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111 Commits

Author SHA1 Message Date
Alibek Omarov
60c6767337 filesystem: copy absolute path to library in FS_FindLibrary for compatibility
Extend fullPath for longer absolute paths.
2024-04-22 04:02:46 +03:00
Alibek Omarov
75451cc7fa engine: client: print correct message names in legacymode 2024-04-22 04:02:46 +03:00
Alibek Omarov
db10035d9d engine: add GoldSrc protocol definitions 2024-04-22 04:02:46 +03:00
Alibek Omarov
de21d845ec engine: don't forget to put newline at the end of overflowed console message 2024-04-21 20:21:17 +03:00
Alibek Omarov
320f8466e6 engine: hpak: don't print error about missing custom.hpak in quiet mode 2024-04-21 20:05:37 +03:00
Alibek Omarov
f3208e95b2 engine: server: remove misleading message about interface version in case when GetEntityAPI2 has failed
Add message when GetEntityAPI was used instead
2024-04-21 20:05:34 +03:00
Alibek Omarov
ea34bc8652 engine: turn bugcomp into flags that can be enabled/disabled separately 2024-04-21 16:52:15 +03:00
Alibek Omarov
3daf014af8 wscript: always enable -Werror=implicit-function-declaration 2024-04-20 20:48:01 +03:00
Alibek Omarov
ca9d3d262a engine: common: net_encode: directly call MSG_ReadSBitLong for DT_TIMEWINDOW_*, don't do the multiplier check for DT_TIMEWINDOW_BIG 2024-04-20 20:48:01 +03:00
Alibek Omarov
a08f5e439d engine: common: net_encode: fix comparing DT_TIMEWINDOW_* fields
Fixes: 35783bcec2 ("engine: common: net_encode: fix inaccuracy in DT_TIMEWINDOW_* encoding")
2024-04-19 01:51:25 +03:00
Alibek Omarov
8f6771dff4 engine: common: zone: check that Mem_FindPool might return NULL (it can if Sys_Error was called inside of a Sys_Error) 2024-04-19 00:14:26 +03:00
Alibek Omarov
cd47c6b5b3 engine: common: zone: disallow migrating allocations from one pool to another, as this isn't practically used anywhere 2024-04-19 00:14:26 +03:00
Alibek Omarov
1f4f3d7fda engine: common: zone: remove mempool sentinels as pools aren't subject to buffer overflow or double free anymore 2024-04-19 00:14:26 +03:00
Alibek Omarov
e81b5144b3 engine: common: zone: use realloc for managing mem pools
rearrange data in memheader_s to avoid unnecessary paddings
2024-04-19 00:14:26 +03:00
Alibek Omarov
9ec1caed53 engine: common: zone: implement dummy Q_realloc for XASH_CUSTOM_SWAP 2024-04-19 00:14:26 +03:00
Alibek Omarov
ca3b4a9d7f engine: host: oops 2024-04-18 16:48:41 +03:00
Alibek Omarov
87ac217887 engine: common: net_encode: add bitmask operation to delta tests 2024-04-18 16:44:15 +03:00
Alibek Omarov
213650db8f engine: exit with non-zero return code if engine tests are failed 2024-04-18 16:36:18 +03:00
Alibek Omarov
ac46164a6e engine: common: net_encode: implement basic delta tests 2024-04-17 20:27:22 +03:00
Alibek Omarov
6d12d84e94 engine: common: net_encode: apply post_multiplier to integer fields, like GoldSrc does 2024-04-17 06:23:22 +03:00
Alibek Omarov
2a18cde60c engine: common: net_encode: fix applying integer clamp before multiplier
Without this fix, data still might overflow after applying multiplier
and potentially send incorrect data.
2024-04-17 06:16:44 +03:00
Alibek Omarov
35783bcec2 engine: common: net_encode: fix inaccuracy in DT_TIMEWINDOW_* encoding
By avoiding double rounding, we get more accurate time on client when timebase
gets rounded down and target time gets rounded up:

```
>>> round(123.1) - round(124.51)
-2
>>> round(123.1 - 124.51)
-1
```
2024-04-17 06:09:52 +03:00
Alibek Omarov
1677835b45 engine: common: simplify bit buffer operations
Yields a small performance boost
2024-04-08 07:24:53 +03:00
Alibek Omarov
2f2780cb1b ref: null: fix crashes 2024-04-08 07:23:56 +03:00
Alibek Omarov
95b134b5a6 ci: fix cirrus CI configuration file 2024-04-06 06:58:15 +03:00
Alibek Omarov
f60e856f35 engine: server: replace useless call to SV_Serverinfo to a direct access 2024-04-06 06:58:15 +03:00
Alibek Omarov
2ec0d25d85 Documentation: add note about environment variables 2024-04-05 20:15:38 +03:00
Alibek Omarov
fcd0982524 engine: server: free 64-bit string pool last when unloading library 2024-04-05 19:45:24 +03:00
Alibek Omarov
6881ee742d engine: server: fix incorrect NULL check in pfnCvar_RegisterServerVariable 2024-04-05 18:45:15 +03:00
Alibek Omarov
f070bbef3c engine: server: make EDICT_NUM inlined 2024-04-04 20:42:25 +03:00
Alibek Omarov
dd8c66d90e engine: common: fix possible NULL dereference in LZSS_Compress 2024-04-04 20:42:25 +03:00
Alibek Omarov
f995d055b5 filesystem: fix possible NULL dereference 2024-04-04 20:42:25 +03:00
Alibek Omarov
fed65dd497 engine: imagelib: fix possible NULL dereference 2024-04-04 20:42:25 +03:00
Alibek Omarov
c896425ad9 engine: server: make changelevel commands compatible with GoldSrc 2024-04-04 00:21:28 +03:00
Alibek Omarov
4107bd4e0f engine: common: quickly assume that map is valid when generating maps.lst if mpfilter is set or game is multiplayer only 2024-04-03 06:13:43 +03:00
Alibek Omarov
156b2b2b10 engine: server: remove MAP_HAS_SPAWNPOINT checks 2024-04-03 05:52:42 +03:00
Alibek Omarov
13a063bf7d mainui: update 2024-04-02 04:05:49 +03:00
Alibek Omarov
ef786b7d79 engine: client: fix sprites transparency in Night at the Office 2024-04-02 02:18:49 +03:00
Alibek Omarov
5c0c1b1226 ref: gl: make g_posenum in alias renderer static 2024-03-30 03:52:50 +03:00
Alibek Omarov
d041b2aa27 engine: fix error_on_exit data type 2024-03-26 17:15:34 +03:00
Alibek Omarov
f6d489e038 engine: server: register str64stats command that prints string pool usage statistics 2024-03-26 17:15:15 +03:00
Alibek Omarov
d34fedea69 engine: server: cleanup unused variables 2024-03-25 05:50:04 +03:00
Alibek Omarov
80b3f90091 engine: server: more accurate SV_ParseEdict
* Add removing trailing spaces, like GoldSrc does
* Pass classname first to allow game to override it
* Remove FL_CUSTOMENTITY flag usage, GoldSrc doesn't set this flag for "custom"
  export entities
* Fix possible memory leak
2024-03-25 05:49:59 +03:00
SNMetamorph
2a4fafc3f9 engine: voice: added voice_transmit_scale cvar to configure outcoming voice audio volume 2024-03-23 23:37:03 +03:00
SNMetamorph
9b3ccf5f04 engine: voice: output_buffer renamed to compress_buffer 2024-03-23 23:37:03 +03:00
SNMetamorph
f59ac2360a engine: voice: made voice_scale to influence incoming voice audio volume 2024-03-23 23:37:03 +03:00
Alibek Omarov
ff21fb42e6 engine: client: create separate Opus decoders for each player
Turns out, we can't re-use same decoder for different streams.
2024-03-20 18:41:52 +03:00
Alibek Omarov
288cac69de public: add small utility library for unicode stuff 2024-03-19 21:34:18 +03:00
Alibek Omarov
2640b6d869 engine: host: remove misleading message about TAB-autocompletion in dedicated mode 2024-03-19 21:24:21 +03:00
Alibek Omarov
d8910b0e38 engine: platform: linux: do not search sd_notify if NOTIFY_SOCKET isn't set 2024-03-19 21:23:53 +03:00
Alibek Omarov
049bed555e engine: host: fit -help into 80 columns terminal 2024-03-19 21:13:28 +03:00
Alibek Omarov
fe5944720b engine: use common strings to name the engine, makes branding easier for custom forks 2024-03-19 21:11:10 +03:00
Alibek Omarov
665c46b281 filesystem: minor logging opened archives change 2024-03-19 20:42:10 +03:00
Alibek Omarov
975ab6785e engine: make log starting and ending messages shorter, so it fits into standard 80 columns term 2024-03-19 20:41:46 +03:00
Alibek Omarov
6fa4dbfba2 public: build: use XASH_BUILD_BRANCH define set by Waf. Expect XASH_BUILD_{BRANCH,COMMIT} to be always set. 2024-03-19 19:34:30 +03:00
SNMetamorph
0506a1dfce engine: sys_con: added VCS branch name printing to log file header 2024-03-19 19:31:54 +03:00
SNMetamorph
908a9930e6 public: added Q_buildbranch function, needed for better logging 2024-03-19 19:31:54 +03:00
SNMetamorph
7d7e72196b engine: host: enabled printing current developer level 2024-03-19 19:31:54 +03:00
SNMetamorph
7cc67157e5 engine: sys_con: fixed incorrect logging init messages order 2024-03-19 19:31:54 +03:00
SNMetamorph
b7ff9c7a24 engine: sys_con: added missing title for log messages 2024-03-19 19:31:54 +03:00
Alibek Omarov
aab1fa1ba2 wscript: move gitversion load to libpublic, define XASH_BUILD_BRANCH, use unknown-{commit,branch} if detecting git version was failed 2024-03-19 19:30:52 +03:00
Alibek Omarov
effeba2f44 waf: upgrade to waifu 1.2.0 2024-03-19 19:24:49 +03:00
Alibek Omarov
e039ef35c0 filesystem: don't check for SDL whether we can load Android assets, because filesystem doesn't know anything about SDL
Replace it with runtime check instead.
2024-03-11 23:25:10 +03:00
Alibek Omarov
599a1f026e engine: client: fix missing comma 2024-03-11 22:56:52 +03:00
Alibek Omarov
39cba17f01 filesystem: android: try to fix compiling-in AAsset mounting code 2024-03-11 21:49:33 +03:00
SNMetamorph
17e106f96d ref: gl: invalidate texture units state cache when texture deletes 2024-03-09 22:12:35 +03:00
Alibek Omarov
081cf9132b engine: client: read console_history.txt as binary, skip empty and repeating lines, reimplement it through FS_Gets for fun 2024-03-08 15:25:36 +03:00
Alibek Omarov
6a7e027248 engine: common: add joy_ prefix to automatically filterable cvars 2024-03-08 15:25:36 +03:00
Alibek Omarov
27100e7751 engine: client: hook sensitivity cvar registration and make it priveleged cvar 2024-03-08 15:25:36 +03:00
Alibek Omarov
75d9ed341a Create FUNDING.yml 2024-03-07 09:41:18 +03:00
Alibek Omarov
1a0867523d engine: system: parent messagebox to main window when dealing with Sys_Error 2024-03-05 17:12:51 +03:00
Alibek Omarov
7584bbe47e engine: client: fix sound mute when losing focus 2024-03-03 19:00:50 +03:00
Andrey Akhmichin
505b6cc264 utils: mdldec: boneweights fix. 2024-03-01 20:26:18 +03:00
Alibek Omarov
24f23908be engine: platform: stub Sys_DebuggerPresent on unsupported platforms 2024-02-27 05:17:01 +03:00
Alibek Omarov
43bd73f37b engine: platform: that's why commit --amend and/or rebase --interactive your fixes in your patches before proposing them 2024-02-27 04:59:54 +03:00
mittorn
bb2753cbfc engine/system: add asm-based raise implementation for arm and aarch64, making Sys_DebugBreak more relevant, use tgkill instead of kill 2024-02-27 04:54:55 +03:00
mittorn
5568eccc8a ref/r_sprite: move dframetype to inner block 2024-02-27 04:17:21 +03:00
mittorn
c3b2cc4423 waifulib/compiler_optimizations: disable no-semantic-interposition for gcc4 in release builds too 2024-02-27 04:16:14 +03:00
mittorn
d84130219f crashhandler: set host.crashed before messagebox to allow platform code handle crashed state in different way 2024-02-27 04:14:37 +03:00
mittorn
d97d4d6c42 filesystem: add XASH_ANDROID_ASSETS macro for aassets switch 2024-02-27 04:04:54 +03:00
mittorn
15798aaf52 ref/r_sprite: move dframetype to inner block 2024-02-27 04:04:54 +03:00
mittorn
e53892e827 ref_gl: fix loop scope in ripple code 2024-02-27 04:04:54 +03:00
mittorn
cb12af69ed gl2shim: add SOFTFP_LINK support for gles3compat 2024-02-27 04:04:54 +03:00
mittorn
e82050a4bc gl2shim: fix gcc 4.9 build 2024-02-27 04:04:54 +03:00
mittorn
e4edd2da45 platform/posix: check for non-zero dladdr ret 2024-02-27 04:04:54 +03:00
mittorn
4f80922358 waf/compiler_optimizations: remove no-semantic-interposition for gcc4 2024-02-27 04:04:54 +03:00
mittorn
ae7ed03376 ref_soft: fix crash when y < -height 2024-02-27 04:04:54 +03:00
mittorn
c082e46662 imagelib: fix for loop scope 2024-02-27 04:04:54 +03:00
mittorn
b0bbcab6b4 ref_soft,ref_gl: fix unaligned read in sprite code 2024-02-27 04:04:54 +03:00
SNMetamorph
0fc83080ec engine: server: allowed bandwidth test on listen servers 2024-02-26 19:41:32 +03:00
SNMetamorph
73883b504f engine: client: improved bandwidth test logic 2024-02-26 19:41:32 +03:00
SNMetamorph
8efc9d74e8 engine: server: fixed test packet buffer was not being created 2024-02-26 19:41:32 +03:00
mittorn
373321ff00 ref/gl: do not set type on 1D textures on GLES (will fallback to 2D) 2024-02-26 16:08:37 +03:00
Alibek Omarov
a508467aac engine: client: silently ignore if server didn't sent local player info in delta at spawn
The bug happens somewhere in server, not sure where or how. Remove Host_Error so mods
can be played again.
2024-02-26 11:48:46 +03:00
Alibek Omarov
abbe993e80 3rdparty: gl4es: update 2024-02-26 11:20:04 +03:00
Alibek Omarov
c644e4d569 3rdparty: nanogl: update, fix link error with missing glTexEnvfv 2024-02-26 11:06:09 +03:00
Alibek Omarov
c200e008f1 wscript: disable gl-wes-v2 renderer from Android builds 2024-02-26 10:55:42 +03:00
Alibek Omarov
e95a2da6d0 engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 2024-02-23 20:55:32 +03:00
Alibek Omarov
8afca1a79c engine: server: allow starting game from custom map 2024-02-23 20:54:32 +03:00
Alibek Omarov
827c9ca857 filesystem: restore original Xash behavior with unreferenced keys in gameinfo.txt/liblist.gam 2024-02-23 20:54:32 +03:00
Alibek Omarov
2416635ba3 common: validate extended surfaces size 2024-02-23 20:54:32 +03:00
Alibek Omarov
39eec89580 engine: increase elights limit up to 128 2024-02-23 20:54:32 +03:00
Sheridan Kane Rathbun
98d88266a6 engine: platform: sdl: fix incorrect mouse cursor positioning on high-dpi displays (#1623)
Signed-off-by: SheridanR <sheridan.rathbun@gmail.com>
2024-02-23 20:54:17 +03:00
mittorn
0f3359fc05 ref_gl: do not apply overbright color if lightscale correction used 2024-02-22 21:02:34 +03:00
mittorn
6c77608c34 ref_gl: implement color-modulate overbrigths with gl_vbo using texture GL_COMBINE 2024-02-22 21:02:34 +03:00
Alibek Omarov
abdff6eff6 mainui: update 2024-02-22 15:43:49 +03:00
Alibek Omarov
95a75465c9 common: remove FORCEINLINE and NOINLINE macros, we don't use them in engine 2024-02-22 15:43:37 +03:00
Alibek Omarov
119926805f mainui: update 2024-02-21 03:39:11 +03:00
Alibek Omarov
f749b5cb4b 3rdparty: nanogl: update 2024-02-21 02:57:18 +03:00
Alibek Omarov
c29ad6b598 scripts: waifulib: compiler_optimizations: add option to use profiling 2024-02-21 02:57:07 +03:00
Alibek Omarov
4c5dfb963e engine: zone: few more tunings for realloc 2024-02-21 00:59:02 +03:00
91 changed files with 1822 additions and 878 deletions

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@@ -1,16 +1,3 @@
task:
# Seems packages for it were removed from the mirrors
# name: freebsd-12-amd64
# freebsd_instance:
# image_family: freebsd-12-4
# setup_script:
# - pkg update
# - pkg install -y pkgconf git sdl2 python fontconfig opus
# - git submodule update --init --recursive
# test_script:
# - ./scripts/cirrus/build_freebsd.sh dedicated
# - ./scripts/cirrus/build_freebsd.sh full
task:
name: freebsd-13-amd64
freebsd_instance:
@@ -26,7 +13,7 @@ task:
task:
name: freebsd-14-amd64
freebsd_instance:
image_family: freebsd-14-0-snap
image_family: freebsd-14-0
setup_script:
- pkg update
- pkg install -y pkgconf git sdl2 python fontconfig opus

1
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1 @@
custom: https://github.com/FWGS/xash3d-fwgs/blob/master/Documentation/donate.md

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@@ -1,17 +1,15 @@
# Bug-compatibility in Xash3D FWGS
Xash3D FWGS has special mode for games that rely on original engine bugs.
In this mode, we emulate the behaviour of selected functions that may help running mods relying on engine bugs, but enabling them by default may break majority of other games.
Xash3D FWGS has special mode for games that rely on original engine bugs. In this mode, we emulate the behaviour of selected functions that may help running mods relying on engine bugs, but enabling them by default may break majority of other games.
At this time, we only have implemented GoldSrc bug-compatibility. It can be enabled with `-bugcomp` command line switch.
When `-bugcomp` is specified without argument, it enables everything. This behavior might be changed or removed in future versions.
When `-bugcomp` is specified with argument, it interpreted as flags separated with `+`. This way it's possible to combine multiple levels of bug-compatibility.
## GoldSrc bug-compatibility
### Emulated bugs
* `pfnPEntityOfEntIndex` in GoldSrc returns NULL for last player due to incorrect player index comparison
### Games and mods that require this
* Counter-Strike: Condition Zero - Deleted Scenes
| Flag | Description | Games that require this flag |
| ------- | ----------- | ---------------------------- |
| `peoei` | Reverts `pfnPEntityOfEntIndex` behavior to GoldSrc, where it returns NULL for last player due to incorrect player index comparison | * Counter-Strike: Condition Zero - Deleted Scenes |

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@@ -0,0 +1,21 @@
## Environment variables
#### Xash3D FWGS
The engine respects these environment variables:
| Variable | Type | Description |
| --------------------- | ---------- | ----------- |
| `XASH3D_GAME` | _string_ | Overrides default game directory. Ignored if `-game` command line argument is set |
| `XASH3D_BASEDIR` | _string_ | Sets path to base (root) directory, instead of current working directory |
| `XASH3D_RODIR` | _string_ | Sets path to read-only base (root) directory. Ignored if `-rodir` command line argument is set |
| `XASH3D_EXTRAS_PAK1` | _string_ | Archive file from specified path will be added to virtual filesystem search path in the lowest possible priority |
| `XASH3D_EXTRAS_PAK2` | _string_ | Similar to `XASH3D_EXTRAS_PAK1` but next to it in priority list |
Environment variables NOT listed in the table above are used internally, and aren't considered as stable interface.
#### mdldec
| Variable | Type | Description |
| --------------------- | ---------- | ----------- |
| `MDLDEC_ACT_PATH` | _string_ | If set, will read activities list from this path |

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@@ -534,5 +534,14 @@ typedef struct
#define MAX_EFRAGS 8192 // Arcane Dimensions required
#define MAX_REQUESTS 64
#if ! XASH_64BIT
STATIC_ASSERT( sizeof( mextrasurf_t ) == 324, "mextrasurf_t unexpected size" );
STATIC_ASSERT( sizeof( decal_t ) == 60, "decal_t unexpected size");
STATIC_ASSERT( sizeof( mfaceinfo_t ) == 176, "mfaceinfo_t unexpected size");
#else
STATIC_ASSERT( sizeof( mextrasurf_t) == 496, "mextrasurf_t unexpected size");
STATIC_ASSERT( sizeof( decal_t ) == 88, "decal_t unexpected size");
STATIC_ASSERT( sizeof( mfaceinfo_t ) == 304, "mfaceinfo_t unexpected size");
#endif
#endif//COM_MODEL_H

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@@ -28,11 +28,7 @@ typedef byte rgb_t[3]; // unsigned byte colorpack
typedef vec_t matrix3x4[3][4];
typedef vec_t matrix4x4[4][4];
#if XASH_64BIT
typedef uint32_t poolhandle_t;
#else
typedef void* poolhandle_t;
#endif
#undef true
#undef false
@@ -86,8 +82,6 @@ typedef uint64_t longtime_t;
#define NORETURN __attribute__((noreturn))
#define NONNULL __attribute__((nonnull))
#define ALLOC_CHECK(x) __attribute__((alloc_size(x)))
#define FORCEINLINE inline __attribute__((always_inline))
#define NOINLINE __attribute__((noinline))
#elif defined(_MSC_VER)
#define EXPORT __declspec( dllexport )
#define GAME_EXPORT
@@ -95,8 +89,6 @@ typedef uint64_t longtime_t;
#define NORETURN
#define NONNULL
#define ALLOC_CHECK(x)
#define FORCEINLINE __forceinline
#define NOINLINE __declspec( noinline )
#else
#define EXPORT
#define GAME_EXPORT
@@ -104,8 +96,6 @@ typedef uint64_t longtime_t;
#define NORETURN
#define NONNULL
#define ALLOC_CHECK(x)
#define FORCEINLINE
#define NOINLINE
#endif
#if ( __GNUC__ >= 3 )

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@@ -50,7 +50,15 @@ const char *CL_MsgInfo( int cmd )
if( cmd >= 0 && cmd <= svc_lastmsg )
{
// get engine message name
Q_strncpy( sz, svc_strings[cmd], sizeof( sz ));
const char *svc_string = NULL;
if( cls.legacymode )
svc_string = svc_legacy_strings[cmd];
if( !svc_string )
svc_string = svc_strings[cmd];
Q_strncpy( sz, svc_string, sizeof( sz ));
}
else if( cmd > svc_lastmsg && cmd <= ( svc_lastmsg + MAX_USER_MESSAGES ))
{

View File

@@ -1448,7 +1448,7 @@ pfnSPR_Draw
*/
static void GAME_EXPORT pfnSPR_Draw( int frame, int x, int y, const wrect_t *prc )
{
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
ref.dllFuncs.GL_SetRenderMode( kRenderTransAlpha );
SPR_DrawGeneric( frame, x, y, -1, -1, prc );
}
@@ -1713,7 +1713,8 @@ pfnCvar_RegisterVariable
static cvar_t *GAME_EXPORT pfnCvar_RegisterClientVariable( const char *szName, const char *szValue, int flags )
{
// a1ba: try to mitigate outdated client.dll vulnerabilities
if( !Q_stricmp( szName, "motdfile" ))
if( !Q_stricmp( szName, "motdfile" )
|| !Q_stricmp( szName, "sensitivity" ))
flags |= FCVAR_PRIVILEGED;
return (cvar_t *)Cvar_Get( szName, szValue, flags|FCVAR_CLIENTDLL, Cvar_BuildAutoDescription( szName, flags|FCVAR_CLIENTDLL ));

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@@ -28,7 +28,6 @@ GNU General Public License for more details.
#define MAX_CMD_BUFFER 8000
#define CONNECTION_PROBLEM_TIME 15.0 // 15 seconds
#define CL_CONNECTION_RETRIES 10
#define CL_TEST_RETRIES_NORESPONCE 3
#define CL_TEST_RETRIES 5
CVAR_DEFINE_AUTO( mp_decals, "300", FCVAR_ARCHIVE, "decals limit in multiplayer" );
@@ -1072,6 +1071,22 @@ static void CL_SendConnectPacket( void )
cls.timestart = Sys_DoubleTime();
}
/*
=================
CL_GetTestFragmentSize
Returns bandwidth test fragment size
=================
*/
static int CL_GetTestFragmentSize( void )
{
const int fragmentSizes[CL_TEST_RETRIES] = { 64000, 32000, 10666, 5200, 1400 };
if( cls.connect_retry >= 0 && cls.connect_retry < CL_TEST_RETRIES )
return bound( FRAGMENT_MIN_SIZE, fragmentSizes[cls.connect_retry], FRAGMENT_MAX_SIZE );
else
return FRAGMENT_MIN_SIZE;
}
/*
=================
CL_CheckForResend
@@ -1083,8 +1098,9 @@ static void CL_CheckForResend( void )
{
netadr_t adr;
net_gai_state_t res;
float resendTime;
qboolean bandwidthTest;
if( cls.internetservers_wait )
CL_SendMasterServerScanRequest();
@@ -1110,7 +1126,10 @@ static void CL_CheckForResend( void )
else if( cl_resend.value > CL_MAX_RESEND_TIME )
Cvar_SetValue( "cl_resend", CL_MAX_RESEND_TIME );
if(( host.realtime - cls.connect_time ) < cl_resend.value )
bandwidthTest = !cls.legacymode && cl_test_bandwidth.value && cls.connect_retry <= CL_TEST_RETRIES;
resendTime = bandwidthTest ? 1.0f : cl_resend.value;
if(( host.realtime - cls.connect_time ) < resendTime )
return;
res = NET_StringToAdrNB( cls.servername, &adr );
@@ -1137,10 +1156,11 @@ static void CL_CheckForResend( void )
if( adr.port == 0 ) adr.port = MSG_BigShort( PORT_SERVER );
if( cls.connect_retry == CL_TEST_RETRIES_NORESPONCE )
if( cls.connect_retry == CL_TEST_RETRIES )
{
// too many fails use default connection method
Con_Printf( "hi-speed connection is failed, use default method\n" );
Con_Printf( "Bandwidth test failed, fallback to default connecting method\n" );
Con_Printf( "Connecting to %s... (retry #%i)\n", cls.servername, cls.connect_retry + 1 );
Netchan_OutOfBandPrint( NS_CLIENT, adr, "getchallenge\n" );
Cvar_SetValue( "cl_dlmax", FRAGMENT_MIN_SIZE );
cls.connect_time = host.realtime;
@@ -1148,16 +1168,15 @@ static void CL_CheckForResend( void )
return;
}
bandwidthTest = !cls.legacymode && cl_test_bandwidth.value;
cls.serveradr = adr;
cls.max_fragment_size = Q_min( FRAGMENT_MAX_SIZE, cls.max_fragment_size / (cls.connect_retry + 1));
cls.max_fragment_size = CL_GetTestFragmentSize();
cls.connect_time = host.realtime; // for retransmit requests
cls.connect_retry++;
if( bandwidthTest )
Con_Printf( "Connecting to %s... [retry #%i, max fragment size %i]\n", cls.servername, cls.connect_retry, cls.max_fragment_size );
Con_Printf( "Connecting to %s... (retry #%i, fragment size %i)\n", cls.servername, cls.connect_retry, cls.max_fragment_size );
else
Con_Printf( "Connecting to %s... [retry #%i]\n", cls.servername, cls.connect_retry );
Con_Printf( "Connecting to %s... (retry #%i)\n", cls.servername, cls.connect_retry );
if( bandwidthTest )
Netchan_OutOfBandPrint( NS_CLIENT, adr, "bandwidth %i %i\n", PROTOCOL_VERSION, cls.max_fragment_size );

