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Author SHA1 Message Date
Alibek Omarov
21f4d1486c 3rdparty: add MultiEmulator by 2010kohtep
* patched to be portable, turned into a static library
* integrated to the engine
2024-10-15 06:15:45 +03:00
446 changed files with 23382 additions and 31196 deletions

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@@ -5,7 +5,6 @@ packages:
- freetype-dev
- fontconfig-dev
- opus-dev
- bzip2-dev
sources:
- https://git.sr.ht/~a1batross/xash3d-fwgs
tasks:

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@@ -7,7 +7,6 @@ packages:
- libfreetype-dev
- libfontconfig-dev
- libopus-dev
- libbz2-dev
sources:
- https://git.sr.ht/~a1batross/xash3d-fwgs
tasks:

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@@ -6,7 +6,6 @@ packages:
- libfreetype-dev
- libfontconfig-dev
- libopus-dev
- libbz2-dev
sources:
- https://git.sr.ht/~a1batross/xash3d-fwgs
tasks:

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@@ -6,7 +6,6 @@ packages:
- print/freetype2
- x11-fonts/fontconfig
- audio/opus
- archivers/bzip2
sources:
- https://git.sr.ht/~a1batross/xash3d-fwgs
tasks:

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@@ -6,7 +6,6 @@ packages:
- fontconfig
- libopus
- pkgconf
- bzip2
sources:
- https://git.sr.ht/~a1batross/xash3d-fwgs
tasks:

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@@ -3,7 +3,6 @@ packages:
- python3
- sdl2
- opus
- bzip2
sources:
- https://git.sr.ht/~a1batross/xash3d-fwgs
tasks:

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@@ -1,10 +1,10 @@
task:
name: freebsd-14-amd64
freebsd_instance:
image_family: freebsd-14-2
image_family: freebsd-14-0
setup_script:
- pkg update
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace
- pkg install -y pkgconf git sdl2 python fontconfig opus
- git submodule update --init --recursive
test_script:
- ./scripts/cirrus/build_freebsd.sh dedicated
@@ -16,7 +16,7 @@ task:
image_family: freebsd-15-0-snap
setup_script:
- pkg update
- pkg install -y pkgconf git sdl2 python fontconfig libvorbis opusfile bzip2 libbacktrace
- pkg install -y pkgconf git sdl2 python fontconfig opus
- git submodule update --init --recursive
test_script:
- ./scripts/cirrus/build_freebsd.sh dedicated

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@@ -21,22 +21,6 @@ jobs:
- os: ubuntu-20.04
targetos: linux
targetarch: i386
- os: ubuntu-20.04
targetos: linux
targetarch: arm64
cross: true
- os: ubuntu-20.04
targetos: linux
targetarch: armhf
cross: true
- os: ubuntu-20.04
targetos: linux
targetarch: riscv64
cross: true
- os: ubuntu-20.04
targetos: linux
targetarch: ppc64el
cross: true
# - os: ubuntu-aarch64-20.04
# targetos: linux
# targetarch: aarch64
@@ -59,16 +43,15 @@ jobs:
- os: windows-2019 # always use the oldest possible for 32-bit because of older compilers, and better support of certain legacy OSes
targetos: win32
targetarch: i386
- os: macos-14 # arm64 as per github documentation
- os: macos-14 # in GitHub documentation, it's an ARM64 machine
targetos: apple
targetarch: arm64
- os: macos-13 # x86 as per github documentation (will they fix it before they deprecate this version?..)
- os: macos-12 # in GitHub documentation, it's an x86 machine
targetos: apple
targetarch: amd64
env:
SDL_VERSION: 2.30.12
SDL_VERSION: 2.30.3
GH_CPU_ARCH: ${{ matrix.targetarch }}
GH_CROSSCOMPILING: ${{ matrix.cross }}
steps:
- name: Checkout
uses: actions/checkout@v4
@@ -87,13 +70,12 @@ jobs:
path: artifacts/*
flatpak:
runs-on: ubuntu-latest
continue-on-error: true
strategy:
matrix:
include:
- app: su.xash.Engine.Compat.i386
container:
image: bilelmoussaoui/flatpak-github-actions:freedesktop-24.08
image: bilelmoussaoui/flatpak-github-actions:freedesktop-23.08
options: --privileged
steps:
- name: Checkout
@@ -101,7 +83,7 @@ jobs:
with:
submodules: recursive
- name: Build flatpak (Compat.i386)
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.3-fix
uses: FWGS/flatpak-github-actions/flatpak-builder@v6.3
with:
bundle: ${{ matrix.app }}.flatpak
manifest-path: scripts/flatpak/${{ matrix.app }}.yml
@@ -120,6 +102,7 @@ jobs:
--yes \
--cleanup-tag \
--repo "$GITHUB_REPOSITORY" || true
sleep 20s
gh run download "$GITHUB_RUN_ID" \
--dir artifacts/ \
--repo "$GITHUB_REPOSITORY"

3
.gitignore vendored
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@@ -342,6 +342,3 @@ enc_temp_folder/
# KDevelop4
*.kdev4
# ccls langauge server
.ccls-*

15
.gitmodules vendored
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@@ -22,18 +22,3 @@
[submodule "3rdparty/bzip2/bzip2"]
path = 3rdparty/bzip2/bzip2
url = https://gitlab.com/bzip2/bzip2
[submodule "3rdparty/MultiEmulator"]
path = 3rdparty/MultiEmulator
url = https://github.com/FWGS/MultiEmulator
[submodule "3rdparty/libogg/libogg"]
path = 3rdparty/libogg/libogg
url = https://gitlab.xiph.org/xiph/ogg.git
[submodule "3rdparty/vorbis/vorbis-src"]
path = 3rdparty/vorbis/vorbis-src
url = https://gitlab.xiph.org/xiph/vorbis.git
[submodule "3rdparty/opusfile/opusfile"]
path = 3rdparty/opusfile/opusfile
url = https://gitlab.xiph.org/xiph/opusfile.git
[submodule "3rdparty/libbacktrace/libbacktrace"]
path = 3rdparty/libbacktrace/libbacktrace
url = https://github.com/ianlancetaylor/libbacktrace

Submodule 3rdparty/MultiEmulator deleted from 7e989e670e

21
3rdparty/MultiEmulator/LICENSE vendored Normal file
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@@ -0,0 +1,21 @@
The MIT License (MIT)
Copyright (c) 2017-2018 Alexander Belkin
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

25
3rdparty/MultiEmulator/README.md vendored Normal file
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@@ -0,0 +1,25 @@
# MultiEmulator
**MultiEmulator** - project for GoldSource Engine, which provides ability to generate tickets with a specific SteamID key, using all available emulators for this engine.
Ticket is processed by the game server of Half-Life 1 and modifications using **DProto** or **ReUnion** modules. If the server does not have these modules, then MultiEmulator won't work.
# Ticket generators
Currently available ticket generators:
* OldRevEmu
* AVSMP
* Setti
* SteamEmu
* RevEmu
* SC2009
* RevEmu2013
Currently under development generators:
* SmartSteamEmu (SSE3)
# How to use?
Each file in the **MultiEmulator\Source\Emulators** folder contains a **Generate** function that writes a ticket to the **pDest** argument for the emulator of the same name as a header file. As a result of the function, the size of the written ticket is returned. If the generator can set an arbitrary SteamID, the function will have the **nSteamID** argument, in which the required SteamID is specified.
# Examples
As an example, the DLL was developed that searches InitiateGameConnection method in ISteamUser interface, which generates Steam ticket, and inserts in its place own generator, which creates RevEmu2013 ticket with SteamID equal to 3333333. You can find this project in **Example** folder, you just need to compile it and perform DLL injection in hl.exe process with any known injection method.

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@@ -0,0 +1,37 @@
#ifndef MULTI_EMULATOR_H
#define MULTI_EMULATOR_H
#if defined( __GNUC__ )
#if defined( __i386__ )
#define ME_EXPORT __attribute__(( visibility( "default" ), force_align_arg_pointer ))
#else
#define ME_EXPORT __attribute__(( visibility ( "default" )))
#endif
#else
#if defined( _MSC_VER )
#define ME_EXPORT __declspec( dllexport )
#else
#define ME_EXPORT
#endif
#endif
#include <string.h>
#if __cplusplus
extern "C"
{
#endif
int ME_EXPORT GenerateRevEmu2013( void *pDest, int nSteamID );
int ME_EXPORT GenerateSC2009( void *pDest, int nSteamID );
int ME_EXPORT GenerateOldRevEmu( void *pDest, int nSteamID );
int ME_EXPORT GenerateSteamEmu( void *pDest, int nSteamID );
int ME_EXPORT GenerateRevEmu( void *pDest, int nSteamID );
int ME_EXPORT GenerateSetti( void *pDest );
int ME_EXPORT GenerateAVSMP( void *pDest, int nSteamID, int bUniverse );
#if __cplusplus
}
#endif
#endif // MULTI_EMULATOR_H

13
3rdparty/MultiEmulator/src/AVSMP.cpp vendored Normal file
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@@ -0,0 +1,13 @@
#include "multi_emulator.h"
/* bUniverse param is "y" value in "STEAM_x:y:z" */
int GenerateAVSMP(void *pDest, int nSteamID, int bUniverse)
{
auto pTicket = (int *)pDest;
pTicket[0] = 0x14; // +0, header
pTicket[3] = (nSteamID << 1) | (bUniverse ? 1 : 0); // +12, SteamId, Low part
pTicket[4] = 0x01100001; // +16, SteamId, High part
return 28;
}

1376
3rdparty/MultiEmulator/src/CRijndael.cpp vendored Normal file

File diff suppressed because it is too large Load Diff

187
3rdparty/MultiEmulator/src/CRijndael.h vendored Normal file
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@@ -0,0 +1,187 @@
#ifndef __RIJNDAEL_H__
#define __RIJNDAEL_H__
#include <exception>
#include <stdexcept>
#include <cstring>
#include <string>
using namespace std;
//Rijndael (pronounced Reindaal) is a block cipher, designed by Joan Daemen and Vincent Rijmen as a candidate algorithm for the AES.
//The cipher has a variable block length and key length. The authors currently specify how to use keys with a length
//of 128, 192, or 256 bits to encrypt blocks with al length of 128, 192 or 256 bits (all nine combinations of
//key length and block length are possible). Both block length and key length can be extended very easily to
// multiples of 32 bits.
//Rijndael can be implemented very efficiently on a wide range of processors and in hardware.
//This implementation is based on the Java Implementation used with the Cryptix toolkit found at:
//http://www.esat.kuleuven.ac.be/~rijmen/rijndael/rijndael.zip
//Java code authors: Raif S. Naffah, Paulo S. L. M. Barreto
//This Implementation was tested against KAT test published by the authors of the method and the
//results were identical.
class CRijndael
{
public:
//Operation Modes
//The Electronic Code Book (ECB), Cipher Block Chaining (CBC) and Cipher Feedback Block (CFB) modes
//are implemented.
//In ECB mode if the same block is encrypted twice with the same key, the resulting
//ciphertext blocks are the same.
//In CBC Mode a ciphertext block is obtained by first xoring the
//plaintext block with the previous ciphertext block, and encrypting the resulting value.
//In CFB mode a ciphertext block is obtained by encrypting the previous ciphertext block
//and xoring the resulting value with the plaintext.
enum { ECB = 0, CBC = 1, CFB = 2 };
private:
enum { DEFAULT_BLOCK_SIZE = 16 };
enum { MAX_BLOCK_SIZE = 32, MAX_ROUNDS = 14, MAX_KC = 8, MAX_BC = 8 };
//Auxiliary Functions
//Multiply two elements of GF(2^m)
static int Mul(int a, int b)
{
return (a != 0 && b != 0) ? sm_alog[(sm_log[a & 0xFF] + sm_log[b & 0xFF]) % 255] : 0;
}
//Convenience method used in generating Transposition Boxes
static int Mul4(int a, char b[])
{
if (a == 0)
return 0;
a = sm_log[a & 0xFF];
int a0 = (b[0] != 0) ? sm_alog[(a + sm_log[b[0] & 0xFF]) % 255] & 0xFF : 0;
int a1 = (b[1] != 0) ? sm_alog[(a + sm_log[b[1] & 0xFF]) % 255] & 0xFF : 0;
int a2 = (b[2] != 0) ? sm_alog[(a + sm_log[b[2] & 0xFF]) % 255] & 0xFF : 0;
int a3 = (b[3] != 0) ? sm_alog[(a + sm_log[b[3] & 0xFF]) % 255] & 0xFF : 0;
return a0 << 24 | a1 << 16 | a2 << 8 | a3;
}
public:
//CONSTRUCTOR
CRijndael();
//DESTRUCTOR
virtual ~CRijndael();
//Expand a user-supplied key material into a session key.
// key - The 128/192/256-bit user-key to use.
// chain - initial chain block for CBC and CFB modes.
// keylength - 16, 24 or 32 bytes
// blockSize - The block size in bytes of this Rijndael (16, 24 or 32 bytes).
void MakeKey(char const* key, char const* chain, int keylength = DEFAULT_BLOCK_SIZE, int blockSize = DEFAULT_BLOCK_SIZE);
private:
//Auxiliary Function
void Xor(char* buff, char const* chain)
{
if (false == m_bKeyInit)
throw runtime_error(sm_szErrorMsg1);
for (int i = 0; i<m_blockSize; i++)
*(buff++) ^= *(chain++);
}
//Convenience method to encrypt exactly one block of plaintext, assuming
//Rijndael's default block size (128-bit).
// in - The plaintext
// result - The ciphertext generated from a plaintext using the key
void DefEncryptBlock(char const* in, char* result);
//Convenience method to decrypt exactly one block of plaintext, assuming
//Rijndael's default block size (128-bit).
// in - The ciphertext.
// result - The plaintext generated from a ciphertext using the session key.
void DefDecryptBlock(char const* in, char* result);
public:
//Encrypt exactly one block of plaintext.
// in - The plaintext.
// result - The ciphertext generated from a plaintext using the key.
void EncryptBlock(char const* in, char* result);
//Decrypt exactly one block of ciphertext.
// in - The ciphertext.
// result - The plaintext generated from a ciphertext using the session key.
void DecryptBlock(char const* in, char* result);
void Encrypt(char const* in, char* result, size_t n, int iMode = ECB);
void Decrypt(char const* in, char* result, size_t n, int iMode = ECB);
//Get Key Length
int GetKeyLength()
{
if (false == m_bKeyInit)
throw runtime_error(sm_szErrorMsg1);
return m_keylength;
}
//Block Size
int GetBlockSize()
{
if (false == m_bKeyInit)
throw runtime_error(sm_szErrorMsg1);
return m_blockSize;
}
//Number of Rounds
int GetRounds()
{
if (false == m_bKeyInit)
throw runtime_error(sm_szErrorMsg1);
return m_iROUNDS;
}
void ResetChain()
{
memcpy(m_chain, m_chain0, m_blockSize);
}
public:
//Null chain
static char const* sm_chain0;
private:
static const int sm_alog[256];
static const int sm_log[256];
static const char sm_S[256];
static const char sm_Si[256];
static const int sm_T1[256];
static const int sm_T2[256];
static const int sm_T3[256];
static const int sm_T4[256];
static const int sm_T5[256];
static const int sm_T6[256];
static const int sm_T7[256];
static const int sm_T8[256];
static const int sm_U1[256];
static const int sm_U2[256];
static const int sm_U3[256];
static const int sm_U4[256];
static const char sm_rcon[30];
static const int sm_shifts[3][4][2];
//Error Messages
static char const* sm_szErrorMsg1;
static char const* sm_szErrorMsg2;
//Key Initialization Flag
bool m_bKeyInit;
//Encryption (m_Ke) round key
int m_Ke[MAX_ROUNDS + 1][MAX_BC];
//Decryption (m_Kd) round key
int m_Kd[MAX_ROUNDS + 1][MAX_BC];
//Key Length
int m_keylength;
//Block Size
int m_blockSize;
//Number of Rounds
int m_iROUNDS;
//Chain Block
char m_chain0[MAX_BLOCK_SIZE];
char m_chain[MAX_BLOCK_SIZE];
//Auxiliary private use buffers
int tk[MAX_KC];
int a[MAX_BC];
int t[MAX_BC];
};
#endif // __RIJNDAEL_H__

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@@ -0,0 +1,128 @@
//DoubleBuffering.cpp Source File
#include "DoubleBuffering.h"
#include <cassert>
#include <exception>
#include <string.h>
using namespace std;
CDoubleBuffering::CDoubleBuffering(ifstream& in, char* pcBuff, int iSize, int iDataLen) : m_rin(in),
m_iDataLen(iDataLen), m_bEOF(false), m_iSize(iSize), m_iSize2(iSize >> 1), m_pcBuff(pcBuff)
{
//m_iSize should be even
if(m_iSize%2 != 0)
throw runtime_error("CDoubleBuffering: m_iSize should be Even Number!");
//Check file
if(!in.is_open() || in.bad())
throw runtime_error("CDoubleBuffering: Referenced File not Opened or in Bad State!");
//Check construction data
if(m_iDataLen<1 || m_iSize2<m_iDataLen)
throw runtime_error("CDoubleBuffering: Illegal Construction Data!");
in.read(m_pcBuff, m_iSize2);
m_iEnd = m_rin.gcount();
m_iCurPos = 0;
m_iBuf = 0;
}
int CDoubleBuffering::GetData(char* pszDataBuf, int iDataLen)
{
if(-1 == iDataLen)
iDataLen = m_iDataLen;
if(iDataLen<1 || m_iSize2<iDataLen)
throw runtime_error("CDoubleBuffering::GetData(): Illegal iDataLen!");
if(true == m_bEOF)
return 0;
//Estimate the next position
int iCurPos = m_iCurPos + iDataLen;
if(0 == m_iBuf) //First Buffer
{
if(iCurPos >= m_iEnd)
{
//Read the next buffer
if(m_rin.eof())
{
m_bEOF = true;
//Take everything remained
int iRead = m_iEnd-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
return iRead;
}
else
{
m_rin.read(m_pcBuff+m_iEnd, m_iSize2);
m_iEnd += m_rin.gcount();
if(iCurPos > m_iEnd) //Still greater, then EOF attained
{
assert(m_rin.eof());
m_bEOF = true;
//Take everything remained
int iRead = m_iEnd-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
return iRead;
}
else
{
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iDataLen);
m_iCurPos = iCurPos;
assert(m_iCurPos >= m_iSize2);
m_iBuf = 1;
return iDataLen;
}
}
}
else
{
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iDataLen);
m_iCurPos = iCurPos;
return iDataLen;
}
}
else //1 == m_iBuf, Second Buffer
{
if(iCurPos >= m_iEnd)
{
//Read the next buffer
if(m_rin.eof())
{
m_bEOF = true;
//Take everything remained
int iRead = m_iEnd-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
return iRead;
}
else
{
m_rin.read(m_pcBuff, m_iSize2);
m_iEnd = m_rin.gcount();
iCurPos %= m_iSize;
if(iCurPos > m_iEnd) //Still greater, then EOF attained
{
assert(m_rin.eof());
m_bEOF = true;
//Take everything remained
int iRead = m_iSize-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
memcpy(pszDataBuf+iRead, m_pcBuff, m_iEnd);
return iRead + m_iEnd;
}
else
{
int iRead = m_iSize-m_iCurPos;
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iRead);
memcpy(pszDataBuf+iRead, m_pcBuff, iDataLen-iRead);
m_iCurPos = iCurPos;
assert(m_iCurPos < m_iSize2);
m_iBuf = 0;
return iDataLen;
}
}
}
else
{
memcpy(pszDataBuf, m_pcBuff+m_iCurPos, iDataLen);
m_iCurPos = iCurPos;
return iDataLen;
}
}
}

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@@ -0,0 +1,40 @@
//DoubleBuffering.h Header File
#ifndef __DOUBLEBUFFERING_H__
#define __DOUBLEBUFFERING_H__
//Typical DISCLAIMER:
//The code in this project is Copyright (C) 2003 by George Anescu. You have the right to
//use and distribute the code in any way you see fit as long as this paragraph is included
//with the distribution. No warranties or claims are made as to the validity of the
//information and code contained herein, so use it at your own risk.
#include <fstream>
using namespace std;
class CDoubleBuffering
{
public:
//Constructor
CDoubleBuffering(ifstream& in, char* pcBuff, int iSize, int iDataLen);
//Get Next Data Buffer
int GetData(char* pszDataBuf, int iDataLen=-1);
private:
ifstream& m_rin;
int m_iSize;
int m_iSize2; //m_iSize/2
int m_iDataLen;
//Current Position
int m_iCurPos;
//End Position
int m_iEnd;
//Which Buffer
int m_iBuf;
char* m_pcBuff;
//EOF attained
bool m_bEOF;
};
#endif //__DOUBLEBUFFERING_H__

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@@ -0,0 +1,38 @@
//MessageDigest.cpp
#include "MessageDigest.h"
#include "DoubleBuffering.h"
#include <exception>
#include <fstream>
#include <strstream>
using namespace std;
//Digesting a Full File
void IMessageDigest::DigestFile(string const& rostrFileIn, char* pcDigest)
{
//Is the User's responsability to ensure that pcDigest is appropriately allocated
//Open Input File
ifstream in(rostrFileIn.c_str(), ios::binary);
if(!in)
{
ostrstream ostr;
ostr << "FileDigest ERROR: in IMessageDigest::DigestFile(): Cannot open File " << rostrFileIn << "!" << ends;
string ostrMsg = ostr.str();
ostr.freeze(false);
throw runtime_error(ostrMsg);
}
//Resetting first
Reset();
//Reading from file
char szLargeBuff[BUFF_LEN+1] = {0};
char szBuff[DATA_LEN+1] = {0};
CDoubleBuffering oDoubleBuffering(in, szLargeBuff, BUFF_LEN, DATA_LEN);
int iRead;
while((iRead=oDoubleBuffering.GetData(szBuff)) > 0)
AddData(szBuff, iRead);
in.close();
//Final Step
FinalDigest(pcDigest);
}

