = cmd_text.cursize = 0;
}
/*
============
Cbuf_Clear
@@ -1387,8 +1382,6 @@ Cmd_Init
*/
void Cmd_Init( void )
{
Cbuf_Init();
cmd_functions = NULL;
cmd_condition = 0;
cmd_alias = NULL;

View File

@@ -23,7 +23,7 @@ GNU General Public License for more details.
#include "client.h"
#include "library.h"
static const char *file_exts[] =
static const char *const file_exts[] =
{
// ban text files that don't make sense as resource
"cfg", "lst", "ini", "log",
@@ -759,25 +759,6 @@ void GAME_EXPORT COM_FreeFile( void *buffer )
free( buffer );
}
/*
=============
COM_NormalizeAngles
=============
*/
void COM_NormalizeAngles( vec3_t angles )
{
int i;
for( i = 0; i < 3; i++ )
{
if( angles[i] > 180.0f )
angles[i] -= 360.0f;
else if( angles[i] < -180.0f )
angles[i] += 360.0f;
}
}
/*
=============
pfnGetModelType
@@ -843,7 +824,7 @@ int GAME_EXPORT COM_CompareFileTime( const char *filename1, const char *filename
if( ft1 == -1 || ft2 == -1 )
return bRet;
*iCompare = Host_CompareFileTime( ft1, ft2 );
*iCompare = ft1 < ft2 ? -1 : ( ft1 > ft2 ? 1 : 0 );
bRet = 1;
}
@@ -898,18 +879,40 @@ qboolean COM_IsSafeFileToDownload( const char *filename )
char lwrfilename[4096];
const char *first, *last;
const char *ext;
size_t len;
int i;
if( !COM_CheckString( filename ))
return false;
ext = COM_FileExtension( lwrfilename );
ext = COM_FileExtension( filename );
len = Q_strlen( filename );
// only allow extensionless files that start with !MD5
if( !Q_strncmp( filename, "!MD5", 4 ) && ext[0] == 0 )
if( !Q_strncmp( filename, "!MD5", 4 ))
{
if( COM_CheckStringEmpty( ext ))
return false;
len = Q_strlen( filename );
if( len != 36 )
return false;
for( i = 4; i < len; i++ )
{
if(( filename[i] >= '0' && filename[i] <= '9' ) ||
( filename[i] >= 'A' && filename[i] <= 'F' ))
continue;
return false;
}
return true;
}
Q_strnlwr( filename, lwrfilename, sizeof( lwrfilename ));
ext = COM_FileExtension( lwrfilename );
if( Q_strpbrk( lwrfilename, "\\:~" ) || Q_strstr( lwrfilename, ".." ) )
return false;
@@ -1042,28 +1045,13 @@ void GAME_EXPORT pfnResetTutorMessageDecayData( void )
void Test_RunCommon( void )
{
char *file = (char *)"q asdf \"qwerty\" \"f \\\"f\" meowmeow\n// comment \"stuff ignored\"\nbark";
int len;
char buf[5];
Msg( "Checking COM_IsSafeFileToDownload...\n" );
Msg( "Checking COM_ParseFile...\n" );
file = COM_ParseFileSafe( file, buf, sizeof( buf ), 0, &len, NULL );
TASSERT( !Q_strcmp( buf, "q" ) && len == 1);
file = COM_ParseFileSafe( file, buf, sizeof( buf ), 0, &len, NULL );
TASSERT( !Q_strcmp( buf, "asdf" ) && len == 4);
file = COM_ParseFileSafe( file, buf, sizeof( buf ), 0, &len, NULL );
TASSERT( !Q_strcmp( buf, "qwer" ) && len == -1);
file = COM_ParseFileSafe( file, buf, sizeof( buf ), 0, &len, NULL );
TASSERT( !Q_strcmp( buf, "f \"f" ) && len == 4);
file = COM_ParseFileSafe( file, buf, sizeof( buf ), 0, &len, NULL );
TASSERT( !Q_strcmp( buf, "meow" ) && len == -1);
file = COM_ParseFileSafe( file, buf, sizeof( buf ), 0, &len, NULL );
TASSERT( !Q_strcmp( buf, "bark" ) && len == 4);
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5AAB5E8B307672DA86FBD10AC302BC732" ), true );
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD56f1ffd8c96bd64c9c27955309f6ecfe6" ), false );
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5AAB5E8B307672DA86FBD10AC302B.exe" ), false );
TASSERT_EQi( COM_IsSafeFileToDownload( "!MD5/../../valve/resource/GameMenu.res" ), false );
TASSERT_EQi( COM_IsSafeFileToDownload( "not-a-virus-trust-me.bat" ), false );
TASSERT_EQi( COM_IsSafeFileToDownload( "a-texture.png" ), true );
}
#endif

View File

@@ -112,6 +112,9 @@ typedef enum
#include "con_nprint.h"
#include "crclib.h"
#include "ref_api.h"
#define FSCALLBACK_OVERRIDE_OPEN
#define FSCALLBACK_OVERRIDE_LOADFILE
#define FSCALLBACK_OVERRIDE_MALLOC_LIKE
#include "fscallback.h"
// PERFORMANCE INFO
@@ -165,6 +168,7 @@ extern convar_t sys_timescale;
extern convar_t cl_filterstuffcmd;
extern convar_t rcon_password;
extern convar_t hpk_custom_file;
extern convar_t con_gamemaps;
#define Mod_AllowMaterials() ( host_allow_materials.value != 0.0f && !FBitSet( host.features, ENGINE_DISABLE_HDTEXTURES ))
@@ -273,6 +277,9 @@ typedef enum bugcomp_e
// rewrites mod's attempts to write GoldSrc-specific messages into Xash protocol
// (new wrappers are added by request)
BUGCOMP_MESSAGE_REWRITE_FACILITY_FLAG = BIT( 1 ),
// makes sound with no attenuation spatialized, like in GoldSrc
BUGCOMP_SPATIALIZE_SOUND_WITH_ATTN_NONE = BIT( 2 ),
} bugcomp_t;
typedef struct host_parm_s
@@ -359,12 +366,49 @@ extern host_parm_t host;
typedef void (*xcommand_t)( void );
//
// zone.c
//
void Memory_Init( void );
void _Mem_Free( void *data, const char *filename, int fileline );
void *_Mem_Realloc( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline )
ALLOC_CHECK( 3 ) WARN_UNUSED_RESULT;
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline )
ALLOC_CHECK( 2 ) MALLOC_LIKE( _Mem_Free, 1 ) WARN_UNUSED_RESULT;
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline )
WARN_UNUSED_RESULT;
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline );
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline );
void _Mem_Check( const char *filename, int fileline );
qboolean Mem_IsAllocatedExt( poolhandle_t poolptr, void *data );
void Mem_PrintList( size_t minallocationsize );
void Mem_PrintStats( void );
#define Mem_Malloc( pool, size ) _Mem_Alloc( pool, size, false, __FILE__, __LINE__ )
#define Mem_Calloc( pool, size ) _Mem_Alloc( pool, size, true, __FILE__, __LINE__ )
#define Mem_Realloc( pool, ptr, size ) _Mem_Realloc( pool, ptr, size, true, __FILE__, __LINE__ )
#define Mem_Free( mem ) _Mem_Free( mem, __FILE__, __LINE__ )
#define Mem_AllocPool( name ) _Mem_AllocPool( name, __FILE__, __LINE__ )
#define Mem_FreePool( pool ) _Mem_FreePool( pool, __FILE__, __LINE__ )
#define Mem_EmptyPool( pool ) _Mem_EmptyPool( pool, __FILE__, __LINE__ )
#define Mem_IsAllocated( mem ) Mem_IsAllocatedExt( NULL, mem )
#define Mem_Check() _Mem_Check( __FILE__, __LINE__ )
//
// filesystem_engine.c
//
void FS_Init( const char *basedir );
void FS_Shutdown( void );
void *FS_GetNativeObject( const char *obj );
int FS_Close( file_t *file );
search_t *FS_Search( const char *pattern, int caseinsensitive, int gamedironly )
MALLOC_LIKE( _Mem_Free, 1 ) WARN_UNUSED_RESULT;
file_t *FS_Open( const char *filepath, const char *mode, qboolean gamedironly )
MALLOC_LIKE( FS_Close, 1 ) WARN_UNUSED_RESULT;
byte *FS_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamedironly )
MALLOC_LIKE( _Mem_Free, 1 ) WARN_UNUSED_RESULT;
byte *FS_LoadDirectFile( const char *path, fs_offset_t *filesizeptr )
MALLOC_LIKE( _Mem_Free, 1 ) WARN_UNUSED_RESULT;
//
// cmd.c
@@ -397,30 +441,6 @@ void Cmd_ExecuteString( const char *text );
void Cmd_ForwardToServer( void );
void Cmd_Escape( char *newCommand, const char *oldCommand, int len );
//
// zone.c
//
void Memory_Init( void );
void *_Mem_Realloc( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 3 );
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 2 );
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline );
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline );
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline );
void _Mem_Free( void *data, const char *filename, int fileline );
void _Mem_Check( const char *filename, int fileline );
qboolean Mem_IsAllocatedExt( poolhandle_t poolptr, void *data );
void Mem_PrintList( size_t minallocationsize );
void Mem_PrintStats( void );
#define Mem_Malloc( pool, size ) _Mem_Alloc( pool, size, false, __FILE__, __LINE__ )
#define Mem_Calloc( pool, size ) _Mem_Alloc( pool, size, true, __FILE__, __LINE__ )
#define Mem_Realloc( pool, ptr, size ) _Mem_Realloc( pool, ptr, size, true, __FILE__, __LINE__ )
#define Mem_Free( mem ) _Mem_Free( mem, __FILE__, __LINE__ )
#define Mem_AllocPool( name ) _Mem_AllocPool( name, __FILE__, __LINE__ )
#define Mem_FreePool( pool ) _Mem_FreePool( pool, __FILE__, __LINE__ )
#define Mem_EmptyPool( pool ) _Mem_EmptyPool( pool, __FILE__, __LINE__ )
#define Mem_IsAllocated( mem ) Mem_IsAllocatedExt( NULL, mem )
#define Mem_Check() _Mem_Check( __FILE__, __LINE__ )
//
// imagelib
@@ -431,10 +451,10 @@ void Image_Setup( void );
void Image_Init( void );
void Image_Shutdown( void );
void Image_AddCmdFlags( uint flags );
rgbdata_t *FS_LoadImage( const char *filename, const byte *buffer, size_t size );
qboolean FS_SaveImage( const char *filename, rgbdata_t *pix );
rgbdata_t *FS_CopyImage( rgbdata_t *in );
void FS_FreeImage( rgbdata_t *pack );
rgbdata_t *FS_LoadImage( const char *filename, const byte *buffer, size_t size ) MALLOC_LIKE( FS_FreeImage, 1 ) WARN_UNUSED_RESULT;
qboolean FS_SaveImage( const char *filename, rgbdata_t *pix );
rgbdata_t *FS_CopyImage( rgbdata_t *in ) MALLOC_LIKE( FS_FreeImage, 1 ) WARN_UNUSED_RESULT;
extern const bpc_desc_t PFDesc[]; // image get pixelformat
qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float reserved );
void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size );
@@ -489,14 +509,14 @@ typedef struct
//
void Sound_Init( void );
void Sound_Shutdown( void );
wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size );
void FS_FreeSound( wavdata_t *pack );
stream_t *FS_OpenStream( const char *filename );
void FS_FreeStream( stream_t *stream );
wavdata_t *FS_LoadSound( const char *filename, const byte *buffer, size_t size ) MALLOC_LIKE( FS_FreeSound, 1 ) WARN_UNUSED_RESULT;
stream_t *FS_OpenStream( const char *filename ) MALLOC_LIKE( FS_FreeStream, 1 ) WARN_UNUSED_RESULT;
wavdata_t *FS_StreamInfo( stream_t *stream );
int FS_ReadStream( stream_t *stream, int bytes, void *buffer );
int FS_SetStreamPos( stream_t *stream, int newpos );
int FS_GetStreamPos( stream_t *stream );
void FS_FreeStream( stream_t *stream );
qboolean Sound_Process( wavdata_t **wav, int rate, int width, int channels, uint flags );
uint Sound_GetApproxWavePlayLen( const char *filepath );
qboolean Sound_SupportedFileFormat( const char *fileext );
@@ -509,7 +529,6 @@ typedef void( *pfnChangeGame )( const char *progname );
qboolean Host_IsQuakeCompatible( void );
void EXPORT Host_Shutdown( void );
int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGame, pfnChangeGame func );
int Host_CompareFileTime( int ft1, int ft2 );
void Host_EndGame( qboolean abort, const char *message, ... ) _format( 2 );
void Host_AbortCurrentFrame( void ) NORETURN;
void Host_WriteServerConfig( const char *name );
@@ -561,7 +580,7 @@ qboolean SV_Active( void );
char *COM_MemFgets( byte *pMemFile, int fileSize, int *filePos, char *pBuffer, int bufferSize );
void COM_HexConvert( const char *pszInput, int nInputLength, byte *pOutput );
int COM_SaveFile( const char *filename, const void *data, int len );
byte* COM_LoadFileForMe( const char *filename, int *pLength );
byte *COM_LoadFileForMe( const char *filename, int *pLength ) MALLOC_LIKE( free, 1 );
qboolean COM_IsSafeFileToDownload( const char *filename );
cvar_t *pfnCVarGetPointer( const char *szVarName );
int pfnDrawConsoleString( int x, int y, char *string );
@@ -651,6 +670,15 @@ void HPAK_FlushHostQueue( void );
#define INPUT_DEVICE_JOYSTICK (1<<2)
#define INPUT_DEVICE_VR (1<<3)
typedef enum connprotocol_e
{
PROTO_CURRENT = 0, // Xash3D 49
PROTO_LEGACY, // Xash3D 48
PROTO_QUAKE, // Quake 15
PROTO_GOLDSRC, // GoldSrc 48
} connprotocol_t;
// shared calls
struct physent_s;
struct sv_client_s;
@@ -661,10 +689,9 @@ qboolean CL_IsThirdPerson( void );
qboolean CL_IsIntermission( void );
qboolean CL_Initialized( void );
char *CL_Userinfo( void );
void CL_LegacyUpdateInfo( void );
void CL_CharEvent( int key );
qboolean CL_DisableVisibility( void );
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength );
byte *COM_LoadFile( const char *filename, int usehunk, int *pLength ) MALLOC_LIKE( free, 1 );
struct cmd_s *Cmd_GetFirstFunctionHandle( void );
struct cmd_s *Cmd_GetNextFunctionHandle( struct cmd_s *cmd );
struct cmdalias_s *Cmd_AliasGetList( void );
@@ -742,13 +769,34 @@ void UI_ShowConnectionWarning( void );
void Cmd_Null_f( void );
void Rcon_Print( host_redirect_t *rd, const char *pMsg );
qboolean COM_ParseVector( char **pfile, float *v, size_t size );
void COM_NormalizeAngles( vec3_t angles );
int COM_FileSize( const char *filename );
void COM_FreeFile( void *buffer );
int COM_CompareFileTime( const char *filename1, const char *filename2, int *iCompare );
char *va( const char *format, ... ) _format( 1 );
qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer );
static inline void COM_NormalizeAngles( vec3_t angles )
{
int i;
for( i = 0; i < 3; i++ )
{
if( angles[i] > 180.0f )
angles[i] -= 360.0f;
else if( angles[i] < -180.0f )
angles[i] += 360.0f;
}
}
#if !XASH_DEDICATED
connprotocol_t CL_Protocol( void );
#else
static inline connprotocol_t CL_Protocol( void )
{
return PROTO_CURRENT;
}
#endif
static inline qboolean Host_IsLocalGame( void )
{
if( SV_Active( ))
@@ -798,6 +846,16 @@ void NET_MasterClear( void );
void NET_MasterShutdown( void );
qboolean NET_GetMaster( netadr_t from, uint *challenge, double *last_heartbeat );
//
// munge.c
//
void COM_Munge( byte *data, size_t len, int seq );
void COM_UnMunge( byte *data, size_t len, int seq );
void COM_Munge2( byte *data, size_t len, int seq );
void COM_UnMunge2( byte *data, size_t len, int seq );
void COM_Munge3( byte *data, size_t len, int seq );
void COM_UnMunge3( byte *data, size_t len, int seq );
//
// sounds.c
//

View File

@@ -18,8 +18,6 @@ GNU General Public License for more details.
#include "const.h"
#include "kbutton.h"
extern convar_t con_gamemaps;
#define CON_MAXCMDS 4096 // auto-complete intermediate list
typedef struct autocomplete_list_s
@@ -1012,7 +1010,7 @@ int GAME_EXPORT Cmd_CheckMapsList( int fRefresh )
return Cmd_CheckMapsList_R( fRefresh, true );
}
autocomplete_list_t cmd_list[] =
static const autocomplete_list_t cmd_list[] =
{
{ "map_background", 1, Cmd_GetMapList },
{ "changelevel2", 1, Cmd_GetMapList },
@@ -1075,7 +1073,7 @@ for various cmds
*/
static qboolean Cmd_AutocompleteName( const char *source, int arg, char *buffer, size_t bufsize )
{
autocomplete_list_t *list;
const autocomplete_list_t *list;
for( list = cmd_list; list->name; list++ )
{