View File

@@ -795,25 +795,14 @@ static void CL_SetupPMove( playermove_t *pmove, const local_state_t *from, const
pmove->player_index = ps->number - 1;
// a1ba: workaround bug on old protocol where the server refuse to send
// our local player in delta. cl.playernum, in theory, must be equal
// to our local player index anyway
// a1ba: workaround bug where the server refuse to send our local player in delta
// cl.playernum, in theory, must be equal to our local player index anyway
//
// this might not be a real solution, since everything else will be bogus
// but we need to properly run prediction and avoid potential memory
// corruption
// either debug this, or remove when old protocol will be dropped!!!
if( pmove->player_index < 0 )
{
if( cls.legacymode )
{
pmove->player_index = bound( 0, cl.playernum, cl.maxclients - 1 );
}
else
{
// if this happens, record a demo and send it to a1ba
Host_Error( "%s: ps->number == %d\n", __func__, ps->number );
}
}
pmove->player_index = bound( 0, cl.playernum, cl.maxclients - 1 );
pmove->multiplayer = (cl.maxclients > 1);
pmove->runfuncs = runfuncs;

View File

@@ -1125,7 +1125,7 @@ Con_ClearField
*/
static void Con_ClearField( field_t *edit )
{
memset( edit->buffer, 0, MAX_STRING );
memset( edit->buffer, 0, sizeof( edit->buffer ));
edit->cursor = 0;
edit->scroll = 0;
}
@@ -1444,36 +1444,49 @@ static void Con_HistoryAppend( con_history_t *self, field_t *from )
static void Con_LoadHistory( con_history_t *self )
{
const byte *aFile = FS_LoadFile( "console_history.txt", NULL, true );
const char *pLine, *pFile;
int i, len;
field_t *f;
file_t *fd;
int i;
if( !aFile )
fd = FS_Open( "console_history.txt", "rb", true );
if( !fd )
return;
for( pFile = pLine = (char *)aFile; *pFile; pFile++ )
while( !FS_Eof( fd ))
{
if( *pFile != '\n' )
f = &self->lines[self->next % CON_HISTORY];
Con_ClearField( f );
f->widthInChars = con.linewidth;
FS_Gets( fd, f->buffer, sizeof( f->buffer ));
f->cursor = Q_strlen( f->buffer );
// skip empty lines
if( f->cursor == 0 )
continue;
Con_ClearField( &self->lines[self->next] );
len = Q_min( pFile - pLine + 1, sizeof( f->buffer ));
f = &self->lines[self->next % CON_HISTORY];
f->widthInChars = con.linewidth;
f->cursor = len - 1;
Q_strncpy( f->buffer, pLine, len);
// skip repeating lines
if( self->next > 0 )
{
field_t *prev;
prev = &self->lines[(self->next - 1) % CON_HISTORY];
if( !Q_stricmp( prev->buffer, f->buffer ))
continue;
}
self->next++;
pLine = pFile + 1;
}
FS_Close( fd );
for( i = self->next; i < CON_HISTORY; i++ )
{
Con_ClearField( &self->lines[i] );
self->lines[i].widthInChars = con.linewidth;
f = &self->lines[i];
Con_ClearField( f );
f->widthInChars = con.linewidth;
}
self->line = self->next;
@@ -1491,7 +1504,7 @@ static void Con_SaveHistory( con_history_t *self )
if( historyStart < 0 )
historyStart = 0;
f = FS_Open( "console_history.txt", "w", true );
f = FS_Open( "console_history.txt", "wb", true );
for( i = historyStart; i < self->next; i++ )
FS_Printf( f, "%s\n", self->lines[i % CON_HISTORY].buffer );

View File

@@ -565,7 +565,7 @@ static void R_CollectRendererNames( void )
"GL4ES",
#endif
#if XASH_REF_GLES3COMPAT_ENABLED
"GLES3 (gl2_shim)"
"GLES3 (gl2_shim)",
#endif
#if XASH_REF_SOFT_ENABLED
"Software",

View File

@@ -43,7 +43,7 @@ CVAR_DEFINE_AUTO( s_lerping, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "apply interpo
static CVAR_DEFINE( s_ambient_level, "ambient_level", "0.3", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "volume of environment noises (water and wind)" );
static CVAR_DEFINE( s_ambient_fade, "ambient_fade", "1000", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "rate of volume fading when client is moving" );
static CVAR_DEFINE_AUTO( s_combine_sounds, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "combine channels with same sounds" );
CVAR_DEFINE_AUTO( snd_mute_losefocus, "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "silence the audio when game window loses focus" );
static CVAR_DEFINE_AUTO( snd_mute_losefocus, "1", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "silence the audio when game window loses focus" );
CVAR_DEFINE_AUTO( s_test, "0", 0, "engine developer cvar for quick testing new features" );
CVAR_DEFINE_AUTO( s_samplecount, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "sample count (0 for default value)" );
CVAR_DEFINE_AUTO( s_warn_late_precache, "0", FCVAR_ARCHIVE|FCVAR_FILTERABLE, "warn about late precached sounds on client-side" );
@@ -64,6 +64,12 @@ float S_GetMasterVolume( void )
{
float scale = 1.0f;
if( host.status == HOST_NOFOCUS && snd_mute_losefocus.value != 0.0f )
{
// we return zero volume to keep sounds running
return 0.0f;
}
if( !s_listener.inmenu && soundfade.percent != 0 )
{
scale = bound( 0.0f, soundfade.percent / 100.0f, 1.0f );

View File

@@ -221,7 +221,6 @@ extern convar_t s_musicvolume;
extern convar_t s_lerping;
extern convar_t s_test; // cvar to testify new effects
extern convar_t s_samplecount;
extern convar_t snd_mute_losefocus;
extern convar_t s_warn_late_precache;
void S_InitScaletable( void );

View File

@@ -20,8 +20,6 @@ GNU General Public License for more details.
#include "vid_common.h"
#include "platform/platform.h"
static CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
static CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
static CVAR_DEFINE_AUTO( vid_mode, "0", FCVAR_RENDERINFO, "current video mode index (used only for storage)" );
static CVAR_DEFINE_AUTO( vid_rotate, "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen rotation (0-3)" );
static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "pixel scale" );
@@ -29,6 +27,8 @@ static CVAR_DEFINE_AUTO( vid_scale, "1.0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "p
CVAR_DEFINE_AUTO( vid_highdpi, "1", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "enable High-DPI mode" );
CVAR_DEFINE_AUTO( vid_maximized, "0", FCVAR_RENDERINFO, "window maximized state, read-only" );
CVAR_DEFINE( vid_fullscreen, "fullscreen", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "fullscreen state (0 windowed, 1 fullscreen, 2 borderless)" );
CVAR_DEFINE( window_width, "width", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen width" );
CVAR_DEFINE( window_height, "height", "0", FCVAR_RENDERINFO|FCVAR_VIDRESTART, "screen height" );
CVAR_DEFINE( window_xpos, "_window_xpos", "-1", FCVAR_RENDERINFO, "window position by horizontal" );
CVAR_DEFINE( window_ypos, "_window_ypos", "-1", FCVAR_RENDERINFO, "window position by vertical" );

View File

@@ -38,6 +38,8 @@ extern glwstate_t glw_state;
extern convar_t vid_fullscreen;
extern convar_t vid_maximized;
extern convar_t vid_highdpi;
extern convar_t window_width;
extern convar_t window_height;
extern convar_t window_xpos;
extern convar_t window_ypos;
extern convar_t gl_msaa_samples;

View File

@@ -25,11 +25,12 @@ voice_state_t voice = { 0 };
CVAR_DEFINE_AUTO( voice_enable, "1", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "enable voice chat" );
CVAR_DEFINE_AUTO( voice_loopback, "0", FCVAR_PRIVILEGED, "loopback voice back to the speaker" );
CVAR_DEFINE_AUTO( voice_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "incoming voice volume scale" );
CVAR_DEFINE_AUTO( voice_transmit_scale, "1.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "outcoming voice volume scale" );
CVAR_DEFINE_AUTO( voice_avggain, "0.5", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (average)" );
CVAR_DEFINE_AUTO( voice_maxgain, "5.0", FCVAR_PRIVILEGED|FCVAR_ARCHIVE, "automatic voice gain control (maximum)" );
CVAR_DEFINE_AUTO( voice_inputfromfile, "0", FCVAR_PRIVILEGED, "input voice from voice_input.wav" );
static void Voice_ApplyGainAdjust( int16_t *samples, int count );
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale );
/*
===============================================================================
@@ -39,6 +40,25 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count );
===============================================================================
*/
static qboolean Voice_InitCustomMode( void )
{
int err = 0;
voice.width = sizeof( opus_int16 );
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
if( !voice.custom_mode )
{
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
return false;
}
return true;
}
/*
=========================
Voice_InitOpusDecoder
@@ -47,24 +67,17 @@ Voice_InitOpusDecoder
*/
static qboolean Voice_InitOpusDecoder( void )
{
int err;
int err = 0;
voice.width = sizeof( opus_int16 );
voice.samplerate = VOICE_OPUS_CUSTOM_SAMPLERATE;
voice.frame_size = VOICE_OPUS_CUSTOM_FRAME_SIZE;
voice.custom_mode = opus_custom_mode_create( SOUND_44k, voice.frame_size, &err );
if( !voice.custom_mode )
for( int i = 0; i < cl.maxclients; i++ )
{
Con_Printf( S_ERROR "Can't create Opus Custom mode: %s\n", opus_strerror( err ));
return false;
}
voice.decoders[i] = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
voice.decoder = opus_custom_decoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
if( !voice.decoder )
{
Con_Printf( S_ERROR "Can't create Opus encoder: %s\n", opus_strerror( err ));
return false;
if( !voice.decoders[i] )
{
Con_Printf( S_ERROR "Can't create Opus decoder for %i: %s\n", i, opus_strerror( err ));
return false;
}
}
return true;
@@ -78,7 +91,7 @@ Voice_InitOpusEncoder
*/
static qboolean Voice_InitOpusEncoder( int quality )
{
int err;
int err = 0;
voice.encoder = opus_custom_encoder_create( voice.custom_mode, VOICE_PCM_CHANNELS, &err );
if( !voice.encoder )
@@ -117,10 +130,13 @@ Voice_ShutdownOpusDecoder
*/
static void Voice_ShutdownOpusDecoder( void )
{
if( voice.decoder )
for( int i = 0; i < MAX_CLIENTS; i++ )
{
opus_custom_decoder_destroy( voice.decoder );
voice.decoder = NULL;
if( !voice.decoders[i] )
continue;
opus_custom_decoder_destroy( voice.decoders[i] );
voice.decoders[i] = NULL;
}
}
@@ -137,7 +153,10 @@ static void Voice_ShutdownOpusEncoder( void )
opus_custom_encoder_destroy( voice.encoder );
voice.encoder = NULL;
}
}
static void Voice_ShutdownCustomMode( void )
{
if( voice.custom_mode )
{
opus_custom_mode_destroy( voice.custom_mode );
@@ -184,7 +203,7 @@ static uint Voice_GetOpusCompressedData( byte *out, uint maxsize, uint *frames )
if( !voice.input_file )
{
// adjust gain before encoding, but only for input from voice
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size);
Voice_ApplyGainAdjust((opus_int16*)(voice.input_buffer + ofs), voice.frame_size, voice_transmit_scale.value);
}
#endif
@@ -238,10 +257,10 @@ Voice_ApplyGainAdjust
=========================
*/
static void Voice_ApplyGainAdjust( int16_t *samples, int count )
static void Voice_ApplyGainAdjust( int16_t *samples, int count, float scale )
{
float gain, modifiedMax;
int average, adjustedSample, blockOffset = 0;
int average, blockOffset = 0;
for( ;; )
{
@@ -260,10 +279,8 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count )
localMax = absSample;
localSum += absSample;
gain = voice.autogain.current_gain + i * voice.autogain.gain_multiplier;
adjustedSample = Q_min( SHRT_MAX, Q_max(( int )( sample * gain ), SHRT_MIN ));
samples[blockOffset + i] = adjustedSample;
samples[blockOffset + i] = bound( SHRT_MIN, (int)( sample * gain ), SHRT_MAX );
}
if( blockOffset % voice.autogain.block_size == 0 )
@@ -271,9 +288,9 @@ static void Voice_ApplyGainAdjust( int16_t *samples, int count )
average = localSum / blockSize;
modifiedMax = average + ( localMax - average ) * voice_avggain.value;
voice.autogain.current_gain = voice.autogain.next_gain * voice_scale.value;
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * voice_scale.value;
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( voice.autogain.block_size - 1 );
voice.autogain.current_gain = voice.autogain.next_gain * scale;
voice.autogain.next_gain = Q_min( (float)SHRT_MAX / modifiedMax, voice_maxgain.value ) * scale;
voice.autogain.gain_multiplier = ( voice.autogain.next_gain - voice.autogain.current_gain ) / ( blockSize - 1 );
}
blockOffset += blockSize;
}
@@ -443,7 +460,7 @@ Feed the decoded data to engine sound subsystem
static void Voice_StartChannel( uint samples, byte *data, int entnum )
{
SND_ForceInitMouth( entnum );
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, 255 );
S_RawEntSamples( entnum, samples, voice.samplerate, voice.width, VOICE_PCM_CHANNELS, data, bound( 0, 255 * voice_scale.value, 255 ));
}
/*
@@ -455,10 +472,11 @@ Received encoded voice data, decode it
*/
void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
{
const int playernum = ent - 1;
int samples = 0;
int ofs = 0;
if( !voice.decoder )
if( playernum < 0 || playernum >= cl.maxclients || !voice.decoders[playernum] )
return;
// decode frame by frame
@@ -478,7 +496,7 @@ void Voice_AddIncomingData( int ent, const byte *data, uint size, uint frames )
if( ofs + compressed_size > size )
break;
frame_samples = opus_custom_decode( voice.decoder, data + ofs, compressed_size,
frame_samples = opus_custom_decode( voice.decoders[playernum], data + ofs, compressed_size,
(opus_int16*)voice.decompress_buffer + samples, voice.frame_size );
ofs += compressed_size;
@@ -502,8 +520,8 @@ void CL_AddVoiceToDatagram( void )
if( cls.state != ca_active || !Voice_IsRecording() || !voice.encoder )
return;
size = Voice_GetOpusCompressedData( voice.output_buffer, sizeof( voice.output_buffer ), &frames );
size = Voice_GetOpusCompressedData( voice.compress_buffer, sizeof( voice.compress_buffer ), &frames );
if( size > 0 && MSG_GetNumBytesLeft( &cls.datagram ) >= size + 32 )
{
@@ -511,7 +529,7 @@ void CL_AddVoiceToDatagram( void )
MSG_WriteByte( &cls.datagram, voice_loopback.value != 0 );
MSG_WriteByte( &cls.datagram, frames );
MSG_WriteShort( &cls.datagram, size );
MSG_WriteBytes( &cls.datagram, voice.output_buffer, size );
MSG_WriteBytes( &cls.datagram, voice.compress_buffer, size );
}
}
@@ -527,6 +545,7 @@ void Voice_RegisterCvars( void )
Cvar_RegisterVariable( &voice_enable );
Cvar_RegisterVariable( &voice_loopback );
Cvar_RegisterVariable( &voice_scale );
Cvar_RegisterVariable( &voice_transmit_scale );
Cvar_RegisterVariable( &voice_avggain );
Cvar_RegisterVariable( &voice_maxgain );
Cvar_RegisterVariable( &voice_inputfromfile );
@@ -544,8 +563,9 @@ static void Voice_Shutdown( void )
int i;
Voice_RecordStop();
Voice_ShutdownOpusEncoder();
Voice_ShutdownOpusDecoder();
Voice_ShutdownOpusEncoder();
Voice_ShutdownCustomMode();
VoiceCapture_Shutdown();
if( voice.local.talking_ack )
@@ -609,11 +629,10 @@ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
voice.autogain.block_size = 128;
if( !Voice_InitOpusDecoder( ))
if( !Voice_InitCustomMode( ))
{
// no reason to init encoder and open audio device
// if we can't hear other players
Con_Printf( S_ERROR "Voice chat disabled.\n" );
Voice_Shutdown();
return false;
}
@@ -633,6 +652,16 @@ qboolean Voice_Init( const char *pszCodecName, int quality, qboolean preinit )
if( !preinit )
{
Voice_ShutdownOpusDecoder();
if( !Voice_InitOpusDecoder())
{
// no reason to init encoder and open audio device
// if we can't hear other players
Con_Printf( S_ERROR "Can't create decoders, voice chat is disabled.\n" );
Voice_Shutdown();
return false;
}
voice.device_opened = VoiceCapture_Init();
if( !voice.device_opened )

View File

@@ -62,7 +62,7 @@ typedef struct voice_state_s
// opus stuff
OpusCustomMode *custom_mode;
OpusCustomEncoder *encoder;
OpusCustomDecoder *decoder;
OpusCustomDecoder *decoders[MAX_CLIENTS];
// audio info
uint width;
@@ -71,7 +71,7 @@ typedef struct voice_state_s
// buffers
byte input_buffer[MAX_RAW_SAMPLES];
byte output_buffer[MAX_RAW_SAMPLES];
byte compress_buffer[MAX_RAW_SAMPLES];
byte decompress_buffer[MAX_RAW_SAMPLES];
fs_offset_t input_buffer_pos; // in bytes

View File

@@ -949,7 +949,7 @@ static void Cmd_Else_f( void )
static qboolean Cmd_ShouldAllowCommand( cmd_t *cmd, qboolean isPrivileged )
{
const char *prefixes[] = { "cl_", "gl_", "r_", "m_", "hud_" };
const char *prefixes[] = { "cl_", "gl_", "r_", "m_", "hud_", "joy_" };
int i;
// always allow local commands

View File

@@ -74,6 +74,7 @@ GNU General Public License for more details.
#define DEFAULT_UPDATE_PAGE "https://github.com/FWGS/xash3d-fwgs/releases/latest"
#define XASH_ENGINE_NAME "Xash3D FWGS"
#define XASH_DEDICATED_SERVER_NAME "XashDS"
#define XASH_VERSION "0.20" // engine current version
#define XASH_COMPAT_VERSION "0.99" // version we are based on

View File

@@ -390,6 +390,9 @@ byte *LZSS_Compress( byte *pInput, int inputLength, uint *pOutputSize )
byte *pFinal = NULL;
lzss_state_t state;
if( !pStart )
return NULL;
memset( &state, 0, sizeof( state ));
state.window_size = LZSS_WINDOW_SIZE;

View File

@@ -273,12 +273,8 @@ typedef struct
typedef enum bugcomp_e
{
// default mode, we assume that user dlls are not relying on engine bugs
BUGCOMP_OFF,
// GoldSrc mode, user dlls are relying on GoldSrc specific bugs
// but fixing them may break regular Xash games
BUGCOMP_GOLDSRC,
// reverts fix for pfnPEntityOfEntIndex for bug compatibility with GoldSrc
BUGCOMP_PENTITYOFENTINDEX_FLAG = BIT( 0 ),
} bugcomp_t;
typedef struct host_parm_s
@@ -356,7 +352,7 @@ typedef struct host_parm_s
int numdecals;
// bug compatibility level, for very "special" games
bugcomp_t bugcomp;
uint32_t bugcomp;
// measure time to first frame
double starttime;

View File

@@ -866,7 +866,7 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
return true; // exist
// setup mpfilter
size = Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
Q_snprintf( mpfilter, sizeof( mpfilter ), "maps/%s", GI->mp_filter );
t = FS_Search( "maps/*.bsp", false, onlyingamedir );
if( !t )
@@ -900,9 +900,9 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
if( f )
{
int num_spawnpoints = 0;
dheader_t *header;
dlump_t entities;
qboolean have_spawnpoints = false;
dheader_t *header;
dlump_t entities;
memset( buf, 0, MAX_SYSPATH );
FS_Read( f, buf, MAX_SYSPATH );
@@ -943,7 +943,18 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
{
if( token[0] == '}' && worldspawn )
{
worldspawn = false;
// if mod has mp_filter set up, then it's a mod that
// might not have valid mp_entity set in GI
// if mod is multiplayer only, assume all maps are valid
if( use_filter || GI->gamemode == GAME_MULTIPLAYER_ONLY )
{
have_spawnpoints = true;
break;
}
}
else if( !Q_strcmp( token, "message" ) && worldspawn )
{
// get the message contents
@@ -952,17 +963,23 @@ static qboolean Cmd_CheckMapsList_R( qboolean fRefresh, qboolean onlyingamedir )
else if( !Q_strcmp( token, "classname" ))
{
pfile = COM_ParseFile( pfile, token, sizeof( token ));
if( !Q_strcmp( token, GI->mp_entity ) || use_filter )
num_spawnpoints++;
if( !Q_strcmp( token, GI->mp_entity ))
{
have_spawnpoints = true;
break;
}
}
if( num_spawnpoints ) break; // valid map
if( have_spawnpoints )
break; // valid map
}
Mem_Free( ents );
}
if( f ) FS_Close( f );
if( num_spawnpoints )
if( have_spawnpoints )
{
// format: mapname "maptitle"\n
Q_snprintf( result, sizeof( result ), "%s \"%s\"\n", mapname, message );

View File

@@ -490,13 +490,14 @@ static void Sys_Crash( int signal, siginfo_t *si, void *context)
#ifdef XASH_SDL
SDL_SetWindowGrab( host.hWnd, SDL_FALSE );
#endif
host.crashed = true;
Platform_MessageBox( "Xash Error", message, false );
// log saved, now we can try to save configs and close log correctly, it may crash
if( host.type == HOST_NORMAL )
CL_Crashed();
host.status = HOST_CRASHED;
host.crashed = true;
Sys_Quit();
}

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@@ -152,8 +152,10 @@ static qboolean Cvar_UpdateInfo( convar_t *var, const char *value, qboolean noti
if ( Host_IsDedicated() )
{
// g-cont. this is a very strange behavior...
Info_SetValueForKey( SV_Serverinfo(), var->name, value, MAX_SERVERINFO_STRING ),
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
char *info = SV_Serverinfo();
Info_SetValueForKey( info, var->name, value, MAX_SERVERINFO_STRING ),
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", info );
}
#if !XASH_DEDICATED
else
@@ -953,7 +955,7 @@ static void Cvar_SetGL( const char *name, const char *value )
static qboolean Cvar_ShouldSetCvar( convar_t *v, qboolean isPrivileged )
{
const char *prefixes[] = { "cl_", "gl_", "m_", "r_", "hud_" };
const char *prefixes[] = { "cl_", "gl_", "m_", "r_", "hud_", "joy_" };
int i;
if( isPrivileged )

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@@ -89,32 +89,32 @@ qboolean FS_LoadProgs( void )
if( !fs_hInstance )
{
Host_Error( "FS_LoadProgs: can't load filesystem library %s: %s\n", name, COM_GetLibraryError() );
Host_Error( "%s: can't load filesystem library %s: %s\n", __func__, name, COM_GetLibraryError() );
return false;
}
if( !( GetFSAPI = (FSAPI)COM_GetProcAddress( fs_hInstance, GET_FS_API )))
{
FS_UnloadProgs();
Host_Error( "FS_LoadProgs: can't find GetFSAPI entry point in %s\n", name );
Host_Error( "%s: can't find GetFSAPI entry point in %s\n", __func__, name );
return false;
}
if( !GetFSAPI( FS_API_VERSION, &g_fsapi, &FI, &fs_memfuncs ))
if( GetFSAPI( FS_API_VERSION, &g_fsapi, &FI, &fs_memfuncs ) != FS_API_VERSION )
{
FS_UnloadProgs();
Host_Error( "FS_LoadProgs: can't initialize filesystem API: wrong version\n" );
Host_Error( "%s: can't initialize filesystem API: wrong version\n", __func__ );
return false;
}
if( !( fs_pfnCreateInterface = (pfnCreateInterface_t)COM_GetProcAddress( fs_hInstance, "CreateInterface" )))
{
FS_UnloadProgs();
Host_Error( "FS_LoadProgs: can't find CreateInterface entry point in %s\n", name );
Host_Error( "%s: can't find CreateInterface entry point in %s\n", __func__, name );
return false;
}
Con_DPrintf( "FS_LoadProgs: filesystem_stdio successfully loaded\n" );
Con_DPrintf( "%s: filesystem_stdio successfully loaded\n", __func__ );
return true;
}