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@@ -0,0 +1,47 @@
//MessageDigest.h
#ifndef __MESSAGEDIGEST_H__
#define __MESSAGEDIGEST_H__
#include <string>
using namespace std;
//Typical DISCLAIMER:
//The code in this project is Copyright (C) 2003 by George Anescu. You have the right to
//use and distribute the code in any way you see fit as long as this paragraph is included
//with the distribution. No warranties or claims are made as to the validity of the
//information and code contained herein, so use it at your own risk.
//General Message Digest Interface
class IMessageDigest
{
public:
//CONSTRUCTOR
IMessageDigest() : m_bAddData(false) {}
//DESTRUCTOR
virtual ~IMessageDigest() {}
//Update context to reflect the concatenation of another buffer of bytes
virtual void AddData(char const* pcData, int iDataLength) = 0;
//Final wrapup - pad to BLOCKSIZE-byte boundary with the bit pattern
//10000...(64-bit count of bits processed, MSB-first)
virtual void FinalDigest(char* pcDigest) = 0;
//Reset current operation in order to prepare for a new one
virtual void Reset() = 0;
//Digesting a Full File
void DigestFile(string const& rostrFileIn, char* pcDigest);
protected:
enum { BLOCKSIZE=64 };
//Control Flag
bool m_bAddData;
//The core of the MessageDigest algorithm, this alters an existing MessageDigest hash to
//reflect the addition of 64 bytes of new data
virtual void Transform() = 0;
private:
enum { DATA_LEN=384, BUFF_LEN=1024 };
};
#endif // __MESSAGEDIGEST_H__

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@@ -0,0 +1,13 @@
#include "multi_emulator.h"
int GenerateOldRevEmu(void* pDest, int nSteamID)
{
auto pTicket = (int*)pDest;
auto pbTicket = (unsigned char*)pDest;
pTicket[0] = 0xFFFF; // +0, header
pTicket[1] = (nSteamID ^ 0xC9710266) << 1; // +4, SteamId
*(short *)&pbTicket[8] = 0; // +8, unknown, in original emulator must be 0
return 10;
}

27
3rdparty/MultiEmulator/src/RevEmu.cpp vendored Normal file
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#include "multi_emulator.h"
#include "StrUtils.h"
#include "RevSpoofer.h"
int GenerateRevEmu(void *pDest, int nSteamID)
{
char szhwid[64];
CreateRandomString(szhwid, 16);
if (!RevSpoofer::Spoof(szhwid, nSteamID))
return 0;
auto pTicket = (int *)pDest;
auto revHash = RevSpoofer::Hash(szhwid);
pTicket[0] = 'J'; // +0, header
pTicket[1] = revHash; // +4, hash of string at +24 offset
pTicket[2] = 'r' << 16 | 'e' << 8 | 'v';// +8, magic number
pTicket[3] = 0; // +12, unknown number, must always be 0
pTicket[4] = revHash << 1; // +16, SteamId, Low part
pTicket[5] = 0x01100001; // +20, SteamId, High part
strcpy((char *)&pTicket[6], szhwid); // +24, string for hash
return 152;
}

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#include "multi_emulator.h"
#include "StrUtils.h"
#include "RevSpoofer.h"
#include "CRijndael.h"
#include "SHA.h"
#include <time.h>
int GenerateRevEmu2013(void *pDest, int nSteamID)
{
char szhwid[64];
CreateRandomString(szhwid, 32);
if (!RevSpoofer::Spoof(szhwid, nSteamID))
return 0;
auto pTicket = (int *)pDest;
auto pbTicket = (unsigned char *)pDest;
auto revHash = RevSpoofer::Hash(szhwid);
pTicket[0] = 'S'; // +0
pTicket[1] = revHash; // +4
pTicket[2] = 'r' << 16 | 'e' << 8 | 'v';;// +8
pTicket[3] = 0; // +12
pTicket[4] = revHash << 1; // +16
pTicket[5] = 0x01100001; // +20
pTicket[6] = (int)time(0) + 90123; // +24
pbTicket[27] = ~(pbTicket[27] + pbTicket[24]);
pTicket[7] = ~(int)time(0); // +28
pTicket[8] = revHash * 2 >> 3; // +32
pTicket[9] = 0; // +36
static const char c_szAESKeyRand[] = "0123456789ABCDEFGHIJKLMNOPQRSTUV";
char szAESHashRand[32];
auto AESRand = CRijndael();
AESRand.MakeKey(c_szAESKeyRand, CRijndael::sm_chain0, 32, 32);
AESRand.EncryptBlock(szhwid, szAESHashRand);
memcpy(&pbTicket[40], szAESHashRand, 32);
static const char c_szAESKeyRev[] = "_YOU_SERIOUSLY_NEED_TO_GET_LAID_";
char AESHashRev[32];
auto AESRev = CRijndael();
AESRev.MakeKey(c_szAESKeyRev, CRijndael::sm_chain0, 32, 32);
AESRev.EncryptBlock(c_szAESKeyRand, AESHashRev);
memcpy(&pbTicket[72], AESHashRev, 32);
char szSHAHash[32];
auto sha = CSHA(CSHA::SHA256);
sha.AddData(szhwid, 32);
sha.FinalDigest(szSHAHash);
memcpy(&pbTicket[104], szSHAHash, 32);
return 194;
}

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#include "RevSpoofer.h"
#include <string.h>
#define astrlen(x) sizeof(x) - 1
static char s_szDictionary[] = { "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ" };
static int iInputLen;
static unsigned int uTreasure;
bool ScanLast3(char *pszInput, unsigned int uPrevHash)
{
unsigned int h1, h2, h3, hh;
for (int i1 = 0; i1 < astrlen(s_szDictionary); i1++)
{
h1 = uPrevHash ^ ((uPrevHash >> 2) + (uPrevHash << 5) + s_szDictionary[i1]);
hh = h1 ^ ((h1 >> 2) + (h1 << 5));
hh = hh ^ ((hh >> 2) + (hh << 5));
if ((hh ^ uTreasure) >> (8 + 5 + 3))
continue;
for (int i2 = 0; i2 < astrlen(s_szDictionary); i2++)
{
h2 = h1 ^ ((h1 >> 2) + (h1 << 5) + s_szDictionary[i2]);
hh = h2 ^ ((h2 >> 2) + (h2 << 5));
if ((hh ^ uTreasure) >> (8 + 3))
continue;
for (int i3 = 0; i3 < astrlen(s_szDictionary); i3++)
{
h3 = h2 ^ ((h2 >> 2) + (h2 << 5) + s_szDictionary[i3]);
if (h3 == uTreasure)
{
pszInput[iInputLen - 3] = s_szDictionary[i1];
pszInput[iInputLen - 2] = s_szDictionary[i2];
pszInput[iInputLen - 1] = s_szDictionary[i3];
return true;
}
}
}
}
return false;
}
bool ScanNext(char* pszInput, int uIndex, unsigned int uPrevHash)
{
bool res;
for (int i = 0; i < astrlen(s_szDictionary); i++)
{
auto h = uPrevHash ^ ((uPrevHash >> 2) + (uPrevHash << 5) + s_szDictionary[i]);
if (uIndex + 1 < iInputLen - 3)
res = ScanNext(pszInput, uIndex + 1, h);
else
res = ScanLast3(pszInput, h);
if (res)
{
pszInput[uIndex] = s_szDictionary[i];
return true;
}
}
return false;
}
namespace RevSpoofer
{
bool Spoof(char *pszDest, int uSID)
{
uTreasure = uSID;
iInputLen = strlen(pszDest);
auto i = iInputLen - 7;
i = (i < 0) ? 0 : i;
pszDest[i] = '\0';
auto h = Hash(pszDest);
return ScanNext(pszDest, i, h);
}
unsigned int Hash(char *pszString)
{
int i = 0;
unsigned int nHash = 0x4E67C6A7;
int c = pszString[i++];
while (c)
{
nHash = nHash ^ ((nHash >> 2) + (nHash << 5) + c);
c = pszString[i++];
}
return nHash;
}
}

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#pragma once
namespace RevSpoofer
{
bool Spoof(char *pszDest, int uSID);
unsigned int Hash(char *pszString);
}

52
3rdparty/MultiEmulator/src/SC2009.cpp vendored Normal file
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#include "multi_emulator.h"
#include "StrUtils.h"
#include "RevSpoofer.h"
#include "CRijndael.h"
#include "SHA.h"
int GenerateSC2009(void* pDest, int nSteamID)
{
char hwid[64];
CreateRandomString(hwid, 32);
if (!RevSpoofer::Spoof(hwid, nSteamID))
return 0;
auto pTicket = (int*)pDest;
auto pbTicket = (unsigned char*)pDest;
auto revHash = RevSpoofer::Hash(hwid);
pTicket[0] = 'S'; // +0
pTicket[1] = revHash; // +4
pTicket[2] = 'r' << 16 | 'e' << 8 | 'v';;// +8
pTicket[3] = 0; // +12
pTicket[4] = revHash << 1; // +16
pTicket[5] = 0x01100001; // +20
/* Encrypt HWID with AESKeyRand key and save it in the ticket. */
static const char AESKeyRand[] = "0123456789ABCDEFGHIJKLMNOPQRSTUV";
char AESHashRand[32];
auto AESRand = CRijndael();
AESRand.MakeKey(AESKeyRand, CRijndael::sm_chain0, 32, 32);
AESRand.EncryptBlock(hwid, AESHashRand);
memcpy(&pbTicket[24], AESHashRand, 32);
/* Encrypt AESKeyRand with AESKeyRev key and save it in the ticket.
* AESKeyRev key is identical to the key in dproto/reunion. */
static const char AESKeyRev[] = "_YOU_SERIOUSLY_NEED_TO_GET_LAID_";
char AESHashRev[32];
auto AESRev = CRijndael();
AESRev.MakeKey(AESKeyRev, CRijndael::sm_chain0, 32, 32);
AESRev.EncryptBlock(AESKeyRand, AESHashRev);
memcpy(&pbTicket[56], AESHashRev, 32);
/* Perform HWID hashing and save hash to the ticket. */
char SHAHash[32];
auto sha = CSHA(CSHA::SHA256);
sha.AddData(hwid, 32);
sha.FinalDigest(SHAHash);
memcpy(&pbTicket[88], SHAHash, 32);
return 178;
}