View File

@@ -18,17 +18,17 @@ GNU General Public License for more details.
#include "base_cmd.h"
#include "eiface.h" // ARRAYSIZE
convar_t *cvar_vars = NULL; // head of list
static convar_t *cvar_vars = NULL; // head of list
CVAR_DEFINE_AUTO( cmd_scripting, "0", FCVAR_ARCHIVE|FCVAR_PRIVILEGED, "enable simple condition checking and variable operations" );
#ifdef HACKS_RELATED_HLMODS
typedef struct cvar_filter_quirks_s
{
const char *gamedir; // gamedir to enable for
const char *cvars; // list of cvars should be excluded from filter
} cvar_filter_quirks_t;
static cvar_filter_quirks_t cvar_filter_quirks[] =
#ifdef HACKS_RELATED_HLMODS
static const cvar_filter_quirks_t cvar_filter_quirks[] =
{
// EXAMPLE:
//{
@@ -44,10 +44,10 @@ static cvar_filter_quirks_t cvar_filter_quirks[] =
"cl_dodmusic" // Day of Defeat Beta 1.3 cvar
},
};
static cvar_filter_quirks_t *cvar_active_filter_quirks = NULL;
#endif
static const cvar_filter_quirks_t *cvar_active_filter_quirks = NULL;
CVAR_DEFINE_AUTO( cl_filterstuffcmd, "1", FCVAR_ARCHIVE | FCVAR_PRIVILEGED, "filter commands coming from server" );
/*
@@ -70,15 +70,14 @@ find the specified variable by name
*/
convar_t *Cvar_FindVarExt( const char *var_name, int ignore_group )
{
// TODO: ignore group for cvar
#if defined(XASH_HASHED_VARS)
return (convar_t *)BaseCmd_Find( HM_CVAR, var_name );
#else
convar_t *var;
convar_t *var;
if( !var_name )
return NULL;
#if defined(XASH_HASHED_VARS) // TODO: ignore_group
var = BaseCmd_Find( HM_CVAR, var_name );
#else
for( var = cvar_vars; var; var = var->next )
{
if( ignore_group && FBitSet( ignore_group, var->flags ))
@@ -87,9 +86,13 @@ convar_t *Cvar_FindVarExt( const char *var_name, int ignore_group )
if( !Q_stricmp( var_name, var->name ))
return var;
}
return NULL;
#endif
// HACKHACK: HL25 compatibility
if( !var && !Q_stricmp( var_name, "gl_widescreen_yfov" ))
var = Cvar_FindVarExt( "r_adjust_fov", ignore_group );
return var;
}
/*
@@ -272,6 +275,15 @@ static qboolean Cvar_ValidateVarName( const char *s, qboolean isvalue )
return true;
}
static void Cvar_Free( convar_t *var )
{
freestring( var->name );
freestring( var->string );
freestring( var->def_string );
freestring( var->desc );
Mem_Free( var );
}
/*
============
Cvar_UnlinkVar
@@ -311,17 +323,13 @@ static int Cvar_UnlinkVar( const char *var_name, int group )
#endif
// unlink variable from list
freestring( var->string );
*prev = var->next;
// only allocated cvars can throw these fields
if( FBitSet( var->flags, FCVAR_ALLOCATED ))
{
freestring( var->name );
freestring( var->def_string );
freestring( var->desc );
Mem_Free( var );
}
Cvar_Free( var );
else
freestring( var->string );
count++;
}
@@ -610,7 +618,7 @@ static convar_t *Cvar_Set2( const char *var_name, const char *value )
return Cvar_Get( var_name, value, FCVAR_USER_CREATED, NULL );
}
else
{
{
if( !Cmd_CurrentCommandIsPrivileged( ))
{
if( FBitSet( var->flags, FCVAR_PRIVILEGED ))
@@ -966,7 +974,6 @@ static qboolean Cvar_ShouldSetCvar( convar_t *v, qboolean isPrivileged )
if( cl_filterstuffcmd.value <= 0.0f )
return true;
#ifdef HACKS_RELATED_HLMODS
// check if game-specific filter exceptions should be applied
// TODO: for cmd exceptions, make generic function
if( cvar_active_filter_quirks )
@@ -997,7 +1004,6 @@ static qboolean Cvar_ShouldSetCvar( convar_t *v, qboolean isPrivileged )
}
}
}
#endif
if( FBitSet( v->flags, FCVAR_FILTERABLE ))
return false;
@@ -1217,6 +1223,20 @@ static void Cvar_List_f( void )
Con_Printf( "\n%i cvars\n", count );
}
static qboolean Cvar_ValidateUnlinkGroup( int group )
{
if( FBitSet( group, FCVAR_EXTDLL ) && !Cvar_VariableInteger( "host_gameloaded" ))
return false;
if( FBitSet( group, FCVAR_CLIENTDLL ) && !Cvar_VariableInteger( "host_clientloaded" ))
return false;
if( FBitSet( group, FCVAR_GAMEUIDLL ) && !Cvar_VariableInteger( "host_gameuiloaded" ))
return false;
return true;
}
/*
============
Cvar_Unlink
@@ -1228,19 +1248,95 @@ void Cvar_Unlink( int group )
{
int count;
if( Cvar_VariableInteger( "host_gameloaded" ) && FBitSet( group, FCVAR_EXTDLL ))
return;
if( Cvar_VariableInteger( "host_clientloaded" ) && FBitSet( group, FCVAR_CLIENTDLL ))
return;
if( Cvar_VariableInteger( "host_gameuiloaded" ) && FBitSet( group, FCVAR_GAMEUIDLL ))
if( !Cvar_ValidateUnlinkGroup( group ))
return;
count = Cvar_UnlinkVar( NULL, group );
Con_Reportf( "unlink %i cvars\n", count );
}
pending_cvar_t *Cvar_PrepareToUnlink( int group )
{
pending_cvar_t *list = NULL;
pending_cvar_t *tail = NULL;
convar_t *cv;
for( cv = cvar_vars; cv != NULL; cv = cv->next )
{
size_t namelen;
pending_cvar_t *p;
if( !FBitSet( cv->flags, group ))
continue;
namelen = Q_strlen( cv->name ) + 1;
p = Mem_Malloc( host.mempool, sizeof( *list ) + namelen );
p->next = NULL;
p->cv_cur = cv;
p->cv_next = cv->next;
p->cv_allocated = FBitSet( cv->flags, FCVAR_ALLOCATED ) ? true : false;
Q_strncpy( p->cv_name, cv->name, namelen );
if( list == NULL )
list = p;
else
tail->next = p;
tail = p;
}
return list;
}
void Cvar_UnlinkPendingCvars( pending_cvar_t *list )
{
int count = 0;
while( list != NULL )
{
pending_cvar_t *next = list->next;
convar_t *cv_prev, *cv;
for( cv_prev = NULL, cv = cvar_vars; cv != NULL; cv_prev = cv, cv = cv->next )
{
if( cv == list->cv_cur )
break;
}
if( cv == NULL )
{
Con_Reportf( "%s: can't find %s in variable list\n", __func__, list->cv_name );
Mem_Free( list );
list = next;
continue;
}
// unlink cvar from list
BaseCmd_Remove( HM_CVAR, list->cv_name );
if( cv_prev != NULL )
cv_prev->next = list->cv_next;
else cvar_vars = list->cv_next;
if( list->cv_allocated )
Cvar_Free( list->cv_cur );
else
{
// TODO: can't free cvar string here because
// it's not safe to access cv_cur and
// can't save string pointer because it could've been changed
// and pointer to it is already lost
// freestring( list->cv_string );
}
// now free pending cvar
Mem_Free( list );
list = next;
count++;
}
Con_Reportf( "unlink %i cvars\n", count );
}
/*
============
Cvar_Init

View File

@@ -18,6 +18,18 @@ GNU General Public License for more details.
#include "cvardef.h"
// As some mods dynamically allocate cvars and free them without notifying the engine
// let's construct a list of cvars that must be removed
typedef struct pending_cvar_s
{
struct pending_cvar_s *next;
convar_t *cv_cur; // preserve the data that might get freed
convar_t *cv_next;
qboolean cv_allocated; // if it's allocated by us, it's safe to access cv_cur
char cv_name[];
} pending_cvar_t;
cvar_t *Cvar_GetList( void );
#define Cvar_FindVar( name ) Cvar_FindVarExt( name, 0 )
convar_t *Cvar_FindVarExt( const char *var_name, int ignore_group );
@@ -43,4 +55,7 @@ void Cvar_Init( void );
void Cvar_PostFSInit( void );
void Cvar_Unlink( int group );
pending_cvar_t *Cvar_PrepareToUnlink( int group );
void Cvar_UnlinkPendingCvars( pending_cvar_t *pending_cvars );
#endif//CVAR_H

View File

@@ -134,11 +134,6 @@ void GAME_EXPORT S_StopSound(int entnum, int channel, const char *soundname)
}
int S_GetCurrentStaticSounds( soundlist_t *pout, int size )
{
return 0;
}
int GAME_EXPORT CL_GetMaxClients( void )
{
return 0;

View File

@@ -27,6 +27,31 @@ fs_globals_t *FI;
static pfnCreateInterface_t fs_pfnCreateInterface;
static HINSTANCE fs_hInstance;
search_t *FS_Search( const char *pattern, int caseinsensitive, int gamedironly )
{
return g_fsapi.Search( pattern, caseinsensitive, gamedironly );
}
int FS_Close( file_t *file )
{
return g_fsapi.Close( file );
}
file_t *FS_Open( const char *filepath, const char *mode, qboolean gamedironly )
{
return g_fsapi.Open( filepath, mode, gamedironly );
}
byte *FS_LoadFile( const char *path, fs_offset_t *filesizeptr, qboolean gamedironly )
{
return g_fsapi.LoadFile( path, filesizeptr, gamedironly );
}
byte *FS_LoadDirectFile( const char *path, fs_offset_t *filesizeptr )
{
return g_fsapi.LoadDirectFile( path, filesizeptr );
}
static void COM_StripDirectorySlash( char *pname )
{
size_t len;

View File

@@ -40,7 +40,7 @@ GNU General Public License for more details.
#include "render_api.h" // decallist_t
#include "tests.h"
pfnChangeGame pChangeGame = NULL;
static pfnChangeGame pChangeGame = NULL;
host_parm_t host; // host parms
#ifdef XASH_ENGINE_TESTS
@@ -49,8 +49,8 @@ struct tests_stats_s tests_stats;
CVAR_DEFINE( host_developer, "developer", "0", FCVAR_FILTERABLE, "engine is in development-mode" );
CVAR_DEFINE_AUTO( sys_timescale, "1.0", FCVAR_FILTERABLE, "scale frame time" );
CVAR_DEFINE_AUTO( sys_ticrate, "100", FCVAR_SERVER, "framerate in dedicated mode" );
static CVAR_DEFINE_AUTO( sys_ticrate, "100", FCVAR_SERVER, "framerate in dedicated mode" );
static CVAR_DEFINE_AUTO( host_serverstate, "0", FCVAR_READ_ONLY, "displays current server state" );
static CVAR_DEFINE_AUTO( host_gameloaded, "0", FCVAR_READ_ONLY, "inidcates a loaded game.dll" );
static CVAR_DEFINE_AUTO( host_clientloaded, "0", FCVAR_READ_ONLY, "inidcates a loaded client.dll" );
@@ -69,13 +69,14 @@ typedef struct feature_message_s
const char *arg;
} feature_message_t;
static feature_message_t bugcomp_features[] =
static const feature_message_t bugcomp_features[] =
{
{ BUGCOMP_PENTITYOFENTINDEX_FLAG, "pfnPEntityOfEntIndex bugfix revert", "peoei" },
{ BUGCOMP_MESSAGE_REWRITE_FACILITY_FLAG, "GoldSrc Message Rewrite Facility", "gsmrf" },
{ BUGCOMP_SPATIALIZE_SOUND_WITH_ATTN_NONE, "spatialize sounds with zero attenuation", "sp_attn_none" },
};
static feature_message_t engine_features[] =
static const feature_message_t engine_features[] =
{
{ ENGINE_WRITE_LARGE_COORD, "Big World Support" },
{ ENGINE_QUAKE_COMPATIBLE, "Quake Compatibility" },
@@ -199,19 +200,6 @@ static void Sys_PrintUsage( const char *exename )
Sys_Quit();
}
int Host_CompareFileTime( int ft1, int ft2 )
{
if( ft1 < ft2 )
{
return -1;
}
else if( ft1 > ft2 )
{
return 1;
}
return 0;
}
void Host_ShutdownServer( void )
{
SV_Shutdown( "Server was killed\n" );
@@ -222,7 +210,7 @@ void Host_ShutdownServer( void )
Host_PrintEngineFeatures
================
*/
static void Host_PrintFeatures( uint32_t flags, const char *s, feature_message_t *features, size_t size )
static void Host_PrintFeatures( uint32_t flags, const char *s, const feature_message_t *features, size_t size )
{
size_t i;
@@ -245,8 +233,20 @@ void Host_ValidateEngineFeatures( uint32_t features )
uint32_t mask = ENGINE_FEATURES_MASK;
#if !XASH_DEDICATED
if( !Host_IsDedicated( ) && cls.legacymode )
mask = ENGINE_LEGACY_FEATURES_MASK;
if( !Host_IsDedicated( ))
{
switch( cls.legacymode )
{
case PROTO_CURRENT:
break;
case PROTO_LEGACY:
mask = ENGINE_LEGACY_FEATURES_MASK;
break;
default:
mask = 0;
break;
}
}
#endif
// don't allow unsupported bits
@@ -1071,6 +1071,9 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
Host_RunTests( 0 );
#endif
#if XASH_DEDICATED
Platform_SetupSigtermHandling();
#endif
Platform_Init( Host_IsDedicated( ) || developer >= DEV_EXTENDED );
FS_Init( basedir );

View File

@@ -110,7 +110,7 @@ void Image_Reset( void )
image.size = 0;
}
static rgbdata_t *ImagePack( void )
static MALLOC_LIKE( FS_FreeImage, 1 ) rgbdata_t *ImagePack( void )
{
rgbdata_t *pack;
@@ -547,7 +547,7 @@ static void Test_CheckImage( const char *name, rgbdata_t *rgb )
TASSERT( load->size == rgb->size )
TASSERT( memcmp(load->buffer, rgb->buffer, rgb->size ) == 0 )
Mem_Free( load );
FS_FreeImage( load );
}
void Test_RunImagelib( void )

View File

@@ -21,6 +21,7 @@ typedef struct master_s
struct master_s *next;
qboolean sent; // TODO: get rid of this internal state
qboolean save;
qboolean v6only;
string address;
netadr_t adr; // temporary, rewritten after each send
@@ -45,7 +46,7 @@ NET_GetMasterHostByName
*/
static net_gai_state_t NET_GetMasterHostByName( master_t *m )
{
net_gai_state_t res = NET_StringToAdrNB( m->address, &m->adr );
net_gai_state_t res = NET_StringToAdrNB( m->address, &m->adr, m->v6only );
if( res == NET_EAI_OK )
return res;
@@ -251,7 +252,7 @@ NET_AddMaster
Add master to the list
========================
*/
static void NET_AddMaster( const char *addr, qboolean save )
static void NET_AddMaster( const char *addr, qboolean save, qboolean v6only )
{
master_t *master, *last;
@@ -261,10 +262,11 @@ static void NET_AddMaster( const char *addr, qboolean save )
return;
}
master = Mem_Malloc( host.mempool, sizeof( master_t ) );
master = Mem_Malloc( host.mempool, sizeof( *master ) );
Q_strncpy( master->address, addr, sizeof( master->address ));
master->sent = false;
master->save = save;
master->v6only = v6only;
master->next = NULL;
master->adr.type = 0;
@@ -283,7 +285,7 @@ static void NET_AddMaster_f( void )
return;
}
NET_AddMaster( Cmd_Argv( 1 ), true ); // save them into config
NET_AddMaster( Cmd_Argv( 1 ), true, false ); // save them into config
ml.modified = true; // save config
}
@@ -316,15 +318,14 @@ static void NET_ListMasters_f( void )
master_t *list;
int i;
Msg( "Master servers\n=============\n" );
Con_Printf( "Master servers:\n" );
for( i = 1, list = ml.list; list; i++, list = list->next )
{
Msg( "%d\t%s", i, list->address );
Con_Printf( "%d\t%s", i, list->address );
if( list->adr.type != 0 )
Msg( "\t%s\n", NET_AdrToString( list->adr ));
else Msg( "\n" );
Con_Printf( "\t%s\n", NET_AdrToString( list->adr ));
else Con_Printf( "\n" );
}
}
@@ -354,11 +355,15 @@ static void NET_LoadMasters( void )
// format: master <addr>\n
while( ( pfile = COM_ParseFile( pfile, token, sizeof( token ) ) ) )
{
if( !Q_strcmp( token, "master" ) ) // load addr
if( !Q_strcmp( token, "master" )) // load addr
{
pfile = COM_ParseFile( pfile, token, sizeof( token ) );
NET_AddMaster( token, true );
NET_AddMaster( token, true, false );
}
else if( !Q_strcmp( token, "master6" ))
{
pfile = COM_ParseFile( pfile, token, sizeof( token ) );
NET_AddMaster( token, true, true );
}
}
@@ -396,7 +401,7 @@ void NET_SaveMasters( void )
for( m = ml.list; m; m = m->next )
{
if( m->save )
FS_Printf( f, "master %s\n", m->address );
FS_Printf( f, "%s %s\n", m->v6only ? "master6" : "master", m->address );
}
FS_Close( f );
@@ -418,9 +423,10 @@ void NET_InitMasters( void )
Cvar_RegisterVariable( &sv_verbose_heartbeats );
// keep main master always there
NET_AddMaster( MASTERSERVER_ADR, false );
NET_AddMaster( "aaaa.mentality.rip:27010", false ); // IPv6-only
NET_AddMaster( "mentality.rip:27011", false );
NET_AddMaster( MASTERSERVER_ADR, false, false );
NET_AddMaster( "aaaa.mentality.rip:27010", false, true ); // IPv6-only
NET_AddMaster( "mentality.rip:27011", false, false ); // testing server, might be offline
NET_AddMaster( "aaaa.mentality.rip:27011", false, true ); // IPv6-only, testing server, might be offline
NET_LoadMasters( );
}

View File

@@ -30,13 +30,6 @@ GNU General Public License for more details.
#define MIPTEX_CUSTOM_PALETTE_SIZE_BYTES ( sizeof( int16_t ) + 768 )
typedef struct wadlist_s
{
char wadnames[MAX_MAP_WADS][32];
int wadusage[MAX_MAP_WADS];
int count;
} wadlist_t;
typedef struct leaflist_s
{
int count;
@@ -136,7 +129,6 @@ typedef struct
dclipnode32_t *clipnodes_out; // temporary 32-bit array to hold clipnodes
// misc stuff
wadlist_t wadlist;
int lightmap_samples; // samples per lightmap (1 or 3)
int version; // model version
qboolean isworld;
@@ -206,7 +198,7 @@ static mlumpinfo_t srclumps[HEADER_LUMPS] =
{ LUMP_MODELS, 1, MAX_MAP_MODELS, sizeof( dmodel_t ), -1, "models", CHECK_OVERFLOW, (const void **)&srcmodel.submodels, &srcmodel.numsubmodels },
};
static mlumpinfo_t extlumps[EXTRA_LUMPS] =
static const mlumpinfo_t extlumps[EXTRA_LUMPS] =
{
{ LUMP_LIGHTVECS, 0, MAX_MAP_LIGHTING, sizeof( byte ), -1, "deluxmaps", USE_EXTRAHEADER, (const void **)&srcmodel.deluxdata, &srcmodel.deluxdatasize },
{ LUMP_FACEINFO, 0, MAX_MAP_FACEINFO, sizeof( dfaceinfo_t ), -1, "faceinfos", CHECK_OVERFLOW|USE_EXTRAHEADER, (const void **)&srcmodel.faceinfo, &srcmodel.numfaceinfo },
@@ -355,7 +347,7 @@ Mod_LoadLump
generic loader
=================
*/
static void Mod_LoadLump( const byte *in, mlumpinfo_t *info, mlumpstat_t *stat, int flags )
static void Mod_LoadLump( const byte *in, const mlumpinfo_t *info, mlumpstat_t *stat, int flags )
{
int version = ((dheader_t *)in)->version;
size_t numelems, real_entrysize;
@@ -1677,10 +1669,9 @@ static void Mod_SetupSubmodels( model_t *mod, dbspmodel_t *bmod )
// mark models that have origin brushes
if( !VectorIsNull( bm->origin ))
SetBits( mod->flags, MODEL_HAS_ORIGIN );
#ifdef HACKS_RELATED_HLMODS
// c2a1 doesn't have origin brush it's just placed at center of the level
if( i == 11 && !Q_stricmp( name, "maps/c2a1.bsp" ))
if( !Q_stricmp( name, "maps/c2a1.bsp" ) && ( i == 11 ))
SetBits( mod->flags, MODEL_HAS_ORIGIN );
#endif
}
@@ -1836,9 +1827,7 @@ static void Mod_LoadEntities( model_t *mod, dbspmodel_t *bmod )
world.generator[0] = '\0';
world.compiler[0] = '\0';
world.message[0] = '\0';
world.litwater_minlight = -1;
world.litwater_scale = -1.0f;
bmod->wadlist.count = 0;
world.wadlist.count = 0;
// parse all the wads for loading textures in right ordering
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
@@ -1881,12 +1870,12 @@ static void Mod_LoadEntities( model_t *mod, dbspmodel_t *bmod )
// make sure that wad is really exist
if( FS_FileExists( va( "%s.wad", token ), false ))
{
int num = bmod->wadlist.count++;
Q_strncpy( bmod->wadlist.wadnames[num], token, sizeof( bmod->wadlist.wadnames[0] ));
bmod->wadlist.wadusage[num] = 0;
int num = world.wadlist.count++;
Q_strncpy( world.wadlist.wadnames[num], token, sizeof( world.wadlist.wadnames[0] ));
world.wadlist.wadusage[num] = 0;
}
if( bmod->wadlist.count >= MAX_MAP_WADS )
if( world.wadlist.count >= MAX_MAP_WADS )
break; // too many wads...
}
}
@@ -1896,15 +1885,6 @@ static void Mod_LoadEntities( model_t *mod, dbspmodel_t *bmod )
Q_strncpy( world.compiler, token, sizeof( world.compiler ));
else if( !Q_stricmp( keyname, "generator" ) || !Q_stricmp( keyname, "_generator" ))
Q_strncpy( world.generator, token, sizeof( world.generator ));
else if( !Q_stricmp( keyname, "_litwater" ))
{
if( Q_atoi( token ) != 0 )
SetBits( world.flags, FWORLD_HAS_LITWATER );
}
else if( !Q_stricmp( keyname, "_litwater_minlight" ))
world.litwater_minlight = Q_atoi( token );
else if( !Q_stricmp( keyname, "_litwater_scale" ))
world.litwater_scale = Q_atof( token );
}
return; // all done
}
@@ -2042,24 +2022,35 @@ static void Mod_LoadMarkSurfaces( model_t *mod, dbspmodel_t *bmod )
if( bmod->version == QBSP2_VERSION )
{
dmarkface32_t *in = bmod->markfaces32;
const dmarkface32_t *in = bmod->markfaces32;
for( i = 0; i < bmod->nummarkfaces; i++, in++ )
for( i = 0; i < bmod->nummarkfaces; i++ )
{
if( *in < 0 || *in >= mod->numsurfaces )
Host_Error( "%s: bad surface number in '%s'\n", __func__, mod->name );
out[i] = mod->surfaces + *in;
if( in[i] < 0 || in[i] >= mod->numsurfaces )
Host_Error( "%s: bad surface number %i at %i (max %i) in '%s'\n", __func__, in[i], i, mod->numsurfaces, mod->name );
out[i] = mod->surfaces + in[i];
}
}
else
{
dmarkface_t *in = bmod->markfaces;
const dmarkface_t *in = bmod->markfaces;
for( i = 0; i < bmod->nummarkfaces; i++, in++ )
for( i = 0; i < bmod->nummarkfaces; i++ )
{
if( *in < 0 || *in >= mod->numsurfaces )
Host_Error( "%s: bad surface number in '%s'\n", __func__, mod->name );
out[i] = mod->surfaces + *in;
// NOTE: some of the buggy compilers have written a broken BSP file
// with marksurface pointing at negative surface, for example darkf6.bsp
// and darkf26.bsp in darkfuture mod. GoldSrc straight up writes
// invalid pointer to a surface. Try to fix up these cases...
if( mod->numsurfaces <= INT16_MAX && (int16_t)in[i] < 0 )
{
Con_Printf( S_WARN "%s: fixing up bad surface number %i at %i (max %i) in '%s'\n", __func__, in[i], i, mod->numsurfaces, mod->name );
out[i] = mod->surfaces;
continue;
}
if( in[i] < 0 || in[i] >= mod->numsurfaces )
Host_Error( "%s: bad surface number %i at %i (max %i) in '%s'\n", __func__, in[i], i, mod->numsurfaces, mod->name );
out[i] = mod->surfaces + in[i];
}
}
}
@@ -2321,9 +2312,9 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
}
// Try WAD texture (force while r_wadtextures is 1)
if( !texture->gl_texturenum && (( r_wadtextures.value && bmod->wadlist.count > 0 ) || mipTex->offsets[0] <= 0 ))
if( !texture->gl_texturenum && (( r_wadtextures.value && world.wadlist.count > 0 ) || mipTex->offsets[0] <= 0 ))
{
int wadIndex = Mod_FindTextureInWadList( &bmod->wadlist, mipTex->name, texpath, sizeof( texpath ));
int wadIndex = Mod_FindTextureInWadList( &world.wadlist, mipTex->name, texpath, sizeof( texpath ));
if( wadIndex >= 0 )
{
@@ -2331,7 +2322,7 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
if( !Host_IsDedicated( ))
texture->gl_texturenum = ref.dllFuncs.GL_LoadTexture( texpath, NULL, 0, txFlags );
#endif // !XASH_DEDICATED
bmod->wadlist.wadusage[wadIndex]++;
world.wadlist.wadusage[wadIndex]++;
}
}
@@ -2389,12 +2380,12 @@ static void Mod_LoadTextureData( model_t *mod, dbspmodel_t *bmod, int textureInd
// doesn't exist there. The original texture is already loaded, but cannot be modified.
// Instead, load the original texture again and convert it to luma.
wadIndex = Mod_FindTextureInWadList( &bmod->wadlist, texture->name, texpath, sizeof( texpath ));
wadIndex = Mod_FindTextureInWadList( &world.wadlist, texture->name, texpath, sizeof( texpath ));
if( wadIndex >= 0 )
{
src = FS_LoadFile( texpath, &srcSize, false );
bmod->wadlist.wadusage[wadIndex]++;
world.wadlist.wadusage[wadIndex]++;
}
// OK, loading it from wad or hi-res version
@@ -3427,18 +3418,14 @@ static qboolean Mod_LoadBmodelLumps( model_t *mod, const byte *mod_base, qboolea
Mod_CalcPHS( mod );
}
for( i = 0; i < bmod->wadlist.count; i++ )
for( i = 0; i < world.wadlist.count; i++ )
{
string wadname;
if( !bmod->wadlist.wadusage[i] )
if( !world.wadlist.wadusage[i] )
continue;
Q_snprintf( wadname, sizeof( wadname ), "%s.wad", bmod->wadlist.wadnames[i] );
// a1ba: automatically precache used wad files so client will download it
if( SV_Active( ))
SV_GenericIndex( wadname );
Q_snprintf( wadname, sizeof( wadname ), "%s.wad", world.wadlist.wadnames[i] );
if( !wadlist_warn )
{