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@@ -65,6 +65,32 @@ static CVAR_DEFINE( host_sleeptime, "sleeptime", "1", FCVAR_ARCHIVE|FCVAR_FILTER
static CVAR_DEFINE_AUTO( host_sleeptime_debug, "0", 0, "print sleeps between frames" );
CVAR_DEFINE( con_gamemaps, "con_mapfilter", "1", FCVAR_ARCHIVE, "when true show only maps in game folder" );
typedef struct feature_message_s
{
uint32_t mask;
const char *msg;
const char *arg;
} feature_message_t;
static feature_message_t bugcomp_features[] =
{
{ BUGCOMP_PENTITYOFENTINDEX_FLAG, "pfnPEntityOfEntIndex bugfix revert", "peoei" },
};
static feature_message_t engine_features[] =
{
{ ENGINE_WRITE_LARGE_COORD, "Big World Support" },
{ ENGINE_QUAKE_COMPATIBLE, "Quake Compatibility" },
{ ENGINE_LOAD_DELUXEDATA, "Deluxemap Support" },
{ ENGINE_PHYSICS_PUSHER_EXT, "Improved MOVETYPE_PUSH" },
{ ENGINE_LARGE_LIGHTMAPS, "Large Lightmaps" },
{ ENGINE_COMPENSATE_QUAKE_BUG, "Stupid Quake Bug Compensation" },
{ ENGINE_IMPROVED_LINETRACE, "Improved Trace Line" },
{ ENGINE_COMPUTE_STUDIO_LERP, "Studio MOVETYPE_STEP Lerping" },
{ ENGINE_LINEAR_GAMMA_SPACE, "Linear Gamma Space" },
{ ENGINE_STEP_POSHISTORY_LERP, "MOVETYPE_STEP Position History Based Lerping" },
};
static void Sys_PrintUsage( void )
{
string version_str;
@@ -92,8 +118,9 @@ static void Sys_PrintUsage( void )
O("-minidumps ", "enable writing minidumps when game is crashed")
#endif
O("-rodir <path> ", "set read-only base directory")
O("-bugcomp ", "enable precise bug compatibility. Will break games that don't require it")
O(" ", "Refer to engine documentation for more info")
O("-bugcomp [opts] ", "enable precise bug compatibility")
O(" ", "will break games that don't require it")
O(" ", "refer to engine documentation for more info")
O("-disablehelp ", "disable this message")
#if !XASH_DEDICATED
O("-dedicated ", "run engine in dedicated mode")
@@ -106,7 +133,8 @@ static void Sys_PrintUsage( void )
O("-noip6 ", "disable IPv6")
O("-ip6 <ip> ", "set IPv6 address")
O("-port6 <port> ", "set IPv6 port")
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands to prevent speed hacks")
O("-clockwindow <cw>", "adjust clockwindow used to ignore client commands")
O(" ", "to prevent speed hacks")
"\nGame options:\n"
O("-game <directory>", "set game directory to start engine with")
@@ -191,31 +219,14 @@ void Host_ShutdownServer( void )
Host_PrintEngineFeatures
================
*/
static void Host_PrintEngineFeatures( int features )
static void Host_PrintFeatures( uint32_t flags, const char *s, feature_message_t *features, size_t size )
{
struct
{
uint32_t mask;
const char *msg;
} features_str[] =
{
{ ENGINE_WRITE_LARGE_COORD, "Big World Support" },
{ ENGINE_QUAKE_COMPATIBLE, "Quake Compatibility" },
{ ENGINE_LOAD_DELUXEDATA, "Deluxemap Support" },
{ ENGINE_PHYSICS_PUSHER_EXT, "Improved MOVETYPE_PUSH" },
{ ENGINE_LARGE_LIGHTMAPS, "Large Lightmaps" },
{ ENGINE_COMPENSATE_QUAKE_BUG, "Stupid Quake Bug Compensation" },
{ ENGINE_IMPROVED_LINETRACE, "Improved Trace Line" },
{ ENGINE_COMPUTE_STUDIO_LERP, "Studio MOVETYPE_STEP Lerping" },
{ ENGINE_LINEAR_GAMMA_SPACE, "Linear Gamma Space" },
{ ENGINE_STEP_POSHISTORY_LERP, "MOVETYPE_STEP Position History Based Lerping" },
};
int i;
size_t i;
for( i = 0; i < ARRAYSIZE( features_str ); i++ )
for( i = 0; i < size; i++ )
{
if( FBitSet( features, features_str[i].mask ))
Con_Reportf( "^3EXT:^7 %s is enabled\n", features_str[i].msg );
if( FBitSet( flags, features[i].mask ))
Con_Printf( "^3%s:^7 %s is enabled\n", s, features[i].msg );
}
}
@@ -243,7 +254,7 @@ void Host_ValidateEngineFeatures( uint32_t features )
SetBits( features, ENGINE_STEP_POSHISTORY_LERP );
// print requested first
Host_PrintEngineFeatures( features );
Host_PrintFeatures( features, "EXT", engine_features, ARRAYSIZE( engine_features ));
// now warn about incompatible bits
if( FBitSet( features, ENGINE_STEP_POSHISTORY_LERP|ENGINE_COMPUTE_STUDIO_LERP ) == ( ENGINE_STEP_POSHISTORY_LERP|ENGINE_COMPUTE_STUDIO_LERP ))
@@ -939,11 +950,59 @@ static void Host_RunTests( int stage )
TEST_LIST_1_CLIENT;
#endif
Msg( "Done! %d passed, %d failed\n", tests_stats.passed, tests_stats.failed );
error_on_exit = tests_stats.failed > 0 ? EXIT_FAILURE : EXIT_SUCCESS;
Sys_Quit();
}
}
#endif
static uint32_t Host_CheckBugcomp( void )
{
uint32_t flags = 0;
string args, arg;
char *prev, *next;
size_t i;
if( !Sys_CheckParm( "-bugcomp" ))
return 0;
if( Sys_GetParmFromCmdLine( "-bugcomp", args ) && args[0] != '-' )
{
for( prev = args, next = Q_strchrnul( prev, '+' ); ; prev = next + 1, next = Q_strchrnul( prev, '+' ))
{
Q_strncpy( arg, prev, next - prev + 1 );
for( i = 0; i < ARRAYSIZE( bugcomp_features ); i++ )
{
if( !Q_stricmp( bugcomp_features[i].arg, arg ))
{
SetBits( flags, bugcomp_features[i].mask );
break;
}
}
if( i == ARRAYSIZE( bugcomp_features ))
{
Con_Printf( S_ERROR "Unknown bugcomp flag %s\n", arg );
Con_Printf( "Valid flags are:\n" );
for( i = 0; i < ARRAYSIZE( bugcomp_features ); i++ )
Con_Printf( "\t%s: %s\n", bugcomp_features[i].arg, bugcomp_features[i].msg );
}
if( !*next )
break;
}
}
else
{
// no argument specified -bugcomp just enables everything
flags = -1;
}
Host_PrintFeatures( flags, "BUGCOMP", bugcomp_features, ARRAYSIZE( bugcomp_features ));
return flags;
}
/*
=================
Host_InitCommon
@@ -1048,13 +1107,6 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
// member console allowing
host.allow_console_init = host.allow_console;
if( Sys_CheckParm( "-bugcomp" ))
{
// add argument check here when we add other levels
// of bugcompatibility
host.bugcomp = BUGCOMP_GOLDSRC;
}
// timeBeginPeriod( 1 ); // a1ba: Do we need this?
// NOTE: this message couldn't be passed into game console but it doesn't matter
@@ -1181,11 +1233,11 @@ static void Host_InitCommon( int argc, char **argv, const char *progname, qboole
Sys_InitLog();
// print bugcompatibility level here, after log was initialized
if( host.bugcomp == BUGCOMP_GOLDSRC )
{
Con_Printf( "^3BUGCOMP^7: GoldSrc bug-compatibility enabled\n" );
}
// print current developer level to simplify processing users feedback
if( developer > 0 )
Con_Printf( "Developer level: ^3%i\n", developer );
host.bugcomp = Host_CheckBugcomp();
Cmd_AddCommand( "exec", Host_Exec_f, "execute a script file" );
Cmd_AddCommand( "memlist", Host_MemStats_f, "prints memory pool information" );
@@ -1369,7 +1421,11 @@ int EXPORT Host_Main( int argc, char **argv, const char *progname, int bChangeGa
host.status = HOST_FRAME;
if( GameState->nextstate == STATE_RUNFRAME )
#if XASH_WIN32 // FIXME: implement autocomplete on *nix
Con_Printf( "Type 'map <mapname>' to start game... (TAB-autocomplete is working too)\n" );
#else // !XASH_WIN32
Con_Printf( "Type 'map <mapname>' to start game...\n" );
#endif // !XASH_WIN32
// execute server.cfg after commandline
// so we have a chance to set servercfgfile

View File

@@ -400,7 +400,8 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet, qboolean de
f = FS_Open( pakname, "rb", true );
if( !f )
{
Con_DPrintf( S_ERROR "Couldn't find %s.\n", pakname );
if( !quiet )
Con_DPrintf( S_ERROR "Couldn't find %s.\n", pakname );
return true;
}

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@@ -70,6 +70,7 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
ktx2_index_t index;
size_t total_size = 0;
size_t max_offset = 0;
int mip, cursor;
const byte *const levels_begin = buffer + KTX2_LEVELS_OFFSET;
// Sets image.type and image.flags
@@ -125,7 +126,7 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
memcpy( &index, buffer + KTX2_IDENTIFIER_SIZE + sizeof( ktx2_header_t ), sizeof( index ));
for( int mip = 0; mip < header->levelCount; ++mip )
for( mip = 0; mip < header->levelCount; ++mip )
{
const uint32_t width = Q_max( 1, ( header->pixelWidth >> mip ));
const uint32_t height = Q_max( 1, ( header->pixelHeight >> mip ));
@@ -154,7 +155,7 @@ static qboolean Image_KTX2Parse( const ktx2_header_t *header, const byte *buffer
image.rgba = Mem_Malloc( host.imagepool, image.size );
memcpy( image.rgba, buffer, image.size );
for( int mip = 0, cursor = 0; mip < header->levelCount; ++mip )
for( mip = 0, cursor = 0; mip < header->levelCount; ++mip )
{
ktx2_level_t level;
memcpy( &level, levels_begin + mip * sizeof( level ), sizeof( level ));

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@@ -390,7 +390,7 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
if( Q_strrchr( name, '{' ))
{
// NOTE: decals with 'blue base' can be interpret as colored decals
if( !Image_CheckFlag( IL_LOAD_DECAL ) || ( pal[765] == 0 && pal[766] == 0 && pal[767] == 255 ))
if( !Image_CheckFlag( IL_LOAD_DECAL ) || ( pal && pal[765] == 0 && pal[766] == 0 && pal[767] == 255 ))
{
SetBits( image.flags, IMAGE_ONEBIT_ALPHA );
rendermode = LUMP_MASKED;
@@ -488,37 +488,40 @@ qboolean Image_LoadMIP( const char *name, const byte *buffer, fs_offset_t filesi
}
// check for half-life water texture
if( hl_texture && ( mip.name[0] == '!' || !Q_strnicmp( mip.name, "water", 5 )))
if( pal != NULL )
{
// grab the fog color
image.fogParams[0] = pal[3*3+0];
image.fogParams[1] = pal[3*3+1];
image.fogParams[2] = pal[3*3+2];
// grab the fog density
image.fogParams[3] = pal[4*3+0];
}
else if( hl_texture && ( rendermode == LUMP_GRADIENT ))
{
// grab the decal color
image.fogParams[0] = pal[255*3+0];
image.fogParams[1] = pal[255*3+1];
image.fogParams[2] = pal[255*3+2];
// calc the decal reflectivity
image.fogParams[3] = VectorAvg( image.fogParams );
}
else if( pal != NULL )
{
// calc texture reflectivity
for( i = 0; i < 256; i++ )
if( hl_texture && ( mip.name[0] == '!' || !Q_strnicmp( mip.name, "water", 5 )))
{
reflectivity[0] += pal[i*3+0];
reflectivity[1] += pal[i*3+1];
reflectivity[2] += pal[i*3+2];
}
// grab the fog color
image.fogParams[0] = pal[3*3+0];
image.fogParams[1] = pal[3*3+1];
image.fogParams[2] = pal[3*3+2];
VectorDivide( reflectivity, 256, image.fogParams );
// grab the fog density
image.fogParams[3] = pal[4*3+0];
}
else if( hl_texture && ( rendermode == LUMP_GRADIENT ))
{
// grab the decal color
image.fogParams[0] = pal[255*3+0];
image.fogParams[1] = pal[255*3+1];
image.fogParams[2] = pal[255*3+2];
// calc the decal reflectivity
image.fogParams[3] = VectorAvg( image.fogParams );
}
else
{
// calc texture reflectivity
for( i = 0; i < 256; i++ )
{
reflectivity[0] += pal[i*3+0];
reflectivity[1] += pal[i*3+1];
reflectivity[2] += pal[i*3+2];
}
VectorDivide( reflectivity, 256, image.fogParams );
}
}
image.type = PF_INDEXED_32; // 32-bit palete

View File

@@ -24,7 +24,8 @@ typedef struct dll_user_s
qboolean custom_loader; // a bit who indicated loader type
qboolean encrypted; // dll is crypted (some client.dll in HL, CS etc)
char dllName[32]; // for debug messages
string fullPath, shortPath; // actual dll paths
char fullPath[2048];
string shortPath; // actual dll paths
// ordinals stuff, valid only on Win32
word *ordinals;

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@@ -118,7 +118,7 @@ static void NET_AnnounceToMaster( master_t *m )
MSG_WriteBytes( &msg, "q\xFF", 2 );
MSG_WriteDword( &msg, m->heartbeat_challenge );
NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &msg ), MSG_GetBuf( &msg ), m->adr );
NET_SendPacket( NS_SERVER, MSG_GetNumBytesWritten( &msg ), MSG_GetData( &msg ), m->adr );
if( sv_verbose_heartbeats.value )
{

View File

@@ -89,6 +89,36 @@ const char *svc_strings[svc_lastmsg+1] =
"svc_exec",
};
const char *svc_legacy_strings[svc_lastmsg+1] =
{
[svc_legacy_changing] = "svc_legacy_changing",
[svc_legacy_ambientsound] = "svc_legacy_ambientsound",
[svc_legacy_soundindex] = "svc_legacy_soundindex",
[svc_legacy_ambientsound] = "svc_legacy_ambientsound",
[svc_legacy_modelindex] = "svc_legacy_modelindex",
[svc_legacy_eventindex] = "svc_legacy_eventindex",
[svc_legacy_chokecount] = "svc_legacy_chokecount",
};
const char *svc_goldsrc_strings[svc_lastmsg+1] =
{
[svc_goldsrc_version] = "svc_goldsrc_version",
[svc_goldsrc_serverinfo] = "svc_goldsrc_serverinfo",
[svc_goldsrc_deltadescription] = "svc_goldsrc_deltadescription",
[svc_goldsrc_stopsound] = "svc_goldsrc_stopsound",
[svc_goldsrc_damage] = "svc_goldsrc_damage",
[svc_goldsrc_killedmonster] = "svc_goldsrc_killedmonster",
[svc_goldsrc_foundsecret] = "svc_goldsrc_foundsecret",
[svc_goldsrc_spawnstaticsound] = "svc_goldsrc_spawnstaticsound",
[svc_goldsrc_decalname] = "svc_goldsrc_decalname",
[svc_goldsrc_newusermsg] = "svc_goldsrc_newusermsg",
[svc_goldsrc_newmovevars] = "svc_goldsrc_newmovevars",
[svc_goldsrc_sendextrainfo] = "svc_goldsrc_sendextrainfo",
[svc_goldsrc_timescale] = "svc_goldsrc_timescale",
[svc_goldsrc_sendcvarvalue] = "svc_goldsrc_sendcvarvalue",
[svc_goldsrc_sendcvarvalue2] = "svc_goldsrc_sendcvarvalue2",
};
void MSG_InitMasks( void )
{
uint startbit, endbit;
@@ -109,85 +139,6 @@ void MSG_InitMasks( void )
ExtraMasks[maskBit] = (uint)BIT( maskBit ) - 1;
}
void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nMaxBits )
{
MSG_StartWriting( sb, pData, nBytes, 0, nMaxBits );
sb->pDebugName = pDebugName;
}
void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits )
{
// make sure it's dword aligned and padded.
Assert(((uint32_t)pData & 3 ) == 0 );
sb->pDebugName = "Unnamed";
sb->pData = (byte *)pData;
if( nBits == -1 )
{
sb->nDataBits = nBytes << 3;
}
else
{
Assert( nBits <= nBytes * 8 );
sb->nDataBits = nBits;
}
sb->iCurBit = iStartBit;
sb->bOverflow = false;
}
/*
=======================
MSG_Clear
for clearing overflowed buffer
=======================
*/
void MSG_Clear( sizebuf_t *sb )
{
sb->iCurBit = 0;
sb->bOverflow = false;
}
static qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
{
if( sb->iCurBit + nBits > sb->nDataBits )
sb->bOverflow = true;
return sb->bOverflow;
}
qboolean MSG_CheckOverflow( sizebuf_t *sb )
{
return MSG_Overflow( sb, 0 );
}
int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
{
// compute the file offset
switch( whence )
{
case SEEK_CUR:
bitPos += sb->iCurBit;
break;
case SEEK_SET:
break;
case SEEK_END:
bitPos += sb->nDataBits;
break;
default:
return -1;
}
if( bitPos < 0 || bitPos > sb->nDataBits )
return -1;
sb->iCurBit = bitPos;
return 0;
}
void MSG_WriteOneBit( sizebuf_t *sb, int nValue )
{
if( !MSG_Overflow( sb, 1 ))
@@ -669,7 +620,7 @@ qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes )
return MSG_ReadBits( sb, pOut, nBytes << 3 );
}
char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
static char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
{
static char string[4096];
int l = 0, c;
@@ -695,6 +646,16 @@ char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine )
return string;
}
char *MSG_ReadString( sizebuf_t *sb )
{
return MSG_ReadStringExt( sb, false );
}
char *MSG_ReadStringLine( sizebuf_t *sb )
{
return MSG_ReadStringExt( sb, true );
}
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove )
{
int i, endbit = startbit + bitstoremove;

View File

@@ -30,39 +30,128 @@ GNU General Public License for more details.
// So PAD_NUMBER(0,4) is 0 and PAD_NUMBER(1,4) is 4
#define PAD_NUMBER( num, boundary ) ((( num ) + (( boundary ) - 1 )) / ( boundary )) * ( boundary )
_inline int BitByte( int bits )
static inline int BitByte( int bits )
{
return PAD_NUMBER( bits, 8 ) >> 3;
}
struct sizebuf_s
{
qboolean bOverflow; // overflow reading or writing
const char *pDebugName; // buffer name (pointer to const name)
byte *pData;
int iCurBit;
int nDataBits;
byte *pData;
qboolean bOverflow; // overflow reading or writing
int iCurBit;
int nDataBits;
const char *pDebugName; // buffer name (pointer to const name)
};
#define MSG_StartReading MSG_StartWriting
#define MSG_GetNumBytesRead MSG_GetNumBytesWritten
#define MSG_GetRealBytesRead MSG_GetRealBytesWritten
#define MSG_GetNumBitsRead MSG_GetNumBitsWritten
#define MSG_ReadBitAngles MSG_ReadBitVec3Coord
#define MSG_ReadString( sb ) MSG_ReadStringExt( sb, false )
#define MSG_ReadStringLine( sb ) MSG_ReadStringExt( sb, true )
#define MSG_ReadAngle( sb ) (float)(MSG_ReadChar( sb ) * ( 360.0f / 256.0f ))
#define MSG_Init( sb, name, data, bytes ) MSG_InitExt( sb, name, data, bytes, -1 )
#define MSG_StartReading MSG_StartWriting
#define MSG_GetNumBytesRead MSG_GetNumBytesWritten
#define MSG_GetRealBytesRead MSG_GetRealBytesWritten
#define MSG_GetNumBitsRead MSG_GetNumBitsWritten
#define MSG_ReadBitAngles MSG_ReadBitVec3Coord
#define MSG_ReadAngle( sb ) (float)( MSG_ReadChar( sb ) * ( 360.0f / 256.0f ))
#define MSG_Init( sb, name, data, bytes ) MSG_InitExt( sb, name, data, bytes, -1 )
#define MSG_CheckOverflow( sb ) MSG_Overflow( sb, 0 )
// common functions
void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nMaxBits );
void MSG_InitMasks( void ); // called once at startup engine
int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence );
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
_inline int MSG_TellBit( sizebuf_t *sb ) { return sb->iCurBit; }
_inline const char *MSG_GetName( sizebuf_t *sb ) { return sb->pDebugName; }
qboolean MSG_CheckOverflow( sizebuf_t *sb );
static inline void MSG_Clear( sizebuf_t *sb )
{
sb->bOverflow = false;
sb->iCurBit = 0;
}
static inline void MSG_InitExt( sizebuf_t *sb, const char *pDebugName, void *pData, int nBytes, int nBits )
{
sb->pData = pData;
MSG_Clear( sb );
if( nBits < 0 )
sb->nDataBits = nBytes << 3;
else
sb->nDataBits = nBits;
sb->pDebugName = pDebugName;
}
static inline void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits )
{
MSG_InitExt( sb, "Unnamed", pData, nBytes, nBits );
sb->iCurBit = iStartBit;
}
static inline int MSG_SeekToBit( sizebuf_t *sb, int bitPos, int whence )
{
// compute the file offset
switch( whence )
{
case SEEK_CUR:
bitPos += sb->iCurBit;
break;
case SEEK_SET:
break;
case SEEK_END:
bitPos += sb->nDataBits;
break;
default:
return -1;
}
if( unlikely( bitPos < 0 || bitPos > sb->nDataBits ))
return -1;
sb->iCurBit = bitPos;
return 0;
}
static inline int MSG_TellBit( sizebuf_t *sb )
{
return sb->iCurBit;
}
static inline const char *MSG_GetName( sizebuf_t *sb )
{
return sb->pDebugName;
}
static inline int MSG_GetNumBytesWritten( sizebuf_t *sb )
{
return BitByte( sb->iCurBit );
}
static inline int MSG_GetRealBytesWritten( sizebuf_t *sb )
{
return sb->iCurBit >> 3; // unpadded
}
static inline int MSG_GetNumBitsWritten( sizebuf_t *sb )
{
return sb->iCurBit;
}
static inline int MSG_GetMaxBits( sizebuf_t *sb )
{
return sb->nDataBits;
}
static inline int MSG_GetMaxBytes( sizebuf_t *sb )
{
return sb->nDataBits >> 3;
}
static inline int MSG_GetNumBitsLeft( sizebuf_t *sb )
{
return sb->nDataBits - sb->iCurBit;
}
static inline int MSG_GetNumBytesLeft( sizebuf_t *sb )
{
return MSG_GetNumBitsLeft( sb ) >> 3;
}
static inline byte *MSG_GetData( sizebuf_t *sb )
{
return sb->pData;
}
#if XASH_BIG_ENDIAN
#define MSG_BigShort( x ) ( x )
@@ -73,9 +162,15 @@ static inline uint16_t MSG_BigShort( const uint16_t x )
}
#endif
// init writing
void MSG_StartWriting( sizebuf_t *sb, void *pData, int nBytes, int iStartBit, int nBits );
void MSG_Clear( sizebuf_t *sb );
static inline qboolean MSG_Overflow( sizebuf_t *sb, int nBits )
{
if( sb->iCurBit + nBits > sb->nDataBits )
sb->bOverflow = true;
return sb->bOverflow;
}
void MSG_InitMasks( void ); // called once at startup engine
void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove );
// Bit-write functions
void MSG_WriteOneBit( sizebuf_t *sb, int nValue );
@@ -99,20 +194,11 @@ void MSG_WriteCoord( sizebuf_t *sb, float val );
void MSG_WriteFloat( sizebuf_t *sb, float val );
void MSG_WriteVec3Coord( sizebuf_t *sb, const float *fa );
void MSG_WriteVec3Angles( sizebuf_t *sb, const float *fa );
qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes ); // same as MSG_WriteData
qboolean MSG_WriteString( sizebuf_t *sb, const char *pStr ); // returns false if it overflows the buffer.
qboolean MSG_WriteStringf( sizebuf_t *sb, const char *format, ... ) _format( 2 );
qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes );
// helper functions
_inline int MSG_GetNumBytesWritten( sizebuf_t *sb ) { return BitByte( sb->iCurBit ); }
_inline int MSG_GetRealBytesWritten( sizebuf_t *sb ) { return sb->iCurBit >> 3; } // unpadded
_inline int MSG_GetNumBitsWritten( sizebuf_t *sb ) { return sb->iCurBit; }
_inline int MSG_GetMaxBits( sizebuf_t *sb ) { return sb->nDataBits; }
_inline int MSG_GetMaxBytes( sizebuf_t *sb ) { return sb->nDataBits >> 3; }
_inline int MSG_GetNumBitsLeft( sizebuf_t *sb ) { return sb->nDataBits - sb->iCurBit; }
_inline int MSG_GetNumBytesLeft( sizebuf_t *sb ) { return MSG_GetNumBitsLeft( sb ) >> 3; }
_inline byte *MSG_GetData( sizebuf_t *sb ) { return sb->pData; }
_inline byte *MSG_GetBuf( sizebuf_t *sb ) { return sb->pData; } // just an alias
// Bit-read functions
int MSG_ReadOneBit( sizebuf_t *sb );
@@ -136,7 +222,8 @@ float MSG_ReadCoord( sizebuf_t *sb );
float MSG_ReadFloat( sizebuf_t *sb );
void MSG_ReadVec3Coord( sizebuf_t *sb, vec3_t fa );
void MSG_ReadVec3Angles( sizebuf_t *sb, vec3_t fa );
char *MSG_ReadString( sizebuf_t *sb );
char *MSG_ReadStringLine( sizebuf_t *sb );
qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes );
char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine );
#endif//NET_BUFFER_H