734
3rdparty/MultiEmulator/src/SHA.cpp vendored Normal file
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//SHA.cpp
#include "SHA.h"
#include <exception>
#include <strstream>
#include <string.h>
using namespace std;
const unsigned int CSHA::sm_K160[4] =
{
0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xCA62C1D6
};
const unsigned int CSHA::sm_H160[SHA160LENGTH] =
{
0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0
};
const unsigned int CSHA::sm_K256[64] =
{
0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5,
0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174,
0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da,
0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967,
0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85,
0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070,
0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3,
0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2
};
const unsigned int CSHA::sm_H256[SHA256LENGTH] =
{
0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a,
0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19
};
const SUI64 CSHA::sm_H384[SHA512LENGTH] =
{
{0xcbbb9d5d, 0xc1059ed8},
{0x629a292a, 0x367cd507},
{0x9159015a, 0x3070dd17},
{0x152fecd8, 0xf70e5939},
{0x67332667, 0xffc00b31},
{0x8eb44a87, 0x68581511},
{0xdb0c2e0d, 0x64f98fa7},
{0x47b5481d, 0xbefa4fa4}
};
const SUI64 CSHA::sm_K512[80] =
{
{0x428a2f98, 0xd728ae22}, {0x71374491, 0x23ef65cd},
{0xb5c0fbcf, 0xec4d3b2f}, {0xe9b5dba5, 0x8189dbbc},
{0x3956c25b, 0xf348b538}, {0x59f111f1, 0xb605d019},
{0x923f82a4, 0xaf194f9b}, {0xab1c5ed5, 0xda6d8118},
{0xd807aa98, 0xa3030242}, {0x12835b01, 0x45706fbe},
{0x243185be, 0x4ee4b28c}, {0x550c7dc3, 0xd5ffb4e2},
{0x72be5d74, 0xf27b896f}, {0x80deb1fe, 0x3b1696b1},
{0x9bdc06a7, 0x25c71235}, {0xc19bf174, 0xcf692694},
{0xe49b69c1, 0x9ef14ad2}, {0xefbe4786, 0x384f25e3},
{0x0fc19dc6, 0x8b8cd5b5}, {0x240ca1cc, 0x77ac9c65},
{0x2de92c6f, 0x592b0275}, {0x4a7484aa, 0x6ea6e483},
{0x5cb0a9dc, 0xbd41fbd4}, {0x76f988da, 0x831153b5},
{0x983e5152, 0xee66dfab}, {0xa831c66d, 0x2db43210},
{0xb00327c8, 0x98fb213f}, {0xbf597fc7, 0xbeef0ee4},
{0xc6e00bf3, 0x3da88fc2}, {0xd5a79147, 0x930aa725},
{0x06ca6351, 0xe003826f}, {0x14292967, 0x0a0e6e70},
{0x27b70a85, 0x46d22ffc}, {0x2e1b2138, 0x5c26c926},
{0x4d2c6dfc, 0x5ac42aed}, {0x53380d13, 0x9d95b3df},
{0x650a7354, 0x8baf63de}, {0x766a0abb, 0x3c77b2a8},
{0x81c2c92e, 0x47edaee6}, {0x92722c85, 0x1482353b},
{0xa2bfe8a1, 0x4cf10364}, {0xa81a664b, 0xbc423001},
{0xc24b8b70, 0xd0f89791}, {0xc76c51a3, 0x0654be30},
{0xd192e819, 0xd6ef5218}, {0xd6990624, 0x5565a910},
{0xf40e3585, 0x5771202a}, {0x106aa070, 0x32bbd1b8},
{0x19a4c116, 0xb8d2d0c8}, {0x1e376c08, 0x5141ab53},
{0x2748774c, 0xdf8eeb99}, {0x34b0bcb5, 0xe19b48a8},
{0x391c0cb3, 0xc5c95a63}, {0x4ed8aa4a, 0xe3418acb},
{0x5b9cca4f, 0x7763e373}, {0x682e6ff3, 0xd6b2b8a3},
{0x748f82ee, 0x5defb2fc}, {0x78a5636f, 0x43172f60},
{0x84c87814, 0xa1f0ab72}, {0x8cc70208, 0x1a6439ec},
{0x90befffa, 0x23631e28}, {0xa4506ceb, 0xde82bde9},
{0xbef9a3f7, 0xb2c67915}, {0xc67178f2, 0xe372532b},
{0xca273ece, 0xea26619c}, {0xd186b8c7, 0x21c0c207},
{0xeada7dd6, 0xcde0eb1e}, {0xf57d4f7f, 0xee6ed178},
{0x06f067aa, 0x72176fba}, {0x0a637dc5, 0xa2c898a6},
{0x113f9804, 0xbef90dae}, {0x1b710b35, 0x131c471b},
{0x28db77f5, 0x23047d84}, {0x32caab7b, 0x40c72493},
{0x3c9ebe0a, 0x15c9bebc}, {0x431d67c4, 0x9c100d4c},
{0x4cc5d4be, 0xcb3e42b6}, {0x597f299c, 0xfc657e2a},
{0x5fcb6fab, 0x3ad6faec}, {0x6c44198c, 0x4a475817}
};
const SUI64 CSHA::sm_H512[SHA512LENGTH] =
{
{0x6a09e667, 0xf3bcc908},
{0xbb67ae85, 0x84caa73b},
{0x3c6ef372, 0xfe94f82b},
{0xa54ff53a, 0x5f1d36f1},
{0x510e527f, 0xade682d1},
{0x9b05688c, 0x2b3e6c1f},
{0x1f83d9ab, 0xfb41bd6b},
{0x5be0cd19, 0x137e2179}
};
//CONSTRUCTOR
CSHA::CSHA(int iMethod)
{
//Check the method
switch(iMethod)
{
case SHA160:
{
for(int i=0; i<SHA160LENGTH; i++)
m_auiBuf[i] = sm_H160[i];
m_auiBits[0] = 0;
m_auiBits[1] = 0;
}
break;
case SHA256:
{
for(int i=0; i<SHA256LENGTH; i++)
m_auiBuf[i] = sm_H256[i];
m_auiBits[0] = 0;
m_auiBits[1] = 0;
}
break;
case SHA384:
{
for(int i=0; i<SHA512LENGTH; i++)
m_aoui64Buf[i] = sm_H384[i];
m_aoui64Bits[0].m_uiLeft = 0;
m_aoui64Bits[0].m_uiRight = 0;
m_aoui64Bits[1].m_uiLeft = 0;
m_aoui64Bits[1].m_uiRight = 0;
}
break;
case SHA512:
{
for(int i=0; i<SHA512LENGTH; i++)
m_aoui64Buf[i] = sm_H512[i];
m_aoui64Bits[0].m_uiLeft = 0;
m_aoui64Bits[0].m_uiRight = 0;
m_aoui64Bits[1].m_uiLeft = 0;
m_aoui64Bits[1].m_uiRight = 0;
}
break;
default:
{
ostrstream ostr;
ostr << "FileDigest ERROR: in CSHA() Constructor, Illegal Method " << iMethod << "!" << ends;
string ostrMsg = ostr.str();
ostr.freeze(false);
throw runtime_error(ostrMsg);
}
}
m_iMethod = iMethod;
}
//Update context to reflect the concatenation of another buffer of bytes.
void CSHA::AddData(char const* pcData, int iDataLength)
{
if(iDataLength < 0)
throw runtime_error(string("FileDigest ERROR: in CSHA::AddData(), Data Length should be >= 0!"));
unsigned int uiT;
switch(m_iMethod)
{
case SHA160:
case SHA256:
{
//Update bitcount
uiT = m_auiBits[0];
if((m_auiBits[0] = uiT + ((unsigned int)iDataLength << 3)) < uiT)
m_auiBits[1]++; //Carry from low to high
m_auiBits[1] += iDataLength >> 29;
uiT = (uiT >> 3) & (BLOCKSIZE-1); //Bytes already
//Handle any leading odd-sized chunks
if(uiT != 0)
{
unsigned char* puc = (unsigned char*)m_aucIn + uiT;
uiT = BLOCKSIZE - uiT;
if(iDataLength < uiT)
{
memcpy(puc, pcData, iDataLength);
return;
}
memcpy(puc, pcData, uiT);
Transform();
pcData += uiT;
iDataLength -= uiT;
}
//Process data in 64-byte chunks
while(iDataLength >= BLOCKSIZE)
{
memcpy(m_aucIn, pcData, BLOCKSIZE);
Transform();
pcData += BLOCKSIZE;
iDataLength -= BLOCKSIZE;
}
//Handle any remaining bytes of data
memcpy(m_aucIn, pcData, iDataLength);
}
break;
case SHA384:
case SHA512:
{
uiT = m_aoui64Bits[0].m_uiRight;
unsigned int uiU = m_aoui64Bits[0].m_uiLeft;
if((m_aoui64Bits[0].m_uiRight = uiT + ((unsigned int)iDataLength << 3)) < uiT)
m_aoui64Bits[0].m_uiLeft++; //Carry from low to high
unsigned int uiV = m_aoui64Bits[1].m_uiRight;
if((m_aoui64Bits[0].m_uiLeft += iDataLength >> 29) < uiU)
m_aoui64Bits[1].m_uiRight++;
if(m_aoui64Bits[1].m_uiRight < uiV)
m_aoui64Bits[1].m_uiLeft++;
uiT = (uiT >> 3) & (BLOCKSIZE2-1); //Bytes already
//Handle any leading odd-sized chunks
if(uiT != 0)
{
unsigned char* puc = (unsigned char*)m_aucIn + uiT;
uiT = BLOCKSIZE2 - uiT;
if(iDataLength < uiT)
{
memcpy(puc, pcData, iDataLength);
return;
}
memcpy(puc, pcData, uiT);
Transform();
pcData += uiT;
iDataLength -= uiT;
}
//Process data in 64-byte chunks
while(iDataLength >= BLOCKSIZE2)
{
memcpy(m_aucIn, pcData, BLOCKSIZE2);
Transform();
pcData += BLOCKSIZE2;
iDataLength -= BLOCKSIZE2;
}
//Handle any remaining bytes of data
memcpy(m_aucIn, pcData, iDataLength);
}
break;
}
//Set the flag
m_bAddData = true;
}
//Final wrapup - pad to 64-byte boundary with the bit pattern
//1 0*(64-bit count of bits processed, MSB-first)
void CSHA::FinalDigest(char* pcDigest)
{
//Is the User's responsability to ensure that pcDigest is properly allocated 20, 32,
//48 or 64 bytes, depending on the method
if(false == m_bAddData)
throw runtime_error(string("FileDigest ERROR: in CSHA::FinalDigest(), No data Added before call!"));
switch(m_iMethod)
{
case SHA160:
case SHA256:
{
unsigned int uiCount;
unsigned char *puc;
//Compute number of bytes mod 64
uiCount = (m_auiBits[0] >> 3) & (BLOCKSIZE-1);
//Set the first char of padding to 0x80. This is safe since there is
//always at least one byte free
puc = m_aucIn + uiCount;
*puc++ = 0x80;
//Bytes of padding needed to make 64 bytes
uiCount = BLOCKSIZE - uiCount - 1;
//Pad out to 56 mod 64
if(uiCount < 8)
{
//Two lots of padding: Pad the first block to 64 bytes
memset(puc, 0, uiCount);
Transform();
//Now fill the next block with 56 bytes
memset(m_aucIn, 0, BLOCKSIZE-8);
}
else
{
//Pad block to 56 bytes
memset(puc, 0, uiCount - 8);
}
//Append length in bits and transform
Word2Bytes(m_auiBits[1], &m_aucIn[BLOCKSIZE-8]);
Word2Bytes(m_auiBits[0], &m_aucIn[BLOCKSIZE-4]);
Transform();
switch(m_iMethod)
{
case SHA160:
{
for(int i=0; i<SHA160LENGTH; i++,pcDigest+=4)
Word2Bytes(m_auiBuf[i], reinterpret_cast<unsigned char*>(pcDigest));
}
break;
case SHA256:
{
for(int i=0; i<SHA256LENGTH; i++,pcDigest+=4)
Word2Bytes(m_auiBuf[i], reinterpret_cast<unsigned char*>(pcDigest));
}
break;
}
}
break;
case SHA384:
case SHA512:
{
unsigned char *puc;
//Compute number of bytes mod 128
unsigned int uiCount = (m_aoui64Bits[0].m_uiRight >> 3) & (BLOCKSIZE2-1);
//Set the first char of padding to 0x80. This is safe since there is
//always at least one byte free
puc = m_aucIn + uiCount;
*puc++ = 0x80;
//Bytes of padding needed to make 128 bytes
uiCount = BLOCKSIZE2 - uiCount - 1;
//Pad out to 112 mod 128
if(uiCount < 16)
{
//Two lots of padding: Pad the first block to 128 bytes
memset(puc, 0, uiCount);
Transform();
//Now fill the next block with 112 bytes
memset(m_aucIn, 0, BLOCKSIZE2-16);
}
else
{
//Pad block to 112 bytes
memset(puc, 0, uiCount - 16);
}
//Append length in bits and transform
Word2Bytes(m_aoui64Bits[1], &m_aucIn[BLOCKSIZE2-16]);
Word2Bytes(m_aoui64Bits[0], &m_aucIn[BLOCKSIZE2-8]);
Transform();
switch(m_iMethod)
{
case SHA384:
{
for(int i=0; i<SHA384LENGTH; i++,pcDigest+=8)
Word2Bytes(m_aoui64Buf[i], reinterpret_cast<unsigned char*>(pcDigest));
}
break;
case SHA512:
{
for(int i=0; i<SHA512LENGTH; i++,pcDigest+=8)
Word2Bytes(m_aoui64Buf[i], reinterpret_cast<unsigned char*>(pcDigest));
}
break;
}
}
break;
}
//Reinitialize
Reset();
}
//Reset current operation in order to prepare a new one
void CSHA::Reset()
{
//Reinitialize
switch(m_iMethod)
{
case SHA160:
{
for(int i=0; i<SHA160LENGTH; i++)
m_auiBuf[i] = sm_H160[i];
m_auiBits[0] = 0;
m_auiBits[1] = 0;
}
break;
case SHA256:
{
for(int i=0; i<SHA256LENGTH; i++)
m_auiBuf[i] = sm_H256[i];
m_auiBits[0] = 0;
m_auiBits[1] = 0;
}
break;
case SHA384:
{
for(int i=0; i<SHA512LENGTH; i++)
m_aoui64Buf[i] = sm_H384[i];
m_aoui64Bits[0].m_uiLeft = 0;
m_aoui64Bits[0].m_uiRight = 0;
m_aoui64Bits[1].m_uiLeft = 0;
m_aoui64Bits[1].m_uiRight = 0;
}
break;
case SHA512:
{
for(int i=0; i<SHA512LENGTH; i++)
m_aoui64Buf[i] = sm_H512[i];
m_aoui64Bits[0].m_uiLeft = 0;
m_aoui64Bits[0].m_uiRight = 0;
m_aoui64Bits[1].m_uiLeft = 0;
m_aoui64Bits[1].m_uiRight = 0;
}
}
//Reset the flag
m_bAddData = false;
}
//The core of the SHA algorithm, this alters an existing SHA hash to
//reflect the addition of 16 longwords of new data.
void CSHA::Transform()
{
switch(m_iMethod)
{
case SHA160:
{
//Expansion of m_aucIn
unsigned char* pucIn = m_aucIn;
unsigned int auiW[80];
int i;
for(i=0; i<16; i++,pucIn+=4)
Bytes2Word(pucIn, auiW[i]);
for(i=16; i<80; i++)
auiW[i] = CircularShift(1, auiW[i-3]^auiW[i-8]^auiW[i-14]^auiW[i-16]);
unsigned int temp;
unsigned int A, B, C, D, E;
A = m_auiBuf[0];
B = m_auiBuf[1];
C = m_auiBuf[2];
D = m_auiBuf[3];
E = m_auiBuf[4];
for(i=0; i<20; i++)
{
temp = CircularShift(5, A) + ((B & C) | ((~B) & D)) + E + auiW[i] + sm_K160[0];
E = D;
D = C;
C = CircularShift(30, B);
B = A;
A = temp;
}
for(i=20; i<40; i++)
{
temp = CircularShift(5, A) + (B ^ C ^ D) + E + auiW[i] + sm_K160[1];
E = D;
D = C;
C = CircularShift(30, B);
B = A;
A = temp;
}
for(i=40; i<60; i++)
{
temp = CircularShift(5, A) + ((B & C) | (B & D) | (C & D)) + E + auiW[i] + sm_K160[2];
E = D;
D = C;
C = CircularShift(30, B);
B = A;
A = temp;
}
for(i=60; i<80; i++)
{
temp = CircularShift(5, A) + (B ^ C ^ D) + E + auiW[i] + sm_K160[3];
E = D;
D = C;
C = CircularShift(30, B);
B = A;
A = temp;
}
m_auiBuf[0] += A;
m_auiBuf[1] += B;
m_auiBuf[2] += C;
m_auiBuf[3] += D;
m_auiBuf[4] += E;
}
break;
case SHA256:
{
//Expansion of m_aucIn
unsigned char* pucIn = m_aucIn;
unsigned int auiW[64];
int i;
for(i=0; i<16; i++,pucIn+=4)
Bytes2Word(pucIn, auiW[i]);
for(i=16; i<64; i++)
auiW[i] = sig1(auiW[i-2]) + auiW[i-7] + sig0(auiW[i-15]) + auiW[i-16];
//OR
//for(i=0; i<48; i++)
// auiW[i+16] = sig1(auiW[i+14]) + auiW[i+9] + sig0(auiW[i+1]) + auiW[i];
unsigned int a, b, c, d, e, f, g, h, t;
a = m_auiBuf[0];
b = m_auiBuf[1];
c = m_auiBuf[2];
d = m_auiBuf[3];
e = m_auiBuf[4];
f = m_auiBuf[5];
g = m_auiBuf[6];
h = m_auiBuf[7];
t = h + SIG1(e) + CH(e, f, g) + sm_K256[0] + auiW[0]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[1] + auiW[1]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[2] + auiW[2]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[3] + auiW[3]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[4] + auiW[4]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[5] + auiW[5]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[6] + auiW[6]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[7] + auiW[7]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[8] + auiW[8]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[9] + auiW[9]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[10] + auiW[10]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[11] + auiW[11]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[12] + auiW[12]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[13] + auiW[13]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[14] + auiW[14]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[15] + auiW[15]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[16] + auiW[16]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[17] + auiW[17]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[18] + auiW[18]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[19] + auiW[19]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[20] + auiW[20]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[21] + auiW[21]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[22] + auiW[22]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[23] + auiW[23]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[24] + auiW[24]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[25] + auiW[25]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[26] + auiW[26]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[27] + auiW[27]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[28] + auiW[28]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[29] + auiW[29]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[30] + auiW[30]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[31] + auiW[31]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[32] + auiW[32]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[33] + auiW[33]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[34] + auiW[34]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[35] + auiW[35]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[36] + auiW[36]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[37] + auiW[37]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[38] + auiW[38]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[39] + auiW[39]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[40] + auiW[40]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[41] + auiW[41]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[42] + auiW[42]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[43] + auiW[43]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[44] + auiW[44]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[45] + auiW[45]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[46] + auiW[46]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[47] + auiW[47]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[48] + auiW[48]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[49] + auiW[49]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[50] + auiW[50]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[51] + auiW[51]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[52] + auiW[52]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[53] + auiW[53]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[54] + auiW[54]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[55] + auiW[55]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K256[56] + auiW[56]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K256[57] + auiW[57]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K256[58] + auiW[58]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K256[59] + auiW[59]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K256[60] + auiW[60]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K256[61] + auiW[61]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K256[62] + auiW[62]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K256[63] + auiW[63]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
//OR
/*
unsigned int a, b, c, d, e, f, g, h, t1, t2;
a = m_auiBuf[0];
b = m_auiBuf[1];
c = m_auiBuf[2];
d = m_auiBuf[3];
e = m_auiBuf[4];
f = m_auiBuf[5];
g = m_auiBuf[6];
h = m_auiBuf[7];
//
for(i=0; i<64; i++)
{
t1 = h + SIG1(e) + CH(e, f, g) + sm_K256[i] + auiW[i];
t2 = SIG0(a) + MAJ(a, b, c);
h = g;
g = f;
f = e;
e = d+t1;
d = c;
c = b;
b = a;
a = t1 + t2;
}
*/
m_auiBuf[0] += a;
m_auiBuf[1] += b;
m_auiBuf[2] += c;
m_auiBuf[3] += d;
m_auiBuf[4] += e;
m_auiBuf[5] += f;
m_auiBuf[6] += g;
m_auiBuf[7] += h;
}
break;
case SHA384:
case SHA512:
{
//Expansion of m_aucIn
unsigned char* pucIn = m_aucIn;
SUI64 aoui64W[80];
int i;
for(i=0; i<16; i++,pucIn+=8)
Bytes2Word(pucIn, aoui64W[i]);
for(i=16; i<80; i++)
aoui64W[i] = sig1(aoui64W[i-2]) + aoui64W[i-7] + sig0(aoui64W[i-15]) + aoui64W[i-16];
SUI64 a, b, c, d, e, f, g, h, t;
a = m_aoui64Buf[0];
b = m_aoui64Buf[1];
c = m_aoui64Buf[2];
d = m_aoui64Buf[3];
e = m_aoui64Buf[4];
f = m_aoui64Buf[5];
g = m_aoui64Buf[6];
h = m_aoui64Buf[7];
t = h + SIG1(e) + CH(e, f, g) + sm_K512[0] + aoui64W[0]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[1] + aoui64W[1]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[2] + aoui64W[2]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[3] + aoui64W[3]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[4] + aoui64W[4]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[5] + aoui64W[5]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[6] + aoui64W[6]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[7] + aoui64W[7]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[8] + aoui64W[8]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[9] + aoui64W[9]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[10] + aoui64W[10]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[11] + aoui64W[11]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[12] + aoui64W[12]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[13] + aoui64W[13]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[14] + aoui64W[14]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[15] + aoui64W[15]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[16] + aoui64W[16]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[17] + aoui64W[17]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[18] + aoui64W[18]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[19] + aoui64W[19]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[20] + aoui64W[20]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[21] + aoui64W[21]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[22] + aoui64W[22]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[23] + aoui64W[23]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[24] + aoui64W[24]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[25] + aoui64W[25]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[26] + aoui64W[26]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[27] + aoui64W[27]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[28] + aoui64W[28]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[29] + aoui64W[29]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[30] + aoui64W[30]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[31] + aoui64W[31]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[32] + aoui64W[32]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[33] + aoui64W[33]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[34] + aoui64W[34]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[35] + aoui64W[35]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[36] + aoui64W[36]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[37] + aoui64W[37]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[38] + aoui64W[38]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[39] + aoui64W[39]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[40] + aoui64W[40]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[41] + aoui64W[41]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[42] + aoui64W[42]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[43] + aoui64W[43]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[44] + aoui64W[44]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[45] + aoui64W[45]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[46] + aoui64W[46]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[47] + aoui64W[47]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[48] + aoui64W[48]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[49] + aoui64W[49]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[50] + aoui64W[50]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[51] + aoui64W[51]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[52] + aoui64W[52]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[53] + aoui64W[53]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[54] + aoui64W[54]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[55] + aoui64W[55]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[56] + aoui64W[56]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[57] + aoui64W[57]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[58] + aoui64W[58]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[59] + aoui64W[59]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[60] + aoui64W[60]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[61] + aoui64W[61]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[62] + aoui64W[62]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[63] + aoui64W[63]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[64] + aoui64W[64]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[65] + aoui64W[65]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[66] + aoui64W[66]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[67] + aoui64W[67]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[68] + aoui64W[68]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[69] + aoui64W[69]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[70] + aoui64W[70]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[71] + aoui64W[71]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
t = h + SIG1(e) + CH(e, f, g) + sm_K512[72] + aoui64W[72]; h = t + SIG0(a) + MAJ(a, b, c); d += t;
t = g + SIG1(d) + CH(d, e, f) + sm_K512[73] + aoui64W[73]; g = t + SIG0(h) + MAJ(h, a, b); c += t;
t = f + SIG1(c) + CH(c, d, e) + sm_K512[74] + aoui64W[74]; f = t + SIG0(g) + MAJ(g, h, a); b += t;
t = e + SIG1(b) + CH(b, c, d) + sm_K512[75] + aoui64W[75]; e = t + SIG0(f) + MAJ(f, g, h); a += t;
t = d + SIG1(a) + CH(a, b, c) + sm_K512[76] + aoui64W[76]; d = t + SIG0(e) + MAJ(e, f, g); h += t;
t = c + SIG1(h) + CH(h, a, b) + sm_K512[77] + aoui64W[77]; c = t + SIG0(d) + MAJ(d, e, f); g += t;
t = b + SIG1(g) + CH(g, h, a) + sm_K512[78] + aoui64W[78]; b = t + SIG0(c) + MAJ(c, d, e); f += t;
t = a + SIG1(f) + CH(f, g, h) + sm_K512[79] + aoui64W[79]; a = t + SIG0(b) + MAJ(b, c, d); e += t;
//
m_aoui64Buf[0] += a;
m_aoui64Buf[1] += b;
m_aoui64Buf[2] += c;
m_aoui64Buf[3] += d;
m_aoui64Buf[4] += e;
m_aoui64Buf[5] += f;
m_aoui64Buf[6] += g;
m_aoui64Buf[7] += h;
}
break;
}
}

379
3rdparty/MultiEmulator/src/SHA.h vendored Normal file
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//SHA.h
#ifndef __SHA_H__
#define __SHA_H__
#include "MessageDigest.h"
//Typical DISCLAIMER:
//The code in this project is Copyright (C) 2003 by George Anescu. You have the right to
//use and distribute the code in any way you see fit as long as this paragraph is included
//with the distribution. No warranties or claims are made as to the validity of the
//information and code contained herein, so use it at your own risk.
//Structure for representing an Unsigned Integer on 64 bits
struct SUI64
{
//Data
unsigned int m_uiLeft;
unsigned int m_uiRight;
//Operators
SUI64& operator++()
{
unsigned int uiTemp = m_uiRight;
m_uiRight++;
if(m_uiRight < uiTemp)
m_uiLeft++;
return *this;
}
SUI64& operator--()
{
unsigned int uiTemp = m_uiRight;
m_uiRight--;
if(m_uiRight > uiTemp)
m_uiLeft--;
return *this;
}
SUI64& operator+=(SUI64 const& roUI64)
{
m_uiRight += roUI64.m_uiRight;
if(m_uiRight < roUI64.m_uiRight)
m_uiLeft++;
m_uiLeft += roUI64.m_uiLeft;
return *this;
}
SUI64& operator|=(SUI64 const& roUI64)
{
m_uiRight |= roUI64.m_uiRight;
m_uiLeft |= roUI64.m_uiLeft;
return *this;
}
SUI64& operator&=(SUI64 const& roUI64)
{
m_uiRight &= roUI64.m_uiRight;
m_uiLeft &= roUI64.m_uiLeft;
return *this;
}
SUI64& operator^=(SUI64 const& roUI64)
{
m_uiRight ^= roUI64.m_uiRight;
m_uiLeft ^= roUI64.m_uiLeft;
return *this;
}
SUI64& operator<<=(unsigned int uiBits)
{
if(uiBits < 32)
{
(m_uiLeft <<= uiBits) |= (m_uiRight >> (32-uiBits));
m_uiRight <<= uiBits;
}
else
{
m_uiLeft = m_uiRight << (uiBits-32);
m_uiRight = 0;
}
return *this;
}
SUI64& operator>>=(unsigned int uiBits)
{
if(uiBits < 32)
{
(m_uiRight >>= uiBits) |= (m_uiLeft << (32-uiBits));
m_uiLeft >>= uiBits;
}
else
{
m_uiRight = m_uiLeft >> (uiBits-32);
m_uiLeft = 0;
}
return *this;
}
bool operator>(SUI64 const& roUI64) const
{
if(m_uiLeft == roUI64.m_uiLeft)
return m_uiRight > roUI64.m_uiRight;
else
return m_uiLeft > roUI64.m_uiLeft;
}
bool operator<(SUI64 const& roUI64) const
{
if(m_uiLeft == roUI64.m_uiLeft)
return m_uiRight < roUI64.m_uiRight;
else
return m_uiLeft < roUI64.m_uiLeft;
}
};
inline SUI64 operator+(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
SUI64 temp = roUI64_1;
temp += roUI64_2;
return temp;
}
inline SUI64 operator|(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
SUI64 temp = roUI64_1;
temp |= roUI64_2;
return temp;
}
inline SUI64 operator&(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
SUI64 temp = roUI64_1;
temp &= roUI64_2;
return temp;
}
inline SUI64 operator^(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
SUI64 temp = roUI64_1;
temp ^= roUI64_2;
return temp;
}
inline SUI64 operator<<(SUI64 const& roUI64, unsigned int uiBits)
{
SUI64 temp = roUI64;
temp <<= uiBits;
return temp;
}
inline SUI64 operator>>(SUI64 const& roUI64, unsigned int uiBits)
{
SUI64 temp = roUI64;
temp >>= uiBits;
return temp;
}
inline bool operator>(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
return roUI64_1.operator>(roUI64_2);
}
inline bool operator<(SUI64 const& roUI64_1, SUI64 const& roUI64_2)
{
return roUI64_1.operator<(roUI64_2);
}
//SHA Message Digest algorithm
//SHA160 TEST VALUES:
//1)"abc"
//"A9993E364706816ABA3E25717850C26C9CD0D89D"
//
//2)"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq"
//"84983E441C3BD26EBAAE4AA1F95129E5E54670F1"
//
//3)1,000,000 repetitions of "a".
//"34AA973CD4C4DAA4F61EEB2BDBAD27316534016F"
//
//SHA256 TEST VALUES:
//1)One-Block Message "abc"
//"ba7816bf8f01cfea414140de5dae2223b00361a396177a9cb410ff61f20015ad"
//
//2)"abcdbcdecdefdefgefghfghighijhijkijkljklmklmnlmnomnopnopq"
//"248d6a61d20638b8e5c026930c3e6039a33ce45964ff2167f6ecedd419db06c1"
//
//3)Multi-Block Message "abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu"
//"CF5B16A778AF8380036CE59E7B0492370B249B11E8F07A51AFAC45037AFEE9D1"
//
//4)Long Message "a" 1,000,000 times
//"cdc76e5c9914fb9281a1c7e284d73e67f1809a48a497200e046d39ccc7112cd0"
//
//SHA384 TEST VALUES:
//1)One-Block Message "abc"
//"cb00753f45a35e8bb5a03d699ac65007272c32ab0eded1631a8b605a43ff5bed8086072ba1e7cc2358baeca134c825a7"
//
//2)Multi-Block Message "abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu"
//"09330C33F71147E83D192FC782CD1B4753111B173B3B05D22FA08086E3B0F712FCC7C71A557E2DB966C3E9FA91746039"
//
//3)Long Message "a" 1,000,000 times
//"9d0e1809716474cb086e834e310a4a1ced149e9c00f248527972cec5704c2a5b07b8b3dc38ecc4ebae97ddd87f3d8985"
//
//SHA512 TEST VALUES:
//1)One-Block Message "abc"
//"ddaf35a193617abacc417349ae20413112e6fa4e89a97ea20a9eeee64b55d39a2192992a274fc1a8
//36ba3c23a3feebbd454d4423643ce80e2a9ac94fa54ca49f"
//
//2)"abcdefghbcdefghicdefghijdefghijkefghijklfghijklmghijklmnhijklmnoijklmnopjklmnopqklmnopqrlmnopqrsmnopqrstnopqrstu"
//"8e959b75dae313da8cf4f72814fc143f8f7779c6eb9f7fa17299aeadb6889018501d289e4900f7e4
//331b99dec4b5433ac7d329eeb6dd26545e96e55b874be909"
//
//3)""
//"CF83E1357EEFB8BDF1542850D66D8007D620E4050B5715DC83F4A921D36CE9CE47D0D13C5D85F2B0
//FF8318D2877EEC2F63B931BD47417A81A538327AF927DA3E"
//
//4)Long Message "a" 1,000,000 times
//"E718483D0CE769644E2E42C7BC15B4638E1F98B13B2044285632A803AFA973EBDE0FF244877EA60A
//4CB0432CE577C31BEB009C5C2C49AA2E4EADB217AD8CC09B"
class CSHA : public IMessageDigest
{
public:
enum { SHA160=0, SHA256=1, SHA384=2, SHA512=3 };
//CONSTRUCTOR
CSHA(int iMethod=SHA160);
//Update context to reflect the concatenation of another buffer of bytes.
void AddData(char const* pcData, int iDataLength);
//Final wrapup - pad to 64-byte boundary with the bit pattern
//1 0*(64-bit count of bits processed, MSB-first)
void FinalDigest(char* pcDigest);
//Reset current operation in order to prepare a new one
void Reset();
private:
//Transformation Function
void Transform();
//The Method
int m_iMethod;
enum { BLOCKSIZE2 = BLOCKSIZE<<1 };
//For 32 bits Integers
enum { SHA160LENGTH=5, SHA256LENGTH=8 };
//Context Variables
unsigned int m_auiBuf[SHA256LENGTH]; //Maximum for SHA256
unsigned int m_auiBits[2];
unsigned char m_aucIn[BLOCKSIZE2]; //128 bytes for SHA384, SHA512
//Internal auxiliary static functions
static unsigned int CircularShift(unsigned int uiBits, unsigned int uiWord);
static unsigned int CH(unsigned int x, unsigned int y, unsigned int z);
static unsigned int MAJ(unsigned int x, unsigned int y, unsigned int z);
static unsigned int SIG0(unsigned int x);
static unsigned int SIG1(unsigned int x);
static unsigned int sig0(unsigned int x);
static unsigned int sig1(unsigned int x);
static void Bytes2Word(unsigned char const* pcBytes, unsigned int& ruiWord);
static void Word2Bytes(unsigned int const& ruiWord, unsigned char* pcBytes);
static const unsigned int sm_K160[4];
static const unsigned int sm_H160[SHA160LENGTH];
static const unsigned int sm_K256[64];
static const unsigned int sm_H256[SHA256LENGTH];
//For 64 bits Integers
enum { SHA384LENGTH=6, SHA512LENGTH=8 };
//Context Variables
SUI64 m_aoui64Buf[SHA512LENGTH]; //Maximum for SHA512
SUI64 m_aoui64Bits[2];
//Internal auxiliary static functions
static SUI64 CircularShift(unsigned int uiBits, SUI64 const& roui64Word);
static SUI64 CH(SUI64 const& x, SUI64 const& y, SUI64 const& z);
static SUI64 MAJ(SUI64 const& x, SUI64 const& y, SUI64 const& z);
static SUI64 SIG0(SUI64 const& x);
static SUI64 SIG1(SUI64 const& x);
static SUI64 sig0(SUI64 const& x);
static SUI64 sig1(SUI64 const& x);
static void Bytes2Word(unsigned char const* pcBytes, SUI64& ruiWord);
static void Word2Bytes(SUI64 const& ruiWord, unsigned char* pcBytes);
static const SUI64 sm_H384[SHA512LENGTH]; //Dim is as 512
static const SUI64 sm_K512[80];
static const SUI64 sm_H512[SHA512LENGTH];
};
inline unsigned int CSHA::CircularShift(unsigned int uiBits, unsigned int uiWord)
{
return (uiWord << uiBits) | (uiWord >> (32-uiBits));
}
inline unsigned int CSHA::CH(unsigned int x, unsigned int y, unsigned int z)
{
return ((x&(y^z))^z);
}
inline unsigned int CSHA::MAJ(unsigned int x, unsigned int y, unsigned int z)
{
return (((x|y)&z)|(x&y));
}
inline unsigned int CSHA::SIG0(unsigned int x)
{
return ((x >> 2)|(x << 30)) ^ ((x >> 13)|(x << 19)) ^ ((x >> 22)|(x << 10));
}
inline unsigned int CSHA::SIG1(unsigned int x)
{
return ((x >> 6)|(x << 26)) ^ ((x >> 11)|(x << 21)) ^ ((x >> 25)|(x << 7));
}
inline unsigned int CSHA::sig0(unsigned int x)
{
return ((x >> 7)|(x << 25)) ^ ((x >> 18)|(x << 14)) ^ (x >> 3);
}
inline unsigned int CSHA::sig1(unsigned int x)
{
return ((x >> 17)|(x << 15)) ^ ((x >> 19)|(x << 13)) ^ (x >> 10);
}
inline void CSHA::Bytes2Word(unsigned char const* pcBytes, unsigned int& ruiWord)
{
ruiWord = (unsigned int)*(pcBytes+3) | (unsigned int)(*(pcBytes+2)<<8) |
(unsigned int)(*(pcBytes+1)<<16) | (unsigned int)(*pcBytes<<24);
}
inline void CSHA::Word2Bytes(unsigned int const& ruiWord, unsigned char* pcBytes)
{
pcBytes += 3;
*pcBytes = ruiWord & 0xff;
*--pcBytes = (ruiWord>>8) & 0xff;
*--pcBytes = (ruiWord>>16) & 0xff;
*--pcBytes = (ruiWord>>24) & 0xff;
}
inline SUI64 CSHA::CircularShift(unsigned int uiBits, SUI64 const& roui64Word)
{
return (roui64Word << uiBits) | (roui64Word >> (64-uiBits));
}
inline SUI64 CSHA::CH(SUI64 const& x, SUI64 const& y, SUI64 const& z)
{
return ((x&(y^z))^z);
}
inline SUI64 CSHA::MAJ(SUI64 const& x, SUI64 const& y, SUI64 const& z)
{
return (((x|y)&z)|(x&y));
}
inline SUI64 CSHA::SIG0(SUI64 const& x)
{
return ((x >> 28)|(x << 36)) ^ ((x >> 34)|(x << 30)) ^ ((x >> 39)|(x << 25));
}
inline SUI64 CSHA::SIG1(SUI64 const& x)
{
return ((x >> 14)|(x << 50)) ^ ((x >> 18)|(x << 46)) ^ ((x >> 41)|(x << 23));
}
inline SUI64 CSHA::sig0(SUI64 const& x)
{
return ((x >> 1)|(x << 63)) ^ ((x >> 8)|(x << 56)) ^ (x >> 7);
}
inline SUI64 CSHA::sig1(SUI64 const& x)
{
return ((x >> 19)|(x << 45)) ^ ((x >> 61)|(x << 3)) ^ (x >> 6);
}
inline void CSHA::Bytes2Word(unsigned char const* pcBytes, SUI64& ruiWord)
{
Bytes2Word(pcBytes+4, ruiWord.m_uiRight);
Bytes2Word(pcBytes, ruiWord.m_uiLeft);
}
inline void CSHA::Word2Bytes(SUI64 const& ruiWord, unsigned char* pcBytes)
{
Word2Bytes(ruiWord.m_uiRight, pcBytes+4);
Word2Bytes(ruiWord.m_uiLeft, pcBytes);
}
#endif // __SHA_H__