View File

@@ -83,6 +83,12 @@ typedef struct
uint num_polys;
} hull_model_t;
typedef struct wadlist_s
{
char wadnames[MAX_MAP_WADS][32];
int wadusage[MAX_MAP_WADS];
int count;
} wadlist_t;
typedef struct world_static_s
{
@@ -120,9 +126,7 @@ typedef struct world_static_s
byte *compressed_phs;
size_t *phsofs;
// lightmapped water extra info
float litwater_scale;
int litwater_minlight;
wadlist_t wadlist;
} world_static_t;
#ifndef REF_DLL

161
engine/common/munge.c Normal file
View File

@@ -0,0 +1,161 @@
/*
munge.c - protocol mangling for GoldSrc
Copyright (C) ReHLDS developers
Copyright (C) 2023 Alibek Omarov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "common.h"
static const byte mungify_table[] =
{
0x7A, 0x64, 0x05, 0xF1, 0x1B, 0x9B, 0xA0, 0xB5,
0xCA, 0xED, 0x61, 0x0D, 0x4A, 0xDF, 0x8E, 0xC7,
};
static const byte mungify_table2[] =
{
0x05, 0x61, 0x7A, 0xED, 0x1B, 0xCA, 0x0D, 0x9B,
0x4A, 0xF1, 0x64, 0xC7, 0xB5, 0x8E, 0xDF, 0xA0,
};
static const byte mungify_table3[] =
{
0x20, 0x07, 0x13, 0x61, 0x03, 0x45, 0x17, 0x72,
0x0A, 0x2D, 0x48, 0x0C, 0x4A, 0x12, 0xA9, 0xB5,
};
static int COM_SwapLong( int c )
{
return ((( c >> 0 ) & 0xFF) << 24 ) +
((( c >> 8 ) & 0xFF) << 16 ) +
((( c >> 16 ) & 0xFF) << 8 ) +
((( c >> 24 ) & 0xFF) << 0 );
}
static void COM_GenericMunge( byte *data, const size_t len, const int seq, const byte *table, const qboolean reverse )
{
const size_t mungelen = len / 4;
int i;
for( i = 0; i < mungelen; i++ )
{
uint *pc, c;
byte *p;
int j;
pc = (uint *)&data[i * 4];
c = *pc;
c ^= seq;
if( !reverse )
c = COM_SwapLong( c );
p = (byte *)&c;
for( j = 0; j < 4; j++ )
*p++ ^= (0xa5 | (j << j) | j | table[(i + j) & 0x0f]);
if( reverse )
c = COM_SwapLong( c );
c ^= ~seq;
*pc = c;
}
}
// Anti-proxy/aimbot obfuscation code
// COM_UnMunge should reversably fixup the data
void COM_Munge( byte *data, size_t len, int seq )
{
COM_GenericMunge( data, len, seq, mungify_table, false );
}
void COM_UnMunge( byte *data, size_t len, int seq )
{
COM_GenericMunge( data, len, seq, mungify_table, true );
}
void COM_Munge2( byte *data, size_t len, int seq )
{
COM_GenericMunge( data, len, seq, mungify_table2, false );
}
void COM_UnMunge2( byte *data, size_t len, int seq )
{
COM_GenericMunge( data, len, seq, mungify_table2, true );
}
void COM_Munge3( byte *data, size_t len, int seq )
{
COM_GenericMunge( data, len, seq, mungify_table3, false );
}
void COM_UnMunge3( byte *data, size_t len, int seq )
{
COM_GenericMunge( data, len, seq, mungify_table3, true );
}
#if XASH_ENGINE_TESTS
#include "tests.h"
void Test_RunMunge( void )
{
const char *msg = "0123456789qwertyuiopasdfghjklzxcvbnmaa";
const char *expected[][3] =
{
{
"\x33\x2a\x61\x30\x2d\x6e\x35\x74\x2d\x79\x79\x78\x73\x34\x32\x25\x30\x2f\x39\x35\x26\x3c\x33\x61\x31\x22\x78\x67\x29\x68\x6a\x6c\x7d\x7e\x72\x36\x61\x61",
"\x69\x2a\x31\x30\x2d\x36\x25\x74\x77\x61\x79\x38\x6b\x34\x62\x25\x30\x7f\x39\x35\x76\x34\x33\x61\x39\x2a\x78\x67\x23\x68\x7a\x6c\x7d\x66\x72\x76\x61\x61",
"\x69\x6a\x71\x30\x6f\x7e\x25\x74\x3f\x69\x69\x38\x63\x2c\x62\x25\x28\x77\x29\x75\x7c\x2c\x73\x21\x23\x62\x38\x27\x6b\x28\x2a\x6c\x3d\x3e\x72\x36\x61\x61",
}, {
"\x32\x2a\x61\x31\x2c\x6e\x35\x75\x2c\x79\x79\x79\x72\x34\x32\x24\x31\x2f\x39\x34\x27\x3c\x33\x60\x30\x22\x78\x66\x28\x68\x6a\x6d\x7c\x7e\x72\x37\x61\x61",
"\x68\x2a\x31\x31\x2c\x36\x25\x75\x76\x61\x79\x39\x6a\x34\x62\x24\x31\x7f\x39\x34\x77\x34\x33\x60\x38\x2a\x78\x66\x22\x68\x7a\x6d\x7c\x66\x72\x77\x61\x61",
"\x68\x6a\x71\x31\x6e\x7e\x25\x75\x3e\x69\x69\x39\x62\x2c\x62\x24\x29\x77\x29\x74\x7d\x2c\x73\x20\x22\x62\x38\x26\x6a\x28\x2a\x6d\x3c\x3e\x72\x37\x61\x61",
}
};
string buf;
size_t msglen = Q_strlen( msg ) + 1;
int i;
Q_strncpy( buf, msg, msglen );
for( i = 0; i < 0xFF; i++ )
{
COM_Munge( buf, msglen, i );
if( i < sizeof( expected ) / sizeof( expected[0] ))
{
//for( int j = 0; j < msglen; j++ )
// printf( "\\x%02x", buf[j] );
//printf( "\n" );
TASSERT( !memcmp( buf, expected[i][0], msglen ));
}
COM_UnMunge( buf, msglen, i );
TASSERT( !Q_strcmp( buf, msg ));
COM_Munge2( buf, msglen, i );
if( i < sizeof( expected ) / sizeof( expected[0] ))
{
TASSERT( !memcmp( buf, expected[i][1], msglen ));
}
COM_UnMunge2( buf, msglen, i );
TASSERT( !Q_strcmp( buf, msg ));
COM_Munge3( buf, msglen, i );
if( i < sizeof( expected ) / sizeof( expected[0] ))
{
TASSERT( !memcmp( buf, expected[i][2], msglen ));
}
COM_UnMunge3( buf, msglen, i );
TASSERT( !Q_strcmp( buf, msg ));
}
}
#endif

View File

@@ -17,15 +17,13 @@ GNU General Public License for more details.
#include "protocol.h"
#include "net_buffer.h"
#include "xash3d_mathlib.h"
//#define DEBUG_NET_MESSAGES_SEND
//#define DEBUG_NET_MESSAGES_READ
// precalculated bit masks for WriteUBitLong.
// Using these tables instead of doing the calculations
// gives a 33% speedup in WriteUBitLong.
static uint32_t BitWriteMasks[32][33];
static uint32_t ExtraMasks[32];
const char *svc_strings[svc_lastmsg+1] =
const char *const svc_strings[svc_lastmsg+1] =
{
"svc_bad",
"svc_nop",
@@ -81,7 +79,7 @@ const char *svc_strings[svc_lastmsg+1] =
"svc_director",
"svc_voiceinit",
"svc_voicedata",
"svc_deltapacketbones",
"svc_unused54",
"svc_unused55",
"svc_resourcelocation",
"svc_querycvarvalue",
@@ -89,7 +87,7 @@ const char *svc_strings[svc_lastmsg+1] =
"svc_exec",
};
const char *svc_legacy_strings[svc_lastmsg+1] =
const char *const svc_legacy_strings[svc_lastmsg+1] =
{
[svc_legacy_changing] = "svc_legacy_changing",
[svc_legacy_ambientsound] = "svc_legacy_ambientsound",
@@ -100,7 +98,7 @@ const char *svc_legacy_strings[svc_lastmsg+1] =
[svc_legacy_chokecount] = "svc_legacy_chokecount",
};
const char *svc_goldsrc_strings[svc_lastmsg+1] =
const char *const svc_goldsrc_strings[svc_lastmsg+1] =
{
[svc_goldsrc_version] = "svc_goldsrc_version",
[svc_goldsrc_serverinfo] = "svc_goldsrc_serverinfo",
@@ -119,7 +117,7 @@ const char *svc_goldsrc_strings[svc_lastmsg+1] =
[svc_goldsrc_sendcvarvalue2] = "svc_goldsrc_sendcvarvalue2",
};
const char *svc_quake_strings[svc_lastmsg+1] =
const char *const svc_quake_strings[svc_lastmsg+1] =
{
[svc_updatestat] = "svc_quake_updatestat",
[svc_version] = "svc_quake_version",
@@ -213,17 +211,23 @@ void MSG_WriteSBitLong( sizebuf_t *sb, int data, int numbits )
// do we have a valid # of bits to encode with?
Assert( numbits >= 1 && numbits <= 32 );
// NOTE: it does this wierdness here so it's bit-compatible with regular integer data in the buffer.
// (Some old code writes direct integers right into the buffer).
if( data < 0 )
if( sb->iAlternateSign )
{
MSG_WriteUBitLong( sb, (uint)( 0x80000000 + data ), numbits - 1 );
MSG_WriteOneBit( sb, 1 );
MSG_WriteOneBit( sb, data < 0 ? 1 : 0 );
MSG_WriteUBitLong( sb, (uint)abs( data ), numbits - 1 );
}
else
{
MSG_WriteUBitLong( sb, (uint)data, numbits - 1 );
MSG_WriteOneBit( sb, 0 );
if( data < 0 )
{
MSG_WriteUBitLong( sb, (uint)( 0x80000000 + data ), numbits - 1 );
MSG_WriteOneBit( sb, 1 );
}
else
{
MSG_WriteUBitLong( sb, (uint)data, numbits - 1 );
MSG_WriteOneBit( sb, 0 );
}
}
}
@@ -317,28 +321,30 @@ void MSG_WriteVec3Angles( sizebuf_t *sb, const float *fa )
void MSG_WriteCmdExt( sizebuf_t *sb, int cmd, netsrc_t type, const char *name )
{
#ifdef DEBUG_NET_MESSAGES_SEND
if( name != NULL )
if( unlikely( net_send_debug.value ))
{
// get custom name
Con_Printf( "^1sv^7 write: %s\n", name );
}
else if( type == NS_SERVER )
{
if( cmd >= 0 && cmd <= svc_lastmsg )
if( name != NULL )
{
// get engine message name
Con_Printf( "^1sv^7 write: %s\n", svc_strings[cmd] );
// get custom name
Con_Printf( "^1sv^7 (%d) write: %s\n", sb->iCurBit, name );
}
else if( type == NS_SERVER )
{
if( cmd >= 0 && cmd <= svc_lastmsg )
{
// get engine message name
Con_Printf( "^1sv^7 (%d) write: %s\n", sb->iCurBit, svc_strings[cmd] );
}
}
else if( type == NS_CLIENT )
{
if( cmd >= 0 && cmd <= clc_lastmsg )
{
Con_Printf( "^1cl^7 (%d) write: %s\n", sb->iCurBit, clc_strings[cmd] );
}
}
}
else if( type == NS_CLIENT )
{
if( cmd >= 0 && cmd <= clc_lastmsg )
{
Con_Printf( "^1cl^7 write: %s\n", clc_strings[cmd] );
}
}
#endif
MSG_WriteUBitLong( sb, cmd, sizeof( uint8_t ) << 3 );
}
@@ -533,12 +539,22 @@ int MSG_ReadSBitLong( sizebuf_t *sb, int numbits )
{
int r, sign;
r = MSG_ReadUBitLong( sb, numbits - 1 );
if( sb->iAlternateSign )
{
sign = MSG_ReadOneBit( sb );
r = MSG_ReadUBitLong( sb, numbits - 1 );
// NOTE: it does this wierdness here so it's bit-compatible with regular integer data in the buffer.
// (Some old code writes direct integers right into the buffer).
sign = MSG_ReadOneBit( sb );
if( sign ) r = -( BIT( numbits - 1 ) - r );
if( sign )
r = -r;
}
else
{
r = MSG_ReadUBitLong( sb, numbits - 1 );
sign = MSG_ReadOneBit( sb );
if( sign )
r = -( BIT( numbits - 1 ) - r );
}
return r;
}
@@ -554,22 +570,30 @@ int MSG_ReadCmd( sizebuf_t *sb, netsrc_t type )
{
int cmd = MSG_ReadUBitLong( sb, sizeof( uint8_t ) << 3 );
#ifdef DEBUG_NET_MESSAGES_READ
if( type == NS_SERVER )
if( unlikely( net_recv_debug.value ))
{
Con_Printf( "^1cl^7 read: %s\n", CL_MsgInfo( cmd ));
if( type == NS_SERVER )
{
Con_Printf( "^1cl^7 read: %s\n", CL_MsgInfo( cmd ));
}
else if( cmd >= 0 && cmd <= clc_lastmsg )
{
Con_Printf( "^1sv^7 read: %s\n", clc_strings[cmd] );
}
}
else if( cmd >= 0 && cmd <= clc_lastmsg )
{
Con_Printf( "^1sv^7 read: %s\n", clc_strings[cmd] );
}
#endif
return cmd;
}
int MSG_ReadChar( sizebuf_t *sb )
{
return MSG_ReadSBitLong( sb, sizeof( int8_t ) << 3 );
int alt = sb->iAlternateSign, ret;
sb->iAlternateSign = 0;
ret = MSG_ReadSBitLong( sb, sizeof( int8_t ) << 3 );
sb->iAlternateSign = alt;
return ret;
}
int MSG_ReadByte( sizebuf_t *sb )
@@ -579,7 +603,13 @@ int MSG_ReadByte( sizebuf_t *sb )
int MSG_ReadShort( sizebuf_t *sb )
{
return MSG_ReadSBitLong( sb, sizeof( int16_t ) << 3 );
int alt = sb->iAlternateSign, ret;
sb->iAlternateSign = 0;
ret = MSG_ReadSBitLong( sb, sizeof( int16_t ) << 3 );
sb->iAlternateSign = alt;
return ret;
}
int MSG_ReadWord( sizebuf_t *sb )
@@ -611,7 +641,13 @@ void MSG_ReadVec3Angles( sizebuf_t *sb, vec3_t fa )
int MSG_ReadLong( sizebuf_t *sb )
{
return MSG_ReadSBitLong( sb, sizeof( int32_t ) << 3 );
int alt = sb->iAlternateSign, ret;
sb->iAlternateSign = 0;
ret = MSG_ReadSBitLong( sb, sizeof( int32_t ) << 3 );
sb->iAlternateSign = alt;
return ret;
}
uint MSG_ReadDword( sizebuf_t *sb )

View File

@@ -42,6 +42,9 @@ struct sizebuf_s
int iCurBit;
int nDataBits;
const char *pDebugName; // buffer name (pointer to const name)
// to support GoldSrc broken signed integers
int iAlternateSign;
};
#define MSG_StartReading MSG_StartWriting
@@ -71,6 +74,7 @@ static inline void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pDa
sb->nDataBits = nBits;
sb->pDebugName = pDebugName;
sb->iAlternateSign = 0;
}
static inline void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits )
@@ -169,6 +173,26 @@ static inline qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
return sb->bOverflow;
}
static inline void MSG_EndBitWriting( sizebuf_t *sb )
{
sb->iAlternateSign--;
if( sb->iAlternateSign < 0 )
{
Con_Printf( "%s: non-even MSG_Start/EndBitWriting\n", __func__ );
sb->iAlternateSign = 0;
}
// we have native bit ops here, just pad to closest byte
if(( sb->iCurBit & 7 ) != 0 )
MSG_SeekToBit( sb, 8 - ( sb->iCurBit & 7 ), SEEK_CUR );
}
static inline void MSG_StartBitWriting( sizebuf_t *sb )
{
sb->iAlternateSign++;
}
void MSG_InitMasks( void ); // called once at startup engine
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );

View File

@@ -18,6 +18,9 @@ GNU General Public License for more details.
#include "xash3d_mathlib.h"
#include "net_encode.h"
#include "protocol.h"
#if !XASH_DEDICATED
#include <bzlib.h>
#endif // !XASH_DEDICATED
#define MAKE_FRAGID( id, count ) ((( id & 0xffff ) << 16 ) | ( count & 0xffff ))
#define FRAG_GETID( fragid ) (( fragid >> 16 ) & 0xffff )
@@ -84,10 +87,12 @@ such as during the connection stage while waiting for the client to load,
then a packet only needs to be delivered if there is something in the
unacknowledged reliable
*/
CVAR_DEFINE_AUTO( net_showpackets, "0", 0, "show network packets" );
CVAR_DEFINE_AUTO( net_showpackets, "0", FCVAR_PRIVILEGED, "show network packets" );
static CVAR_DEFINE_AUTO( net_chokeloop, "0", 0, "apply bandwidth choke to loopback packets" );
static CVAR_DEFINE_AUTO( net_showdrop, "0", 0, "show packets that are dropped" );
static CVAR_DEFINE_AUTO( net_qport, "0", FCVAR_READ_ONLY, "current quake netport" );
CVAR_DEFINE_AUTO( net_send_debug, "0", FCVAR_PRIVILEGED, "enable debugging output for outgoing messages" );
CVAR_DEFINE_AUTO( net_recv_debug, "0", FCVAR_PRIVILEGED, "enable debugging output for incoming messages" );
int net_drop;
netadr_t net_from;
@@ -95,12 +100,58 @@ sizebuf_t net_message;
static poolhandle_t net_mempool;
byte net_message_buffer[NET_MAX_MESSAGE];
const char *ns_strings[NS_COUNT] =
static const char *const ns_strings[NS_COUNT] =
{
"Client",
"Server",
};
#if !XASH_DEDICATED
void bz_internal_error( int errcode );
void bz_internal_error( int errcode )
{
Con_Printf( S_ERROR "bzip2/libbzip2: internal error number %d.\n"
"This is a bug in bzip2/libbzip2, %s.\n"
"Please report it at: https://gitlab.com/bzip2/bzip2/-/issues\n"
"If this happened when you were using some program which uses\n"
"libbzip2 as a component, you should also report this bug to\n"
"the author(s) of that program.\n"
"Please make an effort to report this bug;\n"
"timely and accurate bug reports eventually lead to higher\n"
"quality software. Thanks.\n\n",
errcode, BZ2_bzlibVersion( ));
if (errcode == 1007) {
Con_Printf(
"\n*** A special note about internal error number 1007 ***\n"
"\n"
"Experience suggests that a common cause of i.e. 1007\n"
"is unreliable memory or other hardware. The 1007 assertion\n"
"just happens to cross-check the results of huge numbers of\n"
"memory reads/writes, and so acts (unintendedly) as a stress\n"
"test of your memory system.\n"
"\n"
"I suggest the following: try compressing the file again,\n"
"possibly monitoring progress in detail with the -vv flag.\n"
"\n"
"* If the error cannot be reproduced, and/or happens at different\n"
" points in compression, you may have a flaky memory system.\n"
" Try a memory-test program. I have used Memtest86\n"
" (www.memtest86.com). At the time of writing it is free (GPLd).\n"
" Memtest86 tests memory much more thorougly than your BIOSs\n"
" power-on test, and may find failures that the BIOS doesn't.\n"
"\n"
"* If the error can be repeatably reproduced, this is a bug in\n"
" bzip2, and I would very much like to hear about it. Please\n"
" let me know, and, ideally, save a copy of the file causing the\n"
" problem -- without which I will be unable to investigate it.\n"
"\n"
);
}
Sys_Error( "bzip2/libbzip2: internal error number %d\n", errcode );
}
#endif // XASH_DEDICATED
/*
=================================
@@ -216,6 +267,8 @@ void Netchan_Init( void )
Cvar_RegisterVariable( &net_chokeloop );
Cvar_RegisterVariable( &net_showdrop );
Cvar_RegisterVariable( &net_qport );
Cvar_RegisterVariable( &net_send_debug );
Cvar_RegisterVariable( &net_recv_debug );
Cvar_FullSet( net_qport.name, buf, net_qport.flags );
net_mempool = Mem_AllocPool( "Network Pool" );
@@ -265,7 +318,7 @@ Netchan_Setup
called to open a channel to a remote system
==============
*/
void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, void *client, int (*pfnBlockSize)(void *, fragsize_t mode ))
void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, void *client, int (*pfnBlockSize)(void *, fragsize_t mode ), uint flags )
{
Netchan_Clear( chan );
@@ -281,6 +334,10 @@ void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, voi
chan->qport = qport;
chan->client = client;
chan->pfnBlockSize = pfnBlockSize;
chan->split = FBitSet( flags, NETCHAN_USE_LEGACY_SPLIT ) ? true : false;
chan->use_munge = FBitSet( flags, NETCHAN_USE_MUNGE ) ? true : false;
chan->use_bz2 = FBitSet( flags, NETCHAN_USE_BZIP2 ) ? true : false;
chan->gs_netchan = FBitSet( flags, NETCHAN_GOLDSRC ) ? true : false;
MSG_Init( &chan->message, "NetData", chan->message_buf, sizeof( chan->message_buf ));
}
@@ -687,15 +744,35 @@ static void Netchan_CreateFragments_( netchan_t *chan, sizebuf_t *msg )
wait = (fragbufwaiting_t *)Mem_Calloc( net_mempool, sizeof( fragbufwaiting_t ));
if( !LZSS_IsCompressed( MSG_GetData( msg )))
if( chan->use_bz2 && memcmp( MSG_GetData( msg ), "BZ2", 4 ))
{
uint uCompressedSize = 0;
uint uSourceSize = MSG_GetNumBytesWritten( msg );
byte *pbOut = LZSS_Compress( msg->pData, uSourceSize, &uCompressedSize );
#if !XASH_DEDICATED
byte pbOut[0x10000];
uint uSourceSize = MSG_GetNumBytesWritten( msg );
uint uCompressedSize = MSG_GetNumBytesWritten( msg ) - 4;
if( !BZ2_bzBuffToBuffCompress( pbOut, &uCompressedSize, MSG_GetData( msg ), uSourceSize, 9, 0, 30 ))
{
if( uCompressedSize < uSourceSize )
{
Con_Reportf( "Compressing split packet with BZip2 (%d -> %d bytes)\n", uSourceSize, uCompressedSize );
memcpy( msg->pData, "BZ2", 4 );
memcpy( msg->pData + 4, pbOut, uCompressedSize );
MSG_SeekToBit( msg, uCompressedSize << 3, SEEK_SET );
}
}
#else
Host_Error( "%s: BZ2 compression is not supported for server", __func__ );
#endif
}
else if( !chan->use_bz2 && !LZSS_IsCompressed( MSG_GetData( msg )))
{
uint uCompressedSize = 0;
uint uSourceSize = MSG_GetNumBytesWritten( msg );
byte *pbOut = LZSS_Compress( msg->pData, uSourceSize, &uCompressedSize );
if( pbOut && uCompressedSize > 0 && uCompressedSize < uSourceSize )
{
Con_Reportf( "Compressing split packet (%d -> %d bytes)\n", uSourceSize, uCompressedSize );
Con_Reportf( "Compressing split packet with LZSS (%d -> %d bytes)\n", uSourceSize, uCompressedSize );
memcpy( msg->pData, pbOut, uCompressedSize );
MSG_SeekToBit( msg, uCompressedSize << 3, SEEK_SET );
}
@@ -940,7 +1017,7 @@ int Netchan_CreateFileFragments( netchan_t *chan, const char *filename )
Con_Printf( S_WARN "Unable to transfer %s due to path length overflow\n", filename );
return 0;
}
if(( filesize = FS_FileSize( filename, false )) <= 0 )
{
Con_Printf( S_WARN "Unable to open %s for transfer\n", filename );
@@ -1098,7 +1175,20 @@ qboolean Netchan_CopyNormalFragments( netchan_t *chan, sizebuf_t *msg, size_t *l
p = n;
}
if( LZSS_IsCompressed( MSG_GetData( msg )))
if( chan->use_bz2 && !memcmp( MSG_GetData( msg ), "BZ2", 4 ) )
{
#if !XASH_DEDICATED
byte buf[0x10000];
uint uDecompressedLen = sizeof( buf );
BZ2_bzBuffToBuffDecompress( buf, &uDecompressedLen, MSG_GetData( msg ) + 4, MSG_GetNumBytesWritten( msg ) - 4, 1, 0 );
memcpy( msg->pData, buf, uDecompressedLen );
size = uDecompressedLen;
#else
Host_Error( "%s: BZ2 compression is not supported for server", __func__ );
#endif
}
else if( !chan->use_bz2 && LZSS_IsCompressed( MSG_GetData( msg )))
{
uint uDecompressedLen = LZSS_GetActualSize( MSG_GetData( msg ));
byte buf[NET_MAX_MESSAGE];
@@ -1135,7 +1225,8 @@ Netchan_CopyFileFragments
*/
qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
{
char filename[MAX_OSPATH];
char filename[MAX_OSPATH], compressor[32];
uint uncompressedSize;
int nsize, pos;
byte *buffer;
fragbuf_t *p, *n;
@@ -1158,6 +1249,12 @@ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
MSG_Clear( msg );
Q_strncpy( filename, MSG_ReadString( msg ), sizeof( filename ));
compressor[0] = 0;
if( chan->gs_netchan )
{
Q_strncpy( compressor, MSG_ReadString( msg ), sizeof( compressor ));
uncompressedSize = MSG_ReadLong( msg );
}
if( !COM_CheckString( filename ))
{
@@ -1228,10 +1325,26 @@ qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg )
p = n;
}
if( LZSS_IsCompressed( buffer ))
if( chan->gs_netchan && chan->use_bz2 && !Q_stricmp( compressor, "bz2" ))
{
uint uncompressedSize = LZSS_GetActualSize( buffer ) + 1;
byte *uncompressedBuffer = Mem_Calloc( net_mempool, uncompressedSize );
#if !XASH_DEDICATED
byte *uncompressedBuffer = Mem_Calloc( net_mempool, uncompressedSize );
Con_DPrintf( "Decompressing file %s (%d -> %d bytes)\n", filename, nsize, uncompressedSize );
BZ2_bzBuffToBuffDecompress( uncompressedBuffer, &uncompressedSize, buffer, nsize, 1, 0 );
Mem_Free( buffer );
nsize = uncompressedSize;
buffer = uncompressedBuffer;
#else
Host_Error( "%s: BZ2 compression is not supported for server", __func__ );
#endif
}
else if( LZSS_IsCompressed( buffer ))
{
byte *uncompressedBuffer;
uncompressedSize = LZSS_GetActualSize( buffer ) + 1;
uncompressedBuffer = Mem_Calloc( net_mempool, uncompressedSize );
nsize = LZSS_Decompress( buffer, uncompressedBuffer );
Mem_Free( buffer );
@@ -1593,7 +1706,7 @@ void Netchan_TransmitBits( netchan_t *chan, int length, byte *data )
MSG_WriteLong( &send, w2 );
// send the qport if we are a client
if( chan->sock == NS_CLIENT )
if( chan->sock == NS_CLIENT && !chan->gs_netchan )
{
MSG_WriteWord( &send, (int)net_qport.value );
}
@@ -1606,8 +1719,16 @@ void Netchan_TransmitBits( netchan_t *chan, int length, byte *data )
{
MSG_WriteByte( &send, 1 );
MSG_WriteLong( &send, chan->reliable_fragid[i] );
MSG_WriteLong( &send, chan->frag_startpos[i] );
MSG_WriteLong( &send, chan->frag_length[i] );
if( chan->gs_netchan )
{
MSG_WriteShort( &send, chan->frag_startpos[i] >> 3 );
MSG_WriteShort( &send, chan->frag_length[i] >> 3 );
}
else
{
MSG_WriteLong( &send, chan->frag_startpos[i] );
MSG_WriteLong( &send, chan->frag_length[i] );
}
}
else
{
@@ -1664,6 +1785,10 @@ void Netchan_TransmitBits( netchan_t *chan, int length, byte *data )
int splitsize = 0;
if( chan->pfnBlockSize )
splitsize = chan->pfnBlockSize( chan->client, FRAGSIZE_SPLIT );
if( chan->use_munge )
COM_Munge2( send.pData + 8, MSG_GetNumBytesWritten( &send ) - 8, (byte)( chan->outgoing_sequence - 1 ));
NET_SendPacketEx( chan->sock, MSG_GetNumBytesWritten( &send ), MSG_GetData( &send ), chan->remote_address, splitsize );
}
@@ -1712,6 +1837,9 @@ qboolean Netchan_Process( netchan_t *chan, sizebuf_t *msg )
sequence = MSG_ReadLong( msg );
sequence_ack = MSG_ReadLong( msg );
if( chan->use_munge )
COM_UnMunge2( msg->pData + 8, ( msg->nDataBits >> 3 ) - 8, sequence & 0xFF );
// read the qport if we are a server
if( chan->sock == NS_SERVER )
qport = MSG_ReadShort( msg );
@@ -1729,8 +1857,16 @@ qboolean Netchan_Process( netchan_t *chan, sizebuf_t *msg )
{
frag_message[i] = true;
fragid[i] = MSG_ReadLong( msg );
frag_offset[i] = MSG_ReadLong( msg );
frag_length[i] = MSG_ReadLong( msg );
if( chan->gs_netchan )
{
frag_offset[i] = MSG_ReadShort( msg ) << 3;
frag_length[i] = MSG_ReadShort( msg ) << 3;
}
else
{
frag_offset[i] = MSG_ReadLong( msg );
frag_length[i] = MSG_ReadLong( msg );
}
}
}