View File

@@ -315,6 +315,43 @@ static const delta_field_t ent_fields[] =
{ NULL },
};
#if XASH_ENGINE_TESTS
typedef struct delta_test_struct_t
{
char dt_string[128]; // always signed
float dt_timewindow_big; // always signed
float dt_timewindow_8; // always signed
float dt_angle; // always_signed
float dt_float_signed;
float dt_float_unsigned;
int32_t dt_integer_signed;
uint32_t dt_integer_unsigned;
int16_t dt_short_signed;
uint16_t dt_short_unsigned;
int8_t dt_byte_signed;
uint8_t dt_byte_unsigned;
} delta_test_struct_t;
#define TEST_DEF( x ) #x, offsetof( delta_test_struct_t, x ), sizeof( ((delta_test_struct_t *)0)->x )
static const delta_field_t test_fields[] =
{
{ TEST_DEF( dt_string ) },
{ TEST_DEF( dt_timewindow_big )},
{ TEST_DEF( dt_timewindow_8 )},
{ TEST_DEF( dt_angle ) },
{ TEST_DEF( dt_float_signed ) },
{ TEST_DEF( dt_float_unsigned ) },
{ TEST_DEF( dt_integer_signed ) },
{ TEST_DEF( dt_integer_unsigned ) },
{ TEST_DEF( dt_short_signed ) },
{ TEST_DEF( dt_short_unsigned ) },
{ TEST_DEF( dt_byte_signed ) },
{ TEST_DEF( dt_byte_unsigned ) },
{ NULL },
};
#endif
enum
{
DT_EVENT_T = 0,
@@ -325,6 +362,10 @@ enum
DT_ENTITY_STATE_T,
DT_ENTITY_STATE_PLAYER_T,
DT_CUSTOM_ENTITY_STATE_T,
#if XASH_ENGINE_TESTS
DT_DELTA_TEST_STRUCT_T,
#endif
DT_STRUCT_COUNT
};
static delta_info_t dt_info[] =
@@ -337,7 +378,10 @@ static delta_info_t dt_info[] =
[DT_ENTITY_STATE_T] = { "entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
[DT_ENTITY_STATE_PLAYER_T] = { "entity_state_player_t", ent_fields, NUM_FIELDS( ent_fields ) },
[DT_CUSTOM_ENTITY_STATE_T] = { "custom_entity_state_t", ent_fields, NUM_FIELDS( ent_fields ) },
{ NULL },
#if XASH_ENGINE_TESTS
[DT_DELTA_TEST_STRUCT_T] = { "delta_test_struct_t", test_fields, NUM_FIELDS( test_fields ) },
#endif
[DT_STRUCT_COUNT] = { NULL },
};
static delta_info_t *Delta_FindStruct( const char *name )
@@ -411,9 +455,7 @@ static void Delta_CustomEncode( delta_info_t *dt, const void *from, const void *
dt->pFields[i].bInactive = false;
if( dt->userCallback )
{
dt->userCallback( dt->pFields, from, to );
}
}
static delta_field_t *Delta_FindFieldInfo( const delta_field_t *pInfo, const char *fieldName )
@@ -974,14 +1016,14 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
toF = *(uint8_t *)((int8_t *)to + pField->offset );
}
if( !Q_equal(pField->multiplier, 1.0f ))
{
fromF *= pField->multiplier;
toF *= pField->multiplier;
}
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
if( !Q_equal(pField->multiplier, 1.0f ))
fromF *= pField->multiplier;
if( !Q_equal( pField->multiplier, 1.0f ))
toF *= pField->multiplier;
}
else if( pField->flags & DT_SHORT )
{
@@ -996,14 +1038,14 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
toF = *(uint16_t *)((int8_t *)to + pField->offset );
}
if( !Q_equal(pField->multiplier, 1.0f ))
{
fromF *= pField->multiplier;
toF *= pField->multiplier;
}
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
if( !Q_equal(pField->multiplier, 1.0f ))
fromF *= pField->multiplier;
if( !Q_equal( pField->multiplier, 1.0f ))
toF *= pField->multiplier;
}
else if( pField->flags & DT_INTEGER )
{
@@ -1017,14 +1059,15 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
fromF = *(uint32_t *)((int8_t *)from + pField->offset );
toF = *(uint32_t *)((int8_t *)to + pField->offset );
}
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
if( !Q_equal(pField->multiplier, 1.0f ))
{
fromF *= pField->multiplier;
if( !Q_equal( pField->multiplier, 1.0f ))
toF *= pField->multiplier;
}
fromF = Delta_ClampIntegerField( pField, fromF, signbit, pField->bits );
toF = Delta_ClampIntegerField( pField, toF, signbit, pField->bits );
}
else if( pField->flags & ( DT_ANGLE|DT_FLOAT ))
{
@@ -1034,33 +1077,17 @@ static qboolean Delta_CompareField( delta_t *pField, void *from, void *to, doubl
}
else if( pField->flags & DT_TIMEWINDOW_8 )
{
val_a = Q_rint((*(float *)((byte *)from + pField->offset )) * 100.0f );
val_b = Q_rint((*(float *)((byte *)to + pField->offset )) * 100.0f );
val_a -= Q_rint(timebase * 100.0);
val_b -= Q_rint(timebase * 100.0);
fromF = FloatAsInt( val_a );
toF = FloatAsInt( val_b );
val_a = *(float *)((byte *)from + pField->offset );
val_b = *(float *)((byte *)to + pField->offset );
fromF = Q_rint( val_a * 100.0 );
toF = Q_rint( val_b * 100.0 );
}
else if( pField->flags & DT_TIMEWINDOW_BIG )
{
val_a = (*(float *)((byte *)from + pField->offset ));
val_b = (*(float *)((byte *)to + pField->offset ));
if( !Q_equal( pField->multiplier, 1.0f ))
{
val_a *= pField->multiplier;
val_b *= pField->multiplier;
val_a = (timebase * pField->multiplier) - val_a;
val_b = (timebase * pField->multiplier) - val_b;
}
else
{
val_a = timebase - val_a;
val_b = timebase - val_b;
}
fromF = FloatAsInt( val_a );
toF = FloatAsInt( val_b );
val_a = *(float *)((byte *)from + pField->offset );
val_b = *(float *)((byte *)to + pField->offset );
fromF = Q_rint( val_a * pField->multiplier );
toF = Q_rint( val_b * pField->multiplier );
}
else if( pField->flags & DT_STRING )
{
@@ -1144,6 +1171,7 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
int signbit = FBitSet( pField->flags, DT_SIGNED ) ? 1 : 0;
float flValue, flAngle;
uint iValue;
int dt;
const char *pStr;
if( Delta_CompareField( pField, from, to, timebase ))
@@ -1160,11 +1188,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
iValue = *(int8_t *)((int8_t *)to + pField->offset );
else
iValue = *(uint8_t *)((int8_t *)to + pField->offset );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
if( !Q_equal( pField->multiplier, 1.0 ) )
if( !Q_equal( pField->multiplier, 1.0 ))
iValue *= pField->multiplier;
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
}
else if( pField->flags & DT_SHORT )
@@ -1173,11 +1201,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
iValue = *(int16_t *)((int8_t *)to + pField->offset );
else
iValue = *(uint16_t *)((int8_t *)to + pField->offset );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
if( !Q_equal( pField->multiplier, 1.0 ) )
if( !Q_equal( pField->multiplier, 1.0 ))
iValue *= pField->multiplier;
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
}
else if( pField->flags & DT_INTEGER )
@@ -1186,11 +1214,11 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
iValue = *(int32_t *)((int8_t *)to + pField->offset );
else
iValue = *(uint32_t *)((int8_t *)to + pField->offset );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
if( !Q_equal( pField->multiplier, 1.0 ) )
if( !Q_equal( pField->multiplier, 1.0 ))
iValue *= pField->multiplier;
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
}
else if( pField->flags & DT_FLOAT )
@@ -1210,19 +1238,17 @@ static qboolean Delta_WriteField( sizebuf_t *msg, delta_t *pField, void *from, v
}
else if( pField->flags & DT_TIMEWINDOW_8 )
{
signbit = 1; // timewindow is always signed
flValue = *(float *)((byte *)to + pField->offset );
iValue = (int)Q_rint( timebase * 100.0 ) - (int)Q_rint( flValue * 100.0 );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
dt = Q_rint(( timebase - flValue ) * 100.0 );
dt = Delta_ClampIntegerField( pField, dt, 1, pField->bits );
MSG_WriteSBitLong( msg, dt, pField->bits );
}
else if( pField->flags & DT_TIMEWINDOW_BIG )
{
signbit = 1; // timewindow is always signed
flValue = *(float *)((byte *)to + pField->offset );
iValue = (int)Q_rint( timebase * pField->multiplier ) - (int)Q_rint( flValue * pField->multiplier );
iValue = Delta_ClampIntegerField( pField, iValue, signbit, pField->bits );
MSG_WriteBitLong( msg, iValue, pField->bits, signbit );
dt = Q_rint(( timebase - flValue ) * pField->multiplier );
dt = Delta_ClampIntegerField( pField, dt, 1, pField->bits );
MSG_WriteSBitLong( msg, dt, pField->bits );
}
else if( pField->flags & DT_STRING )
{
@@ -1306,9 +1332,12 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
if( pField->flags & DT_BYTE )
{
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
if( !Q_equal( pField->multiplier, 1.0 ) )
if( !Q_equal( pField->multiplier, 1.0 ))
iValue /= pField->multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ))
iValue *= pField->post_multiplier;
if( bSigned )
*(int8_t *)((uint8_t *)to + pField->offset ) = iValue;
else
@@ -1317,9 +1346,12 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
else if( pField->flags & DT_SHORT )
{
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
if( !Q_equal( pField->multiplier, 1.0 ) )
if( !Q_equal( pField->multiplier, 1.0 ))
iValue /= pField->multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ))
iValue *= pField->post_multiplier;
if( bSigned )
*(int16_t *)((uint8_t *)to + pField->offset ) = iValue;
else
@@ -1328,9 +1360,12 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
else if( pField->flags & DT_INTEGER )
{
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
if( !Q_equal( pField->multiplier, 1.0 ) )
if( !Q_equal( pField->multiplier, 1.0 ))
iValue /= pField->multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ))
iValue *= pField->post_multiplier;
if( bSigned )
*(int32_t *)((uint8_t *)to + pField->offset ) = iValue;
else
@@ -1344,11 +1379,11 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
else
flValue = iValue;
if( !Q_equal( pField->multiplier, 1.0 ) )
flValue = flValue / pField->multiplier;
if( !Q_equal( pField->multiplier, 1.0 ))
flValue /= pField->multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ) )
flValue = flValue * pField->post_multiplier;
if( !Q_equal( pField->post_multiplier, 1.0 ))
flValue *= pField->post_multiplier;
*(float *)((byte *)to + pField->offset ) = flValue;
}
@@ -1359,22 +1394,14 @@ static qboolean Delta_ReadField( sizebuf_t *msg, delta_t *pField, void *from, vo
}
else if( pField->flags & DT_TIMEWINDOW_8 )
{
bSigned = true; // timewindow is always signed
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
flTime = (timebase * 100.0 - (int)iValue) / 100.0;
iValue = MSG_ReadSBitLong( msg, pField->bits );
flTime = ( timebase * 100.0 - (int)iValue ) / 100.0;
*(float *)((byte *)to + pField->offset ) = flTime;
}
else if( pField->flags & DT_TIMEWINDOW_BIG )
{
bSigned = true; // timewindow is always signed
iValue = MSG_ReadBitLong( msg, pField->bits, bSigned );
if( !Q_equal( pField->multiplier, 1.0 ) )
flTime = ( timebase * pField->multiplier - (int)iValue ) / pField->multiplier;
else
flTime = timebase - (int)iValue;
iValue = MSG_ReadSBitLong( msg, pField->bits );
flTime = ( timebase * pField->multiplier - (int)iValue ) / pField->multiplier;
*(float *)((byte *)to + pField->offset ) = flTime;
}
else if( pField->flags & DT_STRING )
@@ -2069,3 +2096,103 @@ void GAME_EXPORT Delta_UnsetFieldByIndex( delta_t *pFields, int fieldNumber )
dt->pFields[fieldNumber].bInactive = true;
}
#if XASH_ENGINE_TESTS
#include "tests.h"
void Test_RunDelta( void )
{
delta_info_t *dt = &dt_info[DT_DELTA_TEST_STRUCT_T];
delta_test_struct_t from, to = { 0 };
delta_test_struct_t null = { 0 };
sizebuf_t msg;
int i;
char buffer[4096] = { 0 };
const double timebase = 123.123;
// a1ba: netbuffer bitmasks are initialized in netchan for some reason
// initialize it ourselves just in case
MSG_InitMasks(); // initialize bit-masks
Delta_AddField( dt, "dt_string", DT_STRING, 1, 1.0f, 1.0f );
Delta_AddField( dt, "dt_timewindow_big", DT_TIMEWINDOW_BIG, 24, 1000.f, 1.0f );
Delta_AddField( dt, "dt_timewindow_8", DT_TIMEWINDOW_8, 8, 1.0f, 1.0f );
Delta_AddField( dt, "dt_angle", DT_ANGLE, 16, 1.0f, 1.0f );
Delta_AddField( dt, "dt_float_signed", DT_FLOAT | DT_SIGNED, 22, 100.0f, 1.0f );
Delta_AddField( dt, "dt_float_unsigned", DT_FLOAT, 24, 10000.0f, 0.1f );
Delta_AddField( dt, "dt_integer_signed", DT_INTEGER | DT_SIGNED, 24, 1.0f, 1.0f );
Delta_AddField( dt, "dt_integer_unsigned", DT_INTEGER, 24, 1.0f, 1.0f );
Delta_AddField( dt, "dt_short_signed", DT_SHORT | DT_SIGNED, 16, 1.0f, 1.0f );
Delta_AddField( dt, "dt_short_unsigned", DT_SHORT, 15, 0.125f, 1.0f );
Delta_AddField( dt, "dt_byte_signed", DT_BYTE | DT_SIGNED, 6, 1.0f, 1.0f );
Delta_AddField( dt, "dt_byte_unsigned", DT_BYTE, 8, 1.0f, 1.0f );
Q_strncpy( from.dt_string, "test data check it's the same", sizeof( from.dt_string ));
from.dt_timewindow_big = timebase + 2.3456;
from.dt_timewindow_8 = timebase + 0.0234;
from.dt_angle = 160.245f;
from.dt_float_signed = -15.123f;
from.dt_float_unsigned = 1235.321f;
from.dt_integer_signed = -412784;
from.dt_integer_unsigned = 123453;
from.dt_short_signed = -12343;
from.dt_short_unsigned = 32131;
from.dt_byte_signed = 16;
from.dt_byte_unsigned = 218;
MSG_Init( &msg, "test message", buffer, sizeof( buffer ));
for( i = 0; i < dt->numFields; i++ )
Delta_WriteField( &msg, &dt->pFields[i], &null, &from, timebase );
MSG_SeekToBit( &msg, 0, SEEK_SET );
for( i = 0; i < dt->numFields; i++ )
Delta_ReadField( &msg, &dt->pFields[i], &null, &to, timebase );
Con_Printf( "struct as encoded to delta:\n" );
TASSERT_STR( from.dt_string, to.dt_string );
// the epsilon value is derived from multiplier value
TASSERT( Q_equal_e( from.dt_timewindow_big, to.dt_timewindow_big, 0.001f ));
// dt_timewindow_8 type has multiplier locked at 100.0f
TASSERT( Q_equal_e( from.dt_timewindow_8, to.dt_timewindow_8, 0.01f ));
TASSERT( Q_equal_e( from.dt_angle, to.dt_angle, 0.1f ));
TASSERT( Q_equal_e( from.dt_float_signed, to.dt_float_signed, 0.01f ));
// dt_float_unsigned has post-multiplier that doesn't affect network data
// and therefore should be reverted back when comparing
TASSERT( Q_equal_e( from.dt_float_unsigned, to.dt_float_unsigned * 10.f , 0.01f ));
TASSERT_EQi( from.dt_integer_signed, to.dt_integer_signed );
TASSERT_EQi( from.dt_integer_unsigned, to.dt_integer_unsigned );
TASSERT_EQi( from.dt_short_signed, to.dt_short_signed );
TASSERT(( from.dt_short_unsigned & ( 0xffff << 3 )) == to.dt_short_unsigned );
TASSERT_EQi( from.dt_byte_signed, to.dt_byte_signed );
TASSERT_EQi( from.dt_byte_unsigned, to.dt_byte_unsigned );
Con_Printf( "from.dt_timewindow_big = %f\n", from.dt_timewindow_big );
Con_Printf( "to.dt_timewindow_big = %f\n", to.dt_timewindow_big );
Con_Printf( "from.dt_timewindow_8 = %f\n", from.dt_timewindow_8 );
Con_Printf( "to.dt_timewindow_8 = %f\n", to.dt_timewindow_8 );
Con_Printf( "from.dt_angle = %f\n", from.dt_angle );
Con_Printf( "to.dt_angle = %f\n", to.dt_angle );
Con_Printf( "from.dt_float_signed = %f\n", from.dt_float_signed );
Con_Printf( "to.dt_float_signed = %f\n", to.dt_float_signed );
Con_Printf( "from.dt_float_unsigned = %f\n", from.dt_float_unsigned );
Con_Printf( "to.dt_float_unsigned = %f\n", to.dt_float_unsigned );
Con_Printf( "from.dt_integer_signed = %i\n", from.dt_integer_signed );
Con_Printf( "to.dt_integer_signed = %i\n", to.dt_integer_signed );
Con_Printf( "from.dt_integer_unsigned = %i\n", from.dt_integer_unsigned );
Con_Printf( "to.dt_integer_unsigned = %i\n", to.dt_integer_unsigned );
Con_Printf( "from.dt_short_signed = %i\n", from.dt_short_signed );
Con_Printf( "to.dt_short_signed = %i\n", to.dt_short_signed );
Con_Printf( "from.dt_short_unsigned = %i\n", from.dt_short_unsigned );
Con_Printf( "to.dt_short_unsigned = %i\n", to.dt_short_unsigned );
Con_Printf( "from.dt_byte_signed = %i\n", from.dt_byte_signed );
Con_Printf( "to.dt_byte_signed = %i\n", to.dt_byte_signed );
Con_Printf( "from.dt_byte_unsigned = %i\n", from.dt_byte_unsigned );
Con_Printf( "to.dt_byte_unsigned = %i\n", to.dt_byte_unsigned );
}
#endif // XASH_ENGINE_TESTS

View File

@@ -127,7 +127,7 @@ GNU General Public License for more details.
#define MAX_CUSTOM (1<<MAX_CUSTOM_BITS)// 10 bits == 1024 generic file
#define MAX_USER_MESSAGES 197 // another 58 messages reserved for engine routines
#define MAX_DLIGHTS 32 // dynamic lights (rendered per one frame)
#define MAX_ELIGHTS 64 // entity only point lights
#define MAX_ELIGHTS 128 // a1ba: increased from 64 to 128, entity only point lights
#define MAX_LIGHTSTYLES 256 // a1ba: increased from 64 to 256, protocol limit
#define MAX_RENDER_DECALS 4096 // max rendering decals per a level
@@ -278,6 +278,8 @@ GNU General Public License for more details.
#define SU_WEAPON (1<<14)
extern const char *svc_strings[svc_lastmsg+1];
extern const char *svc_legacy_strings[svc_lastmsg+1];
extern const char *svc_goldsrc_strings[svc_lastmsg+1];
extern const char *clc_strings[clc_lastmsg+1];
// FWGS extensions
@@ -316,4 +318,40 @@ extern const char *clc_strings[clc_lastmsg+1];
// Master Server protocol
#define MS_SCAN_REQUEST "1\xFF" "0.0.0.0:0\0" // TODO: implement IP filter
// GoldSrc protocol definitions
#define PROTOCOL_GOLDSRC_VERSION_REAL 48
#define PROTOCOL_GOLDSRC_VERSION (PROTOCOL_GOLDSRC_VERSION_REAL | (BIT( 7 ))) // should be 48, only to differentiate it from PROTOCOL_LEGACY_VERSION
#define svc_goldsrc_version svc_changing
#define svc_goldsrc_serverinfo svc_serverdata
#define svc_goldsrc_deltadescription svc_deltatable
#define svc_goldsrc_stopsound svc_resource
#define svc_goldsrc_damage svc_restoresound
#define svc_goldsrc_killedmonster 27
#define svc_goldsrc_foundsecret 28
#define svc_goldsrc_spawnstaticsound 29
#define svc_goldsrc_decalname svc_bspdecal
#define svc_goldsrc_newusermsg svc_usermessage
#define svc_goldsrc_newmovevars svc_deltamovevars
#define svc_goldsrc_sendextrainfo 54
#define svc_goldsrc_timescale 55
#define svc_goldsrc_sendcvarvalue svc_querycvarvalue
#define svc_goldsrc_sendcvarvalue2 svc_querycvarvalue2
#define clc_goldsrc_hltv clc_requestcvarvalue // 9
#define clc_goldsrc_requestcvarvalue clc_requestcvarvalue2 // 10
#define clc_goldsrc_requestcvarvalue2 11
#define clc_goldsrc_lastmsg 12
#define S2C_REJECT_BADPASSWORD '8'
#define S2C_REJECT '9'
#define S2C_CHALLENGE "A00000000"
#define S2C_CONNECTION "B"
#define MAX_GOLDSRC_RESOURCE_BITS 12
#define MAX_GOLDSRC_ENTITY_BITS 11
// #define MAX_GOLDSRC_EDICTS BIT( MAX_ENTITY_BITS )
#define MAX_GOLDSRC_EDICTS ( BIT( MAX_ENTITY_BITS ) + ( MAX_CLIENTS * 15 ))
#define LAST_GOLDSRC_EDICT ( BIT( MAX_ENTITY_BITS ) - 1 )
#endif//NET_PROTOCOL_H

View File

@@ -135,6 +135,10 @@ void Sys_InitLog( void )
mode = "a";
else mode = "w";
if( Host_IsDedicated( ))
Q_strncpy( s_ld.title, XASH_DEDICATED_SERVER_NAME " " XASH_VERSION, sizeof( s_ld.title ));
else Q_strncpy( s_ld.title, XASH_ENGINE_NAME " " XASH_VERSION, sizeof( s_ld.title ));
// create log if needed
if( s_ld.log_active )
{
@@ -142,15 +146,18 @@ void Sys_InitLog( void )
if ( !s_ld.logfile )
{
Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ) );
Con_Reportf( S_ERROR "Sys_InitLog: can't create log file %s: %s\n", s_ld.log_path, strerror( errno ));
return;
}
s_ld.logfileno = fileno( s_ld.logfile );
fprintf( s_ld.logfile, "=================================================================================\n" );
fprintf( s_ld.logfile, "\t%s (build %i commit %s (%s-%s)) started at %s\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildos(), Q_buildarch(), Q_timestamp( TIME_FULL ) );
fprintf( s_ld.logfile, "=================================================================================\n" );
// fit to 80 columns for easier read on standard terminal
fputs( "================================================================================\n", s_ld.logfile );
fprintf( s_ld.logfile, "%s (%i, %s, %s, %s-%s)\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildbranch(), Q_buildos(), Q_buildarch());
fprintf( s_ld.logfile, "Game started at %s\n", Q_timestamp( TIME_FULL ));
fputs( "================================================================================\n", s_ld.logfile );
fflush( s_ld.logfile );
}
}
@@ -177,12 +184,11 @@ void Sys_CloseLog( void )
if( s_ld.logfile )
{
fprintf( s_ld.logfile, "\n");
fprintf( s_ld.logfile, "=================================================================================");
if( host.change_game ) fprintf( s_ld.logfile, "\n\t%s (build %i) %s\n", s_ld.title, Q_buildnum(), event_name );
else fprintf( s_ld.logfile, "\n\t%s (build %i) %s at %s\n", s_ld.title, Q_buildnum(), event_name, Q_timestamp( TIME_FULL ));
fprintf( s_ld.logfile, "=================================================================================\n");
fputc( '\n', s_ld.logfile );
fputs( "================================================================================\n", s_ld.logfile );
fprintf( s_ld.logfile, "%s (%i, %s, %s, %s-%s)\n", s_ld.title, Q_buildnum(), Q_buildcommit(), Q_buildbranch(), Q_buildos(), Q_buildarch());
fprintf( s_ld.logfile, "Stopped with reason \"%s\" at %s\n", event_name, Q_timestamp( TIME_FULL ));
fputs( "================================================================================\n", s_ld.logfile );
fclose( s_ld.logfile );
s_ld.logfile = NULL;
}
@@ -335,15 +341,18 @@ void GAME_EXPORT Con_Printf( const char *szFmt, ... )
{
static char buffer[MAX_PRINT_MSG];
va_list args;
qboolean add_newline;
if( !host.allow_console )
return;
va_start( args, szFmt );
Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args );
add_newline = Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args ) < 0;
va_end( args );
Sys_Print( buffer );
if( add_newline )
Sys_Print( "\n" );
}
/*
@@ -356,18 +365,21 @@ void GAME_EXPORT Con_DPrintf( const char *szFmt, ... )
{
static char buffer[MAX_PRINT_MSG];
va_list args;
qboolean add_newline;
if( host_developer.value < DEV_NORMAL )
return;
va_start( args, szFmt );
Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args );
add_newline = Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args ) < 0;
va_end( args );
if( buffer[0] == '0' && buffer[1] == '\n' && buffer[2] == '\0' )
return; // hlrally spam
Sys_Print( buffer );
if( add_newline )
Sys_Print( "\n" );
}
/*
@@ -380,15 +392,18 @@ void Con_Reportf( const char *szFmt, ... )
{
static char buffer[MAX_PRINT_MSG];
va_list args;
qboolean add_newline;
if( host_developer.value < DEV_EXTENDED )
return;
va_start( args, szFmt );
Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args );
add_newline = Q_vsnprintf( buffer, sizeof( buffer ), szFmt, args ) < 0;
va_end( args );
Sys_Print( buffer );
if( add_newline )
Sys_Print( "\n" );
}

View File

@@ -19,6 +19,10 @@ GNU General Public License for more details.
#include <stdlib.h>
#include <errno.h>
#if _MSC_VER
#include <intrin.h>
#endif
#ifdef XASH_SDL
#include <SDL.h>
#endif
@@ -49,7 +53,7 @@ GNU General Public License for more details.
#include "library.h"
#include "whereami.h"
qboolean error_on_exit = false; // arg for exit();
int error_on_exit = 0; // arg for exit();
/*
================
@@ -68,17 +72,15 @@ Sys_DebugBreak
*/
void Sys_DebugBreak( void )
{
#if XASH_LINUX || ( XASH_WIN32 && !XASH_64BIT )
#if _MSC_VER
if( Sys_DebuggerPresent() )
_asm { int 3 }
#elif XASH_X86
if( Sys_DebuggerPresent() )
asm volatile( "int $3;" );
#else
if( Sys_DebuggerPresent() )
raise( SIGINT );
#endif
if( Sys_DebuggerPresent( ))
__debugbreak();
#else // !_MSC_VER
if( Sys_DebuggerPresent( ))
{
INLINE_RAISE( SIGINT );
INLINE_NANOSLEEP1(); // sometimes signal comes with delay, let it interrupt nanosleep
}
#endif
}
@@ -402,7 +404,7 @@ void Sys_Warn( const char *format, ... )
Msg( "Sys_Warn: %s\n", text );
if( !Host_IsDedicated() ) // dedicated server should not hang on messagebox
Platform_MessageBox( "Xash Warning", text, false );
Platform_MessageBox( "Xash Warning", text, true );
}
/*
@@ -428,7 +430,7 @@ void Sys_Error( const char *error, ... )
// make sure that console received last message
if( host.change_game ) Sys_Sleep( 200 );
error_on_exit = true;
error_on_exit = 1;
host.status = HOST_ERR_FATAL;
va_start( argptr, error );
Q_vsnprintf( text, MAX_PRINT_MSG, error, argptr );
@@ -447,7 +449,7 @@ void Sys_Error( const char *error, ... )
Wcon_ShowConsole( false );
#endif
Sys_Print( text );
Platform_MessageBox( "Xash Error", text, false );
Platform_MessageBox( "Xash Error", text, true );
}
else
{