13
3rdparty/MultiEmulator/src/Setti.cpp vendored Normal file
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#include "multi_emulator.h"
int GenerateSetti(void *pDest)
{
auto pTicket = (int *)pDest;
pTicket[0] = 0xD4CA7F7B;
pTicket[1] = 0xC7DB6023;
pTicket[2] = 0x6D6A2E1F;
pTicket[5] = 0xB4C43105;
return 768;
}

18
3rdparty/MultiEmulator/src/SteamEmu.cpp vendored Normal file
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@@ -0,0 +1,18 @@
#include "multi_emulator.h"
int GenerateSteamEmu(void *pDest, int nSteamID)
{
auto pTicket = (int *)pDest;
pTicket[20] = -1; // +80, dproto/reunion wants this value to be -1, but if this value
// does not match -1, then instead of SteamID in [21] cell
// client IP address that xored with 0x25730981 number should
// be used. But dproto/reunion will just skip ticket validation
// in that case.
pTicket[21] = nSteamID; // +84, SteamId, low part. Actually, this is just system volume serial
// number, which comes from GetVolumeInformationA() function. If
// function failed (returned 0), then instead of volume serial number
// 777 number will be written to the ticket.
return 768;
}

12
3rdparty/MultiEmulator/src/StrUtils.cpp vendored Normal file
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@@ -0,0 +1,12 @@
#include "StrUtils.h"
#include <stdlib.h>
void CreateRandomString(char *pszDest, int nLength)
{
static const char c_szAlphaNum[] = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
for (int i = 0; i < nLength; ++i)
pszDest[i] = c_szAlphaNum[rand() % (sizeof(c_szAlphaNum) - 1)];
pszDest[nLength] = '\0';
}

3
3rdparty/MultiEmulator/src/StrUtils.h vendored Normal file
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@@ -0,0 +1,3 @@
#pragma once
void CreateRandomString(char *pszDest, int nLength);

24
3rdparty/MultiEmulator/wscript vendored Normal file
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@@ -0,0 +1,24 @@
#! /usr/bin/env python
# encoding: utf-8
# mittorn, 2018
from waflib import Logs
import os
top = '.'
def options(opt):
return
def configure(conf):
return
def build(bld):
bld.stlib(
source = bld.path.ant_glob(['src/*.cpp']),
target = 'MultiEmulator',
features = 'cxx',
includes = ['include/', 'src/'],
export_includes = ['include/'],
subsystem = bld.env.MSVC_SUBSYSTEM
)

1
3rdparty/bzip2/bz_version.h vendored Normal file
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#define BZ_VERSION "1.1.0-fwgs"

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@@ -14,14 +14,21 @@ def configure(conf):
conf.define('BZ_UNIX', 1)
def build(bld):
bld(features = 'subst', source = 'bzip2/bz_version.h.in', target = 'bzip2/bz_version.h', BZ_VERSION='1.1.0-fwgs', name = 'bz_version')
# bld(
# features = 'subst',
# source = 'bzip2/bz_version.h.in',
# target = 'bz_version.h',
# BZ_VERSION='1.1.0-fwgs'
# )
bz_sources = ['bzip2/blocksort.c', 'bzip2/huffman.c', 'bzip2/crctable.c', 'bzip2/randtable.c', 'bzip2/compress.c', 'bzip2/decompress.c', 'bzip2/bzlib.c']
bld.stlib(
source = bz_sources,
target = 'bzip2',
use = 'bz_version',
includes = 'bzip2/',
export_includes = 'bzip2/'
# use = 'bz_version.h',
features = 'c',
includes = ['.', 'bzip2/'],
subsystem = bld.env.MSVC_SUBSYSTEM,
export_includes = ['bzip2/']
)

View File

@@ -25,4 +25,5 @@ def build(bld):
name = 'extras.pk3',
files = srcdir.ant_glob('**/*'),
relative_to = srcdir,
compresslevel = 0,
install_path = install_path)

View File

@@ -16,7 +16,9 @@ def build(bld):
bld.stlib(source = gl4es_srcdir.ant_glob(['gl/*.c', 'gl/*/*.c', 'glx/hardext.c']),
target = 'gl4es',
features = 'c',
includes = ['gl4es/src', 'gl4es/src/gl', 'gl4es/src/glx', 'gl4es/include'],
defines = ['NOX11', 'NO_GBM', 'NO_INIT_CONSTRUCTOR', 'DEFAULT_ES=2', 'NOEGL', 'NO_LOADER', 'STATICLIB'],
cflags = ['-w', '-fvisibility=hidden', '-std=gnu99'],
subsystem = bld.env.MSVC_SUBSYSTEM,
export_includes = '.')

View File

@@ -1,186 +0,0 @@
#! /usr/bin/env python
# encoding: utf-8
from waflib import TaskGen
FRAGMENT_ATOMIC='''int i;
int main(void) {
__atomic_load_n(&i, __ATOMIC_ACQUIRE);
__atomic_store_n(&i, 1, __ATOMIC_RELEASE);
return 0;
}'''
FRAGMENT_SYNC='''int i;
int main (void) {
__sync_bool_compare_and_swap (&i, i, i);
__sync_lock_test_and_set (&i, 1);
__sync_lock_release (&i);
return 0;
}'''
FRAGMENT_GETPAGESIZE='''#include <unistd.h>
int main(void) { return getpagesize() }'''
FRAGMENT_GETEXECNAME='''#include <stdlib.h>
int main(void) { return getexecname() != 0 }'''
FRAGMENT_STRNLEN='''#include <string.h>
int main(int argc, char **argv) { return (int)strnlen(argv[0], 10); }'''
FRAGMENT_DL_ITERATE_PHDR='''#include <%s>
int main(void) { return dl_iterate_phdr(0, 0); }'''
FRAGMENT_FCNTL='''#include <fcntl.h>
int main(void) { return fcntl(0, 0, 0); }'''
FRAGMENT_GETIPINFO='''#include "unwind.h"
struct _Unwind_Context *context;
int ip_before_insn = 0;
int main(void) { return _Unwind_GetIPInfo(context, &ip_before_insn); }'''
FRAGMENT_LOADQUERY='''#include <sys/ldr.h>
#include <sys/debug.h>
int main(void) { return loadquery(0, 0, 0); }'''
FRAGMENT_KERN_PROC='''#include <sys/sysctl.h>
#if !defined(%s) || !defined(KERN_PROC_PATHNAME)
#error
#endif
int main(void) { return 0; }'''
FRAGMENT_LSTAT='''#include <sys/stat.h>
struct stat st;
int main(int argc, char **argv) { return lstat(argv[0], &st); }'''
FRAGMENT_READLINK='''#include <unistd.h>
char buf[100];
int main(int argc, char **argv) { return readlink(argv[0], buf, sizeof(buf)); }'''
def options(opt):
pass
def configure(conf):
# add unsupported platforms here
if conf.env.DEST_OS in ['nswitch', 'psvita', 'dos']:
conf.env.DISABLE_LIBBACKTRACE = True
return
# win32 has it's own dbghelp-based backtrace, that's why we ship PDBs
if conf.env.COMPILER_CC == 'msvc':
conf.env.DISABLE_LIBBACKTRACE = True
return
if not conf.path.find_dir('libbacktrace') or not conf.path.find_dir('libbacktrace/config'):
conf.fatal('Can\'t find libbacktrace submodule. Run `git submodule update --init --recursive`.')
return
if conf.env.DEST_SIZEOF_VOID_P == 8:
conf.define('BACKTRACE_ELF_SIZE', 64)
conf.define('BACKTRACE_XCOFF_SIZE', 64)
else:
conf.define('BACKTRACE_ELF_SIZE', 32)
conf.define('BACKTRACE_XCOFF_SIZE', 32)
conf.define('_ALL_SOURCE', 1)
conf.define('_GNU_SOURCE', 1)
conf.define('_POSIX_PTHREAD_SEMANTICS', 1)
conf.define('_TANDEM_SOURCE', 1)
conf.define('__EXTENSIONS__', 1)
conf.define('_DARWIN_USE_64_BIT_INODE', 1)
conf.define('_LARGE_FILES', 1)
conf.check_large_file(compiler='c', execute=False, mandatory=False) # sets _FILE_OFFSET_BITS
conf.env.CFLAGS_EXTRAFLAGS = conf.filter_cflags(['-funwind-tables', '-g'], [])
if conf.filter_cflags(['-frandom-seed=test'], []):
conf.env.HAVE_FRANDOM_SEED = True
def check_header(hdr):
return {'header_name':hdr, 'msg':'... %s header' % hdr, 'mandatory':False, 'id':hdr}
conf.multicheck(
check_header('dlfcn.h'),
check_header('inttypes.h'),
check_header('link.h'),
check_header('sys/link.h'),
check_header('mach-o/dyld.h'),
check_header('memory.h'),
check_header('stdint.h'),
check_header('stdlib.h'),
check_header('strings.h'),
check_header('string.h'),
check_header('sys/ldr.h'),
check_header('sys/mman.h'),
check_header('sys/stat.h'),
check_header('sys/types.h'),
check_header('tlhelp32.h'),
check_header('unistd.h'),
check_header('windows.h'),
{'fragment':FRAGMENT_ATOMIC, 'msg':'... __atomic extensions', 'define_name':'HAVE_ATOMIC_FUNCTIONS', 'mandatory':False},
{'fragment':FRAGMENT_SYNC, 'msg':'... __sync extensions', 'define_name':'HAVE_SYNC_FUNCTIONS', 'mandatory':False},
{'fragment':FRAGMENT_GETPAGESIZE, 'msg':'... getpagesize function', 'define_name':'HAVE_DECL_GETPAGESIZE', 'mandatory':False},
{'fragment':FRAGMENT_STRNLEN, 'msg':'... strnlen function', 'define_name':'HAVE_DECL_STRNLEN', 'mandatory':False},
{'fragment':FRAGMENT_DL_ITERATE_PHDR % 'link.h', 'msg':'... dl_iterate_phdr function in link.h', 'define_name':'HAVE_DL_ITERATE_PHDR', 'after_tests': ['link.h'], 'mandatory':False},
{'fragment':FRAGMENT_DL_ITERATE_PHDR % 'sys/link.h', 'msg':'... dl_iterate_phdr function in sys/link.h', 'define_name':'HAVE_DL_ITERATE_PHDR', 'after_tests': ['sys/link.h'], 'mandatory':False},
{'fragment':FRAGMENT_FCNTL,'msg':'... fnctl function', 'define_name':'HAVE_FCNTL', 'mandatory':False},
{'fragment':FRAGMENT_GETEXECNAME,'msg':'... getexecname function','define_name':'HAVE_GETEXECNAME', 'mandatory':False},
{'fragment':FRAGMENT_GETIPINFO, 'msg':'... _Unwind_GetIPInfo function', 'define_name':'HAVE_GETIPINFO', 'mandatory':False},
{'fragment':FRAGMENT_KERN_PROC % 'KERN_PROC', 'msg': '... KERN_PROC and KERN_PROC_PATHNAME defines', 'define_name':'HAVE_KERN_PROC', 'mandatory':False},
{'fragment':FRAGMENT_KERN_PROC % 'KERN_PROC_ARGS', 'msg': '... KERN_PROC_ARGS and KERN_PROC_PATHNAME defines', 'define_name':'HAVE_KERN_PROC_ARGS', 'mandatory':False},
{'fragment':FRAGMENT_LOADQUERY, 'msg': '... loadquery function', 'define_name':'HAVE_LOADQUERY', 'mandatory':False},
{'fragment':FRAGMENT_LSTAT, 'msg': '... lstat function', 'define_name':'HAVE_LSTAT', 'mandatory':False},
{'fragment':FRAGMENT_READLINK, 'msg': '... readlink function', 'define_name':'HAVE_READLINK', 'mandatory':False},
# {'lib':'lzma', 'define_name':'HAVE_LIBLZMA', 'uselib_store':'lzma', 'msg':'... lzma library', 'mandatory':False},
# {'lib':'z', 'define_name':'HAVE_ZLIB', 'uselib_store':'z', 'msg':'... zlib library', 'mandatory':False},
# {'lib':'zstd', 'define_name':'HAVE_ZSTD', 'uselib_store':'zstd', 'msg':'... zstd library', 'mandatory':False},
msg='Checking for in parallel'
)
conf.write_config_header()
conf.define('BACKTRACE_SUPPORTED', 1)
conf.define('BACKTRACE_USES_MALLOC', 0)
conf.define('BACKTRACE_SUPPORTS_THREADS', 1)
conf.define('BACKTRACE_SUPPORTS_DATA', conf.env.DEST_BINFMT in ['elf', 'mac-o'])
conf.write_config_header('backtrace-supported.h')
@TaskGen.feature('frandomseed')
@TaskGen.after_method('process_source')
@TaskGen.before_method('apply_link')
def process_frandom_seed(ctx):
tasks = getattr(ctx, 'compiled_tasks', [])
for task in tasks:
out = task.outputs[0]
task.env.CFLAGS = list(task.env.CFLAGS) # need a copy
task.env.CFLAGS += ['-frandom-seed=%s' % out.path_from(out.ctx.bldnode)]
def build(bld):
if bld.env.DISABLE_LIBBACKTRACE:
return
# we specifically only want mmap-based allocators because calling malloc is not safe from signal handlers
sources = ['atomic.c', 'dwarf.c', 'fileline.c', 'posix.c', 'print.c', 'sort.c', 'state.c', 'backtrace.c', 'simple.c', 'mmap.c', 'mmapio.c']
if bld.env.DEST_BINFMT == 'pe':
sources += ['pecoff.c']
elif bld.env.DEST_BINFMT == 'mac-o':
sources += ['macho.c']
elif bld.env.DEST_BINFMT == 'elf':
sources += ['elf.c']
else:
sources += ['unknown.c']
task = bld.stlib(
source = ['libbacktrace/' + i for i in sources],
target = 'backtrace',
features = 'frandomseed' if bld.env.HAVE_FRANDOM_SEED else '',
use = 'EXTRAFLAGS lzma z zstd',
includes = '. libbacktrace/',
export_defines = 'HAVE_LIBBACKTRACE=1',
export_includes = 'libbacktrace/'
)

