Commit Graph

492 Commits

Author SHA1 Message Date
Alibek Omarov
ef513f27ac engine: simplify node recursion functions, do not fetch both children at once if only one is used 2026-04-06 08:16:51 +05:00
Alibek Omarov
e8ef7ad60c engine: server: throw Host_Error when game tries to call precache model with invalid argument, like GoldSrc 2026-04-03 01:43:23 +05:00
Alibek Omarov
30fa074c8c engine: server: implement time window based challenge generation 2026-03-27 22:17:34 +05:00
Alibek Omarov
d8d1ebf23c engine: cleanup unused functions 2026-03-26 02:24:30 +05:00
Alibek Omarov
926f0ae95d engine: server: get rid of {ALLOC_,MAKE_,}STRING macros, call the underlying functions directly 2026-03-26 02:24:30 +05:00
Alibek Omarov
2fe950b0af engine: server: don't show scary message about missing server library on engine startup in multiplayer capable games 2026-03-25 23:06:27 +05:00
Alibek Omarov
30c81c9f01 engine: use dynamic allocation for required wad list and optional debug info 2026-03-22 14:20:59 +05:00
Alibek Omarov
c19a824a42 public: add Q_memfgets, replacement for COM_MemFgets rewritten using crtlib functions. Add a test 2026-03-01 03:04:33 +05:00
Alibek Omarov
9a285986c4 public: reimplement COM_TrimSpace, add it to crtlib, add tests for it 2026-02-28 00:05:37 +05:00
Alibek Omarov
f863e346f5 engine: reduce dependency on eiface.h 2026-02-26 10:29:09 +05:00
Alibek Omarov
50147a3d48 common: replace HLSDK pmtrace.h and pm_movevars.h by it's QW counterparts 2026-02-26 10:29:09 +05:00
Alibek Omarov
de70e12bbe engine: server: replace COM_CheckString and COM_CheckStringEmpty by COM_StringEmptyOrNULL and COM_StringEmpty 2026-02-21 01:20:34 +05:00
Alibek Omarov
fa34092ba2 engine: client: make RefAPI's R_GetConfigName optional 2026-02-05 08:17:59 +05:00
Alibek Omarov
d08fd5c855 engine: directly access background state cvar 2026-01-30 00:16:19 +05:00
Alibek Omarov
20a20c72d4 common: do not override neither _cdecl or _stdcall 2026-01-24 07:09:36 +05:00
Alibek Omarov
b2ab748fcb engine: do not reset flNextPrimaryMove in pmove struct, as it's used by modders 2026-01-21 05:10:51 +05:00
Alibek Omarov
5232ccb6e3 engine: server: do not print the port in ban list, it's not used there and causes issues when exported to a config 2026-01-20 00:37:23 +05:00
Владислав Сухов
09ca41ea36 engine: server: drop ghost fakeclients before changelevel 2026-01-16 14:27:41 +05:00
Alibek Omarov
896bbe8fc3 engine: server: add Host_Error on unknown pfnWalkMove state
In GoldSrc default branch interpreted as WALKMOVE_NORMAL, and there might be
some mods that expect this.
But Xash never did this, and if Xash-specific games rely on that behavior, we
better know about it.
2026-01-16 14:19:38 +05:00
Alibek Omarov
8e33f11dc6 engine: server: replace MAX_INFO_STRING with appropriate sizeof, remove some set but unused variables 2026-01-13 18:09:37 +05:00
Alibek Omarov
5a0517c1b8 engine: server: refactoring, better validation of cl_updaterate and rate values. Allow sv_min/maxupdaterate to be set to 0 for unlimited powah 2026-01-13 08:27:03 +05:00
Alibek Omarov
46ccc37cae engine: fix undefined pfnTime build error, it has been renamed to Sys_FloatTime 2026-01-13 06:03:34 +05:00
Alibek Omarov
cb7f2ad8af engine: replace Sys_DoubleTime with Platform_DoubleTime in internal code, only use Sys_DoubleTime in APIs
As Sys_DoubleTime is marked with GAME_EXPORT attribute that helps us to
maintain compatible binary interface.