View File

@@ -41,7 +41,7 @@ NOTE: never change this structure because all dll descriptions in xash code
writes into struct by offsets not names
========================================================================
*/
extern int error_on_exit;
void Sys_Sleep( int msec );
double Sys_DoubleTime( void );
char *Sys_GetClipboardData( void );

View File

@@ -39,13 +39,15 @@ void Test_RunCon( void );
void Test_RunVOX( void );
void Test_RunIPFilter( void );
void Test_RunGamma( void );
void Test_RunDelta( void );
#define TEST_LIST_0 \
Test_RunLibCommon(); \
Test_RunCommon(); \
Test_RunCmd(); \
Test_RunCvar(); \
Test_RunIPFilter();
Test_RunIPFilter(); \
Test_RunDelta();
#define TEST_LIST_0_CLIENT \
Test_RunCon(); \

View File

@@ -25,18 +25,39 @@ GNU General Public License for more details.
#include "platform/swap/swap.h"
#define Q_malloc SWAP_Malloc
#define Q_free SWAP_Free
static void *Q_realloc( void *mem, size_t size )
{
void *newmem;
if( mem && size == 0 )
{
Q_free( mem );
return NULL;
}
newmem = Q_malloc( size );
if( mem && newmem )
{
memcpy( newmem, mem, size );
Q_free( mem );
}
return newmem;
}
#else
#define Q_malloc malloc
#define Q_free free
#define Q_realloc realloc
#endif
typedef struct memheader_s
{
struct memheader_s *next; // next and previous memheaders in chain belonging to pool
struct memheader_s *prev;
struct mempool_s *pool; // pool this memheader belongs to
size_t size; // size of the memory after the header (excluding header and sentinel2)
const char *filename; // file name and line where Mem_Alloc was called
size_t size; // size of the memory after the header (excluding header and sentinel2)
poolhandle_t poolptr; // pool this memheader belongs to
int fileline;
#if !XASH_64BIT
uint32_t pad0; // doesn't have value, only to make Mem_Alloc return aligned addresses on ILP32
@@ -48,50 +69,34 @@ typedef struct memheader_s
typedef struct mempool_s
{
uint32_t sentinel1; // should always be MEMHEADER_SENTINEL1
struct memheader_s *chain; // chain of individual memory allocations
size_t totalsize; // total memory allocated in this pool (inside memheaders)
size_t realsize; // total memory allocated in this pool (actual malloc total)
size_t lastchecksize; // updated each time the pool is displayed by memlist
struct mempool_s *next; // linked into global mempool list
const char *filename; // file name and line where Mem_AllocPool was called
int fileline;
#if XASH_64BIT
poolhandle_t idx;
#endif
char name[64]; // name of the pool
uint32_t sentinel2; // should always be MEMHEADER_SENTINEL1
} mempool_t;
static mempool_t *poolchain = NULL; // critical stuff
static size_t poolcount = 0;
#if XASH_64BIT
// a1ba: due to mempool being passed with the model through reused 32-bit field
// which makes engine incompatible with 64-bit pointers I changed mempool type
// from pointer to 32-bit handle, thankfully mempool structure is private
// But! Mempools are handled through linked list so we can't index them safely
static poolhandle_t lastidx = 0;
static mempool_t *Mem_FindPool( poolhandle_t poolptr )
{
mempool_t *pool;
for( pool = poolchain; pool; pool = pool->next )
{
if( pool->idx == poolptr )
return pool;
}
if( likely( poolptr > 0 && poolptr <= poolcount ))
return &poolchain[poolptr - 1];
Sys_Error( "%s: not allocated or double freed pool %d", __FUNCTION__, poolptr );
return NULL;
}
#else
static mempool_t *Mem_FindPool( poolhandle_t poolptr )
static poolhandle_t Mem_PoolIndex( mempool_t *mempool )
{
return (mempool_t *)poolptr;
return (poolhandle_t)(mempool - poolchain) + 1;
}
#endif
static inline void Mem_PoolAdd( mempool_t *pool, size_t size )
{
@@ -111,7 +116,7 @@ static inline void Mem_PoolLinkAlloc( mempool_t *pool, memheader_t *mem )
if( mem->next ) mem->next->prev = mem;
pool->chain = mem;
mem->prev = NULL;
mem->pool = pool;
mem->poolptr = Mem_PoolIndex( pool );
}
static inline void Mem_PoolUnlinkAlloc( mempool_t *pool, memheader_t *mem )
@@ -119,7 +124,7 @@ static inline void Mem_PoolUnlinkAlloc( mempool_t *pool, memheader_t *mem )
if( mem->next ) mem->next->prev = mem->prev;
if( mem->prev ) mem->prev->next = mem->next;
else pool->chain = mem->next;
mem->pool = NULL;
mem->poolptr = 0;
}
static inline void Mem_InitAlloc( memheader_t *mem, size_t size, const char *filename, int fileline )
@@ -165,23 +170,6 @@ static qboolean Mem_CheckAllocHeader( const char *func, const memheader_t *mem,
return true;
}
static qboolean Mem_CheckPool( const char *func, const mempool_t *pool, const char *filename, int fileline )
{
if( pool->sentinel1 != MEMHEADER_SENTINEL1 )
{
Sys_Error( "%s: trashed pool sentinel 1 (allocpool at %s:%i, freepool at %s:%i)\n", func, pool->filename, pool->fileline, filename, fileline );
return false;
}
if( pool->sentinel2 != MEMHEADER_SENTINEL1 )
{
Sys_Error( "%s: trashed pool sentinel 2 (allocpool at %s:%i, freepool at %s:%i)\n", func, pool->filename, pool->fileline, filename, fileline );
return false;
}
return true;
}
void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char *filename, int fileline )
{
memheader_t *mem;
@@ -190,12 +178,16 @@ void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char
if( size <= 0 )
return NULL;
if( !poolptr )
if( unlikely( !poolptr ))
{
Sys_Error( "%s: pool == NULL (alloc at %s:%i)\n", __func__, filename, fileline );
return NULL;
}
pool = Mem_FindPool( poolptr );
if( !pool )
return NULL;
mem = (memheader_t *)Q_malloc( sizeof( memheader_t ) + size + sizeof( byte ));
if( mem == NULL )
{
@@ -205,7 +197,6 @@ void *_Mem_Alloc( poolhandle_t poolptr, size_t size, qboolean clear, const char
Mem_InitAlloc( mem, size, filename, fileline );
pool = Mem_FindPool( poolptr );
Mem_PoolAdd( pool, size );
Mem_PoolLinkAlloc( pool, mem );
@@ -222,7 +213,9 @@ static void Mem_FreeBlock( memheader_t *mem, const char *filename, int fileline
if( !Mem_CheckAllocHeader( __func__, mem, filename, fileline ))
return;
pool = mem->pool;
pool = Mem_FindPool( mem->poolptr );
if( !pool )
return;
// unlink memheader from doubly linked list
if(( mem->prev ? mem->prev->next != mem : pool->chain != mem ) || ( mem->next && mem->next->prev != mem ))
@@ -251,13 +244,14 @@ void _Mem_Free( void *data, const char *filename, int fileline )
void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clear, const char *filename, int fileline )
{
memheader_t *mem;
uintptr_t oldmem;
mempool_t *pool;
size_t oldsize;
if( size <= 0 )
return data; // no need to reallocate
if( !poolptr )
if( unlikely( !poolptr ))
{
Sys_Error( "Mem_Realloc: pool == NULL (alloc at %s:%i)\n", filename, fileline );
return NULL;
@@ -271,116 +265,125 @@ void *_Mem_Realloc( poolhandle_t poolptr, void *data, size_t size, qboolean clea
if( !Mem_CheckAllocHeader( "Mem_Realloc", mem, filename, fileline ))
return NULL;
if( unlikely( mem->poolptr != poolptr ))
{
Sys_Error( "Mem_Realloc: pool migration is not allowed (alloc at %s:%i, realloc at %s:%i)\n",
Mem_CheckFilename( mem->filename ), mem->fileline, filename, fileline );
return NULL;
}
oldsize = mem->size;
if( size == oldsize )
return data;
#if XASH_CUSTOM_SWAP
{
char *nb = _Mem_Alloc( poolptr, size, clear, filename, fileline );
size_t newsize = mem->size < size ? mem->size : size; // upper data can be trucnated!
memcpy( nb, data, newsize );
_Mem_Free( data, filename, fileline ); // free unused old block
return nb;
}
#else // XASH_CUSTOM_SWAP
pool = Mem_FindPool( poolptr );
mem = realloc( mem, sizeof( memheader_t ) + size + sizeof( byte ));
oldmem = (uintptr_t)mem;
mem = Q_realloc( mem, sizeof( memheader_t ) + size + sizeof( byte ));
if( mem == NULL )
{
Sys_Error( "Mem_Realloc: out of memory (alloc size %s at %s:%i)\n", Q_memprint( size ), filename, fileline );
return NULL;
}
Mem_PoolSubtract( pool, oldsize );
Mem_PoolAdd( pool, size );
// Con_Printf( S_NOTE "%s: mem %s oldmem, size before %zu now %zu (alloc at %s:%i)\n",
// __func__, (uintptr_t)mem != oldmem ? "!=" : "==", oldsize, size, filename, fileline );
Mem_InitAlloc( mem, size, filename, fileline );
// if allocation was migrated from one pool to another
// (this is possible with original Mem_Realloc func)
if( unlikely( mem->pool != pool ))
if( size > oldsize )
{
Mem_PoolUnlinkAlloc( mem->pool, mem );
Mem_PoolLinkAlloc( pool, mem );
Mem_PoolAdd( pool, size - oldsize );
if( clear )
memset((byte *)mem + sizeof( memheader_t ) + oldsize, 0, size - oldsize );
}
else
else Mem_PoolSubtract( pool, oldsize - size );
if( oldmem != (uintptr_t)mem ) // just relink pointers
{
if( mem->next ) mem->next->prev = mem;
if( mem->prev ) mem->prev->next = mem;
else pool->chain = mem;
}
// clear new memory
if( clear && size > oldsize )
memset((byte *)mem + sizeof( memheader_t ) + oldsize, 0, size - oldsize );
return (void *)((byte *)mem + sizeof( memheader_t ));
#endif // XASH_CUSTOM_SWAP
}
static poolhandle_t Mem_InitPool( mempool_t *pool, const char *name, const char *filename, int fileline )
{
memset( pool, 0, sizeof( *pool ));
// fill header
pool->filename = filename;
pool->fileline = fileline;
pool->realsize = sizeof( mempool_t );
Q_strncpy( pool->name, name, sizeof( pool->name ));
return Mem_PoolIndex( pool );
}
poolhandle_t _Mem_AllocPool( const char *name, const char *filename, int fileline )
{
mempool_t *pool;
size_t i;
pool = (mempool_t *)Q_malloc( sizeof( mempool_t ));
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
{
if( pool->filename == NULL )
return Mem_InitPool( pool, name, filename, fileline );
}
pool = (mempool_t *)Q_realloc( poolchain, sizeof( *poolchain ) * ( poolcount + 1 ));
if( pool == NULL )
{
Sys_Error( "Mem_AllocPool: out of memory (allocpool at %s:%i)\n", filename, fileline );
return 0;
}
memset( pool, 0, sizeof( mempool_t ));
// fill header
pool->sentinel1 = MEMHEADER_SENTINEL1;
pool->sentinel2 = MEMHEADER_SENTINEL1;
pool->filename = filename;
pool->fileline = fileline;
pool->chain = NULL;
pool->totalsize = 0;
pool->realsize = sizeof( mempool_t );
Q_strncpy( pool->name, name, sizeof( pool->name ));
pool->next = poolchain;
poolchain = pool;
#if XASH_64BIT
pool->idx = ++lastidx;
return pool->idx;
#else
return (poolhandle_t)pool;
#endif
pool = &poolchain[poolcount++];
return Mem_InitPool( pool, name, filename, fileline );
}
void _Mem_FreePool( poolhandle_t *poolptr, const char *filename, int fileline )
{
mempool_t *pool;
mempool_t **chainaddress;
if( *poolptr && ( pool = Mem_FindPool( *poolptr )))
{
// unlink pool from chain
for( chainaddress = &poolchain; *chainaddress && *chainaddress != pool; chainaddress = &((*chainaddress)->next));
if( *chainaddress != pool ) Sys_Error( "Mem_FreePool: pool already free (freepool at %s:%i)\n", filename, fileline );
Mem_CheckPool( "Mem_FreePool", pool, filename, fileline );
*chainaddress = pool->next;
if( !pool->filename )
{
Sys_Error( "Mem_FreePool: pool already free (freepool at %s:%i)\n", filename, fileline );
*poolptr = 0;
return;
}
// free memory owned by the pool
while( pool->chain ) Mem_FreeBlock( pool->chain, filename, fileline );
while( pool->chain )
Mem_FreeBlock( pool->chain, filename, fileline );
// free the pool itself
memset( pool, 0xBF, sizeof( mempool_t ));
Q_free( pool );
pool->chain = NULL;
pool->filename = NULL; // mark as reusable
*poolptr = 0;
}
}
void _Mem_EmptyPool( poolhandle_t poolptr, const char *filename, int fileline )
{
mempool_t *pool = Mem_FindPool( poolptr );
if( !poolptr ) Sys_Error( "Mem_EmptyPool: pool == NULL (emptypool at %s:%i)\n", filename, fileline );
mempool_t *pool;
if( unlikely( !poolptr ))
{
Sys_Error( "Mem_EmptyPool: pool == NULL (emptypool at %s:%i)\n", filename, fileline );
return;
}
Mem_CheckPool( "Mem_FreePool", pool, filename, fileline );
pool = Mem_FindPool( poolptr );
if( !pool )
return;
// free memory owned by the pool
while( pool->chain ) Mem_FreeBlock( pool->chain, filename, fileline );
@@ -403,7 +406,8 @@ static qboolean Mem_CheckAlloc( mempool_t *pool, void *data )
else
{
// search all pools
for( pool = poolchain; pool; pool = pool->next )
size_t i;
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
{
if( Mem_CheckAlloc( pool, data ))
return true;
@@ -431,23 +435,24 @@ void _Mem_Check( const char *filename, int fileline )
{
memheader_t *mem;
mempool_t *pool;
size_t i;
for( pool = poolchain; pool; pool = pool->next )
Mem_CheckPool( "Mem_CheckSentinels", pool, filename, fileline );
for( pool = poolchain; pool; pool = pool->next )
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
for( mem = pool->chain; mem; mem = mem->next )
Mem_CheckAllocHeader( "Mem_CheckSentinels", mem, filename, fileline );
}
void Mem_PrintStats( void )
{
size_t count = 0, size = 0, realsize = 0;
size_t count = 0, size = 0, realsize = 0, i;
mempool_t *pool;
Mem_Check();
for( pool = poolchain; pool; pool = pool->next )
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
{
if( !pool->filename )
continue;
count++;
size += pool->totalsize;
realsize += pool->realsize;
@@ -461,15 +466,19 @@ void Mem_PrintList( size_t minallocationsize )
{
mempool_t *pool;
memheader_t *mem;
size_t i;
Mem_Check();
Con_Printf( "memory pool list:\n" );
Con_Printf( "\t^3size\t\t\t\tname\n");
for( pool = poolchain; pool; pool = pool->next )
for( i = 0, pool = poolchain; i < poolcount; i++, pool++ )
{
long changed_size = (long)pool->totalsize - (long)pool->lastchecksize;
if( !pool->filename )
continue;
// poolnames can contain color symbols, make sure what color is reset
if( pool->lastchecksize != 0 && changed_size != 0 )
{

View File

@@ -52,7 +52,7 @@ static pid_t gettid( void )
static void *g_hsystemd;
static int (*g_pfn_sd_notify)( int unset_environment, const char *state );
qboolean Sys_DebuggerPresent( void )
qboolean Platform_DebuggerPresent( void )
{
char buf[4096];
ssize_t num_read;
@@ -111,6 +111,11 @@ void Linux_Init( void )
if( !Host_IsDedicated( ))
return;
// manpage says sd_notify will send messages to socket in NOTIFY_SOCKET
// environment variable. Check if it's available.
if( getenv( "NOTIFY_SOCKET" ) == NULL )
return;
if(( g_hsystemd = dlopen( "libsystemd.so.0", RTLD_LAZY )) == NULL )
return;

View File

@@ -34,8 +34,8 @@ double Platform_DoubleTime( void );
void Platform_Sleep( int msec );
void Platform_ShellExecute( const char *path, const char *parms );
void Platform_MessageBox( const char *title, const char *message, qboolean parentMainWindow );
qboolean Sys_DebuggerPresent( void ); // optional, see Sys_DebugBreak
void Platform_SetStatus( const char *status );
qboolean Platform_DebuggerPresent( void );
// legacy iOS port functions
#if TARGET_OS_IOS
@@ -64,6 +64,8 @@ const char *Android_LoadID( void );
void Android_SaveID( const char *id );
void Android_Init( void );
void *Android_GetNativeObject( const char *name );
int Android_GetKeyboardHeight( void );
void Android_Shutdown( void );
#endif
#if XASH_WIN32
@@ -140,6 +142,15 @@ static inline void Platform_Shutdown( void )
#endif
}
static inline qboolean Sys_DebuggerPresent( void )
{
#if XASH_LINUX || XASH_WIN32
return Platform_DebuggerPresent();
#else
return false;
#endif
}
/*
==============================================================================
@@ -256,4 +267,89 @@ void VoiceCapture_Shutdown( void );
qboolean VoiceCapture_Activate( qboolean activate );
qboolean VoiceCapture_Lock( qboolean lock );
// this allows to make break in current line, without entering libc code
// libc built with -fomit-frame-pointer may just eat stack frame (hello, glibc), making entering libc even more useless
// calling syscalls directly allows to make break like if it was asm("int $3") on x86
#if XASH_LINUX && XASH_X86
#define INLINE_RAISE(x) asm volatile( "int $3;" );
#define INLINE_NANOSLEEP1() // nothing!
#elif XASH_LINUX && XASH_ARM && !XASH_64BIT
#define INLINE_RAISE(x) do \
{ \
int raise_pid = getpid(); \
int raise_tid = gettid(); \
int raise_sig = (x); \
__asm__ volatile ( \
"mov r7,#268\n\t" \
"mov r0,%0\n\t" \
"mov r1,%1\n\t" \
"mov r2,%2\n\t" \
"svc 0\n\t" \
: \
: "r"(raise_pid), "r"(raise_tid), "r"(raise_sig) \
: "r0", "r1", "r2", "r7", "memory" \
); \
} while( 0 )
#define INLINE_NANOSLEEP1() do \
{ \
struct timespec ns_t1 = {1, 0}; \
struct timespec ns_t2 = {0, 0}; \
__asm__ volatile ( \
"mov r7,#162\n\t" \
"mov r0,%0\n\t" \
"mov r1,%1\n\t" \
"svc 0\n\t" \
: \
: "r"(&ns_t1), "r"(&ns_t2) \
: "r0", "r1", "r7", "memory" \
); \
} while( 0 )
#elif XASH_LINUX && XASH_ARM && XASH_64BIT
#define INLINE_RAISE(x) do \
{ \
int raise_pid = getpid(); \
int raise_tid = gettid(); \
int raise_sig = (x); \
__asm__ volatile ( \
"mov x8,#131\n\t" \
"mov x0,%0\n\t" \
"mov x1,%1\n\t" \
"mov x2,%2\n\t" \
"svc 0\n\t" \
: \
: "r"(raise_pid), "r"(raise_tid), "r"(raise_sig) \
: "x0", "x1", "x2", "x8", "memory", "cc" \
); \
} while( 0 )
#define INLINE_NANOSLEEP1() do \
{ \
struct timespec ns_t1 = {1, 0}; \
struct timespec ns_t2 = {0, 0}; \
__asm__ volatile ( \
"mov x8,#101\n\t" \
"mov x0,%0\n\t" \
"mov x1,%1\n\t" \
"svc 0\n\t" \
: \
: "r"(&ns_t1), "r"(&ns_t2) \
: "x0", "x1", "x8", "memory", "cc" \
); \
} while( 0 )
#elif XASH_LINUX
#ifdef __NR_tgkill
#define INLINE_RAISE(x) syscall( __NR_tgkill, getpid(), gettid(), x )
#else // __NR_tgkill
#define INLINE_RAISE(x) raise(x)
#endif // __NR_tgkill
#define INLINE_NANOSLEEP1() do \
{ \
struct timespec ns_t1 = {1, 0}; \
struct timespec ns_t2 = {0, 0}; \
nanosleep( &ns_t1, &ns_t2 ); \
} while( 0 )
#else // generic
#define INLINE_RAISE(x) raise(x)
#define INLINE_NANOSLEEP1() sleep(1)
#endif // generic
#endif // PLATFORM_H

View File

@@ -212,8 +212,8 @@ const char *COM_NameForFunction( void *hInstance, void *function )
// NOTE: dladdr() is a glibc extension
{
Dl_info info = {0};
dladdr( (void*)function, &info );
if( info.dli_sname )
int ret = dladdr( (void*)function, &info );
if( ret && info.dli_sname )
return COM_GetPlatformNeutralName( info.dli_sname );
}
#ifdef XASH_ALLOW_SAVERESTORE_OFFSETS

View File

@@ -374,14 +374,8 @@ static void SDLash_ActiveEvent( int gain )
{
host.status = HOST_FRAME;
if( cls.key_dest == key_game )
{
IN_ActivateMouse( );
}
if( dma.initialized && snd_mute_losefocus.value )
{
SNDDMA_Activate( true );
}
host.force_draw_version_time = host.realtime + FORCE_DRAW_VERSION_TIME;
if( vid_fullscreen.value == WINDOW_MODE_FULLSCREEN )
VID_SetMode();
@@ -397,14 +391,8 @@ static void SDLash_ActiveEvent( int gain )
#endif
host.status = HOST_NOFOCUS;
if( cls.key_dest == key_game )
{
IN_DeactivateMouse();
}
if( dma.initialized && snd_mute_losefocus.value )
{
SNDDMA_Activate( false );
}
host.force_draw_version_time = host.realtime + 2.0;
VID_RestoreScreenResolution();
}

View File

@@ -44,6 +44,18 @@ Platform_GetMousePos
void GAME_EXPORT Platform_GetMousePos( int *x, int *y )
{
SDL_GetMouseState( x, y );
if( x && window_width.value && window_width.value != refState.width )
{
float factor = refState.width / window_width.value;
*x = *x * factor;
}
if( y && window_height.value && window_height.value != refState.height )
{
float factor = refState.height / window_height.value;
*y = *y * factor;
}
}
/*

View File

@@ -576,10 +576,8 @@ static qboolean VID_SetScreenResolution( int width, int height, window_mode_t wi
SDL_DisplayMode got;
Uint32 wndFlags = 0;
#if !XASH_APPLE
if( vid_highdpi.value )
SetBits( wndFlags, SDL_WINDOW_ALLOW_HIGHDPI );
#endif
SDL_SetWindowBordered( host.hWnd, SDL_FALSE );

View File

@@ -504,12 +504,12 @@ void Wcon_CreateConsole( void )
if( host.type == HOST_NORMAL )
{
Q_strncpy( s_wcd.title, "Xash3D " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.title, XASH_ENGINE_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.log_path, "engine.log", sizeof( s_wcd.log_path ));
}
else // dedicated console
{
Q_strncpy( s_wcd.title, "XashDS " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.title, XASH_DEDICATED_SERVER_NAME " " XASH_VERSION, sizeof( s_wcd.title ));
Q_strncpy( s_wcd.log_path, "dedicated.log", sizeof( s_wcd.log_path ));
s_wcd.log_active = true; // always make log
}

View File

@@ -41,7 +41,7 @@ void Platform_Sleep( int msec )
}
#endif // XASH_TIMER == TIMER_WIN32
qboolean Sys_DebuggerPresent( void )
qboolean Platform_DebuggerPresent( void )
{
return IsDebuggerPresent();
}

View File

@@ -43,10 +43,9 @@ extern int SV_UPDATE_BACKUP;
#define SVF_MERGE_VISIBILITY BIT( 1 ) // we are do portal pass
// mapvalid flags
#define MAP_IS_EXIST BIT( 0 )
#define MAP_HAS_SPAWNPOINT BIT( 1 )
#define MAP_HAS_LANDMARK BIT( 2 )
#define MAP_INVALID_VERSION BIT( 3 )
#define MAP_IS_EXIST BIT( 0 )
#define MAP_HAS_LANDMARK BIT( 2 )
#define MAP_INVALID_VERSION BIT( 3 )
#define SV_SPAWN_TIME 0.1
@@ -613,11 +612,9 @@ string_t SV_MakeString( const char *szValue );
const char *SV_GetString( string_t iString );
void SV_SetStringArrayMode( qboolean dynamic );
void SV_EmptyStringPool( void );
#ifdef XASH_64BIT
void SV_PrintStr64Stats_f( void );
#endif
sv_client_t *SV_ClientFromEdict( const edict_t *pEdict, qboolean spawned_only );
uint SV_MapIsValid( const char *filename, const char *spawn_entity, const char *landmark_name );
uint SV_MapIsValid( const char *filename, const char *landmark_name );
void SV_StartSound( edict_t *ent, int chan, const char *sample, float vol, float attn, int flags, int pitch );
edict_t *SV_FindGlobalEntity( string_t classname, string_t globalname );
qboolean SV_CreateStaticEntity( struct sizebuf_s *msg, int index );
@@ -628,12 +625,18 @@ void SV_RestartAmbientSounds( void );
void SV_RestartDecals( void );
void SV_RestartStaticEnts( void );
int pfnDropToFloor( edict_t* e );
edict_t *SV_EdictNum( int n );
void SV_SetModel( edict_t *ent, const char *name );
int pfnDecalIndex( const char *m );
void SV_CreateDecal( sizebuf_t *msg, const float *origin, int decalIndex, int entityIndex, int modelIndex, int flags, float scale );
qboolean SV_RestoreCustomDecal( struct decallist_s *entry, edict_t *pEdict, qboolean adjacent );
static inline edict_t *SV_EdictNum( int n )
{
if( likely( n >= 0 && n < GI->max_edicts ))
return &svgame.edicts[n];
return NULL;
}
//
// sv_log.c
//

