engine: force generating vfs.cfg if it doesn't exists

This commit is contained in:
Alibek Omarov
2025-12-27 10:40:24 +05:00
parent c950530e44
commit a168719905

View File

@@ -129,8 +129,9 @@ static void FS_LoadVFSConfig( const char *gamedir )
void FS_SaveVFSConfig( void )
{
file_t *f;
const qboolean force_save = !FS_FileExists( "vfs.cfg", true );
if( !FBitSet( fs_mount_hd.flags|fs_mount_lv.flags|fs_mount_l10n.flags|fs_mount_addon.flags|ui_language.flags, FCVAR_CHANGED ))
if( !force_save && !FBitSet( fs_mount_hd.flags|fs_mount_lv.flags|fs_mount_l10n.flags|fs_mount_addon.flags|ui_language.flags, FCVAR_CHANGED ))
{
Con_Reportf( "%s: no need to save vfs.cfg\n", __func__ );
return;