2026-01-13 05:51:19 +05:00
Alibek Omarov
4b77170136 engine: add con_showcompletion feature from FTEQW 2025-12-27 13:13:23 +05:00
Alibek Omarov
1b66367d3d engine: server: add a warning if server DLL couldn't be loaded, refactor calling GetEntityAPI exports 2025-12-14 04:59:24 +03:00
Alibek Omarov
837bf652c5 engine: server: check that save file were successfully opened for writing, show the error otherwise 2025-12-13 00:36:33 +05:00
TheEVolk
a4f8fc2205 engine: add clc_bad log packet cmd value 2025-12-02 00:21:36 +05:00
Alibek Omarov
e32470280d engine: add file size argument to brush model loading functions 2025-11-27 19:26:36 +05:00
Alibek Omarov
9d00e52c42 engine: server: require challenge for bandwidth test 2025-11-06 23:06:33 +08:00
Alibek Omarov
5739946330 engine: server: limit bandwidth test to max 1400 bytes 2025-11-03 19:28:59 +05:00
Alibek Omarov
ea2c864265 engine: server: don't pass uninitialized pointers to the server DLL in SetupVisibility function 2025-10-17 14:54:52 +05:00
Alibek Omarov
d8dcfc0ab3 engine: add \n to all Cbuf_AddText calls 2025-10-16 04:36:38 +05:00
Alibek Omarov
55a86e1df3 engine: server: tell master server if server protected with password 2025-10-05 09:26:41 +05:00
Alibek Omarov
cc5f95d1ca engine: support querying legacy goldsrc master servers
* General refactoring, hide out of band messages under cl_log_outofband cvar, similar to sv_log_outofband.
2025-10-03 21:54:59 +05:00
Alibek Omarov
8b65cd73fc engine: server: advertise sv_cheats state during connect 2025-09-28 22:15:26 +05:00
Alibek Omarov
1b1cff1cae engine: server: allow sending logs to remote server without log on to match GoldSrc behavior 2025-09-25 16:29:32 +05:00
Alibek Omarov
96557c2ca6 engine: server: clarify sv_fps cvar usage 2025-09-19 15:56:58 +05:00
Alibek Omarov
bf32c49a39 engine: server: disable sv_fps cvar on dedicated, users shall use sys_ticrate 2025-09-19 15:56:58 +05:00
Alibek Omarov
03192be245 engine: server: actually register new cvars =/ 2025-09-10 17:52:37 +05:00
Alibek Omarov
b59ba5a127 engine: server: make automatic ban of players stuck in connect loop optional and make ban time configurable 2025-09-09 14:55:22 +05:00
Alibek Omarov
793de9ec3e engine: move clc_strings definition to net_buffer, alongside svc_strings 2025-09-06 04:58:34 +05:00
Alibek Omarov
ccff8191dd engine: server: increase sv_connect_timeout to 60 by request 2025-09-06 04:50:34 +05:00
Alibek Omarov
9df2b8f1fb engine: server: refactor SV_ParseVoiceData 2025-09-03 03:52:44 +05:00
Alibek Omarov
1ba45bde13 engine: server: fix voice block inverted logic, instead of checking the player's we're sending listeners list, check current player 2025-09-03 03:51:15 +05:00
Alibek Omarov
7e50026100 engine: server: fix restoring player view entity after save restore (fixes trigger_camera usage) 2025-06-19 15:22:54 +05:00
Alibek Omarov
9fbd47bb4c engine: server: move unexpected master server query packets and failed challenges to more verbose loglevel 2025-05-25 21:05:37 +05:00
Alibek Omarov
b8ead38573 engine: server: prevent flood about unreliable datagram overflow on frozen players 2025-05-25 20:37:06 +05:00
Alibek Omarov
6a318d5000 engine: server: check for master servers addresses in connectionless packet handler, and it it matches, only reply to M2S messages 2025-05-25 20:29:16 +05:00
Alibek Omarov
a4ad537e59 engine: server: minor refactoring 2025-05-20 20:24:42 +05:00
SNMetamorph
32e6f37c7e engine: server: fixed incorrect printing of IPv6 address in "status" command 2025-05-12 14:11:09 +03:00