View File

@@ -37,6 +37,7 @@ GNU General Public License for more details.
#define DT_TIMEWINDOW_BIG BIT( 6 ) // and re-encoded on the client relative to the client's clock
#define DT_STRING BIT( 7 ) // A null terminated string, sent as 8 byte chars
#define DT_SIGNED BIT( 8 ) // sign modificator
#define DT_SIGNED_GS BIT( 31 ) // GoldSrc-specific sign modificator
#define NUM_FIELDS( x ) ((sizeof( x ) / sizeof( x[0] )) - 1)
@@ -47,6 +48,7 @@ GNU General Public License for more details.
#define PHYS_DEF( x ) #x, offsetof( movevars_t, x ), sizeof( ((movevars_t *)0)->x )
#define CLDT_DEF( x ) #x, offsetof( clientdata_t, x ), sizeof( ((clientdata_t *)0)->x )
#define WPDT_DEF( x ) #x, offsetof( weapon_data_t, x ), sizeof( ((weapon_data_t *)0)->x )
#define DESC_DEF( x ) #x, offsetof( goldsrc_delta_t, x ), sizeof( ((goldsrc_delta_t *)0)->x )
static qboolean delta_init = false;
@@ -315,6 +317,18 @@ static const delta_field_t ent_fields[] =
{ NULL },
};
static const delta_field_t meta_fields[] =
{
{ DESC_DEF( fieldType ), },
{ DESC_DEF( fieldName ), },
{ DESC_DEF( fieldOffset ), },
{ DESC_DEF( fieldSize ), },
{ DESC_DEF( significant_bits ), },
{ DESC_DEF( premultiply ), },
{ DESC_DEF( postmultiply ), },
{ NULL },
};
#if XASH_ENGINE_TESTS
typedef struct delta_test_struct_t
{
@@ -352,22 +366,6 @@ static const delta_field_t test_fields[] =
};
#endif
enum
{
DT_EVENT_T = 0,
DT_MOVEVARS_T,
DT_USERCMD_T,
DT_CLIENTDATA_T,
DT_WEAPONDATA_T,
DT_ENTITY_STATE_T,
DT_ENTITY_STATE_PLAYER_T,
DT_CUSTOM_ENTITY_STATE_T,
#if XASH_ENGINE_TESTS
DT_DELTA_TEST_STRUCT_T,
#endif
DT_STRUCT_COUNT
};
static delta_info_t dt_info[] =
{
[DT_EVENT_T] = { "event_t", ev_fields, NUM_FIELDS( ev_fields ) },
@@ -375,7 +373,7 @@ static delta_info_t dt_info[] =
[DT_USERCMD_T] = { "usercmd_t", cmd_fields, NUM_FIELDS( cmd_fields ) },
[DT_CLIENTDATA_T] = { "clientdata_t", cd_fields, NUM_FIELDS( cd_fields ) },
[DT_WEAPONDATA_T] = { "weapon_data_t", wd_fields, NUM_FIELDS( wd_fields ) },
[DT_ENTITY_STATE_T] = { "entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
[DT_ENTITY_STATE_T] = { "entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
[DT_ENTITY_STATE_PLAYER_T] = { "entity_state_player_t", ent_fields, NUM_FIELDS( ent_fields ) },
[DT_CUSTOM_ENTITY_STATE_T] = { "custom_entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
#if XASH_ENGINE_TESTS
@@ -384,6 +382,68 @@ static delta_info_t dt_info[] =
[DT_STRUCT_COUNT] = { NULL },
};
// meta description is special, it cannot be overriden
static const delta_info_t dt_goldsrc_meta =
{
.pName = "goldsrc_delta_t",
.pInfo = meta_fields,
.maxFields = NUM_FIELDS( meta_fields ),
.numFields = NUM_FIELDS( meta_fields ),
.pFields = (delta_t[NUM_FIELDS( meta_fields )])
{
{
DESC_DEF( fieldType ),
.flags = DT_INTEGER,
.multiplier = 1.0f,
.post_multiplier = 1.0f,
.bits = 32,
},
{
DESC_DEF( fieldName ),
.flags = DT_STRING,
.multiplier = 1.0f,
.post_multiplier = 1.0f,
.bits = 1,
},
{
DESC_DEF( fieldOffset ),
.flags = DT_INTEGER,
.multiplier = 1.0f,
.post_multiplier = 1.0f,
.bits = 16,
},
{
DESC_DEF( fieldSize ),
.flags = DT_INTEGER,
.multiplier = 1.0f,
.post_multiplier = 1.0f,
.bits = 8,
},
{
DESC_DEF( significant_bits ),
.flags = DT_INTEGER,
.multiplier = 1.0f,
.post_multiplier = 1.0f,
.bits = 8,
},
{
DESC_DEF( premultiply ),
.flags = DT_FLOAT,
.multiplier = 4000.0f,
.post_multiplier = 1.0f,
.bits = 32,
},
{
DESC_DEF( postmultiply ),
.flags = DT_FLOAT,
.multiplier = 4000.0f,
.post_multiplier = 1.0f,
.bits = 32,
},
},
.bInitialized = true
};
static delta_info_t *Delta_FindStruct( const char *name )
{
int i;
@@ -493,7 +553,7 @@ static qboolean Delta_AddField( delta_info_t *dt, const char *pName, int flags,
int i;
// check for coexisting field
for( i = 0, pField = dt->pFields; i < dt->numFields; i++, pField++ )
for( i = 0, pField = dt->pFields; i < dt->numFields && pField; i++, pField++ )
{
if( !Q_strcmp( pField->name, pName ))
{
@@ -988,7 +1048,7 @@ compare fields by offsets
assume from and to is valid
=====================
*/
static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, double timebase )
static qboolean Delta_CompareField( delta_t *pField, const void *from, const void *to )
{
int signbit = ( pField->flags & DT_SIGNED ) ? 1 : 0;
float val_a, val_b;
@@ -1109,7 +1169,7 @@ Delta_TestBaseline
compare baselines to find optimal
=====================
*/
int Delta_TestBaseline( entity_state_t *from, entity_state_t *to, qboolean player, double timebase )
int Delta_TestBaseline( const entity_state_t *from, const entity_state_t *to, qboolean player, double timebase )
{
delta_info_t *dt = NULL;
delta_t *pField;
@@ -1145,7 +1205,7 @@ int Delta_TestBaseline( entity_state_t *from, entity_state_t *to, qboolean playe
// flag about field change (sets always)
countBits++;
if( !Delta_CompareField( pField, from, to, timebase ))
if( !Delta_CompareField( pField, from, to ))
{
// strings are handled differently
if( FBitSet( pField->flags, DT_STRING ))
@@ -1166,7 +1226,7 @@ write fields by offsets
assume from and to is valid
=====================
*/
static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, void *to, double timebase )
static void Delta_WriteField_( sizebuf_t *msg, delta_t *pField, const void *from, const void *to, double timebase )
{
int signbit = FBitSet( pField->flags, DT_SIGNED ) ? 1 : 0;
float flValue, flAngle;
@@ -1174,14 +1234,6 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
int dt;
const char *pStr;
if( Delta_CompareField( pField, from, to, timebase ))
{
MSG_WriteOneBit( msg, 0 ); // unchanged
return false;
}
MSG_WriteOneBit( msg, 1 ); // changed
if( pField->flags & DT_BYTE )
{
if( signbit )
@@ -1255,6 +1307,20 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
pStr = (char *)((byte *)to + pField->offset );
MSG_WriteString( msg, pStr );
}
}
static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, const void *from, const void *to, double timebase )
{
if( Delta_CompareField( pField, from, to ))
{
MSG_WriteOneBit( msg, 0 ); // unchanged
return false;
}
MSG_WriteOneBit( msg, 1 ); // changed
Delta_WriteField_( msg, pField, from, to, timebase );
return true;
}
@@ -1264,7 +1330,7 @@ Delta_CopyField
====================
*/
static void Delta_CopyField( delta_t *pField, void *from, void *to, double timebase )
static void Delta_CopyField( delta_t *pField, const void *from, void *to, double timebase )
{
qboolean bSigned = FBitSet( pField->flags, DT_SIGNED );
uint8_t *to_field = (uint8_t *)to + pField->offset;
@@ -1313,7 +1379,7 @@ read fields by offsets
assume 'from' and 'to' is valid
=====================
*/
static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, void *to, double timebase )
static void Delta_ReadField_( sizebuf_t *msg, delta_t *pField, void *to, double timebase )
{
qboolean bSigned = ( pField->flags & DT_SIGNED ) ? true : false;
float flValue, flAngle, flTime;
@@ -1321,12 +1387,6 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
const char *pStr;
char *pOut;
if( !MSG_ReadOneBit( msg ) )
{
Delta_CopyField( pField, from, to, timebase );
return false;
}
Assert( pField->multiplier != 0.0f );
if( pField->flags & DT_BYTE )
@@ -1410,9 +1470,85 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
pOut = (char *)((byte *)to + pField->offset );
Q_strncpy( pOut, pStr, pField->size );
}
}
static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, const void *from, void *to, double timebase )
{
if( !MSG_ReadOneBit( msg ))
{
Delta_CopyField( pField, from, to, timebase );
return false;
}
Delta_ReadField_( msg, pField, to, timebase );
return true;
}
static void Delta_ParseGSFields( sizebuf_t *msg, const delta_info_t *dt, const void *from, void *to, double timebase )
{
uint8_t bits[8] = { 0 };
delta_t *pField;
byte c;
int i;
c = MSG_ReadUBitLong( msg, 3 );
for( i = 0; i < c; i++ )
bits[i] = MSG_ReadByte( msg );
for( i = 0, pField = dt->pFields; i < dt->numFields; i++, pField++ )
{
int b = i >> 3;
int n = 1 << ( i & 7 );
if( FBitSet( bits[b], n ))
Delta_ReadField_( msg, pField, to, timebase );
else Delta_CopyField( pField, from, to, timebase );
}
}
void Delta_ReadGSFields( sizebuf_t *msg, int index, const void *from, void *to, double timebase )
{
const delta_info_t *dt = Delta_FindStructByIndex( index );
Delta_ParseGSFields( msg, dt, from, to, timebase );
}
void Delta_WriteGSFields( sizebuf_t *msg, int index, const void *from, const void *to, double timebase )
{
delta_info_t *dt = Delta_FindStructByIndex( index );
delta_t *pField;
uint8_t bits[8] = { 0 };
uint c = 0;
int i;
Delta_CustomEncode( dt, from, to );
for( i = 0, pField = dt->pFields; i < dt->numFields; i++, pField++ )
{
if( !Delta_CompareField( pField, from, to ))
{
int b = i >> 3;
int n = 1 << ( i & 7 );
SetBits( bits[b], n );
c = b + 1;
}
}
MSG_WriteUBitLong( msg, c, 3 );
for( i = 0; i < c; i++ )
MSG_WriteByte( msg, bits[i] );
for( i = 0, pField = dt->pFields; i < dt->numFields; i++, pField++ )
{
int b = i >> 3;
int n = 1 << ( i & 7 );
if( FBitSet( bits[b], n ))
Delta_WriteField_( msg, pField, from, to, timebase );
}
}
/*
=============================================================================
@@ -1425,7 +1561,7 @@ usercmd_t communication
MSG_WriteDeltaUsercmd
=====================
*/
void MSG_WriteDeltaUsercmd( sizebuf_t *msg, usercmd_t *from, usercmd_t *to )
void MSG_WriteDeltaUsercmd( sizebuf_t *msg, const usercmd_t *from, const usercmd_t *to )
{
delta_t *pField;
delta_info_t *dt;
@@ -1452,7 +1588,7 @@ void MSG_WriteDeltaUsercmd( sizebuf_t *msg, usercmd_t *from, usercmd_t *to )
MSG_ReadDeltaUsercmd
=====================
*/
void MSG_ReadDeltaUsercmd( sizebuf_t *msg, usercmd_t *from, usercmd_t *to )
void MSG_ReadDeltaUsercmd( sizebuf_t *msg, const usercmd_t *from, usercmd_t *to )
{
delta_t *pField;
delta_info_t *dt;
@@ -1487,7 +1623,7 @@ event_args_t communication
MSG_WriteDeltaEvent
=====================
*/
void MSG_WriteDeltaEvent( sizebuf_t *msg, event_args_t *from, event_args_t *to )
void MSG_WriteDeltaEvent( sizebuf_t *msg, const event_args_t *from, const event_args_t *to )
{
delta_t *pField;
delta_info_t *dt;
@@ -1514,7 +1650,7 @@ void MSG_WriteDeltaEvent( sizebuf_t *msg, event_args_t *from, event_args_t *to )
MSG_ReadDeltaEvent
=====================
*/
void MSG_ReadDeltaEvent( sizebuf_t *msg, event_args_t *from, event_args_t *to )
void MSG_ReadDeltaEvent( sizebuf_t *msg, const event_args_t *from, event_args_t *to )
{
delta_t *pField;
delta_info_t *dt;
@@ -1542,7 +1678,7 @@ movevars_t communication
=============================================================================
*/
qboolean MSG_WriteDeltaMovevars( sizebuf_t *msg, movevars_t *from, movevars_t *to )
qboolean MSG_WriteDeltaMovevars( sizebuf_t *msg, const movevars_t *from, const movevars_t *to )
{
delta_t *pField;
delta_info_t *dt;
@@ -1578,7 +1714,7 @@ qboolean MSG_WriteDeltaMovevars( sizebuf_t *msg, movevars_t *from, movevars_t *t
return true;
}
void MSG_ReadDeltaMovevars( sizebuf_t *msg, movevars_t *from, movevars_t *to )
void MSG_ReadDeltaMovevars( sizebuf_t *msg, const movevars_t *from, movevars_t *to )
{
delta_t *pField;
delta_info_t *dt;
@@ -1614,7 +1750,7 @@ Writes current client data only for local client
Other clients can grab the client state from entity_state_t
==================
*/
void MSG_WriteClientData( sizebuf_t *msg, clientdata_t *from, clientdata_t *to, double timebase )
void MSG_WriteClientData( sizebuf_t *msg, const clientdata_t *from, const clientdata_t *to, double timebase )
{
delta_t *pField;
delta_info_t *dt;
@@ -1654,7 +1790,7 @@ MSG_ReadClientData
Read the clientdata
==================
*/
void MSG_ReadClientData( sizebuf_t *msg, clientdata_t *from, clientdata_t *to, double timebase )
void MSG_ReadClientData( sizebuf_t *msg, const clientdata_t *from, clientdata_t *to, double timebase )
{
#if !XASH_DEDICATED
delta_t *pField;
@@ -1695,7 +1831,7 @@ Writes current client data only for local client
Other clients can grab the client state from entity_state_t
==================
*/
void MSG_WriteWeaponData( sizebuf_t *msg, weapon_data_t *from, weapon_data_t *to, double timebase, int index )
void MSG_WriteWeaponData( sizebuf_t *msg, const weapon_data_t *from, const weapon_data_t *to, double timebase, int index )
{
delta_t *pField;
delta_info_t *dt;
@@ -1734,7 +1870,7 @@ MSG_ReadWeaponData
Read the clientdata
==================
*/
void MSG_ReadWeaponData( sizebuf_t *msg, weapon_data_t *from, weapon_data_t *to, double timebase )
void MSG_ReadWeaponData( sizebuf_t *msg, const weapon_data_t *from, weapon_data_t *to, double timebase )
{
delta_t *pField;
delta_info_t *dt;
@@ -1771,7 +1907,7 @@ If force is not set, then nothing at all will be generated if the entity is
identical, under the assumption that the in-order delta code will catch it.
==================
*/
void MSG_WriteDeltaEntity( entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qboolean force, int delta_type, double timebase, int baseline )
void MSG_WriteDeltaEntity( const entity_state_t *from, const entity_state_t *to, sizebuf_t *msg, qboolean force, int delta_type, double timebase, int baseline )
{
delta_info_t *dt = NULL;
delta_t *pField;
@@ -1873,7 +2009,7 @@ If the delta removes the entity, entity_state_t->number will be set to MAX_EDICT
Can go from either a baseline or a previous packet_entity
==================
*/
qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, entity_state_t *from, entity_state_t *to, int number, int delta_type, double timebase )
qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, const entity_state_t *from, entity_state_t *to, int number, int delta_type, double timebase )
{
#if !XASH_DEDICATED
delta_info_t *dt = NULL;
@@ -1882,7 +2018,10 @@ qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, entity_state_t *from, entity_state
int baseline_offset = 0;
if( number < 0 || number >= clgame.maxEntities )
Host_Error( "%s: bad delta entity number: %i\n", __func__, number );
{
Con_Printf( S_ERROR "%s: bad delta entity number: %i\n", __func__, number );
return false;
}
fRemoveType = MSG_ReadUBitLong( msg, 2 );
@@ -1904,7 +2043,8 @@ qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, entity_state_t *from, entity_state
return false;
}
Host_Error( "%s: unknown update type %i\n", __func__, fRemoveType );
Con_Printf( S_ERROR "%s: unknown update type %i\n", __func__, fRemoveType );
return false;
}
if( !cls.legacymode )
@@ -1952,7 +2092,11 @@ qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, entity_state_t *from, entity_state
dt = Delta_FindStructByIndex( DT_ENTITY_STATE_T );
}
Assert( dt && dt->bInitialized );
if( !dt || !dt->bInitialized )
{
Con_Printf( S_ERROR "%s: broken delta\n", __func__ );
return true;
}
pField = dt->pFields;
Assert( pField != NULL );
@@ -1967,6 +2111,44 @@ qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, entity_state_t *from, entity_state
return true;
}
void Delta_ParseTableField_GS( sizebuf_t *msg )
{
const char *s = MSG_ReadString( msg );
delta_info_t *dt = Delta_FindStruct( s );
goldsrc_delta_t null = { 0 };
int i, num_fields;
// delta encoders it's already initialized on this machine (local game)
if( delta_init )
Delta_Shutdown();
if( !dt )
Host_Error( "%s: not initialized", __func__ );
num_fields = MSG_ReadShort( msg );
if( num_fields > dt->maxFields )
Host_Error( "%s: numFields > maxFields", __func__ );
MSG_StartBitWriting( msg );
for( i = 0; i < num_fields; i++ )
{
goldsrc_delta_t to;
Delta_ParseGSFields( msg, &dt_goldsrc_meta, &null, &to, 0.0f );
// patch our DT_SIGNED flag
if( FBitSet( to.fieldType, DT_SIGNED_GS ))
{
ClearBits( to.fieldType, DT_SIGNED_GS );
SetBits( to.fieldType, DT_SIGNED );
}
Delta_AddField( dt, to.fieldName, to.fieldType, to.significant_bits, to.premultiply, to.postmultiply );
}
MSG_EndBitWriting( msg );
}
/*
==================
Delta_WriteDescriptionToClient

View File

@@ -33,6 +33,22 @@ enum
DELTA_STATIC,
};
enum
{
DT_EVENT_T = 0,
DT_MOVEVARS_T,
DT_USERCMD_T,
DT_CLIENTDATA_T,
DT_WEAPONDATA_T,
DT_ENTITY_STATE_T,
DT_ENTITY_STATE_PLAYER_T,
DT_CUSTOM_ENTITY_STATE_T,
#if XASH_ENGINE_TESTS
DT_DELTA_TEST_STRUCT_T,
#endif
DT_STRUCT_COUNT
};
// struct info (filled by engine)
typedef struct
{
@@ -54,6 +70,17 @@ struct delta_s
qboolean bInactive; // unsetted by user request
};
typedef struct goldsrc_delta_s
{
int fieldType;
char fieldName[32];
int fieldOffset;
short fieldSize;
int significant_bits;
float premultiply;
float postmultiply;
} goldsrc_delta_t;
typedef void (*pfnDeltaEncode)( struct delta_s *pFields, const byte *from, const byte *to );
typedef struct
@@ -87,6 +114,7 @@ void Delta_UnsetFieldByIndex( delta_t *pFields, int fieldNumber );
// send table over network
void Delta_WriteDescriptionToClient( sizebuf_t *msg );
void Delta_ParseTableField( sizebuf_t *msg );
void Delta_ParseTableField_GS( sizebuf_t *msg );
// encode routines
@@ -96,18 +124,20 @@ struct event_args_s;
struct movevars_s;
struct clientdata_s;
struct weapon_data_s;
void MSG_WriteDeltaUsercmd( sizebuf_t *msg, struct usercmd_s *from, struct usercmd_s *to );
void MSG_ReadDeltaUsercmd( sizebuf_t *msg, struct usercmd_s *from, struct usercmd_s *to );
void MSG_WriteDeltaEvent( sizebuf_t *msg, struct event_args_s *from, struct event_args_s *to );
void MSG_ReadDeltaEvent( sizebuf_t *msg, struct event_args_s *from, struct event_args_s *to );
qboolean MSG_WriteDeltaMovevars( sizebuf_t *msg, struct movevars_s *from, struct movevars_s *to );
void MSG_ReadDeltaMovevars( sizebuf_t *msg, struct movevars_s *from, struct movevars_s *to );
void MSG_WriteClientData( sizebuf_t *msg, struct clientdata_s *from, struct clientdata_s *to, double timebase );
void MSG_ReadClientData( sizebuf_t *msg, struct clientdata_s *from, struct clientdata_s *to, double timebase );
void MSG_WriteWeaponData( sizebuf_t *msg, struct weapon_data_s *from, struct weapon_data_s *to, double timebase, int index );
void MSG_ReadWeaponData( sizebuf_t *msg, struct weapon_data_s *from, struct weapon_data_s *to, double timebase );
void MSG_WriteDeltaEntity( struct entity_state_s *from, struct entity_state_s *to, sizebuf_t *msg, qboolean force, int type, double timebase, int ofs );
qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, struct entity_state_s *from, struct entity_state_s *to, int num, int type, double timebase );
int Delta_TestBaseline( struct entity_state_s *from, struct entity_state_s *to, qboolean player, double timebase );
void MSG_WriteDeltaUsercmd( sizebuf_t *msg, const struct usercmd_s *from, const struct usercmd_s *to );
void MSG_ReadDeltaUsercmd( sizebuf_t *msg, const struct usercmd_s *from, struct usercmd_s *to );
void MSG_WriteDeltaEvent( sizebuf_t *msg, const struct event_args_s *from, const struct event_args_s *to );
void MSG_ReadDeltaEvent( sizebuf_t *msg, const struct event_args_s *from, struct event_args_s *to );
qboolean MSG_WriteDeltaMovevars( sizebuf_t *msg, const struct movevars_s *from, const struct movevars_s *to );
void MSG_ReadDeltaMovevars( sizebuf_t *msg, const struct movevars_s *from, struct movevars_s *to );
void MSG_WriteClientData( sizebuf_t *msg, const struct clientdata_s *from, const struct clientdata_s *to, double timebase );
void MSG_ReadClientData( sizebuf_t *msg, const struct clientdata_s *from, struct clientdata_s *to, double timebase );
void MSG_WriteWeaponData( sizebuf_t *msg, const struct weapon_data_s *from, const struct weapon_data_s *to, double timebase, int index );
void MSG_ReadWeaponData( sizebuf_t *msg, const struct weapon_data_s *from, struct weapon_data_s *to, double timebase );
void MSG_WriteDeltaEntity( const struct entity_state_s *from, const struct entity_state_s *to, sizebuf_t *msg, qboolean force, int type, double timebase, int ofs );
qboolean MSG_ReadDeltaEntity( sizebuf_t *msg, const struct entity_state_s *from, struct entity_state_s *to, int num, int type, double timebase );
int Delta_TestBaseline( const struct entity_state_s *from, const struct entity_state_s *to, qboolean player, double timebase );
void Delta_ReadGSFields( sizebuf_t *msg, int index, const void *from, void *to, double timebase );
void Delta_WriteGSFields( sizebuf_t *msg, int index, const void *from, const void *to, double timebase );
#endif//NET_ENCODE_H