View File

@@ -1690,7 +1690,7 @@ static qboolean SV_New_f( sv_client_t *cl )
// server info string
MSG_BeginServerCmd( &msg, svc_stufftext );
MSG_WriteStringf( &msg, "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
MSG_WriteStringf( &msg, "fullserverinfo \"%s\"\n", svs.serverinfo );
// collect the info about all the players and send to me
for( i = 0, cur = svs.clients; i < svs.maxclients; i++, cur++ )

View File

@@ -169,17 +169,11 @@ SV_ValidateMap
check map for typically errors
==================
*/
static qboolean SV_ValidateMap( const char *pMapName, qboolean check_spawn )
static qboolean SV_ValidateMap( const char *pMapName )
{
char *spawn_entity;
int flags;
// determine spawn entity classname
if( !check_spawn || (int)sv_maxclients.value <= 1 )
spawn_entity = GI->sp_entity;
else spawn_entity = GI->mp_entity;
flags = SV_MapIsValid( pMapName, spawn_entity, NULL );
flags = SV_MapIsValid( pMapName, NULL );
if( FBitSet( flags, MAP_INVALID_VERSION ))
{
@@ -193,12 +187,6 @@ static qboolean SV_ValidateMap( const char *pMapName, qboolean check_spawn )
return false;
}
if( check_spawn && !FBitSet( flags, MAP_HAS_SPAWNPOINT ))
{
Con_Printf( S_ERROR "map %s doesn't have a valid spawnpoint\n", pMapName );
return false;
}
return true;
}
@@ -224,7 +212,7 @@ static void SV_Map_f( void )
Q_strncpy( mapname, Cmd_Argv( 1 ), sizeof( mapname ));
COM_StripExtension( mapname );
if( !SV_ValidateMap( mapname, true ))
if( !SV_ValidateMap( mapname ))
return;
Cvar_DirectSet( &sv_hostmap, mapname );
@@ -296,7 +284,7 @@ static void SV_MapBackground_f( void )
Q_strncpy( mapname, Cmd_Argv( 1 ), sizeof( mapname ));
COM_StripExtension( mapname );
if( !SV_ValidateMap( mapname, false ))
if( !SV_ValidateMap( mapname ))
return;
// background map is always run as singleplayer
@@ -346,7 +334,7 @@ static void SV_NextMap_f( void )
Cvar_DirectSet( &sv_hostmap, nextmap );
// found current point, check for valid
if( SV_ValidateMap( nextmap, true ))
if( SV_ValidateMap( nextmap ))
{
// found and valid
COM_LoadLevel( nextmap, false );
@@ -368,13 +356,12 @@ SV_NewGame_f
*/
static void SV_NewGame_f( void )
{
if( Cmd_Argc() != 1 )
{
if( Cmd_Argc() == 1 )
COM_NewGame( GI->startmap );
else if( Cmd_Argc() == 2 )
COM_NewGame( Cmd_Argv( 1 ));
else
Con_Printf( S_USAGE "newgame\n" );
return;
}
COM_NewGame( GI->startmap );
}
/*
@@ -547,7 +534,7 @@ classic change level
*/
static void SV_ChangeLevel_f( void )
{
if( Cmd_Argc() != 2 )
if( Cmd_Argc() < 2 ) // allow extra arguments, for compatibility
{
Con_Printf( S_USAGE "changelevel <mapname>\n" );
return;
@@ -565,13 +552,15 @@ smooth change level
*/
static void SV_ChangeLevel2_f( void )
{
if( Cmd_Argc() != 3 )
if( Cmd_Argc() < 2 ) // allow extra arguments, for compatibility
{
Con_Printf( S_USAGE "changelevel2 <mapname> <landmark>\n" );
Con_Printf( S_USAGE "changelevel2 <mapname> [landmark]\n" );
return;
}
SV_QueueChangeLevel( Cmd_Argv( 1 ), Cmd_Argv( 2 ));
if( Cmd_Argc() == 2 ) // with single argument, behaves like usual changelevel
SV_QueueChangeLevel( Cmd_Argv( 1 ), NULL );
else SV_QueueChangeLevel( Cmd_Argv( 1 ), Cmd_Argv( 2 ));
}
/*
@@ -764,7 +753,7 @@ static void SV_ServerInfo_f( void )
}
Info_SetValueForStarKey( svs.serverinfo, Cmd_Argv( 1 ), Cmd_Argv( 2 ), MAX_SERVERINFO_STRING );
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", SV_Serverinfo( ));
SV_BroadcastCommand( "fullserverinfo \"%s\"\n", svs.serverinfo );
}
/*
@@ -1018,6 +1007,7 @@ void SV_InitOperatorCommands( void )
Cmd_AddCommand( "redirect", Rcon_Redirect_f, "force enable rcon redirection" );
Cmd_AddCommand( "logaddress", SV_SetLogAddress_f, "sets address and port for remote logging host" );
Cmd_AddCommand( "log", SV_ServerLog_f, "enables logging to file" );
Cmd_AddCommand( "str64stats", SV_PrintStr64Stats_f, "print engine pool string statistics" );
if( host.type == HOST_NORMAL )
{
@@ -1056,6 +1046,7 @@ void SV_KillOperatorCommands( void )
Cmd_RemoveCommand( "redirect" );
Cmd_RemoveCommand( "logaddress" );
Cmd_RemoveCommand( "log" );
Cmd_RemoveCommand( "str64stats" );
if( host.type == HOST_NORMAL )
{

View File

@@ -811,17 +811,17 @@ static void SV_UpdateToReliableMessages( void )
continue; // reliables go to all connected or spawned
if( MSG_GetNumBytesWritten( &sv.reliable_datagram ) < MSG_GetNumBytesLeft( &cl->netchan.message ))
MSG_WriteBits( &cl->netchan.message, MSG_GetBuf( &sv.reliable_datagram ), MSG_GetNumBitsWritten( &sv.reliable_datagram ));
MSG_WriteBits( &cl->netchan.message, MSG_GetData( &sv.reliable_datagram ), MSG_GetNumBitsWritten( &sv.reliable_datagram ));
else Netchan_CreateFragments( &cl->netchan, &sv.reliable_datagram );
if( MSG_GetNumBytesWritten( &sv.datagram ) < MSG_GetNumBytesLeft( &cl->datagram ))
MSG_WriteBits( &cl->datagram, MSG_GetBuf( &sv.datagram ), MSG_GetNumBitsWritten( &sv.datagram ));
MSG_WriteBits( &cl->datagram, MSG_GetData( &sv.datagram ), MSG_GetNumBitsWritten( &sv.datagram ));
else Con_DPrintf( S_WARN "Ignoring unreliable datagram for %s, would overflow\n", cl->name );
if( FBitSet( cl->flags, FCL_HLTV_PROXY ))
{
if( MSG_GetNumBytesWritten( &sv.spec_datagram ) < MSG_GetNumBytesLeft( &cl->datagram ))
MSG_WriteBits( &cl->datagram, MSG_GetBuf( &sv.spec_datagram ), MSG_GetNumBitsWritten( &sv.spec_datagram ));
MSG_WriteBits( &cl->datagram, MSG_GetData( &sv.spec_datagram ), MSG_GetNumBitsWritten( &sv.spec_datagram ));
else Con_DPrintf( S_WARN "Ignoring spectator datagram for %s, would overflow\n", cl->name );
}
}

View File

@@ -39,13 +39,6 @@ static vec3_t viewPoint[MAX_CLIENTS];
typedef void (__cdecl *LINK_ENTITY_FUNC)( entvars_t *pev );
typedef void (__stdcall *GIVEFNPTRSTODLL)( enginefuncs_t* engfuncs, globalvars_t *pGlobals );
edict_t *SV_EdictNum( int n )
{
if(( n >= 0 ) && ( n < GI->max_edicts ))
return svgame.edicts + n;
return NULL;
}
#ifndef NDEBUG
qboolean SV_CheckEdict( const edict_t *e, const char *file, const int line )
{
@@ -150,18 +143,6 @@ char *SV_Serverinfo( void )
return svs.serverinfo;
}
/*
=============
SV_LocalInfo
get local infostring
=============
*/
static char *SV_Localinfo( void )
{
return svs.localinfo;
}
/*
=============
SV_AngleMod
@@ -268,7 +249,6 @@ SV_SetModel
void GAME_EXPORT SV_SetModel( edict_t *ent, const char *modelname )
{
char name[MAX_QPATH];
qboolean found = false;
model_t *mod;
int i = 1;
@@ -778,7 +758,6 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
{
uint flags, smooth = false;
char mapname[MAX_QPATH];
char *spawn_entity;
// hold mapname to other place
Q_strncpy( mapname, level, sizeof( mapname ));
@@ -787,12 +766,7 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
if( COM_CheckString( landname ))
smooth = true;
// determine spawn entity classname
if( svs.maxclients == 1 )
spawn_entity = GI->sp_entity;
else spawn_entity = GI->mp_entity;
flags = SV_MapIsValid( mapname, spawn_entity, landname );
flags = SV_MapIsValid( mapname, landname );
if( FBitSet( flags, MAP_INVALID_VERSION ))
{
@@ -826,15 +800,6 @@ void SV_QueueChangeLevel( const char *level, const char *landname )
return;
}
if( !smooth && !FBitSet( flags, MAP_HAS_SPAWNPOINT ))
{
if( sv_validate_changelevel.value )
{
Con_Printf( S_ERROR "changelevel: %s doesn't have a valid spawnpoint. Ignored.\n", mapname );
return;
}
}
// bad changelevel position invoke enables in one-way transition
if( sv.framecount < 15 )
{
@@ -864,7 +829,6 @@ void SV_WriteEntityPatch( const char *filename )
int lumpofs = 0, lumplen = 0;
byte buf[MAX_TOKEN]; // 1 kb
string bspfilename;
dheader_t *header;
dlump_t entities;
file_t *f;
@@ -875,7 +839,6 @@ void SV_WriteEntityPatch( const char *filename )
memset( buf, 0, MAX_TOKEN );
FS_Read( f, buf, MAX_TOKEN );
header = (dheader_t *)buf;
// check all the lumps and some other errors
if( !Mod_TestBmodelLumps( f, bspfilename, buf, true, &entities ))
@@ -915,7 +878,6 @@ static char *SV_ReadEntityScript( const char *filename, int *flags )
int lumpofs = 0, lumplen = 0;
byte buf[MAX_TOKEN];
char *ents = NULL;
dheader_t *header;
dlump_t entities;
size_t ft1, ft2;
file_t *f;
@@ -930,7 +892,6 @@ static char *SV_ReadEntityScript( const char *filename, int *flags )
SetBits( *flags, MAP_IS_EXIST );
memset( buf, 0, MAX_TOKEN );
FS_Read( f, buf, MAX_TOKEN );
header = (dheader_t *)buf;
// check all the lumps and some other errors
if( !Mod_TestBmodelLumps( f, bspfilename, buf, (host_developer.value) ? false : true, &entities ))
@@ -977,7 +938,7 @@ SV_MapIsValid
Validate map
==============
*/
uint SV_MapIsValid( const char *filename, const char *spawn_entity, const char *landmark_name )
uint SV_MapIsValid( const char *filename, const char *landmark_name )
{
uint flags = 0;
char *pfile;
@@ -993,45 +954,27 @@ uint SV_MapIsValid( const char *filename, const char *spawn_entity, const char *
need_landmark = COM_CheckString( landmark_name );
// g-cont. in-dev mode we can entering on map even without "info_player_start"
if( !need_landmark && host_developer.value )
if( !need_landmark )
{
// not transition
Mem_Free( ents );
// skip spawnpoint checks in devmode
return (flags|MAP_HAS_SPAWNPOINT);
return flags;
}
pfile = ents;
while(( pfile = COM_ParseFile( pfile, token, sizeof( token ))) != NULL )
{
if( !Q_strcmp( token, "classname" ))
{
// check classname for spawn entity
pfile = COM_ParseFile( pfile, check_name, sizeof( check_name ));
if( !Q_strcmp( spawn_entity, check_name ))
{
SetBits( flags, MAP_HAS_SPAWNPOINT );
// we already find landmark, stop the parsing
if( need_landmark && FBitSet( flags, MAP_HAS_LANDMARK ))
break;
}
}
else if( need_landmark && !Q_strcmp( token, "targetname" ))
if( !Q_strcmp( token, "targetname" ))
{
// check targetname for landmark entity
pfile = COM_ParseFile( pfile, check_name, sizeof( check_name ));
if( !Q_strcmp( landmark_name, check_name ))
{
// we found landmark, stop the parsing
SetBits( flags, MAP_HAS_LANDMARK );
// we already find spawnpoint, stop the parsing
if( FBitSet( flags, MAP_HAS_SPAWNPOINT ))
break;
break;
}
}
}
@@ -1174,15 +1117,22 @@ static LINK_ENTITY_FUNC SV_GetEntityClass( const char *pszClassName )
SV_AllocPrivateData
allocate private data for a given edict
if customentity is NULL, no "custom" entity EXPORT is being done
if customentity is not NULL, will be set to true if "custom" export
was used to create this entity
==============
*/
static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className )
static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className, qboolean *customentity )
{
const char *pszClassName;
LINK_ENTITY_FUNC SpawnEdict;
pszClassName = STRING( className );
if( customentity )
*customentity = false;
if( !ent )
{
// allocate a new one
@@ -1205,7 +1155,11 @@ static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className )
if( svgame.physFuncs.SV_CreateEntity && svgame.physFuncs.SV_CreateEntity( ent, pszClassName ) != -1 )
return ent;
SpawnEdict = SV_GetEntityClass( "custom" );
if( customentity )
{
SpawnEdict = SV_GetEntityClass( "custom" );
*customentity = SpawnEdict != NULL;
}
if( !SpawnEdict )
{
@@ -1216,8 +1170,6 @@ static edict_t* SV_AllocPrivateData( edict_t *ent, string_t className )
return NULL;
}
SetBits( ent->v.flags, FL_CUSTOMENTITY ); // it's a custom entity but not a beam!
}
SpawnEdict( &ent->v );
@@ -1234,12 +1186,7 @@ create specified entity, alloc private data
*/
edict_t* SV_CreateNamedEntity( edict_t *ent, string_t className )
{
edict_t *ed = SV_AllocPrivateData( ent, className );
// for some reasons this flag should be immediately cleared
if( ed ) ClearBits( ed->v.flags, FL_CUSTOMENTITY );
return ed;
return SV_AllocPrivateData( ent, className, NULL );
}
/*
@@ -2851,8 +2798,10 @@ standard path to register game variable
static void GAME_EXPORT pfnCvar_RegisterServerVariable( cvar_t *variable )
{
if( variable != NULL )
{
SetBits( variable->flags, FCVAR_EXTDLL );
Cvar_RegisterVariable( (convar_t *)variable );
Cvar_RegisterVariable( (convar_t *)variable );
}
}
/*
@@ -3218,7 +3167,9 @@ string_t GAME_EXPORT SV_AllocString( const char *szValue )
{
char *newString = NULL;
uint len;
#ifdef XASH_64BIT
int cmp;
#endif
if( svgame.physFuncs.pfnAllocString != NULL )
{
@@ -3281,19 +3232,21 @@ string_t GAME_EXPORT SV_AllocString( const char *szValue )
#endif
}
#ifdef XASH_64BIT
void SV_PrintStr64Stats_f( void )
{
Msg( "====================\n" );
Msg( "64 bit string pool statistics\n" );
Msg( "====================\n" );
Msg( "string array size: %lu\n", str64.maxstringarray );
Msg( "total alloc %lu\n", str64.totalalloc );
Msg( "maximum array usage: %lu\n", str64.maxalloc );
Msg( "overflow counter: %lu\n", str64.numoverflows );
Msg( "dup string counter: %lu\n", str64.numdups );
}
#ifdef XASH_64BIT
Con_Printf( "====================\n" );
Con_Printf( "64 bit string pool statistics\n" );
Con_Printf( "====================\n" );
Con_Printf( "string array size: %lu\n", str64.maxstringarray );
Con_Printf( "total alloc %lu\n", str64.totalalloc );
Con_Printf( "maximum array usage: %lu\n", str64.maxalloc );
Con_Printf( "overflow counter: %lu\n", str64.numoverflows );
Con_Printf( "dup string counter: %lu\n", str64.numdups );
#else
Con_Printf( "Not implemented\n" );
#endif
}
/*
=============
@@ -3391,12 +3344,10 @@ pfnPEntityOfEntIndex
=============
*/
static edict_t *pfnPEntityOfEntIndex( int iEntIndex )
static edict_t *pfnPEntityOfEntIndexBroken( int iEntIndex )
{
// have to be bug-compatible with GoldSrc in this function
if( host.bugcomp == BUGCOMP_GOLDSRC )
return SV_PEntityOfEntIndex( iEntIndex, false );
return SV_PEntityOfEntIndex( iEntIndex, true );
return SV_PEntityOfEntIndex( iEntIndex, false );
}
/*
@@ -3737,9 +3688,9 @@ vaild map must contain one info_player_deatchmatch
*/
int GAME_EXPORT pfnIsMapValid( char *filename )
{
uint flags = SV_MapIsValid( filename, GI->mp_entity, NULL );
uint flags = SV_MapIsValid( filename, NULL );
if( FBitSet( flags, MAP_IS_EXIST ) && FBitSet( flags, MAP_HAS_SPAWNPOINT ))
if( FBitSet( flags, MAP_IS_EXIST ))
return true;
return false;
}
@@ -3873,11 +3824,11 @@ static char *GAME_EXPORT pfnGetInfoKeyBuffer( edict_t *e )
// NULL passes localinfo
if( !SV_IsValidEdict( e ))
return SV_Localinfo();
return svs.localinfo;
// world passes serverinfo
if( e == svgame.edicts )
return SV_Serverinfo();
return svs.serverinfo;
// userinfo for specified edict
if(( cl = SV_ClientFromEdict( e, false )) != NULL )
@@ -4731,7 +4682,7 @@ static enginefuncs_t gEngfuncs =
pfnPEntityOfEntOffset,
pfnEntOffsetOfPEntity,
pfnIndexOfEdict,
pfnPEntityOfEntIndex,
pfnPEntityOfEntIndexAllEntities,
pfnFindEntityByVars,
pfnGetModelPtr,
pfnRegUserMsg,
@@ -4820,6 +4771,15 @@ static enginefuncs_t gEngfuncs =
pfnPEntityOfEntIndexAllEntities,
};
static void SV_FreeKeyValueStrings( KeyValueData *kvd, int numpairs )
{
for( int i = 0; i < numpairs; i++ )
{
Mem_Free( kvd[i].szKeyName );
Mem_Free( kvd[i].szValue );
}
}
/*
====================
SV_ParseEdict
@@ -4831,36 +4791,34 @@ ed should be a properly initialized empty edict.
static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
{
KeyValueData pkvd[256]; // per one entity
qboolean adjust_origin = false;
qboolean adjust_origin = false, customentity;
int i, numpairs = 0;
char *classname = NULL;
char token[2048];
vec3_t origin;
const char *classname = NULL;
// go through all the dictionary pairs
while( 1 )
{
string keyname;
char value[2048];
int len;
// parse key
if(( *pfile = COM_ParseFile( *pfile, token, sizeof( token ))) == NULL )
if(( *pfile = COM_ParseFile( *pfile, keyname, sizeof( keyname ))) == NULL )
Host_Error( "ED_ParseEdict: EOF without closing brace\n" );
if( token[0] == '}' ) break; // end of desc
Q_strncpy( keyname, token, sizeof( keyname ));
if( keyname[0] == '}' )
break; // end of desc
// parse value
if(( *pfile = COM_ParseFile( *pfile, token, sizeof( token ))) == NULL )
if(( *pfile = COM_ParseFile( *pfile, value, sizeof( value ))) == NULL )
Host_Error( "ED_ParseEdict: EOF without closing brace\n" );
if( token[0] == '}' )
if( value[0] == '}' )
Host_Error( "ED_ParseEdict: closing brace without data\n" );
// ignore attempts to set key ""
if( !keyname[0] ) continue;
// ignore attempts to set empty key or value
// "wad" field is already handled
if( !Q_strcmp( keyname, "wad" ))
if( !keyname[0] || !value[0] || !Q_strcmp( keyname, "wad" ))
continue;
// keynames with a leading underscore are used for
@@ -4868,57 +4826,83 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
if( FBitSet( world.flags, FWORLD_SKYSPHERE ) && keyname[0] == '_' )
continue;
// ignore attempts to set value ""
if( !token[0] ) continue;
// classname must be first
if( !Q_strcmp( keyname, "classname" ))
{
KeyValueData kvd = {
.szClassName = NULL,
.szKeyName = keyname,
.szValue = value,
.fHandled = false
};
// don't allow double classnames
if( classname != NULL )
continue;
svgame.dllFuncs.pfnKeyValue( ent, &kvd );
// ideally, all game dlls should handle classname.
// throw an error for now, improve the logic if it causes
// compatibility issues with Xash-based games
if( !kvd.fHandled )
Host_Error( "%s: game didn't handled \"%s\" classname\n", __func__, value );
// this lets game dll override custom entity classname
// to something bogus that's exported in game dll
classname = STRING( ent->v.classname );
continue;
}
// GoldSrc removes trailing spaces
// but does this after sucking out classname
// which doesn't have similar check
for( len = Q_strlen( keyname ); len > 0 && keyname[len - 1] == ' '; len-- )
keyname[len - 1] = '\0';
// create keyvalue strings
pkvd[numpairs].szClassName = (char*)""; // unknown at this moment
pkvd[numpairs].szKeyName = copystring( keyname );
pkvd[numpairs].szValue = copystring( token );
pkvd[numpairs].szValue = copystring( value );
pkvd[numpairs].fHandled = false;
numpairs++;
if( !Q_strcmp( keyname, "classname" ) && classname == NULL )
classname = copystring( pkvd[numpairs].szValue );
if( ++numpairs >= 256 ) break;
if( numpairs > ARRAYSIZE( pkvd ))
{
if( classname )
Con_Printf( S_ERROR "%s: too many keyvalue pairs for %s!\n", __func__, classname );
else Con_Printf( S_ERROR "%s: too many keyvalue pairs!\n", __func__ );
break;
}
}
if( classname == NULL )
{
// release allocated strings
for( i = 0; i < numpairs; i++ )
{
Mem_Free( pkvd[i].szKeyName );
Mem_Free( pkvd[i].szValue );
}
SV_FreeKeyValueStrings( pkvd, numpairs );
return false;
}
ent = SV_AllocPrivateData( ent, ALLOC_STRING( classname ));
ent = SV_AllocPrivateData( ent, ent->v.classname, &customentity );
if( !SV_IsValidEdict( ent ) || FBitSet( ent->v.flags, FL_KILLME ))
{
// release allocated strings
for( i = 0; i < numpairs; i++ )
{
Mem_Free( pkvd[i].szKeyName );
Mem_Free( pkvd[i].szValue );
}
SV_FreeKeyValueStrings( pkvd, numpairs );
return false;
}
if( FBitSet( ent->v.flags, FL_CUSTOMENTITY ))
if( customentity )
{
if( numpairs < 256 )
{
pkvd[numpairs].szClassName = (char*)"custom";
pkvd[numpairs].szKeyName = (char*)"customclass";
pkvd[numpairs].szValue = classname;
pkvd[numpairs].fHandled = false;
numpairs++;
}
KeyValueData kvd = {
.szClassName = (char *)"custom",
.szKeyName = (char *)"customclass",
.szValue = (char *)classname,
.fHandled = false
};
// clear it now - no longer used
ClearBits( ent->v.flags, FL_CUSTOMENTITY );
svgame.dllFuncs.pfnKeyValue( ent, &kvd );
// no fHandled check, GoldSrc behavior
}
#ifdef HACKS_RELATED_HLMODS
@@ -4932,6 +4916,14 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
for( i = 0; i < numpairs; i++ )
{
char *keyname, *value;
char temp[MAX_VA_STRING];
#if 0 // this is stupid bug in GoldSrc, disable
if( !Q_strcmp( pkvd[i].szValue, classname ))
continue;
#endif
if( !Q_strcmp( pkvd[i].szKeyName, "angle" ))
{
float flYawAngle = Q_atof( pkvd[i].szValue );
@@ -4942,8 +4934,6 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
if( flYawAngle >= 0.0f )
{
char temp[MAX_VA_STRING];
Q_snprintf( temp, sizeof( temp ), "%g %g %g", ent->v.angles[0], flYawAngle, ent->v.angles[2] );
pkvd[i].szValue = copystring( temp );
}
@@ -4954,11 +4944,10 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
else pkvd[i].szValue = copystring( "0 0 0" ); // technically an error
}
#ifdef HACKS_RELATED_HLMODS
if( adjust_origin && !Q_strcmp( pkvd[i].szKeyName, "origin" ))
{
char temp[MAX_VA_STRING];
char *pstart = pkvd[i].szValue;
char *pstart = pkvd[i].szValue;
vec3_t origin;
COM_ParseVector( &pstart, origin, 3 );
Mem_Free( pkvd[i].szValue ); // release old value, so we don't need these
@@ -4966,24 +4955,18 @@ static qboolean SV_ParseEdict( char **pfile, edict_t *ent )
Q_snprintf( temp, sizeof( temp ), "%g %g %g", origin[0], origin[1], origin[2] - 16.0f );
pkvd[i].szValue = copystring( temp );
}
#endif
if( !pkvd[i].fHandled )
{
pkvd[i].szClassName = classname;
svgame.dllFuncs.pfnKeyValue( ent, &pkvd[i] );
}
// no reason to keep this data
if( Mem_IsAllocatedExt( host.mempool, pkvd[i].szKeyName ))
Mem_Free( pkvd[i].szKeyName );
// do not leak memory if game overwritten these pointers
keyname = pkvd[i].szKeyName;
value = pkvd[i].szValue;
if( Mem_IsAllocatedExt( host.mempool, pkvd[i].szValue ))
Mem_Free( pkvd[i].szValue );
pkvd[i].szClassName = (char *)classname;
svgame.dllFuncs.pfnKeyValue( ent, &pkvd[i] );
Mem_Free( keyname );
Mem_Free( value );
}
if( Mem_IsAllocatedExt( host.mempool, classname ))
Mem_Free( classname );
return true;
}
@@ -5102,8 +5085,6 @@ void SV_UnloadProgs( void )
/// SV_UnloadProgs will be disabled
//Mod_ClearUserData ();
SV_FreeStringPool();
if( svgame.dllFuncs2.pfnGameShutdown != NULL )
svgame.dllFuncs2.pfnGameShutdown ();
@@ -5124,6 +5105,8 @@ void SV_UnloadProgs( void )
Cvar_Unlink( FCVAR_EXTDLL );
Cmd_Unlink( CMD_SERVERDLL );
SV_FreeStringPool();
Mod_ResetStudioAPI ();
COM_FreeLibrary( svgame.hInstance );
@@ -5170,6 +5153,11 @@ qboolean SV_LoadProgs( const char *name )
// make sure what physic functions is cleared
memset( &svgame.physFuncs, 0, sizeof( svgame.physFuncs ));
// revert fix for pfnPEntityOfEntIndex to be compatible with GoldSrc
// games that rely on this bug
if( FBitSet( host.bugcomp, BUGCOMP_PENTITYOFENTINDEX_FLAG ))
gEngfuncs.pfnPEntityOfEntIndex = pfnPEntityOfEntIndexBroken;
// make local copy of engfuncs to prevent overwrite it with bots.dll
memcpy( &gpEngfuncs, &gEngfuncs, sizeof( gpEngfuncs ));
@@ -5182,7 +5170,7 @@ qboolean SV_LoadProgs( const char *name )
COM_FreeLibrary( svgame.hInstance );
Con_Printf( S_ERROR "SV_LoadProgs: failed to get address of GetEntityAPI proc\n" );
svgame.hInstance = NULL;
Mem_FreePool(&svgame.mempool);
Mem_FreePool( &svgame.mempool );
return false;
}
@@ -5193,7 +5181,7 @@ qboolean SV_LoadProgs( const char *name )
COM_FreeLibrary( svgame.hInstance );
Con_Printf( S_ERROR "SV_LoadProgs: failed to get address of GiveFnptrsToDll proc\n" );
svgame.hInstance = NULL;
Mem_FreePool(&svgame.mempool);
Mem_FreePool( &svgame.mempool );
return false;
}
@@ -5218,7 +5206,8 @@ qboolean SV_LoadProgs( const char *name )
{
if( !GetEntityAPI2( &svgame.dllFuncs, &version ))
{
Con_Printf( S_WARN "SV_LoadProgs: interface version %i should be %i\n", INTERFACE_VERSION, version );
if( INTERFACE_VERSION != version )
Con_Printf( S_WARN "SV_LoadProgs: interface version %i should be %i\n", INTERFACE_VERSION, version );
// fallback to old API
if( !GetEntityAPI( &svgame.dllFuncs, version ))
@@ -5226,9 +5215,10 @@ qboolean SV_LoadProgs( const char *name )
COM_FreeLibrary( svgame.hInstance );
Con_Printf( S_ERROR "SV_LoadProgs: couldn't get entity API\n" );
svgame.hInstance = NULL;
Mem_FreePool(&svgame.mempool);
Mem_FreePool( &svgame.mempool );
return false;
}
else Con_Reportf( "SV_LoadProgs: ^2initailized legacy EntityAPI ^7ver. %i\n", version );
}
else Con_Reportf( "SV_LoadProgs: ^2initailized extended EntityAPI ^7ver. %i\n", version );
}
@@ -5237,9 +5227,10 @@ qboolean SV_LoadProgs( const char *name )
COM_FreeLibrary( svgame.hInstance );
Con_Printf( S_ERROR "SV_LoadProgs: couldn't get entity API\n" );
svgame.hInstance = NULL;
Mem_FreePool(&svgame.mempool);
Mem_FreePool( &svgame.mempool );
return false;
}
else Con_Reportf( "SV_LoadProgs: ^2initailized legacy EntityAPI ^7ver. %i\n", version );
SV_InitOperatorCommands();
Mod_InitStudioAPI();

