Alibek Omarov
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4bb547fdc7
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engine: platform: sdl: revert disabled NET_WM_BYPASS_COMPOSITOR
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2026-01-13 08:35:46 +05:00 |
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Alibek Omarov
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5a0517c1b8
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engine: server: refactoring, better validation of cl_updaterate and rate values. Allow sv_min/maxupdaterate to be set to 0 for unlimited powah
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2026-01-13 08:27:03 +05:00 |
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Alibek Omarov
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5ed1bca57f
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engine: client: allow enabling sv_cheats during demo playback
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2026-01-13 08:27:03 +05:00 |
|
Alibek Omarov
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d5892f3794
|
engine: change sleeptime resolution from 1 microsecond to 100 microseconds, as apparently sleeping for a microsecond isn't enough to lower CPU usage
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2026-01-13 08:27:03 +05:00 |
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Alibek Omarov
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32aee7ef2f
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engine: add sv_hibernate_when_empty that cuts down CPU usage on empty servers, similar to the feature in Source
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2026-01-13 08:27:03 +05:00 |
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Alibek Omarov
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3a5d57603f
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engine: print unknown command message in dedicated mode and when not on server
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2026-01-13 08:27:03 +05:00 |
|
Steven Linn
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c865999302
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engine: fix window position drift on X11 with window decorations
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2026-01-13 06:31:29 +05:00 |
|
Steven Linn
|
cb69a52d65
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engine: fix black fullscreen flash on startup in windowed mode
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2026-01-13 06:31:29 +05:00 |
|
Steven Linn
|
d915ed184c
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Add 'retry' command for quick reconnection to servers
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2026-01-13 06:28:15 +05:00 |
|
Alibek Omarov
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bdc205b994
|
engine: client: do not grab client updates during intermission, fixes the bug where player was seemingly moving during intermission
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2026-01-13 06:26:26 +05:00 |
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Alibek Omarov
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46ccc37cae
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engine: fix undefined pfnTime build error, it has been renamed to Sys_FloatTime
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2026-01-13 06:03:34 +05:00 |
|
Alibek Omarov
|
d7b96ea8c2
|
engine: pass arguments on engine restart on nswitch, add forgotten -changegame parameter, simplify code for other platforms
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2026-01-13 05:51:19 +05:00 |
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Alibek Omarov
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de9e28700a
|
engine: client: prevent a crash in case of invalid tempentity message (thanks, @Aynekko!)
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2026-01-13 05:51:19 +05:00 |
|
Alibek Omarov
|
f5b2c4f7af
|
engine: client: prevent a crash in goldsrc delta entities parser
|
2026-01-13 05:51:19 +05:00 |
|
Alibek Omarov
|
79f7fba83c
|
engine: client: make both UI and Render API to use same implementation of GetFilesList function
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2026-01-13 05:51:19 +05:00 |
|
Alibek Omarov
|
cb7f2ad8af
|
engine: replace Sys_DoubleTime with Platform_DoubleTime in internal code, only use Sys_DoubleTime in APIs
As Sys_DoubleTime is marked with GAME_EXPORT attribute that helps us to
maintain compatible binary interface.
|
2026-01-13 05:51:19 +05:00 |
|
lewa_j
|
5cdb58431a
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engine: ref: Remove unused declarations, fix comment after rename
|
2026-01-13 03:41:19 +03:00 |
|
lewa_j
|
543d6d67e6
|
engine: platform: Make R_Init_Video parameter an enum
|
2026-01-13 03:25:29 +03:00 |
|
lewa_j
|
72e8a53046
|
engine: Fix input_completion buffer comparison
Fixes: 4b771701 ("engine: add con_showcompletion feature from FTEQW")
|
2026-01-13 03:22:19 +03:00 |
|
lewa_j
|
deb7b2061a
|
engine: platform: WINDOW_MODE_* enums for vid_fullscreen instead of magic numbers
|
2026-01-13 02:16:05 +03:00 |
|
lewa_j
|
8a75104cbc
|
commoon: engine: Fix not including all dependencies for headers. (Just some used in ref)
|
2026-01-12 13:52:04 +05:00 |
|
lewa_j
|
e7f758f380
|
engine: ref: Fix crash on invalid ref lib
|
2026-01-12 03:20:58 +03:00 |
|
Alibek Omarov
|
a4e5cf8bac
|
engine: client: fix up origin of MOVETYPE_FOLLOW entities immediately after entity update
This fixes an issue when MOVETYPE_FOLLOW entities seem to be "blinking".
