Alibek Omarov
9a25768617
ref: soft: cleanup dead, commented out code and global variables
2026-03-17 00:19:27 +05:00
Alibek Omarov
e76528d929
ref: make sprite and studio global variables static
2026-03-17 00:19:27 +05:00
Alibek Omarov
00ad05c92a
ref: gl: move showtextures implementation to gl_image.c
2026-03-17 00:19:27 +05:00
Alibek Omarov
658a3b0c6a
ref: gl: minor refactoring
2026-03-11 10:11:21 +05:00
Alibek Omarov
4e9a2dace0
ref: gl: only check for GL errors if both gl_check_errors and developer mode are enabled
2026-03-11 08:39:58 +05:00
Alibek Omarov
f7b389b7cd
common: remove particledef.h
2026-03-11 08:39:33 +05:00
Alibek Omarov
88e5013623
ref: gl: vgl_shim: try to fix build on PSVita
2026-02-26 17:22:47 +05:00
Alibek Omarov
50147a3d48
common: replace HLSDK pmtrace.h and pm_movevars.h by it's QW counterparts
2026-02-26 10:29:09 +05:00
Alibek Omarov
c63c0ba04b
ref: minor refactoring
2026-02-23 21:46:01 +05:00
Alibek Omarov
8bdd6bfc5e
ref: gl: add link to web archive where the ripple animation algorithm was originally described [ci skip]
2026-02-21 03:11:02 +05:00
Alibek Omarov
4722ad6be6
ref: replace COM_CheckString and COM_CheckStringEmpty by COM_StringEmptyOrNULL and COM_StringEmpty
2026-02-21 01:20:34 +05:00
Alibek Omarov
e0f01ddae7
engine: remove unused ignore_group argument from Cvar_FindVarExt
2026-02-20 21:55:15 +05:00
Владислав Сухов
e9ffe12481
ref: gl: fix opacity of additive sprites and textures in fog
2026-01-31 20:49:47 +05:00
Alibek Omarov
7a8837bf2a
ref: do not remove permanent decals
2026-01-22 23:40:59 +05:00
Alibek Omarov
742265c2c4
ref: remove limit on total amount of textures a studio model can contain
2026-01-17 06:17:46 +05:00
lewa_j
5cdb58431a
engine: ref: Remove unused declarations, fix comment after rename
2026-01-13 03:41:19 +03:00
ncuxonaT
e39f8bf7c4
ref: gl: always use RGTC internal format for ATI2 textures
...
AMD убрала в новых драйверах поддержку расширения GL_ATI_texture_compression_3dc, из-за чего сломалась загрузка ATI2 текстур. Формат RGTC включен в стандарт OpenGL 3.0, а единственные видеокарты с поддержкой 3DC, но без RGTC - это серия Radeon X1000 (2005г.). Можно было бы только ради Х1000 проверять поддерживаемые расширения и переключаться на 3DC, но без явной необходимости этого делать не хочется.
2026-01-03 08:17:09 +05:00
Nikita
58996c3d0d
ref: gl: use wireframe overlay for bmodel faces as well
2025-12-21 02:32:12 +05:00
Alibek Omarov
66ea91270b
engine: make Image_ComputeSize shared between renderer and imagelib
2025-12-14 00:00:59 +05:00
Alibek Omarov
44fb4fb594
engine: common: imagelib: remove dependency on OpenGL declarations in texture formats
2025-12-13 23:59:40 +05:00
Max Parry
2c20734ad3
ref: soft: Fix out of bounds memory access in VID_ScreenShot
2025-12-06 19:41:46 +11:00
ncuxonaT
bbe659ebfa
ref: gl: fix loading texture arrays
2025-11-30 18:33:57 +05:00
ncuxonaT
2736d1fd03
dds volume texture fix - gl_image.c
2025-11-27 23:17:18 +08:00
Alibek Omarov
ceb5cd61e4
ref: gl: enable NPOT textures on GLES3 contexts as per spec
2025-11-27 19:18:27 +05:00
Alibek Omarov
c956c65e33
ref: gl: don't misleadingly tell about enabled vsync on engine startup before configs are parsed
2025-11-23 11:45:47 +05:00
Alibek Omarov
a14cc82d46
engine: add buffer size argument to RefAPI's Mod_ProcessRenderData, bump RefAPI version
2025-10-31 15:58:05 +05:00
Alibek Omarov
684f7fb75e
ref: gl: implement rotation for 3D
2025-10-19 06:26:28 +05:00
Alibek Omarov
4dabb5d1f9
ref: gl: implement rotation for 2D
2025-10-19 06:25:43 +05:00
Alibek Omarov
7a02110a42
ref: gl: fix out of bounds access
...