View File

@@ -18,16 +18,20 @@ GNU General Public License for more details.
#include "netchan.h"
#include "xash3d_mathlib.h"
#include "ipv6text.h"
#if XASH_WIN32
#include "platform/win32/net.h"
#elif defined XASH_NO_NETWORK
#if XASH_NO_NETWORK
#include "platform/stub/net_stub.h"
#elif XASH_WIN32
#include "platform/win32/net.h"
#elif XASH_PSVITA
#include "platform/psvita/net_psvita.h"
static const struct in6_addr in6addr_any;
#else
#include "platform/posix/net.h"
#endif
#if XASH_PSVITA
#include "platform/psvita/net_psvita.h"
static const struct in6_addr in6addr_any;
#if XASH_SDL == 2
#include <SDL_thread.h>
#endif
#define NET_USE_FRAGMENTS
@@ -35,10 +39,11 @@ static const struct in6_addr in6addr_any;
#define MAX_LOOPBACK 4
#define MASK_LOOPBACK (MAX_LOOPBACK - 1)
#define MAX_ROUTEABLE_PACKET 1400
#define SPLITPACKET_MIN_SIZE 508 // RFC 791: 576(min ip packet) - 60 (ip header) - 8 (udp header)
#define SPLITPACKET_MAX_SIZE 64000
#define NET_MAX_FRAGMENTS ( NET_MAX_FRAGMENT / (SPLITPACKET_MIN_SIZE - sizeof( SPLITPACKET )))
#define MAX_ROUTEABLE_PACKET 1400
#define SPLITPACKET_MIN_SIZE 508 // RFC 791: 576(min ip packet) - 60 (ip header) - 8 (udp header)
#define SPLITPACKET_MAX_SIZE 64000
#define NET_MAX_FRAGMENTS ( NET_MAX_FRAGMENT / (SPLITPACKET_MIN_SIZE - sizeof( SPLITPACKET )))
#define NET_MAX_GOLDSRC_FRAGMENTS 5 // magic number
// ff02:1
static const uint8_t k_ipv6Bytes_LinkLocalAllNodes[16] =
@@ -83,6 +88,13 @@ typedef struct
int sequence_number;
short packet_id;
} SPLITPACKET;
typedef struct
{
int net_id;
int sequence_number;
unsigned char packet_id;
} SPLITPACKETGS;
#pragma pack(pop)
typedef struct
@@ -115,6 +127,7 @@ static CVAR_DEFINE( net_ipclientport, "ip_clientport", "0", FCVAR_READ_ONLY, "ne
static CVAR_DEFINE( net_clientport, "clientport", "0", FCVAR_READ_ONLY, "network default client port" );
static CVAR_DEFINE( net_fakelag, "fakelag", "0", FCVAR_PRIVILEGED, "lag all incoming network data (including loopback) by xxx ms." );
static CVAR_DEFINE( net_fakeloss, "fakeloss", "0", FCVAR_PRIVILEGED, "act like we dropped the packet this % of the time." );
static CVAR_DEFINE_AUTO( net_resolve_debug, "0", FCVAR_PRIVILEGED, "print resolve thread debug messages" );
CVAR_DEFINE( net_clockwindow, "clockwindow", "0.5", FCVAR_PRIVILEGED, "timewindow to execute client moves" );
netadr_t net_local;
@@ -126,12 +139,14 @@ static CVAR_DEFINE( net_ip6hostport, "ip6_hostport", "0", FCVAR_READ_ONLY, "netw
static CVAR_DEFINE( net_ip6clientport, "ip6_clientport", "0", FCVAR_READ_ONLY, "network ip6 client port" );
static CVAR_DEFINE_AUTO( net6_address, "0", FCVAR_PRIVILEGED|FCVAR_READ_ONLY, "contain local IPv6 address of current client" );
static void NET_ClearLagData( qboolean bClient, qboolean bServer );
/*
====================
NET_ErrorString
====================
*/
static char *NET_ErrorString( void )
static const char *NET_ErrorString( void )
{
#if XASH_WIN32
int err = WSANOTINITIALISED;
@@ -192,7 +207,7 @@ static char *NET_ErrorString( void )
#endif
}
_inline socklen_t NET_SockAddrLen( const struct sockaddr_storage *addr )
static inline socklen_t NET_SockAddrLen( const struct sockaddr_storage *addr )
{
switch ( addr->ss_family )
{
@@ -205,7 +220,7 @@ _inline socklen_t NET_SockAddrLen( const struct sockaddr_storage *addr )
}
}
_inline qboolean NET_IsSocketError( int retval )
static inline qboolean NET_IsSocketError( int retval )
{
#if XASH_WIN32 || XASH_DOS4GW
return retval == SOCKET_ERROR ? true : false;
@@ -214,7 +229,7 @@ _inline qboolean NET_IsSocketError( int retval )
#endif
}
_inline qboolean NET_IsSocketValid( int socket )
static inline qboolean NET_IsSocketValid( int socket )
{
#if XASH_WIN32 || XASH_DOS4GW
return socket != INVALID_SOCKET;
@@ -249,40 +264,27 @@ static void NET_NetadrToSockadr( netadr_t *a, struct sockaddr_storage *s )
if( a->type == NA_BROADCAST )
{
((struct sockaddr_in *)s)->sin_family = AF_INET;
s->ss_family = AF_INET;
((struct sockaddr_in *)s)->sin_port = a->port;
((struct sockaddr_in *)s)->sin_addr.s_addr = INADDR_BROADCAST;
}
else if( a->type == NA_IP )
{
((struct sockaddr_in *)s)->sin_family = AF_INET;
s->ss_family = AF_INET;
((struct sockaddr_in *)s)->sin_port = a->port;
((struct sockaddr_in *)s)->sin_addr.s_addr = a->ip4;
}
else if( a->type6 == NA_IP6 )
{
struct in6_addr ip6;
NET_NetadrToIP6Bytes( ip6.s6_addr, a );
if( IN6_IS_ADDR_V4MAPPED( &ip6 ))
{
((struct sockaddr_in *)s)->sin_family = AF_INET;
((struct sockaddr_in *)s)->sin_addr.s_addr = *(uint32_t *)(ip6.s6_addr + 12);
((struct sockaddr_in *)s)->sin_port = a->port;
}
else
{
((struct sockaddr_in6 *)s)->sin6_family = AF_INET6;
memcpy( &((struct sockaddr_in6 *)s)->sin6_addr, &ip6, sizeof( struct in6_addr ));
((struct sockaddr_in6 *)s)->sin6_port = a->port;
}
s->ss_family = AF_INET6;
((struct sockaddr_in6 *)s)->sin6_port = a->port;
NET_NetadrToIP6Bytes(((struct sockaddr_in6 *)s)->sin6_addr.s6_addr, a );
}
else if( a->type6 == NA_MULTICAST_IP6 )
{
((struct sockaddr_in6 *)s)->sin6_family = AF_INET6;
memcpy(((struct sockaddr_in6 *)s)->sin6_addr.s6_addr, k_ipv6Bytes_LinkLocalAllNodes, sizeof( struct in6_addr ));
s->ss_family = AF_INET6;
((struct sockaddr_in6 *)s)->sin6_port = a->port;
memcpy(((struct sockaddr_in6 *)s)->sin6_addr.s6_addr, k_ipv6Bytes_LinkLocalAllNodes, sizeof( struct in6_addr ));
}
}
@@ -301,13 +303,8 @@ static void NET_SockadrToNetadr( const struct sockaddr_storage *s, netadr_t *a )
}
else if( s->ss_family == AF_INET6 )
{
a->type6 = NA_IP6;
NET_IP6BytesToNetadr( a, ((struct sockaddr_in6 *)s)->sin6_addr.s6_addr );
if( IN6_IS_ADDR_V4MAPPED( &((struct sockaddr_in6 *)s)->sin6_addr ))
a->type = NA_IP;
else
a->type6 = NA_IP6;
a->port = ((struct sockaddr_in6 *)s)->sin6_port;
}
}
@@ -324,6 +321,11 @@ static qboolean NET_GetHostByName( const char *hostname, int family, struct sock
struct addrinfo hints;
qboolean ret = false;
#if XASH_NO_IPV6_RESOLVE
if( family == AF_INET6 )
return false;
#endif
memset( &hints, 0, sizeof( hints ));
hints.ai_family = family;
@@ -346,6 +348,12 @@ static qboolean NET_GetHostByName( const char *hostname, int family, struct sock
return ret;
#else
struct hostent *h;
#if XASH_NO_IPV6_RESOLVE
if( family == AF_INET6 )
return false;
#endif
if(!( h = gethostbyname( hostname )))
return false;
@@ -363,27 +371,44 @@ static qboolean NET_GetHostByName( const char *hostname, int family, struct sock
#ifdef CAN_ASYNC_NS_RESOLVE
static void NET_ResolveThread( void );
#if !XASH_WIN32
#if XASH_SDL == 2
#define mutex_create( x ) (( x ) = SDL_CreateMutex() )
#define mutex_destroy( x ) SDL_DestroyMutex(( x ))
#define mutex_lock( x ) SDL_LockMutex(( x ))
#define mutex_unlock( x ) SDL_UnlockMutex(( x ))
#define create_thread( thread, pfn ) (( thread ) = SDL_CreateThread(( pfn ), "DNS resolver thread", NULL ))
#define detach_thread( x ) SDL_DetachThread(( x ))
typedef SDL_mutex *mutex_t;
typedef SDL_Thread *thread_t;
static int NET_ThreadStart( void *ununsed )
{
NET_ResolveThread();
return 0;
}
#elif !XASH_WIN32
#include <pthread.h>
#define mutex_lock pthread_mutex_lock
#define mutex_unlock pthread_mutex_unlock
#define exit_thread( x ) pthread_exit(x)
#define create_thread( pfn ) !pthread_create( &nsthread.thread, NULL, (pfn), NULL )
#define detach_thread( x ) pthread_detach(x)
#define mutex_t pthread_mutex_t
#define thread_t pthread_t
#define mutex_create( x ) pthread_mutex_init( &( x ), NULL )
#define mutex_destroy( x ) pthread_mutex_destroy( &( x ))
#define mutex_lock( x ) pthread_mutex_lock( &( x ))
#define mutex_unlock( x ) pthread_mutex_unlock( &( x ))
#define create_thread( thread, pfn ) !pthread_create( &( thread ), NULL, ( pfn ), NULL )
#define detach_thread( x ) pthread_detach( x )
typedef pthread_mutex_t mutex_t;
typedef pthread_t thread_t;
static void *NET_ThreadStart( void *unused )
{
NET_ResolveThread();
return NULL;
}
#else // WIN32
#define mutex_lock EnterCriticalSection
#define mutex_unlock LeaveCriticalSection
#define detach_thread( x ) CloseHandle(x)
#define create_thread( pfn ) ( nsthread.thread = CreateThread( NULL, 0, pfn, NULL, 0, NULL ))
#define mutex_t CRITICAL_SECTION
#define thread_t HANDLE
#define mutex_create( x ) InitializeCriticalSection( &( x ))
#define mutex_destroy( x ) DeleteCriticalSection( &( x ))
#define mutex_lock( x ) EnterCriticalSection( &( x ))
#define mutex_unlock( x ) LeaveCriticalSection( &( x ))
#define create_thread( thread, pfn ) (( thread ) = CreateThread( NULL, 0, ( pfn ), NULL, 0, NULL ))
#define detach_thread( x ) CloseHandle(( x ))
typedef CRITICAL_SECTION mutex_t;
typedef HANDLE thread_t;
DWORD WINAPI NET_ThreadStart( LPVOID unused )
{
NET_ResolveThread();
@@ -392,38 +417,42 @@ DWORD WINAPI NET_ThreadStart( LPVOID unused )
}
#endif // !_WIN32
#ifdef DEBUG_RESOLVE
#define RESOLVE_DBG(x) Sys_PrintLog(x)
#else
#define RESOLVE_DBG(x)
#endif // DEBUG_RESOLVE
#define RESOLVE_DBG( x ) do { if( net_resolve_debug.value ) Sys_PrintLog(( x )); } while( 0 )
static struct nsthread_s
{
mutex_t mutexns;
mutex_t mutexres;
mutex_t mutexns;
mutex_t mutexres;
thread_t thread;
int result;
string hostname;
int family;
int result;
string hostname;
int family;
struct sockaddr_storage addr;
qboolean busy;
} nsthread
#if !XASH_WIN32
= { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER }
#endif
;
} nsthread;
static void NET_InitializeCriticalSections( void )
{
net.threads_initialized = true;
#if XASH_WIN32
InitializeCriticalSection( &nsthread.mutexns );
InitializeCriticalSection( &nsthread.mutexres );
#endif
mutex_create( nsthread.mutexns );
mutex_create( nsthread.mutexres );
}
void NET_ResolveThread( void )
static void NET_DeleteCriticalSections( void )
{
if( net.threads_initialized )
{
mutex_destroy( nsthread.mutexns );
mutex_destroy( nsthread.mutexres );
net.threads_initialized = false;
}
memset( &nsthread, 0, sizeof( nsthread ));
}
static void NET_ResolveThread( void )
{
struct sockaddr_storage addr;
qboolean res;
@@ -440,12 +469,12 @@ void NET_ResolveThread( void )
RESOLVE_DBG( "[resolve thread] success\n" );
else
RESOLVE_DBG( "[resolve thread] failed\n" );
mutex_lock( &nsthread.mutexres );
mutex_lock( nsthread.mutexres );
nsthread.addr = addr;
nsthread.busy = false;
nsthread.result = res ? NET_EAI_OK : NET_EAI_NONAME;
RESOLVE_DBG( "[resolve thread] returning result\n" );
mutex_unlock( &nsthread.mutexres );
mutex_unlock( nsthread.mutexres );
RESOLVE_DBG( "[resolve thread] exiting thread\n" );
}
#endif // CAN_ASYNC_NS_RESOLVE
@@ -510,11 +539,11 @@ static net_gai_state_t NET_StringToSockaddr( const char *s, struct sockaddr_stor
#ifdef CAN_ASYNC_NS_RESOLVE
if( net.threads_initialized && nonblocking )
{
mutex_lock( &nsthread.mutexres );
mutex_lock( nsthread.mutexres );
if( nsthread.busy )
{
mutex_unlock( &nsthread.mutexres );
mutex_unlock( nsthread.mutexres );
return NET_EAI_AGAIN;
}
@@ -535,28 +564,24 @@ static net_gai_state_t NET_StringToSockaddr( const char *s, struct sockaddr_stor
Q_strncpy( nsthread.hostname, copy, sizeof( nsthread.hostname ));
nsthread.family = family;
nsthread.busy = true;
mutex_unlock( &nsthread.mutexres );
mutex_unlock( nsthread.mutexres );
if( create_thread( NET_ThreadStart ))
if( create_thread( nsthread.thread, NET_ThreadStart ))
{
asyncfailed = false;
return NET_EAI_AGAIN;
}
else // failed to create thread
{
Con_Reportf( S_ERROR "%s: failed to create thread!\n", __func__ );
nsthread.busy = false;
}
Con_Reportf( S_ERROR "%s: failed to create thread!\n", __func__ );
nsthread.busy = false;
}
mutex_unlock( &nsthread.mutexres );
mutex_unlock( nsthread.mutexres );
}
#endif // CAN_ASYNC_NS_RESOLVE
if( asyncfailed )
{
ret = NET_GetHostByName( copy, family, &temp );
}
if( !ret )
{
@@ -570,16 +595,9 @@ static net_gai_state_t NET_StringToSockaddr( const char *s, struct sockaddr_stor
sadr->ss_family = temp.ss_family;
if( temp.ss_family == AF_INET )
{
((struct sockaddr_in *)sadr)->sin_addr =
((struct sockaddr_in*)&temp)->sin_addr;
}
((struct sockaddr_in *)sadr)->sin_addr = ((struct sockaddr_in*)&temp)->sin_addr;
else if( temp.ss_family == AF_INET6 )
{
memcpy(&((struct sockaddr_in6 *)sadr)->sin6_addr,
&((struct sockaddr_in6*)&temp)->sin6_addr,
sizeof( struct in6_addr ));
}
((struct sockaddr_in6 *)sadr)->sin6_addr = ((struct sockaddr_in6*)&temp)->sin6_addr;
}
return NET_EAI_OK;
@@ -1042,19 +1060,20 @@ qboolean NET_StringToAdr( const char *string, netadr_t *adr )
return NET_StringToAdrEx( string, adr, AF_UNSPEC );
}
net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr )
net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr, qboolean v6only )
{
struct sockaddr_storage s;
net_gai_state_t res;
memset( adr, 0, sizeof( netadr_t ));
if( !Q_stricmp( string, "localhost" ) || !Q_stricmp( string, "loopback" ))
{
adr->type = NA_LOOPBACK;
return NET_EAI_OK;
}
res = NET_StringToSockaddr( string, &s, true, AF_UNSPEC );
res = NET_StringToSockaddr( string, &s, true, v6only ? AF_INET6 : AF_UNSPEC );
if( res == NET_EAI_OK )
NET_SockadrToNetadr( &s, adr );
@@ -1339,30 +1358,49 @@ NET_GetLong
receive long packet from network
==================
*/
static qboolean NET_GetLong( byte *pData, int size, size_t *outSize, int splitsize )
static qboolean NET_GetLong( byte *pData, int size, size_t *outSize, int splitsize, connprotocol_t proto )
{
int i, sequence_number, offset;
SPLITPACKET *pHeader = (SPLITPACKET *)pData;
int packet_number;
int packet_count;
short packet_id;
int body_size = splitsize - sizeof( SPLITPACKET );
size_t header_size = proto == PROTO_GOLDSRC ? sizeof( SPLITPACKETGS ) : sizeof( SPLITPACKET );
int body_size = splitsize - header_size;
int max_splits;
if( body_size < 0 )
return false;
if( size < sizeof( SPLITPACKET ))
if( size < header_size )
{
Con_Printf( S_ERROR "invalid split packet length %i\n", size );
return false;
}
sequence_number = pHeader->sequence_number;
packet_id = pHeader->packet_id;
packet_count = ( packet_id & 0xFF );
packet_number = ( packet_id >> 8 );
if( proto == PROTO_GOLDSRC )
{
SPLITPACKETGS *pHeader = (SPLITPACKETGS *)pData;
if( packet_number >= NET_MAX_FRAGMENTS || packet_count > NET_MAX_FRAGMENTS )
sequence_number = pHeader->sequence_number;
packet_id = pHeader->packet_id;
packet_count = ( packet_id & 0xF );
packet_number = ( packet_id >> 4 );
max_splits = NET_MAX_GOLDSRC_FRAGMENTS;
}
else
{
SPLITPACKET *pHeader = (SPLITPACKET *)pData;
sequence_number = pHeader->sequence_number;
packet_id = pHeader->packet_id;
packet_count = ( packet_id & 0xFF );
packet_number = ( packet_id >> 8 );
max_splits = ARRAYSIZE( net.split_flags );
}
if( packet_number >= max_splits || packet_count > max_splits )
{
Con_Printf( S_ERROR "malformed packet number (%i/%i)\n", packet_number + 1, packet_count );
return false;
@@ -1375,14 +1413,14 @@ static qboolean NET_GetLong( byte *pData, int size, size_t *outSize, int splitsi
net.split.total_size = 0;
// clear part's sequence
for( i = 0; i < NET_MAX_FRAGMENTS; i++ )
for( i = 0; i < ARRAYSIZE( net.split_flags ); i++ )
net.split_flags[i] = -1;
if( net_showpackets.value == 4.0f )
Con_Printf( "<-- Split packet restart %i count %i seq\n", net.split.split_count, sequence_number );
}
size -= sizeof( SPLITPACKET );
size -= header_size;
if( net.split_flags[packet_number] != sequence_number )
{
@@ -1401,7 +1439,7 @@ static qboolean NET_GetLong( byte *pData, int size, size_t *outSize, int splitsi
}
offset = (packet_number * body_size);
memcpy( net.split.buffer + offset, pData + sizeof( SPLITPACKET ), size );
memcpy( net.split.buffer + offset, pData + header_size, size );
// have we received all of the pieces to the packet?
if( net.split.split_count <= 0 )
@@ -1464,13 +1502,15 @@ static qboolean NET_QueuePacket( netsrc_t sock, netadr_t *from, byte *data, size
memcpy( data, buf, ret );
*length = ret;
#if !XASH_DEDICATED
if( CL_LegacyMode( ))
return NET_LagPacket( true, sock, from, length, data );
// check for split message
if( sock == NS_CLIENT && *(int *)data == NET_HEADER_SPLITPACKET )
{
return NET_GetLong( data, ret, length, CL_GetSplitSize( ));
connprotocol_t proto = CL_Protocol();
if( proto == PROTO_LEGACY )
return NET_LagPacket( true, sock, from, length, data );
// check for split message
if( sock == NS_CLIENT && *(int *)data == NET_HEADER_SPLITPACKET )
return NET_GetLong( data, ret, length, CL_GetSplitSize( ), proto );
}
#endif
// lag the packet, if needed
@@ -1735,7 +1775,7 @@ static int NET_IPSocket( const char *net_iface, int port, int family )
if( COM_CheckStringEmpty( net_iface ) && Q_stricmp( net_iface, "localhost" ))
NET_StringToSockaddr( net_iface, &addr, false, AF_INET6 );
else memcpy(((struct sockaddr_in6 *)&addr)->sin6_addr.s6_addr, &in6addr_any, sizeof( struct in6_addr ));
else ((struct sockaddr_in6 *)&addr)->sin6_addr = in6addr_any;
if( port == PORT_ANY ) ((struct sockaddr_in6 *)&addr)->sin6_port = 0;
else ((struct sockaddr_in6 *)&addr)->sin6_port = htons((short)port);
@@ -2068,7 +2108,7 @@ NET_ClearLagData
clear fakelag list
====================
*/
void NET_ClearLagData( qboolean bClient, qboolean bServer )
static void NET_ClearLagData( qboolean bClient, qboolean bServer )
{
if( bClient ) NET_ClearLaggedList( &net.lagdata[NS_CLIENT] );
if( bServer ) NET_ClearLaggedList( &net.lagdata[NS_SERVER] );
@@ -2094,6 +2134,7 @@ void NET_Init( void )
Cvar_RegisterVariable( &net_clientport );
Cvar_RegisterVariable( &net_fakelag );
Cvar_RegisterVariable( &net_fakeloss );
Cvar_RegisterVariable( &net_resolve_debug );
Q_snprintf( cmd, sizeof( cmd ), "%i", PORT_SERVER );
Cvar_FullSet( "hostport", cmd, FCVAR_READ_ONLY );
@@ -2167,6 +2208,11 @@ void NET_Shutdown( void )
NET_ClearLagData( true, true );
NET_Config( false, false );
#ifdef CAN_ASYNC_NS_RESOLVE
NET_DeleteCriticalSections();
#endif
#if XASH_WIN32
WSACleanup();
#endif

View File

@@ -50,8 +50,10 @@ typedef enum
#include "netadr.h"
extern convar_t net_showpackets;
extern convar_t net_clockwindow;
extern convar_t net_showpackets;
extern convar_t net_clockwindow;
extern convar_t net_send_debug;
extern convar_t net_recv_debug;
void NET_Init( void );
void NET_Shutdown( void );
@@ -66,7 +68,7 @@ qboolean NET_IsReservedAdr( netadr_t a );
qboolean NET_CompareClassBAdr( const netadr_t a, const netadr_t b );
qboolean NET_StringToAdr( const char *string, netadr_t *adr );
qboolean NET_StringToFilterAdr( const char *s, netadr_t *adr, uint *prefixlen );
net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr );
net_gai_state_t NET_StringToAdrNB( const char *string, netadr_t *adr, qboolean v6only );
int NET_CompareAdrSort( const void *_a, const void *_b );
qboolean NET_CompareAdr( const netadr_t a, const netadr_t b );
qboolean NET_CompareBaseAdr( const netadr_t a, const netadr_t b );
@@ -74,12 +76,10 @@ qboolean NET_CompareAdrByMask( const netadr_t a, const netadr_t b, uint prefixle
qboolean NET_GetPacket( netsrc_t sock, netadr_t *from, byte *data, size_t *length );
void NET_SendPacket( netsrc_t sock, size_t length, const void *data, netadr_t to );
void NET_SendPacketEx( netsrc_t sock, size_t length, const void *data, netadr_t to, size_t splitsize );
void NET_ClearLagData( qboolean bClient, qboolean bServer );
void NET_IP6BytesToNetadr( netadr_t *adr, const uint8_t *ip6 );
void NET_NetadrToIP6Bytes( uint8_t *ip6, const netadr_t *adr );
#if !XASH_DEDICATED
qboolean CL_LegacyMode( void );
int CL_GetSplitSize( void );
#endif

