Alibek Omarov
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4ed3e539fa
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engine: client: validate server info message
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2025-12-01 13:03:53 +05:00 |
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Alibek Omarov
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3bc32d6e1b
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engine: shift netchan flags bit to the right, as one of the flags is removed
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2025-12-01 13:03:53 +05:00 |
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Alibek Omarov
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cfa8e639f1
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engine: drop legacy protocol support
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2025-12-01 13:03:53 +05:00 |
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Steven Linn
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bf5821e4ea
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engine: fix vid_maximized always set to true when switching to windowed mode
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2025-11-30 18:11:56 +05:00 |
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ncuxonaT
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c7f18d7abe
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dds volume texture fix - img_dds.c
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2025-11-27 23:17:18 +08:00 |
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Alibek Omarov
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d5347a82cb
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engine: platform: get rid of the mouse pos scaling hack, this is not how highdpi issues should get resolved
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2025-11-27 19:34:51 +05:00 |
|
Alibek Omarov
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e32470280d
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engine: add file size argument to brush model loading functions
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2025-11-27 19:26:36 +05:00 |
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Alibek Omarov
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75339193d7
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engine: client: remove vid_highdpi cvar, always allow high dpi mode
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2025-11-25 15:06:46 +05:00 |
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Alibek Omarov
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07da038b4b
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engine: platform: sdl2: move dpi awareness hint set before SDL_Init, as documentation says it needs to be set before video init
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2025-11-23 14:54:15 +05:00 |
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Alibek Omarov
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a2b597577f
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engine: platform: sdl2: do not hide X11 hints under any platform macro
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2025-11-23 14:50:51 +05:00 |
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Alibek Omarov
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9cf2d9fa86
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engine: platform: sdl2: set up DPI awawareness on Windows through SDL hint
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2025-11-23 14:50:12 +05:00 |
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Alibek Omarov
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d45ced5c66
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engine: platform: sdl2: when closest video mode isn't found, revert to desktop video mode
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2025-11-23 12:50:54 +05:00 |
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Alibek Omarov
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6aadb4ceea
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engine: initialize default video mode in refState global, as we don't support reloading engine without reinitializing globals anyway
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2025-11-23 11:54:33 +05:00 |
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Alibek Omarov
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3fc59104f3
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engine: make FS_CopyImage argument const
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2025-11-22 13:11:41 +05:00 |
|
Alibek Omarov
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aae59ac281
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engine: client: remove unused temppaintbuffer array
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2025-11-22 13:11:18 +05:00 |
|
Alibek Omarov
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e8a2047d4c
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engine: client: use utility function to copy an image before quantization
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2025-11-22 13:11:00 +05:00 |
|
Alibek Omarov
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27086bfb97
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engine: set r_wadtextures and r_allow_wad3_luma as latched cvars, as those require reloading textures and thus the game
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2025-11-18 15:38:25 +05:00 |
|
Alibek Omarov
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93dfcc344b
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engine: implement loading luma in half-life
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2025-11-18 15:35:20 +05:00 |
|
Alibek Omarov
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c2448c8881
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engine: imagelib: allow specifiying index for empty pixels when processing luma texture
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2025-11-18 15:35:20 +05:00 |
|
Xav101
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7236094421
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platform: add missing include
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2025-11-17 03:08:38 +08:00 |
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Xav101
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c85c6f80e0
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platform: fix type in formatter string
|
2025-11-17 03:08:38 +08:00 |
|
veygax
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28c118a4e6
|
engine: zone: free poolchain on every iteration of Memory_Init
free poolchain when calling Memory_Init multiple times.
