Crow-bar
91d6fdd190
psp: using the maximum amount of VRAM
2022-08-10 16:58:20 +03:00
Crow-bar
b8ff41eac9
psp: removed dll_psp.h
2022-08-10 16:49:49 +03:00
Crow-bar
da695b75c4
engine: using MSGBOX in developer mode (Sys_Error)
2022-06-16 14:08:01 +03:00
Crow-bar
1b4bc7f5ec
platform: module loader refactoring
2022-06-16 09:59:01 +03:00
Crow-bar
cbfb43f05b
engine: NORETURN macro disabled for PSP
2022-06-10 13:32:03 +03:00
Crow-bar
db9e82cdec
engine: CL_IsPlayerIndex macro
2022-06-10 11:19:16 +03:00
Crow-bar
d35330cd55
psp: enabled console background image
2022-06-01 14:55:43 +03:00
Crow-bar
c07c1357e5
platform: buttons layout update
2022-05-27 15:11:38 +03:00
Crow-bar
8071355d68
ref_soft: framebuffer width fix
2022-05-27 15:00:30 +03:00
Crow-bar
6073e35bfc
vid_psp.c: CRLF -> LF
2022-05-27 14:58:47 +03:00
Crow-bar
07e29771a1
ref_gu: refactoring
2022-05-24 08:35:13 +03:00
Crow-bar
fe8fea742d
filesystem: added XASH_NO_ZIP define, 64 byte alignment for file buffer
2022-05-13 09:59:00 +03:00
Crow-bar
2885d44593
platform: 60 fps cap fix
2022-05-04 10:49:07 +03:00
Crow-bar
2eef2cec49
sound: psp sound output rewritten
2022-04-16 12:39:02 +03:00
Crow-bar
7be87a913d
filesystem: small changes
2022-04-14 14:54:52 +03:00
Crow-bar
dc22f5cbaf
vox: MAX_SENTENCES changed to 2048
2022-04-14 10:17:28 +03:00
Crow-bar
5c244b4140
filesystem: Stream_OpenWAV hold mode fix
2022-04-11 14:53:01 +03:00
Crow-bar
e7e10ac8b9
filesystem: hold mode fix
2022-04-10 21:34:43 +03:00
Crow-bar
cab187618d
FCVAR_GLCONFIG permission update
2022-04-09 17:26:42 +03:00
Crow-bar
190279c117
system user name
2022-04-05 22:35:13 +03:00
Crow-bar
cd37d866c2
code cleanup
2022-04-03 18:00:12 +03:00
Sergey Galushko
64020b2902
PSP Port initial
2022-03-30 21:36:08 +03:00
Alibek Omarov
2aaa6c6e04
public: build: add ARMv8 32-bit support, in case of someone actually uses it
2020-09-28 16:17:08 +03:00
Alibek Omarov
80a5c53cb2
engine: client: move ref state updating into standalone function
2020-09-14 14:33:43 +03:00
Agent Agrimar
e4a71afe63
engine: client: update the ref state before R_NewMap is called
...
This fixes fades that occur at the beginning of a map being a tad screwy as a result of the ref state not being updated with fresh values, which only happens when a frame is being rendered (loading happens to prevent that).
2020-09-14 14:33:18 +03:00
Logan
5cdb35f508
Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation
...
This fixes a minor bug where sounds played via pfnPlaySoundByNameAtLocation (mainly from viewmodel animations e.g. MP5) would be left where it was emitted in the world, rather than following the local player as it does in Goldsrc.
2020-09-11 22:10:32 +03:00
Velaron
03668116d7
platform: win32: COM_CheckLibraryDirectDependency fixes
2020-09-03 22:04:13 +03:00
Velaron
f3d8a2bcb0
client: vgui: don't fail if client path not given
2020-09-03 19:22:22 +03:00
Velaron
09ae961221
remove platform-specific macros
2020-08-24 21:22:02 +03:00
Velaron
d015e97eae
engine: client: m_rawinput support on windows
2020-08-24 21:22:02 +03:00
Velaron
b4aecfbf23
engine: move some input code
2020-08-24 21:22:02 +03:00
Alibek Omarov
d4003f9527
crashhandler: fix build
2020-08-23 20:33:17 +03:00
Alibek Omarov
d30605c09f
engine: fixes for dedicated
2020-08-23 19:02:15 +03:00
Alibek Omarov
9ff6d44178
crashhandler: remove unknown arch error
2020-08-23 19:02:15 +03:00
Andrey Akhmichin
065811cc46
engine: common: filesystem.c: do not load zip-archives with zip extension as bullet proof.
2020-07-27 18:59:50 +03:00
Andrey Akhmichin
e69956c9ea
engine: common: imagelib: img_png.c: set IMAGE_HAS_ALPHA flag only for RGBA images.
2020-07-22 14:37:40 +03:00
mittorn
e96271a8a9
platform/android: make host.state actual in Android_UpdateSurface call
2020-07-12 05:16:08 +07:00
mittorn
f0c9aa1585
vid_android: workaround small output buffer
2020-07-10 09:51:00 +07:00
mittorn
4515d3e3cb
platform/android: implement native software blitter, fix lost context on resize, fix safegl
2020-07-08 08:48:46 +07:00
mittorn
bef873e1f8
platform/android: enable dynamic dladdr, fix build
2020-07-08 08:45:24 +07:00
mittorn
98ffbaf87a
android: fix fallbacks
2020-07-07 00:22:01 +07:00
Alibek Omarov
0db1a7743d
engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
2020-05-12 02:00:34 +03:00
Alibek Omarov
a641488b98
engine: imagelib: img_bmp: add paranoid checks for estimated file size to not exceed real buffer. Needs proper testing.
2020-05-11 03:02:13 +03:00
Alibek Omarov
46b0590e4e
engine: imagelib: refactor to use stdint.h definitions, use spaces for alignment instead of tabs
2020-05-11 02:28:04 +03:00
Alibek Omarov
9b22149509
engine: host: execute server.cfg right before main loop starts
2020-05-02 19:26:41 +03:00
Alibek Omarov
ce1fc386a2
engine: server: reformat SV_Init
2020-05-02 19:14:23 +03:00
Alibek Omarov
77bebe3000
engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine.
2020-05-02 19:08:43 +03:00
Alibek Omarov
e0dfc4c0b4
launcher: oops, enable NOCONHOST only for Win32
2020-04-30 20:48:33 +03:00
Alibek Omarov
80a806aaad
engine: wscript: remove non-actual comment line about include dirs order
2020-04-25 21:28:20 +03:00
Alibek Omarov
732cb925e5
launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv
2020-04-25 21:28:19 +03:00