View File

@@ -208,6 +208,14 @@ typedef enum fragsize_e
FRAGSIZE_UNRELIABLE
} fragsize_t;
typedef enum netchan_flags_e
{
NETCHAN_USE_LEGACY_SPLIT = BIT( 0 ),
NETCHAN_USE_MUNGE = BIT( 1 ),
NETCHAN_USE_BZIP2 = BIT( 2 ),
NETCHAN_GOLDSRC = BIT( 3 ),
} netchan_flags_t;
// Network Connection Channel
typedef struct netchan_s
{
@@ -270,10 +278,14 @@ typedef struct netchan_s
// added for net_speeds
size_t total_sended;
size_t total_received;
qboolean split;
unsigned int maxpacket;
unsigned int splitid;
netsplit_t netsplit;
netsplit_t netsplit;
qboolean split;
qboolean use_munge;
qboolean use_bz2;
qboolean gs_netchan;
} netchan_t;
extern netadr_t net_from;
@@ -287,7 +299,7 @@ extern int net_drop;
void Netchan_Init( void );
void Netchan_Shutdown( void );
void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, void *client, int (*pfnBlockSize)(void *, fragsize_t mode ) );
void Netchan_Setup( netsrc_t sock, netchan_t *chan, netadr_t adr, int qport, void *client, int (*pfnBlockSize)(void *, fragsize_t mode ), uint flags );
void Netchan_CreateFileFragmentsFromBuffer( netchan_t *chan, const char *filename, byte *pbuf, int size );
qboolean Netchan_CopyNormalFragments( netchan_t *chan, sizebuf_t *msg, size_t *length );
qboolean Netchan_CopyFileFragments( netchan_t *chan, sizebuf_t *msg );

View File

@@ -1,95 +0,0 @@
/*
pm_debug.c - player move debugging code
Copyright (C) 2017 Uncle Mike
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "common.h"
#include "xash3d_mathlib.h"
#include "pm_local.h"
#if !XASH_DEDICATED
#include "client.h" // CL_Particle
#endif
// expand debugging BBOX particle hulls by this many units.
#define BOX_GAP 0.0f
/*
===============
PM_ParticleLine
draw line from particles
================
*/
void PM_ParticleLine( const vec3_t start, const vec3_t end, int pcolor, float life, float zvel )
{
#if !XASH_DEDICATED
float len, curdist;
vec3_t diff, pos;
// determine distance
VectorSubtract( end, start, diff );
len = VectorNormalizeLength( diff );
curdist = 0;
while( curdist <= len )
{
VectorMA( start, curdist, diff, pos );
CL_Particle( pos, pcolor, life, 0, zvel );
curdist += 2.0f;
}
#endif // XASH_DEDICATED
}
/*
================
PM_DrawRectangle
================
*/
static void PM_DrawRectangle( const vec3_t tl, const vec3_t bl, const vec3_t tr, const vec3_t br, int pcolor, float life )
{
PM_ParticleLine( tl, bl, pcolor, life, 0 );
PM_ParticleLine( bl, br, pcolor, life, 0 );
PM_ParticleLine( br, tr, pcolor, life, 0 );
PM_ParticleLine( tr, tl, pcolor, life, 0 );
}
/*
================
PM_DrawBBox
================
*/
void PM_DrawBBox( const vec3_t mins, const vec3_t maxs, const vec3_t origin, int pcolor, float life )
{
#if !XASH_DEDICATED
vec3_t p[8], tmp;
float gap = BOX_GAP;
int i;
for( i = 0; i < 8; i++ )
{
tmp[0] = (i & 1) ? mins[0] - gap : maxs[0] + gap;
tmp[1] = (i & 2) ? mins[1] - gap : maxs[1] + gap ;
tmp[2] = (i & 4) ? mins[2] - gap : maxs[2] + gap ;
VectorAdd( tmp, origin, tmp );
VectorCopy( tmp, p[i] );
}
for( i = 0; i < 6; i++ )
{
PM_DrawRectangle( p[boxpnt[i][1]], p[boxpnt[i][0]], p[boxpnt[i][2]], p[boxpnt[i][3]], pcolor, life );
}
#endif // XASH_DEDICATED
}

View File

@@ -20,17 +20,10 @@ GNU General Public License for more details.
typedef int (*pfnIgnore)( physent_t *pe ); // custom trace filter
//
// pm_debug.c
//
void PM_ParticleLine( const vec3_t start, const vec3_t end, int pcolor, float life, float zvel );
void PM_DrawBBox( const vec3_t mins, const vec3_t maxs, const vec3_t origin, int pcolor, float life );
//
// pm_trace.c
//
void Pmove_Init( void );
void PM_ClearPhysEnts( playermove_t *pmove );
void PM_InitBoxHull( void );
hull_t *PM_HullForBsp( physent_t *pe, playermove_t *pmove, float *offset );
qboolean PM_RecursiveHullCheck( hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, pmtrace_t *trace );
@@ -46,7 +39,29 @@ struct msurface_s *PM_TraceSurfacePmove( playermove_t *pmove, int ground, float
const char *PM_TraceTexture( playermove_t *pmove, int ground, float *vstart, float *vend );
int PM_PointContentsPmove( playermove_t *pmove, const float *p, int *truecontents );
void PM_StuckTouch( playermove_t *pmove, int hitent, pmtrace_t *tr );
void PM_ConvertTrace( trace_t *out, pmtrace_t *in, edict_t *ent );
static inline void PM_ConvertTrace( trace_t *out, pmtrace_t *in, edict_t *ent )
{
out->allsolid = in->allsolid;
out->startsolid = in->startsolid;
out->inopen = in->inopen;
out->inwater = in->inwater;
out->fraction = in->fraction;
out->plane.dist = in->plane.dist;
out->hitgroup = in->hitgroup;
out->ent = ent;
VectorCopy( in->endpos, out->endpos );
VectorCopy( in->plane.normal, out->plane.normal );
}
static inline void PM_ClearPhysEnts( playermove_t *pmove )
{
pmove->nummoveent = 0;
pmove->numphysent = 0;
pmove->numvisent = 0;
pmove->numtouch = 0;
}
static inline void PM_InitTrace( trace_t *trace, const vec3_t end )
{

View File

@@ -55,14 +55,6 @@ void Pmove_Init( void )
memcpy( host.player_maxs, pm_hullmaxs, sizeof( pm_hullmaxs ));
}
void PM_ClearPhysEnts( playermove_t *pmove )
{
pmove->nummoveent = 0;
pmove->numphysent = 0;
pmove->numvisent = 0;
pmove->numtouch = 0;
}
/*
===================
PM_InitBoxHull
@@ -117,21 +109,6 @@ static hull_t *PM_HullForBox( const vec3_t mins, const vec3_t maxs )
return &pm_boxhull;
}
void PM_ConvertTrace( trace_t *out, pmtrace_t *in, edict_t *ent )
{
out->allsolid = in->allsolid;
out->startsolid = in->startsolid;
out->inopen = in->inopen;
out->inwater = in->inwater;
out->fraction = in->fraction;
out->plane.dist = in->plane.dist;
out->hitgroup = in->hitgroup;
out->ent = ent;
VectorCopy( in->endpos, out->endpos );
VectorCopy( in->plane.normal, out->plane.normal );
}
/*
==================
PM_HullPointContents

View File

@@ -73,7 +73,7 @@ GNU General Public License for more details.
#define svc_director 51 // <variable sized>
#define svc_voiceinit 52 // <see code>
#define svc_voicedata 53 // [byte][short][...]
#define svc_deltapacketbones 54 // [short][byte][...]
// reserved
// reserved
#define svc_resourcelocation 56 // [string]
#define svc_querycvarvalue 57 // [string]
@@ -93,7 +93,7 @@ GNU General Public License for more details.
#define clc_voicedata 8
#define clc_requestcvarvalue 9
#define clc_requestcvarvalue2 10
#define clc_lastmsg 10 // end client messages
#define clc_lastmsg 11 // end client messages (11 is GoldSrc message)
#define MAX_VISIBLE_PACKET_BITS 11 // 2048 visible entities per frame (hl1 has 256)
#define MAX_VISIBLE_PACKET (1<<MAX_VISIBLE_PACKET_BITS)
@@ -277,11 +277,11 @@ GNU General Public License for more details.
#define SU_ARMOR (1<<13)
#define SU_WEAPON (1<<14)
extern const char *svc_strings[svc_lastmsg+1];
extern const char *svc_legacy_strings[svc_lastmsg+1];
extern const char *svc_quake_strings[svc_lastmsg+1];
extern const char *svc_goldsrc_strings[svc_lastmsg+1];
extern const char *clc_strings[clc_lastmsg+1];
extern const char *const svc_strings[svc_lastmsg+1];
extern const char *const svc_legacy_strings[svc_lastmsg+1];
extern const char *const svc_quake_strings[svc_lastmsg+1];
extern const char *const svc_goldsrc_strings[svc_lastmsg+1];
extern const char *const clc_strings[clc_lastmsg+1];
// FWGS extensions
#define NET_EXT_SPLITSIZE (1U<<0) // set splitsize by cl_dlmax
@@ -320,8 +320,7 @@ extern const char *clc_strings[clc_lastmsg+1];
#define MS_SCAN_REQUEST "1\xFF" "0.0.0.0:0\0" // TODO: implement IP filter
// GoldSrc protocol definitions
#define PROTOCOL_GOLDSRC_VERSION_REAL 48
#define PROTOCOL_GOLDSRC_VERSION (PROTOCOL_GOLDSRC_VERSION_REAL | (BIT( 7 ))) // should be 48, only to differentiate it from PROTOCOL_LEGACY_VERSION
#define PROTOCOL_GOLDSRC_VERSION 48
#define svc_goldsrc_version svc_changing
#define svc_goldsrc_serverinfo svc_serverdata
@@ -342,13 +341,17 @@ extern const char *clc_strings[clc_lastmsg+1];
#define clc_goldsrc_hltv clc_requestcvarvalue // 9
#define clc_goldsrc_requestcvarvalue clc_requestcvarvalue2 // 10
#define clc_goldsrc_requestcvarvalue2 11
#define clc_goldsrc_lastmsg 12
#define clc_goldsrc_lastmsg 11
#define S2C_REJECT_BADPASSWORD '8'
#define S2C_REJECT '9'
#define S2C_CHALLENGE "A00000000"
#define S2C_CONNECTION "B"
#define A2C_PRINT 'l'
#define MAX_GOLDSRC_BACKUP_CMDS 8
#define MAX_GOLDSRC_TOTAL_CMDS 16
#define MAX_GOLDSRC_MODEL_BITS 10
#define MAX_GOLDSRC_RESOURCE_BITS 12
#define MAX_GOLDSRC_ENTITY_BITS 11
// #define MAX_GOLDSRC_EDICTS BIT( MAX_ENTITY_BITS )

View File

@@ -30,7 +30,7 @@ static void Sound_Reset( void )
sound.size = 0;
}
static wavdata_t *SoundPack( void )
static MALLOC_LIKE( FS_FreeSound, 1 ) wavdata_t *SoundPack( void )
{
wavdata_t *pack = Mem_Calloc( host.soundpool, sizeof( wavdata_t ));

View File

@@ -21,7 +21,7 @@ enum soundlst_type_e
SoundList_List
};
static const char *soundlst_groups[SoundList_Groups] =
static const char *const soundlst_groups[SoundList_Groups] =
{
"BouncePlayerShell",
"BounceWeaponShell",
@@ -46,7 +46,7 @@ typedef struct soundlst_s
int max; // the string count if type is group
} soundlst_t;
soundlst_t soundlst[SoundList_Groups];
static soundlst_t soundlst[SoundList_Groups];
static void SoundList_Print_f( void );
static void SoundList_Free( soundlst_t *lst )

View File

@@ -230,13 +230,20 @@ static void Sys_PrintLogfile( const int fd, const char *logtime, const char *msg
if( p == NULL )
{
write( fd, msg, Q_strlen( msg ));
if( write( fd, msg, Q_strlen( msg )) < 0 )
{
// don't call engine Msg, might cause recursion
fprintf( stderr, "%s: write failed: %s\n", __func__, strerror( errno ));
}
break;
}
else if( IsColorString( p ))
{
if( p != msg )
write( fd, msg, p - msg );
{
if( write( fd, msg, p - msg ) < 0 )
fprintf( stderr, "%s: write failed: %s\n", __func__, strerror( errno ));
}
msg = p + 2;
if( colorize )
@@ -244,7 +251,8 @@ static void Sys_PrintLogfile( const int fd, const char *logtime, const char *msg
}
else
{
write( fd, msg, p - msg + 1 );
if( write( fd, msg, p - msg + 1 ) < 0 )
fprintf( stderr, "%s: write failed: %s\n", __func__, strerror( errno ));
msg = p + 1;
}
}

View File

@@ -41,6 +41,7 @@ void Test_RunIPFilter( void );
void Test_RunGamma( void );
void Test_RunDelta( void );
void Test_RunBuffer( void );
void Test_RunMunge( void );
#define TEST_LIST_0 \
Test_RunLibCommon(); \
@@ -49,7 +50,8 @@ void Test_RunBuffer( void );
Test_RunCvar(); \
Test_RunIPFilter(); \
Test_RunBuffer(); \
Test_RunDelta();
Test_RunDelta(); \
Test_RunMunge();
#define TEST_LIST_0_CLIENT \
Test_RunCon(); \

View File

@@ -20,47 +20,6 @@ GNU General Public License for more details.
#include "xash3d_mathlib.h"
#include "studio.h"
/*
==================
World_MoveBounds
==================
*/
void World_MoveBounds( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, vec3_t boxmins, vec3_t boxmaxs )
{
int i;
for( i = 0; i < 3; i++ )
{
if( end[i] > start[i] )
{
boxmins[i] = start[i] + mins[i] - 1.0f;
boxmaxs[i] = end[i] + maxs[i] + 1.0f;
}
else
{
boxmins[i] = end[i] + mins[i] - 1.0f;
boxmaxs[i] = start[i] + maxs[i] + 1.0f;
}
}
}
trace_t World_CombineTraces( trace_t *cliptrace, trace_t *trace, edict_t *touch )
{
if( trace->allsolid || trace->startsolid || trace->fraction < cliptrace->fraction )
{
trace->ent = touch;
if( cliptrace->startsolid )
{
*cliptrace = *trace;
cliptrace->startsolid = true;
}
else *cliptrace = *trace;
}
return *cliptrace;
}
/*
==================
World_TransformAABB
@@ -107,31 +66,3 @@ void World_TransformAABB( matrix4x4 transform, const vec3_t mins, const vec3_t m
}
}
}
/*
==================
RankForContents
Used for determine contents priority
==================
*/
int RankForContents( int contents )
{
switch( contents )
{
case CONTENTS_EMPTY: return 0;
case CONTENTS_WATER: return 1;
case CONTENTS_TRANSLUCENT: return 2;
case CONTENTS_CURRENT_0: return 3;
case CONTENTS_CURRENT_90: return 4;
case CONTENTS_CURRENT_180: return 5;
case CONTENTS_CURRENT_270: return 6;
case CONTENTS_CURRENT_UP: return 7;
case CONTENTS_CURRENT_DOWN: return 8;
case CONTENTS_SLIME: return 9;
case CONTENTS_LAVA: return 10;
case CONTENTS_SKY: return 11;
case CONTENTS_SOLID: return 12;
default: return 13; // any user contents has more priority than default
}
}

View File

@@ -36,10 +36,71 @@ ENTITY AREA CHECKING
#include "lightstyle.h"
// trace common
void World_MoveBounds( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, vec3_t boxmins, vec3_t boxmaxs );
static inline void World_MoveBounds( const vec3_t start, vec3_t mins, vec3_t maxs, const vec3_t end, vec3_t boxmins, vec3_t boxmaxs )
{
int i;
for( i = 0; i < 3; i++ )
{
if( end[i] > start[i] )
{
boxmins[i] = start[i] + mins[i] - 1.0f;
boxmaxs[i] = end[i] + maxs[i] + 1.0f;
}
else
{
boxmins[i] = end[i] + mins[i] - 1.0f;
boxmaxs[i] = start[i] + maxs[i] + 1.0f;
}
}
}
static inline trace_t World_CombineTraces( trace_t *cliptrace, trace_t *trace, edict_t *touch )
{
if( trace->allsolid || trace->startsolid || trace->fraction < cliptrace->fraction )
{
trace->ent = touch;
if( cliptrace->startsolid )
{
*cliptrace = *trace;
cliptrace->startsolid = true;
}
else *cliptrace = *trace;
}
return *cliptrace;
}
/*
==================
RankForContents
Used for determine contents priority
==================
*/
static inline int RankForContents( int contents )
{
switch( contents )
{
case CONTENTS_EMPTY: return 0;
case CONTENTS_WATER: return 1;
case CONTENTS_TRANSLUCENT: return 2;
case CONTENTS_CURRENT_0: return 3;
case CONTENTS_CURRENT_90: return 4;
case CONTENTS_CURRENT_180: return 5;
case CONTENTS_CURRENT_270: return 6;
case CONTENTS_CURRENT_UP: return 7;
case CONTENTS_CURRENT_DOWN: return 8;
case CONTENTS_SLIME: return 9;
case CONTENTS_LAVA: return 10;
case CONTENTS_SKY: return 11;
case CONTENTS_SOLID: return 12;
default: return 13; // any user contents has more priority than default
}
}
void World_TransformAABB( matrix4x4 transform, const vec3_t mins, const vec3_t maxs, vec3_t outmins, vec3_t outmaxs );
trace_t World_CombineTraces( trace_t *cliptrace, trace_t *trace, edict_t *touch );
int RankForContents( int contents );
#define check_angles( x ) ( (int)x == 90 || (int)x == 180 || (int)x == 270 || (int)x == -90 || (int)x == -180 || (int)x == -270 )

View File

@@ -64,6 +64,7 @@ typedef enum
force_exactfile, // File on client must exactly match server's file
force_model_samebounds, // For model files only, the geometry must fit in the same bbox
force_model_specifybounds, // For model files only, the geometry must fit in the specified bbox
force_model_specifybounds_if_avail,
} FORCE_TYPE;
// Returned by TraceLine

View File

@@ -51,6 +51,7 @@ void IOS_LaunchDialog( void );
#if XASH_POSIX
void Posix_Daemonize( void );
void Posix_SetupSigtermHandling( void );
#endif
#if XASH_SDL
@@ -156,6 +157,13 @@ static inline qboolean Sys_DebuggerPresent( void )
#endif
}
static inline void Platform_SetupSigtermHandling( void )
{
#if XASH_POSIX
Posix_SetupSigtermHandling( );
#endif
}
/*
==============================================================================

View File

@@ -18,6 +18,7 @@ GNU General Public License for more details.
#include <sys/stat.h>
#include <fcntl.h>
#include <errno.h>
#include <signal.h>
#include "platform/platform.h"
#include "menu_int.h"
@@ -145,6 +146,21 @@ void Posix_Daemonize( void )
}
static void Posix_SigtermCallback( int signal )
{
Sys_Quit();
}
void Posix_SetupSigtermHandling( void )
{
#if !XASH_PSVITA
struct sigaction act = { 0 };
act.sa_handler = Posix_SigtermCallback;
act.sa_flags = 0;
sigaction( SIGTERM, &act, NULL );
#endif
}
#if XASH_TIMER == TIMER_POSIX
double Platform_DoubleTime( void )
{

View File

@@ -18,8 +18,10 @@ GNU General Public License for more details.
#define NET_PSVITA_H
#include <vitasdk.h>
#include "platform/posix/net.h"
/* we're missing IPv6 support; define some trash */
#define XASH_NO_IPV6_RESOLVE 1
#ifndef IN6_IS_ADDR_V4MAPPED
#define IN6_IS_ADDR_V4MAPPED( p ) ( 0 )

