Commit Graph

687 Commits

Author SHA1 Message Date
Crow-bar
b8ff41eac9 psp: removed dll_psp.h 2022-08-10 16:49:49 +03:00
Crow-bar
da695b75c4 engine: using MSGBOX in developer mode (Sys_Error) 2022-06-16 14:08:01 +03:00
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1b4bc7f5ec platform: module loader refactoring 2022-06-16 09:59:01 +03:00
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cbfb43f05b engine: NORETURN macro disabled for PSP 2022-06-10 13:32:03 +03:00
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db9e82cdec engine: CL_IsPlayerIndex macro 2022-06-10 11:19:16 +03:00
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d35330cd55 psp: enabled console background image 2022-06-01 14:55:43 +03:00
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c07c1357e5 platform: buttons layout update 2022-05-27 15:11:38 +03:00
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8071355d68 ref_soft: framebuffer width fix 2022-05-27 15:00:30 +03:00
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6073e35bfc vid_psp.c: CRLF -> LF 2022-05-27 14:58:47 +03:00
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07e29771a1 ref_gu: refactoring 2022-05-24 08:35:13 +03:00
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fe8fea742d filesystem: added XASH_NO_ZIP define, 64 byte alignment for file buffer 2022-05-13 09:59:00 +03:00
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2885d44593 platform: 60 fps cap fix 2022-05-04 10:49:07 +03:00
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2eef2cec49 sound: psp sound output rewritten 2022-04-16 12:39:02 +03:00
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7be87a913d filesystem: small changes 2022-04-14 14:54:52 +03:00
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dc22f5cbaf vox: MAX_SENTENCES changed to 2048 2022-04-14 10:17:28 +03:00
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5c244b4140 filesystem: Stream_OpenWAV hold mode fix 2022-04-11 14:53:01 +03:00
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e7e10ac8b9 filesystem: hold mode fix 2022-04-10 21:34:43 +03:00
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cab187618d FCVAR_GLCONFIG permission update 2022-04-09 17:26:42 +03:00
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190279c117 system user name 2022-04-05 22:35:13 +03:00
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cd37d866c2 code cleanup 2022-04-03 18:00:12 +03:00
Sergey Galushko
64020b2902 PSP Port initial 2022-03-30 21:36:08 +03:00
Alibek Omarov
2aaa6c6e04 public: build: add ARMv8 32-bit support, in case of someone actually uses it 2020-09-28 16:17:08 +03:00
Alibek Omarov
80a5c53cb2 engine: client: move ref state updating into standalone function 2020-09-14 14:33:43 +03:00
Agent Agrimar
e4a71afe63 engine: client: update the ref state before R_NewMap is called
This fixes fades that occur at the beginning of a map being a tad screwy as a result of the ref state not being updated with fresh values, which only happens when a frame is being rendered (loading happens to prevent that).
2020-09-14 14:33:18 +03:00
Logan
5cdb35f508 Pass cl.viewentity into S_StartSound for pfnPlaySoundByNameAtLocation
This fixes a minor bug where sounds played via pfnPlaySoundByNameAtLocation (mainly from viewmodel animations e.g. MP5) would be left where it was emitted in the world, rather than following the local player as it does in Goldsrc.
2020-09-11 22:10:32 +03:00
Velaron
03668116d7 platform: win32: COM_CheckLibraryDirectDependency fixes 2020-09-03 22:04:13 +03:00
Velaron
f3d8a2bcb0 client: vgui: don't fail if client path not given 2020-09-03 19:22:22 +03:00
Velaron
09ae961221 remove platform-specific macros 2020-08-24 21:22:02 +03:00
Velaron
d015e97eae engine: client: m_rawinput support on windows 2020-08-24 21:22:02 +03:00
Velaron
b4aecfbf23 engine: move some input code 2020-08-24 21:22:02 +03:00
Alibek Omarov
d4003f9527 crashhandler: fix build 2020-08-23 20:33:17 +03:00
Alibek Omarov
d30605c09f engine: fixes for dedicated 2020-08-23 19:02:15 +03:00
Alibek Omarov
9ff6d44178 crashhandler: remove unknown arch error 2020-08-23 19:02:15 +03:00
Andrey Akhmichin
065811cc46 engine: common: filesystem.c: do not load zip-archives with zip extension as bullet proof. 2020-07-27 18:59:50 +03:00
Andrey Akhmichin
e69956c9ea engine: common: imagelib: img_png.c: set IMAGE_HAS_ALPHA flag only for RGBA images. 2020-07-22 14:37:40 +03:00
mittorn
e96271a8a9 platform/android: make host.state actual in Android_UpdateSurface call 2020-07-12 05:16:08 +07:00
mittorn
f0c9aa1585 vid_android: workaround small output buffer 2020-07-10 09:51:00 +07:00
mittorn
4515d3e3cb platform/android: implement native software blitter, fix lost context on resize, fix safegl 2020-07-08 08:48:46 +07:00
mittorn
bef873e1f8 platform/android: enable dynamic dladdr, fix build 2020-07-08 08:45:24 +07:00
mittorn
98ffbaf87a android: fix fallbacks 2020-07-07 00:22:01 +07:00
Alibek Omarov
0db1a7743d engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this 2020-05-12 02:00:34 +03:00
Alibek Omarov
a641488b98 engine: imagelib: img_bmp: add paranoid checks for estimated file size to not exceed real buffer. Needs proper testing. 2020-05-11 03:02:13 +03:00
Alibek Omarov
46b0590e4e engine: imagelib: refactor to use stdint.h definitions, use spaces for alignment instead of tabs 2020-05-11 02:28:04 +03:00
Alibek Omarov
9b22149509 engine: host: execute server.cfg right before main loop starts 2020-05-02 19:26:41 +03:00
Alibek Omarov
ce1fc386a2 engine: server: reformat SV_Init 2020-05-02 19:14:23 +03:00
Alibek Omarov
77bebe3000 engine: server: remove FCVAR_SERVER from gamedir cvar, set FCVAR_READ_ONLY instead. Seems it was used when Xash had hot change game, i.e. without restarting engine. 2020-05-02 19:08:43 +03:00
Alibek Omarov
e0dfc4c0b4 launcher: oops, enable NOCONHOST only for Win32 2020-04-30 20:48:33 +03:00
Alibek Omarov
80a806aaad engine: wscript: remove non-actual comment line about include dirs order 2020-04-25 21:28:20 +03:00
Alibek Omarov
732cb925e5 launcher: use engine definitions, enable cocon_win by default, fix Com_LoadLibrary to COM_LoadLibrary, fix memory leak, fix incorrect argv 2020-04-25 21:28:19 +03:00
lewa_j
deb7591d1e Fix SaveBMP 2020-04-25 21:19:58 +03:00