engine: platform: sdl2: minor refactorings

This commit is contained in:
Alibek Omarov
2025-12-18 09:59:37 +05:00
parent 414da98c21
commit ee6004a88d

View File

@@ -29,7 +29,7 @@ GNU General Public License for more details.
static vidmode_t *vidmodes = NULL;
static int num_vidmodes = 0;
static void GL_SetupAttributes( void );
struct
static struct
{
int prev_width, prev_height;
} sdlState = { 640, 480 };
@@ -464,43 +464,32 @@ static int VID_GetDisplayIndex( const char *caller, const SDL_Point *pt )
static qboolean VID_GetDisplayBounds( int display_index, SDL_Window *hWnd, SDL_Rect *rect )
{
if( SDL_GetDisplayUsableBounds( display_index, rect ) == 0 )
if( SDL_GetDisplayUsableBounds( display_index, rect ) != 0 )
{
wrect_t wrc = { 0 };
memset( rect, 0, sizeof( *rect ));
return false;
}
if( hWnd )
{
SDL_GetWindowBordersSize( hWnd, &wrc.top, &wrc.left, &wrc.bottom, &wrc.right );
}
else
{
wrect_t wrc = { 0 };
if( hWnd )
{
SDL_GetWindowBordersSize( hWnd, &wrc.top, &wrc.left, &wrc.bottom, &wrc.right );
}
else
{
#if XASH_WIN32
wrc.left = GetSystemMetrics( SM_CYSIZEFRAME );
wrc.right = wrc.bottom = wrc.left;
wrc.top = GetSystemMetrics( SM_CYSMCAPTION ) + wrc.left;
wrc.left = GetSystemMetrics( SM_CYSIZEFRAME );
wrc.right = wrc.bottom = wrc.left;
wrc.top = GetSystemMetrics( SM_CYSMCAPTION ) + wrc.left;
#endif // XASH_WIN32
}
rect->x += wrc.left + wrc.right;
rect->y += wrc.top + wrc.bottom;
rect->w -= ( wrc.left + wrc.right ) * 2;
rect->h -= ( wrc.top + wrc.bottom ) * 2;
return true;
}
if( SDL_GetDisplayBounds( display_index, rect ) == 0 )
{
rect->x += 100;
rect->y += 100;
rect->w -= 100;
rect->h -= 100;
rect->x += wrc.left + wrc.right;
rect->y += wrc.top + wrc.bottom;
rect->w -= ( wrc.left + wrc.right ) * 2;
rect->h -= ( wrc.top + wrc.bottom ) * 2;
return true;
}
memset( rect, 0, sizeof( *rect ));
return false;
return true;
}
static qboolean VID_SetScreenResolution( int width, int height, window_mode_t window_mode, window_mode_t prev_window_mode )
@@ -646,7 +635,7 @@ static void VID_SetWindowIcon( SDL_Window *hWnd )
if( surface )
{
SDL_SetWindowIcon( host.hWnd, surface );
SDL_SetWindowIcon( hWnd, surface );
SDL_FreeSurface( surface );
return;
}
@@ -879,7 +868,7 @@ static qboolean VID_CreateWindow( const int input_width, const int input_height,
VID_DestroyWindow
=================
*/
void VID_DestroyWindow( void )
static void VID_DestroyWindow( void )
{
GL_DeleteContext();