Explanation of what's happening is in the comment in the code.
|
2026-01-09 18:50:29 +05:00 |
|
Steven Linn
|
9ed76fbb36
|
engine: client: allow console toggle from menu via keybind
|
2026-01-02 10:31:44 +05:00 |
|
Alibek Omarov
|
4b77170136
|
engine: add con_showcompletion feature from FTEQW
|
2025-12-27 13:13:23 +05:00 |
|
Alibek Omarov
|
a168719905
|
engine: force generating vfs.cfg if it doesn't exists
|
2025-12-27 10:40:24 +05:00 |
|
Alibek Omarov
|
c950530e44
|
engine: common: masterlist: fix reporting wait state
|
2025-12-24 07:12:43 +05:00 |
|
Alibek Omarov
|
5584e6376c
|
engine: client: voice: shutdown refactoring
|
2025-12-24 06:51:16 +05:00 |
|
Alibek Omarov
|
fcd7e7dcea
|
engine: client: small sound refactoring, try to round volume values
|
2025-12-24 06:51:04 +05:00 |
|
Alibek Omarov
|
548a49ed93
|
engine: client: set a volume for VOX sentences playing from listener
|
2025-12-24 06:49:38 +05:00 |
|
Alibek Omarov
|
68a7689108
|
engine: client: fix incorrect usage of Mod_TestBmodelLumps return value in Cmd_ListMaps, causing it to crash
|
2025-12-23 14:05:36 +05:00 |
|
Alibek Omarov
|
41925a1aa7
|
engine: platform: sdl3: implement audio output using streams
|
2025-12-18 12:06:48 +05:00 |
|
Alibek Omarov
|
c834f7c559
|
engine: platform: sdl3: add events handler
|
2025-12-18 11:40:52 +05:00 |
|
Alibek Omarov
|
a66262a787
|
engine: platform: sdl3: add few more vid functions, add REF_WINDOW_TYPE_SDL3 to query specifically for SDL3 window
|
2025-12-18 10:26:06 +05:00 |
|
Alibek Omarov
|
3b51708160
|
engine: platform: sdl3: implement window creation, fill out required stubs to make it compile
|
2025-12-18 10:00:46 +05:00 |
|
Alibek Omarov
|
ee6004a88d
|
engine: platform: sdl2: minor refactorings
|
2025-12-18 09:59:37 +05:00 |
|
Alibek Omarov
|
30ad3556dd
|
engine: small refactorings in sdl2 support, enable messagebox and timer in sdl3 backend back
|
2025-12-16 05:18:28 +05:00 |
|
Alibek Omarov
|
67a121ef8e
|
engine: ref_api: actually bump API version
|
2025-12-16 05:15:23 +05:00 |
|
Alibek Omarov
|
1b66367d3d
|
engine: server: add a warning if server DLL couldn't be loaded, refactor calling GetEntityAPI exports
|
2025-12-14 04:59:24 +03:00 |
|
Alibek Omarov
|
bc61516083
|
engine: client: show an error if user tries to load incompatible or outdated client.dll
|
2025-12-14 04:43:33 +03:00 |
|
Alibek Omarov
|
785b2881b6
|
engine: client: fix crash when sound pitch is too high
|
2025-12-14 03:44:17 +03:00 |
|
Alibek Omarov
|
ce08f071b1
|
engine: platform: sdl2: use permonitor DPI awareness to avoid unneeded window titlebar resize
|
2025-12-14 02:23:07 +03:00 |
|
Alibek Omarov
|
e102857735
|
engine: platform: sdl2: prefer tga icons on Windows
|
2025-12-14 02:17:44 +03:00 |
|
Alibek Omarov
|
e973c42bfa
|
engine: platform: sdl2: fix stupid bug when window of the size of display gets interpreted as fullscreen window
|
2025-12-14 02:12:44 +03:00 |
|
Alibek Omarov
|
4a16ca8bc0
|
engine: platform: sdl2: fix fullscreen mode not fullscreening
|
2025-12-14 01:01:59 +03:00 |
|
Alibek Omarov
|
f9e82170ac
|
engine: platform: sdl2: set window position to undefined when coming back from fullscreen to windowed
|
2025-12-13 23:36:58 +03:00 |
|
Alibek Omarov
|
ad01be8866
|
engine: platform: sdl2: get maximized state in VID_SaveWindowMode
|
2025-12-14 00:44:05 +05:00 |
|
Alibek Omarov
|
40c7c5b348
|
engine: platform: sdl2: disable high dpi support on Windows temporarily
|
2025-12-14 00:17:01 +05:00 |
|
Alibek Omarov
|
66ea91270b
|
engine: make Image_ComputeSize shared between renderer and imagelib
|
2025-12-14 00:00:59 +05:00 |
|
Alibek Omarov
|
44fb4fb594
|
engine: common: imagelib: remove dependency on OpenGL declarations in texture formats
|
2025-12-13 23:59:40 +05:00 |
|