View File

@@ -80,11 +80,10 @@ GNU General Public License for more details.
#define MODEL_CLIENT BIT( 30 ) // client sprite
// goes into world.flags
#define FWORLD_SKYSPHERE BIT( 0 )
#define FWORLD_CUSTOM_SKYBOX BIT( 1 )
#define FWORLD_WATERALPHA BIT( 2 )
#define FWORLD_HAS_DELUXEMAP BIT( 3 )
#define FWORLD_HAS_LITWATER BIT( 4 )
#define FWORLD_SKYSPHERE BIT( 0 )
#define FWORLD_CUSTOM_SKYBOX BIT( 1 )
#define FWORLD_WATERALPHA BIT( 2 )
#define FWORLD_HAS_DELUXEMAP BIT( 3 )
// special rendermode for screenfade modulate
// (probably will be expanded at some point)
@@ -390,10 +389,13 @@ typedef struct ref_api_s
int (*pfnGetStudioModelInterface)( int version, struct r_studio_interface_s **ppinterface, struct engine_studio_api_s *pstudio );
// memory
poolhandle_t (*_Mem_AllocPool)( const char *name, const char *filename, int fileline );
poolhandle_t (*_Mem_AllocPool)( const char *name, const char *filename, int fileline )
WARN_UNUSED_RESULT;
void (*_Mem_FreePool)( poolhandle_t *poolptr, const char *filename, int fileline );
void *(*_Mem_Alloc)( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 2 );
void *(*_Mem_Realloc)( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline ) ALLOC_CHECK( 3 );
void *(*_Mem_Alloc)( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline )
ALLOC_CHECK( 2 ) WARN_UNUSED_RESULT;
void *(*_Mem_Realloc)( poolhandle_t poolptr, void *memptr, size_t size, qboolean clear, const char *filename, int fileline )
ALLOC_CHECK( 3 ) WARN_UNUSED_RESULT;
void (*_Mem_Free)( void *data, const char *filename, int fileline );
// library management

View File

@@ -19,7 +19,7 @@ GNU General Public License for more details.
#include "net_encode.h"
#include "net_api.h"
const char *clc_strings[clc_lastmsg+1] =
const char *const clc_strings[clc_lastmsg+1] =
{
"clc_bad",
"clc_nop",
@@ -27,11 +27,12 @@ const char *clc_strings[clc_lastmsg+1] =
"clc_stringcmd",
"clc_delta",
"clc_resourcelist",
"clc_unused6",
"clc_legacy_userinfo",
"clc_fileconsistency",
"clc_voicedata",
"clc_cvarvalue",
"clc_cvarvalue2",
"clc_cvarvalue/clc_goldsrc_hltv",
"clc_cvarvalue2/clc_goldsrc_requestcvarvalue",
"clc_goldsrc_requestcvarvalue2",
};
typedef struct ucmd_s
@@ -444,7 +445,7 @@ static void SV_ConnectClient( netadr_t from )
newcl->listeners = -1;
// initailize netchan
Netchan_Setup( NS_SERVER, &newcl->netchan, from, qport, newcl, SV_GetFragmentSize );
Netchan_Setup( NS_SERVER, &newcl->netchan, from, qport, newcl, SV_GetFragmentSize, 0 );
MSG_Init( &newcl->datagram, "Datagram", newcl->datagram_buf, sizeof( newcl->datagram_buf )); // datagram buf
Q_strncpy( newcl->hashedcdkey, Info_ValueForKey( protinfo, "uuid" ), 32 );
@@ -1342,9 +1343,8 @@ otherwise see code SV_UpdateMovevars()
*/
void SV_FullUpdateMovevars( sv_client_t *cl, sizebuf_t *msg )
{
movevars_t nullmovevars;
const movevars_t nullmovevars = { 0 };
memset( &nullmovevars, 0, sizeof( nullmovevars ));
MSG_WriteDeltaMovevars( msg, &nullmovevars, &svgame.movevars );
}
@@ -3036,7 +3036,7 @@ static qboolean SV_EntGetVars_f( sv_client_t *cl )
return true;
}
ucmd_t ucmds[] =
static const ucmd_t ucmds[] =
{
{ "new", SV_New_f },
{ "god", SV_Godmode_f },
@@ -3056,7 +3056,7 @@ ucmd_t ucmds[] =
{ NULL, NULL }
};
ucmd_t enttoolscmds[] =
static const ucmd_t enttoolscmds[] =
{
{ "ent_list", SV_EntList_f },
{ "ent_info", SV_EntInfo_f },
@@ -3073,7 +3073,7 @@ SV_ExecuteUserCommand
*/
static void SV_ExecuteClientCommand( sv_client_t *cl, const char *s )
{
ucmd_t *u;
const ucmd_t *u;
Cmd_TokenizeString( s );

View File

@@ -16,8 +16,6 @@ GNU General Public License for more details.
#include "common.h"
#include "server.h"
extern convar_t con_gamemaps;
/*
=================
SV_ClientPrintf

View File

@@ -25,8 +25,8 @@ typedef struct
byte sended[MAX_EDICTS_BYTES];
} sv_ents_t;
int c_fullsend; // just a debug counter
int c_notsend;
static int c_fullsend; // just a debug counter
static int c_notsend;
/*
=======================

View File

@@ -24,8 +24,6 @@ GNU General Public License for more details.
#include "render_api.h" // modelstate_t
#include "ref_common.h" // decals
#define ENTVARS_COUNT ARRAYSIZE( gEntvarsDescription )
// GameAPI functions declarations
static int GAME_EXPORT pfnModelIndex( const char *m );
@@ -83,7 +81,7 @@ EntvarsDescription
entavrs table for FindEntityByString
=============
*/
static TYPEDESCRIPTION gEntvarsDescription[] =
static const TYPEDESCRIPTION gEntvarsDescription[] =
{
DEFINE_ENTITY_FIELD( classname, FIELD_STRING ),
DEFINE_ENTITY_FIELD( globalname, FIELD_STRING ),
@@ -100,20 +98,6 @@ static TYPEDESCRIPTION gEntvarsDescription[] =
DEFINE_ENTITY_FIELD( noise3, FIELD_SOUNDNAME ),
};
/*
=============
SV_GetEntvarsDescription
entavrs table for FindEntityByString
=============
*/
static TYPEDESCRIPTION *SV_GetEntvarsDescirption( int number )
{
if( number < 0 || number >= ENTVARS_COUNT )
return NULL;
return &gEntvarsDescription[number];
}
/*
=============
SV_SysError
@@ -643,12 +627,16 @@ Write ambient sounds into demo
*/
void SV_RestartAmbientSounds( void )
{
// TODO: we don't know sounds state on remote server
// as it's used only for demos, maybe this could be implemented on client side?
#if !XASH_DEDICATED
soundlist_t soundInfo[256];
string curtrack, looptrack;
int i, nSounds;
int position;
if( !SV_Active( )) return;
if( !SV_Active( ) || Host_IsDedicated( ))
return;
nSounds = S_GetCurrentStaticSounds( soundInfo, 256 );
@@ -663,13 +651,12 @@ void SV_RestartAmbientSounds( void )
SV_StartSound( SV_PEntityOfEntIndex( si->entnum, true ), CHAN_STATIC, si->name, si->volume, si->attenuation, 0, si->pitch );
}
#if !XASH_DEDICATED // TODO: ???
// restart soundtrack
if( S_StreamGetCurrentState( curtrack, sizeof( curtrack ), looptrack, sizeof( looptrack ), &position ))
{
SV_StartMusic( curtrack, looptrack, position );
}
#endif
#endif // !XASH_DEDICATED
}
/*
@@ -681,31 +668,25 @@ Write all the decals into demo
*/
void SV_RestartDecals( void )
{
// TODO: similar to SV_RestartAmbientSounds, this is only used for demo recording
// and better be reimplemented on client side
#if !XASH_DEDICATED
decallist_t *list;
int decalIndex;
int modelIndex;
sizebuf_t *msg;
int i, numdecals;
if( !SV_Active( )) return;
if( !SV_Active( ) || Host_IsDedicated( ))
return;
// g-cont. add space for studiodecals if present
list = (decallist_t *)Z_Calloc( sizeof( decallist_t ) * MAX_RENDER_DECALS * 2 );
#if !XASH_DEDICATED
if( !Host_IsDedicated() )
{
numdecals = ref.dllFuncs.R_CreateDecalList( list );
numdecals = ref.dllFuncs.R_CreateDecalList( list );
// remove decals from map
ref.dllFuncs.R_ClearAllDecals();
}
else
#endif // XASH_DEDICATED
{
// we probably running a dedicated server
numdecals = 0;
}
// remove decals from map
ref.dllFuncs.R_ClearAllDecals();
// write decals into reliable datagram
msg = SV_GetReliableDatagram();
@@ -728,6 +709,7 @@ void SV_RestartDecals( void )
}
Z_Free( list );
#endif // !XASH_DEDICATED
}
/*
@@ -1508,8 +1490,8 @@ SV_FindEntityByString
*/
static edict_t *GAME_EXPORT SV_FindEntityByString( edict_t *pStartEdict, const char *pszField, const char *pszValue )
{
int index = 0, e = 0;
TYPEDESCRIPTION *desc = NULL;
int i = 0, e = 0;
const TYPEDESCRIPTION *desc = NULL;
edict_t *ed;
const char *t;
@@ -1518,10 +1500,13 @@ static edict_t *GAME_EXPORT SV_FindEntityByString( edict_t *pStartEdict, const c
if( pStartEdict ) e = NUM_FOR_EDICT( pStartEdict );
while(( desc = SV_GetEntvarsDescirption( index++ )) != NULL )
for( i = 0; i < ARRAYSIZE( gEntvarsDescription ); i++ )
{
if( !Q_strcmp( pszField, desc->fieldName ))
if( !Q_strcmp( pszField, gEntvarsDescription[i].fieldName ))
{
desc = &gEntvarsDescription[i];
break;
}
}
if( desc == NULL )
@@ -5115,6 +5100,8 @@ void SV_SpawnEntities( const char *mapname )
void SV_UnloadProgs( void )
{
pending_cvar_t *pending_cvars_list;
if( !svgame.hInstance )
return;
@@ -5124,6 +5111,8 @@ void SV_UnloadProgs( void )
/// SV_UnloadProgs will be disabled
//Mod_ClearUserData ();
pending_cvars_list = Cvar_PrepareToUnlink( FCVAR_EXTDLL );
if( svgame.dllFuncs2.pfnGameShutdown != NULL )
svgame.dllFuncs2.pfnGameShutdown ();
@@ -5141,7 +5130,7 @@ void SV_UnloadProgs( void )
// must unlink all game cvars,
// before pointers on them will be lost...
Cvar_Unlink( FCVAR_EXTDLL );
Cvar_UnlinkPendingCvars( pending_cvars_list );
Cmd_Unlink( CMD_SERVERDLL );
SV_FreeStringPool();

View File

@@ -363,6 +363,7 @@ loads external resource list
static void SV_CreateGenericResources( void )
{
string filename;
int i;
Q_strncpy( filename, sv.model_precache[1], sizeof( filename ));
COM_ReplaceExtension( filename, ".res", sizeof( filename ));
@@ -370,6 +371,16 @@ static void SV_CreateGenericResources( void )
SV_ReadResourceList( filename );
SV_ReadResourceList( "reslist.txt" );
for( i = 0; i < world.wadlist.count; i++ )
{
if( world.wadlist.wadusage[i] > 0 )
{
string wadname;
Q_snprintf( wadname, sizeof( wadname ), "%s.wad", world.wadlist.wadnames[i] );
SV_GenericIndex( wadname );
}
}
}
/*
@@ -1017,6 +1028,8 @@ qboolean SV_SpawnServer( const char *mapname, const char *startspot, qboolean ba
if( !SV_InitGame( ))
return false;
Delta_Init(); // re-initialize delta
// unlock sv_cheats in local game
ClearBits( sv_cheats.flags, FCVAR_READ_ONLY );

View File

@@ -92,9 +92,9 @@ static CVAR_DEFINE_AUTO( sv_waterfriction, "1", FCVAR_SERVER|FCVAR_MOVEVARS, "ho
static CVAR_DEFINE_AUTO( sv_bounce, "1", FCVAR_SERVER|FCVAR_MOVEVARS, "bounce factor for entities with MOVETYPE_BOUNCE" );
static CVAR_DEFINE_AUTO( sv_stepsize, "18", FCVAR_SERVER|FCVAR_MOVEVARS, "how high you and NPS's can step up" );
CVAR_DEFINE_AUTO( sv_maxvelocity, "2000", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "max velocity for all things in the world" );
static CVAR_DEFINE_AUTO( sv_zmax, "4096", FCVAR_SERVER|FCVAR_MOVEVARS|FCVAR_SPONLY, "maximum viewable distance" );
static CVAR_DEFINE_AUTO( sv_zmax, "4096", FCVAR_MOVEVARS|FCVAR_SPONLY, "maximum viewable distance" );
CVAR_DEFINE_AUTO( sv_wateramp, "0", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "world waveheight factor" );
static CVAR_DEFINE( sv_footsteps, "mp_footsteps", "1", FCVAR_SERVER|FCVAR_MOVEVARS, "world gravity value" );
static CVAR_DEFINE( sv_footsteps, "mp_footsteps", "1", FCVAR_SERVER|FCVAR_MOVEVARS, "play foot steps for players" );
CVAR_DEFINE_AUTO( sv_skyname, "desert", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "skybox name (can be dynamically changed in-game)" );
static CVAR_DEFINE_AUTO( sv_rollangle, "0", FCVAR_MOVEVARS|FCVAR_UNLOGGED|FCVAR_ARCHIVE, "how much to tilt the view when strafing" );
static CVAR_DEFINE_AUTO( sv_rollspeed, "200", FCVAR_MOVEVARS|FCVAR_UNLOGGED, "how much strafing is necessary to tilt the view" );
@@ -189,6 +189,9 @@ void SV_UpdateMovevars( qboolean initialize )
if( !initialize && !host.movevars_changed )
return;
// NOTE: this breaks Natural Selection mod on ns_machina map that uses model as sky
// it sets the value to 4000000 that even exceeds the coord limit
#if 0
// check range
if( sv_zmax.value < 256.0f ) Cvar_SetValue( "sv_zmax", 256.0f );
@@ -203,6 +206,7 @@ void SV_UpdateMovevars( qboolean initialize )
if( sv_zmax.value > 32767.0f )
Cvar_SetValue( "sv_zmax", 32767.0f );
}
#endif
svgame.movevars.gravity = sv_gravity.value;
svgame.movevars.stopspeed = sv_stopspeed.value;

View File

@@ -82,7 +82,7 @@ typedef struct
float time;
} SAVE_LIGHTSTYLE;
void (__cdecl *pfnSaveGameComment)( char *buffer, int max_length ) = NULL;
static void (__cdecl *pfnSaveGameComment)( char *buffer, int max_length ) = NULL;
static TYPEDESCRIPTION gGameHeader[] =
{
@@ -218,7 +218,7 @@ static TYPEDESCRIPTION gTempEntvars[] =
DEFINE_ENTITY_GLOBAL_FIELD( globalname, FIELD_STRING ),
};
struct
static const struct
{
const char *mapname;
const char *titlename;
@@ -1170,41 +1170,36 @@ static void SaveClientState( SAVERESTOREDATA *pSaveData, const char *level, int
char name[MAX_QPATH];
int i, id, version;
char *pTokenData;
decallist_t *decalList;
SAVE_CLIENT header;
decallist_t *decalList = NULL;
SAVE_CLIENT header = { 0 };
file_t *pFile;
// clearing the saving buffer to reuse
SaveClear( pSaveData );
memset( &header, 0, sizeof( header ));
// g-cont. add space for studiodecals if present
decalList = (decallist_t *)Z_Calloc( sizeof( decallist_t ) * MAX_RENDER_DECALS * 2 );
header.entityCount = sv.num_static_entities;
// initialize client header
#if !XASH_DEDICATED
if( !Host_IsDedicated() )
if( !Host_IsDedicated( ))
{
header.decalCount = ref.dllFuncs.R_CreateDecalList( decalList );
}
else
#endif // XASH_DEDICATED
{
// we probably running a dedicated server
header.decalCount = 0;
}
header.entityCount = sv.num_static_entities;
// g-cont. add space for studiodecals if present
decalList = (decallist_t *)Mem_Calloc( host.mempool, sizeof( decallist_t ) * MAX_RENDER_DECALS * 2 );
if( !changelevel )
{
// sounds won't going across transition
header.soundCount = S_GetCurrentDynamicSounds( soundInfo, MAX_CHANNELS );
#if !XASH_DEDICATED
// music not reqiured to save position: it's just continue playing on a next level
S_StreamGetCurrentState( header.introTrack, sizeof( header.introTrack ), header.mainTrack, sizeof( header.mainTrack ), &header.trackPosition );
#endif
header.decalCount = ref.dllFuncs.R_CreateDecalList( decalList );
if( !changelevel ) // sounds won't going across transition
{
header.soundCount = S_GetCurrentDynamicSounds( soundInfo, MAX_CHANNELS );
// music not reqiured to save position: it's just continue playing on a next level
S_StreamGetCurrentState(
header.introTrack, sizeof( header.introTrack ),
header.mainTrack, sizeof( header.mainTrack ),
&header.trackPosition );
}
}
#endif // XASH_DEDICATED
// save viewentity to allow camera works after save\restore
if( SV_IsValidEdict( cl->pViewEntity ) && cl->pViewEntity != cl->edict )
@@ -1217,7 +1212,7 @@ static void SaveClientState( SAVERESTOREDATA *pSaveData, const char *level, int
svgame.dllFuncs.pfnSaveWriteFields( pSaveData, "ClientHeader", &header, gSaveClient, ARRAYSIZE( gSaveClient ));
// store decals
for( i = 0; i < header.decalCount; i++ )
for( i = 0; decalList != NULL && i < header.decalCount; i++ )
{
// NOTE: apply landmark offset only for brush entities without origin brushes
if( pSaveData->fUseLandmark && FBitSet( decalList[i].flags, FDECAL_USE_LANDMARK ))
@@ -1225,7 +1220,9 @@ static void SaveClientState( SAVERESTOREDATA *pSaveData, const char *level, int
svgame.dllFuncs.pfnSaveWriteFields( pSaveData, "DECALLIST", &decalList[i], gDecalEntry, ARRAYSIZE( gDecalEntry ));
}
Z_Free( decalList );
if( decalList )
Mem_Free( decalList );
// write client entities
for( i = 0; i < header.entityCount; i++ )
@@ -2188,6 +2185,19 @@ qboolean SV_SaveGame( const char *pName )
return SaveGameSlot( savename, comment );
}
static int SV_CompareFileTime( int ft1, int ft2 )
{
if( ft1 < ft2 )
{
return -1;
}
else if( ft1 > ft2 )
{
return 1;
}
return 0;
}
/*
==================
SV_GetLatestSave
@@ -2213,7 +2223,7 @@ const char *SV_GetLatestSave( void )
if( ft > 0 )
{
// should we use the matched?
if( !found || Host_CompareFileTime( newest, ft ) < 0 )
if( !found || SV_CompareFileTime( newest, ft ) < 0 )
{
Q_strncpy( savename, t->filenames[i], sizeof( savename ));
newest = ft;

View File

@@ -80,14 +80,24 @@ def configure(conf):
conf.env.HAVE_SDL2 = True
else:
conf.load('sdl2')
if not conf.env.HAVE_SDL2:
conf.fatal('SDL2 not available! If you want to build dedicated server, specify --dedicated')
conf.define('XASH_SDL', 2)
if conf.options.SDL3:
if not conf.env.HAVE_SDL3:
conf.fatal('SDL3 not available! If you want to build dedicated server, specify --dedicated')
conf.define('XASH_SDL', 3)
else:
if not conf.env.HAVE_SDL2:
conf.fatal('SDL2 not available! If you want to build dedicated server, specify --dedicated')
conf.define('XASH_SDL', 2)
if conf.env.DEST_OS == 'haiku':
conf.env.LIB_HAIKU = ['network']
conf.env.LIBPATH_HAIKU = ['/boot/system/lib']
if conf.env.DEST_OS == 'wasi':
conf.options.NO_ASYNC_RESOLVE = True
conf.env.append_unique('CFLAGS', '-mllvm')
conf.env.append_unique('CFLAGS', '-wasm-enable-sjlj')
if conf.options.STATIC:
conf.env.STATIC = True
conf.define('XASH_NO_LIBDL',1)
@@ -172,8 +182,8 @@ def build(bld):
source += bld.path.ant_glob(['platform/misc/lib_static.c'])
is_cxx_link = True
if bld.env.HAVE_SDL2:
libs.append('SDL2')
if bld.env.HAVE_SDL2 or bld.env.HAVE_SDL3:
libs.append('SDL3' if bld.env.HAVE_SDL3 else 'SDL2')
source += bld.path.ant_glob(['platform/sdl/*.c'])
if bld.env.MAGX:
@@ -222,7 +232,8 @@ def build(bld):
'client/*.c',
'client/vgui/*.c',
'client/avi/*.c'])
libs += ['opus']
is_cxx_link = True
libs += ['opus', 'bzip2', 'MultiEmulator']
includes = ['server', 'client', 'client/vgui' ]

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