Submodule 3rdparty/libogg/libogg deleted from 7cf42ea17a

View File

@@ -1,50 +0,0 @@
#! /usr/bin/env python
# encoding: utf-8
def options(opt):
pass
def configure(conf):
if not conf.path.find_dir('libogg') or not conf.path.find_dir('libogg/src'):
conf.fatal('Can\'t find libogg submodule. Run `git submodule update --init --recursive`.')
return
conf.env.INCLUDE_INTTYPES_H = 0
conf.env.INCLUDE_SYS_TYPES_H = 0
conf.env.INCLUDE_STDINT_H = 0
if conf.check_cc(header_name='inttypes.h', mandatory = False):
conf.env.INCLUDE_INTTYPES_H = 1
elif conf.check_cc(header_name='sys/types.h', mandatory = False):
conf.env.INCLUDE_SYS_TYPES_H = 1
elif conf.check_cc(header_name='stdint.h', mandatory = False):
conf.env.INCLUDE_STDINT_H = 1
def build(bld):
sources = bld.path.ant_glob([
'libogg/src/*.c'
])
bld(
features = 'subst',
name = 'libogg_config_types',
source = 'libogg/include/ogg/config_types.h.in',
target = 'libogg/include/ogg/config_types.h',
INCLUDE_INTTYPES_H = bld.env.INCLUDE_INTTYPES_H,
INCLUDE_SYS_TYPES_H = bld.env.INCLUDE_SYS_TYPES_H,
INCLUDE_STDINT_H = bld.env.INCLUDE_STDINT_H,
SIZE16 = 'int16_t',
USIZE16 = 'uint16_t',
SIZE32 = 'int32_t',
USIZE32 = 'uint32_t',
SIZE64 = 'int64_t',
USIZE64 = 'uint64_t'
)
bld.stlib(
source = sources,
target = 'ogg',
use = 'libogg_config_types',
includes = 'libogg/include/',
export_includes = 'libogg/include/'
)

32
3rdparty/opus/wscript vendored
View File

@@ -3,26 +3,6 @@
import os
FRAGMENT_VLA='''int main (int argc, char **argv) {
char a[argc];
a[sizeof( a ) - 1] = 0;
int N;
return a[0];
}'''
FRAGMENT_ALLOCA_H='''#include <alloca.h>
int main (void) {
int foo=10;
int * array = alloca(foo);
}'''
FRAGMENT_STDLIB_H='''#include <malloc.h>
#include <stdlib.h>
int main (void) {
int foo=10;
int * array = alloca(foo);
}'''
def options(opt):
pass
@@ -31,15 +11,6 @@ def configure(conf):
conf.fatal('Can\'t find opus submodule. Run `git submodule update --init --recursive`.')
return
# Check for C99 variable-size arrays, or alloca() as fallback
if conf.check_cc(fragment=FRAGMENT_VLA, msg = 'Checking for C99 VLA support', mandatory = False):
conf.define('VAR_ARRAYS', 1)
elif conf.check_cc(fragment=FRAGMENT_ALLOCA_H, msg = 'Checking for alloca in alloca.h header', mandatory = False):
conf.define('USE_ALLOCA', 1)
conf.define('HAVE_ALLOCA_H', 1)
elif conf.check_cc(fragmenmt=FRAGMENT_STDLIB_H, msg = 'Checking for alloca.h in stdlib.h', mandatory = False):
conf.define('USE_ALLOCA', 1)
# TODO: ARM/x86 intrinsics detection
# TODO: maybe call autotools/cmake/meson instead?
@@ -56,7 +27,7 @@ def build(bld):
'opus/celt/opus_custom_demo.c'
])
includes = ['opus/include/', 'opus/celt/', 'opus/silk/', 'opus/silk/float/']
defines = ['OPUS_BUILD', 'FLOAT_APPROX', 'PACKAGE_VERSION="1.4.0"', 'CUSTOM_MODES']
defines = ['USE_ALLOCA', 'OPUS_BUILD', 'FLOAT_APPROX', 'PACKAGE_VERSION="1.3.1"', 'CUSTOM_MODES']
bld.stlib(
source = sources,
@@ -64,5 +35,6 @@ def build(bld):
features = 'c',
includes = includes,
defines = defines,
subsystem = bld.env.MSVC_SUBSYSTEM,
export_includes = ['opus/include/']
)

View File

@@ -1,37 +0,0 @@
#! /usr/bin/env python
# encoding: utf-8
def options(opt):
pass
def configure(conf):
if not conf.path.find_dir('opusfile') or not conf.path.find_dir('opusfile/src'):
conf.fatal('Can\'t find opusfile submodule. Run `git submodule update --init --recursive`.')
return
if conf.env.COMPILER_CC == 'msvc':
conf.define('_CRT_SECURE_NO_WARNINGS', 1)
conf.define('_CRT_SECURE_NO_DEPRECATE', 1)
conf.define('_CRT_NONSTDC_NO_DEPRECATE', 1)
if conf.env.DEST_OS == 'android':
# HACKHACK: set it to 32 here because opusfile can't be built on Android SDK < 24
# with _FILE_OFFSET_BITS 64 (which it sets automatically in src/internal.h)
# we are not (????) relying on this part of the API, so it should be harmless
conf.define('_FILE_OFFSET_BITS', 32)
def build(bld):
sources = [
'opusfile/src/info.c',
'opusfile/src/internal.c',
'opusfile/src/opusfile.c',
'opusfile/src/stream.c'
]
bld.stlib(
source = sources,
target = 'opusfile',
includes = 'opusfile/include/',
use = 'ogg opus',
export_includes = 'opusfile/include/'
)

View File

@@ -1,71 +0,0 @@
#! /usr/bin/env python
# encoding: utf-8
FRAGMENT_MEMORY_H='''#include <memory.h>
int main (void) {
return 0;
}'''
FRAGMENT_ALLOCA_H='''#include <alloca.h>
int main (void) {
int foo=10;
int * array = alloca(foo);
}'''
def options(opt):
pass
def configure(conf):
if not conf.path.find_dir('vorbis-src') or not conf.path.find_dir('vorbis-src/lib'):
conf.fatal('Can\'t find Vorbis submodule. Run `git submodule update --init --recursive`.')
return
if conf.check_cc(fragment=FRAGMENT_MEMORY_H, msg = 'Checking for memory.h header', mandatory = False):
conf.define('USE_MEMORY_H', 1)
conf.check_cc(fragment=FRAGMENT_ALLOCA_H, msg = 'Checking for alloca in alloca.h header', mandatory = False)
if conf.env.COMPILER_CC == 'msvc':
conf.define('_CRT_SECURE_NO_WARNINGS', 1)
conf.define('_CRT_SECURE_NO_DEPRECATE', 1)
conf.define('_CRT_NONSTDC_NO_DEPRECATE', 1)
def build(bld):
libvorbis_sources = [
'vorbis-src/lib/mdct.c',
'vorbis-src/lib/smallft.c',
'vorbis-src/lib/block.c',
'vorbis-src/lib/envelope.c',
'vorbis-src/lib/window.c',
'vorbis-src/lib/lsp.c',
'vorbis-src/lib/lpc.c',
'vorbis-src/lib/analysis.c',
'vorbis-src/lib/synthesis.c',
'vorbis-src/lib/psy.c',
'vorbis-src/lib/info.c',
'vorbis-src/lib/floor1.c',
'vorbis-src/lib/floor0.c',
'vorbis-src/lib/res0.c',
'vorbis-src/lib/mapping0.c',
'vorbis-src/lib/registry.c',
'vorbis-src/lib/codebook.c',
'vorbis-src/lib/sharedbook.c',
'vorbis-src/lib/lookup.c',
'vorbis-src/lib/bitrate.c'
]
bld.stlib(
source = libvorbis_sources,
target = 'vorbis',
includes = 'vorbis-src/include/',
use = 'ogg',
export_includes = 'vorbis-src/include/'
)
bld.stlib(
source = 'vorbis-src/lib/vorbisfile.c',
target = 'vorbisfile',
includes = 'vorbis-src/include/',
use = 'vorbis',
export_includes = 'vorbis-src/include/'
)

View File

@@ -13,6 +13,5 @@ When `-bugcomp` is specified with argument, it interpreted as flags separated wi
| Flag | Description | Games that require this flag |
| ------- | ----------- | ---------------------------- |
| `peoei` | Reverts `pfnPEntityOfEntIndex` behavior to GoldSrc, where it returns NULL for last player due to incorrect player index comparison | * Counter-Strike: Condition Zero - Deleted Scenes |
| `gsmrf` | Rewrites message at the moment when Game DLL attempts to write an internal engine message, usually specific to GoldSrc protocol.<br>Right now only supports `svc_spawnstaticsound`, more messages added by request. | * MetaMod/AMXModX based mods |
| `gsmrf` | Rewrites message at the moment when Game DLL attempts to write an internal engine message, usually specific to GoldSrc protocol. Right now only supports `svc_spawnstaticsound`, more messages added by request. | * MetaMod/AMXModX based mods |
| `sp_attn_none` | Makes sounds with attenuation zero spatialized, i.e. have a stereo effect. | Possibly, every game that was made for GoldSrc. |
| `get_game_dir_full` | Makes server return full path in server's `pfnGetGameDir` API function | Mods targetting engine before HL 1.1.1.1, according to MetaMod [documentation](http://metamod.org/engine_notes.html#GetGameDir) |

View File

@@ -5,10 +5,5 @@ This can be useful to test engine in Wine without using virtual machines or dual
0. Clone and install https://github.com/mstorsjo/msvc-wine (you can skip CMake part)
1. Set environment variable MSVC_WINE_PATH to the path to installed MSVC toolchain
2. Pre-load wine: `wineserver -k; wineserver -p; wine64 wineboot`
3. Run `PKGCONFIG=/bin/false ./waf configure -T <build-type> --enable-wine-msvc --sdl2=../SDL2_VC`. Configuration step will take more time than usual.
3. Run `./waf configure -T <build-type> --enable-wine-msvc --sdl2=../SDL2_VC`. Configuration step will take more time than usual.
4. .. other typical steps to build from console ...
> [!NOTE]
> Notice the usage of PKGCONFIG=/bin/false here. We're disabling pkg-config so we don't accidentally pull
> system-wide dependencies and force building them from source. In future builds we might set custom
> directory to pull dependencies from, like ffmpeg...

View File

@@ -0,0 +1,150 @@
# There are few new commands availiable in xash3d fork:
## Commands:
### ent_create
Create entity with specified classname and key/values
`ent_create <classname> <key> <value> <key> <value> ...`
for example:
`ent_create monster_zombie targetname zomb1`
after creating entity, ent_last_xxx cvars are set to new entity and ent_last_cb called, look at ent_getvars description
### ent_fire
Make some actions on entity
`ent_fire <pattern> <command> <args>`
Availiavle commands:
* Set fields (Only set entity field, does not call any functions):
* health
* gravity
* movetype
* solid
* rendermode
* rendercolor (vector)
* renderfx
* renderamt
* hullmin (vector)
* hullmax (vector)
* Actions
* rename: set entity targetname
* settarget: set entity target (only targetnames)
* setmodel: set entity model (does not update)
* set: set key/value by server library
* See game FGD to get list.
* command takes two arguments
* touch: touch entity by current player.
* use: use entity by current player.
* movehere: place entity in player fov.
* drop2floor: place entity to nearest floor surface
* moveup: move entity to 25 units up
* moveup (value): move by y axis relatively to specified value
* Flags (Set/clear specified flag bit, arg is bit number):
* setflag
* clearflag
* setspawnflag
* clearspawnflag
### ent_info
Print information about entity by identificator
`ent_info <identificator>`
### ent_getvars
Set client cvars containing entity information (useful for [[Scripting]]) and call ent_last_cb
`ent_getvars <identificator>`
These cvars are set:
```
ent_last_name
ent_last_num
ent_last_inst
ent_last_origin
ent_last_class
```
### ent_list
Print short information about antities, filtered by pattern
`ent_list <pattern>`
## Syntax description
### \<identificator\>
* !cross: entity under aim
* Instance code: !\<number\>_\<seria\l>
* set by ent_getvars command
* Entity index
* targetname pattern
### \<pattern\>
Pattern is like identificator, but may filter many entities by classname
### (vector)
used by ent_fire command. vector means three float values, entered without quotes
### key/value
All entities parameters may be set by specifiing key and value strings.
Originally, this mechanizm is used in map/bsp format, but it can be used in enttools too.
Keys and values are passed to server library and processed by entity keyvalue function, setting edict and entity owns parameters.
If value contains spaces, it must be put in quotes:
`ent_fire !cross set origin "0 0 0"`
## Using with scripting
ent_create and ent_getvars commands are setting cvars on client
It can be used with ent_last_cb alias that is executed after setting cvars.
Simple example:
```
ent_create weapon_c4
alias ent_last_cb "ent_fire \$ent_last_inst use"
```
Use weapon_c4 after creating it.
Note that you cannot use many dfferent callbacks at the same time.
You can set entity name by by pattern and create special script, contatning all callbacks.
Example:
example.cfg
```
alias ent_last_cb exec entity_cb.cfg
ent create \<class\> targetname my_ent1_$name
ent_create \<class\> targetname my_ent2_$name
```
entity_cb.cfg
```
if $ent_last_name == my_ent1_$name
:(ent1 actions)
if $ent_last_name == my_ent2_$name
:(ent2 actions)
```
Note that scripting cannot be blocking. You cannot wait for server answer and continue. But you can use small scripts, connected with ent_last_cb command. The best usage is user interaction. You can add touch buttons to screen or call user command menu actions by callbacks.
## Server side
To enable entity tools on server, set sv_enttools_enable to 1
To change maximum number of entities, touched by ent_fire, change sv_enttools_maxfire to required number.
To enable actions on players, set sv_enttools_players to 1.
To enable entity tools for player by nickname, set sv_enttools_godplayer to nickname. Useful to temporary enable from rcon.
To prevent crash on some actions, set host_mapdesign_fatal to 0

View File

@@ -1,152 +0,0 @@
# Entity tools
For some features described below, you need to enable [console scripting](https://github.com/FWGS/xash3d-fwgs/blob/master/Documentation/extensions/console-scripting.md) with command `cmd_scripting 1` in console.
To get more information about it, check another according page related to console scripting.
## Commands description
### ent_create
Create entity with specified classname and key/values.
`ent_create <classname> <key> <value> <key> <value> ...`
For example:
`ent_create monster_zombie targetname zomb1`
After creating entity, ent_last_xxx cvars are set to new entity and ent_last_cb called, look at ent_getvars description.
### ent_fire
Makes some actions on entity.
`ent_fire <pattern> <command> <args>`
#### Available commands:
Set fields (only set entity field, does not call any functions)
* health
* gravity
* movetype
* solid
* rendermode
* rendercolor (vector)
* renderfx
* renderamt
* hullmin (vector)
* hullmax (vector)
Actions
* rename: set entity targetname
* settarget: set entity target (only targetnames)
* setmodel: set entity model (does not update)
* set: set key/value by server library
* See game FGD to get list.
* command takes two arguments
* touch: touch entity by current player.
* use: use entity by current player.
* movehere: place entity in player fov.
* drop2floor: place entity to nearest floor surface
* moveup: move entity to 25 units up
* moveup (value): move by y axis relatively to specified value
Flags (set/clear specified flag bit, arg is bit number):
* setflag
* clearflag
* setspawnflag
* clearspawnflag
### ent_info
Print information about entity by identificator.
`ent_info <identificator>`
### ent_getvars
Set client cvars containing entity information (useful for [scripting](extensions/console-scripting.md)) and then calls ent_last_cb.
`ent_getvars <identificator>`
These cvars are set:
```
ent_last_name
ent_last_num
ent_last_inst
ent_last_origin
ent_last_class
```
### ent_list
Print short information about antities, filtered by pattern.
`ent_list <pattern>`
## Syntax description
#### \<identificator\>
* !cross: entity under aim
* !\<number\>_\<serial\>: instance code
* Set by ent_getvars command
* Entity index
* Targetname pattern
#### \<pattern\>
Pattern is like identificator, but may filter many entities by classname.
#### (vector)
Used by ent_fire command. vector means three float values, entered without quotes.
#### key/value
All entities parameters may be set by specifiing key and value strings.
Originally, this mechanizm is used in map/bsp format, but it can be used in enttools too.
Keys and values are passed to server library and processed by entity keyvalue function, setting edict and entity owns parameters.
If value contains spaces, it must be put in quotes:
`ent_fire !cross set origin "0 0 0"`
## Using with scripting
ent_create and ent_getvars commands are setting cvars on client
It can be used with ent_last_cb alias that is executed after setting cvars.
Simple example:
```
ent_create weapon_c4
alias ent_last_cb "ent_fire \$ent_last_inst use"
```
Use weapon_c4 after creating it.
Note that you cannot use many different callbacks at the same time.
You can set entity name by by pattern and create special script, contatning all callbacks.
Example:
> example.cfg
```
alias ent_last_cb exec entity_cb.cfg
ent create \<class\> targetname my_ent1_$name
ent_create \<class\> targetname my_ent2_$name
```
> entity_cb.cfg
```
if $ent_last_name == my_ent1_$name
:(ent1 actions)
if $ent_last_name == my_ent2_$name
:(ent2 actions)
```
Note that scripting cannot be blocking. You cannot wait for server answer and continue. But you can use small scripts, connected with ent_last_cb command. The best usage is user interaction. You can add touch buttons to screen or call user command menu actions by callbacks.
## Server side configuration
To enable entity tools on server, set sv_enttools_enable to 1
To change maximum number of entities, touched by ent_fire, change sv_enttools_maxfire to required number.

View File

@@ -85,9 +85,6 @@ These strings are specific to Xash3D FWGS.
As Xash3D accidentally supports GoldSrc games, it also supports parsing liblist.gam.\
Xash3D will use this file if gameinfo.txt is absent, or if its modification timestamp is older than liblist.gam.
> [!NOTE]
> Starting from January 2025, Xash3D FWGS doesn't automatically generate gameinfo.txt from liblist.gam. The key conversion table still remains but if you wish to use gameinfo.txt instead of liblist.gam, you can execute `fs_make_gameinfo` in console.
For game creators who plan supporting only Xash3D, using this file is not recommended.
The table below defines conversion rules from liblist.gam to gameinfo.txt. Some keys' interpretation does differ from `gameinfo.txt`, in this case a note will be left. If `liblist.gam` key isn't present in this table, it's ignored.