Fixes: memory leak when running run-fuzzer-Image_LoadBMP
Signed-off-by: veygax <veyga@veygax.dev>
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2025-11-16 01:17:05 +08:00 |
|
veygax
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0c3c6345e9
|
engine: imagelib: fix pixel iteration bounds checking on 1-bit BMPs
move 1-bit BMP bounds checking to the beginning of a loop to prevent a second iteration
Fixes: [GHSA-3p7j-2339-g5mm](https://github.com/FWGS/xash3d-fwgs/security/advisories/GHSA-3p7j-2339-g5mm)
Signed-off-by: veygax <veyga@veygax.dev>
|
2025-11-15 12:50:33 +08:00 |
|
Alibek Omarov
|
747baa1e16
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engine: client: additionally look for loading images with bmp and png extensions
|
2025-11-13 22:01:55 +05:00 |
|
Alibek Omarov
|
300edb3318
|
engine: remember last resolved master server address for about a minute
|
2025-11-12 20:04:55 +05:00 |
|
Alibek Omarov
|
0dfeea5213
|
Migrate to library-suffix library
|
2025-11-11 06:59:41 +05:00 |
|
Alibek Omarov
|
d366e04682
|
engine: client: voice: fix typo, sequence must be incremented after it's written to the buffer
|
2025-11-09 02:55:58 +05:00 |
|
Alibek Omarov
|
184e976c5d
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engine: call appropriate model loader on big endian
|
2025-11-06 23:37:27 +05:00 |
|
Alibek Omarov
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a0b40fc2da
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engine: common: explicitly cast function offset into size_t, even though it's signed ptrdiff, saverestore offset mistakingly used unsigned numbers
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2025-11-06 20:06:51 +05:00 |
|
Alibek Omarov
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955c5570d8
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engine: client: voice: increment sequence before it's passed into LittleShort macro
|
2025-11-06 20:06:51 +05:00 |
|
Alibek Omarov
|
2094c72c95
|
engine: client: soundlib: use correct printf specifier for ptrdiff
|
2025-11-06 20:06:51 +05:00 |
|
Alibek Omarov
|
9ce131e6be
|
engine: client: fix a typo
|
2025-11-06 23:06:33 +08:00 |
|
Alibek Omarov
|
08b718995c
|
engine: client: restore reduced resend time for bandwidth test
|
2025-11-06 23:06:33 +08:00 |
|
Alibek Omarov
|
4900955fc1
|
engine: client: set cl_dlmax to FRAGMENT_DEFAULT_SIZE when connecting to an old server or server that test disabled
|
2025-11-06 23:06:33 +08:00 |
|
Alibek Omarov
|
9d00e52c42
|
engine: server: require challenge for bandwidth test
|
2025-11-06 23:06:33 +08:00 |
|
Alibek Omarov
|
6c2bad610f
|
engine: client: request test packet only after we got challenge from server
|
2025-11-06 23:06:33 +08:00 |
|
Alibek Omarov
|
5739946330
|
engine: server: limit bandwidth test to max 1400 bytes
|
2025-11-03 19:28:59 +05:00 |
|
ksagameng2
|
a9bf700da4
|
Restore iOS build support (#2352)
* initial commit
* initial commit
* add port files
* ios: Changes to allow creating app bundle without xcode projects
* ios: Added mic perms request
* ios: Very basic app bundle creation script
* ios: Fix -log parameter
* ios: Sdk no longer hardcoded and option to compile for simulator
* general: Update gitignore
* ios: Enable game mode for the app
* ios: Compile instructions and updated ipa creation script
* ios: Code cleanup
* ios: Remove dylibs
* general: Remove extra submodules
* ios: Remove dylibs again
* ios: Implement suggested changes
* ios: Fix building as dylib instead of binary
* ios: Scripts for building mods
* ios: Move 'ios' contents to engine/platform/ios/bundle and modify scripts
* ios: Update createipa.sh to use waf install
* ios: Clean script and updated README
* general: Fix spelling mistake and outdated instructions
* ios: Clean up in xcompile.py
* ios: Fix createipa.sh generating an invalid ipa
* ios: Temporary fix for launch dialog textfield colors in dark mode
|
2025-11-01 18:32:00 +05:00 |
|
Sergey Degtyar
|
ee7dce68b8
|
engine: client: streamline samples handling
|
2025-11-01 21:24:49 +08:00 |
|
Alibek Omarov
|
a14cc82d46
|
engine: add buffer size argument to RefAPI's Mod_ProcessRenderData, bump RefAPI version
|
2025-10-31 15:58:05 +05:00 |
|
Alibek Omarov
|
b3dc772cd2
|
engine: add file size argument to sprite model loader
|
2025-10-31 15:56:31 +05:00 |
|
Alibek Omarov
|
6a9f61e69f
|
engine: soundlib: ignore TXXX tags that's size exceeds 255 (sizeof( string ) - 1) bytes to account for null terminator
Thanks @veygax for the report!
|
2025-10-30 17:31:11 +05:00 |
|
Alibek Omarov
|
21ea83027e
|
engine: imagelib: fix buffer overflow when the amount of colors in palette reported by BMP header are higher than 256
Thanks to @veygax for report!
|
2025-10-30 17:30:02 +05:00 |
|
Alibek Omarov
|
7217c7f1b2
|
engine: client: deprecate and remove all code associated with linear/cubic upsampling
|
2025-10-23 14:56:50 +05:00 |
|
Alibek Omarov
|
cfb8e0882a
|
Revert "engine: client: fixed blueish outline on sprays converted to WAD3"
This reverts commit a5f7314ec9.
|
2025-10-20 07:47:58 +05:00 |
|
Alibek Omarov
|
c6a5c64448
|
engine: client: touch: implement rotation support
|
2025-10-19 05:35:28 +03:00 |
|
Alibek Omarov
|
b8f0a89846
|
engine: client: validate vid_rotate cvar value and save current rotation to ref global
|
2025-10-19 06:27:10 +05:00 |
|
Alibek Omarov
|
ea2c864265
|
engine: server: don't pass uninitialized pointers to the server DLL in SetupVisibility function
|
2025-10-17 14:54:52 +05:00 |
|
Alibek Omarov
|
7315865d34
|
engine: client: include null byte in synthetised HudText messages, to match real HudText messages sent from server
|
2025-10-17 14:07:48 +05:00 |
|
Alibek Omarov
|
4c7e37d5fd
|
engine: few more cases of missing newline in Cbuf_AddText that I forgot to include in previous commit
|
2025-10-16 04:57:04 +05:00 |
|