View File

@@ -922,11 +922,11 @@ static void SV_GenerateTestPacket( void )
// testpacket already generated once, exit
// testpacket and lookup table takes ~300k of memory
// disable for low memory mode
if( svs.testpacket_buf || XASH_LOW_MEMORY >= 0 )
if( svs.testpacket_buf || XASH_LOW_MEMORY > 0 )
return;
// don't need in singleplayer with full client
if( svs.maxclients <= 1 && !Host_IsDedicated( ))
if( svs.maxclients <= 1 )
return;
file = FS_Open( "gfx.wad", "rb", false );

View File

@@ -77,7 +77,7 @@ void Log_Open( void )
if( fp ) svs.log.file = fp;
Log_Printf( "Log file started (file \"%s\") (game \"%s\") (version \"%i/" XASH_VERSION "/%d\")\n",
szTestFile, Info_ValueForKey( SV_Serverinfo(), "*gamedir" ), PROTOCOL_VERSION, Q_buildnum() );
szTestFile, Info_ValueForKey( svs.serverinfo, "*gamedir" ), PROTOCOL_VERSION, Q_buildnum() );
}
void Log_Close( void )

View File

@@ -2110,7 +2110,7 @@ qboolean SV_LoadGame( const char *pPath )
if( validload )
{
// now check for map problems
flags = SV_MapIsValid( gameHeader.mapName, GI->sp_entity, NULL );
flags = SV_MapIsValid( gameHeader.mapName, NULL );
if( FBitSet( flags, MAP_INVALID_VERSION ))
{
@@ -2386,7 +2386,7 @@ int GAME_EXPORT SV_GetSaveComment( const char *savename, char *comment )
uint flags;
// now check for map problems
flags = SV_MapIsValid( mapName, GI->sp_entity, NULL );
flags = SV_MapIsValid( mapName, NULL );
if( FBitSet( flags, MAP_INVALID_VERSION ))
{

View File

@@ -320,6 +320,12 @@ public:
return nullptr;
state = new CSearchState( &searchHead, search );
if( !state )
{
Mem_Free( search );
return nullptr;
}
*handle = state->handle;
return state->search->filenames[0];
}

View File

@@ -276,6 +276,9 @@ searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags )
android_assets_t *assets = NULL;
qboolean engine = true;
if( !jni.getPackageName || !jni.getCallingPackage || !jni.getAssetsList || !jni.getAssets )
return NULL;
if( FBitSet( flags, FS_STATIC_PATH | FS_CUSTOM_PATH ))
return NULL;
@@ -286,7 +289,7 @@ searchpath_t *FS_AddAndroidAssets_Fullpath( const char *path, int flags )
if( !assets )
{
Con_Reportf( S_ERROR "%s: unable to load Android assets \"%s\"\n", __FUNCTION__, Android_GetPackageName( engine ));
Con_Reportf( S_ERROR "%s: unable to load Android assets \"%s\"\n", __func__, Android_GetPackageName( engine ));
return NULL;
}
@@ -326,6 +329,9 @@ void FS_InitAndroid( void )
jni.getCallingPackage = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getCallingPackage", "()Ljava/lang/String;" );
jni.getAssetsList = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssetsList", "(ZLjava/lang/String;)[Ljava/lang/String;" );
jni.getAssets = (*jni.env)->GetMethodID( jni.env, jni.activity_class, "getAssets", "(Z)Landroid/content/res/AssetManager;" );
if( !jni.getPackageName || !jni.getCallingPackage || !jni.getAssetsList || !jni.getAssets )
Con_Reportf( S_WARN "%s: unable to find required JNI interface to load Android assets\n", __func__ );
}
#endif // XASH_ANDROID

View File

@@ -72,7 +72,7 @@ const fs_archive_t g_archives[] =
static const fs_archive_t g_directory_archive =
{ NULL, SEARCHPATH_PLAIN, FS_AddDir_Fullpath, false };
#ifdef XASH_ANDROID
#if XASH_ANDROID
static const fs_archive_t g_android_archive =
{ NULL, SEARCHPATH_ANDROID_ASSETS, FS_AddAndroidAssets_Fullpath, false };
#endif
@@ -406,7 +406,7 @@ void FS_AddGameDirectory( const char *dir, uint flags )
stringlistfreecontents( &list );
#ifdef XASH_ANDROID
#if XASH_ANDROID
FS_AddArchive_Fullpath( &g_android_archive, dir, flags );
#endif
@@ -632,30 +632,23 @@ static void FS_InitGameInfo( gameinfo_t *GameInfo, const char *gamedir )
memset( GameInfo, 0, sizeof( *GameInfo ));
// filesystem info
Q_strncpy( GameInfo->gamefolder, gamedir, sizeof( GameInfo->gamefolder ));
Q_strncpy( GameInfo->basedir, "valve", sizeof( GameInfo->basedir ));
GameInfo->falldir[0] = 0;
Q_strncpy( GameInfo->startmap, "c0a0", sizeof( GameInfo->startmap ));
Q_strncpy( GameInfo->trainmap, "t0a0", sizeof( GameInfo->trainmap ));
Q_strncpy( GameInfo->title, "New Game", sizeof( GameInfo->title ));
GameInfo->version = 1.0f;
// .dll pathes
Q_strncpy( GameInfo->gamefolder, gamedir, sizeof( GameInfo->gamefolder ));
Q_strncpy( GameInfo->basedir, fs_basedir, sizeof( GameInfo->basedir ));
Q_strncpy( GameInfo->sp_entity, "info_player_start", sizeof( GameInfo->sp_entity ));
Q_strncpy( GameInfo->mp_entity, "info_player_deathmatch", sizeof( GameInfo->mp_entity ));
Q_strncpy( GameInfo->startmap, "newmap", sizeof( GameInfo->startmap ));
Q_strncpy( GameInfo->dll_path, "cl_dlls", sizeof( GameInfo->dll_path ));
Q_strncpy( GameInfo->game_dll, "dlls/hl.dll", sizeof( GameInfo->game_dll ));
Q_strncpy( GameInfo->game_dll_linux, "dlls/hl.so", sizeof( GameInfo->game_dll_linux ));
Q_strncpy( GameInfo->game_dll_osx, "dlls/hl.dylib", sizeof( GameInfo->game_dll_osx ));
// .ico path
Q_strncpy( GameInfo->iconpath, "game.ico", sizeof( GameInfo->iconpath ));
Q_strncpy( GameInfo->sp_entity, "info_player_start", sizeof( GameInfo->sp_entity ));
Q_strncpy( GameInfo->mp_entity, "info_player_deathmatch", sizeof( GameInfo->mp_entity ));
GameInfo->max_edicts = DEFAULT_MAX_EDICTS; // default value if not specified
GameInfo->max_tents = 500;
GameInfo->max_beams = 128;
GameInfo->max_particles = 4096;
GameInfo->version = 1.0f;
}
static void FS_ParseGenericGameInfo( gameinfo_t *GameInfo, const char *buf, const qboolean isGameInfo )
@@ -1370,8 +1363,13 @@ static qboolean FS_FindLibrary( const char *dllname, qboolean directpath, fs_dll
if( index >= 0 && !dllInfo->encrypted && search )
{
Q_snprintf( dllInfo->fullPath, sizeof( dllInfo->fullPath ),
"%s%s", search->filename, dllInfo->shortPath );
// gamedll might resolve it's own path using dladdr()
// combine it with engine returned path to gamedir
// it might lead to double gamedir like this
// - valve/valve/dlls/hl.so
// instead of expected
// - valve/dlls/hl.so
Q_snprintf( dllInfo->fullPath, sizeof( dllInfo->fullPath ), "%s/%s%s", fs_rootdir, search->filename, dllInfo->shortPath );
dllInfo->custom_loader = false; // we can loading from disk and use normal debugging
}
else
@@ -1468,7 +1466,7 @@ qboolean FS_InitStdio( qboolean unused_set_to_true, const char *rootdir, const c
FS_InitMemory();
#ifdef XASH_ANDROID
#if XASH_ANDROID
FS_InitAndroid();
#endif

View File

@@ -31,7 +31,7 @@ extern "C"
{
#endif // __cplusplus
#define FS_API_VERSION 2 // not stable yet!
#define FS_API_VERSION 3 // not stable yet!
#define FS_API_CREATEINTERFACE_TAG "XashFileSystem002" // follow FS_API_VERSION!!!
#define FILESYSTEM_INTERFACE_VERSION "VFileSystem009" // never change this!
@@ -121,8 +121,8 @@ typedef enum
typedef struct fs_dllinfo_t
{
string fullPath;
string shortPath;
char fullPath[2048]; // absolute disk path
string shortPath; // vfs path
qboolean encrypted;
qboolean custom_loader;
} fs_dllinfo_t;

View File

@@ -358,7 +358,7 @@ searchpath_t *FS_AddPak_Fullpath( const char *pakfile, int flags )
search->pfnFindFile = FS_FindFile_PAK;
search->pfnSearch = FS_Search_PAK;
Con_Reportf( "Adding pakfile: %s (%i files)\n", pakfile, pak->numfiles );
Con_Reportf( "Adding PAK: %s (%i files)\n", pakfile, pak->numfiles );
return search;
}

View File

@@ -670,6 +670,6 @@ searchpath_t *FS_AddWad_Fullpath( const char *wadfile, int flags )
search->pfnSearch = FS_Search_WAD;
search->pfnLoadFile = W_ReadLump;
Con_Reportf( "Adding wadfile: %s (%i files)\n", wadfile, wad->numlumps );
Con_Reportf( "Adding WAD: %s (%i files)\n", wadfile, wad->numlumps );
return search;
}

View File

@@ -701,7 +701,7 @@ searchpath_t *FS_AddZip_Fullpath( const char *zipfile, int flags )
search->pfnSearch = FS_Search_ZIP;
search->pfnLoadFile = FS_LoadZIPFile;
Con_Reportf( "Adding zipfile: %s (%i files)\n", zipfile, zip->numfiles );
Con_Reportf( "Adding ZIP: %s (%i files)\n", zipfile, zip->numfiles );
return search;
}

View File

@@ -237,19 +237,25 @@ const char *Q_buildarch( void )
=============
Q_buildcommit
Returns a short hash of current commit in VCS as string.
Returns a short hash of current commit in VCS as string
XASH_BUILD_COMMIT must be passed in quotes
if XASH_BUILD_COMMIT is not defined,
Q_buildcommit will identify this build as "notset"
=============
*/
const char *Q_buildcommit( void )
{
#ifdef XASH_BUILD_COMMIT
return XASH_BUILD_COMMIT;
#else
return "notset";
#endif
}
/*
=============
Q_buildbranch
Returns current branch name in VCS as string
XASH_BUILD_BRANCH must be passed in quotes
=============
*/
const char *Q_buildbranch( void )
{
return XASH_BUILD_BRANCH;
}

View File

@@ -55,6 +55,7 @@ const char *Q_buildos( void );
const char *Q_ArchitectureStringByID( const int arch, const uint abi, const int endianness, const qboolean is64 );
const char *Q_buildarch( void );
const char *Q_buildcommit( void );
const char *Q_buildbranch( void );
//
// crtlib.c

207
public/utflib.c Normal file
View File

@@ -0,0 +1,207 @@
/*
utflib.c - small unicode conversion library
Copyright (C) 2024 Alibek Omarov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#include "utflib.h"
#include "xash3d_types.h"
uint32_t Q_DecodeUTF8( utfstate_t *s, uint32_t in )
{
// get character length
if( s->len == 0 )
{
// init state
s->uc = 0;
// expect ASCII symbols by default
if( likely( in <= 0x7fu ))
return in;
// invalid sequence
if( unlikely( in >= 0xf8u ))
return 0;
s->k = 0;
if( in >= 0xf0u )
{
s->uc = in & 0x07u;
s->len = 3;
}
else if( in >= 0xe0u )
{
s->uc = in & 0x0fu;
s->len = 2;
}
else if( in >= 0xc0u )
{
s->uc = in & 0x1fu;
s->len = 1;
}
return 0;
}
// invalid sequence, reset
if( unlikely( in > 0xbfu ))
{
s->len = 0;
return 0;
}
s->uc <<= 6;
s->uc += in & 0x3fu;
s->k++;
// sequence complete, reset and return code point
if( likely( s->k == s->len ))
{
s->len = 0;
return s->uc;
}
// feed more characters
return 0;
}
uint32_t Q_DecodeUTF16( utfstate_t *s, uint32_t in )
{
// get character length
if( s->len == 0 )
{
// init state
s->uc = 0;
// expect simple case, after all decoding UTF-16 must be easy
if( likely( in < 0xd800u || in > 0xdfffu ))
return in;
s->uc = (( in - 0xd800u ) << 10 ) + 0x10000u;
s->len = 1;
s->k = 0;
return 0;
}
// invalid sequence, reset
if( unlikely( in < 0xdc00u || in > 0xdfffu ))
{
s->len = 0;
return 0;
}
s->uc |= in - 0xdc00u;
s->k++;
// sequence complete, reset and return code point
if( likely( s->k == s->len ))
{
s->len = 0;
return s->uc;
}
// feed more characters (should never happen with UTF-16)
return 0;
}
size_t Q_EncodeUTF8( char dst[4], uint32_t ch )
{
if( ch <= 0x7fu )
{
dst[0] = ch;
return 1;
}
else if( ch <= 0x7ffu )
{
dst[0] = 0xc0u | (( ch >> 6 ) & 0x1fu );
dst[1] = 0x80u | (( ch ) & 0x3fu );
return 2;
}
else if( ch <= 0xffffu )
{
dst[0] = 0xe0u | (( ch >> 12 ) & 0x0fu );
dst[1] = 0x80u | (( ch >> 6 ) & 0x3fu );
dst[2] = 0x80u | (( ch ) & 0x3fu );
return 3;
}
dst[0] = 0xf0u | (( ch >> 18 ) & 0x07u );
dst[1] = 0x80u | (( ch >> 12 ) & 0x3fu );
dst[2] = 0x80u | (( ch >> 6 ) & 0x3fu );
dst[3] = 0x80u | (( ch ) & 0x3fu );
return 4;
}
size_t Q_UTF8Length( const char *s )
{
size_t len = 0;
utfstate_t state = { 0 };
if( !s )
return 0;
for( ; *s; s++ )
{
uint32_t ch = Q_DecodeUTF8( &state, (uint32_t)*s );
if( ch == 0 )
continue;
len++;
}
return len;
}
static size_t Q_CodepointLength( uint32_t ch )
{
if( ch <= 0x7fu )
return 1;
else if( ch <= 0x7ffu )
return 2;
else if( ch <= 0xffffu )
return 3;
return 4;
}
size_t Q_UTF16ToUTF8( char *dst, size_t dstsize, const uint16_t *src, size_t srcsize )
{
utfstate_t state = { 0 };
size_t dsti = 0, srci;
if( !dst || !src || !dstsize || !srcsize )
return 0;
for( srci = 0; srci < srcsize && src[srci]; srci++ )
{
uint32_t ch;
size_t len;
ch = Q_DecodeUTF16( &state, src[srci] );
if( ch == 0 )
continue;
len = Q_CodepointLength( ch );
if( dsti + len + 1 > dstsize )
break;
dsti += Q_EncodeUTF8( &dst[dsti], ch );
}
dst[dsti] = 0;
return dsti;
}

40
public/utflib.h Normal file
View File

@@ -0,0 +1,40 @@
/*
utflib.h - small unicode conversion library
Copyright (C) 2024 Alibek Omarov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
*/
#ifndef UTFLIB_H
#define UTFLIB_H
#include STDINT_H
#include <stddef.h>
typedef struct utfstate_s
{
uint32_t uc;
uint8_t len;
uint8_t k;
} utfstate_t;
// feed utf8 characters one by one
// if it returns 0, feed more
// utfstate_t must be zero initialized
uint32_t Q_DecodeUTF8( utfstate_t *s, uint32_t ch );
uint32_t Q_DecodeUTF16( utfstate_t *s, uint32_t ch );
size_t Q_EncodeUTF8( char dst[4], uint32_t ch );
size_t Q_UTF8Length( const char *s );
// srcsize in byte pairs
size_t Q_UTF16ToUTF8( char *dst, size_t dstsize, const uint16_t *src, size_t srcsize );
#endif // UTFLIB_H

View File

@@ -12,7 +12,9 @@ def options(opt):
return
def configure(conf):
conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'notset')
conf.load('gitversion')
conf.define('XASH_BUILD_COMMIT', conf.env.GIT_VERSION if conf.env.GIT_VERSION else 'unknown-commit')
conf.define('XASH_BUILD_BRANCH', conf.env.GIT_BRANCH if conf.env.GIT_BRANCH else 'unknown-branch')
def build(bld):
bld(name = 'sdk_includes', export_includes = '. ../common ../pm_shared ../engine')

View File

@@ -73,7 +73,8 @@ GNU General Public License for more details.
#define Q_min( a, b ) (((a) < (b)) ? (a) : (b))
#define Q_max( a, b ) (((a) > (b)) ? (a) : (b))
#define Q_equal( a, b ) (((a) > ((b) - EQUAL_EPSILON)) && ((a) < ((b) + EQUAL_EPSILON)))
#define Q_equal_e( a, b, e ) (((a) > ((b) - (e))) && ((a) < ((b) + (e))))
#define Q_equal( a, b ) Q_equal_e( a, b, EQUAL_EPSILON )
#define Q_recip( a ) ((float)(1.0f / (float)(a)))
#define Q_floor( a ) ((float)(int)(a))
#define Q_ceil( a ) ((float)(int)((a) + 1))

View File

@@ -383,7 +383,9 @@ static gl2wrap_prog_t *GL2_GetProg( const GLuint flags )
{
if( gl2wrap_config.vao_mandatory || gl2wrap_config.incremental )
{
for( int j = 0; j < gl2wrap_config.cycle_buffers; j++ )
int j;
for( j = 0; j < gl2wrap_config.cycle_buffers; j++ )
{
pglBindVertexArray( prog->vao_begin[j] );
pglEnableVertexAttribArrayARB( prog->attridx[i] );
@@ -472,12 +474,14 @@ static void GL2_InitTriQuads( void )
static void GL2_InitIncrementalBuffer( int i, GLuint size )
{
int j;
gl2wrap.attrbufobj[i] = Mem_Calloc( r_temppool, gl2wrap_config.cycle_buffers * sizeof( GLuint ));
if( gl2wrap_config.buf_storage )
gl2wrap.mappings[i] = Mem_Calloc( r_temppool, gl2wrap_config.cycle_buffers * sizeof( void * ));
pglGenBuffersARB( gl2wrap_config.cycle_buffers, gl2wrap.attrbufobj[i] );
for( int j = 0; j < gl2wrap_config.cycle_buffers; j++ )
for( j = 0; j < gl2wrap_config.cycle_buffers; j++ )
{
rpglBindBufferARB( GL_ARRAY_BUFFER_ARB, gl2wrap.attrbufobj[i][j] );
if( gl2wrap_config.buf_storage )
@@ -628,7 +632,9 @@ int GL2_ShimInit( void )
pglGenBuffersARB( gl2wrap_config.cycle_buffers, gl2wrap.attrbufobj[i] );
if( gl2wrap_config.supports_mapbuffer )
{
for( int j = 0; j < gl2wrap_config.cycle_buffers; j++ )
int j;
for( j = 0; j < gl2wrap_config.cycle_buffers; j++ )
{
rpglBindBufferARB( GL_ARRAY_BUFFER_ARB, gl2wrap.attrbufobj[i][j] );
pglBufferDataARB( GL_ARRAY_BUFFER_ARB, MAX_BEGINEND_VERTS, NULL, GL_STREAM_DRAW_ARB );
@@ -1550,6 +1556,7 @@ static void GL2_SetupArrays( GLuint start, GLuint end )
{
gl2wrap_prog_t *prog;
unsigned int flags = gl2wrap_arrays.flags;
int i;
if( !flags )
return; // Legacy pointers not used
@@ -1573,7 +1580,7 @@ static void GL2_SetupArrays( GLuint start, GLuint end )
pglBindVertexArray( gl2wrap_arrays.vao_dynamic );
}
for( int i = 0; i < GL2_ATTR_MAX; i++ )
for( i = 0; i < GL2_ATTR_MAX; i++ )
{
if( prog->attridx[i] < 0 )
continue;

View File

@@ -59,7 +59,7 @@ static int g_used[8192];
// a pose is a single set of vertexes. a frame may be
// an animating sequence of poses
int g_posenum;
static int g_posenum;
// the command list holds counts and s/t values that are valid for
// every frame

View File

@@ -28,6 +28,10 @@ GNU General Public License for more details.
#define XASH_GL_STATIC
#define REF_GL_KEEP_MANGLED_FUNCTIONS
#elif defined XASH_GLES3COMPAT
#ifdef SOFTFP_LINK
#undef APIENTRY
#define APIENTRY __attribute__((pcs("aapcs")))
#endif
#define XASH_GLES
#endif

View File

@@ -631,9 +631,12 @@ static void GL_SetTextureTarget( gl_texture_t *tex, rgbdata_t *pic )
pic->numMips = Q_max( 1, pic->numMips );
// trying to determine texture type
#ifndef XASH_GLES
if( pic->width > 1 && pic->height <= 1 )
tex->target = GL_TEXTURE_1D;
else if( FBitSet( pic->flags, IMAGE_CUBEMAP ))
else
#endif // just skip first condition
if( FBitSet( pic->flags, IMAGE_CUBEMAP ))
tex->target = GL_TEXTURE_CUBE_MAP_ARB;
else if( FBitSet( pic->flags, IMAGE_MULTILAYER ) && pic->depth >= 1 )
tex->target = GL_TEXTURE_2D_ARRAY_EXT;
@@ -1468,6 +1471,22 @@ static void GL_DeleteTexture( gl_texture_t *tex )
prev = &cur->nextHash;
}
// invalidate texture units state cache
for( int i = 0; i < MAX_TEXTURE_UNITS; i++ )
{
if( glState.currentTextures[i] == tex->texnum )
{
if( glState.currentTextureTargets[i] != GL_NONE )
{
GL_SelectTexture( i );
pglDisable( glState.currentTextureTargets[i] );
}
glState.currentTextureTargets[i] = GL_NONE;
glState.currentTextures[i] = -1;
glState.currentTexturesIndex[i] = 0;
}
}
// release source
if( tex->original )
gEngfuncs.FS_FreeImage( tex->original );