View File

@@ -6,10 +6,9 @@ For connecting to GoldSrc-based servers, use this command:
connect ip:port gs
```
But keep in mind, there are requirement for server to be able to accept connections from Xash3D-based clients: it should use Reunion.
But keep in mind, there are requirement for server to be able to accept connections from Xash3D-based clients: it should accept HLTV connections.
Without this requirement, you will just get "Steam validation rejected" error on connecting.
That is because proper authorization with Steam API is not implemented in engine yet (but we have plans on it).
Also, we encountered that some GoldSrc-based servers are recognizing Xash3D clients as "fake clients" and banning/kicking them. Maybe this problem will be
solved along with better compatibility with GoldSrc behavior, but may be not - we don't know logic behind this fake client checks.
In case of ReHLDS with Reunion plugin, by default it rejects HLTV clients. But connections from HLTV can be easily enabled in `reunion.cfg` file.

View File

@@ -1,32 +0,0 @@
# NAT bypass feature in Xash3D FWGS
Since IPv6 not as widespread as we would like, NAT (Network Address Translation) still being actively used by many internet service providers in an attempts to
mitigate IPv4 addresses exhaustion. In short, they uses one IPv4 address and doing some tricks with ports to represent many other users behind this address.
But this leads to a problem for users: they cannot accept direct
incoming connections anymore. This means that if you are behind provider's NAT and will try to setup Xash3D FWGS server - nobody will be able to connect to it,
and the server will not show up in servers public list.
## Is it possible to avoid this problem?
In most cases, it is possible to bypass NAT with UDP hole punching, and Xash3D FWGS uses this method too. But this method is not 100% guaranteed to work - it depends
on NAT configurations on both server and client side, and there is no way to control it.
First of all, server should not be behind symmetric NAT. You can check your NAT type on [this page](https://www.checkmynat.com/).
If you get "Symmetric NAT" result in this test, that means you cannot setup publicly available server with internet connection that you are using.
Here is more detailed scheme of different NAT types compatibility, it explains are users with different NAT types can connect to each other or not.
Client NAT type on rows, server NAT type on columns:
| *NAT Type* | Full Cone | Restricted Cone | Port Restricted Cone | Symmetric |
| -------------------- | --------- | --------------- | -------------------- | --------- |
| Full Cone | ✔️ | ✔️ | ✔️ | ✔️ |
| Restricted Cone | ✔️ | ✔️ | ✔️ | ✔️ |
| Port Restricted Cone | ✔️ | ✔️ | ✔️ | ❌ |
| Symmetric | ✔️ | ✔️ | ❌ | ❌ |
## How to use NAT bypass feature?
If you are starting server within the game, you need to enable option "*Use NAT Bypass instead of direct mode*" in bottom left corner of screen.
If you are starting dedicated server, you should add console variable `sv_nat 1` to server.cfg file, or add `+sv_nat 1` to server startup parameters.
If you need to connect to server behind NAT, there is separate tab named *NAT* for such servers in server browser. Note that it is useless to add NAT server to favorites,
or somehow trying manually to store it, because it has changing address and port.

View File

@@ -38,9 +38,6 @@ Uploaded to github by Oleg Cherkasky - https://github.com/gunrunners-paradise/Ct
## Deathmatch Classic
Available in Valve's Half-Life repository - https://github.com/ValveSoftware/halflife/tree/master/dmc
## Earth Special Forces
Alpha 2.0 - https://www.gamers-desire.de/details/2830
## ESHQ
Official github repository - https://github.com/adslbarxatov/xash3d-for-ESHQ

View File

@@ -1,15 +1,15 @@
Xash3D FWGS is intended to be easily portable for various platforms, however main issue is maintaining such ports.
Xash3D FWGS is intended to be easily ported to specific platform, however main issue is maintaining such ports.
This page is about merged ports to main source tree and responsible for it developers.
For porting guidelines, read engine-porting-guide.md.
For porting guidelines, look engine-porting-guide.md.
Status:
* **Supported**: active, confirmed to be fully functional, gets built on CI.
* **Orphaned**: some work was done but not finished or actively tested due to lack of human resources.
* **Supported**: active, was confirmed to be fully functional.
* **In progress**: active, under development.
* **Old Engine**: port was for old engine fork.
* **Deprecated**: not supported anymore.
* **Old Engine**: port was for old engine fork
* **Not maintained**: lack of human resources
* **Deprecated**: not supported anymore
Table is sorted by status and platform.
@@ -17,22 +17,17 @@ Table is sorted by status and platform.
| -------- | ------ | ---------- | ----
| Android | Supported | @Velaron |
| *BSD | Supported | @nekonomicon |
| DOS4GW | Supported | @mittorn |
| GNU/Linux | Supported | @a1batross, @mittorn |
| Haiku | Supported | not maintained | Was added by #478 and #483
| macOS | Supported | @sofakng |
| MotoMAGX | Supported | @a1batross |
| PSVita | Supported | @fgsfdsfgs |
| Switch | Supported | @fgsfdsfgs |
| Windows | Supported | @a1batross, @SNMetamorph |
| DOS4GW | Orphaned | N/A | Haven't been confirmed to work for a very long time
| Haiku | Orphaned | N/A | Was added by #478 and #483
| IRIX | Orphaned | N/A | Undone, compiles but requires big endian port
| MotoMAGX | Orphaned | N/A | Should work but the compiler used for this platform is very unstable and easy to crash (it's GCC 3.4)
| SerenityOS | Orphaned | N/A | Works but not throughly tested
| Solaris | Orphaned | N/A | Works but not throughly tested
| WebAssembly System Interface | Orphaned | N/A | Undone, WASI is missing a lot of APIs we want to use
| Dreamcast | In progress | @maximqaxd | [GitHub Repository](https://github.com/maximqaxd/xash3d-fwgs_dc/)
| PSP | In progress | @Crow_bar, @Velaron | [GitHub Repository](https://github.com/Crow-bar/xash3d-fwgs)
| Wii | In progress | Collaborative effort | [GitHub Repository](https://github.com/saucesaft/xash3d-wii)
| Emscripten | Old Engine | N/A |
| 3DS | Old Engine fork | N/A | [GitHub Repository](https://github.com/masterfeizz/Xash3DS)
| Oculus Quest | Old Engine fork | N/A | [GitHub Repository](https://github.com/DrBeef/Lambda1VR)
| iOS | Deprecated | N/A | See GitHub issue #61
| Emscripten | Old Engine | not maintained |
| 3DS | Old Engine fork | not maintained | [GitHub Repository](https://github.com/masterfeizz/Xash3DS)
| Oculus Quest | Old Engine fork | @DrBeef | [GitHub Repository](https://github.com/DrBeef/Lambda1VR)
| iOS | Deprecated | not maintained | See GitHub issue #61

File diff suppressed because it is too large Load Diff

View File

@@ -2,7 +2,7 @@
[![builds.sr.ht status](https://builds.sr.ht/~a1batross/xash3d-fwgs.svg)](https://builds.sr.ht/~a1batross/xash3d-fwgs?) [![GitHub Actions Status](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml/badge.svg)](https://github.com/FWGS/xash3d-fwgs/actions/workflows/c-cpp.yml) [![FreeBSD Build Status](https://img.shields.io/cirrus/github/FWGS/xash3d-fwgs?label=freebsd%20build)](https://cirrus-ci.com/github/FWGS/xash3d-fwgs) [![Discord Server](https://img.shields.io/discord/355697768582610945.svg)](http://fwgsdiscord.mentality.rip/) \
[![Download Stable](https://img.shields.io/badge/download-stable-yellow)](https://github.com/FWGS/xash3d-fwgs/releases/latest) [![Download Testing](https://img.shields.io/badge/downloads-testing-orange)](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous)
Xash3D ([pronounced](https://ipa-reader.com/?text=ks%C9%91%CA%82) `[ksɑʂ]`) FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
Xash3D (pronounced `[ksɑʂ]`) FWGS is a game engine, aimed to provide compatibility with Half-Life Engine and extend it, as well as to give game developers well known workflow.
Xash3D FWGS is a heavily modified fork of an original [Xash3D Engine](https://www.moddb.com/engines/xash3d-engine) by Unkle Mike.
@@ -21,7 +21,6 @@ If you like Xash3D FWGS, consider supporting individual engine maintainers. By s
* TrueType font rendering, as a part of mainui_cpp.
* External VGUI support module.
* PNG & KTX2 image format support.
* Ogg Vorbis (`.ogg`) & Ogg Opus (`.opus`) audio formats support.
* [A set of small improvements](Documentation/), without broken compatibility.
## Installation & Running
@@ -62,24 +61,23 @@ This repository contains our fork of HLSDK and restored source code for Half-Lif
#### GNU/Linux
##### Debian/Ubuntu
* Only for 32-bit engine on 64-bit x86 operating system:
* For 32-bit engine on 64-bit x86 operating system:
* Enable i386 on your system: `$ sudo dpkg --add-architecture i386`.
* Install `aptitude` ([why?](https://github.com/FWGS/xash3d-fwgs/issues/1828#issuecomment-2415131759)): `$ sudo apt update && sudo apt upgrade && sudo apt install aptitude`
* Install development tools: `$ sudo aptitude --without-recommends install git build-essential gcc-multilib g++-multilib libsdl2-dev:i386 libfreetype-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
* Install development tools: `$ sudo apt install build-essential gcc-multilib g++-multilib python libsdl2-dev:i386 libfontconfig-dev:i386 libfreetype6-dev:i386 libopus-dev:i386 libbz2-dev:i386`.
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/i386-linux-gnu/pkgconfig`.
* For 64-bit engine on 64-bit x86 and other non-x86 systems:
* Install development tools: `$ sudo apt install git build-essential python libsdl2-dev libfreetype6-dev libopus-dev libbz2-dev`.
* For non-x86 systems:
* Install development tools: `$ sudo apt install build-essential python libsdl2-dev libfontconfig-dev libfreetype6-dev libopus-dev libbz2-dev`.
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.
##### RedHat/Fedora
* Only for 32-bit engine on 64-bit x86 operating system:
* Install development tools: `$ sudo dnf install git gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
* For 32-bit engine on 64-bit x86 operating system:
* Install development tools: `$ sudo dnf install gcc gcc-c++ glibc-devel.i686 SDL2-devel.i686 opus-devel.i686 fontconfig-devel.i686 freetype-devel.i686 bzip2-devel.i686`.
* Set PKG_CONFIG_PATH environment variable to point at 32-bit libraries: `$ export PKG_CONFIG_PATH=/usr/lib/pkgconfig`.
* For 64-bit engine on 64-bit x86 and other non-x86 systems:
* Install development tools: `$ sudo dnf install git gcc gcc-c++ SDL2-devel opus-devel freetype-devel bzip2-devel`.
* For non-x86 systems:
* Install development tools: `$ sudo dnf install gcc gcc-c++ SDL2-devel opus-devel fontconfig-devel freetype-devel bzip2-devel`.
* Clone this repostory: `$ git clone --recursive https://github.com/FWGS/xash3d-fwgs`.

14
android/.gitignore vendored
View File

@@ -1,14 +0,0 @@
.gradle/
build/
.externalNativeBuild
.cxx/
.idea/
local.properties
.project
.classpath
.gradle
.settings
release/
*.hprof
.vscode/
*.bak

View File

@@ -1,60 +0,0 @@
cmake_minimum_required(VERSION 3.6)
# Only used to build Android project
project(XASH_ANDROID)
# armeabi-v7a requires cpufeatures library
include(AndroidNdkModules)
android_ndk_import_module_cpufeatures()
find_package(PythonInterp 2.7 REQUIRED)
get_filename_component(C_COMPILER_ID ${CMAKE_C_COMPILER} NAME_WE)
get_filename_component(CXX_COMPILER_ID ${CMAKE_CXX_COMPILER} NAME_WE)
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
set(BUILD_TYPE "debug")
else()
set(BUILD_TYPE "release")
list(APPEND WAF_EXTRA_ARGS --enable-poly-opt --enable-lto)
endif()
if(CMAKE_SIZEOF_VOID_P MATCHES "8")
set(64BIT ON CACHE BOOL "" FORCE)
list(APPEND WAF_EXTRA_ARGS -8) # only required for x86 when testing this cmakelist under linux
endif()
set(CMAKE_VERBOSE_MAKEFILE ON)
set(WAF_CC "${CMAKE_C_COMPILER} --target=${CMAKE_C_COMPILER_TARGET}")
set(WAF_CXX "${CMAKE_CXX_COMPILER} --target=${CMAKE_CXX_COMPILER_TARGET}")
# not cleanest way to get upper directory
set(ENGINE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../")
execute_process(
COMMAND ${CMAKE_COMMAND} -E env
CC=${WAF_CC} CXX=${WAF_CXX}
AR=${CMAKE_AR} STRIP=${CMAKE_STRIP}
${PYTHON_EXECUTABLE} waf configure -T ${BUILD_TYPE} -o "${CMAKE_CURRENT_BINARY_DIR}/xash3d-fwgs" ${WAF_EXTRA_ARGS} cmake
--check-c-compiler=${C_COMPILER_ID} --check-cxx-compiler=${CXX_COMPILER_ID}
-s "${ENGINE_SOURCE_DIR}/SDL" --skip-sdl2-sanity-check --enable-bundled-deps
WORKING_DIRECTORY "${ENGINE_SOURCE_DIR}"
)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/hlsdk-portable" hlsdk-portable)
# try to build minimal SDL. Enable features as we're gonna use them
set(SDL_RENDER OFF)
set(SDL_POWER OFF)
set(SDL_VULKAN OFF)
set(SDL_DISKAUDIO OFF)
set(SDL_DUMMYAUDIO OFF)
set(SDL_DUMMYVIDEO OFF)
set(SDL_VULKAN OFF)
set(SDL_OFFSCREEN OFF)
set(SDL_STATIC OFF)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/SDL" SDL)
add_subdirectory("${ENGINE_SOURCE_DIR}/" xash3d-fwgs)
add_subdirectory("${ENGINE_SOURCE_DIR}/3rdparty/mainui" mainui)

View File

@@ -1,130 +0,0 @@
import java.time.LocalDateTime
import java.time.Month
import java.time.temporal.ChronoUnit
plugins {
id("com.android.application")
id("org.jetbrains.kotlin.android")
}
android {
namespace = "su.xash.engine"
ndkVersion = "27.2.12479018"
defaultConfig {
applicationId = "su.xash"
applicationIdSuffix = "engine"
versionName = "0.21"
versionCode = getBuildNum()
minSdk = 21
targetSdk = 34
compileSdk = 34
externalNativeBuild {
cmake {
abiFilters("armeabi-v7a", "arm64-v8a", "x86", "x86_64")
arguments("-DANDROID_USE_LEGACY_TOOLCHAIN_FILE=OFF")
}
}
}
externalNativeBuild {
cmake {
version = "3.22.1"
path = file("CMakeLists.txt")
}
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = "1.8"
}
buildTypes {
debug {
isMinifyEnabled = false
isShrinkResources = false
isDebuggable = true
applicationIdSuffix = ".test"
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro"
)
}
release {
isMinifyEnabled = true
isShrinkResources = true
proguardFiles(
getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro"
)
}
register("asan") {
initWith(getByName("debug"))
}
register("continuous") {
initWith(getByName("release"))
applicationIdSuffix = ".test"
}
}
sourceSets {
getByName("main") {
assets.srcDirs("../../3rdparty/extras/xash-extras", "../moddb")
java.srcDir("../../3rdparty/SDL/android-project/app/src/main/java")
}
}
lint {
abortOnError = false
}
buildFeatures {
viewBinding = true
buildConfig = true
}
androidResources {
noCompress += ""
}
packaging {
jniLibs {
useLegacyPackaging = true
keepDebugSymbols.add("**/*.so")
}
}
}
dependencies {
implementation("com.google.android.material:material:1.11.0")
implementation("androidx.appcompat:appcompat:1.6.1")
implementation("androidx.constraintlayout:constraintlayout:2.1.4")
implementation("androidx.navigation:navigation-fragment-ktx:2.7.7")
implementation("androidx.navigation:navigation-ui-ktx:2.7.7")
implementation("androidx.cardview:cardview:1.0.0")
implementation("androidx.annotation:annotation:1.7.1")
implementation("androidx.fragment:fragment-ktx:1.6.2")
implementation("androidx.preference:preference-ktx:1.2.1")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("androidx.work:work-runtime-ktx:2.9.0")
// implementation "androidx.legacy:legacy-support-v4:1.0.0"
implementation("com.madgag.spongycastle:prov:1.58.0.0")
implementation("in.dragonbra:javasteam:1.2.0")
implementation("ch.acra:acra-http:5.11.2")
}
fun getBuildNum(): Int {
val now = LocalDateTime.now()
val releaseDate = LocalDateTime.of(2015, Month.APRIL, 1, 0, 0, 0)
val qBuildNum = releaseDate.until(now, ChronoUnit.DAYS)
val minuteOfDay = now.hour * 60 + now.minute
return (qBuildNum * 10000 + minuteOfDay).toInt()
}

View File

@@ -1,89 +0,0 @@
-keep class su.xash.engine.XashActivity {
java.lang.String loadAndroidID();
java.lang.String getAndroidID();
void saveAndroidID(java.lang.String);
java.lang.String getCallingPackage();
java.lang.String[] getAssetsList(boolean, java.lang.String);
android.content.res.AssetManager getAssets(boolean);
}
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLInputConnection {
void nativeCommitText(java.lang.String, int);
void nativeGenerateScancodeForUnichar(char);
}
-keep,includedescriptorclasses class org.libsdl.app.SDLActivity {
# for some reason these aren't compatible with allowoptimization modifier
boolean supportsRelativeMouse();
void setWindowStyle(boolean);
}
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLActivity {
java.lang.String nativeGetHint(java.lang.String); # Java-side doesn't use this, so it gets minified, but C-side still tries to register it
boolean onNativeSoftReturnKey();
void onNativeKeyboardFocusLost();
boolean isScreenKeyboardShown();
android.util.DisplayMetrics getDisplayDPI();
java.lang.String clipboardGetText();
boolean clipboardHasText();
void clipboardSetText(java.lang.String);
int createCustomCursor(int[], int, int, int, int);
void destroyCustomCursor(int);
android.content.Context getContext();
boolean getManifestEnvironmentVariables();
android.view.Surface getNativeSurface();
void initTouch();
boolean isAndroidTV();
boolean isChromebook();
boolean isDeXMode();
boolean isTablet();
void manualBackButton();
int messageboxShowMessageBox(int, java.lang.String, java.lang.String, int[], int[], java.lang.String[], int[]);
void minimizeWindow();
int openURL(java.lang.String);
void requestPermission(java.lang.String, int);
int showToast(java.lang.String, int, int, int, int);
boolean sendMessage(int, int);
boolean setActivityTitle(java.lang.String);
boolean setCustomCursor(int);
void setOrientation(int, int, boolean, java.lang.String);
boolean setRelativeMouseEnabled(boolean);
boolean setSystemCursor(int);
boolean shouldMinimizeOnFocusLoss();
boolean showTextInput(int, int, int, int);
}
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.HIDDeviceManager {
boolean initialize(boolean, boolean);
boolean openDevice(int);
int sendOutputReport(int, byte[]);
int sendFeatureReport(int, byte[]);
boolean getFeatureReport(int, byte[]);
void closeDevice(int);
}
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLAudioManager {
int[] getAudioOutputDevices();
int[] getAudioInputDevices();
int[] audioOpen(int, int, int, int, int);
void audioWriteFloatBuffer(float[]);
void audioWriteShortBuffer(short[]);
void audioWriteByteBuffer(byte[]);
void audioClose();
int[] captureOpen(int, int, int, int, int);
int captureReadFloatBuffer(float[], boolean);
int captureReadShortBuffer(short[], boolean);
int captureReadByteBuffer(byte[], boolean);
void captureClose();
void audioSetThreadPriority(boolean, int);
native int nativeSetupJNI();
native void removeAudioDevice(boolean, int);
native void addAudioDevice(boolean, int);
}
-keep,includedescriptorclasses,allowoptimization class org.libsdl.app.SDLControllerManager {
void pollInputDevices();
void pollHapticDevices();
void hapticRun(int, float, int);
void hapticStop(int);
}

View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name" translatable="false">Xash3D FWGS (Test)</string>
<string name="authority" translatable="false">su.xash.engine.test.documents</string>
</resources>

View File

@@ -1,26 +0,0 @@
#!/system/bin/sh
HERE=$(cd "$(dirname "$0")" && pwd)
cmd=$1
shift
# This must be called *before* `LD_PRELOAD` is set. Otherwise, if this is a 32-
# bit app running on a 64-bit device, the 64-bit getprop will fail to load
# because it will preload a 32-bit ASan runtime.
# https://github.com/android/ndk/issues/1744
os_version=$(getprop ro.build.version.sdk)
if [ "$os_version" -eq "27" ]; then
cmd="$cmd -Xrunjdwp:transport=dt_android_adb,suspend=n,server=y -Xcompiler-option --debuggable $@"
elif [ "$os_version" -eq "28" ]; then
cmd="$cmd -XjdwpProvider:adbconnection -XjdwpOptions:suspend=n,server=y -Xcompiler-option --debuggable $@"
else
cmd="$cmd -XjdwpProvider:adbconnection -XjdwpOptions:suspend=n,server=y $@"
fi
export ASAN_OPTIONS=log_to_syslog=false,allow_user_segv_handler=1
ASAN_LIB=$(ls "$HERE"/libclang_rt.asan-*-android.so)
if [ -f "$HERE/libc++_shared.so" ]; then
# Workaround for https://github.com/android-ndk/ndk/issues/988.
export LD_PRELOAD="$ASAN_LIB $HERE/libc++_shared.so"
else
export LD_PRELOAD="$ASAN_LIB"
fi
exec $cmd

View File

@@ -1,26 +0,0 @@
#!/system/bin/sh
HERE=$(cd "$(dirname "$0")" && pwd)
cmd=$1
shift
# This must be called *before* `LD_PRELOAD` is set. Otherwise, if this is a 32-
# bit app running on a 64-bit device, the 64-bit getprop will fail to load
# because it will preload a 32-bit ASan runtime.
# https://github.com/android/ndk/issues/1744
os_version=$(getprop ro.build.version.sdk)
if [ "$os_version" -eq "27" ]; then
cmd="$cmd -Xrunjdwp:transport=dt_android_adb,suspend=n,server=y -Xcompiler-option --debuggable $@"
elif [ "$os_version" -eq "28" ]; then
cmd="$cmd -XjdwpProvider:adbconnection -XjdwpOptions:suspend=n,server=y -Xcompiler-option --debuggable $@"
else
cmd="$cmd -XjdwpProvider:adbconnection -XjdwpOptions:suspend=n,server=y $@"
fi
export ASAN_OPTIONS=log_to_syslog=false,allow_user_segv_handler=1
ASAN_LIB=$(ls "$HERE"/libclang_rt.asan-*-android.so)
if [ -f "$HERE/libc++_shared.so" ]; then
# Workaround for https://github.com/android-ndk/ndk/issues/988.
export LD_PRELOAD="$ASAN_LIB $HERE/libc++_shared.so"
else
export LD_PRELOAD="$ASAN_LIB"
fi
exec $cmd

View File

@@ -1,26 +0,0 @@
#!/system/bin/sh
HERE=$(cd "$(dirname "$0")" && pwd)
cmd=$1
shift