On GPUs where GL_ARB_shading_language_100 isn't available (i.e. all mobile GPUs
I believe) this function would return total amount of texture units available.
But ref_gl only tracks and uses MAX_TEXTURE_UNITS texture units, causing memory
corruption in functions that doesn't check the limit.
2025-10-17 09:19:23 +05:00
Alibek Omarov
5d7cb90bea
ref: gl: use our own matrix functions to create 2D projection and modelview matrices
2025-10-17 09:08:50 +05:00
Alibek Omarov
cb81303ded
engine: replace hardcoded pvs radius value by a r_pvs_radius cvar
2025-09-28 18:31:03 +05:00
LekKit
c399611fc7
Merge branch 'master' into master
2025-09-09 09:45:06 +03:00
Alibek Omarov
c679037085
ref: gl: fix -Wformat error on 64-bit platforms
2025-09-07 01:56:54 +05:00
Alibek Omarov
d039a08b4e
ref: gl: fix up data types. Engine TMU type is int, rather than GLint, and texture indices are technically unsigned int only (and they aren't GLenum)
2025-09-06 01:57:36 +05:00
Alibek Omarov
c0e8827cd5
ref: gl: refactoring, use bitset macros, use static for global objects
2025-09-06 01:57:36 +05:00
Alibek Omarov
11f976d9e9
ref: gl: simplify r_speeds, get rid of R_Speeds_Printf in favor using Q_snprintf directly
2025-09-06 01:31:53 +05:00
Alibek Omarov
7c83aafbf5
ref: gl: fix incorrect usage of GL_Bind in R_ShowTextures (it accepts engine's texture id, not opengl texture name)
2025-09-06 01:26:43 +05:00
Alibek Omarov
699e178f62
ref: gl: remove excessive ASSERT macro, use Assert everywhere
2025-09-06 00:41:48 +05:00
Alibek Omarov
83fe4d6c59
ref: gl: mark gl_frustum_t pointer as const in frustum culling functions
2025-08-30 19:32:50 +05:00
Alibek Omarov
74b196d2c3
ref: gl: do not apply multisampling when drawing 2D
2025-08-17 23:43:53 +05:00
lewa_j
ae2808dff7
ref: gles3compat: Fix crashes on stubs under windows, probably due to signature missmatch
2025-07-27 16:27:55 +05:00
lewa_j
af69df15e1
ref: Fix gl4es build under windows. Static gl functions declared with APIENTRY even without mangling.
2025-07-27 16:27:55 +05:00
yohimik
2234f91c38
ref: gl: add stubs for WebGL
2025-06-15 13:01:13 +05:00
Alibek Omarov
53e59c2e73
ref: load sprites textures with texgamma applied (like GoldSrc)
2025-05-26 19:09:28 +05:00
Alibek Omarov
706cc16a86
ref: fix -Wmaybe-uninitialized
2025-03-25 17:06:59 +03:00
Alibek Omarov
90bd72d481
ref: gl: disable blend after we're done drawing sprite "lightmap"
...
Fixes translucent brush model on renderfx2.bsp (https://twhl.info/vault/view/6933 )
which so happened to draw after agrunt sprite, that has "lightmap" enabled
2025-03-25 00:52:11 +03:00
Alibek Omarov
66bdca63ee
ref: gl: upload skybox texture object with >= 5800 name only with GL compatibility context, it's not needed on GLES
2025-03-17 08:32:06 +03:00
Alibek Omarov
6aeedf201c
ref: gl: update dlight texture in case if BLOCK_SIZE changes between maps (going from QBSP to BSP2 or toggling r_large_lightmaps cvar)
2025-03-15 19:23:49 +03:00
Alibek Omarov
c9f8bdfcb0
ref: gl: allow updating texture with NULL data by calling TexImage instead of TexSubImage
2025-03-15 19:20:36 +03:00
Alibek Omarov
1cef8ea7af
Revert "ref: gl: check OES NPOT texture extension in BigGL mode"
...
This breaks mipmaps on PSVita
This reverts commit 54b0cf9991 .
2025-02-28 17:08:27 +03:00