View File

@@ -780,6 +780,7 @@ extern convar_t r_traceglow;
extern convar_t r_vbo;
extern convar_t r_vbo_dlightmode;
extern convar_t r_vbo_detail;
extern convar_t r_vbo_overbrightmode;
extern convar_t r_studio_sort_textures;
extern convar_t r_studio_drawelements;
extern convar_t r_ripple;

View File

@@ -32,6 +32,7 @@ CVAR_DEFINE_AUTO( gl_round_down, "2", FCVAR_GLCONFIG|FCVAR_READ_ONLY, "round tex
CVAR_DEFINE( r_vbo, "gl_vbo", "0", FCVAR_ARCHIVE, "draw world using VBO (known to be glitchy)" );
CVAR_DEFINE( r_vbo_detail, "gl_vbo_detail", "0", FCVAR_ARCHIVE, "detail vbo mode (0: disable, 1: multipass, 2: singlepass, broken decal dlights)" );
CVAR_DEFINE( r_vbo_dlightmode, "gl_vbo_dlightmode", "1", FCVAR_ARCHIVE, "vbo dlight rendering mode (0-1)" );
CVAR_DEFINE( r_vbo_overbrightmode, "gl_vbo_overbrightmode", "0", FCVAR_ARCHIVE, "vbo overbright rendering mode (0-1)" );
CVAR_DEFINE_AUTO( r_ripple, "0", FCVAR_GLCONFIG, "enable software-like water texture ripple simulation" );
CVAR_DEFINE_AUTO( r_ripple_updatetime, "0.05", FCVAR_GLCONFIG, "how fast ripple simulation is" );
CVAR_DEFINE_AUTO( r_ripple_spawntime, "0.1", FCVAR_GLCONFIG, "how fast new ripples spawn" );
@@ -1248,6 +1249,7 @@ static void R_CheckVBO( void )
gEngfuncs.Cvar_RegisterVariable( &r_vbo );
gEngfuncs.Cvar_RegisterVariable( &r_vbo_dlightmode );
gEngfuncs.Cvar_RegisterVariable( &r_vbo_overbrightmode );
gEngfuncs.Cvar_RegisterVariable( &r_vbo_detail );
}

View File

@@ -1011,10 +1011,11 @@ static void R_CheckGamma( void )
ClearBits( gl_overbright.flags, FCVAR_CHANGED );
}
if( gl_overbright.value && FBitSet( r_vbo.flags, FCVAR_CHANGED ))
if( gl_overbright.value && ( FBitSet( r_vbo.flags, FCVAR_CHANGED ) || FBitSet( r_vbo_overbrightmode.flags, FCVAR_CHANGED ) ) )
{
rebuild = true;
ClearBits( r_vbo.flags, FCVAR_CHANGED );
ClearBits( r_vbo_overbrightmode.flags, FCVAR_CHANGED );
}
if( rebuild )

View File

@@ -718,7 +718,7 @@ static void R_BuildLightMap( msurface_t *surf, byte *dest, int stride, qboolean
tmax = ( info->lightextents[1] / sample_size ) + 1;
size = smax * tmax;
if( gl_overbright.value )
lightscale = r_vbo.value ? 171 : 256;
lightscale = (r_vbo.value && !r_vbo_overbrightmode.value) ? 171 : 256;
else lightscale = ( pow( 2.0f, 1.0f / v_lightgamma->value ) * 256 ) + 0.5;
lm = surf->samples;
@@ -927,7 +927,8 @@ static void R_BlendLightmaps( void )
if( gl_overbright.value )
{
pglBlendFunc( GL_DST_COLOR, GL_SRC_COLOR );
pglColor4f( 128.0f / 192.0f, 128.0f / 192.0f, 128.0f / 192.0f, 1.0f );
if(!( r_vbo.value && !r_vbo_overbrightmode.value ))
pglColor4f( 128.0f / 192.0f, 128.0f / 192.0f, 128.0f / 192.0f, 1.0f );
}
else
{
@@ -2189,15 +2190,30 @@ static void R_SetLightmap( void )
if( gl_overbright.value )
{
// GLfloat color[4] = { 128.0f / 192.0f, 128.0f / 192.0f, 128.0f / 192.0f, 1.0f };
if( r_vbo_overbrightmode.value == 1 )
{
GLfloat color[4] = { 128.0f / 192.0f, 128.0f / 192.0f, 128.0f / 192.0f, 1.0f };
int tmu = glState.activeTMU;
GL_SelectTexture( tmu - 1 );
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB );
pglTexEnvi( GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_MODULATE );
pglTexEnvi( GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_CONSTANT_ARB );
pglTexEnvi( GL_TEXTURE_ENV, GL_OPERAND0_RGB_ARB, GL_SRC_COLOR );
pglTexEnvi( GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR );
pglTexEnvi( GL_TEXTURE_ENV, GL_OPERAND2_RGB_ARB, GL_SRC_COLOR );
pglTexEnvi( GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_TEXTURE );
// doesn't work here for some reason
pglTexEnvfv( GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, color );
GL_SelectTexture( tmu );
}
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB );
pglTexEnvi( GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_MODULATE );
pglTexEnvi( GL_TEXTURE_ENV, GL_SOURCE0_RGB_ARB, GL_PREVIOUS_ARB );
pglTexEnvi( GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_TEXTURE );
pglTexEnvi( GL_TEXTURE_ENV, GL_COMBINE_ALPHA_ARB, GL_REPLACE );
pglTexEnvi( GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, GL_PREVIOUS_ARB );
pglTexEnvi( GL_TEXTURE_ENV, GL_RGB_SCALE_ARB, 2 );
// doesn't work here for some reason
// pglTexEnvfv( GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, color );
}
else
{

View File

@@ -46,7 +46,7 @@ R_SpriteLoadFrame
upload a single frame
====================
*/
static const dframetype_t *R_SpriteLoadFrame( model_t *mod, const void *pin, mspriteframe_t **ppframe, int num )
static const byte *R_SpriteLoadFrame( model_t *mod, const void *pin, mspriteframe_t **ppframe, int num )
{
dspriteframe_t pinframe;
mspriteframe_t *pspriteframe;
@@ -82,7 +82,7 @@ static const dframetype_t *R_SpriteLoadFrame( model_t *mod, const void *pin, msp
pspriteframe->gl_texturenum = gl_texturenum;
*ppframe = pspriteframe;
return ( const dframetype_t* )(( const byte* )pin + sizeof( dspriteframe_t ) + pinframe.width * pinframe.height * bytes );
return (( const byte* )pin + sizeof( dspriteframe_t ) + pinframe.width * pinframe.height * bytes );
}
/*
@@ -92,7 +92,7 @@ R_SpriteLoadGroup
upload a group frames
====================
*/
static const dframetype_t *R_SpriteLoadGroup( model_t *mod, const void *pin, mspriteframe_t **ppframe, int framenum )
static const byte *R_SpriteLoadGroup( model_t *mod, const void *pin, mspriteframe_t **ppframe, int framenum )
{
const dspritegroup_t *pingroup;
mspritegroup_t *pspritegroup;
@@ -128,9 +128,10 @@ static const dframetype_t *R_SpriteLoadGroup( model_t *mod, const void *pin, msp
ptemp = R_SpriteLoadFrame( mod, ptemp, &pspritegroup->frames[i], framenum * 10 + i );
}
return (const dframetype_t *)ptemp;
return ptemp;
}
/*
====================
Mod_LoadSpriteModel
@@ -142,7 +143,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
{
const dsprite_t *pin;
const short *numi = NULL;
const dframetype_t *pframetype;
const byte *pframetype;
msprite_t *psprite;
int i;
@@ -152,7 +153,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
if( pin->version == SPRITE_VERSION_Q1 || pin->version == SPRITE_VERSION_32 )
numi = NULL;
else if( pin->version == SPRITE_VERSION_HL )
numi = (const short *)(void *)((const byte*)buffer + sizeof( dsprite_hl_t ));
numi = (const short *)((const byte*)buffer + sizeof( dsprite_hl_t ));
r_texFlags = texFlags;
sprite_version = pin->version;
@@ -164,7 +165,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
rgbdata_t *pal;
pal = gEngfuncs.FS_LoadImage( "#id.pal", (byte *)&i, 768 );
pframetype = (const dframetype_t *)(void *)((const byte*)buffer + sizeof( dsprite_q1_t )); // pinq1 + 1
pframetype = ((const byte*)buffer + sizeof( dsprite_q1_t )); // pinq1 + 1
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
}
else if( *numi == 256 )
@@ -186,7 +187,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
break;
}
pframetype = (const dframetype_t *)(void *)(src + 768);
pframetype = (const byte *)(src + 768);
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
}
else
@@ -200,22 +201,26 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
for( i = 0; i < mod->numframes; i++ )
{
frametype_t frametype = pframetype->type;
frametype_t frametype;
dframetype_t dframetype;
memcpy( &dframetype, pframetype, sizeof( dframetype ));
frametype = dframetype.type;
psprite->frames[i].type = (spriteframetype_t)frametype;
switch( frametype )
{
case FRAME_SINGLE:
Q_strncpy( group_suffix, "frame", sizeof( group_suffix ));
pframetype = R_SpriteLoadFrame( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
pframetype = R_SpriteLoadFrame( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
break;
case FRAME_GROUP:
Q_strncpy( group_suffix, "group", sizeof( group_suffix ));
pframetype = R_SpriteLoadGroup( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
pframetype = R_SpriteLoadGroup( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
break;
case FRAME_ANGLED:
Q_strncpy( group_suffix, "angle", sizeof( group_suffix ));
pframetype = R_SpriteLoadGroup( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
pframetype = R_SpriteLoadGroup( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
break;
}
if( pframetype == NULL ) break; // technically an error

View File

@@ -968,6 +968,7 @@ void R_UploadRipples( texture_t *image )
gl_texture_t *glt;
uint32_t *pixels;
int wbits, wmask, wshft;
int y;
// discard unuseful textures
if( !r_ripple.value || image->width > RIPPLES_CACHEWIDTH || image->width != image->height )
@@ -1005,11 +1006,12 @@ void R_UploadRipples( texture_t *image )
wshft = 7 - wbits;
wmask = image->width - 1;
for( int y = 0; y < image->height; y++ )
for( y = 0; y < image->height; y++ )
{
int ry = y << ( 7 + wshft );
int x;
for( int x = 0; x < image->width; x++ )
for( x = 0; x < image->width; x++ )
{
int rx = x << wshft;
int val = g_ripple.curbuf[ry + rx] >> 4;

View File

@@ -51,6 +51,7 @@ static void R_SimpleStubBool( qboolean )
static qboolean R_Init( void )
{
gEngfuncs.R_Init_Video( REF_SOFTWARE );
return true;
}
@@ -178,7 +179,14 @@ static void GL_SubdivideSurface( model_t *mod, msurface_t *fa )
static void R_GetSpriteParms( int *frameWidth, int *frameHeight, int *numFrames, int currentFrame, const model_t *pSprite )
{
*frameWidth = *frameHeight = *numFrames = 0;
if( frameWidth )
*frameWidth = 0;
if( frameHeight )
*frameHeight = 0;
if( numFrames )
*numFrames = 0;
}
static int R_GetSpriteTexture( const model_t *m_pSpriteModel, int frame )
@@ -194,7 +202,7 @@ static void Mod_LoadMapSprite( struct model_s *mod, const void *buffer, size_t s
static qboolean Mod_ProcessRenderData( model_t *mod, qboolean create, const byte *buffer )
{
return false;
return true;
}
static void Mod_StudioLoadTextures( model_t *mod, void *data )

View File

@@ -95,7 +95,11 @@ static void R_DrawStretchPicImplementation( int x, int y, int w, int h, int s1,
//gEngfuncs.Con_Printf ("pixels is %p\n", pic->pixels[0] );
height = h;
if (y < 0)
if( y < -h ) // out of display, out of bounds
return;
if( y < 0 )
{
skip = -y;
height += y;

View File

@@ -46,7 +46,7 @@ R_SpriteLoadFrame
upload a single frame
====================
*/
static const dframetype_t *R_SpriteLoadFrame( model_t *mod, const void *pin, mspriteframe_t **ppframe, int num )
static const byte *R_SpriteLoadFrame( model_t *mod, const void *pin, mspriteframe_t **ppframe, int num )
{
dspriteframe_t pinframe;
mspriteframe_t *pspriteframe;
@@ -82,7 +82,7 @@ static const dframetype_t *R_SpriteLoadFrame( model_t *mod, const void *pin, msp
pspriteframe->gl_texturenum = gl_texturenum;
*ppframe = pspriteframe;
return ( const dframetype_t* )(( const byte* )pin + sizeof( dspriteframe_t ) + pinframe.width * pinframe.height * bytes );
return ( const byte* )(( const byte* )pin + sizeof( dspriteframe_t ) + pinframe.width * pinframe.height * bytes );
}
/*
@@ -92,7 +92,7 @@ R_SpriteLoadGroup
upload a group frames
====================
*/
static const dframetype_t *R_SpriteLoadGroup( model_t *mod, const void *pin, mspriteframe_t **ppframe, int framenum )
static const void *R_SpriteLoadGroup( model_t *mod, const void *pin, mspriteframe_t **ppframe, int framenum )
{
const dspritegroup_t *pingroup;
mspritegroup_t *pspritegroup;
@@ -128,7 +128,7 @@ static const dframetype_t *R_SpriteLoadGroup( model_t *mod, const void *pin, msp
ptemp = R_SpriteLoadFrame( mod, ptemp, &pspritegroup->frames[i], framenum * 10 + i );
}
return (const dframetype_t *)ptemp;
return ptemp;
}
/*
@@ -142,7 +142,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
{
const dsprite_t *pin;
const short *numi = NULL;
const dframetype_t *pframetype;
const byte *pframetype;
msprite_t *psprite;
int i;
@@ -164,7 +164,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
rgbdata_t *pal;
pal = gEngfuncs.FS_LoadImage( "#id.pal", (byte *)&i, 768 );
pframetype = (const dframetype_t *)((const byte*)buffer + sizeof( dsprite_q1_t )); // pinq1 + 1
pframetype = ((const byte*)buffer + sizeof( dsprite_q1_t )); // pinq1 + 1
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
}
else if( *numi == 256 )
@@ -186,7 +186,7 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
break;
}
pframetype = (const dframetype_t *)(src + 768);
pframetype = (const byte *)(src + 768);
gEngfuncs.FS_FreeImage( pal ); // palette installed, no reason to keep this data
}
else
@@ -200,22 +200,26 @@ void Mod_LoadSpriteModel( model_t *mod, const void *buffer, qboolean *loaded, ui
for( i = 0; i < mod->numframes; i++ )
{
frametype_t frametype = pframetype->type;
frametype_t frametype;
dframetype_t dframetype;
memcpy( &dframetype, pframetype, sizeof( dframetype ));
frametype = dframetype.type;
psprite->frames[i].type = (spriteframetype_t)frametype;
switch( frametype )
{
case FRAME_SINGLE:
Q_strncpy( group_suffix, "frame", sizeof( group_suffix ));
pframetype = R_SpriteLoadFrame( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
pframetype = R_SpriteLoadFrame( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
break;
case FRAME_GROUP:
Q_strncpy( group_suffix, "group", sizeof( group_suffix ));
pframetype = R_SpriteLoadGroup( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
pframetype = R_SpriteLoadGroup( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
break;
case FRAME_ANGLED:
Q_strncpy( group_suffix, "angle", sizeof( group_suffix ));
pframetype = R_SpriteLoadGroup( mod, pframetype + 1, &psprite->frames[i].frameptr, i );
pframetype = R_SpriteLoadGroup( mod, pframetype + sizeof( dframetype_t ), &psprite->frames[i].frameptr, i );
break;
}
if( pframetype == NULL ) break; // technically an error

View File

@@ -64,6 +64,7 @@ CFLAGS = {
'msvc': ['/O2', '/Oy', '/Zi'],
'gcc': {
'3': ['-O3', '-fomit-frame-pointer'],
'4': ['-Ofast', '-funsafe-math-optimizations', '-funsafe-loop-optimizations', '-fomit-frame-pointer'],
'default': ['-Ofast', '-funsafe-math-optimizations', '-funsafe-loop-optimizations', '-fomit-frame-pointer', '-fno-semantic-interposition']
},
'clang': ['-Ofast'],
@@ -78,7 +79,11 @@ CFLAGS = {
'humanrights': {
'msvc': ['/O2', '/Zi'],
'owcc': ['-O3', '-foptimize-sibling-calls', '-fomit-leaf-frame-pointer', '-fomit-frame-pointer', '-fschedule-insns', '-funsafe-math-optimizations', '-funroll-loops', '-frerun-optimizer', '-finline-functions', '-finline-limit=512', '-fguess-branch-probability', '-fno-strict-aliasing', '-floop-optimize'],
'gcc': ['-O3', '-fno-semantic-interposition'],
'gcc': {
'4': ['-O3'],
'3': ['-O3'],
'default': ['-O3','-fno-semantic-interposition'],
},
'default': ['-O3']
},
'debug': {
@@ -116,6 +121,22 @@ POLLY_CFLAGS = {
# msvc sosat :(
}
PROFILE_GENERATE_CFLAGS = {
'gcc': ['-fprofile-generate=xash3d-prof'],
}
PROFILE_GENERATE_LINKFLAGS = {
'gcc': ['-fprofile-generate=xash3d-prof'],
}
PROFILE_USE_CFLAGS = {
'gcc': ['-fprofile-use=%s'],
}
PROFILE_USE_LINKFLAGS = {
'gcc': ['-fprofile-use=%s'],
}
def options(opt):
grp = opt.add_option_group('Compiler optimization options')
@@ -128,6 +149,12 @@ def options(opt):
grp.add_option('--enable-poly-opt', action = 'store_true', dest = 'POLLY', default = False,
help = 'enable polyhedral optimization if possible [default: %default]')
grp.add_option('--enable-profile', action = 'store_true', dest = 'PROFILE_GENERATE', default = False,
help = 'enable profile generating build (stored in xash3d-prof directory) [default: %default]')
grp.add_option('--use-profile', action = 'store', dest = 'PROFILE_USE', default = None,
help = 'use profile during build [default: %default]')
def configure(conf):
conf.start_msg('Build type')
@@ -144,6 +171,8 @@ def configure(conf):
conf.msg('LTO build', 'yes' if conf.options.LTO else 'no')
conf.msg('PolyOpt build', 'yes' if conf.options.POLLY else 'no')
conf.msg('Generate profile', 'yes' if conf.options.PROFILE_GENERATE else 'no')
conf.msg('Use profile', conf.options.PROFILE_USE if not conf.options.PROFILE_GENERATE else 'no')
# -march=native should not be used
if conf.options.BUILD_TYPE.startswith('fast'):
@@ -174,6 +203,13 @@ def get_optimization_flags(conf):
if conf.options.POLLY:
cflags += conf.get_flags_by_compiler(POLLY_CFLAGS, conf.env.COMPILER_CC)
if conf.options.PROFILE_GENERATE:
linkflags+= conf.get_flags_by_compiler(PROFILE_GENERATE_LINKFLAGS, conf.env.COMPILER_CC)
cflags += conf.get_flags_by_compiler(PROFILE_GENERATE_CFLAGS, conf.env.COMPILER_CC)
elif conf.options.PROFILE_USE:
linkflags+= [conf.get_flags_by_compiler(PROFILE_USE_LINKFLAGS, conf.env.COMPILER_CC)[0] % conf.options.PROFILE_USE]
cflags += [conf.get_flags_by_compiler(PROFILE_USE_CFLAGS, conf.env.COMPILER_CC)[0] % conf.options.PROFILE_USE]
if conf.env.DEST_OS == 'nswitch' and conf.options.BUILD_TYPE == 'debug':
# enable remote debugger
cflags.append('-DNSWITCH_DEBUG')

82
scripts/waifulib/psp.py Normal file
View File

@@ -0,0 +1,82 @@
# encoding: utf-8
# psp.py -- PSP EBOOT task
# Copyright (C) 2023 Sergey Galushko
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
##################################
# PSP Tools #
##################################
class psp_fixup(Task.Task):
run_str = '${FIXUP} -o ${TGT} ${SRC}'
color = 'BLUE'
class psp_prxgen(Task.Task):
run_str = '${PRXGEN} ${SRC} ${TGT}'
color = 'BLUE'
class psp_strip(Task.Task):
run_str = '${STRIP} -o ${TGT} ${SRC}'
color = 'BLUE'
class psp_mksfo(Task.Task):
run_str = '${MKSFO} -d MEMSIZE=1 ${PSP_EBOOT_TITLE} ${TGT}'
color = 'YELLOW'
class psp_packpbp(Task.Task):
run_str = '${PACK_PBP} ${TGT} ${SRC[1].abspath()} ${PSP_EBOOT_ICON} ${PSP_EBOOT_ICON1} ${PSP_EBOOT_UNKPNG} ${PSP_EBOOT_PIC1} ${PSP_EBOOT_SND0} ${SRC[0].abspath()} ${PSP_EBOOT_PSAR}'
color = 'GREEN'
@TaskGen.feature('cshlib', 'cxxshlib')
@TaskGen.after_method('apply_link')
def build_module(self):
link_output = self.link_task.outputs[0]
for d in self.env.STATIC_LINKING:
if link_output.name.startswith(d):
return
fixup_output = self.path.find_or_declare(link_output.name + '_fixup')
prxgen_output = self.path.find_or_declare(link_output.change_ext('.prx').name)
task = self.create_task('psp_fixup', src=link_output, tgt=fixup_output)
task = self.create_task('psp_prxgen', src=fixup_output, tgt=prxgen_output)
if getattr(self, 'install_path', None):
if self.bld.is_install:
for k in self.install_task.inputs:
if k == self.path.find_or_declare(link_output.name):
self.install_task.inputs.remove(k)
self.add_install_files(install_to=self.install_path, install_from=prxgen_output)
@TaskGen.feature('cprogram', 'cxxprogram', 'cprogram_static', 'cxxprogram_static')
@TaskGen.after_method('apply_link')
def build_eboot(self):
finalobj_ext = '.elf'
finalobj_tool = 'psp_strip'
if self.env.PSP_BUILD_PRX:
finalobj_ext = '.prx'
finalobj_tool = 'psp_prxgen'
link_output = self.link_task.outputs[0]
fixup_output = self.path.find_or_declare(link_output.name + '_fixup')
finalobj_output = self.path.find_or_declare(link_output.change_ext(finalobj_ext).name)
mksfo_output = self.path.find_or_declare('PARAM.SFO')
packpbp_output = self.path.find_or_declare('EBOOT.PBP')
task = self.create_task('psp_fixup', src=link_output, tgt=fixup_output)
task = self.create_task(finalobj_tool, src=fixup_output, tgt=finalobj_output)
task = self.create_task('psp_mksfo', tgt=mksfo_output)
task = self.create_task('psp_packpbp', src=[finalobj_output, mksfo_output], tgt=packpbp_output)
if getattr(self, 'install_path', None):
if getattr(self, 'install_task', None):
self.install_task.inputs = self.install_task.outputs = []
self.add_install_files(install_to=self.install_path, install_from=[packpbp_output, finalobj_output])

View File

@@ -601,6 +601,12 @@ void WriteQCScript( void )
fputs( "$scale 1.0\n", fp );
fputs( "\n", fp );
if( model_hdr->flags & STUDIO_HAS_BONEINFO )
{
if( model_hdr->flags & STUDIO_HAS_BONEWEIGHTS )
fputs( "$boneweights\n\n", fp );
}
WriteBodyGroupInfo( fp );
fprintf( fp, "$flags %u\n\n", model_hdr->flags &~( STUDIO_HAS_BONEINFO | STUDIO_HAS_BONEWEIGHTS ) );
@@ -611,10 +617,6 @@ void WriteQCScript( void )
WriteSkinFamilyInfo( fp );
WriteTextureRenderMode( fp );
if( model_hdr->flags & ( STUDIO_HAS_BONEINFO | STUDIO_HAS_BONEWEIGHTS ) )
fputs( "$boneweights\n\n", fp );
WriteAttachmentInfo( fp );
fprintf( fp, "$bbox %f %f %f", model_hdr->min[0], model_hdr->min[1], model_hdr->min[2] );

16
waf vendored

File diff suppressed because one or more lines are too long

11
wscript
View File

@@ -181,7 +181,7 @@ def configure(conf):
if conf.env.COMPILER_CC == 'msvc':
conf.load('msvc_pdb')
conf.load('msvs msdev subproject gitversion clang_compilation_database strip_on_install waf_unit_test enforce_pic cmake')
conf.load('msvs msdev subproject clang_compilation_database strip_on_install waf_unit_test enforce_pic cmake')
# Force XP compatibility, all build targets should add subsystem=bld.env.MSVC_SUBSYSTEM
if conf.env.MSVC_TARGETS[0] == 'x86':
@@ -197,7 +197,7 @@ def configure(conf):
if conf.env.DEST_OS == 'android':
conf.options.NO_VGUI = True # skip vgui
conf.options.NANOGL = True
conf.options.GLWES = True
conf.options.GLWES = False # deprecated
conf.options.GL4ES = True
conf.options.GLES3COMPAT = True
conf.options.GL = False
@@ -279,7 +279,7 @@ def configure(conf):
conf.env.append_unique('CXXFLAGS', cxxflags)
conf.env.append_unique('LINKFLAGS', linkflags)
if conf.env.COMPILER_CC != 'msvc' and not conf.options.DISABLE_WERROR:
if conf.env.COMPILER_CC != 'msvc':
opt_flags = [
# '-Wall', '-Wextra', '-Wpedantic',
'-fdiagnostics-color=always',
@@ -342,6 +342,11 @@ def configure(conf):
opt_cxxflags = [] # TODO:
if conf.options.DISABLE_WERROR:
opt_flags = []
opt_cflags = ['-Werror=implicit-function-declaration']
opt_cxxflags = []
conf.env.CFLAGS_werror = conf.filter_cflags(opt_flags + opt_cflags, cflags)
conf.env.CXXFLAGS_werror = conf.filter_cxxflags(opt_flags + opt_cxxflags, cxxflags)