# This must be called *before* `LD_PRELOAD` is set. Otherwise, if this is a 32-
# bit app running on a 64-bit device, the 64-bit getprop will fail to load
# because it will preload a 32-bit ASan runtime.
# https://github.com/android/ndk/issues/1744
os_version=$(getprop ro.build.version.sdk)
if [ "$os_version" -eq "27" ]; then
cmd="$cmd -Xrunjdwp:transport=dt_android_adb,suspend=n,server=y -Xcompiler-option --debuggable $@"
elif [ "$os_version" -eq "28" ]; then
cmd="$cmd -XjdwpProvider:adbconnection -XjdwpOptions:suspend=n,server=y -Xcompiler-option --debuggable $@"
else
cmd="$cmd -XjdwpProvider:adbconnection -XjdwpOptions:suspend=n,server=y $@"
fi
export ASAN_OPTIONS=log_to_syslog=false,allow_user_segv_handler=1
ASAN_LIB=$(ls "$HERE"/libclang_rt.asan-*-android.so)
if [ -f "$HERE/libc++_shared.so" ]; then
# Workaround for https://github.com/android-ndk/ndk/issues/988.
export LD_PRELOAD="$ASAN_LIB $HERE/libc++_shared.so"
else
export LD_PRELOAD="$ASAN_LIB"
fi
exec $cmd

View File

@@ -1,26 +0,0 @@
#!/system/bin/sh
HERE=$(cd "$(dirname "$0")" && pwd)
cmd=$1
shift
# This must be called *before* `LD_PRELOAD` is set. Otherwise, if this is a 32-
# bit app running on a 64-bit device, the 64-bit getprop will fail to load
# because it will preload a 32-bit ASan runtime.
# https://github.com/android/ndk/issues/1744
os_version=$(getprop ro.build.version.sdk)
if [ "$os_version" -eq "27" ]; then
cmd="$cmd -Xrunjdwp:transport=dt_android_adb,suspend=n,server=y -Xcompiler-option --debuggable $@"
elif [ "$os_version" -eq "28" ]; then
cmd="$cmd -XjdwpProvider:adbconnection -XjdwpOptions:suspend=n,server=y -Xcompiler-option --debuggable $@"
else
cmd="$cmd -XjdwpProvider:adbconnection -XjdwpOptions:suspend=n,server=y $@"
fi
export ASAN_OPTIONS=log_to_syslog=false,allow_user_segv_handler=1
ASAN_LIB=$(ls "$HERE"/libclang_rt.asan-*-android.so)
if [ -f "$HERE/libc++_shared.so" ]; then
# Workaround for https://github.com/android-ndk/ndk/issues/988.
export LD_PRELOAD="$ASAN_LIB $HERE/libc++_shared.so"
else
export LD_PRELOAD="$ASAN_LIB"
fi
exec $cmd

View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name" translatable="false">Xash3D FWGS (Test)</string>
<string name="authority" translatable="false">su.xash.engine.test.documents</string>
</resources>

View File

@@ -1,5 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name" translatable="false">Xash3D FWGS (Test)</string>
<string name="authority" translatable="false">su.xash.engine.test.documents</string>
</resources>

View File

@@ -1,101 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:allowAudioPlaybackCapture="true"
android:installLocation="preferExternal"
tools:targetApi="q">
<!-- OpenGL ES 1.1 -->
<uses-feature android:glEsVersion="0x00010000" />
<!-- Touchscreen support -->
<uses-feature
android:name="android.hardware.touchscreen"
android:required="false" />
<!-- Game controller support -->
<uses-feature
android:name="android.hardware.bluetooth"
android:required="false" />
<uses-feature
android:name="android.hardware.gamepad"
android:required="false" />
<uses-feature
android:name="android.hardware.usb.host"
android:required="false" />
<!-- External mouse input events -->
<uses-feature
android:name="android.hardware.type.pc"
android:required="false" />
<!-- Audio recording support -->
<uses-feature
android:name="android.hardware.microphone"
android:required="false" />
<!-- Allow downloading to the external storage on Android 5.1 and older -->
<uses-permission
android:name="android.permission.WRITE_EXTERNAL_STORAGE"
android:maxSdkVersion="22" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"
android:maxSdkVersion="32" />
<!-- Allow access to Bluetooth devices -->
<!-- Currently this is just for Steam Controller support and requires setting SDL_HINT_JOYSTICK_HIDAPI_STEAM -->
<uses-permission
android:name="android.permission.BLUETOOTH"
android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_CONNECT" />
<!-- Allow access to the vibrator -->
<uses-permission android:name="android.permission.VIBRATE" />
<!-- Allow recording audio -->
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<!-- Allow internet access -->
<uses-permission android:name="android.permission.INTERNET" />
<!-- Dedicated server -->
<uses-permission android:name="android.permission.FOREGROUND_SERVICE"/>
<application
android:name=".MainApplication"
android:allowBackup="true"
android:hardwareAccelerated="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher"
android:theme="@style/Theme.App"
android:usesCleartextTraffic="true">
<activity
android:name=".MainActivity"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity
android:name=".XashActivity"
android:alwaysRetainTaskState="true"
android:configChanges="orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation|touchscreen"
android:exported="true"
android:launchMode="singleTask"
android:preferMinimalPostProcessing="true"
android:windowSoftInputMode="adjustResize"
tools:targetApi="r">
<intent-filter>
<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
</intent-filter>
</activity>
<provider
android:name=".XashDocumentsProvider"
android:authorities="@string/authority"
android:exported="true"
android:grantUriPermissions="true"
android:permission="android.permission.MANAGE_DOCUMENTS">
<intent-filter>
<action android:name="android.content.action.DOCUMENTS_PROVIDER" />
</intent-filter>
</provider>
</application>
<queries>
<intent>
<action android:name="su.xash.engine.MOD" />
</intent>
</queries>
</manifest>

View File

@@ -1,49 +0,0 @@
package su.xash.engine;
import android.app.Activity;
import android.graphics.Rect;
import android.view.View;
import android.widget.FrameLayout;
public class AndroidBug5497Workaround {
// For more information, see https://code.google.com/p/android/issues/detail?id=5497
// To use this class, simply invoke assistActivity() on an Activity that already has its content view set.
public static void assistActivity(Activity activity) {
new AndroidBug5497Workaround(activity);
}
private View mChildOfContent;
private int usableHeightPrevious;
private FrameLayout.LayoutParams frameLayoutParams;
private AndroidBug5497Workaround(Activity activity) {
FrameLayout content = activity.findViewById(android.R.id.content);
mChildOfContent = content.getChildAt(0);
mChildOfContent.getViewTreeObserver().addOnGlobalLayoutListener(this::possiblyResizeChildOfContent);
frameLayoutParams = (FrameLayout.LayoutParams) mChildOfContent.getLayoutParams();
}
private void possiblyResizeChildOfContent() {
int usableHeightNow = computeUsableHeight();
if (usableHeightNow != usableHeightPrevious) {
int usableHeightSansKeyboard = mChildOfContent.getRootView().getHeight();
int heightDifference = usableHeightSansKeyboard - usableHeightNow;
if (heightDifference > (usableHeightSansKeyboard / 4)) {
// keyboard probably just became visible
frameLayoutParams.height = usableHeightSansKeyboard - heightDifference;
} else {
// keyboard probably just became hidden
frameLayoutParams.height = usableHeightSansKeyboard;
}
mChildOfContent.requestLayout();
usableHeightPrevious = usableHeightNow;
}
}
private int computeUsableHeight() {
Rect r = new Rect();
mChildOfContent.getWindowVisibleDisplayFrame(r);
return (r.bottom - r.top);
}
}

View File

@@ -1,4 +0,0 @@
package su.xash.engine
class DedicatedActivity {
}

View File

@@ -1,11 +0,0 @@
package su.xash.engine
import android.app.Service
import android.content.Intent
import android.os.IBinder
class DedicatedService: Service() {
override fun onBind(intent: Intent?): IBinder? {
TODO("Not yet implemented")
}
}

View File

@@ -1,35 +0,0 @@
package su.xash.engine
import android.os.Bundle
import androidx.appcompat.app.AppCompatActivity
import androidx.navigation.NavController
import androidx.navigation.fragment.NavHostFragment
import androidx.navigation.ui.AppBarConfiguration
import androidx.navigation.ui.navigateUp
import androidx.navigation.ui.setupActionBarWithNavController
import su.xash.engine.databinding.ActivityMainBinding
class MainActivity : AppCompatActivity() {
private lateinit var binding: ActivityMainBinding
private lateinit var appBarConfiguration: AppBarConfiguration
private lateinit var navController: NavController
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)
setSupportActionBar(binding.toolbar)
val navHostFragment =
supportFragmentManager.findFragmentById(R.id.fragmentContainerView) as NavHostFragment
navController = navHostFragment.navController
appBarConfiguration = AppBarConfiguration(navController.graph)
setupActionBarWithNavController(navController, appBarConfiguration)
}
override fun onSupportNavigateUp(): Boolean {
return navController.navigateUp(appBarConfiguration) || super.onSupportNavigateUp()
}
}

View File

@@ -1,28 +0,0 @@
package su.xash.engine
import android.app.Application
import android.content.Context
import android.os.StrictMode
import org.acra.config.httpSender
import org.acra.data.StringFormat
import org.acra.ktx.initAcra
class MainApplication : Application() {
override fun attachBaseContext(base: Context?) {
super.attachBaseContext(base)
if (!BuildConfig.DEBUG) {
initAcra {
buildConfigClass = BuildConfig::class.java
reportFormat = StringFormat.JSON
httpSender {
uri = "http://bodis.pp.ua:5000/report"
}
}
} else {
// enable strict mode to detect memory leaks etc.
StrictMode.enableDefaults();
}
}
}

View File

@@ -1,148 +0,0 @@
package su.xash.engine;
import android.annotation.SuppressLint;
import android.content.pm.ActivityInfo;
import android.content.res.AssetManager;
import android.os.Build;
import android.os.Bundle;
import android.provider.Settings.Secure;
import android.util.Log;
import android.view.KeyEvent;
import android.view.WindowManager;
import org.libsdl.app.SDLActivity;
public class XashActivity extends SDLActivity {
private boolean mUseVolumeKeys;
private String mPackageName;
private static final String TAG = "XashActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
//getWindow().addFlags(WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES);
getWindow().getAttributes().layoutInDisplayCutoutMode = WindowManager.LayoutParams.LAYOUT_IN_DISPLAY_CUTOUT_MODE_SHORT_EDGES;
}
AndroidBug5497Workaround.assistActivity(this);
}
@Override
public void onDestroy()
{
super.onDestroy();
// Now that we don't exit from native code, we need to exit here, resetting
// application state (actually global variables that we don't cleanup on exit)
//
// When the issue with global variables will be resolved, remove that exit() call
System.exit(0);
}
@Override
protected String[] getLibraries() {
return new String[]{"SDL2", "xash"};
}
@SuppressLint("HardwareIds")
private String getAndroidID() {
return Secure.getString(getContentResolver(), Secure.ANDROID_ID);
}
@SuppressLint("ApplySharedPref")
private void saveAndroidID(String id) {
getSharedPreferences("xash_preferences", MODE_PRIVATE).edit().putString("xash_id", id).commit();
}
private String loadAndroidID() {
return getSharedPreferences("xash_preferences", MODE_PRIVATE).getString("xash_id", "");
}
@Override
public String getCallingPackage() {
if (mPackageName != null) {
return mPackageName;
}
return super.getCallingPackage();
}
private AssetManager getAssets(boolean isEngine) {
AssetManager am = null;
if (isEngine) {
am = getAssets();
} else {
try {
am = getPackageManager().getResourcesForApplication(getCallingPackage()).getAssets();
} catch (Exception e) {
Log.e(TAG, "Unable to load mod assets!");
e.printStackTrace();
}
}
return am;
}
private String[] getAssetsList(boolean isEngine, String path) {
AssetManager am = getAssets(isEngine);
try {
return am.list(path);
} catch (Exception e) {
e.printStackTrace();
}
return new String[]{};
}
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
if (SDLActivity.mBrokenLibraries) {
return false;
}
int keyCode = event.getKeyCode();
if (!mUseVolumeKeys) {
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
keyCode == KeyEvent.KEYCODE_CAMERA ||
keyCode == KeyEvent.KEYCODE_ZOOM_IN ||
keyCode == KeyEvent.KEYCODE_ZOOM_OUT) {
return false;
}
}
return getWindow().superDispatchKeyEvent(event);
}
// TODO: REMOVE LATER, temporary launchers support?
@Override
protected String[] getArguments() {
String gamedir = getIntent().getStringExtra("gamedir");
if (gamedir == null) gamedir = "valve";
nativeSetenv("XASH3D_GAME", gamedir);
String gamelibdir = getIntent().getStringExtra("gamelibdir");
if (gamelibdir != null) nativeSetenv("XASH3D_GAMELIBDIR", gamelibdir);
String pakfile = getIntent().getStringExtra("pakfile");
if (pakfile != null) nativeSetenv("XASH3D_EXTRAS_PAK2", pakfile);
mUseVolumeKeys = getIntent().getBooleanExtra("usevolume", false);
mPackageName = getIntent().getStringExtra("package");
String[] env = getIntent().getStringArrayExtra("env");
if (env != null) {
for (int i = 0; i < env.length; i += 2)
nativeSetenv(env[i], env[i + 1]);
}
String argv = getIntent().getStringExtra("argv");
if (argv == null) argv = "-console -log";
return argv.split(" ");
}
}

View File

@@ -1,253 +0,0 @@
package su.xash.engine;
import android.annotation.TargetApi;
import android.content.res.AssetFileDescriptor;
import android.database.Cursor;
import android.database.MatrixCursor;
import android.graphics.Point;
import android.os.Build;
import android.os.CancellationSignal;
import android.os.ParcelFileDescriptor;
import android.provider.DocumentsContract.Document;
import android.provider.DocumentsContract.Root;
import android.provider.DocumentsProvider;
import android.webkit.MimeTypeMap;
import java.io.File;
import java.io.FileNotFoundException;
import java.io.IOException;
@TargetApi(Build.VERSION_CODES.KITKAT)
public class XashDocumentsProvider extends DocumentsProvider {
private static final String ALL_MIME_TYPES = "*/*";
private File mRootDir;
private static final String TAG = "XashDocumentsProvider";
@Override
public boolean onCreate() {
mRootDir = getContext().getExternalFilesDir(null);
return true;
}
private static final String[] DEFAULT_ROOT_PROJECTION = new String[]{Root.COLUMN_ROOT_ID,
Root.COLUMN_MIME_TYPES,
Root.COLUMN_FLAGS,
Root.COLUMN_ICON,
Root.COLUMN_TITLE,
Root.COLUMN_SUMMARY,
Root.COLUMN_DOCUMENT_ID,
Root.COLUMN_AVAILABLE_BYTES};
private static final String[] DEFAULT_DOCUMENT_PROJECTION = new String[]{Document.COLUMN_DOCUMENT_ID,
Document.COLUMN_MIME_TYPE,
Document.COLUMN_DISPLAY_NAME,
Document.COLUMN_LAST_MODIFIED,
Document.COLUMN_FLAGS,
Document.COLUMN_SIZE};
@Override
public Cursor queryRoots(String[] projection) {
final MatrixCursor result = new MatrixCursor(projection != null ? projection : DEFAULT_ROOT_PROJECTION);
final String appName = getContext().getString(R.string.app_name);
final String docId = getDocIdForFile(mRootDir);
int flags;
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
flags = Root.FLAG_LOCAL_ONLY | Root.FLAG_SUPPORTS_CREATE | Root.FLAG_SUPPORTS_SEARCH;
} else {
flags = Root.FLAG_LOCAL_ONLY | Root.FLAG_SUPPORTS_CREATE | Root.FLAG_SUPPORTS_SEARCH | Root.FLAG_SUPPORTS_IS_CHILD;
}
final MatrixCursor.RowBuilder row = result.newRow();
row.add(Root.COLUMN_ROOT_ID, docId);
row.add(Root.COLUMN_DOCUMENT_ID, docId);
row.add(Root.COLUMN_SUMMARY, null);
row.add(Root.COLUMN_FLAGS, flags);
row.add(Root.COLUMN_TITLE, appName);
row.add(Root.COLUMN_MIME_TYPES, ALL_MIME_TYPES);
row.add(Root.COLUMN_AVAILABLE_BYTES, mRootDir.getFreeSpace());
row.add(Root.COLUMN_ICON, R.mipmap.ic_launcher);
return result;
}
@Override
public Cursor queryDocument(String documentId, String[] projection) throws FileNotFoundException {
final MatrixCursor result = new MatrixCursor(projection != null ? projection : DEFAULT_DOCUMENT_PROJECTION);
includeFile(result, documentId, null);
return result;
}
@Override
public Cursor queryChildDocuments(String parentDocumentId, String[] projection, String sortOrder) throws FileNotFoundException {
final MatrixCursor result = new MatrixCursor(projection != null ? projection : DEFAULT_DOCUMENT_PROJECTION);
final File parent = getFileForDocId(parentDocumentId);
final File[] filesList = parent.listFiles();
if (filesList != null) {
for (File file : filesList) {
includeFile(result, null, file);
}
}
return result;
}
@Override
public ParcelFileDescriptor openDocument(final String documentId, String mode, CancellationSignal signal) throws FileNotFoundException {
final File file = getFileForDocId(documentId);
final int accessMode = ParcelFileDescriptor.parseMode(mode);
return ParcelFileDescriptor.open(file, accessMode);
}
@Override
public AssetFileDescriptor openDocumentThumbnail(String documentId, Point sizeHint, CancellationSignal signal) throws FileNotFoundException {
final File file = getFileForDocId(documentId);
final ParcelFileDescriptor pfd = ParcelFileDescriptor.open(file, ParcelFileDescriptor.MODE_READ_ONLY);
return new AssetFileDescriptor(pfd, 0, file.length());
}
@Override
public String createDocument(String parentDocumentId, String mimeType, String displayName) throws FileNotFoundException {
File newFile = new File(parentDocumentId, displayName);
int noConflictId = 1;
while (newFile.exists()) {
newFile = new File(parentDocumentId, displayName + " (" + noConflictId++ + ")");
}
try {
boolean succeeded;
if (Document.MIME_TYPE_DIR.equals(mimeType)) {
succeeded = newFile.mkdir();
} else {
succeeded = newFile.createNewFile();
}
if (!succeeded) {
throw new FileNotFoundException("Failed to create document with id " + newFile.getPath());
}
} catch (IOException e) {
throw new FileNotFoundException("Failed to create document with id " + newFile.getPath());
}
return newFile.getPath();
}
@Override
public void deleteDocument(String documentId) throws FileNotFoundException {
File file = getFileForDocId(documentId);
if (file.isDirectory()) {
if (!deleteDirectory(file)) {
throw new FileNotFoundException("Failed to delete document with id " + documentId);
}
} else if (!file.delete()) {
throw new FileNotFoundException("Failed to delete document with id " + documentId);
}
}
@Override
public String getDocumentType(String documentId) throws FileNotFoundException {
File file = getFileForDocId(documentId);
return getMimeType(file);
}
@Override
public boolean isChildDocument(String parentDocumentId, String documentId) {
return documentId.startsWith(parentDocumentId);
}
private static File getFileForDocId(String docId) throws FileNotFoundException {
final File f = new File(docId);
if (!f.exists()) throw new FileNotFoundException(f.getAbsolutePath() + " not found");
return f;
}
private static String getDocIdForFile(File file) {
return file.getAbsolutePath();
}
private static String getMimeType(File file) {
if (file.isDirectory()) {
return Document.MIME_TYPE_DIR;
} else {
final String name = file.getName();
final int lastDot = name.lastIndexOf('.');
if (lastDot >= 0) {
final String extension = name.substring(lastDot + 1).toLowerCase();
final String mime = MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension);
if (mime != null) return mime;
}
return "application/octet-stream";
}
}
private static boolean deleteDirectory(File dir) {
final File[] allContents = dir.listFiles();
if (allContents != null) {
for (File file : allContents) {
deleteDirectory(file);
}
}
return dir.delete();
}
private void includeFile(MatrixCursor result, String docId, File file) throws FileNotFoundException {
if (docId == null) {
docId = getDocIdForFile(file);
} else {
file = getFileForDocId(docId);
}
int flags = 0;
if (file.isDirectory()) {
if (file.canWrite()) {
flags |= Document.FLAG_DIR_SUPPORTS_CREATE;
}
} else if (file.canWrite()) {
flags |= Document.FLAG_SUPPORTS_WRITE;
}
File parentFile = file.getParentFile();
if (parentFile != null && parentFile.canWrite()) {
flags |= Document.FLAG_SUPPORTS_DELETE;
}
final String displayName = file.getName();
final String mimeType = getMimeType(file);
if (mimeType.startsWith("image/")) {
flags |= Document.FLAG_SUPPORTS_THUMBNAIL;
}
final MatrixCursor.RowBuilder row = result.newRow();
row.add(Document.COLUMN_DOCUMENT_ID, docId);
row.add(Document.COLUMN_DISPLAY_NAME, displayName);
row.add(Document.COLUMN_SIZE, file.length());
row.add(Document.COLUMN_MIME_TYPE, mimeType);
row.add(Document.COLUMN_LAST_MODIFIED, file.lastModified());
row.add(Document.COLUMN_FLAGS, flags);
row.add(Document.COLUMN_ICON, R.mipmap.ic_launcher);
}
}

View File

@@ -1,77 +0,0 @@
package su.xash.engine.adapters
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.navigation.findNavController
import androidx.recyclerview.widget.DiffUtil
import androidx.recyclerview.widget.ListAdapter
import androidx.recyclerview.widget.RecyclerView
import su.xash.engine.R
import su.xash.engine.databinding.CardGameBinding
import su.xash.engine.model.Game
import su.xash.engine.ui.library.LibraryViewModel
class GameAdapter(private val libraryViewModel: LibraryViewModel) :
ListAdapter<Game, GameAdapter.GameViewHolder>(DiffCallback()) {
override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): GameAdapter.GameViewHolder {
val binding = CardGameBinding.inflate(LayoutInflater.from(parent.context), parent, false)
return GameViewHolder(binding)
}
override fun onBindViewHolder(holder: GameAdapter.GameViewHolder, position: Int) {
return holder.bind(getItem(position))
}
private class DiffCallback : DiffUtil.ItemCallback<Game>() {
override fun areItemsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.basedir.name == newItem.basedir.name
}
override fun areContentsTheSame(oldItem: Game, newItem: Game): Boolean {
return oldItem.basedir.name == newItem.basedir.name && oldItem.installed == newItem.installed
}
}
inner class GameViewHolder(val binding: CardGameBinding) :
RecyclerView.ViewHolder(binding.root) {
fun bind(game: Game) {
binding.apply {
gameTitle.text = game.title
if (game.icon != null) {
gameIcon.setImageBitmap(game.icon)
} else {
gameIcon.visibility = View.GONE
}
if (game.cover != null) {
gameCover.setImageBitmap(game.cover)
} else {
gameCover.visibility = View.GONE
}
if (!game.installed) {
launchButton.visibility = View.GONE
settingsButton.visibility = View.GONE
progressIndicator.visibility = View.VISIBLE
return
}
settingsButton.setOnClickListener {
libraryViewModel.setSelectedGame(game)
it.findNavController()
.navigate(R.id.action_libraryFragment_to_gameSettingsFragment)
}
root.setOnClickListener { libraryViewModel.startEngine(it.context, game) }
launchButton.setOnClickListener {
libraryViewModel.startEngine(it.context, game)
}
}
}
}
}

View File

@@ -1,89 +0,0 @@
package su.xash.engine.model
import android.content.Context
import android.graphics.Bitmap
import android.graphics.Canvas
import androidx.documentfile.provider.DocumentFile
import su.xash.engine.util.TGAReader
import java.util.Scanner
object BackgroundBitmap {
private const val BACKGROUND_ROWS = 3
private const val BACKGROUND_COLUMNS = 4
private const val BACKGROUND_WIDTH = 800
private const val BACKGROUND_HEIGHT = 600
fun createBackground(ctx: Context, file: DocumentFile): Bitmap {
var bitmap =
Bitmap.createBitmap(BACKGROUND_WIDTH, BACKGROUND_HEIGHT, Bitmap.Config.ARGB_8888)
var canvas = Canvas(bitmap)
var x: Int
var y = 0
var width: Int
var height = 0
var bgLayout = file.findFile("resource")?.findFile("HD_BackgroundLayout.txt")
if (bgLayout == null) {
bgLayout = file.findFile("resource")?.findFile("BackgroundLayout.txt")
}
if (bgLayout == null) {
val dir = file.findFile("resource")?.findFile("background")
for (i in 0 until BACKGROUND_ROWS) {
x = 0
for (j in 0 until BACKGROUND_COLUMNS) {
val filename = "${BACKGROUND_WIDTH}_${i + 1}_${'a' + j}_loading.tga"
val bmpFile = dir?.findFile(filename)
val bmpImage = loadTga(ctx, bmpFile!!)
canvas.drawBitmap(bmpImage, x.toFloat(), y.toFloat(), null)
x += bmpImage.width
height = bmpImage.height
}
y += height
}
return bitmap
}
ctx.contentResolver.openInputStream(bgLayout.uri).use { inputStream ->
Scanner(inputStream).use { scanner ->
while (scanner.hasNext()) {
when (val str = scanner.next()) {
"resolution" -> {
width = scanner.nextInt()
height = scanner.nextInt()
bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888)
canvas = Canvas(bitmap)
}
else -> {
var bmpFile = file
str.split("/").forEach { bmpFile = bmpFile.findFile(it)!! }
//skip
scanner.next()
x = scanner.nextInt()
y = scanner.nextInt()
val bmp = loadTga(ctx, bmpFile)
canvas.drawBitmap(bmp, x.toFloat(), y.toFloat(), null)
}
}
}
}
}
return bitmap
}
private fun loadTga(ctx: Context, file: DocumentFile): Bitmap {
ctx.contentResolver.openInputStream(file.uri).use {
val buffer = it?.readBytes()
val pixels = TGAReader.read(buffer, TGAReader.ARGB)
val width = TGAReader.getWidth(buffer)
val height = TGAReader.getHeight(buffer)
return Bitmap.createBitmap(pixels, 0, width, width, height, Bitmap.Config.ARGB_8888)
}
}
}

View File

@@ -1,133 +0,0 @@
package su.xash.engine.model
import android.content.Context
import android.content.Intent
import android.content.pm.PackageInfo
import android.content.pm.PackageManager
import android.graphics.Bitmap
import android.net.Uri
import android.provider.MediaStore
import androidx.documentfile.provider.DocumentFile
import su.xash.engine.XashActivity
class Game(val ctx: Context, val basedir: DocumentFile, var installed: Boolean = true) {
private var iconName = "game.ico"
var title = "Unknown Game"
var icon: Bitmap? = null
var cover: Bitmap? = null
private val pref = ctx.getSharedPreferences(basedir.name, Context.MODE_PRIVATE)
init {
basedir.findFile("gameinfo.txt")?.let {
parseGameInfo(it)
} ?: basedir.findFile("liblist.gam")?.let { parseGameInfo(it) }
basedir.findFile(iconName)
?.let { icon = MediaStore.Images.Media.getBitmap(ctx.contentResolver, it.uri) }
try {
cover = BackgroundBitmap.createBackground(ctx, basedir)
} catch (e: Exception) {
e.printStackTrace()
}
}
fun startEngine(ctx: Context) {
ctx.startActivity(Intent(ctx, XashActivity::class.java).apply {
flags = Intent.FLAG_ACTIVITY_NEW_TASK or Intent.FLAG_ACTIVITY_CLEAR_TASK
putExtra("gamedir", basedir.name)
putExtra("argv", pref.getString("arguments", "-console -log"))
putExtra("usevolume", pref.getBoolean("use_volume_buttons", false))
//.putExtra("gamelibdir", getGameLibDir(context))
//.putExtra("package", getPackageName()) }
})
}
private fun parseGameInfo(file: DocumentFile) {
ctx.contentResolver.openInputStream(file.uri).use { inputStream ->
inputStream?.bufferedReader().use { reader ->
reader?.forEachLine {
val tokens = it.split("\\s+".toRegex(), limit = 2)
if (tokens.size >= 2) {
val k = tokens[0]
val v = tokens[1].trim('"')
if (k == "title" || k == "game") title = v
if (k == "icon") iconName = v
}
}
}
}
}
private fun getPackageName(): String? {
// return if (mDbEntry != null) {
// mDbEntry.getPackageName()
// } else null
return null
}
private fun getGameLibDir(ctx: Context): String? {
val pkgName = getPackageName()
if (pkgName != null) {
val pkgInfo: PackageInfo = try {
ctx.packageManager.getPackageInfo(pkgName, 0)
} catch (e: PackageManager.NameNotFoundException) {
e.printStackTrace()
ctx.startActivity(
Intent(
Intent.ACTION_VIEW, Uri.parse("market://details?id=$pkgName")
).setFlags(Intent.FLAG_ACTIVITY_NEW_TASK or Intent.FLAG_ACTIVITY_CLEAR_TASK)
)
return null
}
return pkgInfo.applicationInfo.nativeLibraryDir
}
return ctx.applicationInfo.nativeLibraryDir
}
companion object {
fun getGames(ctx: Context, file: DocumentFile): List<Game> {
val games = mutableListOf<Game>()
if (checkIfGamedir(file)) {
games.add(Game(ctx, file))
} else {
file.listFiles().forEach {
if (it.isDirectory) {
if (checkIfGamedir(it)) {
games.add(Game(ctx, it))
}
}
}
}
return games
}
fun checkIfGamedir(file: DocumentFile): Boolean {
// exclude unfinished downloads
if (file.name?.startsWith('.') == true)
return false
file.findFile("liblist.gam")?.let { return true }
file.findFile("gameinfo.txt")?.let { return true }
return false
}
}
}
// Intent intent = new Intent("su.xash.engine.MOD");
// for (ResolveInfo info : context.getPackageManager()
// .queryIntentActivities(intent, PackageManager.GET_META_DATA)) {
// String packageName = info.activityInfo.applicationInfo.packageName;
// String gameDir = info.activityInfo.applicationInfo.metaData.getString(
// "su.xash.engine.gamedir");
// Log.d(TAG, "package = " + packageName + " gamedir = " + gameDir);
// }
//public void startEngine(Context context) {
// context.startActivity(new Intent(context, XashActivity.class).setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP).putExtra("gamedir", getGameDir()).putExtra("argv", getArguments()).putExtra("usevolume", getVolumeState()).putExtra("gamelibdir", getGameLibDir(context)).putExtra("package", getPackageName()));
//}

View File

@@ -1,59 +0,0 @@
package su.xash.engine.model
import org.json.JSONArray
import org.json.JSONObject
import java.io.InputStream
class ModDatabase(inputStream: InputStream) {
val entries = mutableListOf<Entry>()
companion object {
const val VERSION = 1
fun getFilename(): String {
return "v${VERSION}.json"
}
}
init {
inputStream.bufferedReader().use {
val jsonArray = JSONArray(it.readText())
for (i in 0..<jsonArray.length()) {
entries.add(Entry(jsonArray.getJSONObject(i)))
}
}
}
fun getByGameDir(gamedir: String): Entry? {
return entries.filter { it.gamedir.equals(gamedir) }.firstOrNull()
}
inner class Entry(jsonObject: JSONObject) {
var name: String? = null
var appid: Int? = null
var gamedir: String? = null
// TODO Depots
var pkgname: String? = null
init {
if (jsonObject.has("name")) {
name = jsonObject.getString("name");
}
if (jsonObject.has("app_id")) {
appid = jsonObject.getInt("app_id");
}
if (jsonObject.has("gamedir")) {
gamedir = jsonObject.getString("gamedir");
}
if (jsonObject.has("package_name")) {
pkgname = jsonObject.getString("package_name");
}
}
}
}

View File

@@ -1,94 +0,0 @@
package su.xash.engine.ui.library
import android.annotation.SuppressLint
import android.content.Intent
import android.os.Bundle
import android.util.Log
import android.view.LayoutInflater
import android.view.Menu
import android.view.MenuInflater
import android.view.MenuItem
import android.view.View
import android.view.ViewGroup
import androidx.core.view.MenuProvider
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.repeatOnLifecycle
import androidx.navigation.fragment.findNavController
import kotlinx.coroutines.launch
import su.xash.engine.R
import su.xash.engine.adapters.GameAdapter
import su.xash.engine.databinding.FragmentLibraryBinding
class LibraryFragment : Fragment(), MenuProvider {
private var _binding: FragmentLibraryBinding? = null
private val binding get() = _binding!!
private val libraryViewModel: LibraryViewModel by activityViewModels()
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = FragmentLibraryBinding.inflate(inflater, container, false)
val adapter = GameAdapter(libraryViewModel)
binding.gamesList.adapter = adapter
requireActivity().addMenuProvider(this, viewLifecycleOwner, Lifecycle.State.RESUMED)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
binding.swipeRefresh.setOnRefreshListener { libraryViewModel.reloadGames(requireContext()) }
libraryViewModel.isReloading.observe(viewLifecycleOwner) {
binding.swipeRefresh.isRefreshing = it
}
libraryViewModel.installedGames.observe(viewLifecycleOwner) {
(binding.gamesList.adapter as GameAdapter).submitList(it)
}
libraryViewModel.workInfos.observe(viewLifecycleOwner) {
libraryViewModel.refreshDownloads(requireContext())
}
libraryViewModel.downloads.observe(viewLifecycleOwner) {
libraryViewModel.reloadGames(requireContext())
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
override fun onCreateMenu(menu: Menu, menuInflater: MenuInflater) {
menuInflater.inflate(R.menu.menu_library, menu)
}
override fun onMenuItemSelected(menuItem: MenuItem): Boolean {
when (menuItem.itemId) {
R.id.action_browse -> {
startActivity(
Intent(Intent.ACTION_VIEW).setDataAndType(
null, "vnd.android.document/directory"
)
)
}
R.id.action_install -> {
findNavController().navigate(R.id.action_libraryFragment_to_setupFragment)
}
R.id.action_settings -> {
findNavController().navigate(R.id.action_libraryFragment_to_appSettingsFragment)
}
}
return false
}
}

View File

@@ -1,127 +0,0 @@
package su.xash.engine.ui.library
import android.app.Application
import android.content.Context
import android.content.SharedPreferences
import android.net.Uri
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.AndroidViewModel
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import androidx.lifecycle.ViewModel
import androidx.lifecycle.lifecycleScope
import androidx.lifecycle.viewModelScope
import androidx.preference.PreferenceManager
import androidx.work.Data
import androidx.work.OneTimeWorkRequestBuilder
import androidx.work.OutOfQuotaPolicy
import androidx.work.WorkInfo
import androidx.work.WorkManager
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.MutableStateFlow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
import su.xash.engine.model.Game
import su.xash.engine.model.ModDatabase
import su.xash.engine.workers.FileCopyWorker
import su.xash.engine.workers.KEY_FILE_URI
import java.util.Locale
const val TAG_INSTALL = "TAG_INSTALL"
class LibraryViewModel(application: Application) : AndroidViewModel(application) {
val installedGames: LiveData<List<Game>> get() = _installedGames
private val _installedGames = MutableLiveData(emptyList<Game>())
val downloads: LiveData<List<Game>> get() = _downloads
private val _downloads = MutableLiveData(emptyList<Game>())
val isReloading: LiveData<Boolean> get() = _isReloading
private val _isReloading = MutableLiveData(false)
private val workManager = WorkManager.getInstance(application.applicationContext)
val workInfos: LiveData<List<WorkInfo>> = workManager.getWorkInfosByTagLiveData(TAG_INSTALL)
val selectedItem: LiveData<Game> get() = _selectedItem
private val _selectedItem = MutableLiveData<Game>()
val appPreferences = application.getSharedPreferences("app_preferences", Context.MODE_PRIVATE)
val modDb: ModDatabase
init {
modDb = application.assets.open(ModDatabase.getFilename()).use { ModDatabase(it) }
reloadGames(application.applicationContext)
}
fun reloadGames(ctx: Context) {
if (isReloading.value == true) {
return
}
_isReloading.value = true
viewModelScope.launch {
withContext(Dispatchers.IO) {
val games = mutableListOf<Game>()
val root = DocumentFile.fromFile(ctx.getExternalFilesDir(null)!!)
val installedGames = Game.getGames(ctx, root)
.filter { p -> _downloads.value?.any { p.basedir.name == it.basedir.name } == false }
games.addAll(installedGames)
downloads.value?.let { games.addAll(it) }
_installedGames.postValue(games)
_isReloading.postValue(false)
}
}
}
fun refreshDownloads(ctx: Context) {
viewModelScope.launch {
withContext(Dispatchers.IO) {
val games = mutableListOf<Game>()
workInfos.value?.filter {
it.state == WorkInfo.State.RUNNING && !it.progress.getString(FileCopyWorker.Input)
.isNullOrEmpty()
}?.forEach {
val uri = Uri.parse(it.progress.getString(FileCopyWorker.Input))
val file = DocumentFile.fromTreeUri(ctx, uri)
games.addAll(Game.getGames(ctx, file!!))
games.forEach { g -> g.installed = false }
}
_downloads.postValue(games)
}
}
}
fun installGame(uri: Uri) {
val data = Data.Builder().putString(KEY_FILE_URI, uri.toString()).build()
val request = OneTimeWorkRequestBuilder<FileCopyWorker>().run {
setInputData(data)
addTag(TAG_INSTALL)
build()
}
workManager.enqueue(request)
}
fun setSelectedGame(game: Game) {
_selectedItem.value = game
}
fun uninstallGame(game: Game) {
viewModelScope.launch {
withContext(Dispatchers.IO) {
game.installed = false
game.basedir.delete()
_installedGames.postValue(_installedGames.value)
}
}
}
fun startEngine(ctx: Context, game: Game) {
game.startEngine(ctx)
}
}

View File

@@ -1,31 +0,0 @@
package su.xash.engine.ui.settings
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.Fragment
import su.xash.engine.databinding.FragmentAppSettingsBinding
class AppSettingsFragment : Fragment() {
private var _binding: FragmentAppSettingsBinding? = null
private val binding get() = _binding!!
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = FragmentAppSettingsBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
childFragmentManager.beginTransaction()
.add(binding.settingsFragment.id, AppSettingsPreferenceFragment()).commit();
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}

View File

@@ -1,12 +0,0 @@
package su.xash.engine.ui.settings
import android.os.Bundle
import androidx.preference.PreferenceFragmentCompat
import su.xash.engine.R
class AppSettingsPreferenceFragment() : PreferenceFragmentCompat() {
override fun onCreatePreferences(savedInstanceState: Bundle?, rootKey: String?) {
preferenceManager.sharedPreferencesName = "app_preferences";
setPreferencesFromResource(R.xml.app_preferences, rootKey);
}
}

View File

@@ -1,64 +0,0 @@
package su.xash.engine.ui.settings
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
import su.xash.engine.R
import su.xash.engine.databinding.FragmentGameSettingsBinding
import su.xash.engine.ui.library.LibraryViewModel
class GameSettingsFragment : Fragment() {
private var _binding: FragmentGameSettingsBinding? = null
private val binding get() = _binding!!
private val libraryViewModel: LibraryViewModel by activityViewModels()
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = FragmentGameSettingsBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
val game = libraryViewModel.selectedItem.value!!
binding.gameCard.apply {
gameTitle.text = game.title
if (game.icon != null) {
gameIcon.setImageBitmap(game.icon)
} else {
gameIcon.visibility = View.GONE
}
if (game.cover != null) {
gameCover.setImageBitmap(game.cover)
} else {
gameCover.visibility = View.GONE
}
buttonsContainer.visibility = View.GONE
}
childFragmentManager.beginTransaction()
.add(binding.settingsFragment.id, GameSettingsPreferenceFragment(game))
.commit();
binding.bottomNavigation.menu.findItem(R.id.action_uninstall).setOnMenuItemClickListener {
libraryViewModel.uninstallGame(game)
findNavController().popBackStack()
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}

View File

@@ -1,40 +0,0 @@
package su.xash.engine.ui.settings
import android.os.Bundle
import androidx.preference.ListPreference
import androidx.preference.PreferenceFragmentCompat
import androidx.preference.SwitchPreferenceCompat
import su.xash.engine.R
import su.xash.engine.model.Game
class GameSettingsPreferenceFragment(val game: Game) : PreferenceFragmentCompat() {
override fun onCreatePreferences(savedInstanceState: Bundle?, rootKey: String?) {
preferenceManager.sharedPreferencesName = game.basedir.name;
setPreferencesFromResource(R.xml.game_preferences, rootKey);
val packageList = findPreference<ListPreference>("package_name")!!
packageList.entries = arrayOf(getString(R.string.app_name))
packageList.entryValues = arrayOf(requireContext().packageName)
if (packageList.value == null) {
packageList.setValueIndex(0);
}
val separatePackages = findPreference<SwitchPreferenceCompat>("separate_libraries")!!
val clientPackage = findPreference<ListPreference>("client_package")!!
val serverPackage = findPreference<ListPreference>("server_package")!!
separatePackages.setOnPreferenceChangeListener { _, newValue ->
if (newValue == true) {
packageList.isVisible = false
clientPackage.isVisible = true
serverPackage.isVisible = true
} else {
packageList.isVisible = true
clientPackage.isVisible = false
serverPackage.isVisible = false
}
true
}
}
}

View File

@@ -1,48 +0,0 @@
package su.xash.engine.ui.setup
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.viewpager2.adapter.FragmentStateAdapter
import su.xash.engine.databinding.FragmentSetupBinding
import su.xash.engine.ui.setup.pages.LocationPageFragment
import su.xash.engine.ui.setup.pages.WelcomePageFragment
class SetupFragment : Fragment() {
private var _binding: FragmentSetupBinding? = null
private val binding get() = _binding!!
private val setupViewModel: SetupViewModel by activityViewModels()
private lateinit var setupPageAdapter: SetupPageAdapter
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = FragmentSetupBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
setupPageAdapter = SetupPageAdapter(this)
binding.viewPager.isUserInputEnabled = false
binding.viewPager.adapter = setupPageAdapter
setupViewModel.pageNumber.observe(viewLifecycleOwner) {
binding.viewPager.setCurrentItem(it, true)
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
}
class SetupPageAdapter(fragment: Fragment) : FragmentStateAdapter(fragment) {
val pages = listOf(WelcomePageFragment(), LocationPageFragment())
override fun getItemCount(): Int = 2
override fun createFragment(position: Int): Fragment = pages[position]
}

View File

@@ -1,25 +0,0 @@
package su.xash.engine.ui.setup
import android.app.Application
import android.net.Uri
import androidx.documentfile.provider.DocumentFile
import androidx.lifecycle.AndroidViewModel
import androidx.lifecycle.LiveData
import androidx.lifecycle.MutableLiveData
import su.xash.engine.MainApplication
import su.xash.engine.model.Game
class SetupViewModel(application: Application) : AndroidViewModel(application) {
val pageNumber: LiveData<Int> get() = _pageNumber
private val _pageNumber = MutableLiveData(0)
fun checkIfGameDir(uri: Uri): Boolean {
val ctx = getApplication<MainApplication>().applicationContext
val file = DocumentFile.fromTreeUri(ctx, uri)!!
return Game.checkIfGamedir(file)
}
fun setPageNumber(pos: Int) {
_pageNumber.value = pos
}
}

View File

@@ -1,59 +0,0 @@
package su.xash.engine.ui.setup.pages
import android.content.Intent
import android.os.Bundle
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import androidx.activity.result.contract.ActivityResultContracts
import androidx.fragment.app.Fragment
import androidx.fragment.app.activityViewModels
import androidx.navigation.fragment.findNavController
import com.google.android.material.dialog.MaterialAlertDialogBuilder
import su.xash.engine.R
import su.xash.engine.databinding.PageLocationBinding
import su.xash.engine.ui.library.LibraryViewModel
import su.xash.engine.ui.setup.SetupViewModel
class LocationPageFragment : Fragment() {
private var _binding: PageLocationBinding? = null
private val binding get() = _binding!!
private val setupViewModel: SetupViewModel by activityViewModels()
private val libraryViewModel: LibraryViewModel by activityViewModels()
override fun onCreateView(
inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle?
): View? {
_binding = PageLocationBinding.inflate(inflater, container, false)
return binding.root
}
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
binding.pageButton.setOnClickListener {
getGamesDirectory.launch(null)
}
}
override fun onDestroyView() {
super.onDestroyView()
_binding = null
}
private val getGamesDirectory =
registerForActivityResult(ActivityResultContracts.OpenDocumentTree()) {
it?.let {
if (!setupViewModel.checkIfGameDir(it)) {
MaterialAlertDialogBuilder(requireContext()).apply {
setTitle(R.string.error)
setMessage(R.string.setup_location_empty)
setPositiveButton(R.string.ok) { dialog, _ -> dialog.dismiss() }
show()
}
} else {
requireContext().contentResolver.takePersistableUriPermission(it, Intent.FLAG_GRANT_READ_URI_PERMISSION)
libraryViewModel.installGame(it)
findNavController().navigate(R.id.action_setupFragment_to_libraryFragment)
}
}
}
}

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